2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
31 #ifdef PIPE_ARCH_BIG_ENDIAN
32 #define SI_BIG_ENDIAN 1
34 #define SI_BIG_ENDIAN 0
37 /* The base vertex and primitive restart can be any number, but we must pick
38 * one which will mean "unknown" for the purpose of state tracking and
39 * the number shouldn't be a commonly-used one. */
40 #define SI_BASE_VERTEX_UNKNOWN INT_MIN
41 #define SI_RESTART_INDEX_UNKNOWN INT_MIN
44 #define SI_TRACE_CS_DWORDS 6
46 #define SI_MAX_DRAW_CS_DWORDS \
47 (/*derived prim state:*/ 6 + /*draw regs:*/ 16 + /*draw packets:*/ 31)
52 struct r600_common_screen b
;
55 struct si_sampler_view
{
56 struct pipe_sampler_view base
;
57 struct list_head list
;
58 struct r600_resource
*resource
;
60 uint32_t fmask_state
[8];
63 struct si_sampler_state
{
65 uint32_t border_color
[4];
68 struct si_cs_shader_state
{
69 struct si_compute
*program
;
72 struct si_textures_info
{
73 struct si_sampler_views views
;
74 struct si_sampler_states states
;
75 uint32_t depth_texture_mask
; /* which textures are depth */
76 uint32_t compressed_colortex_mask
;
79 struct si_framebuffer
{
80 struct r600_atom atom
;
81 struct pipe_framebuffer_state state
;
84 unsigned cb0_is_integer
;
85 unsigned compressed_cb_mask
;
86 unsigned export_16bpc
;
89 #define SI_NUM_ATOMS(sctx) (sizeof((sctx)->atoms)/sizeof((sctx)->atoms.array[0]))
91 #define SI_NUM_SHADERS (PIPE_SHADER_GEOMETRY+1)
94 struct r600_common_context b
;
95 struct blitter_context
*blitter
;
96 void *custom_dsa_flush
;
97 void *custom_blend_resolve
;
98 void *custom_blend_decompress
;
99 void *custom_blend_fastclear
;
100 struct si_screen
*screen
;
104 /* The order matters. */
105 struct r600_atom
*vertex_buffers
;
106 struct r600_atom
*const_buffers
[SI_NUM_SHADERS
];
107 struct r600_atom
*rw_buffers
[SI_NUM_SHADERS
];
108 struct r600_atom
*sampler_views
[SI_NUM_SHADERS
];
109 struct r600_atom
*sampler_states
[SI_NUM_SHADERS
];
110 /* Caches must be flushed after resource descriptors are
111 * updated in memory. */
112 struct r600_atom
*cache_flush
;
113 struct r600_atom
*streamout_begin
;
114 struct r600_atom
*streamout_enable
; /* must be after streamout_begin */
115 struct r600_atom
*framebuffer
;
116 struct r600_atom
*db_render_state
;
117 struct r600_atom
*msaa_config
;
118 struct r600_atom
*clip_regs
;
120 struct r600_atom
*array
[0];
123 struct si_framebuffer framebuffer
;
124 struct si_vertex_element
*vertex_elements
;
125 unsigned pa_sc_line_stipple
;
126 unsigned pa_su_sc_mode_cntl
;
127 /* for saving when using blitter */
128 struct pipe_stencil_ref stencil_ref
;
130 struct si_shader_selector
*ps_shader
;
131 struct si_shader_selector
*gs_shader
;
132 struct si_shader_selector
*vs_shader
;
133 struct si_cs_shader_state cs_shader_state
;
134 /* shader information */
135 unsigned sprite_coord_enable
;
136 struct si_descriptors vertex_buffers
;
137 struct si_buffer_resources const_buffers
[SI_NUM_SHADERS
];
138 struct si_buffer_resources rw_buffers
[SI_NUM_SHADERS
];
139 struct si_textures_info samplers
[SI_NUM_SHADERS
];
140 struct r600_resource
*border_color_table
;
141 unsigned border_color_offset
;
143 struct r600_atom clip_regs
;
144 struct r600_atom msaa_config
;
147 unsigned default_ps_gprs
, default_vs_gprs
;
149 /* Vertex and index buffers. */
150 bool vertex_buffers_dirty
;
151 struct pipe_index_buffer index_buffer
;
152 struct pipe_vertex_buffer vertex_buffer
[SI_NUM_VERTEX_BUFFERS
];
154 /* With rasterizer discard, there doesn't have to be a pixel shader.
155 * In that case, we bind this one: */
156 void *dummy_pixel_shader
;
157 struct si_pm4_state
*gs_on
;
158 struct si_pm4_state
*gs_off
;
159 struct si_pm4_state
*gs_rings
;
160 struct r600_atom cache_flush
;
161 struct pipe_constant_buffer null_const_buf
; /* used for set_constant_buffer(NULL) on CIK */
162 struct pipe_resource
*esgs_ring
;
163 struct pipe_resource
*gsvs_ring
;
165 /* SI state handling */
166 union si_state queued
;
167 union si_state emitted
;
169 /* DB render state. */
170 struct r600_atom db_render_state
;
171 bool dbcb_depth_copy_enabled
;
172 bool dbcb_stencil_copy_enabled
;
173 unsigned dbcb_copy_sample
;
174 bool db_inplace_flush_enabled
;
176 bool db_depth_disable_expclear
;
177 unsigned ps_db_shader_control
;
180 int last_base_vertex
;
181 int last_start_instance
;
182 int last_sh_base_reg
;
183 int last_primitive_restart_en
;
184 int last_restart_index
;
185 int last_gs_out_prim
;
189 void si_init_blit_functions(struct si_context
*sctx
);
190 void si_flush_depth_textures(struct si_context
*sctx
,
191 struct si_textures_info
*textures
);
192 void si_decompress_color_textures(struct si_context
*sctx
,
193 struct si_textures_info
*textures
);
194 void si_resource_copy_region(struct pipe_context
*ctx
,
195 struct pipe_resource
*dst
,
197 unsigned dstx
, unsigned dsty
, unsigned dstz
,
198 struct pipe_resource
*src
,
200 const struct pipe_box
*src_box
);
203 void si_dma_copy(struct pipe_context
*ctx
,
204 struct pipe_resource
*dst
,
206 unsigned dstx
, unsigned dsty
, unsigned dstz
,
207 struct pipe_resource
*src
,
209 const struct pipe_box
*src_box
);
211 /* si_hw_context.c */
212 void si_context_gfx_flush(void *context
, unsigned flags
,
213 struct pipe_fence_handle
**fence
);
214 void si_begin_new_cs(struct si_context
*ctx
);
215 void si_need_cs_space(struct si_context
*ctx
, unsigned num_dw
, boolean count_draw_in
);
218 void si_trace_emit(struct si_context
*sctx
);
222 void si_init_compute_functions(struct si_context
*sctx
);
225 struct pipe_video_codec
*si_uvd_create_decoder(struct pipe_context
*context
,
226 const struct pipe_video_codec
*templ
);
228 struct pipe_video_buffer
*si_video_buffer_create(struct pipe_context
*pipe
,
229 const struct pipe_video_buffer
*tmpl
);
235 static INLINE
struct r600_resource
*
236 si_resource_create_custom(struct pipe_screen
*screen
,
237 unsigned usage
, unsigned size
)
240 return r600_resource(pipe_buffer_create(screen
,
241 PIPE_BIND_CUSTOM
, usage
, size
));
245 si_invalidate_draw_sh_constants(struct si_context
*sctx
)
247 sctx
->last_base_vertex
= SI_BASE_VERTEX_UNKNOWN
;
248 sctx
->last_start_instance
= -1; /* reset to an unknown value */
249 sctx
->last_sh_base_reg
= -1; /* reset to an unknown value */