2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
31 #include <llvm-c/TargetMachine.h>
33 #ifdef PIPE_ARCH_BIG_ENDIAN
34 #define SI_BIG_ENDIAN 1
36 #define SI_BIG_ENDIAN 0
39 /* The base vertex and primitive restart can be any number, but we must pick
40 * one which will mean "unknown" for the purpose of state tracking and
41 * the number shouldn't be a commonly-used one. */
42 #define SI_BASE_VERTEX_UNKNOWN INT_MIN
43 #define SI_RESTART_INDEX_UNKNOWN INT_MIN
44 #define SI_NUM_SMOOTH_AA_SAMPLES 8
47 #define SI_TRACE_CS_DWORDS 6
49 #define SI_MAX_DRAW_CS_DWORDS \
50 (/*scratch:*/ 3 + /*derived prim state:*/ 3 + \
51 /*draw regs:*/ 16 + /*draw packets:*/ 31 +\
52 /*derived tess state:*/ 19)
54 /* Instruction cache. */
55 #define SI_CONTEXT_INV_ICACHE (R600_CONTEXT_PRIVATE_FLAG << 0)
56 /* Cache used by scalar memory (SMEM) instructions. They also use TC
57 * as a second level cache, which isn't flushed by this.
58 * Other names: constant cache, data cache, DCACHE */
59 #define SI_CONTEXT_INV_KCACHE (R600_CONTEXT_PRIVATE_FLAG << 1)
60 /* Caches used by vector memory (VMEM) instructions.
61 * L1 can optionally be bypassed (GLC=1) and can only be used by shaders.
62 * L2 is used by shaders and can be used by other blocks (CP, sDMA). */
63 #define SI_CONTEXT_INV_TC_L1 (R600_CONTEXT_PRIVATE_FLAG << 2)
64 #define SI_CONTEXT_INV_TC_L2 (R600_CONTEXT_PRIVATE_FLAG << 3)
65 /* Framebuffer caches. */
66 #define SI_CONTEXT_FLUSH_AND_INV_CB_META (R600_CONTEXT_PRIVATE_FLAG << 4)
67 #define SI_CONTEXT_FLUSH_AND_INV_DB_META (R600_CONTEXT_PRIVATE_FLAG << 5)
68 #define SI_CONTEXT_FLUSH_AND_INV_DB (R600_CONTEXT_PRIVATE_FLAG << 6)
69 #define SI_CONTEXT_FLUSH_AND_INV_CB (R600_CONTEXT_PRIVATE_FLAG << 7)
70 /* Engine synchronization. */
71 #define SI_CONTEXT_VS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 8)
72 #define SI_CONTEXT_PS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 9)
73 #define SI_CONTEXT_CS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 10)
74 #define SI_CONTEXT_VGT_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 11)
75 #define SI_CONTEXT_VGT_STREAMOUT_SYNC (R600_CONTEXT_PRIVATE_FLAG << 12)
77 #define SI_CONTEXT_FLUSH_WITH_INV_L2 (R600_CONTEXT_PRIVATE_FLAG << 13) /* TODO: merge with TC? */
78 #define SI_CONTEXT_FLAG_COMPUTE (R600_CONTEXT_PRIVATE_FLAG << 14)
80 #define SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER (SI_CONTEXT_FLUSH_AND_INV_CB | \
81 SI_CONTEXT_FLUSH_AND_INV_CB_META | \
82 SI_CONTEXT_FLUSH_AND_INV_DB | \
83 SI_CONTEXT_FLUSH_AND_INV_DB_META)
88 struct r600_common_screen b
;
91 struct si_sampler_view
{
92 struct pipe_sampler_view base
;
93 struct list_head list
;
94 struct r600_resource
*resource
;
95 /* [0..7] = image descriptor
96 * [4..7] = buffer descriptor */
98 uint32_t fmask_state
[8];
101 struct si_sampler_state
{
103 uint32_t border_color
[4];
106 struct si_cs_shader_state
{
107 struct si_compute
*program
;
110 struct si_textures_info
{
111 struct si_sampler_views views
;
112 struct si_sampler_states states
;
113 uint32_t depth_texture_mask
; /* which textures are depth */
114 uint32_t compressed_colortex_mask
;
117 struct si_framebuffer
{
118 struct r600_atom atom
;
119 struct pipe_framebuffer_state state
;
121 unsigned log_samples
;
122 unsigned cb0_is_integer
;
123 unsigned compressed_cb_mask
;
124 unsigned export_16bpc
;
127 #define SI_NUM_ATOMS(sctx) (sizeof((sctx)->atoms)/sizeof((sctx)->atoms.array[0]))
130 struct r600_common_context b
;
131 struct blitter_context
*blitter
;
132 void *custom_dsa_flush
;
133 void *custom_blend_resolve
;
134 void *custom_blend_decompress
;
135 void *custom_blend_fastclear
;
136 void *pstipple_sampler_state
;
137 struct si_screen
*screen
;
138 struct si_pm4_state
*init_config
;
139 struct pipe_fence_handle
*last_gfx_fence
;
140 struct si_shader_selector
*fixed_func_tcs_shader
;
144 /* The order matters. */
145 struct r600_atom
*const_buffers
[SI_NUM_SHADERS
];
146 struct r600_atom
*rw_buffers
[SI_NUM_SHADERS
];
147 struct r600_atom
*sampler_views
[SI_NUM_SHADERS
];
148 struct r600_atom
*sampler_states
[SI_NUM_SHADERS
];
149 /* Caches must be flushed after resource descriptors are
150 * updated in memory. */
151 struct r600_atom
*cache_flush
;
152 struct r600_atom
*streamout_begin
;
153 struct r600_atom
*streamout_enable
; /* must be after streamout_begin */
154 struct r600_atom
*framebuffer
;
155 struct r600_atom
*msaa_sample_locs
;
156 struct r600_atom
*db_render_state
;
157 struct r600_atom
*msaa_config
;
158 struct r600_atom
*clip_regs
;
159 struct r600_atom
*shader_userdata
;
161 struct r600_atom
*array
[0];
164 struct si_framebuffer framebuffer
;
165 struct si_vertex_element
*vertex_elements
;
166 /* for saving when using blitter */
167 struct pipe_stencil_ref stencil_ref
;
169 struct si_shader_selector
*ps_shader
;
170 struct si_shader_selector
*gs_shader
;
171 struct si_shader_selector
*vs_shader
;
172 struct si_shader_selector
*tcs_shader
;
173 struct si_shader_selector
*tes_shader
;
174 struct si_cs_shader_state cs_shader_state
;
175 struct si_shader_data shader_userdata
;
176 /* shader information */
177 unsigned sprite_coord_enable
;
179 struct si_descriptors vertex_buffers
;
180 struct si_buffer_resources const_buffers
[SI_NUM_SHADERS
];
181 struct si_buffer_resources rw_buffers
[SI_NUM_SHADERS
];
182 struct si_textures_info samplers
[SI_NUM_SHADERS
];
183 struct r600_resource
*scratch_buffer
;
184 struct r600_resource
*border_color_table
;
185 unsigned border_color_offset
;
187 struct r600_atom clip_regs
;
188 struct r600_atom msaa_sample_locs
;
189 struct r600_atom msaa_config
;
191 bool smoothing_enabled
;
193 /* Vertex and index buffers. */
194 bool vertex_buffers_dirty
;
195 struct pipe_index_buffer index_buffer
;
196 struct pipe_vertex_buffer vertex_buffer
[SI_NUM_VERTEX_BUFFERS
];
198 /* With rasterizer discard, there doesn't have to be a pixel shader.
199 * In that case, we bind this one: */
200 void *dummy_pixel_shader
;
201 struct r600_atom cache_flush
;
202 struct pipe_constant_buffer null_const_buf
; /* used for set_constant_buffer(NULL) on CIK */
205 struct si_pm4_state
*vgt_shader_config
[4];
206 struct si_pm4_state
*gs_rings
;
207 struct pipe_resource
*esgs_ring
;
208 struct pipe_resource
*gsvs_ring
;
209 struct si_pm4_state
*tf_state
;
210 struct pipe_resource
*tf_ring
;
212 LLVMTargetMachineRef tm
;
214 /* SI state handling */
215 union si_state queued
;
216 union si_state emitted
;
218 /* DB render state. */
219 struct r600_atom db_render_state
;
220 bool dbcb_depth_copy_enabled
;
221 bool dbcb_stencil_copy_enabled
;
222 unsigned dbcb_copy_sample
;
223 bool db_inplace_flush_enabled
;
225 bool db_depth_disable_expclear
;
226 unsigned ps_db_shader_control
;
228 /* Emitted draw state. */
229 int last_base_vertex
;
230 int last_start_instance
;
231 int last_sh_base_reg
;
232 int last_primitive_restart_en
;
233 int last_restart_index
;
234 int last_gs_out_prim
;
236 int last_multi_vgt_param
;
238 unsigned last_sc_line_stipple
;
239 int current_rast_prim
; /* primitive type after TES, GS */
242 boolean emit_scratch_reloc
;
243 unsigned scratch_waves
;
244 unsigned spi_tmpring_size
;
246 /* Emitted derived tessellation state. */
247 struct si_shader
*last_ls
; /* local shader (VS) */
248 struct si_shader_selector
*last_tcs
;
249 int last_num_tcs_input_cp
;
250 int last_tes_sh_base
;
254 void cik_sdma_copy(struct pipe_context
*ctx
,
255 struct pipe_resource
*dst
,
257 unsigned dstx
, unsigned dsty
, unsigned dstz
,
258 struct pipe_resource
*src
,
260 const struct pipe_box
*src_box
);
263 void si_init_blit_functions(struct si_context
*sctx
);
264 void si_flush_depth_textures(struct si_context
*sctx
,
265 struct si_textures_info
*textures
);
266 void si_decompress_color_textures(struct si_context
*sctx
,
267 struct si_textures_info
*textures
);
268 void si_resource_copy_region(struct pipe_context
*ctx
,
269 struct pipe_resource
*dst
,
271 unsigned dstx
, unsigned dsty
, unsigned dstz
,
272 struct pipe_resource
*src
,
274 const struct pipe_box
*src_box
);
277 void si_dma_copy(struct pipe_context
*ctx
,
278 struct pipe_resource
*dst
,
280 unsigned dstx
, unsigned dsty
, unsigned dstz
,
281 struct pipe_resource
*src
,
283 const struct pipe_box
*src_box
);
285 /* si_hw_context.c */
286 void si_context_gfx_flush(void *context
, unsigned flags
,
287 struct pipe_fence_handle
**fence
);
288 void si_begin_new_cs(struct si_context
*ctx
);
289 void si_need_cs_space(struct si_context
*ctx
, unsigned num_dw
, boolean count_draw_in
);
292 void si_trace_emit(struct si_context
*sctx
);
296 void si_init_compute_functions(struct si_context
*sctx
);
299 struct pipe_video_codec
*si_uvd_create_decoder(struct pipe_context
*context
,
300 const struct pipe_video_codec
*templ
);
302 struct pipe_video_buffer
*si_video_buffer_create(struct pipe_context
*pipe
,
303 const struct pipe_video_buffer
*tmpl
);
309 static inline struct r600_resource
*
310 si_resource_create_custom(struct pipe_screen
*screen
,
311 unsigned usage
, unsigned size
)
314 return r600_resource(pipe_buffer_create(screen
,
315 PIPE_BIND_CUSTOM
, usage
, size
));
319 si_invalidate_draw_sh_constants(struct si_context
*sctx
)
321 sctx
->last_base_vertex
= SI_BASE_VERTEX_UNKNOWN
;
322 sctx
->last_start_instance
= -1; /* reset to an unknown value */
323 sctx
->last_sh_base_reg
= -1; /* reset to an unknown value */