2 * Copyright 2017 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 #include "si_shader_internal.h"
29 #include "util/u_memory.h"
30 #include "util/u_prim.h"
32 static LLVMValueRef
get_wave_id_in_tg(struct si_shader_context
*ctx
)
34 return si_unpack_param(ctx
, ctx
->merged_wave_info
, 24, 4);
37 static LLVMValueRef
get_tgsize(struct si_shader_context
*ctx
)
39 return si_unpack_param(ctx
, ctx
->merged_wave_info
, 28, 4);
42 static LLVMValueRef
get_thread_id_in_tg(struct si_shader_context
*ctx
)
44 LLVMBuilderRef builder
= ctx
->ac
.builder
;
46 tmp
= LLVMBuildMul(builder
, get_wave_id_in_tg(ctx
),
47 LLVMConstInt(ctx
->ac
.i32
, ctx
->ac
.wave_size
, false), "");
48 return LLVMBuildAdd(builder
, tmp
, ac_get_thread_id(&ctx
->ac
), "");
51 static LLVMValueRef
ngg_get_vtx_cnt(struct si_shader_context
*ctx
)
53 return si_unpack_param(ctx
, ctx
->gs_tg_info
, 12, 9);
56 static LLVMValueRef
ngg_get_prim_cnt(struct si_shader_context
*ctx
)
58 return si_unpack_param(ctx
, ctx
->gs_tg_info
, 22, 9);
61 static LLVMValueRef
ngg_get_ordered_id(struct si_shader_context
*ctx
)
63 return si_unpack_param(ctx
, ctx
->gs_tg_info
, 0, 12);
66 static LLVMValueRef
ngg_get_query_buf(struct si_shader_context
*ctx
)
68 LLVMValueRef buf_ptr
= ac_get_arg(&ctx
->ac
, ctx
->rw_buffers
);
70 return ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
,
71 LLVMConstInt(ctx
->i32
, GFX10_GS_QUERY_BUF
, false));
75 unsigned num_vertices
;
77 LLVMValueRef index
[3];
78 LLVMValueRef edgeflag
[3];
79 LLVMValueRef passthrough
;
82 static void build_export_prim(struct si_shader_context
*ctx
,
83 const struct ngg_prim
*prim
)
85 LLVMBuilderRef builder
= ctx
->ac
.builder
;
86 struct ac_export_args args
;
89 if (prim
->passthrough
) {
90 args
.out
[0] = prim
->passthrough
;
92 tmp
= LLVMBuildZExt(builder
, prim
->isnull
, ctx
->ac
.i32
, "");
93 args
.out
[0] = LLVMBuildShl(builder
, tmp
, LLVMConstInt(ctx
->ac
.i32
, 31, false), "");
95 for (unsigned i
= 0; i
< prim
->num_vertices
; ++i
) {
96 tmp
= LLVMBuildShl(builder
, prim
->index
[i
],
97 LLVMConstInt(ctx
->ac
.i32
, 10 * i
, false), "");
98 args
.out
[0] = LLVMBuildOr(builder
, args
.out
[0], tmp
, "");
99 tmp
= LLVMBuildZExt(builder
, prim
->edgeflag
[i
], ctx
->ac
.i32
, "");
100 tmp
= LLVMBuildShl(builder
, tmp
,
101 LLVMConstInt(ctx
->ac
.i32
, 10 * i
+ 9, false), "");
102 args
.out
[0] = LLVMBuildOr(builder
, args
.out
[0], tmp
, "");
106 args
.out
[0] = LLVMBuildBitCast(builder
, args
.out
[0], ctx
->ac
.f32
, "");
107 args
.out
[1] = LLVMGetUndef(ctx
->ac
.f32
);
108 args
.out
[2] = LLVMGetUndef(ctx
->ac
.f32
);
109 args
.out
[3] = LLVMGetUndef(ctx
->ac
.f32
);
111 args
.target
= V_008DFC_SQ_EXP_PRIM
;
112 args
.enabled_channels
= 1;
114 args
.valid_mask
= false;
117 ac_build_export(&ctx
->ac
, &args
);
120 static void build_streamout_vertex(struct si_shader_context
*ctx
,
121 LLVMValueRef
*so_buffer
, LLVMValueRef
*wg_offset_dw
,
122 unsigned stream
, LLVMValueRef offset_vtx
,
123 LLVMValueRef vertexptr
)
125 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
126 struct pipe_stream_output_info
*so
= &ctx
->shader
->selector
->so
;
127 LLVMBuilderRef builder
= ctx
->ac
.builder
;
128 LLVMValueRef offset
[4] = {};
131 for (unsigned buffer
= 0; buffer
< 4; ++buffer
) {
132 if (!wg_offset_dw
[buffer
])
135 tmp
= LLVMBuildMul(builder
, offset_vtx
,
136 LLVMConstInt(ctx
->i32
, so
->stride
[buffer
], false), "");
137 tmp
= LLVMBuildAdd(builder
, wg_offset_dw
[buffer
], tmp
, "");
138 offset
[buffer
] = LLVMBuildShl(builder
, tmp
, LLVMConstInt(ctx
->i32
, 2, false), "");
141 for (unsigned i
= 0; i
< so
->num_outputs
; ++i
) {
142 if (so
->output
[i
].stream
!= stream
)
145 unsigned reg
= so
->output
[i
].register_index
;
146 struct si_shader_output_values out
;
147 out
.semantic_name
= info
->output_semantic_name
[reg
];
148 out
.semantic_index
= info
->output_semantic_index
[reg
];
150 for (unsigned comp
= 0; comp
< 4; comp
++) {
151 tmp
= ac_build_gep0(&ctx
->ac
, vertexptr
,
152 LLVMConstInt(ctx
->i32
, 4 * reg
+ comp
, false));
153 out
.values
[comp
] = LLVMBuildLoad(builder
, tmp
, "");
154 out
.vertex_stream
[comp
] =
155 (info
->output_streams
[reg
] >> (2 * comp
)) & 3;
158 si_emit_streamout_output(ctx
, so_buffer
, offset
, &so
->output
[i
], &out
);
162 struct ngg_streamout
{
163 LLVMValueRef num_vertices
;
165 /* per-thread data */
166 LLVMValueRef prim_enable
[4]; /* i1 per stream */
167 LLVMValueRef vertices
[3]; /* [N x i32] addrspace(LDS)* */
170 LLVMValueRef emit
[4]; /* per-stream emitted primitives (only valid for used streams) */
174 * Build streamout logic.
178 * Writes number of emitted primitives to gs_ngg_scratch[4:8].
180 * Clobbers gs_ngg_scratch[8:].
182 static void build_streamout(struct si_shader_context
*ctx
,
183 struct ngg_streamout
*nggso
)
185 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
186 struct pipe_stream_output_info
*so
= &ctx
->shader
->selector
->so
;
187 LLVMBuilderRef builder
= ctx
->ac
.builder
;
188 LLVMValueRef buf_ptr
= ac_get_arg(&ctx
->ac
, ctx
->rw_buffers
);
189 LLVMValueRef tid
= get_thread_id_in_tg(ctx
);
190 LLVMValueRef tmp
, tmp2
;
191 LLVMValueRef i32_2
= LLVMConstInt(ctx
->i32
, 2, false);
192 LLVMValueRef i32_4
= LLVMConstInt(ctx
->i32
, 4, false);
193 LLVMValueRef i32_8
= LLVMConstInt(ctx
->i32
, 8, false);
194 LLVMValueRef so_buffer
[4] = {};
195 unsigned max_num_vertices
= 1 + (nggso
->vertices
[1] ? 1 : 0) +
196 (nggso
->vertices
[2] ? 1 : 0);
197 LLVMValueRef prim_stride_dw
[4] = {};
198 LLVMValueRef prim_stride_dw_vgpr
= LLVMGetUndef(ctx
->i32
);
199 int stream_for_buffer
[4] = { -1, -1, -1, -1 };
200 unsigned bufmask_for_stream
[4] = {};
201 bool isgs
= ctx
->type
== PIPE_SHADER_GEOMETRY
;
202 unsigned scratch_emit_base
= isgs
? 4 : 0;
203 LLVMValueRef scratch_emit_basev
= isgs
? i32_4
: ctx
->i32_0
;
204 unsigned scratch_offset_base
= isgs
? 8 : 4;
205 LLVMValueRef scratch_offset_basev
= isgs
? i32_8
: i32_4
;
207 ac_llvm_add_target_dep_function_attr(ctx
->main_fn
, "amdgpu-gds-size", 256);
209 /* Determine the mapping of streamout buffers to vertex streams. */
210 for (unsigned i
= 0; i
< so
->num_outputs
; ++i
) {
211 unsigned buf
= so
->output
[i
].output_buffer
;
212 unsigned stream
= so
->output
[i
].stream
;
213 assert(stream_for_buffer
[buf
] < 0 || stream_for_buffer
[buf
] == stream
);
214 stream_for_buffer
[buf
] = stream
;
215 bufmask_for_stream
[stream
] |= 1 << buf
;
218 for (unsigned buffer
= 0; buffer
< 4; ++buffer
) {
219 if (stream_for_buffer
[buffer
] == -1)
222 assert(so
->stride
[buffer
]);
224 tmp
= LLVMConstInt(ctx
->i32
, so
->stride
[buffer
], false);
225 prim_stride_dw
[buffer
] = LLVMBuildMul(builder
, tmp
, nggso
->num_vertices
, "");
226 prim_stride_dw_vgpr
= ac_build_writelane(
227 &ctx
->ac
, prim_stride_dw_vgpr
, prim_stride_dw
[buffer
],
228 LLVMConstInt(ctx
->i32
, buffer
, false));
230 so_buffer
[buffer
] = ac_build_load_to_sgpr(
232 LLVMConstInt(ctx
->i32
, SI_VS_STREAMOUT_BUF0
+ buffer
, false));
235 tmp
= LLVMBuildICmp(builder
, LLVMIntEQ
, get_wave_id_in_tg(ctx
), ctx
->i32_0
, "");
236 ac_build_ifcc(&ctx
->ac
, tmp
, 5200);
238 LLVMTypeRef gdsptr
= LLVMPointerType(ctx
->i32
, AC_ADDR_SPACE_GDS
);
239 LLVMValueRef gdsbase
= LLVMBuildIntToPtr(builder
, ctx
->i32_0
, gdsptr
, "");
241 /* Advance the streamout offsets in GDS. */
242 LLVMValueRef offsets_vgpr
= ac_build_alloca_undef(&ctx
->ac
, ctx
->i32
, "");
243 LLVMValueRef generated_by_stream_vgpr
= ac_build_alloca_undef(&ctx
->ac
, ctx
->i32
, "");
245 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, ac_get_thread_id(&ctx
->ac
), i32_4
, "");
246 ac_build_ifcc(&ctx
->ac
, tmp
, 5210);
249 tmp
= ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
, tid
);
250 tmp
= LLVMBuildLoad(builder
, tmp
, "");
252 tmp
= ac_build_writelane(&ctx
->ac
, ctx
->i32_0
,
253 ngg_get_prim_cnt(ctx
), ctx
->i32_0
);
255 LLVMBuildStore(builder
, tmp
, generated_by_stream_vgpr
);
258 int unused_stream
= -1;
259 for (unsigned stream
= 0; stream
< 4; ++stream
) {
260 if (!info
->num_stream_output_components
[stream
]) {
261 unused_stream
= stream
;
265 for (unsigned buffer
= 0; buffer
< 4; ++buffer
) {
266 if (stream_for_buffer
[buffer
] >= 0) {
267 swizzle
[buffer
] = stream_for_buffer
[buffer
];
269 assert(unused_stream
>= 0);
270 swizzle
[buffer
] = unused_stream
;
274 tmp
= ac_build_quad_swizzle(&ctx
->ac
, tmp
,
275 swizzle
[0], swizzle
[1], swizzle
[2], swizzle
[3]);
276 tmp
= LLVMBuildMul(builder
, tmp
, prim_stride_dw_vgpr
, "");
278 LLVMValueRef args
[] = {
279 LLVMBuildIntToPtr(builder
, ngg_get_ordered_id(ctx
), gdsptr
, ""),
281 ctx
->i32_0
, // ordering
283 ctx
->ac
.i1false
, // isVolatile
284 LLVMConstInt(ctx
->i32
, 4 << 24, false), // OA index
285 ctx
->ac
.i1true
, // wave release
286 ctx
->ac
.i1true
, // wave done
288 tmp
= ac_build_intrinsic(&ctx
->ac
, "llvm.amdgcn.ds.ordered.add",
289 ctx
->i32
, args
, ARRAY_SIZE(args
), 0);
291 /* Keep offsets in a VGPR for quick retrieval via readlane by
292 * the first wave for bounds checking, and also store in LDS
293 * for retrieval by all waves later. */
294 LLVMBuildStore(builder
, tmp
, offsets_vgpr
);
296 tmp2
= LLVMBuildAdd(builder
, ac_get_thread_id(&ctx
->ac
),
297 scratch_offset_basev
, "");
298 tmp2
= ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
, tmp2
);
299 LLVMBuildStore(builder
, tmp
, tmp2
);
301 ac_build_endif(&ctx
->ac
, 5210);
303 /* Determine the max emit per buffer. This is done via the SALU, in part
304 * because LLVM can't generate divide-by-multiply if we try to do this
305 * via VALU with one lane per buffer.
307 LLVMValueRef max_emit
[4] = {};
308 for (unsigned buffer
= 0; buffer
< 4; ++buffer
) {
309 if (stream_for_buffer
[buffer
] == -1)
312 LLVMValueRef bufsize_dw
=
313 LLVMBuildLShr(builder
,
314 LLVMBuildExtractElement(builder
, so_buffer
[buffer
], i32_2
, ""),
317 tmp
= LLVMBuildLoad(builder
, offsets_vgpr
, "");
318 LLVMValueRef offset_dw
=
319 ac_build_readlane(&ctx
->ac
, tmp
,
320 LLVMConstInt(ctx
->i32
, buffer
, false));
322 tmp
= LLVMBuildSub(builder
, bufsize_dw
, offset_dw
, "");
323 tmp
= LLVMBuildUDiv(builder
, tmp
, prim_stride_dw
[buffer
], "");
325 tmp2
= LLVMBuildICmp(builder
, LLVMIntULT
, bufsize_dw
, offset_dw
, "");
326 max_emit
[buffer
] = LLVMBuildSelect(builder
, tmp2
, ctx
->i32_0
, tmp
, "");
329 /* Determine the number of emitted primitives per stream and fixup the
330 * GDS counter if necessary.
332 * This is complicated by the fact that a single stream can emit to
333 * multiple buffers (but luckily not vice versa).
335 LLVMValueRef emit_vgpr
= ctx
->i32_0
;
337 for (unsigned stream
= 0; stream
< 4; ++stream
) {
338 if (!info
->num_stream_output_components
[stream
])
341 tmp
= LLVMBuildLoad(builder
, generated_by_stream_vgpr
, "");
342 LLVMValueRef generated
=
343 ac_build_readlane(&ctx
->ac
, tmp
,
344 LLVMConstInt(ctx
->i32
, stream
, false));
346 LLVMValueRef emit
= generated
;
347 for (unsigned buffer
= 0; buffer
< 4; ++buffer
) {
348 if (stream_for_buffer
[buffer
] == stream
)
349 emit
= ac_build_umin(&ctx
->ac
, emit
, max_emit
[buffer
]);
352 emit_vgpr
= ac_build_writelane(&ctx
->ac
, emit_vgpr
, emit
,
353 LLVMConstInt(ctx
->i32
, stream
, false));
355 /* Fixup the offset using a plain GDS atomic if we overflowed. */
356 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, emit
, generated
, "");
357 ac_build_ifcc(&ctx
->ac
, tmp
, 5221); /* scalar branch */
358 tmp
= LLVMBuildLShr(builder
,
359 LLVMConstInt(ctx
->i32
, bufmask_for_stream
[stream
], false),
360 ac_get_thread_id(&ctx
->ac
), "");
361 tmp
= LLVMBuildTrunc(builder
, tmp
, ctx
->i1
, "");
362 ac_build_ifcc(&ctx
->ac
, tmp
, 5222);
364 tmp
= LLVMBuildSub(builder
, generated
, emit
, "");
365 tmp
= LLVMBuildMul(builder
, tmp
, prim_stride_dw_vgpr
, "");
366 tmp2
= LLVMBuildGEP(builder
, gdsbase
, &tid
, 1, "");
367 LLVMBuildAtomicRMW(builder
, LLVMAtomicRMWBinOpSub
, tmp2
, tmp
,
368 LLVMAtomicOrderingMonotonic
, false);
370 ac_build_endif(&ctx
->ac
, 5222);
371 ac_build_endif(&ctx
->ac
, 5221);
374 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, ac_get_thread_id(&ctx
->ac
), i32_4
, "");
375 ac_build_ifcc(&ctx
->ac
, tmp
, 5225);
377 tmp
= LLVMBuildAdd(builder
, ac_get_thread_id(&ctx
->ac
),
378 scratch_emit_basev
, "");
379 tmp
= ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
, tmp
);
380 LLVMBuildStore(builder
, emit_vgpr
, tmp
);
382 ac_build_endif(&ctx
->ac
, 5225);
384 ac_build_endif(&ctx
->ac
, 5200);
386 /* Determine the workgroup-relative per-thread / primitive offset into
387 * the streamout buffers */
388 struct ac_wg_scan primemit_scan
[4] = {};
391 for (unsigned stream
= 0; stream
< 4; ++stream
) {
392 if (!info
->num_stream_output_components
[stream
])
395 primemit_scan
[stream
].enable_exclusive
= true;
396 primemit_scan
[stream
].op
= nir_op_iadd
;
397 primemit_scan
[stream
].src
= nggso
->prim_enable
[stream
];
398 primemit_scan
[stream
].scratch
=
399 ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
,
400 LLVMConstInt(ctx
->i32
, 12 + 8 * stream
, false));
401 primemit_scan
[stream
].waveidx
= get_wave_id_in_tg(ctx
);
402 primemit_scan
[stream
].numwaves
= get_tgsize(ctx
);
403 primemit_scan
[stream
].maxwaves
= 8;
404 ac_build_wg_scan_top(&ctx
->ac
, &primemit_scan
[stream
]);
408 ac_build_s_barrier(&ctx
->ac
);
410 /* Fetch the per-buffer offsets and per-stream emit counts in all waves. */
411 LLVMValueRef wgoffset_dw
[4] = {};
414 LLVMValueRef scratch_vgpr
;
416 tmp
= ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
, ac_get_thread_id(&ctx
->ac
));
417 scratch_vgpr
= LLVMBuildLoad(builder
, tmp
, "");
419 for (unsigned buffer
= 0; buffer
< 4; ++buffer
) {
420 if (stream_for_buffer
[buffer
] >= 0) {
421 wgoffset_dw
[buffer
] = ac_build_readlane(
422 &ctx
->ac
, scratch_vgpr
,
423 LLVMConstInt(ctx
->i32
, scratch_offset_base
+ buffer
, false));
427 for (unsigned stream
= 0; stream
< 4; ++stream
) {
428 if (info
->num_stream_output_components
[stream
]) {
429 nggso
->emit
[stream
] = ac_build_readlane(
430 &ctx
->ac
, scratch_vgpr
,
431 LLVMConstInt(ctx
->i32
, scratch_emit_base
+ stream
, false));
436 /* Write out primitive data */
437 for (unsigned stream
= 0; stream
< 4; ++stream
) {
438 if (!info
->num_stream_output_components
[stream
])
442 ac_build_wg_scan_bottom(&ctx
->ac
, &primemit_scan
[stream
]);
444 primemit_scan
[stream
].result_exclusive
= tid
;
447 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
,
448 primemit_scan
[stream
].result_exclusive
,
449 nggso
->emit
[stream
], "");
450 tmp
= LLVMBuildAnd(builder
, tmp
, nggso
->prim_enable
[stream
], "");
451 ac_build_ifcc(&ctx
->ac
, tmp
, 5240);
453 LLVMValueRef offset_vtx
=
454 LLVMBuildMul(builder
, primemit_scan
[stream
].result_exclusive
,
455 nggso
->num_vertices
, "");
457 for (unsigned i
= 0; i
< max_num_vertices
; ++i
) {
458 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
,
459 LLVMConstInt(ctx
->i32
, i
, false),
460 nggso
->num_vertices
, "");
461 ac_build_ifcc(&ctx
->ac
, tmp
, 5241);
462 build_streamout_vertex(ctx
, so_buffer
, wgoffset_dw
,
463 stream
, offset_vtx
, nggso
->vertices
[i
]);
464 ac_build_endif(&ctx
->ac
, 5241);
465 offset_vtx
= LLVMBuildAdd(builder
, offset_vtx
, ctx
->i32_1
, "");
468 ac_build_endif(&ctx
->ac
, 5240);
472 static unsigned ngg_nogs_vertex_size(struct si_shader
*shader
)
474 unsigned lds_vertex_size
= 0;
476 /* The edgeflag is always stored in the last element that's also
477 * used for padding to reduce LDS bank conflicts. */
478 if (shader
->selector
->so
.num_outputs
)
479 lds_vertex_size
= 4 * shader
->selector
->info
.num_outputs
+ 1;
480 if (shader
->selector
->info
.writes_edgeflag
)
481 lds_vertex_size
= MAX2(lds_vertex_size
, 1);
483 return lds_vertex_size
;
487 * Returns an `[N x i32] addrspace(LDS)*` pointing at contiguous LDS storage
488 * for the vertex outputs.
490 static LLVMValueRef
ngg_nogs_vertex_ptr(struct si_shader_context
*ctx
,
493 /* The extra dword is used to avoid LDS bank conflicts. */
494 unsigned vertex_size
= ngg_nogs_vertex_size(ctx
->shader
);
495 LLVMTypeRef ai32
= LLVMArrayType(ctx
->i32
, vertex_size
);
496 LLVMTypeRef pai32
= LLVMPointerType(ai32
, AC_ADDR_SPACE_LDS
);
497 LLVMValueRef tmp
= LLVMBuildBitCast(ctx
->ac
.builder
, ctx
->esgs_ring
, pai32
, "");
498 return LLVMBuildGEP(ctx
->ac
.builder
, tmp
, &vtxid
, 1, "");
502 * Emit the epilogue of an API VS or TES shader compiled as ESGS shader.
504 void gfx10_emit_ngg_epilogue(struct ac_shader_abi
*abi
,
505 unsigned max_outputs
,
508 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
509 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
510 struct tgsi_shader_info
*info
= &sel
->info
;
511 struct si_shader_output_values outputs
[PIPE_MAX_SHADER_OUTPUTS
];
512 LLVMBuilderRef builder
= ctx
->ac
.builder
;
513 LLVMValueRef tmp
, tmp2
;
515 assert(!ctx
->shader
->is_gs_copy_shader
);
516 assert(info
->num_outputs
<= max_outputs
);
518 LLVMValueRef vertex_ptr
= NULL
;
520 if (sel
->so
.num_outputs
|| sel
->info
.writes_edgeflag
)
521 vertex_ptr
= ngg_nogs_vertex_ptr(ctx
, get_thread_id_in_tg(ctx
));
523 for (unsigned i
= 0; i
< info
->num_outputs
; i
++) {
524 outputs
[i
].semantic_name
= info
->output_semantic_name
[i
];
525 outputs
[i
].semantic_index
= info
->output_semantic_index
[i
];
527 for (unsigned j
= 0; j
< 4; j
++) {
528 outputs
[i
].vertex_stream
[j
] =
529 (info
->output_streams
[i
] >> (2 * j
)) & 3;
531 /* TODO: we may store more outputs than streamout needs,
532 * but streamout performance isn't that important.
534 if (sel
->so
.num_outputs
) {
535 tmp
= ac_build_gep0(&ctx
->ac
, vertex_ptr
,
536 LLVMConstInt(ctx
->i32
, 4 * i
+ j
, false));
537 tmp2
= LLVMBuildLoad(builder
, addrs
[4 * i
+ j
], "");
538 tmp2
= ac_to_integer(&ctx
->ac
, tmp2
);
539 LLVMBuildStore(builder
, tmp2
, tmp
);
543 /* Store the edgeflag at the end (if streamout is enabled) */
544 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_EDGEFLAG
&&
545 sel
->info
.writes_edgeflag
) {
546 LLVMValueRef edgeflag
= LLVMBuildLoad(builder
, addrs
[4 * i
], "");
547 /* The output is a float, but the hw expects a 1-bit integer. */
548 edgeflag
= LLVMBuildFPToUI(ctx
->ac
.builder
, edgeflag
, ctx
->i32
, "");
549 edgeflag
= ac_build_umin(&ctx
->ac
, edgeflag
, ctx
->i32_1
);
551 tmp
= LLVMConstInt(ctx
->i32
, ngg_nogs_vertex_size(ctx
->shader
) - 1, 0);
552 tmp
= ac_build_gep0(&ctx
->ac
, vertex_ptr
, tmp
);
553 LLVMBuildStore(builder
, edgeflag
, tmp
);
557 ac_build_endif(&ctx
->ac
, ctx
->merged_wrap_if_label
);
559 LLVMValueRef is_gs_thread
= si_is_gs_thread(ctx
);
560 LLVMValueRef is_es_thread
= si_is_es_thread(ctx
);
561 LLVMValueRef vtxindex
[] = {
562 si_unpack_param(ctx
, ctx
->gs_vtx01_offset
, 0, 16),
563 si_unpack_param(ctx
, ctx
->gs_vtx01_offset
, 16, 16),
564 si_unpack_param(ctx
, ctx
->gs_vtx23_offset
, 0, 16),
567 /* Determine the number of vertices per primitive. */
568 unsigned num_vertices
;
569 LLVMValueRef num_vertices_val
;
571 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
572 if (info
->properties
[TGSI_PROPERTY_VS_BLIT_SGPRS_AMD
]) {
573 /* Blits always use axis-aligned rectangles with 3 vertices. */
575 num_vertices_val
= LLVMConstInt(ctx
->i32
, 3, 0);
577 /* Extract OUTPRIM field. */
578 tmp
= si_unpack_param(ctx
, ctx
->vs_state_bits
, 2, 2);
579 num_vertices_val
= LLVMBuildAdd(builder
, tmp
, ctx
->i32_1
, "");
580 num_vertices
= 3; /* TODO: optimize for points & lines */
583 assert(ctx
->type
== PIPE_SHADER_TESS_EVAL
);
585 if (info
->properties
[TGSI_PROPERTY_TES_POINT_MODE
])
587 else if (info
->properties
[TGSI_PROPERTY_TES_PRIM_MODE
] == PIPE_PRIM_LINES
)
592 num_vertices_val
= LLVMConstInt(ctx
->i32
, num_vertices
, false);
596 LLVMValueRef emitted_prims
= NULL
;
598 if (sel
->so
.num_outputs
) {
599 struct ngg_streamout nggso
= {};
601 nggso
.num_vertices
= num_vertices_val
;
602 nggso
.prim_enable
[0] = is_gs_thread
;
604 for (unsigned i
= 0; i
< num_vertices
; ++i
)
605 nggso
.vertices
[i
] = ngg_nogs_vertex_ptr(ctx
, vtxindex
[i
]);
607 build_streamout(ctx
, &nggso
);
608 emitted_prims
= nggso
.emit
[0];
611 LLVMValueRef user_edgeflags
[3] = {};
613 if (sel
->info
.writes_edgeflag
) {
614 /* Streamout already inserted the barrier, so don't insert it again. */
615 if (!sel
->so
.num_outputs
)
616 ac_build_s_barrier(&ctx
->ac
);
618 ac_build_ifcc(&ctx
->ac
, is_gs_thread
, 5400);
619 /* Load edge flags from ES threads and store them into VGPRs in GS threads. */
620 for (unsigned i
= 0; i
< num_vertices
; i
++) {
621 tmp
= ngg_nogs_vertex_ptr(ctx
, vtxindex
[i
]);
622 tmp2
= LLVMConstInt(ctx
->i32
, ngg_nogs_vertex_size(ctx
->shader
) - 1, 0);
623 tmp
= ac_build_gep0(&ctx
->ac
, tmp
, tmp2
);
624 tmp
= LLVMBuildLoad(builder
, tmp
, "");
625 tmp
= LLVMBuildTrunc(builder
, tmp
, ctx
->i1
, "");
627 user_edgeflags
[i
] = ac_build_alloca_undef(&ctx
->ac
, ctx
->i1
, "");
628 LLVMBuildStore(builder
, tmp
, user_edgeflags
[i
]);
630 ac_build_endif(&ctx
->ac
, 5400);
633 /* Copy Primitive IDs from GS threads to the LDS address corresponding
634 * to the ES thread of the provoking vertex.
636 if (ctx
->type
== PIPE_SHADER_VERTEX
&&
637 ctx
->shader
->key
.mono
.u
.vs_export_prim_id
) {
638 /* Streamout and edge flags use LDS. Make it idle, so that we can reuse it. */
639 if (sel
->so
.num_outputs
|| sel
->info
.writes_edgeflag
)
640 ac_build_s_barrier(&ctx
->ac
);
642 ac_build_ifcc(&ctx
->ac
, is_gs_thread
, 5400);
643 /* Extract the PROVOKING_VTX_INDEX field. */
644 LLVMValueRef provoking_vtx_in_prim
=
645 si_unpack_param(ctx
, ctx
->vs_state_bits
, 4, 2);
647 /* provoking_vtx_index = vtxindex[provoking_vtx_in_prim]; */
648 LLVMValueRef indices
= ac_build_gather_values(&ctx
->ac
, vtxindex
, 3);
649 LLVMValueRef provoking_vtx_index
=
650 LLVMBuildExtractElement(builder
, indices
, provoking_vtx_in_prim
, "");
652 LLVMBuildStore(builder
, ac_get_arg(&ctx
->ac
, ctx
->args
.gs_prim_id
),
653 ac_build_gep0(&ctx
->ac
, ctx
->esgs_ring
, provoking_vtx_index
));
654 ac_build_endif(&ctx
->ac
, 5400);
657 ac_build_sendmsg_gs_alloc_req(&ctx
->ac
, get_wave_id_in_tg(ctx
),
658 ngg_get_vtx_cnt(ctx
), ngg_get_prim_cnt(ctx
));
660 /* Update query buffer */
661 /* TODO: this won't catch 96-bit clear_buffer via transform feedback. */
662 if (ctx
->screen
->use_ngg_streamout
&&
663 !info
->properties
[TGSI_PROPERTY_VS_BLIT_SGPRS_AMD
]) {
664 tmp
= si_unpack_param(ctx
, ctx
->vs_state_bits
, 6, 1);
665 tmp
= LLVMBuildTrunc(builder
, tmp
, ctx
->i1
, "");
666 ac_build_ifcc(&ctx
->ac
, tmp
, 5029); /* if (STREAMOUT_QUERY_ENABLED) */
667 tmp
= LLVMBuildICmp(builder
, LLVMIntEQ
, get_wave_id_in_tg(ctx
), ctx
->ac
.i32_0
, "");
668 ac_build_ifcc(&ctx
->ac
, tmp
, 5030);
669 tmp
= LLVMBuildICmp(builder
, LLVMIntULE
, ac_get_thread_id(&ctx
->ac
),
670 sel
->so
.num_outputs
? ctx
->ac
.i32_1
: ctx
->ac
.i32_0
, "");
671 ac_build_ifcc(&ctx
->ac
, tmp
, 5031);
673 LLVMValueRef args
[] = {
674 ngg_get_prim_cnt(ctx
),
675 ngg_get_query_buf(ctx
),
676 LLVMConstInt(ctx
->i32
, 16, false), /* offset of stream[0].generated_primitives */
677 ctx
->i32_0
, /* soffset */
678 ctx
->i32_0
, /* cachepolicy */
681 if (sel
->so
.num_outputs
) {
682 args
[0] = ac_build_writelane(&ctx
->ac
, args
[0], emitted_prims
, ctx
->i32_1
);
683 args
[2] = ac_build_writelane(&ctx
->ac
, args
[2],
684 LLVMConstInt(ctx
->i32
, 24, false), ctx
->i32_1
);
687 /* TODO: should this be 64-bit atomics? */
688 ac_build_intrinsic(&ctx
->ac
, "llvm.amdgcn.raw.buffer.atomic.add.i32",
689 ctx
->i32
, args
, 5, 0);
691 ac_build_endif(&ctx
->ac
, 5031);
692 ac_build_endif(&ctx
->ac
, 5030);
693 ac_build_endif(&ctx
->ac
, 5029);
696 /* Export primitive data to the index buffer. Format is:
697 * - bits 0..8: index 0
698 * - bit 9: edge flag 0
699 * - bits 10..18: index 1
700 * - bit 19: edge flag 1
701 * - bits 20..28: index 2
702 * - bit 29: edge flag 2
703 * - bit 31: null primitive (skip)
705 * For the first version, we will always build up all three indices
706 * independent of the primitive type. The additional garbage data
709 * TODO: culling depends on the primitive type, so can have some
712 ac_build_ifcc(&ctx
->ac
, is_gs_thread
, 6001);
714 struct ngg_prim prim
= {};
716 if (gfx10_is_ngg_passthrough(ctx
->shader
)) {
717 prim
.passthrough
= ac_get_arg(&ctx
->ac
, ctx
->gs_vtx01_offset
);
719 prim
.num_vertices
= num_vertices
;
720 prim
.isnull
= ctx
->ac
.i1false
;
721 memcpy(prim
.index
, vtxindex
, sizeof(vtxindex
[0]) * 3);
723 for (unsigned i
= 0; i
< num_vertices
; ++i
) {
724 if (ctx
->type
!= PIPE_SHADER_VERTEX
) {
725 prim
.edgeflag
[i
] = ctx
->i1false
;
729 tmp
= LLVMBuildLShr(builder
,
730 ac_get_arg(&ctx
->ac
, ctx
->args
.gs_invocation_id
),
731 LLVMConstInt(ctx
->ac
.i32
, 8 + i
, false), "");
732 prim
.edgeflag
[i
] = LLVMBuildTrunc(builder
, tmp
, ctx
->ac
.i1
, "");
734 if (sel
->info
.writes_edgeflag
) {
735 tmp2
= LLVMBuildLoad(builder
, user_edgeflags
[i
], "");
736 prim
.edgeflag
[i
] = LLVMBuildAnd(builder
, prim
.edgeflag
[i
],
742 build_export_prim(ctx
, &prim
);
744 ac_build_endif(&ctx
->ac
, 6001);
746 /* Export per-vertex data (positions and parameters). */
747 ac_build_ifcc(&ctx
->ac
, is_es_thread
, 6002);
751 /* Unconditionally (re-)load the values for proper SSA form. */
752 for (i
= 0; i
< info
->num_outputs
; i
++) {
753 for (unsigned j
= 0; j
< 4; j
++) {
754 outputs
[i
].values
[j
] =
755 LLVMBuildLoad(builder
,
761 if (ctx
->shader
->key
.mono
.u
.vs_export_prim_id
) {
762 outputs
[i
].semantic_name
= TGSI_SEMANTIC_PRIMID
;
763 outputs
[i
].semantic_index
= 0;
765 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
766 /* Wait for GS stores to finish. */
767 ac_build_s_barrier(&ctx
->ac
);
769 tmp
= ac_build_gep0(&ctx
->ac
, ctx
->esgs_ring
,
770 get_thread_id_in_tg(ctx
));
771 outputs
[i
].values
[0] = LLVMBuildLoad(builder
, tmp
, "");
773 assert(ctx
->type
== PIPE_SHADER_TESS_EVAL
);
774 outputs
[i
].values
[0] = si_get_primitive_id(ctx
, 0);
777 outputs
[i
].values
[0] = ac_to_float(&ctx
->ac
, outputs
[i
].values
[0]);
778 for (unsigned j
= 1; j
< 4; j
++)
779 outputs
[i
].values
[j
] = LLVMGetUndef(ctx
->f32
);
781 memset(outputs
[i
].vertex_stream
, 0,
782 sizeof(outputs
[i
].vertex_stream
));
786 si_llvm_export_vs(ctx
, outputs
, i
);
788 ac_build_endif(&ctx
->ac
, 6002);
792 ngg_gs_get_vertex_storage(struct si_shader_context
*ctx
)
794 const struct si_shader_selector
*sel
= ctx
->shader
->selector
;
795 const struct tgsi_shader_info
*info
= &sel
->info
;
797 LLVMTypeRef elements
[2] = {
798 LLVMArrayType(ctx
->ac
.i32
, 4 * info
->num_outputs
),
799 LLVMArrayType(ctx
->ac
.i8
, 4),
801 LLVMTypeRef type
= LLVMStructTypeInContext(ctx
->ac
.context
, elements
, 2, false);
802 type
= LLVMPointerType(LLVMArrayType(type
, 0), AC_ADDR_SPACE_LDS
);
803 return LLVMBuildBitCast(ctx
->ac
.builder
, ctx
->gs_ngg_emit
, type
, "");
807 * Return a pointer to the LDS storage reserved for the N'th vertex, where N
808 * is in emit order; that is:
809 * - during the epilogue, N is the threadidx (relative to the entire threadgroup)
810 * - during vertex emit, i.e. while the API GS shader invocation is running,
811 * N = threadidx * gs_max_out_vertices + emitidx
813 * Goals of the LDS memory layout:
814 * 1. Eliminate bank conflicts on write for geometry shaders that have all emits
815 * in uniform control flow
816 * 2. Eliminate bank conflicts on read for export if, additionally, there is no
818 * 3. Agnostic to the number of waves (since we don't know it before compiling)
819 * 4. Allow coalescing of LDS instructions (ds_write_b128 etc.)
820 * 5. Avoid wasting memory.
822 * We use an AoS layout due to point 4 (this also helps point 3). In an AoS
823 * layout, elimination of bank conflicts requires that each vertex occupy an
824 * odd number of dwords. We use the additional dword to store the output stream
825 * index as well as a flag to indicate whether this vertex ends a primitive
828 * Swizzling is required to satisfy points 1 and 2 simultaneously.
830 * Vertices are stored in export order (gsthread * gs_max_out_vertices + emitidx).
831 * Indices are swizzled in groups of 32, which ensures point 1 without
832 * disturbing point 2.
834 * \return an LDS pointer to type {[N x i32], [4 x i8]}
837 ngg_gs_vertex_ptr(struct si_shader_context
*ctx
, LLVMValueRef vertexidx
)
839 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
840 LLVMBuilderRef builder
= ctx
->ac
.builder
;
841 LLVMValueRef storage
= ngg_gs_get_vertex_storage(ctx
);
843 /* gs_max_out_vertices = 2^(write_stride_2exp) * some odd number */
844 unsigned write_stride_2exp
= ffs(sel
->gs_max_out_vertices
) - 1;
845 if (write_stride_2exp
) {
847 LLVMBuildLShr(builder
, vertexidx
,
848 LLVMConstInt(ctx
->ac
.i32
, 5, false), "");
849 LLVMValueRef swizzle
=
850 LLVMBuildAnd(builder
, row
,
851 LLVMConstInt(ctx
->ac
.i32
, (1u << write_stride_2exp
) - 1,
853 vertexidx
= LLVMBuildXor(builder
, vertexidx
, swizzle
, "");
856 return ac_build_gep0(&ctx
->ac
, storage
, vertexidx
);
860 ngg_gs_emit_vertex_ptr(struct si_shader_context
*ctx
, LLVMValueRef gsthread
,
861 LLVMValueRef emitidx
)
863 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
864 LLVMBuilderRef builder
= ctx
->ac
.builder
;
867 tmp
= LLVMConstInt(ctx
->ac
.i32
, sel
->gs_max_out_vertices
, false);
868 tmp
= LLVMBuildMul(builder
, tmp
, gsthread
, "");
869 const LLVMValueRef vertexidx
= LLVMBuildAdd(builder
, tmp
, emitidx
, "");
870 return ngg_gs_vertex_ptr(ctx
, vertexidx
);
874 ngg_gs_get_emit_output_ptr(struct si_shader_context
*ctx
, LLVMValueRef vertexptr
,
877 LLVMValueRef gep_idx
[3] = {
878 ctx
->ac
.i32_0
, /* implied C-style array */
879 ctx
->ac
.i32_0
, /* first struct entry */
880 LLVMConstInt(ctx
->ac
.i32
, out_idx
, false),
882 return LLVMBuildGEP(ctx
->ac
.builder
, vertexptr
, gep_idx
, 3, "");
886 ngg_gs_get_emit_primflag_ptr(struct si_shader_context
*ctx
, LLVMValueRef vertexptr
,
889 LLVMValueRef gep_idx
[3] = {
890 ctx
->ac
.i32_0
, /* implied C-style array */
891 ctx
->ac
.i32_1
, /* second struct entry */
892 LLVMConstInt(ctx
->ac
.i32
, stream
, false),
894 return LLVMBuildGEP(ctx
->ac
.builder
, vertexptr
, gep_idx
, 3, "");
897 void gfx10_ngg_gs_emit_vertex(struct si_shader_context
*ctx
,
901 const struct si_shader_selector
*sel
= ctx
->shader
->selector
;
902 const struct tgsi_shader_info
*info
= &sel
->info
;
903 LLVMBuilderRef builder
= ctx
->ac
.builder
;
905 const LLVMValueRef vertexidx
=
906 LLVMBuildLoad(builder
, ctx
->gs_next_vertex
[stream
], "");
908 /* If this thread has already emitted the declared maximum number of
909 * vertices, skip the write: excessive vertex emissions are not
910 * supposed to have any effect.
912 const LLVMValueRef can_emit
=
913 LLVMBuildICmp(builder
, LLVMIntULT
, vertexidx
,
914 LLVMConstInt(ctx
->i32
, sel
->gs_max_out_vertices
, false), "");
916 tmp
= LLVMBuildAdd(builder
, vertexidx
, ctx
->ac
.i32_1
, "");
917 tmp
= LLVMBuildSelect(builder
, can_emit
, tmp
, vertexidx
, "");
918 LLVMBuildStore(builder
, tmp
, ctx
->gs_next_vertex
[stream
]);
920 ac_build_ifcc(&ctx
->ac
, can_emit
, 9001);
922 const LLVMValueRef vertexptr
=
923 ngg_gs_emit_vertex_ptr(ctx
, get_thread_id_in_tg(ctx
), vertexidx
);
924 unsigned out_idx
= 0;
925 for (unsigned i
= 0; i
< info
->num_outputs
; i
++) {
926 for (unsigned chan
= 0; chan
< 4; chan
++, out_idx
++) {
927 if (!(info
->output_usagemask
[i
] & (1 << chan
)) ||
928 ((info
->output_streams
[i
] >> (2 * chan
)) & 3) != stream
)
931 LLVMValueRef out_val
= LLVMBuildLoad(builder
, addrs
[4 * i
+ chan
], "");
932 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
933 LLVMBuildStore(builder
, out_val
,
934 ngg_gs_get_emit_output_ptr(ctx
, vertexptr
, out_idx
));
937 assert(out_idx
* 4 == sel
->gsvs_vertex_size
);
939 /* Determine and store whether this vertex completed a primitive. */
940 const LLVMValueRef curverts
= LLVMBuildLoad(builder
, ctx
->gs_curprim_verts
[stream
], "");
942 tmp
= LLVMConstInt(ctx
->ac
.i32
, u_vertices_per_prim(sel
->gs_output_prim
) - 1, false);
943 const LLVMValueRef iscompleteprim
=
944 LLVMBuildICmp(builder
, LLVMIntUGE
, curverts
, tmp
, "");
946 /* Since the geometry shader emits triangle strips, we need to
947 * track which primitive is odd and swap vertex indices to get
948 * the correct vertex order.
950 LLVMValueRef is_odd
= ctx
->i1false
;
951 if (stream
== 0 && u_vertices_per_prim(sel
->gs_output_prim
) == 3) {
952 tmp
= LLVMBuildAnd(builder
, curverts
, ctx
->i32_1
, "");
953 is_odd
= LLVMBuildICmp(builder
, LLVMIntEQ
, tmp
, ctx
->i32_1
, "");
956 tmp
= LLVMBuildAdd(builder
, curverts
, ctx
->ac
.i32_1
, "");
957 LLVMBuildStore(builder
, tmp
, ctx
->gs_curprim_verts
[stream
]);
959 /* The per-vertex primitive flag encoding:
960 * bit 0: whether this vertex finishes a primitive
961 * bit 1: whether the primitive is odd (if we are emitting triangle strips)
963 tmp
= LLVMBuildZExt(builder
, iscompleteprim
, ctx
->ac
.i8
, "");
964 tmp
= LLVMBuildOr(builder
, tmp
,
965 LLVMBuildShl(builder
,
966 LLVMBuildZExt(builder
, is_odd
, ctx
->ac
.i8
, ""),
967 ctx
->ac
.i8_1
, ""), "");
968 LLVMBuildStore(builder
, tmp
, ngg_gs_get_emit_primflag_ptr(ctx
, vertexptr
, stream
));
970 tmp
= LLVMBuildLoad(builder
, ctx
->gs_generated_prims
[stream
], "");
971 tmp
= LLVMBuildAdd(builder
, tmp
, LLVMBuildZExt(builder
, iscompleteprim
, ctx
->ac
.i32
, ""), "");
972 LLVMBuildStore(builder
, tmp
, ctx
->gs_generated_prims
[stream
]);
974 ac_build_endif(&ctx
->ac
, 9001);
977 void gfx10_ngg_gs_emit_prologue(struct si_shader_context
*ctx
)
979 /* Zero out the part of LDS scratch that is used to accumulate the
980 * per-stream generated primitive count.
982 LLVMBuilderRef builder
= ctx
->ac
.builder
;
983 LLVMValueRef scratchptr
= ctx
->gs_ngg_scratch
;
984 LLVMValueRef tid
= get_thread_id_in_tg(ctx
);
987 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, tid
, LLVMConstInt(ctx
->i32
, 4, false), "");
988 ac_build_ifcc(&ctx
->ac
, tmp
, 5090);
990 LLVMValueRef ptr
= ac_build_gep0(&ctx
->ac
, scratchptr
, tid
);
991 LLVMBuildStore(builder
, ctx
->i32_0
, ptr
);
993 ac_build_endif(&ctx
->ac
, 5090);
995 ac_build_s_barrier(&ctx
->ac
);
998 void gfx10_ngg_gs_emit_epilogue(struct si_shader_context
*ctx
)
1000 const struct si_shader_selector
*sel
= ctx
->shader
->selector
;
1001 const struct tgsi_shader_info
*info
= &sel
->info
;
1002 const unsigned verts_per_prim
= u_vertices_per_prim(sel
->gs_output_prim
);
1003 LLVMBuilderRef builder
= ctx
->ac
.builder
;
1004 LLVMValueRef i8_0
= LLVMConstInt(ctx
->ac
.i8
, 0, false);
1005 LLVMValueRef tmp
, tmp2
;
1007 /* Zero out remaining (non-emitted) primitive flags.
1009 * Note: Alternatively, we could pass the relevant gs_next_vertex to
1010 * the emit threads via LDS. This is likely worse in the expected
1011 * typical case where each GS thread emits the full set of
1014 for (unsigned stream
= 0; stream
< 4; ++stream
) {
1015 if (!info
->num_stream_output_components
[stream
])
1018 const LLVMValueRef gsthread
= get_thread_id_in_tg(ctx
);
1020 ac_build_bgnloop(&ctx
->ac
, 5100);
1022 const LLVMValueRef vertexidx
=
1023 LLVMBuildLoad(builder
, ctx
->gs_next_vertex
[stream
], "");
1024 tmp
= LLVMBuildICmp(builder
, LLVMIntUGE
, vertexidx
,
1025 LLVMConstInt(ctx
->ac
.i32
, sel
->gs_max_out_vertices
, false), "");
1026 ac_build_ifcc(&ctx
->ac
, tmp
, 5101);
1027 ac_build_break(&ctx
->ac
);
1028 ac_build_endif(&ctx
->ac
, 5101);
1030 tmp
= LLVMBuildAdd(builder
, vertexidx
, ctx
->ac
.i32_1
, "");
1031 LLVMBuildStore(builder
, tmp
, ctx
->gs_next_vertex
[stream
]);
1033 tmp
= ngg_gs_emit_vertex_ptr(ctx
, gsthread
, vertexidx
);
1034 LLVMBuildStore(builder
, i8_0
, ngg_gs_get_emit_primflag_ptr(ctx
, tmp
, stream
));
1036 ac_build_endloop(&ctx
->ac
, 5100);
1039 /* Accumulate generated primitives counts across the entire threadgroup. */
1040 for (unsigned stream
= 0; stream
< 4; ++stream
) {
1041 if (!info
->num_stream_output_components
[stream
])
1044 LLVMValueRef numprims
=
1045 LLVMBuildLoad(builder
, ctx
->gs_generated_prims
[stream
], "");
1046 numprims
= ac_build_reduce(&ctx
->ac
, numprims
, nir_op_iadd
, ctx
->ac
.wave_size
);
1048 tmp
= LLVMBuildICmp(builder
, LLVMIntEQ
, ac_get_thread_id(&ctx
->ac
), ctx
->i32_0
, "");
1049 ac_build_ifcc(&ctx
->ac
, tmp
, 5105);
1051 LLVMBuildAtomicRMW(builder
, LLVMAtomicRMWBinOpAdd
,
1052 ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
,
1053 LLVMConstInt(ctx
->i32
, stream
, false)),
1054 numprims
, LLVMAtomicOrderingMonotonic
, false);
1056 ac_build_endif(&ctx
->ac
, 5105);
1059 ac_build_endif(&ctx
->ac
, ctx
->merged_wrap_if_label
);
1061 ac_build_s_barrier(&ctx
->ac
);
1063 const LLVMValueRef tid
= get_thread_id_in_tg(ctx
);
1064 LLVMValueRef num_emit_threads
= ngg_get_prim_cnt(ctx
);
1067 if (sel
->so
.num_outputs
) {
1068 struct ngg_streamout nggso
= {};
1070 nggso
.num_vertices
= LLVMConstInt(ctx
->i32
, verts_per_prim
, false);
1072 LLVMValueRef vertexptr
= ngg_gs_vertex_ptr(ctx
, tid
);
1073 for (unsigned stream
= 0; stream
< 4; ++stream
) {
1074 if (!info
->num_stream_output_components
[stream
])
1077 tmp
= LLVMBuildLoad(builder
, ngg_gs_get_emit_primflag_ptr(ctx
, vertexptr
, stream
), "");
1078 tmp
= LLVMBuildTrunc(builder
, tmp
, ctx
->i1
, "");
1079 tmp2
= LLVMBuildICmp(builder
, LLVMIntULT
, tid
, num_emit_threads
, "");
1080 nggso
.prim_enable
[stream
] = LLVMBuildAnd(builder
, tmp
, tmp2
, "");
1083 for (unsigned i
= 0; i
< verts_per_prim
; ++i
) {
1084 tmp
= LLVMBuildSub(builder
, tid
,
1085 LLVMConstInt(ctx
->i32
, verts_per_prim
- i
- 1, false), "");
1086 tmp
= ngg_gs_vertex_ptr(ctx
, tmp
);
1087 nggso
.vertices
[i
] = ac_build_gep0(&ctx
->ac
, tmp
, ctx
->i32_0
);
1090 build_streamout(ctx
, &nggso
);
1093 /* Write shader query data. */
1094 if (ctx
->screen
->use_ngg_streamout
) {
1095 tmp
= si_unpack_param(ctx
, ctx
->vs_state_bits
, 6, 1);
1096 tmp
= LLVMBuildTrunc(builder
, tmp
, ctx
->i1
, "");
1097 ac_build_ifcc(&ctx
->ac
, tmp
, 5109); /* if (STREAMOUT_QUERY_ENABLED) */
1098 unsigned num_query_comps
= sel
->so
.num_outputs
? 8 : 4;
1099 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, tid
,
1100 LLVMConstInt(ctx
->i32
, num_query_comps
, false), "");
1101 ac_build_ifcc(&ctx
->ac
, tmp
, 5110);
1103 LLVMValueRef offset
;
1105 if (sel
->so
.num_outputs
)
1106 tmp
= LLVMBuildAnd(builder
, tmp
, LLVMConstInt(ctx
->i32
, 3, false), "");
1107 offset
= LLVMBuildNUWMul(builder
, tmp
, LLVMConstInt(ctx
->i32
, 32, false), "");
1108 if (sel
->so
.num_outputs
) {
1109 tmp
= LLVMBuildLShr(builder
, tid
, LLVMConstInt(ctx
->i32
, 2, false), "");
1110 tmp
= LLVMBuildNUWMul(builder
, tmp
, LLVMConstInt(ctx
->i32
, 8, false), "");
1111 offset
= LLVMBuildAdd(builder
, offset
, tmp
, "");
1114 tmp
= LLVMBuildLoad(builder
, ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
, tid
), "");
1115 LLVMValueRef args
[] = {
1117 ngg_get_query_buf(ctx
),
1119 LLVMConstInt(ctx
->i32
, 16, false), /* soffset */
1120 ctx
->i32_0
, /* cachepolicy */
1122 ac_build_intrinsic(&ctx
->ac
, "llvm.amdgcn.raw.buffer.atomic.add.i32",
1123 ctx
->i32
, args
, 5, 0);
1125 ac_build_endif(&ctx
->ac
, 5110);
1126 ac_build_endif(&ctx
->ac
, 5109);
1131 /* Determine vertex liveness. */
1132 LLVMValueRef vertliveptr
= ac_build_alloca(&ctx
->ac
, ctx
->ac
.i1
, "vertexlive");
1134 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, tid
, num_emit_threads
, "");
1135 ac_build_ifcc(&ctx
->ac
, tmp
, 5120);
1137 for (unsigned i
= 0; i
< verts_per_prim
; ++i
) {
1138 const LLVMValueRef primidx
=
1139 LLVMBuildAdd(builder
, tid
,
1140 LLVMConstInt(ctx
->ac
.i32
, i
, false), "");
1143 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, primidx
, num_emit_threads
, "");
1144 ac_build_ifcc(&ctx
->ac
, tmp
, 5121 + i
);
1147 /* Load primitive liveness */
1148 tmp
= ngg_gs_vertex_ptr(ctx
, primidx
);
1149 tmp
= LLVMBuildLoad(builder
, ngg_gs_get_emit_primflag_ptr(ctx
, tmp
, 0), "");
1150 const LLVMValueRef primlive
=
1151 LLVMBuildTrunc(builder
, tmp
, ctx
->ac
.i1
, "");
1153 tmp
= LLVMBuildLoad(builder
, vertliveptr
, "");
1154 tmp
= LLVMBuildOr(builder
, tmp
, primlive
, ""),
1155 LLVMBuildStore(builder
, tmp
, vertliveptr
);
1158 ac_build_endif(&ctx
->ac
, 5121 + i
);
1161 ac_build_endif(&ctx
->ac
, 5120);
1163 /* Inclusive scan addition across the current wave. */
1164 LLVMValueRef vertlive
= LLVMBuildLoad(builder
, vertliveptr
, "");
1165 struct ac_wg_scan vertlive_scan
= {};
1166 vertlive_scan
.op
= nir_op_iadd
;
1167 vertlive_scan
.enable_reduce
= true;
1168 vertlive_scan
.enable_exclusive
= true;
1169 vertlive_scan
.src
= vertlive
;
1170 vertlive_scan
.scratch
= ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
, ctx
->i32_0
);
1171 vertlive_scan
.waveidx
= get_wave_id_in_tg(ctx
);
1172 vertlive_scan
.numwaves
= get_tgsize(ctx
);
1173 vertlive_scan
.maxwaves
= 8;
1175 ac_build_wg_scan(&ctx
->ac
, &vertlive_scan
);
1177 /* Skip all exports (including index exports) when possible. At least on
1178 * early gfx10 revisions this is also to avoid hangs.
1180 LLVMValueRef have_exports
=
1181 LLVMBuildICmp(builder
, LLVMIntNE
, vertlive_scan
.result_reduce
, ctx
->ac
.i32_0
, "");
1183 LLVMBuildSelect(builder
, have_exports
, num_emit_threads
, ctx
->ac
.i32_0
, "");
1185 /* Allocate export space. Send this message as early as possible, to
1186 * hide the latency of the SQ <-> SPI roundtrip.
1188 * Note: We could consider compacting primitives for export as well.
1189 * PA processes 1 non-null prim / clock, but it fetches 4 DW of
1190 * prim data per clock and skips null primitives at no additional
1191 * cost. So compacting primitives can only be beneficial when
1192 * there are 4 or more contiguous null primitives in the export
1193 * (in the common case of single-dword prim exports).
1195 ac_build_sendmsg_gs_alloc_req(&ctx
->ac
, get_wave_id_in_tg(ctx
),
1196 vertlive_scan
.result_reduce
, num_emit_threads
);
1198 /* Setup the reverse vertex compaction permutation. We re-use stream 1
1199 * of the primitive liveness flags, relying on the fact that each
1200 * threadgroup can have at most 256 threads. */
1201 ac_build_ifcc(&ctx
->ac
, vertlive
, 5130);
1203 tmp
= ngg_gs_vertex_ptr(ctx
, vertlive_scan
.result_exclusive
);
1204 tmp2
= LLVMBuildTrunc(builder
, tid
, ctx
->ac
.i8
, "");
1205 LLVMBuildStore(builder
, tmp2
, ngg_gs_get_emit_primflag_ptr(ctx
, tmp
, 1));
1207 ac_build_endif(&ctx
->ac
, 5130);
1209 ac_build_s_barrier(&ctx
->ac
);
1211 /* Export primitive data */
1212 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, tid
, num_emit_threads
, "");
1213 ac_build_ifcc(&ctx
->ac
, tmp
, 5140);
1216 struct ngg_prim prim
= {};
1217 prim
.num_vertices
= verts_per_prim
;
1219 tmp
= ngg_gs_vertex_ptr(ctx
, tid
);
1220 flags
= LLVMBuildLoad(builder
, ngg_gs_get_emit_primflag_ptr(ctx
, tmp
, 0), "");
1221 prim
.isnull
= LLVMBuildNot(builder
, LLVMBuildTrunc(builder
, flags
, ctx
->i1
, ""), "");
1223 for (unsigned i
= 0; i
< verts_per_prim
; ++i
) {
1224 prim
.index
[i
] = LLVMBuildSub(builder
, vertlive_scan
.result_exclusive
,
1225 LLVMConstInt(ctx
->ac
.i32
, verts_per_prim
- i
- 1, false), "");
1226 prim
.edgeflag
[i
] = ctx
->ac
.i1false
;
1229 /* Geometry shaders output triangle strips, but NGG expects triangles.
1230 * We need to change the vertex order for odd triangles to get correct
1231 * front/back facing by swapping 2 vertex indices, but we also have to
1232 * keep the provoking vertex in the same place.
1234 * If the first vertex is provoking, swap index 1 and 2.
1235 * If the last vertex is provoking, swap index 0 and 1.
1237 if (verts_per_prim
== 3) {
1238 LLVMValueRef is_odd
= LLVMBuildLShr(builder
, flags
, ctx
->ac
.i8_1
, "");
1239 is_odd
= LLVMBuildTrunc(builder
, is_odd
, ctx
->i1
, "");
1240 LLVMValueRef flatshade_first
=
1241 LLVMBuildICmp(builder
, LLVMIntEQ
,
1242 si_unpack_param(ctx
, ctx
->vs_state_bits
, 4, 2),
1245 struct ngg_prim in
= prim
;
1246 prim
.index
[0] = LLVMBuildSelect(builder
, flatshade_first
,
1248 LLVMBuildSelect(builder
, is_odd
,
1249 in
.index
[1], in
.index
[0], ""), "");
1250 prim
.index
[1] = LLVMBuildSelect(builder
, flatshade_first
,
1251 LLVMBuildSelect(builder
, is_odd
,
1252 in
.index
[2], in
.index
[1], ""),
1253 LLVMBuildSelect(builder
, is_odd
,
1254 in
.index
[0], in
.index
[1], ""), "");
1255 prim
.index
[2] = LLVMBuildSelect(builder
, flatshade_first
,
1256 LLVMBuildSelect(builder
, is_odd
,
1257 in
.index
[1], in
.index
[2], ""),
1261 build_export_prim(ctx
, &prim
);
1263 ac_build_endif(&ctx
->ac
, 5140);
1265 /* Export position and parameter data */
1266 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, tid
, vertlive_scan
.result_reduce
, "");
1267 ac_build_ifcc(&ctx
->ac
, tmp
, 5145);
1269 struct si_shader_output_values outputs
[PIPE_MAX_SHADER_OUTPUTS
];
1271 tmp
= ngg_gs_vertex_ptr(ctx
, tid
);
1272 tmp
= LLVMBuildLoad(builder
, ngg_gs_get_emit_primflag_ptr(ctx
, tmp
, 1), "");
1273 tmp
= LLVMBuildZExt(builder
, tmp
, ctx
->ac
.i32
, "");
1274 const LLVMValueRef vertexptr
= ngg_gs_vertex_ptr(ctx
, tmp
);
1276 unsigned out_idx
= 0;
1277 for (unsigned i
= 0; i
< info
->num_outputs
; i
++) {
1278 outputs
[i
].semantic_name
= info
->output_semantic_name
[i
];
1279 outputs
[i
].semantic_index
= info
->output_semantic_index
[i
];
1281 for (unsigned j
= 0; j
< 4; j
++, out_idx
++) {
1282 tmp
= ngg_gs_get_emit_output_ptr(ctx
, vertexptr
, out_idx
);
1283 tmp
= LLVMBuildLoad(builder
, tmp
, "");
1284 outputs
[i
].values
[j
] = ac_to_float(&ctx
->ac
, tmp
);
1285 outputs
[i
].vertex_stream
[j
] =
1286 (info
->output_streams
[i
] >> (2 * j
)) & 3;
1290 si_llvm_export_vs(ctx
, outputs
, info
->num_outputs
);
1292 ac_build_endif(&ctx
->ac
, 5145);
1295 static void clamp_gsprims_to_esverts(unsigned *max_gsprims
, unsigned max_esverts
,
1296 unsigned min_verts_per_prim
, bool use_adjacency
)
1298 unsigned max_reuse
= max_esverts
- min_verts_per_prim
;
1301 *max_gsprims
= MIN2(*max_gsprims
, 1 + max_reuse
);
1305 * Determine subgroup information like maximum number of vertices and prims.
1307 * This happens before the shader is uploaded, since LDS relocations during
1308 * upload depend on the subgroup size.
1310 void gfx10_ngg_calculate_subgroup_info(struct si_shader
*shader
)
1312 const struct si_shader_selector
*gs_sel
= shader
->selector
;
1313 const struct si_shader_selector
*es_sel
=
1314 shader
->previous_stage_sel
? shader
->previous_stage_sel
: gs_sel
;
1315 const enum pipe_shader_type gs_type
= gs_sel
->type
;
1316 const unsigned gs_num_invocations
= MAX2(gs_sel
->gs_num_invocations
, 1);
1317 const unsigned input_prim
= si_get_input_prim(gs_sel
);
1318 const bool use_adjacency
= input_prim
>= PIPE_PRIM_LINES_ADJACENCY
&&
1319 input_prim
<= PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
;
1320 const unsigned max_verts_per_prim
= u_vertices_per_prim(input_prim
);
1321 const unsigned min_verts_per_prim
=
1322 gs_type
== PIPE_SHADER_GEOMETRY
? max_verts_per_prim
: 1;
1324 /* All these are in dwords: */
1325 /* We can't allow using the whole LDS, because GS waves compete with
1326 * other shader stages for LDS space.
1328 * TODO: We should really take the shader's internal LDS use into
1329 * account. The linker will fail if the size is greater than
1332 const unsigned max_lds_size
= 8 * 1024 - 768;
1333 const unsigned target_lds_size
= max_lds_size
;
1334 unsigned esvert_lds_size
= 0;
1335 unsigned gsprim_lds_size
= 0;
1337 /* All these are per subgroup: */
1338 bool max_vert_out_per_gs_instance
= false;
1339 unsigned max_esverts_base
= 128;
1340 unsigned max_gsprims_base
= 128; /* default prim group size clamp */
1342 /* Hardware has the following non-natural restrictions on the value
1343 * of GE_CNTL.VERT_GRP_SIZE based on based on the primitive type of
1345 * - at most 252 for any line input primitive type
1346 * - at most 251 for any quad input primitive type
1347 * - at most 251 for triangle strips with adjacency (this happens to
1348 * be the natural limit for triangle *lists* with adjacency)
1350 max_esverts_base
= MIN2(max_esverts_base
, 251 + max_verts_per_prim
- 1);
1352 if (gs_type
== PIPE_SHADER_GEOMETRY
) {
1353 unsigned max_out_verts_per_gsprim
=
1354 gs_sel
->gs_max_out_vertices
* gs_num_invocations
;
1356 if (max_out_verts_per_gsprim
<= 256) {
1357 if (max_out_verts_per_gsprim
) {
1358 max_gsprims_base
= MIN2(max_gsprims_base
,
1359 256 / max_out_verts_per_gsprim
);
1362 /* Use special multi-cycling mode in which each GS
1363 * instance gets its own subgroup. Does not work with
1365 max_vert_out_per_gs_instance
= true;
1366 max_gsprims_base
= 1;
1367 max_out_verts_per_gsprim
= gs_sel
->gs_max_out_vertices
;
1370 esvert_lds_size
= es_sel
->esgs_itemsize
/ 4;
1371 gsprim_lds_size
= (gs_sel
->gsvs_vertex_size
/ 4 + 1) * max_out_verts_per_gsprim
;
1374 /* LDS size for passing data from ES to GS. */
1375 esvert_lds_size
= ngg_nogs_vertex_size(shader
);
1377 /* LDS size for passing data from GS to ES.
1378 * GS stores Primitive IDs into LDS at the address corresponding
1379 * to the ES thread of the provoking vertex. All ES threads
1380 * load and export PrimitiveID for their thread.
1382 if (gs_sel
->type
== PIPE_SHADER_VERTEX
&&
1383 shader
->key
.mono
.u
.vs_export_prim_id
)
1384 esvert_lds_size
= MAX2(esvert_lds_size
, 1);
1387 unsigned max_gsprims
= max_gsprims_base
;
1388 unsigned max_esverts
= max_esverts_base
;
1390 if (esvert_lds_size
)
1391 max_esverts
= MIN2(max_esverts
, target_lds_size
/ esvert_lds_size
);
1392 if (gsprim_lds_size
)
1393 max_gsprims
= MIN2(max_gsprims
, target_lds_size
/ gsprim_lds_size
);
1395 max_esverts
= MIN2(max_esverts
, max_gsprims
* max_verts_per_prim
);
1396 clamp_gsprims_to_esverts(&max_gsprims
, max_esverts
, min_verts_per_prim
, use_adjacency
);
1397 assert(max_esverts
>= max_verts_per_prim
&& max_gsprims
>= 1);
1399 if (esvert_lds_size
|| gsprim_lds_size
) {
1400 /* Now that we have a rough proportionality between esverts
1401 * and gsprims based on the primitive type, scale both of them
1402 * down simultaneously based on required LDS space.
1404 * We could be smarter about this if we knew how much vertex
1407 unsigned lds_total
= max_esverts
* esvert_lds_size
+
1408 max_gsprims
* gsprim_lds_size
;
1409 if (lds_total
> target_lds_size
) {
1410 max_esverts
= max_esverts
* target_lds_size
/ lds_total
;
1411 max_gsprims
= max_gsprims
* target_lds_size
/ lds_total
;
1413 max_esverts
= MIN2(max_esverts
, max_gsprims
* max_verts_per_prim
);
1414 clamp_gsprims_to_esverts(&max_gsprims
, max_esverts
,
1415 min_verts_per_prim
, use_adjacency
);
1416 assert(max_esverts
>= max_verts_per_prim
&& max_gsprims
>= 1);
1420 /* Round up towards full wave sizes for better ALU utilization. */
1421 if (!max_vert_out_per_gs_instance
) {
1422 const unsigned wavesize
= gs_sel
->screen
->ge_wave_size
;
1423 unsigned orig_max_esverts
;
1424 unsigned orig_max_gsprims
;
1426 orig_max_esverts
= max_esverts
;
1427 orig_max_gsprims
= max_gsprims
;
1429 max_esverts
= align(max_esverts
, wavesize
);
1430 max_esverts
= MIN2(max_esverts
, max_esverts_base
);
1431 if (esvert_lds_size
)
1432 max_esverts
= MIN2(max_esverts
,
1433 (max_lds_size
- max_gsprims
* gsprim_lds_size
) /
1435 max_esverts
= MIN2(max_esverts
, max_gsprims
* max_verts_per_prim
);
1437 max_gsprims
= align(max_gsprims
, wavesize
);
1438 max_gsprims
= MIN2(max_gsprims
, max_gsprims_base
);
1439 if (gsprim_lds_size
)
1440 max_gsprims
= MIN2(max_gsprims
,
1441 (max_lds_size
- max_esverts
* esvert_lds_size
) /
1443 clamp_gsprims_to_esverts(&max_gsprims
, max_esverts
,
1444 min_verts_per_prim
, use_adjacency
);
1445 assert(max_esverts
>= max_verts_per_prim
&& max_gsprims
>= 1);
1446 } while (orig_max_esverts
!= max_esverts
|| orig_max_gsprims
!= max_gsprims
);
1449 /* Hardware restriction: minimum value of max_esverts */
1450 max_esverts
= MAX2(max_esverts
, 23 + max_verts_per_prim
);
1452 unsigned max_out_vertices
=
1453 max_vert_out_per_gs_instance
? gs_sel
->gs_max_out_vertices
:
1454 gs_type
== PIPE_SHADER_GEOMETRY
?
1455 max_gsprims
* gs_num_invocations
* gs_sel
->gs_max_out_vertices
:
1457 assert(max_out_vertices
<= 256);
1459 unsigned prim_amp_factor
= 1;
1460 if (gs_type
== PIPE_SHADER_GEOMETRY
) {
1461 /* Number of output primitives per GS input primitive after
1463 prim_amp_factor
= gs_sel
->gs_max_out_vertices
;
1466 /* The GE only checks against the maximum number of ES verts after
1467 * allocating a full GS primitive. So we need to ensure that whenever
1468 * this check passes, there is enough space for a full primitive without
1471 shader
->ngg
.hw_max_esverts
= max_esverts
- max_verts_per_prim
+ 1;
1472 shader
->ngg
.max_gsprims
= max_gsprims
;
1473 shader
->ngg
.max_out_verts
= max_out_vertices
;
1474 shader
->ngg
.prim_amp_factor
= prim_amp_factor
;
1475 shader
->ngg
.max_vert_out_per_gs_instance
= max_vert_out_per_gs_instance
;
1477 shader
->gs_info
.esgs_ring_size
= 4 * max_esverts
* esvert_lds_size
;
1478 shader
->ngg
.ngg_emit_size
= max_gsprims
* gsprim_lds_size
;
1480 assert(shader
->ngg
.hw_max_esverts
>= 24); /* HW limitation */