radeonsi: Handle TGSI CONST registers
[mesa.git] / src / gallium / drivers / radeonsi / radeonsi_shader.c
1
2 #include "gallivm/lp_bld_tgsi_action.h"
3 #include "gallivm/lp_bld_const.h"
4 #include "gallivm/lp_bld_intr.h"
5 #include "gallivm/lp_bld_tgsi.h"
6 #include "radeon_llvm.h"
7 #include "radeon_llvm_emit.h"
8 #include "tgsi/tgsi_info.h"
9 #include "tgsi/tgsi_parse.h"
10 #include "tgsi/tgsi_scan.h"
11 #include "tgsi/tgsi_dump.h"
12
13 #include "radeonsi_pipe.h"
14 #include "radeonsi_shader.h"
15 #include "sid.h"
16
17 #include <assert.h>
18 #include <errno.h>
19 #include <stdio.h>
20
21 /*
22 static ps_remap_inputs(
23 struct tgsi_llvm_context * tl_ctx,
24 unsigned tgsi_index,
25 unsigned tgsi_chan)
26 {
27 :
28 }
29
30 struct si_input
31 {
32 struct list_head head;
33 unsigned tgsi_index;
34 unsigned tgsi_chan;
35 unsigned order;
36 };
37 */
38
39
40 struct si_shader_context
41 {
42 struct radeon_llvm_context radeon_bld;
43 struct r600_context *rctx;
44 struct tgsi_parse_context parse;
45 struct tgsi_token * tokens;
46 struct si_pipe_shader *shader;
47 unsigned type; /* TGSI_PROCESSOR_* specifies the type of shader. */
48 /* unsigned num_inputs; */
49 /* struct list_head inputs; */
50 /* unsigned * input_mappings *//* From TGSI to SI hw */
51 /* struct tgsi_shader_info info;*/
52 };
53
54 static struct si_shader_context * si_shader_context(
55 struct lp_build_tgsi_context * bld_base)
56 {
57 return (struct si_shader_context *)bld_base;
58 }
59
60
61 #define PERSPECTIVE_BASE 0
62 #define LINEAR_BASE 9
63
64 #define SAMPLE_OFFSET 0
65 #define CENTER_OFFSET 2
66 #define CENTROID_OFSET 4
67
68 #define USE_SGPR_MAX_SUFFIX_LEN 5
69 #define CONST_ADDR_SPACE 2
70
71 enum sgpr_type {
72 SGPR_CONST_PTR_F32,
73 SGPR_CONST_PTR_V4I32,
74 SGPR_CONST_PTR_V8I32,
75 SGPR_I32,
76 SGPR_I64
77 };
78
79 /**
80 * Build an LLVM bytecode indexed load using LLVMBuildGEP + LLVMBuildLoad
81 *
82 * @param offset The offset parameter specifies the number of
83 * elements to offset, not the number of bytes or dwords. An element is the
84 * the type pointed to by the base_ptr parameter (e.g. int is the element of
85 * an int* pointer)
86 *
87 * When LLVM lowers the load instruction, it will convert the element offset
88 * into a dword offset automatically.
89 *
90 */
91 static LLVMValueRef build_indexed_load(
92 struct gallivm_state * gallivm,
93 LLVMValueRef base_ptr,
94 LLVMValueRef offset)
95 {
96 LLVMValueRef computed_ptr = LLVMBuildGEP(
97 gallivm->builder, base_ptr, &offset, 1, "");
98
99 return LLVMBuildLoad(gallivm->builder, computed_ptr, "");
100 }
101
102 /*
103 * XXX: Instead of using an intrinsic to use a specific SGPR, we should be
104 * using load instructions. The loads should load from the USER_SGPR address
105 * space and use the sgpr index as the pointer.
106 */
107 static LLVMValueRef use_sgpr(
108 struct gallivm_state * gallivm,
109 enum sgpr_type type,
110 unsigned sgpr)
111 {
112 LLVMValueRef sgpr_index;
113 LLVMTypeRef ret_type;
114
115 sgpr_index = lp_build_const_int32(gallivm, sgpr);
116
117 switch (type) {
118 case SGPR_CONST_PTR_F32:
119 ret_type = LLVMFloatTypeInContext(gallivm->context);
120 ret_type = LLVMPointerType(ret_type, CONST_ADDR_SPACE);
121 return lp_build_intrinsic_unary(gallivm->builder,
122 "llvm.SI.use.sgprptrcf32.",
123 ret_type, sgpr_index);
124 case SGPR_I32:
125 ret_type = LLVMInt32TypeInContext(gallivm->context);
126 return lp_build_intrinsic_unary(gallivm->builder,
127 "llvm.SI.use.sgpr.i32",
128 ret_type, sgpr_index);
129 case SGPR_I64:
130 ret_type= LLVMInt64TypeInContext(gallivm->context);
131 return lp_build_intrinsic_unary(gallivm->builder,
132 "llvm.SI.use.sgpr.i64",
133 ret_type, sgpr_index);
134 case SGPR_CONST_PTR_V4I32:
135 ret_type = LLVMInt32TypeInContext(gallivm->context);
136 ret_type = LLVMVectorType(ret_type, 4);
137 ret_type = LLVMPointerType(ret_type, CONST_ADDR_SPACE);
138 return lp_build_intrinsic_unary(gallivm->builder,
139 "llvm.SI.use.sgprptrci128.",
140 ret_type, sgpr_index);
141 case SGPR_CONST_PTR_V8I32:
142 ret_type = LLVMInt32TypeInContext(gallivm->context);
143 ret_type = LLVMVectorType(ret_type, 8);
144 ret_type = LLVMPointerType(ret_type, CONST_ADDR_SPACE);
145 return lp_build_intrinsic_unary(gallivm->builder,
146 "llvm.SI.use.sgprptrci256.",
147 ret_type, sgpr_index);
148 default:
149 assert(!"Unsupported SGPR type in use_sgpr()");
150 return NULL;
151 }
152 }
153
154 static void declare_input_vs(
155 struct si_shader_context * si_shader_ctx,
156 unsigned input_index,
157 const struct tgsi_full_declaration *decl)
158 {
159 LLVMValueRef t_list_ptr;
160 LLVMValueRef t_offset;
161 LLVMValueRef t_list;
162 LLVMValueRef attribute_offset;
163 LLVMValueRef buffer_index_reg;
164 LLVMValueRef args[3];
165 LLVMTypeRef vec4_type;
166 LLVMValueRef input;
167 struct lp_build_context * uint = &si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
168 struct lp_build_context * base = &si_shader_ctx->radeon_bld.soa.bld_base.base;
169 struct r600_context *rctx = si_shader_ctx->rctx;
170 struct pipe_vertex_element *velem = &rctx->vertex_elements->elements[input_index];
171 unsigned chan;
172
173 /* Load the T list */
174 /* XXX: Communicate with the rest of the driver about which SGPR the T#
175 * list pointer is going to be stored in. Hard code to SGPR[6:7] for
176 * now */
177 t_list_ptr = use_sgpr(base->gallivm, SGPR_CONST_PTR_V4I32, 3);
178
179 t_offset = lp_build_const_int32(base->gallivm, velem->vertex_buffer_index);
180
181 t_list = build_indexed_load(base->gallivm, t_list_ptr, t_offset);
182
183 /* Build the attribute offset */
184 attribute_offset = lp_build_const_int32(base->gallivm, velem->src_offset);
185
186 /* Load the buffer index is always, which is always stored in VGPR0
187 * for Vertex Shaders */
188 buffer_index_reg = lp_build_intrinsic(base->gallivm->builder,
189 "llvm.SI.vs.load.buffer.index", uint->elem_type, NULL, 0);
190
191 vec4_type = LLVMVectorType(base->elem_type, 4);
192 args[0] = t_list;
193 args[1] = attribute_offset;
194 args[2] = buffer_index_reg;
195 input = lp_build_intrinsic(base->gallivm->builder,
196 "llvm.SI.vs.load.input", vec4_type, args, 3);
197
198 /* Break up the vec4 into individual components */
199 for (chan = 0; chan < 4; chan++) {
200 LLVMValueRef llvm_chan = lp_build_const_int32(base->gallivm, chan);
201 /* XXX: Use a helper function for this. There is one in
202 * tgsi_llvm.c. */
203 si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, chan)] =
204 LLVMBuildExtractElement(base->gallivm->builder,
205 input, llvm_chan, "");
206 }
207 }
208
209 static void declare_input_fs(
210 struct si_shader_context * si_shader_ctx,
211 unsigned input_index,
212 const struct tgsi_full_declaration *decl)
213 {
214 const char * intr_name;
215 unsigned chan;
216 struct lp_build_context * base =
217 &si_shader_ctx->radeon_bld.soa.bld_base.base;
218 struct gallivm_state * gallivm = base->gallivm;
219
220 /* This value is:
221 * [15:0] NewPrimMask (Bit mask for each quad. It is set it the
222 * quad begins a new primitive. Bit 0 always needs
223 * to be unset)
224 * [32:16] ParamOffset
225 *
226 */
227 /* XXX: This register number must be identical to the S_00B02C_USER_SGPR
228 * register field value
229 */
230 LLVMValueRef params = use_sgpr(base->gallivm, SGPR_I32, 6);
231
232
233 /* XXX: Is this the input_index? */
234 LLVMValueRef attr_number = lp_build_const_int32(gallivm, input_index);
235
236 /* XXX: Handle all possible interpolation modes */
237 switch (decl->Interp.Interpolate) {
238 case TGSI_INTERPOLATE_COLOR:
239 if (si_shader_ctx->rctx->rasterizer->flatshade) {
240 intr_name = "llvm.SI.fs.interp.constant";
241 } else {
242 if (decl->Interp.Centroid)
243 intr_name = "llvm.SI.fs.interp.persp.centroid";
244 else
245 intr_name = "llvm.SI.fs.interp.persp.center";
246 }
247 break;
248 case TGSI_INTERPOLATE_CONSTANT:
249 intr_name = "llvm.SI.fs.interp.constant";
250 break;
251 case TGSI_INTERPOLATE_LINEAR:
252 if (decl->Interp.Centroid)
253 intr_name = "llvm.SI.fs.interp.linear.centroid";
254 else
255 intr_name = "llvm.SI.fs.interp.linear.center";
256 break;
257 case TGSI_INTERPOLATE_PERSPECTIVE:
258 if (decl->Interp.Centroid)
259 intr_name = "llvm.SI.fs.interp.persp.centroid";
260 else
261 intr_name = "llvm.SI.fs.interp.persp.center";
262 break;
263 default:
264 fprintf(stderr, "Warning: Unhandled interpolation mode.\n");
265 return;
266 }
267
268 /* XXX: Could there be more than TGSI_NUM_CHANNELS (4) ? */
269 for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
270 LLVMValueRef args[3];
271 LLVMValueRef llvm_chan = lp_build_const_int32(gallivm, chan);
272 unsigned soa_index = radeon_llvm_reg_index_soa(input_index, chan);
273 LLVMTypeRef input_type = LLVMFloatTypeInContext(gallivm->context);
274 args[0] = llvm_chan;
275 args[1] = attr_number;
276 args[2] = params;
277 si_shader_ctx->radeon_bld.inputs[soa_index] =
278 lp_build_intrinsic(gallivm->builder, intr_name,
279 input_type, args, 3);
280 }
281 }
282
283 static void declare_input(
284 struct radeon_llvm_context * radeon_bld,
285 unsigned input_index,
286 const struct tgsi_full_declaration *decl)
287 {
288 struct si_shader_context * si_shader_ctx =
289 si_shader_context(&radeon_bld->soa.bld_base);
290 if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX) {
291 declare_input_vs(si_shader_ctx, input_index, decl);
292 } else if (si_shader_ctx->type == TGSI_PROCESSOR_FRAGMENT) {
293 declare_input_fs(si_shader_ctx, input_index, decl);
294 } else {
295 fprintf(stderr, "Warning: Unsupported shader type,\n");
296 }
297 }
298
299 static LLVMValueRef fetch_constant(
300 struct lp_build_tgsi_context * bld_base,
301 const struct tgsi_full_src_register *reg,
302 enum tgsi_opcode_type type,
303 unsigned swizzle)
304 {
305 struct lp_build_context * base = &bld_base->base;
306
307 LLVMValueRef const_ptr;
308 LLVMValueRef offset;
309
310 /* XXX: Assume the pointer to the constant buffer is being stored in
311 * SGPR[0:1] */
312 const_ptr = use_sgpr(base->gallivm, SGPR_CONST_PTR_F32, 0);
313
314 /* XXX: This assumes that the constant buffer is not packed, so
315 * CONST[0].x will have an offset of 0 and CONST[1].x will have an
316 * offset of 4. */
317 offset = lp_build_const_int32(base->gallivm,
318 (reg->Register.Index * 4) + swizzle);
319
320 return build_indexed_load(base->gallivm, const_ptr, offset);
321 }
322
323
324 /* Declare some intrinsics with the correct attributes */
325 static void si_llvm_emit_prologue(struct lp_build_tgsi_context * bld_base)
326 {
327 LLVMValueRef function;
328 struct gallivm_state * gallivm = bld_base->base.gallivm;
329
330 LLVMTypeRef i64 = LLVMInt64TypeInContext(gallivm->context);
331 LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context);
332
333 /* declare i32 @llvm.SI.use.sgpr.i32(i32) */
334 function = lp_declare_intrinsic(gallivm->module, "llvm.SI.use.sgpr.i32",
335 i32, &i32, 1);
336 LLVMAddFunctionAttr(function, LLVMReadNoneAttribute);
337
338 /* declare i64 @llvm.SI.use.sgpr.i64(i32) */
339 function = lp_declare_intrinsic(gallivm->module, "llvm.SI.use.sgpr.i64",
340 i64, &i32, 1);
341 LLVMAddFunctionAttr(function, LLVMReadNoneAttribute);
342 }
343
344 /* XXX: This is partially implemented for VS only at this point. It is not complete */
345 static void si_llvm_emit_epilogue(struct lp_build_tgsi_context * bld_base)
346 {
347 struct si_shader_context * si_shader_ctx = si_shader_context(bld_base);
348 struct r600_shader * shader = &si_shader_ctx->shader->shader;
349 struct lp_build_context * base = &bld_base->base;
350 struct lp_build_context * uint =
351 &si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
352 struct tgsi_parse_context *parse = &si_shader_ctx->parse;
353 LLVMValueRef last_args[9] = { 0 };
354
355 while (!tgsi_parse_end_of_tokens(parse)) {
356 /* XXX: component_bits controls which components of the output
357 * registers actually get exported. (e.g bit 0 means export
358 * X component, bit 1 means export Y component, etc.) I'm
359 * hard coding this to 0xf for now. In the future, we might
360 * want to do something else. */
361 unsigned component_bits = 0xf;
362 unsigned chan;
363 struct tgsi_full_declaration *d =
364 &parse->FullToken.FullDeclaration;
365 LLVMValueRef args[9];
366 unsigned target;
367 unsigned index;
368 unsigned color_count = 0;
369 unsigned param_count = 0;
370 int i;
371
372 tgsi_parse_token(parse);
373 if (parse->FullToken.Token.Type != TGSI_TOKEN_TYPE_DECLARATION)
374 continue;
375
376 switch (d->Declaration.File) {
377 case TGSI_FILE_INPUT:
378 i = shader->ninput++;
379 shader->input[i].name = d->Semantic.Name;
380 shader->input[i].sid = d->Semantic.Index;
381 shader->input[i].interpolate = d->Interp.Interpolate;
382 shader->input[i].centroid = d->Interp.Centroid;
383 break;
384 case TGSI_FILE_OUTPUT:
385 i = shader->noutput++;
386 shader->output[i].name = d->Semantic.Name;
387 shader->output[i].sid = d->Semantic.Index;
388 shader->output[i].interpolate = d->Interp.Interpolate;
389 break;
390 }
391
392 if (d->Declaration.File != TGSI_FILE_OUTPUT)
393 continue;
394
395 for (index = d->Range.First; index <= d->Range.Last; index++) {
396 for (chan = 0; chan < 4; chan++ ) {
397 LLVMValueRef out_ptr =
398 si_shader_ctx->radeon_bld.soa.outputs
399 [index][chan];
400 /* +5 because the first output value will be
401 * the 6th argument to the intrinsic. */
402 args[chan + 5]= LLVMBuildLoad(
403 base->gallivm->builder, out_ptr, "");
404 }
405
406 /* XXX: We probably need to keep track of the output
407 * values, so we know what we are passing to the next
408 * stage. */
409
410 /* Select the correct target */
411 switch(d->Semantic.Name) {
412 case TGSI_SEMANTIC_POSITION:
413 target = V_008DFC_SQ_EXP_POS;
414 break;
415 case TGSI_SEMANTIC_COLOR:
416 if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX) {
417 target = V_008DFC_SQ_EXP_PARAM + param_count;
418 shader->output[i].param_offset = param_count;
419 param_count++;
420 } else {
421 target = V_008DFC_SQ_EXP_MRT + color_count;
422 color_count++;
423 }
424 break;
425 case TGSI_SEMANTIC_GENERIC:
426 target = V_008DFC_SQ_EXP_PARAM + param_count;
427 shader->output[i].param_offset = param_count;
428 param_count++;
429 break;
430 default:
431 target = 0;
432 fprintf(stderr,
433 "Warning: SI unhandled output type:%d\n",
434 d->Semantic.Name);
435 }
436
437 /* Specify which components to enable */
438 args[0] = lp_build_const_int32(base->gallivm,
439 component_bits);
440
441 /* Specify whether the EXEC mask represents the valid mask */
442 args[1] = lp_build_const_int32(base->gallivm, 0);
443
444 /* Specify whether this is the last export */
445 args[2] = lp_build_const_int32(base->gallivm, 0);
446
447 /* Specify the target we are exporting */
448 args[3] = lp_build_const_int32(base->gallivm, target);
449
450 /* Set COMPR flag to zero to export data as 32-bit */
451 args[4] = uint->zero;
452
453 if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX ?
454 (d->Semantic.Name == TGSI_SEMANTIC_POSITION) :
455 (d->Semantic.Name == TGSI_SEMANTIC_COLOR)) {
456 if (last_args[0]) {
457 lp_build_intrinsic(base->gallivm->builder,
458 "llvm.SI.export",
459 LLVMVoidTypeInContext(base->gallivm->context),
460 last_args, 9);
461 }
462
463 memcpy(last_args, args, sizeof(args));
464 } else {
465 lp_build_intrinsic(base->gallivm->builder,
466 "llvm.SI.export",
467 LLVMVoidTypeInContext(base->gallivm->context),
468 args, 9);
469 }
470
471 }
472 }
473
474 /* Specify whether the EXEC mask represents the valid mask */
475 last_args[1] = lp_build_const_int32(base->gallivm,
476 si_shader_ctx->type == TGSI_PROCESSOR_FRAGMENT);
477
478 /* Specify that this is the last export */
479 last_args[2] = lp_build_const_int32(base->gallivm, 1);
480
481 lp_build_intrinsic(base->gallivm->builder,
482 "llvm.SI.export",
483 LLVMVoidTypeInContext(base->gallivm->context),
484 last_args, 9);
485
486 /* XXX: Look up what this function does */
487 /* ctx->shader->output[i].spi_sid = r600_spi_sid(&ctx->shader->output[i]);*/
488 }
489
490 static void tex_fetch_args(
491 struct lp_build_tgsi_context * bld_base,
492 struct lp_build_emit_data * emit_data)
493 {
494 LLVMValueRef ptr;
495 LLVMValueRef offset;
496
497 /* WriteMask */
498 emit_data->args[0] = lp_build_const_int32(bld_base->base.gallivm,
499 emit_data->inst->Dst[0].Register.WriteMask);
500
501 /* Coordinates */
502 /* XXX: Not all sample instructions need 4 address arguments. */
503 emit_data->args[1] = lp_build_emit_fetch(bld_base, emit_data->inst,
504 0, LP_CHAN_ALL);
505
506 /* Resource */
507 ptr = use_sgpr(bld_base->base.gallivm, SGPR_CONST_PTR_V8I32, 2);
508 offset = lp_build_const_int32(bld_base->base.gallivm,
509 8 * emit_data->inst->Src[1].Register.Index);
510 emit_data->args[2] = build_indexed_load(bld_base->base.gallivm,
511 ptr, offset);
512
513 /* Sampler */
514 ptr = use_sgpr(bld_base->base.gallivm, SGPR_CONST_PTR_V4I32, 1);
515 offset = lp_build_const_int32(bld_base->base.gallivm,
516 4 * emit_data->inst->Src[1].Register.Index);
517 emit_data->args[3] = build_indexed_load(bld_base->base.gallivm,
518 ptr, offset);
519
520 /* Dimensions */
521 /* XXX: We might want to pass this information to the shader at some. */
522 /* emit_data->args[4] = lp_build_const_int32(bld_base->base.gallivm,
523 emit_data->inst->Texture.Texture);
524 */
525
526 emit_data->arg_count = 4;
527 /* XXX: To optimize, we could use a float or v2f32, if the last bits of
528 * the writemask are clear */
529 emit_data->dst_type = LLVMVectorType(
530 LLVMFloatTypeInContext(bld_base->base.gallivm->context),
531 4);
532 }
533
534 static const struct lp_build_tgsi_action tex_action = {
535 .fetch_args = tex_fetch_args,
536 .emit = lp_build_tgsi_intrinsic,
537 .intr_name = "llvm.SI.sample"
538 };
539
540
541 int si_pipe_shader_create(
542 struct pipe_context *ctx,
543 struct si_pipe_shader *shader)
544 {
545 struct r600_context *rctx = (struct r600_context*)ctx;
546 struct si_shader_context si_shader_ctx;
547 struct tgsi_shader_info shader_info;
548 struct lp_build_tgsi_context * bld_base;
549 LLVMModuleRef mod;
550 unsigned char * inst_bytes;
551 unsigned inst_byte_count;
552 unsigned i;
553
554 radeon_llvm_context_init(&si_shader_ctx.radeon_bld);
555 bld_base = &si_shader_ctx.radeon_bld.soa.bld_base;
556
557 tgsi_scan_shader(shader->tokens, &shader_info);
558 bld_base->info = &shader_info;
559 bld_base->emit_fetch_funcs[TGSI_FILE_CONSTANT] = fetch_constant;
560 bld_base->emit_prologue = si_llvm_emit_prologue;
561 bld_base->emit_epilogue = si_llvm_emit_epilogue;
562
563 bld_base->op_actions[TGSI_OPCODE_TEX] = tex_action;
564
565 si_shader_ctx.radeon_bld.load_input = declare_input;
566 si_shader_ctx.tokens = shader->tokens;
567 tgsi_parse_init(&si_shader_ctx.parse, si_shader_ctx.tokens);
568 si_shader_ctx.shader = shader;
569 si_shader_ctx.type = si_shader_ctx.parse.FullHeader.Processor.Processor;
570 si_shader_ctx.rctx = rctx;
571
572 shader->shader.nr_cbufs = rctx->nr_cbufs;
573
574 lp_build_tgsi_llvm(bld_base, shader->tokens);
575
576 radeon_llvm_finalize_module(&si_shader_ctx.radeon_bld);
577
578 mod = bld_base->base.gallivm->module;
579 tgsi_dump(shader->tokens, 0);
580 LLVMDumpModule(mod);
581 radeon_llvm_compile(mod, &inst_bytes, &inst_byte_count, "SI", 1 /* dump */);
582 fprintf(stderr, "SI CODE:\n");
583 for (i = 0; i < inst_byte_count; i+=4 ) {
584 fprintf(stderr, "%02x%02x%02x%02x\n", inst_bytes[i + 3],
585 inst_bytes[i + 2], inst_bytes[i + 1],
586 inst_bytes[i]);
587 }
588
589 shader->num_sgprs = util_le32_to_cpu(*(uint32_t*)inst_bytes);
590 shader->num_vgprs = util_le32_to_cpu(*(uint32_t*)(inst_bytes + 4));
591 shader->spi_ps_input_ena = util_le32_to_cpu(*(uint32_t*)(inst_bytes + 8));
592
593 tgsi_parse_free(&si_shader_ctx.parse);
594
595 /* copy new shader */
596 if (shader->bo == NULL) {
597 uint32_t *ptr;
598
599 shader->bo = (struct r600_resource*)
600 pipe_buffer_create(ctx->screen, PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE, inst_byte_count);
601 if (shader->bo == NULL) {
602 return -ENOMEM;
603 }
604 ptr = (uint32_t*)rctx->ws->buffer_map(shader->bo->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE);
605 if (0 /*R600_BIG_ENDIAN*/) {
606 for (i = 0; i < (inst_byte_count-12)/4; ++i) {
607 ptr[i] = util_bswap32(*(uint32_t*)(inst_bytes+12 + i*4));
608 }
609 } else {
610 memcpy(ptr, inst_bytes + 12, inst_byte_count - 12);
611 }
612 rctx->ws->buffer_unmap(shader->bo->cs_buf);
613 }
614
615 free(inst_bytes);
616
617 return 0;
618 }
619
620 void si_pipe_shader_destroy(struct pipe_context *ctx, struct si_pipe_shader *shader)
621 {
622 pipe_resource_reference((struct pipe_resource**)&shader->bo, NULL);
623
624 memset(&shader->shader,0,sizeof(struct r600_shader));
625 }