2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
31 #include <llvm-c/TargetMachine.h>
33 #ifdef PIPE_ARCH_BIG_ENDIAN
34 #define SI_BIG_ENDIAN 1
36 #define SI_BIG_ENDIAN 0
39 /* The base vertex and primitive restart can be any number, but we must pick
40 * one which will mean "unknown" for the purpose of state tracking and
41 * the number shouldn't be a commonly-used one. */
42 #define SI_BASE_VERTEX_UNKNOWN INT_MIN
43 #define SI_RESTART_INDEX_UNKNOWN INT_MIN
46 #define SI_TRACE_CS_DWORDS 6
48 #define SI_MAX_DRAW_CS_DWORDS \
49 (/*derived prim state:*/ 6 + /*draw regs:*/ 16 + /*draw packets:*/ 31)
51 /* Instruction cache. */
52 #define SI_CONTEXT_INV_ICACHE (R600_CONTEXT_PRIVATE_FLAG << 0)
53 /* Cache used by scalar memory (SMEM) instructions. They also use TC
54 * as a second level cache, which isn't flushed by this.
55 * Other names: constant cache, data cache, DCACHE */
56 #define SI_CONTEXT_INV_KCACHE (R600_CONTEXT_PRIVATE_FLAG << 1)
57 /* Caches used by vector memory (VMEM) instructions.
58 * L1 can optionally be bypassed (GLC=1) and can only be used by shaders.
59 * L2 is used by shaders and can be used by other blocks (CP, sDMA). */
60 #define SI_CONTEXT_INV_TC_L1 (R600_CONTEXT_PRIVATE_FLAG << 2)
61 #define SI_CONTEXT_INV_TC_L2 (R600_CONTEXT_PRIVATE_FLAG << 3)
62 /* Framebuffer caches. */
63 #define SI_CONTEXT_FLUSH_AND_INV_CB_META (R600_CONTEXT_PRIVATE_FLAG << 4)
64 #define SI_CONTEXT_FLUSH_AND_INV_DB_META (R600_CONTEXT_PRIVATE_FLAG << 5)
65 #define SI_CONTEXT_FLUSH_AND_INV_DB (R600_CONTEXT_PRIVATE_FLAG << 6)
66 #define SI_CONTEXT_FLUSH_AND_INV_CB (R600_CONTEXT_PRIVATE_FLAG << 7)
67 /* Engine synchronization. */
68 #define SI_CONTEXT_PS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 8)
69 #define SI_CONTEXT_CS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 9)
70 #define SI_CONTEXT_VGT_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 10)
71 #define SI_CONTEXT_VGT_STREAMOUT_SYNC (R600_CONTEXT_PRIVATE_FLAG << 11)
73 #define SI_CONTEXT_FLUSH_WITH_INV_L2 (R600_CONTEXT_PRIVATE_FLAG << 12) /* TODO: merge with TC? */
74 #define SI_CONTEXT_FLAG_COMPUTE (R600_CONTEXT_PRIVATE_FLAG << 13)
76 #define SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER (SI_CONTEXT_FLUSH_AND_INV_CB | \
77 SI_CONTEXT_FLUSH_AND_INV_CB_META | \
78 SI_CONTEXT_FLUSH_AND_INV_DB | \
79 SI_CONTEXT_FLUSH_AND_INV_DB_META)
84 struct r600_common_screen b
;
85 LLVMTargetMachineRef tm
;
88 struct si_sampler_view
{
89 struct pipe_sampler_view base
;
90 struct list_head list
;
91 struct r600_resource
*resource
;
93 uint32_t fmask_state
[8];
96 struct si_sampler_state
{
98 uint32_t border_color
[4];
101 struct si_cs_shader_state
{
102 struct si_compute
*program
;
105 struct si_textures_info
{
106 struct si_sampler_views views
;
107 struct si_sampler_states states
;
108 uint32_t depth_texture_mask
; /* which textures are depth */
109 uint32_t compressed_colortex_mask
;
112 struct si_framebuffer
{
113 struct r600_atom atom
;
114 struct pipe_framebuffer_state state
;
116 unsigned log_samples
;
117 unsigned cb0_is_integer
;
118 unsigned compressed_cb_mask
;
119 unsigned export_16bpc
;
122 #define SI_NUM_ATOMS(sctx) (sizeof((sctx)->atoms)/sizeof((sctx)->atoms.array[0]))
124 #define SI_NUM_SHADERS (PIPE_SHADER_GEOMETRY+1)
127 struct r600_common_context b
;
128 struct blitter_context
*blitter
;
129 void *custom_dsa_flush
;
130 void *custom_blend_resolve
;
131 void *custom_blend_decompress
;
132 void *custom_blend_fastclear
;
133 struct si_screen
*screen
;
134 struct si_pm4_state
*init_config
;
138 /* The order matters. */
139 struct r600_atom
*vertex_buffers
;
140 struct r600_atom
*const_buffers
[SI_NUM_SHADERS
];
141 struct r600_atom
*rw_buffers
[SI_NUM_SHADERS
];
142 struct r600_atom
*sampler_views
[SI_NUM_SHADERS
];
143 struct r600_atom
*sampler_states
[SI_NUM_SHADERS
];
144 /* Caches must be flushed after resource descriptors are
145 * updated in memory. */
146 struct r600_atom
*cache_flush
;
147 struct r600_atom
*streamout_begin
;
148 struct r600_atom
*streamout_enable
; /* must be after streamout_begin */
149 struct r600_atom
*framebuffer
;
150 struct r600_atom
*db_render_state
;
151 struct r600_atom
*msaa_config
;
152 struct r600_atom
*clip_regs
;
154 struct r600_atom
*array
[0];
157 struct si_framebuffer framebuffer
;
158 struct si_vertex_element
*vertex_elements
;
159 unsigned pa_sc_line_stipple
;
160 unsigned pa_su_sc_mode_cntl
;
161 /* for saving when using blitter */
162 struct pipe_stencil_ref stencil_ref
;
164 struct si_shader_selector
*ps_shader
;
165 struct si_shader_selector
*gs_shader
;
166 struct si_shader_selector
*vs_shader
;
167 struct si_cs_shader_state cs_shader_state
;
168 /* shader information */
169 unsigned sprite_coord_enable
;
171 bool bc_optimize_disable
;
172 struct si_descriptors vertex_buffers
;
173 struct si_buffer_resources const_buffers
[SI_NUM_SHADERS
];
174 struct si_buffer_resources rw_buffers
[SI_NUM_SHADERS
];
175 struct si_textures_info samplers
[SI_NUM_SHADERS
];
176 struct r600_resource
*border_color_table
;
177 unsigned border_color_offset
;
179 struct r600_atom clip_regs
;
180 struct r600_atom msaa_config
;
183 /* Vertex and index buffers. */
184 bool vertex_buffers_dirty
;
185 struct pipe_index_buffer index_buffer
;
186 struct pipe_vertex_buffer vertex_buffer
[SI_NUM_VERTEX_BUFFERS
];
188 /* With rasterizer discard, there doesn't have to be a pixel shader.
189 * In that case, we bind this one: */
190 void *dummy_pixel_shader
;
191 struct si_pm4_state
*gs_on
;
192 struct si_pm4_state
*gs_off
;
193 struct si_pm4_state
*gs_rings
;
194 struct r600_atom cache_flush
;
195 struct pipe_constant_buffer null_const_buf
; /* used for set_constant_buffer(NULL) on CIK */
196 struct pipe_resource
*esgs_ring
;
197 struct pipe_resource
*gsvs_ring
;
199 /* SI state handling */
200 union si_state queued
;
201 union si_state emitted
;
203 /* DB render state. */
204 struct r600_atom db_render_state
;
205 bool dbcb_depth_copy_enabled
;
206 bool dbcb_stencil_copy_enabled
;
207 unsigned dbcb_copy_sample
;
208 bool db_inplace_flush_enabled
;
210 bool db_depth_disable_expclear
;
211 unsigned ps_db_shader_control
;
214 int last_base_vertex
;
215 int last_start_instance
;
216 int last_sh_base_reg
;
217 int last_primitive_restart_en
;
218 int last_restart_index
;
219 int last_gs_out_prim
;
221 int last_multi_vgt_param
;
226 void si_init_blit_functions(struct si_context
*sctx
);
227 void si_flush_depth_textures(struct si_context
*sctx
,
228 struct si_textures_info
*textures
);
229 void si_decompress_color_textures(struct si_context
*sctx
,
230 struct si_textures_info
*textures
);
231 void si_resource_copy_region(struct pipe_context
*ctx
,
232 struct pipe_resource
*dst
,
234 unsigned dstx
, unsigned dsty
, unsigned dstz
,
235 struct pipe_resource
*src
,
237 const struct pipe_box
*src_box
);
240 void si_dma_copy(struct pipe_context
*ctx
,
241 struct pipe_resource
*dst
,
243 unsigned dstx
, unsigned dsty
, unsigned dstz
,
244 struct pipe_resource
*src
,
246 const struct pipe_box
*src_box
);
248 /* si_hw_context.c */
249 void si_context_gfx_flush(void *context
, unsigned flags
,
250 struct pipe_fence_handle
**fence
);
251 void si_begin_new_cs(struct si_context
*ctx
);
252 void si_need_cs_space(struct si_context
*ctx
, unsigned num_dw
, boolean count_draw_in
);
255 void si_trace_emit(struct si_context
*sctx
);
259 void si_init_compute_functions(struct si_context
*sctx
);
262 struct pipe_video_codec
*si_uvd_create_decoder(struct pipe_context
*context
,
263 const struct pipe_video_codec
*templ
);
265 struct pipe_video_buffer
*si_video_buffer_create(struct pipe_context
*pipe
,
266 const struct pipe_video_buffer
*tmpl
);
272 static INLINE
struct r600_resource
*
273 si_resource_create_custom(struct pipe_screen
*screen
,
274 unsigned usage
, unsigned size
)
277 return r600_resource(pipe_buffer_create(screen
,
278 PIPE_BIND_CUSTOM
, usage
, size
));
282 si_invalidate_draw_sh_constants(struct si_context
*sctx
)
284 sctx
->last_base_vertex
= SI_BASE_VERTEX_UNKNOWN
;
285 sctx
->last_start_instance
= -1; /* reset to an unknown value */
286 sctx
->last_sh_base_reg
= -1; /* reset to an unknown value */