3 * Copyright 2012 Advanced Micro Devices, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 * Tom Stellard <thomas.stellard@amd.com>
26 * Michel Dänzer <michel.daenzer@amd.com>
27 * Christian König <christian.koenig@amd.com>
30 #include "gallivm/lp_bld_tgsi_action.h"
31 #include "gallivm/lp_bld_const.h"
32 #include "gallivm/lp_bld_gather.h"
33 #include "gallivm/lp_bld_intr.h"
34 #include "gallivm/lp_bld_logic.h"
35 #include "gallivm/lp_bld_tgsi.h"
36 #include "gallivm/lp_bld_arit.h"
37 #include "gallivm/lp_bld_flow.h"
38 #include "radeon_llvm.h"
39 #include "radeon_llvm_emit.h"
40 #include "util/u_memory.h"
41 #include "tgsi/tgsi_info.h"
42 #include "tgsi/tgsi_parse.h"
43 #include "tgsi/tgsi_scan.h"
44 #include "tgsi/tgsi_util.h"
45 #include "tgsi/tgsi_dump.h"
47 #include "radeonsi_pipe.h"
48 #include "radeonsi_shader.h"
56 struct si_shader_context
58 struct radeon_llvm_context radeon_bld
;
59 struct tgsi_parse_context parse
;
60 struct tgsi_token
* tokens
;
61 struct si_pipe_shader
*shader
;
62 unsigned type
; /* TGSI_PROCESSOR_* specifies the type of shader. */
63 int param_streamout_config
;
64 int param_streamout_write_index
;
65 int param_streamout_offset
[4];
67 int param_instance_id
;
68 LLVMValueRef const_md
;
69 LLVMValueRef const_resource
;
70 #if HAVE_LLVM >= 0x0304
71 LLVMValueRef ddxy_lds
;
73 LLVMValueRef
*constants
;
74 LLVMValueRef
*resources
;
75 LLVMValueRef
*samplers
;
76 LLVMValueRef so_buffers
[4];
79 static struct si_shader_context
* si_shader_context(
80 struct lp_build_tgsi_context
* bld_base
)
82 return (struct si_shader_context
*)bld_base
;
86 #define PERSPECTIVE_BASE 0
89 #define SAMPLE_OFFSET 0
90 #define CENTER_OFFSET 2
91 #define CENTROID_OFSET 4
93 #define USE_SGPR_MAX_SUFFIX_LEN 5
94 #define CONST_ADDR_SPACE 2
95 #define LOCAL_ADDR_SPACE 3
96 #define USER_SGPR_ADDR_SPACE 8
99 * Build an LLVM bytecode indexed load using LLVMBuildGEP + LLVMBuildLoad
101 * @param offset The offset parameter specifies the number of
102 * elements to offset, not the number of bytes or dwords. An element is the
103 * the type pointed to by the base_ptr parameter (e.g. int is the element of
106 * When LLVM lowers the load instruction, it will convert the element offset
107 * into a dword offset automatically.
110 static LLVMValueRef
build_indexed_load(
111 struct si_shader_context
* si_shader_ctx
,
112 LLVMValueRef base_ptr
,
115 struct lp_build_context
* base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
.base
;
117 LLVMValueRef computed_ptr
= LLVMBuildGEP(
118 base
->gallivm
->builder
, base_ptr
, &offset
, 1, "");
120 LLVMValueRef result
= LLVMBuildLoad(base
->gallivm
->builder
, computed_ptr
, "");
121 LLVMSetMetadata(result
, 1, si_shader_ctx
->const_md
);
125 static LLVMValueRef
get_instance_index_for_fetch(
126 struct radeon_llvm_context
* radeon_bld
,
129 struct si_shader_context
*si_shader_ctx
=
130 si_shader_context(&radeon_bld
->soa
.bld_base
);
131 struct gallivm_state
* gallivm
= radeon_bld
->soa
.bld_base
.base
.gallivm
;
133 LLVMValueRef result
= LLVMGetParam(radeon_bld
->main_fn
,
134 si_shader_ctx
->param_instance_id
);
135 result
= LLVMBuildAdd(gallivm
->builder
, result
, LLVMGetParam(
136 radeon_bld
->main_fn
, SI_PARAM_START_INSTANCE
), "");
139 result
= LLVMBuildUDiv(gallivm
->builder
, result
,
140 lp_build_const_int32(gallivm
, divisor
), "");
145 static void declare_input_vs(
146 struct si_shader_context
* si_shader_ctx
,
147 unsigned input_index
,
148 const struct tgsi_full_declaration
*decl
)
150 struct lp_build_context
* base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
.base
;
151 unsigned divisor
= si_shader_ctx
->shader
->key
.vs
.instance_divisors
[input_index
];
155 LLVMValueRef t_list_ptr
;
156 LLVMValueRef t_offset
;
158 LLVMValueRef attribute_offset
;
159 LLVMValueRef buffer_index
;
160 LLVMValueRef args
[3];
161 LLVMTypeRef vec4_type
;
164 /* Load the T list */
165 t_list_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_VERTEX_BUFFER
);
167 t_offset
= lp_build_const_int32(base
->gallivm
, input_index
);
169 t_list
= build_indexed_load(si_shader_ctx
, t_list_ptr
, t_offset
);
171 /* Build the attribute offset */
172 attribute_offset
= lp_build_const_int32(base
->gallivm
, 0);
175 /* Build index from instance ID, start instance and divisor */
176 si_shader_ctx
->shader
->shader
.uses_instanceid
= true;
177 buffer_index
= get_instance_index_for_fetch(&si_shader_ctx
->radeon_bld
, divisor
);
179 /* Load the buffer index, which is always stored in VGPR0
180 * for Vertex Shaders */
181 buffer_index
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
182 si_shader_ctx
->param_vertex_id
);
185 vec4_type
= LLVMVectorType(base
->elem_type
, 4);
187 args
[1] = attribute_offset
;
188 args
[2] = buffer_index
;
189 input
= build_intrinsic(base
->gallivm
->builder
,
190 "llvm.SI.vs.load.input", vec4_type
, args
, 3,
191 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
193 /* Break up the vec4 into individual components */
194 for (chan
= 0; chan
< 4; chan
++) {
195 LLVMValueRef llvm_chan
= lp_build_const_int32(base
->gallivm
, chan
);
196 /* XXX: Use a helper function for this. There is one in
198 si_shader_ctx
->radeon_bld
.inputs
[radeon_llvm_reg_index_soa(input_index
, chan
)] =
199 LLVMBuildExtractElement(base
->gallivm
->builder
,
200 input
, llvm_chan
, "");
204 static void declare_input_fs(
205 struct si_shader_context
* si_shader_ctx
,
206 unsigned input_index
,
207 const struct tgsi_full_declaration
*decl
)
209 struct si_shader
*shader
= &si_shader_ctx
->shader
->shader
;
210 struct lp_build_context
* base
=
211 &si_shader_ctx
->radeon_bld
.soa
.bld_base
.base
;
212 struct lp_build_context
*uint
=
213 &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
214 struct gallivm_state
* gallivm
= base
->gallivm
;
215 LLVMTypeRef input_type
= LLVMFloatTypeInContext(gallivm
->context
);
216 LLVMValueRef main_fn
= si_shader_ctx
->radeon_bld
.main_fn
;
218 LLVMValueRef interp_param
;
219 const char * intr_name
;
222 * [15:0] NewPrimMask (Bit mask for each quad. It is set it the
223 * quad begins a new primitive. Bit 0 always needs
225 * [32:16] ParamOffset
228 LLVMValueRef params
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_PRIM_MASK
);
229 LLVMValueRef attr_number
;
233 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_POSITION
) {
234 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
236 radeon_llvm_reg_index_soa(input_index
, chan
);
237 si_shader_ctx
->radeon_bld
.inputs
[soa_index
] =
238 LLVMGetParam(main_fn
, SI_PARAM_POS_X_FLOAT
+ chan
);
241 /* RCP for fragcoord.w */
242 si_shader_ctx
->radeon_bld
.inputs
[soa_index
] =
243 LLVMBuildFDiv(gallivm
->builder
,
244 lp_build_const_float(gallivm
, 1.0f
),
245 si_shader_ctx
->radeon_bld
.inputs
[soa_index
],
251 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_FACE
) {
252 LLVMValueRef face
, is_face_positive
;
254 face
= LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
);
256 is_face_positive
= LLVMBuildFCmp(gallivm
->builder
,
258 lp_build_const_float(gallivm
, 0.0f
),
261 si_shader_ctx
->radeon_bld
.inputs
[radeon_llvm_reg_index_soa(input_index
, 0)] =
262 LLVMBuildSelect(gallivm
->builder
,
264 lp_build_const_float(gallivm
, 1.0f
),
265 lp_build_const_float(gallivm
, 0.0f
),
267 si_shader_ctx
->radeon_bld
.inputs
[radeon_llvm_reg_index_soa(input_index
, 1)] =
268 si_shader_ctx
->radeon_bld
.inputs
[radeon_llvm_reg_index_soa(input_index
, 2)] =
269 lp_build_const_float(gallivm
, 0.0f
);
270 si_shader_ctx
->radeon_bld
.inputs
[radeon_llvm_reg_index_soa(input_index
, 3)] =
271 lp_build_const_float(gallivm
, 1.0f
);
276 shader
->input
[input_index
].param_offset
= shader
->ninterp
++;
277 attr_number
= lp_build_const_int32(gallivm
,
278 shader
->input
[input_index
].param_offset
);
280 /* XXX: Handle all possible interpolation modes */
281 switch (decl
->Interp
.Interpolate
) {
282 case TGSI_INTERPOLATE_COLOR
:
283 if (si_shader_ctx
->shader
->key
.ps
.flatshade
) {
286 if (decl
->Interp
.Centroid
)
287 interp_param
= LLVMGetParam(main_fn
, SI_PARAM_PERSP_CENTROID
);
289 interp_param
= LLVMGetParam(main_fn
, SI_PARAM_PERSP_CENTER
);
292 case TGSI_INTERPOLATE_CONSTANT
:
295 case TGSI_INTERPOLATE_LINEAR
:
296 if (decl
->Interp
.Centroid
)
297 interp_param
= LLVMGetParam(main_fn
, SI_PARAM_LINEAR_CENTROID
);
299 interp_param
= LLVMGetParam(main_fn
, SI_PARAM_LINEAR_CENTER
);
301 case TGSI_INTERPOLATE_PERSPECTIVE
:
302 if (decl
->Interp
.Centroid
)
303 interp_param
= LLVMGetParam(main_fn
, SI_PARAM_PERSP_CENTROID
);
305 interp_param
= LLVMGetParam(main_fn
, SI_PARAM_PERSP_CENTER
);
308 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
312 intr_name
= interp_param
? "llvm.SI.fs.interp" : "llvm.SI.fs.constant";
314 /* XXX: Could there be more than TGSI_NUM_CHANNELS (4) ? */
315 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
&&
316 si_shader_ctx
->shader
->key
.ps
.color_two_side
) {
317 LLVMValueRef args
[4];
318 LLVMValueRef face
, is_face_positive
;
319 LLVMValueRef back_attr_number
=
320 lp_build_const_int32(gallivm
,
321 shader
->input
[input_index
].param_offset
+ 1);
323 face
= LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
);
325 is_face_positive
= LLVMBuildFCmp(gallivm
->builder
,
327 lp_build_const_float(gallivm
, 0.0f
),
331 args
[3] = interp_param
;
332 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
333 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
334 unsigned soa_index
= radeon_llvm_reg_index_soa(input_index
, chan
);
335 LLVMValueRef front
, back
;
338 args
[1] = attr_number
;
339 front
= build_intrinsic(base
->gallivm
->builder
, intr_name
,
340 input_type
, args
, args
[3] ? 4 : 3,
341 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
343 args
[1] = back_attr_number
;
344 back
= build_intrinsic(base
->gallivm
->builder
, intr_name
,
345 input_type
, args
, args
[3] ? 4 : 3,
346 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
348 si_shader_ctx
->radeon_bld
.inputs
[soa_index
] =
349 LLVMBuildSelect(gallivm
->builder
,
357 } else if (decl
->Semantic
.Name
== TGSI_SEMANTIC_FOG
) {
358 LLVMValueRef args
[4];
360 args
[0] = uint
->zero
;
361 args
[1] = attr_number
;
363 args
[3] = interp_param
;
364 si_shader_ctx
->radeon_bld
.inputs
[radeon_llvm_reg_index_soa(input_index
, 0)] =
365 build_intrinsic(base
->gallivm
->builder
, intr_name
,
366 input_type
, args
, args
[3] ? 4 : 3,
367 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
368 si_shader_ctx
->radeon_bld
.inputs
[radeon_llvm_reg_index_soa(input_index
, 1)] =
369 si_shader_ctx
->radeon_bld
.inputs
[radeon_llvm_reg_index_soa(input_index
, 2)] =
370 lp_build_const_float(gallivm
, 0.0f
);
371 si_shader_ctx
->radeon_bld
.inputs
[radeon_llvm_reg_index_soa(input_index
, 3)] =
372 lp_build_const_float(gallivm
, 1.0f
);
374 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
375 LLVMValueRef args
[4];
376 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
377 unsigned soa_index
= radeon_llvm_reg_index_soa(input_index
, chan
);
379 args
[1] = attr_number
;
381 args
[3] = interp_param
;
382 si_shader_ctx
->radeon_bld
.inputs
[soa_index
] =
383 build_intrinsic(base
->gallivm
->builder
, intr_name
,
384 input_type
, args
, args
[3] ? 4 : 3,
385 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
390 static void declare_input(
391 struct radeon_llvm_context
* radeon_bld
,
392 unsigned input_index
,
393 const struct tgsi_full_declaration
*decl
)
395 struct si_shader_context
* si_shader_ctx
=
396 si_shader_context(&radeon_bld
->soa
.bld_base
);
397 if (si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
) {
398 declare_input_vs(si_shader_ctx
, input_index
, decl
);
399 } else if (si_shader_ctx
->type
== TGSI_PROCESSOR_FRAGMENT
) {
400 declare_input_fs(si_shader_ctx
, input_index
, decl
);
402 fprintf(stderr
, "Warning: Unsupported shader type,\n");
406 static void declare_system_value(
407 struct radeon_llvm_context
* radeon_bld
,
409 const struct tgsi_full_declaration
*decl
)
411 struct si_shader_context
*si_shader_ctx
=
412 si_shader_context(&radeon_bld
->soa
.bld_base
);
413 LLVMValueRef value
= 0;
415 switch (decl
->Semantic
.Name
) {
416 case TGSI_SEMANTIC_INSTANCEID
:
417 value
= LLVMGetParam(radeon_bld
->main_fn
,
418 si_shader_ctx
->param_instance_id
);
421 case TGSI_SEMANTIC_VERTEXID
:
422 value
= LLVMGetParam(radeon_bld
->main_fn
,
423 si_shader_ctx
->param_vertex_id
);
427 assert(!"unknown system value");
431 radeon_bld
->system_values
[index
] = value
;
434 static LLVMValueRef
fetch_constant(
435 struct lp_build_tgsi_context
* bld_base
,
436 const struct tgsi_full_src_register
*reg
,
437 enum tgsi_opcode_type type
,
440 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
441 struct lp_build_context
* base
= &bld_base
->base
;
442 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
445 LLVMValueRef args
[2];
449 if (swizzle
== LP_CHAN_ALL
) {
451 LLVMValueRef values
[4];
452 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
453 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
455 return lp_build_gather_values(bld_base
->base
.gallivm
, values
, 4);
458 idx
= reg
->Register
.Index
* 4 + swizzle
;
459 if (!reg
->Register
.Indirect
)
460 return bitcast(bld_base
, type
, si_shader_ctx
->constants
[idx
]);
462 args
[0] = si_shader_ctx
->const_resource
;
463 args
[1] = lp_build_const_int32(base
->gallivm
, idx
* 4);
464 addr
= si_shader_ctx
->radeon_bld
.soa
.addr
[ireg
->Index
][ireg
->Swizzle
];
465 addr
= LLVMBuildLoad(base
->gallivm
->builder
, addr
, "load addr reg");
466 addr
= lp_build_mul_imm(&bld_base
->uint_bld
, addr
, 16);
467 args
[1] = lp_build_add(&bld_base
->uint_bld
, addr
, args
[1]);
469 result
= build_intrinsic(base
->gallivm
->builder
, "llvm.SI.load.const", base
->elem_type
,
470 args
, 2, LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
472 return bitcast(bld_base
, type
, result
);
475 /* Initialize arguments for the shader export intrinsic */
476 static void si_llvm_init_export_args(struct lp_build_tgsi_context
*bld_base
,
477 struct tgsi_full_declaration
*d
,
482 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
483 struct lp_build_context
*uint
=
484 &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
485 struct lp_build_context
*base
= &bld_base
->base
;
486 unsigned compressed
= 0;
489 if (si_shader_ctx
->type
== TGSI_PROCESSOR_FRAGMENT
) {
490 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
492 if (cbuf
>= 0 && cbuf
< 8) {
493 compressed
= (si_shader_ctx
->shader
->key
.ps
.export_16bpc
>> cbuf
) & 0x1;
496 si_shader_ctx
->shader
->spi_shader_col_format
|=
497 V_028714_SPI_SHADER_FP16_ABGR
<< (4 * cbuf
);
499 si_shader_ctx
->shader
->spi_shader_col_format
|=
500 V_028714_SPI_SHADER_32_ABGR
<< (4 * cbuf
);
502 si_shader_ctx
->shader
->cb_shader_mask
|= 0xf << (4 * cbuf
);
507 /* Pixel shader needs to pack output values before export */
508 for (chan
= 0; chan
< 2; chan
++ ) {
509 LLVMValueRef
*out_ptr
=
510 si_shader_ctx
->radeon_bld
.soa
.outputs
[index
];
511 args
[0] = LLVMBuildLoad(base
->gallivm
->builder
,
512 out_ptr
[2 * chan
], "");
513 args
[1] = LLVMBuildLoad(base
->gallivm
->builder
,
514 out_ptr
[2 * chan
+ 1], "");
516 build_intrinsic(base
->gallivm
->builder
,
518 LLVMInt32TypeInContext(base
->gallivm
->context
),
520 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
521 args
[chan
+ 7] = args
[chan
+ 5] =
522 LLVMBuildBitCast(base
->gallivm
->builder
,
524 LLVMFloatTypeInContext(base
->gallivm
->context
),
531 for (chan
= 0; chan
< 4; chan
++ ) {
532 LLVMValueRef out_ptr
=
533 si_shader_ctx
->radeon_bld
.soa
.outputs
[index
][chan
];
534 /* +5 because the first output value will be
535 * the 6th argument to the intrinsic. */
536 args
[chan
+ 5] = LLVMBuildLoad(base
->gallivm
->builder
,
540 /* Clear COMPR flag */
541 args
[4] = uint
->zero
;
544 /* XXX: This controls which components of the output
545 * registers actually get exported. (e.g bit 0 means export
546 * X component, bit 1 means export Y component, etc.) I'm
547 * hard coding this to 0xf for now. In the future, we might
548 * want to do something else. */
549 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf);
551 /* Specify whether the EXEC mask represents the valid mask */
552 args
[1] = uint
->zero
;
554 /* Specify whether this is the last export */
555 args
[2] = uint
->zero
;
557 /* Specify the target we are exporting */
558 args
[3] = lp_build_const_int32(base
->gallivm
, target
);
560 /* XXX: We probably need to keep track of the output
561 * values, so we know what we are passing to the next
565 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
568 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
569 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
571 if (si_shader_ctx
->shader
->key
.ps
.alpha_func
!= PIPE_FUNC_NEVER
) {
572 LLVMValueRef out_ptr
= si_shader_ctx
->radeon_bld
.soa
.outputs
[index
][3];
573 LLVMValueRef alpha_ref
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
576 LLVMValueRef alpha_pass
=
577 lp_build_cmp(&bld_base
->base
,
578 si_shader_ctx
->shader
->key
.ps
.alpha_func
,
579 LLVMBuildLoad(gallivm
->builder
, out_ptr
, ""),
582 lp_build_select(&bld_base
->base
,
584 lp_build_const_float(gallivm
, 1.0f
),
585 lp_build_const_float(gallivm
, -1.0f
));
587 build_intrinsic(gallivm
->builder
,
589 LLVMVoidTypeInContext(gallivm
->context
),
592 build_intrinsic(gallivm
->builder
,
594 LLVMVoidTypeInContext(gallivm
->context
),
599 static void si_alpha_to_one(struct lp_build_tgsi_context
*bld_base
,
602 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
604 /* set alpha to one */
605 LLVMBuildStore(bld_base
->base
.gallivm
->builder
,
607 si_shader_ctx
->radeon_bld
.soa
.outputs
[index
][3]);
610 static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context
* bld_base
,
611 LLVMValueRef (*pos
)[9], unsigned index
)
613 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
614 struct si_pipe_shader
*shader
= si_shader_ctx
->shader
;
615 struct lp_build_context
*base
= &bld_base
->base
;
616 struct lp_build_context
*uint
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
620 LLVMValueRef out_elts
[4];
621 LLVMValueRef base_elt
;
622 LLVMValueRef ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST
);
623 LLVMValueRef const_resource
= build_indexed_load(si_shader_ctx
, ptr
, uint
->one
);
625 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
626 LLVMValueRef out_ptr
= si_shader_ctx
->radeon_bld
.soa
.outputs
[index
][chan
];
627 out_elts
[chan
] = LLVMBuildLoad(base
->gallivm
->builder
, out_ptr
, "");
630 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
631 LLVMValueRef
*args
= pos
[2 + reg_index
];
633 if (!(shader
->key
.vs
.ucps_enabled
& (1 << reg_index
)))
636 shader
->shader
.clip_dist_write
|= 0xf << (4 * reg_index
);
641 args
[8] = lp_build_const_float(base
->gallivm
, 0.0f
);
643 /* Compute dot products of position and user clip plane vectors */
644 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
645 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
646 args
[0] = const_resource
;
647 args
[1] = lp_build_const_int32(base
->gallivm
,
648 ((reg_index
* 4 + chan
) * 4 +
650 base_elt
= build_intrinsic(base
->gallivm
->builder
,
651 "llvm.SI.load.const",
654 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
656 lp_build_add(base
, args
[5 + chan
],
657 lp_build_mul(base
, base_elt
,
658 out_elts
[const_chan
]));
662 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf);
663 args
[1] = uint
->zero
;
664 args
[2] = uint
->zero
;
665 args
[3] = lp_build_const_int32(base
->gallivm
,
666 V_008DFC_SQ_EXP_POS
+ 2 + reg_index
);
667 args
[4] = uint
->zero
;
671 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
676 fprintf(stderr
, "STREAMOUT\n");
678 for (i
= 0; i
< so
->num_outputs
; i
++) {
679 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
680 so
->output
[i
].start_component
;
681 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
682 i
, so
->output
[i
].output_buffer
,
683 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
684 so
->output
[i
].register_index
,
688 mask
& 8 ? "w" : "");
692 /* TBUFFER_STORE_FORMAT_{X,XY,XYZ,XYZW} <- the suffix is selected by num_channels=1..4.
693 * The type of vdata must be one of i32 (num_channels=1), v2i32 (num_channels=2),
694 * or v4i32 (num_channels=3,4). */
695 static void build_tbuffer_store(struct si_shader_context
*shader
,
698 unsigned num_channels
,
700 LLVMValueRef soffset
,
701 unsigned inst_offset
,
710 struct gallivm_state
*gallivm
= &shader
->radeon_bld
.gallivm
;
711 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
712 LLVMValueRef args
[] = {
715 LLVMConstInt(i32
, num_channels
, 0),
718 LLVMConstInt(i32
, inst_offset
, 0),
719 LLVMConstInt(i32
, dfmt
, 0),
720 LLVMConstInt(i32
, nfmt
, 0),
721 LLVMConstInt(i32
, offen
, 0),
722 LLVMConstInt(i32
, idxen
, 0),
723 LLVMConstInt(i32
, glc
, 0),
724 LLVMConstInt(i32
, slc
, 0),
725 LLVMConstInt(i32
, tfe
, 0)
728 /* The intrinsic is overloaded, we need to add a type suffix for overloading to work. */
729 unsigned func
= CLAMP(num_channels
, 1, 3) - 1;
730 const char *types
[] = {"i32", "v2i32", "v4i32"};
732 snprintf(name
, sizeof(name
), "llvm.SI.tbuffer.store.%s", types
[func
]);
734 lp_build_intrinsic(gallivm
->builder
, name
,
735 LLVMVoidTypeInContext(gallivm
->context
),
736 args
, Elements(args
));
739 static void build_streamout_store(struct si_shader_context
*shader
,
742 unsigned num_channels
,
744 LLVMValueRef soffset
,
745 unsigned inst_offset
)
747 static unsigned dfmt
[] = {
748 V_008F0C_BUF_DATA_FORMAT_32
,
749 V_008F0C_BUF_DATA_FORMAT_32_32
,
750 V_008F0C_BUF_DATA_FORMAT_32_32_32
,
751 V_008F0C_BUF_DATA_FORMAT_32_32_32_32
753 assert(num_channels
>= 1 && num_channels
<= 4);
755 build_tbuffer_store(shader
, rsrc
, vdata
, num_channels
, vaddr
, soffset
,
756 inst_offset
, dfmt
[num_channels
-1],
757 V_008F0C_BUF_NUM_FORMAT_UINT
, 1, 0, 1, 1, 0);
760 /* On SI, the vertex shader is responsible for writing streamout data
762 static void si_llvm_emit_streamout(struct si_shader_context
*shader
)
764 struct pipe_stream_output_info
*so
= &shader
->shader
->selector
->so
;
765 struct gallivm_state
*gallivm
= &shader
->radeon_bld
.gallivm
;
766 LLVMBuilderRef builder
= gallivm
->builder
;
768 struct lp_build_if_state if_ctx
;
770 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
772 LLVMValueRef so_param
=
773 LLVMGetParam(shader
->radeon_bld
.main_fn
,
774 shader
->param_streamout_config
);
776 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
777 LLVMValueRef so_vtx_count
=
778 LLVMBuildAnd(builder
,
779 LLVMBuildLShr(builder
, so_param
,
780 LLVMConstInt(i32
, 16, 0), ""),
781 LLVMConstInt(i32
, 127, 0), "");
783 LLVMValueRef tid
= build_intrinsic(builder
, "llvm.SI.tid", i32
,
784 NULL
, 0, LLVMReadNoneAttribute
);
786 /* can_emit = tid < so_vtx_count; */
787 LLVMValueRef can_emit
=
788 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
790 /* Emit the streamout code conditionally. This actually avoids
791 * out-of-bounds buffer access. The hw tells us via the SGPR
792 * (so_vtx_count) which threads are allowed to emit streamout data. */
793 lp_build_if(&if_ctx
, gallivm
, can_emit
);
795 /* The buffer offset is computed as follows:
796 * ByteOffset = streamout_offset[buffer_id]*4 +
797 * (streamout_write_index + thread_id)*stride[buffer_id] +
801 LLVMValueRef so_write_index
=
802 LLVMGetParam(shader
->radeon_bld
.main_fn
,
803 shader
->param_streamout_write_index
);
805 /* Compute (streamout_write_index + thread_id). */
806 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
808 /* Compute the write offset for each enabled buffer. */
809 LLVMValueRef so_write_offset
[4] = {};
810 for (i
= 0; i
< 4; i
++) {
814 LLVMValueRef so_offset
= LLVMGetParam(shader
->radeon_bld
.main_fn
,
815 shader
->param_streamout_offset
[i
]);
816 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(i32
, 4, 0), "");
818 so_write_offset
[i
] = LLVMBuildMul(builder
, so_write_index
,
819 LLVMConstInt(i32
, so
->stride
[i
]*4, 0), "");
820 so_write_offset
[i
] = LLVMBuildAdd(builder
, so_write_offset
[i
], so_offset
, "");
823 LLVMValueRef (*outputs
)[TGSI_NUM_CHANNELS
] = shader
->radeon_bld
.soa
.outputs
;
825 /* Write streamout data. */
826 for (i
= 0; i
< so
->num_outputs
; i
++) {
827 unsigned buf_idx
= so
->output
[i
].output_buffer
;
828 unsigned reg
= so
->output
[i
].register_index
;
829 unsigned start
= so
->output
[i
].start_component
;
830 unsigned num_comps
= so
->output
[i
].num_components
;
833 assert(num_comps
&& num_comps
<= 4);
834 if (!num_comps
|| num_comps
> 4)
837 /* Load the output as int. */
838 for (j
= 0; j
< num_comps
; j
++) {
839 out
[j
] = LLVMBuildLoad(builder
, outputs
[reg
][start
+j
], "");
840 out
[j
] = LLVMBuildBitCast(builder
, out
[j
], i32
, "");
843 /* Pack the output. */
844 LLVMValueRef vdata
= NULL
;
850 case 2: /* as v2i32 */
851 case 3: /* as v4i32 (aligned to 4) */
852 case 4: /* as v4i32 */
853 vdata
= LLVMGetUndef(LLVMVectorType(i32
, util_next_power_of_two(num_comps
)));
854 for (j
= 0; j
< num_comps
; j
++) {
855 vdata
= LLVMBuildInsertElement(builder
, vdata
, out
[j
],
856 LLVMConstInt(i32
, j
, 0), "");
861 build_streamout_store(shader
, shader
->so_buffers
[buf_idx
],
863 so_write_offset
[buf_idx
],
864 LLVMConstInt(i32
, 0, 0),
865 so
->output
[i
].dst_offset
*4);
868 lp_build_endif(&if_ctx
);
871 /* XXX: This is partially implemented for VS only at this point. It is not complete */
872 static void si_llvm_emit_epilogue(struct lp_build_tgsi_context
* bld_base
)
874 struct si_shader_context
* si_shader_ctx
= si_shader_context(bld_base
);
875 struct si_shader
* shader
= &si_shader_ctx
->shader
->shader
;
876 struct lp_build_context
* base
= &bld_base
->base
;
877 struct lp_build_context
* uint
=
878 &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
879 struct tgsi_parse_context
*parse
= &si_shader_ctx
->parse
;
880 LLVMValueRef args
[9];
881 LLVMValueRef last_args
[9] = { 0 };
882 LLVMValueRef pos_args
[4][9] = { { 0 } };
883 unsigned semantic_name
;
884 unsigned color_count
= 0;
885 unsigned param_count
= 0;
886 int depth_index
= -1, stencil_index
= -1;
889 if (si_shader_ctx
->shader
->selector
->so
.num_outputs
) {
890 si_llvm_emit_streamout(si_shader_ctx
);
893 while (!tgsi_parse_end_of_tokens(parse
)) {
894 struct tgsi_full_declaration
*d
=
895 &parse
->FullToken
.FullDeclaration
;
899 tgsi_parse_token(parse
);
901 if (parse
->FullToken
.Token
.Type
== TGSI_TOKEN_TYPE_PROPERTY
&&
902 parse
->FullToken
.FullProperty
.Property
.PropertyName
==
903 TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS
)
904 shader
->fs_write_all
= TRUE
;
906 if (parse
->FullToken
.Token
.Type
!= TGSI_TOKEN_TYPE_DECLARATION
)
909 switch (d
->Declaration
.File
) {
910 case TGSI_FILE_INPUT
:
911 i
= shader
->ninput
++;
912 assert(i
< Elements(shader
->input
));
913 shader
->input
[i
].name
= d
->Semantic
.Name
;
914 shader
->input
[i
].sid
= d
->Semantic
.Index
;
915 shader
->input
[i
].interpolate
= d
->Interp
.Interpolate
;
916 shader
->input
[i
].centroid
= d
->Interp
.Centroid
;
919 case TGSI_FILE_OUTPUT
:
920 i
= shader
->noutput
++;
921 assert(i
< Elements(shader
->output
));
922 shader
->output
[i
].name
= d
->Semantic
.Name
;
923 shader
->output
[i
].sid
= d
->Semantic
.Index
;
924 shader
->output
[i
].interpolate
= d
->Interp
.Interpolate
;
931 semantic_name
= d
->Semantic
.Name
;
933 for (index
= d
->Range
.First
; index
<= d
->Range
.Last
; index
++) {
934 /* Select the correct target */
935 switch(semantic_name
) {
936 case TGSI_SEMANTIC_PSIZE
:
937 shader
->vs_out_misc_write
= 1;
938 shader
->vs_out_point_size
= 1;
939 target
= V_008DFC_SQ_EXP_POS
+ 1;
941 case TGSI_SEMANTIC_POSITION
:
942 if (si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
) {
943 target
= V_008DFC_SQ_EXP_POS
;
949 case TGSI_SEMANTIC_STENCIL
:
950 stencil_index
= index
;
952 case TGSI_SEMANTIC_COLOR
:
953 if (si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
) {
954 case TGSI_SEMANTIC_BCOLOR
:
955 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
956 shader
->output
[i
].param_offset
= param_count
;
959 target
= V_008DFC_SQ_EXP_MRT
+ color_count
;
960 if (si_shader_ctx
->shader
->key
.ps
.alpha_to_one
) {
961 si_alpha_to_one(bld_base
, index
);
963 if (color_count
== 0 &&
964 si_shader_ctx
->shader
->key
.ps
.alpha_func
!= PIPE_FUNC_ALWAYS
)
965 si_alpha_test(bld_base
, index
);
970 case TGSI_SEMANTIC_CLIPDIST
:
971 if (!(si_shader_ctx
->shader
->key
.vs
.ucps_enabled
&
972 (1 << d
->Semantic
.Index
)))
974 shader
->clip_dist_write
|=
975 d
->Declaration
.UsageMask
<< (d
->Semantic
.Index
<< 2);
976 target
= V_008DFC_SQ_EXP_POS
+ 2 + d
->Semantic
.Index
;
978 case TGSI_SEMANTIC_CLIPVERTEX
:
979 si_llvm_emit_clipvertex(bld_base
, pos_args
, index
);
981 case TGSI_SEMANTIC_FOG
:
982 case TGSI_SEMANTIC_GENERIC
:
983 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
984 shader
->output
[i
].param_offset
= param_count
;
990 "Warning: SI unhandled output type:%d\n",
994 si_llvm_init_export_args(bld_base
, d
, index
, target
, args
);
996 if (si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
&&
997 target
>= V_008DFC_SQ_EXP_POS
&&
998 target
<= (V_008DFC_SQ_EXP_POS
+ 3)) {
999 memcpy(pos_args
[target
- V_008DFC_SQ_EXP_POS
],
1000 args
, sizeof(args
));
1001 } else if (si_shader_ctx
->type
== TGSI_PROCESSOR_FRAGMENT
&&
1002 semantic_name
== TGSI_SEMANTIC_COLOR
) {
1004 lp_build_intrinsic(base
->gallivm
->builder
,
1006 LLVMVoidTypeInContext(base
->gallivm
->context
),
1010 memcpy(last_args
, args
, sizeof(args
));
1012 lp_build_intrinsic(base
->gallivm
->builder
,
1014 LLVMVoidTypeInContext(base
->gallivm
->context
),
1020 if (semantic_name
== TGSI_SEMANTIC_CLIPDIST
) {
1021 semantic_name
= TGSI_SEMANTIC_GENERIC
;
1022 goto handle_semantic
;
1026 if (depth_index
>= 0 || stencil_index
>= 0) {
1027 LLVMValueRef out_ptr
;
1030 /* Specify the target we are exporting */
1031 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_MRTZ
);
1033 if (depth_index
>= 0) {
1034 out_ptr
= si_shader_ctx
->radeon_bld
.soa
.outputs
[depth_index
][2];
1035 args
[5] = LLVMBuildLoad(base
->gallivm
->builder
, out_ptr
, "");
1038 if (stencil_index
< 0) {
1045 if (stencil_index
>= 0) {
1046 out_ptr
= si_shader_ctx
->radeon_bld
.soa
.outputs
[stencil_index
][1];
1049 args
[6] = LLVMBuildLoad(base
->gallivm
->builder
, out_ptr
, "");
1050 /* Only setting the stencil component bit (0x2) here
1051 * breaks some stencil piglit tests
1055 if (depth_index
< 0)
1059 /* Specify which components to enable */
1060 args
[0] = lp_build_const_int32(base
->gallivm
, mask
);
1064 args
[4] = uint
->zero
;
1067 lp_build_intrinsic(base
->gallivm
->builder
,
1069 LLVMVoidTypeInContext(base
->gallivm
->context
),
1072 memcpy(last_args
, args
, sizeof(args
));
1075 if (si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
) {
1076 unsigned pos_idx
= 0;
1078 for (i
= 0; i
< 4; i
++)
1080 shader
->nr_pos_exports
++;
1082 for (i
= 0; i
< 4; i
++) {
1083 if (!pos_args
[i
][0])
1086 /* Specify the target we are exporting */
1087 pos_args
[i
][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ pos_idx
++);
1089 if (pos_idx
== shader
->nr_pos_exports
)
1090 /* Specify that this is the last export */
1091 pos_args
[i
][2] = uint
->one
;
1093 lp_build_intrinsic(base
->gallivm
->builder
,
1095 LLVMVoidTypeInContext(base
->gallivm
->context
),
1099 if (!last_args
[0]) {
1100 /* Specify which components to enable */
1101 last_args
[0] = lp_build_const_int32(base
->gallivm
, 0x0);
1103 /* Specify the target we are exporting */
1104 last_args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_MRT
);
1106 /* Set COMPR flag to zero to export data as 32-bit */
1107 last_args
[4] = uint
->zero
;
1110 last_args
[5]= uint
->zero
;
1111 last_args
[6]= uint
->zero
;
1112 last_args
[7]= uint
->zero
;
1113 last_args
[8]= uint
->zero
;
1115 si_shader_ctx
->shader
->spi_shader_col_format
|=
1116 V_028714_SPI_SHADER_32_ABGR
;
1117 si_shader_ctx
->shader
->cb_shader_mask
|= S_02823C_OUTPUT0_ENABLE(0xf);
1120 /* Specify whether the EXEC mask represents the valid mask */
1121 last_args
[1] = uint
->one
;
1123 if (shader
->fs_write_all
&& shader
->nr_cbufs
> 1) {
1126 /* Specify that this is not yet the last export */
1127 last_args
[2] = lp_build_const_int32(base
->gallivm
, 0);
1129 for (i
= 1; i
< shader
->nr_cbufs
; i
++) {
1130 /* Specify the target we are exporting */
1131 last_args
[3] = lp_build_const_int32(base
->gallivm
,
1132 V_008DFC_SQ_EXP_MRT
+ i
);
1134 lp_build_intrinsic(base
->gallivm
->builder
,
1136 LLVMVoidTypeInContext(base
->gallivm
->context
),
1139 si_shader_ctx
->shader
->spi_shader_col_format
|=
1140 si_shader_ctx
->shader
->spi_shader_col_format
<< 4;
1141 si_shader_ctx
->shader
->cb_shader_mask
|=
1142 si_shader_ctx
->shader
->cb_shader_mask
<< 4;
1145 last_args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_MRT
);
1148 /* Specify that this is the last export */
1149 last_args
[2] = lp_build_const_int32(base
->gallivm
, 1);
1151 lp_build_intrinsic(base
->gallivm
->builder
,
1153 LLVMVoidTypeInContext(base
->gallivm
->context
),
1156 /* XXX: Look up what this function does */
1157 /* ctx->shader->output[i].spi_sid = r600_spi_sid(&ctx->shader->output[i]);*/
1160 static const struct lp_build_tgsi_action txf_action
;
1162 static void build_tex_intrinsic(const struct lp_build_tgsi_action
* action
,
1163 struct lp_build_tgsi_context
* bld_base
,
1164 struct lp_build_emit_data
* emit_data
);
1166 static void tex_fetch_args(
1167 struct lp_build_tgsi_context
* bld_base
,
1168 struct lp_build_emit_data
* emit_data
)
1170 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1171 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1172 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
1173 unsigned opcode
= inst
->Instruction
.Opcode
;
1174 unsigned target
= inst
->Texture
.Texture
;
1175 unsigned sampler_src
, sampler_index
;
1176 LLVMValueRef coords
[4];
1177 LLVMValueRef address
[16];
1179 unsigned num_coords
= tgsi_util_get_texture_coord_dim(target
, &ref_pos
);
1183 /* Fetch and project texture coordinates */
1184 coords
[3] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_W
);
1185 for (chan
= 0; chan
< 3; chan
++ ) {
1186 coords
[chan
] = lp_build_emit_fetch(bld_base
,
1189 if (opcode
== TGSI_OPCODE_TXP
)
1190 coords
[chan
] = lp_build_emit_llvm_binary(bld_base
,
1196 if (opcode
== TGSI_OPCODE_TXP
)
1197 coords
[3] = bld_base
->base
.one
;
1199 /* Pack LOD bias value */
1200 if (opcode
== TGSI_OPCODE_TXB
)
1201 address
[count
++] = coords
[3];
1203 if (target
== TGSI_TEXTURE_CUBE
|| target
== TGSI_TEXTURE_SHADOWCUBE
)
1204 radeon_llvm_emit_prepare_cube_coords(bld_base
, emit_data
, coords
);
1206 /* Pack depth comparison value */
1208 case TGSI_TEXTURE_SHADOW1D
:
1209 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
1210 case TGSI_TEXTURE_SHADOW2D
:
1211 case TGSI_TEXTURE_SHADOWRECT
:
1212 case TGSI_TEXTURE_SHADOWCUBE
:
1213 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
1214 assert(ref_pos
>= 0);
1215 address
[count
++] = coords
[ref_pos
];
1217 case TGSI_TEXTURE_SHADOWCUBE_ARRAY
:
1218 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, 0);
1221 /* Pack user derivatives */
1222 if (opcode
== TGSI_OPCODE_TXD
) {
1223 for (chan
= 0; chan
< 2; chan
++) {
1224 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, chan
);
1226 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 2, chan
);
1230 /* Pack texture coordinates */
1231 address
[count
++] = coords
[0];
1233 address
[count
++] = coords
[1];
1235 address
[count
++] = coords
[2];
1237 /* Pack LOD or sample index */
1238 if (opcode
== TGSI_OPCODE_TXL
|| opcode
== TGSI_OPCODE_TXF
)
1239 address
[count
++] = coords
[3];
1242 assert(!"Cannot handle more than 16 texture address parameters");
1246 for (chan
= 0; chan
< count
; chan
++ ) {
1247 address
[chan
] = LLVMBuildBitCast(gallivm
->builder
,
1249 LLVMInt32TypeInContext(gallivm
->context
),
1253 sampler_src
= emit_data
->inst
->Instruction
.NumSrcRegs
- 1;
1254 sampler_index
= emit_data
->inst
->Src
[sampler_src
].Register
.Index
;
1256 /* Adjust the sample index according to FMASK.
1258 * For uncompressed MSAA surfaces, FMASK should return 0x76543210,
1259 * which is the identity mapping. Each nibble says which physical sample
1260 * should be fetched to get that sample.
1262 * For example, 0x11111100 means there are only 2 samples stored and
1263 * the second sample covers 3/4 of the pixel. When reading samples 0
1264 * and 1, return physical sample 0 (determined by the first two 0s
1265 * in FMASK), otherwise return physical sample 1.
1267 * The sample index should be adjusted as follows:
1268 * sample_index = (fmask >> (sample_index * 4)) & 0xF;
1270 if (target
== TGSI_TEXTURE_2D_MSAA
||
1271 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
1272 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
1273 struct lp_build_emit_data txf_emit_data
= *emit_data
;
1274 LLVMValueRef txf_address
[4];
1275 unsigned txf_count
= count
;
1277 memcpy(txf_address
, address
, sizeof(txf_address
));
1279 if (target
== TGSI_TEXTURE_2D_MSAA
) {
1280 txf_address
[2] = bld_base
->uint_bld
.zero
;
1282 txf_address
[3] = bld_base
->uint_bld
.zero
;
1284 /* Pad to a power-of-two size. */
1285 while (txf_count
< util_next_power_of_two(txf_count
))
1286 txf_address
[txf_count
++] = LLVMGetUndef(LLVMInt32TypeInContext(gallivm
->context
));
1288 /* Read FMASK using TXF. */
1289 txf_emit_data
.chan
= 0;
1290 txf_emit_data
.dst_type
= LLVMVectorType(
1291 LLVMInt32TypeInContext(bld_base
->base
.gallivm
->context
), 4);
1292 txf_emit_data
.args
[0] = lp_build_gather_values(gallivm
, txf_address
, txf_count
);
1293 txf_emit_data
.args
[1] = si_shader_ctx
->resources
[FMASK_TEX_OFFSET
+ sampler_index
];
1294 txf_emit_data
.args
[2] = lp_build_const_int32(bld_base
->base
.gallivm
,
1295 target
== TGSI_TEXTURE_2D_MSAA
? TGSI_TEXTURE_2D
: TGSI_TEXTURE_2D_ARRAY
);
1296 txf_emit_data
.arg_count
= 3;
1298 build_tex_intrinsic(&txf_action
, bld_base
, &txf_emit_data
);
1300 /* Initialize some constants. */
1301 LLVMValueRef four
= LLVMConstInt(uint_bld
->elem_type
, 4, 0);
1302 LLVMValueRef F
= LLVMConstInt(uint_bld
->elem_type
, 0xF, 0);
1304 /* Apply the formula. */
1305 LLVMValueRef fmask
=
1306 LLVMBuildExtractElement(gallivm
->builder
,
1307 txf_emit_data
.output
[0],
1308 uint_bld
->zero
, "");
1310 unsigned sample_chan
= target
== TGSI_TEXTURE_2D_MSAA
? 2 : 3;
1312 LLVMValueRef sample_index4
=
1313 LLVMBuildMul(gallivm
->builder
, address
[sample_chan
], four
, "");
1315 LLVMValueRef shifted_fmask
=
1316 LLVMBuildLShr(gallivm
->builder
, fmask
, sample_index4
, "");
1318 LLVMValueRef final_sample
=
1319 LLVMBuildAnd(gallivm
->builder
, shifted_fmask
, F
, "");
1321 /* Don't rewrite the sample index if WORD1.DATA_FORMAT of the FMASK
1322 * resource descriptor is 0 (invalid),
1324 LLVMValueRef fmask_desc
=
1325 LLVMBuildBitCast(gallivm
->builder
,
1326 si_shader_ctx
->resources
[FMASK_TEX_OFFSET
+ sampler_index
],
1327 LLVMVectorType(uint_bld
->elem_type
, 8), "");
1329 LLVMValueRef fmask_word1
=
1330 LLVMBuildExtractElement(gallivm
->builder
, fmask_desc
,
1333 LLVMValueRef word1_is_nonzero
=
1334 LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
1335 fmask_word1
, uint_bld
->zero
, "");
1337 /* Replace the MSAA sample index. */
1338 address
[sample_chan
] =
1339 LLVMBuildSelect(gallivm
->builder
, word1_is_nonzero
,
1340 final_sample
, address
[sample_chan
], "");
1344 emit_data
->args
[1] = si_shader_ctx
->resources
[sampler_index
];
1346 if (opcode
== TGSI_OPCODE_TXF
) {
1347 /* add tex offsets */
1348 if (inst
->Texture
.NumOffsets
) {
1349 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
1350 struct lp_build_tgsi_soa_context
*bld
= lp_soa_context(bld_base
);
1351 const struct tgsi_texture_offset
* off
= inst
->TexOffsets
;
1353 assert(inst
->Texture
.NumOffsets
== 1);
1356 case TGSI_TEXTURE_3D
:
1357 address
[2] = lp_build_add(uint_bld
, address
[2],
1358 bld
->immediates
[off
->Index
][off
->SwizzleZ
]);
1360 case TGSI_TEXTURE_2D
:
1361 case TGSI_TEXTURE_SHADOW2D
:
1362 case TGSI_TEXTURE_RECT
:
1363 case TGSI_TEXTURE_SHADOWRECT
:
1364 case TGSI_TEXTURE_2D_ARRAY
:
1365 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
1367 lp_build_add(uint_bld
, address
[1],
1368 bld
->immediates
[off
->Index
][off
->SwizzleY
]);
1370 case TGSI_TEXTURE_1D
:
1371 case TGSI_TEXTURE_SHADOW1D
:
1372 case TGSI_TEXTURE_1D_ARRAY
:
1373 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
1375 lp_build_add(uint_bld
, address
[0],
1376 bld
->immediates
[off
->Index
][off
->SwizzleX
]);
1378 /* texture offsets do not apply to other texture targets */
1382 emit_data
->dst_type
= LLVMVectorType(
1383 LLVMInt32TypeInContext(bld_base
->base
.gallivm
->context
),
1386 emit_data
->arg_count
= 3;
1389 emit_data
->args
[2] = si_shader_ctx
->samplers
[sampler_index
];
1391 emit_data
->dst_type
= LLVMVectorType(
1392 LLVMFloatTypeInContext(bld_base
->base
.gallivm
->context
),
1395 emit_data
->arg_count
= 4;
1399 emit_data
->args
[emit_data
->arg_count
- 1] =
1400 lp_build_const_int32(bld_base
->base
.gallivm
, target
);
1402 /* Pad to power of two vector */
1403 while (count
< util_next_power_of_two(count
))
1404 address
[count
++] = LLVMGetUndef(LLVMInt32TypeInContext(gallivm
->context
));
1406 emit_data
->args
[0] = lp_build_gather_values(gallivm
, address
, count
);
1409 static void build_tex_intrinsic(const struct lp_build_tgsi_action
* action
,
1410 struct lp_build_tgsi_context
* bld_base
,
1411 struct lp_build_emit_data
* emit_data
)
1413 struct lp_build_context
* base
= &bld_base
->base
;
1416 sprintf(intr_name
, "%sv%ui32", action
->intr_name
,
1417 LLVMGetVectorSize(LLVMTypeOf(emit_data
->args
[0])));
1419 emit_data
->output
[emit_data
->chan
] = build_intrinsic(
1420 base
->gallivm
->builder
, intr_name
, emit_data
->dst_type
,
1421 emit_data
->args
, emit_data
->arg_count
,
1422 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1425 static void txq_fetch_args(
1426 struct lp_build_tgsi_context
* bld_base
,
1427 struct lp_build_emit_data
* emit_data
)
1429 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1430 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
1433 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
, inst
, 0, TGSI_CHAN_X
);
1436 emit_data
->args
[1] = si_shader_ctx
->resources
[inst
->Src
[1].Register
.Index
];
1439 emit_data
->args
[2] = lp_build_const_int32(bld_base
->base
.gallivm
,
1440 inst
->Texture
.Texture
);
1442 emit_data
->arg_count
= 3;
1444 emit_data
->dst_type
= LLVMVectorType(
1445 LLVMInt32TypeInContext(bld_base
->base
.gallivm
->context
),
1449 #if HAVE_LLVM >= 0x0304
1451 static void si_llvm_emit_ddxy(
1452 const struct lp_build_tgsi_action
* action
,
1453 struct lp_build_tgsi_context
* bld_base
,
1454 struct lp_build_emit_data
* emit_data
)
1456 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1457 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1458 struct lp_build_context
* base
= &bld_base
->base
;
1459 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
1460 unsigned opcode
= inst
->Instruction
.Opcode
;
1461 LLVMValueRef indices
[2];
1462 LLVMValueRef store_ptr
, load_ptr0
, load_ptr1
;
1463 LLVMValueRef tl
, trbl
, result
[4];
1465 unsigned swizzle
[4];
1468 i32
= LLVMInt32TypeInContext(gallivm
->context
);
1470 indices
[0] = bld_base
->uint_bld
.zero
;
1471 indices
[1] = build_intrinsic(gallivm
->builder
, "llvm.SI.tid", i32
,
1472 NULL
, 0, LLVMReadNoneAttribute
);
1473 store_ptr
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->ddxy_lds
,
1476 indices
[1] = LLVMBuildAnd(gallivm
->builder
, indices
[1],
1477 lp_build_const_int32(gallivm
, 0xfffffffc), "");
1478 load_ptr0
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->ddxy_lds
,
1481 indices
[1] = LLVMBuildAdd(gallivm
->builder
, indices
[1],
1482 lp_build_const_int32(gallivm
,
1483 opcode
== TGSI_OPCODE_DDX
? 1 : 2),
1485 load_ptr1
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->ddxy_lds
,
1488 for (c
= 0; c
< 4; ++c
) {
1491 swizzle
[c
] = tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], c
);
1492 for (i
= 0; i
< c
; ++i
) {
1493 if (swizzle
[i
] == swizzle
[c
]) {
1494 result
[c
] = result
[i
];
1501 LLVMBuildStore(gallivm
->builder
,
1502 LLVMBuildBitCast(gallivm
->builder
,
1503 lp_build_emit_fetch(bld_base
, inst
, 0, c
),
1507 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr0
, "");
1508 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, base
->elem_type
, "");
1510 trbl
= LLVMBuildLoad(gallivm
->builder
, load_ptr1
, "");
1511 trbl
= LLVMBuildBitCast(gallivm
->builder
, trbl
, base
->elem_type
, "");
1513 result
[c
] = LLVMBuildFSub(gallivm
->builder
, trbl
, tl
, "");
1516 emit_data
->output
[0] = lp_build_gather_values(gallivm
, result
, 4);
1519 #endif /* HAVE_LLVM >= 0x0304 */
1521 static const struct lp_build_tgsi_action tex_action
= {
1522 .fetch_args
= tex_fetch_args
,
1523 .emit
= build_tex_intrinsic
,
1524 .intr_name
= "llvm.SI.sample."
1527 static const struct lp_build_tgsi_action txb_action
= {
1528 .fetch_args
= tex_fetch_args
,
1529 .emit
= build_tex_intrinsic
,
1530 .intr_name
= "llvm.SI.sampleb."
1533 #if HAVE_LLVM >= 0x0304
1534 static const struct lp_build_tgsi_action txd_action
= {
1535 .fetch_args
= tex_fetch_args
,
1536 .emit
= build_tex_intrinsic
,
1537 .intr_name
= "llvm.SI.sampled."
1541 static const struct lp_build_tgsi_action txf_action
= {
1542 .fetch_args
= tex_fetch_args
,
1543 .emit
= build_tex_intrinsic
,
1544 .intr_name
= "llvm.SI.imageload."
1547 static const struct lp_build_tgsi_action txl_action
= {
1548 .fetch_args
= tex_fetch_args
,
1549 .emit
= build_tex_intrinsic
,
1550 .intr_name
= "llvm.SI.samplel."
1553 static const struct lp_build_tgsi_action txq_action
= {
1554 .fetch_args
= txq_fetch_args
,
1555 .emit
= build_tgsi_intrinsic_nomem
,
1556 .intr_name
= "llvm.SI.resinfo"
1559 static void create_meta_data(struct si_shader_context
*si_shader_ctx
)
1561 struct gallivm_state
*gallivm
= si_shader_ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
1562 LLVMValueRef args
[3];
1564 args
[0] = LLVMMDStringInContext(gallivm
->context
, "const", 5);
1566 args
[2] = lp_build_const_int32(gallivm
, 1);
1568 si_shader_ctx
->const_md
= LLVMMDNodeInContext(gallivm
->context
, args
, 3);
1571 static void create_function(struct si_shader_context
*si_shader_ctx
)
1573 struct lp_build_tgsi_context
*bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
1574 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1575 LLVMTypeRef params
[21], f32
, i8
, i32
, v2i32
, v3i32
;
1576 unsigned i
, last_sgpr
, num_params
;
1578 i8
= LLVMInt8TypeInContext(gallivm
->context
);
1579 i32
= LLVMInt32TypeInContext(gallivm
->context
);
1580 f32
= LLVMFloatTypeInContext(gallivm
->context
);
1581 v2i32
= LLVMVectorType(i32
, 2);
1582 v3i32
= LLVMVectorType(i32
, 3);
1584 params
[SI_PARAM_CONST
] = LLVMPointerType(LLVMVectorType(i8
, 16), CONST_ADDR_SPACE
);
1585 params
[SI_PARAM_SAMPLER
] = params
[SI_PARAM_CONST
];
1586 params
[SI_PARAM_RESOURCE
] = LLVMPointerType(LLVMVectorType(i8
, 32), CONST_ADDR_SPACE
);
1588 switch (si_shader_ctx
->type
) {
1589 case TGSI_PROCESSOR_VERTEX
:
1590 params
[SI_PARAM_VERTEX_BUFFER
] = params
[SI_PARAM_CONST
];
1591 params
[SI_PARAM_SO_BUFFER
] = params
[SI_PARAM_CONST
];
1592 params
[SI_PARAM_START_INSTANCE
] = i32
;
1593 num_params
= SI_PARAM_START_INSTANCE
+1;
1595 /* The locations of the other parameters are assigned dynamically. */
1597 /* Streamout SGPRs. */
1598 if (si_shader_ctx
->shader
->selector
->so
.num_outputs
) {
1599 params
[si_shader_ctx
->param_streamout_config
= num_params
++] = i32
;
1600 params
[si_shader_ctx
->param_streamout_write_index
= num_params
++] = i32
;
1602 /* A streamout buffer offset is loaded if the stride is non-zero. */
1603 for (i
= 0; i
< 4; i
++) {
1604 if (!si_shader_ctx
->shader
->selector
->so
.stride
[i
])
1607 params
[si_shader_ctx
->param_streamout_offset
[i
] = num_params
++] = i32
;
1610 last_sgpr
= num_params
-1;
1613 params
[si_shader_ctx
->param_vertex_id
= num_params
++] = i32
;
1614 params
[num_params
++] = i32
; /* unused*/
1615 params
[num_params
++] = i32
; /* unused */
1616 params
[si_shader_ctx
->param_instance_id
= num_params
++] = i32
;
1619 case TGSI_PROCESSOR_FRAGMENT
:
1620 params
[SI_PARAM_ALPHA_REF
] = f32
;
1621 params
[SI_PARAM_PRIM_MASK
] = i32
;
1622 last_sgpr
= SI_PARAM_PRIM_MASK
;
1623 params
[SI_PARAM_PERSP_SAMPLE
] = v2i32
;
1624 params
[SI_PARAM_PERSP_CENTER
] = v2i32
;
1625 params
[SI_PARAM_PERSP_CENTROID
] = v2i32
;
1626 params
[SI_PARAM_PERSP_PULL_MODEL
] = v3i32
;
1627 params
[SI_PARAM_LINEAR_SAMPLE
] = v2i32
;
1628 params
[SI_PARAM_LINEAR_CENTER
] = v2i32
;
1629 params
[SI_PARAM_LINEAR_CENTROID
] = v2i32
;
1630 params
[SI_PARAM_LINE_STIPPLE_TEX
] = f32
;
1631 params
[SI_PARAM_POS_X_FLOAT
] = f32
;
1632 params
[SI_PARAM_POS_Y_FLOAT
] = f32
;
1633 params
[SI_PARAM_POS_Z_FLOAT
] = f32
;
1634 params
[SI_PARAM_POS_W_FLOAT
] = f32
;
1635 params
[SI_PARAM_FRONT_FACE
] = f32
;
1636 params
[SI_PARAM_ANCILLARY
] = f32
;
1637 params
[SI_PARAM_SAMPLE_COVERAGE
] = f32
;
1638 params
[SI_PARAM_POS_FIXED_PT
] = f32
;
1639 num_params
= SI_PARAM_POS_FIXED_PT
+1;
1643 assert(0 && "unimplemented shader");
1647 assert(num_params
<= Elements(params
));
1648 radeon_llvm_create_func(&si_shader_ctx
->radeon_bld
, params
, num_params
);
1649 radeon_llvm_shader_type(si_shader_ctx
->radeon_bld
.main_fn
, si_shader_ctx
->type
);
1651 for (i
= 0; i
<= last_sgpr
; ++i
) {
1652 LLVMValueRef P
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, i
);
1653 LLVMAddAttribute(P
, LLVMInRegAttribute
);
1656 #if HAVE_LLVM >= 0x0304
1657 if (bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX
] > 0 ||
1658 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY
] > 0)
1659 si_shader_ctx
->ddxy_lds
=
1660 LLVMAddGlobalInAddressSpace(gallivm
->module
,
1661 LLVMArrayType(i32
, 64),
1667 static void preload_constants(struct si_shader_context
*si_shader_ctx
)
1669 struct lp_build_tgsi_context
* bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
1670 struct gallivm_state
* gallivm
= bld_base
->base
.gallivm
;
1671 const struct tgsi_shader_info
* info
= bld_base
->info
;
1673 unsigned i
, num_const
= info
->file_max
[TGSI_FILE_CONSTANT
] + 1;
1680 /* Allocate space for the constant values */
1681 si_shader_ctx
->constants
= CALLOC(num_const
* 4, sizeof(LLVMValueRef
));
1683 /* Load the resource descriptor */
1684 ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST
);
1685 si_shader_ctx
->const_resource
= build_indexed_load(si_shader_ctx
, ptr
, bld_base
->uint_bld
.zero
);
1687 /* Load the constants, we rely on the code sinking to do the rest */
1688 for (i
= 0; i
< num_const
* 4; ++i
) {
1689 LLVMValueRef args
[2] = {
1690 si_shader_ctx
->const_resource
,
1691 lp_build_const_int32(gallivm
, i
* 4)
1693 si_shader_ctx
->constants
[i
] = build_intrinsic(gallivm
->builder
, "llvm.SI.load.const",
1694 bld_base
->base
.elem_type
, args
, 2, LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1698 static void preload_samplers(struct si_shader_context
*si_shader_ctx
)
1700 struct lp_build_tgsi_context
* bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
1701 struct gallivm_state
* gallivm
= bld_base
->base
.gallivm
;
1702 const struct tgsi_shader_info
* info
= bld_base
->info
;
1704 unsigned i
, num_samplers
= info
->file_max
[TGSI_FILE_SAMPLER
] + 1;
1706 LLVMValueRef res_ptr
, samp_ptr
;
1707 LLVMValueRef offset
;
1709 if (num_samplers
== 0)
1712 /* Allocate space for the values */
1713 si_shader_ctx
->resources
= CALLOC(NUM_SAMPLER_VIEWS
, sizeof(LLVMValueRef
));
1714 si_shader_ctx
->samplers
= CALLOC(num_samplers
, sizeof(LLVMValueRef
));
1716 res_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_RESOURCE
);
1717 samp_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_SAMPLER
);
1719 /* Load the resources and samplers, we rely on the code sinking to do the rest */
1720 for (i
= 0; i
< num_samplers
; ++i
) {
1722 offset
= lp_build_const_int32(gallivm
, i
);
1723 si_shader_ctx
->resources
[i
] = build_indexed_load(si_shader_ctx
, res_ptr
, offset
);
1726 offset
= lp_build_const_int32(gallivm
, i
);
1727 si_shader_ctx
->samplers
[i
] = build_indexed_load(si_shader_ctx
, samp_ptr
, offset
);
1729 /* FMASK resource */
1730 if (info
->is_msaa_sampler
[i
]) {
1731 offset
= lp_build_const_int32(gallivm
, FMASK_TEX_OFFSET
+ i
);
1732 si_shader_ctx
->resources
[FMASK_TEX_OFFSET
+ i
] =
1733 build_indexed_load(si_shader_ctx
, res_ptr
, offset
);
1738 static void preload_streamout_buffers(struct si_shader_context
*si_shader_ctx
)
1740 struct lp_build_tgsi_context
* bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
1741 struct gallivm_state
* gallivm
= bld_base
->base
.gallivm
;
1744 if (!si_shader_ctx
->shader
->selector
->so
.num_outputs
)
1747 LLVMValueRef buf_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
1748 SI_PARAM_SO_BUFFER
);
1750 /* Load the resources, we rely on the code sinking to do the rest */
1751 for (i
= 0; i
< 4; ++i
) {
1752 if (si_shader_ctx
->shader
->selector
->so
.stride
[i
]) {
1753 LLVMValueRef offset
= lp_build_const_int32(gallivm
, i
);
1755 si_shader_ctx
->so_buffers
[i
] = build_indexed_load(si_shader_ctx
, buf_ptr
, offset
);
1760 int si_compile_llvm(struct r600_context
*rctx
, struct si_pipe_shader
*shader
,
1765 struct radeon_llvm_binary binary
;
1766 bool dump
= r600_can_dump_shader(&rctx
->screen
->b
,
1767 shader
->selector
? shader
->selector
->tokens
: NULL
);
1768 memset(&binary
, 0, sizeof(binary
));
1769 radeon_llvm_compile(mod
, &binary
,
1770 r600_get_llvm_processor_name(rctx
->screen
->b
.family
), dump
);
1771 if (dump
&& ! binary
.disassembled
) {
1772 fprintf(stderr
, "SI CODE:\n");
1773 for (i
= 0; i
< binary
.code_size
; i
+=4 ) {
1774 fprintf(stderr
, "%02x%02x%02x%02x\n", binary
.code
[i
+ 3],
1775 binary
.code
[i
+ 2], binary
.code
[i
+ 1],
1780 /* XXX: We may be able to emit some of these values directly rather than
1781 * extracting fields to be emitted later.
1783 for (i
= 0; i
< binary
.config_size
; i
+= 8) {
1784 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(binary
.config
+ i
));
1785 unsigned value
= util_le32_to_cpu(*(uint32_t*)(binary
.config
+ i
+ 4));
1787 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
1788 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
1789 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
1790 case R_00B848_COMPUTE_PGM_RSRC1
:
1791 shader
->num_sgprs
= (G_00B028_SGPRS(value
) + 1) * 8;
1792 shader
->num_vgprs
= (G_00B028_VGPRS(value
) + 1) * 4;
1794 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
1795 shader
->lds_size
= G_00B02C_EXTRA_LDS_SIZE(value
);
1797 case R_00B84C_COMPUTE_PGM_RSRC2
:
1798 shader
->lds_size
= G_00B84C_LDS_SIZE(value
);
1800 case R_0286CC_SPI_PS_INPUT_ENA
:
1801 shader
->spi_ps_input_ena
= value
;
1804 fprintf(stderr
, "Warning: Compiler emitted unknown "
1805 "config register: 0x%x\n", reg
);
1810 /* copy new shader */
1811 r600_resource_reference(&shader
->bo
, NULL
);
1812 shader
->bo
= r600_resource_create_custom(rctx
->b
.b
.screen
, PIPE_USAGE_IMMUTABLE
,
1814 if (shader
->bo
== NULL
) {
1818 ptr
= (uint32_t*)rctx
->b
.ws
->buffer_map(shader
->bo
->cs_buf
, rctx
->b
.rings
.gfx
.cs
, PIPE_TRANSFER_WRITE
);
1819 if (0 /*R600_BIG_ENDIAN*/) {
1820 for (i
= 0; i
< binary
.code_size
/ 4; ++i
) {
1821 ptr
[i
] = util_bswap32(*(uint32_t*)(binary
.code
+ i
*4));
1824 memcpy(ptr
, binary
.code
, binary
.code_size
);
1826 rctx
->b
.ws
->buffer_unmap(shader
->bo
->cs_buf
);
1829 free(binary
.config
);
1834 int si_pipe_shader_create(
1835 struct pipe_context
*ctx
,
1836 struct si_pipe_shader
*shader
)
1838 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
1839 struct si_pipe_shader_selector
*sel
= shader
->selector
;
1840 struct si_shader_context si_shader_ctx
;
1841 struct tgsi_shader_info shader_info
;
1842 struct lp_build_tgsi_context
* bld_base
;
1845 bool dump
= r600_can_dump_shader(&rctx
->screen
->b
, shader
->selector
->tokens
);
1847 assert(shader
->shader
.noutput
== 0);
1848 assert(shader
->shader
.ninterp
== 0);
1849 assert(shader
->shader
.ninput
== 0);
1851 memset(&si_shader_ctx
, 0, sizeof(si_shader_ctx
));
1852 radeon_llvm_context_init(&si_shader_ctx
.radeon_bld
);
1853 bld_base
= &si_shader_ctx
.radeon_bld
.soa
.bld_base
;
1855 tgsi_scan_shader(sel
->tokens
, &shader_info
);
1857 shader
->shader
.uses_kill
= shader_info
.uses_kill
;
1858 shader
->shader
.uses_instanceid
= shader_info
.uses_instanceid
;
1859 bld_base
->info
= &shader_info
;
1860 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
1861 bld_base
->emit_epilogue
= si_llvm_emit_epilogue
;
1863 bld_base
->op_actions
[TGSI_OPCODE_TEX
] = tex_action
;
1864 bld_base
->op_actions
[TGSI_OPCODE_TXB
] = txb_action
;
1865 #if HAVE_LLVM >= 0x0304
1866 bld_base
->op_actions
[TGSI_OPCODE_TXD
] = txd_action
;
1868 bld_base
->op_actions
[TGSI_OPCODE_TXF
] = txf_action
;
1869 bld_base
->op_actions
[TGSI_OPCODE_TXL
] = txl_action
;
1870 bld_base
->op_actions
[TGSI_OPCODE_TXP
] = tex_action
;
1871 bld_base
->op_actions
[TGSI_OPCODE_TXQ
] = txq_action
;
1873 #if HAVE_LLVM >= 0x0304
1874 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
1875 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
1878 si_shader_ctx
.radeon_bld
.load_input
= declare_input
;
1879 si_shader_ctx
.radeon_bld
.load_system_value
= declare_system_value
;
1880 si_shader_ctx
.tokens
= sel
->tokens
;
1881 tgsi_parse_init(&si_shader_ctx
.parse
, si_shader_ctx
.tokens
);
1882 si_shader_ctx
.shader
= shader
;
1883 si_shader_ctx
.type
= si_shader_ctx
.parse
.FullHeader
.Processor
.Processor
;
1885 create_meta_data(&si_shader_ctx
);
1886 create_function(&si_shader_ctx
);
1887 preload_constants(&si_shader_ctx
);
1888 preload_samplers(&si_shader_ctx
);
1889 preload_streamout_buffers(&si_shader_ctx
);
1891 shader
->shader
.nr_cbufs
= rctx
->framebuffer
.nr_cbufs
;
1893 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
1894 * conversion fails. */
1896 tgsi_dump(sel
->tokens
, 0);
1897 si_dump_streamout(&sel
->so
);
1900 if (!lp_build_tgsi_llvm(bld_base
, sel
->tokens
)) {
1901 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
1902 FREE(si_shader_ctx
.constants
);
1903 FREE(si_shader_ctx
.resources
);
1904 FREE(si_shader_ctx
.samplers
);
1908 radeon_llvm_finalize_module(&si_shader_ctx
.radeon_bld
);
1910 mod
= bld_base
->base
.gallivm
->module
;
1911 r
= si_compile_llvm(rctx
, shader
, mod
);
1913 radeon_llvm_dispose(&si_shader_ctx
.radeon_bld
);
1914 tgsi_parse_free(&si_shader_ctx
.parse
);
1916 FREE(si_shader_ctx
.constants
);
1917 FREE(si_shader_ctx
.resources
);
1918 FREE(si_shader_ctx
.samplers
);
1923 void si_pipe_shader_destroy(struct pipe_context
*ctx
, struct si_pipe_shader
*shader
)
1925 r600_resource_reference(&shader
->bo
, NULL
);