radeonsi: Add option for SI scheduler
[mesa.git] / src / gallium / drivers / radeonsi / si_pipe.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "si_pipe.h"
25 #include "si_public.h"
26 #include "sid.h"
27
28 #include "radeon/radeon_llvm_emit.h"
29 #include "radeon/radeon_uvd.h"
30 #include "util/u_memory.h"
31 #include "vl/vl_decoder.h"
32
33 /*
34 * pipe_context
35 */
36 static void si_destroy_context(struct pipe_context *context)
37 {
38 struct si_context *sctx = (struct si_context *)context;
39 int i;
40
41 si_release_all_descriptors(sctx);
42
43 pipe_resource_reference(&sctx->esgs_ring, NULL);
44 pipe_resource_reference(&sctx->gsvs_ring, NULL);
45 pipe_resource_reference(&sctx->tf_ring, NULL);
46 pipe_resource_reference(&sctx->null_const_buf.buffer, NULL);
47 r600_resource_reference(&sctx->border_color_buffer, NULL);
48 free(sctx->border_color_table);
49 r600_resource_reference(&sctx->scratch_buffer, NULL);
50 sctx->b.ws->fence_reference(&sctx->last_gfx_fence, NULL);
51
52 si_pm4_free_state(sctx, sctx->init_config, ~0);
53 if (sctx->init_config_gs_rings)
54 si_pm4_free_state(sctx, sctx->init_config_gs_rings, ~0);
55 for (i = 0; i < Elements(sctx->vgt_shader_config); i++)
56 si_pm4_delete_state(sctx, vgt_shader_config, sctx->vgt_shader_config[i]);
57
58 if (sctx->pstipple_sampler_state)
59 sctx->b.b.delete_sampler_state(&sctx->b.b, sctx->pstipple_sampler_state);
60 if (sctx->fixed_func_tcs_shader.cso)
61 sctx->b.b.delete_tcs_state(&sctx->b.b, sctx->fixed_func_tcs_shader.cso);
62 if (sctx->custom_dsa_flush)
63 sctx->b.b.delete_depth_stencil_alpha_state(&sctx->b.b, sctx->custom_dsa_flush);
64 if (sctx->custom_blend_resolve)
65 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_resolve);
66 if (sctx->custom_blend_decompress)
67 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_decompress);
68 if (sctx->custom_blend_fastclear)
69 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_fastclear);
70 util_unreference_framebuffer_state(&sctx->framebuffer.state);
71
72 if (sctx->blitter)
73 util_blitter_destroy(sctx->blitter);
74
75 r600_common_context_cleanup(&sctx->b);
76
77 #if HAVE_LLVM >= 0x0306
78 LLVMDisposeTargetMachine(sctx->tm);
79 #endif
80
81 r600_resource_reference(&sctx->trace_buf, NULL);
82 r600_resource_reference(&sctx->last_trace_buf, NULL);
83 free(sctx->last_ib);
84 if (sctx->last_bo_list) {
85 for (i = 0; i < sctx->last_bo_count; i++)
86 pb_reference(&sctx->last_bo_list[i].buf, NULL);
87 free(sctx->last_bo_list);
88 }
89 FREE(sctx);
90 }
91
92 static enum pipe_reset_status
93 si_amdgpu_get_reset_status(struct pipe_context *ctx)
94 {
95 struct si_context *sctx = (struct si_context *)ctx;
96
97 return sctx->b.ws->ctx_query_reset_status(sctx->b.ctx);
98 }
99
100 static struct pipe_context *si_create_context(struct pipe_screen *screen,
101 void *priv, unsigned flags)
102 {
103 struct si_context *sctx = CALLOC_STRUCT(si_context);
104 struct si_screen* sscreen = (struct si_screen *)screen;
105 struct radeon_winsys *ws = sscreen->b.ws;
106 LLVMTargetRef r600_target;
107 #if HAVE_LLVM >= 0x0306
108 const char *triple = "amdgcn--";
109 #endif
110 int shader, i;
111
112 if (!sctx)
113 return NULL;
114
115 if (sscreen->b.debug_flags & DBG_CHECK_VM)
116 flags |= PIPE_CONTEXT_DEBUG;
117
118 sctx->b.b.screen = screen; /* this must be set first */
119 sctx->b.b.priv = priv;
120 sctx->b.b.destroy = si_destroy_context;
121 sctx->b.set_atom_dirty = (void *)si_set_atom_dirty;
122 sctx->screen = sscreen; /* Easy accessing of screen/winsys. */
123 sctx->is_debug = (flags & PIPE_CONTEXT_DEBUG) != 0;
124
125 if (!r600_common_context_init(&sctx->b, &sscreen->b))
126 goto fail;
127
128 if (sscreen->b.info.drm_major == 3)
129 sctx->b.b.get_device_reset_status = si_amdgpu_get_reset_status;
130
131 si_init_blit_functions(sctx);
132 si_init_compute_functions(sctx);
133 si_init_cp_dma_functions(sctx);
134 si_init_debug_functions(sctx);
135
136 if (sscreen->b.info.has_uvd) {
137 sctx->b.b.create_video_codec = si_uvd_create_decoder;
138 sctx->b.b.create_video_buffer = si_video_buffer_create;
139 } else {
140 sctx->b.b.create_video_codec = vl_create_decoder;
141 sctx->b.b.create_video_buffer = vl_video_buffer_create;
142 }
143
144 sctx->b.gfx.cs = ws->cs_create(sctx->b.ctx, RING_GFX, si_context_gfx_flush,
145 sctx, sscreen->b.trace_bo ?
146 sscreen->b.trace_bo->buf : NULL);
147 sctx->b.gfx.flush = si_context_gfx_flush;
148
149 /* Border colors. */
150 sctx->border_color_table = malloc(SI_MAX_BORDER_COLORS *
151 sizeof(*sctx->border_color_table));
152 if (!sctx->border_color_table)
153 goto fail;
154
155 sctx->border_color_buffer = (struct r600_resource*)
156 pipe_buffer_create(screen, PIPE_BIND_CUSTOM, PIPE_USAGE_DEFAULT,
157 SI_MAX_BORDER_COLORS *
158 sizeof(*sctx->border_color_table));
159 if (!sctx->border_color_buffer)
160 goto fail;
161
162 sctx->border_color_map =
163 ws->buffer_map(sctx->border_color_buffer->buf,
164 NULL, PIPE_TRANSFER_WRITE);
165 if (!sctx->border_color_map)
166 goto fail;
167
168 si_init_all_descriptors(sctx);
169 si_init_state_functions(sctx);
170 si_init_shader_functions(sctx);
171
172 if (sscreen->b.debug_flags & DBG_FORCE_DMA)
173 sctx->b.b.resource_copy_region = sctx->b.dma_copy;
174
175 sctx->blitter = util_blitter_create(&sctx->b.b);
176 if (sctx->blitter == NULL)
177 goto fail;
178 sctx->blitter->draw_rectangle = r600_draw_rectangle;
179
180 sctx->sample_mask.sample_mask = 0xffff;
181
182 /* these must be last */
183 si_begin_new_cs(sctx);
184 r600_query_init_backend_mask(&sctx->b); /* this emits commands and must be last */
185
186 /* CIK cannot unbind a constant buffer (S_BUFFER_LOAD is buggy
187 * with a NULL buffer). We need to use a dummy buffer instead. */
188 if (sctx->b.chip_class == CIK) {
189 sctx->null_const_buf.buffer = pipe_buffer_create(screen, PIPE_BIND_CONSTANT_BUFFER,
190 PIPE_USAGE_DEFAULT, 16);
191 if (!sctx->null_const_buf.buffer)
192 goto fail;
193 sctx->null_const_buf.buffer_size = sctx->null_const_buf.buffer->width0;
194
195 for (shader = 0; shader < SI_NUM_SHADERS; shader++) {
196 for (i = 0; i < SI_NUM_CONST_BUFFERS; i++) {
197 sctx->b.b.set_constant_buffer(&sctx->b.b, shader, i,
198 &sctx->null_const_buf);
199 }
200 }
201
202 /* Clear the NULL constant buffer, because loads should return zeros. */
203 sctx->b.clear_buffer(&sctx->b.b, sctx->null_const_buf.buffer, 0,
204 sctx->null_const_buf.buffer->width0, 0, false);
205 }
206
207 /* XXX: This is the maximum value allowed. I'm not sure how to compute
208 * this for non-cs shaders. Using the wrong value here can result in
209 * GPU lockups, but the maximum value seems to always work.
210 */
211 sctx->scratch_waves = 32 * sscreen->b.info.num_good_compute_units;
212
213 #if HAVE_LLVM >= 0x0306
214 /* Initialize LLVM TargetMachine */
215 r600_target = radeon_llvm_get_r600_target(triple);
216 sctx->tm = LLVMCreateTargetMachine(r600_target, triple,
217 r600_get_llvm_processor_name(sscreen->b.family),
218 #if HAVE_LLVM >= 0x0308
219 sscreen->b.debug_flags & DBG_SI_SCHED ?
220 "+DumpCode,+vgpr-spilling,+si-scheduler" :
221 #endif
222 "+DumpCode,+vgpr-spilling",
223 LLVMCodeGenLevelDefault,
224 LLVMRelocDefault,
225 LLVMCodeModelDefault);
226 #endif
227
228 return &sctx->b.b;
229 fail:
230 fprintf(stderr, "radeonsi: Failed to create a context.\n");
231 si_destroy_context(&sctx->b.b);
232 return NULL;
233 }
234
235 /*
236 * pipe_screen
237 */
238
239 static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
240 {
241 struct si_screen *sscreen = (struct si_screen *)pscreen;
242
243 switch (param) {
244 /* Supported features (boolean caps). */
245 case PIPE_CAP_TWO_SIDED_STENCIL:
246 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
247 case PIPE_CAP_ANISOTROPIC_FILTER:
248 case PIPE_CAP_POINT_SPRITE:
249 case PIPE_CAP_OCCLUSION_QUERY:
250 case PIPE_CAP_TEXTURE_SHADOW_MAP:
251 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
252 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
253 case PIPE_CAP_TEXTURE_SWIZZLE:
254 case PIPE_CAP_DEPTH_CLIP_DISABLE:
255 case PIPE_CAP_SHADER_STENCIL_EXPORT:
256 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
257 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
258 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
259 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
260 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
261 case PIPE_CAP_SM3:
262 case PIPE_CAP_SEAMLESS_CUBE_MAP:
263 case PIPE_CAP_PRIMITIVE_RESTART:
264 case PIPE_CAP_CONDITIONAL_RENDER:
265 case PIPE_CAP_TEXTURE_BARRIER:
266 case PIPE_CAP_INDEP_BLEND_ENABLE:
267 case PIPE_CAP_INDEP_BLEND_FUNC:
268 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
269 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
270 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
271 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
272 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
273 case PIPE_CAP_USER_INDEX_BUFFERS:
274 case PIPE_CAP_USER_CONSTANT_BUFFERS:
275 case PIPE_CAP_START_INSTANCE:
276 case PIPE_CAP_NPOT_TEXTURES:
277 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
278 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
279 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
280 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
281 case PIPE_CAP_TGSI_INSTANCEID:
282 case PIPE_CAP_COMPUTE:
283 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
284 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
285 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
286 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
287 case PIPE_CAP_CUBE_MAP_ARRAY:
288 case PIPE_CAP_SAMPLE_SHADING:
289 case PIPE_CAP_DRAW_INDIRECT:
290 case PIPE_CAP_CLIP_HALFZ:
291 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
292 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
293 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
294 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
295 case PIPE_CAP_TGSI_TEXCOORD:
296 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
297 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
298 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
299 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
300 case PIPE_CAP_SHAREABLE_SHADERS:
301 case PIPE_CAP_DEPTH_BOUNDS_TEST:
302 case PIPE_CAP_SAMPLER_VIEW_TARGET:
303 case PIPE_CAP_TEXTURE_QUERY_LOD:
304 case PIPE_CAP_TEXTURE_GATHER_SM5:
305 case PIPE_CAP_TGSI_TXQS:
306 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
307 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
308 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
309 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
310 case PIPE_CAP_INVALIDATE_BUFFER:
311 return 1;
312
313 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
314 return !SI_BIG_ENDIAN && sscreen->b.info.has_userptr;
315
316 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
317 return (sscreen->b.info.drm_major == 2 &&
318 sscreen->b.info.drm_minor >= 43) ||
319 sscreen->b.info.drm_major == 3;
320
321 case PIPE_CAP_TEXTURE_MULTISAMPLE:
322 /* 2D tiling on CIK is supported since DRM 2.35.0 */
323 return sscreen->b.chip_class < CIK ||
324 (sscreen->b.info.drm_major == 2 &&
325 sscreen->b.info.drm_minor >= 35) ||
326 sscreen->b.info.drm_major == 3;
327
328 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
329 return R600_MAP_BUFFER_ALIGNMENT;
330
331 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
332 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
333 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
334 return 4;
335
336 case PIPE_CAP_GLSL_FEATURE_LEVEL:
337 return HAVE_LLVM >= 0x0307 ? 410 : 330;
338
339 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
340 return MIN2(sscreen->b.info.vram_size, 0xFFFFFFFF);
341
342 /* Unsupported features. */
343 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
344 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
345 case PIPE_CAP_USER_VERTEX_BUFFERS:
346 case PIPE_CAP_FAKE_SW_MSAA:
347 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
348 case PIPE_CAP_VERTEXID_NOBASE:
349 case PIPE_CAP_CLEAR_TEXTURE:
350 case PIPE_CAP_DRAW_PARAMETERS:
351 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
352 case PIPE_CAP_MULTI_DRAW_INDIRECT:
353 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
354 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
355 case PIPE_CAP_GENERATE_MIPMAP:
356 case PIPE_CAP_STRING_MARKER:
357 return 0;
358
359 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
360 return 30;
361
362 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
363 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
364
365 /* Stream output. */
366 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
367 return sscreen->b.has_streamout ? 4 : 0;
368 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
369 return sscreen->b.has_streamout ? 1 : 0;
370 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
371 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
372 return sscreen->b.has_streamout ? 32*4 : 0;
373
374 /* Geometry shader output. */
375 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
376 return 1024;
377 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
378 return 4095;
379 case PIPE_CAP_MAX_VERTEX_STREAMS:
380 return 4;
381
382 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
383 return 2048;
384
385 /* Texturing. */
386 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
387 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
388 return 15; /* 16384 */
389 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
390 /* textures support 8192, but layered rendering supports 2048 */
391 return 12;
392 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
393 /* textures support 8192, but layered rendering supports 2048 */
394 return 2048;
395
396 /* Render targets. */
397 case PIPE_CAP_MAX_RENDER_TARGETS:
398 return 8;
399
400 case PIPE_CAP_MAX_VIEWPORTS:
401 return SI_MAX_VIEWPORTS;
402
403 /* Timer queries, present when the clock frequency is non zero. */
404 case PIPE_CAP_QUERY_TIMESTAMP:
405 case PIPE_CAP_QUERY_TIME_ELAPSED:
406 return sscreen->b.info.r600_clock_crystal_freq != 0;
407
408 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
409 case PIPE_CAP_MIN_TEXEL_OFFSET:
410 return -32;
411
412 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
413 case PIPE_CAP_MAX_TEXEL_OFFSET:
414 return 31;
415
416 case PIPE_CAP_ENDIANNESS:
417 return PIPE_ENDIAN_LITTLE;
418
419 case PIPE_CAP_VENDOR_ID:
420 return 0x1002;
421 case PIPE_CAP_DEVICE_ID:
422 return sscreen->b.info.pci_id;
423 case PIPE_CAP_ACCELERATED:
424 return 1;
425 case PIPE_CAP_VIDEO_MEMORY:
426 return sscreen->b.info.vram_size >> 20;
427 case PIPE_CAP_UMA:
428 return 0;
429 }
430 return 0;
431 }
432
433 static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enum pipe_shader_cap param)
434 {
435 switch(shader)
436 {
437 case PIPE_SHADER_FRAGMENT:
438 case PIPE_SHADER_VERTEX:
439 case PIPE_SHADER_GEOMETRY:
440 break;
441 case PIPE_SHADER_TESS_CTRL:
442 case PIPE_SHADER_TESS_EVAL:
443 /* LLVM 3.6.2 is required for tessellation because of bug fixes there */
444 if (HAVE_LLVM < 0x0306 ||
445 (HAVE_LLVM == 0x0306 && MESA_LLVM_VERSION_PATCH < 2))
446 return 0;
447 break;
448 case PIPE_SHADER_COMPUTE:
449 switch (param) {
450 case PIPE_SHADER_CAP_PREFERRED_IR:
451 #if HAVE_LLVM < 0x0306
452 return PIPE_SHADER_IR_LLVM;
453 #else
454 return PIPE_SHADER_IR_NATIVE;
455 #endif
456 case PIPE_SHADER_CAP_DOUBLES:
457 return HAVE_LLVM >= 0x0307;
458
459 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: {
460 uint64_t max_const_buffer_size;
461 pscreen->get_compute_param(pscreen,
462 PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
463 &max_const_buffer_size);
464 return max_const_buffer_size;
465 }
466 default:
467 /* If compute shaders don't require a special value
468 * for this cap, we can return the same value we
469 * do for other shader types. */
470 break;
471 }
472 break;
473 default:
474 return 0;
475 }
476
477 switch (param) {
478 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
479 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
480 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
481 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
482 return 16384;
483 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
484 return 32;
485 case PIPE_SHADER_CAP_MAX_INPUTS:
486 return shader == PIPE_SHADER_VERTEX ? SI_NUM_VERTEX_BUFFERS : 32;
487 case PIPE_SHADER_CAP_MAX_OUTPUTS:
488 return shader == PIPE_SHADER_FRAGMENT ? 8 : 32;
489 case PIPE_SHADER_CAP_MAX_TEMPS:
490 return 256; /* Max native temporaries. */
491 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
492 return 4096 * sizeof(float[4]); /* actually only memory limits this */
493 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
494 return SI_NUM_USER_CONST_BUFFERS;
495 case PIPE_SHADER_CAP_MAX_PREDS:
496 return 0; /* FIXME */
497 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
498 return 1;
499 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
500 return 1;
501 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
502 /* Indirection of geometry shader input dimension is not
503 * handled yet
504 */
505 return shader != PIPE_SHADER_GEOMETRY;
506 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
507 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
508 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
509 return 1;
510 case PIPE_SHADER_CAP_INTEGERS:
511 return 1;
512 case PIPE_SHADER_CAP_SUBROUTINES:
513 return 0;
514 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
515 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
516 return 16;
517 case PIPE_SHADER_CAP_PREFERRED_IR:
518 return PIPE_SHADER_IR_TGSI;
519 case PIPE_SHADER_CAP_DOUBLES:
520 return HAVE_LLVM >= 0x0307;
521 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
522 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
523 return 0;
524 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
525 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
526 return 1;
527 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
528 return 32;
529 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
530 return 0;
531 }
532 return 0;
533 }
534
535 static void si_destroy_screen(struct pipe_screen* pscreen)
536 {
537 struct si_screen *sscreen = (struct si_screen *)pscreen;
538
539 if (!sscreen)
540 return;
541
542 if (!sscreen->b.ws->unref(sscreen->b.ws))
543 return;
544
545 r600_destroy_common_screen(&sscreen->b);
546 }
547
548 #define SI_TILE_MODE_COLOR_2D_8BPP 14
549
550 /* Initialize pipe config. This is especially important for GPUs
551 * with 16 pipes and more where it's initialized incorrectly by
552 * the TILING_CONFIG ioctl. */
553 static bool si_initialize_pipe_config(struct si_screen *sscreen)
554 {
555 unsigned mode2d;
556
557 /* This is okay, because there can be no 2D tiling without
558 * the tile mode array, so we won't need the pipe config.
559 * Return "success".
560 */
561 if (!sscreen->b.info.si_tile_mode_array_valid)
562 return true;
563
564 /* The same index is used for the 2D mode on CIK too. */
565 mode2d = sscreen->b.info.si_tile_mode_array[SI_TILE_MODE_COLOR_2D_8BPP];
566
567 switch (G_009910_PIPE_CONFIG(mode2d)) {
568 case V_02803C_ADDR_SURF_P2:
569 sscreen->b.tiling_info.num_channels = 2;
570 break;
571 case V_02803C_X_ADDR_SURF_P4_8X16:
572 case V_02803C_X_ADDR_SURF_P4_16X16:
573 case V_02803C_X_ADDR_SURF_P4_16X32:
574 case V_02803C_X_ADDR_SURF_P4_32X32:
575 sscreen->b.tiling_info.num_channels = 4;
576 break;
577 case V_02803C_X_ADDR_SURF_P8_16X16_8X16:
578 case V_02803C_X_ADDR_SURF_P8_16X32_8X16:
579 case V_02803C_X_ADDR_SURF_P8_32X32_8X16:
580 case V_02803C_X_ADDR_SURF_P8_16X32_16X16:
581 case V_02803C_X_ADDR_SURF_P8_32X32_16X16:
582 case V_02803C_X_ADDR_SURF_P8_32X32_16X32:
583 case V_02803C_X_ADDR_SURF_P8_32X64_32X32:
584 sscreen->b.tiling_info.num_channels = 8;
585 break;
586 case V_02803C_X_ADDR_SURF_P16_32X32_8X16:
587 case V_02803C_X_ADDR_SURF_P16_32X32_16X16:
588 sscreen->b.tiling_info.num_channels = 16;
589 break;
590 default:
591 assert(0);
592 fprintf(stderr, "radeonsi: Unknown pipe config %i.\n",
593 G_009910_PIPE_CONFIG(mode2d));
594 return false;
595 }
596 return true;
597 }
598
599 static bool si_init_gs_info(struct si_screen *sscreen)
600 {
601 switch (sscreen->b.family) {
602 case CHIP_OLAND:
603 case CHIP_HAINAN:
604 case CHIP_KAVERI:
605 case CHIP_KABINI:
606 case CHIP_MULLINS:
607 case CHIP_ICELAND:
608 case CHIP_CARRIZO:
609 case CHIP_STONEY:
610 sscreen->gs_table_depth = 16;
611 return true;
612 case CHIP_TAHITI:
613 case CHIP_PITCAIRN:
614 case CHIP_VERDE:
615 case CHIP_BONAIRE:
616 case CHIP_HAWAII:
617 case CHIP_TONGA:
618 case CHIP_FIJI:
619 sscreen->gs_table_depth = 32;
620 return true;
621 default:
622 return false;
623 }
624 }
625
626 struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws)
627 {
628 struct si_screen *sscreen = CALLOC_STRUCT(si_screen);
629
630 if (!sscreen) {
631 return NULL;
632 }
633
634 /* Set functions first. */
635 sscreen->b.b.context_create = si_create_context;
636 sscreen->b.b.destroy = si_destroy_screen;
637 sscreen->b.b.get_param = si_get_param;
638 sscreen->b.b.get_shader_param = si_get_shader_param;
639 sscreen->b.b.is_format_supported = si_is_format_supported;
640 sscreen->b.b.resource_create = r600_resource_create_common;
641
642 if (!r600_common_screen_init(&sscreen->b, ws) ||
643 !si_initialize_pipe_config(sscreen) ||
644 !si_init_gs_info(sscreen)) {
645 FREE(sscreen);
646 return NULL;
647 }
648
649 if (!debug_get_bool_option("RADEON_DISABLE_PERFCOUNTERS", FALSE))
650 si_init_perfcounters(sscreen);
651
652 sscreen->b.has_cp_dma = true;
653 sscreen->b.has_streamout = true;
654
655 if (debug_get_bool_option("RADEON_DUMP_SHADERS", FALSE))
656 sscreen->b.debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | DBG_CS;
657
658 /* Create the auxiliary context. This must be done last. */
659 sscreen->b.aux_context = sscreen->b.b.context_create(&sscreen->b.b, NULL, 0);
660
661 return &sscreen->b.b;
662 }