gallium: add a texture target to sampler view and a CAP to use it
[mesa.git] / src / gallium / drivers / radeonsi / si_pipe.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "si_pipe.h"
25 #include "si_public.h"
26 #include "sid.h"
27
28 #include "radeon/radeon_uvd.h"
29 #include "util/u_memory.h"
30 #include "vl/vl_decoder.h"
31
32 /*
33 * pipe_context
34 */
35 static void si_destroy_context(struct pipe_context *context)
36 {
37 struct si_context *sctx = (struct si_context *)context;
38
39 si_release_all_descriptors(sctx);
40
41 pipe_resource_reference(&sctx->null_const_buf.buffer, NULL);
42 r600_resource_reference(&sctx->border_color_table, NULL);
43
44 si_pm4_delete_state(sctx, gs_rings, sctx->gs_rings);
45 si_pm4_delete_state(sctx, gs_onoff, sctx->gs_on);
46 si_pm4_delete_state(sctx, gs_onoff, sctx->gs_off);
47
48 if (sctx->dummy_pixel_shader) {
49 sctx->b.b.delete_fs_state(&sctx->b.b, sctx->dummy_pixel_shader);
50 }
51 sctx->b.b.delete_depth_stencil_alpha_state(&sctx->b.b, sctx->custom_dsa_flush);
52 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_resolve);
53 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_decompress);
54 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_fastclear);
55 util_unreference_framebuffer_state(&sctx->framebuffer.state);
56
57 util_blitter_destroy(sctx->blitter);
58
59 si_pm4_cleanup(sctx);
60
61 r600_common_context_cleanup(&sctx->b);
62 FREE(sctx);
63 }
64
65 static struct pipe_context *si_create_context(struct pipe_screen *screen, void *priv)
66 {
67 struct si_context *sctx = CALLOC_STRUCT(si_context);
68 struct si_screen* sscreen = (struct si_screen *)screen;
69 struct radeon_winsys *ws = sscreen->b.ws;
70 int shader, i;
71
72 if (sctx == NULL)
73 return NULL;
74
75 sctx->b.b.screen = screen; /* this must be set first */
76 sctx->b.b.priv = priv;
77 sctx->b.b.destroy = si_destroy_context;
78 sctx->screen = sscreen; /* Easy accessing of screen/winsys. */
79
80 if (!r600_common_context_init(&sctx->b, &sscreen->b))
81 goto fail;
82
83 si_init_blit_functions(sctx);
84 si_init_compute_functions(sctx);
85
86 if (sscreen->b.info.has_uvd) {
87 sctx->b.b.create_video_codec = si_uvd_create_decoder;
88 sctx->b.b.create_video_buffer = si_video_buffer_create;
89 } else {
90 sctx->b.b.create_video_codec = vl_create_decoder;
91 sctx->b.b.create_video_buffer = vl_video_buffer_create;
92 }
93
94 sctx->b.rings.gfx.cs = ws->cs_create(ws, RING_GFX, si_context_gfx_flush,
95 sctx, NULL);
96 sctx->b.rings.gfx.flush = si_context_gfx_flush;
97
98 si_init_all_descriptors(sctx);
99
100 /* Initialize cache_flush. */
101 sctx->cache_flush = si_atom_cache_flush;
102 sctx->atoms.s.cache_flush = &sctx->cache_flush;
103
104 sctx->msaa_config = si_atom_msaa_config;
105 sctx->atoms.s.msaa_config = &sctx->msaa_config;
106
107 sctx->atoms.s.streamout_begin = &sctx->b.streamout.begin_atom;
108 sctx->atoms.s.streamout_enable = &sctx->b.streamout.enable_atom;
109
110 switch (sctx->b.chip_class) {
111 case SI:
112 case CIK:
113 si_init_state_functions(sctx);
114 si_init_config(sctx);
115 break;
116 default:
117 R600_ERR("Unsupported chip class %d.\n", sctx->b.chip_class);
118 goto fail;
119 }
120
121 sctx->blitter = util_blitter_create(&sctx->b.b);
122 if (sctx->blitter == NULL)
123 goto fail;
124 sctx->blitter->draw_rectangle = r600_draw_rectangle;
125
126 /* these must be last */
127 si_begin_new_cs(sctx);
128 r600_query_init_backend_mask(&sctx->b); /* this emits commands and must be last */
129
130 /* CIK cannot unbind a constant buffer (S_BUFFER_LOAD is buggy
131 * with a NULL buffer). We need to use a dummy buffer instead. */
132 if (sctx->b.chip_class == CIK) {
133 sctx->null_const_buf.buffer = pipe_buffer_create(screen, PIPE_BIND_CONSTANT_BUFFER,
134 PIPE_USAGE_DEFAULT, 16);
135 sctx->null_const_buf.buffer_size = sctx->null_const_buf.buffer->width0;
136
137 for (shader = 0; shader < SI_NUM_SHADERS; shader++) {
138 for (i = 0; i < SI_NUM_CONST_BUFFERS; i++) {
139 sctx->b.b.set_constant_buffer(&sctx->b.b, shader, i,
140 &sctx->null_const_buf);
141 }
142 }
143
144 /* Clear the NULL constant buffer, because loads should return zeros. */
145 sctx->b.clear_buffer(&sctx->b.b, sctx->null_const_buf.buffer, 0,
146 sctx->null_const_buf.buffer->width0, 0);
147 }
148
149 return &sctx->b.b;
150 fail:
151 si_destroy_context(&sctx->b.b);
152 return NULL;
153 }
154
155 /*
156 * pipe_screen
157 */
158
159 static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
160 {
161 struct si_screen *sscreen = (struct si_screen *)pscreen;
162
163 switch (param) {
164 /* Supported features (boolean caps). */
165 case PIPE_CAP_TWO_SIDED_STENCIL:
166 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
167 case PIPE_CAP_ANISOTROPIC_FILTER:
168 case PIPE_CAP_POINT_SPRITE:
169 case PIPE_CAP_OCCLUSION_QUERY:
170 case PIPE_CAP_TEXTURE_SHADOW_MAP:
171 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
172 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
173 case PIPE_CAP_TEXTURE_SWIZZLE:
174 case PIPE_CAP_DEPTH_CLIP_DISABLE:
175 case PIPE_CAP_SHADER_STENCIL_EXPORT:
176 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
177 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
178 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
179 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
180 case PIPE_CAP_SM3:
181 case PIPE_CAP_SEAMLESS_CUBE_MAP:
182 case PIPE_CAP_PRIMITIVE_RESTART:
183 case PIPE_CAP_CONDITIONAL_RENDER:
184 case PIPE_CAP_TEXTURE_BARRIER:
185 case PIPE_CAP_INDEP_BLEND_ENABLE:
186 case PIPE_CAP_INDEP_BLEND_FUNC:
187 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
188 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
189 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
190 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
191 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
192 case PIPE_CAP_USER_INDEX_BUFFERS:
193 case PIPE_CAP_USER_CONSTANT_BUFFERS:
194 case PIPE_CAP_START_INSTANCE:
195 case PIPE_CAP_NPOT_TEXTURES:
196 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
197 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
198 case PIPE_CAP_TGSI_INSTANCEID:
199 case PIPE_CAP_COMPUTE:
200 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
201 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
202 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
203 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
204 case PIPE_CAP_CUBE_MAP_ARRAY:
205 case PIPE_CAP_SAMPLE_SHADING:
206 case PIPE_CAP_DRAW_INDIRECT:
207 return 1;
208
209 case PIPE_CAP_TEXTURE_MULTISAMPLE:
210 /* 2D tiling on CIK is supported since DRM 2.35.0 */
211 return sscreen->b.chip_class < CIK ||
212 sscreen->b.info.drm_minor >= 35;
213
214 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
215 return R600_MAP_BUFFER_ALIGNMENT;
216
217 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
218 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
219 return 4;
220
221 case PIPE_CAP_GLSL_FEATURE_LEVEL:
222 return 330;
223
224 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
225 return MIN2(sscreen->b.info.vram_size, 0xFFFFFFFF);
226
227 case PIPE_CAP_TEXTURE_QUERY_LOD:
228 case PIPE_CAP_TEXTURE_GATHER_SM5:
229 return HAVE_LLVM >= 0x0305;
230 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
231 return HAVE_LLVM >= 0x0305 ? 4 : 0;
232
233 /* Unsupported features. */
234 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
235 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
236 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
237 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
238 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
239 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
240 case PIPE_CAP_USER_VERTEX_BUFFERS:
241 case PIPE_CAP_TGSI_TEXCOORD:
242 case PIPE_CAP_FAKE_SW_MSAA:
243 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
244 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
245 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
246 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
247 case PIPE_CAP_SAMPLER_VIEW_TARGET:
248 return 0;
249
250 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
251 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
252
253 /* Stream output. */
254 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
255 return sscreen->b.has_streamout ? 4 : 0;
256 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
257 return sscreen->b.has_streamout ? 1 : 0;
258 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
259 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
260 return sscreen->b.has_streamout ? 32*4 : 0;
261
262 /* Geometry shader output. */
263 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
264 return 1024;
265 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
266 return 4095;
267 case PIPE_CAP_MAX_VERTEX_STREAMS:
268 return 1;
269
270 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
271 return 2048;
272
273 /* Texturing. */
274 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
275 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
276 return 15; /* 16384 */
277 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
278 /* textures support 8192, but layered rendering supports 2048 */
279 return 12;
280 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
281 /* textures support 8192, but layered rendering supports 2048 */
282 return 2048;
283
284 /* Render targets. */
285 case PIPE_CAP_MAX_RENDER_TARGETS:
286 return 8;
287
288 case PIPE_CAP_MAX_VIEWPORTS:
289 return 1;
290
291 /* Timer queries, present when the clock frequency is non zero. */
292 case PIPE_CAP_QUERY_TIMESTAMP:
293 case PIPE_CAP_QUERY_TIME_ELAPSED:
294 return sscreen->b.info.r600_clock_crystal_freq != 0;
295
296 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
297 case PIPE_CAP_MIN_TEXEL_OFFSET:
298 return -32;
299
300 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
301 case PIPE_CAP_MAX_TEXEL_OFFSET:
302 return 31;
303
304 case PIPE_CAP_ENDIANNESS:
305 return PIPE_ENDIAN_LITTLE;
306
307 case PIPE_CAP_VENDOR_ID:
308 return 0x1002;
309 case PIPE_CAP_DEVICE_ID:
310 return sscreen->b.info.pci_id;
311 case PIPE_CAP_ACCELERATED:
312 return 1;
313 case PIPE_CAP_VIDEO_MEMORY:
314 return sscreen->b.info.vram_size >> 20;
315 case PIPE_CAP_UMA:
316 return 0;
317 }
318 return 0;
319 }
320
321 static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enum pipe_shader_cap param)
322 {
323 switch(shader)
324 {
325 case PIPE_SHADER_FRAGMENT:
326 case PIPE_SHADER_VERTEX:
327 case PIPE_SHADER_GEOMETRY:
328 break;
329 case PIPE_SHADER_COMPUTE:
330 switch (param) {
331 case PIPE_SHADER_CAP_PREFERRED_IR:
332 return PIPE_SHADER_IR_LLVM;
333 case PIPE_SHADER_CAP_DOUBLES:
334 return 0; /* XXX: Enable doubles once the compiler can
335 handle them. */
336 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: {
337 uint64_t max_const_buffer_size;
338 pscreen->get_compute_param(pscreen,
339 PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
340 &max_const_buffer_size);
341 return max_const_buffer_size;
342 }
343 default:
344 return 0;
345 }
346 default:
347 /* TODO: support tessellation */
348 return 0;
349 }
350
351 switch (param) {
352 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
353 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
354 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
355 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
356 return 16384;
357 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
358 return 32;
359 case PIPE_SHADER_CAP_MAX_INPUTS:
360 return shader == PIPE_SHADER_VERTEX ? SI_NUM_VERTEX_BUFFERS : 32;
361 case PIPE_SHADER_CAP_MAX_TEMPS:
362 return 256; /* Max native temporaries. */
363 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
364 return 4096 * sizeof(float[4]); /* actually only memory limits this */
365 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
366 return SI_NUM_USER_CONST_BUFFERS;
367 case PIPE_SHADER_CAP_MAX_PREDS:
368 return 0; /* FIXME */
369 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
370 return 1;
371 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
372 return 0;
373 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
374 /* Indirection of geometry shader input dimension is not
375 * handled yet
376 */
377 return shader < PIPE_SHADER_GEOMETRY;
378 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
379 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
380 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
381 return 1;
382 case PIPE_SHADER_CAP_INTEGERS:
383 return 1;
384 case PIPE_SHADER_CAP_SUBROUTINES:
385 return 0;
386 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
387 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
388 return 16;
389 case PIPE_SHADER_CAP_PREFERRED_IR:
390 return PIPE_SHADER_IR_TGSI;
391 case PIPE_SHADER_CAP_DOUBLES:
392 return 0;
393 }
394 return 0;
395 }
396
397 static void si_destroy_screen(struct pipe_screen* pscreen)
398 {
399 struct si_screen *sscreen = (struct si_screen *)pscreen;
400
401 if (sscreen == NULL)
402 return;
403
404 if (!sscreen->b.ws->unref(sscreen->b.ws))
405 return;
406
407 r600_destroy_common_screen(&sscreen->b);
408 }
409
410 #define SI_TILE_MODE_COLOR_2D_8BPP 14
411
412 /* Initialize pipe config. This is especially important for GPUs
413 * with 16 pipes and more where it's initialized incorrectly by
414 * the TILING_CONFIG ioctl. */
415 static bool si_initialize_pipe_config(struct si_screen *sscreen)
416 {
417 unsigned mode2d;
418
419 /* This is okay, because there can be no 2D tiling without
420 * the tile mode array, so we won't need the pipe config.
421 * Return "success".
422 */
423 if (!sscreen->b.info.si_tile_mode_array_valid)
424 return true;
425
426 /* The same index is used for the 2D mode on CIK too. */
427 mode2d = sscreen->b.info.si_tile_mode_array[SI_TILE_MODE_COLOR_2D_8BPP];
428
429 switch (G_009910_PIPE_CONFIG(mode2d)) {
430 case V_02803C_ADDR_SURF_P2:
431 sscreen->b.tiling_info.num_channels = 2;
432 break;
433 case V_02803C_X_ADDR_SURF_P4_8X16:
434 case V_02803C_X_ADDR_SURF_P4_16X16:
435 case V_02803C_X_ADDR_SURF_P4_16X32:
436 case V_02803C_X_ADDR_SURF_P4_32X32:
437 sscreen->b.tiling_info.num_channels = 4;
438 break;
439 case V_02803C_X_ADDR_SURF_P8_16X16_8X16:
440 case V_02803C_X_ADDR_SURF_P8_16X32_8X16:
441 case V_02803C_X_ADDR_SURF_P8_32X32_8X16:
442 case V_02803C_X_ADDR_SURF_P8_16X32_16X16:
443 case V_02803C_X_ADDR_SURF_P8_32X32_16X16:
444 case V_02803C_X_ADDR_SURF_P8_32X32_16X32:
445 case V_02803C_X_ADDR_SURF_P8_32X64_32X32:
446 sscreen->b.tiling_info.num_channels = 8;
447 break;
448 case V_02803C_X_ADDR_SURF_P16_32X32_8X16:
449 case V_02803C_X_ADDR_SURF_P16_32X32_16X16:
450 sscreen->b.tiling_info.num_channels = 16;
451 break;
452 default:
453 assert(0);
454 fprintf(stderr, "radeonsi: Unknown pipe config %i.\n",
455 G_009910_PIPE_CONFIG(mode2d));
456 return false;
457 }
458 return true;
459 }
460
461 struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws)
462 {
463 struct si_screen *sscreen = CALLOC_STRUCT(si_screen);
464 if (sscreen == NULL) {
465 return NULL;
466 }
467
468 /* Set functions first. */
469 sscreen->b.b.context_create = si_create_context;
470 sscreen->b.b.destroy = si_destroy_screen;
471 sscreen->b.b.get_param = si_get_param;
472 sscreen->b.b.get_shader_param = si_get_shader_param;
473 sscreen->b.b.is_format_supported = si_is_format_supported;
474 sscreen->b.b.resource_create = r600_resource_create_common;
475
476 if (!r600_common_screen_init(&sscreen->b, ws) ||
477 !si_initialize_pipe_config(sscreen)) {
478 FREE(sscreen);
479 return NULL;
480 }
481
482 sscreen->b.has_cp_dma = true;
483 sscreen->b.has_streamout = true;
484
485 if (debug_get_bool_option("RADEON_DUMP_SHADERS", FALSE))
486 sscreen->b.debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | DBG_CS;
487
488 /* Create the auxiliary context. This must be done last. */
489 sscreen->b.aux_context = sscreen->b.b.context_create(&sscreen->b.b, NULL);
490
491 return &sscreen->b.b;
492 }