radeonsi: fix EXPLICIT_FLUSH for flush offsets > 0
[mesa.git] / src / gallium / drivers / radeonsi / si_buffer.c
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #include "radeonsi/si_pipe.h"
26 #include "util/u_memory.h"
27 #include "util/u_upload_mgr.h"
28 #include "util/u_transfer.h"
29 #include <inttypes.h>
30 #include <stdio.h>
31
32 bool si_rings_is_buffer_referenced(struct si_context *sctx,
33 struct pb_buffer *buf,
34 enum radeon_bo_usage usage)
35 {
36 if (sctx->ws->cs_is_buffer_referenced(sctx->gfx_cs, buf, usage)) {
37 return true;
38 }
39 if (radeon_emitted(sctx->dma_cs, 0) &&
40 sctx->ws->cs_is_buffer_referenced(sctx->dma_cs, buf, usage)) {
41 return true;
42 }
43 return false;
44 }
45
46 void *si_buffer_map_sync_with_rings(struct si_context *sctx,
47 struct si_resource *resource,
48 unsigned usage)
49 {
50 enum radeon_bo_usage rusage = RADEON_USAGE_READWRITE;
51 bool busy = false;
52
53 assert(!(resource->flags & RADEON_FLAG_SPARSE));
54
55 if (usage & PIPE_TRANSFER_UNSYNCHRONIZED) {
56 return sctx->ws->buffer_map(resource->buf, NULL, usage);
57 }
58
59 if (!(usage & PIPE_TRANSFER_WRITE)) {
60 /* have to wait for the last write */
61 rusage = RADEON_USAGE_WRITE;
62 }
63
64 if (radeon_emitted(sctx->gfx_cs, sctx->initial_gfx_cs_size) &&
65 sctx->ws->cs_is_buffer_referenced(sctx->gfx_cs,
66 resource->buf, rusage)) {
67 if (usage & PIPE_TRANSFER_DONTBLOCK) {
68 si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
69 return NULL;
70 } else {
71 si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
72 busy = true;
73 }
74 }
75 if (radeon_emitted(sctx->dma_cs, 0) &&
76 sctx->ws->cs_is_buffer_referenced(sctx->dma_cs,
77 resource->buf, rusage)) {
78 if (usage & PIPE_TRANSFER_DONTBLOCK) {
79 si_flush_dma_cs(sctx, PIPE_FLUSH_ASYNC, NULL);
80 return NULL;
81 } else {
82 si_flush_dma_cs(sctx, 0, NULL);
83 busy = true;
84 }
85 }
86
87 if (busy || !sctx->ws->buffer_wait(resource->buf, 0, rusage)) {
88 if (usage & PIPE_TRANSFER_DONTBLOCK) {
89 return NULL;
90 } else {
91 /* We will be wait for the GPU. Wait for any offloaded
92 * CS flush to complete to avoid busy-waiting in the winsys. */
93 sctx->ws->cs_sync_flush(sctx->gfx_cs);
94 if (sctx->dma_cs)
95 sctx->ws->cs_sync_flush(sctx->dma_cs);
96 }
97 }
98
99 /* Setting the CS to NULL will prevent doing checks we have done already. */
100 return sctx->ws->buffer_map(resource->buf, NULL, usage);
101 }
102
103 void si_init_resource_fields(struct si_screen *sscreen,
104 struct si_resource *res,
105 uint64_t size, unsigned alignment)
106 {
107 struct si_texture *tex = (struct si_texture*)res;
108
109 res->bo_size = size;
110 res->bo_alignment = alignment;
111 res->flags = 0;
112 res->texture_handle_allocated = false;
113 res->image_handle_allocated = false;
114
115 switch (res->b.b.usage) {
116 case PIPE_USAGE_STREAM:
117 res->flags = RADEON_FLAG_GTT_WC;
118 /* fall through */
119 case PIPE_USAGE_STAGING:
120 /* Transfers are likely to occur more often with these
121 * resources. */
122 res->domains = RADEON_DOMAIN_GTT;
123 break;
124 case PIPE_USAGE_DYNAMIC:
125 /* Older kernels didn't always flush the HDP cache before
126 * CS execution
127 */
128 if (!sscreen->info.kernel_flushes_hdp_before_ib) {
129 res->domains = RADEON_DOMAIN_GTT;
130 res->flags |= RADEON_FLAG_GTT_WC;
131 break;
132 }
133 /* fall through */
134 case PIPE_USAGE_DEFAULT:
135 case PIPE_USAGE_IMMUTABLE:
136 default:
137 /* Not listing GTT here improves performance in some
138 * apps. */
139 res->domains = RADEON_DOMAIN_VRAM;
140 res->flags |= RADEON_FLAG_GTT_WC;
141 break;
142 }
143
144 if (res->b.b.target == PIPE_BUFFER &&
145 res->b.b.flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) {
146 /* Use GTT for all persistent mappings with older
147 * kernels, because they didn't always flush the HDP
148 * cache before CS execution.
149 *
150 * Write-combined CPU mappings are fine, the kernel
151 * ensures all CPU writes finish before the GPU
152 * executes a command stream.
153 *
154 * radeon doesn't have good BO move throttling, so put all
155 * persistent buffers into GTT to prevent VRAM CPU page faults.
156 */
157 if (!sscreen->info.kernel_flushes_hdp_before_ib ||
158 sscreen->info.drm_major == 2)
159 res->domains = RADEON_DOMAIN_GTT;
160 }
161
162 /* Tiled textures are unmappable. Always put them in VRAM. */
163 if ((res->b.b.target != PIPE_BUFFER && !tex->surface.is_linear) ||
164 res->b.b.flags & SI_RESOURCE_FLAG_UNMAPPABLE) {
165 res->domains = RADEON_DOMAIN_VRAM;
166 res->flags |= RADEON_FLAG_NO_CPU_ACCESS |
167 RADEON_FLAG_GTT_WC;
168 }
169
170 /* Displayable and shareable surfaces are not suballocated. */
171 if (res->b.b.bind & (PIPE_BIND_SHARED | PIPE_BIND_SCANOUT))
172 res->flags |= RADEON_FLAG_NO_SUBALLOC; /* shareable */
173 else
174 res->flags |= RADEON_FLAG_NO_INTERPROCESS_SHARING;
175
176 if (sscreen->debug_flags & DBG(NO_WC))
177 res->flags &= ~RADEON_FLAG_GTT_WC;
178
179 if (res->b.b.flags & SI_RESOURCE_FLAG_READ_ONLY)
180 res->flags |= RADEON_FLAG_READ_ONLY;
181
182 if (res->b.b.flags & SI_RESOURCE_FLAG_32BIT)
183 res->flags |= RADEON_FLAG_32BIT;
184
185 /* Set expected VRAM and GART usage for the buffer. */
186 res->vram_usage = 0;
187 res->gart_usage = 0;
188 res->max_forced_staging_uploads = 0;
189 res->b.max_forced_staging_uploads = 0;
190
191 if (res->domains & RADEON_DOMAIN_VRAM) {
192 res->vram_usage = size;
193
194 res->max_forced_staging_uploads =
195 res->b.max_forced_staging_uploads =
196 sscreen->info.has_dedicated_vram &&
197 size >= sscreen->info.vram_vis_size / 4 ? 1 : 0;
198 } else if (res->domains & RADEON_DOMAIN_GTT) {
199 res->gart_usage = size;
200 }
201 }
202
203 bool si_alloc_resource(struct si_screen *sscreen,
204 struct si_resource *res)
205 {
206 struct pb_buffer *old_buf, *new_buf;
207
208 /* Allocate a new resource. */
209 new_buf = sscreen->ws->buffer_create(sscreen->ws, res->bo_size,
210 res->bo_alignment,
211 res->domains, res->flags);
212 if (!new_buf) {
213 return false;
214 }
215
216 /* Replace the pointer such that if res->buf wasn't NULL, it won't be
217 * NULL. This should prevent crashes with multiple contexts using
218 * the same buffer where one of the contexts invalidates it while
219 * the others are using it. */
220 old_buf = res->buf;
221 res->buf = new_buf; /* should be atomic */
222 res->gpu_address = sscreen->ws->buffer_get_virtual_address(res->buf);
223
224 if (res->flags & RADEON_FLAG_32BIT) {
225 uint64_t start = res->gpu_address;
226 uint64_t last = start + res->bo_size - 1;
227 (void)start;
228 (void)last;
229
230 assert((start >> 32) == sscreen->info.address32_hi);
231 assert((last >> 32) == sscreen->info.address32_hi);
232 }
233
234 pb_reference(&old_buf, NULL);
235
236 util_range_set_empty(&res->valid_buffer_range);
237 res->TC_L2_dirty = false;
238
239 /* Print debug information. */
240 if (sscreen->debug_flags & DBG(VM) && res->b.b.target == PIPE_BUFFER) {
241 fprintf(stderr, "VM start=0x%"PRIX64" end=0x%"PRIX64" | Buffer %"PRIu64" bytes\n",
242 res->gpu_address, res->gpu_address + res->buf->size,
243 res->buf->size);
244 }
245
246 if (res->b.b.flags & SI_RESOURCE_FLAG_CLEAR)
247 si_screen_clear_buffer(sscreen, &res->b.b, 0, res->bo_size, 0);
248
249 return true;
250 }
251
252 static void si_buffer_destroy(struct pipe_screen *screen,
253 struct pipe_resource *buf)
254 {
255 struct si_resource *buffer = si_resource(buf);
256
257 threaded_resource_deinit(buf);
258 util_range_destroy(&buffer->valid_buffer_range);
259 pb_reference(&buffer->buf, NULL);
260 FREE(buffer);
261 }
262
263 /* Reallocate the buffer a update all resource bindings where the buffer is
264 * bound.
265 *
266 * This is used to avoid CPU-GPU synchronizations, because it makes the buffer
267 * idle by discarding its contents.
268 */
269 static bool
270 si_invalidate_buffer(struct si_context *sctx,
271 struct si_resource *buf)
272 {
273 /* Shared buffers can't be reallocated. */
274 if (buf->b.is_shared)
275 return false;
276
277 /* Sparse buffers can't be reallocated. */
278 if (buf->flags & RADEON_FLAG_SPARSE)
279 return false;
280
281 /* In AMD_pinned_memory, the user pointer association only gets
282 * broken when the buffer is explicitly re-allocated.
283 */
284 if (buf->b.is_user_ptr)
285 return false;
286
287 /* Check if mapping this buffer would cause waiting for the GPU. */
288 if (si_rings_is_buffer_referenced(sctx, buf->buf, RADEON_USAGE_READWRITE) ||
289 !sctx->ws->buffer_wait(buf->buf, 0, RADEON_USAGE_READWRITE)) {
290 uint64_t old_va = buf->gpu_address;
291
292 /* Reallocate the buffer in the same pipe_resource. */
293 si_alloc_resource(sctx->screen, buf);
294 si_rebind_buffer(sctx, &buf->b.b, old_va);
295 } else {
296 util_range_set_empty(&buf->valid_buffer_range);
297 }
298
299 return true;
300 }
301
302 /* Replace the storage of dst with src. */
303 void si_replace_buffer_storage(struct pipe_context *ctx,
304 struct pipe_resource *dst,
305 struct pipe_resource *src)
306 {
307 struct si_context *sctx = (struct si_context*)ctx;
308 struct si_resource *sdst = si_resource(dst);
309 struct si_resource *ssrc = si_resource(src);
310 uint64_t old_gpu_address = sdst->gpu_address;
311
312 pb_reference(&sdst->buf, ssrc->buf);
313 sdst->gpu_address = ssrc->gpu_address;
314 sdst->b.b.bind = ssrc->b.b.bind;
315 sdst->b.max_forced_staging_uploads = ssrc->b.max_forced_staging_uploads;
316 sdst->max_forced_staging_uploads = ssrc->max_forced_staging_uploads;
317 sdst->flags = ssrc->flags;
318
319 assert(sdst->vram_usage == ssrc->vram_usage);
320 assert(sdst->gart_usage == ssrc->gart_usage);
321 assert(sdst->bo_size == ssrc->bo_size);
322 assert(sdst->bo_alignment == ssrc->bo_alignment);
323 assert(sdst->domains == ssrc->domains);
324
325 si_rebind_buffer(sctx, dst, old_gpu_address);
326 }
327
328 static void si_invalidate_resource(struct pipe_context *ctx,
329 struct pipe_resource *resource)
330 {
331 struct si_context *sctx = (struct si_context*)ctx;
332 struct si_resource *buf = si_resource(resource);
333
334 /* We currently only do anyting here for buffers */
335 if (resource->target == PIPE_BUFFER)
336 (void)si_invalidate_buffer(sctx, buf);
337 }
338
339 static void *si_buffer_get_transfer(struct pipe_context *ctx,
340 struct pipe_resource *resource,
341 unsigned usage,
342 const struct pipe_box *box,
343 struct pipe_transfer **ptransfer,
344 void *data, struct si_resource *staging,
345 unsigned offset)
346 {
347 struct si_context *sctx = (struct si_context*)ctx;
348 struct si_transfer *transfer;
349
350 if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)
351 transfer = slab_alloc(&sctx->pool_transfers_unsync);
352 else
353 transfer = slab_alloc(&sctx->pool_transfers);
354
355 transfer->b.b.resource = NULL;
356 pipe_resource_reference(&transfer->b.b.resource, resource);
357 transfer->b.b.level = 0;
358 transfer->b.b.usage = usage;
359 transfer->b.b.box = *box;
360 transfer->b.b.stride = 0;
361 transfer->b.b.layer_stride = 0;
362 transfer->b.staging = NULL;
363 transfer->offset = offset;
364 transfer->staging = staging;
365 *ptransfer = &transfer->b.b;
366 return data;
367 }
368
369 static void *si_buffer_transfer_map(struct pipe_context *ctx,
370 struct pipe_resource *resource,
371 unsigned level,
372 unsigned usage,
373 const struct pipe_box *box,
374 struct pipe_transfer **ptransfer)
375 {
376 struct si_context *sctx = (struct si_context*)ctx;
377 struct si_resource *buf = si_resource(resource);
378 uint8_t *data;
379
380 assert(box->x + box->width <= resource->width0);
381
382 /* From GL_AMD_pinned_memory issues:
383 *
384 * 4) Is glMapBuffer on a shared buffer guaranteed to return the
385 * same system address which was specified at creation time?
386 *
387 * RESOLVED: NO. The GL implementation might return a different
388 * virtual mapping of that memory, although the same physical
389 * page will be used.
390 *
391 * So don't ever use staging buffers.
392 */
393 if (buf->b.is_user_ptr)
394 usage |= PIPE_TRANSFER_PERSISTENT;
395
396 /* See if the buffer range being mapped has never been initialized,
397 * in which case it can be mapped unsynchronized. */
398 if (!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
399 TC_TRANSFER_MAP_NO_INFER_UNSYNCHRONIZED)) &&
400 usage & PIPE_TRANSFER_WRITE &&
401 !buf->b.is_shared &&
402 !util_ranges_intersect(&buf->valid_buffer_range, box->x, box->x + box->width)) {
403 usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
404 }
405
406 /* If discarding the entire range, discard the whole resource instead. */
407 if (usage & PIPE_TRANSFER_DISCARD_RANGE &&
408 box->x == 0 && box->width == resource->width0) {
409 usage |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
410 }
411
412 /* If a buffer in VRAM is too large and the range is discarded, don't
413 * map it directly. This makes sure that the buffer stays in VRAM.
414 */
415 bool force_discard_range = false;
416 if (usage & (PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE |
417 PIPE_TRANSFER_DISCARD_RANGE) &&
418 !(usage & PIPE_TRANSFER_PERSISTENT) &&
419 /* Try not to decrement the counter if it's not positive. Still racy,
420 * but it makes it harder to wrap the counter from INT_MIN to INT_MAX. */
421 buf->max_forced_staging_uploads > 0 &&
422 p_atomic_dec_return(&buf->max_forced_staging_uploads) >= 0) {
423 usage &= ~(PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE |
424 PIPE_TRANSFER_UNSYNCHRONIZED);
425 usage |= PIPE_TRANSFER_DISCARD_RANGE;
426 force_discard_range = true;
427 }
428
429 if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE &&
430 !(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
431 TC_TRANSFER_MAP_NO_INVALIDATE))) {
432 assert(usage & PIPE_TRANSFER_WRITE);
433
434 if (si_invalidate_buffer(sctx, buf)) {
435 /* At this point, the buffer is always idle. */
436 usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
437 } else {
438 /* Fall back to a temporary buffer. */
439 usage |= PIPE_TRANSFER_DISCARD_RANGE;
440 }
441 }
442
443 if ((usage & PIPE_TRANSFER_DISCARD_RANGE) &&
444 ((!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
445 PIPE_TRANSFER_PERSISTENT))) ||
446 (buf->flags & RADEON_FLAG_SPARSE))) {
447 assert(usage & PIPE_TRANSFER_WRITE);
448
449 /* Check if mapping this buffer would cause waiting for the GPU.
450 */
451 if (buf->flags & RADEON_FLAG_SPARSE ||
452 force_discard_range ||
453 si_rings_is_buffer_referenced(sctx, buf->buf, RADEON_USAGE_READWRITE) ||
454 !sctx->ws->buffer_wait(buf->buf, 0, RADEON_USAGE_READWRITE)) {
455 /* Do a wait-free write-only transfer using a temporary buffer. */
456 unsigned offset;
457 struct si_resource *staging = NULL;
458
459 u_upload_alloc(ctx->stream_uploader, 0,
460 box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT),
461 sctx->screen->info.tcc_cache_line_size,
462 &offset, (struct pipe_resource**)&staging,
463 (void**)&data);
464
465 if (staging) {
466 data += box->x % SI_MAP_BUFFER_ALIGNMENT;
467 return si_buffer_get_transfer(ctx, resource, usage, box,
468 ptransfer, data, staging, offset);
469 } else if (buf->flags & RADEON_FLAG_SPARSE) {
470 return NULL;
471 }
472 } else {
473 /* At this point, the buffer is always idle (we checked it above). */
474 usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
475 }
476 }
477 /* Use a staging buffer in cached GTT for reads. */
478 else if (((usage & PIPE_TRANSFER_READ) &&
479 !(usage & PIPE_TRANSFER_PERSISTENT) &&
480 (buf->domains & RADEON_DOMAIN_VRAM ||
481 buf->flags & RADEON_FLAG_GTT_WC)) ||
482 (buf->flags & RADEON_FLAG_SPARSE)) {
483 struct si_resource *staging;
484
485 assert(!(usage & TC_TRANSFER_MAP_THREADED_UNSYNC));
486 staging = si_resource(pipe_buffer_create(
487 ctx->screen, 0, PIPE_USAGE_STAGING,
488 box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT)));
489 if (staging) {
490 /* Copy the VRAM buffer to the staging buffer. */
491 sctx->dma_copy(ctx, &staging->b.b, 0,
492 box->x % SI_MAP_BUFFER_ALIGNMENT,
493 0, 0, resource, 0, box);
494
495 data = si_buffer_map_sync_with_rings(sctx, staging,
496 usage & ~PIPE_TRANSFER_UNSYNCHRONIZED);
497 if (!data) {
498 si_resource_reference(&staging, NULL);
499 return NULL;
500 }
501 data += box->x % SI_MAP_BUFFER_ALIGNMENT;
502
503 return si_buffer_get_transfer(ctx, resource, usage, box,
504 ptransfer, data, staging, 0);
505 } else if (buf->flags & RADEON_FLAG_SPARSE) {
506 return NULL;
507 }
508 }
509
510 data = si_buffer_map_sync_with_rings(sctx, buf, usage);
511 if (!data) {
512 return NULL;
513 }
514 data += box->x;
515
516 return si_buffer_get_transfer(ctx, resource, usage, box,
517 ptransfer, data, NULL, 0);
518 }
519
520 static void si_buffer_do_flush_region(struct pipe_context *ctx,
521 struct pipe_transfer *transfer,
522 const struct pipe_box *box)
523 {
524 struct si_transfer *stransfer = (struct si_transfer*)transfer;
525 struct si_resource *buf = si_resource(transfer->resource);
526
527 if (stransfer->staging) {
528 unsigned src_offset = stransfer->offset +
529 transfer->box.x % SI_MAP_BUFFER_ALIGNMENT +
530 (box->x - transfer->box.x);
531
532 /* Copy the staging buffer into the original one. */
533 si_copy_buffer((struct si_context*)ctx, transfer->resource,
534 &stransfer->staging->b.b, box->x, src_offset,
535 box->width);
536 }
537
538 util_range_add(&buf->valid_buffer_range, box->x,
539 box->x + box->width);
540 }
541
542 static void si_buffer_flush_region(struct pipe_context *ctx,
543 struct pipe_transfer *transfer,
544 const struct pipe_box *rel_box)
545 {
546 unsigned required_usage = PIPE_TRANSFER_WRITE |
547 PIPE_TRANSFER_FLUSH_EXPLICIT;
548
549 if ((transfer->usage & required_usage) == required_usage) {
550 struct pipe_box box;
551
552 u_box_1d(transfer->box.x + rel_box->x, rel_box->width, &box);
553 si_buffer_do_flush_region(ctx, transfer, &box);
554 }
555 }
556
557 static void si_buffer_transfer_unmap(struct pipe_context *ctx,
558 struct pipe_transfer *transfer)
559 {
560 struct si_context *sctx = (struct si_context*)ctx;
561 struct si_transfer *stransfer = (struct si_transfer*)transfer;
562
563 if (transfer->usage & PIPE_TRANSFER_WRITE &&
564 !(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT))
565 si_buffer_do_flush_region(ctx, transfer, &transfer->box);
566
567 si_resource_reference(&stransfer->staging, NULL);
568 assert(stransfer->b.staging == NULL); /* for threaded context only */
569 pipe_resource_reference(&transfer->resource, NULL);
570
571 /* Don't use pool_transfers_unsync. We are always in the driver
572 * thread. */
573 slab_free(&sctx->pool_transfers, transfer);
574 }
575
576 static void si_buffer_subdata(struct pipe_context *ctx,
577 struct pipe_resource *buffer,
578 unsigned usage, unsigned offset,
579 unsigned size, const void *data)
580 {
581 struct pipe_transfer *transfer = NULL;
582 struct pipe_box box;
583 uint8_t *map = NULL;
584
585 u_box_1d(offset, size, &box);
586 map = si_buffer_transfer_map(ctx, buffer, 0,
587 PIPE_TRANSFER_WRITE |
588 PIPE_TRANSFER_DISCARD_RANGE |
589 usage,
590 &box, &transfer);
591 if (!map)
592 return;
593
594 memcpy(map, data, size);
595 si_buffer_transfer_unmap(ctx, transfer);
596 }
597
598 static const struct u_resource_vtbl si_buffer_vtbl =
599 {
600 NULL, /* get_handle */
601 si_buffer_destroy, /* resource_destroy */
602 si_buffer_transfer_map, /* transfer_map */
603 si_buffer_flush_region, /* transfer_flush_region */
604 si_buffer_transfer_unmap, /* transfer_unmap */
605 };
606
607 static struct si_resource *
608 si_alloc_buffer_struct(struct pipe_screen *screen,
609 const struct pipe_resource *templ)
610 {
611 struct si_resource *buf;
612
613 buf = MALLOC_STRUCT(si_resource);
614
615 buf->b.b = *templ;
616 buf->b.b.next = NULL;
617 pipe_reference_init(&buf->b.b.reference, 1);
618 buf->b.b.screen = screen;
619
620 buf->b.vtbl = &si_buffer_vtbl;
621 threaded_resource_init(&buf->b.b);
622
623 buf->buf = NULL;
624 buf->bind_history = 0;
625 buf->TC_L2_dirty = false;
626 util_range_init(&buf->valid_buffer_range);
627 return buf;
628 }
629
630 static struct pipe_resource *si_buffer_create(struct pipe_screen *screen,
631 const struct pipe_resource *templ,
632 unsigned alignment)
633 {
634 struct si_screen *sscreen = (struct si_screen*)screen;
635 struct si_resource *buf = si_alloc_buffer_struct(screen, templ);
636
637 if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
638 buf->b.b.flags |= SI_RESOURCE_FLAG_UNMAPPABLE;
639
640 si_init_resource_fields(sscreen, buf, templ->width0, alignment);
641
642 if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
643 buf->flags |= RADEON_FLAG_SPARSE;
644
645 if (!si_alloc_resource(sscreen, buf)) {
646 FREE(buf);
647 return NULL;
648 }
649 return &buf->b.b;
650 }
651
652 struct pipe_resource *pipe_aligned_buffer_create(struct pipe_screen *screen,
653 unsigned flags, unsigned usage,
654 unsigned size, unsigned alignment)
655 {
656 struct pipe_resource buffer;
657
658 memset(&buffer, 0, sizeof buffer);
659 buffer.target = PIPE_BUFFER;
660 buffer.format = PIPE_FORMAT_R8_UNORM;
661 buffer.bind = 0;
662 buffer.usage = usage;
663 buffer.flags = flags;
664 buffer.width0 = size;
665 buffer.height0 = 1;
666 buffer.depth0 = 1;
667 buffer.array_size = 1;
668 return si_buffer_create(screen, &buffer, alignment);
669 }
670
671 struct si_resource *si_aligned_buffer_create(struct pipe_screen *screen,
672 unsigned flags, unsigned usage,
673 unsigned size, unsigned alignment)
674 {
675 return si_resource(pipe_aligned_buffer_create(screen, flags, usage,
676 size, alignment));
677 }
678
679 static struct pipe_resource *
680 si_buffer_from_user_memory(struct pipe_screen *screen,
681 const struct pipe_resource *templ,
682 void *user_memory)
683 {
684 struct si_screen *sscreen = (struct si_screen*)screen;
685 struct radeon_winsys *ws = sscreen->ws;
686 struct si_resource *buf = si_alloc_buffer_struct(screen, templ);
687
688 buf->domains = RADEON_DOMAIN_GTT;
689 buf->flags = 0;
690 buf->b.is_user_ptr = true;
691 util_range_add(&buf->valid_buffer_range, 0, templ->width0);
692 util_range_add(&buf->b.valid_buffer_range, 0, templ->width0);
693
694 /* Convert a user pointer to a buffer. */
695 buf->buf = ws->buffer_from_ptr(ws, user_memory, templ->width0);
696 if (!buf->buf) {
697 FREE(buf);
698 return NULL;
699 }
700
701 buf->gpu_address = ws->buffer_get_virtual_address(buf->buf);
702 buf->vram_usage = 0;
703 buf->gart_usage = templ->width0;
704
705 return &buf->b.b;
706 }
707
708 static struct pipe_resource *si_resource_create(struct pipe_screen *screen,
709 const struct pipe_resource *templ)
710 {
711 if (templ->target == PIPE_BUFFER) {
712 return si_buffer_create(screen, templ, 256);
713 } else {
714 return si_texture_create(screen, templ);
715 }
716 }
717
718 static bool si_resource_commit(struct pipe_context *pctx,
719 struct pipe_resource *resource,
720 unsigned level, struct pipe_box *box,
721 bool commit)
722 {
723 struct si_context *ctx = (struct si_context *)pctx;
724 struct si_resource *res = si_resource(resource);
725
726 /*
727 * Since buffer commitment changes cannot be pipelined, we need to
728 * (a) flush any pending commands that refer to the buffer we're about
729 * to change, and
730 * (b) wait for threaded submit to finish, including those that were
731 * triggered by some other, earlier operation.
732 */
733 if (radeon_emitted(ctx->gfx_cs, ctx->initial_gfx_cs_size) &&
734 ctx->ws->cs_is_buffer_referenced(ctx->gfx_cs,
735 res->buf, RADEON_USAGE_READWRITE)) {
736 si_flush_gfx_cs(ctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
737 }
738 if (radeon_emitted(ctx->dma_cs, 0) &&
739 ctx->ws->cs_is_buffer_referenced(ctx->dma_cs,
740 res->buf, RADEON_USAGE_READWRITE)) {
741 si_flush_dma_cs(ctx, PIPE_FLUSH_ASYNC, NULL);
742 }
743
744 ctx->ws->cs_sync_flush(ctx->dma_cs);
745 ctx->ws->cs_sync_flush(ctx->gfx_cs);
746
747 assert(resource->target == PIPE_BUFFER);
748
749 return ctx->ws->buffer_commit(res->buf, box->x, box->width, commit);
750 }
751
752 void si_init_screen_buffer_functions(struct si_screen *sscreen)
753 {
754 sscreen->b.resource_create = si_resource_create;
755 sscreen->b.resource_destroy = u_resource_destroy_vtbl;
756 sscreen->b.resource_from_user_memory = si_buffer_from_user_memory;
757 }
758
759 void si_init_buffer_functions(struct si_context *sctx)
760 {
761 sctx->b.invalidate_resource = si_invalidate_resource;
762 sctx->b.transfer_map = u_transfer_map_vtbl;
763 sctx->b.transfer_flush_region = u_transfer_flush_region_vtbl;
764 sctx->b.transfer_unmap = u_transfer_unmap_vtbl;
765 sctx->b.texture_subdata = u_default_texture_subdata;
766 sctx->b.buffer_subdata = si_buffer_subdata;
767 sctx->b.resource_commit = si_resource_commit;
768 }