2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 #include "si_public.h"
27 #include "radeon/radeon_uvd.h"
28 #include "util/u_blitter.h"
29 #include "util/u_memory.h"
30 #include "util/u_simple_shaders.h"
31 #include "vl/vl_decoder.h"
36 static void si_destroy_context(struct pipe_context
*context
)
38 struct si_context
*sctx
= (struct si_context
*)context
;
40 si_release_all_descriptors(sctx
);
42 pipe_resource_reference(&sctx
->null_const_buf
.buffer
, NULL
);
43 r600_resource_reference(&sctx
->border_color_table
, NULL
);
45 si_pm4_delete_state(sctx
, gs_rings
, sctx
->gs_rings
);
46 si_pm4_delete_state(sctx
, gs_onoff
, sctx
->gs_on
);
47 si_pm4_delete_state(sctx
, gs_onoff
, sctx
->gs_off
);
49 if (sctx
->dummy_pixel_shader
) {
50 sctx
->b
.b
.delete_fs_state(&sctx
->b
.b
, sctx
->dummy_pixel_shader
);
52 for (int i
= 0; i
< 8; i
++) {
53 sctx
->b
.b
.delete_depth_stencil_alpha_state(&sctx
->b
.b
, sctx
->custom_dsa_flush_depth_stencil
[i
]);
54 sctx
->b
.b
.delete_depth_stencil_alpha_state(&sctx
->b
.b
, sctx
->custom_dsa_flush_depth
[i
]);
55 sctx
->b
.b
.delete_depth_stencil_alpha_state(&sctx
->b
.b
, sctx
->custom_dsa_flush_stencil
[i
]);
57 sctx
->b
.b
.delete_depth_stencil_alpha_state(&sctx
->b
.b
, sctx
->custom_dsa_flush_inplace
);
58 sctx
->b
.b
.delete_blend_state(&sctx
->b
.b
, sctx
->custom_blend_resolve
);
59 sctx
->b
.b
.delete_blend_state(&sctx
->b
.b
, sctx
->custom_blend_decompress
);
60 sctx
->b
.b
.delete_blend_state(&sctx
->b
.b
, sctx
->custom_blend_fastclear
);
61 util_unreference_framebuffer_state(&sctx
->framebuffer
.state
);
63 util_blitter_destroy(sctx
->blitter
);
67 r600_common_context_cleanup(&sctx
->b
);
71 static struct pipe_context
*si_create_context(struct pipe_screen
*screen
, void *priv
)
73 struct si_context
*sctx
= CALLOC_STRUCT(si_context
);
74 struct si_screen
* sscreen
= (struct si_screen
*)screen
;
75 struct radeon_winsys
*ws
= sscreen
->b
.ws
;
81 sctx
->b
.b
.screen
= screen
; /* this must be set first */
82 sctx
->b
.b
.priv
= priv
;
83 sctx
->b
.b
.destroy
= si_destroy_context
;
84 sctx
->screen
= sscreen
; /* Easy accessing of screen/winsys. */
86 if (!r600_common_context_init(&sctx
->b
, &sscreen
->b
))
89 si_init_blit_functions(sctx
);
90 si_init_compute_functions(sctx
);
92 if (sscreen
->b
.info
.has_uvd
) {
93 sctx
->b
.b
.create_video_codec
= si_uvd_create_decoder
;
94 sctx
->b
.b
.create_video_buffer
= si_video_buffer_create
;
96 sctx
->b
.b
.create_video_codec
= vl_create_decoder
;
97 sctx
->b
.b
.create_video_buffer
= vl_video_buffer_create
;
100 sctx
->b
.rings
.gfx
.cs
= ws
->cs_create(ws
, RING_GFX
, si_context_gfx_flush
,
102 sctx
->b
.rings
.gfx
.flush
= si_context_gfx_flush
;
104 si_init_all_descriptors(sctx
);
106 /* Initialize cache_flush. */
107 sctx
->cache_flush
= si_atom_cache_flush
;
108 sctx
->atoms
.s
.cache_flush
= &sctx
->cache_flush
;
110 sctx
->msaa_config
= si_atom_msaa_config
;
111 sctx
->atoms
.s
.msaa_config
= &sctx
->msaa_config
;
113 sctx
->atoms
.s
.streamout_begin
= &sctx
->b
.streamout
.begin_atom
;
114 sctx
->atoms
.s
.streamout_enable
= &sctx
->b
.streamout
.enable_atom
;
116 switch (sctx
->b
.chip_class
) {
119 si_init_state_functions(sctx
);
120 si_init_config(sctx
);
123 R600_ERR("Unsupported chip class %d.\n", sctx
->b
.chip_class
);
127 sctx
->blitter
= util_blitter_create(&sctx
->b
.b
);
128 if (sctx
->blitter
== NULL
)
131 sctx
->dummy_pixel_shader
=
132 util_make_fragment_cloneinput_shader(&sctx
->b
.b
, 0,
133 TGSI_SEMANTIC_GENERIC
,
134 TGSI_INTERPOLATE_CONSTANT
);
135 sctx
->b
.b
.bind_fs_state(&sctx
->b
.b
, sctx
->dummy_pixel_shader
);
137 /* these must be last */
138 si_begin_new_cs(sctx
);
139 r600_query_init_backend_mask(&sctx
->b
); /* this emits commands and must be last */
141 /* CIK cannot unbind a constant buffer (S_BUFFER_LOAD is buggy
142 * with a NULL buffer). We need to use a dummy buffer instead. */
143 if (sctx
->b
.chip_class
== CIK
) {
144 sctx
->null_const_buf
.buffer
= pipe_buffer_create(screen
, PIPE_BIND_CONSTANT_BUFFER
,
145 PIPE_USAGE_DEFAULT
, 16);
146 sctx
->null_const_buf
.buffer_size
= sctx
->null_const_buf
.buffer
->width0
;
148 for (shader
= 0; shader
< SI_NUM_SHADERS
; shader
++) {
149 for (i
= 0; i
< NUM_CONST_BUFFERS
; i
++) {
150 sctx
->b
.b
.set_constant_buffer(&sctx
->b
.b
, shader
, i
,
151 &sctx
->null_const_buf
);
155 /* Clear the NULL constant buffer, because loads should return zeros. */
156 sctx
->b
.clear_buffer(&sctx
->b
.b
, sctx
->null_const_buf
.buffer
, 0,
157 sctx
->null_const_buf
.buffer
->width0
, 0);
162 si_destroy_context(&sctx
->b
.b
);
170 static int si_get_param(struct pipe_screen
* pscreen
, enum pipe_cap param
)
172 struct si_screen
*sscreen
= (struct si_screen
*)pscreen
;
175 /* Supported features (boolean caps). */
176 case PIPE_CAP_TWO_SIDED_STENCIL
:
177 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
178 case PIPE_CAP_ANISOTROPIC_FILTER
:
179 case PIPE_CAP_POINT_SPRITE
:
180 case PIPE_CAP_OCCLUSION_QUERY
:
181 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
182 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
183 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
184 case PIPE_CAP_TEXTURE_SWIZZLE
:
185 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
186 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
187 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
188 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
189 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
190 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
192 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
193 case PIPE_CAP_PRIMITIVE_RESTART
:
194 case PIPE_CAP_CONDITIONAL_RENDER
:
195 case PIPE_CAP_TEXTURE_BARRIER
:
196 case PIPE_CAP_INDEP_BLEND_ENABLE
:
197 case PIPE_CAP_INDEP_BLEND_FUNC
:
198 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
199 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
200 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
201 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
202 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
203 case PIPE_CAP_USER_INDEX_BUFFERS
:
204 case PIPE_CAP_USER_CONSTANT_BUFFERS
:
205 case PIPE_CAP_START_INSTANCE
:
206 case PIPE_CAP_NPOT_TEXTURES
:
207 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
208 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
209 case PIPE_CAP_TGSI_INSTANCEID
:
210 case PIPE_CAP_COMPUTE
:
211 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
212 case PIPE_CAP_TGSI_VS_LAYER
:
213 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
214 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
:
215 case PIPE_CAP_CUBE_MAP_ARRAY
:
216 case PIPE_CAP_SAMPLE_SHADING
:
219 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
220 /* 2D tiling on CIK is supported since DRM 2.35.0 */
221 return HAVE_LLVM
>= 0x0304 && (sscreen
->b
.chip_class
< CIK
||
222 sscreen
->b
.info
.drm_minor
>= 35);
224 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
225 return R600_MAP_BUFFER_ALIGNMENT
;
227 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
228 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
231 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
232 return (LLVM_SUPPORTS_GEOM_SHADERS
) ? 330 : 140;
234 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
235 return MIN2(sscreen
->b
.info
.vram_size
, 0xFFFFFFFF);
237 case PIPE_CAP_TEXTURE_QUERY_LOD
:
238 case PIPE_CAP_TEXTURE_GATHER_SM5
:
239 return HAVE_LLVM
>= 0x0305;
240 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
241 return HAVE_LLVM
>= 0x0305 ? 4 : 0;
243 /* Unsupported features. */
244 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
245 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
246 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
247 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
248 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
249 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
250 case PIPE_CAP_USER_VERTEX_BUFFERS
:
251 case PIPE_CAP_TGSI_TEXCOORD
:
252 case PIPE_CAP_FAKE_SW_MSAA
:
253 case PIPE_CAP_TEXTURE_GATHER_OFFSETS
:
254 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION
:
257 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK
:
258 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600
;
261 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
262 return sscreen
->b
.has_streamout
? 4 : 0;
263 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
264 return sscreen
->b
.has_streamout
? 1 : 0;
265 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
266 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
267 return sscreen
->b
.has_streamout
? 32*4 : 0;
269 /* Geometry shader output. */
270 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
272 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
276 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
277 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
278 return 15; /* 16384 */
279 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
280 /* textures support 8192, but layered rendering supports 2048 */
282 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
283 /* textures support 8192, but layered rendering supports 2048 */
286 /* Render targets. */
287 case PIPE_CAP_MAX_RENDER_TARGETS
:
290 case PIPE_CAP_MAX_VIEWPORTS
:
293 /* Timer queries, present when the clock frequency is non zero. */
294 case PIPE_CAP_QUERY_TIMESTAMP
:
295 case PIPE_CAP_QUERY_TIME_ELAPSED
:
296 return sscreen
->b
.info
.r600_clock_crystal_freq
!= 0;
298 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
299 case PIPE_CAP_MIN_TEXEL_OFFSET
:
302 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
303 case PIPE_CAP_MAX_TEXEL_OFFSET
:
306 case PIPE_CAP_ENDIANNESS
:
307 return PIPE_ENDIAN_LITTLE
;
312 static int si_get_shader_param(struct pipe_screen
* pscreen
, unsigned shader
, enum pipe_shader_cap param
)
316 case PIPE_SHADER_FRAGMENT
:
317 case PIPE_SHADER_VERTEX
:
319 case PIPE_SHADER_GEOMETRY
:
320 #if !(LLVM_SUPPORTS_GEOM_SHADERS)
324 case PIPE_SHADER_COMPUTE
:
326 case PIPE_SHADER_CAP_PREFERRED_IR
:
327 return PIPE_SHADER_IR_LLVM
;
332 /* TODO: support tessellation */
337 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
338 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
339 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
340 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
342 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
344 case PIPE_SHADER_CAP_MAX_INPUTS
:
346 case PIPE_SHADER_CAP_MAX_TEMPS
:
347 return 256; /* Max native temporaries. */
348 case PIPE_SHADER_CAP_MAX_ADDRS
:
349 /* FIXME Isn't this equal to TEMPS? */
350 return 1; /* Max native address registers */
351 case PIPE_SHADER_CAP_MAX_CONSTS
:
352 return 4096; /* actually only memory limits this */
353 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
354 return NUM_PIPE_CONST_BUFFERS
;
355 case PIPE_SHADER_CAP_MAX_PREDS
:
356 return 0; /* FIXME */
357 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
359 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
361 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
362 /* Indirection of geometry shader input dimension is not
365 return shader
< PIPE_SHADER_GEOMETRY
;
366 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
367 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
368 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
370 case PIPE_SHADER_CAP_INTEGERS
:
372 case PIPE_SHADER_CAP_SUBROUTINES
:
374 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
375 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
377 case PIPE_SHADER_CAP_PREFERRED_IR
:
378 return PIPE_SHADER_IR_TGSI
;
383 static void si_destroy_screen(struct pipe_screen
* pscreen
)
385 struct si_screen
*sscreen
= (struct si_screen
*)pscreen
;
390 if (!sscreen
->b
.ws
->unref(sscreen
->b
.ws
))
393 r600_destroy_common_screen(&sscreen
->b
);
396 struct pipe_screen
*radeonsi_screen_create(struct radeon_winsys
*ws
)
398 struct si_screen
*sscreen
= CALLOC_STRUCT(si_screen
);
399 if (sscreen
== NULL
) {
403 /* Set functions first. */
404 sscreen
->b
.b
.context_create
= si_create_context
;
405 sscreen
->b
.b
.destroy
= si_destroy_screen
;
406 sscreen
->b
.b
.get_param
= si_get_param
;
407 sscreen
->b
.b
.get_shader_param
= si_get_shader_param
;
408 sscreen
->b
.b
.is_format_supported
= si_is_format_supported
;
409 sscreen
->b
.b
.resource_create
= r600_resource_create_common
;
411 if (!r600_common_screen_init(&sscreen
->b
, ws
)) {
416 sscreen
->b
.has_cp_dma
= true;
417 sscreen
->b
.has_streamout
= HAVE_LLVM
>= 0x0304;
419 if (debug_get_bool_option("RADEON_DUMP_SHADERS", FALSE
))
420 sscreen
->b
.debug_flags
|= DBG_FS
| DBG_VS
| DBG_GS
| DBG_PS
| DBG_CS
;
422 /* Create the auxiliary context. This must be done last. */
423 sscreen
->b
.aux_context
= sscreen
->b
.b
.context_create(&sscreen
->b
.b
, NULL
);
425 return &sscreen
->b
.b
;