2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 #include "si_public.h"
28 #include "radeon/radeon_llvm_emit.h"
29 #include "radeon/radeon_uvd.h"
30 #include "util/u_memory.h"
31 #include "vl/vl_decoder.h"
36 static void si_destroy_context(struct pipe_context
*context
)
38 struct si_context
*sctx
= (struct si_context
*)context
;
41 si_release_all_descriptors(sctx
);
43 pipe_resource_reference(&sctx
->esgs_ring
, NULL
);
44 pipe_resource_reference(&sctx
->gsvs_ring
, NULL
);
45 pipe_resource_reference(&sctx
->tf_ring
, NULL
);
46 pipe_resource_reference(&sctx
->null_const_buf
.buffer
, NULL
);
47 r600_resource_reference(&sctx
->border_color_table
, NULL
);
48 r600_resource_reference(&sctx
->scratch_buffer
, NULL
);
49 sctx
->b
.ws
->fence_reference(&sctx
->last_gfx_fence
, NULL
);
51 si_pm4_free_state(sctx
, sctx
->init_config
, ~0);
52 si_pm4_delete_state(sctx
, gs_rings
, sctx
->gs_rings
);
53 si_pm4_delete_state(sctx
, tf_ring
, sctx
->tf_state
);
54 for (i
= 0; i
< Elements(sctx
->vgt_shader_config
); i
++)
55 si_pm4_delete_state(sctx
, vgt_shader_config
, sctx
->vgt_shader_config
[i
]);
57 if (sctx
->pstipple_sampler_state
)
58 sctx
->b
.b
.delete_sampler_state(&sctx
->b
.b
, sctx
->pstipple_sampler_state
);
59 if (sctx
->dummy_pixel_shader
)
60 sctx
->b
.b
.delete_fs_state(&sctx
->b
.b
, sctx
->dummy_pixel_shader
);
61 if (sctx
->fixed_func_tcs_shader
)
62 sctx
->b
.b
.delete_tcs_state(&sctx
->b
.b
, sctx
->fixed_func_tcs_shader
);
63 if (sctx
->custom_dsa_flush
)
64 sctx
->b
.b
.delete_depth_stencil_alpha_state(&sctx
->b
.b
, sctx
->custom_dsa_flush
);
65 if (sctx
->custom_blend_resolve
)
66 sctx
->b
.b
.delete_blend_state(&sctx
->b
.b
, sctx
->custom_blend_resolve
);
67 if (sctx
->custom_blend_decompress
)
68 sctx
->b
.b
.delete_blend_state(&sctx
->b
.b
, sctx
->custom_blend_decompress
);
69 if (sctx
->custom_blend_fastclear
)
70 sctx
->b
.b
.delete_blend_state(&sctx
->b
.b
, sctx
->custom_blend_fastclear
);
71 util_unreference_framebuffer_state(&sctx
->framebuffer
.state
);
74 util_blitter_destroy(sctx
->blitter
);
78 r600_common_context_cleanup(&sctx
->b
);
80 #if HAVE_LLVM >= 0x0306
81 LLVMDisposeTargetMachine(sctx
->tm
);
88 static enum pipe_reset_status
89 si_amdgpu_get_reset_status(struct pipe_context
*ctx
)
91 struct si_context
*sctx
= (struct si_context
*)ctx
;
93 return sctx
->b
.ws
->ctx_query_reset_status(sctx
->b
.ctx
);
96 static struct pipe_context
*si_create_context(struct pipe_screen
*screen
,
97 void *priv
, unsigned flags
)
99 struct si_context
*sctx
= CALLOC_STRUCT(si_context
);
100 struct si_screen
* sscreen
= (struct si_screen
*)screen
;
101 struct radeon_winsys
*ws
= sscreen
->b
.ws
;
102 LLVMTargetRef r600_target
;
103 #if HAVE_LLVM >= 0x0306
104 const char *triple
= "amdgcn--";
111 sctx
->b
.b
.screen
= screen
; /* this must be set first */
112 sctx
->b
.b
.priv
= priv
;
113 sctx
->b
.b
.destroy
= si_destroy_context
;
114 sctx
->b
.set_atom_dirty
= (void *)si_set_atom_dirty
;
115 sctx
->screen
= sscreen
; /* Easy accessing of screen/winsys. */
116 sctx
->is_debug
= (flags
& PIPE_CONTEXT_DEBUG
) != 0;
118 if (!r600_common_context_init(&sctx
->b
, &sscreen
->b
))
121 if (sscreen
->b
.info
.drm_major
== 3)
122 sctx
->b
.b
.get_device_reset_status
= si_amdgpu_get_reset_status
;
124 si_init_blit_functions(sctx
);
125 si_init_compute_functions(sctx
);
126 si_init_cp_dma_functions(sctx
);
127 si_init_debug_functions(sctx
);
129 if (sscreen
->b
.info
.has_uvd
) {
130 sctx
->b
.b
.create_video_codec
= si_uvd_create_decoder
;
131 sctx
->b
.b
.create_video_buffer
= si_video_buffer_create
;
133 sctx
->b
.b
.create_video_codec
= vl_create_decoder
;
134 sctx
->b
.b
.create_video_buffer
= vl_video_buffer_create
;
137 sctx
->b
.rings
.gfx
.cs
= ws
->cs_create(sctx
->b
.ctx
, RING_GFX
, si_context_gfx_flush
,
138 sctx
, sscreen
->b
.trace_bo
?
139 sscreen
->b
.trace_bo
->cs_buf
: NULL
);
140 sctx
->b
.rings
.gfx
.flush
= si_context_gfx_flush
;
142 si_init_all_descriptors(sctx
);
144 /* Initialize cache_flush. */
145 sctx
->cache_flush
= si_atom_cache_flush
;
146 sctx
->atoms
.s
.cache_flush
= &sctx
->cache_flush
;
148 sctx
->msaa_sample_locs
= si_atom_msaa_sample_locs
;
149 sctx
->atoms
.s
.msaa_sample_locs
= &sctx
->msaa_sample_locs
;
151 sctx
->msaa_config
= si_atom_msaa_config
;
152 sctx
->atoms
.s
.msaa_config
= &sctx
->msaa_config
;
154 sctx
->atoms
.s
.streamout_begin
= &sctx
->b
.streamout
.begin_atom
;
155 sctx
->atoms
.s
.streamout_enable
= &sctx
->b
.streamout
.enable_atom
;
157 si_init_state_functions(sctx
);
158 si_init_shader_functions(sctx
);
160 if (sscreen
->b
.debug_flags
& DBG_FORCE_DMA
)
161 sctx
->b
.b
.resource_copy_region
= sctx
->b
.dma_copy
;
163 sctx
->blitter
= util_blitter_create(&sctx
->b
.b
);
164 if (sctx
->blitter
== NULL
)
166 sctx
->blitter
->draw_rectangle
= r600_draw_rectangle
;
168 /* these must be last */
169 si_begin_new_cs(sctx
);
170 r600_query_init_backend_mask(&sctx
->b
); /* this emits commands and must be last */
172 /* CIK cannot unbind a constant buffer (S_BUFFER_LOAD is buggy
173 * with a NULL buffer). We need to use a dummy buffer instead. */
174 if (sctx
->b
.chip_class
== CIK
) {
175 sctx
->null_const_buf
.buffer
= pipe_buffer_create(screen
, PIPE_BIND_CONSTANT_BUFFER
,
176 PIPE_USAGE_DEFAULT
, 16);
177 sctx
->null_const_buf
.buffer_size
= sctx
->null_const_buf
.buffer
->width0
;
179 for (shader
= 0; shader
< SI_NUM_SHADERS
; shader
++) {
180 for (i
= 0; i
< SI_NUM_CONST_BUFFERS
; i
++) {
181 sctx
->b
.b
.set_constant_buffer(&sctx
->b
.b
, shader
, i
,
182 &sctx
->null_const_buf
);
186 /* Clear the NULL constant buffer, because loads should return zeros. */
187 sctx
->b
.clear_buffer(&sctx
->b
.b
, sctx
->null_const_buf
.buffer
, 0,
188 sctx
->null_const_buf
.buffer
->width0
, 0, false);
191 /* XXX: This is the maximum value allowed. I'm not sure how to compute
192 * this for non-cs shaders. Using the wrong value here can result in
193 * GPU lockups, but the maximum value seems to always work.
195 sctx
->scratch_waves
= 32 * sscreen
->b
.info
.max_compute_units
;
197 #if HAVE_LLVM >= 0x0306
198 /* Initialize LLVM TargetMachine */
199 r600_target
= radeon_llvm_get_r600_target(triple
);
200 sctx
->tm
= LLVMCreateTargetMachine(r600_target
, triple
,
201 r600_get_llvm_processor_name(sscreen
->b
.family
),
202 sctx
->b
.chip_class
>= VI
?
204 "+DumpCode,+vgpr-spilling",
205 LLVMCodeGenLevelDefault
,
207 LLVMCodeModelDefault
);
212 si_destroy_context(&sctx
->b
.b
);
220 static int si_get_param(struct pipe_screen
* pscreen
, enum pipe_cap param
)
222 struct si_screen
*sscreen
= (struct si_screen
*)pscreen
;
225 /* Supported features (boolean caps). */
226 case PIPE_CAP_TWO_SIDED_STENCIL
:
227 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
228 case PIPE_CAP_ANISOTROPIC_FILTER
:
229 case PIPE_CAP_POINT_SPRITE
:
230 case PIPE_CAP_OCCLUSION_QUERY
:
231 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
232 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
233 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
234 case PIPE_CAP_TEXTURE_SWIZZLE
:
235 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
236 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
237 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
238 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
239 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
240 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
241 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
243 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
244 case PIPE_CAP_PRIMITIVE_RESTART
:
245 case PIPE_CAP_CONDITIONAL_RENDER
:
246 case PIPE_CAP_TEXTURE_BARRIER
:
247 case PIPE_CAP_INDEP_BLEND_ENABLE
:
248 case PIPE_CAP_INDEP_BLEND_FUNC
:
249 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
250 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
251 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
252 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
253 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
254 case PIPE_CAP_USER_INDEX_BUFFERS
:
255 case PIPE_CAP_USER_CONSTANT_BUFFERS
:
256 case PIPE_CAP_START_INSTANCE
:
257 case PIPE_CAP_NPOT_TEXTURES
:
258 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
259 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
260 case PIPE_CAP_TGSI_INSTANCEID
:
261 case PIPE_CAP_COMPUTE
:
262 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
263 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
:
264 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
265 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
:
266 case PIPE_CAP_CUBE_MAP_ARRAY
:
267 case PIPE_CAP_SAMPLE_SHADING
:
268 case PIPE_CAP_DRAW_INDIRECT
:
269 case PIPE_CAP_CLIP_HALFZ
:
270 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION
:
271 case PIPE_CAP_POLYGON_OFFSET_CLAMP
:
272 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE
:
273 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
274 case PIPE_CAP_TGSI_TEXCOORD
:
275 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE
:
276 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED
:
277 case PIPE_CAP_TEXTURE_FLOAT_LINEAR
:
278 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR
:
279 case PIPE_CAP_DEPTH_BOUNDS_TEST
:
282 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY
:
283 return !SI_BIG_ENDIAN
&& sscreen
->b
.info
.has_userptr
;
285 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY
:
286 return (sscreen
->b
.info
.drm_major
== 2 &&
287 sscreen
->b
.info
.drm_minor
>= 43) ||
288 sscreen
->b
.info
.drm_major
== 3;
290 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
291 /* 2D tiling on CIK is supported since DRM 2.35.0 */
292 return sscreen
->b
.chip_class
< CIK
||
293 (sscreen
->b
.info
.drm_major
== 2 &&
294 sscreen
->b
.info
.drm_minor
>= 35) ||
295 sscreen
->b
.info
.drm_major
== 3;
297 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
298 return R600_MAP_BUFFER_ALIGNMENT
;
300 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
301 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
304 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
305 return HAVE_LLVM
>= 0x0307 ? 410 : 330;
307 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
308 return MIN2(sscreen
->b
.info
.vram_size
, 0xFFFFFFFF);
310 case PIPE_CAP_TEXTURE_QUERY_LOD
:
311 case PIPE_CAP_TEXTURE_GATHER_SM5
:
312 return HAVE_LLVM
>= 0x0305;
313 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
314 return HAVE_LLVM
>= 0x0305 ? 4 : 0;
316 /* Unsupported features. */
317 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
318 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
319 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
320 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
321 case PIPE_CAP_USER_VERTEX_BUFFERS
:
322 case PIPE_CAP_FAKE_SW_MSAA
:
323 case PIPE_CAP_TEXTURE_GATHER_OFFSETS
:
324 case PIPE_CAP_SAMPLER_VIEW_TARGET
:
325 case PIPE_CAP_VERTEXID_NOBASE
:
328 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
:
331 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK
:
332 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600
;
335 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
336 return sscreen
->b
.has_streamout
? 4 : 0;
337 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
338 return sscreen
->b
.has_streamout
? 1 : 0;
339 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
340 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
341 return sscreen
->b
.has_streamout
? 32*4 : 0;
343 /* Geometry shader output. */
344 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
346 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
348 case PIPE_CAP_MAX_VERTEX_STREAMS
:
351 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE
:
355 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
356 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
357 return 15; /* 16384 */
358 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
359 /* textures support 8192, but layered rendering supports 2048 */
361 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
362 /* textures support 8192, but layered rendering supports 2048 */
365 /* Render targets. */
366 case PIPE_CAP_MAX_RENDER_TARGETS
:
369 case PIPE_CAP_MAX_VIEWPORTS
:
372 /* Timer queries, present when the clock frequency is non zero. */
373 case PIPE_CAP_QUERY_TIMESTAMP
:
374 case PIPE_CAP_QUERY_TIME_ELAPSED
:
375 return sscreen
->b
.info
.r600_clock_crystal_freq
!= 0;
377 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
378 case PIPE_CAP_MIN_TEXEL_OFFSET
:
381 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
382 case PIPE_CAP_MAX_TEXEL_OFFSET
:
385 case PIPE_CAP_ENDIANNESS
:
386 return PIPE_ENDIAN_LITTLE
;
388 case PIPE_CAP_VENDOR_ID
:
390 case PIPE_CAP_DEVICE_ID
:
391 return sscreen
->b
.info
.pci_id
;
392 case PIPE_CAP_ACCELERATED
:
394 case PIPE_CAP_VIDEO_MEMORY
:
395 return sscreen
->b
.info
.vram_size
>> 20;
402 static int si_get_shader_param(struct pipe_screen
* pscreen
, unsigned shader
, enum pipe_shader_cap param
)
406 case PIPE_SHADER_FRAGMENT
:
407 case PIPE_SHADER_VERTEX
:
408 case PIPE_SHADER_GEOMETRY
:
410 case PIPE_SHADER_TESS_CTRL
:
411 case PIPE_SHADER_TESS_EVAL
:
412 /* LLVM 3.6.2 is required for tessellation because of bug fixes there */
413 if (HAVE_LLVM
< 0x0306 ||
414 (HAVE_LLVM
== 0x0306 && MESA_LLVM_VERSION_PATCH
< 2))
417 case PIPE_SHADER_COMPUTE
:
419 case PIPE_SHADER_CAP_PREFERRED_IR
:
420 #if HAVE_LLVM < 0x0306
421 return PIPE_SHADER_IR_LLVM
;
423 return PIPE_SHADER_IR_NATIVE
;
425 case PIPE_SHADER_CAP_DOUBLES
:
426 return HAVE_LLVM
>= 0x0307;
428 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
: {
429 uint64_t max_const_buffer_size
;
430 pscreen
->get_compute_param(pscreen
,
431 PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE
,
432 &max_const_buffer_size
);
433 return max_const_buffer_size
;
436 /* If compute shaders don't require a special value
437 * for this cap, we can return the same value we
438 * do for other shader types. */
447 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
448 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
449 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
450 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
452 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
454 case PIPE_SHADER_CAP_MAX_INPUTS
:
455 return shader
== PIPE_SHADER_VERTEX
? SI_NUM_VERTEX_BUFFERS
: 32;
456 case PIPE_SHADER_CAP_MAX_OUTPUTS
:
457 return shader
== PIPE_SHADER_FRAGMENT
? 8 : 32;
458 case PIPE_SHADER_CAP_MAX_TEMPS
:
459 return 256; /* Max native temporaries. */
460 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
:
461 return 4096 * sizeof(float[4]); /* actually only memory limits this */
462 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
463 return SI_NUM_USER_CONST_BUFFERS
;
464 case PIPE_SHADER_CAP_MAX_PREDS
:
465 return 0; /* FIXME */
466 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
468 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
470 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
471 /* Indirection of geometry shader input dimension is not
474 return shader
!= PIPE_SHADER_GEOMETRY
;
475 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
476 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
477 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
479 case PIPE_SHADER_CAP_INTEGERS
:
481 case PIPE_SHADER_CAP_SUBROUTINES
:
483 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
484 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
486 case PIPE_SHADER_CAP_PREFERRED_IR
:
487 return PIPE_SHADER_IR_TGSI
;
488 case PIPE_SHADER_CAP_DOUBLES
:
489 return HAVE_LLVM
>= 0x0307;
490 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED
:
491 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
:
493 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED
:
494 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE
:
500 static void si_destroy_screen(struct pipe_screen
* pscreen
)
502 struct si_screen
*sscreen
= (struct si_screen
*)pscreen
;
507 if (!sscreen
->b
.ws
->unref(sscreen
->b
.ws
))
510 r600_destroy_common_screen(&sscreen
->b
);
513 #define SI_TILE_MODE_COLOR_2D_8BPP 14
515 /* Initialize pipe config. This is especially important for GPUs
516 * with 16 pipes and more where it's initialized incorrectly by
517 * the TILING_CONFIG ioctl. */
518 static bool si_initialize_pipe_config(struct si_screen
*sscreen
)
522 /* This is okay, because there can be no 2D tiling without
523 * the tile mode array, so we won't need the pipe config.
526 if (!sscreen
->b
.info
.si_tile_mode_array_valid
)
529 /* The same index is used for the 2D mode on CIK too. */
530 mode2d
= sscreen
->b
.info
.si_tile_mode_array
[SI_TILE_MODE_COLOR_2D_8BPP
];
532 switch (G_009910_PIPE_CONFIG(mode2d
)) {
533 case V_02803C_ADDR_SURF_P2
:
534 sscreen
->b
.tiling_info
.num_channels
= 2;
536 case V_02803C_X_ADDR_SURF_P4_8X16
:
537 case V_02803C_X_ADDR_SURF_P4_16X16
:
538 case V_02803C_X_ADDR_SURF_P4_16X32
:
539 case V_02803C_X_ADDR_SURF_P4_32X32
:
540 sscreen
->b
.tiling_info
.num_channels
= 4;
542 case V_02803C_X_ADDR_SURF_P8_16X16_8X16
:
543 case V_02803C_X_ADDR_SURF_P8_16X32_8X16
:
544 case V_02803C_X_ADDR_SURF_P8_32X32_8X16
:
545 case V_02803C_X_ADDR_SURF_P8_16X32_16X16
:
546 case V_02803C_X_ADDR_SURF_P8_32X32_16X16
:
547 case V_02803C_X_ADDR_SURF_P8_32X32_16X32
:
548 case V_02803C_X_ADDR_SURF_P8_32X64_32X32
:
549 sscreen
->b
.tiling_info
.num_channels
= 8;
551 case V_02803C_X_ADDR_SURF_P16_32X32_8X16
:
552 case V_02803C_X_ADDR_SURF_P16_32X32_16X16
:
553 sscreen
->b
.tiling_info
.num_channels
= 16;
557 fprintf(stderr
, "radeonsi: Unknown pipe config %i.\n",
558 G_009910_PIPE_CONFIG(mode2d
));
564 struct pipe_screen
*radeonsi_screen_create(struct radeon_winsys
*ws
)
566 struct si_screen
*sscreen
= CALLOC_STRUCT(si_screen
);
568 if (sscreen
== NULL
) {
572 /* Set functions first. */
573 sscreen
->b
.b
.context_create
= si_create_context
;
574 sscreen
->b
.b
.destroy
= si_destroy_screen
;
575 sscreen
->b
.b
.get_param
= si_get_param
;
576 sscreen
->b
.b
.get_shader_param
= si_get_shader_param
;
577 sscreen
->b
.b
.is_format_supported
= si_is_format_supported
;
578 sscreen
->b
.b
.resource_create
= r600_resource_create_common
;
580 if (!r600_common_screen_init(&sscreen
->b
, ws
) ||
581 !si_initialize_pipe_config(sscreen
)) {
586 sscreen
->b
.has_cp_dma
= true;
587 sscreen
->b
.has_streamout
= true;
589 if (debug_get_bool_option("RADEON_DUMP_SHADERS", FALSE
))
590 sscreen
->b
.debug_flags
|= DBG_FS
| DBG_VS
| DBG_GS
| DBG_PS
| DBG_CS
;
592 /* Create the auxiliary context. This must be done last. */
593 sscreen
->b
.aux_context
= sscreen
->b
.b
.context_create(&sscreen
->b
.b
, NULL
, 0);
595 return &sscreen
->b
.b
;