radeonsi: convert sample mask state into an atom
[mesa.git] / src / gallium / drivers / radeonsi / si_pipe.h
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 */
26 #ifndef SI_PIPE_H
27 #define SI_PIPE_H
28
29 #include "si_state.h"
30
31 #include <llvm-c/TargetMachine.h>
32
33 #ifdef PIPE_ARCH_BIG_ENDIAN
34 #define SI_BIG_ENDIAN 1
35 #else
36 #define SI_BIG_ENDIAN 0
37 #endif
38
39 /* The base vertex and primitive restart can be any number, but we must pick
40 * one which will mean "unknown" for the purpose of state tracking and
41 * the number shouldn't be a commonly-used one. */
42 #define SI_BASE_VERTEX_UNKNOWN INT_MIN
43 #define SI_RESTART_INDEX_UNKNOWN INT_MIN
44 #define SI_NUM_SMOOTH_AA_SAMPLES 8
45
46 #define SI_TRACE_CS_DWORDS 7
47
48 #define SI_MAX_DRAW_CS_DWORDS \
49 (/*scratch:*/ 3 + /*derived prim state:*/ 3 + \
50 /*draw regs:*/ 18 + /*draw packets:*/ 31 +\
51 /*derived tess state:*/ 19)
52
53 /* Instruction cache. */
54 #define SI_CONTEXT_INV_ICACHE (R600_CONTEXT_PRIVATE_FLAG << 0)
55 /* Cache used by scalar memory (SMEM) instructions. They also use TC
56 * as a second level cache, which isn't flushed by this.
57 * Other names: constant cache, data cache, DCACHE */
58 #define SI_CONTEXT_INV_KCACHE (R600_CONTEXT_PRIVATE_FLAG << 1)
59 /* Caches used by vector memory (VMEM) instructions.
60 * L1 can optionally be bypassed (GLC=1) and can only be used by shaders.
61 * L2 is used by shaders and can be used by other blocks (CP, sDMA). */
62 #define SI_CONTEXT_INV_TC_L1 (R600_CONTEXT_PRIVATE_FLAG << 2)
63 #define SI_CONTEXT_INV_TC_L2 (R600_CONTEXT_PRIVATE_FLAG << 3)
64 /* Framebuffer caches. */
65 #define SI_CONTEXT_FLUSH_AND_INV_CB_META (R600_CONTEXT_PRIVATE_FLAG << 4)
66 #define SI_CONTEXT_FLUSH_AND_INV_DB_META (R600_CONTEXT_PRIVATE_FLAG << 5)
67 #define SI_CONTEXT_FLUSH_AND_INV_DB (R600_CONTEXT_PRIVATE_FLAG << 6)
68 #define SI_CONTEXT_FLUSH_AND_INV_CB (R600_CONTEXT_PRIVATE_FLAG << 7)
69 /* Engine synchronization. */
70 #define SI_CONTEXT_VS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 8)
71 #define SI_CONTEXT_PS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 9)
72 #define SI_CONTEXT_CS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 10)
73 #define SI_CONTEXT_VGT_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 11)
74 #define SI_CONTEXT_VGT_STREAMOUT_SYNC (R600_CONTEXT_PRIVATE_FLAG << 12)
75 /* Compute only. */
76 #define SI_CONTEXT_FLUSH_WITH_INV_L2 (R600_CONTEXT_PRIVATE_FLAG << 13) /* TODO: merge with TC? */
77 #define SI_CONTEXT_FLAG_COMPUTE (R600_CONTEXT_PRIVATE_FLAG << 14)
78
79 #define SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER (SI_CONTEXT_FLUSH_AND_INV_CB | \
80 SI_CONTEXT_FLUSH_AND_INV_CB_META | \
81 SI_CONTEXT_FLUSH_AND_INV_DB | \
82 SI_CONTEXT_FLUSH_AND_INV_DB_META)
83
84 #define SI_ENCODE_TRACE_POINT(id) (0xcafe0000 | ((id) & 0xffff))
85 #define SI_IS_TRACE_POINT(x) (((x) & 0xcafe0000) == 0xcafe0000)
86 #define SI_GET_TRACE_POINT_ID(x) ((x) & 0xffff)
87
88 #define SI_MAX_VIEWPORTS 16
89
90 struct si_compute;
91
92 struct si_screen {
93 struct r600_common_screen b;
94 };
95
96 struct si_sampler_view {
97 struct pipe_sampler_view base;
98 struct list_head list;
99 struct r600_resource *resource;
100 /* [0..7] = image descriptor
101 * [4..7] = buffer descriptor */
102 uint32_t state[8];
103 uint32_t fmask_state[8];
104 };
105
106 struct si_sampler_state {
107 uint32_t val[4];
108 uint32_t border_color[4];
109 };
110
111 struct si_cs_shader_state {
112 struct si_compute *program;
113 };
114
115 struct si_textures_info {
116 struct si_sampler_views views;
117 struct si_sampler_states states;
118 uint32_t depth_texture_mask; /* which textures are depth */
119 uint32_t compressed_colortex_mask;
120 };
121
122 struct si_framebuffer {
123 struct r600_atom atom;
124 struct pipe_framebuffer_state state;
125 unsigned nr_samples;
126 unsigned log_samples;
127 unsigned cb0_is_integer;
128 unsigned compressed_cb_mask;
129 unsigned export_16bpc;
130 unsigned dirty_cbufs;
131 bool dirty_zsbuf;
132 };
133
134 struct si_clip_state {
135 struct r600_atom atom;
136 struct pipe_clip_state state;
137 };
138
139 struct si_sample_mask {
140 struct r600_atom atom;
141 uint16_t sample_mask;
142 };
143
144 struct si_scissors {
145 struct r600_atom atom;
146 unsigned dirty_mask;
147 struct pipe_scissor_state states[SI_MAX_VIEWPORTS];
148 };
149
150 struct si_viewports {
151 struct r600_atom atom;
152 unsigned dirty_mask;
153 struct pipe_viewport_state states[SI_MAX_VIEWPORTS];
154 };
155
156 struct si_context {
157 struct r600_common_context b;
158 struct blitter_context *blitter;
159 void *custom_dsa_flush;
160 void *custom_blend_resolve;
161 void *custom_blend_decompress;
162 void *custom_blend_fastclear;
163 void *pstipple_sampler_state;
164 struct si_screen *screen;
165 struct si_pm4_state *init_config;
166 struct pipe_fence_handle *last_gfx_fence;
167 struct si_shader_selector *fixed_func_tcs_shader;
168
169 union si_state_atoms atoms;
170 unsigned dirty_atoms; /* mask */
171
172 struct si_framebuffer framebuffer;
173 struct si_vertex_element *vertex_elements;
174 /* for saving when using blitter */
175 struct pipe_stencil_ref stencil_ref;
176 /* shaders */
177 struct si_shader_selector *ps_shader;
178 struct si_shader_selector *gs_shader;
179 struct si_shader_selector *vs_shader;
180 struct si_shader_selector *tcs_shader;
181 struct si_shader_selector *tes_shader;
182 struct si_cs_shader_state cs_shader_state;
183 struct si_shader_data shader_userdata;
184 /* shader information */
185 unsigned sprite_coord_enable;
186 bool flatshade;
187 struct si_descriptors vertex_buffers;
188 struct si_buffer_resources const_buffers[SI_NUM_SHADERS];
189 struct si_buffer_resources rw_buffers[SI_NUM_SHADERS];
190 struct si_textures_info samplers[SI_NUM_SHADERS];
191 struct r600_resource *scratch_buffer;
192 struct r600_resource *border_color_table;
193 unsigned border_color_offset;
194
195 struct si_scissors scissors;
196 struct si_viewports viewports;
197 struct si_clip_state clip_state;
198 struct r600_atom clip_regs;
199 struct si_sample_mask sample_mask;
200 struct r600_atom msaa_sample_locs;
201 struct r600_atom msaa_config;
202 int ps_iter_samples;
203 bool smoothing_enabled;
204
205 /* Vertex and index buffers. */
206 bool vertex_buffers_dirty;
207 struct pipe_index_buffer index_buffer;
208 struct pipe_vertex_buffer vertex_buffer[SI_NUM_VERTEX_BUFFERS];
209
210 /* With rasterizer discard, there doesn't have to be a pixel shader.
211 * In that case, we bind this one: */
212 void *dummy_pixel_shader;
213 struct r600_atom cache_flush;
214 struct pipe_constant_buffer null_const_buf; /* used for set_constant_buffer(NULL) on CIK */
215
216 /* VGT states. */
217 struct si_pm4_state *vgt_shader_config[4];
218 struct pipe_resource *esgs_ring;
219 struct pipe_resource *gsvs_ring;
220 struct pipe_resource *tf_ring;
221
222 LLVMTargetMachineRef tm;
223
224 /* SI state handling */
225 union si_state queued;
226 union si_state emitted;
227
228 /* DB render state. */
229 struct r600_atom db_render_state;
230 bool dbcb_depth_copy_enabled;
231 bool dbcb_stencil_copy_enabled;
232 unsigned dbcb_copy_sample;
233 bool db_inplace_flush_enabled;
234 bool db_depth_clear;
235 bool db_depth_disable_expclear;
236 unsigned ps_db_shader_control;
237
238 /* Emitted draw state. */
239 int last_base_vertex;
240 int last_start_instance;
241 int last_sh_base_reg;
242 int last_primitive_restart_en;
243 int last_restart_index;
244 int last_gs_out_prim;
245 int last_prim;
246 int last_multi_vgt_param;
247 int last_ls_hs_config;
248 int last_rast_prim;
249 unsigned last_sc_line_stipple;
250 int current_rast_prim; /* primitive type after TES, GS */
251 unsigned last_gsvs_itemsize;
252
253 /* Scratch buffer */
254 boolean emit_scratch_reloc;
255 unsigned scratch_waves;
256 unsigned spi_tmpring_size;
257
258 /* Emitted derived tessellation state. */
259 struct si_shader *last_ls; /* local shader (VS) */
260 struct si_shader_selector *last_tcs;
261 int last_num_tcs_input_cp;
262 int last_tes_sh_base;
263
264 /* Debug state. */
265 bool is_debug;
266 uint32_t *last_ib;
267 unsigned last_ib_dw_size;
268 struct r600_resource *last_trace_buf;
269 struct r600_resource *trace_buf;
270 unsigned trace_id;
271 };
272
273 /* cik_sdma.c */
274 void cik_sdma_copy(struct pipe_context *ctx,
275 struct pipe_resource *dst,
276 unsigned dst_level,
277 unsigned dstx, unsigned dsty, unsigned dstz,
278 struct pipe_resource *src,
279 unsigned src_level,
280 const struct pipe_box *src_box);
281
282 /* si_blit.c */
283 void si_init_blit_functions(struct si_context *sctx);
284 void si_flush_depth_textures(struct si_context *sctx,
285 struct si_textures_info *textures);
286 void si_decompress_color_textures(struct si_context *sctx,
287 struct si_textures_info *textures);
288 void si_resource_copy_region(struct pipe_context *ctx,
289 struct pipe_resource *dst,
290 unsigned dst_level,
291 unsigned dstx, unsigned dsty, unsigned dstz,
292 struct pipe_resource *src,
293 unsigned src_level,
294 const struct pipe_box *src_box);
295
296 /* si_cp_dma.c */
297 void si_copy_buffer(struct si_context *sctx,
298 struct pipe_resource *dst, struct pipe_resource *src,
299 uint64_t dst_offset, uint64_t src_offset, unsigned size,
300 bool is_framebuffer);
301 void si_init_cp_dma_functions(struct si_context *sctx);
302
303 /* si_debug.c */
304 void si_init_debug_functions(struct si_context *sctx);
305
306 /* si_dma.c */
307 void si_dma_copy(struct pipe_context *ctx,
308 struct pipe_resource *dst,
309 unsigned dst_level,
310 unsigned dstx, unsigned dsty, unsigned dstz,
311 struct pipe_resource *src,
312 unsigned src_level,
313 const struct pipe_box *src_box);
314
315 /* si_hw_context.c */
316 void si_context_gfx_flush(void *context, unsigned flags,
317 struct pipe_fence_handle **fence);
318 void si_begin_new_cs(struct si_context *ctx);
319 void si_need_cs_space(struct si_context *ctx, unsigned num_dw, boolean count_draw_in);
320
321 /* si_compute.c */
322 void si_init_compute_functions(struct si_context *sctx);
323
324 /* si_uvd.c */
325 struct pipe_video_codec *si_uvd_create_decoder(struct pipe_context *context,
326 const struct pipe_video_codec *templ);
327
328 struct pipe_video_buffer *si_video_buffer_create(struct pipe_context *pipe,
329 const struct pipe_video_buffer *tmpl);
330
331 /*
332 * common helpers
333 */
334
335 static inline struct r600_resource *
336 si_resource_create_custom(struct pipe_screen *screen,
337 unsigned usage, unsigned size)
338 {
339 assert(size);
340 return r600_resource(pipe_buffer_create(screen,
341 PIPE_BIND_CUSTOM, usage, size));
342 }
343
344 static inline void
345 si_invalidate_draw_sh_constants(struct si_context *sctx)
346 {
347 sctx->last_base_vertex = SI_BASE_VERTEX_UNKNOWN;
348 sctx->last_start_instance = -1; /* reset to an unknown value */
349 sctx->last_sh_base_reg = -1; /* reset to an unknown value */
350 }
351
352 static inline void
353 si_set_atom_dirty(struct si_context *sctx,
354 struct r600_atom *atom, bool dirty)
355 {
356 unsigned bit = 1 << (atom->id - 1);
357
358 if (dirty)
359 sctx->dirty_atoms |= bit;
360 else
361 sctx->dirty_atoms &= ~bit;
362 }
363
364 static inline void
365 si_mark_atom_dirty(struct si_context *sctx,
366 struct r600_atom *atom)
367 {
368 si_set_atom_dirty(sctx, atom, true);
369 }
370
371 #endif