gallium: add PIPE_CAP_TGSI CLOCK
[mesa.git] / src / gallium / drivers / radeonsi / si_cp_dma.c
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Marek Olšák <maraeo@gmail.com>
25 */
26
27 #include "si_pipe.h"
28 #include "sid.h"
29 #include "radeon/r600_cs.h"
30
31 /* Set this if you want the ME to wait until CP DMA is done.
32 * It should be set on the last CP DMA packet. */
33 #define CP_DMA_SYNC (1 << 0)
34
35 /* Set this if the source data was used as a destination in a previous CP DMA
36 * packet. It's for preventing a read-after-write (RAW) hazard between two
37 * CP DMA packets. */
38 #define CP_DMA_RAW_WAIT (1 << 1)
39 #define CP_DMA_USE_L2 (1 << 2) /* CIK+ */
40 #define CP_DMA_CLEAR (1 << 3)
41
42 /* The max number of bytes that can be copied per packet. */
43 static inline unsigned cp_dma_max_byte_count(struct si_context *sctx)
44 {
45 unsigned max = sctx->b.chip_class >= GFX9 ?
46 S_414_BYTE_COUNT_GFX9(~0u) :
47 S_414_BYTE_COUNT_GFX6(~0u);
48
49 /* make it aligned for optimal performance */
50 return max & ~(SI_CPDMA_ALIGNMENT - 1);
51 }
52
53
54 /* Emit a CP DMA packet to do a copy from one buffer to another, or to clear
55 * a buffer. The size must fit in bits [20:0]. If CP_DMA_CLEAR is set, src_va is a 32-bit
56 * clear value.
57 */
58 static void si_emit_cp_dma(struct si_context *sctx, uint64_t dst_va,
59 uint64_t src_va, unsigned size, unsigned flags,
60 enum r600_coherency coher)
61 {
62 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
63 uint32_t header = 0, command = 0;
64
65 assert(size);
66 assert(size <= cp_dma_max_byte_count(sctx));
67
68 if (sctx->b.chip_class >= GFX9)
69 command |= S_414_BYTE_COUNT_GFX9(size);
70 else
71 command |= S_414_BYTE_COUNT_GFX6(size);
72
73 /* Sync flags. */
74 if (flags & CP_DMA_SYNC)
75 header |= S_411_CP_SYNC(1);
76 else {
77 if (sctx->b.chip_class >= GFX9)
78 command |= S_414_DISABLE_WR_CONFIRM_GFX9(1);
79 else
80 command |= S_414_DISABLE_WR_CONFIRM_GFX6(1);
81 }
82
83 if (flags & CP_DMA_RAW_WAIT)
84 command |= S_414_RAW_WAIT(1);
85
86 /* Src and dst flags. */
87 if (sctx->b.chip_class >= GFX9 && src_va == dst_va)
88 header |= S_411_DSL_SEL(V_411_NOWHERE); /* prefetch only */
89 else if (flags & CP_DMA_USE_L2)
90 header |= S_411_DSL_SEL(V_411_DST_ADDR_TC_L2);
91
92 if (flags & CP_DMA_CLEAR)
93 header |= S_411_SRC_SEL(V_411_DATA);
94 else if (flags & CP_DMA_USE_L2)
95 header |= S_411_SRC_SEL(V_411_SRC_ADDR_TC_L2);
96
97 if (sctx->b.chip_class >= CIK) {
98 radeon_emit(cs, PKT3(PKT3_DMA_DATA, 5, 0));
99 radeon_emit(cs, header);
100 radeon_emit(cs, src_va); /* SRC_ADDR_LO [31:0] */
101 radeon_emit(cs, src_va >> 32); /* SRC_ADDR_HI [31:0] */
102 radeon_emit(cs, dst_va); /* DST_ADDR_LO [31:0] */
103 radeon_emit(cs, dst_va >> 32); /* DST_ADDR_HI [31:0] */
104 radeon_emit(cs, command);
105 } else {
106 header |= S_411_SRC_ADDR_HI(src_va >> 32);
107
108 radeon_emit(cs, PKT3(PKT3_CP_DMA, 4, 0));
109 radeon_emit(cs, src_va); /* SRC_ADDR_LO [31:0] */
110 radeon_emit(cs, header); /* SRC_ADDR_HI [15:0] + flags. */
111 radeon_emit(cs, dst_va); /* DST_ADDR_LO [31:0] */
112 radeon_emit(cs, (dst_va >> 32) & 0xffff); /* DST_ADDR_HI [15:0] */
113 radeon_emit(cs, command);
114 }
115
116 /* CP DMA is executed in ME, but index buffers are read by PFP.
117 * This ensures that ME (CP DMA) is idle before PFP starts fetching
118 * indices. If we wanted to execute CP DMA in PFP, this packet
119 * should precede it.
120 */
121 if (coher == R600_COHERENCY_SHADER && flags & CP_DMA_SYNC) {
122 radeon_emit(cs, PKT3(PKT3_PFP_SYNC_ME, 0, 0));
123 radeon_emit(cs, 0);
124 }
125 }
126
127 static unsigned get_flush_flags(struct si_context *sctx, enum r600_coherency coher)
128 {
129 switch (coher) {
130 default:
131 case R600_COHERENCY_NONE:
132 return 0;
133 case R600_COHERENCY_SHADER:
134 return SI_CONTEXT_INV_SMEM_L1 |
135 SI_CONTEXT_INV_VMEM_L1 |
136 (sctx->b.chip_class == SI ? SI_CONTEXT_INV_GLOBAL_L2 : 0);
137 case R600_COHERENCY_CB_META:
138 return SI_CONTEXT_FLUSH_AND_INV_CB;
139 }
140 }
141
142 static unsigned get_tc_l2_flag(struct si_context *sctx, enum r600_coherency coher)
143 {
144 return coher == R600_COHERENCY_SHADER &&
145 sctx->b.chip_class >= CIK ? CP_DMA_USE_L2 : 0;
146 }
147
148 static void si_cp_dma_prepare(struct si_context *sctx, struct pipe_resource *dst,
149 struct pipe_resource *src, unsigned byte_count,
150 uint64_t remaining_size, unsigned user_flags,
151 bool *is_first, unsigned *packet_flags)
152 {
153 /* Fast exit for a CPDMA prefetch. */
154 if ((user_flags & SI_CPDMA_SKIP_ALL) == SI_CPDMA_SKIP_ALL) {
155 *is_first = false;
156 return;
157 }
158
159 if (!(user_flags & SI_CPDMA_SKIP_BO_LIST_UPDATE)) {
160 /* Count memory usage in so that need_cs_space can take it into account. */
161 r600_context_add_resource_size(&sctx->b.b, dst);
162 if (src)
163 r600_context_add_resource_size(&sctx->b.b, src);
164 }
165
166 if (!(user_flags & SI_CPDMA_SKIP_CHECK_CS_SPACE))
167 si_need_cs_space(sctx);
168
169 /* This must be done after need_cs_space. */
170 if (!(user_flags & SI_CPDMA_SKIP_BO_LIST_UPDATE)) {
171 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
172 (struct r600_resource*)dst,
173 RADEON_USAGE_WRITE, RADEON_PRIO_CP_DMA);
174 if (src)
175 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
176 (struct r600_resource*)src,
177 RADEON_USAGE_READ, RADEON_PRIO_CP_DMA);
178 }
179
180 /* Flush the caches for the first copy only.
181 * Also wait for the previous CP DMA operations.
182 */
183 if (!(user_flags & SI_CPDMA_SKIP_GFX_SYNC) && sctx->b.flags)
184 si_emit_cache_flush(sctx);
185
186 if (!(user_flags & SI_CPDMA_SKIP_SYNC_BEFORE) && *is_first)
187 *packet_flags |= CP_DMA_RAW_WAIT;
188
189 *is_first = false;
190
191 /* Do the synchronization after the last dma, so that all data
192 * is written to memory.
193 */
194 if (!(user_flags & SI_CPDMA_SKIP_SYNC_AFTER) &&
195 byte_count == remaining_size)
196 *packet_flags |= CP_DMA_SYNC;
197 }
198
199 static void si_clear_buffer(struct pipe_context *ctx, struct pipe_resource *dst,
200 uint64_t offset, uint64_t size, unsigned value,
201 enum r600_coherency coher)
202 {
203 struct si_context *sctx = (struct si_context*)ctx;
204 struct radeon_winsys *ws = sctx->b.ws;
205 struct r600_resource *rdst = r600_resource(dst);
206 unsigned tc_l2_flag = get_tc_l2_flag(sctx, coher);
207 unsigned flush_flags = get_flush_flags(sctx, coher);
208 uint64_t dma_clear_size;
209 bool is_first = true;
210
211 if (!size)
212 return;
213
214 dma_clear_size = size & ~3llu;
215
216 /* Mark the buffer range of destination as valid (initialized),
217 * so that transfer_map knows it should wait for the GPU when mapping
218 * that range. */
219 util_range_add(&rdst->valid_buffer_range, offset,
220 offset + dma_clear_size);
221
222 /* dma_clear_buffer can use clear_buffer on failure. Make sure that
223 * doesn't happen. We don't want an infinite recursion: */
224 if (sctx->b.dma.cs &&
225 (offset % 4 == 0) &&
226 /* CP DMA is very slow. Always use SDMA for big clears. This
227 * alone improves DeusEx:MD performance by 70%. */
228 (size > 128 * 1024 ||
229 /* Buffers not used by the GFX IB yet will be cleared by SDMA.
230 * This happens to move most buffer clears to SDMA, including
231 * DCC and CMASK clears, because pipe->clear clears them before
232 * si_emit_framebuffer_state (in a draw call) adds them.
233 * For example, DeusEx:MD has 21 buffer clears per frame and all
234 * of them are moved to SDMA thanks to this. */
235 !ws->cs_is_buffer_referenced(sctx->b.gfx.cs, rdst->buf,
236 RADEON_USAGE_READWRITE))) {
237 sctx->b.dma_clear_buffer(ctx, dst, offset, dma_clear_size, value);
238
239 offset += dma_clear_size;
240 size -= dma_clear_size;
241 } else if (dma_clear_size >= 4) {
242 uint64_t va = rdst->gpu_address + offset;
243
244 offset += dma_clear_size;
245 size -= dma_clear_size;
246
247 /* Flush the caches. */
248 sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
249 SI_CONTEXT_CS_PARTIAL_FLUSH | flush_flags;
250
251 while (dma_clear_size) {
252 unsigned byte_count = MIN2(dma_clear_size, cp_dma_max_byte_count(sctx));
253 unsigned dma_flags = tc_l2_flag | CP_DMA_CLEAR;
254
255 si_cp_dma_prepare(sctx, dst, NULL, byte_count, dma_clear_size, 0,
256 &is_first, &dma_flags);
257
258 /* Emit the clear packet. */
259 si_emit_cp_dma(sctx, va, value, byte_count, dma_flags, coher);
260
261 dma_clear_size -= byte_count;
262 va += byte_count;
263 }
264
265 if (tc_l2_flag)
266 rdst->TC_L2_dirty = true;
267
268 /* If it's not a framebuffer fast clear... */
269 if (coher == R600_COHERENCY_SHADER)
270 sctx->b.num_cp_dma_calls++;
271 }
272
273 if (size) {
274 /* Handle non-dword alignment.
275 *
276 * This function is called for embedded texture metadata clears,
277 * but those should always be properly aligned. */
278 assert(dst->target == PIPE_BUFFER);
279 assert(size < 4);
280
281 pipe_buffer_write(ctx, dst, offset, size, &value);
282 }
283 }
284
285 /**
286 * Realign the CP DMA engine. This must be done after a copy with an unaligned
287 * size.
288 *
289 * \param size Remaining size to the CP DMA alignment.
290 */
291 static void si_cp_dma_realign_engine(struct si_context *sctx, unsigned size,
292 unsigned user_flags, bool *is_first)
293 {
294 uint64_t va;
295 unsigned dma_flags = 0;
296 unsigned scratch_size = SI_CPDMA_ALIGNMENT * 2;
297
298 assert(size < SI_CPDMA_ALIGNMENT);
299
300 /* Use the scratch buffer as the dummy buffer. The 3D engine should be
301 * idle at this point.
302 */
303 if (!sctx->scratch_buffer ||
304 sctx->scratch_buffer->b.b.width0 < scratch_size) {
305 r600_resource_reference(&sctx->scratch_buffer, NULL);
306 sctx->scratch_buffer = (struct r600_resource*)
307 r600_aligned_buffer_create(&sctx->screen->b.b,
308 R600_RESOURCE_FLAG_UNMAPPABLE,
309 PIPE_USAGE_DEFAULT,
310 scratch_size, 256);
311 if (!sctx->scratch_buffer)
312 return;
313
314 si_mark_atom_dirty(sctx, &sctx->scratch_state);
315 }
316
317 si_cp_dma_prepare(sctx, &sctx->scratch_buffer->b.b,
318 &sctx->scratch_buffer->b.b, size, size, user_flags,
319 is_first, &dma_flags);
320
321 va = sctx->scratch_buffer->gpu_address;
322 si_emit_cp_dma(sctx, va, va + SI_CPDMA_ALIGNMENT, size, dma_flags,
323 R600_COHERENCY_SHADER);
324 }
325
326 /**
327 * Do memcpy between buffers using CP DMA.
328 *
329 * \param user_flags bitmask of SI_CPDMA_*
330 */
331 void si_copy_buffer(struct si_context *sctx,
332 struct pipe_resource *dst, struct pipe_resource *src,
333 uint64_t dst_offset, uint64_t src_offset, unsigned size,
334 unsigned user_flags)
335 {
336 uint64_t main_dst_offset, main_src_offset;
337 unsigned skipped_size = 0;
338 unsigned realign_size = 0;
339 unsigned tc_l2_flag = get_tc_l2_flag(sctx, R600_COHERENCY_SHADER);
340 unsigned flush_flags = get_flush_flags(sctx, R600_COHERENCY_SHADER);
341 bool is_first = true;
342
343 if (!size)
344 return;
345
346 if (dst != src || dst_offset != src_offset) {
347 /* Mark the buffer range of destination as valid (initialized),
348 * so that transfer_map knows it should wait for the GPU when mapping
349 * that range. */
350 util_range_add(&r600_resource(dst)->valid_buffer_range, dst_offset,
351 dst_offset + size);
352 }
353
354 dst_offset += r600_resource(dst)->gpu_address;
355 src_offset += r600_resource(src)->gpu_address;
356
357 /* The workarounds aren't needed on Fiji and beyond. */
358 if (sctx->b.family <= CHIP_CARRIZO ||
359 sctx->b.family == CHIP_STONEY) {
360 /* If the size is not aligned, we must add a dummy copy at the end
361 * just to align the internal counter. Otherwise, the DMA engine
362 * would slow down by an order of magnitude for following copies.
363 */
364 if (size % SI_CPDMA_ALIGNMENT)
365 realign_size = SI_CPDMA_ALIGNMENT - (size % SI_CPDMA_ALIGNMENT);
366
367 /* If the copy begins unaligned, we must start copying from the next
368 * aligned block and the skipped part should be copied after everything
369 * else has been copied. Only the src alignment matters, not dst.
370 */
371 if (src_offset % SI_CPDMA_ALIGNMENT) {
372 skipped_size = SI_CPDMA_ALIGNMENT - (src_offset % SI_CPDMA_ALIGNMENT);
373 /* The main part will be skipped if the size is too small. */
374 skipped_size = MIN2(skipped_size, size);
375 size -= skipped_size;
376 }
377 }
378
379 /* Flush the caches. */
380 if (!(user_flags & SI_CPDMA_SKIP_GFX_SYNC))
381 sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
382 SI_CONTEXT_CS_PARTIAL_FLUSH | flush_flags;
383
384 /* This is the main part doing the copying. Src is always aligned. */
385 main_dst_offset = dst_offset + skipped_size;
386 main_src_offset = src_offset + skipped_size;
387
388 while (size) {
389 unsigned dma_flags = tc_l2_flag;
390 unsigned byte_count = MIN2(size, cp_dma_max_byte_count(sctx));
391
392 si_cp_dma_prepare(sctx, dst, src, byte_count,
393 size + skipped_size + realign_size,
394 user_flags, &is_first, &dma_flags);
395
396 si_emit_cp_dma(sctx, main_dst_offset, main_src_offset,
397 byte_count, dma_flags, R600_COHERENCY_SHADER);
398
399 size -= byte_count;
400 main_src_offset += byte_count;
401 main_dst_offset += byte_count;
402 }
403
404 /* Copy the part we skipped because src wasn't aligned. */
405 if (skipped_size) {
406 unsigned dma_flags = tc_l2_flag;
407
408 si_cp_dma_prepare(sctx, dst, src, skipped_size,
409 skipped_size + realign_size, user_flags,
410 &is_first, &dma_flags);
411
412 si_emit_cp_dma(sctx, dst_offset, src_offset, skipped_size,
413 dma_flags, R600_COHERENCY_SHADER);
414 }
415
416 /* Finally, realign the engine if the size wasn't aligned. */
417 if (realign_size)
418 si_cp_dma_realign_engine(sctx, realign_size, user_flags,
419 &is_first);
420
421 if (tc_l2_flag)
422 r600_resource(dst)->TC_L2_dirty = true;
423
424 /* If it's not a prefetch... */
425 if (dst_offset != src_offset)
426 sctx->b.num_cp_dma_calls++;
427 }
428
429 void cik_prefetch_TC_L2_async(struct si_context *sctx, struct pipe_resource *buf,
430 uint64_t offset, unsigned size)
431 {
432 assert(sctx->b.chip_class >= CIK);
433
434 si_copy_buffer(sctx, buf, buf, offset, offset, size, SI_CPDMA_SKIP_ALL);
435 }
436
437 static void cik_prefetch_shader_async(struct si_context *sctx,
438 struct si_pm4_state *state)
439 {
440 if (state) {
441 struct pipe_resource *bo = &state->bo[0]->b.b;
442 assert(state->nbo == 1);
443
444 cik_prefetch_TC_L2_async(sctx, bo, 0, bo->width0);
445 }
446 }
447
448 static void cik_emit_prefetch_L2(struct si_context *sctx, struct r600_atom *atom)
449 {
450 /* Prefetch shaders and VBO descriptors to TC L2. */
451 if (si_pm4_state_changed(sctx, ls))
452 cik_prefetch_shader_async(sctx, sctx->queued.named.ls);
453 if (si_pm4_state_changed(sctx, hs))
454 cik_prefetch_shader_async(sctx, sctx->queued.named.hs);
455 if (si_pm4_state_changed(sctx, es))
456 cik_prefetch_shader_async(sctx, sctx->queued.named.es);
457 if (si_pm4_state_changed(sctx, gs))
458 cik_prefetch_shader_async(sctx, sctx->queued.named.gs);
459 if (si_pm4_state_changed(sctx, vs))
460 cik_prefetch_shader_async(sctx, sctx->queued.named.vs);
461
462 /* Vertex buffer descriptors are uploaded uncached, so prefetch
463 * them right after the VS binary. */
464 if (sctx->vertex_buffer_pointer_dirty) {
465 cik_prefetch_TC_L2_async(sctx, &sctx->vertex_buffers.buffer->b.b,
466 sctx->vertex_buffers.buffer_offset,
467 sctx->vertex_elements->desc_list_byte_size);
468 }
469 if (si_pm4_state_changed(sctx, ps))
470 cik_prefetch_shader_async(sctx, sctx->queued.named.ps);
471 }
472
473 void si_init_cp_dma_functions(struct si_context *sctx)
474 {
475 sctx->b.clear_buffer = si_clear_buffer;
476
477 si_init_atom(sctx, &sctx->prefetch_L2, &sctx->atoms.s.prefetch_L2,
478 cik_emit_prefetch_L2);
479 }