2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 #include "si_public.h"
26 #include "si_shader_internal.h"
29 #include "radeon/radeon_uvd.h"
30 #include "util/u_memory.h"
31 #include "util/u_suballoc.h"
32 #include "util/u_tests.h"
33 #include "vl/vl_decoder.h"
34 #include "../ddebug/dd_util.h"
39 static void si_destroy_context(struct pipe_context
*context
)
41 struct si_context
*sctx
= (struct si_context
*)context
;
44 /* Unreference the framebuffer normally to disable related logic
47 struct pipe_framebuffer_state fb
= {};
48 context
->set_framebuffer_state(context
, &fb
);
50 si_release_all_descriptors(sctx
);
52 if (sctx
->ce_suballocator
)
53 u_suballocator_destroy(sctx
->ce_suballocator
);
55 r600_resource_reference(&sctx
->ce_ram_saved_buffer
, NULL
);
56 pipe_resource_reference(&sctx
->esgs_ring
, NULL
);
57 pipe_resource_reference(&sctx
->gsvs_ring
, NULL
);
58 pipe_resource_reference(&sctx
->tf_ring
, NULL
);
59 pipe_resource_reference(&sctx
->tess_offchip_ring
, NULL
);
60 pipe_resource_reference(&sctx
->null_const_buf
.buffer
, NULL
);
61 r600_resource_reference(&sctx
->border_color_buffer
, NULL
);
62 free(sctx
->border_color_table
);
63 r600_resource_reference(&sctx
->scratch_buffer
, NULL
);
64 r600_resource_reference(&sctx
->compute_scratch_buffer
, NULL
);
66 si_pm4_free_state(sctx
, sctx
->init_config
, ~0);
67 if (sctx
->init_config_gs_rings
)
68 si_pm4_free_state(sctx
, sctx
->init_config_gs_rings
, ~0);
69 for (i
= 0; i
< ARRAY_SIZE(sctx
->vgt_shader_config
); i
++)
70 si_pm4_delete_state(sctx
, vgt_shader_config
, sctx
->vgt_shader_config
[i
]);
72 if (sctx
->fixed_func_tcs_shader
.cso
)
73 sctx
->b
.b
.delete_tcs_state(&sctx
->b
.b
, sctx
->fixed_func_tcs_shader
.cso
);
74 if (sctx
->custom_dsa_flush
)
75 sctx
->b
.b
.delete_depth_stencil_alpha_state(&sctx
->b
.b
, sctx
->custom_dsa_flush
);
76 if (sctx
->custom_blend_resolve
)
77 sctx
->b
.b
.delete_blend_state(&sctx
->b
.b
, sctx
->custom_blend_resolve
);
78 if (sctx
->custom_blend_decompress
)
79 sctx
->b
.b
.delete_blend_state(&sctx
->b
.b
, sctx
->custom_blend_decompress
);
80 if (sctx
->custom_blend_fastclear
)
81 sctx
->b
.b
.delete_blend_state(&sctx
->b
.b
, sctx
->custom_blend_fastclear
);
82 if (sctx
->custom_blend_dcc_decompress
)
83 sctx
->b
.b
.delete_blend_state(&sctx
->b
.b
, sctx
->custom_blend_dcc_decompress
);
86 util_blitter_destroy(sctx
->blitter
);
88 r600_common_context_cleanup(&sctx
->b
);
90 LLVMDisposeTargetMachine(sctx
->tm
);
92 r600_resource_reference(&sctx
->trace_buf
, NULL
);
93 r600_resource_reference(&sctx
->last_trace_buf
, NULL
);
94 radeon_clear_saved_cs(&sctx
->last_gfx
);
99 static enum pipe_reset_status
100 si_amdgpu_get_reset_status(struct pipe_context
*ctx
)
102 struct si_context
*sctx
= (struct si_context
*)ctx
;
104 return sctx
->b
.ws
->ctx_query_reset_status(sctx
->b
.ctx
);
107 /* Apitrace profiling:
108 * 1) qapitrace : Tools -> Profile: Measure CPU & GPU times
109 * 2) In the middle panel, zoom in (mouse wheel) on some bad draw call
110 * and remember its number.
111 * 3) In Mesa, enable queries and performance counters around that draw
112 * call and print the results.
113 * 4) glretrace --benchmark --markers ..
115 static void si_emit_string_marker(struct pipe_context
*ctx
,
116 const char *string
, int len
)
118 struct si_context
*sctx
= (struct si_context
*)ctx
;
120 dd_parse_apitrace_marker(string
, len
, &sctx
->apitrace_call_number
);
123 static LLVMTargetMachineRef
124 si_create_llvm_target_machine(struct si_screen
*sscreen
)
126 const char *triple
= "amdgcn--";
129 snprintf(features
, sizeof(features
),
130 "+DumpCode,+vgpr-spilling,-fp32-denormals,+fp64-denormals%s%s",
131 sscreen
->b
.chip_class
>= GFX9
? ",+xnack" : ",-xnack",
132 sscreen
->b
.debug_flags
& DBG_SI_SCHED
? ",+si-scheduler" : "");
134 return LLVMCreateTargetMachine(si_llvm_get_amdgpu_target(triple
), triple
,
135 r600_get_llvm_processor_name(sscreen
->b
.family
),
137 LLVMCodeGenLevelDefault
,
139 LLVMCodeModelDefault
);
142 static struct pipe_context
*si_create_context(struct pipe_screen
*screen
,
145 struct si_context
*sctx
= CALLOC_STRUCT(si_context
);
146 struct si_screen
* sscreen
= (struct si_screen
*)screen
;
147 struct radeon_winsys
*ws
= sscreen
->b
.ws
;
153 if (sscreen
->b
.debug_flags
& DBG_CHECK_VM
)
154 flags
|= PIPE_CONTEXT_DEBUG
;
156 if (flags
& PIPE_CONTEXT_DEBUG
)
157 sscreen
->record_llvm_ir
= true; /* racy but not critical */
159 sctx
->b
.b
.screen
= screen
; /* this must be set first */
160 sctx
->b
.b
.priv
= NULL
;
161 sctx
->b
.b
.destroy
= si_destroy_context
;
162 sctx
->b
.b
.emit_string_marker
= si_emit_string_marker
;
163 sctx
->b
.set_atom_dirty
= (void *)si_set_atom_dirty
;
164 sctx
->screen
= sscreen
; /* Easy accessing of screen/winsys. */
165 sctx
->is_debug
= (flags
& PIPE_CONTEXT_DEBUG
) != 0;
167 if (!r600_common_context_init(&sctx
->b
, &sscreen
->b
, flags
))
170 if (sscreen
->b
.info
.drm_major
== 3)
171 sctx
->b
.b
.get_device_reset_status
= si_amdgpu_get_reset_status
;
173 si_init_blit_functions(sctx
);
174 si_init_compute_functions(sctx
);
175 si_init_cp_dma_functions(sctx
);
176 si_init_debug_functions(sctx
);
178 if (sscreen
->b
.info
.has_hw_decode
) {
179 sctx
->b
.b
.create_video_codec
= si_uvd_create_decoder
;
180 sctx
->b
.b
.create_video_buffer
= si_video_buffer_create
;
182 sctx
->b
.b
.create_video_codec
= vl_create_decoder
;
183 sctx
->b
.b
.create_video_buffer
= vl_video_buffer_create
;
186 sctx
->b
.gfx
.cs
= ws
->cs_create(sctx
->b
.ctx
, RING_GFX
,
187 si_context_gfx_flush
, sctx
);
189 /* SI + AMDGPU + CE = GPU hang */
190 if (!(sscreen
->b
.debug_flags
& DBG_NO_CE
) && ws
->cs_add_const_ib
&&
191 sscreen
->b
.chip_class
!= SI
&&
192 /* These can't use CE due to a power gating bug in the kernel. */
193 sscreen
->b
.family
!= CHIP_CARRIZO
&&
194 sscreen
->b
.family
!= CHIP_STONEY
&&
195 /* Some CE bug is causing green screen corruption w/ MPV video
196 * playback and occasional corruption w/ 3D. */
197 sscreen
->b
.chip_class
!= GFX9
) {
198 sctx
->ce_ib
= ws
->cs_add_const_ib(sctx
->b
.gfx
.cs
);
202 if (ws
->cs_add_const_preamble_ib
) {
203 sctx
->ce_preamble_ib
=
204 ws
->cs_add_const_preamble_ib(sctx
->b
.gfx
.cs
);
206 if (!sctx
->ce_preamble_ib
)
210 sctx
->ce_suballocator
=
211 u_suballocator_create(&sctx
->b
.b
, 1024 * 1024, 0,
213 R600_RESOURCE_FLAG_UNMAPPABLE
, false);
214 if (!sctx
->ce_suballocator
)
218 sctx
->b
.gfx
.flush
= si_context_gfx_flush
;
221 sctx
->border_color_table
= malloc(SI_MAX_BORDER_COLORS
*
222 sizeof(*sctx
->border_color_table
));
223 if (!sctx
->border_color_table
)
226 sctx
->border_color_buffer
= (struct r600_resource
*)
227 pipe_buffer_create(screen
, 0, PIPE_USAGE_DEFAULT
,
228 SI_MAX_BORDER_COLORS
*
229 sizeof(*sctx
->border_color_table
));
230 if (!sctx
->border_color_buffer
)
233 sctx
->border_color_map
=
234 ws
->buffer_map(sctx
->border_color_buffer
->buf
,
235 NULL
, PIPE_TRANSFER_WRITE
);
236 if (!sctx
->border_color_map
)
239 si_init_all_descriptors(sctx
);
240 si_init_state_functions(sctx
);
241 si_init_shader_functions(sctx
);
242 si_init_ia_multi_vgt_param_table(sctx
);
244 if (sctx
->b
.chip_class
>= CIK
)
245 cik_init_sdma_functions(sctx
);
247 si_init_dma_functions(sctx
);
249 if (sscreen
->b
.debug_flags
& DBG_FORCE_DMA
)
250 sctx
->b
.b
.resource_copy_region
= sctx
->b
.dma_copy
;
252 sctx
->blitter
= util_blitter_create(&sctx
->b
.b
);
253 if (sctx
->blitter
== NULL
)
255 sctx
->blitter
->draw_rectangle
= r600_draw_rectangle
;
257 sctx
->sample_mask
.sample_mask
= 0xffff;
259 /* these must be last */
260 si_begin_new_cs(sctx
);
262 /* CIK cannot unbind a constant buffer (S_BUFFER_LOAD doesn't skip loads
263 * if NUM_RECORDS == 0). We need to use a dummy buffer instead. */
264 if (sctx
->b
.chip_class
== CIK
) {
265 sctx
->null_const_buf
.buffer
=
266 r600_aligned_buffer_create(screen
,
267 R600_RESOURCE_FLAG_UNMAPPABLE
,
268 PIPE_USAGE_DEFAULT
, 16,
269 sctx
->screen
->b
.info
.tcc_cache_line_size
);
270 if (!sctx
->null_const_buf
.buffer
)
272 sctx
->null_const_buf
.buffer_size
= sctx
->null_const_buf
.buffer
->width0
;
274 for (shader
= 0; shader
< SI_NUM_SHADERS
; shader
++) {
275 for (i
= 0; i
< SI_NUM_CONST_BUFFERS
; i
++) {
276 sctx
->b
.b
.set_constant_buffer(&sctx
->b
.b
, shader
, i
,
277 &sctx
->null_const_buf
);
281 si_set_rw_buffer(sctx
, SI_HS_CONST_DEFAULT_TESS_LEVELS
,
282 &sctx
->null_const_buf
);
283 si_set_rw_buffer(sctx
, SI_VS_CONST_CLIP_PLANES
,
284 &sctx
->null_const_buf
);
285 si_set_rw_buffer(sctx
, SI_PS_CONST_POLY_STIPPLE
,
286 &sctx
->null_const_buf
);
287 si_set_rw_buffer(sctx
, SI_PS_CONST_SAMPLE_POSITIONS
,
288 &sctx
->null_const_buf
);
290 /* Clear the NULL constant buffer, because loads should return zeros. */
291 sctx
->b
.clear_buffer(&sctx
->b
.b
, sctx
->null_const_buf
.buffer
, 0,
292 sctx
->null_const_buf
.buffer
->width0
, 0,
293 R600_COHERENCY_SHADER
);
296 uint64_t max_threads_per_block
;
297 screen
->get_compute_param(screen
, PIPE_SHADER_IR_TGSI
,
298 PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK
,
299 &max_threads_per_block
);
301 /* The maximum number of scratch waves. Scratch space isn't divided
302 * evenly between CUs. The number is only a function of the number of CUs.
303 * We can decrease the constant to decrease the scratch buffer size.
305 * sctx->scratch_waves must be >= the maximum posible size of
306 * 1 threadgroup, so that the hw doesn't hang from being unable
309 * The recommended value is 4 per CU at most. Higher numbers don't
310 * bring much benefit, but they still occupy chip resources (think
311 * async compute). I've seen ~2% performance difference between 4 and 32.
313 sctx
->scratch_waves
= MAX2(32 * sscreen
->b
.info
.num_good_compute_units
,
314 max_threads_per_block
/ 64);
316 sctx
->tm
= si_create_llvm_target_machine(sscreen
);
320 fprintf(stderr
, "radeonsi: Failed to create a context.\n");
321 si_destroy_context(&sctx
->b
.b
);
325 static struct pipe_context
*si_pipe_create_context(struct pipe_screen
*screen
,
326 void *priv
, unsigned flags
)
328 struct si_screen
*sscreen
= (struct si_screen
*)screen
;
329 struct pipe_context
*ctx
= si_create_context(screen
, flags
);
331 if (!(flags
& PIPE_CONTEXT_PREFER_THREADED
))
334 /* Clover (compute-only) is unsupported.
336 * Since the threaded context creates shader states from the non-driver
337 * thread, asynchronous compilation is required for create_{shader}_-
338 * state not to use pipe_context. Debug contexts (ddebug) disable
339 * asynchronous compilation, so don't use the threaded context with
342 if (flags
& (PIPE_CONTEXT_COMPUTE_ONLY
| PIPE_CONTEXT_DEBUG
))
345 /* When shaders are logged to stderr, asynchronous compilation is
347 if (sscreen
->b
.debug_flags
& (DBG_VS
| DBG_TCS
| DBG_TES
| DBG_GS
|
351 return threaded_context_create(ctx
, &sscreen
->b
.pool_transfers
,
352 r600_replace_buffer_storage
,
353 &((struct si_context
*)ctx
)->b
.tc
);
359 static bool si_have_tgsi_compute(struct si_screen
*sscreen
)
361 /* Old kernels disallowed some register writes for SI
362 * that are used for indirect dispatches. */
363 return (sscreen
->b
.chip_class
>= CIK
||
364 sscreen
->b
.info
.drm_major
== 3 ||
365 (sscreen
->b
.info
.drm_major
== 2 &&
366 sscreen
->b
.info
.drm_minor
>= 45));
369 static int si_get_param(struct pipe_screen
* pscreen
, enum pipe_cap param
)
371 struct si_screen
*sscreen
= (struct si_screen
*)pscreen
;
374 /* Supported features (boolean caps). */
375 case PIPE_CAP_ACCELERATED
:
376 case PIPE_CAP_TWO_SIDED_STENCIL
:
377 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
378 case PIPE_CAP_ANISOTROPIC_FILTER
:
379 case PIPE_CAP_POINT_SPRITE
:
380 case PIPE_CAP_OCCLUSION_QUERY
:
381 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
382 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
383 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
384 case PIPE_CAP_TEXTURE_SWIZZLE
:
385 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
386 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
387 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
388 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
389 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
390 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
391 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
393 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
394 case PIPE_CAP_PRIMITIVE_RESTART
:
395 case PIPE_CAP_CONDITIONAL_RENDER
:
396 case PIPE_CAP_TEXTURE_BARRIER
:
397 case PIPE_CAP_INDEP_BLEND_ENABLE
:
398 case PIPE_CAP_INDEP_BLEND_FUNC
:
399 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
400 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
401 case PIPE_CAP_USER_CONSTANT_BUFFERS
:
402 case PIPE_CAP_START_INSTANCE
:
403 case PIPE_CAP_NPOT_TEXTURES
:
404 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
405 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS
:
406 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
407 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
408 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
409 case PIPE_CAP_TGSI_INSTANCEID
:
410 case PIPE_CAP_COMPUTE
:
411 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
412 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
:
413 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
414 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
:
415 case PIPE_CAP_CUBE_MAP_ARRAY
:
416 case PIPE_CAP_SAMPLE_SHADING
:
417 case PIPE_CAP_DRAW_INDIRECT
:
418 case PIPE_CAP_CLIP_HALFZ
:
419 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION
:
420 case PIPE_CAP_POLYGON_OFFSET_CLAMP
:
421 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE
:
422 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
423 case PIPE_CAP_TGSI_TEXCOORD
:
424 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE
:
425 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED
:
426 case PIPE_CAP_TEXTURE_FLOAT_LINEAR
:
427 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR
:
428 case PIPE_CAP_SHAREABLE_SHADERS
:
429 case PIPE_CAP_DEPTH_BOUNDS_TEST
:
430 case PIPE_CAP_SAMPLER_VIEW_TARGET
:
431 case PIPE_CAP_TEXTURE_QUERY_LOD
:
432 case PIPE_CAP_TEXTURE_GATHER_SM5
:
433 case PIPE_CAP_TGSI_TXQS
:
434 case PIPE_CAP_FORCE_PERSAMPLE_INTERP
:
435 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
:
436 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL
:
437 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL
:
438 case PIPE_CAP_INVALIDATE_BUFFER
:
439 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
:
440 case PIPE_CAP_QUERY_MEMORY_INFO
:
441 case PIPE_CAP_TGSI_PACK_HALF_FLOAT
:
442 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT
:
443 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR
:
444 case PIPE_CAP_GENERATE_MIPMAP
:
445 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED
:
446 case PIPE_CAP_STRING_MARKER
:
447 case PIPE_CAP_CLEAR_TEXTURE
:
448 case PIPE_CAP_CULL_DISTANCE
:
449 case PIPE_CAP_TGSI_ARRAY_COMPONENTS
:
450 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS
:
451 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
:
452 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
453 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS
:
454 case PIPE_CAP_DOUBLES
:
455 case PIPE_CAP_TGSI_TEX_TXF_LZ
:
456 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT
:
458 case PIPE_CAP_INT64_DIVMOD
:
459 case PIPE_CAP_TGSI_CLOCK
:
460 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX
:
461 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION
:
464 case PIPE_CAP_TGSI_VOTE
:
465 return HAVE_LLVM
>= 0x0400;
467 case PIPE_CAP_TGSI_BALLOT
:
468 return HAVE_LLVM
>= 0x0500;
470 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY
:
471 return !SI_BIG_ENDIAN
&& sscreen
->b
.info
.has_userptr
;
473 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY
:
474 return (sscreen
->b
.info
.drm_major
== 2 &&
475 sscreen
->b
.info
.drm_minor
>= 43) ||
476 sscreen
->b
.info
.drm_major
== 3;
478 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
479 /* 2D tiling on CIK is supported since DRM 2.35.0 */
480 return sscreen
->b
.chip_class
< CIK
||
481 (sscreen
->b
.info
.drm_major
== 2 &&
482 sscreen
->b
.info
.drm_minor
>= 35) ||
483 sscreen
->b
.info
.drm_major
== 3;
485 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
486 return R600_MAP_BUFFER_ALIGNMENT
;
488 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
489 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
490 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
491 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
492 case PIPE_CAP_MAX_VERTEX_STREAMS
:
493 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
:
496 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
497 if (si_have_tgsi_compute(sscreen
))
501 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
502 return MIN2(sscreen
->b
.info
.max_alloc_size
, INT_MAX
);
504 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
505 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
506 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
507 /* SI doesn't support unaligned loads.
508 * CIK needs DRM 2.50.0 on radeon. */
509 return sscreen
->b
.chip_class
== SI
||
510 (sscreen
->b
.info
.drm_major
== 2 &&
511 sscreen
->b
.info
.drm_minor
< 50);
513 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE
:
514 /* Disable on SI due to VM faults in CP DMA. Enable once these
515 * faults are mitigated in software.
517 if (sscreen
->b
.chip_class
>= CIK
&&
518 sscreen
->b
.info
.drm_major
== 3 &&
519 sscreen
->b
.info
.drm_minor
>= 13)
520 return RADEON_SPARSE_PAGE_SIZE
;
523 /* Unsupported features. */
524 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
:
525 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
526 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
527 case PIPE_CAP_USER_VERTEX_BUFFERS
:
528 case PIPE_CAP_FAKE_SW_MSAA
:
529 case PIPE_CAP_TEXTURE_GATHER_OFFSETS
:
530 case PIPE_CAP_VERTEXID_NOBASE
:
531 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES
:
532 case PIPE_CAP_MAX_WINDOW_RECTANGLES
:
533 case PIPE_CAP_NATIVE_FENCE_FD
:
534 case PIPE_CAP_TGSI_FS_FBFETCH
:
535 case PIPE_CAP_TGSI_MUL_ZERO_WINS
:
537 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE
:
540 case PIPE_CAP_QUERY_BUFFER_OBJECT
:
541 return si_have_tgsi_compute(sscreen
);
543 case PIPE_CAP_DRAW_PARAMETERS
:
544 case PIPE_CAP_MULTI_DRAW_INDIRECT
:
545 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS
:
546 return sscreen
->has_draw_indirect_multi
;
548 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
:
551 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK
:
552 return sscreen
->b
.chip_class
<= VI
?
553 PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600
: 0;
556 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
557 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
560 /* Geometry shader output. */
561 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
563 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
566 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE
:
570 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
571 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
572 return 15; /* 16384 */
573 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
574 /* textures support 8192, but layered rendering supports 2048 */
576 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
577 /* textures support 8192, but layered rendering supports 2048 */
580 /* Viewports and render targets. */
581 case PIPE_CAP_MAX_VIEWPORTS
:
582 return R600_MAX_VIEWPORTS
;
583 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS
:
584 case PIPE_CAP_MAX_RENDER_TARGETS
:
587 /* Timer queries, present when the clock frequency is non zero. */
588 case PIPE_CAP_QUERY_TIMESTAMP
:
589 case PIPE_CAP_QUERY_TIME_ELAPSED
:
590 return sscreen
->b
.info
.clock_crystal_freq
!= 0;
592 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
593 case PIPE_CAP_MIN_TEXEL_OFFSET
:
596 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
597 case PIPE_CAP_MAX_TEXEL_OFFSET
:
600 case PIPE_CAP_ENDIANNESS
:
601 return PIPE_ENDIAN_LITTLE
;
603 case PIPE_CAP_VENDOR_ID
:
604 return ATI_VENDOR_ID
;
605 case PIPE_CAP_DEVICE_ID
:
606 return sscreen
->b
.info
.pci_id
;
607 case PIPE_CAP_VIDEO_MEMORY
:
608 return sscreen
->b
.info
.vram_size
>> 20;
609 case PIPE_CAP_PCI_GROUP
:
610 return sscreen
->b
.info
.pci_domain
;
611 case PIPE_CAP_PCI_BUS
:
612 return sscreen
->b
.info
.pci_bus
;
613 case PIPE_CAP_PCI_DEVICE
:
614 return sscreen
->b
.info
.pci_dev
;
615 case PIPE_CAP_PCI_FUNCTION
:
616 return sscreen
->b
.info
.pci_func
;
621 static int si_get_shader_param(struct pipe_screen
* pscreen
,
622 enum pipe_shader_type shader
,
623 enum pipe_shader_cap param
)
625 struct si_screen
*sscreen
= (struct si_screen
*)pscreen
;
629 case PIPE_SHADER_FRAGMENT
:
630 case PIPE_SHADER_VERTEX
:
631 case PIPE_SHADER_GEOMETRY
:
632 case PIPE_SHADER_TESS_CTRL
:
633 case PIPE_SHADER_TESS_EVAL
:
635 case PIPE_SHADER_COMPUTE
:
637 case PIPE_SHADER_CAP_PREFERRED_IR
:
638 return PIPE_SHADER_IR_NATIVE
;
640 case PIPE_SHADER_CAP_SUPPORTED_IRS
: {
641 int ir
= 1 << PIPE_SHADER_IR_NATIVE
;
643 if (si_have_tgsi_compute(sscreen
))
644 ir
|= 1 << PIPE_SHADER_IR_TGSI
;
649 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
: {
650 uint64_t max_const_buffer_size
;
651 pscreen
->get_compute_param(pscreen
, PIPE_SHADER_IR_TGSI
,
652 PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE
,
653 &max_const_buffer_size
);
654 return MIN2(max_const_buffer_size
, INT_MAX
);
657 /* If compute shaders don't require a special value
658 * for this cap, we can return the same value we
659 * do for other shader types. */
669 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
670 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
671 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
672 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
673 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
675 case PIPE_SHADER_CAP_MAX_INPUTS
:
676 return shader
== PIPE_SHADER_VERTEX
? SI_MAX_ATTRIBS
: 32;
677 case PIPE_SHADER_CAP_MAX_OUTPUTS
:
678 return shader
== PIPE_SHADER_FRAGMENT
? 8 : 32;
679 case PIPE_SHADER_CAP_MAX_TEMPS
:
680 return 256; /* Max native temporaries. */
681 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
:
682 return 4096 * sizeof(float[4]); /* actually only memory limits this */
683 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
684 return SI_NUM_CONST_BUFFERS
;
685 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
686 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
687 return SI_NUM_SAMPLERS
;
688 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
:
689 return SI_NUM_SHADER_BUFFERS
;
690 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES
:
691 return SI_NUM_IMAGES
;
692 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
:
694 case PIPE_SHADER_CAP_PREFERRED_IR
:
695 return PIPE_SHADER_IR_TGSI
;
696 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
:
699 /* Supported boolean features. */
700 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
701 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
702 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
703 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
704 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
705 case PIPE_SHADER_CAP_INTEGERS
:
706 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED
:
707 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE
:
708 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
:
711 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
712 /* TODO: Indirection of geometry shader input dimension is not
715 return shader
!= PIPE_SHADER_GEOMETRY
;
717 /* Unsupported boolean features. */
718 case PIPE_SHADER_CAP_SUBROUTINES
:
719 case PIPE_SHADER_CAP_SUPPORTED_IRS
:
720 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED
:
721 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
:
727 static void si_destroy_screen(struct pipe_screen
* pscreen
)
729 struct si_screen
*sscreen
= (struct si_screen
*)pscreen
;
730 struct si_shader_part
*parts
[] = {
732 sscreen
->tcs_epilogs
,
739 if (!sscreen
->b
.ws
->unref(sscreen
->b
.ws
))
742 util_queue_destroy(&sscreen
->shader_compiler_queue
);
744 for (i
= 0; i
< ARRAY_SIZE(sscreen
->tm
); i
++)
746 LLVMDisposeTargetMachine(sscreen
->tm
[i
]);
748 /* Free shader parts. */
749 for (i
= 0; i
< ARRAY_SIZE(parts
); i
++) {
751 struct si_shader_part
*part
= parts
[i
];
753 parts
[i
] = part
->next
;
754 radeon_shader_binary_clean(&part
->binary
);
758 mtx_destroy(&sscreen
->shader_parts_mutex
);
759 si_destroy_shader_cache(sscreen
);
760 r600_destroy_common_screen(&sscreen
->b
);
763 static bool si_init_gs_info(struct si_screen
*sscreen
)
765 switch (sscreen
->b
.family
) {
774 sscreen
->gs_table_depth
= 16;
788 sscreen
->gs_table_depth
= 32;
795 static void si_handle_env_var_force_family(struct si_screen
*sscreen
)
797 const char *family
= debug_get_option("SI_FORCE_FAMILY", NULL
);
803 for (i
= CHIP_TAHITI
; i
< CHIP_LAST
; i
++) {
804 if (!strcmp(family
, r600_get_llvm_processor_name(i
))) {
805 /* Override family and chip_class. */
806 sscreen
->b
.family
= sscreen
->b
.info
.family
= i
;
808 if (i
>= CHIP_VEGA10
)
809 sscreen
->b
.chip_class
= sscreen
->b
.info
.chip_class
= GFX9
;
810 else if (i
>= CHIP_TONGA
)
811 sscreen
->b
.chip_class
= sscreen
->b
.info
.chip_class
= VI
;
812 else if (i
>= CHIP_BONAIRE
)
813 sscreen
->b
.chip_class
= sscreen
->b
.info
.chip_class
= CIK
;
815 sscreen
->b
.chip_class
= sscreen
->b
.info
.chip_class
= SI
;
817 /* Don't submit any IBs. */
818 setenv("RADEON_NOOP", "1", 1);
823 fprintf(stderr
, "radeonsi: Unknown family: %s\n", family
);
827 static void si_test_vmfault(struct si_screen
*sscreen
)
829 struct pipe_context
*ctx
= sscreen
->b
.aux_context
;
830 struct si_context
*sctx
= (struct si_context
*)ctx
;
831 struct pipe_resource
*buf
=
832 pipe_buffer_create(&sscreen
->b
.b
, 0, PIPE_USAGE_DEFAULT
, 64);
835 puts("Buffer allocation failed.");
839 r600_resource(buf
)->gpu_address
= 0; /* cause a VM fault */
841 if (sscreen
->b
.debug_flags
& DBG_TEST_VMFAULT_CP
) {
842 si_copy_buffer(sctx
, buf
, buf
, 0, 4, 4, 0);
843 ctx
->flush(ctx
, NULL
, 0);
844 puts("VM fault test: CP - done.");
846 if (sscreen
->b
.debug_flags
& DBG_TEST_VMFAULT_SDMA
) {
847 sctx
->b
.dma_clear_buffer(ctx
, buf
, 0, 4, 0);
848 ctx
->flush(ctx
, NULL
, 0);
849 puts("VM fault test: SDMA - done.");
851 if (sscreen
->b
.debug_flags
& DBG_TEST_VMFAULT_SHADER
) {
852 util_test_constant_buffer(ctx
, buf
);
853 puts("VM fault test: Shader - done.");
858 struct pipe_screen
*radeonsi_screen_create(struct radeon_winsys
*ws
)
860 struct si_screen
*sscreen
= CALLOC_STRUCT(si_screen
);
861 unsigned num_cpus
, num_compiler_threads
, i
;
867 /* Set functions first. */
868 sscreen
->b
.b
.context_create
= si_pipe_create_context
;
869 sscreen
->b
.b
.destroy
= si_destroy_screen
;
870 sscreen
->b
.b
.get_param
= si_get_param
;
871 sscreen
->b
.b
.get_shader_param
= si_get_shader_param
;
872 sscreen
->b
.b
.resource_create
= r600_resource_create_common
;
874 si_init_screen_state_functions(sscreen
);
876 if (!r600_common_screen_init(&sscreen
->b
, ws
) ||
877 !si_init_gs_info(sscreen
) ||
878 !si_init_shader_cache(sscreen
)) {
883 /* Only enable as many threads as we have target machines and CPUs. */
884 num_cpus
= sysconf(_SC_NPROCESSORS_ONLN
);
885 num_compiler_threads
= MIN2(num_cpus
, ARRAY_SIZE(sscreen
->tm
));
887 if (!util_queue_init(&sscreen
->shader_compiler_queue
, "si_shader",
888 32, num_compiler_threads
)) {
889 si_destroy_shader_cache(sscreen
);
894 si_handle_env_var_force_family(sscreen
);
896 if (!debug_get_bool_option("RADEON_DISABLE_PERFCOUNTERS", false))
897 si_init_perfcounters(sscreen
);
899 /* Hawaii has a bug with offchip buffers > 256 that can be worked
900 * around by setting 4K granularity.
902 sscreen
->tess_offchip_block_dw_size
=
903 sscreen
->b
.family
== CHIP_HAWAII
? 4096 : 8192;
905 sscreen
->has_distributed_tess
=
906 sscreen
->b
.chip_class
>= VI
&&
907 sscreen
->b
.info
.max_se
>= 2;
909 sscreen
->has_draw_indirect_multi
=
910 (sscreen
->b
.family
>= CHIP_POLARIS10
) ||
911 (sscreen
->b
.chip_class
== VI
&&
912 sscreen
->b
.info
.pfp_fw_version
>= 121 &&
913 sscreen
->b
.info
.me_fw_version
>= 87) ||
914 (sscreen
->b
.chip_class
== CIK
&&
915 sscreen
->b
.info
.pfp_fw_version
>= 211 &&
916 sscreen
->b
.info
.me_fw_version
>= 173) ||
917 (sscreen
->b
.chip_class
== SI
&&
918 sscreen
->b
.info
.pfp_fw_version
>= 121 &&
919 sscreen
->b
.info
.me_fw_version
>= 87);
921 sscreen
->has_ds_bpermute
= sscreen
->b
.chip_class
>= VI
;
922 sscreen
->has_msaa_sample_loc_bug
= (sscreen
->b
.family
>= CHIP_POLARIS10
&&
923 sscreen
->b
.family
<= CHIP_POLARIS12
) ||
924 sscreen
->b
.family
== CHIP_VEGA10
||
925 sscreen
->b
.family
== CHIP_RAVEN
;
927 sscreen
->b
.has_cp_dma
= true;
928 sscreen
->b
.has_streamout
= true;
930 /* Some chips have RB+ registers, but don't support RB+. Those must
933 if (sscreen
->b
.family
== CHIP_STONEY
||
934 sscreen
->b
.chip_class
>= GFX9
) {
935 sscreen
->b
.has_rbplus
= true;
937 sscreen
->b
.rbplus_allowed
=
938 !(sscreen
->b
.debug_flags
& DBG_NO_RB_PLUS
) &&
939 (sscreen
->b
.family
== CHIP_STONEY
||
940 sscreen
->b
.family
== CHIP_RAVEN
);
943 (void) mtx_init(&sscreen
->shader_parts_mutex
, mtx_plain
);
944 sscreen
->use_monolithic_shaders
=
945 (sscreen
->b
.debug_flags
& DBG_MONOLITHIC_SHADERS
) != 0;
947 sscreen
->b
.barrier_flags
.cp_to_L2
= SI_CONTEXT_INV_SMEM_L1
|
948 SI_CONTEXT_INV_VMEM_L1
|
949 SI_CONTEXT_INV_GLOBAL_L2
;
950 sscreen
->b
.barrier_flags
.compute_to_L2
= SI_CONTEXT_CS_PARTIAL_FLUSH
;
952 if (debug_get_bool_option("RADEON_DUMP_SHADERS", false))
953 sscreen
->b
.debug_flags
|= DBG_FS
| DBG_VS
| DBG_GS
| DBG_PS
| DBG_CS
;
955 for (i
= 0; i
< num_compiler_threads
; i
++)
956 sscreen
->tm
[i
] = si_create_llvm_target_machine(sscreen
);
958 /* Create the auxiliary context. This must be done last. */
959 sscreen
->b
.aux_context
= si_create_context(&sscreen
->b
.b
, 0);
961 if (sscreen
->b
.debug_flags
& DBG_TEST_DMA
)
962 r600_test_dma(&sscreen
->b
);
964 if (sscreen
->b
.debug_flags
& (DBG_TEST_VMFAULT_CP
|
965 DBG_TEST_VMFAULT_SDMA
|
966 DBG_TEST_VMFAULT_SHADER
))
967 si_test_vmfault(sscreen
);
969 return &sscreen
->b
.b
;