radeonsi: add malloc fail paths to si_create_shader_state
[mesa.git] / src / gallium / drivers / radeonsi / si_pipe.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "si_pipe.h"
25 #include "si_public.h"
26 #include "sid.h"
27
28 #include "radeon/radeon_llvm_emit.h"
29 #include "radeon/radeon_uvd.h"
30 #include "util/u_memory.h"
31 #include "vl/vl_decoder.h"
32
33 /*
34 * pipe_context
35 */
36 static void si_destroy_context(struct pipe_context *context)
37 {
38 struct si_context *sctx = (struct si_context *)context;
39 int i;
40
41 si_release_all_descriptors(sctx);
42
43 pipe_resource_reference(&sctx->esgs_ring, NULL);
44 pipe_resource_reference(&sctx->gsvs_ring, NULL);
45 pipe_resource_reference(&sctx->tf_ring, NULL);
46 pipe_resource_reference(&sctx->null_const_buf.buffer, NULL);
47 r600_resource_reference(&sctx->border_color_buffer, NULL);
48 free(sctx->border_color_table);
49 r600_resource_reference(&sctx->scratch_buffer, NULL);
50 sctx->b.ws->fence_reference(&sctx->last_gfx_fence, NULL);
51
52 si_pm4_free_state(sctx, sctx->init_config, ~0);
53 for (i = 0; i < Elements(sctx->vgt_shader_config); i++)
54 si_pm4_delete_state(sctx, vgt_shader_config, sctx->vgt_shader_config[i]);
55
56 if (sctx->pstipple_sampler_state)
57 sctx->b.b.delete_sampler_state(&sctx->b.b, sctx->pstipple_sampler_state);
58 if (sctx->dummy_pixel_shader)
59 sctx->b.b.delete_fs_state(&sctx->b.b, sctx->dummy_pixel_shader);
60 if (sctx->fixed_func_tcs_shader)
61 sctx->b.b.delete_tcs_state(&sctx->b.b, sctx->fixed_func_tcs_shader);
62 if (sctx->custom_dsa_flush)
63 sctx->b.b.delete_depth_stencil_alpha_state(&sctx->b.b, sctx->custom_dsa_flush);
64 if (sctx->custom_blend_resolve)
65 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_resolve);
66 if (sctx->custom_blend_decompress)
67 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_decompress);
68 if (sctx->custom_blend_fastclear)
69 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_fastclear);
70 util_unreference_framebuffer_state(&sctx->framebuffer.state);
71
72 if (sctx->blitter)
73 util_blitter_destroy(sctx->blitter);
74
75 r600_common_context_cleanup(&sctx->b);
76
77 #if HAVE_LLVM >= 0x0306
78 LLVMDisposeTargetMachine(sctx->tm);
79 #endif
80
81 r600_resource_reference(&sctx->trace_buf, NULL);
82 r600_resource_reference(&sctx->last_trace_buf, NULL);
83 free(sctx->last_ib);
84 FREE(sctx);
85 }
86
87 static enum pipe_reset_status
88 si_amdgpu_get_reset_status(struct pipe_context *ctx)
89 {
90 struct si_context *sctx = (struct si_context *)ctx;
91
92 return sctx->b.ws->ctx_query_reset_status(sctx->b.ctx);
93 }
94
95 static struct pipe_context *si_create_context(struct pipe_screen *screen,
96 void *priv, unsigned flags)
97 {
98 struct si_context *sctx = CALLOC_STRUCT(si_context);
99 struct si_screen* sscreen = (struct si_screen *)screen;
100 struct radeon_winsys *ws = sscreen->b.ws;
101 LLVMTargetRef r600_target;
102 #if HAVE_LLVM >= 0x0306
103 const char *triple = "amdgcn--";
104 #endif
105 int shader, i;
106
107 if (sctx == NULL)
108 return NULL;
109
110 sctx->b.b.screen = screen; /* this must be set first */
111 sctx->b.b.priv = priv;
112 sctx->b.b.destroy = si_destroy_context;
113 sctx->b.set_atom_dirty = (void *)si_set_atom_dirty;
114 sctx->screen = sscreen; /* Easy accessing of screen/winsys. */
115 sctx->is_debug = (flags & PIPE_CONTEXT_DEBUG) != 0;
116
117 if (!r600_common_context_init(&sctx->b, &sscreen->b))
118 goto fail;
119
120 if (sscreen->b.info.drm_major == 3)
121 sctx->b.b.get_device_reset_status = si_amdgpu_get_reset_status;
122
123 si_init_blit_functions(sctx);
124 si_init_compute_functions(sctx);
125 si_init_cp_dma_functions(sctx);
126 si_init_debug_functions(sctx);
127
128 if (sscreen->b.info.has_uvd) {
129 sctx->b.b.create_video_codec = si_uvd_create_decoder;
130 sctx->b.b.create_video_buffer = si_video_buffer_create;
131 } else {
132 sctx->b.b.create_video_codec = vl_create_decoder;
133 sctx->b.b.create_video_buffer = vl_video_buffer_create;
134 }
135
136 sctx->b.rings.gfx.cs = ws->cs_create(sctx->b.ctx, RING_GFX, si_context_gfx_flush,
137 sctx, sscreen->b.trace_bo ?
138 sscreen->b.trace_bo->cs_buf : NULL);
139 sctx->b.rings.gfx.flush = si_context_gfx_flush;
140
141 /* Border colors. */
142 sctx->border_color_table = malloc(SI_MAX_BORDER_COLORS *
143 sizeof(*sctx->border_color_table));
144 if (!sctx->border_color_table)
145 goto fail;
146
147 sctx->border_color_buffer = (struct r600_resource*)
148 pipe_buffer_create(screen, PIPE_BIND_CUSTOM, PIPE_USAGE_DEFAULT,
149 SI_MAX_BORDER_COLORS *
150 sizeof(*sctx->border_color_table));
151 if (!sctx->border_color_buffer)
152 goto fail;
153
154 sctx->border_color_map =
155 ws->buffer_map(sctx->border_color_buffer->cs_buf,
156 NULL, PIPE_TRANSFER_WRITE);
157 if (!sctx->border_color_map)
158 goto fail;
159
160 si_init_all_descriptors(sctx);
161 si_init_state_functions(sctx);
162 si_init_shader_functions(sctx);
163
164 if (sscreen->b.debug_flags & DBG_FORCE_DMA)
165 sctx->b.b.resource_copy_region = sctx->b.dma_copy;
166
167 sctx->blitter = util_blitter_create(&sctx->b.b);
168 if (sctx->blitter == NULL)
169 goto fail;
170 sctx->blitter->draw_rectangle = r600_draw_rectangle;
171
172 sctx->sample_mask.sample_mask = 0xffff;
173
174 /* these must be last */
175 si_begin_new_cs(sctx);
176 r600_query_init_backend_mask(&sctx->b); /* this emits commands and must be last */
177
178 /* CIK cannot unbind a constant buffer (S_BUFFER_LOAD is buggy
179 * with a NULL buffer). We need to use a dummy buffer instead. */
180 if (sctx->b.chip_class == CIK) {
181 sctx->null_const_buf.buffer = pipe_buffer_create(screen, PIPE_BIND_CONSTANT_BUFFER,
182 PIPE_USAGE_DEFAULT, 16);
183 sctx->null_const_buf.buffer_size = sctx->null_const_buf.buffer->width0;
184
185 for (shader = 0; shader < SI_NUM_SHADERS; shader++) {
186 for (i = 0; i < SI_NUM_CONST_BUFFERS; i++) {
187 sctx->b.b.set_constant_buffer(&sctx->b.b, shader, i,
188 &sctx->null_const_buf);
189 }
190 }
191
192 /* Clear the NULL constant buffer, because loads should return zeros. */
193 sctx->b.clear_buffer(&sctx->b.b, sctx->null_const_buf.buffer, 0,
194 sctx->null_const_buf.buffer->width0, 0, false);
195 }
196
197 /* XXX: This is the maximum value allowed. I'm not sure how to compute
198 * this for non-cs shaders. Using the wrong value here can result in
199 * GPU lockups, but the maximum value seems to always work.
200 */
201 sctx->scratch_waves = 32 * sscreen->b.info.max_compute_units;
202
203 #if HAVE_LLVM >= 0x0306
204 /* Initialize LLVM TargetMachine */
205 r600_target = radeon_llvm_get_r600_target(triple);
206 sctx->tm = LLVMCreateTargetMachine(r600_target, triple,
207 r600_get_llvm_processor_name(sscreen->b.family),
208 "+DumpCode,+vgpr-spilling",
209 LLVMCodeGenLevelDefault,
210 LLVMRelocDefault,
211 LLVMCodeModelDefault);
212 #endif
213
214 return &sctx->b.b;
215 fail:
216 fprintf(stderr, "radeonsi: Failed to create a context.\n");
217 si_destroy_context(&sctx->b.b);
218 return NULL;
219 }
220
221 /*
222 * pipe_screen
223 */
224
225 static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
226 {
227 struct si_screen *sscreen = (struct si_screen *)pscreen;
228
229 switch (param) {
230 /* Supported features (boolean caps). */
231 case PIPE_CAP_TWO_SIDED_STENCIL:
232 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
233 case PIPE_CAP_ANISOTROPIC_FILTER:
234 case PIPE_CAP_POINT_SPRITE:
235 case PIPE_CAP_OCCLUSION_QUERY:
236 case PIPE_CAP_TEXTURE_SHADOW_MAP:
237 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
238 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
239 case PIPE_CAP_TEXTURE_SWIZZLE:
240 case PIPE_CAP_DEPTH_CLIP_DISABLE:
241 case PIPE_CAP_SHADER_STENCIL_EXPORT:
242 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
243 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
244 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
245 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
246 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
247 case PIPE_CAP_SM3:
248 case PIPE_CAP_SEAMLESS_CUBE_MAP:
249 case PIPE_CAP_PRIMITIVE_RESTART:
250 case PIPE_CAP_CONDITIONAL_RENDER:
251 case PIPE_CAP_TEXTURE_BARRIER:
252 case PIPE_CAP_INDEP_BLEND_ENABLE:
253 case PIPE_CAP_INDEP_BLEND_FUNC:
254 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
255 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
256 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
257 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
258 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
259 case PIPE_CAP_USER_INDEX_BUFFERS:
260 case PIPE_CAP_USER_CONSTANT_BUFFERS:
261 case PIPE_CAP_START_INSTANCE:
262 case PIPE_CAP_NPOT_TEXTURES:
263 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
264 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
265 case PIPE_CAP_TGSI_INSTANCEID:
266 case PIPE_CAP_COMPUTE:
267 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
268 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
269 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
270 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
271 case PIPE_CAP_CUBE_MAP_ARRAY:
272 case PIPE_CAP_SAMPLE_SHADING:
273 case PIPE_CAP_DRAW_INDIRECT:
274 case PIPE_CAP_CLIP_HALFZ:
275 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
276 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
277 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
278 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
279 case PIPE_CAP_TGSI_TEXCOORD:
280 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
281 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
282 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
283 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
284 case PIPE_CAP_DEPTH_BOUNDS_TEST:
285 case PIPE_CAP_TEXTURE_QUERY_LOD:
286 case PIPE_CAP_TEXTURE_GATHER_SM5:
287 case PIPE_CAP_TGSI_TXQS:
288 return 1;
289
290 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
291 return !SI_BIG_ENDIAN && sscreen->b.info.has_userptr;
292
293 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
294 return (sscreen->b.info.drm_major == 2 &&
295 sscreen->b.info.drm_minor >= 43) ||
296 sscreen->b.info.drm_major == 3;
297
298 case PIPE_CAP_TEXTURE_MULTISAMPLE:
299 /* 2D tiling on CIK is supported since DRM 2.35.0 */
300 return sscreen->b.chip_class < CIK ||
301 (sscreen->b.info.drm_major == 2 &&
302 sscreen->b.info.drm_minor >= 35) ||
303 sscreen->b.info.drm_major == 3;
304
305 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
306 return R600_MAP_BUFFER_ALIGNMENT;
307
308 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
309 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
310 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
311 return 4;
312
313 case PIPE_CAP_GLSL_FEATURE_LEVEL:
314 return HAVE_LLVM >= 0x0307 ? 410 : 330;
315
316 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
317 return MIN2(sscreen->b.info.vram_size, 0xFFFFFFFF);
318
319 /* Unsupported features. */
320 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
321 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
322 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
323 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
324 case PIPE_CAP_USER_VERTEX_BUFFERS:
325 case PIPE_CAP_FAKE_SW_MSAA:
326 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
327 case PIPE_CAP_SAMPLER_VIEW_TARGET:
328 case PIPE_CAP_VERTEXID_NOBASE:
329 return 0;
330
331 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
332 return 30;
333
334 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
335 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
336
337 /* Stream output. */
338 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
339 return sscreen->b.has_streamout ? 4 : 0;
340 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
341 return sscreen->b.has_streamout ? 1 : 0;
342 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
343 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
344 return sscreen->b.has_streamout ? 32*4 : 0;
345
346 /* Geometry shader output. */
347 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
348 return 1024;
349 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
350 return 4095;
351 case PIPE_CAP_MAX_VERTEX_STREAMS:
352 return 4;
353
354 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
355 return 2048;
356
357 /* Texturing. */
358 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
359 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
360 return 15; /* 16384 */
361 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
362 /* textures support 8192, but layered rendering supports 2048 */
363 return 12;
364 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
365 /* textures support 8192, but layered rendering supports 2048 */
366 return 2048;
367
368 /* Render targets. */
369 case PIPE_CAP_MAX_RENDER_TARGETS:
370 return 8;
371
372 case PIPE_CAP_MAX_VIEWPORTS:
373 return SI_MAX_VIEWPORTS;
374
375 /* Timer queries, present when the clock frequency is non zero. */
376 case PIPE_CAP_QUERY_TIMESTAMP:
377 case PIPE_CAP_QUERY_TIME_ELAPSED:
378 return sscreen->b.info.r600_clock_crystal_freq != 0;
379
380 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
381 case PIPE_CAP_MIN_TEXEL_OFFSET:
382 return -32;
383
384 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
385 case PIPE_CAP_MAX_TEXEL_OFFSET:
386 return 31;
387
388 case PIPE_CAP_ENDIANNESS:
389 return PIPE_ENDIAN_LITTLE;
390
391 case PIPE_CAP_VENDOR_ID:
392 return 0x1002;
393 case PIPE_CAP_DEVICE_ID:
394 return sscreen->b.info.pci_id;
395 case PIPE_CAP_ACCELERATED:
396 return 1;
397 case PIPE_CAP_VIDEO_MEMORY:
398 return sscreen->b.info.vram_size >> 20;
399 case PIPE_CAP_UMA:
400 return 0;
401 }
402 return 0;
403 }
404
405 static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enum pipe_shader_cap param)
406 {
407 switch(shader)
408 {
409 case PIPE_SHADER_FRAGMENT:
410 case PIPE_SHADER_VERTEX:
411 case PIPE_SHADER_GEOMETRY:
412 break;
413 case PIPE_SHADER_TESS_CTRL:
414 case PIPE_SHADER_TESS_EVAL:
415 /* LLVM 3.6.2 is required for tessellation because of bug fixes there */
416 if (HAVE_LLVM < 0x0306 ||
417 (HAVE_LLVM == 0x0306 && MESA_LLVM_VERSION_PATCH < 2))
418 return 0;
419 break;
420 case PIPE_SHADER_COMPUTE:
421 switch (param) {
422 case PIPE_SHADER_CAP_PREFERRED_IR:
423 #if HAVE_LLVM < 0x0306
424 return PIPE_SHADER_IR_LLVM;
425 #else
426 return PIPE_SHADER_IR_NATIVE;
427 #endif
428 case PIPE_SHADER_CAP_DOUBLES:
429 return HAVE_LLVM >= 0x0307;
430
431 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: {
432 uint64_t max_const_buffer_size;
433 pscreen->get_compute_param(pscreen,
434 PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
435 &max_const_buffer_size);
436 return max_const_buffer_size;
437 }
438 default:
439 /* If compute shaders don't require a special value
440 * for this cap, we can return the same value we
441 * do for other shader types. */
442 break;
443 }
444 break;
445 default:
446 return 0;
447 }
448
449 switch (param) {
450 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
451 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
452 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
453 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
454 return 16384;
455 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
456 return 32;
457 case PIPE_SHADER_CAP_MAX_INPUTS:
458 return shader == PIPE_SHADER_VERTEX ? SI_NUM_VERTEX_BUFFERS : 32;
459 case PIPE_SHADER_CAP_MAX_OUTPUTS:
460 return shader == PIPE_SHADER_FRAGMENT ? 8 : 32;
461 case PIPE_SHADER_CAP_MAX_TEMPS:
462 return 256; /* Max native temporaries. */
463 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
464 return 4096 * sizeof(float[4]); /* actually only memory limits this */
465 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
466 return SI_NUM_USER_CONST_BUFFERS;
467 case PIPE_SHADER_CAP_MAX_PREDS:
468 return 0; /* FIXME */
469 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
470 return 1;
471 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
472 return 1;
473 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
474 /* Indirection of geometry shader input dimension is not
475 * handled yet
476 */
477 return shader != PIPE_SHADER_GEOMETRY;
478 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
479 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
480 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
481 return 1;
482 case PIPE_SHADER_CAP_INTEGERS:
483 return 1;
484 case PIPE_SHADER_CAP_SUBROUTINES:
485 return 0;
486 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
487 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
488 return 16;
489 case PIPE_SHADER_CAP_PREFERRED_IR:
490 return PIPE_SHADER_IR_TGSI;
491 case PIPE_SHADER_CAP_DOUBLES:
492 return HAVE_LLVM >= 0x0307;
493 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
494 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
495 return 0;
496 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
497 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
498 return 1;
499 }
500 return 0;
501 }
502
503 static void si_destroy_screen(struct pipe_screen* pscreen)
504 {
505 struct si_screen *sscreen = (struct si_screen *)pscreen;
506
507 if (sscreen == NULL)
508 return;
509
510 if (!sscreen->b.ws->unref(sscreen->b.ws))
511 return;
512
513 r600_destroy_common_screen(&sscreen->b);
514 }
515
516 #define SI_TILE_MODE_COLOR_2D_8BPP 14
517
518 /* Initialize pipe config. This is especially important for GPUs
519 * with 16 pipes and more where it's initialized incorrectly by
520 * the TILING_CONFIG ioctl. */
521 static bool si_initialize_pipe_config(struct si_screen *sscreen)
522 {
523 unsigned mode2d;
524
525 /* This is okay, because there can be no 2D tiling without
526 * the tile mode array, so we won't need the pipe config.
527 * Return "success".
528 */
529 if (!sscreen->b.info.si_tile_mode_array_valid)
530 return true;
531
532 /* The same index is used for the 2D mode on CIK too. */
533 mode2d = sscreen->b.info.si_tile_mode_array[SI_TILE_MODE_COLOR_2D_8BPP];
534
535 switch (G_009910_PIPE_CONFIG(mode2d)) {
536 case V_02803C_ADDR_SURF_P2:
537 sscreen->b.tiling_info.num_channels = 2;
538 break;
539 case V_02803C_X_ADDR_SURF_P4_8X16:
540 case V_02803C_X_ADDR_SURF_P4_16X16:
541 case V_02803C_X_ADDR_SURF_P4_16X32:
542 case V_02803C_X_ADDR_SURF_P4_32X32:
543 sscreen->b.tiling_info.num_channels = 4;
544 break;
545 case V_02803C_X_ADDR_SURF_P8_16X16_8X16:
546 case V_02803C_X_ADDR_SURF_P8_16X32_8X16:
547 case V_02803C_X_ADDR_SURF_P8_32X32_8X16:
548 case V_02803C_X_ADDR_SURF_P8_16X32_16X16:
549 case V_02803C_X_ADDR_SURF_P8_32X32_16X16:
550 case V_02803C_X_ADDR_SURF_P8_32X32_16X32:
551 case V_02803C_X_ADDR_SURF_P8_32X64_32X32:
552 sscreen->b.tiling_info.num_channels = 8;
553 break;
554 case V_02803C_X_ADDR_SURF_P16_32X32_8X16:
555 case V_02803C_X_ADDR_SURF_P16_32X32_16X16:
556 sscreen->b.tiling_info.num_channels = 16;
557 break;
558 default:
559 assert(0);
560 fprintf(stderr, "radeonsi: Unknown pipe config %i.\n",
561 G_009910_PIPE_CONFIG(mode2d));
562 return false;
563 }
564 return true;
565 }
566
567 struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws)
568 {
569 struct si_screen *sscreen = CALLOC_STRUCT(si_screen);
570
571 if (sscreen == NULL) {
572 return NULL;
573 }
574
575 /* Set functions first. */
576 sscreen->b.b.context_create = si_create_context;
577 sscreen->b.b.destroy = si_destroy_screen;
578 sscreen->b.b.get_param = si_get_param;
579 sscreen->b.b.get_shader_param = si_get_shader_param;
580 sscreen->b.b.is_format_supported = si_is_format_supported;
581 sscreen->b.b.resource_create = r600_resource_create_common;
582
583 if (!r600_common_screen_init(&sscreen->b, ws) ||
584 !si_initialize_pipe_config(sscreen)) {
585 FREE(sscreen);
586 return NULL;
587 }
588
589 sscreen->b.has_cp_dma = true;
590 sscreen->b.has_streamout = true;
591
592 if (debug_get_bool_option("RADEON_DUMP_SHADERS", FALSE))
593 sscreen->b.debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | DBG_CS;
594
595 /* Create the auxiliary context. This must be done last. */
596 sscreen->b.aux_context = sscreen->b.b.context_create(&sscreen->b.b, NULL, 0);
597
598 return &sscreen->b.b;
599 }