2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 #include "si_public.h"
28 #include "radeon/radeon_llvm_emit.h"
29 #include "radeon/radeon_uvd.h"
30 #include "util/u_memory.h"
31 #include "vl/vl_decoder.h"
36 static void si_destroy_context(struct pipe_context
*context
)
38 struct si_context
*sctx
= (struct si_context
*)context
;
40 si_release_all_descriptors(sctx
);
42 pipe_resource_reference(&sctx
->esgs_ring
, NULL
);
43 pipe_resource_reference(&sctx
->gsvs_ring
, NULL
);
44 pipe_resource_reference(&sctx
->null_const_buf
.buffer
, NULL
);
45 r600_resource_reference(&sctx
->border_color_table
, NULL
);
46 r600_resource_reference(&sctx
->scratch_buffer
, NULL
);
47 sctx
->b
.ws
->fence_reference(&sctx
->last_gfx_fence
, NULL
);
49 si_pm4_free_state(sctx
, sctx
->init_config
, ~0);
50 si_pm4_delete_state(sctx
, gs_rings
, sctx
->gs_rings
);
51 si_pm4_delete_state(sctx
, gs_onoff
, sctx
->gs_on
);
52 si_pm4_delete_state(sctx
, gs_onoff
, sctx
->gs_off
);
54 if (sctx
->pstipple_sampler_state
)
55 sctx
->b
.b
.delete_sampler_state(&sctx
->b
.b
, sctx
->pstipple_sampler_state
);
56 if (sctx
->dummy_pixel_shader
) {
57 sctx
->b
.b
.delete_fs_state(&sctx
->b
.b
, sctx
->dummy_pixel_shader
);
59 sctx
->b
.b
.delete_depth_stencil_alpha_state(&sctx
->b
.b
, sctx
->custom_dsa_flush
);
60 sctx
->b
.b
.delete_blend_state(&sctx
->b
.b
, sctx
->custom_blend_resolve
);
61 sctx
->b
.b
.delete_blend_state(&sctx
->b
.b
, sctx
->custom_blend_decompress
);
62 sctx
->b
.b
.delete_blend_state(&sctx
->b
.b
, sctx
->custom_blend_fastclear
);
63 util_unreference_framebuffer_state(&sctx
->framebuffer
.state
);
65 util_blitter_destroy(sctx
->blitter
);
69 r600_common_context_cleanup(&sctx
->b
);
71 #if HAVE_LLVM >= 0x0306
72 LLVMDisposeTargetMachine(sctx
->tm
);
78 static struct pipe_context
*si_create_context(struct pipe_screen
*screen
, void *priv
)
80 struct si_context
*sctx
= CALLOC_STRUCT(si_context
);
81 struct si_screen
* sscreen
= (struct si_screen
*)screen
;
82 struct radeon_winsys
*ws
= sscreen
->b
.ws
;
83 LLVMTargetRef r600_target
;
84 #if HAVE_LLVM >= 0x0306
85 const char *triple
= "amdgcn--";
92 sctx
->b
.b
.screen
= screen
; /* this must be set first */
93 sctx
->b
.b
.priv
= priv
;
94 sctx
->b
.b
.destroy
= si_destroy_context
;
95 sctx
->screen
= sscreen
; /* Easy accessing of screen/winsys. */
97 if (!r600_common_context_init(&sctx
->b
, &sscreen
->b
))
100 si_init_blit_functions(sctx
);
101 si_init_compute_functions(sctx
);
103 if (sscreen
->b
.info
.has_uvd
) {
104 sctx
->b
.b
.create_video_codec
= si_uvd_create_decoder
;
105 sctx
->b
.b
.create_video_buffer
= si_video_buffer_create
;
107 sctx
->b
.b
.create_video_codec
= vl_create_decoder
;
108 sctx
->b
.b
.create_video_buffer
= vl_video_buffer_create
;
111 sctx
->b
.rings
.gfx
.cs
= ws
->cs_create(ws
, RING_GFX
, si_context_gfx_flush
,
112 sctx
, sscreen
->b
.trace_bo
?
113 sscreen
->b
.trace_bo
->cs_buf
: NULL
);
114 sctx
->b
.rings
.gfx
.flush
= si_context_gfx_flush
;
116 si_init_all_descriptors(sctx
);
118 /* Initialize cache_flush. */
119 sctx
->cache_flush
= si_atom_cache_flush
;
120 sctx
->atoms
.s
.cache_flush
= &sctx
->cache_flush
;
122 sctx
->msaa_sample_locs
= si_atom_msaa_sample_locs
;
123 sctx
->atoms
.s
.msaa_sample_locs
= &sctx
->msaa_sample_locs
;
125 sctx
->msaa_config
= si_atom_msaa_config
;
126 sctx
->atoms
.s
.msaa_config
= &sctx
->msaa_config
;
128 sctx
->atoms
.s
.streamout_begin
= &sctx
->b
.streamout
.begin_atom
;
129 sctx
->atoms
.s
.streamout_enable
= &sctx
->b
.streamout
.enable_atom
;
131 si_init_state_functions(sctx
);
132 si_init_shader_functions(sctx
);
134 if (sscreen
->b
.debug_flags
& DBG_FORCE_DMA
)
135 sctx
->b
.b
.resource_copy_region
= sctx
->b
.dma_copy
;
137 sctx
->blitter
= util_blitter_create(&sctx
->b
.b
);
138 if (sctx
->blitter
== NULL
)
140 sctx
->blitter
->draw_rectangle
= r600_draw_rectangle
;
142 /* these must be last */
143 si_begin_new_cs(sctx
);
144 r600_query_init_backend_mask(&sctx
->b
); /* this emits commands and must be last */
146 /* CIK cannot unbind a constant buffer (S_BUFFER_LOAD is buggy
147 * with a NULL buffer). We need to use a dummy buffer instead. */
148 if (sctx
->b
.chip_class
== CIK
) {
149 sctx
->null_const_buf
.buffer
= pipe_buffer_create(screen
, PIPE_BIND_CONSTANT_BUFFER
,
150 PIPE_USAGE_DEFAULT
, 16);
151 sctx
->null_const_buf
.buffer_size
= sctx
->null_const_buf
.buffer
->width0
;
153 for (shader
= 0; shader
< SI_NUM_SHADERS
; shader
++) {
154 for (i
= 0; i
< SI_NUM_CONST_BUFFERS
; i
++) {
155 sctx
->b
.b
.set_constant_buffer(&sctx
->b
.b
, shader
, i
,
156 &sctx
->null_const_buf
);
160 /* Clear the NULL constant buffer, because loads should return zeros. */
161 sctx
->b
.clear_buffer(&sctx
->b
.b
, sctx
->null_const_buf
.buffer
, 0,
162 sctx
->null_const_buf
.buffer
->width0
, 0, false);
165 /* XXX: This is the maximum value allowed. I'm not sure how to compute
166 * this for non-cs shaders. Using the wrong value here can result in
167 * GPU lockups, but the maximum value seems to always work.
169 sctx
->scratch_waves
= 32 * sscreen
->b
.info
.max_compute_units
;
171 #if HAVE_LLVM >= 0x0306
172 /* Initialize LLVM TargetMachine */
173 r600_target
= radeon_llvm_get_r600_target(triple
);
174 sctx
->tm
= LLVMCreateTargetMachine(r600_target
, triple
,
175 r600_get_llvm_processor_name(sscreen
->b
.family
),
176 "+DumpCode,+vgpr-spilling",
177 LLVMCodeGenLevelDefault
,
179 LLVMCodeModelDefault
);
184 si_destroy_context(&sctx
->b
.b
);
192 static int si_get_param(struct pipe_screen
* pscreen
, enum pipe_cap param
)
194 struct si_screen
*sscreen
= (struct si_screen
*)pscreen
;
197 /* Supported features (boolean caps). */
198 case PIPE_CAP_TWO_SIDED_STENCIL
:
199 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
200 case PIPE_CAP_ANISOTROPIC_FILTER
:
201 case PIPE_CAP_POINT_SPRITE
:
202 case PIPE_CAP_OCCLUSION_QUERY
:
203 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
204 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
205 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
206 case PIPE_CAP_TEXTURE_SWIZZLE
:
207 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
208 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
209 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
210 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
211 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
212 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
213 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
215 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
216 case PIPE_CAP_PRIMITIVE_RESTART
:
217 case PIPE_CAP_CONDITIONAL_RENDER
:
218 case PIPE_CAP_TEXTURE_BARRIER
:
219 case PIPE_CAP_INDEP_BLEND_ENABLE
:
220 case PIPE_CAP_INDEP_BLEND_FUNC
:
221 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
222 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
223 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
224 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
225 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
226 case PIPE_CAP_USER_INDEX_BUFFERS
:
227 case PIPE_CAP_USER_CONSTANT_BUFFERS
:
228 case PIPE_CAP_START_INSTANCE
:
229 case PIPE_CAP_NPOT_TEXTURES
:
230 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
231 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
232 case PIPE_CAP_TGSI_INSTANCEID
:
233 case PIPE_CAP_COMPUTE
:
234 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
235 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
:
236 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
237 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
:
238 case PIPE_CAP_CUBE_MAP_ARRAY
:
239 case PIPE_CAP_SAMPLE_SHADING
:
240 case PIPE_CAP_DRAW_INDIRECT
:
241 case PIPE_CAP_CLIP_HALFZ
:
242 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION
:
243 case PIPE_CAP_POLYGON_OFFSET_CLAMP
:
244 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE
:
245 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
246 case PIPE_CAP_TGSI_TEXCOORD
:
249 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY
:
250 return !SI_BIG_ENDIAN
&& sscreen
->b
.info
.has_userptr
;
252 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY
:
253 return sscreen
->b
.info
.drm_major
== 2 && sscreen
->b
.info
.drm_minor
>= 43;
255 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
256 /* 2D tiling on CIK is supported since DRM 2.35.0 */
257 return sscreen
->b
.chip_class
< CIK
||
258 sscreen
->b
.info
.drm_minor
>= 35;
260 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
261 return R600_MAP_BUFFER_ALIGNMENT
;
263 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
264 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
267 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
270 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
271 return MIN2(sscreen
->b
.info
.vram_size
, 0xFFFFFFFF);
273 case PIPE_CAP_TEXTURE_QUERY_LOD
:
274 case PIPE_CAP_TEXTURE_GATHER_SM5
:
275 return HAVE_LLVM
>= 0x0305;
276 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
277 return HAVE_LLVM
>= 0x0305 ? 4 : 0;
279 /* Unsupported features. */
280 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
281 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
282 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
283 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
284 case PIPE_CAP_USER_VERTEX_BUFFERS
:
285 case PIPE_CAP_FAKE_SW_MSAA
:
286 case PIPE_CAP_TEXTURE_GATHER_OFFSETS
:
287 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE
:
288 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED
:
289 case PIPE_CAP_SAMPLER_VIEW_TARGET
:
290 case PIPE_CAP_VERTEXID_NOBASE
:
291 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
:
294 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK
:
295 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600
;
298 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
299 return sscreen
->b
.has_streamout
? 4 : 0;
300 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
301 return sscreen
->b
.has_streamout
? 1 : 0;
302 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
303 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
304 return sscreen
->b
.has_streamout
? 32*4 : 0;
306 /* Geometry shader output. */
307 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
309 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
311 case PIPE_CAP_MAX_VERTEX_STREAMS
:
314 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE
:
318 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
319 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
320 return 15; /* 16384 */
321 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
322 /* textures support 8192, but layered rendering supports 2048 */
324 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
325 /* textures support 8192, but layered rendering supports 2048 */
328 /* Render targets. */
329 case PIPE_CAP_MAX_RENDER_TARGETS
:
332 case PIPE_CAP_MAX_VIEWPORTS
:
335 /* Timer queries, present when the clock frequency is non zero. */
336 case PIPE_CAP_QUERY_TIMESTAMP
:
337 case PIPE_CAP_QUERY_TIME_ELAPSED
:
338 return sscreen
->b
.info
.r600_clock_crystal_freq
!= 0;
340 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
341 case PIPE_CAP_MIN_TEXEL_OFFSET
:
344 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
345 case PIPE_CAP_MAX_TEXEL_OFFSET
:
348 case PIPE_CAP_ENDIANNESS
:
349 return PIPE_ENDIAN_LITTLE
;
351 case PIPE_CAP_VENDOR_ID
:
353 case PIPE_CAP_DEVICE_ID
:
354 return sscreen
->b
.info
.pci_id
;
355 case PIPE_CAP_ACCELERATED
:
357 case PIPE_CAP_VIDEO_MEMORY
:
358 return sscreen
->b
.info
.vram_size
>> 20;
365 static int si_get_shader_param(struct pipe_screen
* pscreen
, unsigned shader
, enum pipe_shader_cap param
)
369 case PIPE_SHADER_FRAGMENT
:
370 case PIPE_SHADER_VERTEX
:
371 case PIPE_SHADER_GEOMETRY
:
373 case PIPE_SHADER_COMPUTE
:
375 case PIPE_SHADER_CAP_PREFERRED_IR
:
376 #if HAVE_LLVM < 0x0306
377 return PIPE_SHADER_IR_LLVM
;
379 return PIPE_SHADER_IR_NATIVE
;
381 case PIPE_SHADER_CAP_DOUBLES
:
382 return HAVE_LLVM
>= 0x0307;
384 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
: {
385 uint64_t max_const_buffer_size
;
386 pscreen
->get_compute_param(pscreen
,
387 PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE
,
388 &max_const_buffer_size
);
389 return max_const_buffer_size
;
392 /* If compute shaders don't require a special value
393 * for this cap, we can return the same value we
394 * do for other shader types. */
399 /* TODO: support tessellation */
404 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
405 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
406 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
407 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
409 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
411 case PIPE_SHADER_CAP_MAX_INPUTS
:
412 return shader
== PIPE_SHADER_VERTEX
? SI_NUM_VERTEX_BUFFERS
: 32;
413 case PIPE_SHADER_CAP_MAX_OUTPUTS
:
414 return shader
== PIPE_SHADER_FRAGMENT
? 8 : 32;
415 case PIPE_SHADER_CAP_MAX_TEMPS
:
416 return 256; /* Max native temporaries. */
417 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
:
418 return 4096 * sizeof(float[4]); /* actually only memory limits this */
419 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
420 return SI_NUM_USER_CONST_BUFFERS
;
421 case PIPE_SHADER_CAP_MAX_PREDS
:
422 return 0; /* FIXME */
423 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
425 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
427 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
428 /* Indirection of geometry shader input dimension is not
431 return shader
< PIPE_SHADER_GEOMETRY
;
432 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
433 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
434 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
436 case PIPE_SHADER_CAP_INTEGERS
:
438 case PIPE_SHADER_CAP_SUBROUTINES
:
440 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
441 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
443 case PIPE_SHADER_CAP_PREFERRED_IR
:
444 return PIPE_SHADER_IR_TGSI
;
445 case PIPE_SHADER_CAP_DOUBLES
:
446 return HAVE_LLVM
>= 0x0307;
447 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED
:
448 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
:
450 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED
:
451 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE
:
457 static void si_destroy_screen(struct pipe_screen
* pscreen
)
459 struct si_screen
*sscreen
= (struct si_screen
*)pscreen
;
464 if (!sscreen
->b
.ws
->unref(sscreen
->b
.ws
))
467 r600_destroy_common_screen(&sscreen
->b
);
470 #define SI_TILE_MODE_COLOR_2D_8BPP 14
472 /* Initialize pipe config. This is especially important for GPUs
473 * with 16 pipes and more where it's initialized incorrectly by
474 * the TILING_CONFIG ioctl. */
475 static bool si_initialize_pipe_config(struct si_screen
*sscreen
)
479 /* This is okay, because there can be no 2D tiling without
480 * the tile mode array, so we won't need the pipe config.
483 if (!sscreen
->b
.info
.si_tile_mode_array_valid
)
486 /* The same index is used for the 2D mode on CIK too. */
487 mode2d
= sscreen
->b
.info
.si_tile_mode_array
[SI_TILE_MODE_COLOR_2D_8BPP
];
489 switch (G_009910_PIPE_CONFIG(mode2d
)) {
490 case V_02803C_ADDR_SURF_P2
:
491 sscreen
->b
.tiling_info
.num_channels
= 2;
493 case V_02803C_X_ADDR_SURF_P4_8X16
:
494 case V_02803C_X_ADDR_SURF_P4_16X16
:
495 case V_02803C_X_ADDR_SURF_P4_16X32
:
496 case V_02803C_X_ADDR_SURF_P4_32X32
:
497 sscreen
->b
.tiling_info
.num_channels
= 4;
499 case V_02803C_X_ADDR_SURF_P8_16X16_8X16
:
500 case V_02803C_X_ADDR_SURF_P8_16X32_8X16
:
501 case V_02803C_X_ADDR_SURF_P8_32X32_8X16
:
502 case V_02803C_X_ADDR_SURF_P8_16X32_16X16
:
503 case V_02803C_X_ADDR_SURF_P8_32X32_16X16
:
504 case V_02803C_X_ADDR_SURF_P8_32X32_16X32
:
505 case V_02803C_X_ADDR_SURF_P8_32X64_32X32
:
506 sscreen
->b
.tiling_info
.num_channels
= 8;
508 case V_02803C_X_ADDR_SURF_P16_32X32_8X16
:
509 case V_02803C_X_ADDR_SURF_P16_32X32_16X16
:
510 sscreen
->b
.tiling_info
.num_channels
= 16;
514 fprintf(stderr
, "radeonsi: Unknown pipe config %i.\n",
515 G_009910_PIPE_CONFIG(mode2d
));
521 struct pipe_screen
*radeonsi_screen_create(struct radeon_winsys
*ws
)
523 struct si_screen
*sscreen
= CALLOC_STRUCT(si_screen
);
525 if (sscreen
== NULL
) {
529 /* Set functions first. */
530 sscreen
->b
.b
.context_create
= si_create_context
;
531 sscreen
->b
.b
.destroy
= si_destroy_screen
;
532 sscreen
->b
.b
.get_param
= si_get_param
;
533 sscreen
->b
.b
.get_shader_param
= si_get_shader_param
;
534 sscreen
->b
.b
.is_format_supported
= si_is_format_supported
;
535 sscreen
->b
.b
.resource_create
= r600_resource_create_common
;
537 if (!r600_common_screen_init(&sscreen
->b
, ws
) ||
538 !si_initialize_pipe_config(sscreen
)) {
543 sscreen
->b
.has_cp_dma
= true;
544 sscreen
->b
.has_streamout
= true;
546 if (debug_get_bool_option("RADEON_DUMP_SHADERS", FALSE
))
547 sscreen
->b
.debug_flags
|= DBG_FS
| DBG_VS
| DBG_GS
| DBG_PS
| DBG_CS
;
549 /* Create the auxiliary context. This must be done last. */
550 sscreen
->b
.aux_context
= sscreen
->b
.b
.context_create(&sscreen
->b
.b
, NULL
);
552 return &sscreen
->b
.b
;