radeonsi: remove si.h
[mesa.git] / src / gallium / drivers / radeonsi / si_pipe.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #include <stdio.h>
24 #include <errno.h>
25 #include "pipe/p_defines.h"
26 #include "pipe/p_state.h"
27 #include "pipe/p_context.h"
28 #include "tgsi/tgsi_scan.h"
29 #include "tgsi/tgsi_parse.h"
30 #include "tgsi/tgsi_util.h"
31 #include "util/u_blitter.h"
32 #include "util/u_double_list.h"
33 #include "util/u_format.h"
34 #include "util/u_transfer.h"
35 #include "util/u_surface.h"
36 #include "util/u_pack_color.h"
37 #include "util/u_memory.h"
38 #include "util/u_inlines.h"
39 #include "util/u_simple_shaders.h"
40 #include "util/u_upload_mgr.h"
41 #include "vl/vl_decoder.h"
42 #include "vl/vl_video_buffer.h"
43 #include "os/os_time.h"
44 #include "pipebuffer/pb_buffer.h"
45 #include "si_pipe.h"
46 #include "radeon/radeon_uvd.h"
47 #include "sid.h"
48 #include "si_resource.h"
49 #include "si_pipe.h"
50 #include "si_state.h"
51 #include "../radeon/r600_cs.h"
52
53 /*
54 * pipe_context
55 */
56 void si_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
57 unsigned flags)
58 {
59 struct si_context *sctx = (struct si_context *)ctx;
60 struct pipe_query *render_cond = NULL;
61 boolean render_cond_cond = FALSE;
62 unsigned render_cond_mode = 0;
63
64 if (fence) {
65 *fence = sctx->b.ws->cs_create_fence(sctx->b.rings.gfx.cs);
66 }
67
68 /* Disable render condition. */
69 if (sctx->b.current_render_cond) {
70 render_cond = sctx->b.current_render_cond;
71 render_cond_cond = sctx->b.current_render_cond_cond;
72 render_cond_mode = sctx->b.current_render_cond_mode;
73 ctx->render_condition(ctx, NULL, FALSE, 0);
74 }
75
76 si_context_flush(sctx, flags);
77
78 /* Re-enable render condition. */
79 if (render_cond) {
80 ctx->render_condition(ctx, render_cond, render_cond_cond, render_cond_mode);
81 }
82 }
83
84 static void si_flush_from_st(struct pipe_context *ctx,
85 struct pipe_fence_handle **fence,
86 unsigned flags)
87 {
88 si_flush(ctx, fence,
89 flags & PIPE_FLUSH_END_OF_FRAME ? RADEON_FLUSH_END_OF_FRAME : 0);
90 }
91
92 static void si_flush_from_winsys(void *ctx, unsigned flags)
93 {
94 si_flush((struct pipe_context*)ctx, NULL, flags);
95 }
96
97 static void si_destroy_context(struct pipe_context *context)
98 {
99 struct si_context *sctx = (struct si_context *)context;
100
101 si_release_all_descriptors(sctx);
102
103 pipe_resource_reference(&sctx->null_const_buf.buffer, NULL);
104 r600_resource_reference(&sctx->border_color_table, NULL);
105
106 if (sctx->dummy_pixel_shader) {
107 sctx->b.b.delete_fs_state(&sctx->b.b, sctx->dummy_pixel_shader);
108 }
109 for (int i = 0; i < 8; i++) {
110 sctx->b.b.delete_depth_stencil_alpha_state(&sctx->b.b, sctx->custom_dsa_flush_depth_stencil[i]);
111 sctx->b.b.delete_depth_stencil_alpha_state(&sctx->b.b, sctx->custom_dsa_flush_depth[i]);
112 sctx->b.b.delete_depth_stencil_alpha_state(&sctx->b.b, sctx->custom_dsa_flush_stencil[i]);
113 }
114 sctx->b.b.delete_depth_stencil_alpha_state(&sctx->b.b, sctx->custom_dsa_flush_inplace);
115 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_resolve);
116 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_decompress);
117 util_unreference_framebuffer_state(&sctx->framebuffer);
118
119 util_blitter_destroy(sctx->blitter);
120
121 r600_common_context_cleanup(&sctx->b);
122 FREE(sctx);
123 }
124
125 static struct pipe_context *si_create_context(struct pipe_screen *screen, void *priv)
126 {
127 struct si_context *sctx = CALLOC_STRUCT(si_context);
128 struct si_screen* sscreen = (struct si_screen *)screen;
129 int shader, i;
130
131 if (sctx == NULL)
132 return NULL;
133
134 sctx->b.b.screen = screen; /* this must be set first */
135 sctx->b.b.priv = priv;
136 sctx->b.b.destroy = si_destroy_context;
137 sctx->b.b.flush = si_flush_from_st;
138 sctx->screen = sscreen; /* Easy accessing of screen/winsys. */
139
140 if (!r600_common_context_init(&sctx->b, &sscreen->b))
141 goto fail;
142
143 si_init_blit_functions(sctx);
144 si_init_compute_functions(sctx);
145
146 if (sscreen->b.info.has_uvd) {
147 sctx->b.b.create_video_codec = si_uvd_create_decoder;
148 sctx->b.b.create_video_buffer = si_video_buffer_create;
149 } else {
150 sctx->b.b.create_video_codec = vl_create_decoder;
151 sctx->b.b.create_video_buffer = vl_video_buffer_create;
152 }
153
154 sctx->b.rings.gfx.cs = sctx->b.ws->cs_create(sctx->b.ws, RING_GFX, NULL);
155 sctx->b.rings.gfx.flush = si_flush_from_winsys;
156
157 si_init_all_descriptors(sctx);
158
159 /* Initialize cache_flush. */
160 sctx->cache_flush = si_atom_cache_flush;
161 sctx->atoms.cache_flush = &sctx->cache_flush;
162
163 sctx->atoms.streamout_begin = &sctx->b.streamout.begin_atom;
164
165 switch (sctx->b.chip_class) {
166 case SI:
167 case CIK:
168 si_init_state_functions(sctx);
169 si_init_config(sctx);
170 break;
171 default:
172 R600_ERR("Unsupported chip class %d.\n", sctx->b.chip_class);
173 goto fail;
174 }
175
176 sctx->b.ws->cs_set_flush_callback(sctx->b.rings.gfx.cs, si_flush_from_winsys, sctx);
177
178 sctx->blitter = util_blitter_create(&sctx->b.b);
179 if (sctx->blitter == NULL)
180 goto fail;
181
182 sctx->dummy_pixel_shader =
183 util_make_fragment_cloneinput_shader(&sctx->b.b, 0,
184 TGSI_SEMANTIC_GENERIC,
185 TGSI_INTERPOLATE_CONSTANT);
186 sctx->b.b.bind_fs_state(&sctx->b.b, sctx->dummy_pixel_shader);
187
188 /* these must be last */
189 si_begin_new_cs(sctx);
190 r600_query_init_backend_mask(&sctx->b); /* this emits commands and must be last */
191
192 /* CIK cannot unbind a constant buffer (S_BUFFER_LOAD is buggy
193 * with a NULL buffer). We need to use a dummy buffer instead. */
194 if (sctx->b.chip_class == CIK) {
195 sctx->null_const_buf.buffer = pipe_buffer_create(screen, PIPE_BIND_CONSTANT_BUFFER,
196 PIPE_USAGE_STATIC, 16);
197 sctx->null_const_buf.buffer_size = sctx->null_const_buf.buffer->width0;
198
199 for (shader = 0; shader < SI_NUM_SHADERS; shader++) {
200 for (i = 0; i < NUM_CONST_BUFFERS; i++) {
201 sctx->b.b.set_constant_buffer(&sctx->b.b, shader, i,
202 &sctx->null_const_buf);
203 }
204 }
205
206 /* Clear the NULL constant buffer, because loads should return zeros. */
207 sctx->b.clear_buffer(&sctx->b.b, sctx->null_const_buf.buffer, 0,
208 sctx->null_const_buf.buffer->width0, 0);
209 }
210
211 return &sctx->b.b;
212 fail:
213 si_destroy_context(&sctx->b.b);
214 return NULL;
215 }
216
217 /*
218 * pipe_screen
219 */
220
221 static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
222 {
223 struct si_screen *sscreen = (struct si_screen *)pscreen;
224
225 switch (param) {
226 /* Supported features (boolean caps). */
227 case PIPE_CAP_TWO_SIDED_STENCIL:
228 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
229 case PIPE_CAP_ANISOTROPIC_FILTER:
230 case PIPE_CAP_POINT_SPRITE:
231 case PIPE_CAP_OCCLUSION_QUERY:
232 case PIPE_CAP_TEXTURE_SHADOW_MAP:
233 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
234 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
235 case PIPE_CAP_TEXTURE_SWIZZLE:
236 case PIPE_CAP_DEPTH_CLIP_DISABLE:
237 case PIPE_CAP_SHADER_STENCIL_EXPORT:
238 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
239 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
240 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
241 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
242 case PIPE_CAP_SM3:
243 case PIPE_CAP_SEAMLESS_CUBE_MAP:
244 case PIPE_CAP_PRIMITIVE_RESTART:
245 case PIPE_CAP_CONDITIONAL_RENDER:
246 case PIPE_CAP_TEXTURE_BARRIER:
247 case PIPE_CAP_INDEP_BLEND_ENABLE:
248 case PIPE_CAP_INDEP_BLEND_FUNC:
249 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
250 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
251 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
252 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
253 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
254 case PIPE_CAP_USER_INDEX_BUFFERS:
255 case PIPE_CAP_USER_CONSTANT_BUFFERS:
256 case PIPE_CAP_START_INSTANCE:
257 case PIPE_CAP_NPOT_TEXTURES:
258 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
259 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
260 case PIPE_CAP_TGSI_INSTANCEID:
261 case PIPE_CAP_COMPUTE:
262 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
263 case PIPE_CAP_TGSI_VS_LAYER:
264 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
265 return 1;
266
267 case PIPE_CAP_TEXTURE_MULTISAMPLE:
268 /* 2D tiling on CIK is supported since DRM 2.35.0 */
269 return HAVE_LLVM >= 0x0304 && (sscreen->b.chip_class < CIK ||
270 sscreen->b.info.drm_minor >= 35);
271
272 case PIPE_CAP_TGSI_TEXCOORD:
273 return 0;
274
275 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
276 return 64;
277
278 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
279 return 256;
280
281 case PIPE_CAP_GLSL_FEATURE_LEVEL:
282 return 140;
283
284 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
285 return 1;
286 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
287 return MIN2(sscreen->b.info.vram_size, 0xFFFFFFFF);
288
289 /* Unsupported features. */
290 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
291 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
292 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
293 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
294 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
295 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
296 case PIPE_CAP_USER_VERTEX_BUFFERS:
297 case PIPE_CAP_CUBE_MAP_ARRAY:
298 return 0;
299
300 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
301 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
302
303 /* Stream output. */
304 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
305 return sscreen->b.has_streamout ? 4 : 0;
306 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
307 return sscreen->b.has_streamout ? 1 : 0;
308 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
309 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
310 return sscreen->b.has_streamout ? 32*4 : 0;
311
312 /* Texturing. */
313 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
314 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
315 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
316 return 15;
317 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
318 return 16384;
319 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
320 return 32;
321
322 /* Render targets. */
323 case PIPE_CAP_MAX_RENDER_TARGETS:
324 return 8;
325
326 case PIPE_CAP_MAX_VIEWPORTS:
327 return 1;
328
329 /* Timer queries, present when the clock frequency is non zero. */
330 case PIPE_CAP_QUERY_TIMESTAMP:
331 case PIPE_CAP_QUERY_TIME_ELAPSED:
332 return sscreen->b.info.r600_clock_crystal_freq != 0;
333
334 case PIPE_CAP_MIN_TEXEL_OFFSET:
335 return -8;
336
337 case PIPE_CAP_MAX_TEXEL_OFFSET:
338 return 7;
339 case PIPE_CAP_ENDIANNESS:
340 return PIPE_ENDIAN_LITTLE;
341 }
342 return 0;
343 }
344
345 static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enum pipe_shader_cap param)
346 {
347 switch(shader)
348 {
349 case PIPE_SHADER_FRAGMENT:
350 case PIPE_SHADER_VERTEX:
351 break;
352 case PIPE_SHADER_GEOMETRY:
353 /* TODO: support and enable geometry programs */
354 return 0;
355 case PIPE_SHADER_COMPUTE:
356 switch (param) {
357 case PIPE_SHADER_CAP_PREFERRED_IR:
358 return PIPE_SHADER_IR_LLVM;
359 default:
360 return 0;
361 }
362 default:
363 /* TODO: support tessellation */
364 return 0;
365 }
366
367 switch (param) {
368 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
369 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
370 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
371 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
372 return 16384;
373 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
374 return 32;
375 case PIPE_SHADER_CAP_MAX_INPUTS:
376 return 32;
377 case PIPE_SHADER_CAP_MAX_TEMPS:
378 return 256; /* Max native temporaries. */
379 case PIPE_SHADER_CAP_MAX_ADDRS:
380 /* FIXME Isn't this equal to TEMPS? */
381 return 1; /* Max native address registers */
382 case PIPE_SHADER_CAP_MAX_CONSTS:
383 return 4096; /* actually only memory limits this */
384 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
385 return NUM_PIPE_CONST_BUFFERS;
386 case PIPE_SHADER_CAP_MAX_PREDS:
387 return 0; /* FIXME */
388 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
389 return 1;
390 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
391 return 0;
392 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
393 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
394 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
395 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
396 return 1;
397 case PIPE_SHADER_CAP_INTEGERS:
398 return 1;
399 case PIPE_SHADER_CAP_SUBROUTINES:
400 return 0;
401 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
402 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
403 return 16;
404 case PIPE_SHADER_CAP_PREFERRED_IR:
405 return PIPE_SHADER_IR_TGSI;
406 }
407 return 0;
408 }
409
410 static void si_destroy_screen(struct pipe_screen* pscreen)
411 {
412 struct si_screen *sscreen = (struct si_screen *)pscreen;
413
414 if (sscreen == NULL)
415 return;
416
417 if (!radeon_winsys_unref(sscreen->b.ws))
418 return;
419
420 r600_destroy_common_screen(&sscreen->b);
421 }
422
423 struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws)
424 {
425 struct si_screen *sscreen = CALLOC_STRUCT(si_screen);
426 if (sscreen == NULL) {
427 return NULL;
428 }
429
430 /* Set functions first. */
431 sscreen->b.b.context_create = si_create_context;
432 sscreen->b.b.destroy = si_destroy_screen;
433 sscreen->b.b.get_param = si_get_param;
434 sscreen->b.b.get_shader_param = si_get_shader_param;
435 sscreen->b.b.is_format_supported = si_is_format_supported;
436
437 if (!r600_common_screen_init(&sscreen->b, ws)) {
438 FREE(sscreen);
439 return NULL;
440 }
441
442 sscreen->b.has_cp_dma = true;
443 sscreen->b.has_streamout = HAVE_LLVM >= 0x0304;
444
445 if (debug_get_bool_option("RADEON_DUMP_SHADERS", FALSE))
446 sscreen->b.debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | DBG_CS;
447
448 /* Create the auxiliary context. This must be done last. */
449 sscreen->b.aux_context = sscreen->b.b.context_create(&sscreen->b.b, NULL);
450
451 return &sscreen->b.b;
452 }