2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 #include "util/u_surface.h"
24 #include "util/u_blitter.h"
25 #include "util/u_format.h"
26 #include "radeonsi_pipe.h"
29 enum r600_blitter_op
/* bitmask */
31 R600_SAVE_TEXTURES
= 1,
32 R600_SAVE_FRAMEBUFFER
= 2,
33 R600_DISABLE_RENDER_COND
= 4,
37 R600_CLEAR_SURFACE
= R600_SAVE_FRAMEBUFFER
,
39 R600_COPY
= R600_SAVE_FRAMEBUFFER
| R600_SAVE_TEXTURES
|
40 R600_DISABLE_RENDER_COND
,
42 R600_DECOMPRESS
= R600_SAVE_FRAMEBUFFER
| R600_DISABLE_RENDER_COND
,
45 static void r600_blitter_begin(struct pipe_context
*ctx
, enum r600_blitter_op op
)
47 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
49 r600_context_queries_suspend(rctx
);
51 util_blitter_save_blend(rctx
->blitter
, rctx
->queued
.named
.blend
);
52 util_blitter_save_depth_stencil_alpha(rctx
->blitter
, rctx
->queued
.named
.dsa
);
53 util_blitter_save_stencil_ref(rctx
->blitter
, &rctx
->stencil_ref
);
54 util_blitter_save_rasterizer(rctx
->blitter
, rctx
->queued
.named
.rasterizer
);
55 util_blitter_save_fragment_shader(rctx
->blitter
, rctx
->ps_shader
);
56 util_blitter_save_vertex_shader(rctx
->blitter
, rctx
->vs_shader
);
57 util_blitter_save_vertex_elements(rctx
->blitter
, rctx
->vertex_elements
);
58 if (rctx
->queued
.named
.viewport
) {
59 util_blitter_save_viewport(rctx
->blitter
, &rctx
->queued
.named
.viewport
->viewport
);
61 util_blitter_save_vertex_buffers(rctx
->blitter
,
62 rctx
->nr_vertex_buffers
,
64 util_blitter_save_so_targets(rctx
->blitter
, rctx
->num_so_targets
,
65 (struct pipe_stream_output_target
**)rctx
->so_targets
);
67 if (op
& R600_SAVE_FRAMEBUFFER
)
68 util_blitter_save_framebuffer(rctx
->blitter
, &rctx
->framebuffer
);
70 if (op
& R600_SAVE_TEXTURES
) {
71 util_blitter_save_fragment_sampler_states(
72 rctx
->blitter
, rctx
->ps_samplers
.n_samplers
,
73 (void**)rctx
->ps_samplers
.samplers
);
75 util_blitter_save_fragment_sampler_views(
76 rctx
->blitter
, rctx
->ps_samplers
.n_views
,
77 (struct pipe_sampler_view
**)rctx
->ps_samplers
.views
);
80 if ((op
& R600_DISABLE_RENDER_COND
) && rctx
->current_render_cond
) {
81 rctx
->saved_render_cond
= rctx
->current_render_cond
;
82 rctx
->saved_render_cond_mode
= rctx
->current_render_cond_mode
;
83 rctx
->context
.render_condition(&rctx
->context
, NULL
, 0);
88 static void r600_blitter_end(struct pipe_context
*ctx
)
90 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
91 if (rctx
->saved_render_cond
) {
92 rctx
->context
.render_condition(&rctx
->context
,
93 rctx
->saved_render_cond
,
94 rctx
->saved_render_cond_mode
);
95 rctx
->saved_render_cond
= NULL
;
97 r600_context_queries_resume(rctx
);
100 static unsigned u_num_layers(struct pipe_resource
*r
, unsigned level
)
103 case PIPE_TEXTURE_CUBE
:
105 case PIPE_TEXTURE_3D
:
106 return u_minify(r
->depth0
, level
);
107 case PIPE_TEXTURE_1D_ARRAY
:
108 return r
->array_size
;
109 case PIPE_TEXTURE_2D_ARRAY
:
110 return r
->array_size
;
116 void r600_blit_uncompress_depth(struct pipe_context
*ctx
, struct r600_resource_texture
*texture
)
118 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
119 unsigned layer
, level
;
122 if (!texture
->dirty_db
)
125 for (level
= 0; level
<= texture
->resource
.b
.b
.last_level
; level
++) {
126 unsigned num_layers
= u_num_layers(&texture
->resource
.b
.b
, level
);
128 for (layer
= 0; layer
< num_layers
; layer
++) {
129 struct pipe_surface
*zsurf
, *cbsurf
, surf_tmpl
;
131 surf_tmpl
.format
= texture
->real_format
;
132 surf_tmpl
.u
.tex
.level
= level
;
133 surf_tmpl
.u
.tex
.first_layer
= layer
;
134 surf_tmpl
.u
.tex
.last_layer
= layer
;
135 surf_tmpl
.usage
= PIPE_BIND_DEPTH_STENCIL
;
137 zsurf
= ctx
->create_surface(ctx
, &texture
->resource
.b
.b
, &surf_tmpl
);
139 surf_tmpl
.format
= texture
->flushed_depth_texture
->real_format
;
140 surf_tmpl
.usage
= PIPE_BIND_RENDER_TARGET
;
141 cbsurf
= ctx
->create_surface(ctx
,
142 (struct pipe_resource
*)texture
->flushed_depth_texture
, &surf_tmpl
);
144 r600_blitter_begin(ctx
, R600_DECOMPRESS
);
145 util_blitter_custom_depth_stencil(rctx
->blitter
, zsurf
, cbsurf
, ~0, rctx
->custom_dsa_flush
, depth
);
146 r600_blitter_end(ctx
);
148 pipe_surface_reference(&zsurf
, NULL
);
149 pipe_surface_reference(&cbsurf
, NULL
);
153 texture
->dirty_db
= FALSE
;
156 void r600_flush_depth_textures(struct r600_context
*rctx
)
160 /* FIXME: This handles fragment shader textures only. */
162 for (i
= 0; i
< rctx
->ps_samplers
.n_views
; ++i
) {
163 struct si_pipe_sampler_view
*view
;
164 struct r600_resource_texture
*tex
;
166 view
= rctx
->ps_samplers
.views
[i
];
169 tex
= (struct r600_resource_texture
*)view
->base
.texture
;
173 if (tex
->is_flushing_texture
)
176 r600_blit_uncompress_depth(&rctx
->context
, tex
);
179 /* also check CB here */
180 for (i
= 0; i
< rctx
->framebuffer
.nr_cbufs
; i
++) {
181 struct r600_resource_texture
*tex
;
182 tex
= (struct r600_resource_texture
*)rctx
->framebuffer
.cbufs
[i
]->texture
;
187 if (tex
->is_flushing_texture
)
190 r600_blit_uncompress_depth(&rctx
->context
, tex
);
194 static void r600_clear(struct pipe_context
*ctx
, unsigned buffers
,
195 const union pipe_color_union
*color
,
196 double depth
, unsigned stencil
)
198 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
199 struct pipe_framebuffer_state
*fb
= &rctx
->framebuffer
;
201 r600_blitter_begin(ctx
, R600_CLEAR
);
202 util_blitter_clear(rctx
->blitter
, fb
->width
, fb
->height
,
203 fb
->nr_cbufs
, buffers
, fb
->nr_cbufs
? fb
->cbufs
[0]->format
: PIPE_FORMAT_NONE
,
204 color
, depth
, stencil
);
205 r600_blitter_end(ctx
);
208 static void r600_clear_render_target(struct pipe_context
*ctx
,
209 struct pipe_surface
*dst
,
210 const union pipe_color_union
*color
,
211 unsigned dstx
, unsigned dsty
,
212 unsigned width
, unsigned height
)
214 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
216 r600_blitter_begin(ctx
, R600_CLEAR_SURFACE
);
217 util_blitter_clear_render_target(rctx
->blitter
, dst
, color
,
218 dstx
, dsty
, width
, height
);
219 r600_blitter_end(ctx
);
222 static void r600_clear_depth_stencil(struct pipe_context
*ctx
,
223 struct pipe_surface
*dst
,
224 unsigned clear_flags
,
227 unsigned dstx
, unsigned dsty
,
228 unsigned width
, unsigned height
)
230 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
232 r600_blitter_begin(ctx
, R600_CLEAR_SURFACE
);
233 util_blitter_clear_depth_stencil(rctx
->blitter
, dst
, clear_flags
, depth
, stencil
,
234 dstx
, dsty
, width
, height
);
235 r600_blitter_end(ctx
);
240 /* Copy a block of pixels from one surface to another using HW. */
241 static void r600_hw_copy_region(struct pipe_context
*ctx
,
242 struct pipe_resource
*dst
,
244 unsigned dstx
, unsigned dsty
, unsigned dstz
,
245 struct pipe_resource
*src
,
247 const struct pipe_box
*src_box
)
249 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
251 r600_blitter_begin(ctx
, R600_COPY
);
252 util_blitter_copy_texture(rctx
->blitter
, dst
, dst_level
, ~0, dstx
, dsty
, dstz
,
253 src
, src_level
, 0, src_box
);
254 r600_blitter_end(ctx
);
257 struct texture_orig_info
{
267 static void r600_compressed_to_blittable(struct pipe_resource
*tex
,
269 struct texture_orig_info
*orig
)
271 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)tex
;
272 struct r600_screen
*rscreen
= (struct r600_screen
*)tex
->screen
;
273 unsigned pixsize
= util_format_get_blocksize(rtex
->real_format
);
275 int new_height
, new_width
;
277 orig
->format
= tex
->format
;
278 orig
->width0
= tex
->width0
;
279 orig
->height0
= tex
->height0
;
280 orig
->npix0_x
= rtex
->surface
.level
[0].npix_x
;
281 orig
->npix0_y
= rtex
->surface
.level
[0].npix_y
;
282 orig
->npix_x
= rtex
->surface
.level
[level
].npix_x
;
283 orig
->npix_y
= rtex
->surface
.level
[level
].npix_y
;
286 new_format
= PIPE_FORMAT_R16G16B16A16_UINT
; /* 64-bit block */
288 new_format
= PIPE_FORMAT_R32G32B32A32_UINT
; /* 128-bit block */
290 new_width
= util_format_get_nblocksx(tex
->format
, orig
->width0
);
291 new_height
= util_format_get_nblocksy(tex
->format
, orig
->height0
);
293 tex
->width0
= new_width
;
294 tex
->height0
= new_height
;
295 tex
->format
= new_format
;
296 rtex
->surface
.level
[0].npix_x
= util_format_get_nblocksx(orig
->format
, orig
->npix0_x
);
297 rtex
->surface
.level
[0].npix_y
= util_format_get_nblocksy(orig
->format
, orig
->npix0_y
);
298 rtex
->surface
.level
[level
].npix_x
= util_format_get_nblocksx(orig
->format
, orig
->npix_x
);
299 rtex
->surface
.level
[level
].npix_y
= util_format_get_nblocksy(orig
->format
, orig
->npix_y
);
302 static void r600_reset_blittable_to_compressed(struct pipe_resource
*tex
,
304 struct texture_orig_info
*orig
)
306 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)tex
;
307 struct r600_screen
*rscreen
= (struct r600_screen
*)tex
->screen
;
309 tex
->format
= orig
->format
;
310 tex
->width0
= orig
->width0
;
311 tex
->height0
= orig
->height0
;
312 rtex
->surface
.level
[0].npix_x
= orig
->npix0_x
;
313 rtex
->surface
.level
[0].npix_y
= orig
->npix0_y
;
314 rtex
->surface
.level
[level
].npix_x
= orig
->npix_x
;
315 rtex
->surface
.level
[level
].npix_y
= orig
->npix_y
;
318 static void r600_resource_copy_region(struct pipe_context
*ctx
,
319 struct pipe_resource
*dst
,
321 unsigned dstx
, unsigned dsty
, unsigned dstz
,
322 struct pipe_resource
*src
,
324 const struct pipe_box
*src_box
)
326 struct r600_resource_texture
*rsrc
= (struct r600_resource_texture
*)src
;
327 struct texture_orig_info orig_info
[2];
328 struct pipe_box sbox
;
329 const struct pipe_box
*psbox
;
330 boolean restore_orig
[2];
332 memset(orig_info
, 0, sizeof(orig_info
));
334 /* Fallback for buffers. */
335 if (dst
->target
== PIPE_BUFFER
&& src
->target
== PIPE_BUFFER
) {
336 util_resource_copy_region(ctx
, dst
, dst_level
, dstx
, dsty
, dstz
,
337 src
, src_level
, src_box
);
341 if (rsrc
->depth
&& !rsrc
->is_flushing_texture
)
342 r600_texture_depth_flush(ctx
, src
, FALSE
);
344 restore_orig
[0] = restore_orig
[1] = FALSE
;
346 if (util_format_is_compressed(src
->format
)) {
347 r600_compressed_to_blittable(src
, src_level
, &orig_info
[0]);
348 restore_orig
[0] = TRUE
;
349 sbox
.x
= util_format_get_nblocksx(orig_info
[0].format
, src_box
->x
);
350 sbox
.y
= util_format_get_nblocksy(orig_info
[0].format
, src_box
->y
);
352 sbox
.width
= util_format_get_nblocksx(orig_info
[0].format
, src_box
->width
);
353 sbox
.height
= util_format_get_nblocksy(orig_info
[0].format
, src_box
->height
);
354 sbox
.depth
= src_box
->depth
;
359 if (util_format_is_compressed(dst
->format
)) {
360 r600_compressed_to_blittable(dst
, dst_level
, &orig_info
[1]);
361 restore_orig
[1] = TRUE
;
362 /* translate the dst box as well */
363 dstx
= util_format_get_nblocksx(orig_info
[1].format
, dstx
);
364 dsty
= util_format_get_nblocksy(orig_info
[1].format
, dsty
);
367 r600_hw_copy_region(ctx
, dst
, dst_level
, dstx
, dsty
, dstz
,
368 src
, src_level
, psbox
);
371 r600_reset_blittable_to_compressed(src
, src_level
, &orig_info
[0]);
374 r600_reset_blittable_to_compressed(dst
, dst_level
, &orig_info
[1]);
377 void r600_init_blit_functions(struct r600_context
*rctx
)
379 rctx
->context
.clear
= r600_clear
;
380 rctx
->context
.clear_render_target
= r600_clear_render_target
;
381 rctx
->context
.clear_depth_stencil
= r600_clear_depth_stencil
;
382 rctx
->context
.resource_copy_region
= r600_resource_copy_region
;
385 void r600_blit_push_depth(struct pipe_context
*ctx
, struct r600_resource_texture
*texture
)
387 struct pipe_box sbox
;
389 sbox
.x
= sbox
.y
= sbox
.z
= 0;
390 sbox
.width
= texture
->resource
.b
.b
.width0
;
391 sbox
.height
= texture
->resource
.b
.b
.height0
;
392 /* XXX that might be wrong */
395 r600_hw_copy_region(ctx
, (struct pipe_resource
*)texture
, 0,
397 (struct pipe_resource
*)texture
->flushed_depth_texture
, 0,