radeonsi: cleanup shader headers
[mesa.git] / src / gallium / drivers / radeonsi / radeonsi_shader.c
1
2 /*
3 * Copyright 2012 Advanced Micro Devices, Inc.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Tom Stellard <thomas.stellard@amd.com>
26 * Michel Dänzer <michel.daenzer@amd.com>
27 * Christian König <christian.koenig@amd.com>
28 */
29
30 #include "gallivm/lp_bld_tgsi_action.h"
31 #include "gallivm/lp_bld_const.h"
32 #include "gallivm/lp_bld_gather.h"
33 #include "gallivm/lp_bld_intr.h"
34 #include "gallivm/lp_bld_tgsi.h"
35 #include "radeon_llvm.h"
36 #include "radeon_llvm_emit.h"
37 #include "tgsi/tgsi_info.h"
38 #include "tgsi/tgsi_parse.h"
39 #include "tgsi/tgsi_scan.h"
40 #include "tgsi/tgsi_dump.h"
41
42 #include "radeonsi_pipe.h"
43 #include "radeonsi_shader.h"
44 #include "si_state.h"
45 #include "sid.h"
46
47 #include <assert.h>
48 #include <errno.h>
49 #include <stdio.h>
50
51 /*
52 static ps_remap_inputs(
53 struct tgsi_llvm_context * tl_ctx,
54 unsigned tgsi_index,
55 unsigned tgsi_chan)
56 {
57 :
58 }
59
60 struct si_input
61 {
62 struct list_head head;
63 unsigned tgsi_index;
64 unsigned tgsi_chan;
65 unsigned order;
66 };
67 */
68
69
70 struct si_shader_context
71 {
72 struct radeon_llvm_context radeon_bld;
73 struct r600_context *rctx;
74 struct tgsi_parse_context parse;
75 struct tgsi_token * tokens;
76 struct si_pipe_shader *shader;
77 unsigned type; /* TGSI_PROCESSOR_* specifies the type of shader. */
78 /* unsigned num_inputs; */
79 /* struct list_head inputs; */
80 /* unsigned * input_mappings *//* From TGSI to SI hw */
81 /* struct tgsi_shader_info info;*/
82 };
83
84 static struct si_shader_context * si_shader_context(
85 struct lp_build_tgsi_context * bld_base)
86 {
87 return (struct si_shader_context *)bld_base;
88 }
89
90
91 #define PERSPECTIVE_BASE 0
92 #define LINEAR_BASE 9
93
94 #define SAMPLE_OFFSET 0
95 #define CENTER_OFFSET 2
96 #define CENTROID_OFSET 4
97
98 #define USE_SGPR_MAX_SUFFIX_LEN 5
99 #define CONST_ADDR_SPACE 2
100 #define USER_SGPR_ADDR_SPACE 8
101
102 enum sgpr_type {
103 SGPR_CONST_PTR_F32,
104 SGPR_CONST_PTR_V4I32,
105 SGPR_CONST_PTR_V8I32,
106 SGPR_I32,
107 SGPR_I64
108 };
109
110 /**
111 * Build an LLVM bytecode indexed load using LLVMBuildGEP + LLVMBuildLoad
112 *
113 * @param offset The offset parameter specifies the number of
114 * elements to offset, not the number of bytes or dwords. An element is the
115 * the type pointed to by the base_ptr parameter (e.g. int is the element of
116 * an int* pointer)
117 *
118 * When LLVM lowers the load instruction, it will convert the element offset
119 * into a dword offset automatically.
120 *
121 */
122 static LLVMValueRef build_indexed_load(
123 struct gallivm_state * gallivm,
124 LLVMValueRef base_ptr,
125 LLVMValueRef offset)
126 {
127 LLVMValueRef computed_ptr = LLVMBuildGEP(
128 gallivm->builder, base_ptr, &offset, 1, "");
129
130 return LLVMBuildLoad(gallivm->builder, computed_ptr, "");
131 }
132
133 /**
134 * Load a value stored in one of the user SGPRs
135 *
136 * @param sgpr This is the sgpr to load the value from. If you need to load a
137 * value that is stored in consecutive SGPR registers (e.g. a 64-bit pointer),
138 * then you should pass the index of the first SGPR that holds the value. For
139 * example, if you want to load a pointer that is stored in SGPRs 2 and 3, then
140 * use pass 2 for the sgpr parameter.
141 *
142 * The value of the sgpr parameter must also be aligned to the width of the type
143 * being loaded, so that the sgpr parameter is divisible by the dword width of the
144 * type. For example, if the value being loaded is two dwords wide, then the sgpr
145 * parameter must be divisible by two.
146 */
147 static LLVMValueRef use_sgpr(
148 struct gallivm_state * gallivm,
149 enum sgpr_type type,
150 unsigned sgpr)
151 {
152 LLVMValueRef sgpr_index;
153 LLVMTypeRef ret_type;
154 LLVMValueRef ptr;
155
156 sgpr_index = lp_build_const_int32(gallivm, sgpr);
157
158 switch (type) {
159 case SGPR_CONST_PTR_F32:
160 assert(sgpr % 2 == 0);
161 ret_type = LLVMFloatTypeInContext(gallivm->context);
162 ret_type = LLVMPointerType(ret_type, CONST_ADDR_SPACE);
163 break;
164
165 case SGPR_I32:
166 ret_type = LLVMInt32TypeInContext(gallivm->context);
167 break;
168
169 case SGPR_I64:
170 assert(sgpr % 2 == 0);
171 ret_type= LLVMInt64TypeInContext(gallivm->context);
172 break;
173
174 case SGPR_CONST_PTR_V4I32:
175 assert(sgpr % 2 == 0);
176 ret_type = LLVMInt32TypeInContext(gallivm->context);
177 ret_type = LLVMVectorType(ret_type, 4);
178 ret_type = LLVMPointerType(ret_type, CONST_ADDR_SPACE);
179 break;
180
181 case SGPR_CONST_PTR_V8I32:
182 assert(sgpr % 2 == 0);
183 ret_type = LLVMInt32TypeInContext(gallivm->context);
184 ret_type = LLVMVectorType(ret_type, 8);
185 ret_type = LLVMPointerType(ret_type, CONST_ADDR_SPACE);
186 break;
187
188 default:
189 assert(!"Unsupported SGPR type in use_sgpr()");
190 return NULL;
191 }
192
193 ret_type = LLVMPointerType(ret_type, USER_SGPR_ADDR_SPACE);
194 ptr = LLVMBuildIntToPtr(gallivm->builder, sgpr_index, ret_type, "");
195 return LLVMBuildLoad(gallivm->builder, ptr, "");
196 }
197
198 static void declare_input_vs(
199 struct si_shader_context * si_shader_ctx,
200 unsigned input_index,
201 const struct tgsi_full_declaration *decl)
202 {
203 LLVMValueRef t_list_ptr;
204 LLVMValueRef t_offset;
205 LLVMValueRef t_list;
206 LLVMValueRef attribute_offset;
207 LLVMValueRef buffer_index_reg;
208 LLVMValueRef args[3];
209 LLVMTypeRef vec4_type;
210 LLVMValueRef input;
211 struct lp_build_context * uint = &si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
212 struct lp_build_context * base = &si_shader_ctx->radeon_bld.soa.bld_base.base;
213 struct r600_context *rctx = si_shader_ctx->rctx;
214 //struct pipe_vertex_element *velem = &rctx->vertex_elements->elements[input_index];
215 unsigned chan;
216
217 /* Load the T list */
218 /* XXX: Communicate with the rest of the driver about which SGPR the T#
219 * list pointer is going to be stored in. Hard code to SGPR[6:7] for
220 * now */
221 t_list_ptr = use_sgpr(base->gallivm, SGPR_CONST_PTR_V4I32, 6);
222
223 t_offset = lp_build_const_int32(base->gallivm, input_index);
224
225 t_list = build_indexed_load(base->gallivm, t_list_ptr, t_offset);
226
227 /* Build the attribute offset */
228 attribute_offset = lp_build_const_int32(base->gallivm, 0);
229
230 /* Load the buffer index is always, which is always stored in VGPR0
231 * for Vertex Shaders */
232 buffer_index_reg = lp_build_intrinsic(base->gallivm->builder,
233 "llvm.SI.vs.load.buffer.index", uint->elem_type, NULL, 0);
234
235 vec4_type = LLVMVectorType(base->elem_type, 4);
236 args[0] = t_list;
237 args[1] = attribute_offset;
238 args[2] = buffer_index_reg;
239 input = lp_build_intrinsic(base->gallivm->builder,
240 "llvm.SI.vs.load.input", vec4_type, args, 3);
241
242 /* Break up the vec4 into individual components */
243 for (chan = 0; chan < 4; chan++) {
244 LLVMValueRef llvm_chan = lp_build_const_int32(base->gallivm, chan);
245 /* XXX: Use a helper function for this. There is one in
246 * tgsi_llvm.c. */
247 si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, chan)] =
248 LLVMBuildExtractElement(base->gallivm->builder,
249 input, llvm_chan, "");
250 }
251 }
252
253 static void declare_input_fs(
254 struct si_shader_context * si_shader_ctx,
255 unsigned input_index,
256 const struct tgsi_full_declaration *decl)
257 {
258 const char * intr_name;
259 unsigned chan;
260 struct lp_build_context * base =
261 &si_shader_ctx->radeon_bld.soa.bld_base.base;
262 struct gallivm_state * gallivm = base->gallivm;
263
264 /* This value is:
265 * [15:0] NewPrimMask (Bit mask for each quad. It is set it the
266 * quad begins a new primitive. Bit 0 always needs
267 * to be unset)
268 * [32:16] ParamOffset
269 *
270 */
271 /* XXX: This register number must be identical to the S_00B02C_USER_SGPR
272 * register field value
273 */
274 LLVMValueRef params = use_sgpr(base->gallivm, SGPR_I32, 6);
275
276
277 /* XXX: Is this the input_index? */
278 LLVMValueRef attr_number = lp_build_const_int32(gallivm, input_index);
279
280 /* XXX: Handle all possible interpolation modes */
281 switch (decl->Interp.Interpolate) {
282 case TGSI_INTERPOLATE_COLOR:
283 /* XXX: Flat shading hangs the GPU */
284 if (si_shader_ctx->rctx->queued.named.rasterizer->flatshade) {
285 #if 0
286 intr_name = "llvm.SI.fs.interp.constant";
287 #else
288 intr_name = "llvm.SI.fs.interp.linear.center";
289 #endif
290 } else {
291 if (decl->Interp.Centroid)
292 intr_name = "llvm.SI.fs.interp.persp.centroid";
293 else
294 intr_name = "llvm.SI.fs.interp.persp.center";
295 }
296 break;
297 case TGSI_INTERPOLATE_CONSTANT:
298 /* XXX: Flat shading hangs the GPU */
299 #if 0
300 intr_name = "llvm.SI.fs.interp.constant";
301 break;
302 #endif
303 case TGSI_INTERPOLATE_LINEAR:
304 if (decl->Interp.Centroid)
305 intr_name = "llvm.SI.fs.interp.linear.centroid";
306 else
307 intr_name = "llvm.SI.fs.interp.linear.center";
308 break;
309 case TGSI_INTERPOLATE_PERSPECTIVE:
310 if (decl->Interp.Centroid)
311 intr_name = "llvm.SI.fs.interp.persp.centroid";
312 else
313 intr_name = "llvm.SI.fs.interp.persp.center";
314 break;
315 default:
316 fprintf(stderr, "Warning: Unhandled interpolation mode.\n");
317 return;
318 }
319
320 /* XXX: Could there be more than TGSI_NUM_CHANNELS (4) ? */
321 for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
322 LLVMValueRef args[3];
323 LLVMValueRef llvm_chan = lp_build_const_int32(gallivm, chan);
324 unsigned soa_index = radeon_llvm_reg_index_soa(input_index, chan);
325 LLVMTypeRef input_type = LLVMFloatTypeInContext(gallivm->context);
326 args[0] = llvm_chan;
327 args[1] = attr_number;
328 args[2] = params;
329 si_shader_ctx->radeon_bld.inputs[soa_index] =
330 lp_build_intrinsic(gallivm->builder, intr_name,
331 input_type, args, 3);
332 }
333 }
334
335 static void declare_input(
336 struct radeon_llvm_context * radeon_bld,
337 unsigned input_index,
338 const struct tgsi_full_declaration *decl)
339 {
340 struct si_shader_context * si_shader_ctx =
341 si_shader_context(&radeon_bld->soa.bld_base);
342 if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX) {
343 declare_input_vs(si_shader_ctx, input_index, decl);
344 } else if (si_shader_ctx->type == TGSI_PROCESSOR_FRAGMENT) {
345 declare_input_fs(si_shader_ctx, input_index, decl);
346 } else {
347 fprintf(stderr, "Warning: Unsupported shader type,\n");
348 }
349 }
350
351 static LLVMValueRef fetch_constant(
352 struct lp_build_tgsi_context * bld_base,
353 const struct tgsi_full_src_register *reg,
354 enum tgsi_opcode_type type,
355 unsigned swizzle)
356 {
357 struct lp_build_context * base = &bld_base->base;
358
359 LLVMValueRef const_ptr;
360 LLVMValueRef offset;
361 LLVMValueRef load;
362
363 /* XXX: Assume the pointer to the constant buffer is being stored in
364 * SGPR[0:1] */
365 const_ptr = use_sgpr(base->gallivm, SGPR_CONST_PTR_F32, 0);
366
367 /* XXX: This assumes that the constant buffer is not packed, so
368 * CONST[0].x will have an offset of 0 and CONST[1].x will have an
369 * offset of 4. */
370 offset = lp_build_const_int32(base->gallivm,
371 (reg->Register.Index * 4) + swizzle);
372
373 load = build_indexed_load(base->gallivm, const_ptr, offset);
374 return bitcast(bld_base, type, load);
375 }
376
377 /* XXX: This is partially implemented for VS only at this point. It is not complete */
378 static void si_llvm_emit_epilogue(struct lp_build_tgsi_context * bld_base)
379 {
380 struct si_shader_context * si_shader_ctx = si_shader_context(bld_base);
381 struct si_shader * shader = &si_shader_ctx->shader->shader;
382 struct lp_build_context * base = &bld_base->base;
383 struct lp_build_context * uint =
384 &si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
385 struct tgsi_parse_context *parse = &si_shader_ctx->parse;
386 LLVMValueRef last_args[9] = { 0 };
387 unsigned color_count = 0;
388 unsigned param_count = 0;
389
390 while (!tgsi_parse_end_of_tokens(parse)) {
391 /* XXX: component_bits controls which components of the output
392 * registers actually get exported. (e.g bit 0 means export
393 * X component, bit 1 means export Y component, etc.) I'm
394 * hard coding this to 0xf for now. In the future, we might
395 * want to do something else. */
396 unsigned component_bits = 0xf;
397 unsigned chan;
398 struct tgsi_full_declaration *d =
399 &parse->FullToken.FullDeclaration;
400 LLVMValueRef args[9];
401 unsigned target;
402 unsigned index;
403 int i;
404
405 tgsi_parse_token(parse);
406 if (parse->FullToken.Token.Type != TGSI_TOKEN_TYPE_DECLARATION)
407 continue;
408
409 switch (d->Declaration.File) {
410 case TGSI_FILE_INPUT:
411 i = shader->ninput++;
412 shader->input[i].name = d->Semantic.Name;
413 shader->input[i].sid = d->Semantic.Index;
414 shader->input[i].interpolate = d->Interp.Interpolate;
415 shader->input[i].centroid = d->Interp.Centroid;
416 continue;
417
418 case TGSI_FILE_OUTPUT:
419 i = shader->noutput++;
420 shader->output[i].name = d->Semantic.Name;
421 shader->output[i].sid = d->Semantic.Index;
422 shader->output[i].interpolate = d->Interp.Interpolate;
423 break;
424
425 default:
426 continue;
427 }
428
429 for (index = d->Range.First; index <= d->Range.Last; index++) {
430 for (chan = 0; chan < 4; chan++ ) {
431 LLVMValueRef out_ptr =
432 si_shader_ctx->radeon_bld.soa.outputs
433 [index][chan];
434 /* +5 because the first output value will be
435 * the 6th argument to the intrinsic. */
436 args[chan + 5]= LLVMBuildLoad(
437 base->gallivm->builder, out_ptr, "");
438 }
439
440 /* XXX: We probably need to keep track of the output
441 * values, so we know what we are passing to the next
442 * stage. */
443
444 /* Select the correct target */
445 switch(d->Semantic.Name) {
446 case TGSI_SEMANTIC_POSITION:
447 target = V_008DFC_SQ_EXP_POS;
448 break;
449 case TGSI_SEMANTIC_COLOR:
450 if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX) {
451 target = V_008DFC_SQ_EXP_PARAM + param_count;
452 shader->output[i].param_offset = param_count;
453 param_count++;
454 } else {
455 target = V_008DFC_SQ_EXP_MRT + color_count;
456 color_count++;
457 }
458 break;
459 case TGSI_SEMANTIC_GENERIC:
460 target = V_008DFC_SQ_EXP_PARAM + param_count;
461 shader->output[i].param_offset = param_count;
462 param_count++;
463 break;
464 default:
465 target = 0;
466 fprintf(stderr,
467 "Warning: SI unhandled output type:%d\n",
468 d->Semantic.Name);
469 }
470
471 /* Specify which components to enable */
472 args[0] = lp_build_const_int32(base->gallivm,
473 component_bits);
474
475 /* Specify whether the EXEC mask represents the valid mask */
476 args[1] = lp_build_const_int32(base->gallivm, 0);
477
478 /* Specify whether this is the last export */
479 args[2] = lp_build_const_int32(base->gallivm, 0);
480
481 /* Specify the target we are exporting */
482 args[3] = lp_build_const_int32(base->gallivm, target);
483
484 /* Set COMPR flag to zero to export data as 32-bit */
485 args[4] = uint->zero;
486
487 if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX ?
488 (d->Semantic.Name == TGSI_SEMANTIC_POSITION) :
489 (d->Semantic.Name == TGSI_SEMANTIC_COLOR)) {
490 if (last_args[0]) {
491 lp_build_intrinsic(base->gallivm->builder,
492 "llvm.SI.export",
493 LLVMVoidTypeInContext(base->gallivm->context),
494 last_args, 9);
495 }
496
497 memcpy(last_args, args, sizeof(args));
498 } else {
499 lp_build_intrinsic(base->gallivm->builder,
500 "llvm.SI.export",
501 LLVMVoidTypeInContext(base->gallivm->context),
502 args, 9);
503 }
504
505 }
506 }
507
508 if (!last_args[0]) {
509 assert(si_shader_ctx->type == TGSI_PROCESSOR_FRAGMENT);
510
511 /* Specify which components to enable */
512 last_args[0] = lp_build_const_int32(base->gallivm, 0x0);
513
514 /* Specify the target we are exporting */
515 last_args[3] = lp_build_const_int32(base->gallivm, V_008DFC_SQ_EXP_MRT);
516
517 /* Set COMPR flag to zero to export data as 32-bit */
518 last_args[4] = uint->zero;
519
520 /* dummy bits */
521 last_args[5]= uint->zero;
522 last_args[6]= uint->zero;
523 last_args[7]= uint->zero;
524 last_args[8]= uint->zero;
525 }
526
527 /* Specify whether the EXEC mask represents the valid mask */
528 last_args[1] = lp_build_const_int32(base->gallivm,
529 si_shader_ctx->type == TGSI_PROCESSOR_FRAGMENT);
530
531 /* Specify that this is the last export */
532 last_args[2] = lp_build_const_int32(base->gallivm, 1);
533
534 lp_build_intrinsic(base->gallivm->builder,
535 "llvm.SI.export",
536 LLVMVoidTypeInContext(base->gallivm->context),
537 last_args, 9);
538
539 /* XXX: Look up what this function does */
540 /* ctx->shader->output[i].spi_sid = r600_spi_sid(&ctx->shader->output[i]);*/
541 }
542
543 static void tex_fetch_args(
544 struct lp_build_tgsi_context * bld_base,
545 struct lp_build_emit_data * emit_data)
546 {
547 const struct tgsi_full_instruction * inst = emit_data->inst;
548 LLVMValueRef ptr;
549 LLVMValueRef offset;
550
551 /* WriteMask */
552 /* XXX: should be optimized using emit_data->inst->Dst[0].Register.WriteMask*/
553 emit_data->args[0] = lp_build_const_int32(bld_base->base.gallivm, 0xf);
554
555 /* Coordinates */
556 /* XXX: Not all sample instructions need 4 address arguments. */
557 if (inst->Instruction.Opcode == TGSI_OPCODE_TXP) {
558 LLVMValueRef src_w;
559 unsigned chan;
560 LLVMValueRef coords[4];
561
562 emit_data->dst_type = LLVMVectorType(bld_base->base.elem_type, 4);
563 src_w = lp_build_emit_fetch(bld_base, emit_data->inst, 0, TGSI_CHAN_W);
564
565 for (chan = 0; chan < 3; chan++ ) {
566 LLVMValueRef arg = lp_build_emit_fetch(bld_base,
567 emit_data->inst, 0, chan);
568 coords[chan] = lp_build_emit_llvm_binary(bld_base,
569 TGSI_OPCODE_DIV,
570 arg, src_w);
571 }
572 coords[3] = bld_base->base.one;
573 emit_data->args[1] = lp_build_gather_values(bld_base->base.gallivm,
574 coords, 4);
575 } else
576 emit_data->args[1] = lp_build_emit_fetch(bld_base, emit_data->inst,
577 0, LP_CHAN_ALL);
578
579 /* Resource */
580 ptr = use_sgpr(bld_base->base.gallivm, SGPR_CONST_PTR_V8I32, 4);
581 offset = lp_build_const_int32(bld_base->base.gallivm,
582 emit_data->inst->Src[1].Register.Index);
583 emit_data->args[2] = build_indexed_load(bld_base->base.gallivm,
584 ptr, offset);
585
586 /* Sampler */
587 ptr = use_sgpr(bld_base->base.gallivm, SGPR_CONST_PTR_V4I32, 2);
588 offset = lp_build_const_int32(bld_base->base.gallivm,
589 emit_data->inst->Src[1].Register.Index);
590 emit_data->args[3] = build_indexed_load(bld_base->base.gallivm,
591 ptr, offset);
592
593 /* Dimensions */
594 /* XXX: We might want to pass this information to the shader at some. */
595 /* emit_data->args[4] = lp_build_const_int32(bld_base->base.gallivm,
596 emit_data->inst->Texture.Texture);
597 */
598
599 emit_data->arg_count = 4;
600 /* XXX: To optimize, we could use a float or v2f32, if the last bits of
601 * the writemask are clear */
602 emit_data->dst_type = LLVMVectorType(
603 LLVMFloatTypeInContext(bld_base->base.gallivm->context),
604 4);
605 }
606
607 static const struct lp_build_tgsi_action tex_action = {
608 .fetch_args = tex_fetch_args,
609 .emit = lp_build_tgsi_intrinsic,
610 .intr_name = "llvm.SI.sample"
611 };
612
613
614 int si_pipe_shader_create(
615 struct pipe_context *ctx,
616 struct si_pipe_shader *shader)
617 {
618 struct r600_context *rctx = (struct r600_context*)ctx;
619 struct si_shader_context si_shader_ctx;
620 struct tgsi_shader_info shader_info;
621 struct lp_build_tgsi_context * bld_base;
622 LLVMModuleRef mod;
623 unsigned char * inst_bytes;
624 unsigned inst_byte_count;
625 unsigned i;
626 uint32_t *ptr;
627 bool dump;
628
629 dump = debug_get_bool_option("RADEON_DUMP_SHADERS", FALSE);
630
631 memset(&si_shader_ctx.radeon_bld, 0, sizeof(si_shader_ctx.radeon_bld));
632 radeon_llvm_context_init(&si_shader_ctx.radeon_bld);
633 bld_base = &si_shader_ctx.radeon_bld.soa.bld_base;
634
635 tgsi_scan_shader(shader->tokens, &shader_info);
636 bld_base->info = &shader_info;
637 bld_base->emit_fetch_funcs[TGSI_FILE_CONSTANT] = fetch_constant;
638 bld_base->emit_epilogue = si_llvm_emit_epilogue;
639
640 bld_base->op_actions[TGSI_OPCODE_TEX] = tex_action;
641 bld_base->op_actions[TGSI_OPCODE_TXP] = tex_action;
642
643 si_shader_ctx.radeon_bld.load_input = declare_input;
644 si_shader_ctx.tokens = shader->tokens;
645 tgsi_parse_init(&si_shader_ctx.parse, si_shader_ctx.tokens);
646 si_shader_ctx.shader = shader;
647 si_shader_ctx.type = si_shader_ctx.parse.FullHeader.Processor.Processor;
648 si_shader_ctx.rctx = rctx;
649
650 shader->shader.nr_cbufs = rctx->framebuffer.nr_cbufs;
651
652 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
653 * conversion fails. */
654 if (dump) {
655 tgsi_dump(shader->tokens, 0);
656 }
657
658 if (!lp_build_tgsi_llvm(bld_base, shader->tokens)) {
659 fprintf(stderr, "Failed to translate shader from TGSI to LLVM\n");
660 return -EINVAL;
661 }
662
663 radeon_llvm_finalize_module(&si_shader_ctx.radeon_bld);
664
665 mod = bld_base->base.gallivm->module;
666 if (dump) {
667 LLVMDumpModule(mod);
668 }
669 radeon_llvm_compile(mod, &inst_bytes, &inst_byte_count, "SI", dump);
670 if (dump) {
671 fprintf(stderr, "SI CODE:\n");
672 for (i = 0; i < inst_byte_count; i+=4 ) {
673 fprintf(stderr, "%02x%02x%02x%02x\n", inst_bytes[i + 3],
674 inst_bytes[i + 2], inst_bytes[i + 1],
675 inst_bytes[i]);
676 }
677 }
678
679 shader->num_sgprs = util_le32_to_cpu(*(uint32_t*)inst_bytes);
680 shader->num_vgprs = util_le32_to_cpu(*(uint32_t*)(inst_bytes + 4));
681 shader->spi_ps_input_ena = util_le32_to_cpu(*(uint32_t*)(inst_bytes + 8));
682
683 tgsi_parse_free(&si_shader_ctx.parse);
684
685 /* copy new shader */
686 si_resource_reference(&shader->bo, NULL);
687 shader->bo = si_resource_create_custom(ctx->screen, PIPE_USAGE_IMMUTABLE,
688 inst_byte_count - 12);
689 if (shader->bo == NULL) {
690 return -ENOMEM;
691 }
692
693 ptr = (uint32_t*)rctx->ws->buffer_map(shader->bo->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE);
694 if (0 /*R600_BIG_ENDIAN*/) {
695 for (i = 0; i < (inst_byte_count-12)/4; ++i) {
696 ptr[i] = util_bswap32(*(uint32_t*)(inst_bytes+12 + i*4));
697 }
698 } else {
699 memcpy(ptr, inst_bytes + 12, inst_byte_count - 12);
700 }
701 rctx->ws->buffer_unmap(shader->bo->cs_buf);
702
703 free(inst_bytes);
704
705 return 0;
706 }
707
708 void si_pipe_shader_destroy(struct pipe_context *ctx, struct si_pipe_shader *shader)
709 {
710 si_resource_reference(&shader->bo, NULL);
711
712 memset(&shader->shader,0,sizeof(struct si_shader));
713 }