2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
31 #include <llvm-c/TargetMachine.h>
33 #ifdef PIPE_ARCH_BIG_ENDIAN
34 #define SI_BIG_ENDIAN 1
36 #define SI_BIG_ENDIAN 0
39 /* The base vertex and primitive restart can be any number, but we must pick
40 * one which will mean "unknown" for the purpose of state tracking and
41 * the number shouldn't be a commonly-used one. */
42 #define SI_BASE_VERTEX_UNKNOWN INT_MIN
43 #define SI_RESTART_INDEX_UNKNOWN INT_MIN
44 #define SI_NUM_SMOOTH_AA_SAMPLES 8
47 #define SI_TRACE_CS_DWORDS 6
49 #define SI_MAX_DRAW_CS_DWORDS \
50 (/*scratch:*/ 3 + /*derived prim state:*/ 3 + \
51 /*draw regs:*/ 16 + /*draw packets:*/ 31)
53 /* Instruction cache. */
54 #define SI_CONTEXT_INV_ICACHE (R600_CONTEXT_PRIVATE_FLAG << 0)
55 /* Cache used by scalar memory (SMEM) instructions. They also use TC
56 * as a second level cache, which isn't flushed by this.
57 * Other names: constant cache, data cache, DCACHE */
58 #define SI_CONTEXT_INV_KCACHE (R600_CONTEXT_PRIVATE_FLAG << 1)
59 /* Caches used by vector memory (VMEM) instructions.
60 * L1 can optionally be bypassed (GLC=1) and can only be used by shaders.
61 * L2 is used by shaders and can be used by other blocks (CP, sDMA). */
62 #define SI_CONTEXT_INV_TC_L1 (R600_CONTEXT_PRIVATE_FLAG << 2)
63 #define SI_CONTEXT_INV_TC_L2 (R600_CONTEXT_PRIVATE_FLAG << 3)
64 /* Framebuffer caches. */
65 #define SI_CONTEXT_FLUSH_AND_INV_CB_META (R600_CONTEXT_PRIVATE_FLAG << 4)
66 #define SI_CONTEXT_FLUSH_AND_INV_DB_META (R600_CONTEXT_PRIVATE_FLAG << 5)
67 #define SI_CONTEXT_FLUSH_AND_INV_DB (R600_CONTEXT_PRIVATE_FLAG << 6)
68 #define SI_CONTEXT_FLUSH_AND_INV_CB (R600_CONTEXT_PRIVATE_FLAG << 7)
69 /* Engine synchronization. */
70 #define SI_CONTEXT_VS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 8)
71 #define SI_CONTEXT_PS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 9)
72 #define SI_CONTEXT_CS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 10)
73 #define SI_CONTEXT_VGT_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 11)
74 #define SI_CONTEXT_VGT_STREAMOUT_SYNC (R600_CONTEXT_PRIVATE_FLAG << 12)
76 #define SI_CONTEXT_FLUSH_WITH_INV_L2 (R600_CONTEXT_PRIVATE_FLAG << 13) /* TODO: merge with TC? */
77 #define SI_CONTEXT_FLAG_COMPUTE (R600_CONTEXT_PRIVATE_FLAG << 14)
79 #define SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER (SI_CONTEXT_FLUSH_AND_INV_CB | \
80 SI_CONTEXT_FLUSH_AND_INV_CB_META | \
81 SI_CONTEXT_FLUSH_AND_INV_DB | \
82 SI_CONTEXT_FLUSH_AND_INV_DB_META)
87 struct r600_common_screen b
;
90 struct si_sampler_view
{
91 struct pipe_sampler_view base
;
92 struct list_head list
;
93 struct r600_resource
*resource
;
94 /* [0..7] = image descriptor
95 * [4..7] = buffer descriptor */
97 uint32_t fmask_state
[8];
100 struct si_sampler_state
{
102 uint32_t border_color
[4];
105 struct si_cs_shader_state
{
106 struct si_compute
*program
;
109 struct si_textures_info
{
110 struct si_sampler_views views
;
111 struct si_sampler_states states
;
112 uint32_t depth_texture_mask
; /* which textures are depth */
113 uint32_t compressed_colortex_mask
;
116 struct si_framebuffer
{
117 struct r600_atom atom
;
118 struct pipe_framebuffer_state state
;
120 unsigned log_samples
;
121 unsigned cb0_is_integer
;
122 unsigned compressed_cb_mask
;
123 unsigned export_16bpc
;
126 #define SI_NUM_ATOMS(sctx) (sizeof((sctx)->atoms)/sizeof((sctx)->atoms.array[0]))
128 #define SI_NUM_SHADERS (PIPE_SHADER_GEOMETRY+1)
131 struct r600_common_context b
;
132 struct blitter_context
*blitter
;
133 void *custom_dsa_flush
;
134 void *custom_blend_resolve
;
135 void *custom_blend_decompress
;
136 void *custom_blend_fastclear
;
137 void *pstipple_sampler_state
;
138 struct si_screen
*screen
;
139 struct si_pm4_state
*init_config
;
143 /* The order matters. */
144 struct r600_atom
*vertex_buffers
;
145 struct r600_atom
*const_buffers
[SI_NUM_SHADERS
];
146 struct r600_atom
*rw_buffers
[SI_NUM_SHADERS
];
147 struct r600_atom
*sampler_views
[SI_NUM_SHADERS
];
148 struct r600_atom
*sampler_states
[SI_NUM_SHADERS
];
149 /* Caches must be flushed after resource descriptors are
150 * updated in memory. */
151 struct r600_atom
*cache_flush
;
152 struct r600_atom
*streamout_begin
;
153 struct r600_atom
*streamout_enable
; /* must be after streamout_begin */
154 struct r600_atom
*framebuffer
;
155 struct r600_atom
*msaa_sample_locs
;
156 struct r600_atom
*db_render_state
;
157 struct r600_atom
*msaa_config
;
158 struct r600_atom
*clip_regs
;
160 struct r600_atom
*array
[0];
163 struct si_framebuffer framebuffer
;
164 struct si_vertex_element
*vertex_elements
;
165 /* for saving when using blitter */
166 struct pipe_stencil_ref stencil_ref
;
168 struct si_shader_selector
*ps_shader
;
169 struct si_shader_selector
*gs_shader
;
170 struct si_shader_selector
*vs_shader
;
171 struct si_cs_shader_state cs_shader_state
;
172 /* shader information */
173 unsigned sprite_coord_enable
;
175 struct si_descriptors vertex_buffers
;
176 struct si_buffer_resources const_buffers
[SI_NUM_SHADERS
];
177 struct si_buffer_resources rw_buffers
[SI_NUM_SHADERS
];
178 struct si_textures_info samplers
[SI_NUM_SHADERS
];
179 struct r600_resource
*scratch_buffer
;
180 struct r600_resource
*border_color_table
;
181 unsigned border_color_offset
;
183 struct r600_atom clip_regs
;
184 struct r600_atom msaa_sample_locs
;
185 struct r600_atom msaa_config
;
187 bool smoothing_enabled
;
189 /* Vertex and index buffers. */
190 bool vertex_buffers_dirty
;
191 struct pipe_index_buffer index_buffer
;
192 struct pipe_vertex_buffer vertex_buffer
[SI_NUM_VERTEX_BUFFERS
];
194 /* With rasterizer discard, there doesn't have to be a pixel shader.
195 * In that case, we bind this one: */
196 void *dummy_pixel_shader
;
197 struct si_pm4_state
*gs_on
;
198 struct si_pm4_state
*gs_off
;
199 struct si_pm4_state
*gs_rings
;
200 struct r600_atom cache_flush
;
201 struct pipe_constant_buffer null_const_buf
; /* used for set_constant_buffer(NULL) on CIK */
202 struct pipe_resource
*esgs_ring
;
203 struct pipe_resource
*gsvs_ring
;
205 LLVMTargetMachineRef tm
;
207 /* SI state handling */
208 union si_state queued
;
209 union si_state emitted
;
211 /* DB render state. */
212 struct r600_atom db_render_state
;
213 bool dbcb_depth_copy_enabled
;
214 bool dbcb_stencil_copy_enabled
;
215 unsigned dbcb_copy_sample
;
216 bool db_inplace_flush_enabled
;
218 bool db_depth_disable_expclear
;
219 unsigned ps_db_shader_control
;
222 int last_base_vertex
;
223 int last_start_instance
;
224 int last_sh_base_reg
;
225 int last_primitive_restart_en
;
226 int last_restart_index
;
227 int last_gs_out_prim
;
229 int last_multi_vgt_param
;
231 unsigned last_sc_line_stipple
;
232 int current_rast_prim
; /* primitive type after TES, GS */
235 boolean emit_scratch_reloc
;
236 unsigned scratch_waves
;
237 unsigned spi_tmpring_size
;
241 void cik_sdma_copy(struct pipe_context
*ctx
,
242 struct pipe_resource
*dst
,
244 unsigned dstx
, unsigned dsty
, unsigned dstz
,
245 struct pipe_resource
*src
,
247 const struct pipe_box
*src_box
);
250 void si_init_blit_functions(struct si_context
*sctx
);
251 void si_flush_depth_textures(struct si_context
*sctx
,
252 struct si_textures_info
*textures
);
253 void si_decompress_color_textures(struct si_context
*sctx
,
254 struct si_textures_info
*textures
);
255 void si_resource_copy_region(struct pipe_context
*ctx
,
256 struct pipe_resource
*dst
,
258 unsigned dstx
, unsigned dsty
, unsigned dstz
,
259 struct pipe_resource
*src
,
261 const struct pipe_box
*src_box
);
264 void si_dma_copy(struct pipe_context
*ctx
,
265 struct pipe_resource
*dst
,
267 unsigned dstx
, unsigned dsty
, unsigned dstz
,
268 struct pipe_resource
*src
,
270 const struct pipe_box
*src_box
);
272 /* si_hw_context.c */
273 void si_context_gfx_flush(void *context
, unsigned flags
,
274 struct pipe_fence_handle
**fence
);
275 void si_begin_new_cs(struct si_context
*ctx
);
276 void si_need_cs_space(struct si_context
*ctx
, unsigned num_dw
, boolean count_draw_in
);
279 void si_trace_emit(struct si_context
*sctx
);
283 void si_init_compute_functions(struct si_context
*sctx
);
286 struct pipe_video_codec
*si_uvd_create_decoder(struct pipe_context
*context
,
287 const struct pipe_video_codec
*templ
);
289 struct pipe_video_buffer
*si_video_buffer_create(struct pipe_context
*pipe
,
290 const struct pipe_video_buffer
*tmpl
);
296 static INLINE
struct r600_resource
*
297 si_resource_create_custom(struct pipe_screen
*screen
,
298 unsigned usage
, unsigned size
)
301 return r600_resource(pipe_buffer_create(screen
,
302 PIPE_BIND_CUSTOM
, usage
, size
));
306 si_invalidate_draw_sh_constants(struct si_context
*sctx
)
308 sctx
->last_base_vertex
= SI_BASE_VERTEX_UNKNOWN
;
309 sctx
->last_start_instance
= -1; /* reset to an unknown value */
310 sctx
->last_sh_base_reg
= -1; /* reset to an unknown value */