2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
31 #include <llvm-c/TargetMachine.h>
33 #ifdef PIPE_ARCH_BIG_ENDIAN
34 #define SI_BIG_ENDIAN 1
36 #define SI_BIG_ENDIAN 0
39 /* The base vertex and primitive restart can be any number, but we must pick
40 * one which will mean "unknown" for the purpose of state tracking and
41 * the number shouldn't be a commonly-used one. */
42 #define SI_BASE_VERTEX_UNKNOWN INT_MIN
43 #define SI_RESTART_INDEX_UNKNOWN INT_MIN
44 #define SI_NUM_SMOOTH_AA_SAMPLES 8
46 /* Instruction cache. */
47 #define SI_CONTEXT_INV_ICACHE (R600_CONTEXT_PRIVATE_FLAG << 0)
48 /* Cache used by scalar memory (SMEM) instructions. They also use TC
49 * as a second level cache, which isn't flushed by this.
50 * Other names: constant cache, data cache, DCACHE */
51 #define SI_CONTEXT_INV_KCACHE (R600_CONTEXT_PRIVATE_FLAG << 1)
52 /* Caches used by vector memory (VMEM) instructions.
53 * L1 can optionally be bypassed (GLC=1) and can only be used by shaders.
54 * L2 is used by shaders and can be used by other blocks (CP, sDMA). */
55 #define SI_CONTEXT_INV_TC_L1 (R600_CONTEXT_PRIVATE_FLAG << 2)
56 #define SI_CONTEXT_INV_TC_L2 (R600_CONTEXT_PRIVATE_FLAG << 3)
57 /* Framebuffer caches. */
58 #define SI_CONTEXT_FLUSH_AND_INV_CB_META (R600_CONTEXT_PRIVATE_FLAG << 4)
59 #define SI_CONTEXT_FLUSH_AND_INV_DB_META (R600_CONTEXT_PRIVATE_FLAG << 5)
60 #define SI_CONTEXT_FLUSH_AND_INV_DB (R600_CONTEXT_PRIVATE_FLAG << 6)
61 #define SI_CONTEXT_FLUSH_AND_INV_CB (R600_CONTEXT_PRIVATE_FLAG << 7)
62 /* Engine synchronization. */
63 #define SI_CONTEXT_VS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 8)
64 #define SI_CONTEXT_PS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 9)
65 #define SI_CONTEXT_CS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 10)
66 #define SI_CONTEXT_VGT_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 11)
67 #define SI_CONTEXT_VGT_STREAMOUT_SYNC (R600_CONTEXT_PRIVATE_FLAG << 12)
69 #define SI_CONTEXT_FLUSH_WITH_INV_L2 (R600_CONTEXT_PRIVATE_FLAG << 13) /* TODO: merge with TC? */
70 #define SI_CONTEXT_FLAG_COMPUTE (R600_CONTEXT_PRIVATE_FLAG << 14)
72 #define SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER (SI_CONTEXT_FLUSH_AND_INV_CB | \
73 SI_CONTEXT_FLUSH_AND_INV_CB_META | \
74 SI_CONTEXT_FLUSH_AND_INV_DB | \
75 SI_CONTEXT_FLUSH_AND_INV_DB_META)
77 #define SI_ENCODE_TRACE_POINT(id) (0xcafe0000 | ((id) & 0xffff))
78 #define SI_IS_TRACE_POINT(x) (((x) & 0xcafe0000) == 0xcafe0000)
79 #define SI_GET_TRACE_POINT_ID(x) ((x) & 0xffff)
81 #define SI_MAX_VIEWPORTS 16
82 #define SI_MAX_BORDER_COLORS 4096
87 struct r600_common_screen b
;
90 struct si_blend_color
{
91 struct r600_atom atom
;
92 struct pipe_blend_color state
;
95 struct si_sampler_view
{
96 struct pipe_sampler_view base
;
97 struct list_head list
;
98 struct r600_resource
*resource
;
99 /* [0..7] = image descriptor
100 * [4..7] = buffer descriptor */
102 uint32_t fmask_state
[8];
103 bool is_stencil_sampler
;
106 struct si_sampler_state
{
110 struct si_cs_shader_state
{
111 struct si_compute
*program
;
114 struct si_textures_info
{
115 struct si_sampler_views views
;
116 struct si_sampler_states states
;
117 uint32_t depth_texture_mask
; /* which textures are depth */
118 uint32_t compressed_colortex_mask
;
121 struct si_framebuffer
{
122 struct r600_atom atom
;
123 struct pipe_framebuffer_state state
;
125 unsigned log_samples
;
126 unsigned cb0_is_integer
;
127 unsigned compressed_cb_mask
;
128 unsigned export_16bpc
;
129 unsigned dirty_cbufs
;
133 struct si_clip_state
{
134 struct r600_atom atom
;
135 struct pipe_clip_state state
;
138 struct si_sample_mask
{
139 struct r600_atom atom
;
140 uint16_t sample_mask
;
144 struct r600_atom atom
;
146 struct pipe_scissor_state states
[SI_MAX_VIEWPORTS
];
149 struct si_viewports
{
150 struct r600_atom atom
;
152 struct pipe_viewport_state states
[SI_MAX_VIEWPORTS
];
155 /* A shader state consists of the shader selector, which is a constant state
156 * object shared by multiple contexts and shouldn't be modified, and
157 * the current shader variant selected for this context.
159 struct si_shader_ctx_state
{
160 struct si_shader_selector
*cso
;
161 struct si_shader
*current
;
165 struct r600_common_context b
;
166 struct blitter_context
*blitter
;
167 void *custom_dsa_flush
;
168 void *custom_blend_resolve
;
169 void *custom_blend_decompress
;
170 void *custom_blend_fastclear
;
171 void *pstipple_sampler_state
;
172 struct si_screen
*screen
;
173 struct pipe_fence_handle
*last_gfx_fence
;
174 struct si_shader_ctx_state fixed_func_tcs_shader
;
175 LLVMTargetMachineRef tm
;
177 /* Atoms (direct states). */
178 union si_state_atoms atoms
;
179 unsigned dirty_atoms
; /* mask */
180 /* PM4 states (precomputed immutable states) */
181 union si_state queued
;
182 union si_state emitted
;
184 /* Atom declarations. */
185 struct r600_atom cache_flush
;
186 struct si_framebuffer framebuffer
;
187 struct r600_atom msaa_sample_locs
;
188 struct r600_atom db_render_state
;
189 struct r600_atom msaa_config
;
190 struct si_sample_mask sample_mask
;
191 struct r600_atom cb_target_mask
;
192 struct si_blend_color blend_color
;
193 struct r600_atom clip_regs
;
194 struct si_clip_state clip_state
;
195 struct si_shader_data shader_userdata
;
196 struct si_scissors scissors
;
197 struct si_viewports viewports
;
198 struct si_stencil_ref stencil_ref
;
199 struct r600_atom spi_map
;
200 struct r600_atom spi_ps_input
;
202 /* Precomputed states. */
203 struct si_pm4_state
*init_config
;
204 bool init_config_has_vgt_flush
;
205 struct si_pm4_state
*vgt_shader_config
[4];
206 /* With rasterizer discard, there doesn't have to be a pixel shader.
207 * In that case, we bind this one: */
208 void *dummy_pixel_shader
;
211 struct si_shader_ctx_state ps_shader
;
212 struct si_shader_ctx_state gs_shader
;
213 struct si_shader_ctx_state vs_shader
;
214 struct si_shader_ctx_state tcs_shader
;
215 struct si_shader_ctx_state tes_shader
;
216 struct si_cs_shader_state cs_shader_state
;
218 /* shader information */
219 struct si_vertex_element
*vertex_elements
;
220 unsigned sprite_coord_enable
;
222 bool force_persample_interp
;
224 /* shader descriptors */
225 struct si_descriptors vertex_buffers
;
226 struct si_buffer_resources const_buffers
[SI_NUM_SHADERS
];
227 struct si_buffer_resources rw_buffers
[SI_NUM_SHADERS
];
228 struct si_textures_info samplers
[SI_NUM_SHADERS
];
230 /* other shader resources */
231 struct pipe_constant_buffer null_const_buf
; /* used for set_constant_buffer(NULL) on CIK */
232 struct pipe_resource
*esgs_ring
;
233 struct pipe_resource
*gsvs_ring
;
234 struct pipe_resource
*tf_ring
;
235 union pipe_color_union
*border_color_table
; /* in CPU memory, any endian */
236 struct r600_resource
*border_color_buffer
;
237 union pipe_color_union
*border_color_map
; /* in VRAM (slow access), little endian */
238 unsigned border_color_count
;
240 /* Vertex and index buffers. */
241 bool vertex_buffers_dirty
;
242 struct pipe_index_buffer index_buffer
;
243 struct pipe_vertex_buffer vertex_buffer
[SI_NUM_VERTEX_BUFFERS
];
245 /* MSAA config state. */
247 bool smoothing_enabled
;
249 /* DB render state. */
250 bool dbcb_depth_copy_enabled
;
251 bool dbcb_stencil_copy_enabled
;
252 unsigned dbcb_copy_sample
;
253 bool db_flush_depth_inplace
;
254 bool db_flush_stencil_inplace
;
256 bool db_depth_disable_expclear
;
257 unsigned ps_db_shader_control
;
259 /* Emitted draw state. */
260 int last_base_vertex
;
261 int last_start_instance
;
262 int last_sh_base_reg
;
263 int last_primitive_restart_en
;
264 int last_restart_index
;
265 int last_gs_out_prim
;
267 int last_multi_vgt_param
;
268 int last_ls_hs_config
;
270 unsigned last_sc_line_stipple
;
271 int current_rast_prim
; /* primitive type after TES, GS */
272 unsigned last_gsvs_itemsize
;
275 struct r600_resource
*scratch_buffer
;
276 boolean emit_scratch_reloc
;
277 unsigned scratch_waves
;
278 unsigned spi_tmpring_size
;
280 /* Emitted derived tessellation state. */
281 struct si_shader
*last_ls
; /* local shader (VS) */
282 struct si_shader_selector
*last_tcs
;
283 int last_num_tcs_input_cp
;
284 int last_tes_sh_base
;
289 unsigned last_ib_dw_size
;
290 struct r600_resource
*last_trace_buf
;
291 struct r600_resource
*trace_buf
;
293 uint64_t dmesg_timestamp
;
294 unsigned last_bo_count
;
295 struct radeon_bo_list_item
*last_bo_list
;
299 void cik_sdma_copy(struct pipe_context
*ctx
,
300 struct pipe_resource
*dst
,
302 unsigned dstx
, unsigned dsty
, unsigned dstz
,
303 struct pipe_resource
*src
,
305 const struct pipe_box
*src_box
);
308 void si_init_blit_functions(struct si_context
*sctx
);
309 void si_flush_depth_textures(struct si_context
*sctx
,
310 struct si_textures_info
*textures
);
311 void si_decompress_color_textures(struct si_context
*sctx
,
312 struct si_textures_info
*textures
);
313 void si_resource_copy_region(struct pipe_context
*ctx
,
314 struct pipe_resource
*dst
,
316 unsigned dstx
, unsigned dsty
, unsigned dstz
,
317 struct pipe_resource
*src
,
319 const struct pipe_box
*src_box
);
322 void si_copy_buffer(struct si_context
*sctx
,
323 struct pipe_resource
*dst
, struct pipe_resource
*src
,
324 uint64_t dst_offset
, uint64_t src_offset
, unsigned size
,
325 bool is_framebuffer
);
326 void si_init_cp_dma_functions(struct si_context
*sctx
);
329 void si_init_debug_functions(struct si_context
*sctx
);
330 void si_check_vm_faults(struct si_context
*sctx
);
333 void si_dma_copy(struct pipe_context
*ctx
,
334 struct pipe_resource
*dst
,
336 unsigned dstx
, unsigned dsty
, unsigned dstz
,
337 struct pipe_resource
*src
,
339 const struct pipe_box
*src_box
);
341 /* si_hw_context.c */
342 void si_context_gfx_flush(void *context
, unsigned flags
,
343 struct pipe_fence_handle
**fence
);
344 void si_begin_new_cs(struct si_context
*ctx
);
345 void si_need_cs_space(struct si_context
*ctx
);
348 void si_init_compute_functions(struct si_context
*sctx
);
351 struct pipe_video_codec
*si_uvd_create_decoder(struct pipe_context
*context
,
352 const struct pipe_video_codec
*templ
);
354 struct pipe_video_buffer
*si_video_buffer_create(struct pipe_context
*pipe
,
355 const struct pipe_video_buffer
*tmpl
);
361 static inline struct r600_resource
*
362 si_resource_create_custom(struct pipe_screen
*screen
,
363 unsigned usage
, unsigned size
)
366 return r600_resource(pipe_buffer_create(screen
,
367 PIPE_BIND_CUSTOM
, usage
, size
));
371 si_invalidate_draw_sh_constants(struct si_context
*sctx
)
373 sctx
->last_base_vertex
= SI_BASE_VERTEX_UNKNOWN
;
374 sctx
->last_start_instance
= -1; /* reset to an unknown value */
375 sctx
->last_sh_base_reg
= -1; /* reset to an unknown value */
379 si_set_atom_dirty(struct si_context
*sctx
,
380 struct r600_atom
*atom
, bool dirty
)
382 unsigned bit
= 1 << (atom
->id
- 1);
385 sctx
->dirty_atoms
|= bit
;
387 sctx
->dirty_atoms
&= ~bit
;
391 si_mark_atom_dirty(struct si_context
*sctx
,
392 struct r600_atom
*atom
)
394 si_set_atom_dirty(sctx
, atom
, true);