radeonsi: remove si_resource.h
[mesa.git] / src / gallium / drivers / radeonsi / si_pipe.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #include <stdio.h>
24 #include <errno.h>
25 #include "pipe/p_defines.h"
26 #include "pipe/p_state.h"
27 #include "pipe/p_context.h"
28 #include "tgsi/tgsi_scan.h"
29 #include "tgsi/tgsi_parse.h"
30 #include "tgsi/tgsi_util.h"
31 #include "util/u_blitter.h"
32 #include "util/u_double_list.h"
33 #include "util/u_format.h"
34 #include "util/u_transfer.h"
35 #include "util/u_surface.h"
36 #include "util/u_pack_color.h"
37 #include "util/u_memory.h"
38 #include "util/u_inlines.h"
39 #include "util/u_simple_shaders.h"
40 #include "util/u_upload_mgr.h"
41 #include "vl/vl_decoder.h"
42 #include "vl/vl_video_buffer.h"
43 #include "os/os_time.h"
44 #include "pipebuffer/pb_buffer.h"
45 #include "si_pipe.h"
46 #include "radeon/radeon_uvd.h"
47 #include "sid.h"
48 #include "si_pipe.h"
49 #include "si_state.h"
50 #include "../radeon/r600_cs.h"
51
52 /*
53 * pipe_context
54 */
55 void si_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
56 unsigned flags)
57 {
58 struct si_context *sctx = (struct si_context *)ctx;
59 struct pipe_query *render_cond = NULL;
60 boolean render_cond_cond = FALSE;
61 unsigned render_cond_mode = 0;
62
63 if (fence) {
64 *fence = sctx->b.ws->cs_create_fence(sctx->b.rings.gfx.cs);
65 }
66
67 /* Disable render condition. */
68 if (sctx->b.current_render_cond) {
69 render_cond = sctx->b.current_render_cond;
70 render_cond_cond = sctx->b.current_render_cond_cond;
71 render_cond_mode = sctx->b.current_render_cond_mode;
72 ctx->render_condition(ctx, NULL, FALSE, 0);
73 }
74
75 si_context_flush(sctx, flags);
76
77 /* Re-enable render condition. */
78 if (render_cond) {
79 ctx->render_condition(ctx, render_cond, render_cond_cond, render_cond_mode);
80 }
81 }
82
83 static void si_flush_from_st(struct pipe_context *ctx,
84 struct pipe_fence_handle **fence,
85 unsigned flags)
86 {
87 si_flush(ctx, fence,
88 flags & PIPE_FLUSH_END_OF_FRAME ? RADEON_FLUSH_END_OF_FRAME : 0);
89 }
90
91 static void si_flush_from_winsys(void *ctx, unsigned flags)
92 {
93 si_flush((struct pipe_context*)ctx, NULL, flags);
94 }
95
96 static void si_destroy_context(struct pipe_context *context)
97 {
98 struct si_context *sctx = (struct si_context *)context;
99
100 si_release_all_descriptors(sctx);
101
102 pipe_resource_reference(&sctx->null_const_buf.buffer, NULL);
103 r600_resource_reference(&sctx->border_color_table, NULL);
104
105 if (sctx->dummy_pixel_shader) {
106 sctx->b.b.delete_fs_state(&sctx->b.b, sctx->dummy_pixel_shader);
107 }
108 for (int i = 0; i < 8; i++) {
109 sctx->b.b.delete_depth_stencil_alpha_state(&sctx->b.b, sctx->custom_dsa_flush_depth_stencil[i]);
110 sctx->b.b.delete_depth_stencil_alpha_state(&sctx->b.b, sctx->custom_dsa_flush_depth[i]);
111 sctx->b.b.delete_depth_stencil_alpha_state(&sctx->b.b, sctx->custom_dsa_flush_stencil[i]);
112 }
113 sctx->b.b.delete_depth_stencil_alpha_state(&sctx->b.b, sctx->custom_dsa_flush_inplace);
114 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_resolve);
115 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_decompress);
116 util_unreference_framebuffer_state(&sctx->framebuffer);
117
118 util_blitter_destroy(sctx->blitter);
119
120 r600_common_context_cleanup(&sctx->b);
121 FREE(sctx);
122 }
123
124 static struct pipe_context *si_create_context(struct pipe_screen *screen, void *priv)
125 {
126 struct si_context *sctx = CALLOC_STRUCT(si_context);
127 struct si_screen* sscreen = (struct si_screen *)screen;
128 int shader, i;
129
130 if (sctx == NULL)
131 return NULL;
132
133 sctx->b.b.screen = screen; /* this must be set first */
134 sctx->b.b.priv = priv;
135 sctx->b.b.destroy = si_destroy_context;
136 sctx->b.b.flush = si_flush_from_st;
137 sctx->screen = sscreen; /* Easy accessing of screen/winsys. */
138
139 if (!r600_common_context_init(&sctx->b, &sscreen->b))
140 goto fail;
141
142 si_init_blit_functions(sctx);
143 si_init_compute_functions(sctx);
144
145 if (sscreen->b.info.has_uvd) {
146 sctx->b.b.create_video_codec = si_uvd_create_decoder;
147 sctx->b.b.create_video_buffer = si_video_buffer_create;
148 } else {
149 sctx->b.b.create_video_codec = vl_create_decoder;
150 sctx->b.b.create_video_buffer = vl_video_buffer_create;
151 }
152
153 sctx->b.rings.gfx.cs = sctx->b.ws->cs_create(sctx->b.ws, RING_GFX, NULL);
154 sctx->b.rings.gfx.flush = si_flush_from_winsys;
155
156 si_init_all_descriptors(sctx);
157
158 /* Initialize cache_flush. */
159 sctx->cache_flush = si_atom_cache_flush;
160 sctx->atoms.cache_flush = &sctx->cache_flush;
161
162 sctx->atoms.streamout_begin = &sctx->b.streamout.begin_atom;
163
164 switch (sctx->b.chip_class) {
165 case SI:
166 case CIK:
167 si_init_state_functions(sctx);
168 si_init_config(sctx);
169 break;
170 default:
171 R600_ERR("Unsupported chip class %d.\n", sctx->b.chip_class);
172 goto fail;
173 }
174
175 sctx->b.ws->cs_set_flush_callback(sctx->b.rings.gfx.cs, si_flush_from_winsys, sctx);
176
177 sctx->blitter = util_blitter_create(&sctx->b.b);
178 if (sctx->blitter == NULL)
179 goto fail;
180
181 sctx->dummy_pixel_shader =
182 util_make_fragment_cloneinput_shader(&sctx->b.b, 0,
183 TGSI_SEMANTIC_GENERIC,
184 TGSI_INTERPOLATE_CONSTANT);
185 sctx->b.b.bind_fs_state(&sctx->b.b, sctx->dummy_pixel_shader);
186
187 /* these must be last */
188 si_begin_new_cs(sctx);
189 r600_query_init_backend_mask(&sctx->b); /* this emits commands and must be last */
190
191 /* CIK cannot unbind a constant buffer (S_BUFFER_LOAD is buggy
192 * with a NULL buffer). We need to use a dummy buffer instead. */
193 if (sctx->b.chip_class == CIK) {
194 sctx->null_const_buf.buffer = pipe_buffer_create(screen, PIPE_BIND_CONSTANT_BUFFER,
195 PIPE_USAGE_STATIC, 16);
196 sctx->null_const_buf.buffer_size = sctx->null_const_buf.buffer->width0;
197
198 for (shader = 0; shader < SI_NUM_SHADERS; shader++) {
199 for (i = 0; i < NUM_CONST_BUFFERS; i++) {
200 sctx->b.b.set_constant_buffer(&sctx->b.b, shader, i,
201 &sctx->null_const_buf);
202 }
203 }
204
205 /* Clear the NULL constant buffer, because loads should return zeros. */
206 sctx->b.clear_buffer(&sctx->b.b, sctx->null_const_buf.buffer, 0,
207 sctx->null_const_buf.buffer->width0, 0);
208 }
209
210 return &sctx->b.b;
211 fail:
212 si_destroy_context(&sctx->b.b);
213 return NULL;
214 }
215
216 /*
217 * pipe_screen
218 */
219
220 static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
221 {
222 struct si_screen *sscreen = (struct si_screen *)pscreen;
223
224 switch (param) {
225 /* Supported features (boolean caps). */
226 case PIPE_CAP_TWO_SIDED_STENCIL:
227 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
228 case PIPE_CAP_ANISOTROPIC_FILTER:
229 case PIPE_CAP_POINT_SPRITE:
230 case PIPE_CAP_OCCLUSION_QUERY:
231 case PIPE_CAP_TEXTURE_SHADOW_MAP:
232 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
233 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
234 case PIPE_CAP_TEXTURE_SWIZZLE:
235 case PIPE_CAP_DEPTH_CLIP_DISABLE:
236 case PIPE_CAP_SHADER_STENCIL_EXPORT:
237 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
238 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
239 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
240 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
241 case PIPE_CAP_SM3:
242 case PIPE_CAP_SEAMLESS_CUBE_MAP:
243 case PIPE_CAP_PRIMITIVE_RESTART:
244 case PIPE_CAP_CONDITIONAL_RENDER:
245 case PIPE_CAP_TEXTURE_BARRIER:
246 case PIPE_CAP_INDEP_BLEND_ENABLE:
247 case PIPE_CAP_INDEP_BLEND_FUNC:
248 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
249 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
250 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
251 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
252 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
253 case PIPE_CAP_USER_INDEX_BUFFERS:
254 case PIPE_CAP_USER_CONSTANT_BUFFERS:
255 case PIPE_CAP_START_INSTANCE:
256 case PIPE_CAP_NPOT_TEXTURES:
257 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
258 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
259 case PIPE_CAP_TGSI_INSTANCEID:
260 case PIPE_CAP_COMPUTE:
261 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
262 case PIPE_CAP_TGSI_VS_LAYER:
263 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
264 return 1;
265
266 case PIPE_CAP_TEXTURE_MULTISAMPLE:
267 /* 2D tiling on CIK is supported since DRM 2.35.0 */
268 return HAVE_LLVM >= 0x0304 && (sscreen->b.chip_class < CIK ||
269 sscreen->b.info.drm_minor >= 35);
270
271 case PIPE_CAP_TGSI_TEXCOORD:
272 return 0;
273
274 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
275 return 64;
276
277 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
278 return 256;
279
280 case PIPE_CAP_GLSL_FEATURE_LEVEL:
281 return 140;
282
283 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
284 return 1;
285 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
286 return MIN2(sscreen->b.info.vram_size, 0xFFFFFFFF);
287
288 /* Unsupported features. */
289 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
290 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
291 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
292 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
293 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
294 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
295 case PIPE_CAP_USER_VERTEX_BUFFERS:
296 case PIPE_CAP_CUBE_MAP_ARRAY:
297 return 0;
298
299 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
300 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
301
302 /* Stream output. */
303 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
304 return sscreen->b.has_streamout ? 4 : 0;
305 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
306 return sscreen->b.has_streamout ? 1 : 0;
307 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
308 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
309 return sscreen->b.has_streamout ? 32*4 : 0;
310
311 /* Texturing. */
312 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
313 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
314 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
315 return 15;
316 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
317 return 16384;
318 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
319 return 32;
320
321 /* Render targets. */
322 case PIPE_CAP_MAX_RENDER_TARGETS:
323 return 8;
324
325 case PIPE_CAP_MAX_VIEWPORTS:
326 return 1;
327
328 /* Timer queries, present when the clock frequency is non zero. */
329 case PIPE_CAP_QUERY_TIMESTAMP:
330 case PIPE_CAP_QUERY_TIME_ELAPSED:
331 return sscreen->b.info.r600_clock_crystal_freq != 0;
332
333 case PIPE_CAP_MIN_TEXEL_OFFSET:
334 return -8;
335
336 case PIPE_CAP_MAX_TEXEL_OFFSET:
337 return 7;
338 case PIPE_CAP_ENDIANNESS:
339 return PIPE_ENDIAN_LITTLE;
340 }
341 return 0;
342 }
343
344 static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enum pipe_shader_cap param)
345 {
346 switch(shader)
347 {
348 case PIPE_SHADER_FRAGMENT:
349 case PIPE_SHADER_VERTEX:
350 break;
351 case PIPE_SHADER_GEOMETRY:
352 /* TODO: support and enable geometry programs */
353 return 0;
354 case PIPE_SHADER_COMPUTE:
355 switch (param) {
356 case PIPE_SHADER_CAP_PREFERRED_IR:
357 return PIPE_SHADER_IR_LLVM;
358 default:
359 return 0;
360 }
361 default:
362 /* TODO: support tessellation */
363 return 0;
364 }
365
366 switch (param) {
367 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
368 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
369 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
370 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
371 return 16384;
372 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
373 return 32;
374 case PIPE_SHADER_CAP_MAX_INPUTS:
375 return 32;
376 case PIPE_SHADER_CAP_MAX_TEMPS:
377 return 256; /* Max native temporaries. */
378 case PIPE_SHADER_CAP_MAX_ADDRS:
379 /* FIXME Isn't this equal to TEMPS? */
380 return 1; /* Max native address registers */
381 case PIPE_SHADER_CAP_MAX_CONSTS:
382 return 4096; /* actually only memory limits this */
383 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
384 return NUM_PIPE_CONST_BUFFERS;
385 case PIPE_SHADER_CAP_MAX_PREDS:
386 return 0; /* FIXME */
387 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
388 return 1;
389 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
390 return 0;
391 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
392 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
393 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
394 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
395 return 1;
396 case PIPE_SHADER_CAP_INTEGERS:
397 return 1;
398 case PIPE_SHADER_CAP_SUBROUTINES:
399 return 0;
400 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
401 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
402 return 16;
403 case PIPE_SHADER_CAP_PREFERRED_IR:
404 return PIPE_SHADER_IR_TGSI;
405 }
406 return 0;
407 }
408
409 static void si_destroy_screen(struct pipe_screen* pscreen)
410 {
411 struct si_screen *sscreen = (struct si_screen *)pscreen;
412
413 if (sscreen == NULL)
414 return;
415
416 if (!radeon_winsys_unref(sscreen->b.ws))
417 return;
418
419 r600_destroy_common_screen(&sscreen->b);
420 }
421
422 struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws)
423 {
424 struct si_screen *sscreen = CALLOC_STRUCT(si_screen);
425 if (sscreen == NULL) {
426 return NULL;
427 }
428
429 /* Set functions first. */
430 sscreen->b.b.context_create = si_create_context;
431 sscreen->b.b.destroy = si_destroy_screen;
432 sscreen->b.b.get_param = si_get_param;
433 sscreen->b.b.get_shader_param = si_get_shader_param;
434 sscreen->b.b.is_format_supported = si_is_format_supported;
435
436 if (!r600_common_screen_init(&sscreen->b, ws)) {
437 FREE(sscreen);
438 return NULL;
439 }
440
441 sscreen->b.has_cp_dma = true;
442 sscreen->b.has_streamout = HAVE_LLVM >= 0x0304;
443
444 if (debug_get_bool_option("RADEON_DUMP_SHADERS", FALSE))
445 sscreen->b.debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | DBG_CS;
446
447 /* Create the auxiliary context. This must be done last. */
448 sscreen->b.aux_context = sscreen->b.b.context_create(&sscreen->b.b, NULL);
449
450 return &sscreen->b.b;
451 }