2 * Copyright 2013 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Marek Olšák <marek.olsak@amd.com>
26 #include "../radeon/r600_cs.h"
28 #include "si_shader.h"
31 #include "util/u_memory.h"
32 #include "util/u_upload_mgr.h"
34 #define SI_NUM_CONTEXTS 16
36 static uint32_t null_desc
[8]; /* zeros */
38 /* Set this if you want the 3D engine to wait until CP DMA is done.
39 * It should be set on the last CP DMA packet. */
40 #define R600_CP_DMA_SYNC (1 << 0) /* R600+ */
42 /* Set this if the source data was used as a destination in a previous CP DMA
43 * packet. It's for preventing a read-after-write (RAW) hazard between two
45 #define SI_CP_DMA_RAW_WAIT (1 << 1) /* SI+ */
47 /* Emit a CP DMA packet to do a copy from one buffer to another.
48 * The size must fit in bits [20:0].
50 static void si_emit_cp_dma_copy_buffer(struct si_context
*sctx
,
51 uint64_t dst_va
, uint64_t src_va
,
52 unsigned size
, unsigned flags
)
54 struct radeon_winsys_cs
*cs
= sctx
->b
.rings
.gfx
.cs
;
55 uint32_t sync_flag
= flags
& R600_CP_DMA_SYNC
? PKT3_CP_DMA_CP_SYNC
: 0;
56 uint32_t raw_wait
= flags
& SI_CP_DMA_RAW_WAIT
? PKT3_CP_DMA_CMD_RAW_WAIT
: 0;
59 assert((size
& ((1<<21)-1)) == size
);
61 if (sctx
->b
.chip_class
>= CIK
) {
62 radeon_emit(cs
, PKT3(PKT3_DMA_DATA
, 5, 0));
63 radeon_emit(cs
, sync_flag
); /* CP_SYNC [31] */
64 radeon_emit(cs
, src_va
); /* SRC_ADDR_LO [31:0] */
65 radeon_emit(cs
, src_va
>> 32); /* SRC_ADDR_HI [31:0] */
66 radeon_emit(cs
, dst_va
); /* DST_ADDR_LO [31:0] */
67 radeon_emit(cs
, dst_va
>> 32); /* DST_ADDR_HI [31:0] */
68 radeon_emit(cs
, size
| raw_wait
); /* COMMAND [29:22] | BYTE_COUNT [20:0] */
70 radeon_emit(cs
, PKT3(PKT3_CP_DMA
, 4, 0));
71 radeon_emit(cs
, src_va
); /* SRC_ADDR_LO [31:0] */
72 radeon_emit(cs
, sync_flag
| ((src_va
>> 32) & 0xffff)); /* CP_SYNC [31] | SRC_ADDR_HI [15:0] */
73 radeon_emit(cs
, dst_va
); /* DST_ADDR_LO [31:0] */
74 radeon_emit(cs
, (dst_va
>> 32) & 0xffff); /* DST_ADDR_HI [15:0] */
75 radeon_emit(cs
, size
| raw_wait
); /* COMMAND [29:22] | BYTE_COUNT [20:0] */
79 /* Emit a CP DMA packet to clear a buffer. The size must fit in bits [20:0]. */
80 static void si_emit_cp_dma_clear_buffer(struct si_context
*sctx
,
81 uint64_t dst_va
, unsigned size
,
82 uint32_t clear_value
, unsigned flags
)
84 struct radeon_winsys_cs
*cs
= sctx
->b
.rings
.gfx
.cs
;
85 uint32_t sync_flag
= flags
& R600_CP_DMA_SYNC
? PKT3_CP_DMA_CP_SYNC
: 0;
86 uint32_t raw_wait
= flags
& SI_CP_DMA_RAW_WAIT
? PKT3_CP_DMA_CMD_RAW_WAIT
: 0;
89 assert((size
& ((1<<21)-1)) == size
);
91 if (sctx
->b
.chip_class
>= CIK
) {
92 radeon_emit(cs
, PKT3(PKT3_DMA_DATA
, 5, 0));
93 radeon_emit(cs
, sync_flag
| PKT3_CP_DMA_SRC_SEL(2)); /* CP_SYNC [31] | SRC_SEL[30:29] */
94 radeon_emit(cs
, clear_value
); /* DATA [31:0] */
96 radeon_emit(cs
, dst_va
); /* DST_ADDR_LO [31:0] */
97 radeon_emit(cs
, dst_va
>> 32); /* DST_ADDR_HI [15:0] */
98 radeon_emit(cs
, size
| raw_wait
); /* COMMAND [29:22] | BYTE_COUNT [20:0] */
100 radeon_emit(cs
, PKT3(PKT3_CP_DMA
, 4, 0));
101 radeon_emit(cs
, clear_value
); /* DATA [31:0] */
102 radeon_emit(cs
, sync_flag
| PKT3_CP_DMA_SRC_SEL(2)); /* CP_SYNC [31] | SRC_SEL[30:29] */
103 radeon_emit(cs
, dst_va
); /* DST_ADDR_LO [31:0] */
104 radeon_emit(cs
, (dst_va
>> 32) & 0xffff); /* DST_ADDR_HI [15:0] */
105 radeon_emit(cs
, size
| raw_wait
); /* COMMAND [29:22] | BYTE_COUNT [20:0] */
109 static void si_init_descriptors(struct si_context
*sctx
,
110 struct si_descriptors
*desc
,
111 unsigned shader_userdata_reg
,
112 unsigned element_dw_size
,
113 unsigned num_elements
,
114 void (*emit_func
)(struct si_context
*ctx
, struct r600_atom
*state
))
118 assert(num_elements
<= sizeof(desc
->enabled_mask
)*8);
119 assert(num_elements
<= sizeof(desc
->dirty_mask
)*8);
121 desc
->atom
.emit
= (void*)emit_func
;
122 desc
->shader_userdata_reg
= shader_userdata_reg
;
123 desc
->element_dw_size
= element_dw_size
;
124 desc
->num_elements
= num_elements
;
125 desc
->context_size
= num_elements
* element_dw_size
* 4;
127 desc
->buffer
= (struct r600_resource
*)
128 pipe_buffer_create(sctx
->b
.b
.screen
, PIPE_BIND_CUSTOM
,
130 SI_NUM_CONTEXTS
* desc
->context_size
);
132 r600_context_bo_reloc(&sctx
->b
, &sctx
->b
.rings
.gfx
, desc
->buffer
, RADEON_USAGE_READWRITE
);
133 va
= r600_resource_va(sctx
->b
.b
.screen
, &desc
->buffer
->b
.b
);
135 /* We don't check for CS space here, because this should be called
136 * only once at context initialization. */
137 si_emit_cp_dma_clear_buffer(sctx
, va
, desc
->buffer
->b
.b
.width0
, 0,
141 static void si_release_descriptors(struct si_descriptors
*desc
)
143 pipe_resource_reference((struct pipe_resource
**)&desc
->buffer
, NULL
);
146 static void si_update_descriptors(struct si_context
*sctx
,
147 struct si_descriptors
*desc
)
149 if (desc
->dirty_mask
) {
152 (4 + desc
->element_dw_size
) * util_bitcount(desc
->dirty_mask
) + /* update */
153 4; /* pointer update */
154 desc
->atom
.dirty
= true;
155 /* The descriptors are read with the K cache. */
156 sctx
->b
.flags
|= R600_CONTEXT_INV_CONST_CACHE
;
158 desc
->atom
.dirty
= false;
162 static void si_emit_shader_pointer(struct si_context
*sctx
,
163 struct si_descriptors
*desc
)
165 struct radeon_winsys_cs
*cs
= sctx
->b
.rings
.gfx
.cs
;
166 uint64_t va
= r600_resource_va(sctx
->b
.b
.screen
, &desc
->buffer
->b
.b
) +
167 desc
->current_context_id
* desc
->context_size
;
169 radeon_emit(cs
, PKT3(PKT3_SET_SH_REG
, 2, 0));
170 radeon_emit(cs
, (desc
->shader_userdata_reg
- SI_SH_REG_OFFSET
) >> 2);
172 radeon_emit(cs
, va
>> 32);
175 static void si_emit_descriptors(struct si_context
*sctx
,
176 struct si_descriptors
*desc
,
177 uint32_t **descriptors
)
179 struct radeon_winsys_cs
*cs
= sctx
->b
.rings
.gfx
.cs
;
183 int last_index
= desc
->num_elements
; /* point to a non-existing element */
184 unsigned dirty_mask
= desc
->dirty_mask
;
185 unsigned new_context_id
= (desc
->current_context_id
+ 1) % SI_NUM_CONTEXTS
;
189 va_base
= r600_resource_va(sctx
->b
.b
.screen
, &desc
->buffer
->b
.b
);
191 /* Copy the descriptors to a new context slot. */
192 /* XXX Consider using TC or L2 for this copy on CIK. */
193 si_emit_cp_dma_copy_buffer(sctx
,
194 va_base
+ new_context_id
* desc
->context_size
,
195 va_base
+ desc
->current_context_id
* desc
->context_size
,
196 desc
->context_size
, R600_CP_DMA_SYNC
);
198 va_base
+= new_context_id
* desc
->context_size
;
200 /* Update the descriptors.
201 * Updates of consecutive descriptors are merged to one WRITE_DATA packet.
203 * XXX When unbinding lots of resources, consider clearing the memory
204 * with CP DMA instead of emitting zeros.
207 int i
= u_bit_scan(&dirty_mask
);
209 assert(i
< desc
->num_elements
);
211 if (last_index
+1 == i
&& packet_size
) {
212 /* Append new data at the end of the last packet. */
213 packet_size
+= desc
->element_dw_size
;
214 cs
->buf
[packet_start
] = PKT3(PKT3_WRITE_DATA
, packet_size
, 0);
216 /* Start a new packet. */
217 uint64_t va
= va_base
+ i
* desc
->element_dw_size
* 4;
219 packet_start
= cs
->cdw
;
220 packet_size
= 2 + desc
->element_dw_size
;
222 radeon_emit(cs
, PKT3(PKT3_WRITE_DATA
, packet_size
, 0));
223 radeon_emit(cs
, PKT3_WRITE_DATA_DST_SEL(PKT3_WRITE_DATA_DST_SEL_TC_OR_L2
) |
224 PKT3_WRITE_DATA_WR_CONFIRM
|
225 PKT3_WRITE_DATA_ENGINE_SEL(PKT3_WRITE_DATA_ENGINE_SEL_ME
));
226 radeon_emit(cs
, va
& 0xFFFFFFFFUL
);
227 radeon_emit(cs
, (va
>> 32UL) & 0xFFFFFFFFUL
);
230 radeon_emit_array(cs
, descriptors
[i
], desc
->element_dw_size
);
235 desc
->dirty_mask
= 0;
236 desc
->current_context_id
= new_context_id
;
238 /* Now update the shader userdata pointer. */
239 si_emit_shader_pointer(sctx
, desc
);
242 static unsigned si_get_shader_user_data_base(unsigned shader
)
245 case SI_SHADER_EXPORT
:
246 return R_00B330_SPI_SHADER_USER_DATA_ES_0
;
247 case PIPE_SHADER_VERTEX
:
248 return R_00B130_SPI_SHADER_USER_DATA_VS_0
;
249 case PIPE_SHADER_GEOMETRY
:
250 return R_00B230_SPI_SHADER_USER_DATA_GS_0
;
251 case PIPE_SHADER_FRAGMENT
:
252 return R_00B030_SPI_SHADER_USER_DATA_PS_0
;
261 static void si_emit_sampler_views(struct si_context
*sctx
, struct r600_atom
*atom
)
263 struct si_sampler_views
*views
= (struct si_sampler_views
*)atom
;
265 si_emit_descriptors(sctx
, &views
->desc
, views
->desc_data
);
268 static void si_init_sampler_views(struct si_context
*sctx
,
269 struct si_sampler_views
*views
,
272 si_init_descriptors(sctx
, &views
->desc
,
273 si_get_shader_user_data_base(shader
) +
274 SI_SGPR_RESOURCE
* 4,
275 8, NUM_SAMPLER_VIEWS
, si_emit_sampler_views
);
278 static void si_release_sampler_views(struct si_sampler_views
*views
)
282 for (i
= 0; i
< Elements(views
->views
); i
++) {
283 pipe_sampler_view_reference(&views
->views
[i
], NULL
);
285 si_release_descriptors(&views
->desc
);
288 static void si_sampler_views_begin_new_cs(struct si_context
*sctx
,
289 struct si_sampler_views
*views
)
291 unsigned mask
= views
->desc
.enabled_mask
;
293 /* Add relocations to the CS. */
295 int i
= u_bit_scan(&mask
);
296 struct si_pipe_sampler_view
*rview
=
297 (struct si_pipe_sampler_view
*)views
->views
[i
];
299 r600_context_bo_reloc(&sctx
->b
, &sctx
->b
.rings
.gfx
, rview
->resource
, RADEON_USAGE_READ
);
302 r600_context_bo_reloc(&sctx
->b
, &sctx
->b
.rings
.gfx
, views
->desc
.buffer
, RADEON_USAGE_READWRITE
);
304 si_emit_shader_pointer(sctx
, &views
->desc
);
307 void si_set_sampler_view(struct si_context
*sctx
, unsigned shader
,
308 unsigned slot
, struct pipe_sampler_view
*view
,
311 struct si_sampler_views
*views
= &sctx
->samplers
[shader
].views
;
313 if (views
->views
[slot
] == view
)
317 struct si_pipe_sampler_view
*rview
=
318 (struct si_pipe_sampler_view
*)view
;
320 r600_context_bo_reloc(&sctx
->b
, &sctx
->b
.rings
.gfx
, rview
->resource
, RADEON_USAGE_READ
);
322 pipe_sampler_view_reference(&views
->views
[slot
], view
);
323 views
->desc_data
[slot
] = view_desc
;
324 views
->desc
.enabled_mask
|= 1 << slot
;
326 pipe_sampler_view_reference(&views
->views
[slot
], NULL
);
327 views
->desc_data
[slot
] = null_desc
;
328 views
->desc
.enabled_mask
&= ~(1 << slot
);
331 views
->desc
.dirty_mask
|= 1 << slot
;
332 si_update_descriptors(sctx
, &views
->desc
);
335 /* BUFFER RESOURCES */
337 static void si_emit_buffer_resources(struct si_context
*sctx
, struct r600_atom
*atom
)
339 struct si_buffer_resources
*buffers
= (struct si_buffer_resources
*)atom
;
341 si_emit_descriptors(sctx
, &buffers
->desc
, buffers
->desc_data
);
344 static void si_init_buffer_resources(struct si_context
*sctx
,
345 struct si_buffer_resources
*buffers
,
346 unsigned num_buffers
, unsigned shader
,
347 unsigned shader_userdata_index
,
348 enum radeon_bo_usage shader_usage
)
352 buffers
->num_buffers
= num_buffers
;
353 buffers
->shader_usage
= shader_usage
;
354 buffers
->buffers
= CALLOC(num_buffers
, sizeof(struct pipe_resource
*));
355 buffers
->desc_storage
= CALLOC(num_buffers
, sizeof(uint32_t) * 4);
357 /* si_emit_descriptors only accepts an array of arrays.
358 * This adds such an array. */
359 buffers
->desc_data
= CALLOC(num_buffers
, sizeof(uint32_t*));
360 for (i
= 0; i
< num_buffers
; i
++) {
361 buffers
->desc_data
[i
] = &buffers
->desc_storage
[i
*4];
364 si_init_descriptors(sctx
, &buffers
->desc
,
365 si_get_shader_user_data_base(shader
) +
366 shader_userdata_index
*4, 4, num_buffers
,
367 si_emit_buffer_resources
);
370 static void si_release_buffer_resources(struct si_buffer_resources
*buffers
)
374 for (i
= 0; i
< Elements(buffers
->buffers
); i
++) {
375 pipe_resource_reference(&buffers
->buffers
[i
], NULL
);
378 FREE(buffers
->buffers
);
379 FREE(buffers
->desc_storage
);
380 FREE(buffers
->desc_data
);
381 si_release_descriptors(&buffers
->desc
);
384 static void si_buffer_resources_begin_new_cs(struct si_context
*sctx
,
385 struct si_buffer_resources
*buffers
)
387 unsigned mask
= buffers
->desc
.enabled_mask
;
389 /* Add relocations to the CS. */
391 int i
= u_bit_scan(&mask
);
393 r600_context_bo_reloc(&sctx
->b
, &sctx
->b
.rings
.gfx
,
394 (struct r600_resource
*)buffers
->buffers
[i
],
395 buffers
->shader_usage
);
398 r600_context_bo_reloc(&sctx
->b
, &sctx
->b
.rings
.gfx
,
399 buffers
->desc
.buffer
, RADEON_USAGE_READWRITE
);
401 si_emit_shader_pointer(sctx
, &buffers
->desc
);
404 /* CONSTANT BUFFERS */
406 void si_upload_const_buffer(struct si_context
*sctx
, struct r600_resource
**rbuffer
,
407 const uint8_t *ptr
, unsigned size
, uint32_t *const_offset
)
413 if (!(tmpPtr
= malloc(size
))) {
414 R600_ERR("Failed to allocate BE swap buffer.\n");
418 for (i
= 0; i
< size
/ 4; ++i
) {
419 tmpPtr
[i
] = util_bswap32(((uint32_t *)ptr
)[i
]);
422 u_upload_data(sctx
->b
.uploader
, 0, size
, tmpPtr
, const_offset
,
423 (struct pipe_resource
**)rbuffer
);
427 u_upload_data(sctx
->b
.uploader
, 0, size
, ptr
, const_offset
,
428 (struct pipe_resource
**)rbuffer
);
432 static void si_set_constant_buffer(struct pipe_context
*ctx
, uint shader
, uint slot
,
433 struct pipe_constant_buffer
*input
)
435 struct si_context
*sctx
= (struct si_context
*)ctx
;
436 struct si_buffer_resources
*buffers
= &sctx
->const_buffers
[shader
];
438 if (shader
>= SI_NUM_SHADERS
)
441 assert(slot
< buffers
->num_buffers
);
442 pipe_resource_reference(&buffers
->buffers
[slot
], NULL
);
444 /* CIK cannot unbind a constant buffer (S_BUFFER_LOAD is buggy
445 * with a NULL buffer). We need to use a dummy buffer instead. */
446 if (sctx
->b
.chip_class
== CIK
&&
447 (!input
|| (!input
->buffer
&& !input
->user_buffer
)))
448 input
= &sctx
->null_const_buf
;
450 if (input
&& (input
->buffer
|| input
->user_buffer
)) {
451 struct pipe_resource
*buffer
= NULL
;
454 /* Upload the user buffer if needed. */
455 if (input
->user_buffer
) {
456 unsigned buffer_offset
;
458 si_upload_const_buffer(sctx
,
459 (struct r600_resource
**)&buffer
, input
->user_buffer
,
460 input
->buffer_size
, &buffer_offset
);
461 va
= r600_resource_va(ctx
->screen
, buffer
) + buffer_offset
;
463 pipe_resource_reference(&buffer
, input
->buffer
);
464 va
= r600_resource_va(ctx
->screen
, buffer
) + input
->buffer_offset
;
467 /* Set the descriptor. */
468 uint32_t *desc
= buffers
->desc_data
[slot
];
470 desc
[1] = S_008F04_BASE_ADDRESS_HI(va
>> 32) |
472 desc
[2] = input
->buffer_size
;
473 desc
[3] = S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
474 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
475 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
476 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
477 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
478 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
);
480 buffers
->buffers
[slot
] = buffer
;
481 r600_context_bo_reloc(&sctx
->b
, &sctx
->b
.rings
.gfx
,
482 (struct r600_resource
*)buffer
, buffers
->shader_usage
);
483 buffers
->desc
.enabled_mask
|= 1 << slot
;
485 /* Clear the descriptor. */
486 memset(buffers
->desc_data
[slot
], 0, sizeof(uint32_t) * 4);
487 buffers
->desc
.enabled_mask
&= ~(1 << slot
);
490 buffers
->desc
.dirty_mask
|= 1 << slot
;
491 si_update_descriptors(sctx
, &buffers
->desc
);
496 void si_set_ring_buffer(struct pipe_context
*ctx
, uint shader
, uint slot
,
497 struct pipe_constant_buffer
*input
,
498 unsigned stride
, unsigned num_records
,
499 bool add_tid
, bool swizzle
,
500 unsigned element_size
, unsigned index_stride
)
502 struct si_context
*sctx
= (struct si_context
*)ctx
;
503 struct si_buffer_resources
*buffers
= &sctx
->const_buffers
[shader
];
505 if (shader
>= SI_NUM_SHADERS
)
508 /* The stride field in the resource descriptor has 14 bits */
509 assert(stride
< (1 << 14));
511 slot
+= NUM_PIPE_CONST_BUFFERS
+ 1;
512 assert(slot
< buffers
->num_buffers
);
513 pipe_resource_reference(&buffers
->buffers
[slot
], NULL
);
515 if (input
&& input
->buffer
) {
518 va
= r600_resource_va(ctx
->screen
, input
->buffer
);
520 switch (element_size
) {
522 assert(!"Unsupported ring buffer element size");
538 switch (index_stride
) {
540 assert(!"Unsupported ring buffer index stride");
556 /* Set the descriptor. */
557 uint32_t *desc
= buffers
->desc_data
[slot
];
559 desc
[1] = S_008F04_BASE_ADDRESS_HI(va
>> 32) |
560 S_008F04_STRIDE(stride
) |
561 S_008F04_SWIZZLE_ENABLE(swizzle
);
562 desc
[2] = num_records
;
563 desc
[3] = S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
564 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
565 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
566 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
567 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
568 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
) |
569 S_008F0C_ELEMENT_SIZE(element_size
) |
570 S_008F0C_INDEX_STRIDE(index_stride
) |
571 S_008F0C_ADD_TID_ENABLE(add_tid
);
573 pipe_resource_reference(&buffers
->buffers
[slot
], input
->buffer
);
574 r600_context_bo_reloc(&sctx
->b
, &sctx
->b
.rings
.gfx
,
575 (struct r600_resource
*)input
->buffer
,
576 buffers
->shader_usage
);
577 buffers
->desc
.enabled_mask
|= 1 << slot
;
579 /* Clear the descriptor. */
580 memset(buffers
->desc_data
[slot
], 0, sizeof(uint32_t) * 4);
581 buffers
->desc
.enabled_mask
&= ~(1 << slot
);
584 buffers
->desc
.dirty_mask
|= 1 << slot
;
585 si_update_descriptors(sctx
, &buffers
->desc
);
588 /* STREAMOUT BUFFERS */
590 static void si_set_streamout_targets(struct pipe_context
*ctx
,
591 unsigned num_targets
,
592 struct pipe_stream_output_target
**targets
,
593 unsigned append_bitmask
)
595 struct si_context
*sctx
= (struct si_context
*)ctx
;
596 struct si_buffer_resources
*buffers
= &sctx
->streamout_buffers
;
597 unsigned old_num_targets
= sctx
->b
.streamout
.num_targets
;
600 /* Streamout buffers must be bound in 2 places:
601 * 1) in VGT by setting the VGT_STRMOUT registers
602 * 2) as shader resources
605 /* Set the VGT regs. */
606 r600_set_streamout_targets(ctx
, num_targets
, targets
, append_bitmask
);
608 /* Set the shader resources.*/
609 for (i
= 0; i
< num_targets
; i
++) {
611 struct pipe_resource
*buffer
= targets
[i
]->buffer
;
612 uint64_t va
= r600_resource_va(ctx
->screen
, buffer
);
614 /* Set the descriptor. */
615 uint32_t *desc
= buffers
->desc_data
[i
];
617 desc
[1] = S_008F04_BASE_ADDRESS_HI(va
>> 32);
618 desc
[2] = 0xffffffff;
619 desc
[3] = S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
620 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
621 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
622 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
);
624 /* Set the resource. */
625 pipe_resource_reference(&buffers
->buffers
[i
], buffer
);
626 r600_context_bo_reloc(&sctx
->b
, &sctx
->b
.rings
.gfx
,
627 (struct r600_resource
*)buffer
,
628 buffers
->shader_usage
);
629 buffers
->desc
.enabled_mask
|= 1 << i
;
631 /* Clear the descriptor and unset the resource. */
632 memset(buffers
->desc_data
[i
], 0, sizeof(uint32_t) * 4);
633 pipe_resource_reference(&buffers
->buffers
[i
], NULL
);
634 buffers
->desc
.enabled_mask
&= ~(1 << i
);
636 buffers
->desc
.dirty_mask
|= 1 << i
;
638 for (; i
< old_num_targets
; i
++) {
639 /* Clear the descriptor and unset the resource. */
640 memset(buffers
->desc_data
[i
], 0, sizeof(uint32_t) * 4);
641 pipe_resource_reference(&buffers
->buffers
[i
], NULL
);
642 buffers
->desc
.enabled_mask
&= ~(1 << i
);
643 buffers
->desc
.dirty_mask
|= 1 << i
;
646 si_update_descriptors(sctx
, &buffers
->desc
);
649 static void si_desc_reset_buffer_offset(struct pipe_context
*ctx
,
650 uint32_t *desc
, uint64_t old_buf_va
,
651 struct pipe_resource
*new_buf
)
653 /* Retrieve the buffer offset from the descriptor. */
654 uint64_t old_desc_va
=
655 desc
[0] | ((uint64_t)G_008F04_BASE_ADDRESS_HI(desc
[1]) << 32);
657 assert(old_buf_va
<= old_desc_va
);
658 uint64_t offset_within_buffer
= old_desc_va
- old_buf_va
;
660 /* Update the descriptor. */
661 uint64_t va
= r600_resource_va(ctx
->screen
, new_buf
) + offset_within_buffer
;
664 desc
[1] = (desc
[1] & C_008F04_BASE_ADDRESS_HI
) |
665 S_008F04_BASE_ADDRESS_HI(va
>> 32);
668 /* BUFFER DISCARD/INVALIDATION */
670 /* Reallocate a buffer a update all resource bindings where the buffer is
673 * This is used to avoid CPU-GPU synchronizations, because it makes the buffer
674 * idle by discarding its contents. Apps usually tell us when to do this using
675 * map_buffer flags, for example.
677 static void si_invalidate_buffer(struct pipe_context
*ctx
, struct pipe_resource
*buf
)
679 struct si_context
*sctx
= (struct si_context
*)ctx
;
680 struct r600_resource
*rbuffer
= r600_resource(buf
);
681 unsigned i
, shader
, alignment
= rbuffer
->buf
->alignment
;
682 uint64_t old_va
= r600_resource_va(ctx
->screen
, buf
);
684 /* Discard the buffer. */
685 pb_reference(&rbuffer
->buf
, NULL
);
687 /* Create a new one in the same pipe_resource. */
688 r600_init_resource(&sctx
->screen
->b
, rbuffer
, rbuffer
->b
.b
.width0
, alignment
,
689 TRUE
, rbuffer
->b
.b
.usage
);
691 /* We changed the buffer, now we need to bind it where the old one
692 * was bound. This consists of 2 things:
693 * 1) Updating the resource descriptor and dirtying it.
694 * 2) Adding a relocation to the CS, so that it's usable.
697 /* Vertex buffers. */
698 /* Nothing to do. Vertex buffer bindings are updated before every draw call. */
700 /* Streamout buffers. */
701 for (i
= 0; i
< sctx
->streamout_buffers
.num_buffers
; i
++) {
702 if (sctx
->streamout_buffers
.buffers
[i
] == buf
) {
703 /* Update the descriptor. */
704 si_desc_reset_buffer_offset(ctx
, sctx
->streamout_buffers
.desc_data
[i
],
707 r600_context_bo_reloc(&sctx
->b
, &sctx
->b
.rings
.gfx
,
708 (struct r600_resource
*)buf
,
709 sctx
->streamout_buffers
.shader_usage
);
710 sctx
->streamout_buffers
.desc
.dirty_mask
|= 1 << i
;
711 si_update_descriptors(sctx
, &sctx
->streamout_buffers
.desc
);
713 /* Update the streamout state. */
714 if (sctx
->b
.streamout
.begin_emitted
) {
715 r600_emit_streamout_end(&sctx
->b
);
717 sctx
->b
.streamout
.append_bitmask
= sctx
->b
.streamout
.enabled_mask
;
718 r600_streamout_buffers_dirty(&sctx
->b
);
722 /* Constant buffers. */
723 for (shader
= 0; shader
< SI_NUM_SHADERS
; shader
++) {
724 struct si_buffer_resources
*buffers
= &sctx
->const_buffers
[shader
];
726 uint32_t mask
= buffers
->desc
.enabled_mask
;
729 unsigned i
= u_bit_scan(&mask
);
730 if (buffers
->buffers
[i
] == buf
) {
731 si_desc_reset_buffer_offset(ctx
, buffers
->desc_data
[i
],
734 r600_context_bo_reloc(&sctx
->b
, &sctx
->b
.rings
.gfx
,
735 rbuffer
, buffers
->shader_usage
);
737 buffers
->desc
.dirty_mask
|= 1 << i
;
742 si_update_descriptors(sctx
, &buffers
->desc
);
746 /* Texture buffers. */
747 for (shader
= 0; shader
< SI_NUM_SHADERS
; shader
++) {
748 struct si_sampler_views
*views
= &sctx
->samplers
[shader
].views
;
750 uint32_t mask
= views
->desc
.enabled_mask
;
753 unsigned i
= u_bit_scan(&mask
);
754 if (views
->views
[i
]->texture
== buf
) {
755 /* This updates the sampler view directly. */
756 si_desc_reset_buffer_offset(ctx
, views
->desc_data
[i
],
759 r600_context_bo_reloc(&sctx
->b
, &sctx
->b
.rings
.gfx
,
760 rbuffer
, RADEON_USAGE_READ
);
762 views
->desc
.dirty_mask
|= 1 << i
;
767 si_update_descriptors(sctx
, &views
->desc
);
774 /* The max number of bytes to copy per packet. */
775 #define CP_DMA_MAX_BYTE_COUNT ((1 << 21) - 8)
777 static void si_clear_buffer(struct pipe_context
*ctx
, struct pipe_resource
*dst
,
778 unsigned offset
, unsigned size
, unsigned value
)
780 struct si_context
*sctx
= (struct si_context
*)ctx
;
785 /* Mark the buffer range of destination as valid (initialized),
786 * so that transfer_map knows it should wait for the GPU when mapping
788 util_range_add(&r600_resource(dst
)->valid_buffer_range
, offset
,
791 /* Fallback for unaligned clears. */
792 if (offset
% 4 != 0 || size
% 4 != 0) {
793 uint32_t *map
= sctx
->b
.ws
->buffer_map(r600_resource(dst
)->cs_buf
,
794 sctx
->b
.rings
.gfx
.cs
,
795 PIPE_TRANSFER_WRITE
);
797 for (unsigned i
= 0; i
< size
; i
++)
802 uint64_t va
= r600_resource_va(&sctx
->screen
->b
.b
, dst
) + offset
;
804 /* Flush the caches where the resource is bound. */
805 /* XXX only flush the caches where the buffer is bound. */
806 sctx
->b
.flags
|= R600_CONTEXT_INV_TEX_CACHE
|
807 R600_CONTEXT_INV_CONST_CACHE
|
808 R600_CONTEXT_FLUSH_AND_INV_CB
|
809 R600_CONTEXT_FLUSH_AND_INV_DB
|
810 R600_CONTEXT_FLUSH_AND_INV_CB_META
|
811 R600_CONTEXT_FLUSH_AND_INV_DB_META
;
812 sctx
->b
.flags
|= R600_CONTEXT_WAIT_3D_IDLE
;
815 unsigned byte_count
= MIN2(size
, CP_DMA_MAX_BYTE_COUNT
);
816 unsigned dma_flags
= 0;
818 si_need_cs_space(sctx
, 7 + (sctx
->b
.flags
? sctx
->cache_flush
.num_dw
: 0),
821 /* This must be done after need_cs_space. */
822 r600_context_bo_reloc(&sctx
->b
, &sctx
->b
.rings
.gfx
,
823 (struct r600_resource
*)dst
, RADEON_USAGE_WRITE
);
825 /* Flush the caches for the first copy only.
826 * Also wait for the previous CP DMA operations. */
828 si_emit_cache_flush(&sctx
->b
, NULL
);
829 dma_flags
|= SI_CP_DMA_RAW_WAIT
; /* same as WAIT_UNTIL=CP_DMA_IDLE */
832 /* Do the synchronization after the last copy, so that all data is written to memory. */
833 if (size
== byte_count
)
834 dma_flags
|= R600_CP_DMA_SYNC
;
836 /* Emit the clear packet. */
837 si_emit_cp_dma_clear_buffer(sctx
, va
, byte_count
, value
, dma_flags
);
843 /* Flush the caches again in case the 3D engine has been prefetching
845 /* XXX only flush the caches where the buffer is bound. */
846 sctx
->b
.flags
|= R600_CONTEXT_INV_TEX_CACHE
|
847 R600_CONTEXT_INV_CONST_CACHE
|
848 R600_CONTEXT_FLUSH_AND_INV_CB
|
849 R600_CONTEXT_FLUSH_AND_INV_DB
|
850 R600_CONTEXT_FLUSH_AND_INV_CB_META
|
851 R600_CONTEXT_FLUSH_AND_INV_DB_META
;
854 void si_copy_buffer(struct si_context
*sctx
,
855 struct pipe_resource
*dst
, struct pipe_resource
*src
,
856 uint64_t dst_offset
, uint64_t src_offset
, unsigned size
)
861 /* Mark the buffer range of destination as valid (initialized),
862 * so that transfer_map knows it should wait for the GPU when mapping
864 util_range_add(&r600_resource(dst
)->valid_buffer_range
, dst_offset
,
867 dst_offset
+= r600_resource_va(&sctx
->screen
->b
.b
, dst
);
868 src_offset
+= r600_resource_va(&sctx
->screen
->b
.b
, src
);
870 /* Flush the caches where the resource is bound. */
871 sctx
->b
.flags
|= R600_CONTEXT_INV_TEX_CACHE
|
872 R600_CONTEXT_INV_CONST_CACHE
|
873 R600_CONTEXT_FLUSH_AND_INV_CB
|
874 R600_CONTEXT_FLUSH_AND_INV_DB
|
875 R600_CONTEXT_FLUSH_AND_INV_CB_META
|
876 R600_CONTEXT_FLUSH_AND_INV_DB_META
|
877 R600_CONTEXT_WAIT_3D_IDLE
;
880 unsigned sync_flags
= 0;
881 unsigned byte_count
= MIN2(size
, CP_DMA_MAX_BYTE_COUNT
);
883 si_need_cs_space(sctx
, 7 + (sctx
->b
.flags
? sctx
->cache_flush
.num_dw
: 0), FALSE
);
885 /* Flush the caches for the first copy only. Also wait for old CP DMA packets to complete. */
887 si_emit_cache_flush(&sctx
->b
, NULL
);
888 sync_flags
|= SI_CP_DMA_RAW_WAIT
;
891 /* Do the synchronization after the last copy, so that all data is written to memory. */
892 if (size
== byte_count
) {
893 sync_flags
|= R600_CP_DMA_SYNC
;
896 /* This must be done after r600_need_cs_space. */
897 r600_context_bo_reloc(&sctx
->b
, &sctx
->b
.rings
.gfx
, (struct r600_resource
*)src
, RADEON_USAGE_READ
);
898 r600_context_bo_reloc(&sctx
->b
, &sctx
->b
.rings
.gfx
, (struct r600_resource
*)dst
, RADEON_USAGE_WRITE
);
900 si_emit_cp_dma_copy_buffer(sctx
, dst_offset
, src_offset
, byte_count
, sync_flags
);
903 src_offset
+= byte_count
;
904 dst_offset
+= byte_count
;
907 sctx
->b
.flags
|= R600_CONTEXT_INV_TEX_CACHE
|
908 R600_CONTEXT_INV_CONST_CACHE
|
909 R600_CONTEXT_FLUSH_AND_INV_CB
|
910 R600_CONTEXT_FLUSH_AND_INV_DB
|
911 R600_CONTEXT_FLUSH_AND_INV_CB_META
|
912 R600_CONTEXT_FLUSH_AND_INV_DB_META
;
917 void si_init_all_descriptors(struct si_context
*sctx
)
921 for (i
= 0; i
< SI_NUM_SHADERS
; i
++) {
922 si_init_buffer_resources(sctx
, &sctx
->const_buffers
[i
],
923 NUM_CONST_BUFFERS
, i
, SI_SGPR_CONST
,
924 RADEON_USAGE_READWRITE
);
926 si_init_sampler_views(sctx
, &sctx
->samplers
[i
].views
, i
);
928 sctx
->atoms
.const_buffers
[i
] = &sctx
->const_buffers
[i
].desc
.atom
;
929 sctx
->atoms
.sampler_views
[i
] = &sctx
->samplers
[i
].views
.desc
.atom
;
932 si_init_buffer_resources(sctx
, &sctx
->streamout_buffers
, 4, PIPE_SHADER_VERTEX
,
933 SI_SGPR_SO_BUFFER
, RADEON_USAGE_WRITE
);
934 sctx
->atoms
.streamout_buffers
= &sctx
->streamout_buffers
.desc
.atom
;
936 /* Set pipe_context functions. */
937 sctx
->b
.b
.set_constant_buffer
= si_set_constant_buffer
;
938 sctx
->b
.b
.set_stream_output_targets
= si_set_streamout_targets
;
939 sctx
->b
.clear_buffer
= si_clear_buffer
;
940 sctx
->b
.invalidate_buffer
= si_invalidate_buffer
;
943 void si_release_all_descriptors(struct si_context
*sctx
)
947 for (i
= 0; i
< SI_NUM_SHADERS
; i
++) {
948 si_release_buffer_resources(&sctx
->const_buffers
[i
]);
949 si_release_sampler_views(&sctx
->samplers
[i
].views
);
951 si_release_buffer_resources(&sctx
->streamout_buffers
);
954 void si_all_descriptors_begin_new_cs(struct si_context
*sctx
)
958 for (i
= 0; i
< SI_NUM_SHADERS
; i
++) {
959 si_buffer_resources_begin_new_cs(sctx
, &sctx
->const_buffers
[i
]);
960 si_sampler_views_begin_new_cs(sctx
, &sctx
->samplers
[i
].views
);
962 si_buffer_resources_begin_new_cs(sctx
, &sctx
->streamout_buffers
);