r600g,radeonsi: consolidate the contents of r600_resource.c
[mesa.git] / src / gallium / drivers / radeonsi / si_pipe.h
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 */
26 #ifndef SI_PIPE_H
27 #define SI_PIPE_H
28
29 #include "../radeon/r600_pipe_common.h"
30
31 #include "pipe/p_screen.h"
32 #include "pipe/p_context.h"
33 #include "util/u_format.h"
34 #include "util/u_math.h"
35 #include "util/u_slab.h"
36 #include "si.h"
37 #include "sid.h"
38 #include "si_public.h"
39 #include "si_pm4.h"
40 #include "si_resource.h"
41 #include "si_state.h"
42
43 #ifdef PIPE_ARCH_BIG_ENDIAN
44 #define SI_BIG_ENDIAN 1
45 #else
46 #define SI_BIG_ENDIAN 0
47 #endif
48
49 #define SI_TRACE_CS 0
50 #define SI_TRACE_CS_DWORDS 6
51
52 #define SI_MAX_DRAW_CS_DWORDS 18
53
54 struct si_pipe_compute;
55
56 struct si_screen {
57 struct r600_common_screen b;
58 #if SI_TRACE_CS
59 struct r600_resource *trace_bo;
60 uint32_t *trace_ptr;
61 unsigned cs_count;
62 #endif
63 };
64
65 struct si_pipe_sampler_view {
66 struct pipe_sampler_view base;
67 struct r600_resource *resource;
68 uint32_t state[8];
69 uint32_t fmask_state[8];
70 };
71
72 struct si_pipe_sampler_state {
73 uint32_t val[4];
74 uint32_t border_color[4];
75 };
76
77 struct si_cs_shader_state {
78 struct si_pipe_compute *program;
79 };
80
81 struct si_textures_info {
82 struct si_sampler_views views;
83 struct si_pipe_sampler_state *samplers[NUM_TEX_UNITS];
84 unsigned n_views;
85 uint32_t depth_texture_mask; /* which textures are depth */
86 uint32_t compressed_colortex_mask;
87 unsigned n_samplers;
88 };
89
90 #define SI_NUM_ATOMS(sctx) (sizeof((sctx)->atoms)/sizeof((sctx)->atoms.array[0]))
91 #define SI_NUM_SHADERS (PIPE_SHADER_FRAGMENT+1)
92
93 struct si_context {
94 struct r600_common_context b;
95 struct blitter_context *blitter;
96 void *custom_dsa_flush_depth_stencil[8];
97 void *custom_dsa_flush_depth[8];
98 void *custom_dsa_flush_stencil[8];
99 void *custom_dsa_flush_inplace;
100 void *custom_blend_resolve;
101 void *custom_blend_decompress;
102 struct si_screen *screen;
103
104 union {
105 struct {
106 /* The order matters. */
107 struct r600_atom *const_buffers[SI_NUM_SHADERS];
108 struct r600_atom *sampler_views[SI_NUM_SHADERS];
109 struct r600_atom *streamout_buffers;
110 /* Caches must be flushed after resource descriptors are
111 * updated in memory. */
112 struct r600_atom *cache_flush;
113 struct r600_atom *streamout_begin;
114 };
115 struct r600_atom *array[0];
116 } atoms;
117
118 struct si_vertex_element *vertex_elements;
119 struct pipe_framebuffer_state framebuffer;
120 unsigned fb_log_samples;
121 unsigned fb_cb0_is_integer;
122 unsigned fb_compressed_cb_mask;
123 unsigned pa_sc_line_stipple;
124 unsigned pa_su_sc_mode_cntl;
125 /* for saving when using blitter */
126 struct pipe_stencil_ref stencil_ref;
127 struct si_pipe_shader_selector *ps_shader;
128 struct si_pipe_shader_selector *vs_shader;
129 struct si_cs_shader_state cs_shader_state;
130 /* shader information */
131 unsigned sprite_coord_enable;
132 unsigned export_16bpc;
133 struct si_buffer_resources const_buffers[SI_NUM_SHADERS];
134 struct si_buffer_resources streamout_buffers;
135 struct si_textures_info samplers[SI_NUM_SHADERS];
136 struct r600_resource *border_color_table;
137 unsigned border_color_offset;
138
139 unsigned default_ps_gprs, default_vs_gprs;
140
141 /* Below are variables from the old r600_context.
142 */
143 unsigned pm4_dirty_cdwords;
144
145 /* Vertex and index buffers. */
146 bool vertex_buffers_dirty;
147 struct pipe_index_buffer index_buffer;
148 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
149 unsigned nr_vertex_buffers;
150
151 /* With rasterizer discard, there doesn't have to be a pixel shader.
152 * In that case, we bind this one: */
153 void *dummy_pixel_shader;
154 struct r600_atom cache_flush;
155 struct pipe_constant_buffer null_const_buf; /* used for set_constant_buffer(NULL) on CIK */
156
157 /* SI state handling */
158 union si_state queued;
159 union si_state emitted;
160 };
161
162 /* si_blit.c */
163 void si_init_blit_functions(struct si_context *sctx);
164 void si_flush_depth_textures(struct si_context *sctx,
165 struct si_textures_info *textures);
166 void si_decompress_color_textures(struct si_context *sctx,
167 struct si_textures_info *textures);
168
169 /* si_buffer.c */
170 void si_upload_index_buffer(struct si_context *sctx,
171 struct pipe_index_buffer *ib, unsigned count);
172
173
174 /* si_pipe.c */
175 void si_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
176 unsigned flags);
177 const char *si_get_llvm_processor_name(enum radeon_family family);
178
179 /* si_translate.c */
180 void si_translate_index_buffer(struct si_context *sctx,
181 struct pipe_index_buffer *ib,
182 unsigned count);
183
184 #if SI_TRACE_CS
185 void si_trace_emit(struct si_context *sctx);
186 #endif
187
188 /* si_compute.c */
189 void si_init_compute_functions(struct si_context *sctx);
190
191 /* si_uvd.c */
192 struct pipe_video_codec *si_uvd_create_decoder(struct pipe_context *context,
193 const struct pipe_video_codec *templ);
194
195 struct pipe_video_buffer *si_video_buffer_create(struct pipe_context *pipe,
196 const struct pipe_video_buffer *tmpl);
197
198 /*
199 * common helpers
200 */
201 static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
202 {
203 return value * (1 << frac_bits);
204 }
205 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
206
207 static INLINE unsigned si_map_swizzle(unsigned swizzle)
208 {
209 switch (swizzle) {
210 case UTIL_FORMAT_SWIZZLE_Y:
211 return V_008F0C_SQ_SEL_Y;
212 case UTIL_FORMAT_SWIZZLE_Z:
213 return V_008F0C_SQ_SEL_Z;
214 case UTIL_FORMAT_SWIZZLE_W:
215 return V_008F0C_SQ_SEL_W;
216 case UTIL_FORMAT_SWIZZLE_0:
217 return V_008F0C_SQ_SEL_0;
218 case UTIL_FORMAT_SWIZZLE_1:
219 return V_008F0C_SQ_SEL_1;
220 default: /* UTIL_FORMAT_SWIZZLE_X */
221 return V_008F0C_SQ_SEL_X;
222 }
223 }
224
225 static inline unsigned si_tex_aniso_filter(unsigned filter)
226 {
227 if (filter <= 1) return 0;
228 if (filter <= 2) return 1;
229 if (filter <= 4) return 2;
230 if (filter <= 8) return 3;
231 /* else */ return 4;
232 }
233
234 /* 12.4 fixed-point */
235 static INLINE unsigned si_pack_float_12p4(float x)
236 {
237 return x <= 0 ? 0 :
238 x >= 4096 ? 0xffff : x * 16;
239 }
240
241 #endif