2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
27 #include "r600_pipe_common.h"
29 #include "util/u_format.h"
30 #include "util/u_memory.h"
31 #include "util/u_pack_color.h"
35 /* Same as resource_copy_region, except that both upsampling and downsampling are allowed. */
36 static void r600_copy_region_with_blit(struct pipe_context
*pipe
,
37 struct pipe_resource
*dst
,
39 unsigned dstx
, unsigned dsty
, unsigned dstz
,
40 struct pipe_resource
*src
,
42 const struct pipe_box
*src_box
)
44 struct pipe_blit_info blit
;
46 memset(&blit
, 0, sizeof(blit
));
47 blit
.src
.resource
= src
;
48 blit
.src
.format
= src
->format
;
49 blit
.src
.level
= src_level
;
50 blit
.src
.box
= *src_box
;
51 blit
.dst
.resource
= dst
;
52 blit
.dst
.format
= dst
->format
;
53 blit
.dst
.level
= dst_level
;
54 blit
.dst
.box
.x
= dstx
;
55 blit
.dst
.box
.y
= dsty
;
56 blit
.dst
.box
.z
= dstz
;
57 blit
.dst
.box
.width
= src_box
->width
;
58 blit
.dst
.box
.height
= src_box
->height
;
59 blit
.dst
.box
.depth
= src_box
->depth
;
60 blit
.mask
= util_format_get_mask(src
->format
) &
61 util_format_get_mask(dst
->format
);
62 blit
.filter
= PIPE_TEX_FILTER_NEAREST
;
65 pipe
->blit(pipe
, &blit
);
69 /* Copy from a full GPU texture to a transfer's staging one. */
70 static void r600_copy_to_staging_texture(struct pipe_context
*ctx
, struct r600_transfer
*rtransfer
)
72 struct r600_common_context
*rctx
= (struct r600_common_context
*)ctx
;
73 struct pipe_transfer
*transfer
= (struct pipe_transfer
*)rtransfer
;
74 struct pipe_resource
*dst
= &rtransfer
->staging
->b
.b
;
75 struct pipe_resource
*src
= transfer
->resource
;
77 if (src
->nr_samples
> 1) {
78 r600_copy_region_with_blit(ctx
, dst
, 0, 0, 0, 0,
79 src
, transfer
->level
, &transfer
->box
);
83 rctx
->dma_copy(ctx
, dst
, 0, 0, 0, 0, src
, transfer
->level
,
87 /* Copy from a transfer's staging texture to a full GPU one. */
88 static void r600_copy_from_staging_texture(struct pipe_context
*ctx
, struct r600_transfer
*rtransfer
)
90 struct r600_common_context
*rctx
= (struct r600_common_context
*)ctx
;
91 struct pipe_transfer
*transfer
= (struct pipe_transfer
*)rtransfer
;
92 struct pipe_resource
*dst
= transfer
->resource
;
93 struct pipe_resource
*src
= &rtransfer
->staging
->b
.b
;
96 u_box_3d(0, 0, 0, transfer
->box
.width
, transfer
->box
.height
, transfer
->box
.depth
, &sbox
);
98 if (dst
->nr_samples
> 1) {
99 r600_copy_region_with_blit(ctx
, dst
, transfer
->level
,
100 transfer
->box
.x
, transfer
->box
.y
, transfer
->box
.z
,
105 rctx
->dma_copy(ctx
, dst
, transfer
->level
,
106 transfer
->box
.x
, transfer
->box
.y
, transfer
->box
.z
,
110 static unsigned r600_texture_get_offset(struct r600_texture
*rtex
, unsigned level
,
111 const struct pipe_box
*box
)
113 enum pipe_format format
= rtex
->resource
.b
.b
.format
;
115 return rtex
->surface
.level
[level
].offset
+
116 box
->z
* rtex
->surface
.level
[level
].slice_size
+
117 box
->y
/ util_format_get_blockheight(format
) * rtex
->surface
.level
[level
].pitch_bytes
+
118 box
->x
/ util_format_get_blockwidth(format
) * util_format_get_blocksize(format
);
121 static int r600_init_surface(struct r600_common_screen
*rscreen
,
122 struct radeon_surf
*surface
,
123 const struct pipe_resource
*ptex
,
125 bool is_flushed_depth
)
127 const struct util_format_description
*desc
=
128 util_format_description(ptex
->format
);
129 bool is_depth
, is_stencil
;
131 is_depth
= util_format_has_depth(desc
);
132 is_stencil
= util_format_has_stencil(desc
);
134 surface
->npix_x
= ptex
->width0
;
135 surface
->npix_y
= ptex
->height0
;
136 surface
->npix_z
= ptex
->depth0
;
137 surface
->blk_w
= util_format_get_blockwidth(ptex
->format
);
138 surface
->blk_h
= util_format_get_blockheight(ptex
->format
);
140 surface
->array_size
= 1;
141 surface
->last_level
= ptex
->last_level
;
143 if (rscreen
->chip_class
>= EVERGREEN
&& !is_flushed_depth
&&
144 ptex
->format
== PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
) {
145 surface
->bpe
= 4; /* stencil is allocated separately on evergreen */
147 surface
->bpe
= util_format_get_blocksize(ptex
->format
);
148 /* align byte per element on dword */
149 if (surface
->bpe
== 3) {
154 surface
->nsamples
= ptex
->nr_samples
? ptex
->nr_samples
: 1;
155 surface
->flags
= RADEON_SURF_SET(array_mode
, MODE
);
157 switch (ptex
->target
) {
158 case PIPE_TEXTURE_1D
:
159 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_1D
, TYPE
);
161 case PIPE_TEXTURE_RECT
:
162 case PIPE_TEXTURE_2D
:
163 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_2D
, TYPE
);
165 case PIPE_TEXTURE_3D
:
166 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_3D
, TYPE
);
168 case PIPE_TEXTURE_1D_ARRAY
:
169 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_1D_ARRAY
, TYPE
);
170 surface
->array_size
= ptex
->array_size
;
172 case PIPE_TEXTURE_2D_ARRAY
:
173 case PIPE_TEXTURE_CUBE_ARRAY
: /* cube array layout like 2d array */
174 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_2D_ARRAY
, TYPE
);
175 surface
->array_size
= ptex
->array_size
;
177 case PIPE_TEXTURE_CUBE
:
178 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_CUBEMAP
, TYPE
);
184 if (ptex
->bind
& PIPE_BIND_SCANOUT
) {
185 surface
->flags
|= RADEON_SURF_SCANOUT
;
188 if (!is_flushed_depth
&& is_depth
) {
189 surface
->flags
|= RADEON_SURF_ZBUFFER
;
192 surface
->flags
|= RADEON_SURF_SBUFFER
|
193 RADEON_SURF_HAS_SBUFFER_MIPTREE
;
196 if (rscreen
->chip_class
>= SI
) {
197 surface
->flags
|= RADEON_SURF_HAS_TILE_MODE_INDEX
;
202 static int r600_setup_surface(struct pipe_screen
*screen
,
203 struct r600_texture
*rtex
,
204 unsigned pitch_in_bytes_override
)
206 struct r600_common_screen
*rscreen
= (struct r600_common_screen
*)screen
;
209 r
= rscreen
->ws
->surface_init(rscreen
->ws
, &rtex
->surface
);
214 rtex
->size
= rtex
->surface
.bo_size
;
216 if (pitch_in_bytes_override
&& pitch_in_bytes_override
!= rtex
->surface
.level
[0].pitch_bytes
) {
217 /* old ddx on evergreen over estimate alignment for 1d, only 1 level
220 rtex
->surface
.level
[0].nblk_x
= pitch_in_bytes_override
/ rtex
->surface
.bpe
;
221 rtex
->surface
.level
[0].pitch_bytes
= pitch_in_bytes_override
;
222 rtex
->surface
.level
[0].slice_size
= pitch_in_bytes_override
* rtex
->surface
.level
[0].nblk_y
;
223 if (rtex
->surface
.flags
& RADEON_SURF_SBUFFER
) {
224 rtex
->surface
.stencil_offset
=
225 rtex
->surface
.stencil_level
[0].offset
= rtex
->surface
.level
[0].slice_size
;
231 static void r600_texture_init_metadata(struct r600_texture
*rtex
,
232 struct radeon_bo_metadata
*metadata
)
234 struct radeon_surf
*surface
= &rtex
->surface
;
236 memset(metadata
, 0, sizeof(*metadata
));
237 metadata
->microtile
= surface
->level
[0].mode
>= RADEON_SURF_MODE_1D
?
238 RADEON_LAYOUT_TILED
: RADEON_LAYOUT_LINEAR
;
239 metadata
->macrotile
= surface
->level
[0].mode
>= RADEON_SURF_MODE_2D
?
240 RADEON_LAYOUT_TILED
: RADEON_LAYOUT_LINEAR
;
241 metadata
->pipe_config
= surface
->pipe_config
;
242 metadata
->bankw
= surface
->bankw
;
243 metadata
->bankh
= surface
->bankh
;
244 metadata
->tile_split
= surface
->tile_split
;
245 metadata
->stencil_tile_split
= surface
->stencil_tile_split
;
246 metadata
->mtilea
= surface
->mtilea
;
247 metadata
->num_banks
= surface
->num_banks
;
248 metadata
->stride
= surface
->level
[0].pitch_bytes
;
249 metadata
->scanout
= (surface
->flags
& RADEON_SURF_SCANOUT
) != 0;
252 static boolean
r600_texture_get_handle(struct pipe_screen
* screen
,
253 struct pipe_resource
*resource
,
254 struct winsys_handle
*whandle
,
257 struct r600_common_screen
*rscreen
= (struct r600_common_screen
*)screen
;
258 struct r600_resource
*res
= (struct r600_resource
*)resource
;
259 struct r600_texture
*rtex
= (struct r600_texture
*)resource
;
260 struct radeon_bo_metadata metadata
;
262 /* This is not supported now, but it might be required for OpenCL
263 * interop in the future.
265 if (resource
->target
!= PIPE_BUFFER
&&
266 (resource
->nr_samples
> 1 || rtex
->is_depth
))
269 if (!res
->is_shared
) {
270 res
->is_shared
= true;
271 res
->external_usage
= usage
;
273 if (resource
->target
!= PIPE_BUFFER
) {
274 r600_texture_init_metadata(rtex
, &metadata
);
275 rscreen
->ws
->buffer_set_metadata(res
->buf
, &metadata
);
278 assert(res
->external_usage
== usage
);
281 return rscreen
->ws
->buffer_get_handle(res
->buf
,
282 rtex
->surface
.level
[0].pitch_bytes
,
286 static void r600_texture_destroy(struct pipe_screen
*screen
,
287 struct pipe_resource
*ptex
)
289 struct r600_texture
*rtex
= (struct r600_texture
*)ptex
;
290 struct r600_resource
*resource
= &rtex
->resource
;
292 if (rtex
->flushed_depth_texture
)
293 pipe_resource_reference((struct pipe_resource
**)&rtex
->flushed_depth_texture
, NULL
);
295 pipe_resource_reference((struct pipe_resource
**)&rtex
->htile_buffer
, NULL
);
296 if (rtex
->cmask_buffer
!= &rtex
->resource
) {
297 pipe_resource_reference((struct pipe_resource
**)&rtex
->cmask_buffer
, NULL
);
299 pipe_resource_reference((struct pipe_resource
**)&rtex
->dcc_buffer
, NULL
);
300 pb_reference(&resource
->buf
, NULL
);
304 static const struct u_resource_vtbl r600_texture_vtbl
;
306 /* The number of samples can be specified independently of the texture. */
307 void r600_texture_get_fmask_info(struct r600_common_screen
*rscreen
,
308 struct r600_texture
*rtex
,
310 struct r600_fmask_info
*out
)
312 /* FMASK is allocated like an ordinary texture. */
313 struct radeon_surf fmask
= rtex
->surface
;
315 memset(out
, 0, sizeof(*out
));
317 fmask
.bo_alignment
= 0;
320 fmask
.flags
|= RADEON_SURF_FMASK
;
322 /* Force 2D tiling if it wasn't set. This may occur when creating
323 * FMASK for MSAA resolve on R6xx. On R6xx, the single-sample
324 * destination buffer must have an FMASK too. */
325 fmask
.flags
= RADEON_SURF_CLR(fmask
.flags
, MODE
);
326 fmask
.flags
|= RADEON_SURF_SET(RADEON_SURF_MODE_2D
, MODE
);
328 if (rscreen
->chip_class
>= SI
) {
329 fmask
.flags
|= RADEON_SURF_HAS_TILE_MODE_INDEX
;
332 switch (nr_samples
) {
336 if (rscreen
->chip_class
<= CAYMAN
) {
344 R600_ERR("Invalid sample count for FMASK allocation.\n");
348 /* Overallocate FMASK on R600-R700 to fix colorbuffer corruption.
349 * This can be fixed by writing a separate FMASK allocator specifically
350 * for R600-R700 asics. */
351 if (rscreen
->chip_class
<= R700
) {
355 if (rscreen
->ws
->surface_init(rscreen
->ws
, &fmask
)) {
356 R600_ERR("Got error in surface_init while allocating FMASK.\n");
360 assert(fmask
.level
[0].mode
== RADEON_SURF_MODE_2D
);
362 out
->slice_tile_max
= (fmask
.level
[0].nblk_x
* fmask
.level
[0].nblk_y
) / 64;
363 if (out
->slice_tile_max
)
364 out
->slice_tile_max
-= 1;
366 out
->tile_mode_index
= fmask
.tiling_index
[0];
367 out
->pitch_in_pixels
= fmask
.level
[0].nblk_x
;
368 out
->bank_height
= fmask
.bankh
;
369 out
->alignment
= MAX2(256, fmask
.bo_alignment
);
370 out
->size
= fmask
.bo_size
;
373 static void r600_texture_allocate_fmask(struct r600_common_screen
*rscreen
,
374 struct r600_texture
*rtex
)
376 r600_texture_get_fmask_info(rscreen
, rtex
,
377 rtex
->resource
.b
.b
.nr_samples
, &rtex
->fmask
);
379 rtex
->fmask
.offset
= align(rtex
->size
, rtex
->fmask
.alignment
);
380 rtex
->size
= rtex
->fmask
.offset
+ rtex
->fmask
.size
;
383 void r600_texture_get_cmask_info(struct r600_common_screen
*rscreen
,
384 struct r600_texture
*rtex
,
385 struct r600_cmask_info
*out
)
387 unsigned cmask_tile_width
= 8;
388 unsigned cmask_tile_height
= 8;
389 unsigned cmask_tile_elements
= cmask_tile_width
* cmask_tile_height
;
390 unsigned element_bits
= 4;
391 unsigned cmask_cache_bits
= 1024;
392 unsigned num_pipes
= rscreen
->info
.num_tile_pipes
;
393 unsigned pipe_interleave_bytes
= rscreen
->info
.pipe_interleave_bytes
;
395 unsigned elements_per_macro_tile
= (cmask_cache_bits
/ element_bits
) * num_pipes
;
396 unsigned pixels_per_macro_tile
= elements_per_macro_tile
* cmask_tile_elements
;
397 unsigned sqrt_pixels_per_macro_tile
= sqrt(pixels_per_macro_tile
);
398 unsigned macro_tile_width
= util_next_power_of_two(sqrt_pixels_per_macro_tile
);
399 unsigned macro_tile_height
= pixels_per_macro_tile
/ macro_tile_width
;
401 unsigned pitch_elements
= align(rtex
->surface
.npix_x
, macro_tile_width
);
402 unsigned height
= align(rtex
->surface
.npix_y
, macro_tile_height
);
404 unsigned base_align
= num_pipes
* pipe_interleave_bytes
;
405 unsigned slice_bytes
=
406 ((pitch_elements
* height
* element_bits
+ 7) / 8) / cmask_tile_elements
;
408 assert(macro_tile_width
% 128 == 0);
409 assert(macro_tile_height
% 128 == 0);
411 out
->pitch
= pitch_elements
;
412 out
->height
= height
;
413 out
->xalign
= macro_tile_width
;
414 out
->yalign
= macro_tile_height
;
415 out
->slice_tile_max
= ((pitch_elements
* height
) / (128*128)) - 1;
416 out
->alignment
= MAX2(256, base_align
);
417 out
->size
= (util_max_layer(&rtex
->resource
.b
.b
, 0) + 1) *
418 align(slice_bytes
, base_align
);
421 static void si_texture_get_cmask_info(struct r600_common_screen
*rscreen
,
422 struct r600_texture
*rtex
,
423 struct r600_cmask_info
*out
)
425 unsigned pipe_interleave_bytes
= rscreen
->info
.pipe_interleave_bytes
;
426 unsigned num_pipes
= rscreen
->info
.num_tile_pipes
;
427 unsigned cl_width
, cl_height
;
442 case 16: /* Hawaii */
451 unsigned base_align
= num_pipes
* pipe_interleave_bytes
;
453 unsigned width
= align(rtex
->surface
.npix_x
, cl_width
*8);
454 unsigned height
= align(rtex
->surface
.npix_y
, cl_height
*8);
455 unsigned slice_elements
= (width
* height
) / (8*8);
457 /* Each element of CMASK is a nibble. */
458 unsigned slice_bytes
= slice_elements
/ 2;
461 out
->height
= height
;
462 out
->xalign
= cl_width
* 8;
463 out
->yalign
= cl_height
* 8;
464 out
->slice_tile_max
= (width
* height
) / (128*128);
465 if (out
->slice_tile_max
)
466 out
->slice_tile_max
-= 1;
468 out
->alignment
= MAX2(256, base_align
);
469 out
->size
= (util_max_layer(&rtex
->resource
.b
.b
, 0) + 1) *
470 align(slice_bytes
, base_align
);
473 static void r600_texture_allocate_cmask(struct r600_common_screen
*rscreen
,
474 struct r600_texture
*rtex
)
476 if (rscreen
->chip_class
>= SI
) {
477 si_texture_get_cmask_info(rscreen
, rtex
, &rtex
->cmask
);
479 r600_texture_get_cmask_info(rscreen
, rtex
, &rtex
->cmask
);
482 rtex
->cmask
.offset
= align(rtex
->size
, rtex
->cmask
.alignment
);
483 rtex
->size
= rtex
->cmask
.offset
+ rtex
->cmask
.size
;
485 if (rscreen
->chip_class
>= SI
)
486 rtex
->cb_color_info
|= SI_S_028C70_FAST_CLEAR(1);
488 rtex
->cb_color_info
|= EG_S_028C70_FAST_CLEAR(1);
491 static void r600_texture_alloc_cmask_separate(struct r600_common_screen
*rscreen
,
492 struct r600_texture
*rtex
)
494 if (rtex
->cmask_buffer
)
497 assert(rtex
->cmask
.size
== 0);
499 if (rscreen
->chip_class
>= SI
) {
500 si_texture_get_cmask_info(rscreen
, rtex
, &rtex
->cmask
);
502 r600_texture_get_cmask_info(rscreen
, rtex
, &rtex
->cmask
);
505 rtex
->cmask_buffer
= (struct r600_resource
*)
506 pipe_buffer_create(&rscreen
->b
, PIPE_BIND_CUSTOM
,
507 PIPE_USAGE_DEFAULT
, rtex
->cmask
.size
);
508 if (rtex
->cmask_buffer
== NULL
) {
509 rtex
->cmask
.size
= 0;
513 /* update colorbuffer state bits */
514 rtex
->cmask
.base_address_reg
= rtex
->cmask_buffer
->gpu_address
>> 8;
516 if (rscreen
->chip_class
>= SI
)
517 rtex
->cb_color_info
|= SI_S_028C70_FAST_CLEAR(1);
519 rtex
->cb_color_info
|= EG_S_028C70_FAST_CLEAR(1);
522 static void vi_texture_alloc_dcc_separate(struct r600_common_screen
*rscreen
,
523 struct r600_texture
*rtex
)
525 if (rscreen
->debug_flags
& DBG_NO_DCC
)
528 rtex
->dcc_buffer
= (struct r600_resource
*)
529 r600_aligned_buffer_create(&rscreen
->b
, PIPE_BIND_CUSTOM
,
530 PIPE_USAGE_DEFAULT
, rtex
->surface
.dcc_size
, rtex
->surface
.dcc_alignment
);
531 if (rtex
->dcc_buffer
== NULL
) {
535 r600_screen_clear_buffer(rscreen
, &rtex
->dcc_buffer
->b
.b
, 0, rtex
->surface
.dcc_size
,
538 rtex
->cb_color_info
|= VI_S_028C70_DCC_ENABLE(1);
541 static unsigned r600_texture_get_htile_size(struct r600_common_screen
*rscreen
,
542 struct r600_texture
*rtex
)
544 unsigned cl_width
, cl_height
, width
, height
;
545 unsigned slice_elements
, slice_bytes
, pipe_interleave_bytes
, base_align
;
546 unsigned num_pipes
= rscreen
->info
.num_tile_pipes
;
548 if (rscreen
->chip_class
<= EVERGREEN
&&
549 rscreen
->info
.drm_major
== 2 && rscreen
->info
.drm_minor
< 26)
552 /* HW bug on R6xx. */
553 if (rscreen
->chip_class
== R600
&&
554 (rtex
->surface
.level
[0].npix_x
> 7680 ||
555 rtex
->surface
.level
[0].npix_y
> 7680))
558 /* HTILE is broken with 1D tiling on old kernels and CIK. */
559 if (rscreen
->chip_class
>= CIK
&&
560 rtex
->surface
.level
[0].mode
== RADEON_SURF_MODE_1D
&&
561 rscreen
->info
.drm_major
== 2 && rscreen
->info
.drm_minor
< 38)
564 /* Overalign HTILE on Stoney to fix piglit/depthstencil-render-miplevels 585. */
565 if (rscreen
->family
== CHIP_STONEY
)
594 width
= align(rtex
->surface
.npix_x
, cl_width
* 8);
595 height
= align(rtex
->surface
.npix_y
, cl_height
* 8);
597 slice_elements
= (width
* height
) / (8 * 8);
598 slice_bytes
= slice_elements
* 4;
600 pipe_interleave_bytes
= rscreen
->info
.pipe_interleave_bytes
;
601 base_align
= num_pipes
* pipe_interleave_bytes
;
603 rtex
->htile
.pitch
= width
;
604 rtex
->htile
.height
= height
;
605 rtex
->htile
.xalign
= cl_width
* 8;
606 rtex
->htile
.yalign
= cl_height
* 8;
608 return (util_max_layer(&rtex
->resource
.b
.b
, 0) + 1) *
609 align(slice_bytes
, base_align
);
612 static void r600_texture_allocate_htile(struct r600_common_screen
*rscreen
,
613 struct r600_texture
*rtex
)
615 unsigned htile_size
= r600_texture_get_htile_size(rscreen
, rtex
);
620 rtex
->htile_buffer
= (struct r600_resource
*)
621 pipe_buffer_create(&rscreen
->b
, PIPE_BIND_CUSTOM
,
622 PIPE_USAGE_DEFAULT
, htile_size
);
623 if (rtex
->htile_buffer
== NULL
) {
624 /* this is not a fatal error as we can still keep rendering
625 * without htile buffer */
626 R600_ERR("Failed to create buffer object for htile buffer.\n");
628 r600_screen_clear_buffer(rscreen
, &rtex
->htile_buffer
->b
.b
, 0,
629 htile_size
, 0, true);
633 void r600_print_texture_info(struct r600_texture
*rtex
, FILE *f
)
637 fprintf(f
, " Info: npix_x=%u, npix_y=%u, npix_z=%u, blk_w=%u, "
638 "blk_h=%u, blk_d=%u, array_size=%u, last_level=%u, "
639 "bpe=%u, nsamples=%u, flags=0x%x, %s\n",
640 rtex
->surface
.npix_x
, rtex
->surface
.npix_y
,
641 rtex
->surface
.npix_z
, rtex
->surface
.blk_w
,
642 rtex
->surface
.blk_h
, rtex
->surface
.blk_d
,
643 rtex
->surface
.array_size
, rtex
->surface
.last_level
,
644 rtex
->surface
.bpe
, rtex
->surface
.nsamples
,
645 rtex
->surface
.flags
, util_format_short_name(rtex
->resource
.b
.b
.format
));
647 fprintf(f
, " Layout: size=%"PRIu64
", alignment=%"PRIu64
", bankw=%u, "
648 "bankh=%u, nbanks=%u, mtilea=%u, tilesplit=%u, pipeconfig=%u, scanout=%u\n",
649 rtex
->surface
.bo_size
, rtex
->surface
.bo_alignment
, rtex
->surface
.bankw
,
650 rtex
->surface
.bankh
, rtex
->surface
.num_banks
, rtex
->surface
.mtilea
,
651 rtex
->surface
.tile_split
, rtex
->surface
.pipe_config
,
652 (rtex
->surface
.flags
& RADEON_SURF_SCANOUT
) != 0);
654 if (rtex
->fmask
.size
)
655 fprintf(f
, " FMask: offset=%u, size=%u, alignment=%u, pitch_in_pixels=%u, "
656 "bankh=%u, slice_tile_max=%u, tile_mode_index=%u\n",
657 rtex
->fmask
.offset
, rtex
->fmask
.size
, rtex
->fmask
.alignment
,
658 rtex
->fmask
.pitch_in_pixels
, rtex
->fmask
.bank_height
,
659 rtex
->fmask
.slice_tile_max
, rtex
->fmask
.tile_mode_index
);
661 if (rtex
->cmask
.size
)
662 fprintf(f
, " CMask: offset=%u, size=%u, alignment=%u, pitch=%u, "
663 "height=%u, xalign=%u, yalign=%u, slice_tile_max=%u\n",
664 rtex
->cmask
.offset
, rtex
->cmask
.size
, rtex
->cmask
.alignment
,
665 rtex
->cmask
.pitch
, rtex
->cmask
.height
, rtex
->cmask
.xalign
,
666 rtex
->cmask
.yalign
, rtex
->cmask
.slice_tile_max
);
668 if (rtex
->htile_buffer
)
669 fprintf(f
, " HTile: size=%u, alignment=%u, pitch=%u, height=%u, "
670 "xalign=%u, yalign=%u\n",
671 rtex
->htile_buffer
->b
.b
.width0
,
672 rtex
->htile_buffer
->buf
->alignment
, rtex
->htile
.pitch
,
673 rtex
->htile
.height
, rtex
->htile
.xalign
, rtex
->htile
.yalign
);
675 if (rtex
->dcc_buffer
) {
676 fprintf(f
, " DCC: size=%u, alignment=%u\n",
677 rtex
->dcc_buffer
->b
.b
.width0
,
678 rtex
->dcc_buffer
->buf
->alignment
);
679 for (i
= 0; i
<= rtex
->surface
.last_level
; i
++)
680 fprintf(f
, " DCCLevel[%i]: offset=%"PRIu64
"\n",
681 i
, rtex
->surface
.level
[i
].dcc_offset
);
684 for (i
= 0; i
<= rtex
->surface
.last_level
; i
++)
685 fprintf(f
, " Level[%i]: offset=%"PRIu64
", slice_size=%"PRIu64
", "
686 "npix_x=%u, npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
687 "nblk_z=%u, pitch_bytes=%u, mode=%u\n",
688 i
, rtex
->surface
.level
[i
].offset
,
689 rtex
->surface
.level
[i
].slice_size
,
690 u_minify(rtex
->resource
.b
.b
.width0
, i
),
691 u_minify(rtex
->resource
.b
.b
.height0
, i
),
692 u_minify(rtex
->resource
.b
.b
.depth0
, i
),
693 rtex
->surface
.level
[i
].nblk_x
,
694 rtex
->surface
.level
[i
].nblk_y
,
695 rtex
->surface
.level
[i
].nblk_z
,
696 rtex
->surface
.level
[i
].pitch_bytes
,
697 rtex
->surface
.level
[i
].mode
);
699 if (rtex
->surface
.flags
& RADEON_SURF_SBUFFER
) {
700 for (i
= 0; i
<= rtex
->surface
.last_level
; i
++) {
701 fprintf(f
, " StencilLayout: tilesplit=%u\n",
702 rtex
->surface
.stencil_tile_split
);
703 fprintf(f
, " StencilLevel[%i]: offset=%"PRIu64
", "
704 "slice_size=%"PRIu64
", npix_x=%u, "
705 "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
706 "nblk_z=%u, pitch_bytes=%u, mode=%u\n",
707 i
, rtex
->surface
.stencil_level
[i
].offset
,
708 rtex
->surface
.stencil_level
[i
].slice_size
,
709 u_minify(rtex
->resource
.b
.b
.width0
, i
),
710 u_minify(rtex
->resource
.b
.b
.height0
, i
),
711 u_minify(rtex
->resource
.b
.b
.depth0
, i
),
712 rtex
->surface
.stencil_level
[i
].nblk_x
,
713 rtex
->surface
.stencil_level
[i
].nblk_y
,
714 rtex
->surface
.stencil_level
[i
].nblk_z
,
715 rtex
->surface
.stencil_level
[i
].pitch_bytes
,
716 rtex
->surface
.stencil_level
[i
].mode
);
721 /* Common processing for r600_texture_create and r600_texture_from_handle */
722 static struct r600_texture
*
723 r600_texture_create_object(struct pipe_screen
*screen
,
724 const struct pipe_resource
*base
,
725 unsigned pitch_in_bytes_override
,
726 struct pb_buffer
*buf
,
727 struct radeon_surf
*surface
)
729 struct r600_texture
*rtex
;
730 struct r600_resource
*resource
;
731 struct r600_common_screen
*rscreen
= (struct r600_common_screen
*)screen
;
733 rtex
= CALLOC_STRUCT(r600_texture
);
737 resource
= &rtex
->resource
;
738 resource
->b
.b
= *base
;
739 resource
->b
.vtbl
= &r600_texture_vtbl
;
740 pipe_reference_init(&resource
->b
.b
.reference
, 1);
741 resource
->b
.b
.screen
= screen
;
743 /* don't include stencil-only formats which we don't support for rendering */
744 rtex
->is_depth
= util_format_has_depth(util_format_description(rtex
->resource
.b
.b
.format
));
746 rtex
->surface
= *surface
;
747 if (r600_setup_surface(screen
, rtex
, pitch_in_bytes_override
)) {
752 /* Tiled depth textures utilize the non-displayable tile order.
753 * This must be done after r600_setup_surface.
754 * Applies to R600-Cayman. */
755 rtex
->non_disp_tiling
= rtex
->is_depth
&& rtex
->surface
.level
[0].mode
>= RADEON_SURF_MODE_1D
;
757 if (rtex
->is_depth
) {
758 if (!(base
->flags
& (R600_RESOURCE_FLAG_TRANSFER
|
759 R600_RESOURCE_FLAG_FLUSHED_DEPTH
)) &&
760 !(rscreen
->debug_flags
& DBG_NO_HYPERZ
)) {
762 r600_texture_allocate_htile(rscreen
, rtex
);
765 if (base
->nr_samples
> 1) {
767 r600_texture_allocate_fmask(rscreen
, rtex
);
768 r600_texture_allocate_cmask(rscreen
, rtex
);
769 rtex
->cmask_buffer
= &rtex
->resource
;
771 if (!rtex
->fmask
.size
|| !rtex
->cmask
.size
) {
776 if (rtex
->surface
.dcc_size
)
777 vi_texture_alloc_dcc_separate(rscreen
, rtex
);
780 /* Now create the backing buffer. */
782 if (!r600_init_resource(rscreen
, resource
, rtex
->size
,
783 rtex
->surface
.bo_alignment
, TRUE
)) {
789 resource
->gpu_address
= rscreen
->ws
->buffer_get_virtual_address(resource
->buf
);
790 resource
->domains
= rscreen
->ws
->buffer_get_initial_domain(resource
->buf
);
793 if (rtex
->cmask
.size
) {
794 /* Initialize the cmask to 0xCC (= compressed state). */
795 r600_screen_clear_buffer(rscreen
, &rtex
->cmask_buffer
->b
.b
,
796 rtex
->cmask
.offset
, rtex
->cmask
.size
,
800 /* Initialize the CMASK base register value. */
801 rtex
->cmask
.base_address_reg
=
802 (rtex
->resource
.gpu_address
+ rtex
->cmask
.offset
) >> 8;
804 if (rscreen
->debug_flags
& DBG_VM
) {
805 fprintf(stderr
, "VM start=0x%"PRIX64
" end=0x%"PRIX64
" | Texture %ix%ix%i, %i levels, %i samples, %s\n",
806 rtex
->resource
.gpu_address
,
807 rtex
->resource
.gpu_address
+ rtex
->resource
.buf
->size
,
808 base
->width0
, base
->height0
, util_max_layer(base
, 0)+1, base
->last_level
+1,
809 base
->nr_samples
? base
->nr_samples
: 1, util_format_short_name(base
->format
));
812 if (rscreen
->debug_flags
& DBG_TEX
) {
814 r600_print_texture_info(rtex
, stdout
);
820 static unsigned r600_choose_tiling(struct r600_common_screen
*rscreen
,
821 const struct pipe_resource
*templ
)
823 const struct util_format_description
*desc
= util_format_description(templ
->format
);
824 bool force_tiling
= templ
->flags
& R600_RESOURCE_FLAG_FORCE_TILING
;
826 /* MSAA resources must be 2D tiled. */
827 if (templ
->nr_samples
> 1)
828 return RADEON_SURF_MODE_2D
;
830 /* Transfer resources should be linear. */
831 if (templ
->flags
& R600_RESOURCE_FLAG_TRANSFER
)
832 return RADEON_SURF_MODE_LINEAR_ALIGNED
;
834 /* r600g: force tiling on TEXTURE_2D and TEXTURE_3D compute resources. */
835 if (rscreen
->chip_class
>= R600
&& rscreen
->chip_class
<= CAYMAN
&&
836 (templ
->bind
& PIPE_BIND_COMPUTE_RESOURCE
) &&
837 (templ
->target
== PIPE_TEXTURE_2D
||
838 templ
->target
== PIPE_TEXTURE_3D
))
841 /* Handle common candidates for the linear mode.
842 * Compressed textures must always be tiled. */
843 if (!force_tiling
&& !util_format_is_compressed(templ
->format
)) {
844 /* Not everything can be linear, so we cannot enforce it
845 * for all textures. */
846 if ((rscreen
->debug_flags
& DBG_NO_TILING
) &&
847 (!util_format_is_depth_or_stencil(templ
->format
) ||
848 !(templ
->flags
& R600_RESOURCE_FLAG_FLUSHED_DEPTH
)))
849 return RADEON_SURF_MODE_LINEAR_ALIGNED
;
851 /* Tiling doesn't work with the 422 (SUBSAMPLED) formats on R600+. */
852 if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
)
853 return RADEON_SURF_MODE_LINEAR_ALIGNED
;
855 /* Cursors are linear on SI.
856 * (XXX double-check, maybe also use RADEON_SURF_SCANOUT) */
857 if (rscreen
->chip_class
>= SI
&&
858 (templ
->bind
& PIPE_BIND_CURSOR
))
859 return RADEON_SURF_MODE_LINEAR_ALIGNED
;
861 if (templ
->bind
& PIPE_BIND_LINEAR
)
862 return RADEON_SURF_MODE_LINEAR_ALIGNED
;
864 /* Textures with a very small height are recommended to be linear. */
865 if (templ
->target
== PIPE_TEXTURE_1D
||
866 templ
->target
== PIPE_TEXTURE_1D_ARRAY
||
868 return RADEON_SURF_MODE_LINEAR_ALIGNED
;
870 /* Textures likely to be mapped often. */
871 if (templ
->usage
== PIPE_USAGE_STAGING
||
872 templ
->usage
== PIPE_USAGE_STREAM
)
873 return RADEON_SURF_MODE_LINEAR_ALIGNED
;
876 /* Make small textures 1D tiled. */
877 if (templ
->width0
<= 16 || templ
->height0
<= 16 ||
878 (rscreen
->debug_flags
& DBG_NO_2D_TILING
))
879 return RADEON_SURF_MODE_1D
;
881 /* The allocator will switch to 1D if needed. */
882 return RADEON_SURF_MODE_2D
;
885 struct pipe_resource
*r600_texture_create(struct pipe_screen
*screen
,
886 const struct pipe_resource
*templ
)
888 struct r600_common_screen
*rscreen
= (struct r600_common_screen
*)screen
;
889 struct radeon_surf surface
= {0};
892 r
= r600_init_surface(rscreen
, &surface
, templ
,
893 r600_choose_tiling(rscreen
, templ
),
894 templ
->flags
& R600_RESOURCE_FLAG_FLUSHED_DEPTH
);
898 r
= rscreen
->ws
->surface_best(rscreen
->ws
, &surface
);
902 return (struct pipe_resource
*)r600_texture_create_object(screen
, templ
,
906 static struct pipe_resource
*r600_texture_from_handle(struct pipe_screen
*screen
,
907 const struct pipe_resource
*templ
,
908 struct winsys_handle
*whandle
,
911 struct r600_common_screen
*rscreen
= (struct r600_common_screen
*)screen
;
912 struct pb_buffer
*buf
= NULL
;
915 struct radeon_surf surface
;
917 struct radeon_bo_metadata metadata
= {};
918 struct r600_texture
*rtex
;
920 /* Support only 2D textures without mipmaps */
921 if ((templ
->target
!= PIPE_TEXTURE_2D
&& templ
->target
!= PIPE_TEXTURE_RECT
) ||
922 templ
->depth0
!= 1 || templ
->last_level
!= 0)
925 buf
= rscreen
->ws
->buffer_from_handle(rscreen
->ws
, whandle
, &stride
);
929 rscreen
->ws
->buffer_get_metadata(buf
, &metadata
);
931 surface
.bankw
= metadata
.bankw
;
932 surface
.bankh
= metadata
.bankh
;
933 surface
.tile_split
= metadata
.tile_split
;
934 surface
.stencil_tile_split
= metadata
.stencil_tile_split
;
935 surface
.mtilea
= metadata
.mtilea
;
937 if (metadata
.macrotile
== RADEON_LAYOUT_TILED
)
938 array_mode
= RADEON_SURF_MODE_2D
;
939 else if (metadata
.microtile
== RADEON_LAYOUT_TILED
)
940 array_mode
= RADEON_SURF_MODE_1D
;
942 array_mode
= RADEON_SURF_MODE_LINEAR_ALIGNED
;
944 r
= r600_init_surface(rscreen
, &surface
, templ
, array_mode
, false);
949 if (metadata
.scanout
)
950 surface
.flags
|= RADEON_SURF_SCANOUT
;
952 rtex
= r600_texture_create_object(screen
, templ
,
953 stride
, buf
, &surface
);
957 rtex
->resource
.is_shared
= true;
958 rtex
->resource
.external_usage
= usage
;
959 return &rtex
->resource
.b
.b
;
962 bool r600_init_flushed_depth_texture(struct pipe_context
*ctx
,
963 struct pipe_resource
*texture
,
964 struct r600_texture
**staging
)
966 struct r600_texture
*rtex
= (struct r600_texture
*)texture
;
967 struct pipe_resource resource
;
968 struct r600_texture
**flushed_depth_texture
= staging
?
969 staging
: &rtex
->flushed_depth_texture
;
971 if (!staging
&& rtex
->flushed_depth_texture
)
972 return true; /* it's ready */
974 resource
.target
= texture
->target
;
975 resource
.format
= texture
->format
;
976 resource
.width0
= texture
->width0
;
977 resource
.height0
= texture
->height0
;
978 resource
.depth0
= texture
->depth0
;
979 resource
.array_size
= texture
->array_size
;
980 resource
.last_level
= texture
->last_level
;
981 resource
.nr_samples
= texture
->nr_samples
;
982 resource
.usage
= staging
? PIPE_USAGE_STAGING
: PIPE_USAGE_DEFAULT
;
983 resource
.bind
= texture
->bind
& ~PIPE_BIND_DEPTH_STENCIL
;
984 resource
.flags
= texture
->flags
| R600_RESOURCE_FLAG_FLUSHED_DEPTH
;
987 resource
.flags
|= R600_RESOURCE_FLAG_TRANSFER
;
989 *flushed_depth_texture
= (struct r600_texture
*)ctx
->screen
->resource_create(ctx
->screen
, &resource
);
990 if (*flushed_depth_texture
== NULL
) {
991 R600_ERR("failed to create temporary texture to hold flushed depth\n");
995 (*flushed_depth_texture
)->is_flushing_texture
= TRUE
;
996 (*flushed_depth_texture
)->non_disp_tiling
= false;
1001 * Initialize the pipe_resource descriptor to be of the same size as the box,
1002 * which is supposed to hold a subregion of the texture "orig" at the given
1005 static void r600_init_temp_resource_from_box(struct pipe_resource
*res
,
1006 struct pipe_resource
*orig
,
1007 const struct pipe_box
*box
,
1008 unsigned level
, unsigned flags
)
1010 memset(res
, 0, sizeof(*res
));
1011 res
->format
= orig
->format
;
1012 res
->width0
= box
->width
;
1013 res
->height0
= box
->height
;
1015 res
->array_size
= 1;
1016 res
->usage
= flags
& R600_RESOURCE_FLAG_TRANSFER
? PIPE_USAGE_STAGING
: PIPE_USAGE_DEFAULT
;
1019 /* We must set the correct texture target and dimensions for a 3D box. */
1020 if (box
->depth
> 1 && util_max_layer(orig
, level
) > 0)
1021 res
->target
= orig
->target
;
1023 res
->target
= PIPE_TEXTURE_2D
;
1025 switch (res
->target
) {
1026 case PIPE_TEXTURE_1D_ARRAY
:
1027 case PIPE_TEXTURE_2D_ARRAY
:
1028 case PIPE_TEXTURE_CUBE_ARRAY
:
1029 res
->array_size
= box
->depth
;
1031 case PIPE_TEXTURE_3D
:
1032 res
->depth0
= box
->depth
;
1038 static void *r600_texture_transfer_map(struct pipe_context
*ctx
,
1039 struct pipe_resource
*texture
,
1042 const struct pipe_box
*box
,
1043 struct pipe_transfer
**ptransfer
)
1045 struct r600_common_context
*rctx
= (struct r600_common_context
*)ctx
;
1046 struct r600_texture
*rtex
= (struct r600_texture
*)texture
;
1047 struct r600_transfer
*trans
;
1048 boolean use_staging_texture
= FALSE
;
1049 struct r600_resource
*buf
;
1050 unsigned offset
= 0;
1053 /* We cannot map a tiled texture directly because the data is
1054 * in a different order, therefore we do detiling using a blit.
1056 * Also, use a temporary in GTT memory for read transfers, as
1057 * the CPU is much happier reading out of cached system memory
1058 * than uncached VRAM.
1060 if (rtex
->surface
.level
[0].mode
>= RADEON_SURF_MODE_1D
) {
1061 use_staging_texture
= TRUE
;
1062 } else if ((usage
& PIPE_TRANSFER_READ
) && !(usage
& PIPE_TRANSFER_MAP_DIRECTLY
) &&
1063 (rtex
->resource
.domains
== RADEON_DOMAIN_VRAM
)) {
1064 /* Untiled buffers in VRAM, which is slow for CPU reads */
1065 use_staging_texture
= TRUE
;
1066 } else if (!(usage
& PIPE_TRANSFER_READ
) &&
1067 (r600_rings_is_buffer_referenced(rctx
, rtex
->resource
.buf
, RADEON_USAGE_READWRITE
) ||
1068 !rctx
->ws
->buffer_wait(rtex
->resource
.buf
, 0, RADEON_USAGE_READWRITE
))) {
1069 /* Use a staging texture for uploads if the underlying BO is busy. */
1070 use_staging_texture
= TRUE
;
1073 if (texture
->flags
& R600_RESOURCE_FLAG_TRANSFER
) {
1074 use_staging_texture
= FALSE
;
1077 if (use_staging_texture
&& (usage
& PIPE_TRANSFER_MAP_DIRECTLY
)) {
1081 trans
= CALLOC_STRUCT(r600_transfer
);
1084 trans
->transfer
.resource
= texture
;
1085 trans
->transfer
.level
= level
;
1086 trans
->transfer
.usage
= usage
;
1087 trans
->transfer
.box
= *box
;
1089 if (rtex
->is_depth
) {
1090 struct r600_texture
*staging_depth
;
1092 if (rtex
->resource
.b
.b
.nr_samples
> 1) {
1093 /* MSAA depth buffers need to be converted to single sample buffers.
1095 * Mapping MSAA depth buffers can occur if ReadPixels is called
1096 * with a multisample GLX visual.
1098 * First downsample the depth buffer to a temporary texture,
1099 * then decompress the temporary one to staging.
1101 * Only the region being mapped is transfered.
1103 struct pipe_resource resource
;
1105 r600_init_temp_resource_from_box(&resource
, texture
, box
, level
, 0);
1107 if (!r600_init_flushed_depth_texture(ctx
, &resource
, &staging_depth
)) {
1108 R600_ERR("failed to create temporary texture to hold untiled copy\n");
1113 if (usage
& PIPE_TRANSFER_READ
) {
1114 struct pipe_resource
*temp
= ctx
->screen
->resource_create(ctx
->screen
, &resource
);
1116 R600_ERR("failed to create a temporary depth texture\n");
1121 r600_copy_region_with_blit(ctx
, temp
, 0, 0, 0, 0, texture
, level
, box
);
1122 rctx
->blit_decompress_depth(ctx
, (struct r600_texture
*)temp
, staging_depth
,
1123 0, 0, 0, box
->depth
, 0, 0);
1124 pipe_resource_reference(&temp
, NULL
);
1128 /* XXX: only readback the rectangle which is being mapped? */
1129 /* XXX: when discard is true, no need to read back from depth texture */
1130 if (!r600_init_flushed_depth_texture(ctx
, texture
, &staging_depth
)) {
1131 R600_ERR("failed to create temporary texture to hold untiled copy\n");
1136 rctx
->blit_decompress_depth(ctx
, rtex
, staging_depth
,
1138 box
->z
, box
->z
+ box
->depth
- 1,
1141 offset
= r600_texture_get_offset(staging_depth
, level
, box
);
1144 trans
->transfer
.stride
= staging_depth
->surface
.level
[level
].pitch_bytes
;
1145 trans
->transfer
.layer_stride
= staging_depth
->surface
.level
[level
].slice_size
;
1146 trans
->staging
= (struct r600_resource
*)staging_depth
;
1147 } else if (use_staging_texture
) {
1148 struct pipe_resource resource
;
1149 struct r600_texture
*staging
;
1151 r600_init_temp_resource_from_box(&resource
, texture
, box
, level
,
1152 R600_RESOURCE_FLAG_TRANSFER
);
1153 resource
.usage
= (usage
& PIPE_TRANSFER_READ
) ?
1154 PIPE_USAGE_STAGING
: PIPE_USAGE_STREAM
;
1156 /* Create the temporary texture. */
1157 staging
= (struct r600_texture
*)ctx
->screen
->resource_create(ctx
->screen
, &resource
);
1159 R600_ERR("failed to create temporary texture to hold untiled copy\n");
1163 trans
->staging
= &staging
->resource
;
1164 trans
->transfer
.stride
= staging
->surface
.level
[0].pitch_bytes
;
1165 trans
->transfer
.layer_stride
= staging
->surface
.level
[0].slice_size
;
1166 if (usage
& PIPE_TRANSFER_READ
) {
1167 r600_copy_to_staging_texture(ctx
, trans
);
1170 /* the resource is mapped directly */
1171 trans
->transfer
.stride
= rtex
->surface
.level
[level
].pitch_bytes
;
1172 trans
->transfer
.layer_stride
= rtex
->surface
.level
[level
].slice_size
;
1173 offset
= r600_texture_get_offset(rtex
, level
, box
);
1176 if (trans
->staging
) {
1177 buf
= trans
->staging
;
1178 if (!rtex
->is_depth
&& !(usage
& PIPE_TRANSFER_READ
))
1179 usage
|= PIPE_TRANSFER_UNSYNCHRONIZED
;
1181 buf
= &rtex
->resource
;
1184 if (!(map
= r600_buffer_map_sync_with_rings(rctx
, buf
, usage
))) {
1185 pipe_resource_reference((struct pipe_resource
**)&trans
->staging
, NULL
);
1190 *ptransfer
= &trans
->transfer
;
1191 return map
+ offset
;
1194 static void r600_texture_transfer_unmap(struct pipe_context
*ctx
,
1195 struct pipe_transfer
* transfer
)
1197 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
1198 struct pipe_resource
*texture
= transfer
->resource
;
1199 struct r600_texture
*rtex
= (struct r600_texture
*)texture
;
1201 if ((transfer
->usage
& PIPE_TRANSFER_WRITE
) && rtransfer
->staging
) {
1202 if (rtex
->is_depth
&& rtex
->resource
.b
.b
.nr_samples
<= 1) {
1203 ctx
->resource_copy_region(ctx
, texture
, transfer
->level
,
1204 transfer
->box
.x
, transfer
->box
.y
, transfer
->box
.z
,
1205 &rtransfer
->staging
->b
.b
, transfer
->level
,
1208 r600_copy_from_staging_texture(ctx
, rtransfer
);
1212 if (rtransfer
->staging
)
1213 pipe_resource_reference((struct pipe_resource
**)&rtransfer
->staging
, NULL
);
1218 static const struct u_resource_vtbl r600_texture_vtbl
=
1220 NULL
, /* get_handle */
1221 r600_texture_destroy
, /* resource_destroy */
1222 r600_texture_transfer_map
, /* transfer_map */
1223 u_default_transfer_flush_region
, /* transfer_flush_region */
1224 r600_texture_transfer_unmap
, /* transfer_unmap */
1225 NULL
/* transfer_inline_write */
1228 struct pipe_surface
*r600_create_surface_custom(struct pipe_context
*pipe
,
1229 struct pipe_resource
*texture
,
1230 const struct pipe_surface
*templ
,
1231 unsigned width
, unsigned height
)
1233 struct r600_surface
*surface
= CALLOC_STRUCT(r600_surface
);
1238 assert(templ
->u
.tex
.first_layer
<= util_max_layer(texture
, templ
->u
.tex
.level
));
1239 assert(templ
->u
.tex
.last_layer
<= util_max_layer(texture
, templ
->u
.tex
.level
));
1241 pipe_reference_init(&surface
->base
.reference
, 1);
1242 pipe_resource_reference(&surface
->base
.texture
, texture
);
1243 surface
->base
.context
= pipe
;
1244 surface
->base
.format
= templ
->format
;
1245 surface
->base
.width
= width
;
1246 surface
->base
.height
= height
;
1247 surface
->base
.u
= templ
->u
;
1248 return &surface
->base
;
1251 static struct pipe_surface
*r600_create_surface(struct pipe_context
*pipe
,
1252 struct pipe_resource
*tex
,
1253 const struct pipe_surface
*templ
)
1255 unsigned level
= templ
->u
.tex
.level
;
1256 unsigned width
= u_minify(tex
->width0
, level
);
1257 unsigned height
= u_minify(tex
->height0
, level
);
1259 if (tex
->target
!= PIPE_BUFFER
&& templ
->format
!= tex
->format
) {
1260 const struct util_format_description
*tex_desc
1261 = util_format_description(tex
->format
);
1262 const struct util_format_description
*templ_desc
1263 = util_format_description(templ
->format
);
1265 assert(tex_desc
->block
.bits
== templ_desc
->block
.bits
);
1267 /* Adjust size of surface if and only if the block width or
1268 * height is changed. */
1269 if (tex_desc
->block
.width
!= templ_desc
->block
.width
||
1270 tex_desc
->block
.height
!= templ_desc
->block
.height
) {
1271 unsigned nblks_x
= util_format_get_nblocksx(tex
->format
, width
);
1272 unsigned nblks_y
= util_format_get_nblocksy(tex
->format
, height
);
1274 width
= nblks_x
* templ_desc
->block
.width
;
1275 height
= nblks_y
* templ_desc
->block
.height
;
1279 return r600_create_surface_custom(pipe
, tex
, templ
, width
, height
);
1282 static void r600_surface_destroy(struct pipe_context
*pipe
,
1283 struct pipe_surface
*surface
)
1285 struct r600_surface
*surf
= (struct r600_surface
*)surface
;
1286 pipe_resource_reference((struct pipe_resource
**)&surf
->cb_buffer_fmask
, NULL
);
1287 pipe_resource_reference((struct pipe_resource
**)&surf
->cb_buffer_cmask
, NULL
);
1288 pipe_resource_reference(&surface
->texture
, NULL
);
1292 unsigned r600_translate_colorswap(enum pipe_format format
)
1294 const struct util_format_description
*desc
= util_format_description(format
);
1296 #define HAS_SWIZZLE(chan,swz) (desc->swizzle[chan] == UTIL_FORMAT_SWIZZLE_##swz)
1298 if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) /* isn't plain */
1299 return V_0280A0_SWAP_STD
;
1301 if (desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
)
1304 switch (desc
->nr_channels
) {
1306 if (HAS_SWIZZLE(0,X
))
1307 return V_0280A0_SWAP_STD
; /* X___ */
1308 else if (HAS_SWIZZLE(3,X
))
1309 return V_0280A0_SWAP_ALT_REV
; /* ___X */
1312 if ((HAS_SWIZZLE(0,X
) && HAS_SWIZZLE(1,Y
)) ||
1313 (HAS_SWIZZLE(0,X
) && HAS_SWIZZLE(1,NONE
)) ||
1314 (HAS_SWIZZLE(0,NONE
) && HAS_SWIZZLE(1,Y
)))
1315 return V_0280A0_SWAP_STD
; /* XY__ */
1316 else if ((HAS_SWIZZLE(0,Y
) && HAS_SWIZZLE(1,X
)) ||
1317 (HAS_SWIZZLE(0,Y
) && HAS_SWIZZLE(1,NONE
)) ||
1318 (HAS_SWIZZLE(0,NONE
) && HAS_SWIZZLE(1,X
)))
1319 return V_0280A0_SWAP_STD_REV
; /* YX__ */
1320 else if (HAS_SWIZZLE(0,X
) && HAS_SWIZZLE(3,Y
))
1321 return V_0280A0_SWAP_ALT
; /* X__Y */
1322 else if (HAS_SWIZZLE(0,Y
) && HAS_SWIZZLE(3,X
))
1323 return V_0280A0_SWAP_ALT_REV
; /* Y__X */
1326 if (HAS_SWIZZLE(0,X
))
1327 return V_0280A0_SWAP_STD
; /* XYZ */
1328 else if (HAS_SWIZZLE(0,Z
))
1329 return V_0280A0_SWAP_STD_REV
; /* ZYX */
1332 /* check the middle channels, the 1st and 4th channel can be NONE */
1333 if (HAS_SWIZZLE(1,Y
) && HAS_SWIZZLE(2,Z
))
1334 return V_0280A0_SWAP_STD
; /* XYZW */
1335 else if (HAS_SWIZZLE(1,Z
) && HAS_SWIZZLE(2,Y
))
1336 return V_0280A0_SWAP_STD_REV
; /* WZYX */
1337 else if (HAS_SWIZZLE(1,Y
) && HAS_SWIZZLE(2,X
))
1338 return V_0280A0_SWAP_ALT
; /* ZYXW */
1339 else if (HAS_SWIZZLE(1,Z
) && HAS_SWIZZLE(2,W
))
1340 return V_0280A0_SWAP_ALT_REV
; /* YZWX */
1346 static void evergreen_set_clear_color(struct r600_texture
*rtex
,
1347 enum pipe_format surface_format
,
1348 const union pipe_color_union
*color
)
1350 union util_color uc
;
1352 memset(&uc
, 0, sizeof(uc
));
1354 if (util_format_is_pure_uint(surface_format
)) {
1355 util_format_write_4ui(surface_format
, color
->ui
, 0, &uc
, 0, 0, 0, 1, 1);
1356 } else if (util_format_is_pure_sint(surface_format
)) {
1357 util_format_write_4i(surface_format
, color
->i
, 0, &uc
, 0, 0, 0, 1, 1);
1359 util_pack_color(color
->f
, surface_format
, &uc
);
1362 memcpy(rtex
->color_clear_value
, &uc
, 2 * sizeof(uint32_t));
1365 static void vi_get_fast_clear_parameters(enum pipe_format surface_format
,
1366 const union pipe_color_union
*color
,
1367 uint32_t* reset_value
,
1368 bool* clear_words_needed
)
1370 bool values
[4] = {};
1372 bool main_value
= false;
1373 bool extra_value
= false;
1375 const struct util_format_description
*desc
= util_format_description(surface_format
);
1377 *clear_words_needed
= true;
1378 *reset_value
= 0x20202020U
;
1380 /* If we want to clear without needing a fast clear eliminate step, we
1381 * can set each channel to 0 or 1 (or 0/max for integer formats). We
1382 * have two sets of flags, one for the last or first channel(extra) and
1383 * one for the other channels(main).
1386 if (surface_format
== PIPE_FORMAT_R11G11B10_FLOAT
||
1387 surface_format
== PIPE_FORMAT_B5G6R5_UNORM
||
1388 surface_format
== PIPE_FORMAT_B5G6R5_SRGB
) {
1390 } else if (desc
->layout
== UTIL_FORMAT_LAYOUT_PLAIN
) {
1391 if(r600_translate_colorswap(surface_format
) <= 1)
1392 extra_channel
= desc
->nr_channels
- 1;
1398 for (i
= 0; i
< 4; ++i
) {
1399 int index
= desc
->swizzle
[i
] - UTIL_FORMAT_SWIZZLE_X
;
1401 if (desc
->swizzle
[i
] < UTIL_FORMAT_SWIZZLE_X
||
1402 desc
->swizzle
[i
] > UTIL_FORMAT_SWIZZLE_W
)
1405 if (util_format_is_pure_sint(surface_format
)) {
1406 values
[i
] = color
->i
[i
] != 0;
1407 if (color
->i
[i
] != 0 && color
->i
[i
] != INT32_MAX
)
1409 } else if (util_format_is_pure_uint(surface_format
)) {
1410 values
[i
] = color
->ui
[i
] != 0U;
1411 if (color
->ui
[i
] != 0U && color
->ui
[i
] != UINT32_MAX
)
1414 values
[i
] = color
->f
[i
] != 0.0F
;
1415 if (color
->f
[i
] != 0.0F
&& color
->f
[i
] != 1.0F
)
1419 if (index
== extra_channel
)
1420 extra_value
= values
[i
];
1422 main_value
= values
[i
];
1425 for (int i
= 0; i
< 4; ++i
)
1426 if (values
[i
] != main_value
&&
1427 desc
->swizzle
[i
] - UTIL_FORMAT_SWIZZLE_X
!= extra_channel
&&
1428 desc
->swizzle
[i
] >= UTIL_FORMAT_SWIZZLE_X
&&
1429 desc
->swizzle
[i
] <= UTIL_FORMAT_SWIZZLE_W
)
1432 *clear_words_needed
= false;
1434 *reset_value
|= 0x80808080U
;
1437 *reset_value
|= 0x40404040U
;
1440 void evergreen_do_fast_color_clear(struct r600_common_context
*rctx
,
1441 struct pipe_framebuffer_state
*fb
,
1442 struct r600_atom
*fb_state
,
1443 unsigned *buffers
, unsigned *dirty_cbufs
,
1444 const union pipe_color_union
*color
)
1448 /* This function is broken in BE, so just disable this path for now */
1449 #ifdef PIPE_ARCH_BIG_ENDIAN
1453 if (rctx
->render_cond
)
1456 for (i
= 0; i
< fb
->nr_cbufs
; i
++) {
1457 struct r600_texture
*tex
;
1458 unsigned clear_bit
= PIPE_CLEAR_COLOR0
<< i
;
1463 /* if this colorbuffer is not being cleared */
1464 if (!(*buffers
& clear_bit
))
1467 tex
= (struct r600_texture
*)fb
->cbufs
[i
]->texture
;
1469 /* 128-bit formats are unusupported */
1470 if (util_format_get_blocksizebits(fb
->cbufs
[i
]->format
) > 64) {
1474 /* the clear is allowed if all layers are bound */
1475 if (fb
->cbufs
[i
]->u
.tex
.first_layer
!= 0 ||
1476 fb
->cbufs
[i
]->u
.tex
.last_layer
!= util_max_layer(&tex
->resource
.b
.b
, 0)) {
1480 /* cannot clear mipmapped textures */
1481 if (fb
->cbufs
[i
]->texture
->last_level
!= 0) {
1485 /* only supported on tiled surfaces */
1486 if (tex
->surface
.level
[0].mode
< RADEON_SURF_MODE_1D
) {
1490 /* shared textures can't use fast clear without an explicit flush,
1491 * because there is no way to communicate the clear color among
1494 if (tex
->resource
.is_shared
&&
1495 !(tex
->resource
.external_usage
& PIPE_HANDLE_USAGE_EXPLICIT_FLUSH
))
1498 /* fast color clear with 1D tiling doesn't work on old kernels and CIK */
1499 if (tex
->surface
.level
[0].mode
== RADEON_SURF_MODE_1D
&&
1500 rctx
->chip_class
>= CIK
&&
1501 rctx
->screen
->info
.drm_major
== 2 &&
1502 rctx
->screen
->info
.drm_minor
< 38) {
1506 if (tex
->dcc_buffer
) {
1507 uint32_t reset_value
;
1508 bool clear_words_needed
;
1510 if (rctx
->screen
->debug_flags
& DBG_NO_DCC_CLEAR
)
1513 vi_get_fast_clear_parameters(fb
->cbufs
[i
]->format
, color
, &reset_value
, &clear_words_needed
);
1515 rctx
->clear_buffer(&rctx
->b
, &tex
->dcc_buffer
->b
.b
,
1516 0, tex
->surface
.dcc_size
, reset_value
, true);
1518 if (clear_words_needed
)
1519 tex
->dirty_level_mask
|= 1 << fb
->cbufs
[i
]->u
.tex
.level
;
1521 /* Stoney/RB+ doesn't work with CMASK fast clear. */
1522 if (rctx
->family
== CHIP_STONEY
)
1525 /* ensure CMASK is enabled */
1526 r600_texture_alloc_cmask_separate(rctx
->screen
, tex
);
1527 if (tex
->cmask
.size
== 0) {
1531 /* Do the fast clear. */
1532 rctx
->clear_buffer(&rctx
->b
, &tex
->cmask_buffer
->b
.b
,
1533 tex
->cmask
.offset
, tex
->cmask
.size
, 0, true);
1535 tex
->dirty_level_mask
|= 1 << fb
->cbufs
[i
]->u
.tex
.level
;
1538 evergreen_set_clear_color(tex
, fb
->cbufs
[i
]->format
, color
);
1541 *dirty_cbufs
|= 1 << i
;
1542 rctx
->set_atom_dirty(rctx
, fb_state
, true);
1543 *buffers
&= ~clear_bit
;
1547 void r600_init_screen_texture_functions(struct r600_common_screen
*rscreen
)
1549 rscreen
->b
.resource_from_handle
= r600_texture_from_handle
;
1550 rscreen
->b
.resource_get_handle
= r600_texture_get_handle
;
1553 void r600_init_context_texture_functions(struct r600_common_context
*rctx
)
1555 rctx
->b
.create_surface
= r600_create_surface
;
1556 rctx
->b
.surface_destroy
= r600_surface_destroy
;