ddfa59fd128504977aa7f6ee3dd151b89029fee2
[mesa.git] / src / gallium / drivers / radeonsi / si_pipe.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "si_pipe.h"
25 #include "si_shader.h"
26 #include "si_public.h"
27 #include "sid.h"
28
29 #include "radeon/radeon_llvm_emit.h"
30 #include "radeon/radeon_uvd.h"
31 #include "util/u_memory.h"
32 #include "vl/vl_decoder.h"
33
34 /*
35 * pipe_context
36 */
37 static void si_destroy_context(struct pipe_context *context)
38 {
39 struct si_context *sctx = (struct si_context *)context;
40 int i;
41
42 si_release_all_descriptors(sctx);
43
44 pipe_resource_reference(&sctx->esgs_ring, NULL);
45 pipe_resource_reference(&sctx->gsvs_ring, NULL);
46 pipe_resource_reference(&sctx->tf_ring, NULL);
47 pipe_resource_reference(&sctx->null_const_buf.buffer, NULL);
48 r600_resource_reference(&sctx->border_color_buffer, NULL);
49 free(sctx->border_color_table);
50 r600_resource_reference(&sctx->scratch_buffer, NULL);
51 sctx->b.ws->fence_reference(&sctx->last_gfx_fence, NULL);
52
53 si_pm4_free_state(sctx, sctx->init_config, ~0);
54 if (sctx->init_config_gs_rings)
55 si_pm4_free_state(sctx, sctx->init_config_gs_rings, ~0);
56 for (i = 0; i < Elements(sctx->vgt_shader_config); i++)
57 si_pm4_delete_state(sctx, vgt_shader_config, sctx->vgt_shader_config[i]);
58
59 if (sctx->pstipple_sampler_state)
60 sctx->b.b.delete_sampler_state(&sctx->b.b, sctx->pstipple_sampler_state);
61 if (sctx->fixed_func_tcs_shader.cso)
62 sctx->b.b.delete_tcs_state(&sctx->b.b, sctx->fixed_func_tcs_shader.cso);
63 if (sctx->custom_dsa_flush)
64 sctx->b.b.delete_depth_stencil_alpha_state(&sctx->b.b, sctx->custom_dsa_flush);
65 if (sctx->custom_blend_resolve)
66 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_resolve);
67 if (sctx->custom_blend_decompress)
68 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_decompress);
69 if (sctx->custom_blend_fastclear)
70 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_fastclear);
71 if (sctx->custom_blend_dcc_decompress)
72 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_dcc_decompress);
73 util_unreference_framebuffer_state(&sctx->framebuffer.state);
74
75 if (sctx->blitter)
76 util_blitter_destroy(sctx->blitter);
77
78 r600_common_context_cleanup(&sctx->b);
79
80 LLVMDisposeTargetMachine(sctx->tm);
81
82 r600_resource_reference(&sctx->trace_buf, NULL);
83 r600_resource_reference(&sctx->last_trace_buf, NULL);
84 free(sctx->last_ib);
85 if (sctx->last_bo_list) {
86 for (i = 0; i < sctx->last_bo_count; i++)
87 pb_reference(&sctx->last_bo_list[i].buf, NULL);
88 free(sctx->last_bo_list);
89 }
90 FREE(sctx);
91 }
92
93 static enum pipe_reset_status
94 si_amdgpu_get_reset_status(struct pipe_context *ctx)
95 {
96 struct si_context *sctx = (struct si_context *)ctx;
97
98 return sctx->b.ws->ctx_query_reset_status(sctx->b.ctx);
99 }
100
101 static struct pipe_context *si_create_context(struct pipe_screen *screen,
102 void *priv, unsigned flags)
103 {
104 struct si_context *sctx = CALLOC_STRUCT(si_context);
105 struct si_screen* sscreen = (struct si_screen *)screen;
106 struct radeon_winsys *ws = sscreen->b.ws;
107 LLVMTargetRef r600_target;
108 const char *triple = "amdgcn--";
109 int shader, i;
110
111 if (!sctx)
112 return NULL;
113
114 if (sscreen->b.debug_flags & DBG_CHECK_VM)
115 flags |= PIPE_CONTEXT_DEBUG;
116
117 sctx->b.b.screen = screen; /* this must be set first */
118 sctx->b.b.priv = priv;
119 sctx->b.b.destroy = si_destroy_context;
120 sctx->b.set_atom_dirty = (void *)si_set_atom_dirty;
121 sctx->screen = sscreen; /* Easy accessing of screen/winsys. */
122 sctx->is_debug = (flags & PIPE_CONTEXT_DEBUG) != 0;
123
124 if (!r600_common_context_init(&sctx->b, &sscreen->b))
125 goto fail;
126
127 if (sscreen->b.info.drm_major == 3)
128 sctx->b.b.get_device_reset_status = si_amdgpu_get_reset_status;
129
130 si_init_blit_functions(sctx);
131 si_init_compute_functions(sctx);
132 si_init_cp_dma_functions(sctx);
133 si_init_debug_functions(sctx);
134
135 if (sscreen->b.info.has_uvd) {
136 sctx->b.b.create_video_codec = si_uvd_create_decoder;
137 sctx->b.b.create_video_buffer = si_video_buffer_create;
138 } else {
139 sctx->b.b.create_video_codec = vl_create_decoder;
140 sctx->b.b.create_video_buffer = vl_video_buffer_create;
141 }
142
143 sctx->b.gfx.cs = ws->cs_create(sctx->b.ctx, RING_GFX,
144 si_context_gfx_flush, sctx);
145
146 if (!(sscreen->b.debug_flags & DBG_NO_CE) && ws->cs_add_const_ib) {
147 sctx->ce_ib = ws->cs_add_const_ib(sctx->b.gfx.cs);
148 if (!sctx->ce_ib)
149 goto fail;
150
151 if (ws->cs_add_const_preamble_ib) {
152 sctx->ce_preamble_ib =
153 ws->cs_add_const_preamble_ib(sctx->b.gfx.cs);
154
155 if (!sctx->ce_preamble_ib)
156 goto fail;
157 }
158 }
159
160 sctx->b.gfx.flush = si_context_gfx_flush;
161
162 /* Border colors. */
163 sctx->border_color_table = malloc(SI_MAX_BORDER_COLORS *
164 sizeof(*sctx->border_color_table));
165 if (!sctx->border_color_table)
166 goto fail;
167
168 sctx->border_color_buffer = (struct r600_resource*)
169 pipe_buffer_create(screen, PIPE_BIND_CUSTOM, PIPE_USAGE_DEFAULT,
170 SI_MAX_BORDER_COLORS *
171 sizeof(*sctx->border_color_table));
172 if (!sctx->border_color_buffer)
173 goto fail;
174
175 sctx->border_color_map =
176 ws->buffer_map(sctx->border_color_buffer->buf,
177 NULL, PIPE_TRANSFER_WRITE);
178 if (!sctx->border_color_map)
179 goto fail;
180
181 si_init_all_descriptors(sctx);
182 si_init_state_functions(sctx);
183 si_init_shader_functions(sctx);
184
185 if (sscreen->b.debug_flags & DBG_FORCE_DMA)
186 sctx->b.b.resource_copy_region = sctx->b.dma_copy;
187
188 sctx->blitter = util_blitter_create(&sctx->b.b);
189 if (sctx->blitter == NULL)
190 goto fail;
191 sctx->blitter->draw_rectangle = r600_draw_rectangle;
192
193 sctx->sample_mask.sample_mask = 0xffff;
194
195 /* these must be last */
196 si_begin_new_cs(sctx);
197 r600_query_init_backend_mask(&sctx->b); /* this emits commands and must be last */
198
199 /* CIK cannot unbind a constant buffer (S_BUFFER_LOAD is buggy
200 * with a NULL buffer). We need to use a dummy buffer instead. */
201 if (sctx->b.chip_class == CIK) {
202 sctx->null_const_buf.buffer = pipe_buffer_create(screen, PIPE_BIND_CONSTANT_BUFFER,
203 PIPE_USAGE_DEFAULT, 16);
204 if (!sctx->null_const_buf.buffer)
205 goto fail;
206 sctx->null_const_buf.buffer_size = sctx->null_const_buf.buffer->width0;
207
208 for (shader = 0; shader < SI_NUM_SHADERS; shader++) {
209 for (i = 0; i < SI_NUM_CONST_BUFFERS; i++) {
210 sctx->b.b.set_constant_buffer(&sctx->b.b, shader, i,
211 &sctx->null_const_buf);
212 }
213 }
214
215 /* Clear the NULL constant buffer, because loads should return zeros. */
216 sctx->b.clear_buffer(&sctx->b.b, sctx->null_const_buf.buffer, 0,
217 sctx->null_const_buf.buffer->width0, 0, false);
218 }
219
220 /* XXX: This is the maximum value allowed. I'm not sure how to compute
221 * this for non-cs shaders. Using the wrong value here can result in
222 * GPU lockups, but the maximum value seems to always work.
223 */
224 sctx->scratch_waves = 32 * sscreen->b.info.num_good_compute_units;
225
226 /* Initialize LLVM TargetMachine */
227 r600_target = radeon_llvm_get_r600_target(triple);
228 sctx->tm = LLVMCreateTargetMachine(r600_target, triple,
229 r600_get_llvm_processor_name(sscreen->b.family),
230 #if HAVE_LLVM >= 0x0308
231 sscreen->b.debug_flags & DBG_SI_SCHED ?
232 "+DumpCode,+vgpr-spilling,+si-scheduler" :
233 #endif
234 "+DumpCode,+vgpr-spilling",
235 LLVMCodeGenLevelDefault,
236 LLVMRelocDefault,
237 LLVMCodeModelDefault);
238
239 return &sctx->b.b;
240 fail:
241 fprintf(stderr, "radeonsi: Failed to create a context.\n");
242 si_destroy_context(&sctx->b.b);
243 return NULL;
244 }
245
246 /*
247 * pipe_screen
248 */
249
250 static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
251 {
252 struct si_screen *sscreen = (struct si_screen *)pscreen;
253
254 switch (param) {
255 /* Supported features (boolean caps). */
256 case PIPE_CAP_TWO_SIDED_STENCIL:
257 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
258 case PIPE_CAP_ANISOTROPIC_FILTER:
259 case PIPE_CAP_POINT_SPRITE:
260 case PIPE_CAP_OCCLUSION_QUERY:
261 case PIPE_CAP_TEXTURE_SHADOW_MAP:
262 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
263 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
264 case PIPE_CAP_TEXTURE_SWIZZLE:
265 case PIPE_CAP_DEPTH_CLIP_DISABLE:
266 case PIPE_CAP_SHADER_STENCIL_EXPORT:
267 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
268 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
269 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
270 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
271 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
272 case PIPE_CAP_SM3:
273 case PIPE_CAP_SEAMLESS_CUBE_MAP:
274 case PIPE_CAP_PRIMITIVE_RESTART:
275 case PIPE_CAP_CONDITIONAL_RENDER:
276 case PIPE_CAP_TEXTURE_BARRIER:
277 case PIPE_CAP_INDEP_BLEND_ENABLE:
278 case PIPE_CAP_INDEP_BLEND_FUNC:
279 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
280 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
281 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
282 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
283 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
284 case PIPE_CAP_USER_INDEX_BUFFERS:
285 case PIPE_CAP_USER_CONSTANT_BUFFERS:
286 case PIPE_CAP_START_INSTANCE:
287 case PIPE_CAP_NPOT_TEXTURES:
288 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
289 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
290 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
291 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
292 case PIPE_CAP_TGSI_INSTANCEID:
293 case PIPE_CAP_COMPUTE:
294 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
295 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
296 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
297 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
298 case PIPE_CAP_CUBE_MAP_ARRAY:
299 case PIPE_CAP_SAMPLE_SHADING:
300 case PIPE_CAP_DRAW_INDIRECT:
301 case PIPE_CAP_CLIP_HALFZ:
302 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
303 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
304 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
305 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
306 case PIPE_CAP_TGSI_TEXCOORD:
307 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
308 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
309 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
310 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
311 case PIPE_CAP_SHAREABLE_SHADERS:
312 case PIPE_CAP_DEPTH_BOUNDS_TEST:
313 case PIPE_CAP_SAMPLER_VIEW_TARGET:
314 case PIPE_CAP_TEXTURE_QUERY_LOD:
315 case PIPE_CAP_TEXTURE_GATHER_SM5:
316 case PIPE_CAP_TGSI_TXQS:
317 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
318 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
319 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
320 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
321 case PIPE_CAP_INVALIDATE_BUFFER:
322 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
323 case PIPE_CAP_QUERY_MEMORY_INFO:
324 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
325 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
326 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
327 return 1;
328
329 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
330 return !SI_BIG_ENDIAN && sscreen->b.info.has_userptr;
331
332 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
333 return (sscreen->b.info.drm_major == 2 &&
334 sscreen->b.info.drm_minor >= 43) ||
335 sscreen->b.info.drm_major == 3;
336
337 case PIPE_CAP_TEXTURE_MULTISAMPLE:
338 /* 2D tiling on CIK is supported since DRM 2.35.0 */
339 return sscreen->b.chip_class < CIK ||
340 (sscreen->b.info.drm_major == 2 &&
341 sscreen->b.info.drm_minor >= 35) ||
342 sscreen->b.info.drm_major == 3;
343
344 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
345 return R600_MAP_BUFFER_ALIGNMENT;
346
347 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
348 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
349 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
350 return 4;
351 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
352 return HAVE_LLVM >= 0x0309 ? 4 : 0;
353
354 case PIPE_CAP_GLSL_FEATURE_LEVEL:
355 return HAVE_LLVM >= 0x0309 ? 420 :
356 HAVE_LLVM >= 0x0307 ? 410 : 330;
357
358 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
359 return MIN2(sscreen->b.info.vram_size, 0xFFFFFFFF);
360
361 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
362 return 0;
363
364 /* Unsupported features. */
365 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
366 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
367 case PIPE_CAP_USER_VERTEX_BUFFERS:
368 case PIPE_CAP_FAKE_SW_MSAA:
369 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
370 case PIPE_CAP_VERTEXID_NOBASE:
371 case PIPE_CAP_CLEAR_TEXTURE:
372 case PIPE_CAP_DRAW_PARAMETERS:
373 case PIPE_CAP_MULTI_DRAW_INDIRECT:
374 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
375 case PIPE_CAP_GENERATE_MIPMAP:
376 case PIPE_CAP_STRING_MARKER:
377 case PIPE_CAP_QUERY_BUFFER_OBJECT:
378 return 0;
379
380 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
381 return 30;
382
383 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
384 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
385
386 /* Stream output. */
387 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
388 return sscreen->b.has_streamout ? 4 : 0;
389 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
390 return sscreen->b.has_streamout ? 1 : 0;
391 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
392 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
393 return sscreen->b.has_streamout ? 32*4 : 0;
394
395 /* Geometry shader output. */
396 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
397 return 1024;
398 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
399 return 4095;
400 case PIPE_CAP_MAX_VERTEX_STREAMS:
401 return 4;
402
403 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
404 return 2048;
405
406 /* Texturing. */
407 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
408 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
409 return 15; /* 16384 */
410 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
411 /* textures support 8192, but layered rendering supports 2048 */
412 return 12;
413 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
414 /* textures support 8192, but layered rendering supports 2048 */
415 return 2048;
416
417 /* Render targets. */
418 case PIPE_CAP_MAX_RENDER_TARGETS:
419 return 8;
420
421 case PIPE_CAP_MAX_VIEWPORTS:
422 return R600_MAX_VIEWPORTS;
423
424 /* Timer queries, present when the clock frequency is non zero. */
425 case PIPE_CAP_QUERY_TIMESTAMP:
426 case PIPE_CAP_QUERY_TIME_ELAPSED:
427 return sscreen->b.info.clock_crystal_freq != 0;
428
429 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
430 case PIPE_CAP_MIN_TEXEL_OFFSET:
431 return -32;
432
433 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
434 case PIPE_CAP_MAX_TEXEL_OFFSET:
435 return 31;
436
437 case PIPE_CAP_ENDIANNESS:
438 return PIPE_ENDIAN_LITTLE;
439
440 case PIPE_CAP_VENDOR_ID:
441 return ATI_VENDOR_ID;
442 case PIPE_CAP_DEVICE_ID:
443 return sscreen->b.info.pci_id;
444 case PIPE_CAP_ACCELERATED:
445 return 1;
446 case PIPE_CAP_VIDEO_MEMORY:
447 return sscreen->b.info.vram_size >> 20;
448 case PIPE_CAP_UMA:
449 return 0;
450 case PIPE_CAP_PCI_GROUP:
451 return sscreen->b.info.pci_domain;
452 case PIPE_CAP_PCI_BUS:
453 return sscreen->b.info.pci_bus;
454 case PIPE_CAP_PCI_DEVICE:
455 return sscreen->b.info.pci_dev;
456 case PIPE_CAP_PCI_FUNCTION:
457 return sscreen->b.info.pci_func;
458 }
459 return 0;
460 }
461
462 static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enum pipe_shader_cap param)
463 {
464 switch(shader)
465 {
466 case PIPE_SHADER_FRAGMENT:
467 case PIPE_SHADER_VERTEX:
468 case PIPE_SHADER_GEOMETRY:
469 break;
470 case PIPE_SHADER_TESS_CTRL:
471 case PIPE_SHADER_TESS_EVAL:
472 /* LLVM 3.6.2 is required for tessellation because of bug fixes there */
473 if (HAVE_LLVM == 0x0306 && MESA_LLVM_VERSION_PATCH < 2)
474 return 0;
475 break;
476 case PIPE_SHADER_COMPUTE:
477 switch (param) {
478 case PIPE_SHADER_CAP_PREFERRED_IR:
479 return PIPE_SHADER_IR_NATIVE;
480
481 case PIPE_SHADER_CAP_SUPPORTED_IRS:
482 return 0;
483
484 case PIPE_SHADER_CAP_DOUBLES:
485 return HAVE_LLVM >= 0x0307;
486
487 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: {
488 uint64_t max_const_buffer_size;
489 pscreen->get_compute_param(pscreen, PIPE_SHADER_IR_TGSI,
490 PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
491 &max_const_buffer_size);
492 return max_const_buffer_size;
493 }
494 default:
495 /* If compute shaders don't require a special value
496 * for this cap, we can return the same value we
497 * do for other shader types. */
498 break;
499 }
500 break;
501 default:
502 return 0;
503 }
504
505 switch (param) {
506 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
507 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
508 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
509 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
510 return 16384;
511 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
512 return 32;
513 case PIPE_SHADER_CAP_MAX_INPUTS:
514 return shader == PIPE_SHADER_VERTEX ? SI_NUM_VERTEX_BUFFERS : 32;
515 case PIPE_SHADER_CAP_MAX_OUTPUTS:
516 return shader == PIPE_SHADER_FRAGMENT ? 8 : 32;
517 case PIPE_SHADER_CAP_MAX_TEMPS:
518 return 256; /* Max native temporaries. */
519 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
520 return 4096 * sizeof(float[4]); /* actually only memory limits this */
521 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
522 return SI_NUM_USER_CONST_BUFFERS;
523 case PIPE_SHADER_CAP_MAX_PREDS:
524 return 0; /* FIXME */
525 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
526 return 1;
527 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
528 return 1;
529 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
530 /* Indirection of geometry shader input dimension is not
531 * handled yet
532 */
533 return shader != PIPE_SHADER_GEOMETRY;
534 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
535 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
536 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
537 return 1;
538 case PIPE_SHADER_CAP_INTEGERS:
539 return 1;
540 case PIPE_SHADER_CAP_SUBROUTINES:
541 return 0;
542 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
543 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
544 return SI_NUM_USER_SAMPLERS;
545 case PIPE_SHADER_CAP_PREFERRED_IR:
546 return PIPE_SHADER_IR_TGSI;
547 case PIPE_SHADER_CAP_SUPPORTED_IRS:
548 return 0;
549 case PIPE_SHADER_CAP_DOUBLES:
550 return HAVE_LLVM >= 0x0307;
551 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
552 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
553 return 0;
554 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
555 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
556 return 1;
557 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
558 return 32;
559 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
560 return HAVE_LLVM >= 0x0309 ? SI_NUM_SHADER_BUFFERS : 0;
561 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
562 return HAVE_LLVM >= 0x0309 ? SI_NUM_IMAGES : 0;
563 }
564 return 0;
565 }
566
567 static void si_destroy_screen(struct pipe_screen* pscreen)
568 {
569 struct si_screen *sscreen = (struct si_screen *)pscreen;
570 struct si_shader_part *parts[] = {
571 sscreen->vs_prologs,
572 sscreen->vs_epilogs,
573 sscreen->tcs_epilogs,
574 sscreen->ps_prologs,
575 sscreen->ps_epilogs
576 };
577 unsigned i;
578
579 if (!sscreen)
580 return;
581
582 if (!sscreen->b.ws->unref(sscreen->b.ws))
583 return;
584
585 /* Free shader parts. */
586 for (i = 0; i < ARRAY_SIZE(parts); i++) {
587 while (parts[i]) {
588 struct si_shader_part *part = parts[i];
589
590 parts[i] = part->next;
591 radeon_shader_binary_clean(&part->binary);
592 FREE(part);
593 }
594 }
595 pipe_mutex_destroy(sscreen->shader_parts_mutex);
596 si_destroy_shader_cache(sscreen);
597 r600_destroy_common_screen(&sscreen->b);
598 }
599
600 static bool si_init_gs_info(struct si_screen *sscreen)
601 {
602 switch (sscreen->b.family) {
603 case CHIP_OLAND:
604 case CHIP_HAINAN:
605 case CHIP_KAVERI:
606 case CHIP_KABINI:
607 case CHIP_MULLINS:
608 case CHIP_ICELAND:
609 case CHIP_CARRIZO:
610 case CHIP_STONEY:
611 sscreen->gs_table_depth = 16;
612 return true;
613 case CHIP_TAHITI:
614 case CHIP_PITCAIRN:
615 case CHIP_VERDE:
616 case CHIP_BONAIRE:
617 case CHIP_HAWAII:
618 case CHIP_TONGA:
619 case CHIP_FIJI:
620 case CHIP_POLARIS10:
621 case CHIP_POLARIS11:
622 sscreen->gs_table_depth = 32;
623 return true;
624 default:
625 return false;
626 }
627 }
628
629 struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws)
630 {
631 struct si_screen *sscreen = CALLOC_STRUCT(si_screen);
632
633 if (!sscreen) {
634 return NULL;
635 }
636
637 /* Set functions first. */
638 sscreen->b.b.context_create = si_create_context;
639 sscreen->b.b.destroy = si_destroy_screen;
640 sscreen->b.b.get_param = si_get_param;
641 sscreen->b.b.get_shader_param = si_get_shader_param;
642 sscreen->b.b.is_format_supported = si_is_format_supported;
643 sscreen->b.b.resource_create = r600_resource_create_common;
644
645 si_init_screen_state_functions(sscreen);
646
647 if (!r600_common_screen_init(&sscreen->b, ws) ||
648 !si_init_gs_info(sscreen) ||
649 !si_init_shader_cache(sscreen)) {
650 FREE(sscreen);
651 return NULL;
652 }
653
654 if (!debug_get_bool_option("RADEON_DISABLE_PERFCOUNTERS", FALSE))
655 si_init_perfcounters(sscreen);
656
657 sscreen->b.has_cp_dma = true;
658 sscreen->b.has_streamout = true;
659 pipe_mutex_init(sscreen->shader_parts_mutex);
660 sscreen->use_monolithic_shaders =
661 HAVE_LLVM < 0x0308 ||
662 (sscreen->b.debug_flags & DBG_MONOLITHIC_SHADERS) != 0;
663
664 if (debug_get_bool_option("RADEON_DUMP_SHADERS", FALSE))
665 sscreen->b.debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | DBG_CS;
666
667 /* Create the auxiliary context. This must be done last. */
668 sscreen->b.aux_context = sscreen->b.b.context_create(&sscreen->b.b, NULL, 0);
669
670 return &sscreen->b.b;
671 }