2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
31 #include <llvm-c/TargetMachine.h>
33 #ifdef PIPE_ARCH_BIG_ENDIAN
34 #define SI_BIG_ENDIAN 1
36 #define SI_BIG_ENDIAN 0
39 /* The base vertex and primitive restart can be any number, but we must pick
40 * one which will mean "unknown" for the purpose of state tracking and
41 * the number shouldn't be a commonly-used one. */
42 #define SI_BASE_VERTEX_UNKNOWN INT_MIN
43 #define SI_RESTART_INDEX_UNKNOWN INT_MIN
46 #define SI_TRACE_CS_DWORDS 6
48 #define SI_MAX_DRAW_CS_DWORDS \
49 (/*derived prim state:*/ 6 + /*draw regs:*/ 16 + /*draw packets:*/ 31)
54 struct r600_common_screen b
;
55 LLVMTargetMachineRef tm
;
58 struct si_sampler_view
{
59 struct pipe_sampler_view base
;
60 struct list_head list
;
61 struct r600_resource
*resource
;
63 uint32_t fmask_state
[8];
66 struct si_sampler_state
{
68 uint32_t border_color
[4];
71 struct si_cs_shader_state
{
72 struct si_compute
*program
;
75 struct si_textures_info
{
76 struct si_sampler_views views
;
77 struct si_sampler_states states
;
78 uint32_t depth_texture_mask
; /* which textures are depth */
79 uint32_t compressed_colortex_mask
;
82 struct si_framebuffer
{
83 struct r600_atom atom
;
84 struct pipe_framebuffer_state state
;
87 unsigned cb0_is_integer
;
88 unsigned compressed_cb_mask
;
89 unsigned export_16bpc
;
92 #define SI_NUM_ATOMS(sctx) (sizeof((sctx)->atoms)/sizeof((sctx)->atoms.array[0]))
94 #define SI_NUM_SHADERS (PIPE_SHADER_GEOMETRY+1)
97 struct r600_common_context b
;
98 struct blitter_context
*blitter
;
99 void *custom_dsa_flush
;
100 void *custom_blend_resolve
;
101 void *custom_blend_decompress
;
102 void *custom_blend_fastclear
;
103 struct si_screen
*screen
;
104 struct si_pm4_state
*init_config
;
108 /* The order matters. */
109 struct r600_atom
*vertex_buffers
;
110 struct r600_atom
*const_buffers
[SI_NUM_SHADERS
];
111 struct r600_atom
*rw_buffers
[SI_NUM_SHADERS
];
112 struct r600_atom
*sampler_views
[SI_NUM_SHADERS
];
113 struct r600_atom
*sampler_states
[SI_NUM_SHADERS
];
114 /* Caches must be flushed after resource descriptors are
115 * updated in memory. */
116 struct r600_atom
*cache_flush
;
117 struct r600_atom
*streamout_begin
;
118 struct r600_atom
*streamout_enable
; /* must be after streamout_begin */
119 struct r600_atom
*framebuffer
;
120 struct r600_atom
*db_render_state
;
121 struct r600_atom
*msaa_config
;
122 struct r600_atom
*clip_regs
;
124 struct r600_atom
*array
[0];
127 struct si_framebuffer framebuffer
;
128 struct si_vertex_element
*vertex_elements
;
129 unsigned pa_sc_line_stipple
;
130 unsigned pa_su_sc_mode_cntl
;
131 /* for saving when using blitter */
132 struct pipe_stencil_ref stencil_ref
;
134 struct si_shader_selector
*ps_shader
;
135 struct si_shader_selector
*gs_shader
;
136 struct si_shader_selector
*vs_shader
;
137 struct si_cs_shader_state cs_shader_state
;
138 /* shader information */
139 unsigned sprite_coord_enable
;
140 struct si_descriptors vertex_buffers
;
141 struct si_buffer_resources const_buffers
[SI_NUM_SHADERS
];
142 struct si_buffer_resources rw_buffers
[SI_NUM_SHADERS
];
143 struct si_textures_info samplers
[SI_NUM_SHADERS
];
144 struct r600_resource
*border_color_table
;
145 unsigned border_color_offset
;
147 struct r600_atom clip_regs
;
148 struct r600_atom msaa_config
;
151 /* Vertex and index buffers. */
152 bool vertex_buffers_dirty
;
153 struct pipe_index_buffer index_buffer
;
154 struct pipe_vertex_buffer vertex_buffer
[SI_NUM_VERTEX_BUFFERS
];
156 /* With rasterizer discard, there doesn't have to be a pixel shader.
157 * In that case, we bind this one: */
158 void *dummy_pixel_shader
;
159 struct si_pm4_state
*gs_on
;
160 struct si_pm4_state
*gs_off
;
161 struct si_pm4_state
*gs_rings
;
162 struct r600_atom cache_flush
;
163 struct pipe_constant_buffer null_const_buf
; /* used for set_constant_buffer(NULL) on CIK */
164 struct pipe_resource
*esgs_ring
;
165 struct pipe_resource
*gsvs_ring
;
167 /* SI state handling */
168 union si_state queued
;
169 union si_state emitted
;
171 /* DB render state. */
172 struct r600_atom db_render_state
;
173 bool dbcb_depth_copy_enabled
;
174 bool dbcb_stencil_copy_enabled
;
175 unsigned dbcb_copy_sample
;
176 bool db_inplace_flush_enabled
;
178 bool db_depth_disable_expclear
;
179 unsigned ps_db_shader_control
;
182 int last_base_vertex
;
183 int last_start_instance
;
184 int last_sh_base_reg
;
185 int last_primitive_restart_en
;
186 int last_restart_index
;
187 int last_gs_out_prim
;
189 int last_multi_vgt_param
;
194 void si_init_blit_functions(struct si_context
*sctx
);
195 void si_flush_depth_textures(struct si_context
*sctx
,
196 struct si_textures_info
*textures
);
197 void si_decompress_color_textures(struct si_context
*sctx
,
198 struct si_textures_info
*textures
);
199 void si_resource_copy_region(struct pipe_context
*ctx
,
200 struct pipe_resource
*dst
,
202 unsigned dstx
, unsigned dsty
, unsigned dstz
,
203 struct pipe_resource
*src
,
205 const struct pipe_box
*src_box
);
208 void si_dma_copy(struct pipe_context
*ctx
,
209 struct pipe_resource
*dst
,
211 unsigned dstx
, unsigned dsty
, unsigned dstz
,
212 struct pipe_resource
*src
,
214 const struct pipe_box
*src_box
);
216 /* si_hw_context.c */
217 void si_context_gfx_flush(void *context
, unsigned flags
,
218 struct pipe_fence_handle
**fence
);
219 void si_begin_new_cs(struct si_context
*ctx
);
220 void si_need_cs_space(struct si_context
*ctx
, unsigned num_dw
, boolean count_draw_in
);
223 void si_trace_emit(struct si_context
*sctx
);
227 void si_init_compute_functions(struct si_context
*sctx
);
230 struct pipe_video_codec
*si_uvd_create_decoder(struct pipe_context
*context
,
231 const struct pipe_video_codec
*templ
);
233 struct pipe_video_buffer
*si_video_buffer_create(struct pipe_context
*pipe
,
234 const struct pipe_video_buffer
*tmpl
);
240 static INLINE
struct r600_resource
*
241 si_resource_create_custom(struct pipe_screen
*screen
,
242 unsigned usage
, unsigned size
)
245 return r600_resource(pipe_buffer_create(screen
,
246 PIPE_BIND_CUSTOM
, usage
, size
));
250 si_invalidate_draw_sh_constants(struct si_context
*sctx
)
252 sctx
->last_base_vertex
= SI_BASE_VERTEX_UNKNOWN
;
253 sctx
->last_start_instance
= -1; /* reset to an unknown value */
254 sctx
->last_sh_base_reg
= -1; /* reset to an unknown value */