radeonsi: merge si_pipe_shader into si_shader
[mesa.git] / src / gallium / drivers / radeonsi / si_compute.c
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 */
24
25 #include "util/u_memory.h"
26
27 #include "radeon/r600_cs.h"
28 #include "si_pipe.h"
29 #include "si_shader.h"
30 #include "sid.h"
31
32 #include "radeon/radeon_llvm_util.h"
33
34 #define MAX_GLOBAL_BUFFERS 20
35 #if HAVE_LLVM < 0x0305
36 #define NUM_USER_SGPRS 2
37 #else
38 #define NUM_USER_SGPRS 4
39 #endif
40
41 struct si_pipe_compute {
42 struct si_context *ctx;
43
44 unsigned local_size;
45 unsigned private_size;
46 unsigned input_size;
47 unsigned num_kernels;
48 struct si_shader *kernels;
49 unsigned num_user_sgprs;
50
51 struct r600_resource *input_buffer;
52 struct pipe_resource *global_buffers[MAX_GLOBAL_BUFFERS];
53
54 LLVMContextRef llvm_ctx;
55 };
56
57 static void *si_create_compute_state(
58 struct pipe_context *ctx,
59 const struct pipe_compute_state *cso)
60 {
61 struct si_context *sctx = (struct si_context *)ctx;
62 struct si_pipe_compute *program =
63 CALLOC_STRUCT(si_pipe_compute);
64 const struct pipe_llvm_program_header *header;
65 const unsigned char *code;
66 unsigned i;
67
68 program->llvm_ctx = LLVMContextCreate();
69
70 header = cso->prog;
71 code = cso->prog + sizeof(struct pipe_llvm_program_header);
72
73 program->ctx = sctx;
74 program->local_size = cso->req_local_mem;
75 program->private_size = cso->req_private_mem;
76 program->input_size = cso->req_input_mem;
77
78 program->num_kernels = radeon_llvm_get_num_kernels(program->llvm_ctx, code,
79 header->num_bytes);
80 program->kernels = CALLOC(sizeof(struct si_shader),
81 program->num_kernels);
82 for (i = 0; i < program->num_kernels; i++) {
83 LLVMModuleRef mod = radeon_llvm_get_kernel_module(program->llvm_ctx, i,
84 code, header->num_bytes);
85 si_compile_llvm(sctx, &program->kernels[i], mod);
86 LLVMDisposeModule(mod);
87 }
88
89 program->input_buffer = si_resource_create_custom(sctx->b.b.screen,
90 PIPE_USAGE_IMMUTABLE, program->input_size);
91
92 return program;
93 }
94
95 static void si_bind_compute_state(struct pipe_context *ctx, void *state)
96 {
97 struct si_context *sctx = (struct si_context*)ctx;
98 sctx->cs_shader_state.program = (struct si_pipe_compute*)state;
99 }
100
101 static void si_set_global_binding(
102 struct pipe_context *ctx, unsigned first, unsigned n,
103 struct pipe_resource **resources,
104 uint32_t **handles)
105 {
106 unsigned i;
107 struct si_context *sctx = (struct si_context*)ctx;
108 struct si_pipe_compute *program = sctx->cs_shader_state.program;
109
110 if (!resources) {
111 for (i = first; i < first + n; i++) {
112 pipe_resource_reference(&program->global_buffers[i], NULL);
113 }
114 return;
115 }
116
117 for (i = first; i < first + n; i++) {
118 uint64_t va;
119 uint32_t offset;
120 pipe_resource_reference(&program->global_buffers[i], resources[i]);
121 va = r600_resource(resources[i])->gpu_address;
122 offset = util_le32_to_cpu(*handles[i]);
123 va += offset;
124 va = util_cpu_to_le64(va);
125 memcpy(handles[i], &va, sizeof(va));
126 }
127 }
128
129 /**
130 * This function computes the value for R_00B860_COMPUTE_TMPRING_SIZE.WAVES
131 * /p block_layout is the number of threads in each work group.
132 * /p grid layout is the number of work groups.
133 */
134 static unsigned compute_num_waves_for_scratch(
135 const struct radeon_info *info,
136 const uint *block_layout,
137 const uint *grid_layout)
138 {
139 unsigned num_sh = MAX2(info->max_sh_per_se, 1);
140 unsigned num_se = MAX2(info->max_se, 1);
141 unsigned num_blocks = 1;
142 unsigned threads_per_block = 1;
143 unsigned waves_per_block;
144 unsigned waves_per_sh;
145 unsigned waves;
146 unsigned scratch_waves;
147 unsigned i;
148
149 for (i = 0; i < 3; i++) {
150 threads_per_block *= block_layout[i];
151 num_blocks *= grid_layout[i];
152 }
153
154 waves_per_block = align(threads_per_block, 64) / 64;
155 waves = waves_per_block * num_blocks;
156 waves_per_sh = align(waves, num_sh * num_se) / (num_sh * num_se);
157 scratch_waves = waves_per_sh * num_sh * num_se;
158
159 if (waves_per_block > waves_per_sh) {
160 scratch_waves = waves_per_block * num_sh * num_se;
161 }
162
163 return scratch_waves;
164 }
165
166 static void si_launch_grid(
167 struct pipe_context *ctx,
168 const uint *block_layout, const uint *grid_layout,
169 uint32_t pc, const void *input)
170 {
171 struct si_context *sctx = (struct si_context*)ctx;
172 struct si_pipe_compute *program = sctx->cs_shader_state.program;
173 struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
174 struct r600_resource *input_buffer = program->input_buffer;
175 unsigned kernel_args_size;
176 unsigned num_work_size_bytes = 36;
177 uint32_t kernel_args_offset = 0;
178 uint32_t *kernel_args;
179 uint64_t kernel_args_va;
180 uint64_t scratch_buffer_va = 0;
181 uint64_t shader_va;
182 unsigned arg_user_sgpr_count = NUM_USER_SGPRS;
183 unsigned i;
184 struct si_shader *shader = &program->kernels[pc];
185 unsigned lds_blocks;
186 unsigned num_waves_for_scratch;
187
188 pm4->compute_pkt = true;
189 si_cmd_context_control(pm4);
190
191 si_pm4_cmd_begin(pm4, PKT3_EVENT_WRITE);
192 si_pm4_cmd_add(pm4, EVENT_TYPE(EVENT_TYPE_CACHE_FLUSH) |
193 EVENT_INDEX(0x7) |
194 EVENT_WRITE_INV_L2);
195 si_pm4_cmd_end(pm4, false);
196
197 si_pm4_inval_texture_cache(pm4);
198 si_pm4_inval_shader_cache(pm4);
199 si_cmd_surface_sync(pm4, pm4->cp_coher_cntl);
200
201 /* Upload the kernel arguments */
202
203 /* The extra num_work_size_bytes are for work group / work item size information */
204 kernel_args_size = program->input_size + num_work_size_bytes + 8 /* For scratch va */;
205
206 kernel_args = sctx->b.ws->buffer_map(input_buffer->cs_buf,
207 sctx->b.rings.gfx.cs, PIPE_TRANSFER_WRITE);
208 for (i = 0; i < 3; i++) {
209 kernel_args[i] = grid_layout[i];
210 kernel_args[i + 3] = grid_layout[i] * block_layout[i];
211 kernel_args[i + 6] = block_layout[i];
212 }
213
214 num_waves_for_scratch = compute_num_waves_for_scratch(
215 &sctx->screen->b.info, block_layout, grid_layout);
216
217 memcpy(kernel_args + (num_work_size_bytes / 4), input, program->input_size);
218
219 if (shader->scratch_bytes_per_wave > 0) {
220 unsigned scratch_bytes = shader->scratch_bytes_per_wave *
221 num_waves_for_scratch;
222
223 COMPUTE_DBG(sctx->screen, "Waves: %u; Scratch per wave: %u bytes; "
224 "Total Scratch: %u bytes\n", num_waves_for_scratch,
225 shader->scratch_bytes_per_wave, scratch_bytes);
226 if (!shader->scratch_bo) {
227 shader->scratch_bo = (struct r600_resource*)
228 si_resource_create_custom(sctx->b.b.screen,
229 PIPE_USAGE_DEFAULT, scratch_bytes);
230 }
231 scratch_buffer_va = shader->scratch_bo->gpu_address;
232 si_pm4_add_bo(pm4, shader->scratch_bo,
233 RADEON_USAGE_READWRITE,
234 RADEON_PRIO_SHADER_RESOURCE_RW);
235
236 }
237
238 for (i = 0; i < (kernel_args_size / 4); i++) {
239 COMPUTE_DBG(sctx->screen, "input %u : %u\n", i,
240 kernel_args[i]);
241 }
242
243 sctx->b.ws->buffer_unmap(input_buffer->cs_buf);
244
245 kernel_args_va = input_buffer->gpu_address;
246 kernel_args_va += kernel_args_offset;
247
248 si_pm4_add_bo(pm4, input_buffer, RADEON_USAGE_READ,
249 RADEON_PRIO_SHADER_DATA);
250
251 si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0, kernel_args_va);
252 si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0 + 4, S_008F04_BASE_ADDRESS_HI (kernel_args_va >> 32) | S_008F04_STRIDE(0));
253 si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0 + 8, scratch_buffer_va);
254 si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0 + 12,
255 S_008F04_BASE_ADDRESS_HI(scratch_buffer_va >> 32)
256 | S_008F04_STRIDE(shader->scratch_bytes_per_wave / 64));
257
258 si_pm4_set_reg(pm4, R_00B810_COMPUTE_START_X, 0);
259 si_pm4_set_reg(pm4, R_00B814_COMPUTE_START_Y, 0);
260 si_pm4_set_reg(pm4, R_00B818_COMPUTE_START_Z, 0);
261
262 si_pm4_set_reg(pm4, R_00B81C_COMPUTE_NUM_THREAD_X,
263 S_00B81C_NUM_THREAD_FULL(block_layout[0]));
264 si_pm4_set_reg(pm4, R_00B820_COMPUTE_NUM_THREAD_Y,
265 S_00B820_NUM_THREAD_FULL(block_layout[1]));
266 si_pm4_set_reg(pm4, R_00B824_COMPUTE_NUM_THREAD_Z,
267 S_00B824_NUM_THREAD_FULL(block_layout[2]));
268
269 /* Global buffers */
270 for (i = 0; i < MAX_GLOBAL_BUFFERS; i++) {
271 struct r600_resource *buffer =
272 (struct r600_resource*)program->global_buffers[i];
273 if (!buffer) {
274 continue;
275 }
276 si_pm4_add_bo(pm4, buffer, RADEON_USAGE_READWRITE, RADEON_PRIO_SHADER_RESOURCE_RW);
277 }
278
279 /* This register has been moved to R_00CD20_COMPUTE_MAX_WAVE_ID
280 * and is now per pipe, so it should be handled in the
281 * kernel if we want to use something other than the default value,
282 * which is now 0x22f.
283 */
284 if (sctx->b.chip_class <= SI) {
285 /* XXX: This should be:
286 * (number of compute units) * 4 * (waves per simd) - 1 */
287
288 si_pm4_set_reg(pm4, R_00B82C_COMPUTE_MAX_WAVE_ID,
289 0x190 /* Default value */);
290 }
291
292 shader_va = shader->bo->gpu_address;
293 si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA);
294 si_pm4_set_reg(pm4, R_00B830_COMPUTE_PGM_LO, (shader_va >> 8) & 0xffffffff);
295 si_pm4_set_reg(pm4, R_00B834_COMPUTE_PGM_HI, shader_va >> 40);
296
297 si_pm4_set_reg(pm4, R_00B848_COMPUTE_PGM_RSRC1,
298 /* We always use at least 3 VGPRS, these come from
299 * TIDIG_COMP_CNT.
300 * XXX: The compiler should account for this.
301 */
302 S_00B848_VGPRS((MAX2(3, shader->num_vgprs) - 1) / 4)
303 /* We always use at least 4 + arg_user_sgpr_count. The 4 extra
304 * sgprs are from TGID_X_EN, TGID_Y_EN, TGID_Z_EN, TG_SIZE_EN
305 * XXX: The compiler should account for this.
306 */
307 | S_00B848_SGPRS(((MAX2(4 + arg_user_sgpr_count,
308 shader->num_sgprs)) - 1) / 8))
309 ;
310
311 lds_blocks = shader->lds_size;
312 /* XXX: We are over allocating LDS. For SI, the shader reports LDS in
313 * blocks of 256 bytes, so if there are 4 bytes lds allocated in
314 * the shader and 4 bytes allocated by the state tracker, then
315 * we will set LDS_SIZE to 512 bytes rather than 256.
316 */
317 if (sctx->b.chip_class <= SI) {
318 lds_blocks += align(program->local_size, 256) >> 8;
319 } else {
320 lds_blocks += align(program->local_size, 512) >> 9;
321 }
322
323 assert(lds_blocks <= 0xFF);
324
325 si_pm4_set_reg(pm4, R_00B84C_COMPUTE_PGM_RSRC2,
326 S_00B84C_SCRATCH_EN(shader->scratch_bytes_per_wave > 0)
327 | S_00B84C_USER_SGPR(arg_user_sgpr_count)
328 | S_00B84C_TGID_X_EN(1)
329 | S_00B84C_TGID_Y_EN(1)
330 | S_00B84C_TGID_Z_EN(1)
331 | S_00B84C_TG_SIZE_EN(1)
332 | S_00B84C_TIDIG_COMP_CNT(2)
333 | S_00B84C_LDS_SIZE(lds_blocks)
334 | S_00B84C_EXCP_EN(0))
335 ;
336 si_pm4_set_reg(pm4, R_00B854_COMPUTE_RESOURCE_LIMITS, 0);
337
338 si_pm4_set_reg(pm4, R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE0,
339 S_00B858_SH0_CU_EN(0xffff /* Default value */)
340 | S_00B858_SH1_CU_EN(0xffff /* Default value */))
341 ;
342
343 si_pm4_set_reg(pm4, R_00B85C_COMPUTE_STATIC_THREAD_MGMT_SE1,
344 S_00B85C_SH0_CU_EN(0xffff /* Default value */)
345 | S_00B85C_SH1_CU_EN(0xffff /* Default value */))
346 ;
347
348 si_pm4_set_reg(pm4, R_00B860_COMPUTE_TMPRING_SIZE,
349 /* The maximum value for WAVES is 32 * num CU.
350 * If you program this value incorrectly, the GPU will hang if
351 * COMPUTE_PGM_RSRC2.SCRATCH_EN is enabled.
352 */
353 S_00B860_WAVES(num_waves_for_scratch)
354 | S_00B860_WAVESIZE(shader->scratch_bytes_per_wave >> 10))
355 ;
356
357 si_pm4_cmd_begin(pm4, PKT3_DISPATCH_DIRECT);
358 si_pm4_cmd_add(pm4, grid_layout[0]); /* Thread groups DIM_X */
359 si_pm4_cmd_add(pm4, grid_layout[1]); /* Thread groups DIM_Y */
360 si_pm4_cmd_add(pm4, grid_layout[2]); /* Thread gropus DIM_Z */
361 si_pm4_cmd_add(pm4, 1); /* DISPATCH_INITIATOR */
362 si_pm4_cmd_end(pm4, false);
363
364 si_pm4_cmd_begin(pm4, PKT3_EVENT_WRITE);
365 si_pm4_cmd_add(pm4, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH | EVENT_INDEX(0x4)));
366 si_pm4_cmd_end(pm4, false);
367
368 si_pm4_inval_texture_cache(pm4);
369 si_pm4_inval_shader_cache(pm4);
370 si_cmd_surface_sync(pm4, pm4->cp_coher_cntl);
371
372 si_pm4_emit(sctx, pm4);
373
374 #if 0
375 fprintf(stderr, "cdw: %i\n", sctx->cs->cdw);
376 for (i = 0; i < sctx->cs->cdw; i++) {
377 fprintf(stderr, "%4i : 0x%08X\n", i, sctx->cs->buf[i]);
378 }
379 #endif
380
381 si_pm4_free_state(sctx, pm4, ~0);
382 }
383
384
385 static void si_delete_compute_state(struct pipe_context *ctx, void* state){
386 struct si_pipe_compute *program = (struct si_pipe_compute *)state;
387
388 if (!state) {
389 return;
390 }
391
392 if (program->kernels) {
393 for (int i = 0; i < program->num_kernels; i++){
394 if (program->kernels[i].bo){
395 si_pipe_shader_destroy(ctx, &program->kernels[i]);
396 }
397 }
398 FREE(program->kernels);
399 }
400
401 if (program->llvm_ctx){
402 LLVMContextDispose(program->llvm_ctx);
403 }
404 pipe_resource_reference(
405 (struct pipe_resource **)&program->input_buffer, NULL);
406
407 //And then free the program itself.
408 FREE(program);
409 }
410
411 static void si_set_compute_resources(struct pipe_context * ctx_,
412 unsigned start, unsigned count,
413 struct pipe_surface ** surfaces) { }
414
415 void si_init_compute_functions(struct si_context *sctx)
416 {
417 sctx->b.b.create_compute_state = si_create_compute_state;
418 sctx->b.b.delete_compute_state = si_delete_compute_state;
419 sctx->b.b.bind_compute_state = si_bind_compute_state;
420 /* ctx->context.create_sampler_view = evergreen_compute_create_sampler_view; */
421 sctx->b.b.set_compute_resources = si_set_compute_resources;
422 sctx->b.b.set_global_binding = si_set_global_binding;
423 sctx->b.b.launch_grid = si_launch_grid;
424 }