gallium/radeon: rename r600_texture_disable_cmask -> discard_cmask
[mesa.git] / src / gallium / drivers / radeon / r600_texture.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 * Corbin Simpson
26 */
27 #include "r600_pipe_common.h"
28 #include "r600_cs.h"
29 #include "util/u_format.h"
30 #include "util/u_memory.h"
31 #include "util/u_pack_color.h"
32 #include <errno.h>
33 #include <inttypes.h>
34
35 /* Same as resource_copy_region, except that both upsampling and downsampling are allowed. */
36 static void r600_copy_region_with_blit(struct pipe_context *pipe,
37 struct pipe_resource *dst,
38 unsigned dst_level,
39 unsigned dstx, unsigned dsty, unsigned dstz,
40 struct pipe_resource *src,
41 unsigned src_level,
42 const struct pipe_box *src_box)
43 {
44 struct pipe_blit_info blit;
45
46 memset(&blit, 0, sizeof(blit));
47 blit.src.resource = src;
48 blit.src.format = src->format;
49 blit.src.level = src_level;
50 blit.src.box = *src_box;
51 blit.dst.resource = dst;
52 blit.dst.format = dst->format;
53 blit.dst.level = dst_level;
54 blit.dst.box.x = dstx;
55 blit.dst.box.y = dsty;
56 blit.dst.box.z = dstz;
57 blit.dst.box.width = src_box->width;
58 blit.dst.box.height = src_box->height;
59 blit.dst.box.depth = src_box->depth;
60 blit.mask = util_format_get_mask(src->format) &
61 util_format_get_mask(dst->format);
62 blit.filter = PIPE_TEX_FILTER_NEAREST;
63
64 if (blit.mask) {
65 pipe->blit(pipe, &blit);
66 }
67 }
68
69 /* Copy from a full GPU texture to a transfer's staging one. */
70 static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
71 {
72 struct r600_common_context *rctx = (struct r600_common_context*)ctx;
73 struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
74 struct pipe_resource *dst = &rtransfer->staging->b.b;
75 struct pipe_resource *src = transfer->resource;
76
77 if (src->nr_samples > 1) {
78 r600_copy_region_with_blit(ctx, dst, 0, 0, 0, 0,
79 src, transfer->level, &transfer->box);
80 return;
81 }
82
83 rctx->dma_copy(ctx, dst, 0, 0, 0, 0, src, transfer->level,
84 &transfer->box);
85 }
86
87 /* Copy from a transfer's staging texture to a full GPU one. */
88 static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
89 {
90 struct r600_common_context *rctx = (struct r600_common_context*)ctx;
91 struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
92 struct pipe_resource *dst = transfer->resource;
93 struct pipe_resource *src = &rtransfer->staging->b.b;
94 struct pipe_box sbox;
95
96 u_box_3d(0, 0, 0, transfer->box.width, transfer->box.height, transfer->box.depth, &sbox);
97
98 if (dst->nr_samples > 1) {
99 r600_copy_region_with_blit(ctx, dst, transfer->level,
100 transfer->box.x, transfer->box.y, transfer->box.z,
101 src, 0, &sbox);
102 return;
103 }
104
105 rctx->dma_copy(ctx, dst, transfer->level,
106 transfer->box.x, transfer->box.y, transfer->box.z,
107 src, 0, &sbox);
108 }
109
110 static unsigned r600_texture_get_offset(struct r600_texture *rtex, unsigned level,
111 const struct pipe_box *box)
112 {
113 enum pipe_format format = rtex->resource.b.b.format;
114
115 return rtex->surface.level[level].offset +
116 box->z * rtex->surface.level[level].slice_size +
117 box->y / util_format_get_blockheight(format) * rtex->surface.level[level].pitch_bytes +
118 box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
119 }
120
121 static int r600_init_surface(struct r600_common_screen *rscreen,
122 struct radeon_surf *surface,
123 const struct pipe_resource *ptex,
124 unsigned array_mode,
125 bool is_flushed_depth)
126 {
127 const struct util_format_description *desc =
128 util_format_description(ptex->format);
129 bool is_depth, is_stencil;
130
131 is_depth = util_format_has_depth(desc);
132 is_stencil = util_format_has_stencil(desc);
133
134 surface->npix_x = ptex->width0;
135 surface->npix_y = ptex->height0;
136 surface->npix_z = ptex->depth0;
137 surface->blk_w = util_format_get_blockwidth(ptex->format);
138 surface->blk_h = util_format_get_blockheight(ptex->format);
139 surface->blk_d = 1;
140 surface->array_size = 1;
141 surface->last_level = ptex->last_level;
142
143 if (rscreen->chip_class >= EVERGREEN && !is_flushed_depth &&
144 ptex->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) {
145 surface->bpe = 4; /* stencil is allocated separately on evergreen */
146 } else {
147 surface->bpe = util_format_get_blocksize(ptex->format);
148 /* align byte per element on dword */
149 if (surface->bpe == 3) {
150 surface->bpe = 4;
151 }
152 }
153
154 surface->nsamples = ptex->nr_samples ? ptex->nr_samples : 1;
155 surface->flags = RADEON_SURF_SET(array_mode, MODE);
156
157 switch (ptex->target) {
158 case PIPE_TEXTURE_1D:
159 surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D, TYPE);
160 break;
161 case PIPE_TEXTURE_RECT:
162 case PIPE_TEXTURE_2D:
163 surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D, TYPE);
164 break;
165 case PIPE_TEXTURE_3D:
166 surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_3D, TYPE);
167 break;
168 case PIPE_TEXTURE_1D_ARRAY:
169 surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D_ARRAY, TYPE);
170 surface->array_size = ptex->array_size;
171 break;
172 case PIPE_TEXTURE_CUBE_ARRAY: /* cube array layout like 2d array */
173 assert(ptex->array_size % 6 == 0);
174 case PIPE_TEXTURE_2D_ARRAY:
175 surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D_ARRAY, TYPE);
176 surface->array_size = ptex->array_size;
177 break;
178 case PIPE_TEXTURE_CUBE:
179 surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_CUBEMAP, TYPE);
180 break;
181 case PIPE_BUFFER:
182 default:
183 return -EINVAL;
184 }
185 if (ptex->bind & PIPE_BIND_SCANOUT) {
186 surface->flags |= RADEON_SURF_SCANOUT;
187 }
188
189 if (!is_flushed_depth && is_depth) {
190 surface->flags |= RADEON_SURF_ZBUFFER;
191
192 if (is_stencil) {
193 surface->flags |= RADEON_SURF_SBUFFER |
194 RADEON_SURF_HAS_SBUFFER_MIPTREE;
195 }
196 }
197 if (rscreen->chip_class >= SI) {
198 surface->flags |= RADEON_SURF_HAS_TILE_MODE_INDEX;
199 }
200 return 0;
201 }
202
203 static int r600_setup_surface(struct pipe_screen *screen,
204 struct r600_texture *rtex,
205 unsigned pitch_in_bytes_override,
206 unsigned offset)
207 {
208 struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
209 unsigned i;
210 int r;
211
212 r = rscreen->ws->surface_init(rscreen->ws, &rtex->surface);
213 if (r) {
214 return r;
215 }
216
217 rtex->size = rtex->surface.bo_size;
218
219 if (pitch_in_bytes_override && pitch_in_bytes_override != rtex->surface.level[0].pitch_bytes) {
220 /* old ddx on evergreen over estimate alignment for 1d, only 1 level
221 * for those
222 */
223 rtex->surface.level[0].nblk_x = pitch_in_bytes_override / rtex->surface.bpe;
224 rtex->surface.level[0].pitch_bytes = pitch_in_bytes_override;
225 rtex->surface.level[0].slice_size = pitch_in_bytes_override * rtex->surface.level[0].nblk_y;
226 }
227
228 if (offset) {
229 for (i = 0; i < Elements(rtex->surface.level); ++i)
230 rtex->surface.level[i].offset += offset;
231 }
232 return 0;
233 }
234
235 static void r600_texture_init_metadata(struct r600_texture *rtex,
236 struct radeon_bo_metadata *metadata)
237 {
238 struct radeon_surf *surface = &rtex->surface;
239
240 memset(metadata, 0, sizeof(*metadata));
241 metadata->microtile = surface->level[0].mode >= RADEON_SURF_MODE_1D ?
242 RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR;
243 metadata->macrotile = surface->level[0].mode >= RADEON_SURF_MODE_2D ?
244 RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR;
245 metadata->pipe_config = surface->pipe_config;
246 metadata->bankw = surface->bankw;
247 metadata->bankh = surface->bankh;
248 metadata->tile_split = surface->tile_split;
249 metadata->mtilea = surface->mtilea;
250 metadata->num_banks = surface->num_banks;
251 metadata->stride = surface->level[0].pitch_bytes;
252 metadata->scanout = (surface->flags & RADEON_SURF_SCANOUT) != 0;
253 }
254
255 static void r600_dirty_all_framebuffer_states(struct r600_common_screen *rscreen)
256 {
257 p_atomic_inc(&rscreen->dirty_fb_counter);
258 }
259
260 static void r600_eliminate_fast_color_clear(struct r600_common_screen *rscreen,
261 struct r600_texture *rtex)
262 {
263 struct pipe_context *ctx = rscreen->aux_context;
264
265 pipe_mutex_lock(rscreen->aux_context_lock);
266 ctx->flush_resource(ctx, &rtex->resource.b.b);
267 ctx->flush(ctx, NULL, 0);
268 pipe_mutex_unlock(rscreen->aux_context_lock);
269 }
270
271 static void r600_texture_discard_cmask(struct r600_common_screen *rscreen,
272 struct r600_texture *rtex)
273 {
274 if (!rtex->cmask.size)
275 return;
276
277 assert(rtex->resource.b.b.nr_samples <= 1);
278
279 /* Disable CMASK. */
280 memset(&rtex->cmask, 0, sizeof(rtex->cmask));
281 rtex->cmask.base_address_reg = rtex->resource.gpu_address >> 8;
282
283 if (rscreen->chip_class >= SI)
284 rtex->cb_color_info &= ~SI_S_028C70_FAST_CLEAR(1);
285 else
286 rtex->cb_color_info &= ~EG_S_028C70_FAST_CLEAR(1);
287
288 if (rtex->cmask_buffer != &rtex->resource)
289 pipe_resource_reference((struct pipe_resource**)&rtex->cmask_buffer, NULL);
290
291 /* Notify all contexts about the change. */
292 r600_dirty_all_framebuffer_states(rscreen);
293 p_atomic_inc(&rscreen->compressed_colortex_counter);
294 }
295
296 void r600_texture_disable_dcc(struct r600_common_screen *rscreen,
297 struct r600_texture *rtex)
298 {
299 struct r600_common_context *rctx =
300 (struct r600_common_context *)rscreen->aux_context;
301
302 if (!rtex->dcc_offset)
303 return;
304
305 /* Decompress DCC. */
306 pipe_mutex_lock(rscreen->aux_context_lock);
307 rctx->decompress_dcc(&rctx->b, rtex);
308 rctx->b.flush(&rctx->b, NULL, 0);
309 pipe_mutex_unlock(rscreen->aux_context_lock);
310
311 /* Disable DCC. */
312 rtex->dcc_offset = 0;
313 rtex->cb_color_info &= ~VI_S_028C70_DCC_ENABLE(1);
314
315 /* Notify all contexts about the change. */
316 r600_dirty_all_framebuffer_states(rscreen);
317 }
318
319 static boolean r600_texture_get_handle(struct pipe_screen* screen,
320 struct pipe_resource *resource,
321 struct winsys_handle *whandle,
322 unsigned usage)
323 {
324 struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
325 struct r600_resource *res = (struct r600_resource*)resource;
326 struct r600_texture *rtex = (struct r600_texture*)resource;
327 struct radeon_bo_metadata metadata;
328 bool update_metadata = false;
329
330 /* This is not supported now, but it might be required for OpenCL
331 * interop in the future.
332 */
333 if (resource->target != PIPE_BUFFER &&
334 (resource->nr_samples > 1 || rtex->is_depth))
335 return false;
336
337 if (resource->target != PIPE_BUFFER) {
338 /* Since shader image stores don't support DCC on VI,
339 * disable it for external clients that want write
340 * access.
341 */
342 if (usage & PIPE_HANDLE_USAGE_WRITE && rtex->dcc_offset) {
343 r600_texture_disable_dcc(rscreen, rtex);
344 update_metadata = true;
345 }
346
347 if (!(usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH) &&
348 rtex->cmask.size) {
349 /* Eliminate fast clear (both CMASK and DCC) */
350 r600_eliminate_fast_color_clear(rscreen, rtex);
351
352 /* Disable CMASK if flush_resource isn't going
353 * to be called.
354 */
355 r600_texture_discard_cmask(rscreen, rtex);
356 update_metadata = true;
357 }
358
359 /* Set metadata. */
360 if (!res->is_shared || update_metadata) {
361 r600_texture_init_metadata(rtex, &metadata);
362 if (rscreen->query_opaque_metadata)
363 rscreen->query_opaque_metadata(rscreen, rtex,
364 &metadata);
365
366 rscreen->ws->buffer_set_metadata(res->buf, &metadata);
367 }
368 }
369
370 if (res->is_shared) {
371 /* USAGE_EXPLICIT_FLUSH must be cleared if at least one user
372 * doesn't set it.
373 */
374 res->external_usage |= usage & ~PIPE_HANDLE_USAGE_EXPLICIT_FLUSH;
375 if (!(usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH))
376 res->external_usage &= ~PIPE_HANDLE_USAGE_EXPLICIT_FLUSH;
377 } else {
378 res->is_shared = true;
379 res->external_usage = usage;
380 }
381
382 return rscreen->ws->buffer_get_handle(res->buf,
383 rtex->surface.level[0].pitch_bytes,
384 rtex->surface.level[0].offset,
385 rtex->surface.level[0].slice_size,
386 whandle);
387 }
388
389 static void r600_texture_destroy(struct pipe_screen *screen,
390 struct pipe_resource *ptex)
391 {
392 struct r600_texture *rtex = (struct r600_texture*)ptex;
393 struct r600_resource *resource = &rtex->resource;
394
395 if (rtex->flushed_depth_texture)
396 pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL);
397
398 pipe_resource_reference((struct pipe_resource**)&rtex->htile_buffer, NULL);
399 if (rtex->cmask_buffer != &rtex->resource) {
400 pipe_resource_reference((struct pipe_resource**)&rtex->cmask_buffer, NULL);
401 }
402 pb_reference(&resource->buf, NULL);
403 FREE(rtex);
404 }
405
406 static const struct u_resource_vtbl r600_texture_vtbl;
407
408 /* The number of samples can be specified independently of the texture. */
409 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
410 struct r600_texture *rtex,
411 unsigned nr_samples,
412 struct r600_fmask_info *out)
413 {
414 /* FMASK is allocated like an ordinary texture. */
415 struct radeon_surf fmask = rtex->surface;
416
417 memset(out, 0, sizeof(*out));
418
419 fmask.bo_alignment = 0;
420 fmask.bo_size = 0;
421 fmask.nsamples = 1;
422 fmask.flags |= RADEON_SURF_FMASK;
423
424 /* Force 2D tiling if it wasn't set. This may occur when creating
425 * FMASK for MSAA resolve on R6xx. On R6xx, the single-sample
426 * destination buffer must have an FMASK too. */
427 fmask.flags = RADEON_SURF_CLR(fmask.flags, MODE);
428 fmask.flags |= RADEON_SURF_SET(RADEON_SURF_MODE_2D, MODE);
429
430 if (rscreen->chip_class >= SI) {
431 fmask.flags |= RADEON_SURF_HAS_TILE_MODE_INDEX;
432 }
433
434 switch (nr_samples) {
435 case 2:
436 case 4:
437 fmask.bpe = 1;
438 if (rscreen->chip_class <= CAYMAN) {
439 fmask.bankh = 4;
440 }
441 break;
442 case 8:
443 fmask.bpe = 4;
444 break;
445 default:
446 R600_ERR("Invalid sample count for FMASK allocation.\n");
447 return;
448 }
449
450 /* Overallocate FMASK on R600-R700 to fix colorbuffer corruption.
451 * This can be fixed by writing a separate FMASK allocator specifically
452 * for R600-R700 asics. */
453 if (rscreen->chip_class <= R700) {
454 fmask.bpe *= 2;
455 }
456
457 if (rscreen->ws->surface_init(rscreen->ws, &fmask)) {
458 R600_ERR("Got error in surface_init while allocating FMASK.\n");
459 return;
460 }
461
462 assert(fmask.level[0].mode == RADEON_SURF_MODE_2D);
463
464 out->slice_tile_max = (fmask.level[0].nblk_x * fmask.level[0].nblk_y) / 64;
465 if (out->slice_tile_max)
466 out->slice_tile_max -= 1;
467
468 out->tile_mode_index = fmask.tiling_index[0];
469 out->pitch_in_pixels = fmask.level[0].nblk_x;
470 out->bank_height = fmask.bankh;
471 out->alignment = MAX2(256, fmask.bo_alignment);
472 out->size = fmask.bo_size;
473 }
474
475 static void r600_texture_allocate_fmask(struct r600_common_screen *rscreen,
476 struct r600_texture *rtex)
477 {
478 r600_texture_get_fmask_info(rscreen, rtex,
479 rtex->resource.b.b.nr_samples, &rtex->fmask);
480
481 rtex->fmask.offset = align64(rtex->size, rtex->fmask.alignment);
482 rtex->size = rtex->fmask.offset + rtex->fmask.size;
483 }
484
485 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
486 struct r600_texture *rtex,
487 struct r600_cmask_info *out)
488 {
489 unsigned cmask_tile_width = 8;
490 unsigned cmask_tile_height = 8;
491 unsigned cmask_tile_elements = cmask_tile_width * cmask_tile_height;
492 unsigned element_bits = 4;
493 unsigned cmask_cache_bits = 1024;
494 unsigned num_pipes = rscreen->info.num_tile_pipes;
495 unsigned pipe_interleave_bytes = rscreen->info.pipe_interleave_bytes;
496
497 unsigned elements_per_macro_tile = (cmask_cache_bits / element_bits) * num_pipes;
498 unsigned pixels_per_macro_tile = elements_per_macro_tile * cmask_tile_elements;
499 unsigned sqrt_pixels_per_macro_tile = sqrt(pixels_per_macro_tile);
500 unsigned macro_tile_width = util_next_power_of_two(sqrt_pixels_per_macro_tile);
501 unsigned macro_tile_height = pixels_per_macro_tile / macro_tile_width;
502
503 unsigned pitch_elements = align(rtex->surface.npix_x, macro_tile_width);
504 unsigned height = align(rtex->surface.npix_y, macro_tile_height);
505
506 unsigned base_align = num_pipes * pipe_interleave_bytes;
507 unsigned slice_bytes =
508 ((pitch_elements * height * element_bits + 7) / 8) / cmask_tile_elements;
509
510 assert(macro_tile_width % 128 == 0);
511 assert(macro_tile_height % 128 == 0);
512
513 out->pitch = pitch_elements;
514 out->height = height;
515 out->xalign = macro_tile_width;
516 out->yalign = macro_tile_height;
517 out->slice_tile_max = ((pitch_elements * height) / (128*128)) - 1;
518 out->alignment = MAX2(256, base_align);
519 out->size = (util_max_layer(&rtex->resource.b.b, 0) + 1) *
520 align(slice_bytes, base_align);
521 }
522
523 static void si_texture_get_cmask_info(struct r600_common_screen *rscreen,
524 struct r600_texture *rtex,
525 struct r600_cmask_info *out)
526 {
527 unsigned pipe_interleave_bytes = rscreen->info.pipe_interleave_bytes;
528 unsigned num_pipes = rscreen->info.num_tile_pipes;
529 unsigned cl_width, cl_height;
530
531 switch (num_pipes) {
532 case 2:
533 cl_width = 32;
534 cl_height = 16;
535 break;
536 case 4:
537 cl_width = 32;
538 cl_height = 32;
539 break;
540 case 8:
541 cl_width = 64;
542 cl_height = 32;
543 break;
544 case 16: /* Hawaii */
545 cl_width = 64;
546 cl_height = 64;
547 break;
548 default:
549 assert(0);
550 return;
551 }
552
553 unsigned base_align = num_pipes * pipe_interleave_bytes;
554
555 unsigned width = align(rtex->surface.npix_x, cl_width*8);
556 unsigned height = align(rtex->surface.npix_y, cl_height*8);
557 unsigned slice_elements = (width * height) / (8*8);
558
559 /* Each element of CMASK is a nibble. */
560 unsigned slice_bytes = slice_elements / 2;
561
562 out->pitch = width;
563 out->height = height;
564 out->xalign = cl_width * 8;
565 out->yalign = cl_height * 8;
566 out->slice_tile_max = (width * height) / (128*128);
567 if (out->slice_tile_max)
568 out->slice_tile_max -= 1;
569
570 out->alignment = MAX2(256, base_align);
571 out->size = (util_max_layer(&rtex->resource.b.b, 0) + 1) *
572 align(slice_bytes, base_align);
573 }
574
575 static void r600_texture_allocate_cmask(struct r600_common_screen *rscreen,
576 struct r600_texture *rtex)
577 {
578 if (rscreen->chip_class >= SI) {
579 si_texture_get_cmask_info(rscreen, rtex, &rtex->cmask);
580 } else {
581 r600_texture_get_cmask_info(rscreen, rtex, &rtex->cmask);
582 }
583
584 rtex->cmask.offset = align64(rtex->size, rtex->cmask.alignment);
585 rtex->size = rtex->cmask.offset + rtex->cmask.size;
586
587 if (rscreen->chip_class >= SI)
588 rtex->cb_color_info |= SI_S_028C70_FAST_CLEAR(1);
589 else
590 rtex->cb_color_info |= EG_S_028C70_FAST_CLEAR(1);
591 }
592
593 static void r600_texture_alloc_cmask_separate(struct r600_common_screen *rscreen,
594 struct r600_texture *rtex)
595 {
596 if (rtex->cmask_buffer)
597 return;
598
599 assert(rtex->cmask.size == 0);
600
601 if (rscreen->chip_class >= SI) {
602 si_texture_get_cmask_info(rscreen, rtex, &rtex->cmask);
603 } else {
604 r600_texture_get_cmask_info(rscreen, rtex, &rtex->cmask);
605 }
606
607 rtex->cmask_buffer = (struct r600_resource *)
608 pipe_buffer_create(&rscreen->b, PIPE_BIND_CUSTOM,
609 PIPE_USAGE_DEFAULT, rtex->cmask.size);
610 if (rtex->cmask_buffer == NULL) {
611 rtex->cmask.size = 0;
612 return;
613 }
614
615 /* update colorbuffer state bits */
616 rtex->cmask.base_address_reg = rtex->cmask_buffer->gpu_address >> 8;
617
618 if (rscreen->chip_class >= SI)
619 rtex->cb_color_info |= SI_S_028C70_FAST_CLEAR(1);
620 else
621 rtex->cb_color_info |= EG_S_028C70_FAST_CLEAR(1);
622
623 p_atomic_inc(&rscreen->compressed_colortex_counter);
624 }
625
626 static unsigned r600_texture_get_htile_size(struct r600_common_screen *rscreen,
627 struct r600_texture *rtex)
628 {
629 unsigned cl_width, cl_height, width, height;
630 unsigned slice_elements, slice_bytes, pipe_interleave_bytes, base_align;
631 unsigned num_pipes = rscreen->info.num_tile_pipes;
632
633 if (rscreen->chip_class <= EVERGREEN &&
634 rscreen->info.drm_major == 2 && rscreen->info.drm_minor < 26)
635 return 0;
636
637 /* HW bug on R6xx. */
638 if (rscreen->chip_class == R600 &&
639 (rtex->surface.level[0].npix_x > 7680 ||
640 rtex->surface.level[0].npix_y > 7680))
641 return 0;
642
643 /* HTILE is broken with 1D tiling on old kernels and CIK. */
644 if (rscreen->chip_class >= CIK &&
645 rtex->surface.level[0].mode == RADEON_SURF_MODE_1D &&
646 rscreen->info.drm_major == 2 && rscreen->info.drm_minor < 38)
647 return 0;
648
649 /* Overalign HTILE on P2 configs to work around GPU hangs in
650 * piglit/depthstencil-render-miplevels 585.
651 *
652 * This has been confirmed to help Kabini & Stoney, where the hangs
653 * are always reproducible. I think I have seen the test hang
654 * on Carrizo too, though it was very rare there.
655 */
656 if (rscreen->chip_class >= CIK && num_pipes < 4)
657 num_pipes = 4;
658
659 switch (num_pipes) {
660 case 1:
661 cl_width = 32;
662 cl_height = 16;
663 break;
664 case 2:
665 cl_width = 32;
666 cl_height = 32;
667 break;
668 case 4:
669 cl_width = 64;
670 cl_height = 32;
671 break;
672 case 8:
673 cl_width = 64;
674 cl_height = 64;
675 break;
676 case 16:
677 cl_width = 128;
678 cl_height = 64;
679 break;
680 default:
681 assert(0);
682 return 0;
683 }
684
685 width = align(rtex->surface.npix_x, cl_width * 8);
686 height = align(rtex->surface.npix_y, cl_height * 8);
687
688 slice_elements = (width * height) / (8 * 8);
689 slice_bytes = slice_elements * 4;
690
691 pipe_interleave_bytes = rscreen->info.pipe_interleave_bytes;
692 base_align = num_pipes * pipe_interleave_bytes;
693
694 rtex->htile.pitch = width;
695 rtex->htile.height = height;
696 rtex->htile.xalign = cl_width * 8;
697 rtex->htile.yalign = cl_height * 8;
698
699 return (util_max_layer(&rtex->resource.b.b, 0) + 1) *
700 align(slice_bytes, base_align);
701 }
702
703 static void r600_texture_allocate_htile(struct r600_common_screen *rscreen,
704 struct r600_texture *rtex)
705 {
706 unsigned htile_size = r600_texture_get_htile_size(rscreen, rtex);
707
708 if (!htile_size)
709 return;
710
711 rtex->htile_buffer = (struct r600_resource*)
712 pipe_buffer_create(&rscreen->b, PIPE_BIND_CUSTOM,
713 PIPE_USAGE_DEFAULT, htile_size);
714 if (rtex->htile_buffer == NULL) {
715 /* this is not a fatal error as we can still keep rendering
716 * without htile buffer */
717 R600_ERR("Failed to create buffer object for htile buffer.\n");
718 } else {
719 r600_screen_clear_buffer(rscreen, &rtex->htile_buffer->b.b, 0,
720 htile_size, 0, R600_COHERENCY_NONE);
721 }
722 }
723
724 void r600_print_texture_info(struct r600_texture *rtex, FILE *f)
725 {
726 int i;
727
728 fprintf(f, " Info: npix_x=%u, npix_y=%u, npix_z=%u, blk_w=%u, "
729 "blk_h=%u, blk_d=%u, array_size=%u, last_level=%u, "
730 "bpe=%u, nsamples=%u, flags=0x%x, %s\n",
731 rtex->surface.npix_x, rtex->surface.npix_y,
732 rtex->surface.npix_z, rtex->surface.blk_w,
733 rtex->surface.blk_h, rtex->surface.blk_d,
734 rtex->surface.array_size, rtex->surface.last_level,
735 rtex->surface.bpe, rtex->surface.nsamples,
736 rtex->surface.flags, util_format_short_name(rtex->resource.b.b.format));
737
738 fprintf(f, " Layout: size=%"PRIu64", alignment=%"PRIu64", bankw=%u, "
739 "bankh=%u, nbanks=%u, mtilea=%u, tilesplit=%u, pipeconfig=%u, scanout=%u\n",
740 rtex->surface.bo_size, rtex->surface.bo_alignment, rtex->surface.bankw,
741 rtex->surface.bankh, rtex->surface.num_banks, rtex->surface.mtilea,
742 rtex->surface.tile_split, rtex->surface.pipe_config,
743 (rtex->surface.flags & RADEON_SURF_SCANOUT) != 0);
744
745 if (rtex->fmask.size)
746 fprintf(f, " FMask: offset=%"PRIu64", size=%"PRIu64", alignment=%u, pitch_in_pixels=%u, "
747 "bankh=%u, slice_tile_max=%u, tile_mode_index=%u\n",
748 rtex->fmask.offset, rtex->fmask.size, rtex->fmask.alignment,
749 rtex->fmask.pitch_in_pixels, rtex->fmask.bank_height,
750 rtex->fmask.slice_tile_max, rtex->fmask.tile_mode_index);
751
752 if (rtex->cmask.size)
753 fprintf(f, " CMask: offset=%"PRIu64", size=%"PRIu64", alignment=%u, pitch=%u, "
754 "height=%u, xalign=%u, yalign=%u, slice_tile_max=%u\n",
755 rtex->cmask.offset, rtex->cmask.size, rtex->cmask.alignment,
756 rtex->cmask.pitch, rtex->cmask.height, rtex->cmask.xalign,
757 rtex->cmask.yalign, rtex->cmask.slice_tile_max);
758
759 if (rtex->htile_buffer)
760 fprintf(f, " HTile: size=%u, alignment=%u, pitch=%u, height=%u, "
761 "xalign=%u, yalign=%u\n",
762 rtex->htile_buffer->b.b.width0,
763 rtex->htile_buffer->buf->alignment, rtex->htile.pitch,
764 rtex->htile.height, rtex->htile.xalign, rtex->htile.yalign);
765
766 if (rtex->dcc_offset) {
767 fprintf(f, " DCC: offset=%"PRIu64", size=%"PRIu64", alignment=%"PRIu64"\n",
768 rtex->dcc_offset, rtex->surface.dcc_size,
769 rtex->surface.dcc_alignment);
770 for (i = 0; i <= rtex->surface.last_level; i++)
771 fprintf(f, " DCCLevel[%i]: offset=%"PRIu64"\n",
772 i, rtex->surface.level[i].dcc_offset);
773 }
774
775 for (i = 0; i <= rtex->surface.last_level; i++)
776 fprintf(f, " Level[%i]: offset=%"PRIu64", slice_size=%"PRIu64", "
777 "npix_x=%u, npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
778 "nblk_z=%u, pitch_bytes=%u, mode=%u\n",
779 i, rtex->surface.level[i].offset,
780 rtex->surface.level[i].slice_size,
781 u_minify(rtex->resource.b.b.width0, i),
782 u_minify(rtex->resource.b.b.height0, i),
783 u_minify(rtex->resource.b.b.depth0, i),
784 rtex->surface.level[i].nblk_x,
785 rtex->surface.level[i].nblk_y,
786 rtex->surface.level[i].nblk_z,
787 rtex->surface.level[i].pitch_bytes,
788 rtex->surface.level[i].mode);
789
790 if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
791 for (i = 0; i <= rtex->surface.last_level; i++) {
792 fprintf(f, " StencilLayout: tilesplit=%u\n",
793 rtex->surface.stencil_tile_split);
794 fprintf(f, " StencilLevel[%i]: offset=%"PRIu64", "
795 "slice_size=%"PRIu64", npix_x=%u, "
796 "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
797 "nblk_z=%u, pitch_bytes=%u, mode=%u\n",
798 i, rtex->surface.stencil_level[i].offset,
799 rtex->surface.stencil_level[i].slice_size,
800 u_minify(rtex->resource.b.b.width0, i),
801 u_minify(rtex->resource.b.b.height0, i),
802 u_minify(rtex->resource.b.b.depth0, i),
803 rtex->surface.stencil_level[i].nblk_x,
804 rtex->surface.stencil_level[i].nblk_y,
805 rtex->surface.stencil_level[i].nblk_z,
806 rtex->surface.stencil_level[i].pitch_bytes,
807 rtex->surface.stencil_level[i].mode);
808 }
809 }
810 }
811
812 /* Common processing for r600_texture_create and r600_texture_from_handle */
813 static struct r600_texture *
814 r600_texture_create_object(struct pipe_screen *screen,
815 const struct pipe_resource *base,
816 unsigned pitch_in_bytes_override,
817 unsigned offset,
818 struct pb_buffer *buf,
819 struct radeon_surf *surface)
820 {
821 struct r600_texture *rtex;
822 struct r600_resource *resource;
823 struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
824
825 rtex = CALLOC_STRUCT(r600_texture);
826 if (!rtex)
827 return NULL;
828
829 resource = &rtex->resource;
830 resource->b.b = *base;
831 resource->b.vtbl = &r600_texture_vtbl;
832 pipe_reference_init(&resource->b.b.reference, 1);
833 resource->b.b.screen = screen;
834
835 /* don't include stencil-only formats which we don't support for rendering */
836 rtex->is_depth = util_format_has_depth(util_format_description(rtex->resource.b.b.format));
837
838 rtex->surface = *surface;
839 if (r600_setup_surface(screen, rtex, pitch_in_bytes_override, offset)) {
840 FREE(rtex);
841 return NULL;
842 }
843
844 /* Tiled depth textures utilize the non-displayable tile order.
845 * This must be done after r600_setup_surface.
846 * Applies to R600-Cayman. */
847 rtex->non_disp_tiling = rtex->is_depth && rtex->surface.level[0].mode >= RADEON_SURF_MODE_1D;
848
849 if (rtex->is_depth) {
850 if (!(base->flags & (R600_RESOURCE_FLAG_TRANSFER |
851 R600_RESOURCE_FLAG_FLUSHED_DEPTH)) &&
852 !(rscreen->debug_flags & DBG_NO_HYPERZ)) {
853
854 r600_texture_allocate_htile(rscreen, rtex);
855 }
856 } else {
857 if (base->nr_samples > 1) {
858 if (!buf) {
859 r600_texture_allocate_fmask(rscreen, rtex);
860 r600_texture_allocate_cmask(rscreen, rtex);
861 rtex->cmask_buffer = &rtex->resource;
862 }
863 if (!rtex->fmask.size || !rtex->cmask.size) {
864 FREE(rtex);
865 return NULL;
866 }
867 }
868
869 if (!buf && rtex->surface.dcc_size &&
870 !(rscreen->debug_flags & DBG_NO_DCC)) {
871 /* Reserve space for the DCC buffer. */
872 rtex->dcc_offset = align64(rtex->size, rtex->surface.dcc_alignment);
873 rtex->size = rtex->dcc_offset + rtex->surface.dcc_size;
874 rtex->cb_color_info |= VI_S_028C70_DCC_ENABLE(1);
875 }
876 }
877
878 /* Now create the backing buffer. */
879 if (!buf) {
880 if (!r600_init_resource(rscreen, resource, rtex->size,
881 rtex->surface.bo_alignment)) {
882 FREE(rtex);
883 return NULL;
884 }
885 } else {
886 resource->buf = buf;
887 resource->gpu_address = rscreen->ws->buffer_get_virtual_address(resource->buf);
888 resource->domains = rscreen->ws->buffer_get_initial_domain(resource->buf);
889 }
890
891 if (rtex->cmask.size) {
892 /* Initialize the cmask to 0xCC (= compressed state). */
893 r600_screen_clear_buffer(rscreen, &rtex->cmask_buffer->b.b,
894 rtex->cmask.offset, rtex->cmask.size,
895 0xCCCCCCCC, R600_COHERENCY_NONE);
896 }
897 if (rtex->dcc_offset) {
898 r600_screen_clear_buffer(rscreen, &rtex->resource.b.b,
899 rtex->dcc_offset,
900 rtex->surface.dcc_size,
901 0xFFFFFFFF, R600_COHERENCY_NONE);
902 }
903
904 /* Initialize the CMASK base register value. */
905 rtex->cmask.base_address_reg =
906 (rtex->resource.gpu_address + rtex->cmask.offset) >> 8;
907
908 if (rscreen->debug_flags & DBG_VM) {
909 fprintf(stderr, "VM start=0x%"PRIX64" end=0x%"PRIX64" | Texture %ix%ix%i, %i levels, %i samples, %s\n",
910 rtex->resource.gpu_address,
911 rtex->resource.gpu_address + rtex->resource.buf->size,
912 base->width0, base->height0, util_max_layer(base, 0)+1, base->last_level+1,
913 base->nr_samples ? base->nr_samples : 1, util_format_short_name(base->format));
914 }
915
916 if (rscreen->debug_flags & DBG_TEX) {
917 puts("Texture:");
918 r600_print_texture_info(rtex, stdout);
919 }
920
921 return rtex;
922 }
923
924 static unsigned r600_choose_tiling(struct r600_common_screen *rscreen,
925 const struct pipe_resource *templ)
926 {
927 const struct util_format_description *desc = util_format_description(templ->format);
928 bool force_tiling = templ->flags & R600_RESOURCE_FLAG_FORCE_TILING;
929
930 /* MSAA resources must be 2D tiled. */
931 if (templ->nr_samples > 1)
932 return RADEON_SURF_MODE_2D;
933
934 /* Transfer resources should be linear. */
935 if (templ->flags & R600_RESOURCE_FLAG_TRANSFER)
936 return RADEON_SURF_MODE_LINEAR_ALIGNED;
937
938 /* r600g: force tiling on TEXTURE_2D and TEXTURE_3D compute resources. */
939 if (rscreen->chip_class >= R600 && rscreen->chip_class <= CAYMAN &&
940 (templ->bind & PIPE_BIND_COMPUTE_RESOURCE) &&
941 (templ->target == PIPE_TEXTURE_2D ||
942 templ->target == PIPE_TEXTURE_3D))
943 force_tiling = true;
944
945 /* Handle common candidates for the linear mode.
946 * Compressed textures and DB surfaces must always be tiled.
947 */
948 if (!force_tiling && !util_format_is_compressed(templ->format) &&
949 (!util_format_is_depth_or_stencil(templ->format) ||
950 templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH)) {
951 if (rscreen->debug_flags & DBG_NO_TILING)
952 return RADEON_SURF_MODE_LINEAR_ALIGNED;
953
954 /* Tiling doesn't work with the 422 (SUBSAMPLED) formats on R600+. */
955 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED)
956 return RADEON_SURF_MODE_LINEAR_ALIGNED;
957
958 /* Cursors are linear on SI.
959 * (XXX double-check, maybe also use RADEON_SURF_SCANOUT) */
960 if (rscreen->chip_class >= SI &&
961 (templ->bind & PIPE_BIND_CURSOR))
962 return RADEON_SURF_MODE_LINEAR_ALIGNED;
963
964 if (templ->bind & PIPE_BIND_LINEAR)
965 return RADEON_SURF_MODE_LINEAR_ALIGNED;
966
967 /* Textures with a very small height are recommended to be linear. */
968 if (templ->target == PIPE_TEXTURE_1D ||
969 templ->target == PIPE_TEXTURE_1D_ARRAY ||
970 templ->height0 <= 4)
971 return RADEON_SURF_MODE_LINEAR_ALIGNED;
972
973 /* Textures likely to be mapped often. */
974 if (templ->usage == PIPE_USAGE_STAGING ||
975 templ->usage == PIPE_USAGE_STREAM)
976 return RADEON_SURF_MODE_LINEAR_ALIGNED;
977 }
978
979 /* Make small textures 1D tiled. */
980 if (templ->width0 <= 16 || templ->height0 <= 16 ||
981 (rscreen->debug_flags & DBG_NO_2D_TILING))
982 return RADEON_SURF_MODE_1D;
983
984 /* The allocator will switch to 1D if needed. */
985 return RADEON_SURF_MODE_2D;
986 }
987
988 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
989 const struct pipe_resource *templ)
990 {
991 struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
992 struct radeon_surf surface = {0};
993 int r;
994
995 r = r600_init_surface(rscreen, &surface, templ,
996 r600_choose_tiling(rscreen, templ),
997 templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH);
998 if (r) {
999 return NULL;
1000 }
1001 r = rscreen->ws->surface_best(rscreen->ws, &surface);
1002 if (r) {
1003 return NULL;
1004 }
1005 return (struct pipe_resource *)r600_texture_create_object(screen, templ, 0,
1006 0, NULL, &surface);
1007 }
1008
1009 static struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
1010 const struct pipe_resource *templ,
1011 struct winsys_handle *whandle,
1012 unsigned usage)
1013 {
1014 struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
1015 struct pb_buffer *buf = NULL;
1016 unsigned stride = 0, offset = 0;
1017 unsigned array_mode;
1018 struct radeon_surf surface;
1019 int r;
1020 struct radeon_bo_metadata metadata = {};
1021 struct r600_texture *rtex;
1022
1023 /* Support only 2D textures without mipmaps */
1024 if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) ||
1025 templ->depth0 != 1 || templ->last_level != 0)
1026 return NULL;
1027
1028 buf = rscreen->ws->buffer_from_handle(rscreen->ws, whandle, &stride, &offset);
1029 if (!buf)
1030 return NULL;
1031
1032 rscreen->ws->buffer_get_metadata(buf, &metadata);
1033
1034 surface.pipe_config = metadata.pipe_config;
1035 surface.bankw = metadata.bankw;
1036 surface.bankh = metadata.bankh;
1037 surface.tile_split = metadata.tile_split;
1038 surface.mtilea = metadata.mtilea;
1039 surface.num_banks = metadata.num_banks;
1040
1041 if (metadata.macrotile == RADEON_LAYOUT_TILED)
1042 array_mode = RADEON_SURF_MODE_2D;
1043 else if (metadata.microtile == RADEON_LAYOUT_TILED)
1044 array_mode = RADEON_SURF_MODE_1D;
1045 else
1046 array_mode = RADEON_SURF_MODE_LINEAR_ALIGNED;
1047
1048 r = r600_init_surface(rscreen, &surface, templ, array_mode, false);
1049 if (r) {
1050 return NULL;
1051 }
1052
1053 if (metadata.scanout)
1054 surface.flags |= RADEON_SURF_SCANOUT;
1055
1056 rtex = r600_texture_create_object(screen, templ, stride,
1057 offset, buf, &surface);
1058 if (!rtex)
1059 return NULL;
1060
1061 rtex->resource.is_shared = true;
1062 rtex->resource.external_usage = usage;
1063 return &rtex->resource.b.b;
1064 }
1065
1066 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
1067 struct pipe_resource *texture,
1068 struct r600_texture **staging)
1069 {
1070 struct r600_texture *rtex = (struct r600_texture*)texture;
1071 struct pipe_resource resource;
1072 struct r600_texture **flushed_depth_texture = staging ?
1073 staging : &rtex->flushed_depth_texture;
1074
1075 if (!staging && rtex->flushed_depth_texture)
1076 return true; /* it's ready */
1077
1078 resource.target = texture->target;
1079 resource.format = texture->format;
1080 resource.width0 = texture->width0;
1081 resource.height0 = texture->height0;
1082 resource.depth0 = texture->depth0;
1083 resource.array_size = texture->array_size;
1084 resource.last_level = texture->last_level;
1085 resource.nr_samples = texture->nr_samples;
1086 resource.usage = staging ? PIPE_USAGE_STAGING : PIPE_USAGE_DEFAULT;
1087 resource.bind = texture->bind & ~PIPE_BIND_DEPTH_STENCIL;
1088 resource.flags = texture->flags | R600_RESOURCE_FLAG_FLUSHED_DEPTH;
1089
1090 if (staging)
1091 resource.flags |= R600_RESOURCE_FLAG_TRANSFER;
1092
1093 *flushed_depth_texture = (struct r600_texture *)ctx->screen->resource_create(ctx->screen, &resource);
1094 if (*flushed_depth_texture == NULL) {
1095 R600_ERR("failed to create temporary texture to hold flushed depth\n");
1096 return false;
1097 }
1098
1099 (*flushed_depth_texture)->is_flushing_texture = TRUE;
1100 (*flushed_depth_texture)->non_disp_tiling = false;
1101 return true;
1102 }
1103
1104 /**
1105 * Initialize the pipe_resource descriptor to be of the same size as the box,
1106 * which is supposed to hold a subregion of the texture "orig" at the given
1107 * mipmap level.
1108 */
1109 static void r600_init_temp_resource_from_box(struct pipe_resource *res,
1110 struct pipe_resource *orig,
1111 const struct pipe_box *box,
1112 unsigned level, unsigned flags)
1113 {
1114 memset(res, 0, sizeof(*res));
1115 res->format = orig->format;
1116 res->width0 = box->width;
1117 res->height0 = box->height;
1118 res->depth0 = 1;
1119 res->array_size = 1;
1120 res->usage = flags & R600_RESOURCE_FLAG_TRANSFER ? PIPE_USAGE_STAGING : PIPE_USAGE_DEFAULT;
1121 res->flags = flags;
1122
1123 /* We must set the correct texture target and dimensions for a 3D box. */
1124 if (box->depth > 1 && util_max_layer(orig, level) > 0) {
1125 res->target = PIPE_TEXTURE_2D_ARRAY;
1126 res->array_size = box->depth;
1127 } else {
1128 res->target = PIPE_TEXTURE_2D;
1129 }
1130 }
1131
1132 static void *r600_texture_transfer_map(struct pipe_context *ctx,
1133 struct pipe_resource *texture,
1134 unsigned level,
1135 unsigned usage,
1136 const struct pipe_box *box,
1137 struct pipe_transfer **ptransfer)
1138 {
1139 struct r600_common_context *rctx = (struct r600_common_context*)ctx;
1140 struct r600_texture *rtex = (struct r600_texture*)texture;
1141 struct r600_transfer *trans;
1142 boolean use_staging_texture = FALSE;
1143 struct r600_resource *buf;
1144 unsigned offset = 0;
1145 char *map;
1146
1147 /* We cannot map a tiled texture directly because the data is
1148 * in a different order, therefore we do detiling using a blit.
1149 *
1150 * Also, use a temporary in GTT memory for read transfers, as
1151 * the CPU is much happier reading out of cached system memory
1152 * than uncached VRAM.
1153 */
1154 if (rtex->surface.level[0].mode >= RADEON_SURF_MODE_1D) {
1155 use_staging_texture = TRUE;
1156 } else if ((usage & PIPE_TRANSFER_READ) && !(usage & PIPE_TRANSFER_MAP_DIRECTLY) &&
1157 (rtex->resource.domains == RADEON_DOMAIN_VRAM)) {
1158 /* Untiled buffers in VRAM, which is slow for CPU reads */
1159 use_staging_texture = TRUE;
1160 } else if (!(usage & PIPE_TRANSFER_READ) &&
1161 (r600_rings_is_buffer_referenced(rctx, rtex->resource.buf, RADEON_USAGE_READWRITE) ||
1162 !rctx->ws->buffer_wait(rtex->resource.buf, 0, RADEON_USAGE_READWRITE))) {
1163 /* Use a staging texture for uploads if the underlying BO is busy. */
1164 use_staging_texture = TRUE;
1165 }
1166
1167 if (texture->flags & R600_RESOURCE_FLAG_TRANSFER) {
1168 use_staging_texture = FALSE;
1169 }
1170
1171 if (use_staging_texture && (usage & PIPE_TRANSFER_MAP_DIRECTLY)) {
1172 return NULL;
1173 }
1174
1175 trans = CALLOC_STRUCT(r600_transfer);
1176 if (!trans)
1177 return NULL;
1178 trans->transfer.resource = texture;
1179 trans->transfer.level = level;
1180 trans->transfer.usage = usage;
1181 trans->transfer.box = *box;
1182
1183 if (rtex->is_depth) {
1184 struct r600_texture *staging_depth;
1185
1186 if (rtex->resource.b.b.nr_samples > 1) {
1187 /* MSAA depth buffers need to be converted to single sample buffers.
1188 *
1189 * Mapping MSAA depth buffers can occur if ReadPixels is called
1190 * with a multisample GLX visual.
1191 *
1192 * First downsample the depth buffer to a temporary texture,
1193 * then decompress the temporary one to staging.
1194 *
1195 * Only the region being mapped is transfered.
1196 */
1197 struct pipe_resource resource;
1198
1199 r600_init_temp_resource_from_box(&resource, texture, box, level, 0);
1200
1201 if (!r600_init_flushed_depth_texture(ctx, &resource, &staging_depth)) {
1202 R600_ERR("failed to create temporary texture to hold untiled copy\n");
1203 FREE(trans);
1204 return NULL;
1205 }
1206
1207 if (usage & PIPE_TRANSFER_READ) {
1208 struct pipe_resource *temp = ctx->screen->resource_create(ctx->screen, &resource);
1209 if (!temp) {
1210 R600_ERR("failed to create a temporary depth texture\n");
1211 FREE(trans);
1212 return NULL;
1213 }
1214
1215 r600_copy_region_with_blit(ctx, temp, 0, 0, 0, 0, texture, level, box);
1216 rctx->blit_decompress_depth(ctx, (struct r600_texture*)temp, staging_depth,
1217 0, 0, 0, box->depth, 0, 0);
1218 pipe_resource_reference(&temp, NULL);
1219 }
1220 }
1221 else {
1222 /* XXX: only readback the rectangle which is being mapped? */
1223 /* XXX: when discard is true, no need to read back from depth texture */
1224 if (!r600_init_flushed_depth_texture(ctx, texture, &staging_depth)) {
1225 R600_ERR("failed to create temporary texture to hold untiled copy\n");
1226 FREE(trans);
1227 return NULL;
1228 }
1229
1230 rctx->blit_decompress_depth(ctx, rtex, staging_depth,
1231 level, level,
1232 box->z, box->z + box->depth - 1,
1233 0, 0);
1234
1235 offset = r600_texture_get_offset(staging_depth, level, box);
1236 }
1237
1238 trans->transfer.stride = staging_depth->surface.level[level].pitch_bytes;
1239 trans->transfer.layer_stride = staging_depth->surface.level[level].slice_size;
1240 trans->staging = (struct r600_resource*)staging_depth;
1241 } else if (use_staging_texture) {
1242 struct pipe_resource resource;
1243 struct r600_texture *staging;
1244
1245 r600_init_temp_resource_from_box(&resource, texture, box, level,
1246 R600_RESOURCE_FLAG_TRANSFER);
1247 resource.usage = (usage & PIPE_TRANSFER_READ) ?
1248 PIPE_USAGE_STAGING : PIPE_USAGE_STREAM;
1249
1250 /* Create the temporary texture. */
1251 staging = (struct r600_texture*)ctx->screen->resource_create(ctx->screen, &resource);
1252 if (!staging) {
1253 R600_ERR("failed to create temporary texture to hold untiled copy\n");
1254 FREE(trans);
1255 return NULL;
1256 }
1257 trans->staging = &staging->resource;
1258 trans->transfer.stride = staging->surface.level[0].pitch_bytes;
1259 trans->transfer.layer_stride = staging->surface.level[0].slice_size;
1260 if (usage & PIPE_TRANSFER_READ) {
1261 r600_copy_to_staging_texture(ctx, trans);
1262 }
1263 } else {
1264 /* the resource is mapped directly */
1265 trans->transfer.stride = rtex->surface.level[level].pitch_bytes;
1266 trans->transfer.layer_stride = rtex->surface.level[level].slice_size;
1267 offset = r600_texture_get_offset(rtex, level, box);
1268 }
1269
1270 if (trans->staging) {
1271 buf = trans->staging;
1272 if (!rtex->is_depth && !(usage & PIPE_TRANSFER_READ))
1273 usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
1274 } else {
1275 buf = &rtex->resource;
1276 }
1277
1278 if (!(map = r600_buffer_map_sync_with_rings(rctx, buf, usage))) {
1279 pipe_resource_reference((struct pipe_resource**)&trans->staging, NULL);
1280 FREE(trans);
1281 return NULL;
1282 }
1283
1284 *ptransfer = &trans->transfer;
1285 return map + offset;
1286 }
1287
1288 static void r600_texture_transfer_unmap(struct pipe_context *ctx,
1289 struct pipe_transfer* transfer)
1290 {
1291 struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
1292 struct pipe_resource *texture = transfer->resource;
1293 struct r600_texture *rtex = (struct r600_texture*)texture;
1294
1295 if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtransfer->staging) {
1296 if (rtex->is_depth && rtex->resource.b.b.nr_samples <= 1) {
1297 ctx->resource_copy_region(ctx, texture, transfer->level,
1298 transfer->box.x, transfer->box.y, transfer->box.z,
1299 &rtransfer->staging->b.b, transfer->level,
1300 &transfer->box);
1301 } else {
1302 r600_copy_from_staging_texture(ctx, rtransfer);
1303 }
1304 }
1305
1306 if (rtransfer->staging)
1307 pipe_resource_reference((struct pipe_resource**)&rtransfer->staging, NULL);
1308
1309 FREE(transfer);
1310 }
1311
1312 static const struct u_resource_vtbl r600_texture_vtbl =
1313 {
1314 NULL, /* get_handle */
1315 r600_texture_destroy, /* resource_destroy */
1316 r600_texture_transfer_map, /* transfer_map */
1317 u_default_transfer_flush_region, /* transfer_flush_region */
1318 r600_texture_transfer_unmap, /* transfer_unmap */
1319 NULL /* transfer_inline_write */
1320 };
1321
1322 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
1323 struct pipe_resource *texture,
1324 const struct pipe_surface *templ,
1325 unsigned width, unsigned height)
1326 {
1327 struct r600_surface *surface = CALLOC_STRUCT(r600_surface);
1328
1329 if (!surface)
1330 return NULL;
1331
1332 assert(templ->u.tex.first_layer <= util_max_layer(texture, templ->u.tex.level));
1333 assert(templ->u.tex.last_layer <= util_max_layer(texture, templ->u.tex.level));
1334
1335 pipe_reference_init(&surface->base.reference, 1);
1336 pipe_resource_reference(&surface->base.texture, texture);
1337 surface->base.context = pipe;
1338 surface->base.format = templ->format;
1339 surface->base.width = width;
1340 surface->base.height = height;
1341 surface->base.u = templ->u;
1342 return &surface->base;
1343 }
1344
1345 static struct pipe_surface *r600_create_surface(struct pipe_context *pipe,
1346 struct pipe_resource *tex,
1347 const struct pipe_surface *templ)
1348 {
1349 unsigned level = templ->u.tex.level;
1350 unsigned width = u_minify(tex->width0, level);
1351 unsigned height = u_minify(tex->height0, level);
1352
1353 if (tex->target != PIPE_BUFFER && templ->format != tex->format) {
1354 const struct util_format_description *tex_desc
1355 = util_format_description(tex->format);
1356 const struct util_format_description *templ_desc
1357 = util_format_description(templ->format);
1358
1359 assert(tex_desc->block.bits == templ_desc->block.bits);
1360
1361 /* Adjust size of surface if and only if the block width or
1362 * height is changed. */
1363 if (tex_desc->block.width != templ_desc->block.width ||
1364 tex_desc->block.height != templ_desc->block.height) {
1365 unsigned nblks_x = util_format_get_nblocksx(tex->format, width);
1366 unsigned nblks_y = util_format_get_nblocksy(tex->format, height);
1367
1368 width = nblks_x * templ_desc->block.width;
1369 height = nblks_y * templ_desc->block.height;
1370 }
1371 }
1372
1373 return r600_create_surface_custom(pipe, tex, templ, width, height);
1374 }
1375
1376 static void r600_surface_destroy(struct pipe_context *pipe,
1377 struct pipe_surface *surface)
1378 {
1379 struct r600_surface *surf = (struct r600_surface*)surface;
1380 pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_fmask, NULL);
1381 pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_cmask, NULL);
1382 pipe_resource_reference(&surface->texture, NULL);
1383 FREE(surface);
1384 }
1385
1386 unsigned r600_translate_colorswap(enum pipe_format format, bool do_endian_swap)
1387 {
1388 const struct util_format_description *desc = util_format_description(format);
1389
1390 #define HAS_SWIZZLE(chan,swz) (desc->swizzle[chan] == PIPE_SWIZZLE_##swz)
1391
1392 if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
1393 return V_0280A0_SWAP_STD;
1394
1395 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
1396 return ~0U;
1397
1398 switch (desc->nr_channels) {
1399 case 1:
1400 if (HAS_SWIZZLE(0,X))
1401 return V_0280A0_SWAP_STD; /* X___ */
1402 else if (HAS_SWIZZLE(3,X))
1403 return V_0280A0_SWAP_ALT_REV; /* ___X */
1404 break;
1405 case 2:
1406 if ((HAS_SWIZZLE(0,X) && HAS_SWIZZLE(1,Y)) ||
1407 (HAS_SWIZZLE(0,X) && HAS_SWIZZLE(1,NONE)) ||
1408 (HAS_SWIZZLE(0,NONE) && HAS_SWIZZLE(1,Y)))
1409 return V_0280A0_SWAP_STD; /* XY__ */
1410 else if ((HAS_SWIZZLE(0,Y) && HAS_SWIZZLE(1,X)) ||
1411 (HAS_SWIZZLE(0,Y) && HAS_SWIZZLE(1,NONE)) ||
1412 (HAS_SWIZZLE(0,NONE) && HAS_SWIZZLE(1,X)))
1413 /* YX__ */
1414 return (do_endian_swap ? V_0280A0_SWAP_STD : V_0280A0_SWAP_STD_REV);
1415 else if (HAS_SWIZZLE(0,X) && HAS_SWIZZLE(3,Y))
1416 return V_0280A0_SWAP_ALT; /* X__Y */
1417 else if (HAS_SWIZZLE(0,Y) && HAS_SWIZZLE(3,X))
1418 return V_0280A0_SWAP_ALT_REV; /* Y__X */
1419 break;
1420 case 3:
1421 if (HAS_SWIZZLE(0,X))
1422 return (do_endian_swap ? V_0280A0_SWAP_STD_REV : V_0280A0_SWAP_STD);
1423 else if (HAS_SWIZZLE(0,Z))
1424 return V_0280A0_SWAP_STD_REV; /* ZYX */
1425 break;
1426 case 4:
1427 /* check the middle channels, the 1st and 4th channel can be NONE */
1428 if (HAS_SWIZZLE(1,Y) && HAS_SWIZZLE(2,Z)) {
1429 return V_0280A0_SWAP_STD; /* XYZW */
1430 } else if (HAS_SWIZZLE(1,Z) && HAS_SWIZZLE(2,Y)) {
1431 return V_0280A0_SWAP_STD_REV; /* WZYX */
1432 } else if (HAS_SWIZZLE(1,Y) && HAS_SWIZZLE(2,X)) {
1433 return V_0280A0_SWAP_ALT; /* ZYXW */
1434 } else if (HAS_SWIZZLE(1,Z) && HAS_SWIZZLE(2,W)) {
1435 /* YZWX */
1436 if (desc->is_array)
1437 return V_0280A0_SWAP_ALT_REV;
1438 else
1439 return (do_endian_swap ? V_0280A0_SWAP_ALT : V_0280A0_SWAP_ALT_REV);
1440 }
1441 break;
1442 }
1443 return ~0U;
1444 }
1445
1446 static void evergreen_set_clear_color(struct r600_texture *rtex,
1447 enum pipe_format surface_format,
1448 const union pipe_color_union *color)
1449 {
1450 union util_color uc;
1451
1452 memset(&uc, 0, sizeof(uc));
1453
1454 if (util_format_is_pure_uint(surface_format)) {
1455 util_format_write_4ui(surface_format, color->ui, 0, &uc, 0, 0, 0, 1, 1);
1456 } else if (util_format_is_pure_sint(surface_format)) {
1457 util_format_write_4i(surface_format, color->i, 0, &uc, 0, 0, 0, 1, 1);
1458 } else {
1459 util_pack_color(color->f, surface_format, &uc);
1460 }
1461
1462 memcpy(rtex->color_clear_value, &uc, 2 * sizeof(uint32_t));
1463 }
1464
1465 static void vi_get_fast_clear_parameters(enum pipe_format surface_format,
1466 const union pipe_color_union *color,
1467 uint32_t* reset_value,
1468 bool* clear_words_needed)
1469 {
1470 bool values[4] = {};
1471 int i;
1472 bool main_value = false;
1473 bool extra_value = false;
1474 int extra_channel;
1475 const struct util_format_description *desc = util_format_description(surface_format);
1476
1477 *clear_words_needed = true;
1478 *reset_value = 0x20202020U;
1479
1480 /* If we want to clear without needing a fast clear eliminate step, we
1481 * can set each channel to 0 or 1 (or 0/max for integer formats). We
1482 * have two sets of flags, one for the last or first channel(extra) and
1483 * one for the other channels(main).
1484 */
1485
1486 if (surface_format == PIPE_FORMAT_R11G11B10_FLOAT ||
1487 surface_format == PIPE_FORMAT_B5G6R5_UNORM ||
1488 surface_format == PIPE_FORMAT_B5G6R5_SRGB) {
1489 extra_channel = -1;
1490 } else if (desc->layout == UTIL_FORMAT_LAYOUT_PLAIN) {
1491 if(r600_translate_colorswap(surface_format, FALSE) <= 1)
1492 extra_channel = desc->nr_channels - 1;
1493 else
1494 extra_channel = 0;
1495 } else
1496 return;
1497
1498 for (i = 0; i < 4; ++i) {
1499 int index = desc->swizzle[i] - PIPE_SWIZZLE_X;
1500
1501 if (desc->swizzle[i] < PIPE_SWIZZLE_X ||
1502 desc->swizzle[i] > PIPE_SWIZZLE_W)
1503 continue;
1504
1505 if (util_format_is_pure_sint(surface_format)) {
1506 values[i] = color->i[i] != 0;
1507 if (color->i[i] != 0 && color->i[i] != INT32_MAX)
1508 return;
1509 } else if (util_format_is_pure_uint(surface_format)) {
1510 values[i] = color->ui[i] != 0U;
1511 if (color->ui[i] != 0U && color->ui[i] != UINT32_MAX)
1512 return;
1513 } else {
1514 values[i] = color->f[i] != 0.0F;
1515 if (color->f[i] != 0.0F && color->f[i] != 1.0F)
1516 return;
1517 }
1518
1519 if (index == extra_channel)
1520 extra_value = values[i];
1521 else
1522 main_value = values[i];
1523 }
1524
1525 for (int i = 0; i < 4; ++i)
1526 if (values[i] != main_value &&
1527 desc->swizzle[i] - PIPE_SWIZZLE_X != extra_channel &&
1528 desc->swizzle[i] >= PIPE_SWIZZLE_X &&
1529 desc->swizzle[i] <= PIPE_SWIZZLE_W)
1530 return;
1531
1532 *clear_words_needed = false;
1533 if (main_value)
1534 *reset_value |= 0x80808080U;
1535
1536 if (extra_value)
1537 *reset_value |= 0x40404040U;
1538 }
1539
1540 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
1541 struct pipe_framebuffer_state *fb,
1542 struct r600_atom *fb_state,
1543 unsigned *buffers, unsigned *dirty_cbufs,
1544 const union pipe_color_union *color)
1545 {
1546 int i;
1547
1548 /* This function is broken in BE, so just disable this path for now */
1549 #ifdef PIPE_ARCH_BIG_ENDIAN
1550 return;
1551 #endif
1552
1553 if (rctx->render_cond)
1554 return;
1555
1556 for (i = 0; i < fb->nr_cbufs; i++) {
1557 struct r600_texture *tex;
1558 unsigned clear_bit = PIPE_CLEAR_COLOR0 << i;
1559
1560 if (!fb->cbufs[i])
1561 continue;
1562
1563 /* if this colorbuffer is not being cleared */
1564 if (!(*buffers & clear_bit))
1565 continue;
1566
1567 tex = (struct r600_texture *)fb->cbufs[i]->texture;
1568
1569 /* 128-bit formats are unusupported */
1570 if (util_format_get_blocksizebits(fb->cbufs[i]->format) > 64) {
1571 continue;
1572 }
1573
1574 /* the clear is allowed if all layers are bound */
1575 if (fb->cbufs[i]->u.tex.first_layer != 0 ||
1576 fb->cbufs[i]->u.tex.last_layer != util_max_layer(&tex->resource.b.b, 0)) {
1577 continue;
1578 }
1579
1580 /* cannot clear mipmapped textures */
1581 if (fb->cbufs[i]->texture->last_level != 0) {
1582 continue;
1583 }
1584
1585 /* only supported on tiled surfaces */
1586 if (tex->surface.level[0].mode < RADEON_SURF_MODE_1D) {
1587 continue;
1588 }
1589
1590 /* shared textures can't use fast clear without an explicit flush,
1591 * because there is no way to communicate the clear color among
1592 * all clients
1593 */
1594 if (tex->resource.is_shared &&
1595 !(tex->resource.external_usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH))
1596 continue;
1597
1598 /* fast color clear with 1D tiling doesn't work on old kernels and CIK */
1599 if (tex->surface.level[0].mode == RADEON_SURF_MODE_1D &&
1600 rctx->chip_class >= CIK &&
1601 rctx->screen->info.drm_major == 2 &&
1602 rctx->screen->info.drm_minor < 38) {
1603 continue;
1604 }
1605
1606 if (tex->dcc_offset) {
1607 uint32_t reset_value;
1608 bool clear_words_needed;
1609
1610 if (rctx->screen->debug_flags & DBG_NO_DCC_CLEAR)
1611 continue;
1612
1613 vi_get_fast_clear_parameters(fb->cbufs[i]->format, color, &reset_value, &clear_words_needed);
1614
1615 rctx->clear_buffer(&rctx->b, &tex->resource.b.b,
1616 tex->dcc_offset, tex->surface.dcc_size,
1617 reset_value, R600_COHERENCY_CB_META);
1618
1619 if (clear_words_needed)
1620 tex->dirty_level_mask |= 1 << fb->cbufs[i]->u.tex.level;
1621 } else {
1622 /* Stoney/RB+ doesn't work with CMASK fast clear. */
1623 if (rctx->family == CHIP_STONEY)
1624 continue;
1625
1626 /* ensure CMASK is enabled */
1627 r600_texture_alloc_cmask_separate(rctx->screen, tex);
1628 if (tex->cmask.size == 0) {
1629 continue;
1630 }
1631
1632 /* Do the fast clear. */
1633 rctx->clear_buffer(&rctx->b, &tex->cmask_buffer->b.b,
1634 tex->cmask.offset, tex->cmask.size, 0,
1635 R600_COHERENCY_CB_META);
1636
1637 tex->dirty_level_mask |= 1 << fb->cbufs[i]->u.tex.level;
1638 }
1639
1640 evergreen_set_clear_color(tex, fb->cbufs[i]->format, color);
1641
1642 if (dirty_cbufs)
1643 *dirty_cbufs |= 1 << i;
1644 rctx->set_atom_dirty(rctx, fb_state, true);
1645 *buffers &= ~clear_bit;
1646 }
1647 }
1648
1649 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen)
1650 {
1651 rscreen->b.resource_from_handle = r600_texture_from_handle;
1652 rscreen->b.resource_get_handle = r600_texture_get_handle;
1653 }
1654
1655 void r600_init_context_texture_functions(struct r600_common_context *rctx)
1656 {
1657 rctx->b.create_surface = r600_create_surface;
1658 rctx->b.surface_destroy = r600_surface_destroy;
1659 }