radeonsi: Refactor initialization of shader export intrinsic arguments.
[mesa.git] / src / gallium / drivers / radeonsi / radeonsi_shader.c
1
2 /*
3 * Copyright 2012 Advanced Micro Devices, Inc.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Tom Stellard <thomas.stellard@amd.com>
26 * Michel Dänzer <michel.daenzer@amd.com>
27 * Christian König <christian.koenig@amd.com>
28 */
29
30 #include "gallivm/lp_bld_tgsi_action.h"
31 #include "gallivm/lp_bld_const.h"
32 #include "gallivm/lp_bld_gather.h"
33 #include "gallivm/lp_bld_intr.h"
34 #include "gallivm/lp_bld_tgsi.h"
35 #include "radeon_llvm.h"
36 #include "radeon_llvm_emit.h"
37 #include "tgsi/tgsi_info.h"
38 #include "tgsi/tgsi_parse.h"
39 #include "tgsi/tgsi_scan.h"
40 #include "tgsi/tgsi_dump.h"
41
42 #include "radeonsi_pipe.h"
43 #include "radeonsi_shader.h"
44 #include "si_state.h"
45 #include "sid.h"
46
47 #include <assert.h>
48 #include <errno.h>
49 #include <stdio.h>
50
51 /*
52 static ps_remap_inputs(
53 struct tgsi_llvm_context * tl_ctx,
54 unsigned tgsi_index,
55 unsigned tgsi_chan)
56 {
57 :
58 }
59
60 struct si_input
61 {
62 struct list_head head;
63 unsigned tgsi_index;
64 unsigned tgsi_chan;
65 unsigned order;
66 };
67 */
68
69
70 struct si_shader_context
71 {
72 struct radeon_llvm_context radeon_bld;
73 struct r600_context *rctx;
74 struct tgsi_parse_context parse;
75 struct tgsi_token * tokens;
76 struct si_pipe_shader *shader;
77 unsigned type; /* TGSI_PROCESSOR_* specifies the type of shader. */
78 /* unsigned num_inputs; */
79 /* struct list_head inputs; */
80 /* unsigned * input_mappings *//* From TGSI to SI hw */
81 /* struct tgsi_shader_info info;*/
82 };
83
84 static struct si_shader_context * si_shader_context(
85 struct lp_build_tgsi_context * bld_base)
86 {
87 return (struct si_shader_context *)bld_base;
88 }
89
90
91 #define PERSPECTIVE_BASE 0
92 #define LINEAR_BASE 9
93
94 #define SAMPLE_OFFSET 0
95 #define CENTER_OFFSET 2
96 #define CENTROID_OFSET 4
97
98 #define USE_SGPR_MAX_SUFFIX_LEN 5
99 #define CONST_ADDR_SPACE 2
100 #define USER_SGPR_ADDR_SPACE 8
101
102 enum sgpr_type {
103 SGPR_CONST_PTR_F32,
104 SGPR_CONST_PTR_V4I32,
105 SGPR_CONST_PTR_V8I32,
106 SGPR_I32,
107 SGPR_I64
108 };
109
110 /**
111 * Build an LLVM bytecode indexed load using LLVMBuildGEP + LLVMBuildLoad
112 *
113 * @param offset The offset parameter specifies the number of
114 * elements to offset, not the number of bytes or dwords. An element is the
115 * the type pointed to by the base_ptr parameter (e.g. int is the element of
116 * an int* pointer)
117 *
118 * When LLVM lowers the load instruction, it will convert the element offset
119 * into a dword offset automatically.
120 *
121 */
122 static LLVMValueRef build_indexed_load(
123 struct gallivm_state * gallivm,
124 LLVMValueRef base_ptr,
125 LLVMValueRef offset)
126 {
127 LLVMValueRef computed_ptr = LLVMBuildGEP(
128 gallivm->builder, base_ptr, &offset, 1, "");
129
130 return LLVMBuildLoad(gallivm->builder, computed_ptr, "");
131 }
132
133 /**
134 * Load a value stored in one of the user SGPRs
135 *
136 * @param sgpr This is the sgpr to load the value from. If you need to load a
137 * value that is stored in consecutive SGPR registers (e.g. a 64-bit pointer),
138 * then you should pass the index of the first SGPR that holds the value. For
139 * example, if you want to load a pointer that is stored in SGPRs 2 and 3, then
140 * use pass 2 for the sgpr parameter.
141 *
142 * The value of the sgpr parameter must also be aligned to the width of the type
143 * being loaded, so that the sgpr parameter is divisible by the dword width of the
144 * type. For example, if the value being loaded is two dwords wide, then the sgpr
145 * parameter must be divisible by two.
146 */
147 static LLVMValueRef use_sgpr(
148 struct gallivm_state * gallivm,
149 enum sgpr_type type,
150 unsigned sgpr)
151 {
152 LLVMValueRef sgpr_index;
153 LLVMTypeRef ret_type;
154 LLVMValueRef ptr;
155
156 sgpr_index = lp_build_const_int32(gallivm, sgpr);
157
158 switch (type) {
159 case SGPR_CONST_PTR_F32:
160 assert(sgpr % 2 == 0);
161 ret_type = LLVMFloatTypeInContext(gallivm->context);
162 ret_type = LLVMPointerType(ret_type, CONST_ADDR_SPACE);
163 break;
164
165 case SGPR_I32:
166 ret_type = LLVMInt32TypeInContext(gallivm->context);
167 break;
168
169 case SGPR_I64:
170 assert(sgpr % 2 == 0);
171 ret_type= LLVMInt64TypeInContext(gallivm->context);
172 break;
173
174 case SGPR_CONST_PTR_V4I32:
175 assert(sgpr % 2 == 0);
176 ret_type = LLVMInt32TypeInContext(gallivm->context);
177 ret_type = LLVMVectorType(ret_type, 4);
178 ret_type = LLVMPointerType(ret_type, CONST_ADDR_SPACE);
179 break;
180
181 case SGPR_CONST_PTR_V8I32:
182 assert(sgpr % 2 == 0);
183 ret_type = LLVMInt32TypeInContext(gallivm->context);
184 ret_type = LLVMVectorType(ret_type, 8);
185 ret_type = LLVMPointerType(ret_type, CONST_ADDR_SPACE);
186 break;
187
188 default:
189 assert(!"Unsupported SGPR type in use_sgpr()");
190 return NULL;
191 }
192
193 ret_type = LLVMPointerType(ret_type, USER_SGPR_ADDR_SPACE);
194 ptr = LLVMBuildIntToPtr(gallivm->builder, sgpr_index, ret_type, "");
195 return LLVMBuildLoad(gallivm->builder, ptr, "");
196 }
197
198 static void declare_input_vs(
199 struct si_shader_context * si_shader_ctx,
200 unsigned input_index,
201 const struct tgsi_full_declaration *decl)
202 {
203 LLVMValueRef t_list_ptr;
204 LLVMValueRef t_offset;
205 LLVMValueRef t_list;
206 LLVMValueRef attribute_offset;
207 LLVMValueRef buffer_index_reg;
208 LLVMValueRef args[3];
209 LLVMTypeRef vec4_type;
210 LLVMValueRef input;
211 struct lp_build_context * uint = &si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
212 struct lp_build_context * base = &si_shader_ctx->radeon_bld.soa.bld_base.base;
213 struct r600_context *rctx = si_shader_ctx->rctx;
214 //struct pipe_vertex_element *velem = &rctx->vertex_elements->elements[input_index];
215 unsigned chan;
216
217 /* Load the T list */
218 /* XXX: Communicate with the rest of the driver about which SGPR the T#
219 * list pointer is going to be stored in. Hard code to SGPR[6:7] for
220 * now */
221 t_list_ptr = use_sgpr(base->gallivm, SGPR_CONST_PTR_V4I32, 6);
222
223 t_offset = lp_build_const_int32(base->gallivm, input_index);
224
225 t_list = build_indexed_load(base->gallivm, t_list_ptr, t_offset);
226
227 /* Build the attribute offset */
228 attribute_offset = lp_build_const_int32(base->gallivm, 0);
229
230 /* Load the buffer index is always, which is always stored in VGPR0
231 * for Vertex Shaders */
232 buffer_index_reg = build_intrinsic(base->gallivm->builder,
233 "llvm.SI.vs.load.buffer.index", uint->elem_type, NULL, 0,
234 LLVMReadNoneAttribute);
235
236 vec4_type = LLVMVectorType(base->elem_type, 4);
237 args[0] = t_list;
238 args[1] = attribute_offset;
239 args[2] = buffer_index_reg;
240 input = lp_build_intrinsic(base->gallivm->builder,
241 "llvm.SI.vs.load.input", vec4_type, args, 3);
242
243 /* Break up the vec4 into individual components */
244 for (chan = 0; chan < 4; chan++) {
245 LLVMValueRef llvm_chan = lp_build_const_int32(base->gallivm, chan);
246 /* XXX: Use a helper function for this. There is one in
247 * tgsi_llvm.c. */
248 si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, chan)] =
249 LLVMBuildExtractElement(base->gallivm->builder,
250 input, llvm_chan, "");
251 }
252 }
253
254 static void declare_input_fs(
255 struct si_shader_context * si_shader_ctx,
256 unsigned input_index,
257 const struct tgsi_full_declaration *decl)
258 {
259 const char * intr_name;
260 unsigned chan;
261 struct lp_build_context * base =
262 &si_shader_ctx->radeon_bld.soa.bld_base.base;
263 struct gallivm_state * gallivm = base->gallivm;
264
265 /* This value is:
266 * [15:0] NewPrimMask (Bit mask for each quad. It is set it the
267 * quad begins a new primitive. Bit 0 always needs
268 * to be unset)
269 * [32:16] ParamOffset
270 *
271 */
272 /* XXX: This register number must be identical to the S_00B02C_USER_SGPR
273 * register field value
274 */
275 LLVMValueRef params = use_sgpr(base->gallivm, SGPR_I32, 6);
276
277
278 /* XXX: Is this the input_index? */
279 LLVMValueRef attr_number = lp_build_const_int32(gallivm, input_index);
280
281 /* XXX: Handle all possible interpolation modes */
282 switch (decl->Interp.Interpolate) {
283 case TGSI_INTERPOLATE_COLOR:
284 /* XXX: Flat shading hangs the GPU */
285 if (si_shader_ctx->rctx->queued.named.rasterizer &&
286 si_shader_ctx->rctx->queued.named.rasterizer->flatshade) {
287 #if 0
288 intr_name = "llvm.SI.fs.interp.constant";
289 #else
290 intr_name = "llvm.SI.fs.interp.linear.center";
291 #endif
292 } else {
293 if (decl->Interp.Centroid)
294 intr_name = "llvm.SI.fs.interp.persp.centroid";
295 else
296 intr_name = "llvm.SI.fs.interp.persp.center";
297 }
298 break;
299 case TGSI_INTERPOLATE_CONSTANT:
300 /* XXX: Flat shading hangs the GPU */
301 #if 0
302 intr_name = "llvm.SI.fs.interp.constant";
303 break;
304 #endif
305 case TGSI_INTERPOLATE_LINEAR:
306 if (decl->Interp.Centroid)
307 intr_name = "llvm.SI.fs.interp.linear.centroid";
308 else
309 intr_name = "llvm.SI.fs.interp.linear.center";
310 break;
311 case TGSI_INTERPOLATE_PERSPECTIVE:
312 if (decl->Interp.Centroid)
313 intr_name = "llvm.SI.fs.interp.persp.centroid";
314 else
315 intr_name = "llvm.SI.fs.interp.persp.center";
316 break;
317 default:
318 fprintf(stderr, "Warning: Unhandled interpolation mode.\n");
319 return;
320 }
321
322 /* XXX: Could there be more than TGSI_NUM_CHANNELS (4) ? */
323 for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
324 LLVMValueRef args[3];
325 LLVMValueRef llvm_chan = lp_build_const_int32(gallivm, chan);
326 unsigned soa_index = radeon_llvm_reg_index_soa(input_index, chan);
327 LLVMTypeRef input_type = LLVMFloatTypeInContext(gallivm->context);
328 args[0] = llvm_chan;
329 args[1] = attr_number;
330 args[2] = params;
331 si_shader_ctx->radeon_bld.inputs[soa_index] =
332 lp_build_intrinsic(gallivm->builder, intr_name,
333 input_type, args, 3);
334 }
335 }
336
337 static void declare_input(
338 struct radeon_llvm_context * radeon_bld,
339 unsigned input_index,
340 const struct tgsi_full_declaration *decl)
341 {
342 struct si_shader_context * si_shader_ctx =
343 si_shader_context(&radeon_bld->soa.bld_base);
344 if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX) {
345 declare_input_vs(si_shader_ctx, input_index, decl);
346 } else if (si_shader_ctx->type == TGSI_PROCESSOR_FRAGMENT) {
347 declare_input_fs(si_shader_ctx, input_index, decl);
348 } else {
349 fprintf(stderr, "Warning: Unsupported shader type,\n");
350 }
351 }
352
353 static LLVMValueRef fetch_constant(
354 struct lp_build_tgsi_context * bld_base,
355 const struct tgsi_full_src_register *reg,
356 enum tgsi_opcode_type type,
357 unsigned swizzle)
358 {
359 struct lp_build_context * base = &bld_base->base;
360
361 LLVMValueRef const_ptr;
362 LLVMValueRef offset;
363 LLVMValueRef load;
364
365 /* XXX: Assume the pointer to the constant buffer is being stored in
366 * SGPR[0:1] */
367 const_ptr = use_sgpr(base->gallivm, SGPR_CONST_PTR_F32, 0);
368
369 /* XXX: This assumes that the constant buffer is not packed, so
370 * CONST[0].x will have an offset of 0 and CONST[1].x will have an
371 * offset of 4. */
372 offset = lp_build_const_int32(base->gallivm,
373 (reg->Register.Index * 4) + swizzle);
374
375 load = build_indexed_load(base->gallivm, const_ptr, offset);
376 return bitcast(bld_base, type, load);
377 }
378
379 /* Initialize arguments for the shader export intrinsic */
380 static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base,
381 struct tgsi_full_declaration *d,
382 unsigned index,
383 unsigned target,
384 LLVMValueRef *args)
385 {
386 struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
387 struct lp_build_context *uint =
388 &si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
389 struct lp_build_context *base = &bld_base->base;
390 unsigned compressed = 0;
391 unsigned chan;
392
393 for (chan = 0; chan < 4; chan++ ) {
394 LLVMValueRef out_ptr =
395 si_shader_ctx->radeon_bld.soa.outputs[index][chan];
396 /* +5 because the first output value will be
397 * the 6th argument to the intrinsic. */
398 args[chan + 5] = LLVMBuildLoad(base->gallivm->builder,
399 out_ptr, "");
400 }
401
402 /* XXX: This controls which components of the output
403 * registers actually get exported. (e.g bit 0 means export
404 * X component, bit 1 means export Y component, etc.) I'm
405 * hard coding this to 0xf for now. In the future, we might
406 * want to do something else. */
407 args[0] = lp_build_const_int32(base->gallivm, 0xf);
408
409 /* Specify whether the EXEC mask represents the valid mask */
410 args[1] = uint->zero;
411
412 /* Specify whether this is the last export */
413 args[2] = uint->zero;
414
415 /* Specify the target we are exporting */
416 args[3] = lp_build_const_int32(base->gallivm, target);
417
418 /* Set COMPR flag */
419 args[4] = uint->zero;
420
421 /* XXX: We probably need to keep track of the output
422 * values, so we know what we are passing to the next
423 * stage. */
424 }
425
426 /* XXX: This is partially implemented for VS only at this point. It is not complete */
427 static void si_llvm_emit_epilogue(struct lp_build_tgsi_context * bld_base)
428 {
429 struct si_shader_context * si_shader_ctx = si_shader_context(bld_base);
430 struct si_shader * shader = &si_shader_ctx->shader->shader;
431 struct lp_build_context * base = &bld_base->base;
432 struct lp_build_context * uint =
433 &si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
434 struct tgsi_parse_context *parse = &si_shader_ctx->parse;
435 LLVMValueRef last_args[9] = { 0 };
436 unsigned color_count = 0;
437 unsigned param_count = 0;
438
439 while (!tgsi_parse_end_of_tokens(parse)) {
440 struct tgsi_full_declaration *d =
441 &parse->FullToken.FullDeclaration;
442 LLVMValueRef args[9];
443 unsigned target;
444 unsigned index;
445 int i;
446
447 tgsi_parse_token(parse);
448 if (parse->FullToken.Token.Type != TGSI_TOKEN_TYPE_DECLARATION)
449 continue;
450
451 switch (d->Declaration.File) {
452 case TGSI_FILE_INPUT:
453 i = shader->ninput++;
454 shader->input[i].name = d->Semantic.Name;
455 shader->input[i].sid = d->Semantic.Index;
456 shader->input[i].interpolate = d->Interp.Interpolate;
457 shader->input[i].centroid = d->Interp.Centroid;
458 continue;
459
460 case TGSI_FILE_OUTPUT:
461 i = shader->noutput++;
462 shader->output[i].name = d->Semantic.Name;
463 shader->output[i].sid = d->Semantic.Index;
464 shader->output[i].interpolate = d->Interp.Interpolate;
465 break;
466
467 default:
468 continue;
469 }
470
471 for (index = d->Range.First; index <= d->Range.Last; index++) {
472 /* Select the correct target */
473 switch(d->Semantic.Name) {
474 case TGSI_SEMANTIC_POSITION:
475 target = V_008DFC_SQ_EXP_POS;
476 break;
477 case TGSI_SEMANTIC_COLOR:
478 if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX) {
479 target = V_008DFC_SQ_EXP_PARAM + param_count;
480 shader->output[i].param_offset = param_count;
481 param_count++;
482 } else {
483 target = V_008DFC_SQ_EXP_MRT + color_count;
484 color_count++;
485 }
486 break;
487 case TGSI_SEMANTIC_GENERIC:
488 target = V_008DFC_SQ_EXP_PARAM + param_count;
489 shader->output[i].param_offset = param_count;
490 param_count++;
491 break;
492 default:
493 target = 0;
494 fprintf(stderr,
495 "Warning: SI unhandled output type:%d\n",
496 d->Semantic.Name);
497 }
498
499 si_llvm_init_export_args(bld_base, d, index, target, args);
500
501 if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX ?
502 (d->Semantic.Name == TGSI_SEMANTIC_POSITION) :
503 (d->Semantic.Name == TGSI_SEMANTIC_COLOR)) {
504 if (last_args[0]) {
505 lp_build_intrinsic(base->gallivm->builder,
506 "llvm.SI.export",
507 LLVMVoidTypeInContext(base->gallivm->context),
508 last_args, 9);
509 }
510
511 memcpy(last_args, args, sizeof(args));
512 } else {
513 lp_build_intrinsic(base->gallivm->builder,
514 "llvm.SI.export",
515 LLVMVoidTypeInContext(base->gallivm->context),
516 args, 9);
517 }
518
519 }
520 }
521
522 if (!last_args[0]) {
523 assert(si_shader_ctx->type == TGSI_PROCESSOR_FRAGMENT);
524
525 /* Specify which components to enable */
526 last_args[0] = lp_build_const_int32(base->gallivm, 0x0);
527
528 /* Specify the target we are exporting */
529 last_args[3] = lp_build_const_int32(base->gallivm, V_008DFC_SQ_EXP_MRT);
530
531 /* Set COMPR flag to zero to export data as 32-bit */
532 last_args[4] = uint->zero;
533
534 /* dummy bits */
535 last_args[5]= uint->zero;
536 last_args[6]= uint->zero;
537 last_args[7]= uint->zero;
538 last_args[8]= uint->zero;
539 }
540
541 /* Specify whether the EXEC mask represents the valid mask */
542 last_args[1] = lp_build_const_int32(base->gallivm,
543 si_shader_ctx->type == TGSI_PROCESSOR_FRAGMENT);
544
545 /* Specify that this is the last export */
546 last_args[2] = lp_build_const_int32(base->gallivm, 1);
547
548 lp_build_intrinsic(base->gallivm->builder,
549 "llvm.SI.export",
550 LLVMVoidTypeInContext(base->gallivm->context),
551 last_args, 9);
552
553 /* XXX: Look up what this function does */
554 /* ctx->shader->output[i].spi_sid = r600_spi_sid(&ctx->shader->output[i]);*/
555 }
556
557 static void tex_fetch_args(
558 struct lp_build_tgsi_context * bld_base,
559 struct lp_build_emit_data * emit_data)
560 {
561 const struct tgsi_full_instruction * inst = emit_data->inst;
562 LLVMValueRef ptr;
563 LLVMValueRef offset;
564
565 /* WriteMask */
566 /* XXX: should be optimized using emit_data->inst->Dst[0].Register.WriteMask*/
567 emit_data->args[0] = lp_build_const_int32(bld_base->base.gallivm, 0xf);
568
569 /* Coordinates */
570 /* XXX: Not all sample instructions need 4 address arguments. */
571 if (inst->Instruction.Opcode == TGSI_OPCODE_TXP) {
572 LLVMValueRef src_w;
573 unsigned chan;
574 LLVMValueRef coords[4];
575
576 emit_data->dst_type = LLVMVectorType(bld_base->base.elem_type, 4);
577 src_w = lp_build_emit_fetch(bld_base, emit_data->inst, 0, TGSI_CHAN_W);
578
579 for (chan = 0; chan < 3; chan++ ) {
580 LLVMValueRef arg = lp_build_emit_fetch(bld_base,
581 emit_data->inst, 0, chan);
582 coords[chan] = lp_build_emit_llvm_binary(bld_base,
583 TGSI_OPCODE_DIV,
584 arg, src_w);
585 }
586 coords[3] = bld_base->base.one;
587 emit_data->args[1] = lp_build_gather_values(bld_base->base.gallivm,
588 coords, 4);
589 } else
590 emit_data->args[1] = lp_build_emit_fetch(bld_base, emit_data->inst,
591 0, LP_CHAN_ALL);
592
593 /* Resource */
594 ptr = use_sgpr(bld_base->base.gallivm, SGPR_CONST_PTR_V8I32, 4);
595 offset = lp_build_const_int32(bld_base->base.gallivm,
596 emit_data->inst->Src[1].Register.Index);
597 emit_data->args[2] = build_indexed_load(bld_base->base.gallivm,
598 ptr, offset);
599
600 /* Sampler */
601 ptr = use_sgpr(bld_base->base.gallivm, SGPR_CONST_PTR_V4I32, 2);
602 offset = lp_build_const_int32(bld_base->base.gallivm,
603 emit_data->inst->Src[1].Register.Index);
604 emit_data->args[3] = build_indexed_load(bld_base->base.gallivm,
605 ptr, offset);
606
607 /* Dimensions */
608 /* XXX: We might want to pass this information to the shader at some. */
609 /* emit_data->args[4] = lp_build_const_int32(bld_base->base.gallivm,
610 emit_data->inst->Texture.Texture);
611 */
612
613 emit_data->arg_count = 4;
614 /* XXX: To optimize, we could use a float or v2f32, if the last bits of
615 * the writemask are clear */
616 emit_data->dst_type = LLVMVectorType(
617 LLVMFloatTypeInContext(bld_base->base.gallivm->context),
618 4);
619 }
620
621 static const struct lp_build_tgsi_action tex_action = {
622 .fetch_args = tex_fetch_args,
623 .emit = lp_build_tgsi_intrinsic,
624 .intr_name = "llvm.SI.sample"
625 };
626
627
628 int si_pipe_shader_create(
629 struct pipe_context *ctx,
630 struct si_pipe_shader *shader)
631 {
632 struct r600_context *rctx = (struct r600_context*)ctx;
633 struct si_pipe_shader_selector *sel = shader->selector;
634 struct si_shader_context si_shader_ctx;
635 struct tgsi_shader_info shader_info;
636 struct lp_build_tgsi_context * bld_base;
637 LLVMModuleRef mod;
638 unsigned char * inst_bytes;
639 unsigned inst_byte_count;
640 unsigned i;
641 uint32_t *ptr;
642 bool dump;
643
644 dump = debug_get_bool_option("RADEON_DUMP_SHADERS", FALSE);
645
646 memset(&si_shader_ctx.radeon_bld, 0, sizeof(si_shader_ctx.radeon_bld));
647 radeon_llvm_context_init(&si_shader_ctx.radeon_bld);
648 bld_base = &si_shader_ctx.radeon_bld.soa.bld_base;
649
650 tgsi_scan_shader(sel->tokens, &shader_info);
651 bld_base->info = &shader_info;
652 bld_base->emit_fetch_funcs[TGSI_FILE_CONSTANT] = fetch_constant;
653 bld_base->emit_epilogue = si_llvm_emit_epilogue;
654
655 bld_base->op_actions[TGSI_OPCODE_TEX] = tex_action;
656 bld_base->op_actions[TGSI_OPCODE_TXP] = tex_action;
657
658 si_shader_ctx.radeon_bld.load_input = declare_input;
659 si_shader_ctx.tokens = sel->tokens;
660 tgsi_parse_init(&si_shader_ctx.parse, si_shader_ctx.tokens);
661 si_shader_ctx.shader = shader;
662 si_shader_ctx.type = si_shader_ctx.parse.FullHeader.Processor.Processor;
663 si_shader_ctx.rctx = rctx;
664
665 shader->shader.nr_cbufs = rctx->framebuffer.nr_cbufs;
666
667 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
668 * conversion fails. */
669 if (dump) {
670 tgsi_dump(sel->tokens, 0);
671 }
672
673 if (!lp_build_tgsi_llvm(bld_base, sel->tokens)) {
674 fprintf(stderr, "Failed to translate shader from TGSI to LLVM\n");
675 return -EINVAL;
676 }
677
678 radeon_llvm_finalize_module(&si_shader_ctx.radeon_bld);
679
680 mod = bld_base->base.gallivm->module;
681 if (dump) {
682 LLVMDumpModule(mod);
683 }
684 radeon_llvm_compile(mod, &inst_bytes, &inst_byte_count, "SI", dump);
685 if (dump) {
686 fprintf(stderr, "SI CODE:\n");
687 for (i = 0; i < inst_byte_count; i+=4 ) {
688 fprintf(stderr, "%02x%02x%02x%02x\n", inst_bytes[i + 3],
689 inst_bytes[i + 2], inst_bytes[i + 1],
690 inst_bytes[i]);
691 }
692 }
693
694 shader->num_sgprs = util_le32_to_cpu(*(uint32_t*)inst_bytes);
695 shader->num_vgprs = util_le32_to_cpu(*(uint32_t*)(inst_bytes + 4));
696 shader->spi_ps_input_ena = util_le32_to_cpu(*(uint32_t*)(inst_bytes + 8));
697
698 radeon_llvm_dispose(&si_shader_ctx.radeon_bld);
699 tgsi_parse_free(&si_shader_ctx.parse);
700
701 /* copy new shader */
702 si_resource_reference(&shader->bo, NULL);
703 shader->bo = si_resource_create_custom(ctx->screen, PIPE_USAGE_IMMUTABLE,
704 inst_byte_count - 12);
705 if (shader->bo == NULL) {
706 return -ENOMEM;
707 }
708
709 ptr = (uint32_t*)rctx->ws->buffer_map(shader->bo->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE);
710 if (0 /*R600_BIG_ENDIAN*/) {
711 for (i = 0; i < (inst_byte_count-12)/4; ++i) {
712 ptr[i] = util_bswap32(*(uint32_t*)(inst_bytes+12 + i*4));
713 }
714 } else {
715 memcpy(ptr, inst_bytes + 12, inst_byte_count - 12);
716 }
717 rctx->ws->buffer_unmap(shader->bo->cs_buf);
718
719 free(inst_bytes);
720
721 return 0;
722 }
723
724 void si_pipe_shader_destroy(struct pipe_context *ctx, struct si_pipe_shader *shader)
725 {
726 si_resource_reference(&shader->bo, NULL);
727 }