radeonsi: skip redundant INDEX_TYPE writes
[mesa.git] / src / gallium / drivers / radeonsi / si_hw_context.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 */
26
27 #include "si_pipe.h"
28 #include "radeon/r600_cs.h"
29
30 static unsigned si_descriptor_list_cs_space(unsigned count, unsigned element_size)
31 {
32 /* Ensure we have enough space to start a new range in a hole */
33 assert(element_size >= 3);
34
35 /* 5 dwords for possible load to reinitialize when we have no preamble
36 * IB + 5 dwords for write to L2 + 3 bytes for every range written to
37 * CE RAM.
38 */
39 return 5 + 5 + 3 + count * element_size;
40 }
41
42 static unsigned si_ce_needed_cs_space(void)
43 {
44 unsigned space = 0;
45
46 space += si_descriptor_list_cs_space(SI_NUM_CONST_BUFFERS, 4);
47 space += si_descriptor_list_cs_space(SI_NUM_SHADER_BUFFERS, 4);
48 space += si_descriptor_list_cs_space(SI_NUM_SAMPLERS, 16);
49 space += si_descriptor_list_cs_space(SI_NUM_IMAGES, 8);
50 space *= SI_NUM_SHADERS;
51
52 space += si_descriptor_list_cs_space(SI_NUM_RW_BUFFERS, 4);
53
54 /* Increment CE counter packet */
55 space += 2;
56
57 return space;
58 }
59
60 /* initialize */
61 void si_need_cs_space(struct si_context *ctx)
62 {
63 struct radeon_winsys_cs *cs = ctx->b.gfx.cs;
64 struct radeon_winsys_cs *ce_ib = ctx->ce_ib;
65 struct radeon_winsys_cs *dma = ctx->b.dma.cs;
66
67 /* Flush the DMA IB if it's not empty. */
68 if (radeon_emitted(dma, 0))
69 ctx->b.dma.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
70
71 /* There are two memory usage counters in the winsys for all buffers
72 * that have been added (cs_add_buffer) and two counters in the pipe
73 * driver for those that haven't been added yet.
74 */
75 if (unlikely(!radeon_cs_memory_below_limit(ctx->b.screen, ctx->b.gfx.cs,
76 ctx->b.vram, ctx->b.gtt))) {
77 ctx->b.gtt = 0;
78 ctx->b.vram = 0;
79 ctx->b.gfx.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
80 return;
81 }
82 ctx->b.gtt = 0;
83 ctx->b.vram = 0;
84
85 /* If the CS is sufficiently large, don't count the space needed
86 * and just flush if there is not enough space left.
87 */
88 if (!ctx->b.ws->cs_check_space(cs, 2048) ||
89 (ce_ib && !ctx->b.ws->cs_check_space(ce_ib, si_ce_needed_cs_space())))
90 ctx->b.gfx.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
91 }
92
93 void si_context_gfx_flush(void *context, unsigned flags,
94 struct pipe_fence_handle **fence)
95 {
96 struct si_context *ctx = context;
97 struct radeon_winsys_cs *cs = ctx->b.gfx.cs;
98 struct radeon_winsys *ws = ctx->b.ws;
99
100 if (ctx->gfx_flush_in_progress)
101 return;
102
103 if (!radeon_emitted(cs, ctx->b.initial_gfx_cs_size))
104 return;
105
106 ctx->gfx_flush_in_progress = true;
107
108 r600_preflush_suspend_features(&ctx->b);
109
110 ctx->b.flags |= SI_CONTEXT_CS_PARTIAL_FLUSH |
111 SI_CONTEXT_PS_PARTIAL_FLUSH;
112
113 /* DRM 3.1.0 doesn't flush TC for VI correctly. */
114 if (ctx->b.chip_class == VI && ctx->b.screen->info.drm_minor <= 1)
115 ctx->b.flags |= SI_CONTEXT_INV_GLOBAL_L2 |
116 SI_CONTEXT_INV_VMEM_L1;
117
118 si_emit_cache_flush(ctx, NULL);
119
120 if (ctx->trace_buf)
121 si_trace_emit(ctx);
122
123 if (ctx->is_debug) {
124 /* Save the IB for debug contexts. */
125 radeon_clear_saved_cs(&ctx->last_gfx);
126 radeon_save_cs(ws, cs, &ctx->last_gfx);
127 r600_resource_reference(&ctx->last_trace_buf, ctx->trace_buf);
128 r600_resource_reference(&ctx->trace_buf, NULL);
129 }
130
131 /* Flush the CS. */
132 ws->cs_flush(cs, flags, &ctx->b.last_gfx_fence);
133 if (fence)
134 ws->fence_reference(fence, ctx->b.last_gfx_fence);
135 ctx->b.num_gfx_cs_flushes++;
136
137 /* Check VM faults if needed. */
138 if (ctx->screen->b.debug_flags & DBG_CHECK_VM) {
139 /* Use conservative timeout 800ms, after which we won't wait any
140 * longer and assume the GPU is hung.
141 */
142 ctx->b.ws->fence_wait(ctx->b.ws, ctx->b.last_gfx_fence, 800*1000*1000);
143
144 si_check_vm_faults(&ctx->b, &ctx->last_gfx, RING_GFX);
145 }
146
147 si_begin_new_cs(ctx);
148 ctx->gfx_flush_in_progress = false;
149 }
150
151 void si_begin_new_cs(struct si_context *ctx)
152 {
153 if (ctx->is_debug) {
154 uint32_t zero = 0;
155
156 /* Create a buffer used for writing trace IDs and initialize it to 0. */
157 assert(!ctx->trace_buf);
158 ctx->trace_buf = (struct r600_resource*)
159 pipe_buffer_create(ctx->b.b.screen, PIPE_BIND_CUSTOM,
160 PIPE_USAGE_STAGING, 4);
161 if (ctx->trace_buf)
162 pipe_buffer_write_nooverlap(&ctx->b.b, &ctx->trace_buf->b.b,
163 0, sizeof(zero), &zero);
164 ctx->trace_id = 0;
165 }
166
167 if (ctx->trace_buf)
168 si_trace_emit(ctx);
169
170 /* Flush read caches at the beginning of CS not flushed by the kernel. */
171 if (ctx->b.chip_class >= CIK)
172 ctx->b.flags |= SI_CONTEXT_INV_SMEM_L1 |
173 SI_CONTEXT_INV_ICACHE;
174
175 ctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;
176
177 /* set all valid group as dirty so they get reemited on
178 * next draw command
179 */
180 si_pm4_reset_emitted(ctx);
181
182 /* The CS initialization should be emitted before everything else. */
183 si_pm4_emit(ctx, ctx->init_config);
184 if (ctx->init_config_gs_rings)
185 si_pm4_emit(ctx, ctx->init_config_gs_rings);
186
187 if (ctx->ce_preamble_ib)
188 si_ce_enable_loads(ctx->ce_preamble_ib);
189 else if (ctx->ce_ib)
190 si_ce_enable_loads(ctx->ce_ib);
191
192 if (ctx->ce_preamble_ib)
193 si_ce_reinitialize_all_descriptors(ctx);
194
195 ctx->framebuffer.dirty_cbufs = (1 << 8) - 1;
196 ctx->framebuffer.dirty_zsbuf = true;
197 si_mark_atom_dirty(ctx, &ctx->framebuffer.atom);
198
199 si_mark_atom_dirty(ctx, &ctx->clip_regs);
200 si_mark_atom_dirty(ctx, &ctx->clip_state.atom);
201 ctx->msaa_sample_locs.nr_samples = 0;
202 si_mark_atom_dirty(ctx, &ctx->msaa_sample_locs.atom);
203 si_mark_atom_dirty(ctx, &ctx->msaa_config);
204 si_mark_atom_dirty(ctx, &ctx->sample_mask.atom);
205 si_mark_atom_dirty(ctx, &ctx->cb_render_state);
206 si_mark_atom_dirty(ctx, &ctx->blend_color.atom);
207 si_mark_atom_dirty(ctx, &ctx->db_render_state);
208 si_mark_atom_dirty(ctx, &ctx->stencil_ref.atom);
209 si_mark_atom_dirty(ctx, &ctx->spi_map);
210 si_mark_atom_dirty(ctx, &ctx->b.streamout.enable_atom);
211 si_mark_atom_dirty(ctx, &ctx->b.render_cond_atom);
212 si_all_descriptors_begin_new_cs(ctx);
213
214 ctx->b.scissors.dirty_mask = (1 << R600_MAX_VIEWPORTS) - 1;
215 ctx->b.viewports.dirty_mask = (1 << R600_MAX_VIEWPORTS) - 1;
216 ctx->b.viewports.depth_range_dirty_mask = (1 << R600_MAX_VIEWPORTS) - 1;
217 si_mark_atom_dirty(ctx, &ctx->b.scissors.atom);
218 si_mark_atom_dirty(ctx, &ctx->b.viewports.atom);
219
220 r600_postflush_resume_features(&ctx->b);
221
222 assert(!ctx->b.gfx.cs->prev_dw);
223 ctx->b.initial_gfx_cs_size = ctx->b.gfx.cs->current.cdw;
224
225 /* Invalidate various draw states so that they are emitted before
226 * the first draw call. */
227 si_invalidate_draw_sh_constants(ctx);
228 ctx->last_index_size = -1;
229 ctx->last_primitive_restart_en = -1;
230 ctx->last_restart_index = SI_RESTART_INDEX_UNKNOWN;
231 ctx->last_gs_out_prim = -1;
232 ctx->last_prim = -1;
233 ctx->last_multi_vgt_param = -1;
234 ctx->last_ls_hs_config = -1;
235 ctx->last_rast_prim = -1;
236 ctx->last_sc_line_stipple = ~0;
237 ctx->last_vtx_reuse_depth = -1;
238 ctx->emit_scratch_reloc = true;
239 ctx->last_ls = NULL;
240 ctx->last_tcs = NULL;
241 ctx->last_tes_sh_base = -1;
242 ctx->last_num_tcs_input_cp = -1;
243
244 ctx->cs_shader_state.initialized = false;
245 }