gallium: add cap for MAX_VERTEX_ATTRIB_STRIDE
[mesa.git] / src / gallium / drivers / radeonsi / si_pipe.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "si_pipe.h"
25 #include "si_public.h"
26 #include "sid.h"
27
28 #include "radeon/radeon_uvd.h"
29 #include "util/u_memory.h"
30 #include "util/u_simple_shaders.h"
31 #include "vl/vl_decoder.h"
32
33 /*
34 * pipe_context
35 */
36 static void si_destroy_context(struct pipe_context *context)
37 {
38 struct si_context *sctx = (struct si_context *)context;
39
40 si_release_all_descriptors(sctx);
41
42 pipe_resource_reference(&sctx->null_const_buf.buffer, NULL);
43 r600_resource_reference(&sctx->border_color_table, NULL);
44
45 si_pm4_delete_state(sctx, gs_rings, sctx->gs_rings);
46 si_pm4_delete_state(sctx, gs_onoff, sctx->gs_on);
47 si_pm4_delete_state(sctx, gs_onoff, sctx->gs_off);
48
49 if (sctx->dummy_pixel_shader) {
50 sctx->b.b.delete_fs_state(&sctx->b.b, sctx->dummy_pixel_shader);
51 }
52 for (int i = 0; i < 8; i++) {
53 sctx->b.b.delete_depth_stencil_alpha_state(&sctx->b.b, sctx->custom_dsa_flush_depth_stencil[i]);
54 sctx->b.b.delete_depth_stencil_alpha_state(&sctx->b.b, sctx->custom_dsa_flush_depth[i]);
55 sctx->b.b.delete_depth_stencil_alpha_state(&sctx->b.b, sctx->custom_dsa_flush_stencil[i]);
56 }
57 sctx->b.b.delete_depth_stencil_alpha_state(&sctx->b.b, sctx->custom_dsa_flush_inplace);
58 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_resolve);
59 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_decompress);
60 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_fastclear);
61 util_unreference_framebuffer_state(&sctx->framebuffer.state);
62
63 util_blitter_destroy(sctx->blitter);
64
65 si_pm4_cleanup(sctx);
66
67 r600_common_context_cleanup(&sctx->b);
68 FREE(sctx);
69 }
70
71 static struct pipe_context *si_create_context(struct pipe_screen *screen, void *priv)
72 {
73 struct si_context *sctx = CALLOC_STRUCT(si_context);
74 struct si_screen* sscreen = (struct si_screen *)screen;
75 struct radeon_winsys *ws = sscreen->b.ws;
76 int shader, i;
77
78 if (sctx == NULL)
79 return NULL;
80
81 sctx->b.b.screen = screen; /* this must be set first */
82 sctx->b.b.priv = priv;
83 sctx->b.b.destroy = si_destroy_context;
84 sctx->screen = sscreen; /* Easy accessing of screen/winsys. */
85
86 if (!r600_common_context_init(&sctx->b, &sscreen->b))
87 goto fail;
88
89 si_init_blit_functions(sctx);
90 si_init_compute_functions(sctx);
91
92 if (sscreen->b.info.has_uvd) {
93 sctx->b.b.create_video_codec = si_uvd_create_decoder;
94 sctx->b.b.create_video_buffer = si_video_buffer_create;
95 } else {
96 sctx->b.b.create_video_codec = vl_create_decoder;
97 sctx->b.b.create_video_buffer = vl_video_buffer_create;
98 }
99
100 sctx->b.rings.gfx.cs = ws->cs_create(ws, RING_GFX, si_context_gfx_flush,
101 sctx, NULL);
102 sctx->b.rings.gfx.flush = si_context_gfx_flush;
103
104 si_init_all_descriptors(sctx);
105
106 /* Initialize cache_flush. */
107 sctx->cache_flush = si_atom_cache_flush;
108 sctx->atoms.s.cache_flush = &sctx->cache_flush;
109
110 sctx->msaa_config = si_atom_msaa_config;
111 sctx->atoms.s.msaa_config = &sctx->msaa_config;
112
113 sctx->atoms.s.streamout_begin = &sctx->b.streamout.begin_atom;
114 sctx->atoms.s.streamout_enable = &sctx->b.streamout.enable_atom;
115
116 switch (sctx->b.chip_class) {
117 case SI:
118 case CIK:
119 si_init_state_functions(sctx);
120 si_init_config(sctx);
121 break;
122 default:
123 R600_ERR("Unsupported chip class %d.\n", sctx->b.chip_class);
124 goto fail;
125 }
126
127 sctx->blitter = util_blitter_create(&sctx->b.b);
128 if (sctx->blitter == NULL)
129 goto fail;
130 sctx->blitter->draw_rectangle = r600_draw_rectangle;
131
132 sctx->dummy_pixel_shader =
133 util_make_fragment_cloneinput_shader(&sctx->b.b, 0,
134 TGSI_SEMANTIC_GENERIC,
135 TGSI_INTERPOLATE_CONSTANT);
136 sctx->b.b.bind_fs_state(&sctx->b.b, sctx->dummy_pixel_shader);
137
138 /* these must be last */
139 si_begin_new_cs(sctx);
140 r600_query_init_backend_mask(&sctx->b); /* this emits commands and must be last */
141
142 /* CIK cannot unbind a constant buffer (S_BUFFER_LOAD is buggy
143 * with a NULL buffer). We need to use a dummy buffer instead. */
144 if (sctx->b.chip_class == CIK) {
145 sctx->null_const_buf.buffer = pipe_buffer_create(screen, PIPE_BIND_CONSTANT_BUFFER,
146 PIPE_USAGE_DEFAULT, 16);
147 sctx->null_const_buf.buffer_size = sctx->null_const_buf.buffer->width0;
148
149 for (shader = 0; shader < SI_NUM_SHADERS; shader++) {
150 for (i = 0; i < SI_NUM_CONST_BUFFERS; i++) {
151 sctx->b.b.set_constant_buffer(&sctx->b.b, shader, i,
152 &sctx->null_const_buf);
153 }
154 }
155
156 /* Clear the NULL constant buffer, because loads should return zeros. */
157 sctx->b.clear_buffer(&sctx->b.b, sctx->null_const_buf.buffer, 0,
158 sctx->null_const_buf.buffer->width0, 0);
159 }
160
161 return &sctx->b.b;
162 fail:
163 si_destroy_context(&sctx->b.b);
164 return NULL;
165 }
166
167 /*
168 * pipe_screen
169 */
170
171 static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
172 {
173 struct si_screen *sscreen = (struct si_screen *)pscreen;
174
175 switch (param) {
176 /* Supported features (boolean caps). */
177 case PIPE_CAP_TWO_SIDED_STENCIL:
178 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
179 case PIPE_CAP_ANISOTROPIC_FILTER:
180 case PIPE_CAP_POINT_SPRITE:
181 case PIPE_CAP_OCCLUSION_QUERY:
182 case PIPE_CAP_TEXTURE_SHADOW_MAP:
183 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
184 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
185 case PIPE_CAP_TEXTURE_SWIZZLE:
186 case PIPE_CAP_DEPTH_CLIP_DISABLE:
187 case PIPE_CAP_SHADER_STENCIL_EXPORT:
188 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
189 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
190 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
191 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
192 case PIPE_CAP_SM3:
193 case PIPE_CAP_SEAMLESS_CUBE_MAP:
194 case PIPE_CAP_PRIMITIVE_RESTART:
195 case PIPE_CAP_CONDITIONAL_RENDER:
196 case PIPE_CAP_TEXTURE_BARRIER:
197 case PIPE_CAP_INDEP_BLEND_ENABLE:
198 case PIPE_CAP_INDEP_BLEND_FUNC:
199 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
200 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
201 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
202 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
203 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
204 case PIPE_CAP_USER_INDEX_BUFFERS:
205 case PIPE_CAP_USER_CONSTANT_BUFFERS:
206 case PIPE_CAP_START_INSTANCE:
207 case PIPE_CAP_NPOT_TEXTURES:
208 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
209 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
210 case PIPE_CAP_TGSI_INSTANCEID:
211 case PIPE_CAP_COMPUTE:
212 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
213 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
214 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
215 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
216 case PIPE_CAP_CUBE_MAP_ARRAY:
217 case PIPE_CAP_SAMPLE_SHADING:
218 case PIPE_CAP_DRAW_INDIRECT:
219 return 1;
220
221 case PIPE_CAP_TEXTURE_MULTISAMPLE:
222 /* 2D tiling on CIK is supported since DRM 2.35.0 */
223 return sscreen->b.chip_class < CIK ||
224 sscreen->b.info.drm_minor >= 35;
225
226 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
227 return R600_MAP_BUFFER_ALIGNMENT;
228
229 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
230 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
231 return 4;
232
233 case PIPE_CAP_GLSL_FEATURE_LEVEL:
234 return 330;
235
236 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
237 return MIN2(sscreen->b.info.vram_size, 0xFFFFFFFF);
238
239 case PIPE_CAP_TEXTURE_QUERY_LOD:
240 case PIPE_CAP_TEXTURE_GATHER_SM5:
241 return HAVE_LLVM >= 0x0305;
242 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
243 return HAVE_LLVM >= 0x0305 ? 4 : 0;
244
245 /* Unsupported features. */
246 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
247 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
248 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
249 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
250 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
251 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
252 case PIPE_CAP_USER_VERTEX_BUFFERS:
253 case PIPE_CAP_TGSI_TEXCOORD:
254 case PIPE_CAP_FAKE_SW_MSAA:
255 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
256 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
257 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
258 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
259 return 0;
260
261 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
262 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
263
264 /* Stream output. */
265 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
266 return sscreen->b.has_streamout ? 4 : 0;
267 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
268 return sscreen->b.has_streamout ? 1 : 0;
269 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
270 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
271 return sscreen->b.has_streamout ? 32*4 : 0;
272
273 /* Geometry shader output. */
274 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
275 return 1024;
276 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
277 return 4095;
278 case PIPE_CAP_MAX_VERTEX_STREAMS:
279 return 1;
280
281 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
282 return 2048;
283
284 /* Texturing. */
285 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
286 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
287 return 15; /* 16384 */
288 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
289 /* textures support 8192, but layered rendering supports 2048 */
290 return 12;
291 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
292 /* textures support 8192, but layered rendering supports 2048 */
293 return 2048;
294
295 /* Render targets. */
296 case PIPE_CAP_MAX_RENDER_TARGETS:
297 return 8;
298
299 case PIPE_CAP_MAX_VIEWPORTS:
300 return 1;
301
302 /* Timer queries, present when the clock frequency is non zero. */
303 case PIPE_CAP_QUERY_TIMESTAMP:
304 case PIPE_CAP_QUERY_TIME_ELAPSED:
305 return sscreen->b.info.r600_clock_crystal_freq != 0;
306
307 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
308 case PIPE_CAP_MIN_TEXEL_OFFSET:
309 return -32;
310
311 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
312 case PIPE_CAP_MAX_TEXEL_OFFSET:
313 return 31;
314
315 case PIPE_CAP_ENDIANNESS:
316 return PIPE_ENDIAN_LITTLE;
317
318 case PIPE_CAP_VENDOR_ID:
319 return 0x1002;
320 case PIPE_CAP_DEVICE_ID:
321 return sscreen->b.info.pci_id;
322 case PIPE_CAP_ACCELERATED:
323 return 1;
324 case PIPE_CAP_VIDEO_MEMORY:
325 return sscreen->b.info.vram_size >> 20;
326 case PIPE_CAP_UMA:
327 return 0;
328 }
329 return 0;
330 }
331
332 static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enum pipe_shader_cap param)
333 {
334 switch(shader)
335 {
336 case PIPE_SHADER_FRAGMENT:
337 case PIPE_SHADER_VERTEX:
338 case PIPE_SHADER_GEOMETRY:
339 break;
340 case PIPE_SHADER_COMPUTE:
341 switch (param) {
342 case PIPE_SHADER_CAP_PREFERRED_IR:
343 return PIPE_SHADER_IR_LLVM;
344 case PIPE_SHADER_CAP_DOUBLES:
345 return 0; /* XXX: Enable doubles once the compiler can
346 handle them. */
347 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: {
348 uint64_t max_const_buffer_size;
349 pscreen->get_compute_param(pscreen,
350 PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
351 &max_const_buffer_size);
352 return max_const_buffer_size;
353 }
354 default:
355 return 0;
356 }
357 default:
358 /* TODO: support tessellation */
359 return 0;
360 }
361
362 switch (param) {
363 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
364 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
365 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
366 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
367 return 16384;
368 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
369 return 32;
370 case PIPE_SHADER_CAP_MAX_INPUTS:
371 return shader == PIPE_SHADER_VERTEX ? SI_NUM_VERTEX_BUFFERS : 32;
372 case PIPE_SHADER_CAP_MAX_TEMPS:
373 return 256; /* Max native temporaries. */
374 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
375 return 4096 * sizeof(float[4]); /* actually only memory limits this */
376 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
377 return SI_NUM_USER_CONST_BUFFERS;
378 case PIPE_SHADER_CAP_MAX_PREDS:
379 return 0; /* FIXME */
380 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
381 return 1;
382 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
383 return 0;
384 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
385 /* Indirection of geometry shader input dimension is not
386 * handled yet
387 */
388 return shader < PIPE_SHADER_GEOMETRY;
389 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
390 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
391 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
392 return 1;
393 case PIPE_SHADER_CAP_INTEGERS:
394 return 1;
395 case PIPE_SHADER_CAP_SUBROUTINES:
396 return 0;
397 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
398 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
399 return 16;
400 case PIPE_SHADER_CAP_PREFERRED_IR:
401 return PIPE_SHADER_IR_TGSI;
402 case PIPE_SHADER_CAP_DOUBLES:
403 return 0;
404 }
405 return 0;
406 }
407
408 static void si_destroy_screen(struct pipe_screen* pscreen)
409 {
410 struct si_screen *sscreen = (struct si_screen *)pscreen;
411
412 if (sscreen == NULL)
413 return;
414
415 if (!sscreen->b.ws->unref(sscreen->b.ws))
416 return;
417
418 r600_destroy_common_screen(&sscreen->b);
419 }
420
421 #define SI_TILE_MODE_COLOR_2D_8BPP 14
422
423 /* Initialize pipe config. This is especially important for GPUs
424 * with 16 pipes and more where it's initialized incorrectly by
425 * the TILING_CONFIG ioctl. */
426 static bool si_initialize_pipe_config(struct si_screen *sscreen)
427 {
428 unsigned mode2d;
429
430 /* This is okay, because there can be no 2D tiling without
431 * the tile mode array, so we won't need the pipe config.
432 * Return "success".
433 */
434 if (!sscreen->b.info.si_tile_mode_array_valid)
435 return true;
436
437 /* The same index is used for the 2D mode on CIK too. */
438 mode2d = sscreen->b.info.si_tile_mode_array[SI_TILE_MODE_COLOR_2D_8BPP];
439
440 switch (G_009910_PIPE_CONFIG(mode2d)) {
441 case V_02803C_ADDR_SURF_P2:
442 sscreen->b.tiling_info.num_channels = 2;
443 break;
444 case V_02803C_X_ADDR_SURF_P4_8X16:
445 case V_02803C_X_ADDR_SURF_P4_16X16:
446 case V_02803C_X_ADDR_SURF_P4_16X32:
447 case V_02803C_X_ADDR_SURF_P4_32X32:
448 sscreen->b.tiling_info.num_channels = 4;
449 break;
450 case V_02803C_X_ADDR_SURF_P8_16X16_8X16:
451 case V_02803C_X_ADDR_SURF_P8_16X32_8X16:
452 case V_02803C_X_ADDR_SURF_P8_32X32_8X16:
453 case V_02803C_X_ADDR_SURF_P8_16X32_16X16:
454 case V_02803C_X_ADDR_SURF_P8_32X32_16X16:
455 case V_02803C_X_ADDR_SURF_P8_32X32_16X32:
456 case V_02803C_X_ADDR_SURF_P8_32X64_32X32:
457 sscreen->b.tiling_info.num_channels = 8;
458 break;
459 case V_02803C_X_ADDR_SURF_P16_32X32_8X16:
460 case V_02803C_X_ADDR_SURF_P16_32X32_16X16:
461 sscreen->b.tiling_info.num_channels = 16;
462 break;
463 default:
464 assert(0);
465 fprintf(stderr, "radeonsi: Unknown pipe config %i.\n",
466 G_009910_PIPE_CONFIG(mode2d));
467 return false;
468 }
469 return true;
470 }
471
472 struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws)
473 {
474 struct si_screen *sscreen = CALLOC_STRUCT(si_screen);
475 if (sscreen == NULL) {
476 return NULL;
477 }
478
479 /* Set functions first. */
480 sscreen->b.b.context_create = si_create_context;
481 sscreen->b.b.destroy = si_destroy_screen;
482 sscreen->b.b.get_param = si_get_param;
483 sscreen->b.b.get_shader_param = si_get_shader_param;
484 sscreen->b.b.is_format_supported = si_is_format_supported;
485 sscreen->b.b.resource_create = r600_resource_create_common;
486
487 if (!r600_common_screen_init(&sscreen->b, ws) ||
488 !si_initialize_pipe_config(sscreen)) {
489 FREE(sscreen);
490 return NULL;
491 }
492
493 sscreen->b.has_cp_dma = true;
494 sscreen->b.has_streamout = true;
495
496 if (debug_get_bool_option("RADEON_DUMP_SHADERS", FALSE))
497 sscreen->b.debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | DBG_CS;
498
499 /* Create the auxiliary context. This must be done last. */
500 sscreen->b.aux_context = sscreen->b.b.context_create(&sscreen->b.b, NULL);
501
502 return &sscreen->b.b;
503 }