r600g,radeonsi: consolidate get_compute_param
[mesa.git] / src / gallium / drivers / radeonsi / si_pipe.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #include <stdio.h>
24 #include <errno.h>
25 #include "pipe/p_defines.h"
26 #include "pipe/p_state.h"
27 #include "pipe/p_context.h"
28 #include "tgsi/tgsi_scan.h"
29 #include "tgsi/tgsi_parse.h"
30 #include "tgsi/tgsi_util.h"
31 #include "util/u_blitter.h"
32 #include "util/u_double_list.h"
33 #include "util/u_format.h"
34 #include "util/u_transfer.h"
35 #include "util/u_surface.h"
36 #include "util/u_pack_color.h"
37 #include "util/u_memory.h"
38 #include "util/u_inlines.h"
39 #include "util/u_simple_shaders.h"
40 #include "util/u_upload_mgr.h"
41 #include "vl/vl_decoder.h"
42 #include "vl/vl_video_buffer.h"
43 #include "os/os_time.h"
44 #include "pipebuffer/pb_buffer.h"
45 #include "si_pipe.h"
46 #include "radeon/radeon_uvd.h"
47 #include "si.h"
48 #include "sid.h"
49 #include "si_resource.h"
50 #include "si_pipe.h"
51 #include "si_state.h"
52 #include "../radeon/r600_cs.h"
53
54 /*
55 * pipe_context
56 */
57 void si_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
58 unsigned flags)
59 {
60 struct si_context *sctx = (struct si_context *)ctx;
61 struct pipe_query *render_cond = NULL;
62 boolean render_cond_cond = FALSE;
63 unsigned render_cond_mode = 0;
64
65 if (fence) {
66 *fence = sctx->b.ws->cs_create_fence(sctx->b.rings.gfx.cs);
67 }
68
69 /* Disable render condition. */
70 if (sctx->b.current_render_cond) {
71 render_cond = sctx->b.current_render_cond;
72 render_cond_cond = sctx->b.current_render_cond_cond;
73 render_cond_mode = sctx->b.current_render_cond_mode;
74 ctx->render_condition(ctx, NULL, FALSE, 0);
75 }
76
77 si_context_flush(sctx, flags);
78
79 /* Re-enable render condition. */
80 if (render_cond) {
81 ctx->render_condition(ctx, render_cond, render_cond_cond, render_cond_mode);
82 }
83 }
84
85 static void si_flush_from_st(struct pipe_context *ctx,
86 struct pipe_fence_handle **fence,
87 unsigned flags)
88 {
89 si_flush(ctx, fence,
90 flags & PIPE_FLUSH_END_OF_FRAME ? RADEON_FLUSH_END_OF_FRAME : 0);
91 }
92
93 static void si_flush_from_winsys(void *ctx, unsigned flags)
94 {
95 si_flush((struct pipe_context*)ctx, NULL, flags);
96 }
97
98 static void si_destroy_context(struct pipe_context *context)
99 {
100 struct si_context *sctx = (struct si_context *)context;
101
102 si_release_all_descriptors(sctx);
103
104 pipe_resource_reference(&sctx->null_const_buf.buffer, NULL);
105 r600_resource_reference(&sctx->border_color_table, NULL);
106
107 if (sctx->dummy_pixel_shader) {
108 sctx->b.b.delete_fs_state(&sctx->b.b, sctx->dummy_pixel_shader);
109 }
110 for (int i = 0; i < 8; i++) {
111 sctx->b.b.delete_depth_stencil_alpha_state(&sctx->b.b, sctx->custom_dsa_flush_depth_stencil[i]);
112 sctx->b.b.delete_depth_stencil_alpha_state(&sctx->b.b, sctx->custom_dsa_flush_depth[i]);
113 sctx->b.b.delete_depth_stencil_alpha_state(&sctx->b.b, sctx->custom_dsa_flush_stencil[i]);
114 }
115 sctx->b.b.delete_depth_stencil_alpha_state(&sctx->b.b, sctx->custom_dsa_flush_inplace);
116 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_resolve);
117 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_decompress);
118 util_unreference_framebuffer_state(&sctx->framebuffer);
119
120 util_blitter_destroy(sctx->blitter);
121
122 r600_common_context_cleanup(&sctx->b);
123 FREE(sctx);
124 }
125
126 static struct pipe_context *si_create_context(struct pipe_screen *screen, void *priv)
127 {
128 struct si_context *sctx = CALLOC_STRUCT(si_context);
129 struct si_screen* sscreen = (struct si_screen *)screen;
130 int shader, i;
131
132 if (sctx == NULL)
133 return NULL;
134
135 sctx->b.b.screen = screen; /* this must be set first */
136 sctx->b.b.priv = priv;
137 sctx->b.b.destroy = si_destroy_context;
138 sctx->b.b.flush = si_flush_from_st;
139 sctx->screen = sscreen; /* Easy accessing of screen/winsys. */
140
141 if (!r600_common_context_init(&sctx->b, &sscreen->b))
142 goto fail;
143
144 si_init_blit_functions(sctx);
145 si_init_compute_functions(sctx);
146
147 if (sscreen->b.info.has_uvd) {
148 sctx->b.b.create_video_codec = si_uvd_create_decoder;
149 sctx->b.b.create_video_buffer = si_video_buffer_create;
150 } else {
151 sctx->b.b.create_video_codec = vl_create_decoder;
152 sctx->b.b.create_video_buffer = vl_video_buffer_create;
153 }
154
155 sctx->b.rings.gfx.cs = sctx->b.ws->cs_create(sctx->b.ws, RING_GFX, NULL);
156 sctx->b.rings.gfx.flush = si_flush_from_winsys;
157
158 si_init_all_descriptors(sctx);
159
160 /* Initialize cache_flush. */
161 sctx->cache_flush = si_atom_cache_flush;
162 sctx->atoms.cache_flush = &sctx->cache_flush;
163
164 sctx->atoms.streamout_begin = &sctx->b.streamout.begin_atom;
165
166 switch (sctx->b.chip_class) {
167 case SI:
168 case CIK:
169 si_init_state_functions(sctx);
170 si_init_config(sctx);
171 break;
172 default:
173 R600_ERR("Unsupported chip class %d.\n", sctx->b.chip_class);
174 goto fail;
175 }
176
177 sctx->b.ws->cs_set_flush_callback(sctx->b.rings.gfx.cs, si_flush_from_winsys, sctx);
178
179 sctx->blitter = util_blitter_create(&sctx->b.b);
180 if (sctx->blitter == NULL)
181 goto fail;
182
183 sctx->dummy_pixel_shader =
184 util_make_fragment_cloneinput_shader(&sctx->b.b, 0,
185 TGSI_SEMANTIC_GENERIC,
186 TGSI_INTERPOLATE_CONSTANT);
187 sctx->b.b.bind_fs_state(&sctx->b.b, sctx->dummy_pixel_shader);
188
189 /* these must be last */
190 si_begin_new_cs(sctx);
191 r600_query_init_backend_mask(&sctx->b); /* this emits commands and must be last */
192
193 /* CIK cannot unbind a constant buffer (S_BUFFER_LOAD is buggy
194 * with a NULL buffer). We need to use a dummy buffer instead. */
195 if (sctx->b.chip_class == CIK) {
196 sctx->null_const_buf.buffer = pipe_buffer_create(screen, PIPE_BIND_CONSTANT_BUFFER,
197 PIPE_USAGE_STATIC, 16);
198 sctx->null_const_buf.buffer_size = sctx->null_const_buf.buffer->width0;
199
200 for (shader = 0; shader < SI_NUM_SHADERS; shader++) {
201 for (i = 0; i < NUM_CONST_BUFFERS; i++) {
202 sctx->b.b.set_constant_buffer(&sctx->b.b, shader, i,
203 &sctx->null_const_buf);
204 }
205 }
206
207 /* Clear the NULL constant buffer, because loads should return zeros. */
208 sctx->b.clear_buffer(&sctx->b.b, sctx->null_const_buf.buffer, 0,
209 sctx->null_const_buf.buffer->width0, 0);
210 }
211
212 return &sctx->b.b;
213 fail:
214 si_destroy_context(&sctx->b.b);
215 return NULL;
216 }
217
218 /*
219 * pipe_screen
220 */
221
222 static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
223 {
224 struct si_screen *sscreen = (struct si_screen *)pscreen;
225
226 switch (param) {
227 /* Supported features (boolean caps). */
228 case PIPE_CAP_TWO_SIDED_STENCIL:
229 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
230 case PIPE_CAP_ANISOTROPIC_FILTER:
231 case PIPE_CAP_POINT_SPRITE:
232 case PIPE_CAP_OCCLUSION_QUERY:
233 case PIPE_CAP_TEXTURE_SHADOW_MAP:
234 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
235 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
236 case PIPE_CAP_TEXTURE_SWIZZLE:
237 case PIPE_CAP_DEPTH_CLIP_DISABLE:
238 case PIPE_CAP_SHADER_STENCIL_EXPORT:
239 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
240 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
241 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
242 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
243 case PIPE_CAP_SM3:
244 case PIPE_CAP_SEAMLESS_CUBE_MAP:
245 case PIPE_CAP_PRIMITIVE_RESTART:
246 case PIPE_CAP_CONDITIONAL_RENDER:
247 case PIPE_CAP_TEXTURE_BARRIER:
248 case PIPE_CAP_INDEP_BLEND_ENABLE:
249 case PIPE_CAP_INDEP_BLEND_FUNC:
250 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
251 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
252 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
253 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
254 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
255 case PIPE_CAP_USER_INDEX_BUFFERS:
256 case PIPE_CAP_USER_CONSTANT_BUFFERS:
257 case PIPE_CAP_START_INSTANCE:
258 case PIPE_CAP_NPOT_TEXTURES:
259 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
260 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
261 case PIPE_CAP_TGSI_INSTANCEID:
262 case PIPE_CAP_COMPUTE:
263 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
264 case PIPE_CAP_TGSI_VS_LAYER:
265 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
266 return 1;
267
268 case PIPE_CAP_TEXTURE_MULTISAMPLE:
269 /* 2D tiling on CIK is supported since DRM 2.35.0 */
270 return HAVE_LLVM >= 0x0304 && (sscreen->b.chip_class < CIK ||
271 sscreen->b.info.drm_minor >= 35);
272
273 case PIPE_CAP_TGSI_TEXCOORD:
274 return 0;
275
276 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
277 return 64;
278
279 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
280 return 256;
281
282 case PIPE_CAP_GLSL_FEATURE_LEVEL:
283 return 140;
284
285 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
286 return 1;
287 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
288 return MIN2(sscreen->b.info.vram_size, 0xFFFFFFFF);
289
290 /* Unsupported features. */
291 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
292 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
293 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
294 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
295 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
296 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
297 case PIPE_CAP_USER_VERTEX_BUFFERS:
298 case PIPE_CAP_CUBE_MAP_ARRAY:
299 return 0;
300
301 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
302 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
303
304 /* Stream output. */
305 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
306 return sscreen->b.has_streamout ? 4 : 0;
307 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
308 return sscreen->b.has_streamout ? 1 : 0;
309 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
310 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
311 return sscreen->b.has_streamout ? 32*4 : 0;
312
313 /* Texturing. */
314 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
315 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
316 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
317 return 15;
318 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
319 return 16384;
320 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
321 return 32;
322
323 /* Render targets. */
324 case PIPE_CAP_MAX_RENDER_TARGETS:
325 return 8;
326
327 case PIPE_CAP_MAX_VIEWPORTS:
328 return 1;
329
330 /* Timer queries, present when the clock frequency is non zero. */
331 case PIPE_CAP_QUERY_TIMESTAMP:
332 case PIPE_CAP_QUERY_TIME_ELAPSED:
333 return sscreen->b.info.r600_clock_crystal_freq != 0;
334
335 case PIPE_CAP_MIN_TEXEL_OFFSET:
336 return -8;
337
338 case PIPE_CAP_MAX_TEXEL_OFFSET:
339 return 7;
340 case PIPE_CAP_ENDIANNESS:
341 return PIPE_ENDIAN_LITTLE;
342 }
343 return 0;
344 }
345
346 static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enum pipe_shader_cap param)
347 {
348 switch(shader)
349 {
350 case PIPE_SHADER_FRAGMENT:
351 case PIPE_SHADER_VERTEX:
352 break;
353 case PIPE_SHADER_GEOMETRY:
354 /* TODO: support and enable geometry programs */
355 return 0;
356 case PIPE_SHADER_COMPUTE:
357 switch (param) {
358 case PIPE_SHADER_CAP_PREFERRED_IR:
359 return PIPE_SHADER_IR_LLVM;
360 default:
361 return 0;
362 }
363 default:
364 /* TODO: support tessellation */
365 return 0;
366 }
367
368 switch (param) {
369 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
370 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
371 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
372 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
373 return 16384;
374 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
375 return 32;
376 case PIPE_SHADER_CAP_MAX_INPUTS:
377 return 32;
378 case PIPE_SHADER_CAP_MAX_TEMPS:
379 return 256; /* Max native temporaries. */
380 case PIPE_SHADER_CAP_MAX_ADDRS:
381 /* FIXME Isn't this equal to TEMPS? */
382 return 1; /* Max native address registers */
383 case PIPE_SHADER_CAP_MAX_CONSTS:
384 return 4096; /* actually only memory limits this */
385 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
386 return NUM_PIPE_CONST_BUFFERS;
387 case PIPE_SHADER_CAP_MAX_PREDS:
388 return 0; /* FIXME */
389 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
390 return 1;
391 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
392 return 0;
393 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
394 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
395 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
396 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
397 return 1;
398 case PIPE_SHADER_CAP_INTEGERS:
399 return 1;
400 case PIPE_SHADER_CAP_SUBROUTINES:
401 return 0;
402 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
403 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
404 return 16;
405 case PIPE_SHADER_CAP_PREFERRED_IR:
406 return PIPE_SHADER_IR_TGSI;
407 }
408 return 0;
409 }
410
411 static void si_destroy_screen(struct pipe_screen* pscreen)
412 {
413 struct si_screen *sscreen = (struct si_screen *)pscreen;
414
415 if (sscreen == NULL)
416 return;
417
418 if (!radeon_winsys_unref(sscreen->b.ws))
419 return;
420
421 r600_common_screen_cleanup(&sscreen->b);
422
423 #if SI_TRACE_CS
424 if (sscreen->b.trace_bo) {
425 sscreen->ws->buffer_unmap(sscreen->b.trace_bo->cs_buf);
426 pipe_resource_reference((struct pipe_resource**)&sscreen->b.trace_bo, NULL);
427 }
428 #endif
429
430 sscreen->b.ws->destroy(sscreen->b.ws);
431 FREE(sscreen);
432 }
433
434 struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws)
435 {
436 struct si_screen *sscreen = CALLOC_STRUCT(si_screen);
437 if (sscreen == NULL) {
438 return NULL;
439 }
440
441 /* Set functions first. */
442 sscreen->b.b.context_create = si_create_context;
443 sscreen->b.b.destroy = si_destroy_screen;
444 sscreen->b.b.get_param = si_get_param;
445 sscreen->b.b.get_shader_param = si_get_shader_param;
446 sscreen->b.b.is_format_supported = si_is_format_supported;
447
448 if (!r600_common_screen_init(&sscreen->b, ws)) {
449 FREE(sscreen);
450 return NULL;
451 }
452
453 sscreen->b.has_cp_dma = true;
454 sscreen->b.has_streamout = HAVE_LLVM >= 0x0304;
455
456 if (debug_get_bool_option("RADEON_DUMP_SHADERS", FALSE))
457 sscreen->b.debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | DBG_CS;
458
459 #if SI_TRACE_CS
460 sscreen->b.cs_count = 0;
461 if (sscreen->info.drm_minor >= 28) {
462 sscreen->b.trace_bo = (struct r600_resource*)pipe_buffer_create(&sscreen->screen,
463 PIPE_BIND_CUSTOM,
464 PIPE_USAGE_STAGING,
465 4096);
466 if (sscreen->b.trace_bo) {
467 sscreen->b.trace_ptr = sscreen->ws->buffer_map(sscreen->b.trace_bo->cs_buf, NULL,
468 PIPE_TRANSFER_UNSYNCHRONIZED);
469 }
470 }
471 #endif
472
473 /* Create the auxiliary context. This must be done last. */
474 sscreen->b.aux_context = sscreen->b.b.context_create(&sscreen->b.b, NULL);
475
476 return &sscreen->b.b;
477 }