2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
31 #include <llvm-c/TargetMachine.h>
33 #ifdef PIPE_ARCH_BIG_ENDIAN
34 #define SI_BIG_ENDIAN 1
36 #define SI_BIG_ENDIAN 0
39 /* The base vertex and primitive restart can be any number, but we must pick
40 * one which will mean "unknown" for the purpose of state tracking and
41 * the number shouldn't be a commonly-used one. */
42 #define SI_BASE_VERTEX_UNKNOWN INT_MIN
43 #define SI_RESTART_INDEX_UNKNOWN INT_MIN
46 #define SI_TRACE_CS_DWORDS 6
48 #define SI_MAX_DRAW_CS_DWORDS \
49 (/*derived prim state:*/ 6 + /*draw regs:*/ 16 + /*draw packets:*/ 31)
51 /* Instruction cache. */
52 #define SI_CONTEXT_INV_ICACHE (R600_CONTEXT_PRIVATE_FLAG << 0)
53 /* Cache used by scalar memory (SMEM) instructions. They also use TC
54 * as a second level cache, which isn't flushed by this.
55 * Other names: constant cache, data cache, DCACHE */
56 #define SI_CONTEXT_INV_KCACHE (R600_CONTEXT_PRIVATE_FLAG << 1)
57 /* Caches used by vector memory (VMEM) instructions.
58 * L1 can optionally be bypassed (GLC=1) and can only be used by shaders.
59 * L2 is used by shaders and can be used by other blocks (CP, sDMA). */
60 #define SI_CONTEXT_INV_TC_L1 (R600_CONTEXT_PRIVATE_FLAG << 2)
61 #define SI_CONTEXT_INV_TC_L2 (R600_CONTEXT_PRIVATE_FLAG << 3)
62 /* Framebuffer caches. */
63 #define SI_CONTEXT_FLUSH_AND_INV_CB_META (R600_CONTEXT_PRIVATE_FLAG << 4)
64 #define SI_CONTEXT_FLUSH_AND_INV_DB_META (R600_CONTEXT_PRIVATE_FLAG << 5)
65 #define SI_CONTEXT_FLUSH_AND_INV_DB (R600_CONTEXT_PRIVATE_FLAG << 6)
66 #define SI_CONTEXT_FLUSH_AND_INV_CB (R600_CONTEXT_PRIVATE_FLAG << 7)
67 /* Engine synchronization. */
68 #define SI_CONTEXT_VS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 8)
69 #define SI_CONTEXT_PS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 9)
70 #define SI_CONTEXT_CS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 10)
71 #define SI_CONTEXT_VGT_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 11)
72 #define SI_CONTEXT_VGT_STREAMOUT_SYNC (R600_CONTEXT_PRIVATE_FLAG << 12)
74 #define SI_CONTEXT_FLUSH_WITH_INV_L2 (R600_CONTEXT_PRIVATE_FLAG << 13) /* TODO: merge with TC? */
75 #define SI_CONTEXT_FLAG_COMPUTE (R600_CONTEXT_PRIVATE_FLAG << 14)
77 #define SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER (SI_CONTEXT_FLUSH_AND_INV_CB | \
78 SI_CONTEXT_FLUSH_AND_INV_CB_META | \
79 SI_CONTEXT_FLUSH_AND_INV_DB | \
80 SI_CONTEXT_FLUSH_AND_INV_DB_META)
85 struct r600_common_screen b
;
86 LLVMTargetMachineRef tm
;
89 struct si_sampler_view
{
90 struct pipe_sampler_view base
;
91 struct list_head list
;
92 struct r600_resource
*resource
;
93 /* [0..7] = image descriptor
94 * [4..7] = buffer descriptor */
96 uint32_t fmask_state
[8];
99 struct si_sampler_state
{
101 uint32_t border_color
[4];
104 struct si_cs_shader_state
{
105 struct si_compute
*program
;
108 struct si_textures_info
{
109 struct si_sampler_views views
;
110 struct si_sampler_states states
;
111 uint32_t depth_texture_mask
; /* which textures are depth */
112 uint32_t compressed_colortex_mask
;
115 struct si_framebuffer
{
116 struct r600_atom atom
;
117 struct pipe_framebuffer_state state
;
119 unsigned log_samples
;
120 unsigned cb0_is_integer
;
121 unsigned compressed_cb_mask
;
122 unsigned export_16bpc
;
125 #define SI_NUM_ATOMS(sctx) (sizeof((sctx)->atoms)/sizeof((sctx)->atoms.array[0]))
127 #define SI_NUM_SHADERS (PIPE_SHADER_GEOMETRY+1)
130 struct r600_common_context b
;
131 struct blitter_context
*blitter
;
132 void *custom_dsa_flush
;
133 void *custom_blend_resolve
;
134 void *custom_blend_decompress
;
135 void *custom_blend_fastclear
;
136 void *pstipple_sampler_state
;
137 struct si_screen
*screen
;
138 struct si_pm4_state
*init_config
;
142 /* The order matters. */
143 struct r600_atom
*vertex_buffers
;
144 struct r600_atom
*const_buffers
[SI_NUM_SHADERS
];
145 struct r600_atom
*rw_buffers
[SI_NUM_SHADERS
];
146 struct r600_atom
*sampler_views
[SI_NUM_SHADERS
];
147 struct r600_atom
*sampler_states
[SI_NUM_SHADERS
];
148 /* Caches must be flushed after resource descriptors are
149 * updated in memory. */
150 struct r600_atom
*cache_flush
;
151 struct r600_atom
*streamout_begin
;
152 struct r600_atom
*streamout_enable
; /* must be after streamout_begin */
153 struct r600_atom
*framebuffer
;
154 struct r600_atom
*msaa_sample_locs
;
155 struct r600_atom
*db_render_state
;
156 struct r600_atom
*msaa_config
;
157 struct r600_atom
*clip_regs
;
159 struct r600_atom
*array
[0];
162 struct si_framebuffer framebuffer
;
163 struct si_vertex_element
*vertex_elements
;
164 unsigned pa_sc_line_stipple
;
165 unsigned pa_su_sc_mode_cntl
;
166 /* for saving when using blitter */
167 struct pipe_stencil_ref stencil_ref
;
169 struct si_shader_selector
*ps_shader
;
170 struct si_shader_selector
*gs_shader
;
171 struct si_shader_selector
*vs_shader
;
172 struct si_cs_shader_state cs_shader_state
;
173 /* shader information */
174 unsigned sprite_coord_enable
;
176 struct si_descriptors vertex_buffers
;
177 struct si_buffer_resources const_buffers
[SI_NUM_SHADERS
];
178 struct si_buffer_resources rw_buffers
[SI_NUM_SHADERS
];
179 struct si_textures_info samplers
[SI_NUM_SHADERS
];
180 struct r600_resource
*scratch_buffer
;
181 struct r600_resource
*border_color_table
;
182 unsigned border_color_offset
;
184 struct r600_atom clip_regs
;
185 struct r600_atom msaa_sample_locs
;
186 struct r600_atom msaa_config
;
189 /* Vertex and index buffers. */
190 bool vertex_buffers_dirty
;
191 struct pipe_index_buffer index_buffer
;
192 struct pipe_vertex_buffer vertex_buffer
[SI_NUM_VERTEX_BUFFERS
];
194 /* With rasterizer discard, there doesn't have to be a pixel shader.
195 * In that case, we bind this one: */
196 void *dummy_pixel_shader
;
197 struct si_pm4_state
*gs_on
;
198 struct si_pm4_state
*gs_off
;
199 struct si_pm4_state
*gs_rings
;
200 struct r600_atom cache_flush
;
201 struct pipe_constant_buffer null_const_buf
; /* used for set_constant_buffer(NULL) on CIK */
202 struct pipe_resource
*esgs_ring
;
203 struct pipe_resource
*gsvs_ring
;
205 /* SI state handling */
206 union si_state queued
;
207 union si_state emitted
;
209 /* DB render state. */
210 struct r600_atom db_render_state
;
211 bool dbcb_depth_copy_enabled
;
212 bool dbcb_stencil_copy_enabled
;
213 unsigned dbcb_copy_sample
;
214 bool db_inplace_flush_enabled
;
216 bool db_depth_disable_expclear
;
217 unsigned ps_db_shader_control
;
220 int last_base_vertex
;
221 int last_start_instance
;
222 int last_sh_base_reg
;
223 int last_primitive_restart_en
;
224 int last_restart_index
;
225 int last_gs_out_prim
;
227 int last_multi_vgt_param
;
229 int current_rast_prim
; /* primitive type after TES, GS */
232 boolean emit_scratch_reloc
;
233 unsigned scratch_waves
;
234 unsigned spi_tmpring_size
;
238 void si_init_blit_functions(struct si_context
*sctx
);
239 void si_flush_depth_textures(struct si_context
*sctx
,
240 struct si_textures_info
*textures
);
241 void si_decompress_color_textures(struct si_context
*sctx
,
242 struct si_textures_info
*textures
);
243 void si_resource_copy_region(struct pipe_context
*ctx
,
244 struct pipe_resource
*dst
,
246 unsigned dstx
, unsigned dsty
, unsigned dstz
,
247 struct pipe_resource
*src
,
249 const struct pipe_box
*src_box
);
252 void si_dma_copy(struct pipe_context
*ctx
,
253 struct pipe_resource
*dst
,
255 unsigned dstx
, unsigned dsty
, unsigned dstz
,
256 struct pipe_resource
*src
,
258 const struct pipe_box
*src_box
);
260 /* si_hw_context.c */
261 void si_context_gfx_flush(void *context
, unsigned flags
,
262 struct pipe_fence_handle
**fence
);
263 void si_begin_new_cs(struct si_context
*ctx
);
264 void si_need_cs_space(struct si_context
*ctx
, unsigned num_dw
, boolean count_draw_in
);
267 void si_trace_emit(struct si_context
*sctx
);
271 void si_init_compute_functions(struct si_context
*sctx
);
274 struct pipe_video_codec
*si_uvd_create_decoder(struct pipe_context
*context
,
275 const struct pipe_video_codec
*templ
);
277 struct pipe_video_buffer
*si_video_buffer_create(struct pipe_context
*pipe
,
278 const struct pipe_video_buffer
*tmpl
);
284 static INLINE
struct r600_resource
*
285 si_resource_create_custom(struct pipe_screen
*screen
,
286 unsigned usage
, unsigned size
)
289 return r600_resource(pipe_buffer_create(screen
,
290 PIPE_BIND_CUSTOM
, usage
, size
));
294 si_invalidate_draw_sh_constants(struct si_context
*sctx
)
296 sctx
->last_base_vertex
= SI_BASE_VERTEX_UNKNOWN
;
297 sctx
->last_start_instance
= -1; /* reset to an unknown value */
298 sctx
->last_sh_base_reg
= -1; /* reset to an unknown value */