radeon: rename has_uvd info to has_hw_decode
[mesa.git] / src / gallium / drivers / radeonsi / si_pipe.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "si_pipe.h"
25 #include "si_public.h"
26 #include "si_shader_internal.h"
27 #include "sid.h"
28
29 #include "radeon/radeon_uvd.h"
30 #include "util/u_memory.h"
31 #include "util/u_suballoc.h"
32 #include "util/u_tests.h"
33 #include "vl/vl_decoder.h"
34 #include "../ddebug/dd_util.h"
35
36 /*
37 * pipe_context
38 */
39 static void si_destroy_context(struct pipe_context *context)
40 {
41 struct si_context *sctx = (struct si_context *)context;
42 int i;
43
44 /* Unreference the framebuffer normally to disable related logic
45 * properly.
46 */
47 struct pipe_framebuffer_state fb = {};
48 context->set_framebuffer_state(context, &fb);
49
50 si_release_all_descriptors(sctx);
51
52 if (sctx->ce_suballocator)
53 u_suballocator_destroy(sctx->ce_suballocator);
54
55 r600_resource_reference(&sctx->ce_ram_saved_buffer, NULL);
56 pipe_resource_reference(&sctx->esgs_ring, NULL);
57 pipe_resource_reference(&sctx->gsvs_ring, NULL);
58 pipe_resource_reference(&sctx->tf_ring, NULL);
59 pipe_resource_reference(&sctx->tess_offchip_ring, NULL);
60 pipe_resource_reference(&sctx->null_const_buf.buffer, NULL);
61 r600_resource_reference(&sctx->border_color_buffer, NULL);
62 free(sctx->border_color_table);
63 r600_resource_reference(&sctx->scratch_buffer, NULL);
64 r600_resource_reference(&sctx->compute_scratch_buffer, NULL);
65
66 si_pm4_free_state(sctx, sctx->init_config, ~0);
67 if (sctx->init_config_gs_rings)
68 si_pm4_free_state(sctx, sctx->init_config_gs_rings, ~0);
69 for (i = 0; i < ARRAY_SIZE(sctx->vgt_shader_config); i++)
70 si_pm4_delete_state(sctx, vgt_shader_config, sctx->vgt_shader_config[i]);
71
72 if (sctx->fixed_func_tcs_shader.cso)
73 sctx->b.b.delete_tcs_state(&sctx->b.b, sctx->fixed_func_tcs_shader.cso);
74 if (sctx->custom_dsa_flush)
75 sctx->b.b.delete_depth_stencil_alpha_state(&sctx->b.b, sctx->custom_dsa_flush);
76 if (sctx->custom_blend_resolve)
77 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_resolve);
78 if (sctx->custom_blend_decompress)
79 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_decompress);
80 if (sctx->custom_blend_fastclear)
81 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_fastclear);
82 if (sctx->custom_blend_dcc_decompress)
83 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_dcc_decompress);
84
85 if (sctx->blitter)
86 util_blitter_destroy(sctx->blitter);
87
88 r600_common_context_cleanup(&sctx->b);
89
90 LLVMDisposeTargetMachine(sctx->tm);
91
92 r600_resource_reference(&sctx->trace_buf, NULL);
93 r600_resource_reference(&sctx->last_trace_buf, NULL);
94 radeon_clear_saved_cs(&sctx->last_gfx);
95
96 FREE(sctx);
97 }
98
99 static enum pipe_reset_status
100 si_amdgpu_get_reset_status(struct pipe_context *ctx)
101 {
102 struct si_context *sctx = (struct si_context *)ctx;
103
104 return sctx->b.ws->ctx_query_reset_status(sctx->b.ctx);
105 }
106
107 /* Apitrace profiling:
108 * 1) qapitrace : Tools -> Profile: Measure CPU & GPU times
109 * 2) In the middle panel, zoom in (mouse wheel) on some bad draw call
110 * and remember its number.
111 * 3) In Mesa, enable queries and performance counters around that draw
112 * call and print the results.
113 * 4) glretrace --benchmark --markers ..
114 */
115 static void si_emit_string_marker(struct pipe_context *ctx,
116 const char *string, int len)
117 {
118 struct si_context *sctx = (struct si_context *)ctx;
119
120 dd_parse_apitrace_marker(string, len, &sctx->apitrace_call_number);
121 }
122
123 static LLVMTargetMachineRef
124 si_create_llvm_target_machine(struct si_screen *sscreen)
125 {
126 const char *triple = "amdgcn--";
127 char features[256];
128
129 snprintf(features, sizeof(features),
130 "+DumpCode,+vgpr-spilling,-fp32-denormals,+fp64-denormals%s%s",
131 sscreen->b.chip_class >= GFX9 ? ",+xnack" : ",-xnack",
132 sscreen->b.debug_flags & DBG_SI_SCHED ? ",+si-scheduler" : "");
133
134 return LLVMCreateTargetMachine(si_llvm_get_amdgpu_target(triple), triple,
135 r600_get_llvm_processor_name(sscreen->b.family),
136 features,
137 LLVMCodeGenLevelDefault,
138 LLVMRelocDefault,
139 LLVMCodeModelDefault);
140 }
141
142 static struct pipe_context *si_create_context(struct pipe_screen *screen,
143 unsigned flags)
144 {
145 struct si_context *sctx = CALLOC_STRUCT(si_context);
146 struct si_screen* sscreen = (struct si_screen *)screen;
147 struct radeon_winsys *ws = sscreen->b.ws;
148 int shader, i;
149
150 if (!sctx)
151 return NULL;
152
153 if (sscreen->b.debug_flags & DBG_CHECK_VM)
154 flags |= PIPE_CONTEXT_DEBUG;
155
156 if (flags & PIPE_CONTEXT_DEBUG)
157 sscreen->record_llvm_ir = true; /* racy but not critical */
158
159 sctx->b.b.screen = screen; /* this must be set first */
160 sctx->b.b.priv = NULL;
161 sctx->b.b.destroy = si_destroy_context;
162 sctx->b.b.emit_string_marker = si_emit_string_marker;
163 sctx->b.set_atom_dirty = (void *)si_set_atom_dirty;
164 sctx->screen = sscreen; /* Easy accessing of screen/winsys. */
165 sctx->is_debug = (flags & PIPE_CONTEXT_DEBUG) != 0;
166
167 if (!r600_common_context_init(&sctx->b, &sscreen->b, flags))
168 goto fail;
169
170 if (sscreen->b.info.drm_major == 3)
171 sctx->b.b.get_device_reset_status = si_amdgpu_get_reset_status;
172
173 si_init_blit_functions(sctx);
174 si_init_compute_functions(sctx);
175 si_init_cp_dma_functions(sctx);
176 si_init_debug_functions(sctx);
177
178 if (sscreen->b.info.has_hw_decode) {
179 sctx->b.b.create_video_codec = si_uvd_create_decoder;
180 sctx->b.b.create_video_buffer = si_video_buffer_create;
181 } else {
182 sctx->b.b.create_video_codec = vl_create_decoder;
183 sctx->b.b.create_video_buffer = vl_video_buffer_create;
184 }
185
186 sctx->b.gfx.cs = ws->cs_create(sctx->b.ctx, RING_GFX,
187 si_context_gfx_flush, sctx);
188
189 /* SI + AMDGPU + CE = GPU hang */
190 if (!(sscreen->b.debug_flags & DBG_NO_CE) && ws->cs_add_const_ib &&
191 sscreen->b.chip_class != SI &&
192 /* These can't use CE due to a power gating bug in the kernel. */
193 sscreen->b.family != CHIP_CARRIZO &&
194 sscreen->b.family != CHIP_STONEY &&
195 /* Some CE bug is causing green screen corruption w/ MPV video
196 * playback and occasional corruption w/ 3D. */
197 sscreen->b.chip_class != GFX9) {
198 sctx->ce_ib = ws->cs_add_const_ib(sctx->b.gfx.cs);
199 if (!sctx->ce_ib)
200 goto fail;
201
202 if (ws->cs_add_const_preamble_ib) {
203 sctx->ce_preamble_ib =
204 ws->cs_add_const_preamble_ib(sctx->b.gfx.cs);
205
206 if (!sctx->ce_preamble_ib)
207 goto fail;
208 }
209
210 sctx->ce_suballocator =
211 u_suballocator_create(&sctx->b.b, 1024 * 1024, 0,
212 PIPE_USAGE_DEFAULT,
213 R600_RESOURCE_FLAG_UNMAPPABLE, false);
214 if (!sctx->ce_suballocator)
215 goto fail;
216 }
217
218 sctx->b.gfx.flush = si_context_gfx_flush;
219
220 /* Border colors. */
221 sctx->border_color_table = malloc(SI_MAX_BORDER_COLORS *
222 sizeof(*sctx->border_color_table));
223 if (!sctx->border_color_table)
224 goto fail;
225
226 sctx->border_color_buffer = (struct r600_resource*)
227 pipe_buffer_create(screen, 0, PIPE_USAGE_DEFAULT,
228 SI_MAX_BORDER_COLORS *
229 sizeof(*sctx->border_color_table));
230 if (!sctx->border_color_buffer)
231 goto fail;
232
233 sctx->border_color_map =
234 ws->buffer_map(sctx->border_color_buffer->buf,
235 NULL, PIPE_TRANSFER_WRITE);
236 if (!sctx->border_color_map)
237 goto fail;
238
239 si_init_all_descriptors(sctx);
240 si_init_state_functions(sctx);
241 si_init_shader_functions(sctx);
242 si_init_ia_multi_vgt_param_table(sctx);
243
244 if (sctx->b.chip_class >= CIK)
245 cik_init_sdma_functions(sctx);
246 else
247 si_init_dma_functions(sctx);
248
249 if (sscreen->b.debug_flags & DBG_FORCE_DMA)
250 sctx->b.b.resource_copy_region = sctx->b.dma_copy;
251
252 sctx->blitter = util_blitter_create(&sctx->b.b);
253 if (sctx->blitter == NULL)
254 goto fail;
255 sctx->blitter->draw_rectangle = r600_draw_rectangle;
256
257 sctx->sample_mask.sample_mask = 0xffff;
258
259 /* these must be last */
260 si_begin_new_cs(sctx);
261
262 /* CIK cannot unbind a constant buffer (S_BUFFER_LOAD doesn't skip loads
263 * if NUM_RECORDS == 0). We need to use a dummy buffer instead. */
264 if (sctx->b.chip_class == CIK) {
265 sctx->null_const_buf.buffer =
266 r600_aligned_buffer_create(screen,
267 R600_RESOURCE_FLAG_UNMAPPABLE,
268 PIPE_USAGE_DEFAULT, 16,
269 sctx->screen->b.info.tcc_cache_line_size);
270 if (!sctx->null_const_buf.buffer)
271 goto fail;
272 sctx->null_const_buf.buffer_size = sctx->null_const_buf.buffer->width0;
273
274 for (shader = 0; shader < SI_NUM_SHADERS; shader++) {
275 for (i = 0; i < SI_NUM_CONST_BUFFERS; i++) {
276 sctx->b.b.set_constant_buffer(&sctx->b.b, shader, i,
277 &sctx->null_const_buf);
278 }
279 }
280
281 si_set_rw_buffer(sctx, SI_HS_CONST_DEFAULT_TESS_LEVELS,
282 &sctx->null_const_buf);
283 si_set_rw_buffer(sctx, SI_VS_CONST_CLIP_PLANES,
284 &sctx->null_const_buf);
285 si_set_rw_buffer(sctx, SI_PS_CONST_POLY_STIPPLE,
286 &sctx->null_const_buf);
287 si_set_rw_buffer(sctx, SI_PS_CONST_SAMPLE_POSITIONS,
288 &sctx->null_const_buf);
289
290 /* Clear the NULL constant buffer, because loads should return zeros. */
291 sctx->b.clear_buffer(&sctx->b.b, sctx->null_const_buf.buffer, 0,
292 sctx->null_const_buf.buffer->width0, 0,
293 R600_COHERENCY_SHADER);
294 }
295
296 uint64_t max_threads_per_block;
297 screen->get_compute_param(screen, PIPE_SHADER_IR_TGSI,
298 PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK,
299 &max_threads_per_block);
300
301 /* The maximum number of scratch waves. Scratch space isn't divided
302 * evenly between CUs. The number is only a function of the number of CUs.
303 * We can decrease the constant to decrease the scratch buffer size.
304 *
305 * sctx->scratch_waves must be >= the maximum posible size of
306 * 1 threadgroup, so that the hw doesn't hang from being unable
307 * to start any.
308 *
309 * The recommended value is 4 per CU at most. Higher numbers don't
310 * bring much benefit, but they still occupy chip resources (think
311 * async compute). I've seen ~2% performance difference between 4 and 32.
312 */
313 sctx->scratch_waves = MAX2(32 * sscreen->b.info.num_good_compute_units,
314 max_threads_per_block / 64);
315
316 sctx->tm = si_create_llvm_target_machine(sscreen);
317
318 return &sctx->b.b;
319 fail:
320 fprintf(stderr, "radeonsi: Failed to create a context.\n");
321 si_destroy_context(&sctx->b.b);
322 return NULL;
323 }
324
325 static struct pipe_context *si_pipe_create_context(struct pipe_screen *screen,
326 void *priv, unsigned flags)
327 {
328 struct si_screen *sscreen = (struct si_screen *)screen;
329 struct pipe_context *ctx = si_create_context(screen, flags);
330
331 if (!(flags & PIPE_CONTEXT_PREFER_THREADED))
332 return ctx;
333
334 /* Clover (compute-only) is unsupported.
335 *
336 * Since the threaded context creates shader states from the non-driver
337 * thread, asynchronous compilation is required for create_{shader}_-
338 * state not to use pipe_context. Debug contexts (ddebug) disable
339 * asynchronous compilation, so don't use the threaded context with
340 * those.
341 */
342 if (flags & (PIPE_CONTEXT_COMPUTE_ONLY | PIPE_CONTEXT_DEBUG))
343 return ctx;
344
345 /* When shaders are logged to stderr, asynchronous compilation is
346 * disabled too. */
347 if (sscreen->b.debug_flags & (DBG_VS | DBG_TCS | DBG_TES | DBG_GS |
348 DBG_PS | DBG_CS))
349 return ctx;
350
351 return threaded_context_create(ctx, &sscreen->b.pool_transfers,
352 r600_replace_buffer_storage,
353 &((struct si_context*)ctx)->b.tc);
354 }
355
356 /*
357 * pipe_screen
358 */
359 static bool si_have_tgsi_compute(struct si_screen *sscreen)
360 {
361 /* Old kernels disallowed some register writes for SI
362 * that are used for indirect dispatches. */
363 return (sscreen->b.chip_class >= CIK ||
364 sscreen->b.info.drm_major == 3 ||
365 (sscreen->b.info.drm_major == 2 &&
366 sscreen->b.info.drm_minor >= 45));
367 }
368
369 static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
370 {
371 struct si_screen *sscreen = (struct si_screen *)pscreen;
372
373 switch (param) {
374 /* Supported features (boolean caps). */
375 case PIPE_CAP_ACCELERATED:
376 case PIPE_CAP_TWO_SIDED_STENCIL:
377 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
378 case PIPE_CAP_ANISOTROPIC_FILTER:
379 case PIPE_CAP_POINT_SPRITE:
380 case PIPE_CAP_OCCLUSION_QUERY:
381 case PIPE_CAP_TEXTURE_SHADOW_MAP:
382 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
383 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
384 case PIPE_CAP_TEXTURE_SWIZZLE:
385 case PIPE_CAP_DEPTH_CLIP_DISABLE:
386 case PIPE_CAP_SHADER_STENCIL_EXPORT:
387 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
388 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
389 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
390 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
391 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
392 case PIPE_CAP_SM3:
393 case PIPE_CAP_SEAMLESS_CUBE_MAP:
394 case PIPE_CAP_PRIMITIVE_RESTART:
395 case PIPE_CAP_CONDITIONAL_RENDER:
396 case PIPE_CAP_TEXTURE_BARRIER:
397 case PIPE_CAP_INDEP_BLEND_ENABLE:
398 case PIPE_CAP_INDEP_BLEND_FUNC:
399 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
400 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
401 case PIPE_CAP_USER_CONSTANT_BUFFERS:
402 case PIPE_CAP_START_INSTANCE:
403 case PIPE_CAP_NPOT_TEXTURES:
404 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
405 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
406 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
407 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
408 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
409 case PIPE_CAP_TGSI_INSTANCEID:
410 case PIPE_CAP_COMPUTE:
411 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
412 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
413 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
414 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
415 case PIPE_CAP_CUBE_MAP_ARRAY:
416 case PIPE_CAP_SAMPLE_SHADING:
417 case PIPE_CAP_DRAW_INDIRECT:
418 case PIPE_CAP_CLIP_HALFZ:
419 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
420 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
421 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
422 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
423 case PIPE_CAP_TGSI_TEXCOORD:
424 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
425 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
426 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
427 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
428 case PIPE_CAP_SHAREABLE_SHADERS:
429 case PIPE_CAP_DEPTH_BOUNDS_TEST:
430 case PIPE_CAP_SAMPLER_VIEW_TARGET:
431 case PIPE_CAP_TEXTURE_QUERY_LOD:
432 case PIPE_CAP_TEXTURE_GATHER_SM5:
433 case PIPE_CAP_TGSI_TXQS:
434 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
435 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
436 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
437 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
438 case PIPE_CAP_INVALIDATE_BUFFER:
439 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
440 case PIPE_CAP_QUERY_MEMORY_INFO:
441 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
442 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
443 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
444 case PIPE_CAP_GENERATE_MIPMAP:
445 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
446 case PIPE_CAP_STRING_MARKER:
447 case PIPE_CAP_CLEAR_TEXTURE:
448 case PIPE_CAP_CULL_DISTANCE:
449 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
450 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
451 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
452 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
453 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
454 case PIPE_CAP_DOUBLES:
455 case PIPE_CAP_TGSI_TEX_TXF_LZ:
456 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
457 case PIPE_CAP_INT64:
458 case PIPE_CAP_INT64_DIVMOD:
459 case PIPE_CAP_TGSI_CLOCK:
460 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
461 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
462 return 1;
463
464 case PIPE_CAP_TGSI_VOTE:
465 return HAVE_LLVM >= 0x0400;
466
467 case PIPE_CAP_TGSI_BALLOT:
468 return HAVE_LLVM >= 0x0500;
469
470 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
471 return !SI_BIG_ENDIAN && sscreen->b.info.has_userptr;
472
473 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
474 return (sscreen->b.info.drm_major == 2 &&
475 sscreen->b.info.drm_minor >= 43) ||
476 sscreen->b.info.drm_major == 3;
477
478 case PIPE_CAP_TEXTURE_MULTISAMPLE:
479 /* 2D tiling on CIK is supported since DRM 2.35.0 */
480 return sscreen->b.chip_class < CIK ||
481 (sscreen->b.info.drm_major == 2 &&
482 sscreen->b.info.drm_minor >= 35) ||
483 sscreen->b.info.drm_major == 3;
484
485 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
486 return R600_MAP_BUFFER_ALIGNMENT;
487
488 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
489 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
490 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
491 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
492 case PIPE_CAP_MAX_VERTEX_STREAMS:
493 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
494 return 4;
495
496 case PIPE_CAP_GLSL_FEATURE_LEVEL:
497 if (si_have_tgsi_compute(sscreen))
498 return 450;
499 return 420;
500
501 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
502 return MIN2(sscreen->b.info.max_alloc_size, INT_MAX);
503
504 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
505 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
506 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
507 /* SI doesn't support unaligned loads.
508 * CIK needs DRM 2.50.0 on radeon. */
509 return sscreen->b.chip_class == SI ||
510 (sscreen->b.info.drm_major == 2 &&
511 sscreen->b.info.drm_minor < 50);
512
513 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
514 /* Disable on SI due to VM faults in CP DMA. Enable once these
515 * faults are mitigated in software.
516 */
517 if (sscreen->b.chip_class >= CIK &&
518 sscreen->b.info.drm_major == 3 &&
519 sscreen->b.info.drm_minor >= 13)
520 return RADEON_SPARSE_PAGE_SIZE;
521 return 0;
522
523 /* Unsupported features. */
524 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
525 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
526 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
527 case PIPE_CAP_USER_VERTEX_BUFFERS:
528 case PIPE_CAP_FAKE_SW_MSAA:
529 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
530 case PIPE_CAP_VERTEXID_NOBASE:
531 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
532 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
533 case PIPE_CAP_NATIVE_FENCE_FD:
534 case PIPE_CAP_TGSI_FS_FBFETCH:
535 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
536 case PIPE_CAP_UMA:
537 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
538 return 0;
539
540 case PIPE_CAP_QUERY_BUFFER_OBJECT:
541 return si_have_tgsi_compute(sscreen);
542
543 case PIPE_CAP_DRAW_PARAMETERS:
544 case PIPE_CAP_MULTI_DRAW_INDIRECT:
545 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
546 return sscreen->has_draw_indirect_multi;
547
548 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
549 return 30;
550
551 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
552 return sscreen->b.chip_class <= VI ?
553 PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600 : 0;
554
555 /* Stream output. */
556 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
557 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
558 return 32*4;
559
560 /* Geometry shader output. */
561 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
562 return 1024;
563 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
564 return 4095;
565
566 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
567 return 2048;
568
569 /* Texturing. */
570 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
571 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
572 return 15; /* 16384 */
573 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
574 /* textures support 8192, but layered rendering supports 2048 */
575 return 12;
576 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
577 /* textures support 8192, but layered rendering supports 2048 */
578 return 2048;
579
580 /* Viewports and render targets. */
581 case PIPE_CAP_MAX_VIEWPORTS:
582 return R600_MAX_VIEWPORTS;
583 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
584 case PIPE_CAP_MAX_RENDER_TARGETS:
585 return 8;
586
587 /* Timer queries, present when the clock frequency is non zero. */
588 case PIPE_CAP_QUERY_TIMESTAMP:
589 case PIPE_CAP_QUERY_TIME_ELAPSED:
590 return sscreen->b.info.clock_crystal_freq != 0;
591
592 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
593 case PIPE_CAP_MIN_TEXEL_OFFSET:
594 return -32;
595
596 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
597 case PIPE_CAP_MAX_TEXEL_OFFSET:
598 return 31;
599
600 case PIPE_CAP_ENDIANNESS:
601 return PIPE_ENDIAN_LITTLE;
602
603 case PIPE_CAP_VENDOR_ID:
604 return ATI_VENDOR_ID;
605 case PIPE_CAP_DEVICE_ID:
606 return sscreen->b.info.pci_id;
607 case PIPE_CAP_VIDEO_MEMORY:
608 return sscreen->b.info.vram_size >> 20;
609 case PIPE_CAP_PCI_GROUP:
610 return sscreen->b.info.pci_domain;
611 case PIPE_CAP_PCI_BUS:
612 return sscreen->b.info.pci_bus;
613 case PIPE_CAP_PCI_DEVICE:
614 return sscreen->b.info.pci_dev;
615 case PIPE_CAP_PCI_FUNCTION:
616 return sscreen->b.info.pci_func;
617 }
618 return 0;
619 }
620
621 static int si_get_shader_param(struct pipe_screen* pscreen,
622 enum pipe_shader_type shader,
623 enum pipe_shader_cap param)
624 {
625 struct si_screen *sscreen = (struct si_screen *)pscreen;
626
627 switch(shader)
628 {
629 case PIPE_SHADER_FRAGMENT:
630 case PIPE_SHADER_VERTEX:
631 case PIPE_SHADER_GEOMETRY:
632 case PIPE_SHADER_TESS_CTRL:
633 case PIPE_SHADER_TESS_EVAL:
634 break;
635 case PIPE_SHADER_COMPUTE:
636 switch (param) {
637 case PIPE_SHADER_CAP_PREFERRED_IR:
638 return PIPE_SHADER_IR_NATIVE;
639
640 case PIPE_SHADER_CAP_SUPPORTED_IRS: {
641 int ir = 1 << PIPE_SHADER_IR_NATIVE;
642
643 if (si_have_tgsi_compute(sscreen))
644 ir |= 1 << PIPE_SHADER_IR_TGSI;
645
646 return ir;
647 }
648
649 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: {
650 uint64_t max_const_buffer_size;
651 pscreen->get_compute_param(pscreen, PIPE_SHADER_IR_TGSI,
652 PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
653 &max_const_buffer_size);
654 return MIN2(max_const_buffer_size, INT_MAX);
655 }
656 default:
657 /* If compute shaders don't require a special value
658 * for this cap, we can return the same value we
659 * do for other shader types. */
660 break;
661 }
662 break;
663 default:
664 return 0;
665 }
666
667 switch (param) {
668 /* Shader limits. */
669 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
670 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
671 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
672 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
673 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
674 return 16384;
675 case PIPE_SHADER_CAP_MAX_INPUTS:
676 return shader == PIPE_SHADER_VERTEX ? SI_MAX_ATTRIBS : 32;
677 case PIPE_SHADER_CAP_MAX_OUTPUTS:
678 return shader == PIPE_SHADER_FRAGMENT ? 8 : 32;
679 case PIPE_SHADER_CAP_MAX_TEMPS:
680 return 256; /* Max native temporaries. */
681 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
682 return 4096 * sizeof(float[4]); /* actually only memory limits this */
683 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
684 return SI_NUM_CONST_BUFFERS;
685 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
686 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
687 return SI_NUM_SAMPLERS;
688 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
689 return SI_NUM_SHADER_BUFFERS;
690 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
691 return SI_NUM_IMAGES;
692 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
693 return 32;
694 case PIPE_SHADER_CAP_PREFERRED_IR:
695 return PIPE_SHADER_IR_TGSI;
696 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
697 return 3;
698
699 /* Supported boolean features. */
700 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
701 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
702 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
703 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
704 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
705 case PIPE_SHADER_CAP_INTEGERS:
706 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
707 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
708 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
709 return 1;
710
711 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
712 /* TODO: Indirection of geometry shader input dimension is not
713 * handled yet
714 */
715 return shader != PIPE_SHADER_GEOMETRY;
716
717 /* Unsupported boolean features. */
718 case PIPE_SHADER_CAP_SUBROUTINES:
719 case PIPE_SHADER_CAP_SUPPORTED_IRS:
720 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
721 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
722 return 0;
723 }
724 return 0;
725 }
726
727 static void si_destroy_screen(struct pipe_screen* pscreen)
728 {
729 struct si_screen *sscreen = (struct si_screen *)pscreen;
730 struct si_shader_part *parts[] = {
731 sscreen->vs_prologs,
732 sscreen->tcs_epilogs,
733 sscreen->gs_prologs,
734 sscreen->ps_prologs,
735 sscreen->ps_epilogs
736 };
737 unsigned i;
738
739 if (!sscreen->b.ws->unref(sscreen->b.ws))
740 return;
741
742 util_queue_destroy(&sscreen->shader_compiler_queue);
743
744 for (i = 0; i < ARRAY_SIZE(sscreen->tm); i++)
745 if (sscreen->tm[i])
746 LLVMDisposeTargetMachine(sscreen->tm[i]);
747
748 /* Free shader parts. */
749 for (i = 0; i < ARRAY_SIZE(parts); i++) {
750 while (parts[i]) {
751 struct si_shader_part *part = parts[i];
752
753 parts[i] = part->next;
754 radeon_shader_binary_clean(&part->binary);
755 FREE(part);
756 }
757 }
758 mtx_destroy(&sscreen->shader_parts_mutex);
759 si_destroy_shader_cache(sscreen);
760 r600_destroy_common_screen(&sscreen->b);
761 }
762
763 static bool si_init_gs_info(struct si_screen *sscreen)
764 {
765 switch (sscreen->b.family) {
766 case CHIP_OLAND:
767 case CHIP_HAINAN:
768 case CHIP_KAVERI:
769 case CHIP_KABINI:
770 case CHIP_MULLINS:
771 case CHIP_ICELAND:
772 case CHIP_CARRIZO:
773 case CHIP_STONEY:
774 sscreen->gs_table_depth = 16;
775 return true;
776 case CHIP_TAHITI:
777 case CHIP_PITCAIRN:
778 case CHIP_VERDE:
779 case CHIP_BONAIRE:
780 case CHIP_HAWAII:
781 case CHIP_TONGA:
782 case CHIP_FIJI:
783 case CHIP_POLARIS10:
784 case CHIP_POLARIS11:
785 case CHIP_POLARIS12:
786 case CHIP_VEGA10:
787 case CHIP_RAVEN:
788 sscreen->gs_table_depth = 32;
789 return true;
790 default:
791 return false;
792 }
793 }
794
795 static void si_handle_env_var_force_family(struct si_screen *sscreen)
796 {
797 const char *family = debug_get_option("SI_FORCE_FAMILY", NULL);
798 unsigned i;
799
800 if (!family)
801 return;
802
803 for (i = CHIP_TAHITI; i < CHIP_LAST; i++) {
804 if (!strcmp(family, r600_get_llvm_processor_name(i))) {
805 /* Override family and chip_class. */
806 sscreen->b.family = sscreen->b.info.family = i;
807
808 if (i >= CHIP_VEGA10)
809 sscreen->b.chip_class = sscreen->b.info.chip_class = GFX9;
810 else if (i >= CHIP_TONGA)
811 sscreen->b.chip_class = sscreen->b.info.chip_class = VI;
812 else if (i >= CHIP_BONAIRE)
813 sscreen->b.chip_class = sscreen->b.info.chip_class = CIK;
814 else
815 sscreen->b.chip_class = sscreen->b.info.chip_class = SI;
816
817 /* Don't submit any IBs. */
818 setenv("RADEON_NOOP", "1", 1);
819 return;
820 }
821 }
822
823 fprintf(stderr, "radeonsi: Unknown family: %s\n", family);
824 exit(1);
825 }
826
827 static void si_test_vmfault(struct si_screen *sscreen)
828 {
829 struct pipe_context *ctx = sscreen->b.aux_context;
830 struct si_context *sctx = (struct si_context *)ctx;
831 struct pipe_resource *buf =
832 pipe_buffer_create(&sscreen->b.b, 0, PIPE_USAGE_DEFAULT, 64);
833
834 if (!buf) {
835 puts("Buffer allocation failed.");
836 exit(1);
837 }
838
839 r600_resource(buf)->gpu_address = 0; /* cause a VM fault */
840
841 if (sscreen->b.debug_flags & DBG_TEST_VMFAULT_CP) {
842 si_copy_buffer(sctx, buf, buf, 0, 4, 4, 0);
843 ctx->flush(ctx, NULL, 0);
844 puts("VM fault test: CP - done.");
845 }
846 if (sscreen->b.debug_flags & DBG_TEST_VMFAULT_SDMA) {
847 sctx->b.dma_clear_buffer(ctx, buf, 0, 4, 0);
848 ctx->flush(ctx, NULL, 0);
849 puts("VM fault test: SDMA - done.");
850 }
851 if (sscreen->b.debug_flags & DBG_TEST_VMFAULT_SHADER) {
852 util_test_constant_buffer(ctx, buf);
853 puts("VM fault test: Shader - done.");
854 }
855 exit(0);
856 }
857
858 struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws)
859 {
860 struct si_screen *sscreen = CALLOC_STRUCT(si_screen);
861 unsigned num_cpus, num_compiler_threads, i;
862
863 if (!sscreen) {
864 return NULL;
865 }
866
867 /* Set functions first. */
868 sscreen->b.b.context_create = si_pipe_create_context;
869 sscreen->b.b.destroy = si_destroy_screen;
870 sscreen->b.b.get_param = si_get_param;
871 sscreen->b.b.get_shader_param = si_get_shader_param;
872 sscreen->b.b.resource_create = r600_resource_create_common;
873
874 si_init_screen_state_functions(sscreen);
875
876 if (!r600_common_screen_init(&sscreen->b, ws) ||
877 !si_init_gs_info(sscreen) ||
878 !si_init_shader_cache(sscreen)) {
879 FREE(sscreen);
880 return NULL;
881 }
882
883 /* Only enable as many threads as we have target machines and CPUs. */
884 num_cpus = sysconf(_SC_NPROCESSORS_ONLN);
885 num_compiler_threads = MIN2(num_cpus, ARRAY_SIZE(sscreen->tm));
886
887 if (!util_queue_init(&sscreen->shader_compiler_queue, "si_shader",
888 32, num_compiler_threads)) {
889 si_destroy_shader_cache(sscreen);
890 FREE(sscreen);
891 return NULL;
892 }
893
894 si_handle_env_var_force_family(sscreen);
895
896 if (!debug_get_bool_option("RADEON_DISABLE_PERFCOUNTERS", false))
897 si_init_perfcounters(sscreen);
898
899 /* Hawaii has a bug with offchip buffers > 256 that can be worked
900 * around by setting 4K granularity.
901 */
902 sscreen->tess_offchip_block_dw_size =
903 sscreen->b.family == CHIP_HAWAII ? 4096 : 8192;
904
905 sscreen->has_distributed_tess =
906 sscreen->b.chip_class >= VI &&
907 sscreen->b.info.max_se >= 2;
908
909 sscreen->has_draw_indirect_multi =
910 (sscreen->b.family >= CHIP_POLARIS10) ||
911 (sscreen->b.chip_class == VI &&
912 sscreen->b.info.pfp_fw_version >= 121 &&
913 sscreen->b.info.me_fw_version >= 87) ||
914 (sscreen->b.chip_class == CIK &&
915 sscreen->b.info.pfp_fw_version >= 211 &&
916 sscreen->b.info.me_fw_version >= 173) ||
917 (sscreen->b.chip_class == SI &&
918 sscreen->b.info.pfp_fw_version >= 121 &&
919 sscreen->b.info.me_fw_version >= 87);
920
921 sscreen->has_ds_bpermute = sscreen->b.chip_class >= VI;
922 sscreen->has_msaa_sample_loc_bug = (sscreen->b.family >= CHIP_POLARIS10 &&
923 sscreen->b.family <= CHIP_POLARIS12) ||
924 sscreen->b.family == CHIP_VEGA10 ||
925 sscreen->b.family == CHIP_RAVEN;
926
927 sscreen->b.has_cp_dma = true;
928 sscreen->b.has_streamout = true;
929
930 /* Some chips have RB+ registers, but don't support RB+. Those must
931 * always disable it.
932 */
933 if (sscreen->b.family == CHIP_STONEY ||
934 sscreen->b.chip_class >= GFX9) {
935 sscreen->b.has_rbplus = true;
936
937 sscreen->b.rbplus_allowed =
938 !(sscreen->b.debug_flags & DBG_NO_RB_PLUS) &&
939 (sscreen->b.family == CHIP_STONEY ||
940 sscreen->b.family == CHIP_RAVEN);
941 }
942
943 (void) mtx_init(&sscreen->shader_parts_mutex, mtx_plain);
944 sscreen->use_monolithic_shaders =
945 (sscreen->b.debug_flags & DBG_MONOLITHIC_SHADERS) != 0;
946
947 sscreen->b.barrier_flags.cp_to_L2 = SI_CONTEXT_INV_SMEM_L1 |
948 SI_CONTEXT_INV_VMEM_L1 |
949 SI_CONTEXT_INV_GLOBAL_L2;
950 sscreen->b.barrier_flags.compute_to_L2 = SI_CONTEXT_CS_PARTIAL_FLUSH;
951
952 if (debug_get_bool_option("RADEON_DUMP_SHADERS", false))
953 sscreen->b.debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | DBG_CS;
954
955 for (i = 0; i < num_compiler_threads; i++)
956 sscreen->tm[i] = si_create_llvm_target_machine(sscreen);
957
958 /* Create the auxiliary context. This must be done last. */
959 sscreen->b.aux_context = si_create_context(&sscreen->b.b, 0);
960
961 if (sscreen->b.debug_flags & DBG_TEST_DMA)
962 r600_test_dma(&sscreen->b);
963
964 if (sscreen->b.debug_flags & (DBG_TEST_VMFAULT_CP |
965 DBG_TEST_VMFAULT_SDMA |
966 DBG_TEST_VMFAULT_SHADER))
967 si_test_vmfault(sscreen);
968
969 return &sscreen->b.b;
970 }