radeon: Teach radeon_elf_read() how to parse reloc information v3
[mesa.git] / src / gallium / drivers / radeonsi / si_compute.c
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 */
24
25 #include "util/u_memory.h"
26 #include "radeon/r600_pipe_common.h"
27 #include "radeon/radeon_elf_util.h"
28 #include "radeon/radeon_llvm_util.h"
29
30 #include "radeon/r600_cs.h"
31 #include "si_pipe.h"
32 #include "si_shader.h"
33 #include "sid.h"
34
35 #define MAX_GLOBAL_BUFFERS 20
36 #if HAVE_LLVM < 0x0305
37 #define NUM_USER_SGPRS 2
38 #else
39 #define NUM_USER_SGPRS 4
40 #endif
41
42 struct si_compute {
43 struct si_context *ctx;
44
45 unsigned local_size;
46 unsigned private_size;
47 unsigned input_size;
48 struct radeon_shader_binary binary;
49 struct si_shader program;
50 unsigned num_user_sgprs;
51
52 struct r600_resource *input_buffer;
53 struct pipe_resource *global_buffers[MAX_GLOBAL_BUFFERS];
54
55 #if HAVE_LLVM < 0x0306
56 unsigned num_kernels;
57 struct si_shader *kernels;
58 LLVMContextRef llvm_ctx;
59 #endif
60 };
61
62 static void *si_create_compute_state(
63 struct pipe_context *ctx,
64 const struct pipe_compute_state *cso)
65 {
66 struct si_context *sctx = (struct si_context *)ctx;
67 struct si_compute *program = CALLOC_STRUCT(si_compute);
68 const struct pipe_llvm_program_header *header;
69 const char *code;
70
71 header = cso->prog;
72 code = cso->prog + sizeof(struct pipe_llvm_program_header);
73
74 program->ctx = sctx;
75 program->local_size = cso->req_local_mem;
76 program->private_size = cso->req_private_mem;
77 program->input_size = cso->req_input_mem;
78
79 #if HAVE_LLVM < 0x0306
80 {
81 unsigned i;
82 program->llvm_ctx = LLVMContextCreate();
83 program->num_kernels = radeon_llvm_get_num_kernels(program->llvm_ctx,
84 code, header->num_bytes);
85 program->kernels = CALLOC(sizeof(struct si_shader),
86 program->num_kernels);
87 for (i = 0; i < program->num_kernels; i++) {
88 LLVMModuleRef mod = radeon_llvm_get_kernel_module(program->llvm_ctx, i,
89 code, header->num_bytes);
90 si_compile_llvm(sctx->screen, &program->kernels[i], mod);
91 LLVMDisposeModule(mod);
92 }
93 }
94 #else
95
96 radeon_elf_read(code, header->num_bytes, &program->binary, true);
97 si_shader_binary_read(sctx->screen, &program->program, &program->binary);
98
99 #endif
100 program->input_buffer = si_resource_create_custom(sctx->b.b.screen,
101 PIPE_USAGE_IMMUTABLE, program->input_size);
102
103 return program;
104 }
105
106 static void si_bind_compute_state(struct pipe_context *ctx, void *state)
107 {
108 struct si_context *sctx = (struct si_context*)ctx;
109 sctx->cs_shader_state.program = (struct si_compute*)state;
110 }
111
112 static void si_set_global_binding(
113 struct pipe_context *ctx, unsigned first, unsigned n,
114 struct pipe_resource **resources,
115 uint32_t **handles)
116 {
117 unsigned i;
118 struct si_context *sctx = (struct si_context*)ctx;
119 struct si_compute *program = sctx->cs_shader_state.program;
120
121 if (!resources) {
122 for (i = first; i < first + n; i++) {
123 pipe_resource_reference(&program->global_buffers[i], NULL);
124 }
125 return;
126 }
127
128 for (i = first; i < first + n; i++) {
129 uint64_t va;
130 uint32_t offset;
131 pipe_resource_reference(&program->global_buffers[i], resources[i]);
132 va = r600_resource(resources[i])->gpu_address;
133 offset = util_le32_to_cpu(*handles[i]);
134 va += offset;
135 va = util_cpu_to_le64(va);
136 memcpy(handles[i], &va, sizeof(va));
137 }
138 }
139
140 /**
141 * This function computes the value for R_00B860_COMPUTE_TMPRING_SIZE.WAVES
142 * /p block_layout is the number of threads in each work group.
143 * /p grid layout is the number of work groups.
144 */
145 static unsigned compute_num_waves_for_scratch(
146 const struct radeon_info *info,
147 const uint *block_layout,
148 const uint *grid_layout)
149 {
150 unsigned num_sh = MAX2(info->max_sh_per_se, 1);
151 unsigned num_se = MAX2(info->max_se, 1);
152 unsigned num_blocks = 1;
153 unsigned threads_per_block = 1;
154 unsigned waves_per_block;
155 unsigned waves_per_sh;
156 unsigned waves;
157 unsigned scratch_waves;
158 unsigned i;
159
160 for (i = 0; i < 3; i++) {
161 threads_per_block *= block_layout[i];
162 num_blocks *= grid_layout[i];
163 }
164
165 waves_per_block = align(threads_per_block, 64) / 64;
166 waves = waves_per_block * num_blocks;
167 waves_per_sh = align(waves, num_sh * num_se) / (num_sh * num_se);
168 scratch_waves = waves_per_sh * num_sh * num_se;
169
170 if (waves_per_block > waves_per_sh) {
171 scratch_waves = waves_per_block * num_sh * num_se;
172 }
173
174 return scratch_waves;
175 }
176
177 static void si_launch_grid(
178 struct pipe_context *ctx,
179 const uint *block_layout, const uint *grid_layout,
180 uint32_t pc, const void *input)
181 {
182 struct si_context *sctx = (struct si_context*)ctx;
183 struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
184 struct si_compute *program = sctx->cs_shader_state.program;
185 struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
186 struct r600_resource *input_buffer = program->input_buffer;
187 unsigned kernel_args_size;
188 unsigned num_work_size_bytes = 36;
189 uint32_t kernel_args_offset = 0;
190 uint32_t *kernel_args;
191 uint64_t kernel_args_va;
192 uint64_t scratch_buffer_va = 0;
193 uint64_t shader_va;
194 unsigned arg_user_sgpr_count = NUM_USER_SGPRS;
195 unsigned i;
196 struct si_shader *shader = &program->program;
197 unsigned lds_blocks;
198 unsigned num_waves_for_scratch;
199
200 #if HAVE_LLVM < 0x0306
201 shader = &program->kernels[pc];
202 #endif
203
204
205 radeon_emit(cs, PKT3(PKT3_CONTEXT_CONTROL, 1, 0) | PKT3_SHADER_TYPE_S(1));
206 radeon_emit(cs, 0x80000000);
207 radeon_emit(cs, 0x80000000);
208
209 sctx->b.flags |= SI_CONTEXT_INV_TC_L1 |
210 SI_CONTEXT_INV_TC_L2 |
211 SI_CONTEXT_INV_ICACHE |
212 SI_CONTEXT_INV_KCACHE |
213 SI_CONTEXT_FLUSH_WITH_INV_L2 |
214 SI_CONTEXT_FLAG_COMPUTE;
215 si_emit_cache_flush(&sctx->b, NULL);
216
217 pm4->compute_pkt = true;
218
219 #if HAVE_LLVM >= 0x0306
220 /* Read the config information */
221 si_shader_binary_read_config(&program->binary, &program->program, pc);
222 #endif
223
224 /* Upload the kernel arguments */
225
226 /* The extra num_work_size_bytes are for work group / work item size information */
227 kernel_args_size = program->input_size + num_work_size_bytes + 8 /* For scratch va */;
228
229 kernel_args = sctx->b.ws->buffer_map(input_buffer->cs_buf,
230 sctx->b.rings.gfx.cs, PIPE_TRANSFER_WRITE);
231 for (i = 0; i < 3; i++) {
232 kernel_args[i] = grid_layout[i];
233 kernel_args[i + 3] = grid_layout[i] * block_layout[i];
234 kernel_args[i + 6] = block_layout[i];
235 }
236
237 num_waves_for_scratch = compute_num_waves_for_scratch(
238 &sctx->screen->b.info, block_layout, grid_layout);
239
240 memcpy(kernel_args + (num_work_size_bytes / 4), input, program->input_size);
241
242 if (shader->scratch_bytes_per_wave > 0) {
243 unsigned scratch_bytes = shader->scratch_bytes_per_wave *
244 num_waves_for_scratch;
245
246 COMPUTE_DBG(sctx->screen, "Waves: %u; Scratch per wave: %u bytes; "
247 "Total Scratch: %u bytes\n", num_waves_for_scratch,
248 shader->scratch_bytes_per_wave, scratch_bytes);
249 if (!shader->scratch_bo) {
250 shader->scratch_bo = (struct r600_resource*)
251 si_resource_create_custom(sctx->b.b.screen,
252 PIPE_USAGE_DEFAULT, scratch_bytes);
253 }
254 scratch_buffer_va = shader->scratch_bo->gpu_address;
255 si_pm4_add_bo(pm4, shader->scratch_bo,
256 RADEON_USAGE_READWRITE,
257 RADEON_PRIO_SHADER_RESOURCE_RW);
258
259 }
260
261 for (i = 0; i < (kernel_args_size / 4); i++) {
262 COMPUTE_DBG(sctx->screen, "input %u : %u\n", i,
263 kernel_args[i]);
264 }
265
266 sctx->b.ws->buffer_unmap(input_buffer->cs_buf);
267
268 kernel_args_va = input_buffer->gpu_address;
269 kernel_args_va += kernel_args_offset;
270
271 si_pm4_add_bo(pm4, input_buffer, RADEON_USAGE_READ,
272 RADEON_PRIO_SHADER_DATA);
273
274 si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0, kernel_args_va);
275 si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0 + 4, S_008F04_BASE_ADDRESS_HI (kernel_args_va >> 32) | S_008F04_STRIDE(0));
276 si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0 + 8, scratch_buffer_va);
277 si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0 + 12,
278 S_008F04_BASE_ADDRESS_HI(scratch_buffer_va >> 32)
279 | S_008F04_STRIDE(shader->scratch_bytes_per_wave / 64));
280
281 si_pm4_set_reg(pm4, R_00B810_COMPUTE_START_X, 0);
282 si_pm4_set_reg(pm4, R_00B814_COMPUTE_START_Y, 0);
283 si_pm4_set_reg(pm4, R_00B818_COMPUTE_START_Z, 0);
284
285 si_pm4_set_reg(pm4, R_00B81C_COMPUTE_NUM_THREAD_X,
286 S_00B81C_NUM_THREAD_FULL(block_layout[0]));
287 si_pm4_set_reg(pm4, R_00B820_COMPUTE_NUM_THREAD_Y,
288 S_00B820_NUM_THREAD_FULL(block_layout[1]));
289 si_pm4_set_reg(pm4, R_00B824_COMPUTE_NUM_THREAD_Z,
290 S_00B824_NUM_THREAD_FULL(block_layout[2]));
291
292 /* Global buffers */
293 for (i = 0; i < MAX_GLOBAL_BUFFERS; i++) {
294 struct r600_resource *buffer =
295 (struct r600_resource*)program->global_buffers[i];
296 if (!buffer) {
297 continue;
298 }
299 si_pm4_add_bo(pm4, buffer, RADEON_USAGE_READWRITE, RADEON_PRIO_SHADER_RESOURCE_RW);
300 }
301
302 /* This register has been moved to R_00CD20_COMPUTE_MAX_WAVE_ID
303 * and is now per pipe, so it should be handled in the
304 * kernel if we want to use something other than the default value,
305 * which is now 0x22f.
306 */
307 if (sctx->b.chip_class <= SI) {
308 /* XXX: This should be:
309 * (number of compute units) * 4 * (waves per simd) - 1 */
310
311 si_pm4_set_reg(pm4, R_00B82C_COMPUTE_MAX_WAVE_ID,
312 0x190 /* Default value */);
313 }
314
315 shader_va = shader->bo->gpu_address;
316
317 #if HAVE_LLVM >= 0x0306
318 shader_va += pc;
319 #endif
320 si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA);
321 si_pm4_set_reg(pm4, R_00B830_COMPUTE_PGM_LO, (shader_va >> 8) & 0xffffffff);
322 si_pm4_set_reg(pm4, R_00B834_COMPUTE_PGM_HI, shader_va >> 40);
323
324 si_pm4_set_reg(pm4, R_00B848_COMPUTE_PGM_RSRC1,
325 /* We always use at least 3 VGPRS, these come from
326 * TIDIG_COMP_CNT.
327 * XXX: The compiler should account for this.
328 */
329 S_00B848_VGPRS((MAX2(3, shader->num_vgprs) - 1) / 4)
330 /* We always use at least 4 + arg_user_sgpr_count. The 4 extra
331 * sgprs are from TGID_X_EN, TGID_Y_EN, TGID_Z_EN, TG_SIZE_EN
332 * XXX: The compiler should account for this.
333 */
334 | S_00B848_SGPRS(((MAX2(4 + arg_user_sgpr_count,
335 shader->num_sgprs)) - 1) / 8))
336 ;
337
338 lds_blocks = shader->lds_size;
339 /* XXX: We are over allocating LDS. For SI, the shader reports LDS in
340 * blocks of 256 bytes, so if there are 4 bytes lds allocated in
341 * the shader and 4 bytes allocated by the state tracker, then
342 * we will set LDS_SIZE to 512 bytes rather than 256.
343 */
344 if (sctx->b.chip_class <= SI) {
345 lds_blocks += align(program->local_size, 256) >> 8;
346 } else {
347 lds_blocks += align(program->local_size, 512) >> 9;
348 }
349
350 assert(lds_blocks <= 0xFF);
351
352 si_pm4_set_reg(pm4, R_00B84C_COMPUTE_PGM_RSRC2,
353 S_00B84C_SCRATCH_EN(shader->scratch_bytes_per_wave > 0)
354 | S_00B84C_USER_SGPR(arg_user_sgpr_count)
355 | S_00B84C_TGID_X_EN(1)
356 | S_00B84C_TGID_Y_EN(1)
357 | S_00B84C_TGID_Z_EN(1)
358 | S_00B84C_TG_SIZE_EN(1)
359 | S_00B84C_TIDIG_COMP_CNT(2)
360 | S_00B84C_LDS_SIZE(lds_blocks)
361 | S_00B84C_EXCP_EN(0))
362 ;
363 si_pm4_set_reg(pm4, R_00B854_COMPUTE_RESOURCE_LIMITS, 0);
364
365 si_pm4_set_reg(pm4, R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE0,
366 S_00B858_SH0_CU_EN(0xffff /* Default value */)
367 | S_00B858_SH1_CU_EN(0xffff /* Default value */))
368 ;
369
370 si_pm4_set_reg(pm4, R_00B85C_COMPUTE_STATIC_THREAD_MGMT_SE1,
371 S_00B85C_SH0_CU_EN(0xffff /* Default value */)
372 | S_00B85C_SH1_CU_EN(0xffff /* Default value */))
373 ;
374
375 num_waves_for_scratch =
376 MIN2(num_waves_for_scratch,
377 32 * sctx->screen->b.info.max_compute_units);
378 si_pm4_set_reg(pm4, R_00B860_COMPUTE_TMPRING_SIZE,
379 /* The maximum value for WAVES is 32 * num CU.
380 * If you program this value incorrectly, the GPU will hang if
381 * COMPUTE_PGM_RSRC2.SCRATCH_EN is enabled.
382 */
383 S_00B860_WAVES(num_waves_for_scratch)
384 | S_00B860_WAVESIZE(shader->scratch_bytes_per_wave >> 10))
385 ;
386
387 si_pm4_cmd_begin(pm4, PKT3_DISPATCH_DIRECT);
388 si_pm4_cmd_add(pm4, grid_layout[0]); /* Thread groups DIM_X */
389 si_pm4_cmd_add(pm4, grid_layout[1]); /* Thread groups DIM_Y */
390 si_pm4_cmd_add(pm4, grid_layout[2]); /* Thread gropus DIM_Z */
391 si_pm4_cmd_add(pm4, 1); /* DISPATCH_INITIATOR */
392 si_pm4_cmd_end(pm4, false);
393
394 si_pm4_emit(sctx, pm4);
395
396 #if 0
397 fprintf(stderr, "cdw: %i\n", sctx->cs->cdw);
398 for (i = 0; i < sctx->cs->cdw; i++) {
399 fprintf(stderr, "%4i : 0x%08X\n", i, sctx->cs->buf[i]);
400 }
401 #endif
402
403 si_pm4_free_state(sctx, pm4, ~0);
404
405 sctx->b.flags |= SI_CONTEXT_CS_PARTIAL_FLUSH |
406 SI_CONTEXT_INV_TC_L1 |
407 SI_CONTEXT_INV_TC_L2 |
408 SI_CONTEXT_INV_ICACHE |
409 SI_CONTEXT_INV_KCACHE |
410 SI_CONTEXT_FLAG_COMPUTE;
411 si_emit_cache_flush(&sctx->b, NULL);
412 }
413
414
415 static void si_delete_compute_state(struct pipe_context *ctx, void* state){
416 struct si_compute *program = (struct si_compute *)state;
417
418 if (!state) {
419 return;
420 }
421
422 #if HAVE_LLVM < 0x0306
423 if (program->kernels) {
424 for (int i = 0; i < program->num_kernels; i++){
425 if (program->kernels[i].bo){
426 si_shader_destroy(ctx, &program->kernels[i]);
427 }
428 }
429 FREE(program->kernels);
430 }
431
432 if (program->llvm_ctx){
433 LLVMContextDispose(program->llvm_ctx);
434 }
435 #else
436 si_shader_destroy(ctx, &program->program);
437 #endif
438
439 pipe_resource_reference(
440 (struct pipe_resource **)&program->input_buffer, NULL);
441
442 radeon_shader_binary_free_members(&program->binary, true);
443 FREE(program);
444 }
445
446 static void si_set_compute_resources(struct pipe_context * ctx_,
447 unsigned start, unsigned count,
448 struct pipe_surface ** surfaces) { }
449
450 void si_init_compute_functions(struct si_context *sctx)
451 {
452 sctx->b.b.create_compute_state = si_create_compute_state;
453 sctx->b.b.delete_compute_state = si_delete_compute_state;
454 sctx->b.b.bind_compute_state = si_bind_compute_state;
455 /* ctx->context.create_sampler_view = evergreen_compute_create_sampler_view; */
456 sctx->b.b.set_compute_resources = si_set_compute_resources;
457 sctx->b.b.set_global_binding = si_set_global_binding;
458 sctx->b.b.launch_grid = si_launch_grid;
459 }