radeonsi/compute: Add support scratch buffer support v2
[mesa.git] / src / gallium / drivers / radeonsi / si_compute.c
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 */
24
25 #include "util/u_memory.h"
26
27 #include "../radeon/r600_cs.h"
28 #include "si_pipe.h"
29 #include "si_shader.h"
30 #include "sid.h"
31
32 #include "radeon_llvm_util.h"
33
34 #define MAX_GLOBAL_BUFFERS 20
35 #if HAVE_LLVM < 0x0305
36 #define NUM_USER_SGPRS 2
37 #else
38 #define NUM_USER_SGPRS 4
39 #endif
40
41 struct si_pipe_compute {
42 struct si_context *ctx;
43
44 unsigned local_size;
45 unsigned private_size;
46 unsigned input_size;
47 unsigned num_kernels;
48 struct si_pipe_shader *kernels;
49 unsigned num_user_sgprs;
50
51 struct pipe_resource *global_buffers[MAX_GLOBAL_BUFFERS];
52
53 LLVMContextRef llvm_ctx;
54 };
55
56 static void *si_create_compute_state(
57 struct pipe_context *ctx,
58 const struct pipe_compute_state *cso)
59 {
60 struct si_context *sctx = (struct si_context *)ctx;
61 struct si_pipe_compute *program =
62 CALLOC_STRUCT(si_pipe_compute);
63 const struct pipe_llvm_program_header *header;
64 const unsigned char *code;
65 unsigned i;
66
67 program->llvm_ctx = LLVMContextCreate();
68
69 header = cso->prog;
70 code = cso->prog + sizeof(struct pipe_llvm_program_header);
71
72 program->ctx = sctx;
73 program->local_size = cso->req_local_mem;
74 program->private_size = cso->req_private_mem;
75 program->input_size = cso->req_input_mem;
76
77 program->num_kernels = radeon_llvm_get_num_kernels(program->llvm_ctx, code,
78 header->num_bytes);
79 program->kernels = CALLOC(sizeof(struct si_pipe_shader),
80 program->num_kernels);
81 for (i = 0; i < program->num_kernels; i++) {
82 LLVMModuleRef mod = radeon_llvm_get_kernel_module(program->llvm_ctx, i,
83 code, header->num_bytes);
84 si_compile_llvm(sctx, &program->kernels[i], mod);
85 LLVMDisposeModule(mod);
86 }
87
88 return program;
89 }
90
91 static void si_bind_compute_state(struct pipe_context *ctx, void *state)
92 {
93 struct si_context *sctx = (struct si_context*)ctx;
94 sctx->cs_shader_state.program = (struct si_pipe_compute*)state;
95 }
96
97 static void si_set_global_binding(
98 struct pipe_context *ctx, unsigned first, unsigned n,
99 struct pipe_resource **resources,
100 uint32_t **handles)
101 {
102 unsigned i;
103 struct si_context *sctx = (struct si_context*)ctx;
104 struct si_pipe_compute *program = sctx->cs_shader_state.program;
105
106 if (!resources) {
107 for (i = first; i < first + n; i++) {
108 program->global_buffers[i] = NULL;
109 }
110 return;
111 }
112
113 for (i = first; i < first + n; i++) {
114 uint64_t va;
115 uint32_t offset;
116 program->global_buffers[i] = resources[i];
117 va = r600_resource_va(ctx->screen, resources[i]);
118 offset = util_le32_to_cpu(*handles[i]);
119 va += offset;
120 va = util_cpu_to_le64(va);
121 memcpy(handles[i], &va, sizeof(va));
122 }
123 }
124
125 /**
126 * This function computes the value for R_00B860_COMPUTE_TMPRING_SIZE.WAVES
127 * /p block_layout is the number of threads in each work group.
128 * /p grid layout is the number of work groups.
129 */
130 static unsigned compute_num_waves_for_scratch(
131 const struct radeon_info *info,
132 const uint *block_layout,
133 const uint *grid_layout)
134 {
135 unsigned num_sh = MAX2(info->max_sh_per_se, 1);
136 unsigned num_se = MAX2(info->max_se, 1);
137 unsigned num_blocks = 1;
138 unsigned threads_per_block = 1;
139 unsigned waves_per_block;
140 unsigned waves_per_sh;
141 unsigned waves;
142 unsigned scratch_waves;
143 unsigned i;
144
145 for (i = 0; i < 3; i++) {
146 threads_per_block *= block_layout[i];
147 num_blocks *= grid_layout[i];
148 }
149
150 waves_per_block = align(threads_per_block, 64) / 64;
151 waves = waves_per_block * num_blocks;
152 waves_per_sh = align(waves, num_sh * num_se) / (num_sh * num_se);
153 scratch_waves = waves_per_sh * num_sh * num_se;
154
155 if (waves_per_block > waves_per_sh) {
156 scratch_waves = waves_per_block * num_sh * num_se;
157 }
158
159 return scratch_waves;
160 }
161
162 static void si_launch_grid(
163 struct pipe_context *ctx,
164 const uint *block_layout, const uint *grid_layout,
165 uint32_t pc, const void *input)
166 {
167 struct si_context *sctx = (struct si_context*)ctx;
168 struct si_pipe_compute *program = sctx->cs_shader_state.program;
169 struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
170 struct r600_resource *kernel_args_buffer = NULL;
171 unsigned kernel_args_size;
172 unsigned num_work_size_bytes = 36;
173 uint32_t kernel_args_offset = 0;
174 uint32_t *kernel_args;
175 uint64_t kernel_args_va;
176 uint64_t scratch_buffer_va = 0;
177 uint64_t shader_va;
178 unsigned arg_user_sgpr_count = NUM_USER_SGPRS;
179 unsigned i;
180 struct si_pipe_shader *shader = &program->kernels[pc];
181 unsigned lds_blocks;
182 unsigned num_waves_for_scratch;
183
184 pm4->compute_pkt = true;
185 si_cmd_context_control(pm4);
186
187 si_pm4_cmd_begin(pm4, PKT3_EVENT_WRITE);
188 si_pm4_cmd_add(pm4, EVENT_TYPE(EVENT_TYPE_CACHE_FLUSH) |
189 EVENT_INDEX(0x7) |
190 EVENT_WRITE_INV_L2);
191 si_pm4_cmd_end(pm4, false);
192
193 si_pm4_inval_texture_cache(pm4);
194 si_pm4_inval_shader_cache(pm4);
195 si_cmd_surface_sync(pm4, pm4->cp_coher_cntl);
196
197 /* Upload the kernel arguments */
198
199 /* The extra num_work_size_bytes are for work group / work item size information */
200 kernel_args_size = program->input_size + num_work_size_bytes + 8 /* For scratch va */;
201
202 kernel_args = MALLOC(kernel_args_size);
203 for (i = 0; i < 3; i++) {
204 kernel_args[i] = grid_layout[i];
205 kernel_args[i + 3] = grid_layout[i] * block_layout[i];
206 kernel_args[i + 6] = block_layout[i];
207 }
208
209 num_waves_for_scratch = compute_num_waves_for_scratch(
210 &sctx->screen->b.info, block_layout, grid_layout);
211
212 memcpy(kernel_args + (num_work_size_bytes / 4), input, program->input_size);
213
214 if (shader->scratch_bytes_per_wave > 0) {
215 unsigned scratch_bytes = shader->scratch_bytes_per_wave *
216 num_waves_for_scratch;
217
218 COMPUTE_DBG(sctx->screen, "Waves: %u; Scratch per wave: %u bytes; "
219 "Total Scratch: %u bytes\n", num_waves_for_scratch,
220 shader->scratch_bytes_per_wave, scratch_bytes);
221 if (!shader->scratch_bo) {
222 shader->scratch_bo = (struct r600_resource*)
223 si_resource_create_custom(sctx->b.b.screen,
224 PIPE_USAGE_DEFAULT, scratch_bytes);
225 }
226 scratch_buffer_va = r600_resource_va(ctx->screen,
227 (struct pipe_resource*)shader->scratch_bo);
228 si_pm4_add_bo(pm4, shader->scratch_bo,
229 RADEON_USAGE_READWRITE,
230 RADEON_PRIO_SHADER_RESOURCE_RW);
231
232 }
233
234 for (i = 0; i < (kernel_args_size / 4); i++) {
235 COMPUTE_DBG(sctx->screen, "input %u : %u\n", i,
236 kernel_args[i]);
237 }
238
239 si_upload_const_buffer(sctx, &kernel_args_buffer, (uint8_t*)kernel_args,
240 kernel_args_size, &kernel_args_offset);
241 kernel_args_va = r600_resource_va(ctx->screen,
242 (struct pipe_resource*)kernel_args_buffer);
243 kernel_args_va += kernel_args_offset;
244
245 si_pm4_add_bo(pm4, kernel_args_buffer, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA);
246
247 si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0, kernel_args_va);
248 si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0 + 4, S_008F04_BASE_ADDRESS_HI (kernel_args_va >> 32) | S_008F04_STRIDE(0));
249 si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0 + 8, scratch_buffer_va);
250 si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0 + 12,
251 S_008F04_BASE_ADDRESS_HI(scratch_buffer_va >> 32)
252 | S_008F04_STRIDE(shader->scratch_bytes_per_wave / 64));
253
254 si_pm4_set_reg(pm4, R_00B810_COMPUTE_START_X, 0);
255 si_pm4_set_reg(pm4, R_00B814_COMPUTE_START_Y, 0);
256 si_pm4_set_reg(pm4, R_00B818_COMPUTE_START_Z, 0);
257
258 si_pm4_set_reg(pm4, R_00B81C_COMPUTE_NUM_THREAD_X,
259 S_00B81C_NUM_THREAD_FULL(block_layout[0]));
260 si_pm4_set_reg(pm4, R_00B820_COMPUTE_NUM_THREAD_Y,
261 S_00B820_NUM_THREAD_FULL(block_layout[1]));
262 si_pm4_set_reg(pm4, R_00B824_COMPUTE_NUM_THREAD_Z,
263 S_00B824_NUM_THREAD_FULL(block_layout[2]));
264
265 /* Global buffers */
266 for (i = 0; i < MAX_GLOBAL_BUFFERS; i++) {
267 struct r600_resource *buffer =
268 (struct r600_resource*)program->global_buffers[i];
269 if (!buffer) {
270 continue;
271 }
272 si_pm4_add_bo(pm4, buffer, RADEON_USAGE_READWRITE, RADEON_PRIO_SHADER_RESOURCE_RW);
273 }
274
275 /* This register has been moved to R_00CD20_COMPUTE_MAX_WAVE_ID
276 * and is now per pipe, so it should be handled in the
277 * kernel if we want to use something other than the default value,
278 * which is now 0x22f.
279 */
280 if (sctx->b.chip_class <= SI) {
281 /* XXX: This should be:
282 * (number of compute units) * 4 * (waves per simd) - 1 */
283
284 si_pm4_set_reg(pm4, R_00B82C_COMPUTE_MAX_WAVE_ID,
285 0x190 /* Default value */);
286 }
287
288 shader_va = r600_resource_va(ctx->screen, (void *)shader->bo);
289 si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA);
290 si_pm4_set_reg(pm4, R_00B830_COMPUTE_PGM_LO, (shader_va >> 8) & 0xffffffff);
291 si_pm4_set_reg(pm4, R_00B834_COMPUTE_PGM_HI, shader_va >> 40);
292
293 si_pm4_set_reg(pm4, R_00B848_COMPUTE_PGM_RSRC1,
294 /* We always use at least 3 VGPRS, these come from
295 * TIDIG_COMP_CNT.
296 * XXX: The compiler should account for this.
297 */
298 S_00B848_VGPRS((MAX2(3, shader->num_vgprs) - 1) / 4)
299 /* We always use at least 4 + arg_user_sgpr_count. The 4 extra
300 * sgprs are from TGID_X_EN, TGID_Y_EN, TGID_Z_EN, TG_SIZE_EN
301 * XXX: The compiler should account for this.
302 */
303 | S_00B848_SGPRS(((MAX2(4 + arg_user_sgpr_count,
304 shader->num_sgprs)) - 1) / 8))
305 ;
306
307 lds_blocks = shader->lds_size;
308 /* XXX: We are over allocating LDS. For SI, the shader reports LDS in
309 * blocks of 256 bytes, so if there are 4 bytes lds allocated in
310 * the shader and 4 bytes allocated by the state tracker, then
311 * we will set LDS_SIZE to 512 bytes rather than 256.
312 */
313 if (sctx->b.chip_class <= SI) {
314 lds_blocks += align(program->local_size, 256) >> 8;
315 } else {
316 lds_blocks += align(program->local_size, 512) >> 9;
317 }
318
319 assert(lds_blocks <= 0xFF);
320
321 si_pm4_set_reg(pm4, R_00B84C_COMPUTE_PGM_RSRC2,
322 S_00B84C_SCRATCH_EN(shader->scratch_bytes_per_wave > 0)
323 | S_00B84C_USER_SGPR(arg_user_sgpr_count)
324 | S_00B84C_TGID_X_EN(1)
325 | S_00B84C_TGID_Y_EN(1)
326 | S_00B84C_TGID_Z_EN(1)
327 | S_00B84C_TG_SIZE_EN(1)
328 | S_00B84C_TIDIG_COMP_CNT(2)
329 | S_00B84C_LDS_SIZE(lds_blocks)
330 | S_00B84C_EXCP_EN(0))
331 ;
332 si_pm4_set_reg(pm4, R_00B854_COMPUTE_RESOURCE_LIMITS, 0);
333
334 si_pm4_set_reg(pm4, R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE0,
335 S_00B858_SH0_CU_EN(0xffff /* Default value */)
336 | S_00B858_SH1_CU_EN(0xffff /* Default value */))
337 ;
338
339 si_pm4_set_reg(pm4, R_00B85C_COMPUTE_STATIC_THREAD_MGMT_SE1,
340 S_00B85C_SH0_CU_EN(0xffff /* Default value */)
341 | S_00B85C_SH1_CU_EN(0xffff /* Default value */))
342 ;
343
344 si_pm4_set_reg(pm4, R_00B860_COMPUTE_TMPRING_SIZE,
345 /* The maximum value for WAVES is 32 * num CU.
346 * If you program this value incorrectly, the GPU will hang if
347 * COMPUTE_PGM_RSRC2.SCRATCH_EN is enabled.
348 */
349 S_00B860_WAVES(num_waves_for_scratch)
350 | S_00B860_WAVESIZE(shader->scratch_bytes_per_wave >> 10))
351 ;
352
353 si_pm4_cmd_begin(pm4, PKT3_DISPATCH_DIRECT);
354 si_pm4_cmd_add(pm4, grid_layout[0]); /* Thread groups DIM_X */
355 si_pm4_cmd_add(pm4, grid_layout[1]); /* Thread groups DIM_Y */
356 si_pm4_cmd_add(pm4, grid_layout[2]); /* Thread gropus DIM_Z */
357 si_pm4_cmd_add(pm4, 1); /* DISPATCH_INITIATOR */
358 si_pm4_cmd_end(pm4, false);
359
360 si_pm4_cmd_begin(pm4, PKT3_EVENT_WRITE);
361 si_pm4_cmd_add(pm4, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH | EVENT_INDEX(0x4)));
362 si_pm4_cmd_end(pm4, false);
363
364 si_pm4_inval_texture_cache(pm4);
365 si_pm4_inval_shader_cache(pm4);
366 si_cmd_surface_sync(pm4, pm4->cp_coher_cntl);
367
368 si_pm4_emit(sctx, pm4);
369
370 #if 0
371 fprintf(stderr, "cdw: %i\n", sctx->cs->cdw);
372 for (i = 0; i < sctx->cs->cdw; i++) {
373 fprintf(stderr, "%4i : 0x%08X\n", i, sctx->cs->buf[i]);
374 }
375 #endif
376
377 FREE(pm4);
378 FREE(kernel_args);
379 }
380
381
382 static void si_delete_compute_state(struct pipe_context *ctx, void* state){
383 struct si_pipe_compute *program = (struct si_pipe_compute *)state;
384
385 if (!state) {
386 return;
387 }
388
389 if (program->kernels) {
390 for (int i = 0; i < program->num_kernels; i++){
391 if (program->kernels[i].bo){
392 si_pipe_shader_destroy(ctx, &program->kernels[i]);
393 }
394 }
395
396 FREE(program->kernels);
397 }
398
399 if (program->llvm_ctx){
400 LLVMContextDispose(program->llvm_ctx);
401 }
402
403 //And then free the program itself.
404 FREE(program);
405 }
406
407 static void si_set_compute_resources(struct pipe_context * ctx_,
408 unsigned start, unsigned count,
409 struct pipe_surface ** surfaces) { }
410
411 void si_init_compute_functions(struct si_context *sctx)
412 {
413 sctx->b.b.create_compute_state = si_create_compute_state;
414 sctx->b.b.delete_compute_state = si_delete_compute_state;
415 sctx->b.b.bind_compute_state = si_bind_compute_state;
416 /* ctx->context.create_sampler_view = evergreen_compute_create_sampler_view; */
417 sctx->b.b.set_compute_resources = si_set_compute_resources;
418 sctx->b.b.set_global_binding = si_set_global_binding;
419 sctx->b.b.launch_grid = si_launch_grid;
420 }