radeonsi: implement a fixed-function tessellation control shader and its state
[mesa.git] / src / gallium / drivers / radeonsi / si_pipe.h
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 */
26 #ifndef SI_PIPE_H
27 #define SI_PIPE_H
28
29 #include "si_state.h"
30
31 #include <llvm-c/TargetMachine.h>
32
33 #ifdef PIPE_ARCH_BIG_ENDIAN
34 #define SI_BIG_ENDIAN 1
35 #else
36 #define SI_BIG_ENDIAN 0
37 #endif
38
39 /* The base vertex and primitive restart can be any number, but we must pick
40 * one which will mean "unknown" for the purpose of state tracking and
41 * the number shouldn't be a commonly-used one. */
42 #define SI_BASE_VERTEX_UNKNOWN INT_MIN
43 #define SI_RESTART_INDEX_UNKNOWN INT_MIN
44 #define SI_NUM_SMOOTH_AA_SAMPLES 8
45
46 #define SI_TRACE_CS 0
47 #define SI_TRACE_CS_DWORDS 6
48
49 #define SI_MAX_DRAW_CS_DWORDS \
50 (/*scratch:*/ 3 + /*derived prim state:*/ 3 + \
51 /*draw regs:*/ 16 + /*draw packets:*/ 31)
52
53 /* Instruction cache. */
54 #define SI_CONTEXT_INV_ICACHE (R600_CONTEXT_PRIVATE_FLAG << 0)
55 /* Cache used by scalar memory (SMEM) instructions. They also use TC
56 * as a second level cache, which isn't flushed by this.
57 * Other names: constant cache, data cache, DCACHE */
58 #define SI_CONTEXT_INV_KCACHE (R600_CONTEXT_PRIVATE_FLAG << 1)
59 /* Caches used by vector memory (VMEM) instructions.
60 * L1 can optionally be bypassed (GLC=1) and can only be used by shaders.
61 * L2 is used by shaders and can be used by other blocks (CP, sDMA). */
62 #define SI_CONTEXT_INV_TC_L1 (R600_CONTEXT_PRIVATE_FLAG << 2)
63 #define SI_CONTEXT_INV_TC_L2 (R600_CONTEXT_PRIVATE_FLAG << 3)
64 /* Framebuffer caches. */
65 #define SI_CONTEXT_FLUSH_AND_INV_CB_META (R600_CONTEXT_PRIVATE_FLAG << 4)
66 #define SI_CONTEXT_FLUSH_AND_INV_DB_META (R600_CONTEXT_PRIVATE_FLAG << 5)
67 #define SI_CONTEXT_FLUSH_AND_INV_DB (R600_CONTEXT_PRIVATE_FLAG << 6)
68 #define SI_CONTEXT_FLUSH_AND_INV_CB (R600_CONTEXT_PRIVATE_FLAG << 7)
69 /* Engine synchronization. */
70 #define SI_CONTEXT_VS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 8)
71 #define SI_CONTEXT_PS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 9)
72 #define SI_CONTEXT_CS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 10)
73 #define SI_CONTEXT_VGT_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 11)
74 #define SI_CONTEXT_VGT_STREAMOUT_SYNC (R600_CONTEXT_PRIVATE_FLAG << 12)
75 /* Compute only. */
76 #define SI_CONTEXT_FLUSH_WITH_INV_L2 (R600_CONTEXT_PRIVATE_FLAG << 13) /* TODO: merge with TC? */
77 #define SI_CONTEXT_FLAG_COMPUTE (R600_CONTEXT_PRIVATE_FLAG << 14)
78
79 #define SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER (SI_CONTEXT_FLUSH_AND_INV_CB | \
80 SI_CONTEXT_FLUSH_AND_INV_CB_META | \
81 SI_CONTEXT_FLUSH_AND_INV_DB | \
82 SI_CONTEXT_FLUSH_AND_INV_DB_META)
83
84 struct si_compute;
85
86 struct si_screen {
87 struct r600_common_screen b;
88 };
89
90 struct si_sampler_view {
91 struct pipe_sampler_view base;
92 struct list_head list;
93 struct r600_resource *resource;
94 /* [0..7] = image descriptor
95 * [4..7] = buffer descriptor */
96 uint32_t state[8];
97 uint32_t fmask_state[8];
98 };
99
100 struct si_sampler_state {
101 uint32_t val[4];
102 uint32_t border_color[4];
103 };
104
105 struct si_cs_shader_state {
106 struct si_compute *program;
107 };
108
109 struct si_textures_info {
110 struct si_sampler_views views;
111 struct si_sampler_states states;
112 uint32_t depth_texture_mask; /* which textures are depth */
113 uint32_t compressed_colortex_mask;
114 };
115
116 struct si_framebuffer {
117 struct r600_atom atom;
118 struct pipe_framebuffer_state state;
119 unsigned nr_samples;
120 unsigned log_samples;
121 unsigned cb0_is_integer;
122 unsigned compressed_cb_mask;
123 unsigned export_16bpc;
124 };
125
126 #define SI_NUM_ATOMS(sctx) (sizeof((sctx)->atoms)/sizeof((sctx)->atoms.array[0]))
127
128 struct si_context {
129 struct r600_common_context b;
130 struct blitter_context *blitter;
131 void *custom_dsa_flush;
132 void *custom_blend_resolve;
133 void *custom_blend_decompress;
134 void *custom_blend_fastclear;
135 void *pstipple_sampler_state;
136 struct si_screen *screen;
137 struct si_pm4_state *init_config;
138 struct pipe_fence_handle *last_gfx_fence;
139 struct si_shader_selector *fixed_func_tcs_shader;
140
141 union {
142 struct {
143 /* The order matters. */
144 struct r600_atom *const_buffers[SI_NUM_SHADERS];
145 struct r600_atom *rw_buffers[SI_NUM_SHADERS];
146 struct r600_atom *sampler_views[SI_NUM_SHADERS];
147 struct r600_atom *sampler_states[SI_NUM_SHADERS];
148 /* Caches must be flushed after resource descriptors are
149 * updated in memory. */
150 struct r600_atom *cache_flush;
151 struct r600_atom *streamout_begin;
152 struct r600_atom *streamout_enable; /* must be after streamout_begin */
153 struct r600_atom *framebuffer;
154 struct r600_atom *msaa_sample_locs;
155 struct r600_atom *db_render_state;
156 struct r600_atom *msaa_config;
157 struct r600_atom *clip_regs;
158 struct r600_atom *shader_userdata;
159 } s;
160 struct r600_atom *array[0];
161 } atoms;
162
163 struct si_framebuffer framebuffer;
164 struct si_vertex_element *vertex_elements;
165 /* for saving when using blitter */
166 struct pipe_stencil_ref stencil_ref;
167 /* shaders */
168 struct si_shader_selector *ps_shader;
169 struct si_shader_selector *gs_shader;
170 struct si_shader_selector *vs_shader;
171 struct si_shader_selector *tcs_shader;
172 struct si_shader_selector *tes_shader;
173 struct si_cs_shader_state cs_shader_state;
174 struct si_shader_data shader_userdata;
175 /* shader information */
176 unsigned sprite_coord_enable;
177 bool flatshade;
178 struct si_descriptors vertex_buffers;
179 struct si_buffer_resources const_buffers[SI_NUM_SHADERS];
180 struct si_buffer_resources rw_buffers[SI_NUM_SHADERS];
181 struct si_textures_info samplers[SI_NUM_SHADERS];
182 struct r600_resource *scratch_buffer;
183 struct r600_resource *border_color_table;
184 unsigned border_color_offset;
185
186 struct r600_atom clip_regs;
187 struct r600_atom msaa_sample_locs;
188 struct r600_atom msaa_config;
189 int ps_iter_samples;
190 bool smoothing_enabled;
191
192 /* Vertex and index buffers. */
193 bool vertex_buffers_dirty;
194 struct pipe_index_buffer index_buffer;
195 struct pipe_vertex_buffer vertex_buffer[SI_NUM_VERTEX_BUFFERS];
196
197 /* With rasterizer discard, there doesn't have to be a pixel shader.
198 * In that case, we bind this one: */
199 void *dummy_pixel_shader;
200 struct r600_atom cache_flush;
201 struct pipe_constant_buffer null_const_buf; /* used for set_constant_buffer(NULL) on CIK */
202
203 /* VGT states. */
204 struct si_pm4_state *vgt_shader_config[4];
205 struct si_pm4_state *gs_rings;
206 struct pipe_resource *esgs_ring;
207 struct pipe_resource *gsvs_ring;
208 struct si_pm4_state *tf_state;
209 struct pipe_resource *tf_ring;
210
211 LLVMTargetMachineRef tm;
212
213 /* SI state handling */
214 union si_state queued;
215 union si_state emitted;
216
217 /* DB render state. */
218 struct r600_atom db_render_state;
219 bool dbcb_depth_copy_enabled;
220 bool dbcb_stencil_copy_enabled;
221 unsigned dbcb_copy_sample;
222 bool db_inplace_flush_enabled;
223 bool db_depth_clear;
224 bool db_depth_disable_expclear;
225 unsigned ps_db_shader_control;
226
227 /* Draw state. */
228 int last_base_vertex;
229 int last_start_instance;
230 int last_sh_base_reg;
231 int last_primitive_restart_en;
232 int last_restart_index;
233 int last_gs_out_prim;
234 int last_prim;
235 int last_multi_vgt_param;
236 int last_rast_prim;
237 unsigned last_sc_line_stipple;
238 int current_rast_prim; /* primitive type after TES, GS */
239
240 /* Scratch buffer */
241 boolean emit_scratch_reloc;
242 unsigned scratch_waves;
243 unsigned spi_tmpring_size;
244 };
245
246 /* cik_sdma.c */
247 void cik_sdma_copy(struct pipe_context *ctx,
248 struct pipe_resource *dst,
249 unsigned dst_level,
250 unsigned dstx, unsigned dsty, unsigned dstz,
251 struct pipe_resource *src,
252 unsigned src_level,
253 const struct pipe_box *src_box);
254
255 /* si_blit.c */
256 void si_init_blit_functions(struct si_context *sctx);
257 void si_flush_depth_textures(struct si_context *sctx,
258 struct si_textures_info *textures);
259 void si_decompress_color_textures(struct si_context *sctx,
260 struct si_textures_info *textures);
261 void si_resource_copy_region(struct pipe_context *ctx,
262 struct pipe_resource *dst,
263 unsigned dst_level,
264 unsigned dstx, unsigned dsty, unsigned dstz,
265 struct pipe_resource *src,
266 unsigned src_level,
267 const struct pipe_box *src_box);
268
269 /* si_dma.c */
270 void si_dma_copy(struct pipe_context *ctx,
271 struct pipe_resource *dst,
272 unsigned dst_level,
273 unsigned dstx, unsigned dsty, unsigned dstz,
274 struct pipe_resource *src,
275 unsigned src_level,
276 const struct pipe_box *src_box);
277
278 /* si_hw_context.c */
279 void si_context_gfx_flush(void *context, unsigned flags,
280 struct pipe_fence_handle **fence);
281 void si_begin_new_cs(struct si_context *ctx);
282 void si_need_cs_space(struct si_context *ctx, unsigned num_dw, boolean count_draw_in);
283
284 #if SI_TRACE_CS
285 void si_trace_emit(struct si_context *sctx);
286 #endif
287
288 /* si_compute.c */
289 void si_init_compute_functions(struct si_context *sctx);
290
291 /* si_uvd.c */
292 struct pipe_video_codec *si_uvd_create_decoder(struct pipe_context *context,
293 const struct pipe_video_codec *templ);
294
295 struct pipe_video_buffer *si_video_buffer_create(struct pipe_context *pipe,
296 const struct pipe_video_buffer *tmpl);
297
298 /*
299 * common helpers
300 */
301
302 static inline struct r600_resource *
303 si_resource_create_custom(struct pipe_screen *screen,
304 unsigned usage, unsigned size)
305 {
306 assert(size);
307 return r600_resource(pipe_buffer_create(screen,
308 PIPE_BIND_CUSTOM, usage, size));
309 }
310
311 static inline void
312 si_invalidate_draw_sh_constants(struct si_context *sctx)
313 {
314 sctx->last_base_vertex = SI_BASE_VERTEX_UNKNOWN;
315 sctx->last_start_instance = -1; /* reset to an unknown value */
316 sctx->last_sh_base_reg = -1; /* reset to an unknown value */
317 }
318
319 #endif