radeonsi: Depth/stencil fixes.
[mesa.git] / src / gallium / drivers / radeonsi / r600_resource.h
1 /*
2 * Copyright 2010 Marek Olšák <maraeo@gmail.com
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #ifndef R600_RESOURCE_H
24 #define R600_RESOURCE_H
25
26 #include "util/u_transfer.h"
27
28 /* flag to indicate a resource is to be used as a transfer so should not be tiled */
29 #define R600_RESOURCE_FLAG_TRANSFER PIPE_RESOURCE_FLAG_DRV_PRIV
30 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
31
32 /* Texture transfer. */
33 struct r600_transfer {
34 /* Base class. */
35 struct pipe_transfer transfer;
36 /* Buffer transfer. */
37 struct pipe_transfer *buffer_transfer;
38 unsigned offset;
39 struct pipe_resource *staging_texture;
40 };
41
42 struct r600_resource_texture {
43 struct si_resource resource;
44
45 /* If this resource is a depth-stencil buffer on evergreen, this contains
46 * the depth part of the format. There is a separate stencil resource
47 * for the stencil buffer below. */
48 enum pipe_format real_format;
49
50 unsigned pitch_override;
51 unsigned depth;
52 unsigned dirty_db;
53 struct r600_resource_texture *flushed_depth_texture;
54 boolean is_flushing_texture;
55 struct radeon_surface surface;
56 };
57
58 struct r600_surface {
59 struct pipe_surface base;
60 };
61
62 void r600_init_screen_resource_functions(struct pipe_screen *screen);
63
64 /* r600_texture */
65 struct pipe_resource *si_texture_create(struct pipe_screen *screen,
66 const struct pipe_resource *templ);
67 struct pipe_resource *si_texture_from_handle(struct pipe_screen *screen,
68 const struct pipe_resource *base,
69 struct winsys_handle *whandle);
70
71 int r600_texture_depth_flush(struct pipe_context *ctx, struct pipe_resource *texture, boolean just_create);
72
73
74 struct r600_context;
75
76 void r600_upload_const_buffer(struct r600_context *rctx, struct si_resource **rbuffer,
77 const uint8_t *ptr, unsigned size,
78 uint32_t *const_offset);
79
80 #endif