radeonsi: Flesh out support for depth/stencil exports from the pixel shader.
[mesa.git] / src / gallium / drivers / radeonsi / radeonsi_shader.h
1 /*
2 * Copyright 2012 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Tom Stellard <thomas.stellard@amd.com>
25 * Michel Dänzer <michel.daenzer@amd.com>
26 * Christian König <christian.koenig@amd.com>
27 */
28
29 #ifndef RADEONSI_SHADER_H
30 #define RADEONSI_SHADER_H
31
32 #define SI_SGPR_CONST 0
33 #define SI_SGPR_SAMPLER 2
34 #define SI_SGPR_RESOURCE 4
35 #define SI_SGPR_VERTEX_BUFFER 6
36
37 #define SI_VS_NUM_USER_SGPR 8
38 #define SI_PS_NUM_USER_SGPR 6
39
40 struct si_shader_io {
41 unsigned name;
42 int sid;
43 unsigned param_offset;
44 unsigned interpolate;
45 bool centroid;
46 };
47
48 struct si_pipe_shader;
49
50 struct si_pipe_shader_selector {
51 struct si_pipe_shader *current;
52
53 struct tgsi_token *tokens;
54 struct pipe_stream_output_info so;
55
56 unsigned num_shaders;
57
58 /* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
59 unsigned type;
60
61 /* 1 when the shader contains
62 * TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS, otherwise it's 0.
63 * Used to determine whether we need to include nr_cbufs in the key */
64 unsigned fs_write_all;
65 };
66
67 struct si_shader {
68 unsigned ninput;
69 struct si_shader_io input[32];
70
71 unsigned noutput;
72 struct si_shader_io output[32];
73
74 unsigned ninterp;
75 bool uses_kill;
76 bool fs_write_all;
77 unsigned nr_cbufs;
78 };
79
80 struct si_shader_key {
81 unsigned export_16bpc:8;
82 unsigned nr_cbufs:4;
83 unsigned color_two_side:1;
84 unsigned alpha_func:3;
85 float alpha_ref;
86 };
87
88 struct si_pipe_shader {
89 struct si_pipe_shader_selector *selector;
90 struct si_pipe_shader *next_variant;
91 struct si_shader shader;
92 struct si_pm4_state *pm4;
93 struct si_resource *bo;
94 unsigned num_sgprs;
95 unsigned num_vgprs;
96 unsigned spi_ps_input_ena;
97 unsigned sprite_coord_enable;
98 unsigned so_strides[4];
99 struct si_shader_key key;
100 };
101
102 /* radeonsi_shader.c */
103 int si_pipe_shader_create(struct pipe_context *ctx, struct si_pipe_shader *shader,
104 struct si_shader_key key);
105 void si_pipe_shader_destroy(struct pipe_context *ctx, struct si_pipe_shader *shader);
106
107 #endif