radeonsi: don't expose 16xAA on chips with 1 RB due to an occlusion query issue
[mesa.git] / src / gallium / drivers / radeonsi / si_buffer.c
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #include "radeonsi/si_pipe.h"
26 #include "util/u_memory.h"
27 #include "util/u_transfer.h"
28 #include "util/u_upload_mgr.h"
29
30 #include <inttypes.h>
31 #include <stdio.h>
32
33 bool si_rings_is_buffer_referenced(struct si_context *sctx, struct pb_buffer *buf,
34 enum radeon_bo_usage usage)
35 {
36 if (sctx->ws->cs_is_buffer_referenced(sctx->gfx_cs, buf, usage)) {
37 return true;
38 }
39 if (radeon_emitted(sctx->sdma_cs, 0) &&
40 sctx->ws->cs_is_buffer_referenced(sctx->sdma_cs, buf, usage)) {
41 return true;
42 }
43 return false;
44 }
45
46 void *si_buffer_map_sync_with_rings(struct si_context *sctx, struct si_resource *resource,
47 unsigned usage)
48 {
49 enum radeon_bo_usage rusage = RADEON_USAGE_READWRITE;
50 bool busy = false;
51
52 assert(!(resource->flags & RADEON_FLAG_SPARSE));
53
54 if (usage & PIPE_TRANSFER_UNSYNCHRONIZED) {
55 return sctx->ws->buffer_map(resource->buf, NULL, usage);
56 }
57
58 if (!(usage & PIPE_TRANSFER_WRITE)) {
59 /* have to wait for the last write */
60 rusage = RADEON_USAGE_WRITE;
61 }
62
63 if (radeon_emitted(sctx->gfx_cs, sctx->initial_gfx_cs_size) &&
64 sctx->ws->cs_is_buffer_referenced(sctx->gfx_cs, resource->buf, rusage)) {
65 if (usage & PIPE_TRANSFER_DONTBLOCK) {
66 si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
67 return NULL;
68 } else {
69 si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
70 busy = true;
71 }
72 }
73 if (radeon_emitted(sctx->sdma_cs, 0) &&
74 sctx->ws->cs_is_buffer_referenced(sctx->sdma_cs, resource->buf, rusage)) {
75 if (usage & PIPE_TRANSFER_DONTBLOCK) {
76 si_flush_dma_cs(sctx, PIPE_FLUSH_ASYNC, NULL);
77 return NULL;
78 } else {
79 si_flush_dma_cs(sctx, 0, NULL);
80 busy = true;
81 }
82 }
83
84 if (busy || !sctx->ws->buffer_wait(resource->buf, 0, rusage)) {
85 if (usage & PIPE_TRANSFER_DONTBLOCK) {
86 return NULL;
87 } else {
88 /* We will be wait for the GPU. Wait for any offloaded
89 * CS flush to complete to avoid busy-waiting in the winsys. */
90 sctx->ws->cs_sync_flush(sctx->gfx_cs);
91 if (sctx->sdma_cs)
92 sctx->ws->cs_sync_flush(sctx->sdma_cs);
93 }
94 }
95
96 /* Setting the CS to NULL will prevent doing checks we have done already. */
97 return sctx->ws->buffer_map(resource->buf, NULL, usage);
98 }
99
100 void si_init_resource_fields(struct si_screen *sscreen, struct si_resource *res, uint64_t size,
101 unsigned alignment)
102 {
103 struct si_texture *tex = (struct si_texture *)res;
104
105 res->bo_size = size;
106 res->bo_alignment = alignment;
107 res->flags = 0;
108 res->texture_handle_allocated = false;
109 res->image_handle_allocated = false;
110
111 switch (res->b.b.usage) {
112 case PIPE_USAGE_STREAM:
113 res->flags = RADEON_FLAG_GTT_WC;
114 /* fall through */
115 case PIPE_USAGE_STAGING:
116 /* Transfers are likely to occur more often with these
117 * resources. */
118 res->domains = RADEON_DOMAIN_GTT;
119 break;
120 case PIPE_USAGE_DYNAMIC:
121 /* Older kernels didn't always flush the HDP cache before
122 * CS execution
123 */
124 if (!sscreen->info.kernel_flushes_hdp_before_ib) {
125 res->domains = RADEON_DOMAIN_GTT;
126 res->flags |= RADEON_FLAG_GTT_WC;
127 break;
128 }
129 /* fall through */
130 case PIPE_USAGE_DEFAULT:
131 case PIPE_USAGE_IMMUTABLE:
132 default:
133 /* Not listing GTT here improves performance in some
134 * apps. */
135 res->domains = RADEON_DOMAIN_VRAM;
136 res->flags |= RADEON_FLAG_GTT_WC;
137 break;
138 }
139
140 if (res->b.b.target == PIPE_BUFFER && res->b.b.flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) {
141 /* Use GTT for all persistent mappings with older
142 * kernels, because they didn't always flush the HDP
143 * cache before CS execution.
144 *
145 * Write-combined CPU mappings are fine, the kernel
146 * ensures all CPU writes finish before the GPU
147 * executes a command stream.
148 *
149 * radeon doesn't have good BO move throttling, so put all
150 * persistent buffers into GTT to prevent VRAM CPU page faults.
151 */
152 if (!sscreen->info.kernel_flushes_hdp_before_ib || !sscreen->info.is_amdgpu)
153 res->domains = RADEON_DOMAIN_GTT;
154 }
155
156 /* Tiled textures are unmappable. Always put them in VRAM. */
157 if ((res->b.b.target != PIPE_BUFFER && !tex->surface.is_linear) ||
158 res->b.b.flags & SI_RESOURCE_FLAG_UNMAPPABLE) {
159 res->domains = RADEON_DOMAIN_VRAM;
160 res->flags |= RADEON_FLAG_NO_CPU_ACCESS | RADEON_FLAG_GTT_WC;
161 }
162
163 /* Displayable and shareable surfaces are not suballocated. */
164 if (res->b.b.bind & (PIPE_BIND_SHARED | PIPE_BIND_SCANOUT))
165 res->flags |= RADEON_FLAG_NO_SUBALLOC; /* shareable */
166 else
167 res->flags |= RADEON_FLAG_NO_INTERPROCESS_SHARING;
168
169 if (sscreen->ws->ws_is_secure(sscreen->ws)) {
170 if (res->b.b.bind & PIPE_BIND_SCANOUT)
171 res->flags |= RADEON_FLAG_ENCRYPTED;
172 if (res->b.b.flags & PIPE_RESOURCE_FLAG_ENCRYPTED)
173 res->flags |= RADEON_FLAG_ENCRYPTED;
174 }
175
176 if (sscreen->debug_flags & DBG(NO_WC))
177 res->flags &= ~RADEON_FLAG_GTT_WC;
178
179 if (res->b.b.flags & SI_RESOURCE_FLAG_READ_ONLY)
180 res->flags |= RADEON_FLAG_READ_ONLY;
181
182 if (res->b.b.flags & SI_RESOURCE_FLAG_32BIT)
183 res->flags |= RADEON_FLAG_32BIT;
184
185 /* Set expected VRAM and GART usage for the buffer. */
186 res->vram_usage = 0;
187 res->gart_usage = 0;
188 res->max_forced_staging_uploads = 0;
189 res->b.max_forced_staging_uploads = 0;
190
191 if (res->domains & RADEON_DOMAIN_VRAM) {
192 res->vram_usage = size;
193
194 res->max_forced_staging_uploads = res->b.max_forced_staging_uploads =
195 sscreen->info.has_dedicated_vram && size >= sscreen->info.vram_vis_size / 4 ? 1 : 0;
196 } else if (res->domains & RADEON_DOMAIN_GTT) {
197 res->gart_usage = size;
198 }
199 }
200
201 bool si_alloc_resource(struct si_screen *sscreen, struct si_resource *res)
202 {
203 struct pb_buffer *old_buf, *new_buf;
204
205 /* Allocate a new resource. */
206 new_buf = sscreen->ws->buffer_create(sscreen->ws, res->bo_size, res->bo_alignment, res->domains,
207 res->flags);
208 if (!new_buf) {
209 return false;
210 }
211
212 /* Replace the pointer such that if res->buf wasn't NULL, it won't be
213 * NULL. This should prevent crashes with multiple contexts using
214 * the same buffer where one of the contexts invalidates it while
215 * the others are using it. */
216 old_buf = res->buf;
217 res->buf = new_buf; /* should be atomic */
218 res->gpu_address = sscreen->ws->buffer_get_virtual_address(res->buf);
219
220 if (res->flags & RADEON_FLAG_32BIT) {
221 uint64_t start = res->gpu_address;
222 uint64_t last = start + res->bo_size - 1;
223 (void)start;
224 (void)last;
225
226 assert((start >> 32) == sscreen->info.address32_hi);
227 assert((last >> 32) == sscreen->info.address32_hi);
228 }
229
230 pb_reference(&old_buf, NULL);
231
232 util_range_set_empty(&res->valid_buffer_range);
233 res->TC_L2_dirty = false;
234
235 /* Print debug information. */
236 if (sscreen->debug_flags & DBG(VM) && res->b.b.target == PIPE_BUFFER) {
237 fprintf(stderr, "VM start=0x%" PRIX64 " end=0x%" PRIX64 " | Buffer %" PRIu64 " bytes\n",
238 res->gpu_address, res->gpu_address + res->buf->size, res->buf->size);
239 }
240
241 if (res->b.b.flags & SI_RESOURCE_FLAG_CLEAR)
242 si_screen_clear_buffer(sscreen, &res->b.b, 0, res->bo_size, 0);
243
244 return true;
245 }
246
247 static void si_buffer_destroy(struct pipe_screen *screen, struct pipe_resource *buf)
248 {
249 struct si_resource *buffer = si_resource(buf);
250
251 threaded_resource_deinit(buf);
252 util_range_destroy(&buffer->valid_buffer_range);
253 pb_reference(&buffer->buf, NULL);
254 FREE(buffer);
255 }
256
257 /* Reallocate the buffer a update all resource bindings where the buffer is
258 * bound.
259 *
260 * This is used to avoid CPU-GPU synchronizations, because it makes the buffer
261 * idle by discarding its contents.
262 */
263 static bool si_invalidate_buffer(struct si_context *sctx, struct si_resource *buf)
264 {
265 /* Shared buffers can't be reallocated. */
266 if (buf->b.is_shared)
267 return false;
268
269 /* Sparse buffers can't be reallocated. */
270 if (buf->flags & RADEON_FLAG_SPARSE)
271 return false;
272
273 /* In AMD_pinned_memory, the user pointer association only gets
274 * broken when the buffer is explicitly re-allocated.
275 */
276 if (buf->b.is_user_ptr)
277 return false;
278
279 /* Check if mapping this buffer would cause waiting for the GPU. */
280 if (si_rings_is_buffer_referenced(sctx, buf->buf, RADEON_USAGE_READWRITE) ||
281 !sctx->ws->buffer_wait(buf->buf, 0, RADEON_USAGE_READWRITE)) {
282 /* Reallocate the buffer in the same pipe_resource. */
283 si_alloc_resource(sctx->screen, buf);
284 si_rebind_buffer(sctx, &buf->b.b);
285 } else {
286 util_range_set_empty(&buf->valid_buffer_range);
287 }
288
289 return true;
290 }
291
292 /* Replace the storage of dst with src. */
293 void si_replace_buffer_storage(struct pipe_context *ctx, struct pipe_resource *dst,
294 struct pipe_resource *src)
295 {
296 struct si_context *sctx = (struct si_context *)ctx;
297 struct si_resource *sdst = si_resource(dst);
298 struct si_resource *ssrc = si_resource(src);
299
300 pb_reference(&sdst->buf, ssrc->buf);
301 sdst->gpu_address = ssrc->gpu_address;
302 sdst->b.b.bind = ssrc->b.b.bind;
303 sdst->b.max_forced_staging_uploads = ssrc->b.max_forced_staging_uploads;
304 sdst->max_forced_staging_uploads = ssrc->max_forced_staging_uploads;
305 sdst->flags = ssrc->flags;
306
307 assert(sdst->vram_usage == ssrc->vram_usage);
308 assert(sdst->gart_usage == ssrc->gart_usage);
309 assert(sdst->bo_size == ssrc->bo_size);
310 assert(sdst->bo_alignment == ssrc->bo_alignment);
311 assert(sdst->domains == ssrc->domains);
312
313 si_rebind_buffer(sctx, dst);
314 }
315
316 static void si_invalidate_resource(struct pipe_context *ctx, struct pipe_resource *resource)
317 {
318 struct si_context *sctx = (struct si_context *)ctx;
319 struct si_resource *buf = si_resource(resource);
320
321 /* We currently only do anyting here for buffers */
322 if (resource->target == PIPE_BUFFER)
323 (void)si_invalidate_buffer(sctx, buf);
324 }
325
326 static void *si_buffer_get_transfer(struct pipe_context *ctx, struct pipe_resource *resource,
327 unsigned usage, const struct pipe_box *box,
328 struct pipe_transfer **ptransfer, void *data,
329 struct si_resource *staging, unsigned offset)
330 {
331 struct si_context *sctx = (struct si_context *)ctx;
332 struct si_transfer *transfer;
333
334 if (usage & PIPE_TRANSFER_THREAD_SAFE)
335 transfer = malloc(sizeof(*transfer));
336 else if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)
337 transfer = slab_alloc(&sctx->pool_transfers_unsync);
338 else
339 transfer = slab_alloc(&sctx->pool_transfers);
340
341 transfer->b.b.resource = NULL;
342 pipe_resource_reference(&transfer->b.b.resource, resource);
343 transfer->b.b.level = 0;
344 transfer->b.b.usage = usage;
345 transfer->b.b.box = *box;
346 transfer->b.b.stride = 0;
347 transfer->b.b.layer_stride = 0;
348 transfer->b.staging = NULL;
349 transfer->offset = offset;
350 transfer->staging = staging;
351 *ptransfer = &transfer->b.b;
352 return data;
353 }
354
355 static void *si_buffer_transfer_map(struct pipe_context *ctx, struct pipe_resource *resource,
356 unsigned level, unsigned usage, const struct pipe_box *box,
357 struct pipe_transfer **ptransfer)
358 {
359 struct si_context *sctx = (struct si_context *)ctx;
360 struct si_resource *buf = si_resource(resource);
361 uint8_t *data;
362
363 assert(box->x + box->width <= resource->width0);
364
365 /* From GL_AMD_pinned_memory issues:
366 *
367 * 4) Is glMapBuffer on a shared buffer guaranteed to return the
368 * same system address which was specified at creation time?
369 *
370 * RESOLVED: NO. The GL implementation might return a different
371 * virtual mapping of that memory, although the same physical
372 * page will be used.
373 *
374 * So don't ever use staging buffers.
375 */
376 if (buf->b.is_user_ptr)
377 usage |= PIPE_TRANSFER_PERSISTENT;
378
379 /* See if the buffer range being mapped has never been initialized,
380 * in which case it can be mapped unsynchronized. */
381 if (!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED | TC_TRANSFER_MAP_NO_INFER_UNSYNCHRONIZED)) &&
382 usage & PIPE_TRANSFER_WRITE && !buf->b.is_shared &&
383 !util_ranges_intersect(&buf->valid_buffer_range, box->x, box->x + box->width)) {
384 usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
385 }
386
387 /* If discarding the entire range, discard the whole resource instead. */
388 if (usage & PIPE_TRANSFER_DISCARD_RANGE && box->x == 0 && box->width == resource->width0) {
389 usage |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
390 }
391
392 /* If a buffer in VRAM is too large and the range is discarded, don't
393 * map it directly. This makes sure that the buffer stays in VRAM.
394 */
395 bool force_discard_range = false;
396 if (usage & (PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE | PIPE_TRANSFER_DISCARD_RANGE) &&
397 !(usage & PIPE_TRANSFER_PERSISTENT) &&
398 /* Try not to decrement the counter if it's not positive. Still racy,
399 * but it makes it harder to wrap the counter from INT_MIN to INT_MAX. */
400 buf->max_forced_staging_uploads > 0 &&
401 p_atomic_dec_return(&buf->max_forced_staging_uploads) >= 0) {
402 usage &= ~(PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE | PIPE_TRANSFER_UNSYNCHRONIZED);
403 usage |= PIPE_TRANSFER_DISCARD_RANGE;
404 force_discard_range = true;
405 }
406
407 if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE &&
408 !(usage & (PIPE_TRANSFER_UNSYNCHRONIZED | TC_TRANSFER_MAP_NO_INVALIDATE))) {
409 assert(usage & PIPE_TRANSFER_WRITE);
410
411 if (si_invalidate_buffer(sctx, buf)) {
412 /* At this point, the buffer is always idle. */
413 usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
414 } else {
415 /* Fall back to a temporary buffer. */
416 usage |= PIPE_TRANSFER_DISCARD_RANGE;
417 }
418 }
419
420 if (usage & PIPE_TRANSFER_FLUSH_EXPLICIT &&
421 buf->b.b.flags & SI_RESOURCE_FLAG_UPLOAD_FLUSH_EXPLICIT_VIA_SDMA) {
422 usage &= ~(PIPE_TRANSFER_UNSYNCHRONIZED | PIPE_TRANSFER_PERSISTENT);
423 usage |= PIPE_TRANSFER_DISCARD_RANGE;
424 force_discard_range = true;
425 }
426
427 if (usage & PIPE_TRANSFER_DISCARD_RANGE &&
428 ((!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED | PIPE_TRANSFER_PERSISTENT))) ||
429 (buf->flags & RADEON_FLAG_SPARSE))) {
430 assert(usage & PIPE_TRANSFER_WRITE);
431
432 /* Check if mapping this buffer would cause waiting for the GPU.
433 */
434 if (buf->flags & RADEON_FLAG_SPARSE || force_discard_range ||
435 si_rings_is_buffer_referenced(sctx, buf->buf, RADEON_USAGE_READWRITE) ||
436 !sctx->ws->buffer_wait(buf->buf, 0, RADEON_USAGE_READWRITE)) {
437 /* Do a wait-free write-only transfer using a temporary buffer. */
438 struct u_upload_mgr *uploader;
439 struct si_resource *staging = NULL;
440 unsigned offset;
441
442 /* If we are not called from the driver thread, we have
443 * to use the uploader from u_threaded_context, which is
444 * local to the calling thread.
445 */
446 if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)
447 uploader = sctx->tc->base.stream_uploader;
448 else
449 uploader = sctx->b.stream_uploader;
450
451 u_upload_alloc(uploader, 0, box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT),
452 sctx->screen->info.tcc_cache_line_size, &offset,
453 (struct pipe_resource **)&staging, (void **)&data);
454
455 if (staging) {
456 data += box->x % SI_MAP_BUFFER_ALIGNMENT;
457 return si_buffer_get_transfer(ctx, resource, usage, box, ptransfer, data, staging,
458 offset);
459 } else if (buf->flags & RADEON_FLAG_SPARSE) {
460 return NULL;
461 }
462 } else {
463 /* At this point, the buffer is always idle (we checked it above). */
464 usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
465 }
466 }
467 /* Use a staging buffer in cached GTT for reads. */
468 else if (((usage & PIPE_TRANSFER_READ) && !(usage & PIPE_TRANSFER_PERSISTENT) &&
469 (buf->domains & RADEON_DOMAIN_VRAM || buf->flags & RADEON_FLAG_GTT_WC)) ||
470 (buf->flags & RADEON_FLAG_SPARSE)) {
471 struct si_resource *staging;
472
473 assert(!(usage & (TC_TRANSFER_MAP_THREADED_UNSYNC | PIPE_TRANSFER_THREAD_SAFE)));
474 staging = si_resource(pipe_buffer_create(ctx->screen, 0, PIPE_USAGE_STAGING,
475 box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT)));
476 if (staging) {
477 /* Copy the VRAM buffer to the staging buffer. */
478 si_sdma_copy_buffer(sctx, &staging->b.b, resource, box->x % SI_MAP_BUFFER_ALIGNMENT,
479 box->x, box->width);
480
481 data = si_buffer_map_sync_with_rings(sctx, staging, usage & ~PIPE_TRANSFER_UNSYNCHRONIZED);
482 if (!data) {
483 si_resource_reference(&staging, NULL);
484 return NULL;
485 }
486 data += box->x % SI_MAP_BUFFER_ALIGNMENT;
487
488 return si_buffer_get_transfer(ctx, resource, usage, box, ptransfer, data, staging, 0);
489 } else if (buf->flags & RADEON_FLAG_SPARSE) {
490 return NULL;
491 }
492 }
493
494 data = si_buffer_map_sync_with_rings(sctx, buf, usage);
495 if (!data) {
496 return NULL;
497 }
498 data += box->x;
499
500 return si_buffer_get_transfer(ctx, resource, usage, box, ptransfer, data, NULL, 0);
501 }
502
503 static void si_buffer_do_flush_region(struct pipe_context *ctx, struct pipe_transfer *transfer,
504 const struct pipe_box *box)
505 {
506 struct si_context *sctx = (struct si_context *)ctx;
507 struct si_transfer *stransfer = (struct si_transfer *)transfer;
508 struct si_resource *buf = si_resource(transfer->resource);
509
510 if (stransfer->staging) {
511 unsigned src_offset =
512 stransfer->offset + transfer->box.x % SI_MAP_BUFFER_ALIGNMENT + (box->x - transfer->box.x);
513
514 if (buf->b.b.flags & SI_RESOURCE_FLAG_UPLOAD_FLUSH_EXPLICIT_VIA_SDMA) {
515 /* This should be true for all uploaders. */
516 assert(transfer->box.x == 0);
517
518 /* Find a previous upload and extend its range. The last
519 * upload is likely to be at the end of the list.
520 */
521 for (int i = sctx->num_sdma_uploads - 1; i >= 0; i--) {
522 struct si_sdma_upload *up = &sctx->sdma_uploads[i];
523
524 if (up->dst != buf)
525 continue;
526
527 assert(up->src == stransfer->staging);
528 assert(box->x > up->dst_offset);
529 up->size = box->x + box->width - up->dst_offset;
530 return;
531 }
532
533 /* Enlarge the array if it's full. */
534 if (sctx->num_sdma_uploads == sctx->max_sdma_uploads) {
535 unsigned size;
536
537 sctx->max_sdma_uploads += 4;
538 size = sctx->max_sdma_uploads * sizeof(sctx->sdma_uploads[0]);
539 sctx->sdma_uploads = realloc(sctx->sdma_uploads, size);
540 }
541
542 /* Add a new upload. */
543 struct si_sdma_upload *up = &sctx->sdma_uploads[sctx->num_sdma_uploads++];
544 up->dst = up->src = NULL;
545 si_resource_reference(&up->dst, buf);
546 si_resource_reference(&up->src, stransfer->staging);
547 up->dst_offset = box->x;
548 up->src_offset = src_offset;
549 up->size = box->width;
550 return;
551 }
552
553 /* Copy the staging buffer into the original one. */
554 si_copy_buffer(sctx, transfer->resource, &stransfer->staging->b.b, box->x, src_offset,
555 box->width);
556 }
557
558 util_range_add(&buf->b.b, &buf->valid_buffer_range, box->x, box->x + box->width);
559 }
560
561 static void si_buffer_flush_region(struct pipe_context *ctx, struct pipe_transfer *transfer,
562 const struct pipe_box *rel_box)
563 {
564 unsigned required_usage = PIPE_TRANSFER_WRITE | PIPE_TRANSFER_FLUSH_EXPLICIT;
565
566 if ((transfer->usage & required_usage) == required_usage) {
567 struct pipe_box box;
568
569 u_box_1d(transfer->box.x + rel_box->x, rel_box->width, &box);
570 si_buffer_do_flush_region(ctx, transfer, &box);
571 }
572 }
573
574 static void si_buffer_transfer_unmap(struct pipe_context *ctx, struct pipe_transfer *transfer)
575 {
576 struct si_context *sctx = (struct si_context *)ctx;
577 struct si_transfer *stransfer = (struct si_transfer *)transfer;
578
579 if (transfer->usage & PIPE_TRANSFER_WRITE && !(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT))
580 si_buffer_do_flush_region(ctx, transfer, &transfer->box);
581
582 si_resource_reference(&stransfer->staging, NULL);
583 assert(stransfer->b.staging == NULL); /* for threaded context only */
584 pipe_resource_reference(&transfer->resource, NULL);
585
586 if (transfer->usage & PIPE_TRANSFER_THREAD_SAFE) {
587 free(transfer);
588 } else {
589 /* Don't use pool_transfers_unsync. We are always in the driver
590 * thread. Freeing an object into a different pool is allowed.
591 */
592 slab_free(&sctx->pool_transfers, transfer);
593 }
594 }
595
596 static void si_buffer_subdata(struct pipe_context *ctx, struct pipe_resource *buffer,
597 unsigned usage, unsigned offset, unsigned size, const void *data)
598 {
599 struct pipe_transfer *transfer = NULL;
600 struct pipe_box box;
601 uint8_t *map = NULL;
602
603 usage |= PIPE_TRANSFER_WRITE;
604
605 if (!(usage & PIPE_TRANSFER_MAP_DIRECTLY))
606 usage |= PIPE_TRANSFER_DISCARD_RANGE;
607
608 u_box_1d(offset, size, &box);
609 map = si_buffer_transfer_map(ctx, buffer, 0, usage, &box, &transfer);
610 if (!map)
611 return;
612
613 memcpy(map, data, size);
614 si_buffer_transfer_unmap(ctx, transfer);
615 }
616
617 static const struct u_resource_vtbl si_buffer_vtbl = {
618 NULL, /* get_handle */
619 si_buffer_destroy, /* resource_destroy */
620 si_buffer_transfer_map, /* transfer_map */
621 si_buffer_flush_region, /* transfer_flush_region */
622 si_buffer_transfer_unmap, /* transfer_unmap */
623 };
624
625 static struct si_resource *si_alloc_buffer_struct(struct pipe_screen *screen,
626 const struct pipe_resource *templ)
627 {
628 struct si_resource *buf;
629
630 buf = MALLOC_STRUCT(si_resource);
631
632 buf->b.b = *templ;
633 buf->b.b.next = NULL;
634 pipe_reference_init(&buf->b.b.reference, 1);
635 buf->b.b.screen = screen;
636
637 buf->b.vtbl = &si_buffer_vtbl;
638 threaded_resource_init(&buf->b.b);
639
640 buf->buf = NULL;
641 buf->bind_history = 0;
642 buf->TC_L2_dirty = false;
643 util_range_init(&buf->valid_buffer_range);
644 return buf;
645 }
646
647 static struct pipe_resource *si_buffer_create(struct pipe_screen *screen,
648 const struct pipe_resource *templ, unsigned alignment)
649 {
650 struct si_screen *sscreen = (struct si_screen *)screen;
651 struct si_resource *buf = si_alloc_buffer_struct(screen, templ);
652
653 if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
654 buf->b.b.flags |= SI_RESOURCE_FLAG_UNMAPPABLE;
655
656 si_init_resource_fields(sscreen, buf, templ->width0, alignment);
657
658 if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
659 buf->flags |= RADEON_FLAG_SPARSE;
660
661 if (!si_alloc_resource(sscreen, buf)) {
662 FREE(buf);
663 return NULL;
664 }
665 return &buf->b.b;
666 }
667
668 struct pipe_resource *pipe_aligned_buffer_create(struct pipe_screen *screen, unsigned flags,
669 unsigned usage, unsigned size, unsigned alignment)
670 {
671 struct pipe_resource buffer;
672
673 memset(&buffer, 0, sizeof buffer);
674 buffer.target = PIPE_BUFFER;
675 buffer.format = PIPE_FORMAT_R8_UNORM;
676 buffer.bind = 0;
677 buffer.usage = usage;
678 buffer.flags = flags;
679 buffer.width0 = size;
680 buffer.height0 = 1;
681 buffer.depth0 = 1;
682 buffer.array_size = 1;
683 return si_buffer_create(screen, &buffer, alignment);
684 }
685
686 struct si_resource *si_aligned_buffer_create(struct pipe_screen *screen, unsigned flags,
687 unsigned usage, unsigned size, unsigned alignment)
688 {
689 return si_resource(pipe_aligned_buffer_create(screen, flags, usage, size, alignment));
690 }
691
692 static struct pipe_resource *si_buffer_from_user_memory(struct pipe_screen *screen,
693 const struct pipe_resource *templ,
694 void *user_memory)
695 {
696 struct si_screen *sscreen = (struct si_screen *)screen;
697 struct radeon_winsys *ws = sscreen->ws;
698 struct si_resource *buf = si_alloc_buffer_struct(screen, templ);
699
700 buf->domains = RADEON_DOMAIN_GTT;
701 buf->flags = 0;
702 buf->b.is_user_ptr = true;
703 util_range_add(&buf->b.b, &buf->valid_buffer_range, 0, templ->width0);
704 util_range_add(&buf->b.b, &buf->b.valid_buffer_range, 0, templ->width0);
705
706 /* Convert a user pointer to a buffer. */
707 buf->buf = ws->buffer_from_ptr(ws, user_memory, templ->width0);
708 if (!buf->buf) {
709 FREE(buf);
710 return NULL;
711 }
712
713 buf->gpu_address = ws->buffer_get_virtual_address(buf->buf);
714 buf->vram_usage = 0;
715 buf->gart_usage = templ->width0;
716
717 return &buf->b.b;
718 }
719
720 static struct pipe_resource *si_resource_create(struct pipe_screen *screen,
721 const struct pipe_resource *templ)
722 {
723 if (templ->target == PIPE_BUFFER) {
724 return si_buffer_create(screen, templ, 256);
725 } else {
726 return si_texture_create(screen, templ);
727 }
728 }
729
730 static bool si_resource_commit(struct pipe_context *pctx, struct pipe_resource *resource,
731 unsigned level, struct pipe_box *box, bool commit)
732 {
733 struct si_context *ctx = (struct si_context *)pctx;
734 struct si_resource *res = si_resource(resource);
735
736 /*
737 * Since buffer commitment changes cannot be pipelined, we need to
738 * (a) flush any pending commands that refer to the buffer we're about
739 * to change, and
740 * (b) wait for threaded submit to finish, including those that were
741 * triggered by some other, earlier operation.
742 */
743 if (radeon_emitted(ctx->gfx_cs, ctx->initial_gfx_cs_size) &&
744 ctx->ws->cs_is_buffer_referenced(ctx->gfx_cs, res->buf, RADEON_USAGE_READWRITE)) {
745 si_flush_gfx_cs(ctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
746 }
747 if (radeon_emitted(ctx->sdma_cs, 0) &&
748 ctx->ws->cs_is_buffer_referenced(ctx->sdma_cs, res->buf, RADEON_USAGE_READWRITE)) {
749 si_flush_dma_cs(ctx, PIPE_FLUSH_ASYNC, NULL);
750 }
751
752 if (ctx->sdma_cs)
753 ctx->ws->cs_sync_flush(ctx->sdma_cs);
754 ctx->ws->cs_sync_flush(ctx->gfx_cs);
755
756 assert(resource->target == PIPE_BUFFER);
757
758 return ctx->ws->buffer_commit(res->buf, box->x, box->width, commit);
759 }
760
761 void si_init_screen_buffer_functions(struct si_screen *sscreen)
762 {
763 sscreen->b.resource_create = si_resource_create;
764 sscreen->b.resource_destroy = u_resource_destroy_vtbl;
765 sscreen->b.resource_from_user_memory = si_buffer_from_user_memory;
766 }
767
768 void si_init_buffer_functions(struct si_context *sctx)
769 {
770 sctx->b.invalidate_resource = si_invalidate_resource;
771 sctx->b.transfer_map = u_transfer_map_vtbl;
772 sctx->b.transfer_flush_region = u_transfer_flush_region_vtbl;
773 sctx->b.transfer_unmap = u_transfer_unmap_vtbl;
774 sctx->b.texture_subdata = u_default_texture_subdata;
775 sctx->b.buffer_subdata = si_buffer_subdata;
776 sctx->b.resource_commit = si_resource_commit;
777 }