614d00b4667177e9a13b7bd890f3ab8243225711
[mesa.git] / src / gallium / drivers / radeonsi / si_buffer.c
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #include "radeonsi/si_pipe.h"
26 #include "util/u_memory.h"
27 #include "util/u_upload_mgr.h"
28 #include "util/u_transfer.h"
29 #include <inttypes.h>
30 #include <stdio.h>
31
32 bool si_rings_is_buffer_referenced(struct si_context *sctx,
33 struct pb_buffer *buf,
34 enum radeon_bo_usage usage)
35 {
36 if (sctx->ws->cs_is_buffer_referenced(sctx->gfx_cs, buf, usage)) {
37 return true;
38 }
39 if (radeon_emitted(sctx->dma_cs, 0) &&
40 sctx->ws->cs_is_buffer_referenced(sctx->dma_cs, buf, usage)) {
41 return true;
42 }
43 return false;
44 }
45
46 void *si_buffer_map_sync_with_rings(struct si_context *sctx,
47 struct si_resource *resource,
48 unsigned usage)
49 {
50 enum radeon_bo_usage rusage = RADEON_USAGE_READWRITE;
51 bool busy = false;
52
53 assert(!(resource->flags & RADEON_FLAG_SPARSE));
54
55 if (usage & PIPE_TRANSFER_UNSYNCHRONIZED) {
56 return sctx->ws->buffer_map(resource->buf, NULL, usage);
57 }
58
59 if (!(usage & PIPE_TRANSFER_WRITE)) {
60 /* have to wait for the last write */
61 rusage = RADEON_USAGE_WRITE;
62 }
63
64 if (radeon_emitted(sctx->gfx_cs, sctx->initial_gfx_cs_size) &&
65 sctx->ws->cs_is_buffer_referenced(sctx->gfx_cs,
66 resource->buf, rusage)) {
67 if (usage & PIPE_TRANSFER_DONTBLOCK) {
68 si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
69 return NULL;
70 } else {
71 si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
72 busy = true;
73 }
74 }
75 if (radeon_emitted(sctx->dma_cs, 0) &&
76 sctx->ws->cs_is_buffer_referenced(sctx->dma_cs,
77 resource->buf, rusage)) {
78 if (usage & PIPE_TRANSFER_DONTBLOCK) {
79 si_flush_dma_cs(sctx, PIPE_FLUSH_ASYNC, NULL);
80 return NULL;
81 } else {
82 si_flush_dma_cs(sctx, 0, NULL);
83 busy = true;
84 }
85 }
86
87 if (busy || !sctx->ws->buffer_wait(resource->buf, 0, rusage)) {
88 if (usage & PIPE_TRANSFER_DONTBLOCK) {
89 return NULL;
90 } else {
91 /* We will be wait for the GPU. Wait for any offloaded
92 * CS flush to complete to avoid busy-waiting in the winsys. */
93 sctx->ws->cs_sync_flush(sctx->gfx_cs);
94 if (sctx->dma_cs)
95 sctx->ws->cs_sync_flush(sctx->dma_cs);
96 }
97 }
98
99 /* Setting the CS to NULL will prevent doing checks we have done already. */
100 return sctx->ws->buffer_map(resource->buf, NULL, usage);
101 }
102
103 void si_init_resource_fields(struct si_screen *sscreen,
104 struct si_resource *res,
105 uint64_t size, unsigned alignment)
106 {
107 struct si_texture *tex = (struct si_texture*)res;
108
109 res->bo_size = size;
110 res->bo_alignment = alignment;
111 res->flags = 0;
112 res->texture_handle_allocated = false;
113 res->image_handle_allocated = false;
114
115 switch (res->b.b.usage) {
116 case PIPE_USAGE_STREAM:
117 res->flags = RADEON_FLAG_GTT_WC;
118 /* fall through */
119 case PIPE_USAGE_STAGING:
120 /* Transfers are likely to occur more often with these
121 * resources. */
122 res->domains = RADEON_DOMAIN_GTT;
123 break;
124 case PIPE_USAGE_DYNAMIC:
125 /* Older kernels didn't always flush the HDP cache before
126 * CS execution
127 */
128 if (!sscreen->info.kernel_flushes_hdp_before_ib) {
129 res->domains = RADEON_DOMAIN_GTT;
130 res->flags |= RADEON_FLAG_GTT_WC;
131 break;
132 }
133 /* fall through */
134 case PIPE_USAGE_DEFAULT:
135 case PIPE_USAGE_IMMUTABLE:
136 default:
137 /* Not listing GTT here improves performance in some
138 * apps. */
139 res->domains = RADEON_DOMAIN_VRAM;
140 res->flags |= RADEON_FLAG_GTT_WC;
141 break;
142 }
143
144 if (res->b.b.target == PIPE_BUFFER &&
145 res->b.b.flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) {
146 /* Use GTT for all persistent mappings with older
147 * kernels, because they didn't always flush the HDP
148 * cache before CS execution.
149 *
150 * Write-combined CPU mappings are fine, the kernel
151 * ensures all CPU writes finish before the GPU
152 * executes a command stream.
153 *
154 * radeon doesn't have good BO move throttling, so put all
155 * persistent buffers into GTT to prevent VRAM CPU page faults.
156 */
157 if (!sscreen->info.kernel_flushes_hdp_before_ib ||
158 !sscreen->info.is_amdgpu)
159 res->domains = RADEON_DOMAIN_GTT;
160 }
161
162 /* Tiled textures are unmappable. Always put them in VRAM. */
163 if ((res->b.b.target != PIPE_BUFFER && !tex->surface.is_linear) ||
164 res->b.b.flags & SI_RESOURCE_FLAG_UNMAPPABLE) {
165 res->domains = RADEON_DOMAIN_VRAM;
166 res->flags |= RADEON_FLAG_NO_CPU_ACCESS |
167 RADEON_FLAG_GTT_WC;
168 }
169
170 /* Displayable and shareable surfaces are not suballocated. */
171 if (res->b.b.bind & (PIPE_BIND_SHARED | PIPE_BIND_SCANOUT))
172 res->flags |= RADEON_FLAG_NO_SUBALLOC; /* shareable */
173 else
174 res->flags |= RADEON_FLAG_NO_INTERPROCESS_SHARING;
175
176 if (sscreen->debug_flags & DBG(NO_WC))
177 res->flags &= ~RADEON_FLAG_GTT_WC;
178
179 if (res->b.b.flags & SI_RESOURCE_FLAG_READ_ONLY)
180 res->flags |= RADEON_FLAG_READ_ONLY;
181
182 if (res->b.b.flags & SI_RESOURCE_FLAG_32BIT)
183 res->flags |= RADEON_FLAG_32BIT;
184
185 /* Set expected VRAM and GART usage for the buffer. */
186 res->vram_usage = 0;
187 res->gart_usage = 0;
188 res->max_forced_staging_uploads = 0;
189 res->b.max_forced_staging_uploads = 0;
190
191 if (res->domains & RADEON_DOMAIN_VRAM) {
192 res->vram_usage = size;
193
194 res->max_forced_staging_uploads =
195 res->b.max_forced_staging_uploads =
196 sscreen->info.has_dedicated_vram &&
197 size >= sscreen->info.vram_vis_size / 4 ? 1 : 0;
198 } else if (res->domains & RADEON_DOMAIN_GTT) {
199 res->gart_usage = size;
200 }
201 }
202
203 bool si_alloc_resource(struct si_screen *sscreen,
204 struct si_resource *res)
205 {
206 struct pb_buffer *old_buf, *new_buf;
207
208 /* Allocate a new resource. */
209 new_buf = sscreen->ws->buffer_create(sscreen->ws, res->bo_size,
210 res->bo_alignment,
211 res->domains, res->flags);
212 if (!new_buf) {
213 return false;
214 }
215
216 /* Replace the pointer such that if res->buf wasn't NULL, it won't be
217 * NULL. This should prevent crashes with multiple contexts using
218 * the same buffer where one of the contexts invalidates it while
219 * the others are using it. */
220 old_buf = res->buf;
221 res->buf = new_buf; /* should be atomic */
222 res->gpu_address = sscreen->ws->buffer_get_virtual_address(res->buf);
223
224 if (res->flags & RADEON_FLAG_32BIT) {
225 uint64_t start = res->gpu_address;
226 uint64_t last = start + res->bo_size - 1;
227 (void)start;
228 (void)last;
229
230 assert((start >> 32) == sscreen->info.address32_hi);
231 assert((last >> 32) == sscreen->info.address32_hi);
232 }
233
234 pb_reference(&old_buf, NULL);
235
236 util_range_set_empty(&res->valid_buffer_range);
237 res->TC_L2_dirty = false;
238
239 /* Print debug information. */
240 if (sscreen->debug_flags & DBG(VM) && res->b.b.target == PIPE_BUFFER) {
241 fprintf(stderr, "VM start=0x%"PRIX64" end=0x%"PRIX64" | Buffer %"PRIu64" bytes\n",
242 res->gpu_address, res->gpu_address + res->buf->size,
243 res->buf->size);
244 }
245
246 if (res->b.b.flags & SI_RESOURCE_FLAG_CLEAR)
247 si_screen_clear_buffer(sscreen, &res->b.b, 0, res->bo_size, 0);
248
249 return true;
250 }
251
252 static void si_buffer_destroy(struct pipe_screen *screen,
253 struct pipe_resource *buf)
254 {
255 struct si_resource *buffer = si_resource(buf);
256
257 threaded_resource_deinit(buf);
258 util_range_destroy(&buffer->valid_buffer_range);
259 pb_reference(&buffer->buf, NULL);
260 FREE(buffer);
261 }
262
263 /* Reallocate the buffer a update all resource bindings where the buffer is
264 * bound.
265 *
266 * This is used to avoid CPU-GPU synchronizations, because it makes the buffer
267 * idle by discarding its contents.
268 */
269 static bool
270 si_invalidate_buffer(struct si_context *sctx,
271 struct si_resource *buf)
272 {
273 /* Shared buffers can't be reallocated. */
274 if (buf->b.is_shared)
275 return false;
276
277 /* Sparse buffers can't be reallocated. */
278 if (buf->flags & RADEON_FLAG_SPARSE)
279 return false;
280
281 /* In AMD_pinned_memory, the user pointer association only gets
282 * broken when the buffer is explicitly re-allocated.
283 */
284 if (buf->b.is_user_ptr)
285 return false;
286
287 /* Check if mapping this buffer would cause waiting for the GPU. */
288 if (si_rings_is_buffer_referenced(sctx, buf->buf, RADEON_USAGE_READWRITE) ||
289 !sctx->ws->buffer_wait(buf->buf, 0, RADEON_USAGE_READWRITE)) {
290 /* Reallocate the buffer in the same pipe_resource. */
291 si_alloc_resource(sctx->screen, buf);
292 si_rebind_buffer(sctx, &buf->b.b);
293 } else {
294 util_range_set_empty(&buf->valid_buffer_range);
295 }
296
297 return true;
298 }
299
300 /* Replace the storage of dst with src. */
301 void si_replace_buffer_storage(struct pipe_context *ctx,
302 struct pipe_resource *dst,
303 struct pipe_resource *src)
304 {
305 struct si_context *sctx = (struct si_context*)ctx;
306 struct si_resource *sdst = si_resource(dst);
307 struct si_resource *ssrc = si_resource(src);
308
309 pb_reference(&sdst->buf, ssrc->buf);
310 sdst->gpu_address = ssrc->gpu_address;
311 sdst->b.b.bind = ssrc->b.b.bind;
312 sdst->b.max_forced_staging_uploads = ssrc->b.max_forced_staging_uploads;
313 sdst->max_forced_staging_uploads = ssrc->max_forced_staging_uploads;
314 sdst->flags = ssrc->flags;
315
316 assert(sdst->vram_usage == ssrc->vram_usage);
317 assert(sdst->gart_usage == ssrc->gart_usage);
318 assert(sdst->bo_size == ssrc->bo_size);
319 assert(sdst->bo_alignment == ssrc->bo_alignment);
320 assert(sdst->domains == ssrc->domains);
321
322 si_rebind_buffer(sctx, dst);
323 }
324
325 static void si_invalidate_resource(struct pipe_context *ctx,
326 struct pipe_resource *resource)
327 {
328 struct si_context *sctx = (struct si_context*)ctx;
329 struct si_resource *buf = si_resource(resource);
330
331 /* We currently only do anyting here for buffers */
332 if (resource->target == PIPE_BUFFER)
333 (void)si_invalidate_buffer(sctx, buf);
334 }
335
336 static void *si_buffer_get_transfer(struct pipe_context *ctx,
337 struct pipe_resource *resource,
338 unsigned usage,
339 const struct pipe_box *box,
340 struct pipe_transfer **ptransfer,
341 void *data, struct si_resource *staging,
342 unsigned offset)
343 {
344 struct si_context *sctx = (struct si_context*)ctx;
345 struct si_transfer *transfer;
346
347 if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)
348 transfer = slab_alloc(&sctx->pool_transfers_unsync);
349 else
350 transfer = slab_alloc(&sctx->pool_transfers);
351
352 transfer->b.b.resource = NULL;
353 pipe_resource_reference(&transfer->b.b.resource, resource);
354 transfer->b.b.level = 0;
355 transfer->b.b.usage = usage;
356 transfer->b.b.box = *box;
357 transfer->b.b.stride = 0;
358 transfer->b.b.layer_stride = 0;
359 transfer->b.staging = NULL;
360 transfer->offset = offset;
361 transfer->staging = staging;
362 *ptransfer = &transfer->b.b;
363 return data;
364 }
365
366 static void *si_buffer_transfer_map(struct pipe_context *ctx,
367 struct pipe_resource *resource,
368 unsigned level,
369 unsigned usage,
370 const struct pipe_box *box,
371 struct pipe_transfer **ptransfer)
372 {
373 struct si_context *sctx = (struct si_context*)ctx;
374 struct si_resource *buf = si_resource(resource);
375 uint8_t *data;
376
377 assert(box->x + box->width <= resource->width0);
378
379 /* From GL_AMD_pinned_memory issues:
380 *
381 * 4) Is glMapBuffer on a shared buffer guaranteed to return the
382 * same system address which was specified at creation time?
383 *
384 * RESOLVED: NO. The GL implementation might return a different
385 * virtual mapping of that memory, although the same physical
386 * page will be used.
387 *
388 * So don't ever use staging buffers.
389 */
390 if (buf->b.is_user_ptr)
391 usage |= PIPE_TRANSFER_PERSISTENT;
392
393 /* See if the buffer range being mapped has never been initialized,
394 * in which case it can be mapped unsynchronized. */
395 if (!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
396 TC_TRANSFER_MAP_NO_INFER_UNSYNCHRONIZED)) &&
397 usage & PIPE_TRANSFER_WRITE &&
398 !buf->b.is_shared &&
399 !util_ranges_intersect(&buf->valid_buffer_range, box->x, box->x + box->width)) {
400 usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
401 }
402
403 /* If discarding the entire range, discard the whole resource instead. */
404 if (usage & PIPE_TRANSFER_DISCARD_RANGE &&
405 box->x == 0 && box->width == resource->width0) {
406 usage |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
407 }
408
409 /* If a buffer in VRAM is too large and the range is discarded, don't
410 * map it directly. This makes sure that the buffer stays in VRAM.
411 */
412 bool force_discard_range = false;
413 if (usage & (PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE |
414 PIPE_TRANSFER_DISCARD_RANGE) &&
415 !(usage & PIPE_TRANSFER_PERSISTENT) &&
416 /* Try not to decrement the counter if it's not positive. Still racy,
417 * but it makes it harder to wrap the counter from INT_MIN to INT_MAX. */
418 buf->max_forced_staging_uploads > 0 &&
419 p_atomic_dec_return(&buf->max_forced_staging_uploads) >= 0) {
420 usage &= ~(PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE |
421 PIPE_TRANSFER_UNSYNCHRONIZED);
422 usage |= PIPE_TRANSFER_DISCARD_RANGE;
423 force_discard_range = true;
424 }
425
426 if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE &&
427 !(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
428 TC_TRANSFER_MAP_NO_INVALIDATE))) {
429 assert(usage & PIPE_TRANSFER_WRITE);
430
431 if (si_invalidate_buffer(sctx, buf)) {
432 /* At this point, the buffer is always idle. */
433 usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
434 } else {
435 /* Fall back to a temporary buffer. */
436 usage |= PIPE_TRANSFER_DISCARD_RANGE;
437 }
438 }
439
440 if (usage & PIPE_TRANSFER_FLUSH_EXPLICIT &&
441 buf->b.b.flags & SI_RESOURCE_FLAG_UPLOAD_FLUSH_EXPLICIT_VIA_SDMA) {
442 usage &= ~(PIPE_TRANSFER_UNSYNCHRONIZED |
443 PIPE_TRANSFER_PERSISTENT);
444 usage |= PIPE_TRANSFER_DISCARD_RANGE;
445 force_discard_range = true;
446 }
447
448 if (usage & PIPE_TRANSFER_DISCARD_RANGE &&
449 ((!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
450 PIPE_TRANSFER_PERSISTENT))) ||
451 (buf->flags & RADEON_FLAG_SPARSE))) {
452 assert(usage & PIPE_TRANSFER_WRITE);
453
454 /* Check if mapping this buffer would cause waiting for the GPU.
455 */
456 if (buf->flags & RADEON_FLAG_SPARSE ||
457 force_discard_range ||
458 si_rings_is_buffer_referenced(sctx, buf->buf, RADEON_USAGE_READWRITE) ||
459 !sctx->ws->buffer_wait(buf->buf, 0, RADEON_USAGE_READWRITE)) {
460 /* Do a wait-free write-only transfer using a temporary buffer. */
461 struct u_upload_mgr *uploader;
462 struct si_resource *staging = NULL;
463 unsigned offset;
464
465 /* If we are not called from the driver thread, we have
466 * to use the uploader from u_threaded_context, which is
467 * local to the calling thread.
468 */
469 if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)
470 uploader = sctx->tc->base.stream_uploader;
471 else
472 uploader = sctx->b.stream_uploader;
473
474 u_upload_alloc(uploader, 0,
475 box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT),
476 sctx->screen->info.tcc_cache_line_size,
477 &offset, (struct pipe_resource**)&staging,
478 (void**)&data);
479
480 if (staging) {
481 data += box->x % SI_MAP_BUFFER_ALIGNMENT;
482 return si_buffer_get_transfer(ctx, resource, usage, box,
483 ptransfer, data, staging, offset);
484 } else if (buf->flags & RADEON_FLAG_SPARSE) {
485 return NULL;
486 }
487 } else {
488 /* At this point, the buffer is always idle (we checked it above). */
489 usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
490 }
491 }
492 /* Use a staging buffer in cached GTT for reads. */
493 else if (((usage & PIPE_TRANSFER_READ) &&
494 !(usage & PIPE_TRANSFER_PERSISTENT) &&
495 (buf->domains & RADEON_DOMAIN_VRAM ||
496 buf->flags & RADEON_FLAG_GTT_WC)) ||
497 (buf->flags & RADEON_FLAG_SPARSE)) {
498 struct si_resource *staging;
499
500 assert(!(usage & TC_TRANSFER_MAP_THREADED_UNSYNC));
501 staging = si_resource(pipe_buffer_create(
502 ctx->screen, 0, PIPE_USAGE_STAGING,
503 box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT)));
504 if (staging) {
505 /* Copy the VRAM buffer to the staging buffer. */
506 sctx->dma_copy(ctx, &staging->b.b, 0,
507 box->x % SI_MAP_BUFFER_ALIGNMENT,
508 0, 0, resource, 0, box);
509
510 data = si_buffer_map_sync_with_rings(sctx, staging,
511 usage & ~PIPE_TRANSFER_UNSYNCHRONIZED);
512 if (!data) {
513 si_resource_reference(&staging, NULL);
514 return NULL;
515 }
516 data += box->x % SI_MAP_BUFFER_ALIGNMENT;
517
518 return si_buffer_get_transfer(ctx, resource, usage, box,
519 ptransfer, data, staging, 0);
520 } else if (buf->flags & RADEON_FLAG_SPARSE) {
521 return NULL;
522 }
523 }
524
525 data = si_buffer_map_sync_with_rings(sctx, buf, usage);
526 if (!data) {
527 return NULL;
528 }
529 data += box->x;
530
531 return si_buffer_get_transfer(ctx, resource, usage, box,
532 ptransfer, data, NULL, 0);
533 }
534
535 static void si_buffer_do_flush_region(struct pipe_context *ctx,
536 struct pipe_transfer *transfer,
537 const struct pipe_box *box)
538 {
539 struct si_context *sctx = (struct si_context*)ctx;
540 struct si_transfer *stransfer = (struct si_transfer*)transfer;
541 struct si_resource *buf = si_resource(transfer->resource);
542
543 if (stransfer->staging) {
544 unsigned src_offset = stransfer->offset +
545 transfer->box.x % SI_MAP_BUFFER_ALIGNMENT +
546 (box->x - transfer->box.x);
547
548 if (buf->b.b.flags & SI_RESOURCE_FLAG_UPLOAD_FLUSH_EXPLICIT_VIA_SDMA) {
549 /* This should be true for all uploaders. */
550 assert(transfer->box.x == 0);
551
552 /* Find a previous upload and extend its range. The last
553 * upload is likely to be at the end of the list.
554 */
555 for (int i = sctx->num_sdma_uploads - 1; i >= 0; i--) {
556 struct si_sdma_upload *up = &sctx->sdma_uploads[i];
557
558 if (up->dst != buf)
559 continue;
560
561 assert(up->src == stransfer->staging);
562 assert(box->x > up->dst_offset);
563 up->size = box->x + box->width - up->dst_offset;
564 return;
565 }
566
567 /* Enlarge the array if it's full. */
568 if (sctx->num_sdma_uploads == sctx->max_sdma_uploads) {
569 unsigned size;
570
571 sctx->max_sdma_uploads += 4;
572 size = sctx->max_sdma_uploads * sizeof(sctx->sdma_uploads[0]);
573 sctx->sdma_uploads = realloc(sctx->sdma_uploads, size);
574 }
575
576 /* Add a new upload. */
577 struct si_sdma_upload *up =
578 &sctx->sdma_uploads[sctx->num_sdma_uploads++];
579 up->dst = up->src = NULL;
580 si_resource_reference(&up->dst, buf);
581 si_resource_reference(&up->src, stransfer->staging);
582 up->dst_offset = box->x;
583 up->src_offset = src_offset;
584 up->size = box->width;
585 return;
586 }
587
588 /* Copy the staging buffer into the original one. */
589 si_copy_buffer(sctx, transfer->resource, &stransfer->staging->b.b,
590 box->x, src_offset, box->width);
591 }
592
593 util_range_add(&buf->valid_buffer_range, box->x,
594 box->x + box->width);
595 }
596
597 static void si_buffer_flush_region(struct pipe_context *ctx,
598 struct pipe_transfer *transfer,
599 const struct pipe_box *rel_box)
600 {
601 unsigned required_usage = PIPE_TRANSFER_WRITE |
602 PIPE_TRANSFER_FLUSH_EXPLICIT;
603
604 if ((transfer->usage & required_usage) == required_usage) {
605 struct pipe_box box;
606
607 u_box_1d(transfer->box.x + rel_box->x, rel_box->width, &box);
608 si_buffer_do_flush_region(ctx, transfer, &box);
609 }
610 }
611
612 static void si_buffer_transfer_unmap(struct pipe_context *ctx,
613 struct pipe_transfer *transfer)
614 {
615 struct si_context *sctx = (struct si_context*)ctx;
616 struct si_transfer *stransfer = (struct si_transfer*)transfer;
617
618 if (transfer->usage & PIPE_TRANSFER_WRITE &&
619 !(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT))
620 si_buffer_do_flush_region(ctx, transfer, &transfer->box);
621
622 si_resource_reference(&stransfer->staging, NULL);
623 assert(stransfer->b.staging == NULL); /* for threaded context only */
624 pipe_resource_reference(&transfer->resource, NULL);
625
626 /* Don't use pool_transfers_unsync. We are always in the driver
627 * thread. */
628 slab_free(&sctx->pool_transfers, transfer);
629 }
630
631 static void si_buffer_subdata(struct pipe_context *ctx,
632 struct pipe_resource *buffer,
633 unsigned usage, unsigned offset,
634 unsigned size, const void *data)
635 {
636 struct pipe_transfer *transfer = NULL;
637 struct pipe_box box;
638 uint8_t *map = NULL;
639
640 u_box_1d(offset, size, &box);
641 map = si_buffer_transfer_map(ctx, buffer, 0,
642 PIPE_TRANSFER_WRITE |
643 PIPE_TRANSFER_DISCARD_RANGE |
644 usage,
645 &box, &transfer);
646 if (!map)
647 return;
648
649 memcpy(map, data, size);
650 si_buffer_transfer_unmap(ctx, transfer);
651 }
652
653 static const struct u_resource_vtbl si_buffer_vtbl =
654 {
655 NULL, /* get_handle */
656 si_buffer_destroy, /* resource_destroy */
657 si_buffer_transfer_map, /* transfer_map */
658 si_buffer_flush_region, /* transfer_flush_region */
659 si_buffer_transfer_unmap, /* transfer_unmap */
660 };
661
662 static struct si_resource *
663 si_alloc_buffer_struct(struct pipe_screen *screen,
664 const struct pipe_resource *templ)
665 {
666 struct si_resource *buf;
667
668 buf = MALLOC_STRUCT(si_resource);
669
670 buf->b.b = *templ;
671 buf->b.b.next = NULL;
672 pipe_reference_init(&buf->b.b.reference, 1);
673 buf->b.b.screen = screen;
674
675 buf->b.vtbl = &si_buffer_vtbl;
676 threaded_resource_init(&buf->b.b);
677
678 buf->buf = NULL;
679 buf->bind_history = 0;
680 buf->TC_L2_dirty = false;
681 util_range_init(&buf->valid_buffer_range);
682 return buf;
683 }
684
685 static struct pipe_resource *si_buffer_create(struct pipe_screen *screen,
686 const struct pipe_resource *templ,
687 unsigned alignment)
688 {
689 struct si_screen *sscreen = (struct si_screen*)screen;
690 struct si_resource *buf = si_alloc_buffer_struct(screen, templ);
691
692 if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
693 buf->b.b.flags |= SI_RESOURCE_FLAG_UNMAPPABLE;
694
695 si_init_resource_fields(sscreen, buf, templ->width0, alignment);
696
697 if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
698 buf->flags |= RADEON_FLAG_SPARSE;
699
700 if (!si_alloc_resource(sscreen, buf)) {
701 FREE(buf);
702 return NULL;
703 }
704 return &buf->b.b;
705 }
706
707 struct pipe_resource *pipe_aligned_buffer_create(struct pipe_screen *screen,
708 unsigned flags, unsigned usage,
709 unsigned size, unsigned alignment)
710 {
711 struct pipe_resource buffer;
712
713 memset(&buffer, 0, sizeof buffer);
714 buffer.target = PIPE_BUFFER;
715 buffer.format = PIPE_FORMAT_R8_UNORM;
716 buffer.bind = 0;
717 buffer.usage = usage;
718 buffer.flags = flags;
719 buffer.width0 = size;
720 buffer.height0 = 1;
721 buffer.depth0 = 1;
722 buffer.array_size = 1;
723 return si_buffer_create(screen, &buffer, alignment);
724 }
725
726 struct si_resource *si_aligned_buffer_create(struct pipe_screen *screen,
727 unsigned flags, unsigned usage,
728 unsigned size, unsigned alignment)
729 {
730 return si_resource(pipe_aligned_buffer_create(screen, flags, usage,
731 size, alignment));
732 }
733
734 static struct pipe_resource *
735 si_buffer_from_user_memory(struct pipe_screen *screen,
736 const struct pipe_resource *templ,
737 void *user_memory)
738 {
739 struct si_screen *sscreen = (struct si_screen*)screen;
740 struct radeon_winsys *ws = sscreen->ws;
741 struct si_resource *buf = si_alloc_buffer_struct(screen, templ);
742
743 buf->domains = RADEON_DOMAIN_GTT;
744 buf->flags = 0;
745 buf->b.is_user_ptr = true;
746 util_range_add(&buf->valid_buffer_range, 0, templ->width0);
747 util_range_add(&buf->b.valid_buffer_range, 0, templ->width0);
748
749 /* Convert a user pointer to a buffer. */
750 buf->buf = ws->buffer_from_ptr(ws, user_memory, templ->width0);
751 if (!buf->buf) {
752 FREE(buf);
753 return NULL;
754 }
755
756 buf->gpu_address = ws->buffer_get_virtual_address(buf->buf);
757 buf->vram_usage = 0;
758 buf->gart_usage = templ->width0;
759
760 return &buf->b.b;
761 }
762
763 static struct pipe_resource *si_resource_create(struct pipe_screen *screen,
764 const struct pipe_resource *templ)
765 {
766 if (templ->target == PIPE_BUFFER) {
767 return si_buffer_create(screen, templ, 256);
768 } else {
769 return si_texture_create(screen, templ);
770 }
771 }
772
773 static bool si_resource_commit(struct pipe_context *pctx,
774 struct pipe_resource *resource,
775 unsigned level, struct pipe_box *box,
776 bool commit)
777 {
778 struct si_context *ctx = (struct si_context *)pctx;
779 struct si_resource *res = si_resource(resource);
780
781 /*
782 * Since buffer commitment changes cannot be pipelined, we need to
783 * (a) flush any pending commands that refer to the buffer we're about
784 * to change, and
785 * (b) wait for threaded submit to finish, including those that were
786 * triggered by some other, earlier operation.
787 */
788 if (radeon_emitted(ctx->gfx_cs, ctx->initial_gfx_cs_size) &&
789 ctx->ws->cs_is_buffer_referenced(ctx->gfx_cs,
790 res->buf, RADEON_USAGE_READWRITE)) {
791 si_flush_gfx_cs(ctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
792 }
793 if (radeon_emitted(ctx->dma_cs, 0) &&
794 ctx->ws->cs_is_buffer_referenced(ctx->dma_cs,
795 res->buf, RADEON_USAGE_READWRITE)) {
796 si_flush_dma_cs(ctx, PIPE_FLUSH_ASYNC, NULL);
797 }
798
799 ctx->ws->cs_sync_flush(ctx->dma_cs);
800 ctx->ws->cs_sync_flush(ctx->gfx_cs);
801
802 assert(resource->target == PIPE_BUFFER);
803
804 return ctx->ws->buffer_commit(res->buf, box->x, box->width, commit);
805 }
806
807 void si_init_screen_buffer_functions(struct si_screen *sscreen)
808 {
809 sscreen->b.resource_create = si_resource_create;
810 sscreen->b.resource_destroy = u_resource_destroy_vtbl;
811 sscreen->b.resource_from_user_memory = si_buffer_from_user_memory;
812 }
813
814 void si_init_buffer_functions(struct si_context *sctx)
815 {
816 sctx->b.invalidate_resource = si_invalidate_resource;
817 sctx->b.transfer_map = u_transfer_map_vtbl;
818 sctx->b.transfer_flush_region = u_transfer_flush_region_vtbl;
819 sctx->b.transfer_unmap = u_transfer_unmap_vtbl;
820 sctx->b.texture_subdata = u_default_texture_subdata;
821 sctx->b.buffer_subdata = si_buffer_subdata;
822 sctx->b.resource_commit = si_resource_commit;
823 }