2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
31 #ifdef PIPE_ARCH_BIG_ENDIAN
32 #define SI_BIG_ENDIAN 1
34 #define SI_BIG_ENDIAN 0
38 #define SI_TRACE_CS_DWORDS 6
40 #define SI_MAX_DRAW_CS_DWORDS 31
45 struct r600_common_screen b
;
48 struct si_sampler_view
{
49 struct pipe_sampler_view base
;
50 struct list_head list
;
51 struct r600_resource
*resource
;
53 uint32_t fmask_state
[8];
56 struct si_sampler_state
{
58 uint32_t border_color
[4];
61 struct si_cs_shader_state
{
62 struct si_compute
*program
;
65 struct si_textures_info
{
66 struct si_sampler_views views
;
67 struct si_sampler_states states
;
68 uint32_t depth_texture_mask
; /* which textures are depth */
69 uint32_t compressed_colortex_mask
;
72 struct si_framebuffer
{
73 struct r600_atom atom
;
74 struct pipe_framebuffer_state state
;
77 unsigned cb0_is_integer
;
78 unsigned compressed_cb_mask
;
79 unsigned export_16bpc
;
82 #define SI_NUM_ATOMS(sctx) (sizeof((sctx)->atoms)/sizeof((sctx)->atoms.array[0]))
84 #define SI_NUM_SHADERS (PIPE_SHADER_GEOMETRY+1)
87 struct r600_common_context b
;
88 struct blitter_context
*blitter
;
89 void *custom_dsa_flush
;
90 void *custom_blend_resolve
;
91 void *custom_blend_decompress
;
92 void *custom_blend_fastclear
;
93 struct si_screen
*screen
;
97 /* The order matters. */
98 struct r600_atom
*vertex_buffers
;
99 struct r600_atom
*const_buffers
[SI_NUM_SHADERS
];
100 struct r600_atom
*rw_buffers
[SI_NUM_SHADERS
];
101 struct r600_atom
*sampler_views
[SI_NUM_SHADERS
];
102 struct r600_atom
*sampler_states
[SI_NUM_SHADERS
];
103 /* Caches must be flushed after resource descriptors are
104 * updated in memory. */
105 struct r600_atom
*cache_flush
;
106 struct r600_atom
*streamout_begin
;
107 struct r600_atom
*streamout_enable
; /* must be after streamout_begin */
108 struct r600_atom
*framebuffer
;
109 struct r600_atom
*db_render_state
;
110 struct r600_atom
*msaa_config
;
112 struct r600_atom
*array
[0];
115 struct si_framebuffer framebuffer
;
116 struct si_vertex_element
*vertex_elements
;
117 unsigned pa_sc_line_stipple
;
118 unsigned pa_su_sc_mode_cntl
;
119 /* for saving when using blitter */
120 struct pipe_stencil_ref stencil_ref
;
122 struct si_shader_selector
*ps_shader
;
123 struct si_shader_selector
*gs_shader
;
124 struct si_shader_selector
*vs_shader
;
125 struct si_cs_shader_state cs_shader_state
;
126 /* shader information */
127 unsigned sprite_coord_enable
;
128 struct si_descriptors vertex_buffers
;
129 struct si_buffer_resources const_buffers
[SI_NUM_SHADERS
];
130 struct si_buffer_resources rw_buffers
[SI_NUM_SHADERS
];
131 struct si_textures_info samplers
[SI_NUM_SHADERS
];
132 struct r600_resource
*border_color_table
;
133 unsigned border_color_offset
;
135 struct r600_atom msaa_config
;
138 unsigned default_ps_gprs
, default_vs_gprs
;
140 /* Vertex and index buffers. */
141 bool vertex_buffers_dirty
;
142 struct pipe_index_buffer index_buffer
;
143 struct pipe_vertex_buffer vertex_buffer
[SI_NUM_VERTEX_BUFFERS
];
145 /* With rasterizer discard, there doesn't have to be a pixel shader.
146 * In that case, we bind this one: */
147 void *dummy_pixel_shader
;
148 struct si_pm4_state
*gs_on
;
149 struct si_pm4_state
*gs_off
;
150 struct si_pm4_state
*gs_rings
;
151 struct r600_atom cache_flush
;
152 struct pipe_constant_buffer null_const_buf
; /* used for set_constant_buffer(NULL) on CIK */
153 struct pipe_resource
*esgs_ring
;
154 struct pipe_resource
*gsvs_ring
;
156 /* SI state handling */
157 union si_state queued
;
158 union si_state emitted
;
160 /* DB render state. */
161 struct r600_atom db_render_state
;
162 bool dbcb_depth_copy_enabled
;
163 bool dbcb_stencil_copy_enabled
;
164 unsigned dbcb_copy_sample
;
165 bool db_inplace_flush_enabled
;
167 bool db_depth_disable_expclear
;
168 unsigned ps_db_shader_control
;
172 void si_init_blit_functions(struct si_context
*sctx
);
173 void si_flush_depth_textures(struct si_context
*sctx
,
174 struct si_textures_info
*textures
);
175 void si_decompress_color_textures(struct si_context
*sctx
,
176 struct si_textures_info
*textures
);
177 void si_resource_copy_region(struct pipe_context
*ctx
,
178 struct pipe_resource
*dst
,
180 unsigned dstx
, unsigned dsty
, unsigned dstz
,
181 struct pipe_resource
*src
,
183 const struct pipe_box
*src_box
);
186 void si_dma_copy(struct pipe_context
*ctx
,
187 struct pipe_resource
*dst
,
189 unsigned dstx
, unsigned dsty
, unsigned dstz
,
190 struct pipe_resource
*src
,
192 const struct pipe_box
*src_box
);
194 /* si_hw_context.c */
195 void si_context_gfx_flush(void *context
, unsigned flags
,
196 struct pipe_fence_handle
**fence
);
197 void si_begin_new_cs(struct si_context
*ctx
);
198 void si_need_cs_space(struct si_context
*ctx
, unsigned num_dw
, boolean count_draw_in
);
201 void si_trace_emit(struct si_context
*sctx
);
205 void si_init_compute_functions(struct si_context
*sctx
);
208 struct pipe_video_codec
*si_uvd_create_decoder(struct pipe_context
*context
,
209 const struct pipe_video_codec
*templ
);
211 struct pipe_video_buffer
*si_video_buffer_create(struct pipe_context
*pipe
,
212 const struct pipe_video_buffer
*tmpl
);
218 static INLINE
struct r600_resource
*
219 si_resource_create_custom(struct pipe_screen
*screen
,
220 unsigned usage
, unsigned size
)
223 return r600_resource(pipe_buffer_create(screen
,
224 PIPE_BIND_CUSTOM
, usage
, size
));