2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
27 #include "r600_pipe_common.h"
29 #include "util/u_format.h"
30 #include "util/u_memory.h"
31 #include "util/u_pack_color.h"
35 /* Same as resource_copy_region, except that both upsampling and downsampling are allowed. */
36 static void r600_copy_region_with_blit(struct pipe_context
*pipe
,
37 struct pipe_resource
*dst
,
39 unsigned dstx
, unsigned dsty
, unsigned dstz
,
40 struct pipe_resource
*src
,
42 const struct pipe_box
*src_box
)
44 struct pipe_blit_info blit
;
46 memset(&blit
, 0, sizeof(blit
));
47 blit
.src
.resource
= src
;
48 blit
.src
.format
= src
->format
;
49 blit
.src
.level
= src_level
;
50 blit
.src
.box
= *src_box
;
51 blit
.dst
.resource
= dst
;
52 blit
.dst
.format
= dst
->format
;
53 blit
.dst
.level
= dst_level
;
54 blit
.dst
.box
.x
= dstx
;
55 blit
.dst
.box
.y
= dsty
;
56 blit
.dst
.box
.z
= dstz
;
57 blit
.dst
.box
.width
= src_box
->width
;
58 blit
.dst
.box
.height
= src_box
->height
;
59 blit
.dst
.box
.depth
= src_box
->depth
;
60 blit
.mask
= util_format_get_mask(src
->format
) &
61 util_format_get_mask(dst
->format
);
62 blit
.filter
= PIPE_TEX_FILTER_NEAREST
;
65 pipe
->blit(pipe
, &blit
);
69 /* Copy from a full GPU texture to a transfer's staging one. */
70 static void r600_copy_to_staging_texture(struct pipe_context
*ctx
, struct r600_transfer
*rtransfer
)
72 struct r600_common_context
*rctx
= (struct r600_common_context
*)ctx
;
73 struct pipe_transfer
*transfer
= (struct pipe_transfer
*)rtransfer
;
74 struct pipe_resource
*dst
= &rtransfer
->staging
->b
.b
;
75 struct pipe_resource
*src
= transfer
->resource
;
77 if (src
->nr_samples
> 1) {
78 r600_copy_region_with_blit(ctx
, dst
, 0, 0, 0, 0,
79 src
, transfer
->level
, &transfer
->box
);
83 rctx
->dma_copy(ctx
, dst
, 0, 0, 0, 0, src
, transfer
->level
,
87 /* Copy from a transfer's staging texture to a full GPU one. */
88 static void r600_copy_from_staging_texture(struct pipe_context
*ctx
, struct r600_transfer
*rtransfer
)
90 struct r600_common_context
*rctx
= (struct r600_common_context
*)ctx
;
91 struct pipe_transfer
*transfer
= (struct pipe_transfer
*)rtransfer
;
92 struct pipe_resource
*dst
= transfer
->resource
;
93 struct pipe_resource
*src
= &rtransfer
->staging
->b
.b
;
96 u_box_3d(0, 0, 0, transfer
->box
.width
, transfer
->box
.height
, transfer
->box
.depth
, &sbox
);
98 if (dst
->nr_samples
> 1) {
99 r600_copy_region_with_blit(ctx
, dst
, transfer
->level
,
100 transfer
->box
.x
, transfer
->box
.y
, transfer
->box
.z
,
105 rctx
->dma_copy(ctx
, dst
, transfer
->level
,
106 transfer
->box
.x
, transfer
->box
.y
, transfer
->box
.z
,
110 static unsigned r600_texture_get_offset(struct r600_texture
*rtex
, unsigned level
,
111 const struct pipe_box
*box
)
113 enum pipe_format format
= rtex
->resource
.b
.b
.format
;
115 return rtex
->surface
.level
[level
].offset
+
116 box
->z
* rtex
->surface
.level
[level
].slice_size
+
117 box
->y
/ util_format_get_blockheight(format
) * rtex
->surface
.level
[level
].pitch_bytes
+
118 box
->x
/ util_format_get_blockwidth(format
) * util_format_get_blocksize(format
);
121 static int r600_init_surface(struct r600_common_screen
*rscreen
,
122 struct radeon_surf
*surface
,
123 const struct pipe_resource
*ptex
,
125 bool is_flushed_depth
)
127 const struct util_format_description
*desc
=
128 util_format_description(ptex
->format
);
129 bool is_depth
, is_stencil
;
131 is_depth
= util_format_has_depth(desc
);
132 is_stencil
= util_format_has_stencil(desc
);
134 surface
->npix_x
= ptex
->width0
;
135 surface
->npix_y
= ptex
->height0
;
136 surface
->npix_z
= ptex
->depth0
;
137 surface
->blk_w
= util_format_get_blockwidth(ptex
->format
);
138 surface
->blk_h
= util_format_get_blockheight(ptex
->format
);
140 surface
->array_size
= 1;
141 surface
->last_level
= ptex
->last_level
;
143 if (rscreen
->chip_class
>= EVERGREEN
&& !is_flushed_depth
&&
144 ptex
->format
== PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
) {
145 surface
->bpe
= 4; /* stencil is allocated separately on evergreen */
147 surface
->bpe
= util_format_get_blocksize(ptex
->format
);
148 /* align byte per element on dword */
149 if (surface
->bpe
== 3) {
154 surface
->nsamples
= ptex
->nr_samples
? ptex
->nr_samples
: 1;
155 surface
->flags
= RADEON_SURF_SET(array_mode
, MODE
);
157 switch (ptex
->target
) {
158 case PIPE_TEXTURE_1D
:
159 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_1D
, TYPE
);
161 case PIPE_TEXTURE_RECT
:
162 case PIPE_TEXTURE_2D
:
163 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_2D
, TYPE
);
165 case PIPE_TEXTURE_3D
:
166 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_3D
, TYPE
);
168 case PIPE_TEXTURE_1D_ARRAY
:
169 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_1D_ARRAY
, TYPE
);
170 surface
->array_size
= ptex
->array_size
;
172 case PIPE_TEXTURE_2D_ARRAY
:
173 case PIPE_TEXTURE_CUBE_ARRAY
: /* cube array layout like 2d array */
174 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_2D_ARRAY
, TYPE
);
175 surface
->array_size
= ptex
->array_size
;
177 case PIPE_TEXTURE_CUBE
:
178 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_CUBEMAP
, TYPE
);
184 if (ptex
->bind
& PIPE_BIND_SCANOUT
) {
185 surface
->flags
|= RADEON_SURF_SCANOUT
;
188 if (!is_flushed_depth
&& is_depth
) {
189 surface
->flags
|= RADEON_SURF_ZBUFFER
;
192 surface
->flags
|= RADEON_SURF_SBUFFER
|
193 RADEON_SURF_HAS_SBUFFER_MIPTREE
;
196 if (rscreen
->chip_class
>= SI
) {
197 surface
->flags
|= RADEON_SURF_HAS_TILE_MODE_INDEX
;
202 static int r600_setup_surface(struct pipe_screen
*screen
,
203 struct r600_texture
*rtex
,
204 unsigned pitch_in_bytes_override
)
206 struct r600_common_screen
*rscreen
= (struct r600_common_screen
*)screen
;
209 r
= rscreen
->ws
->surface_init(rscreen
->ws
, &rtex
->surface
);
214 rtex
->size
= rtex
->surface
.bo_size
;
216 if (pitch_in_bytes_override
&& pitch_in_bytes_override
!= rtex
->surface
.level
[0].pitch_bytes
) {
217 /* old ddx on evergreen over estimate alignment for 1d, only 1 level
220 rtex
->surface
.level
[0].nblk_x
= pitch_in_bytes_override
/ rtex
->surface
.bpe
;
221 rtex
->surface
.level
[0].pitch_bytes
= pitch_in_bytes_override
;
222 rtex
->surface
.level
[0].slice_size
= pitch_in_bytes_override
* rtex
->surface
.level
[0].nblk_y
;
223 if (rtex
->surface
.flags
& RADEON_SURF_SBUFFER
) {
224 rtex
->surface
.stencil_offset
=
225 rtex
->surface
.stencil_level
[0].offset
= rtex
->surface
.level
[0].slice_size
;
231 static void r600_texture_init_metadata(struct r600_texture
*rtex
,
232 struct radeon_bo_metadata
*metadata
)
234 struct radeon_surf
*surface
= &rtex
->surface
;
236 memset(metadata
, 0, sizeof(*metadata
));
237 metadata
->microtile
= surface
->level
[0].mode
>= RADEON_SURF_MODE_1D
?
238 RADEON_LAYOUT_TILED
: RADEON_LAYOUT_LINEAR
;
239 metadata
->macrotile
= surface
->level
[0].mode
>= RADEON_SURF_MODE_2D
?
240 RADEON_LAYOUT_TILED
: RADEON_LAYOUT_LINEAR
;
241 metadata
->pipe_config
= surface
->pipe_config
;
242 metadata
->bankw
= surface
->bankw
;
243 metadata
->bankh
= surface
->bankh
;
244 metadata
->tile_split
= surface
->tile_split
;
245 metadata
->stencil_tile_split
= surface
->stencil_tile_split
;
246 metadata
->mtilea
= surface
->mtilea
;
247 metadata
->num_banks
= surface
->num_banks
;
248 metadata
->stride
= surface
->level
[0].pitch_bytes
;
249 metadata
->scanout
= (surface
->flags
& RADEON_SURF_SCANOUT
) != 0;
252 static boolean
r600_texture_get_handle(struct pipe_screen
* screen
,
253 struct pipe_resource
*resource
,
254 struct winsys_handle
*whandle
,
257 struct r600_common_screen
*rscreen
= (struct r600_common_screen
*)screen
;
258 struct r600_resource
*res
= (struct r600_resource
*)resource
;
259 struct r600_texture
*rtex
= (struct r600_texture
*)resource
;
260 struct radeon_bo_metadata metadata
;
262 if (!res
->is_shared
) {
263 res
->is_shared
= true;
265 if (resource
->target
!= PIPE_BUFFER
) {
266 r600_texture_init_metadata(rtex
, &metadata
);
267 rscreen
->ws
->buffer_set_metadata(res
->buf
, &metadata
);
271 return rscreen
->ws
->buffer_get_handle(res
->buf
,
272 rtex
->surface
.level
[0].pitch_bytes
,
276 static void r600_texture_destroy(struct pipe_screen
*screen
,
277 struct pipe_resource
*ptex
)
279 struct r600_texture
*rtex
= (struct r600_texture
*)ptex
;
280 struct r600_resource
*resource
= &rtex
->resource
;
282 if (rtex
->flushed_depth_texture
)
283 pipe_resource_reference((struct pipe_resource
**)&rtex
->flushed_depth_texture
, NULL
);
285 pipe_resource_reference((struct pipe_resource
**)&rtex
->htile_buffer
, NULL
);
286 if (rtex
->cmask_buffer
!= &rtex
->resource
) {
287 pipe_resource_reference((struct pipe_resource
**)&rtex
->cmask_buffer
, NULL
);
289 pipe_resource_reference((struct pipe_resource
**)&rtex
->dcc_buffer
, NULL
);
290 pb_reference(&resource
->buf
, NULL
);
294 static const struct u_resource_vtbl r600_texture_vtbl
;
296 /* The number of samples can be specified independently of the texture. */
297 void r600_texture_get_fmask_info(struct r600_common_screen
*rscreen
,
298 struct r600_texture
*rtex
,
300 struct r600_fmask_info
*out
)
302 /* FMASK is allocated like an ordinary texture. */
303 struct radeon_surf fmask
= rtex
->surface
;
305 memset(out
, 0, sizeof(*out
));
307 fmask
.bo_alignment
= 0;
310 fmask
.flags
|= RADEON_SURF_FMASK
;
312 /* Force 2D tiling if it wasn't set. This may occur when creating
313 * FMASK for MSAA resolve on R6xx. On R6xx, the single-sample
314 * destination buffer must have an FMASK too. */
315 fmask
.flags
= RADEON_SURF_CLR(fmask
.flags
, MODE
);
316 fmask
.flags
|= RADEON_SURF_SET(RADEON_SURF_MODE_2D
, MODE
);
318 if (rscreen
->chip_class
>= SI
) {
319 fmask
.flags
|= RADEON_SURF_HAS_TILE_MODE_INDEX
;
322 switch (nr_samples
) {
326 if (rscreen
->chip_class
<= CAYMAN
) {
334 R600_ERR("Invalid sample count for FMASK allocation.\n");
338 /* Overallocate FMASK on R600-R700 to fix colorbuffer corruption.
339 * This can be fixed by writing a separate FMASK allocator specifically
340 * for R600-R700 asics. */
341 if (rscreen
->chip_class
<= R700
) {
345 if (rscreen
->ws
->surface_init(rscreen
->ws
, &fmask
)) {
346 R600_ERR("Got error in surface_init while allocating FMASK.\n");
350 assert(fmask
.level
[0].mode
== RADEON_SURF_MODE_2D
);
352 out
->slice_tile_max
= (fmask
.level
[0].nblk_x
* fmask
.level
[0].nblk_y
) / 64;
353 if (out
->slice_tile_max
)
354 out
->slice_tile_max
-= 1;
356 out
->tile_mode_index
= fmask
.tiling_index
[0];
357 out
->pitch_in_pixels
= fmask
.level
[0].nblk_x
;
358 out
->bank_height
= fmask
.bankh
;
359 out
->alignment
= MAX2(256, fmask
.bo_alignment
);
360 out
->size
= fmask
.bo_size
;
363 static void r600_texture_allocate_fmask(struct r600_common_screen
*rscreen
,
364 struct r600_texture
*rtex
)
366 r600_texture_get_fmask_info(rscreen
, rtex
,
367 rtex
->resource
.b
.b
.nr_samples
, &rtex
->fmask
);
369 rtex
->fmask
.offset
= align(rtex
->size
, rtex
->fmask
.alignment
);
370 rtex
->size
= rtex
->fmask
.offset
+ rtex
->fmask
.size
;
373 void r600_texture_get_cmask_info(struct r600_common_screen
*rscreen
,
374 struct r600_texture
*rtex
,
375 struct r600_cmask_info
*out
)
377 unsigned cmask_tile_width
= 8;
378 unsigned cmask_tile_height
= 8;
379 unsigned cmask_tile_elements
= cmask_tile_width
* cmask_tile_height
;
380 unsigned element_bits
= 4;
381 unsigned cmask_cache_bits
= 1024;
382 unsigned num_pipes
= rscreen
->info
.num_tile_pipes
;
383 unsigned pipe_interleave_bytes
= rscreen
->info
.pipe_interleave_bytes
;
385 unsigned elements_per_macro_tile
= (cmask_cache_bits
/ element_bits
) * num_pipes
;
386 unsigned pixels_per_macro_tile
= elements_per_macro_tile
* cmask_tile_elements
;
387 unsigned sqrt_pixels_per_macro_tile
= sqrt(pixels_per_macro_tile
);
388 unsigned macro_tile_width
= util_next_power_of_two(sqrt_pixels_per_macro_tile
);
389 unsigned macro_tile_height
= pixels_per_macro_tile
/ macro_tile_width
;
391 unsigned pitch_elements
= align(rtex
->surface
.npix_x
, macro_tile_width
);
392 unsigned height
= align(rtex
->surface
.npix_y
, macro_tile_height
);
394 unsigned base_align
= num_pipes
* pipe_interleave_bytes
;
395 unsigned slice_bytes
=
396 ((pitch_elements
* height
* element_bits
+ 7) / 8) / cmask_tile_elements
;
398 assert(macro_tile_width
% 128 == 0);
399 assert(macro_tile_height
% 128 == 0);
401 out
->pitch
= pitch_elements
;
402 out
->height
= height
;
403 out
->xalign
= macro_tile_width
;
404 out
->yalign
= macro_tile_height
;
405 out
->slice_tile_max
= ((pitch_elements
* height
) / (128*128)) - 1;
406 out
->alignment
= MAX2(256, base_align
);
407 out
->size
= (util_max_layer(&rtex
->resource
.b
.b
, 0) + 1) *
408 align(slice_bytes
, base_align
);
411 static void si_texture_get_cmask_info(struct r600_common_screen
*rscreen
,
412 struct r600_texture
*rtex
,
413 struct r600_cmask_info
*out
)
415 unsigned pipe_interleave_bytes
= rscreen
->info
.pipe_interleave_bytes
;
416 unsigned num_pipes
= rscreen
->info
.num_tile_pipes
;
417 unsigned cl_width
, cl_height
;
432 case 16: /* Hawaii */
441 unsigned base_align
= num_pipes
* pipe_interleave_bytes
;
443 unsigned width
= align(rtex
->surface
.npix_x
, cl_width
*8);
444 unsigned height
= align(rtex
->surface
.npix_y
, cl_height
*8);
445 unsigned slice_elements
= (width
* height
) / (8*8);
447 /* Each element of CMASK is a nibble. */
448 unsigned slice_bytes
= slice_elements
/ 2;
451 out
->height
= height
;
452 out
->xalign
= cl_width
* 8;
453 out
->yalign
= cl_height
* 8;
454 out
->slice_tile_max
= (width
* height
) / (128*128);
455 if (out
->slice_tile_max
)
456 out
->slice_tile_max
-= 1;
458 out
->alignment
= MAX2(256, base_align
);
459 out
->size
= (util_max_layer(&rtex
->resource
.b
.b
, 0) + 1) *
460 align(slice_bytes
, base_align
);
463 static void r600_texture_allocate_cmask(struct r600_common_screen
*rscreen
,
464 struct r600_texture
*rtex
)
466 if (rscreen
->chip_class
>= SI
) {
467 si_texture_get_cmask_info(rscreen
, rtex
, &rtex
->cmask
);
469 r600_texture_get_cmask_info(rscreen
, rtex
, &rtex
->cmask
);
472 rtex
->cmask
.offset
= align(rtex
->size
, rtex
->cmask
.alignment
);
473 rtex
->size
= rtex
->cmask
.offset
+ rtex
->cmask
.size
;
475 if (rscreen
->chip_class
>= SI
)
476 rtex
->cb_color_info
|= SI_S_028C70_FAST_CLEAR(1);
478 rtex
->cb_color_info
|= EG_S_028C70_FAST_CLEAR(1);
481 static void r600_texture_alloc_cmask_separate(struct r600_common_screen
*rscreen
,
482 struct r600_texture
*rtex
)
484 if (rtex
->cmask_buffer
)
487 assert(rtex
->cmask
.size
== 0);
489 if (rscreen
->chip_class
>= SI
) {
490 si_texture_get_cmask_info(rscreen
, rtex
, &rtex
->cmask
);
492 r600_texture_get_cmask_info(rscreen
, rtex
, &rtex
->cmask
);
495 rtex
->cmask_buffer
= (struct r600_resource
*)
496 pipe_buffer_create(&rscreen
->b
, PIPE_BIND_CUSTOM
,
497 PIPE_USAGE_DEFAULT
, rtex
->cmask
.size
);
498 if (rtex
->cmask_buffer
== NULL
) {
499 rtex
->cmask
.size
= 0;
503 /* update colorbuffer state bits */
504 rtex
->cmask
.base_address_reg
= rtex
->cmask_buffer
->gpu_address
>> 8;
506 if (rscreen
->chip_class
>= SI
)
507 rtex
->cb_color_info
|= SI_S_028C70_FAST_CLEAR(1);
509 rtex
->cb_color_info
|= EG_S_028C70_FAST_CLEAR(1);
512 static void vi_texture_alloc_dcc_separate(struct r600_common_screen
*rscreen
,
513 struct r600_texture
*rtex
)
515 if (rscreen
->debug_flags
& DBG_NO_DCC
)
518 rtex
->dcc_buffer
= (struct r600_resource
*)
519 r600_aligned_buffer_create(&rscreen
->b
, PIPE_BIND_CUSTOM
,
520 PIPE_USAGE_DEFAULT
, rtex
->surface
.dcc_size
, rtex
->surface
.dcc_alignment
);
521 if (rtex
->dcc_buffer
== NULL
) {
525 r600_screen_clear_buffer(rscreen
, &rtex
->dcc_buffer
->b
.b
, 0, rtex
->surface
.dcc_size
,
528 rtex
->cb_color_info
|= VI_S_028C70_DCC_ENABLE(1);
531 static unsigned r600_texture_get_htile_size(struct r600_common_screen
*rscreen
,
532 struct r600_texture
*rtex
)
534 unsigned cl_width
, cl_height
, width
, height
;
535 unsigned slice_elements
, slice_bytes
, pipe_interleave_bytes
, base_align
;
536 unsigned num_pipes
= rscreen
->info
.num_tile_pipes
;
538 if (rscreen
->chip_class
<= EVERGREEN
&&
539 rscreen
->info
.drm_major
== 2 && rscreen
->info
.drm_minor
< 26)
542 /* HW bug on R6xx. */
543 if (rscreen
->chip_class
== R600
&&
544 (rtex
->surface
.level
[0].npix_x
> 7680 ||
545 rtex
->surface
.level
[0].npix_y
> 7680))
548 /* HTILE is broken with 1D tiling on old kernels and CIK. */
549 if (rscreen
->chip_class
>= CIK
&&
550 rtex
->surface
.level
[0].mode
== RADEON_SURF_MODE_1D
&&
551 rscreen
->info
.drm_major
== 2 && rscreen
->info
.drm_minor
< 38)
554 /* Overalign HTILE on Stoney to fix piglit/depthstencil-render-miplevels 585. */
555 if (rscreen
->family
== CHIP_STONEY
)
584 width
= align(rtex
->surface
.npix_x
, cl_width
* 8);
585 height
= align(rtex
->surface
.npix_y
, cl_height
* 8);
587 slice_elements
= (width
* height
) / (8 * 8);
588 slice_bytes
= slice_elements
* 4;
590 pipe_interleave_bytes
= rscreen
->info
.pipe_interleave_bytes
;
591 base_align
= num_pipes
* pipe_interleave_bytes
;
593 rtex
->htile
.pitch
= width
;
594 rtex
->htile
.height
= height
;
595 rtex
->htile
.xalign
= cl_width
* 8;
596 rtex
->htile
.yalign
= cl_height
* 8;
598 return (util_max_layer(&rtex
->resource
.b
.b
, 0) + 1) *
599 align(slice_bytes
, base_align
);
602 static void r600_texture_allocate_htile(struct r600_common_screen
*rscreen
,
603 struct r600_texture
*rtex
)
605 unsigned htile_size
= r600_texture_get_htile_size(rscreen
, rtex
);
610 rtex
->htile_buffer
= (struct r600_resource
*)
611 pipe_buffer_create(&rscreen
->b
, PIPE_BIND_CUSTOM
,
612 PIPE_USAGE_DEFAULT
, htile_size
);
613 if (rtex
->htile_buffer
== NULL
) {
614 /* this is not a fatal error as we can still keep rendering
615 * without htile buffer */
616 R600_ERR("Failed to create buffer object for htile buffer.\n");
618 r600_screen_clear_buffer(rscreen
, &rtex
->htile_buffer
->b
.b
, 0,
619 htile_size
, 0, true);
623 void r600_print_texture_info(struct r600_texture
*rtex
, FILE *f
)
627 fprintf(f
, " Info: npix_x=%u, npix_y=%u, npix_z=%u, blk_w=%u, "
628 "blk_h=%u, blk_d=%u, array_size=%u, last_level=%u, "
629 "bpe=%u, nsamples=%u, flags=0x%x, %s\n",
630 rtex
->surface
.npix_x
, rtex
->surface
.npix_y
,
631 rtex
->surface
.npix_z
, rtex
->surface
.blk_w
,
632 rtex
->surface
.blk_h
, rtex
->surface
.blk_d
,
633 rtex
->surface
.array_size
, rtex
->surface
.last_level
,
634 rtex
->surface
.bpe
, rtex
->surface
.nsamples
,
635 rtex
->surface
.flags
, util_format_short_name(rtex
->resource
.b
.b
.format
));
637 fprintf(f
, " Layout: size=%"PRIu64
", alignment=%"PRIu64
", bankw=%u, "
638 "bankh=%u, nbanks=%u, mtilea=%u, tilesplit=%u, pipeconfig=%u, scanout=%u\n",
639 rtex
->surface
.bo_size
, rtex
->surface
.bo_alignment
, rtex
->surface
.bankw
,
640 rtex
->surface
.bankh
, rtex
->surface
.num_banks
, rtex
->surface
.mtilea
,
641 rtex
->surface
.tile_split
, rtex
->surface
.pipe_config
,
642 (rtex
->surface
.flags
& RADEON_SURF_SCANOUT
) != 0);
644 if (rtex
->fmask
.size
)
645 fprintf(f
, " FMask: offset=%u, size=%u, alignment=%u, pitch_in_pixels=%u, "
646 "bankh=%u, slice_tile_max=%u, tile_mode_index=%u\n",
647 rtex
->fmask
.offset
, rtex
->fmask
.size
, rtex
->fmask
.alignment
,
648 rtex
->fmask
.pitch_in_pixels
, rtex
->fmask
.bank_height
,
649 rtex
->fmask
.slice_tile_max
, rtex
->fmask
.tile_mode_index
);
651 if (rtex
->cmask
.size
)
652 fprintf(f
, " CMask: offset=%u, size=%u, alignment=%u, pitch=%u, "
653 "height=%u, xalign=%u, yalign=%u, slice_tile_max=%u\n",
654 rtex
->cmask
.offset
, rtex
->cmask
.size
, rtex
->cmask
.alignment
,
655 rtex
->cmask
.pitch
, rtex
->cmask
.height
, rtex
->cmask
.xalign
,
656 rtex
->cmask
.yalign
, rtex
->cmask
.slice_tile_max
);
658 if (rtex
->htile_buffer
)
659 fprintf(f
, " HTile: size=%u, alignment=%u, pitch=%u, height=%u, "
660 "xalign=%u, yalign=%u\n",
661 rtex
->htile_buffer
->b
.b
.width0
,
662 rtex
->htile_buffer
->buf
->alignment
, rtex
->htile
.pitch
,
663 rtex
->htile
.height
, rtex
->htile
.xalign
, rtex
->htile
.yalign
);
665 if (rtex
->dcc_buffer
) {
666 fprintf(f
, " DCC: size=%u, alignment=%u\n",
667 rtex
->dcc_buffer
->b
.b
.width0
,
668 rtex
->dcc_buffer
->buf
->alignment
);
669 for (i
= 0; i
<= rtex
->surface
.last_level
; i
++)
670 fprintf(f
, " DCCLevel[%i]: offset=%"PRIu64
"\n",
671 i
, rtex
->surface
.level
[i
].dcc_offset
);
674 for (i
= 0; i
<= rtex
->surface
.last_level
; i
++)
675 fprintf(f
, " Level[%i]: offset=%"PRIu64
", slice_size=%"PRIu64
", "
676 "npix_x=%u, npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
677 "nblk_z=%u, pitch_bytes=%u, mode=%u\n",
678 i
, rtex
->surface
.level
[i
].offset
,
679 rtex
->surface
.level
[i
].slice_size
,
680 u_minify(rtex
->resource
.b
.b
.width0
, i
),
681 u_minify(rtex
->resource
.b
.b
.height0
, i
),
682 u_minify(rtex
->resource
.b
.b
.depth0
, i
),
683 rtex
->surface
.level
[i
].nblk_x
,
684 rtex
->surface
.level
[i
].nblk_y
,
685 rtex
->surface
.level
[i
].nblk_z
,
686 rtex
->surface
.level
[i
].pitch_bytes
,
687 rtex
->surface
.level
[i
].mode
);
689 if (rtex
->surface
.flags
& RADEON_SURF_SBUFFER
) {
690 for (i
= 0; i
<= rtex
->surface
.last_level
; i
++) {
691 fprintf(f
, " StencilLayout: tilesplit=%u\n",
692 rtex
->surface
.stencil_tile_split
);
693 fprintf(f
, " StencilLevel[%i]: offset=%"PRIu64
", "
694 "slice_size=%"PRIu64
", npix_x=%u, "
695 "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
696 "nblk_z=%u, pitch_bytes=%u, mode=%u\n",
697 i
, rtex
->surface
.stencil_level
[i
].offset
,
698 rtex
->surface
.stencil_level
[i
].slice_size
,
699 u_minify(rtex
->resource
.b
.b
.width0
, i
),
700 u_minify(rtex
->resource
.b
.b
.height0
, i
),
701 u_minify(rtex
->resource
.b
.b
.depth0
, i
),
702 rtex
->surface
.stencil_level
[i
].nblk_x
,
703 rtex
->surface
.stencil_level
[i
].nblk_y
,
704 rtex
->surface
.stencil_level
[i
].nblk_z
,
705 rtex
->surface
.stencil_level
[i
].pitch_bytes
,
706 rtex
->surface
.stencil_level
[i
].mode
);
711 /* Common processing for r600_texture_create and r600_texture_from_handle */
712 static struct r600_texture
*
713 r600_texture_create_object(struct pipe_screen
*screen
,
714 const struct pipe_resource
*base
,
715 unsigned pitch_in_bytes_override
,
716 struct pb_buffer
*buf
,
717 struct radeon_surf
*surface
)
719 struct r600_texture
*rtex
;
720 struct r600_resource
*resource
;
721 struct r600_common_screen
*rscreen
= (struct r600_common_screen
*)screen
;
723 rtex
= CALLOC_STRUCT(r600_texture
);
727 resource
= &rtex
->resource
;
728 resource
->b
.b
= *base
;
729 resource
->b
.vtbl
= &r600_texture_vtbl
;
730 pipe_reference_init(&resource
->b
.b
.reference
, 1);
731 resource
->b
.b
.screen
= screen
;
733 /* don't include stencil-only formats which we don't support for rendering */
734 rtex
->is_depth
= util_format_has_depth(util_format_description(rtex
->resource
.b
.b
.format
));
736 rtex
->surface
= *surface
;
737 if (r600_setup_surface(screen
, rtex
, pitch_in_bytes_override
)) {
742 /* Tiled depth textures utilize the non-displayable tile order.
743 * This must be done after r600_setup_surface.
744 * Applies to R600-Cayman. */
745 rtex
->non_disp_tiling
= rtex
->is_depth
&& rtex
->surface
.level
[0].mode
>= RADEON_SURF_MODE_1D
;
747 if (rtex
->is_depth
) {
748 if (!(base
->flags
& (R600_RESOURCE_FLAG_TRANSFER
|
749 R600_RESOURCE_FLAG_FLUSHED_DEPTH
)) &&
750 !(rscreen
->debug_flags
& DBG_NO_HYPERZ
)) {
752 r600_texture_allocate_htile(rscreen
, rtex
);
755 if (base
->nr_samples
> 1) {
757 r600_texture_allocate_fmask(rscreen
, rtex
);
758 r600_texture_allocate_cmask(rscreen
, rtex
);
759 rtex
->cmask_buffer
= &rtex
->resource
;
761 if (!rtex
->fmask
.size
|| !rtex
->cmask
.size
) {
766 if (rtex
->surface
.dcc_size
)
767 vi_texture_alloc_dcc_separate(rscreen
, rtex
);
770 /* Now create the backing buffer. */
772 if (!r600_init_resource(rscreen
, resource
, rtex
->size
,
773 rtex
->surface
.bo_alignment
, TRUE
)) {
779 resource
->gpu_address
= rscreen
->ws
->buffer_get_virtual_address(resource
->buf
);
780 resource
->domains
= rscreen
->ws
->buffer_get_initial_domain(resource
->buf
);
783 if (rtex
->cmask
.size
) {
784 /* Initialize the cmask to 0xCC (= compressed state). */
785 r600_screen_clear_buffer(rscreen
, &rtex
->cmask_buffer
->b
.b
,
786 rtex
->cmask
.offset
, rtex
->cmask
.size
,
790 /* Initialize the CMASK base register value. */
791 rtex
->cmask
.base_address_reg
=
792 (rtex
->resource
.gpu_address
+ rtex
->cmask
.offset
) >> 8;
794 if (rscreen
->debug_flags
& DBG_VM
) {
795 fprintf(stderr
, "VM start=0x%"PRIX64
" end=0x%"PRIX64
" | Texture %ix%ix%i, %i levels, %i samples, %s\n",
796 rtex
->resource
.gpu_address
,
797 rtex
->resource
.gpu_address
+ rtex
->resource
.buf
->size
,
798 base
->width0
, base
->height0
, util_max_layer(base
, 0)+1, base
->last_level
+1,
799 base
->nr_samples
? base
->nr_samples
: 1, util_format_short_name(base
->format
));
802 if (rscreen
->debug_flags
& DBG_TEX
) {
804 r600_print_texture_info(rtex
, stdout
);
810 static unsigned r600_choose_tiling(struct r600_common_screen
*rscreen
,
811 const struct pipe_resource
*templ
)
813 const struct util_format_description
*desc
= util_format_description(templ
->format
);
814 bool force_tiling
= templ
->flags
& R600_RESOURCE_FLAG_FORCE_TILING
;
816 /* MSAA resources must be 2D tiled. */
817 if (templ
->nr_samples
> 1)
818 return RADEON_SURF_MODE_2D
;
820 /* Transfer resources should be linear. */
821 if (templ
->flags
& R600_RESOURCE_FLAG_TRANSFER
)
822 return RADEON_SURF_MODE_LINEAR_ALIGNED
;
824 /* r600g: force tiling on TEXTURE_2D and TEXTURE_3D compute resources. */
825 if (rscreen
->chip_class
>= R600
&& rscreen
->chip_class
<= CAYMAN
&&
826 (templ
->bind
& PIPE_BIND_COMPUTE_RESOURCE
) &&
827 (templ
->target
== PIPE_TEXTURE_2D
||
828 templ
->target
== PIPE_TEXTURE_3D
))
831 /* Handle common candidates for the linear mode.
832 * Compressed textures must always be tiled. */
833 if (!force_tiling
&& !util_format_is_compressed(templ
->format
)) {
834 /* Not everything can be linear, so we cannot enforce it
835 * for all textures. */
836 if ((rscreen
->debug_flags
& DBG_NO_TILING
) &&
837 (!util_format_is_depth_or_stencil(templ
->format
) ||
838 !(templ
->flags
& R600_RESOURCE_FLAG_FLUSHED_DEPTH
)))
839 return RADEON_SURF_MODE_LINEAR_ALIGNED
;
841 /* Tiling doesn't work with the 422 (SUBSAMPLED) formats on R600+. */
842 if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
)
843 return RADEON_SURF_MODE_LINEAR_ALIGNED
;
845 /* Cursors are linear on SI.
846 * (XXX double-check, maybe also use RADEON_SURF_SCANOUT) */
847 if (rscreen
->chip_class
>= SI
&&
848 (templ
->bind
& PIPE_BIND_CURSOR
))
849 return RADEON_SURF_MODE_LINEAR_ALIGNED
;
851 if (templ
->bind
& PIPE_BIND_LINEAR
)
852 return RADEON_SURF_MODE_LINEAR_ALIGNED
;
854 /* Textures with a very small height are recommended to be linear. */
855 if (templ
->target
== PIPE_TEXTURE_1D
||
856 templ
->target
== PIPE_TEXTURE_1D_ARRAY
||
858 return RADEON_SURF_MODE_LINEAR_ALIGNED
;
860 /* Textures likely to be mapped often. */
861 if (templ
->usage
== PIPE_USAGE_STAGING
||
862 templ
->usage
== PIPE_USAGE_STREAM
)
863 return RADEON_SURF_MODE_LINEAR_ALIGNED
;
866 /* Make small textures 1D tiled. */
867 if (templ
->width0
<= 16 || templ
->height0
<= 16 ||
868 (rscreen
->debug_flags
& DBG_NO_2D_TILING
))
869 return RADEON_SURF_MODE_1D
;
871 /* The allocator will switch to 1D if needed. */
872 return RADEON_SURF_MODE_2D
;
875 struct pipe_resource
*r600_texture_create(struct pipe_screen
*screen
,
876 const struct pipe_resource
*templ
)
878 struct r600_common_screen
*rscreen
= (struct r600_common_screen
*)screen
;
879 struct radeon_surf surface
= {0};
882 r
= r600_init_surface(rscreen
, &surface
, templ
,
883 r600_choose_tiling(rscreen
, templ
),
884 templ
->flags
& R600_RESOURCE_FLAG_FLUSHED_DEPTH
);
888 r
= rscreen
->ws
->surface_best(rscreen
->ws
, &surface
);
892 return (struct pipe_resource
*)r600_texture_create_object(screen
, templ
,
896 static struct pipe_resource
*r600_texture_from_handle(struct pipe_screen
*screen
,
897 const struct pipe_resource
*templ
,
898 struct winsys_handle
*whandle
,
901 struct r600_common_screen
*rscreen
= (struct r600_common_screen
*)screen
;
902 struct pb_buffer
*buf
= NULL
;
905 struct radeon_surf surface
;
907 struct radeon_bo_metadata metadata
= {};
909 /* Support only 2D textures without mipmaps */
910 if ((templ
->target
!= PIPE_TEXTURE_2D
&& templ
->target
!= PIPE_TEXTURE_RECT
) ||
911 templ
->depth0
!= 1 || templ
->last_level
!= 0)
914 buf
= rscreen
->ws
->buffer_from_handle(rscreen
->ws
, whandle
, &stride
);
918 rscreen
->ws
->buffer_get_metadata(buf
, &metadata
);
920 surface
.bankw
= metadata
.bankw
;
921 surface
.bankh
= metadata
.bankh
;
922 surface
.tile_split
= metadata
.tile_split
;
923 surface
.stencil_tile_split
= metadata
.stencil_tile_split
;
924 surface
.mtilea
= metadata
.mtilea
;
926 if (metadata
.macrotile
== RADEON_LAYOUT_TILED
)
927 array_mode
= RADEON_SURF_MODE_2D
;
928 else if (metadata
.microtile
== RADEON_LAYOUT_TILED
)
929 array_mode
= RADEON_SURF_MODE_1D
;
931 array_mode
= RADEON_SURF_MODE_LINEAR_ALIGNED
;
933 r
= r600_init_surface(rscreen
, &surface
, templ
, array_mode
, false);
938 if (metadata
.scanout
)
939 surface
.flags
|= RADEON_SURF_SCANOUT
;
941 return (struct pipe_resource
*)r600_texture_create_object(screen
, templ
,
942 stride
, buf
, &surface
);
945 bool r600_init_flushed_depth_texture(struct pipe_context
*ctx
,
946 struct pipe_resource
*texture
,
947 struct r600_texture
**staging
)
949 struct r600_texture
*rtex
= (struct r600_texture
*)texture
;
950 struct pipe_resource resource
;
951 struct r600_texture
**flushed_depth_texture
= staging
?
952 staging
: &rtex
->flushed_depth_texture
;
954 if (!staging
&& rtex
->flushed_depth_texture
)
955 return true; /* it's ready */
957 resource
.target
= texture
->target
;
958 resource
.format
= texture
->format
;
959 resource
.width0
= texture
->width0
;
960 resource
.height0
= texture
->height0
;
961 resource
.depth0
= texture
->depth0
;
962 resource
.array_size
= texture
->array_size
;
963 resource
.last_level
= texture
->last_level
;
964 resource
.nr_samples
= texture
->nr_samples
;
965 resource
.usage
= staging
? PIPE_USAGE_STAGING
: PIPE_USAGE_DEFAULT
;
966 resource
.bind
= texture
->bind
& ~PIPE_BIND_DEPTH_STENCIL
;
967 resource
.flags
= texture
->flags
| R600_RESOURCE_FLAG_FLUSHED_DEPTH
;
970 resource
.flags
|= R600_RESOURCE_FLAG_TRANSFER
;
972 *flushed_depth_texture
= (struct r600_texture
*)ctx
->screen
->resource_create(ctx
->screen
, &resource
);
973 if (*flushed_depth_texture
== NULL
) {
974 R600_ERR("failed to create temporary texture to hold flushed depth\n");
978 (*flushed_depth_texture
)->is_flushing_texture
= TRUE
;
979 (*flushed_depth_texture
)->non_disp_tiling
= false;
984 * Initialize the pipe_resource descriptor to be of the same size as the box,
985 * which is supposed to hold a subregion of the texture "orig" at the given
988 static void r600_init_temp_resource_from_box(struct pipe_resource
*res
,
989 struct pipe_resource
*orig
,
990 const struct pipe_box
*box
,
991 unsigned level
, unsigned flags
)
993 memset(res
, 0, sizeof(*res
));
994 res
->format
= orig
->format
;
995 res
->width0
= box
->width
;
996 res
->height0
= box
->height
;
999 res
->usage
= flags
& R600_RESOURCE_FLAG_TRANSFER
? PIPE_USAGE_STAGING
: PIPE_USAGE_DEFAULT
;
1002 /* We must set the correct texture target and dimensions for a 3D box. */
1003 if (box
->depth
> 1 && util_max_layer(orig
, level
) > 0)
1004 res
->target
= orig
->target
;
1006 res
->target
= PIPE_TEXTURE_2D
;
1008 switch (res
->target
) {
1009 case PIPE_TEXTURE_1D_ARRAY
:
1010 case PIPE_TEXTURE_2D_ARRAY
:
1011 case PIPE_TEXTURE_CUBE_ARRAY
:
1012 res
->array_size
= box
->depth
;
1014 case PIPE_TEXTURE_3D
:
1015 res
->depth0
= box
->depth
;
1021 static void *r600_texture_transfer_map(struct pipe_context
*ctx
,
1022 struct pipe_resource
*texture
,
1025 const struct pipe_box
*box
,
1026 struct pipe_transfer
**ptransfer
)
1028 struct r600_common_context
*rctx
= (struct r600_common_context
*)ctx
;
1029 struct r600_texture
*rtex
= (struct r600_texture
*)texture
;
1030 struct r600_transfer
*trans
;
1031 boolean use_staging_texture
= FALSE
;
1032 struct r600_resource
*buf
;
1033 unsigned offset
= 0;
1036 /* We cannot map a tiled texture directly because the data is
1037 * in a different order, therefore we do detiling using a blit.
1039 * Also, use a temporary in GTT memory for read transfers, as
1040 * the CPU is much happier reading out of cached system memory
1041 * than uncached VRAM.
1043 if (rtex
->surface
.level
[0].mode
>= RADEON_SURF_MODE_1D
) {
1044 use_staging_texture
= TRUE
;
1045 } else if ((usage
& PIPE_TRANSFER_READ
) && !(usage
& PIPE_TRANSFER_MAP_DIRECTLY
) &&
1046 (rtex
->resource
.domains
== RADEON_DOMAIN_VRAM
)) {
1047 /* Untiled buffers in VRAM, which is slow for CPU reads */
1048 use_staging_texture
= TRUE
;
1049 } else if (!(usage
& PIPE_TRANSFER_READ
) &&
1050 (r600_rings_is_buffer_referenced(rctx
, rtex
->resource
.buf
, RADEON_USAGE_READWRITE
) ||
1051 !rctx
->ws
->buffer_wait(rtex
->resource
.buf
, 0, RADEON_USAGE_READWRITE
))) {
1052 /* Use a staging texture for uploads if the underlying BO is busy. */
1053 use_staging_texture
= TRUE
;
1056 if (texture
->flags
& R600_RESOURCE_FLAG_TRANSFER
) {
1057 use_staging_texture
= FALSE
;
1060 if (use_staging_texture
&& (usage
& PIPE_TRANSFER_MAP_DIRECTLY
)) {
1064 trans
= CALLOC_STRUCT(r600_transfer
);
1067 trans
->transfer
.resource
= texture
;
1068 trans
->transfer
.level
= level
;
1069 trans
->transfer
.usage
= usage
;
1070 trans
->transfer
.box
= *box
;
1072 if (rtex
->is_depth
) {
1073 struct r600_texture
*staging_depth
;
1075 if (rtex
->resource
.b
.b
.nr_samples
> 1) {
1076 /* MSAA depth buffers need to be converted to single sample buffers.
1078 * Mapping MSAA depth buffers can occur if ReadPixels is called
1079 * with a multisample GLX visual.
1081 * First downsample the depth buffer to a temporary texture,
1082 * then decompress the temporary one to staging.
1084 * Only the region being mapped is transfered.
1086 struct pipe_resource resource
;
1088 r600_init_temp_resource_from_box(&resource
, texture
, box
, level
, 0);
1090 if (!r600_init_flushed_depth_texture(ctx
, &resource
, &staging_depth
)) {
1091 R600_ERR("failed to create temporary texture to hold untiled copy\n");
1096 if (usage
& PIPE_TRANSFER_READ
) {
1097 struct pipe_resource
*temp
= ctx
->screen
->resource_create(ctx
->screen
, &resource
);
1099 R600_ERR("failed to create a temporary depth texture\n");
1104 r600_copy_region_with_blit(ctx
, temp
, 0, 0, 0, 0, texture
, level
, box
);
1105 rctx
->blit_decompress_depth(ctx
, (struct r600_texture
*)temp
, staging_depth
,
1106 0, 0, 0, box
->depth
, 0, 0);
1107 pipe_resource_reference(&temp
, NULL
);
1111 /* XXX: only readback the rectangle which is being mapped? */
1112 /* XXX: when discard is true, no need to read back from depth texture */
1113 if (!r600_init_flushed_depth_texture(ctx
, texture
, &staging_depth
)) {
1114 R600_ERR("failed to create temporary texture to hold untiled copy\n");
1119 rctx
->blit_decompress_depth(ctx
, rtex
, staging_depth
,
1121 box
->z
, box
->z
+ box
->depth
- 1,
1124 offset
= r600_texture_get_offset(staging_depth
, level
, box
);
1127 trans
->transfer
.stride
= staging_depth
->surface
.level
[level
].pitch_bytes
;
1128 trans
->transfer
.layer_stride
= staging_depth
->surface
.level
[level
].slice_size
;
1129 trans
->staging
= (struct r600_resource
*)staging_depth
;
1130 } else if (use_staging_texture
) {
1131 struct pipe_resource resource
;
1132 struct r600_texture
*staging
;
1134 r600_init_temp_resource_from_box(&resource
, texture
, box
, level
,
1135 R600_RESOURCE_FLAG_TRANSFER
);
1136 resource
.usage
= (usage
& PIPE_TRANSFER_READ
) ?
1137 PIPE_USAGE_STAGING
: PIPE_USAGE_STREAM
;
1139 /* Create the temporary texture. */
1140 staging
= (struct r600_texture
*)ctx
->screen
->resource_create(ctx
->screen
, &resource
);
1142 R600_ERR("failed to create temporary texture to hold untiled copy\n");
1146 trans
->staging
= &staging
->resource
;
1147 trans
->transfer
.stride
= staging
->surface
.level
[0].pitch_bytes
;
1148 trans
->transfer
.layer_stride
= staging
->surface
.level
[0].slice_size
;
1149 if (usage
& PIPE_TRANSFER_READ
) {
1150 r600_copy_to_staging_texture(ctx
, trans
);
1153 /* the resource is mapped directly */
1154 trans
->transfer
.stride
= rtex
->surface
.level
[level
].pitch_bytes
;
1155 trans
->transfer
.layer_stride
= rtex
->surface
.level
[level
].slice_size
;
1156 offset
= r600_texture_get_offset(rtex
, level
, box
);
1159 if (trans
->staging
) {
1160 buf
= trans
->staging
;
1161 if (!rtex
->is_depth
&& !(usage
& PIPE_TRANSFER_READ
))
1162 usage
|= PIPE_TRANSFER_UNSYNCHRONIZED
;
1164 buf
= &rtex
->resource
;
1167 if (!(map
= r600_buffer_map_sync_with_rings(rctx
, buf
, usage
))) {
1168 pipe_resource_reference((struct pipe_resource
**)&trans
->staging
, NULL
);
1173 *ptransfer
= &trans
->transfer
;
1174 return map
+ offset
;
1177 static void r600_texture_transfer_unmap(struct pipe_context
*ctx
,
1178 struct pipe_transfer
* transfer
)
1180 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
1181 struct pipe_resource
*texture
= transfer
->resource
;
1182 struct r600_texture
*rtex
= (struct r600_texture
*)texture
;
1184 if ((transfer
->usage
& PIPE_TRANSFER_WRITE
) && rtransfer
->staging
) {
1185 if (rtex
->is_depth
&& rtex
->resource
.b
.b
.nr_samples
<= 1) {
1186 ctx
->resource_copy_region(ctx
, texture
, transfer
->level
,
1187 transfer
->box
.x
, transfer
->box
.y
, transfer
->box
.z
,
1188 &rtransfer
->staging
->b
.b
, transfer
->level
,
1191 r600_copy_from_staging_texture(ctx
, rtransfer
);
1195 if (rtransfer
->staging
)
1196 pipe_resource_reference((struct pipe_resource
**)&rtransfer
->staging
, NULL
);
1201 static const struct u_resource_vtbl r600_texture_vtbl
=
1203 NULL
, /* get_handle */
1204 r600_texture_destroy
, /* resource_destroy */
1205 r600_texture_transfer_map
, /* transfer_map */
1206 u_default_transfer_flush_region
, /* transfer_flush_region */
1207 r600_texture_transfer_unmap
, /* transfer_unmap */
1208 NULL
/* transfer_inline_write */
1211 struct pipe_surface
*r600_create_surface_custom(struct pipe_context
*pipe
,
1212 struct pipe_resource
*texture
,
1213 const struct pipe_surface
*templ
,
1214 unsigned width
, unsigned height
)
1216 struct r600_surface
*surface
= CALLOC_STRUCT(r600_surface
);
1221 assert(templ
->u
.tex
.first_layer
<= util_max_layer(texture
, templ
->u
.tex
.level
));
1222 assert(templ
->u
.tex
.last_layer
<= util_max_layer(texture
, templ
->u
.tex
.level
));
1224 pipe_reference_init(&surface
->base
.reference
, 1);
1225 pipe_resource_reference(&surface
->base
.texture
, texture
);
1226 surface
->base
.context
= pipe
;
1227 surface
->base
.format
= templ
->format
;
1228 surface
->base
.width
= width
;
1229 surface
->base
.height
= height
;
1230 surface
->base
.u
= templ
->u
;
1231 return &surface
->base
;
1234 static struct pipe_surface
*r600_create_surface(struct pipe_context
*pipe
,
1235 struct pipe_resource
*tex
,
1236 const struct pipe_surface
*templ
)
1238 unsigned level
= templ
->u
.tex
.level
;
1239 unsigned width
= u_minify(tex
->width0
, level
);
1240 unsigned height
= u_minify(tex
->height0
, level
);
1242 if (tex
->target
!= PIPE_BUFFER
&& templ
->format
!= tex
->format
) {
1243 const struct util_format_description
*tex_desc
1244 = util_format_description(tex
->format
);
1245 const struct util_format_description
*templ_desc
1246 = util_format_description(templ
->format
);
1248 assert(tex_desc
->block
.bits
== templ_desc
->block
.bits
);
1250 /* Adjust size of surface if and only if the block width or
1251 * height is changed. */
1252 if (tex_desc
->block
.width
!= templ_desc
->block
.width
||
1253 tex_desc
->block
.height
!= templ_desc
->block
.height
) {
1254 unsigned nblks_x
= util_format_get_nblocksx(tex
->format
, width
);
1255 unsigned nblks_y
= util_format_get_nblocksy(tex
->format
, height
);
1257 width
= nblks_x
* templ_desc
->block
.width
;
1258 height
= nblks_y
* templ_desc
->block
.height
;
1262 return r600_create_surface_custom(pipe
, tex
, templ
, width
, height
);
1265 static void r600_surface_destroy(struct pipe_context
*pipe
,
1266 struct pipe_surface
*surface
)
1268 struct r600_surface
*surf
= (struct r600_surface
*)surface
;
1269 pipe_resource_reference((struct pipe_resource
**)&surf
->cb_buffer_fmask
, NULL
);
1270 pipe_resource_reference((struct pipe_resource
**)&surf
->cb_buffer_cmask
, NULL
);
1271 pipe_resource_reference(&surface
->texture
, NULL
);
1275 unsigned r600_translate_colorswap(enum pipe_format format
)
1277 const struct util_format_description
*desc
= util_format_description(format
);
1279 #define HAS_SWIZZLE(chan,swz) (desc->swizzle[chan] == UTIL_FORMAT_SWIZZLE_##swz)
1281 if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) /* isn't plain */
1282 return V_0280A0_SWAP_STD
;
1284 if (desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
)
1287 switch (desc
->nr_channels
) {
1289 if (HAS_SWIZZLE(0,X
))
1290 return V_0280A0_SWAP_STD
; /* X___ */
1291 else if (HAS_SWIZZLE(3,X
))
1292 return V_0280A0_SWAP_ALT_REV
; /* ___X */
1295 if ((HAS_SWIZZLE(0,X
) && HAS_SWIZZLE(1,Y
)) ||
1296 (HAS_SWIZZLE(0,X
) && HAS_SWIZZLE(1,NONE
)) ||
1297 (HAS_SWIZZLE(0,NONE
) && HAS_SWIZZLE(1,Y
)))
1298 return V_0280A0_SWAP_STD
; /* XY__ */
1299 else if ((HAS_SWIZZLE(0,Y
) && HAS_SWIZZLE(1,X
)) ||
1300 (HAS_SWIZZLE(0,Y
) && HAS_SWIZZLE(1,NONE
)) ||
1301 (HAS_SWIZZLE(0,NONE
) && HAS_SWIZZLE(1,X
)))
1302 return V_0280A0_SWAP_STD_REV
; /* YX__ */
1303 else if (HAS_SWIZZLE(0,X
) && HAS_SWIZZLE(3,Y
))
1304 return V_0280A0_SWAP_ALT
; /* X__Y */
1305 else if (HAS_SWIZZLE(0,Y
) && HAS_SWIZZLE(3,X
))
1306 return V_0280A0_SWAP_ALT_REV
; /* Y__X */
1309 if (HAS_SWIZZLE(0,X
))
1310 return V_0280A0_SWAP_STD
; /* XYZ */
1311 else if (HAS_SWIZZLE(0,Z
))
1312 return V_0280A0_SWAP_STD_REV
; /* ZYX */
1315 /* check the middle channels, the 1st and 4th channel can be NONE */
1316 if (HAS_SWIZZLE(1,Y
) && HAS_SWIZZLE(2,Z
))
1317 return V_0280A0_SWAP_STD
; /* XYZW */
1318 else if (HAS_SWIZZLE(1,Z
) && HAS_SWIZZLE(2,Y
))
1319 return V_0280A0_SWAP_STD_REV
; /* WZYX */
1320 else if (HAS_SWIZZLE(1,Y
) && HAS_SWIZZLE(2,X
))
1321 return V_0280A0_SWAP_ALT
; /* ZYXW */
1322 else if (HAS_SWIZZLE(1,Z
) && HAS_SWIZZLE(2,W
))
1323 return V_0280A0_SWAP_ALT_REV
; /* YZWX */
1329 static void evergreen_set_clear_color(struct r600_texture
*rtex
,
1330 enum pipe_format surface_format
,
1331 const union pipe_color_union
*color
)
1333 union util_color uc
;
1335 memset(&uc
, 0, sizeof(uc
));
1337 if (util_format_is_pure_uint(surface_format
)) {
1338 util_format_write_4ui(surface_format
, color
->ui
, 0, &uc
, 0, 0, 0, 1, 1);
1339 } else if (util_format_is_pure_sint(surface_format
)) {
1340 util_format_write_4i(surface_format
, color
->i
, 0, &uc
, 0, 0, 0, 1, 1);
1342 util_pack_color(color
->f
, surface_format
, &uc
);
1345 memcpy(rtex
->color_clear_value
, &uc
, 2 * sizeof(uint32_t));
1348 static void vi_get_fast_clear_parameters(enum pipe_format surface_format
,
1349 const union pipe_color_union
*color
,
1350 uint32_t* reset_value
,
1351 bool* clear_words_needed
)
1353 bool values
[4] = {};
1355 bool main_value
= false;
1356 bool extra_value
= false;
1358 const struct util_format_description
*desc
= util_format_description(surface_format
);
1360 *clear_words_needed
= true;
1361 *reset_value
= 0x20202020U
;
1363 /* If we want to clear without needing a fast clear eliminate step, we
1364 * can set each channel to 0 or 1 (or 0/max for integer formats). We
1365 * have two sets of flags, one for the last or first channel(extra) and
1366 * one for the other channels(main).
1369 if (surface_format
== PIPE_FORMAT_R11G11B10_FLOAT
||
1370 surface_format
== PIPE_FORMAT_B5G6R5_UNORM
||
1371 surface_format
== PIPE_FORMAT_B5G6R5_SRGB
) {
1373 } else if (desc
->layout
== UTIL_FORMAT_LAYOUT_PLAIN
) {
1374 if(r600_translate_colorswap(surface_format
) <= 1)
1375 extra_channel
= desc
->nr_channels
- 1;
1381 for (i
= 0; i
< 4; ++i
) {
1382 int index
= desc
->swizzle
[i
] - UTIL_FORMAT_SWIZZLE_X
;
1384 if (desc
->swizzle
[i
] < UTIL_FORMAT_SWIZZLE_X
||
1385 desc
->swizzle
[i
] > UTIL_FORMAT_SWIZZLE_W
)
1388 if (util_format_is_pure_sint(surface_format
)) {
1389 values
[i
] = color
->i
[i
] != 0;
1390 if (color
->i
[i
] != 0 && color
->i
[i
] != INT32_MAX
)
1392 } else if (util_format_is_pure_uint(surface_format
)) {
1393 values
[i
] = color
->ui
[i
] != 0U;
1394 if (color
->ui
[i
] != 0U && color
->ui
[i
] != UINT32_MAX
)
1397 values
[i
] = color
->f
[i
] != 0.0F
;
1398 if (color
->f
[i
] != 0.0F
&& color
->f
[i
] != 1.0F
)
1402 if (index
== extra_channel
)
1403 extra_value
= values
[i
];
1405 main_value
= values
[i
];
1408 for (int i
= 0; i
< 4; ++i
)
1409 if (values
[i
] != main_value
&&
1410 desc
->swizzle
[i
] - UTIL_FORMAT_SWIZZLE_X
!= extra_channel
&&
1411 desc
->swizzle
[i
] >= UTIL_FORMAT_SWIZZLE_X
&&
1412 desc
->swizzle
[i
] <= UTIL_FORMAT_SWIZZLE_W
)
1415 *clear_words_needed
= false;
1417 *reset_value
|= 0x80808080U
;
1420 *reset_value
|= 0x40404040U
;
1423 void evergreen_do_fast_color_clear(struct r600_common_context
*rctx
,
1424 struct pipe_framebuffer_state
*fb
,
1425 struct r600_atom
*fb_state
,
1426 unsigned *buffers
, unsigned *dirty_cbufs
,
1427 const union pipe_color_union
*color
)
1431 /* This function is broken in BE, so just disable this path for now */
1432 #ifdef PIPE_ARCH_BIG_ENDIAN
1436 if (rctx
->render_cond
)
1439 for (i
= 0; i
< fb
->nr_cbufs
; i
++) {
1440 struct r600_texture
*tex
;
1441 unsigned clear_bit
= PIPE_CLEAR_COLOR0
<< i
;
1446 /* if this colorbuffer is not being cleared */
1447 if (!(*buffers
& clear_bit
))
1450 tex
= (struct r600_texture
*)fb
->cbufs
[i
]->texture
;
1452 /* 128-bit formats are unusupported */
1453 if (util_format_get_blocksizebits(fb
->cbufs
[i
]->format
) > 64) {
1457 /* the clear is allowed if all layers are bound */
1458 if (fb
->cbufs
[i
]->u
.tex
.first_layer
!= 0 ||
1459 fb
->cbufs
[i
]->u
.tex
.last_layer
!= util_max_layer(&tex
->resource
.b
.b
, 0)) {
1463 /* cannot clear mipmapped textures */
1464 if (fb
->cbufs
[i
]->texture
->last_level
!= 0) {
1468 /* only supported on tiled surfaces */
1469 if (tex
->surface
.level
[0].mode
< RADEON_SURF_MODE_1D
) {
1473 /* fast color clear with 1D tiling doesn't work on old kernels and CIK */
1474 if (tex
->surface
.level
[0].mode
== RADEON_SURF_MODE_1D
&&
1475 rctx
->chip_class
>= CIK
&&
1476 rctx
->screen
->info
.drm_major
== 2 &&
1477 rctx
->screen
->info
.drm_minor
< 38) {
1481 if (tex
->dcc_buffer
) {
1482 uint32_t reset_value
;
1483 bool clear_words_needed
;
1485 if (rctx
->screen
->debug_flags
& DBG_NO_DCC_CLEAR
)
1488 vi_get_fast_clear_parameters(fb
->cbufs
[i
]->format
, color
, &reset_value
, &clear_words_needed
);
1490 rctx
->clear_buffer(&rctx
->b
, &tex
->dcc_buffer
->b
.b
,
1491 0, tex
->surface
.dcc_size
, reset_value
, true);
1493 if (clear_words_needed
)
1494 tex
->dirty_level_mask
|= 1 << fb
->cbufs
[i
]->u
.tex
.level
;
1496 /* Stoney/RB+ doesn't work with CMASK fast clear. */
1497 if (rctx
->family
== CHIP_STONEY
)
1500 /* ensure CMASK is enabled */
1501 r600_texture_alloc_cmask_separate(rctx
->screen
, tex
);
1502 if (tex
->cmask
.size
== 0) {
1506 /* Do the fast clear. */
1507 rctx
->clear_buffer(&rctx
->b
, &tex
->cmask_buffer
->b
.b
,
1508 tex
->cmask
.offset
, tex
->cmask
.size
, 0, true);
1510 tex
->dirty_level_mask
|= 1 << fb
->cbufs
[i
]->u
.tex
.level
;
1513 evergreen_set_clear_color(tex
, fb
->cbufs
[i
]->format
, color
);
1516 *dirty_cbufs
|= 1 << i
;
1517 rctx
->set_atom_dirty(rctx
, fb_state
, true);
1518 *buffers
&= ~clear_bit
;
1522 void r600_init_screen_texture_functions(struct r600_common_screen
*rscreen
)
1524 rscreen
->b
.resource_from_handle
= r600_texture_from_handle
;
1525 rscreen
->b
.resource_get_handle
= r600_texture_get_handle
;
1528 void r600_init_context_texture_functions(struct r600_common_context
*rctx
)
1530 rctx
->b
.create_surface
= r600_create_surface
;
1531 rctx
->b
.surface_destroy
= r600_surface_destroy
;