Merge remote-tracking branch 'public/master' into vulkan
[mesa.git] / src / gallium / drivers / radeonsi / si_pipe.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "si_pipe.h"
25 #include "si_shader.h"
26 #include "si_public.h"
27 #include "sid.h"
28
29 #include "radeon/radeon_llvm_emit.h"
30 #include "radeon/radeon_uvd.h"
31 #include "util/u_memory.h"
32 #include "vl/vl_decoder.h"
33
34 /*
35 * pipe_context
36 */
37 static void si_destroy_context(struct pipe_context *context)
38 {
39 struct si_context *sctx = (struct si_context *)context;
40 int i;
41
42 si_release_all_descriptors(sctx);
43
44 pipe_resource_reference(&sctx->esgs_ring, NULL);
45 pipe_resource_reference(&sctx->gsvs_ring, NULL);
46 pipe_resource_reference(&sctx->tf_ring, NULL);
47 pipe_resource_reference(&sctx->null_const_buf.buffer, NULL);
48 r600_resource_reference(&sctx->border_color_buffer, NULL);
49 free(sctx->border_color_table);
50 r600_resource_reference(&sctx->scratch_buffer, NULL);
51 sctx->b.ws->fence_reference(&sctx->last_gfx_fence, NULL);
52
53 si_pm4_free_state(sctx, sctx->init_config, ~0);
54 if (sctx->init_config_gs_rings)
55 si_pm4_free_state(sctx, sctx->init_config_gs_rings, ~0);
56 for (i = 0; i < Elements(sctx->vgt_shader_config); i++)
57 si_pm4_delete_state(sctx, vgt_shader_config, sctx->vgt_shader_config[i]);
58
59 if (sctx->pstipple_sampler_state)
60 sctx->b.b.delete_sampler_state(&sctx->b.b, sctx->pstipple_sampler_state);
61 if (sctx->fixed_func_tcs_shader.cso)
62 sctx->b.b.delete_tcs_state(&sctx->b.b, sctx->fixed_func_tcs_shader.cso);
63 if (sctx->custom_dsa_flush)
64 sctx->b.b.delete_depth_stencil_alpha_state(&sctx->b.b, sctx->custom_dsa_flush);
65 if (sctx->custom_blend_resolve)
66 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_resolve);
67 if (sctx->custom_blend_decompress)
68 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_decompress);
69 if (sctx->custom_blend_fastclear)
70 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_fastclear);
71 if (sctx->custom_blend_dcc_decompress)
72 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_dcc_decompress);
73 util_unreference_framebuffer_state(&sctx->framebuffer.state);
74
75 if (sctx->blitter)
76 util_blitter_destroy(sctx->blitter);
77
78 r600_common_context_cleanup(&sctx->b);
79
80 LLVMDisposeTargetMachine(sctx->tm);
81
82 r600_resource_reference(&sctx->trace_buf, NULL);
83 r600_resource_reference(&sctx->last_trace_buf, NULL);
84 free(sctx->last_ib);
85 if (sctx->last_bo_list) {
86 for (i = 0; i < sctx->last_bo_count; i++)
87 pb_reference(&sctx->last_bo_list[i].buf, NULL);
88 free(sctx->last_bo_list);
89 }
90 FREE(sctx);
91 }
92
93 static enum pipe_reset_status
94 si_amdgpu_get_reset_status(struct pipe_context *ctx)
95 {
96 struct si_context *sctx = (struct si_context *)ctx;
97
98 return sctx->b.ws->ctx_query_reset_status(sctx->b.ctx);
99 }
100
101 static struct pipe_context *si_create_context(struct pipe_screen *screen,
102 void *priv, unsigned flags)
103 {
104 struct si_context *sctx = CALLOC_STRUCT(si_context);
105 struct si_screen* sscreen = (struct si_screen *)screen;
106 struct radeon_winsys *ws = sscreen->b.ws;
107 LLVMTargetRef r600_target;
108 const char *triple = "amdgcn--";
109 int shader, i;
110
111 if (!sctx)
112 return NULL;
113
114 if (sscreen->b.debug_flags & DBG_CHECK_VM)
115 flags |= PIPE_CONTEXT_DEBUG;
116
117 sctx->b.b.screen = screen; /* this must be set first */
118 sctx->b.b.priv = priv;
119 sctx->b.b.destroy = si_destroy_context;
120 sctx->b.set_atom_dirty = (void *)si_set_atom_dirty;
121 sctx->screen = sscreen; /* Easy accessing of screen/winsys. */
122 sctx->is_debug = (flags & PIPE_CONTEXT_DEBUG) != 0;
123
124 if (!r600_common_context_init(&sctx->b, &sscreen->b))
125 goto fail;
126
127 if (sscreen->b.info.drm_major == 3)
128 sctx->b.b.get_device_reset_status = si_amdgpu_get_reset_status;
129
130 si_init_blit_functions(sctx);
131 si_init_compute_functions(sctx);
132 si_init_cp_dma_functions(sctx);
133 si_init_debug_functions(sctx);
134
135 if (sscreen->b.info.has_uvd) {
136 sctx->b.b.create_video_codec = si_uvd_create_decoder;
137 sctx->b.b.create_video_buffer = si_video_buffer_create;
138 } else {
139 sctx->b.b.create_video_codec = vl_create_decoder;
140 sctx->b.b.create_video_buffer = vl_video_buffer_create;
141 }
142
143 sctx->b.gfx.cs = ws->cs_create(sctx->b.ctx, RING_GFX, si_context_gfx_flush,
144 sctx, sscreen->b.trace_bo ?
145 sscreen->b.trace_bo->buf : NULL);
146 sctx->b.gfx.flush = si_context_gfx_flush;
147
148 /* Border colors. */
149 sctx->border_color_table = malloc(SI_MAX_BORDER_COLORS *
150 sizeof(*sctx->border_color_table));
151 if (!sctx->border_color_table)
152 goto fail;
153
154 sctx->border_color_buffer = (struct r600_resource*)
155 pipe_buffer_create(screen, PIPE_BIND_CUSTOM, PIPE_USAGE_DEFAULT,
156 SI_MAX_BORDER_COLORS *
157 sizeof(*sctx->border_color_table));
158 if (!sctx->border_color_buffer)
159 goto fail;
160
161 sctx->border_color_map =
162 ws->buffer_map(sctx->border_color_buffer->buf,
163 NULL, PIPE_TRANSFER_WRITE);
164 if (!sctx->border_color_map)
165 goto fail;
166
167 si_init_all_descriptors(sctx);
168 si_init_state_functions(sctx);
169 si_init_shader_functions(sctx);
170
171 if (sscreen->b.debug_flags & DBG_FORCE_DMA)
172 sctx->b.b.resource_copy_region = sctx->b.dma_copy;
173
174 sctx->blitter = util_blitter_create(&sctx->b.b);
175 if (sctx->blitter == NULL)
176 goto fail;
177 sctx->blitter->draw_rectangle = r600_draw_rectangle;
178
179 sctx->sample_mask.sample_mask = 0xffff;
180
181 /* these must be last */
182 si_begin_new_cs(sctx);
183 r600_query_init_backend_mask(&sctx->b); /* this emits commands and must be last */
184
185 /* CIK cannot unbind a constant buffer (S_BUFFER_LOAD is buggy
186 * with a NULL buffer). We need to use a dummy buffer instead. */
187 if (sctx->b.chip_class == CIK) {
188 sctx->null_const_buf.buffer = pipe_buffer_create(screen, PIPE_BIND_CONSTANT_BUFFER,
189 PIPE_USAGE_DEFAULT, 16);
190 if (!sctx->null_const_buf.buffer)
191 goto fail;
192 sctx->null_const_buf.buffer_size = sctx->null_const_buf.buffer->width0;
193
194 for (shader = 0; shader < SI_NUM_SHADERS; shader++) {
195 for (i = 0; i < SI_NUM_CONST_BUFFERS; i++) {
196 sctx->b.b.set_constant_buffer(&sctx->b.b, shader, i,
197 &sctx->null_const_buf);
198 }
199 }
200
201 /* Clear the NULL constant buffer, because loads should return zeros. */
202 sctx->b.clear_buffer(&sctx->b.b, sctx->null_const_buf.buffer, 0,
203 sctx->null_const_buf.buffer->width0, 0, false);
204 }
205
206 /* XXX: This is the maximum value allowed. I'm not sure how to compute
207 * this for non-cs shaders. Using the wrong value here can result in
208 * GPU lockups, but the maximum value seems to always work.
209 */
210 sctx->scratch_waves = 32 * sscreen->b.info.num_good_compute_units;
211
212 /* Initialize LLVM TargetMachine */
213 r600_target = radeon_llvm_get_r600_target(triple);
214 sctx->tm = LLVMCreateTargetMachine(r600_target, triple,
215 r600_get_llvm_processor_name(sscreen->b.family),
216 #if HAVE_LLVM >= 0x0308
217 sscreen->b.debug_flags & DBG_SI_SCHED ?
218 "+DumpCode,+vgpr-spilling,+si-scheduler" :
219 #endif
220 "+DumpCode,+vgpr-spilling",
221 LLVMCodeGenLevelDefault,
222 LLVMRelocDefault,
223 LLVMCodeModelDefault);
224
225 return &sctx->b.b;
226 fail:
227 fprintf(stderr, "radeonsi: Failed to create a context.\n");
228 si_destroy_context(&sctx->b.b);
229 return NULL;
230 }
231
232 /*
233 * pipe_screen
234 */
235
236 static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
237 {
238 struct si_screen *sscreen = (struct si_screen *)pscreen;
239
240 switch (param) {
241 /* Supported features (boolean caps). */
242 case PIPE_CAP_TWO_SIDED_STENCIL:
243 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
244 case PIPE_CAP_ANISOTROPIC_FILTER:
245 case PIPE_CAP_POINT_SPRITE:
246 case PIPE_CAP_OCCLUSION_QUERY:
247 case PIPE_CAP_TEXTURE_SHADOW_MAP:
248 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
249 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
250 case PIPE_CAP_TEXTURE_SWIZZLE:
251 case PIPE_CAP_DEPTH_CLIP_DISABLE:
252 case PIPE_CAP_SHADER_STENCIL_EXPORT:
253 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
254 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
255 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
256 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
257 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
258 case PIPE_CAP_SM3:
259 case PIPE_CAP_SEAMLESS_CUBE_MAP:
260 case PIPE_CAP_PRIMITIVE_RESTART:
261 case PIPE_CAP_CONDITIONAL_RENDER:
262 case PIPE_CAP_TEXTURE_BARRIER:
263 case PIPE_CAP_INDEP_BLEND_ENABLE:
264 case PIPE_CAP_INDEP_BLEND_FUNC:
265 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
266 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
267 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
268 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
269 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
270 case PIPE_CAP_USER_INDEX_BUFFERS:
271 case PIPE_CAP_USER_CONSTANT_BUFFERS:
272 case PIPE_CAP_START_INSTANCE:
273 case PIPE_CAP_NPOT_TEXTURES:
274 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
275 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
276 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
277 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
278 case PIPE_CAP_TGSI_INSTANCEID:
279 case PIPE_CAP_COMPUTE:
280 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
281 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
282 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
283 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
284 case PIPE_CAP_CUBE_MAP_ARRAY:
285 case PIPE_CAP_SAMPLE_SHADING:
286 case PIPE_CAP_DRAW_INDIRECT:
287 case PIPE_CAP_CLIP_HALFZ:
288 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
289 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
290 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
291 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
292 case PIPE_CAP_TGSI_TEXCOORD:
293 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
294 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
295 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
296 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
297 case PIPE_CAP_SHAREABLE_SHADERS:
298 case PIPE_CAP_DEPTH_BOUNDS_TEST:
299 case PIPE_CAP_SAMPLER_VIEW_TARGET:
300 case PIPE_CAP_TEXTURE_QUERY_LOD:
301 case PIPE_CAP_TEXTURE_GATHER_SM5:
302 case PIPE_CAP_TGSI_TXQS:
303 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
304 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
305 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
306 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
307 case PIPE_CAP_INVALIDATE_BUFFER:
308 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
309 case PIPE_CAP_QUERY_MEMORY_INFO:
310 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
311 return 1;
312
313 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
314 return !SI_BIG_ENDIAN && sscreen->b.info.has_userptr;
315
316 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
317 return (sscreen->b.info.drm_major == 2 &&
318 sscreen->b.info.drm_minor >= 43) ||
319 sscreen->b.info.drm_major == 3;
320
321 case PIPE_CAP_TEXTURE_MULTISAMPLE:
322 /* 2D tiling on CIK is supported since DRM 2.35.0 */
323 return sscreen->b.chip_class < CIK ||
324 (sscreen->b.info.drm_major == 2 &&
325 sscreen->b.info.drm_minor >= 35) ||
326 sscreen->b.info.drm_major == 3;
327
328 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
329 return R600_MAP_BUFFER_ALIGNMENT;
330
331 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
332 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
333 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
334 return 4;
335
336 case PIPE_CAP_GLSL_FEATURE_LEVEL:
337 return HAVE_LLVM >= 0x0307 ? 410 : 330;
338
339 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
340 return MIN2(sscreen->b.info.vram_size, 0xFFFFFFFF);
341
342 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
343 return 0;
344
345 /* Unsupported features. */
346 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
347 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
348 case PIPE_CAP_USER_VERTEX_BUFFERS:
349 case PIPE_CAP_FAKE_SW_MSAA:
350 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
351 case PIPE_CAP_VERTEXID_NOBASE:
352 case PIPE_CAP_CLEAR_TEXTURE:
353 case PIPE_CAP_DRAW_PARAMETERS:
354 case PIPE_CAP_MULTI_DRAW_INDIRECT:
355 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
356 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
357 case PIPE_CAP_GENERATE_MIPMAP:
358 case PIPE_CAP_STRING_MARKER:
359 case PIPE_CAP_QUERY_BUFFER_OBJECT:
360 return 0;
361
362 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
363 return 30;
364
365 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
366 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
367
368 /* Stream output. */
369 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
370 return sscreen->b.has_streamout ? 4 : 0;
371 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
372 return sscreen->b.has_streamout ? 1 : 0;
373 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
374 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
375 return sscreen->b.has_streamout ? 32*4 : 0;
376
377 /* Geometry shader output. */
378 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
379 return 1024;
380 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
381 return 4095;
382 case PIPE_CAP_MAX_VERTEX_STREAMS:
383 return 4;
384
385 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
386 return 2048;
387
388 /* Texturing. */
389 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
390 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
391 return 15; /* 16384 */
392 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
393 /* textures support 8192, but layered rendering supports 2048 */
394 return 12;
395 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
396 /* textures support 8192, but layered rendering supports 2048 */
397 return 2048;
398
399 /* Render targets. */
400 case PIPE_CAP_MAX_RENDER_TARGETS:
401 return 8;
402
403 case PIPE_CAP_MAX_VIEWPORTS:
404 return SI_MAX_VIEWPORTS;
405
406 /* Timer queries, present when the clock frequency is non zero. */
407 case PIPE_CAP_QUERY_TIMESTAMP:
408 case PIPE_CAP_QUERY_TIME_ELAPSED:
409 return sscreen->b.info.clock_crystal_freq != 0;
410
411 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
412 case PIPE_CAP_MIN_TEXEL_OFFSET:
413 return -32;
414
415 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
416 case PIPE_CAP_MAX_TEXEL_OFFSET:
417 return 31;
418
419 case PIPE_CAP_ENDIANNESS:
420 return PIPE_ENDIAN_LITTLE;
421
422 case PIPE_CAP_VENDOR_ID:
423 return ATI_VENDOR_ID;
424 case PIPE_CAP_DEVICE_ID:
425 return sscreen->b.info.pci_id;
426 case PIPE_CAP_ACCELERATED:
427 return 1;
428 case PIPE_CAP_VIDEO_MEMORY:
429 return sscreen->b.info.vram_size >> 20;
430 case PIPE_CAP_UMA:
431 return 0;
432 case PIPE_CAP_PCI_GROUP:
433 return sscreen->b.info.pci_domain;
434 case PIPE_CAP_PCI_BUS:
435 return sscreen->b.info.pci_bus;
436 case PIPE_CAP_PCI_DEVICE:
437 return sscreen->b.info.pci_dev;
438 case PIPE_CAP_PCI_FUNCTION:
439 return sscreen->b.info.pci_func;
440 }
441 return 0;
442 }
443
444 static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enum pipe_shader_cap param)
445 {
446 switch(shader)
447 {
448 case PIPE_SHADER_FRAGMENT:
449 case PIPE_SHADER_VERTEX:
450 case PIPE_SHADER_GEOMETRY:
451 break;
452 case PIPE_SHADER_TESS_CTRL:
453 case PIPE_SHADER_TESS_EVAL:
454 /* LLVM 3.6.2 is required for tessellation because of bug fixes there */
455 if (HAVE_LLVM == 0x0306 && MESA_LLVM_VERSION_PATCH < 2)
456 return 0;
457 break;
458 case PIPE_SHADER_COMPUTE:
459 switch (param) {
460 case PIPE_SHADER_CAP_PREFERRED_IR:
461 return PIPE_SHADER_IR_NATIVE;
462
463 case PIPE_SHADER_CAP_SUPPORTED_IRS:
464 return 0;
465
466 case PIPE_SHADER_CAP_DOUBLES:
467 return HAVE_LLVM >= 0x0307;
468
469 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: {
470 uint64_t max_const_buffer_size;
471 pscreen->get_compute_param(pscreen,
472 PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
473 &max_const_buffer_size);
474 return max_const_buffer_size;
475 }
476 default:
477 /* If compute shaders don't require a special value
478 * for this cap, we can return the same value we
479 * do for other shader types. */
480 break;
481 }
482 break;
483 default:
484 return 0;
485 }
486
487 switch (param) {
488 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
489 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
490 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
491 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
492 return 16384;
493 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
494 return 32;
495 case PIPE_SHADER_CAP_MAX_INPUTS:
496 return shader == PIPE_SHADER_VERTEX ? SI_NUM_VERTEX_BUFFERS : 32;
497 case PIPE_SHADER_CAP_MAX_OUTPUTS:
498 return shader == PIPE_SHADER_FRAGMENT ? 8 : 32;
499 case PIPE_SHADER_CAP_MAX_TEMPS:
500 return 256; /* Max native temporaries. */
501 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
502 return 4096 * sizeof(float[4]); /* actually only memory limits this */
503 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
504 return SI_NUM_USER_CONST_BUFFERS;
505 case PIPE_SHADER_CAP_MAX_PREDS:
506 return 0; /* FIXME */
507 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
508 return 1;
509 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
510 return 1;
511 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
512 /* Indirection of geometry shader input dimension is not
513 * handled yet
514 */
515 return shader != PIPE_SHADER_GEOMETRY;
516 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
517 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
518 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
519 return 1;
520 case PIPE_SHADER_CAP_INTEGERS:
521 return 1;
522 case PIPE_SHADER_CAP_SUBROUTINES:
523 return 0;
524 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
525 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
526 return 16;
527 case PIPE_SHADER_CAP_PREFERRED_IR:
528 return PIPE_SHADER_IR_TGSI;
529 case PIPE_SHADER_CAP_SUPPORTED_IRS:
530 return 0;
531 case PIPE_SHADER_CAP_DOUBLES:
532 return HAVE_LLVM >= 0x0307;
533 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
534 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
535 return 0;
536 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
537 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
538 return 1;
539 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
540 return 32;
541 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
542 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
543 return 0;
544 }
545 return 0;
546 }
547
548 static void si_destroy_screen(struct pipe_screen* pscreen)
549 {
550 struct si_screen *sscreen = (struct si_screen *)pscreen;
551 struct si_shader_part *parts[] = {
552 sscreen->vs_prologs,
553 sscreen->vs_epilogs,
554 sscreen->tcs_epilogs,
555 sscreen->ps_prologs,
556 sscreen->ps_epilogs
557 };
558 unsigned i;
559
560 if (!sscreen)
561 return;
562
563 if (!sscreen->b.ws->unref(sscreen->b.ws))
564 return;
565
566 /* Free shader parts. */
567 for (i = 0; i < ARRAY_SIZE(parts); i++) {
568 while (parts[i]) {
569 struct si_shader_part *part = parts[i];
570
571 parts[i] = part->next;
572 radeon_shader_binary_clean(&part->binary);
573 FREE(part);
574 }
575 }
576 pipe_mutex_destroy(sscreen->shader_parts_mutex);
577 si_destroy_shader_cache(sscreen);
578 r600_destroy_common_screen(&sscreen->b);
579 }
580
581 static bool si_init_gs_info(struct si_screen *sscreen)
582 {
583 switch (sscreen->b.family) {
584 case CHIP_OLAND:
585 case CHIP_HAINAN:
586 case CHIP_KAVERI:
587 case CHIP_KABINI:
588 case CHIP_MULLINS:
589 case CHIP_ICELAND:
590 case CHIP_CARRIZO:
591 case CHIP_STONEY:
592 sscreen->gs_table_depth = 16;
593 return true;
594 case CHIP_TAHITI:
595 case CHIP_PITCAIRN:
596 case CHIP_VERDE:
597 case CHIP_BONAIRE:
598 case CHIP_HAWAII:
599 case CHIP_TONGA:
600 case CHIP_FIJI:
601 sscreen->gs_table_depth = 32;
602 return true;
603 default:
604 return false;
605 }
606 }
607
608 struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws)
609 {
610 struct si_screen *sscreen = CALLOC_STRUCT(si_screen);
611
612 if (!sscreen) {
613 return NULL;
614 }
615
616 /* Set functions first. */
617 sscreen->b.b.context_create = si_create_context;
618 sscreen->b.b.destroy = si_destroy_screen;
619 sscreen->b.b.get_param = si_get_param;
620 sscreen->b.b.get_shader_param = si_get_shader_param;
621 sscreen->b.b.is_format_supported = si_is_format_supported;
622 sscreen->b.b.resource_create = r600_resource_create_common;
623
624 si_init_screen_state_functions(sscreen);
625
626 if (!r600_common_screen_init(&sscreen->b, ws) ||
627 !si_init_gs_info(sscreen) ||
628 !si_init_shader_cache(sscreen)) {
629 FREE(sscreen);
630 return NULL;
631 }
632
633 if (!debug_get_bool_option("RADEON_DISABLE_PERFCOUNTERS", FALSE))
634 si_init_perfcounters(sscreen);
635
636 sscreen->b.has_cp_dma = true;
637 sscreen->b.has_streamout = true;
638 pipe_mutex_init(sscreen->shader_parts_mutex);
639 sscreen->use_monolithic_shaders =
640 HAVE_LLVM < 0x0308 ||
641 (sscreen->b.debug_flags & DBG_MONOLITHIC_SHADERS) != 0;
642
643 if (debug_get_bool_option("RADEON_DUMP_SHADERS", FALSE))
644 sscreen->b.debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | DBG_CS;
645
646 /* Create the auxiliary context. This must be done last. */
647 sscreen->b.aux_context = sscreen->b.b.context_create(&sscreen->b.b, NULL, 0);
648
649 return &sscreen->b.b;
650 }