2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 #include "si_public.h"
28 #include "radeon/radeon_uvd.h"
29 #include "util/u_memory.h"
30 #include "util/u_simple_shaders.h"
31 #include "vl/vl_decoder.h"
36 static void si_destroy_context(struct pipe_context
*context
)
38 struct si_context
*sctx
= (struct si_context
*)context
;
40 si_release_all_descriptors(sctx
);
42 pipe_resource_reference(&sctx
->null_const_buf
.buffer
, NULL
);
43 r600_resource_reference(&sctx
->border_color_table
, NULL
);
45 si_pm4_delete_state(sctx
, gs_rings
, sctx
->gs_rings
);
46 si_pm4_delete_state(sctx
, gs_onoff
, sctx
->gs_on
);
47 si_pm4_delete_state(sctx
, gs_onoff
, sctx
->gs_off
);
49 if (sctx
->dummy_pixel_shader
) {
50 sctx
->b
.b
.delete_fs_state(&sctx
->b
.b
, sctx
->dummy_pixel_shader
);
52 for (int i
= 0; i
< 8; i
++) {
53 sctx
->b
.b
.delete_depth_stencil_alpha_state(&sctx
->b
.b
, sctx
->custom_dsa_flush_depth_stencil
[i
]);
54 sctx
->b
.b
.delete_depth_stencil_alpha_state(&sctx
->b
.b
, sctx
->custom_dsa_flush_depth
[i
]);
55 sctx
->b
.b
.delete_depth_stencil_alpha_state(&sctx
->b
.b
, sctx
->custom_dsa_flush_stencil
[i
]);
57 sctx
->b
.b
.delete_depth_stencil_alpha_state(&sctx
->b
.b
, sctx
->custom_dsa_flush_inplace
);
58 sctx
->b
.b
.delete_blend_state(&sctx
->b
.b
, sctx
->custom_blend_resolve
);
59 sctx
->b
.b
.delete_blend_state(&sctx
->b
.b
, sctx
->custom_blend_decompress
);
60 sctx
->b
.b
.delete_blend_state(&sctx
->b
.b
, sctx
->custom_blend_fastclear
);
61 util_unreference_framebuffer_state(&sctx
->framebuffer
.state
);
63 util_blitter_destroy(sctx
->blitter
);
67 r600_common_context_cleanup(&sctx
->b
);
71 static struct pipe_context
*si_create_context(struct pipe_screen
*screen
, void *priv
)
73 struct si_context
*sctx
= CALLOC_STRUCT(si_context
);
74 struct si_screen
* sscreen
= (struct si_screen
*)screen
;
75 struct radeon_winsys
*ws
= sscreen
->b
.ws
;
81 sctx
->b
.b
.screen
= screen
; /* this must be set first */
82 sctx
->b
.b
.priv
= priv
;
83 sctx
->b
.b
.destroy
= si_destroy_context
;
84 sctx
->screen
= sscreen
; /* Easy accessing of screen/winsys. */
86 if (!r600_common_context_init(&sctx
->b
, &sscreen
->b
))
89 si_init_blit_functions(sctx
);
90 si_init_compute_functions(sctx
);
92 if (sscreen
->b
.info
.has_uvd
) {
93 sctx
->b
.b
.create_video_codec
= si_uvd_create_decoder
;
94 sctx
->b
.b
.create_video_buffer
= si_video_buffer_create
;
96 sctx
->b
.b
.create_video_codec
= vl_create_decoder
;
97 sctx
->b
.b
.create_video_buffer
= vl_video_buffer_create
;
100 sctx
->b
.rings
.gfx
.cs
= ws
->cs_create(ws
, RING_GFX
, si_context_gfx_flush
,
102 sctx
->b
.rings
.gfx
.flush
= si_context_gfx_flush
;
104 si_init_all_descriptors(sctx
);
106 /* Initialize cache_flush. */
107 sctx
->cache_flush
= si_atom_cache_flush
;
108 sctx
->atoms
.s
.cache_flush
= &sctx
->cache_flush
;
110 sctx
->msaa_config
= si_atom_msaa_config
;
111 sctx
->atoms
.s
.msaa_config
= &sctx
->msaa_config
;
113 sctx
->atoms
.s
.streamout_begin
= &sctx
->b
.streamout
.begin_atom
;
114 sctx
->atoms
.s
.streamout_enable
= &sctx
->b
.streamout
.enable_atom
;
116 switch (sctx
->b
.chip_class
) {
119 si_init_state_functions(sctx
);
120 si_init_config(sctx
);
123 R600_ERR("Unsupported chip class %d.\n", sctx
->b
.chip_class
);
127 sctx
->blitter
= util_blitter_create(&sctx
->b
.b
);
128 if (sctx
->blitter
== NULL
)
130 sctx
->blitter
->draw_rectangle
= r600_draw_rectangle
;
132 sctx
->dummy_pixel_shader
=
133 util_make_fragment_cloneinput_shader(&sctx
->b
.b
, 0,
134 TGSI_SEMANTIC_GENERIC
,
135 TGSI_INTERPOLATE_CONSTANT
);
136 sctx
->b
.b
.bind_fs_state(&sctx
->b
.b
, sctx
->dummy_pixel_shader
);
138 /* these must be last */
139 si_begin_new_cs(sctx
);
140 r600_query_init_backend_mask(&sctx
->b
); /* this emits commands and must be last */
142 /* CIK cannot unbind a constant buffer (S_BUFFER_LOAD is buggy
143 * with a NULL buffer). We need to use a dummy buffer instead. */
144 if (sctx
->b
.chip_class
== CIK
) {
145 sctx
->null_const_buf
.buffer
= pipe_buffer_create(screen
, PIPE_BIND_CONSTANT_BUFFER
,
146 PIPE_USAGE_DEFAULT
, 16);
147 sctx
->null_const_buf
.buffer_size
= sctx
->null_const_buf
.buffer
->width0
;
149 for (shader
= 0; shader
< SI_NUM_SHADERS
; shader
++) {
150 for (i
= 0; i
< SI_NUM_CONST_BUFFERS
; i
++) {
151 sctx
->b
.b
.set_constant_buffer(&sctx
->b
.b
, shader
, i
,
152 &sctx
->null_const_buf
);
156 /* Clear the NULL constant buffer, because loads should return zeros. */
157 sctx
->b
.clear_buffer(&sctx
->b
.b
, sctx
->null_const_buf
.buffer
, 0,
158 sctx
->null_const_buf
.buffer
->width0
, 0);
163 si_destroy_context(&sctx
->b
.b
);
171 static int si_get_param(struct pipe_screen
* pscreen
, enum pipe_cap param
)
173 struct si_screen
*sscreen
= (struct si_screen
*)pscreen
;
176 /* Supported features (boolean caps). */
177 case PIPE_CAP_TWO_SIDED_STENCIL
:
178 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
179 case PIPE_CAP_ANISOTROPIC_FILTER
:
180 case PIPE_CAP_POINT_SPRITE
:
181 case PIPE_CAP_OCCLUSION_QUERY
:
182 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
183 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
184 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
185 case PIPE_CAP_TEXTURE_SWIZZLE
:
186 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
187 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
188 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
189 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
190 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
191 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
193 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
194 case PIPE_CAP_PRIMITIVE_RESTART
:
195 case PIPE_CAP_CONDITIONAL_RENDER
:
196 case PIPE_CAP_TEXTURE_BARRIER
:
197 case PIPE_CAP_INDEP_BLEND_ENABLE
:
198 case PIPE_CAP_INDEP_BLEND_FUNC
:
199 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
200 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
201 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
202 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
203 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
204 case PIPE_CAP_USER_INDEX_BUFFERS
:
205 case PIPE_CAP_USER_CONSTANT_BUFFERS
:
206 case PIPE_CAP_START_INSTANCE
:
207 case PIPE_CAP_NPOT_TEXTURES
:
208 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
209 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
210 case PIPE_CAP_TGSI_INSTANCEID
:
211 case PIPE_CAP_COMPUTE
:
212 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
213 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
:
214 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
215 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
:
216 case PIPE_CAP_CUBE_MAP_ARRAY
:
217 case PIPE_CAP_SAMPLE_SHADING
:
218 case PIPE_CAP_DRAW_INDIRECT
:
221 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
222 /* 2D tiling on CIK is supported since DRM 2.35.0 */
223 return sscreen
->b
.chip_class
< CIK
||
224 sscreen
->b
.info
.drm_minor
>= 35;
226 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
227 return R600_MAP_BUFFER_ALIGNMENT
;
229 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
230 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
233 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
236 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
237 return MIN2(sscreen
->b
.info
.vram_size
, 0xFFFFFFFF);
239 case PIPE_CAP_TEXTURE_QUERY_LOD
:
240 case PIPE_CAP_TEXTURE_GATHER_SM5
:
241 return HAVE_LLVM
>= 0x0305;
242 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
243 return HAVE_LLVM
>= 0x0305 ? 4 : 0;
245 /* Unsupported features. */
246 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
247 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
248 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
249 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
250 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
251 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
252 case PIPE_CAP_USER_VERTEX_BUFFERS
:
253 case PIPE_CAP_TGSI_TEXCOORD
:
254 case PIPE_CAP_FAKE_SW_MSAA
:
255 case PIPE_CAP_TEXTURE_GATHER_OFFSETS
:
256 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION
:
257 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE
:
258 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED
:
261 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK
:
262 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600
;
265 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
266 return sscreen
->b
.has_streamout
? 4 : 0;
267 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
268 return sscreen
->b
.has_streamout
? 1 : 0;
269 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
270 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
271 return sscreen
->b
.has_streamout
? 32*4 : 0;
273 /* Geometry shader output. */
274 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
276 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
278 case PIPE_CAP_MAX_VERTEX_STREAMS
:
281 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE
:
285 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
286 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
287 return 15; /* 16384 */
288 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
289 /* textures support 8192, but layered rendering supports 2048 */
291 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
292 /* textures support 8192, but layered rendering supports 2048 */
295 /* Render targets. */
296 case PIPE_CAP_MAX_RENDER_TARGETS
:
299 case PIPE_CAP_MAX_VIEWPORTS
:
302 /* Timer queries, present when the clock frequency is non zero. */
303 case PIPE_CAP_QUERY_TIMESTAMP
:
304 case PIPE_CAP_QUERY_TIME_ELAPSED
:
305 return sscreen
->b
.info
.r600_clock_crystal_freq
!= 0;
307 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
308 case PIPE_CAP_MIN_TEXEL_OFFSET
:
311 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
312 case PIPE_CAP_MAX_TEXEL_OFFSET
:
315 case PIPE_CAP_ENDIANNESS
:
316 return PIPE_ENDIAN_LITTLE
;
318 case PIPE_CAP_VENDOR_ID
:
320 case PIPE_CAP_DEVICE_ID
:
321 return sscreen
->b
.info
.pci_id
;
322 case PIPE_CAP_ACCELERATED
:
324 case PIPE_CAP_VIDEO_MEMORY
:
325 return sscreen
->b
.info
.vram_size
>> 20;
332 static int si_get_shader_param(struct pipe_screen
* pscreen
, unsigned shader
, enum pipe_shader_cap param
)
336 case PIPE_SHADER_FRAGMENT
:
337 case PIPE_SHADER_VERTEX
:
338 case PIPE_SHADER_GEOMETRY
:
340 case PIPE_SHADER_COMPUTE
:
342 case PIPE_SHADER_CAP_PREFERRED_IR
:
343 return PIPE_SHADER_IR_LLVM
;
344 case PIPE_SHADER_CAP_DOUBLES
:
345 return 0; /* XXX: Enable doubles once the compiler can
347 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
: {
348 uint64_t max_const_buffer_size
;
349 pscreen
->get_compute_param(pscreen
,
350 PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE
,
351 &max_const_buffer_size
);
352 return max_const_buffer_size
;
358 /* TODO: support tessellation */
363 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
364 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
365 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
366 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
368 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
370 case PIPE_SHADER_CAP_MAX_INPUTS
:
371 return shader
== PIPE_SHADER_VERTEX
? SI_NUM_VERTEX_BUFFERS
: 32;
372 case PIPE_SHADER_CAP_MAX_TEMPS
:
373 return 256; /* Max native temporaries. */
374 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
:
375 return 4096 * sizeof(float[4]); /* actually only memory limits this */
376 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
377 return SI_NUM_USER_CONST_BUFFERS
;
378 case PIPE_SHADER_CAP_MAX_PREDS
:
379 return 0; /* FIXME */
380 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
382 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
384 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
385 /* Indirection of geometry shader input dimension is not
388 return shader
< PIPE_SHADER_GEOMETRY
;
389 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
390 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
391 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
393 case PIPE_SHADER_CAP_INTEGERS
:
395 case PIPE_SHADER_CAP_SUBROUTINES
:
397 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
398 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
400 case PIPE_SHADER_CAP_PREFERRED_IR
:
401 return PIPE_SHADER_IR_TGSI
;
402 case PIPE_SHADER_CAP_DOUBLES
:
408 static void si_destroy_screen(struct pipe_screen
* pscreen
)
410 struct si_screen
*sscreen
= (struct si_screen
*)pscreen
;
415 if (!sscreen
->b
.ws
->unref(sscreen
->b
.ws
))
418 r600_destroy_common_screen(&sscreen
->b
);
421 #define SI_TILE_MODE_COLOR_2D_8BPP 14
423 /* Initialize pipe config. This is especially important for GPUs
424 * with 16 pipes and more where it's initialized incorrectly by
425 * the TILING_CONFIG ioctl. */
426 static bool si_initialize_pipe_config(struct si_screen
*sscreen
)
430 /* This is okay, because there can be no 2D tiling without
431 * the tile mode array, so we won't need the pipe config.
434 if (!sscreen
->b
.info
.si_tile_mode_array_valid
)
437 /* The same index is used for the 2D mode on CIK too. */
438 mode2d
= sscreen
->b
.info
.si_tile_mode_array
[SI_TILE_MODE_COLOR_2D_8BPP
];
440 switch (G_009910_PIPE_CONFIG(mode2d
)) {
441 case V_02803C_ADDR_SURF_P2
:
442 sscreen
->b
.tiling_info
.num_channels
= 2;
444 case V_02803C_X_ADDR_SURF_P4_8X16
:
445 case V_02803C_X_ADDR_SURF_P4_16X16
:
446 case V_02803C_X_ADDR_SURF_P4_16X32
:
447 case V_02803C_X_ADDR_SURF_P4_32X32
:
448 sscreen
->b
.tiling_info
.num_channels
= 4;
450 case V_02803C_X_ADDR_SURF_P8_16X16_8X16
:
451 case V_02803C_X_ADDR_SURF_P8_16X32_8X16
:
452 case V_02803C_X_ADDR_SURF_P8_32X32_8X16
:
453 case V_02803C_X_ADDR_SURF_P8_16X32_16X16
:
454 case V_02803C_X_ADDR_SURF_P8_32X32_16X16
:
455 case V_02803C_X_ADDR_SURF_P8_32X32_16X32
:
456 case V_02803C_X_ADDR_SURF_P8_32X64_32X32
:
457 sscreen
->b
.tiling_info
.num_channels
= 8;
459 case V_02803C_X_ADDR_SURF_P16_32X32_8X16
:
460 case V_02803C_X_ADDR_SURF_P16_32X32_16X16
:
461 sscreen
->b
.tiling_info
.num_channels
= 16;
465 fprintf(stderr
, "radeonsi: Unknown pipe config %i.\n",
466 G_009910_PIPE_CONFIG(mode2d
));
472 struct pipe_screen
*radeonsi_screen_create(struct radeon_winsys
*ws
)
474 struct si_screen
*sscreen
= CALLOC_STRUCT(si_screen
);
475 if (sscreen
== NULL
) {
479 /* Set functions first. */
480 sscreen
->b
.b
.context_create
= si_create_context
;
481 sscreen
->b
.b
.destroy
= si_destroy_screen
;
482 sscreen
->b
.b
.get_param
= si_get_param
;
483 sscreen
->b
.b
.get_shader_param
= si_get_shader_param
;
484 sscreen
->b
.b
.is_format_supported
= si_is_format_supported
;
485 sscreen
->b
.b
.resource_create
= r600_resource_create_common
;
487 if (!r600_common_screen_init(&sscreen
->b
, ws
) ||
488 !si_initialize_pipe_config(sscreen
)) {
493 sscreen
->b
.has_cp_dma
= true;
494 sscreen
->b
.has_streamout
= true;
496 if (debug_get_bool_option("RADEON_DUMP_SHADERS", FALSE
))
497 sscreen
->b
.debug_flags
|= DBG_FS
| DBG_VS
| DBG_GS
| DBG_PS
| DBG_CS
;
499 /* Create the auxiliary context. This must be done last. */
500 sscreen
->b
.aux_context
= sscreen
->b
.b
.context_create(&sscreen
->b
.b
, NULL
);
502 return &sscreen
->b
.b
;