radeonsi: move rasterizer state into new handling
[mesa.git] / src / gallium / drivers / radeonsi / r600_blit.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #include "util/u_surface.h"
24 #include "util/u_blitter.h"
25 #include "util/u_format.h"
26 #include "radeonsi_pipe.h"
27 #include "si_state.h"
28
29 enum r600_blitter_op /* bitmask */
30 {
31 R600_SAVE_TEXTURES = 1,
32 R600_SAVE_FRAMEBUFFER = 2,
33 R600_DISABLE_RENDER_COND = 4,
34
35 R600_CLEAR = 0,
36
37 R600_CLEAR_SURFACE = R600_SAVE_FRAMEBUFFER,
38
39 R600_COPY = R600_SAVE_FRAMEBUFFER | R600_SAVE_TEXTURES |
40 R600_DISABLE_RENDER_COND,
41
42 R600_DECOMPRESS = R600_SAVE_FRAMEBUFFER | R600_DISABLE_RENDER_COND,
43 };
44
45 static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op)
46 {
47 struct r600_context *rctx = (struct r600_context *)ctx;
48
49 r600_context_queries_suspend(rctx);
50
51 util_blitter_save_blend(rctx->blitter, rctx->queued.named.blend);
52 util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->states[R600_PIPE_STATE_DSA]);
53 if (rctx->states[R600_PIPE_STATE_STENCIL_REF]) {
54 util_blitter_save_stencil_ref(rctx->blitter, &rctx->stencil_ref);
55 }
56 util_blitter_save_rasterizer(rctx->blitter, rctx->queued.named.rasterizer);
57 util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader);
58 util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader);
59 util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_elements);
60 if (rctx->queued.named.viewport) {
61 util_blitter_save_viewport(rctx->blitter, &rctx->queued.named.viewport->viewport);
62 }
63 util_blitter_save_vertex_buffers(rctx->blitter,
64 rctx->nr_vertex_buffers,
65 rctx->vertex_buffer);
66 util_blitter_save_so_targets(rctx->blitter, rctx->num_so_targets,
67 (struct pipe_stream_output_target**)rctx->so_targets);
68
69 if (op & R600_SAVE_FRAMEBUFFER)
70 util_blitter_save_framebuffer(rctx->blitter, &rctx->framebuffer);
71
72 if (op & R600_SAVE_TEXTURES) {
73 util_blitter_save_fragment_sampler_states(
74 rctx->blitter, rctx->ps_samplers.n_samplers,
75 (void**)rctx->ps_samplers.samplers);
76
77 util_blitter_save_fragment_sampler_views(
78 rctx->blitter, rctx->ps_samplers.n_views,
79 (struct pipe_sampler_view**)rctx->ps_samplers.views);
80 }
81
82 if ((op & R600_DISABLE_RENDER_COND) && rctx->current_render_cond) {
83 rctx->saved_render_cond = rctx->current_render_cond;
84 rctx->saved_render_cond_mode = rctx->current_render_cond_mode;
85 rctx->context.render_condition(&rctx->context, NULL, 0);
86 }
87
88 }
89
90 static void r600_blitter_end(struct pipe_context *ctx)
91 {
92 struct r600_context *rctx = (struct r600_context *)ctx;
93 if (rctx->saved_render_cond) {
94 rctx->context.render_condition(&rctx->context,
95 rctx->saved_render_cond,
96 rctx->saved_render_cond_mode);
97 rctx->saved_render_cond = NULL;
98 }
99 r600_context_queries_resume(rctx);
100 }
101
102 static unsigned u_num_layers(struct pipe_resource *r, unsigned level)
103 {
104 switch (r->target) {
105 case PIPE_TEXTURE_CUBE:
106 return 6;
107 case PIPE_TEXTURE_3D:
108 return u_minify(r->depth0, level);
109 case PIPE_TEXTURE_1D_ARRAY:
110 return r->array_size;
111 case PIPE_TEXTURE_2D_ARRAY:
112 return r->array_size;
113 default:
114 return 1;
115 }
116 }
117
118 void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture)
119 {
120 struct r600_context *rctx = (struct r600_context *)ctx;
121 unsigned layer, level;
122 float depth = 1.0f;
123
124 if (!texture->dirty_db)
125 return;
126
127 for (level = 0; level <= texture->resource.b.b.last_level; level++) {
128 unsigned num_layers = u_num_layers(&texture->resource.b.b, level);
129
130 for (layer = 0; layer < num_layers; layer++) {
131 struct pipe_surface *zsurf, *cbsurf, surf_tmpl;
132
133 surf_tmpl.format = texture->real_format;
134 surf_tmpl.u.tex.level = level;
135 surf_tmpl.u.tex.first_layer = layer;
136 surf_tmpl.u.tex.last_layer = layer;
137 surf_tmpl.usage = PIPE_BIND_DEPTH_STENCIL;
138
139 zsurf = ctx->create_surface(ctx, &texture->resource.b.b, &surf_tmpl);
140
141 surf_tmpl.format = texture->flushed_depth_texture->real_format;
142 surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
143 cbsurf = ctx->create_surface(ctx,
144 (struct pipe_resource*)texture->flushed_depth_texture, &surf_tmpl);
145
146 r600_blitter_begin(ctx, R600_DECOMPRESS);
147 util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, rctx->custom_dsa_flush, depth);
148 r600_blitter_end(ctx);
149
150 pipe_surface_reference(&zsurf, NULL);
151 pipe_surface_reference(&cbsurf, NULL);
152 }
153 }
154
155 texture->dirty_db = FALSE;
156 }
157
158 void r600_flush_depth_textures(struct r600_context *rctx)
159 {
160 unsigned int i;
161
162 /* FIXME: This handles fragment shader textures only. */
163
164 for (i = 0; i < rctx->ps_samplers.n_views; ++i) {
165 struct si_pipe_sampler_view *view;
166 struct r600_resource_texture *tex;
167
168 view = rctx->ps_samplers.views[i];
169 if (!view) continue;
170
171 tex = (struct r600_resource_texture *)view->base.texture;
172 if (!tex->depth)
173 continue;
174
175 if (tex->is_flushing_texture)
176 continue;
177
178 r600_blit_uncompress_depth(&rctx->context, tex);
179 }
180
181 /* also check CB here */
182 for (i = 0; i < rctx->framebuffer.nr_cbufs; i++) {
183 struct r600_resource_texture *tex;
184 tex = (struct r600_resource_texture *)rctx->framebuffer.cbufs[i]->texture;
185
186 if (!tex->depth)
187 continue;
188
189 if (tex->is_flushing_texture)
190 continue;
191
192 r600_blit_uncompress_depth(&rctx->context, tex);
193 }
194 }
195
196 static void r600_clear(struct pipe_context *ctx, unsigned buffers,
197 const union pipe_color_union *color,
198 double depth, unsigned stencil)
199 {
200 struct r600_context *rctx = (struct r600_context *)ctx;
201 struct pipe_framebuffer_state *fb = &rctx->framebuffer;
202
203 r600_blitter_begin(ctx, R600_CLEAR);
204 util_blitter_clear(rctx->blitter, fb->width, fb->height,
205 fb->nr_cbufs, buffers, fb->nr_cbufs ? fb->cbufs[0]->format : PIPE_FORMAT_NONE,
206 color, depth, stencil);
207 r600_blitter_end(ctx);
208 }
209
210 static void r600_clear_render_target(struct pipe_context *ctx,
211 struct pipe_surface *dst,
212 const union pipe_color_union *color,
213 unsigned dstx, unsigned dsty,
214 unsigned width, unsigned height)
215 {
216 struct r600_context *rctx = (struct r600_context *)ctx;
217
218 r600_blitter_begin(ctx, R600_CLEAR_SURFACE);
219 util_blitter_clear_render_target(rctx->blitter, dst, color,
220 dstx, dsty, width, height);
221 r600_blitter_end(ctx);
222 }
223
224 static void r600_clear_depth_stencil(struct pipe_context *ctx,
225 struct pipe_surface *dst,
226 unsigned clear_flags,
227 double depth,
228 unsigned stencil,
229 unsigned dstx, unsigned dsty,
230 unsigned width, unsigned height)
231 {
232 struct r600_context *rctx = (struct r600_context *)ctx;
233
234 r600_blitter_begin(ctx, R600_CLEAR_SURFACE);
235 util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil,
236 dstx, dsty, width, height);
237 r600_blitter_end(ctx);
238 }
239
240
241
242 /* Copy a block of pixels from one surface to another using HW. */
243 static void r600_hw_copy_region(struct pipe_context *ctx,
244 struct pipe_resource *dst,
245 unsigned dst_level,
246 unsigned dstx, unsigned dsty, unsigned dstz,
247 struct pipe_resource *src,
248 unsigned src_level,
249 const struct pipe_box *src_box)
250 {
251 struct r600_context *rctx = (struct r600_context *)ctx;
252
253 r600_blitter_begin(ctx, R600_COPY);
254 util_blitter_copy_texture(rctx->blitter, dst, dst_level, dstx, dsty, dstz,
255 src, src_level, src_box, TRUE);
256 r600_blitter_end(ctx);
257 }
258
259 struct texture_orig_info {
260 unsigned format;
261 unsigned width0;
262 unsigned height0;
263 unsigned npix_x;
264 unsigned npix_y;
265 unsigned npix0_x;
266 unsigned npix0_y;
267 };
268
269 static void r600_compressed_to_blittable(struct pipe_resource *tex,
270 unsigned level,
271 struct texture_orig_info *orig)
272 {
273 struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex;
274 struct r600_screen *rscreen = (struct r600_screen *)tex->screen;
275 unsigned pixsize = util_format_get_blocksize(rtex->real_format);
276 int new_format;
277 int new_height, new_width;
278
279 orig->format = tex->format;
280 orig->width0 = tex->width0;
281 orig->height0 = tex->height0;
282 orig->npix0_x = rtex->surface.level[0].npix_x;
283 orig->npix0_y = rtex->surface.level[0].npix_y;
284 orig->npix_x = rtex->surface.level[level].npix_x;
285 orig->npix_y = rtex->surface.level[level].npix_y;
286
287 if (pixsize == 8)
288 new_format = PIPE_FORMAT_R16G16B16A16_UINT; /* 64-bit block */
289 else
290 new_format = PIPE_FORMAT_R32G32B32A32_UINT; /* 128-bit block */
291
292 new_width = util_format_get_nblocksx(tex->format, orig->width0);
293 new_height = util_format_get_nblocksy(tex->format, orig->height0);
294
295 tex->width0 = new_width;
296 tex->height0 = new_height;
297 tex->format = new_format;
298 rtex->surface.level[0].npix_x = util_format_get_nblocksx(orig->format, orig->npix0_x);
299 rtex->surface.level[0].npix_y = util_format_get_nblocksy(orig->format, orig->npix0_y);
300 rtex->surface.level[level].npix_x = util_format_get_nblocksx(orig->format, orig->npix_x);
301 rtex->surface.level[level].npix_y = util_format_get_nblocksy(orig->format, orig->npix_y);
302 }
303
304 static void r600_reset_blittable_to_compressed(struct pipe_resource *tex,
305 unsigned level,
306 struct texture_orig_info *orig)
307 {
308 struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex;
309 struct r600_screen *rscreen = (struct r600_screen *)tex->screen;
310
311 tex->format = orig->format;
312 tex->width0 = orig->width0;
313 tex->height0 = orig->height0;
314 rtex->surface.level[0].npix_x = orig->npix0_x;
315 rtex->surface.level[0].npix_y = orig->npix0_y;
316 rtex->surface.level[level].npix_x = orig->npix_x;
317 rtex->surface.level[level].npix_y = orig->npix_y;
318 }
319
320 static void r600_resource_copy_region(struct pipe_context *ctx,
321 struct pipe_resource *dst,
322 unsigned dst_level,
323 unsigned dstx, unsigned dsty, unsigned dstz,
324 struct pipe_resource *src,
325 unsigned src_level,
326 const struct pipe_box *src_box)
327 {
328 struct r600_resource_texture *rsrc = (struct r600_resource_texture*)src;
329 struct texture_orig_info orig_info[2];
330 struct pipe_box sbox;
331 const struct pipe_box *psbox;
332 boolean restore_orig[2];
333
334 memset(orig_info, 0, sizeof(orig_info));
335
336 /* Fallback for buffers. */
337 if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
338 util_resource_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
339 src, src_level, src_box);
340 return;
341 }
342
343 if (rsrc->depth && !rsrc->is_flushing_texture)
344 r600_texture_depth_flush(ctx, src, FALSE);
345
346 restore_orig[0] = restore_orig[1] = FALSE;
347
348 if (util_format_is_compressed(src->format)) {
349 r600_compressed_to_blittable(src, src_level, &orig_info[0]);
350 restore_orig[0] = TRUE;
351 sbox.x = util_format_get_nblocksx(orig_info[0].format, src_box->x);
352 sbox.y = util_format_get_nblocksy(orig_info[0].format, src_box->y);
353 sbox.z = src_box->z;
354 sbox.width = util_format_get_nblocksx(orig_info[0].format, src_box->width);
355 sbox.height = util_format_get_nblocksy(orig_info[0].format, src_box->height);
356 sbox.depth = src_box->depth;
357 psbox=&sbox;
358 } else
359 psbox=src_box;
360
361 if (util_format_is_compressed(dst->format)) {
362 r600_compressed_to_blittable(dst, dst_level, &orig_info[1]);
363 restore_orig[1] = TRUE;
364 /* translate the dst box as well */
365 dstx = util_format_get_nblocksx(orig_info[1].format, dstx);
366 dsty = util_format_get_nblocksy(orig_info[1].format, dsty);
367 }
368
369 r600_hw_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
370 src, src_level, psbox);
371
372 if (restore_orig[0])
373 r600_reset_blittable_to_compressed(src, src_level, &orig_info[0]);
374
375 if (restore_orig[1])
376 r600_reset_blittable_to_compressed(dst, dst_level, &orig_info[1]);
377 }
378
379 void r600_init_blit_functions(struct r600_context *rctx)
380 {
381 rctx->context.clear = r600_clear;
382 rctx->context.clear_render_target = r600_clear_render_target;
383 rctx->context.clear_depth_stencil = r600_clear_depth_stencil;
384 rctx->context.resource_copy_region = r600_resource_copy_region;
385 }
386
387 void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture)
388 {
389 struct pipe_box sbox;
390
391 sbox.x = sbox.y = sbox.z = 0;
392 sbox.width = texture->resource.b.b.width0;
393 sbox.height = texture->resource.b.b.height0;
394 /* XXX that might be wrong */
395 sbox.depth = 1;
396
397 r600_hw_copy_region(ctx, (struct pipe_resource *)texture, 0,
398 0, 0, 0,
399 (struct pipe_resource *)texture->flushed_depth_texture, 0,
400 &sbox);
401 }