2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Tom Stellard <thomas.stellard@amd.com>
25 * Michel Dänzer <michel.daenzer@amd.com>
26 * Christian König <christian.koenig@amd.com>
29 #include "gallivm/lp_bld_const.h"
30 #include "gallivm/lp_bld_gather.h"
31 #include "gallivm/lp_bld_intr.h"
32 #include "gallivm/lp_bld_logic.h"
33 #include "gallivm/lp_bld_arit.h"
34 #include "gallivm/lp_bld_bitarit.h"
35 #include "gallivm/lp_bld_flow.h"
36 #include "radeon/r600_cs.h"
37 #include "radeon/radeon_llvm.h"
38 #include "radeon/radeon_elf_util.h"
39 #include "radeon/radeon_llvm_emit.h"
40 #include "util/u_memory.h"
41 #include "util/u_pstipple.h"
42 #include "tgsi/tgsi_parse.h"
43 #include "tgsi/tgsi_util.h"
44 #include "tgsi/tgsi_dump.h"
47 #include "si_shader.h"
52 static const char *scratch_rsrc_dword0_symbol
=
53 "SCRATCH_RSRC_DWORD0";
55 static const char *scratch_rsrc_dword1_symbol
=
56 "SCRATCH_RSRC_DWORD1";
58 struct si_shader_output_values
60 LLVMValueRef values
[4];
65 struct si_shader_context
67 struct radeon_llvm_context radeon_bld
;
68 struct si_shader
*shader
;
69 struct si_screen
*screen
;
70 unsigned type
; /* TGSI_PROCESSOR_* specifies the type of shader. */
71 int param_streamout_config
;
72 int param_streamout_write_index
;
73 int param_streamout_offset
[4];
75 int param_rel_auto_id
;
77 int param_instance_id
;
80 int param_tes_rel_patch_id
;
81 int param_tes_patch_id
;
82 int param_es2gs_offset
;
83 LLVMTargetMachineRef tm
;
84 LLVMValueRef const_md
;
85 LLVMValueRef const_buffers
[SI_NUM_CONST_BUFFERS
];
87 LLVMValueRef
*constants
[SI_NUM_CONST_BUFFERS
];
88 LLVMValueRef sampler_views
[SI_NUM_SAMPLER_VIEWS
];
89 LLVMValueRef sampler_states
[SI_NUM_SAMPLER_STATES
];
90 LLVMValueRef so_buffers
[4];
91 LLVMValueRef esgs_ring
;
92 LLVMValueRef gsvs_ring
[4];
93 LLVMValueRef gs_next_vertex
[4];
96 static struct si_shader_context
* si_shader_context(
97 struct lp_build_tgsi_context
* bld_base
)
99 return (struct si_shader_context
*)bld_base
;
103 #define PERSPECTIVE_BASE 0
104 #define LINEAR_BASE 9
106 #define SAMPLE_OFFSET 0
107 #define CENTER_OFFSET 2
108 #define CENTROID_OFSET 4
110 #define USE_SGPR_MAX_SUFFIX_LEN 5
111 #define CONST_ADDR_SPACE 2
112 #define LOCAL_ADDR_SPACE 3
113 #define USER_SGPR_ADDR_SPACE 8
117 #define SENDMSG_GS_DONE 3
119 #define SENDMSG_GS_OP_NOP (0 << 4)
120 #define SENDMSG_GS_OP_CUT (1 << 4)
121 #define SENDMSG_GS_OP_EMIT (2 << 4)
122 #define SENDMSG_GS_OP_EMIT_CUT (3 << 4)
125 * Returns a unique index for a semantic name and index. The index must be
126 * less than 64, so that a 64-bit bitmask of used inputs or outputs can be
129 unsigned si_shader_io_get_unique_index(unsigned semantic_name
, unsigned index
)
131 switch (semantic_name
) {
132 case TGSI_SEMANTIC_POSITION
:
134 case TGSI_SEMANTIC_PSIZE
:
136 case TGSI_SEMANTIC_CLIPDIST
:
139 case TGSI_SEMANTIC_GENERIC
:
143 /* same explanation as in the default statement,
144 * the only user hitting this is st/nine.
148 /* patch indices are completely separate and thus start from 0 */
149 case TGSI_SEMANTIC_TESSOUTER
:
151 case TGSI_SEMANTIC_TESSINNER
:
153 case TGSI_SEMANTIC_PATCH
:
157 /* Don't fail here. The result of this function is only used
158 * for LS, TCS, TES, and GS, where legacy GL semantics can't
159 * occur, but this function is called for all vertex shaders
160 * before it's known whether LS will be compiled or not.
167 * Get the value of a shader input parameter and extract a bitfield.
169 static LLVMValueRef
unpack_param(struct si_shader_context
*si_shader_ctx
,
170 unsigned param
, unsigned rshift
,
173 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
174 LLVMValueRef value
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
178 value
= LLVMBuildLShr(gallivm
->builder
, value
,
179 lp_build_const_int32(gallivm
, rshift
), "");
181 if (rshift
+ bitwidth
< 32) {
182 unsigned mask
= (1 << bitwidth
) - 1;
183 value
= LLVMBuildAnd(gallivm
->builder
, value
,
184 lp_build_const_int32(gallivm
, mask
), "");
190 static LLVMValueRef
get_rel_patch_id(struct si_shader_context
*si_shader_ctx
)
192 switch (si_shader_ctx
->type
) {
193 case TGSI_PROCESSOR_TESS_CTRL
:
194 return unpack_param(si_shader_ctx
, SI_PARAM_REL_IDS
, 0, 8);
196 case TGSI_PROCESSOR_TESS_EVAL
:
197 return LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
198 si_shader_ctx
->param_tes_rel_patch_id
);
206 /* Tessellation shaders pass outputs to the next shader using LDS.
208 * LS outputs = TCS inputs
209 * TCS outputs = TES inputs
212 * - TCS inputs for patch 0
213 * - TCS inputs for patch 1
214 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
216 * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
217 * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
218 * - TCS outputs for patch 1
219 * - Per-patch TCS outputs for patch 1
220 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
221 * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
224 * All three shaders VS(LS), TCS, TES share the same LDS space.
228 get_tcs_in_patch_stride(struct si_shader_context
*si_shader_ctx
)
230 if (si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
)
231 return unpack_param(si_shader_ctx
, SI_PARAM_LS_OUT_LAYOUT
, 0, 13);
232 else if (si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_CTRL
)
233 return unpack_param(si_shader_ctx
, SI_PARAM_TCS_IN_LAYOUT
, 0, 13);
241 get_tcs_out_patch_stride(struct si_shader_context
*si_shader_ctx
)
243 return unpack_param(si_shader_ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 0, 13);
247 get_tcs_out_patch0_offset(struct si_shader_context
*si_shader_ctx
)
249 return lp_build_mul_imm(&si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
,
250 unpack_param(si_shader_ctx
,
251 SI_PARAM_TCS_OUT_OFFSETS
,
257 get_tcs_out_patch0_patch_data_offset(struct si_shader_context
*si_shader_ctx
)
259 return lp_build_mul_imm(&si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
,
260 unpack_param(si_shader_ctx
,
261 SI_PARAM_TCS_OUT_OFFSETS
,
267 get_tcs_in_current_patch_offset(struct si_shader_context
*si_shader_ctx
)
269 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
270 LLVMValueRef patch_stride
= get_tcs_in_patch_stride(si_shader_ctx
);
271 LLVMValueRef rel_patch_id
= get_rel_patch_id(si_shader_ctx
);
273 return LLVMBuildMul(gallivm
->builder
, patch_stride
, rel_patch_id
, "");
277 get_tcs_out_current_patch_offset(struct si_shader_context
*si_shader_ctx
)
279 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
280 LLVMValueRef patch0_offset
= get_tcs_out_patch0_offset(si_shader_ctx
);
281 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(si_shader_ctx
);
282 LLVMValueRef rel_patch_id
= get_rel_patch_id(si_shader_ctx
);
284 return LLVMBuildAdd(gallivm
->builder
, patch0_offset
,
285 LLVMBuildMul(gallivm
->builder
, patch_stride
,
291 get_tcs_out_current_patch_data_offset(struct si_shader_context
*si_shader_ctx
)
293 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
294 LLVMValueRef patch0_patch_data_offset
=
295 get_tcs_out_patch0_patch_data_offset(si_shader_ctx
);
296 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(si_shader_ctx
);
297 LLVMValueRef rel_patch_id
= get_rel_patch_id(si_shader_ctx
);
299 return LLVMBuildAdd(gallivm
->builder
, patch0_patch_data_offset
,
300 LLVMBuildMul(gallivm
->builder
, patch_stride
,
305 static void build_indexed_store(struct si_shader_context
*si_shader_ctx
,
306 LLVMValueRef base_ptr
, LLVMValueRef index
,
309 struct lp_build_tgsi_context
*bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
310 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
311 LLVMValueRef indices
[2], pointer
;
313 indices
[0] = bld_base
->uint_bld
.zero
;
316 pointer
= LLVMBuildGEP(gallivm
->builder
, base_ptr
, indices
, 2, "");
317 LLVMBuildStore(gallivm
->builder
, value
, pointer
);
321 * Build an LLVM bytecode indexed load using LLVMBuildGEP + LLVMBuildLoad.
322 * It's equivalent to doing a load from &base_ptr[index].
324 * \param base_ptr Where the array starts.
325 * \param index The element index into the array.
327 static LLVMValueRef
build_indexed_load(struct si_shader_context
*si_shader_ctx
,
328 LLVMValueRef base_ptr
, LLVMValueRef index
)
330 struct lp_build_tgsi_context
*bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
331 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
332 LLVMValueRef indices
[2], pointer
;
334 indices
[0] = bld_base
->uint_bld
.zero
;
337 pointer
= LLVMBuildGEP(gallivm
->builder
, base_ptr
, indices
, 2, "");
338 return LLVMBuildLoad(gallivm
->builder
, pointer
, "");
342 * Do a load from &base_ptr[index], but also add a flag that it's loading
345 static LLVMValueRef
build_indexed_load_const(
346 struct si_shader_context
* si_shader_ctx
,
347 LLVMValueRef base_ptr
, LLVMValueRef index
)
349 LLVMValueRef result
= build_indexed_load(si_shader_ctx
, base_ptr
, index
);
350 LLVMSetMetadata(result
, 1, si_shader_ctx
->const_md
);
354 static LLVMValueRef
get_instance_index_for_fetch(
355 struct radeon_llvm_context
* radeon_bld
,
358 struct si_shader_context
*si_shader_ctx
=
359 si_shader_context(&radeon_bld
->soa
.bld_base
);
360 struct gallivm_state
* gallivm
= radeon_bld
->soa
.bld_base
.base
.gallivm
;
362 LLVMValueRef result
= LLVMGetParam(radeon_bld
->main_fn
,
363 si_shader_ctx
->param_instance_id
);
365 /* The division must be done before START_INSTANCE is added. */
367 result
= LLVMBuildUDiv(gallivm
->builder
, result
,
368 lp_build_const_int32(gallivm
, divisor
), "");
370 return LLVMBuildAdd(gallivm
->builder
, result
, LLVMGetParam(
371 radeon_bld
->main_fn
, SI_PARAM_START_INSTANCE
), "");
374 static void declare_input_vs(
375 struct radeon_llvm_context
*radeon_bld
,
376 unsigned input_index
,
377 const struct tgsi_full_declaration
*decl
)
379 struct lp_build_context
*base
= &radeon_bld
->soa
.bld_base
.base
;
380 struct gallivm_state
*gallivm
= base
->gallivm
;
381 struct si_shader_context
*si_shader_ctx
=
382 si_shader_context(&radeon_bld
->soa
.bld_base
);
383 unsigned divisor
= si_shader_ctx
->shader
->key
.vs
.instance_divisors
[input_index
];
387 LLVMValueRef t_list_ptr
;
388 LLVMValueRef t_offset
;
390 LLVMValueRef attribute_offset
;
391 LLVMValueRef buffer_index
;
392 LLVMValueRef args
[3];
393 LLVMTypeRef vec4_type
;
396 /* Load the T list */
397 t_list_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_VERTEX_BUFFERS
);
399 t_offset
= lp_build_const_int32(gallivm
, input_index
);
401 t_list
= build_indexed_load_const(si_shader_ctx
, t_list_ptr
, t_offset
);
403 /* Build the attribute offset */
404 attribute_offset
= lp_build_const_int32(gallivm
, 0);
407 /* Build index from instance ID, start instance and divisor */
408 si_shader_ctx
->shader
->uses_instanceid
= true;
409 buffer_index
= get_instance_index_for_fetch(&si_shader_ctx
->radeon_bld
, divisor
);
411 /* Load the buffer index for vertices. */
412 LLVMValueRef vertex_id
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
413 si_shader_ctx
->param_vertex_id
);
414 LLVMValueRef base_vertex
= LLVMGetParam(radeon_bld
->main_fn
,
415 SI_PARAM_BASE_VERTEX
);
416 buffer_index
= LLVMBuildAdd(gallivm
->builder
, base_vertex
, vertex_id
, "");
419 vec4_type
= LLVMVectorType(base
->elem_type
, 4);
421 args
[1] = attribute_offset
;
422 args
[2] = buffer_index
;
423 input
= lp_build_intrinsic(gallivm
->builder
,
424 "llvm.SI.vs.load.input", vec4_type
, args
, 3,
425 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
427 /* Break up the vec4 into individual components */
428 for (chan
= 0; chan
< 4; chan
++) {
429 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
430 /* XXX: Use a helper function for this. There is one in
432 si_shader_ctx
->radeon_bld
.inputs
[radeon_llvm_reg_index_soa(input_index
, chan
)] =
433 LLVMBuildExtractElement(gallivm
->builder
,
434 input
, llvm_chan
, "");
438 static LLVMValueRef
get_primitive_id(struct lp_build_tgsi_context
*bld_base
,
441 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
444 return bld_base
->uint_bld
.zero
;
446 switch (si_shader_ctx
->type
) {
447 case TGSI_PROCESSOR_VERTEX
:
448 return LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
449 si_shader_ctx
->param_vs_prim_id
);
450 case TGSI_PROCESSOR_TESS_CTRL
:
451 return LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
453 case TGSI_PROCESSOR_TESS_EVAL
:
454 return LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
455 si_shader_ctx
->param_tes_patch_id
);
456 case TGSI_PROCESSOR_GEOMETRY
:
457 return LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
458 SI_PARAM_PRIMITIVE_ID
);
461 return bld_base
->uint_bld
.zero
;
466 * Return the value of tgsi_ind_register for indexing.
467 * This is the indirect index with the constant offset added to it.
469 static LLVMValueRef
get_indirect_index(struct si_shader_context
*si_shader_ctx
,
470 const struct tgsi_ind_register
*ind
,
473 struct gallivm_state
*gallivm
= si_shader_ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
476 result
= si_shader_ctx
->radeon_bld
.soa
.addr
[ind
->Index
][ind
->Swizzle
];
477 result
= LLVMBuildLoad(gallivm
->builder
, result
, "");
478 result
= LLVMBuildAdd(gallivm
->builder
, result
,
479 lp_build_const_int32(gallivm
, rel_index
), "");
484 * Calculate a dword address given an input or output register and a stride.
486 static LLVMValueRef
get_dw_address(struct si_shader_context
*si_shader_ctx
,
487 const struct tgsi_full_dst_register
*dst
,
488 const struct tgsi_full_src_register
*src
,
489 LLVMValueRef vertex_dw_stride
,
490 LLVMValueRef base_addr
)
492 struct gallivm_state
*gallivm
= si_shader_ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
493 struct tgsi_shader_info
*info
= &si_shader_ctx
->shader
->selector
->info
;
494 ubyte
*name
, *index
, *array_first
;
496 struct tgsi_full_dst_register reg
;
498 /* Set the register description. The address computation is the same
499 * for sources and destinations. */
501 reg
.Register
.File
= src
->Register
.File
;
502 reg
.Register
.Index
= src
->Register
.Index
;
503 reg
.Register
.Indirect
= src
->Register
.Indirect
;
504 reg
.Register
.Dimension
= src
->Register
.Dimension
;
505 reg
.Indirect
= src
->Indirect
;
506 reg
.Dimension
= src
->Dimension
;
507 reg
.DimIndirect
= src
->DimIndirect
;
511 /* If the register is 2-dimensional (e.g. an array of vertices
512 * in a primitive), calculate the base address of the vertex. */
513 if (reg
.Register
.Dimension
) {
516 if (reg
.Dimension
.Indirect
)
517 index
= get_indirect_index(si_shader_ctx
, ®
.DimIndirect
,
518 reg
.Dimension
.Index
);
520 index
= lp_build_const_int32(gallivm
, reg
.Dimension
.Index
);
522 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
523 LLVMBuildMul(gallivm
->builder
, index
,
524 vertex_dw_stride
, ""), "");
527 /* Get information about the register. */
528 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
529 name
= info
->input_semantic_name
;
530 index
= info
->input_semantic_index
;
531 array_first
= info
->input_array_first
;
532 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
533 name
= info
->output_semantic_name
;
534 index
= info
->output_semantic_index
;
535 array_first
= info
->output_array_first
;
541 if (reg
.Register
.Indirect
) {
542 /* Add the relative address of the element. */
543 LLVMValueRef ind_index
;
545 if (reg
.Indirect
.ArrayID
)
546 first
= array_first
[reg
.Indirect
.ArrayID
];
548 first
= reg
.Register
.Index
;
550 ind_index
= get_indirect_index(si_shader_ctx
, ®
.Indirect
,
551 reg
.Register
.Index
- first
);
553 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
554 LLVMBuildMul(gallivm
->builder
, ind_index
,
555 lp_build_const_int32(gallivm
, 4), ""), "");
557 param
= si_shader_io_get_unique_index(name
[first
], index
[first
]);
559 param
= si_shader_io_get_unique_index(name
[reg
.Register
.Index
],
560 index
[reg
.Register
.Index
]);
563 /* Add the base address of the element. */
564 return LLVMBuildAdd(gallivm
->builder
, base_addr
,
565 lp_build_const_int32(gallivm
, param
* 4), "");
571 * \param type output value type
572 * \param swizzle offset (typically 0..3); it can be ~0, which loads a vec4
573 * \param dw_addr address in dwords
575 static LLVMValueRef
lds_load(struct lp_build_tgsi_context
*bld_base
,
576 enum tgsi_opcode_type type
, unsigned swizzle
,
577 LLVMValueRef dw_addr
)
579 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
580 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
584 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
586 for (unsigned chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++)
587 values
[chan
] = lds_load(bld_base
, type
, chan
, dw_addr
);
589 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
593 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
594 lp_build_const_int32(gallivm
, swizzle
));
596 value
= build_indexed_load(si_shader_ctx
, si_shader_ctx
->lds
, dw_addr
);
597 if (type
== TGSI_TYPE_DOUBLE
) {
599 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
600 lp_build_const_int32(gallivm
, swizzle
+ 1));
601 value2
= build_indexed_load(si_shader_ctx
, si_shader_ctx
->lds
, dw_addr
);
602 return radeon_llvm_emit_fetch_double(bld_base
, value
, value2
);
605 return LLVMBuildBitCast(gallivm
->builder
, value
,
606 tgsi2llvmtype(bld_base
, type
), "");
612 * \param swizzle offset (typically 0..3)
613 * \param dw_addr address in dwords
614 * \param value value to store
616 static void lds_store(struct lp_build_tgsi_context
* bld_base
,
617 unsigned swizzle
, LLVMValueRef dw_addr
,
620 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
621 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
623 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
624 lp_build_const_int32(gallivm
, swizzle
));
626 value
= LLVMBuildBitCast(gallivm
->builder
, value
,
627 LLVMInt32TypeInContext(gallivm
->context
), "");
628 build_indexed_store(si_shader_ctx
, si_shader_ctx
->lds
,
632 static LLVMValueRef
fetch_input_tcs(
633 struct lp_build_tgsi_context
*bld_base
,
634 const struct tgsi_full_src_register
*reg
,
635 enum tgsi_opcode_type type
, unsigned swizzle
)
637 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
638 LLVMValueRef dw_addr
, stride
;
640 stride
= unpack_param(si_shader_ctx
, SI_PARAM_TCS_IN_LAYOUT
, 13, 8);
641 dw_addr
= get_tcs_in_current_patch_offset(si_shader_ctx
);
642 dw_addr
= get_dw_address(si_shader_ctx
, NULL
, reg
, stride
, dw_addr
);
644 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
647 static LLVMValueRef
fetch_output_tcs(
648 struct lp_build_tgsi_context
*bld_base
,
649 const struct tgsi_full_src_register
*reg
,
650 enum tgsi_opcode_type type
, unsigned swizzle
)
652 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
653 LLVMValueRef dw_addr
, stride
;
655 if (reg
->Register
.Dimension
) {
656 stride
= unpack_param(si_shader_ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
657 dw_addr
= get_tcs_out_current_patch_offset(si_shader_ctx
);
658 dw_addr
= get_dw_address(si_shader_ctx
, NULL
, reg
, stride
, dw_addr
);
660 dw_addr
= get_tcs_out_current_patch_data_offset(si_shader_ctx
);
661 dw_addr
= get_dw_address(si_shader_ctx
, NULL
, reg
, NULL
, dw_addr
);
664 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
667 static LLVMValueRef
fetch_input_tes(
668 struct lp_build_tgsi_context
*bld_base
,
669 const struct tgsi_full_src_register
*reg
,
670 enum tgsi_opcode_type type
, unsigned swizzle
)
672 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
673 LLVMValueRef dw_addr
, stride
;
675 if (reg
->Register
.Dimension
) {
676 stride
= unpack_param(si_shader_ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
677 dw_addr
= get_tcs_out_current_patch_offset(si_shader_ctx
);
678 dw_addr
= get_dw_address(si_shader_ctx
, NULL
, reg
, stride
, dw_addr
);
680 dw_addr
= get_tcs_out_current_patch_data_offset(si_shader_ctx
);
681 dw_addr
= get_dw_address(si_shader_ctx
, NULL
, reg
, NULL
, dw_addr
);
684 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
687 static void store_output_tcs(struct lp_build_tgsi_context
* bld_base
,
688 const struct tgsi_full_instruction
* inst
,
689 const struct tgsi_opcode_info
* info
,
692 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
693 const struct tgsi_full_dst_register
*reg
= &inst
->Dst
[0];
695 LLVMValueRef dw_addr
, stride
;
697 /* Only handle per-patch and per-vertex outputs here.
698 * Vectors will be lowered to scalars and this function will be called again.
700 if (reg
->Register
.File
!= TGSI_FILE_OUTPUT
||
701 (dst
[0] && LLVMGetTypeKind(LLVMTypeOf(dst
[0])) == LLVMVectorTypeKind
)) {
702 radeon_llvm_emit_store(bld_base
, inst
, info
, dst
);
706 if (reg
->Register
.Dimension
) {
707 stride
= unpack_param(si_shader_ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
708 dw_addr
= get_tcs_out_current_patch_offset(si_shader_ctx
);
709 dw_addr
= get_dw_address(si_shader_ctx
, reg
, NULL
, stride
, dw_addr
);
711 dw_addr
= get_tcs_out_current_patch_data_offset(si_shader_ctx
);
712 dw_addr
= get_dw_address(si_shader_ctx
, reg
, NULL
, NULL
, dw_addr
);
715 TGSI_FOR_EACH_DST0_ENABLED_CHANNEL(inst
, chan_index
) {
716 LLVMValueRef value
= dst
[chan_index
];
718 if (inst
->Instruction
.Saturate
)
719 value
= radeon_llvm_saturate(bld_base
, value
);
721 lds_store(bld_base
, chan_index
, dw_addr
, value
);
725 static LLVMValueRef
fetch_input_gs(
726 struct lp_build_tgsi_context
*bld_base
,
727 const struct tgsi_full_src_register
*reg
,
728 enum tgsi_opcode_type type
,
731 struct lp_build_context
*base
= &bld_base
->base
;
732 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
733 struct si_shader
*shader
= si_shader_ctx
->shader
;
734 struct lp_build_context
*uint
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
735 struct gallivm_state
*gallivm
= base
->gallivm
;
736 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
737 LLVMValueRef vtx_offset
;
738 LLVMValueRef args
[9];
739 unsigned vtx_offset_param
;
740 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
741 unsigned semantic_name
= info
->input_semantic_name
[reg
->Register
.Index
];
742 unsigned semantic_index
= info
->input_semantic_index
[reg
->Register
.Index
];
746 if (swizzle
!= ~0 && semantic_name
== TGSI_SEMANTIC_PRIMID
)
747 return get_primitive_id(bld_base
, swizzle
);
749 if (!reg
->Register
.Dimension
)
753 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
755 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
756 values
[chan
] = fetch_input_gs(bld_base
, reg
, type
, chan
);
758 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
762 /* Get the vertex offset parameter */
763 vtx_offset_param
= reg
->Dimension
.Index
;
764 if (vtx_offset_param
< 2) {
765 vtx_offset_param
+= SI_PARAM_VTX0_OFFSET
;
767 assert(vtx_offset_param
< 6);
768 vtx_offset_param
+= SI_PARAM_VTX2_OFFSET
- 2;
770 vtx_offset
= lp_build_mul_imm(uint
,
771 LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
775 param
= si_shader_io_get_unique_index(semantic_name
, semantic_index
);
776 args
[0] = si_shader_ctx
->esgs_ring
;
777 args
[1] = vtx_offset
;
778 args
[2] = lp_build_const_int32(gallivm
, (param
* 4 + swizzle
) * 256);
779 args
[3] = uint
->zero
;
780 args
[4] = uint
->one
; /* OFFEN */
781 args
[5] = uint
->zero
; /* IDXEN */
782 args
[6] = uint
->one
; /* GLC */
783 args
[7] = uint
->zero
; /* SLC */
784 args
[8] = uint
->zero
; /* TFE */
786 value
= lp_build_intrinsic(gallivm
->builder
,
787 "llvm.SI.buffer.load.dword.i32.i32",
789 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
);
790 if (type
== TGSI_TYPE_DOUBLE
) {
792 args
[2] = lp_build_const_int32(gallivm
, (param
* 4 + swizzle
+ 1) * 256);
793 value2
= lp_build_intrinsic(gallivm
->builder
,
794 "llvm.SI.buffer.load.dword.i32.i32",
796 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
);
797 return radeon_llvm_emit_fetch_double(bld_base
,
800 return LLVMBuildBitCast(gallivm
->builder
,
802 tgsi2llvmtype(bld_base
, type
), "");
805 static int lookup_interp_param_index(unsigned interpolate
, unsigned location
)
807 switch (interpolate
) {
808 case TGSI_INTERPOLATE_CONSTANT
:
811 case TGSI_INTERPOLATE_LINEAR
:
812 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
813 return SI_PARAM_LINEAR_SAMPLE
;
814 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
815 return SI_PARAM_LINEAR_CENTROID
;
817 return SI_PARAM_LINEAR_CENTER
;
819 case TGSI_INTERPOLATE_COLOR
:
820 case TGSI_INTERPOLATE_PERSPECTIVE
:
821 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
822 return SI_PARAM_PERSP_SAMPLE
;
823 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
824 return SI_PARAM_PERSP_CENTROID
;
826 return SI_PARAM_PERSP_CENTER
;
829 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
834 /* This shouldn't be used by explicit INTERP opcodes. */
835 static LLVMValueRef
get_interp_param(struct si_shader_context
*si_shader_ctx
,
838 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
839 unsigned sample_param
= 0;
840 LLVMValueRef default_ij
, sample_ij
, force_sample
;
842 default_ij
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, param
);
844 /* If the shader doesn't use center/centroid, just return the parameter.
846 * If the shader only uses one set of (i,j), "si_emit_spi_ps_input" can
847 * switch between center/centroid and sample without shader changes.
850 case SI_PARAM_PERSP_CENTROID
:
851 case SI_PARAM_PERSP_CENTER
:
852 if (!si_shader_ctx
->shader
->selector
->forces_persample_interp_for_persp
)
855 sample_param
= SI_PARAM_PERSP_SAMPLE
;
858 case SI_PARAM_LINEAR_CENTROID
:
859 case SI_PARAM_LINEAR_CENTER
:
860 if (!si_shader_ctx
->shader
->selector
->forces_persample_interp_for_linear
)
863 sample_param
= SI_PARAM_LINEAR_SAMPLE
;
870 /* Otherwise, we have to select (i,j) based on a user data SGPR. */
871 sample_ij
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, sample_param
);
873 /* TODO: this can be done more efficiently by switching between
876 force_sample
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
877 SI_PARAM_PS_STATE_BITS
);
878 force_sample
= LLVMBuildTrunc(gallivm
->builder
, force_sample
,
879 LLVMInt1TypeInContext(gallivm
->context
), "");
880 return LLVMBuildSelect(gallivm
->builder
, force_sample
,
881 sample_ij
, default_ij
, "");
884 static void declare_input_fs(
885 struct radeon_llvm_context
*radeon_bld
,
886 unsigned input_index
,
887 const struct tgsi_full_declaration
*decl
)
889 struct lp_build_context
*base
= &radeon_bld
->soa
.bld_base
.base
;
890 struct si_shader_context
*si_shader_ctx
=
891 si_shader_context(&radeon_bld
->soa
.bld_base
);
892 struct si_shader
*shader
= si_shader_ctx
->shader
;
893 struct lp_build_context
*uint
= &radeon_bld
->soa
.bld_base
.uint_bld
;
894 struct gallivm_state
*gallivm
= base
->gallivm
;
895 LLVMTypeRef input_type
= LLVMFloatTypeInContext(gallivm
->context
);
896 LLVMValueRef main_fn
= radeon_bld
->main_fn
;
898 LLVMValueRef interp_param
= NULL
;
899 int interp_param_idx
;
900 const char * intr_name
;
903 * [15:0] NewPrimMask (Bit mask for each quad. It is set it the
904 * quad begins a new primitive. Bit 0 always needs
906 * [32:16] ParamOffset
909 LLVMValueRef params
= LLVMGetParam(main_fn
, SI_PARAM_PRIM_MASK
);
910 LLVMValueRef attr_number
;
914 shader
->ps_input_param_offset
[input_index
] = shader
->nparam
++;
915 attr_number
= lp_build_const_int32(gallivm
,
916 shader
->ps_input_param_offset
[input_index
]);
918 shader
->ps_input_interpolate
[input_index
] = decl
->Interp
.Interpolate
;
919 interp_param_idx
= lookup_interp_param_index(decl
->Interp
.Interpolate
,
920 decl
->Interp
.Location
);
921 if (interp_param_idx
== -1)
923 else if (interp_param_idx
)
924 interp_param
= get_interp_param(si_shader_ctx
, interp_param_idx
);
926 /* fs.constant returns the param from the middle vertex, so it's not
927 * really useful for flat shading. It's meant to be used for custom
928 * interpolation (but the intrinsic can't fetch from the other two
931 * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
932 * to do the right thing. The only reason we use fs.constant is that
933 * fs.interp cannot be used on integers, because they can be equal
936 intr_name
= interp_param
? "llvm.SI.fs.interp" : "llvm.SI.fs.constant";
938 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
&&
939 si_shader_ctx
->shader
->key
.ps
.color_two_side
) {
940 LLVMValueRef args
[4];
941 LLVMValueRef face
, is_face_positive
;
942 LLVMValueRef back_attr_number
=
943 lp_build_const_int32(gallivm
,
944 shader
->ps_input_param_offset
[input_index
] + 1);
946 face
= LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
);
948 is_face_positive
= LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
949 face
, uint
->zero
, "");
952 args
[3] = interp_param
;
953 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
954 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
955 unsigned soa_index
= radeon_llvm_reg_index_soa(input_index
, chan
);
956 LLVMValueRef front
, back
;
959 args
[1] = attr_number
;
960 front
= lp_build_intrinsic(gallivm
->builder
, intr_name
,
961 input_type
, args
, args
[3] ? 4 : 3,
962 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
964 args
[1] = back_attr_number
;
965 back
= lp_build_intrinsic(gallivm
->builder
, intr_name
,
966 input_type
, args
, args
[3] ? 4 : 3,
967 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
969 radeon_bld
->inputs
[soa_index
] =
970 LLVMBuildSelect(gallivm
->builder
,
978 } else if (decl
->Semantic
.Name
== TGSI_SEMANTIC_FOG
) {
979 LLVMValueRef args
[4];
981 args
[0] = uint
->zero
;
982 args
[1] = attr_number
;
984 args
[3] = interp_param
;
985 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 0)] =
986 lp_build_intrinsic(gallivm
->builder
, intr_name
,
987 input_type
, args
, args
[3] ? 4 : 3,
988 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
989 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 1)] =
990 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 2)] =
991 lp_build_const_float(gallivm
, 0.0f
);
992 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 3)] =
993 lp_build_const_float(gallivm
, 1.0f
);
995 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
996 LLVMValueRef args
[4];
997 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
998 unsigned soa_index
= radeon_llvm_reg_index_soa(input_index
, chan
);
1000 args
[1] = attr_number
;
1002 args
[3] = interp_param
;
1003 radeon_bld
->inputs
[soa_index
] =
1004 lp_build_intrinsic(gallivm
->builder
, intr_name
,
1005 input_type
, args
, args
[3] ? 4 : 3,
1006 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1011 static LLVMValueRef
get_sample_id(struct radeon_llvm_context
*radeon_bld
)
1013 return unpack_param(si_shader_context(&radeon_bld
->soa
.bld_base
),
1014 SI_PARAM_ANCILLARY
, 8, 4);
1018 * Load a dword from a constant buffer.
1020 static LLVMValueRef
buffer_load_const(LLVMBuilderRef builder
, LLVMValueRef resource
,
1021 LLVMValueRef offset
, LLVMTypeRef return_type
)
1023 LLVMValueRef args
[2] = {resource
, offset
};
1025 return lp_build_intrinsic(builder
, "llvm.SI.load.const", return_type
, args
, 2,
1026 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1029 static LLVMValueRef
load_sample_position(struct radeon_llvm_context
*radeon_bld
, LLVMValueRef sample_id
)
1031 struct si_shader_context
*si_shader_ctx
=
1032 si_shader_context(&radeon_bld
->soa
.bld_base
);
1033 struct lp_build_context
*uint_bld
= &radeon_bld
->soa
.bld_base
.uint_bld
;
1034 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1035 LLVMBuilderRef builder
= gallivm
->builder
;
1036 LLVMValueRef desc
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST_BUFFERS
);
1037 LLVMValueRef buf_index
= lp_build_const_int32(gallivm
, SI_DRIVER_STATE_CONST_BUF
);
1038 LLVMValueRef resource
= build_indexed_load_const(si_shader_ctx
, desc
, buf_index
);
1040 /* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
1041 LLVMValueRef offset0
= lp_build_mul_imm(uint_bld
, sample_id
, 8);
1042 LLVMValueRef offset1
= LLVMBuildAdd(builder
, offset0
, lp_build_const_int32(gallivm
, 4), "");
1044 LLVMValueRef pos
[4] = {
1045 buffer_load_const(builder
, resource
, offset0
, radeon_bld
->soa
.bld_base
.base
.elem_type
),
1046 buffer_load_const(builder
, resource
, offset1
, radeon_bld
->soa
.bld_base
.base
.elem_type
),
1047 lp_build_const_float(gallivm
, 0),
1048 lp_build_const_float(gallivm
, 0)
1051 return lp_build_gather_values(gallivm
, pos
, 4);
1054 static void declare_system_value(
1055 struct radeon_llvm_context
* radeon_bld
,
1057 const struct tgsi_full_declaration
*decl
)
1059 struct si_shader_context
*si_shader_ctx
=
1060 si_shader_context(&radeon_bld
->soa
.bld_base
);
1061 struct lp_build_context
*bld
= &radeon_bld
->soa
.bld_base
.base
;
1062 struct lp_build_context
*uint_bld
= &radeon_bld
->soa
.bld_base
.uint_bld
;
1063 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1064 LLVMValueRef value
= 0;
1066 switch (decl
->Semantic
.Name
) {
1067 case TGSI_SEMANTIC_INSTANCEID
:
1068 value
= LLVMGetParam(radeon_bld
->main_fn
,
1069 si_shader_ctx
->param_instance_id
);
1072 case TGSI_SEMANTIC_VERTEXID
:
1073 value
= LLVMBuildAdd(gallivm
->builder
,
1074 LLVMGetParam(radeon_bld
->main_fn
,
1075 si_shader_ctx
->param_vertex_id
),
1076 LLVMGetParam(radeon_bld
->main_fn
,
1077 SI_PARAM_BASE_VERTEX
), "");
1080 case TGSI_SEMANTIC_VERTEXID_NOBASE
:
1081 value
= LLVMGetParam(radeon_bld
->main_fn
,
1082 si_shader_ctx
->param_vertex_id
);
1085 case TGSI_SEMANTIC_BASEVERTEX
:
1086 value
= LLVMGetParam(radeon_bld
->main_fn
,
1087 SI_PARAM_BASE_VERTEX
);
1090 case TGSI_SEMANTIC_INVOCATIONID
:
1091 if (si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_CTRL
)
1092 value
= unpack_param(si_shader_ctx
, SI_PARAM_REL_IDS
, 8, 5);
1093 else if (si_shader_ctx
->type
== TGSI_PROCESSOR_GEOMETRY
)
1094 value
= LLVMGetParam(radeon_bld
->main_fn
,
1095 SI_PARAM_GS_INSTANCE_ID
);
1097 assert(!"INVOCATIONID not implemented");
1100 case TGSI_SEMANTIC_POSITION
:
1102 LLVMValueRef pos
[4] = {
1103 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1104 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1105 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Z_FLOAT
),
1106 lp_build_emit_llvm_unary(&radeon_bld
->soa
.bld_base
, TGSI_OPCODE_RCP
,
1107 LLVMGetParam(radeon_bld
->main_fn
,
1108 SI_PARAM_POS_W_FLOAT
)),
1110 value
= lp_build_gather_values(gallivm
, pos
, 4);
1114 case TGSI_SEMANTIC_FACE
:
1115 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_FRONT_FACE
);
1118 case TGSI_SEMANTIC_SAMPLEID
:
1119 value
= get_sample_id(radeon_bld
);
1122 case TGSI_SEMANTIC_SAMPLEPOS
: {
1123 LLVMValueRef pos
[4] = {
1124 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1125 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1126 lp_build_const_float(gallivm
, 0),
1127 lp_build_const_float(gallivm
, 0)
1129 pos
[0] = lp_build_emit_llvm_unary(&radeon_bld
->soa
.bld_base
,
1130 TGSI_OPCODE_FRC
, pos
[0]);
1131 pos
[1] = lp_build_emit_llvm_unary(&radeon_bld
->soa
.bld_base
,
1132 TGSI_OPCODE_FRC
, pos
[1]);
1133 value
= lp_build_gather_values(gallivm
, pos
, 4);
1137 case TGSI_SEMANTIC_SAMPLEMASK
:
1138 /* Smoothing isn't MSAA in GL, but it's MSAA in hardware.
1139 * Therefore, force gl_SampleMaskIn to 1 for GL. */
1140 if (si_shader_ctx
->shader
->key
.ps
.poly_line_smoothing
)
1141 value
= uint_bld
->one
;
1143 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_SAMPLE_COVERAGE
);
1146 case TGSI_SEMANTIC_TESSCOORD
:
1148 LLVMValueRef coord
[4] = {
1149 LLVMGetParam(radeon_bld
->main_fn
, si_shader_ctx
->param_tes_u
),
1150 LLVMGetParam(radeon_bld
->main_fn
, si_shader_ctx
->param_tes_v
),
1155 /* For triangles, the vector should be (u, v, 1-u-v). */
1156 if (si_shader_ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
] ==
1157 PIPE_PRIM_TRIANGLES
)
1158 coord
[2] = lp_build_sub(bld
, bld
->one
,
1159 lp_build_add(bld
, coord
[0], coord
[1]));
1161 value
= lp_build_gather_values(gallivm
, coord
, 4);
1165 case TGSI_SEMANTIC_VERTICESIN
:
1166 value
= unpack_param(si_shader_ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 26, 6);
1169 case TGSI_SEMANTIC_TESSINNER
:
1170 case TGSI_SEMANTIC_TESSOUTER
:
1172 LLVMValueRef dw_addr
;
1173 int param
= si_shader_io_get_unique_index(decl
->Semantic
.Name
, 0);
1175 dw_addr
= get_tcs_out_current_patch_data_offset(si_shader_ctx
);
1176 dw_addr
= LLVMBuildAdd(gallivm
->builder
, dw_addr
,
1177 lp_build_const_int32(gallivm
, param
* 4), "");
1179 value
= lds_load(&radeon_bld
->soa
.bld_base
, TGSI_TYPE_FLOAT
,
1184 case TGSI_SEMANTIC_PRIMID
:
1185 value
= get_primitive_id(&radeon_bld
->soa
.bld_base
, 0);
1189 assert(!"unknown system value");
1193 radeon_bld
->system_values
[index
] = value
;
1196 static LLVMValueRef
fetch_constant(
1197 struct lp_build_tgsi_context
* bld_base
,
1198 const struct tgsi_full_src_register
*reg
,
1199 enum tgsi_opcode_type type
,
1202 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1203 struct lp_build_context
* base
= &bld_base
->base
;
1204 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
1207 LLVMValueRef addr
, bufp
;
1208 LLVMValueRef result
;
1210 if (swizzle
== LP_CHAN_ALL
) {
1212 LLVMValueRef values
[4];
1213 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
1214 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
1216 return lp_build_gather_values(bld_base
->base
.gallivm
, values
, 4);
1219 buf
= reg
->Register
.Dimension
? reg
->Dimension
.Index
: 0;
1220 idx
= reg
->Register
.Index
* 4 + swizzle
;
1222 if (!reg
->Register
.Indirect
&& !reg
->Dimension
.Indirect
) {
1223 if (type
!= TGSI_TYPE_DOUBLE
)
1224 return bitcast(bld_base
, type
, si_shader_ctx
->constants
[buf
][idx
]);
1226 return radeon_llvm_emit_fetch_double(bld_base
,
1227 si_shader_ctx
->constants
[buf
][idx
],
1228 si_shader_ctx
->constants
[buf
][idx
+ 1]);
1232 if (reg
->Register
.Dimension
&& reg
->Dimension
.Indirect
) {
1233 LLVMValueRef ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST_BUFFERS
);
1235 index
= get_indirect_index(si_shader_ctx
, ®
->DimIndirect
,
1236 reg
->Dimension
.Index
);
1237 bufp
= build_indexed_load_const(si_shader_ctx
, ptr
, index
);
1239 bufp
= si_shader_ctx
->const_buffers
[buf
];
1241 addr
= si_shader_ctx
->radeon_bld
.soa
.addr
[ireg
->Index
][ireg
->Swizzle
];
1242 addr
= LLVMBuildLoad(base
->gallivm
->builder
, addr
, "load addr reg");
1243 addr
= lp_build_mul_imm(&bld_base
->uint_bld
, addr
, 16);
1244 addr
= lp_build_add(&bld_base
->uint_bld
, addr
,
1245 lp_build_const_int32(base
->gallivm
, idx
* 4));
1247 result
= buffer_load_const(base
->gallivm
->builder
, bufp
,
1248 addr
, bld_base
->base
.elem_type
);
1250 if (type
!= TGSI_TYPE_DOUBLE
)
1251 result
= bitcast(bld_base
, type
, result
);
1253 LLVMValueRef addr2
, result2
;
1254 addr2
= si_shader_ctx
->radeon_bld
.soa
.addr
[ireg
->Index
][ireg
->Swizzle
+ 1];
1255 addr2
= LLVMBuildLoad(base
->gallivm
->builder
, addr2
, "load addr reg2");
1256 addr2
= lp_build_mul_imm(&bld_base
->uint_bld
, addr2
, 16);
1257 addr2
= lp_build_add(&bld_base
->uint_bld
, addr2
,
1258 lp_build_const_int32(base
->gallivm
, idx
* 4));
1260 result2
= buffer_load_const(base
->gallivm
->builder
, si_shader_ctx
->const_buffers
[buf
],
1261 addr2
, bld_base
->base
.elem_type
);
1263 result
= radeon_llvm_emit_fetch_double(bld_base
,
1269 /* Upper 16 bits must be zero. */
1270 static LLVMValueRef
si_llvm_pack_two_int16(struct gallivm_state
*gallivm
,
1271 LLVMValueRef val
[2])
1273 return LLVMBuildOr(gallivm
->builder
, val
[0],
1274 LLVMBuildShl(gallivm
->builder
, val
[1],
1275 lp_build_const_int32(gallivm
, 16),
1279 /* Upper 16 bits are ignored and will be dropped. */
1280 static LLVMValueRef
si_llvm_pack_two_int32_as_int16(struct gallivm_state
*gallivm
,
1281 LLVMValueRef val
[2])
1283 LLVMValueRef v
[2] = {
1284 LLVMBuildAnd(gallivm
->builder
, val
[0],
1285 lp_build_const_int32(gallivm
, 0xffff), ""),
1288 return si_llvm_pack_two_int16(gallivm
, v
);
1291 /* Initialize arguments for the shader export intrinsic */
1292 static void si_llvm_init_export_args(struct lp_build_tgsi_context
*bld_base
,
1293 LLVMValueRef
*values
,
1297 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1298 struct lp_build_context
*uint
=
1299 &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
1300 struct lp_build_context
*base
= &bld_base
->base
;
1301 struct gallivm_state
*gallivm
= base
->gallivm
;
1302 LLVMBuilderRef builder
= base
->gallivm
->builder
;
1303 LLVMValueRef val
[4];
1304 unsigned spi_shader_col_format
= V_028714_SPI_SHADER_32_ABGR
;
1308 /* Default is 0xf. Adjusted below depending on the format. */
1309 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf); /* writemask */
1311 /* Specify whether the EXEC mask represents the valid mask */
1312 args
[1] = uint
->zero
;
1314 /* Specify whether this is the last export */
1315 args
[2] = uint
->zero
;
1317 /* Specify the target we are exporting */
1318 args
[3] = lp_build_const_int32(base
->gallivm
, target
);
1320 if (si_shader_ctx
->type
== TGSI_PROCESSOR_FRAGMENT
) {
1321 const union si_shader_key
*key
= &si_shader_ctx
->shader
->key
;
1322 unsigned col_formats
= key
->ps
.spi_shader_col_format
;
1323 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
1325 assert(cbuf
>= 0 && cbuf
< 8);
1326 spi_shader_col_format
= (col_formats
>> (cbuf
* 4)) & 0xf;
1327 is_int8
= (key
->ps
.color_is_int8
>> cbuf
) & 0x1;
1330 args
[4] = uint
->zero
; /* COMPR flag */
1331 args
[5] = base
->undef
;
1332 args
[6] = base
->undef
;
1333 args
[7] = base
->undef
;
1334 args
[8] = base
->undef
;
1336 switch (spi_shader_col_format
) {
1337 case V_028714_SPI_SHADER_ZERO
:
1338 args
[0] = uint
->zero
; /* writemask */
1339 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_NULL
);
1342 case V_028714_SPI_SHADER_32_R
:
1343 args
[0] = uint
->one
; /* writemask */
1344 args
[5] = values
[0];
1347 case V_028714_SPI_SHADER_32_GR
:
1348 args
[0] = lp_build_const_int32(base
->gallivm
, 0x3); /* writemask */
1349 args
[5] = values
[0];
1350 args
[6] = values
[1];
1353 case V_028714_SPI_SHADER_32_AR
:
1354 args
[0] = lp_build_const_int32(base
->gallivm
, 0x9); /* writemask */
1355 args
[5] = values
[0];
1356 args
[8] = values
[3];
1359 case V_028714_SPI_SHADER_FP16_ABGR
:
1360 args
[4] = uint
->one
; /* COMPR flag */
1362 for (chan
= 0; chan
< 2; chan
++) {
1363 LLVMValueRef pack_args
[2] = {
1365 values
[2 * chan
+ 1]
1367 LLVMValueRef packed
;
1369 packed
= lp_build_intrinsic(base
->gallivm
->builder
,
1371 uint
->elem_type
, pack_args
, 2,
1372 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1374 LLVMBuildBitCast(base
->gallivm
->builder
,
1375 packed
, base
->elem_type
, "");
1379 case V_028714_SPI_SHADER_UNORM16_ABGR
:
1380 for (chan
= 0; chan
< 4; chan
++) {
1381 val
[chan
] = radeon_llvm_saturate(bld_base
, values
[chan
]);
1382 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
1383 lp_build_const_float(gallivm
, 65535), "");
1384 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
1385 lp_build_const_float(gallivm
, 0.5), "");
1386 val
[chan
] = LLVMBuildFPToUI(builder
, val
[chan
],
1387 uint
->elem_type
, "");
1390 args
[4] = uint
->one
; /* COMPR flag */
1391 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1392 si_llvm_pack_two_int16(gallivm
, val
));
1393 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1394 si_llvm_pack_two_int16(gallivm
, val
+2));
1397 case V_028714_SPI_SHADER_SNORM16_ABGR
:
1398 for (chan
= 0; chan
< 4; chan
++) {
1399 /* Clamp between [-1, 1]. */
1400 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_MIN
,
1402 lp_build_const_float(gallivm
, 1));
1403 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_MAX
,
1405 lp_build_const_float(gallivm
, -1));
1406 /* Convert to a signed integer in [-32767, 32767]. */
1407 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
1408 lp_build_const_float(gallivm
, 32767), "");
1409 /* If positive, add 0.5, else add -0.5. */
1410 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
1411 LLVMBuildSelect(builder
,
1412 LLVMBuildFCmp(builder
, LLVMRealOGE
,
1413 val
[chan
], base
->zero
, ""),
1414 lp_build_const_float(gallivm
, 0.5),
1415 lp_build_const_float(gallivm
, -0.5), ""), "");
1416 val
[chan
] = LLVMBuildFPToSI(builder
, val
[chan
], uint
->elem_type
, "");
1419 args
[4] = uint
->one
; /* COMPR flag */
1420 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1421 si_llvm_pack_two_int32_as_int16(gallivm
, val
));
1422 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1423 si_llvm_pack_two_int32_as_int16(gallivm
, val
+2));
1426 case V_028714_SPI_SHADER_UINT16_ABGR
: {
1427 LLVMValueRef max
= lp_build_const_int32(gallivm
, is_int8
?
1430 for (chan
= 0; chan
< 4; chan
++) {
1431 val
[chan
] = bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, values
[chan
]);
1432 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_UMIN
,
1436 args
[4] = uint
->one
; /* COMPR flag */
1437 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1438 si_llvm_pack_two_int16(gallivm
, val
));
1439 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1440 si_llvm_pack_two_int16(gallivm
, val
+2));
1444 case V_028714_SPI_SHADER_SINT16_ABGR
: {
1445 LLVMValueRef max
= lp_build_const_int32(gallivm
, is_int8
?
1447 LLVMValueRef min
= lp_build_const_int32(gallivm
, is_int8
?
1450 for (chan
= 0; chan
< 4; chan
++) {
1451 val
[chan
] = bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, values
[chan
]);
1452 val
[chan
] = lp_build_emit_llvm_binary(bld_base
,
1455 val
[chan
] = lp_build_emit_llvm_binary(bld_base
,
1460 args
[4] = uint
->one
; /* COMPR flag */
1461 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1462 si_llvm_pack_two_int32_as_int16(gallivm
, val
));
1463 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1464 si_llvm_pack_two_int32_as_int16(gallivm
, val
+2));
1468 case V_028714_SPI_SHADER_32_ABGR
:
1469 memcpy(&args
[5], values
, sizeof(values
[0]) * 4);
1474 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
1477 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1478 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1480 if (si_shader_ctx
->shader
->key
.ps
.alpha_func
!= PIPE_FUNC_NEVER
) {
1481 LLVMValueRef alpha_ref
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
1482 SI_PARAM_ALPHA_REF
);
1484 LLVMValueRef alpha_pass
=
1485 lp_build_cmp(&bld_base
->base
,
1486 si_shader_ctx
->shader
->key
.ps
.alpha_func
,
1489 lp_build_select(&bld_base
->base
,
1491 lp_build_const_float(gallivm
, 1.0f
),
1492 lp_build_const_float(gallivm
, -1.0f
));
1494 lp_build_intrinsic(gallivm
->builder
,
1496 LLVMVoidTypeInContext(gallivm
->context
),
1499 lp_build_intrinsic(gallivm
->builder
,
1501 LLVMVoidTypeInContext(gallivm
->context
),
1506 static LLVMValueRef
si_scale_alpha_by_sample_mask(struct lp_build_tgsi_context
*bld_base
,
1509 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1510 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1511 LLVMValueRef coverage
;
1513 /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
1514 coverage
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
1515 SI_PARAM_SAMPLE_COVERAGE
);
1516 coverage
= bitcast(bld_base
, TGSI_TYPE_SIGNED
, coverage
);
1518 coverage
= lp_build_intrinsic(gallivm
->builder
, "llvm.ctpop.i32",
1519 bld_base
->int_bld
.elem_type
,
1520 &coverage
, 1, LLVMReadNoneAttribute
);
1522 coverage
= LLVMBuildUIToFP(gallivm
->builder
, coverage
,
1523 bld_base
->base
.elem_type
, "");
1525 coverage
= LLVMBuildFMul(gallivm
->builder
, coverage
,
1526 lp_build_const_float(gallivm
,
1527 1.0 / SI_NUM_SMOOTH_AA_SAMPLES
), "");
1529 return LLVMBuildFMul(gallivm
->builder
, alpha
, coverage
, "");
1532 static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context
* bld_base
,
1533 LLVMValueRef (*pos
)[9], LLVMValueRef
*out_elts
)
1535 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1536 struct lp_build_context
*base
= &bld_base
->base
;
1537 struct lp_build_context
*uint
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
1540 unsigned const_chan
;
1541 LLVMValueRef base_elt
;
1542 LLVMValueRef ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST_BUFFERS
);
1543 LLVMValueRef constbuf_index
= lp_build_const_int32(base
->gallivm
, SI_DRIVER_STATE_CONST_BUF
);
1544 LLVMValueRef const_resource
= build_indexed_load_const(si_shader_ctx
, ptr
, constbuf_index
);
1546 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
1547 LLVMValueRef
*args
= pos
[2 + reg_index
];
1552 args
[8] = lp_build_const_float(base
->gallivm
, 0.0f
);
1554 /* Compute dot products of position and user clip plane vectors */
1555 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1556 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
1557 args
[1] = lp_build_const_int32(base
->gallivm
,
1558 ((reg_index
* 4 + chan
) * 4 +
1560 base_elt
= buffer_load_const(base
->gallivm
->builder
, const_resource
,
1561 args
[1], base
->elem_type
);
1563 lp_build_add(base
, args
[5 + chan
],
1564 lp_build_mul(base
, base_elt
,
1565 out_elts
[const_chan
]));
1569 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf);
1570 args
[1] = uint
->zero
;
1571 args
[2] = uint
->zero
;
1572 args
[3] = lp_build_const_int32(base
->gallivm
,
1573 V_008DFC_SQ_EXP_POS
+ 2 + reg_index
);
1574 args
[4] = uint
->zero
;
1578 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
1582 if (so
->num_outputs
)
1583 fprintf(stderr
, "STREAMOUT\n");
1585 for (i
= 0; i
< so
->num_outputs
; i
++) {
1586 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
1587 so
->output
[i
].start_component
;
1588 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
1589 i
, so
->output
[i
].output_buffer
,
1590 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
1591 so
->output
[i
].register_index
,
1592 mask
& 1 ? "x" : "",
1593 mask
& 2 ? "y" : "",
1594 mask
& 4 ? "z" : "",
1595 mask
& 8 ? "w" : "");
1599 /* TBUFFER_STORE_FORMAT_{X,XY,XYZ,XYZW} <- the suffix is selected by num_channels=1..4.
1600 * The type of vdata must be one of i32 (num_channels=1), v2i32 (num_channels=2),
1601 * or v4i32 (num_channels=3,4). */
1602 static void build_tbuffer_store(struct si_shader_context
*shader
,
1605 unsigned num_channels
,
1607 LLVMValueRef soffset
,
1608 unsigned inst_offset
,
1617 struct gallivm_state
*gallivm
= &shader
->radeon_bld
.gallivm
;
1618 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
1619 LLVMValueRef args
[] = {
1622 LLVMConstInt(i32
, num_channels
, 0),
1625 LLVMConstInt(i32
, inst_offset
, 0),
1626 LLVMConstInt(i32
, dfmt
, 0),
1627 LLVMConstInt(i32
, nfmt
, 0),
1628 LLVMConstInt(i32
, offen
, 0),
1629 LLVMConstInt(i32
, idxen
, 0),
1630 LLVMConstInt(i32
, glc
, 0),
1631 LLVMConstInt(i32
, slc
, 0),
1632 LLVMConstInt(i32
, tfe
, 0)
1635 /* The instruction offset field has 12 bits */
1636 assert(offen
|| inst_offset
< (1 << 12));
1638 /* The intrinsic is overloaded, we need to add a type suffix for overloading to work. */
1639 unsigned func
= CLAMP(num_channels
, 1, 3) - 1;
1640 const char *types
[] = {"i32", "v2i32", "v4i32"};
1642 snprintf(name
, sizeof(name
), "llvm.SI.tbuffer.store.%s", types
[func
]);
1644 lp_build_intrinsic(gallivm
->builder
, name
,
1645 LLVMVoidTypeInContext(gallivm
->context
),
1646 args
, Elements(args
), 0);
1649 static void build_tbuffer_store_dwords(struct si_shader_context
*shader
,
1652 unsigned num_channels
,
1654 LLVMValueRef soffset
,
1655 unsigned inst_offset
)
1657 static unsigned dfmt
[] = {
1658 V_008F0C_BUF_DATA_FORMAT_32
,
1659 V_008F0C_BUF_DATA_FORMAT_32_32
,
1660 V_008F0C_BUF_DATA_FORMAT_32_32_32
,
1661 V_008F0C_BUF_DATA_FORMAT_32_32_32_32
1663 assert(num_channels
>= 1 && num_channels
<= 4);
1665 build_tbuffer_store(shader
, rsrc
, vdata
, num_channels
, vaddr
, soffset
,
1666 inst_offset
, dfmt
[num_channels
-1],
1667 V_008F0C_BUF_NUM_FORMAT_UINT
, 1, 0, 1, 1, 0);
1670 /* On SI, the vertex shader is responsible for writing streamout data
1672 static void si_llvm_emit_streamout(struct si_shader_context
*shader
,
1673 struct si_shader_output_values
*outputs
,
1676 struct pipe_stream_output_info
*so
= &shader
->shader
->selector
->so
;
1677 struct gallivm_state
*gallivm
= &shader
->radeon_bld
.gallivm
;
1678 LLVMBuilderRef builder
= gallivm
->builder
;
1680 struct lp_build_if_state if_ctx
;
1682 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
1684 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
1685 LLVMValueRef so_vtx_count
=
1686 unpack_param(shader
, shader
->param_streamout_config
, 16, 7);
1688 LLVMValueRef tid
= lp_build_intrinsic(builder
, "llvm.SI.tid", i32
,
1689 NULL
, 0, LLVMReadNoneAttribute
);
1691 /* can_emit = tid < so_vtx_count; */
1692 LLVMValueRef can_emit
=
1693 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
1695 LLVMValueRef stream_id
=
1696 unpack_param(shader
, shader
->param_streamout_config
, 24, 2);
1698 /* Emit the streamout code conditionally. This actually avoids
1699 * out-of-bounds buffer access. The hw tells us via the SGPR
1700 * (so_vtx_count) which threads are allowed to emit streamout data. */
1701 lp_build_if(&if_ctx
, gallivm
, can_emit
);
1703 /* The buffer offset is computed as follows:
1704 * ByteOffset = streamout_offset[buffer_id]*4 +
1705 * (streamout_write_index + thread_id)*stride[buffer_id] +
1709 LLVMValueRef so_write_index
=
1710 LLVMGetParam(shader
->radeon_bld
.main_fn
,
1711 shader
->param_streamout_write_index
);
1713 /* Compute (streamout_write_index + thread_id). */
1714 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
1716 /* Compute the write offset for each enabled buffer. */
1717 LLVMValueRef so_write_offset
[4] = {};
1718 for (i
= 0; i
< 4; i
++) {
1722 LLVMValueRef so_offset
= LLVMGetParam(shader
->radeon_bld
.main_fn
,
1723 shader
->param_streamout_offset
[i
]);
1724 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(i32
, 4, 0), "");
1726 so_write_offset
[i
] = LLVMBuildMul(builder
, so_write_index
,
1727 LLVMConstInt(i32
, so
->stride
[i
]*4, 0), "");
1728 so_write_offset
[i
] = LLVMBuildAdd(builder
, so_write_offset
[i
], so_offset
, "");
1731 /* Write streamout data. */
1732 for (i
= 0; i
< so
->num_outputs
; i
++) {
1733 unsigned buf_idx
= so
->output
[i
].output_buffer
;
1734 unsigned reg
= so
->output
[i
].register_index
;
1735 unsigned start
= so
->output
[i
].start_component
;
1736 unsigned num_comps
= so
->output
[i
].num_components
;
1737 unsigned stream
= so
->output
[i
].stream
;
1738 LLVMValueRef out
[4];
1739 struct lp_build_if_state if_ctx_stream
;
1741 assert(num_comps
&& num_comps
<= 4);
1742 if (!num_comps
|| num_comps
> 4)
1748 /* Load the output as int. */
1749 for (j
= 0; j
< num_comps
; j
++) {
1750 out
[j
] = LLVMBuildBitCast(builder
,
1751 outputs
[reg
].values
[start
+j
],
1755 /* Pack the output. */
1756 LLVMValueRef vdata
= NULL
;
1758 switch (num_comps
) {
1759 case 1: /* as i32 */
1762 case 2: /* as v2i32 */
1763 case 3: /* as v4i32 (aligned to 4) */
1764 case 4: /* as v4i32 */
1765 vdata
= LLVMGetUndef(LLVMVectorType(i32
, util_next_power_of_two(num_comps
)));
1766 for (j
= 0; j
< num_comps
; j
++) {
1767 vdata
= LLVMBuildInsertElement(builder
, vdata
, out
[j
],
1768 LLVMConstInt(i32
, j
, 0), "");
1773 LLVMValueRef can_emit_stream
=
1774 LLVMBuildICmp(builder
, LLVMIntEQ
,
1776 lp_build_const_int32(gallivm
, stream
), "");
1778 lp_build_if(&if_ctx_stream
, gallivm
, can_emit_stream
);
1779 build_tbuffer_store_dwords(shader
, shader
->so_buffers
[buf_idx
],
1781 so_write_offset
[buf_idx
],
1782 LLVMConstInt(i32
, 0, 0),
1783 so
->output
[i
].dst_offset
*4);
1784 lp_build_endif(&if_ctx_stream
);
1787 lp_build_endif(&if_ctx
);
1791 /* Generate export instructions for hardware VS shader stage */
1792 static void si_llvm_export_vs(struct lp_build_tgsi_context
*bld_base
,
1793 struct si_shader_output_values
*outputs
,
1796 struct si_shader_context
* si_shader_ctx
= si_shader_context(bld_base
);
1797 struct si_shader
* shader
= si_shader_ctx
->shader
;
1798 struct lp_build_context
* base
= &bld_base
->base
;
1799 struct lp_build_context
* uint
=
1800 &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
1801 LLVMValueRef args
[9];
1802 LLVMValueRef pos_args
[4][9] = { { 0 } };
1803 LLVMValueRef psize_value
= NULL
, edgeflag_value
= NULL
, layer_value
= NULL
, viewport_index_value
= NULL
;
1804 unsigned semantic_name
, semantic_index
;
1806 unsigned param_count
= 0;
1810 if (outputs
&& si_shader_ctx
->shader
->selector
->so
.num_outputs
) {
1811 si_llvm_emit_streamout(si_shader_ctx
, outputs
, noutput
);
1814 for (i
= 0; i
< noutput
; i
++) {
1815 semantic_name
= outputs
[i
].name
;
1816 semantic_index
= outputs
[i
].sid
;
1819 /* Select the correct target */
1820 switch(semantic_name
) {
1821 case TGSI_SEMANTIC_PSIZE
:
1822 psize_value
= outputs
[i
].values
[0];
1824 case TGSI_SEMANTIC_EDGEFLAG
:
1825 edgeflag_value
= outputs
[i
].values
[0];
1827 case TGSI_SEMANTIC_LAYER
:
1828 layer_value
= outputs
[i
].values
[0];
1829 semantic_name
= TGSI_SEMANTIC_GENERIC
;
1830 goto handle_semantic
;
1831 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
1832 viewport_index_value
= outputs
[i
].values
[0];
1833 semantic_name
= TGSI_SEMANTIC_GENERIC
;
1834 goto handle_semantic
;
1835 case TGSI_SEMANTIC_POSITION
:
1836 target
= V_008DFC_SQ_EXP_POS
;
1838 case TGSI_SEMANTIC_COLOR
:
1839 case TGSI_SEMANTIC_BCOLOR
:
1840 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
1841 shader
->vs_output_param_offset
[i
] = param_count
;
1844 case TGSI_SEMANTIC_CLIPDIST
:
1845 target
= V_008DFC_SQ_EXP_POS
+ 2 + semantic_index
;
1847 case TGSI_SEMANTIC_CLIPVERTEX
:
1848 si_llvm_emit_clipvertex(bld_base
, pos_args
, outputs
[i
].values
);
1850 case TGSI_SEMANTIC_PRIMID
:
1851 case TGSI_SEMANTIC_FOG
:
1852 case TGSI_SEMANTIC_TEXCOORD
:
1853 case TGSI_SEMANTIC_GENERIC
:
1854 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
1855 shader
->vs_output_param_offset
[i
] = param_count
;
1861 "Warning: SI unhandled vs output type:%d\n",
1865 si_llvm_init_export_args(bld_base
, outputs
[i
].values
, target
, args
);
1867 if (target
>= V_008DFC_SQ_EXP_POS
&&
1868 target
<= (V_008DFC_SQ_EXP_POS
+ 3)) {
1869 memcpy(pos_args
[target
- V_008DFC_SQ_EXP_POS
],
1870 args
, sizeof(args
));
1872 lp_build_intrinsic(base
->gallivm
->builder
,
1874 LLVMVoidTypeInContext(base
->gallivm
->context
),
1878 if (semantic_name
== TGSI_SEMANTIC_CLIPDIST
) {
1879 semantic_name
= TGSI_SEMANTIC_GENERIC
;
1880 goto handle_semantic
;
1884 shader
->nr_param_exports
= param_count
;
1886 /* We need to add the position output manually if it's missing. */
1887 if (!pos_args
[0][0]) {
1888 pos_args
[0][0] = lp_build_const_int32(base
->gallivm
, 0xf); /* writemask */
1889 pos_args
[0][1] = uint
->zero
; /* EXEC mask */
1890 pos_args
[0][2] = uint
->zero
; /* last export? */
1891 pos_args
[0][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
);
1892 pos_args
[0][4] = uint
->zero
; /* COMPR flag */
1893 pos_args
[0][5] = base
->zero
; /* X */
1894 pos_args
[0][6] = base
->zero
; /* Y */
1895 pos_args
[0][7] = base
->zero
; /* Z */
1896 pos_args
[0][8] = base
->one
; /* W */
1899 /* Write the misc vector (point size, edgeflag, layer, viewport). */
1900 if (shader
->selector
->info
.writes_psize
||
1901 shader
->selector
->info
.writes_edgeflag
||
1902 shader
->selector
->info
.writes_viewport_index
||
1903 shader
->selector
->info
.writes_layer
) {
1904 pos_args
[1][0] = lp_build_const_int32(base
->gallivm
, /* writemask */
1905 shader
->selector
->info
.writes_psize
|
1906 (shader
->selector
->info
.writes_edgeflag
<< 1) |
1907 (shader
->selector
->info
.writes_layer
<< 2) |
1908 (shader
->selector
->info
.writes_viewport_index
<< 3));
1909 pos_args
[1][1] = uint
->zero
; /* EXEC mask */
1910 pos_args
[1][2] = uint
->zero
; /* last export? */
1911 pos_args
[1][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ 1);
1912 pos_args
[1][4] = uint
->zero
; /* COMPR flag */
1913 pos_args
[1][5] = base
->zero
; /* X */
1914 pos_args
[1][6] = base
->zero
; /* Y */
1915 pos_args
[1][7] = base
->zero
; /* Z */
1916 pos_args
[1][8] = base
->zero
; /* W */
1918 if (shader
->selector
->info
.writes_psize
)
1919 pos_args
[1][5] = psize_value
;
1921 if (shader
->selector
->info
.writes_edgeflag
) {
1922 /* The output is a float, but the hw expects an integer
1923 * with the first bit containing the edge flag. */
1924 edgeflag_value
= LLVMBuildFPToUI(base
->gallivm
->builder
,
1926 bld_base
->uint_bld
.elem_type
, "");
1927 edgeflag_value
= lp_build_min(&bld_base
->int_bld
,
1929 bld_base
->int_bld
.one
);
1931 /* The LLVM intrinsic expects a float. */
1932 pos_args
[1][6] = LLVMBuildBitCast(base
->gallivm
->builder
,
1934 base
->elem_type
, "");
1937 if (shader
->selector
->info
.writes_layer
)
1938 pos_args
[1][7] = layer_value
;
1940 if (shader
->selector
->info
.writes_viewport_index
)
1941 pos_args
[1][8] = viewport_index_value
;
1944 for (i
= 0; i
< 4; i
++)
1946 shader
->nr_pos_exports
++;
1949 for (i
= 0; i
< 4; i
++) {
1950 if (!pos_args
[i
][0])
1953 /* Specify the target we are exporting */
1954 pos_args
[i
][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ pos_idx
++);
1956 if (pos_idx
== shader
->nr_pos_exports
)
1957 /* Specify that this is the last export */
1958 pos_args
[i
][2] = uint
->one
;
1960 lp_build_intrinsic(base
->gallivm
->builder
,
1962 LLVMVoidTypeInContext(base
->gallivm
->context
),
1967 /* This only writes the tessellation factor levels. */
1968 static void si_llvm_emit_tcs_epilogue(struct lp_build_tgsi_context
*bld_base
)
1970 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1971 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1972 struct si_shader
*shader
= si_shader_ctx
->shader
;
1973 unsigned tess_inner_index
, tess_outer_index
;
1974 LLVMValueRef lds_base
, lds_inner
, lds_outer
;
1975 LLVMValueRef tf_base
, rel_patch_id
, byteoffset
, buffer
, rw_buffers
;
1976 LLVMValueRef out
[6], vec0
, vec1
, invocation_id
;
1977 unsigned stride
, outer_comps
, inner_comps
, i
;
1978 struct lp_build_if_state if_ctx
;
1980 invocation_id
= unpack_param(si_shader_ctx
, SI_PARAM_REL_IDS
, 8, 5);
1982 /* Do this only for invocation 0, because the tess levels are per-patch,
1985 * This can't jump, because invocation 0 executes this. It should
1986 * at least mask out the loads and stores for other invocations.
1988 lp_build_if(&if_ctx
, gallivm
,
1989 LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
,
1990 invocation_id
, bld_base
->uint_bld
.zero
, ""));
1992 /* Determine the layout of one tess factor element in the buffer. */
1993 switch (shader
->key
.tcs
.prim_mode
) {
1994 case PIPE_PRIM_LINES
:
1995 stride
= 2; /* 2 dwords, 1 vec2 store */
1999 case PIPE_PRIM_TRIANGLES
:
2000 stride
= 4; /* 4 dwords, 1 vec4 store */
2004 case PIPE_PRIM_QUADS
:
2005 stride
= 6; /* 6 dwords, 2 stores (vec4 + vec2) */
2014 /* Load tess_inner and tess_outer from LDS.
2015 * Any invocation can write them, so we can't get them from a temporary.
2017 tess_inner_index
= si_shader_io_get_unique_index(TGSI_SEMANTIC_TESSINNER
, 0);
2018 tess_outer_index
= si_shader_io_get_unique_index(TGSI_SEMANTIC_TESSOUTER
, 0);
2020 lds_base
= get_tcs_out_current_patch_data_offset(si_shader_ctx
);
2021 lds_inner
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2022 lp_build_const_int32(gallivm
,
2023 tess_inner_index
* 4), "");
2024 lds_outer
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2025 lp_build_const_int32(gallivm
,
2026 tess_outer_index
* 4), "");
2028 for (i
= 0; i
< outer_comps
; i
++)
2029 out
[i
] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_outer
);
2030 for (i
= 0; i
< inner_comps
; i
++)
2031 out
[outer_comps
+i
] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_inner
);
2033 /* Convert the outputs to vectors for stores. */
2034 vec0
= lp_build_gather_values(gallivm
, out
, MIN2(stride
, 4));
2038 vec1
= lp_build_gather_values(gallivm
, out
+4, stride
- 4);
2040 /* Get the buffer. */
2041 rw_buffers
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
2042 SI_PARAM_RW_BUFFERS
);
2043 buffer
= build_indexed_load_const(si_shader_ctx
, rw_buffers
,
2044 lp_build_const_int32(gallivm
, SI_RING_TESS_FACTOR
));
2046 /* Get the offset. */
2047 tf_base
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
2048 SI_PARAM_TESS_FACTOR_OFFSET
);
2049 rel_patch_id
= get_rel_patch_id(si_shader_ctx
);
2050 byteoffset
= LLVMBuildMul(gallivm
->builder
, rel_patch_id
,
2051 lp_build_const_int32(gallivm
, 4 * stride
), "");
2053 /* Store the outputs. */
2054 build_tbuffer_store_dwords(si_shader_ctx
, buffer
, vec0
,
2055 MIN2(stride
, 4), byteoffset
, tf_base
, 0);
2057 build_tbuffer_store_dwords(si_shader_ctx
, buffer
, vec1
,
2058 stride
- 4, byteoffset
, tf_base
, 16);
2059 lp_build_endif(&if_ctx
);
2062 static void si_llvm_emit_ls_epilogue(struct lp_build_tgsi_context
* bld_base
)
2064 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2065 struct si_shader
*shader
= si_shader_ctx
->shader
;
2066 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
2067 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2069 LLVMValueRef vertex_id
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
2070 si_shader_ctx
->param_rel_auto_id
);
2071 LLVMValueRef vertex_dw_stride
=
2072 unpack_param(si_shader_ctx
, SI_PARAM_LS_OUT_LAYOUT
, 13, 8);
2073 LLVMValueRef base_dw_addr
= LLVMBuildMul(gallivm
->builder
, vertex_id
,
2074 vertex_dw_stride
, "");
2076 /* Write outputs to LDS. The next shader (TCS aka HS) will read
2077 * its inputs from it. */
2078 for (i
= 0; i
< info
->num_outputs
; i
++) {
2079 LLVMValueRef
*out_ptr
= si_shader_ctx
->radeon_bld
.soa
.outputs
[i
];
2080 unsigned name
= info
->output_semantic_name
[i
];
2081 unsigned index
= info
->output_semantic_index
[i
];
2082 int param
= si_shader_io_get_unique_index(name
, index
);
2083 LLVMValueRef dw_addr
= LLVMBuildAdd(gallivm
->builder
, base_dw_addr
,
2084 lp_build_const_int32(gallivm
, param
* 4), "");
2086 for (chan
= 0; chan
< 4; chan
++) {
2087 lds_store(bld_base
, chan
, dw_addr
,
2088 LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], ""));
2093 static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context
* bld_base
)
2095 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2096 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2097 struct si_shader
*es
= si_shader_ctx
->shader
;
2098 struct tgsi_shader_info
*info
= &es
->selector
->info
;
2099 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
2100 LLVMValueRef soffset
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
2101 si_shader_ctx
->param_es2gs_offset
);
2105 for (i
= 0; i
< info
->num_outputs
; i
++) {
2106 LLVMValueRef
*out_ptr
=
2107 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
];
2110 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_VIEWPORT_INDEX
||
2111 info
->output_semantic_name
[i
] == TGSI_SEMANTIC_LAYER
)
2114 param_index
= si_shader_io_get_unique_index(info
->output_semantic_name
[i
],
2115 info
->output_semantic_index
[i
]);
2117 for (chan
= 0; chan
< 4; chan
++) {
2118 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
2119 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, i32
, "");
2121 build_tbuffer_store(si_shader_ctx
,
2122 si_shader_ctx
->esgs_ring
,
2124 LLVMGetUndef(i32
), soffset
,
2125 (4 * param_index
+ chan
) * 4,
2126 V_008F0C_BUF_DATA_FORMAT_32
,
2127 V_008F0C_BUF_NUM_FORMAT_UINT
,
2133 static void si_llvm_emit_gs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2135 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2136 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2137 LLVMValueRef args
[2];
2139 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_NOP
| SENDMSG_GS_DONE
);
2140 args
[1] = LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
2141 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
2142 LLVMVoidTypeInContext(gallivm
->context
), args
, 2,
2143 LLVMNoUnwindAttribute
);
2146 static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context
* bld_base
)
2148 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2149 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2150 struct tgsi_shader_info
*info
= &si_shader_ctx
->shader
->selector
->info
;
2151 struct si_shader_output_values
*outputs
= NULL
;
2154 outputs
= MALLOC((info
->num_outputs
+ 1) * sizeof(outputs
[0]));
2156 /* Vertex color clamping.
2158 * This uses a state constant loaded in a user data SGPR and
2159 * an IF statement is added that clamps all colors if the constant
2162 if (si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
&&
2163 !si_shader_ctx
->shader
->is_gs_copy_shader
) {
2164 struct lp_build_if_state if_ctx
;
2165 LLVMValueRef cond
= NULL
;
2166 LLVMValueRef addr
, val
;
2168 for (i
= 0; i
< info
->num_outputs
; i
++) {
2169 if (info
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
&&
2170 info
->output_semantic_name
[i
] != TGSI_SEMANTIC_BCOLOR
)
2173 /* We've found a color. */
2175 /* The state is in the first bit of the user SGPR. */
2176 cond
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
2177 SI_PARAM_VS_STATE_BITS
);
2178 cond
= LLVMBuildTrunc(gallivm
->builder
, cond
,
2179 LLVMInt1TypeInContext(gallivm
->context
), "");
2180 lp_build_if(&if_ctx
, gallivm
, cond
);
2183 for (j
= 0; j
< 4; j
++) {
2184 addr
= si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][j
];
2185 val
= LLVMBuildLoad(gallivm
->builder
, addr
, "");
2186 val
= radeon_llvm_saturate(bld_base
, val
);
2187 LLVMBuildStore(gallivm
->builder
, val
, addr
);
2192 lp_build_endif(&if_ctx
);
2195 for (i
= 0; i
< info
->num_outputs
; i
++) {
2196 outputs
[i
].name
= info
->output_semantic_name
[i
];
2197 outputs
[i
].sid
= info
->output_semantic_index
[i
];
2199 for (j
= 0; j
< 4; j
++)
2200 outputs
[i
].values
[j
] =
2201 LLVMBuildLoad(gallivm
->builder
,
2202 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][j
],
2206 /* Export PrimitiveID when PS needs it. */
2207 if (si_vs_exports_prim_id(si_shader_ctx
->shader
)) {
2208 outputs
[i
].name
= TGSI_SEMANTIC_PRIMID
;
2210 outputs
[i
].values
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2211 get_primitive_id(bld_base
, 0));
2212 outputs
[i
].values
[1] = bld_base
->base
.undef
;
2213 outputs
[i
].values
[2] = bld_base
->base
.undef
;
2214 outputs
[i
].values
[3] = bld_base
->base
.undef
;
2218 si_llvm_export_vs(bld_base
, outputs
, i
);
2222 static void si_export_mrt_z(struct lp_build_tgsi_context
*bld_base
,
2223 LLVMValueRef depth
, LLVMValueRef stencil
,
2224 LLVMValueRef samplemask
)
2226 struct si_screen
*sscreen
= si_shader_context(bld_base
)->screen
;
2227 struct lp_build_context
*base
= &bld_base
->base
;
2228 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
2229 LLVMValueRef args
[9];
2232 assert(depth
|| stencil
|| samplemask
);
2234 args
[1] = uint
->one
; /* whether the EXEC mask is valid */
2235 args
[2] = uint
->one
; /* DONE bit */
2237 /* Specify the target we are exporting */
2238 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_MRTZ
);
2240 args
[4] = uint
->zero
; /* COMP flag */
2241 args
[5] = base
->undef
; /* R, depth */
2242 args
[6] = base
->undef
; /* G, stencil test value[0:7], stencil op value[8:15] */
2243 args
[7] = base
->undef
; /* B, sample mask */
2244 args
[8] = base
->undef
; /* A, alpha to mask */
2257 args
[7] = samplemask
;
2261 /* SI (except OLAND) has a bug that it only looks
2262 * at the X writemask component. */
2263 if (sscreen
->b
.chip_class
== SI
&&
2264 sscreen
->b
.family
!= CHIP_OLAND
)
2267 /* Specify which components to enable */
2268 args
[0] = lp_build_const_int32(base
->gallivm
, mask
);
2270 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2271 LLVMVoidTypeInContext(base
->gallivm
->context
),
2275 static void si_export_mrt_color(struct lp_build_tgsi_context
*bld_base
,
2276 LLVMValueRef
*color
, unsigned index
,
2279 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2280 struct lp_build_context
*base
= &bld_base
->base
;
2281 LLVMValueRef args
[9];
2285 if (si_shader_ctx
->shader
->key
.ps
.clamp_color
)
2286 for (i
= 0; i
< 4; i
++)
2287 color
[i
] = radeon_llvm_saturate(bld_base
, color
[i
]);
2290 if (si_shader_ctx
->shader
->key
.ps
.alpha_to_one
)
2291 color
[3] = base
->one
;
2295 si_shader_ctx
->shader
->key
.ps
.alpha_func
!= PIPE_FUNC_ALWAYS
)
2296 si_alpha_test(bld_base
, color
[3]);
2298 /* Line & polygon smoothing */
2299 if (si_shader_ctx
->shader
->key
.ps
.poly_line_smoothing
)
2300 color
[3] = si_scale_alpha_by_sample_mask(bld_base
, color
[3]);
2302 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
2304 si_shader_ctx
->shader
->key
.ps
.last_cbuf
> 0) {
2305 for (int c
= 1; c
<= si_shader_ctx
->shader
->key
.ps
.last_cbuf
; c
++) {
2306 si_llvm_init_export_args(bld_base
, color
,
2307 V_008DFC_SQ_EXP_MRT
+ c
, args
);
2308 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2309 LLVMVoidTypeInContext(base
->gallivm
->context
),
2315 si_llvm_init_export_args(bld_base
, color
, V_008DFC_SQ_EXP_MRT
+ index
,
2318 args
[1] = bld_base
->uint_bld
.one
; /* whether the EXEC mask is valid */
2319 args
[2] = bld_base
->uint_bld
.one
; /* DONE bit */
2321 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2322 LLVMVoidTypeInContext(base
->gallivm
->context
),
2326 static void si_export_null(struct lp_build_tgsi_context
*bld_base
)
2328 struct lp_build_context
*base
= &bld_base
->base
;
2329 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
2330 LLVMValueRef args
[9];
2332 args
[0] = lp_build_const_int32(base
->gallivm
, 0x0); /* enabled channels */
2333 args
[1] = uint
->one
; /* whether the EXEC mask is valid */
2334 args
[2] = uint
->one
; /* DONE bit */
2335 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_NULL
);
2336 args
[4] = uint
->zero
; /* COMPR flag (0 = 32-bit export) */
2337 args
[5] = uint
->undef
; /* R */
2338 args
[6] = uint
->undef
; /* G */
2339 args
[7] = uint
->undef
; /* B */
2340 args
[8] = uint
->undef
; /* A */
2342 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2343 LLVMVoidTypeInContext(base
->gallivm
->context
),
2347 static void si_llvm_emit_fs_epilogue(struct lp_build_tgsi_context
* bld_base
)
2349 struct si_shader_context
* si_shader_ctx
= si_shader_context(bld_base
);
2350 struct si_shader
* shader
= si_shader_ctx
->shader
;
2351 struct lp_build_context
* base
= &bld_base
->base
;
2352 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
2353 LLVMBuilderRef builder
= base
->gallivm
->builder
;
2354 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
2355 int last_color_export
= -1;
2358 /* If there are no outputs, add a dummy export. */
2359 if (!info
->num_outputs
) {
2360 si_export_null(bld_base
);
2364 /* Determine the last export. If MRTZ is present, it's always last.
2365 * Otherwise, find the last color export.
2367 if (!info
->writes_z
&& !info
->writes_stencil
&& !info
->writes_samplemask
)
2368 for (i
= 0; i
< info
->num_outputs
; i
++)
2369 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_COLOR
)
2370 last_color_export
= i
;
2372 for (i
= 0; i
< info
->num_outputs
; i
++) {
2373 unsigned semantic_name
= info
->output_semantic_name
[i
];
2374 unsigned semantic_index
= info
->output_semantic_index
[i
];
2376 LLVMValueRef color
[4] = {};
2378 /* Select the correct target */
2379 switch (semantic_name
) {
2380 case TGSI_SEMANTIC_POSITION
:
2381 depth
= LLVMBuildLoad(builder
,
2382 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][2], "");
2384 case TGSI_SEMANTIC_STENCIL
:
2385 stencil
= LLVMBuildLoad(builder
,
2386 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][1], "");
2388 case TGSI_SEMANTIC_SAMPLEMASK
:
2389 samplemask
= LLVMBuildLoad(builder
,
2390 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][0], "");
2392 case TGSI_SEMANTIC_COLOR
:
2393 for (j
= 0; j
< 4; j
++)
2394 color
[j
] = LLVMBuildLoad(builder
,
2395 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][j
], "");
2397 si_export_mrt_color(bld_base
, color
, semantic_index
,
2398 last_color_export
== i
);
2402 "Warning: SI unhandled fs output type:%d\n",
2407 if (depth
|| stencil
|| samplemask
)
2408 si_export_mrt_z(bld_base
, depth
, stencil
, samplemask
);
2411 static void build_tex_intrinsic(const struct lp_build_tgsi_action
* action
,
2412 struct lp_build_tgsi_context
* bld_base
,
2413 struct lp_build_emit_data
* emit_data
);
2415 static bool tgsi_is_array_sampler(unsigned target
)
2417 return target
== TGSI_TEXTURE_1D_ARRAY
||
2418 target
== TGSI_TEXTURE_SHADOW1D_ARRAY
||
2419 target
== TGSI_TEXTURE_2D_ARRAY
||
2420 target
== TGSI_TEXTURE_SHADOW2D_ARRAY
||
2421 target
== TGSI_TEXTURE_CUBE_ARRAY
||
2422 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
||
2423 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
;
2426 static void set_tex_fetch_args(struct gallivm_state
*gallivm
,
2427 struct lp_build_emit_data
*emit_data
,
2428 unsigned opcode
, unsigned target
,
2429 LLVMValueRef res_ptr
, LLVMValueRef samp_ptr
,
2430 LLVMValueRef
*param
, unsigned count
,
2434 unsigned is_rect
= target
== TGSI_TEXTURE_RECT
;
2435 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
2437 /* Pad to power of two vector */
2438 while (count
< util_next_power_of_two(count
))
2439 param
[count
++] = LLVMGetUndef(i32
);
2441 /* Texture coordinates. */
2443 emit_data
->args
[0] = lp_build_gather_values(gallivm
, param
, count
);
2445 emit_data
->args
[0] = param
[0];
2448 emit_data
->args
[1] = res_ptr
;
2451 if (opcode
== TGSI_OPCODE_TXF
|| opcode
== TGSI_OPCODE_TXQ
)
2452 emit_data
->dst_type
= LLVMVectorType(i32
, 4);
2454 emit_data
->dst_type
= LLVMVectorType(
2455 LLVMFloatTypeInContext(gallivm
->context
), 4);
2457 emit_data
->args
[num_args
++] = samp_ptr
;
2460 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, dmask
);
2461 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, is_rect
); /* unorm */
2462 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* r128 */
2463 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
,
2464 tgsi_is_array_sampler(target
)); /* da */
2465 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* glc */
2466 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* slc */
2467 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* tfe */
2468 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* lwe */
2470 emit_data
->arg_count
= num_args
;
2473 static const struct lp_build_tgsi_action tex_action
;
2475 static void tex_fetch_ptrs(
2476 struct lp_build_tgsi_context
* bld_base
,
2477 struct lp_build_emit_data
* emit_data
,
2478 LLVMValueRef
*res_ptr
, LLVMValueRef
*samp_ptr
, LLVMValueRef
*fmask_ptr
)
2480 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2481 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2482 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
2483 unsigned target
= inst
->Texture
.Texture
;
2484 unsigned sampler_src
;
2485 unsigned sampler_index
;
2487 sampler_src
= emit_data
->inst
->Instruction
.NumSrcRegs
- 1;
2488 sampler_index
= emit_data
->inst
->Src
[sampler_src
].Register
.Index
;
2490 if (emit_data
->inst
->Src
[sampler_src
].Register
.Indirect
) {
2491 const struct tgsi_full_src_register
*reg
= &emit_data
->inst
->Src
[sampler_src
];
2492 LLVMValueRef ind_index
;
2494 ind_index
= get_indirect_index(si_shader_ctx
, ®
->Indirect
, reg
->Register
.Index
);
2496 *res_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_SAMPLER_VIEWS
);
2497 *res_ptr
= build_indexed_load_const(si_shader_ctx
, *res_ptr
, ind_index
);
2499 *samp_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_SAMPLER_STATES
);
2500 *samp_ptr
= build_indexed_load_const(si_shader_ctx
, *samp_ptr
, ind_index
);
2502 if (target
== TGSI_TEXTURE_2D_MSAA
||
2503 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
2504 ind_index
= LLVMBuildAdd(gallivm
->builder
, ind_index
,
2505 lp_build_const_int32(gallivm
,
2506 SI_FMASK_TEX_OFFSET
), "");
2507 *fmask_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_SAMPLER_VIEWS
);
2508 *fmask_ptr
= build_indexed_load_const(si_shader_ctx
, *fmask_ptr
, ind_index
);
2511 *res_ptr
= si_shader_ctx
->sampler_views
[sampler_index
];
2512 *samp_ptr
= si_shader_ctx
->sampler_states
[sampler_index
];
2513 *fmask_ptr
= si_shader_ctx
->sampler_views
[SI_FMASK_TEX_OFFSET
+ sampler_index
];
2517 static void tex_fetch_args(
2518 struct lp_build_tgsi_context
* bld_base
,
2519 struct lp_build_emit_data
* emit_data
)
2521 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2522 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2523 LLVMBuilderRef builder
= gallivm
->builder
;
2524 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
2525 unsigned opcode
= inst
->Instruction
.Opcode
;
2526 unsigned target
= inst
->Texture
.Texture
;
2527 LLVMValueRef coords
[5], derivs
[6];
2528 LLVMValueRef address
[16];
2530 unsigned num_coords
= tgsi_util_get_texture_coord_dim(target
, &ref_pos
);
2533 unsigned num_deriv_channels
= 0;
2534 bool has_offset
= inst
->Texture
.NumOffsets
> 0;
2535 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
2536 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
2537 unsigned dmask
= 0xf;
2539 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
2541 if (opcode
== TGSI_OPCODE_TXQ
) {
2542 if (target
== TGSI_TEXTURE_BUFFER
) {
2543 LLVMTypeRef v8i32
= LLVMVectorType(i32
, 8);
2545 /* Read the size from the buffer descriptor directly. */
2546 LLVMValueRef res
= LLVMBuildBitCast(builder
, res_ptr
, v8i32
, "");
2547 LLVMValueRef size
= LLVMBuildExtractElement(builder
, res
,
2548 lp_build_const_int32(gallivm
, 6), "");
2550 if (si_shader_ctx
->screen
->b
.chip_class
>= VI
) {
2551 /* On VI, the descriptor contains the size in bytes,
2552 * but TXQ must return the size in elements.
2553 * The stride is always non-zero for resources using TXQ.
2555 LLVMValueRef stride
=
2556 LLVMBuildExtractElement(builder
, res
,
2557 lp_build_const_int32(gallivm
, 5), "");
2558 stride
= LLVMBuildLShr(builder
, stride
,
2559 lp_build_const_int32(gallivm
, 16), "");
2560 stride
= LLVMBuildAnd(builder
, stride
,
2561 lp_build_const_int32(gallivm
, 0x3FFF), "");
2563 size
= LLVMBuildUDiv(builder
, size
, stride
, "");
2566 emit_data
->args
[0] = size
;
2570 /* Textures - set the mip level. */
2571 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 0, TGSI_CHAN_X
);
2573 set_tex_fetch_args(gallivm
, emit_data
, opcode
, target
, res_ptr
,
2574 NULL
, address
, count
, 0xf);
2578 if (target
== TGSI_TEXTURE_BUFFER
) {
2579 LLVMTypeRef i128
= LLVMIntTypeInContext(gallivm
->context
, 128);
2580 LLVMTypeRef v2i128
= LLVMVectorType(i128
, 2);
2581 LLVMTypeRef i8
= LLVMInt8TypeInContext(gallivm
->context
);
2582 LLVMTypeRef v16i8
= LLVMVectorType(i8
, 16);
2584 /* Bitcast and truncate v8i32 to v16i8. */
2585 LLVMValueRef res
= res_ptr
;
2586 res
= LLVMBuildBitCast(gallivm
->builder
, res
, v2i128
, "");
2587 res
= LLVMBuildExtractElement(gallivm
->builder
, res
, bld_base
->uint_bld
.one
, "");
2588 res
= LLVMBuildBitCast(gallivm
->builder
, res
, v16i8
, "");
2590 emit_data
->dst_type
= LLVMVectorType(bld_base
->base
.elem_type
, 4);
2591 emit_data
->args
[0] = res
;
2592 emit_data
->args
[1] = bld_base
->uint_bld
.zero
;
2593 emit_data
->args
[2] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_X
);
2594 emit_data
->arg_count
= 3;
2598 /* Fetch and project texture coordinates */
2599 coords
[3] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_W
);
2600 for (chan
= 0; chan
< 3; chan
++ ) {
2601 coords
[chan
] = lp_build_emit_fetch(bld_base
,
2604 if (opcode
== TGSI_OPCODE_TXP
)
2605 coords
[chan
] = lp_build_emit_llvm_binary(bld_base
,
2611 if (opcode
== TGSI_OPCODE_TXP
)
2612 coords
[3] = bld_base
->base
.one
;
2615 if (has_offset
&& opcode
!= TGSI_OPCODE_TXF
) {
2616 /* The offsets are six-bit signed integers packed like this:
2617 * X=[5:0], Y=[13:8], and Z=[21:16].
2619 LLVMValueRef offset
[3], pack
;
2621 assert(inst
->Texture
.NumOffsets
== 1);
2623 for (chan
= 0; chan
< 3; chan
++) {
2624 offset
[chan
] = lp_build_emit_fetch_texoffset(bld_base
,
2625 emit_data
->inst
, 0, chan
);
2626 offset
[chan
] = LLVMBuildAnd(gallivm
->builder
, offset
[chan
],
2627 lp_build_const_int32(gallivm
, 0x3f), "");
2629 offset
[chan
] = LLVMBuildShl(gallivm
->builder
, offset
[chan
],
2630 lp_build_const_int32(gallivm
, chan
*8), "");
2633 pack
= LLVMBuildOr(gallivm
->builder
, offset
[0], offset
[1], "");
2634 pack
= LLVMBuildOr(gallivm
->builder
, pack
, offset
[2], "");
2635 address
[count
++] = pack
;
2638 /* Pack LOD bias value */
2639 if (opcode
== TGSI_OPCODE_TXB
)
2640 address
[count
++] = coords
[3];
2641 if (opcode
== TGSI_OPCODE_TXB2
)
2642 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
2644 /* Pack depth comparison value */
2645 if (tgsi_is_shadow_target(target
) && opcode
!= TGSI_OPCODE_LODQ
) {
2646 if (target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
2647 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
2649 assert(ref_pos
>= 0);
2650 address
[count
++] = coords
[ref_pos
];
2654 /* Pack user derivatives */
2655 if (opcode
== TGSI_OPCODE_TXD
) {
2656 int param
, num_src_deriv_channels
;
2659 case TGSI_TEXTURE_3D
:
2660 num_src_deriv_channels
= 3;
2661 num_deriv_channels
= 3;
2663 case TGSI_TEXTURE_2D
:
2664 case TGSI_TEXTURE_SHADOW2D
:
2665 case TGSI_TEXTURE_RECT
:
2666 case TGSI_TEXTURE_SHADOWRECT
:
2667 case TGSI_TEXTURE_2D_ARRAY
:
2668 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
2669 num_src_deriv_channels
= 2;
2670 num_deriv_channels
= 2;
2672 case TGSI_TEXTURE_CUBE
:
2673 case TGSI_TEXTURE_SHADOWCUBE
:
2674 case TGSI_TEXTURE_CUBE_ARRAY
:
2675 case TGSI_TEXTURE_SHADOWCUBE_ARRAY
:
2676 /* Cube derivatives will be converted to 2D. */
2677 num_src_deriv_channels
= 3;
2678 num_deriv_channels
= 2;
2680 case TGSI_TEXTURE_1D
:
2681 case TGSI_TEXTURE_SHADOW1D
:
2682 case TGSI_TEXTURE_1D_ARRAY
:
2683 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
2684 num_src_deriv_channels
= 1;
2685 num_deriv_channels
= 1;
2688 unreachable("invalid target");
2691 for (param
= 0; param
< 2; param
++)
2692 for (chan
= 0; chan
< num_src_deriv_channels
; chan
++)
2693 derivs
[param
* num_src_deriv_channels
+ chan
] =
2694 lp_build_emit_fetch(bld_base
, inst
, param
+1, chan
);
2697 if (target
== TGSI_TEXTURE_CUBE
||
2698 target
== TGSI_TEXTURE_CUBE_ARRAY
||
2699 target
== TGSI_TEXTURE_SHADOWCUBE
||
2700 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)
2701 radeon_llvm_emit_prepare_cube_coords(bld_base
, emit_data
, coords
, derivs
);
2703 if (opcode
== TGSI_OPCODE_TXD
)
2704 for (int i
= 0; i
< num_deriv_channels
* 2; i
++)
2705 address
[count
++] = derivs
[i
];
2707 /* Pack texture coordinates */
2708 address
[count
++] = coords
[0];
2710 address
[count
++] = coords
[1];
2712 address
[count
++] = coords
[2];
2714 /* Pack LOD or sample index */
2715 if (opcode
== TGSI_OPCODE_TXL
|| opcode
== TGSI_OPCODE_TXF
)
2716 address
[count
++] = coords
[3];
2717 else if (opcode
== TGSI_OPCODE_TXL2
)
2718 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
2721 assert(!"Cannot handle more than 16 texture address parameters");
2725 for (chan
= 0; chan
< count
; chan
++ ) {
2726 address
[chan
] = LLVMBuildBitCast(gallivm
->builder
,
2727 address
[chan
], i32
, "");
2730 /* Adjust the sample index according to FMASK.
2732 * For uncompressed MSAA surfaces, FMASK should return 0x76543210,
2733 * which is the identity mapping. Each nibble says which physical sample
2734 * should be fetched to get that sample.
2736 * For example, 0x11111100 means there are only 2 samples stored and
2737 * the second sample covers 3/4 of the pixel. When reading samples 0
2738 * and 1, return physical sample 0 (determined by the first two 0s
2739 * in FMASK), otherwise return physical sample 1.
2741 * The sample index should be adjusted as follows:
2742 * sample_index = (fmask >> (sample_index * 4)) & 0xF;
2744 if (target
== TGSI_TEXTURE_2D_MSAA
||
2745 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
2746 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
2747 struct lp_build_emit_data txf_emit_data
= *emit_data
;
2748 LLVMValueRef txf_address
[4];
2749 unsigned txf_count
= count
;
2750 struct tgsi_full_instruction inst
= {};
2752 memcpy(txf_address
, address
, sizeof(txf_address
));
2754 if (target
== TGSI_TEXTURE_2D_MSAA
) {
2755 txf_address
[2] = bld_base
->uint_bld
.zero
;
2757 txf_address
[3] = bld_base
->uint_bld
.zero
;
2759 /* Read FMASK using TXF. */
2760 inst
.Instruction
.Opcode
= TGSI_OPCODE_TXF
;
2761 inst
.Texture
.Texture
= target
;
2762 txf_emit_data
.inst
= &inst
;
2763 txf_emit_data
.chan
= 0;
2764 set_tex_fetch_args(gallivm
, &txf_emit_data
, TGSI_OPCODE_TXF
,
2765 target
, fmask_ptr
, NULL
,
2766 txf_address
, txf_count
, 0xf);
2767 build_tex_intrinsic(&tex_action
, bld_base
, &txf_emit_data
);
2769 /* Initialize some constants. */
2770 LLVMValueRef four
= LLVMConstInt(uint_bld
->elem_type
, 4, 0);
2771 LLVMValueRef F
= LLVMConstInt(uint_bld
->elem_type
, 0xF, 0);
2773 /* Apply the formula. */
2774 LLVMValueRef fmask
=
2775 LLVMBuildExtractElement(gallivm
->builder
,
2776 txf_emit_data
.output
[0],
2777 uint_bld
->zero
, "");
2779 unsigned sample_chan
= target
== TGSI_TEXTURE_2D_MSAA
? 2 : 3;
2781 LLVMValueRef sample_index4
=
2782 LLVMBuildMul(gallivm
->builder
, address
[sample_chan
], four
, "");
2784 LLVMValueRef shifted_fmask
=
2785 LLVMBuildLShr(gallivm
->builder
, fmask
, sample_index4
, "");
2787 LLVMValueRef final_sample
=
2788 LLVMBuildAnd(gallivm
->builder
, shifted_fmask
, F
, "");
2790 /* Don't rewrite the sample index if WORD1.DATA_FORMAT of the FMASK
2791 * resource descriptor is 0 (invalid),
2793 LLVMValueRef fmask_desc
=
2794 LLVMBuildBitCast(gallivm
->builder
, fmask_ptr
,
2795 LLVMVectorType(uint_bld
->elem_type
, 8), "");
2797 LLVMValueRef fmask_word1
=
2798 LLVMBuildExtractElement(gallivm
->builder
, fmask_desc
,
2801 LLVMValueRef word1_is_nonzero
=
2802 LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
2803 fmask_word1
, uint_bld
->zero
, "");
2805 /* Replace the MSAA sample index. */
2806 address
[sample_chan
] =
2807 LLVMBuildSelect(gallivm
->builder
, word1_is_nonzero
,
2808 final_sample
, address
[sample_chan
], "");
2811 if (opcode
== TGSI_OPCODE_TXF
) {
2812 /* add tex offsets */
2813 if (inst
->Texture
.NumOffsets
) {
2814 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
2815 struct lp_build_tgsi_soa_context
*bld
= lp_soa_context(bld_base
);
2816 const struct tgsi_texture_offset
* off
= inst
->TexOffsets
;
2818 assert(inst
->Texture
.NumOffsets
== 1);
2821 case TGSI_TEXTURE_3D
:
2822 address
[2] = lp_build_add(uint_bld
, address
[2],
2823 bld
->immediates
[off
->Index
][off
->SwizzleZ
]);
2825 case TGSI_TEXTURE_2D
:
2826 case TGSI_TEXTURE_SHADOW2D
:
2827 case TGSI_TEXTURE_RECT
:
2828 case TGSI_TEXTURE_SHADOWRECT
:
2829 case TGSI_TEXTURE_2D_ARRAY
:
2830 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
2832 lp_build_add(uint_bld
, address
[1],
2833 bld
->immediates
[off
->Index
][off
->SwizzleY
]);
2835 case TGSI_TEXTURE_1D
:
2836 case TGSI_TEXTURE_SHADOW1D
:
2837 case TGSI_TEXTURE_1D_ARRAY
:
2838 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
2840 lp_build_add(uint_bld
, address
[0],
2841 bld
->immediates
[off
->Index
][off
->SwizzleX
]);
2843 /* texture offsets do not apply to other texture targets */
2848 if (opcode
== TGSI_OPCODE_TG4
) {
2849 unsigned gather_comp
= 0;
2851 /* DMASK was repurposed for GATHER4. 4 components are always
2852 * returned and DMASK works like a swizzle - it selects
2853 * the component to fetch. The only valid DMASK values are
2854 * 1=red, 2=green, 4=blue, 8=alpha. (e.g. 1 returns
2855 * (red,red,red,red) etc.) The ISA document doesn't mention
2859 /* Get the component index from src1.x for Gather4. */
2860 if (!tgsi_is_shadow_target(target
)) {
2861 LLVMValueRef (*imms
)[4] = lp_soa_context(bld_base
)->immediates
;
2862 LLVMValueRef comp_imm
;
2863 struct tgsi_src_register src1
= inst
->Src
[1].Register
;
2865 assert(src1
.File
== TGSI_FILE_IMMEDIATE
);
2867 comp_imm
= imms
[src1
.Index
][src1
.SwizzleX
];
2868 gather_comp
= LLVMConstIntGetZExtValue(comp_imm
);
2869 gather_comp
= CLAMP(gather_comp
, 0, 3);
2872 dmask
= 1 << gather_comp
;
2875 set_tex_fetch_args(gallivm
, emit_data
, opcode
, target
, res_ptr
,
2876 samp_ptr
, address
, count
, dmask
);
2879 static void build_tex_intrinsic(const struct lp_build_tgsi_action
* action
,
2880 struct lp_build_tgsi_context
* bld_base
,
2881 struct lp_build_emit_data
* emit_data
)
2883 struct lp_build_context
* base
= &bld_base
->base
;
2884 unsigned opcode
= emit_data
->inst
->Instruction
.Opcode
;
2885 unsigned target
= emit_data
->inst
->Texture
.Texture
;
2886 char intr_name
[127];
2887 bool has_offset
= emit_data
->inst
->Texture
.NumOffsets
> 0;
2888 bool is_shadow
= tgsi_is_shadow_target(target
);
2890 const char *name
= "llvm.SI.image.sample";
2891 const char *infix
= "";
2893 if (opcode
== TGSI_OPCODE_TXQ
&& target
== TGSI_TEXTURE_BUFFER
) {
2894 /* Just return the buffer size. */
2895 emit_data
->output
[emit_data
->chan
] = emit_data
->args
[0];
2899 if (target
== TGSI_TEXTURE_BUFFER
) {
2900 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
2901 base
->gallivm
->builder
,
2902 "llvm.SI.vs.load.input", emit_data
->dst_type
,
2903 emit_data
->args
, emit_data
->arg_count
,
2904 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
2909 case TGSI_OPCODE_TXF
:
2910 name
= target
== TGSI_TEXTURE_2D_MSAA
||
2911 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
?
2912 "llvm.SI.image.load" :
2913 "llvm.SI.image.load.mip";
2917 case TGSI_OPCODE_TXQ
:
2918 name
= "llvm.SI.getresinfo";
2922 case TGSI_OPCODE_LODQ
:
2923 name
= "llvm.SI.getlod";
2927 case TGSI_OPCODE_TEX
:
2928 case TGSI_OPCODE_TEX2
:
2929 case TGSI_OPCODE_TXP
:
2931 case TGSI_OPCODE_TXB
:
2932 case TGSI_OPCODE_TXB2
:
2935 case TGSI_OPCODE_TXL
:
2936 case TGSI_OPCODE_TXL2
:
2939 case TGSI_OPCODE_TXD
:
2942 case TGSI_OPCODE_TG4
:
2943 name
= "llvm.SI.gather4";
2950 if (LLVMGetTypeKind(LLVMTypeOf(emit_data
->args
[0])) == LLVMVectorTypeKind
)
2951 sprintf(type
, ".v%ui32",
2952 LLVMGetVectorSize(LLVMTypeOf(emit_data
->args
[0])));
2954 strcpy(type
, ".i32");
2956 /* Add the type and suffixes .c, .o if needed. */
2957 sprintf(intr_name
, "%s%s%s%s%s",
2958 name
, is_shadow
? ".c" : "", infix
,
2959 has_offset
? ".o" : "", type
);
2961 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
2962 base
->gallivm
->builder
, intr_name
, emit_data
->dst_type
,
2963 emit_data
->args
, emit_data
->arg_count
,
2964 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
2966 /* Divide the number of layers by 6 to get the number of cubes. */
2967 if (opcode
== TGSI_OPCODE_TXQ
&&
2968 (target
== TGSI_TEXTURE_CUBE_ARRAY
||
2969 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)) {
2970 LLVMBuilderRef builder
= bld_base
->base
.gallivm
->builder
;
2971 LLVMValueRef two
= lp_build_const_int32(bld_base
->base
.gallivm
, 2);
2972 LLVMValueRef six
= lp_build_const_int32(bld_base
->base
.gallivm
, 6);
2974 LLVMValueRef v4
= emit_data
->output
[emit_data
->chan
];
2975 LLVMValueRef z
= LLVMBuildExtractElement(builder
, v4
, two
, "");
2976 z
= LLVMBuildSDiv(builder
, z
, six
, "");
2978 emit_data
->output
[emit_data
->chan
] =
2979 LLVMBuildInsertElement(builder
, v4
, z
, two
, "");
2983 static void si_llvm_emit_txqs(
2984 const struct lp_build_tgsi_action
* action
,
2985 struct lp_build_tgsi_context
* bld_base
,
2986 struct lp_build_emit_data
* emit_data
)
2988 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2989 LLVMBuilderRef builder
= gallivm
->builder
;
2990 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
2991 LLVMTypeRef v8i32
= LLVMVectorType(i32
, 8);
2992 LLVMValueRef res
, samples
;
2993 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
2995 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
2998 /* Read the samples from the descriptor directly. */
2999 res
= LLVMBuildBitCast(builder
, res_ptr
, v8i32
, "");
3000 samples
= LLVMBuildExtractElement(
3002 lp_build_const_int32(gallivm
, 3), "");
3003 samples
= LLVMBuildLShr(builder
, samples
,
3004 lp_build_const_int32(gallivm
, 16), "");
3005 samples
= LLVMBuildAnd(builder
, samples
,
3006 lp_build_const_int32(gallivm
, 0xf), "");
3007 samples
= LLVMBuildShl(builder
, lp_build_const_int32(gallivm
, 1),
3010 emit_data
->output
[emit_data
->chan
] = samples
;
3014 * SI implements derivatives using the local data store (LDS)
3015 * All writes to the LDS happen in all executing threads at
3016 * the same time. TID is the Thread ID for the current
3017 * thread and is a value between 0 and 63, representing
3018 * the thread's position in the wavefront.
3020 * For the pixel shader threads are grouped into quads of four pixels.
3021 * The TIDs of the pixels of a quad are:
3029 * So, masking the TID with 0xfffffffc yields the TID of the top left pixel
3030 * of the quad, masking with 0xfffffffd yields the TID of the top pixel of
3031 * the current pixel's column, and masking with 0xfffffffe yields the TID
3032 * of the left pixel of the current pixel's row.
3034 * Adding 1 yields the TID of the pixel to the right of the left pixel, and
3035 * adding 2 yields the TID of the pixel below the top pixel.
3037 /* masks for thread ID. */
3038 #define TID_MASK_TOP_LEFT 0xfffffffc
3039 #define TID_MASK_TOP 0xfffffffd
3040 #define TID_MASK_LEFT 0xfffffffe
3042 static void si_llvm_emit_ddxy(
3043 const struct lp_build_tgsi_action
* action
,
3044 struct lp_build_tgsi_context
* bld_base
,
3045 struct lp_build_emit_data
* emit_data
)
3047 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
3048 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3049 struct lp_build_context
* base
= &bld_base
->base
;
3050 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3051 unsigned opcode
= inst
->Instruction
.Opcode
;
3052 LLVMValueRef indices
[2];
3053 LLVMValueRef store_ptr
, load_ptr0
, load_ptr1
;
3054 LLVMValueRef tl
, trbl
, result
[4];
3056 unsigned swizzle
[4];
3061 i32
= LLVMInt32TypeInContext(gallivm
->context
);
3063 indices
[0] = bld_base
->uint_bld
.zero
;
3064 indices
[1] = lp_build_intrinsic(gallivm
->builder
, "llvm.SI.tid", i32
,
3065 NULL
, 0, LLVMReadNoneAttribute
);
3066 store_ptr
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3069 if (opcode
== TGSI_OPCODE_DDX_FINE
)
3070 mask
= TID_MASK_LEFT
;
3071 else if (opcode
== TGSI_OPCODE_DDY_FINE
)
3072 mask
= TID_MASK_TOP
;
3074 mask
= TID_MASK_TOP_LEFT
;
3076 indices
[1] = LLVMBuildAnd(gallivm
->builder
, indices
[1],
3077 lp_build_const_int32(gallivm
, mask
), "");
3078 load_ptr0
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3081 /* for DDX we want to next X pixel, DDY next Y pixel. */
3082 idx
= (opcode
== TGSI_OPCODE_DDX
|| opcode
== TGSI_OPCODE_DDX_FINE
) ? 1 : 2;
3083 indices
[1] = LLVMBuildAdd(gallivm
->builder
, indices
[1],
3084 lp_build_const_int32(gallivm
, idx
), "");
3085 load_ptr1
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3088 for (c
= 0; c
< 4; ++c
) {
3091 swizzle
[c
] = tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], c
);
3092 for (i
= 0; i
< c
; ++i
) {
3093 if (swizzle
[i
] == swizzle
[c
]) {
3094 result
[c
] = result
[i
];
3101 LLVMBuildStore(gallivm
->builder
,
3102 LLVMBuildBitCast(gallivm
->builder
,
3103 lp_build_emit_fetch(bld_base
, inst
, 0, c
),
3107 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr0
, "");
3108 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, base
->elem_type
, "");
3110 trbl
= LLVMBuildLoad(gallivm
->builder
, load_ptr1
, "");
3111 trbl
= LLVMBuildBitCast(gallivm
->builder
, trbl
, base
->elem_type
, "");
3113 result
[c
] = LLVMBuildFSub(gallivm
->builder
, trbl
, tl
, "");
3116 emit_data
->output
[0] = lp_build_gather_values(gallivm
, result
, 4);
3120 * this takes an I,J coordinate pair,
3121 * and works out the X and Y derivatives.
3122 * it returns DDX(I), DDX(J), DDY(I), DDY(J).
3124 static LLVMValueRef
si_llvm_emit_ddxy_interp(
3125 struct lp_build_tgsi_context
*bld_base
,
3126 LLVMValueRef interp_ij
)
3128 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
3129 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3130 struct lp_build_context
*base
= &bld_base
->base
;
3131 LLVMValueRef indices
[2];
3132 LLVMValueRef store_ptr
, load_ptr_x
, load_ptr_y
, load_ptr_ddx
, load_ptr_ddy
, temp
, temp2
;
3133 LLVMValueRef tl
, tr
, bl
, result
[4];
3137 i32
= LLVMInt32TypeInContext(gallivm
->context
);
3139 indices
[0] = bld_base
->uint_bld
.zero
;
3140 indices
[1] = lp_build_intrinsic(gallivm
->builder
, "llvm.SI.tid", i32
,
3141 NULL
, 0, LLVMReadNoneAttribute
);
3142 store_ptr
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3145 temp
= LLVMBuildAnd(gallivm
->builder
, indices
[1],
3146 lp_build_const_int32(gallivm
, TID_MASK_LEFT
), "");
3148 temp2
= LLVMBuildAnd(gallivm
->builder
, indices
[1],
3149 lp_build_const_int32(gallivm
, TID_MASK_TOP
), "");
3152 load_ptr_x
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3156 load_ptr_y
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3159 indices
[1] = LLVMBuildAdd(gallivm
->builder
, temp
,
3160 lp_build_const_int32(gallivm
, 1), "");
3161 load_ptr_ddx
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3164 indices
[1] = LLVMBuildAdd(gallivm
->builder
, temp2
,
3165 lp_build_const_int32(gallivm
, 2), "");
3166 load_ptr_ddy
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3169 for (c
= 0; c
< 2; ++c
) {
3170 LLVMValueRef store_val
;
3171 LLVMValueRef c_ll
= lp_build_const_int32(gallivm
, c
);
3173 store_val
= LLVMBuildExtractElement(gallivm
->builder
,
3174 interp_ij
, c_ll
, "");
3175 LLVMBuildStore(gallivm
->builder
,
3179 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr_x
, "");
3180 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, base
->elem_type
, "");
3182 tr
= LLVMBuildLoad(gallivm
->builder
, load_ptr_ddx
, "");
3183 tr
= LLVMBuildBitCast(gallivm
->builder
, tr
, base
->elem_type
, "");
3185 result
[c
] = LLVMBuildFSub(gallivm
->builder
, tr
, tl
, "");
3187 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr_y
, "");
3188 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, base
->elem_type
, "");
3190 bl
= LLVMBuildLoad(gallivm
->builder
, load_ptr_ddy
, "");
3191 bl
= LLVMBuildBitCast(gallivm
->builder
, bl
, base
->elem_type
, "");
3193 result
[c
+ 2] = LLVMBuildFSub(gallivm
->builder
, bl
, tl
, "");
3196 return lp_build_gather_values(gallivm
, result
, 4);
3199 static void interp_fetch_args(
3200 struct lp_build_tgsi_context
*bld_base
,
3201 struct lp_build_emit_data
*emit_data
)
3203 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
3204 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3205 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3207 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
) {
3208 /* offset is in second src, first two channels */
3209 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
,
3212 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
,
3215 emit_data
->arg_count
= 2;
3216 } else if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
3217 LLVMValueRef sample_position
;
3218 LLVMValueRef sample_id
;
3219 LLVMValueRef halfval
= lp_build_const_float(gallivm
, 0.5f
);
3221 /* fetch sample ID, then fetch its sample position,
3222 * and place into first two channels.
3224 sample_id
= lp_build_emit_fetch(bld_base
,
3225 emit_data
->inst
, 1, TGSI_CHAN_X
);
3226 sample_id
= LLVMBuildBitCast(gallivm
->builder
, sample_id
,
3227 LLVMInt32TypeInContext(gallivm
->context
),
3229 sample_position
= load_sample_position(&si_shader_ctx
->radeon_bld
, sample_id
);
3231 emit_data
->args
[0] = LLVMBuildExtractElement(gallivm
->builder
,
3233 lp_build_const_int32(gallivm
, 0), "");
3235 emit_data
->args
[0] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[0], halfval
, "");
3236 emit_data
->args
[1] = LLVMBuildExtractElement(gallivm
->builder
,
3238 lp_build_const_int32(gallivm
, 1), "");
3239 emit_data
->args
[1] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[1], halfval
, "");
3240 emit_data
->arg_count
= 2;
3244 static void build_interp_intrinsic(const struct lp_build_tgsi_action
*action
,
3245 struct lp_build_tgsi_context
*bld_base
,
3246 struct lp_build_emit_data
*emit_data
)
3248 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
3249 struct si_shader
*shader
= si_shader_ctx
->shader
;
3250 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3251 LLVMValueRef interp_param
;
3252 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3253 const char *intr_name
;
3257 LLVMValueRef attr_number
;
3258 LLVMTypeRef input_type
= LLVMFloatTypeInContext(gallivm
->context
);
3259 LLVMValueRef params
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_PRIM_MASK
);
3260 int interp_param_idx
;
3263 assert(inst
->Src
[0].Register
.File
== TGSI_FILE_INPUT
);
3264 input_index
= inst
->Src
[0].Register
.Index
;
3266 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
3267 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
)
3268 location
= TGSI_INTERPOLATE_LOC_CENTER
;
3270 location
= TGSI_INTERPOLATE_LOC_CENTROID
;
3272 interp_param_idx
= lookup_interp_param_index(shader
->ps_input_interpolate
[input_index
],
3274 if (interp_param_idx
== -1)
3276 else if (interp_param_idx
)
3277 interp_param
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, interp_param_idx
);
3279 interp_param
= NULL
;
3281 attr_number
= lp_build_const_int32(gallivm
,
3282 shader
->ps_input_param_offset
[input_index
]);
3284 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
3285 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
3286 LLVMValueRef ij_out
[2];
3287 LLVMValueRef ddxy_out
= si_llvm_emit_ddxy_interp(bld_base
, interp_param
);
3290 * take the I then J parameters, and the DDX/Y for it, and
3291 * calculate the IJ inputs for the interpolator.
3292 * temp1 = ddx * offset/sample.x + I;
3293 * interp_param.I = ddy * offset/sample.y + temp1;
3294 * temp1 = ddx * offset/sample.x + J;
3295 * interp_param.J = ddy * offset/sample.y + temp1;
3297 for (i
= 0; i
< 2; i
++) {
3298 LLVMValueRef ix_ll
= lp_build_const_int32(gallivm
, i
);
3299 LLVMValueRef iy_ll
= lp_build_const_int32(gallivm
, i
+ 2);
3300 LLVMValueRef ddx_el
= LLVMBuildExtractElement(gallivm
->builder
,
3301 ddxy_out
, ix_ll
, "");
3302 LLVMValueRef ddy_el
= LLVMBuildExtractElement(gallivm
->builder
,
3303 ddxy_out
, iy_ll
, "");
3304 LLVMValueRef interp_el
= LLVMBuildExtractElement(gallivm
->builder
,
3305 interp_param
, ix_ll
, "");
3306 LLVMValueRef temp1
, temp2
;
3308 interp_el
= LLVMBuildBitCast(gallivm
->builder
, interp_el
,
3309 LLVMFloatTypeInContext(gallivm
->context
), "");
3311 temp1
= LLVMBuildFMul(gallivm
->builder
, ddx_el
, emit_data
->args
[0], "");
3313 temp1
= LLVMBuildFAdd(gallivm
->builder
, temp1
, interp_el
, "");
3315 temp2
= LLVMBuildFMul(gallivm
->builder
, ddy_el
, emit_data
->args
[1], "");
3317 temp2
= LLVMBuildFAdd(gallivm
->builder
, temp2
, temp1
, "");
3319 ij_out
[i
] = LLVMBuildBitCast(gallivm
->builder
,
3321 LLVMIntTypeInContext(gallivm
->context
, 32), "");
3323 interp_param
= lp_build_gather_values(bld_base
->base
.gallivm
, ij_out
, 2);
3326 intr_name
= interp_param
? "llvm.SI.fs.interp" : "llvm.SI.fs.constant";
3327 for (chan
= 0; chan
< 2; chan
++) {
3328 LLVMValueRef args
[4];
3329 LLVMValueRef llvm_chan
;
3332 schan
= tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], chan
);
3333 llvm_chan
= lp_build_const_int32(gallivm
, schan
);
3335 args
[0] = llvm_chan
;
3336 args
[1] = attr_number
;
3338 args
[3] = interp_param
;
3340 emit_data
->output
[chan
] =
3341 lp_build_intrinsic(gallivm
->builder
, intr_name
,
3342 input_type
, args
, args
[3] ? 4 : 3,
3343 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
3347 static unsigned si_llvm_get_stream(struct lp_build_tgsi_context
*bld_base
,
3348 struct lp_build_emit_data
*emit_data
)
3350 LLVMValueRef (*imms
)[4] = lp_soa_context(bld_base
)->immediates
;
3351 struct tgsi_src_register src0
= emit_data
->inst
->Src
[0].Register
;
3354 assert(src0
.File
== TGSI_FILE_IMMEDIATE
);
3356 stream
= LLVMConstIntGetZExtValue(imms
[src0
.Index
][src0
.SwizzleX
]) & 0x3;
3360 /* Emit one vertex from the geometry shader */
3361 static void si_llvm_emit_vertex(
3362 const struct lp_build_tgsi_action
*action
,
3363 struct lp_build_tgsi_context
*bld_base
,
3364 struct lp_build_emit_data
*emit_data
)
3366 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
3367 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
3368 struct si_shader
*shader
= si_shader_ctx
->shader
;
3369 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3370 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3371 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
3372 LLVMValueRef soffset
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
3373 SI_PARAM_GS2VS_OFFSET
);
3374 LLVMValueRef gs_next_vertex
;
3375 LLVMValueRef can_emit
, kill
;
3376 LLVMValueRef args
[2];
3381 stream
= si_llvm_get_stream(bld_base
, emit_data
);
3383 /* Write vertex attribute values to GSVS ring */
3384 gs_next_vertex
= LLVMBuildLoad(gallivm
->builder
,
3385 si_shader_ctx
->gs_next_vertex
[stream
],
3388 /* If this thread has already emitted the declared maximum number of
3389 * vertices, kill it: excessive vertex emissions are not supposed to
3390 * have any effect, and GS threads have no externally observable
3391 * effects other than emitting vertices.
3393 can_emit
= LLVMBuildICmp(gallivm
->builder
, LLVMIntULE
, gs_next_vertex
,
3394 lp_build_const_int32(gallivm
,
3395 shader
->selector
->gs_max_out_vertices
), "");
3396 kill
= lp_build_select(&bld_base
->base
, can_emit
,
3397 lp_build_const_float(gallivm
, 1.0f
),
3398 lp_build_const_float(gallivm
, -1.0f
));
3400 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kill",
3401 LLVMVoidTypeInContext(gallivm
->context
), &kill
, 1, 0);
3403 for (i
= 0; i
< info
->num_outputs
; i
++) {
3404 LLVMValueRef
*out_ptr
=
3405 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
];
3407 for (chan
= 0; chan
< 4; chan
++) {
3408 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
3409 LLVMValueRef voffset
=
3410 lp_build_const_int32(gallivm
, (i
* 4 + chan
) *
3411 shader
->selector
->gs_max_out_vertices
);
3413 voffset
= lp_build_add(uint
, voffset
, gs_next_vertex
);
3414 voffset
= lp_build_mul_imm(uint
, voffset
, 4);
3416 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, i32
, "");
3418 build_tbuffer_store(si_shader_ctx
,
3419 si_shader_ctx
->gsvs_ring
[stream
],
3421 voffset
, soffset
, 0,
3422 V_008F0C_BUF_DATA_FORMAT_32
,
3423 V_008F0C_BUF_NUM_FORMAT_UINT
,
3427 gs_next_vertex
= lp_build_add(uint
, gs_next_vertex
,
3428 lp_build_const_int32(gallivm
, 1));
3430 LLVMBuildStore(gallivm
->builder
, gs_next_vertex
, si_shader_ctx
->gs_next_vertex
[stream
]);
3432 /* Signal vertex emission */
3433 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_EMIT
| SENDMSG_GS
| (stream
<< 8));
3434 args
[1] = LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
3435 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
3436 LLVMVoidTypeInContext(gallivm
->context
), args
, 2,
3437 LLVMNoUnwindAttribute
);
3440 /* Cut one primitive from the geometry shader */
3441 static void si_llvm_emit_primitive(
3442 const struct lp_build_tgsi_action
*action
,
3443 struct lp_build_tgsi_context
*bld_base
,
3444 struct lp_build_emit_data
*emit_data
)
3446 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
3447 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3448 LLVMValueRef args
[2];
3451 /* Signal primitive cut */
3452 stream
= si_llvm_get_stream(bld_base
, emit_data
);
3453 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_CUT
| SENDMSG_GS
| (stream
<< 8));
3454 args
[1] = LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
3455 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
3456 LLVMVoidTypeInContext(gallivm
->context
), args
, 2,
3457 LLVMNoUnwindAttribute
);
3460 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
3461 struct lp_build_tgsi_context
*bld_base
,
3462 struct lp_build_emit_data
*emit_data
)
3464 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3466 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.barrier.local",
3467 LLVMVoidTypeInContext(gallivm
->context
), NULL
, 0,
3468 LLVMNoUnwindAttribute
);
3471 static const struct lp_build_tgsi_action tex_action
= {
3472 .fetch_args
= tex_fetch_args
,
3473 .emit
= build_tex_intrinsic
,
3476 static const struct lp_build_tgsi_action interp_action
= {
3477 .fetch_args
= interp_fetch_args
,
3478 .emit
= build_interp_intrinsic
,
3481 static void create_meta_data(struct si_shader_context
*si_shader_ctx
)
3483 struct gallivm_state
*gallivm
= si_shader_ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
3484 LLVMValueRef args
[3];
3486 args
[0] = LLVMMDStringInContext(gallivm
->context
, "const", 5);
3488 args
[2] = lp_build_const_int32(gallivm
, 1);
3490 si_shader_ctx
->const_md
= LLVMMDNodeInContext(gallivm
->context
, args
, 3);
3493 static LLVMTypeRef
const_array(LLVMTypeRef elem_type
, int num_elements
)
3495 return LLVMPointerType(LLVMArrayType(elem_type
, num_elements
),
3499 static void declare_streamout_params(struct si_shader_context
*si_shader_ctx
,
3500 struct pipe_stream_output_info
*so
,
3501 LLVMTypeRef
*params
, LLVMTypeRef i32
,
3502 unsigned *num_params
)
3506 /* Streamout SGPRs. */
3507 if (so
->num_outputs
) {
3508 params
[si_shader_ctx
->param_streamout_config
= (*num_params
)++] = i32
;
3509 params
[si_shader_ctx
->param_streamout_write_index
= (*num_params
)++] = i32
;
3511 /* A streamout buffer offset is loaded if the stride is non-zero. */
3512 for (i
= 0; i
< 4; i
++) {
3516 params
[si_shader_ctx
->param_streamout_offset
[i
] = (*num_params
)++] = i32
;
3520 static void create_function(struct si_shader_context
*si_shader_ctx
)
3522 struct lp_build_tgsi_context
*bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
3523 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3524 struct si_shader
*shader
= si_shader_ctx
->shader
;
3525 LLVMTypeRef params
[SI_NUM_PARAMS
], f32
, i8
, i32
, v2i32
, v3i32
, v16i8
, v4i32
, v8i32
;
3526 unsigned i
, last_array_pointer
, last_sgpr
, num_params
;
3528 i8
= LLVMInt8TypeInContext(gallivm
->context
);
3529 i32
= LLVMInt32TypeInContext(gallivm
->context
);
3530 f32
= LLVMFloatTypeInContext(gallivm
->context
);
3531 v2i32
= LLVMVectorType(i32
, 2);
3532 v3i32
= LLVMVectorType(i32
, 3);
3533 v4i32
= LLVMVectorType(i32
, 4);
3534 v8i32
= LLVMVectorType(i32
, 8);
3535 v16i8
= LLVMVectorType(i8
, 16);
3537 params
[SI_PARAM_RW_BUFFERS
] = const_array(v16i8
, SI_NUM_RW_BUFFERS
);
3538 params
[SI_PARAM_CONST_BUFFERS
] = const_array(v16i8
, SI_NUM_CONST_BUFFERS
);
3539 params
[SI_PARAM_SAMPLER_STATES
] = const_array(v4i32
, SI_NUM_SAMPLER_STATES
);
3540 params
[SI_PARAM_SAMPLER_VIEWS
] = const_array(v8i32
, SI_NUM_SAMPLER_VIEWS
);
3541 last_array_pointer
= SI_PARAM_SAMPLER_VIEWS
;
3543 switch (si_shader_ctx
->type
) {
3544 case TGSI_PROCESSOR_VERTEX
:
3545 params
[SI_PARAM_VERTEX_BUFFERS
] = const_array(v16i8
, SI_NUM_VERTEX_BUFFERS
);
3546 last_array_pointer
= SI_PARAM_VERTEX_BUFFERS
;
3547 params
[SI_PARAM_BASE_VERTEX
] = i32
;
3548 params
[SI_PARAM_START_INSTANCE
] = i32
;
3549 num_params
= SI_PARAM_START_INSTANCE
+1;
3551 if (shader
->key
.vs
.as_es
) {
3552 params
[si_shader_ctx
->param_es2gs_offset
= num_params
++] = i32
;
3553 } else if (shader
->key
.vs
.as_ls
) {
3554 params
[SI_PARAM_LS_OUT_LAYOUT
] = i32
;
3555 num_params
= SI_PARAM_LS_OUT_LAYOUT
+1;
3557 if (shader
->is_gs_copy_shader
) {
3558 last_array_pointer
= SI_PARAM_CONST_BUFFERS
;
3559 num_params
= SI_PARAM_CONST_BUFFERS
+1;
3561 params
[SI_PARAM_VS_STATE_BITS
] = i32
;
3562 num_params
= SI_PARAM_VS_STATE_BITS
+1;
3565 /* The locations of the other parameters are assigned dynamically. */
3566 declare_streamout_params(si_shader_ctx
, &shader
->selector
->so
,
3567 params
, i32
, &num_params
);
3570 last_sgpr
= num_params
-1;
3573 params
[si_shader_ctx
->param_vertex_id
= num_params
++] = i32
;
3574 params
[si_shader_ctx
->param_rel_auto_id
= num_params
++] = i32
;
3575 params
[si_shader_ctx
->param_vs_prim_id
= num_params
++] = i32
;
3576 params
[si_shader_ctx
->param_instance_id
= num_params
++] = i32
;
3579 case TGSI_PROCESSOR_TESS_CTRL
:
3580 params
[SI_PARAM_TCS_OUT_OFFSETS
] = i32
;
3581 params
[SI_PARAM_TCS_OUT_LAYOUT
] = i32
;
3582 params
[SI_PARAM_TCS_IN_LAYOUT
] = i32
;
3583 params
[SI_PARAM_TESS_FACTOR_OFFSET
] = i32
;
3584 last_sgpr
= SI_PARAM_TESS_FACTOR_OFFSET
;
3587 params
[SI_PARAM_PATCH_ID
] = i32
;
3588 params
[SI_PARAM_REL_IDS
] = i32
;
3589 num_params
= SI_PARAM_REL_IDS
+1;
3592 case TGSI_PROCESSOR_TESS_EVAL
:
3593 params
[SI_PARAM_TCS_OUT_OFFSETS
] = i32
;
3594 params
[SI_PARAM_TCS_OUT_LAYOUT
] = i32
;
3595 num_params
= SI_PARAM_TCS_OUT_LAYOUT
+1;
3597 if (shader
->key
.tes
.as_es
) {
3598 params
[si_shader_ctx
->param_es2gs_offset
= num_params
++] = i32
;
3600 declare_streamout_params(si_shader_ctx
, &shader
->selector
->so
,
3601 params
, i32
, &num_params
);
3603 last_sgpr
= num_params
- 1;
3606 params
[si_shader_ctx
->param_tes_u
= num_params
++] = f32
;
3607 params
[si_shader_ctx
->param_tes_v
= num_params
++] = f32
;
3608 params
[si_shader_ctx
->param_tes_rel_patch_id
= num_params
++] = i32
;
3609 params
[si_shader_ctx
->param_tes_patch_id
= num_params
++] = i32
;
3612 case TGSI_PROCESSOR_GEOMETRY
:
3613 params
[SI_PARAM_GS2VS_OFFSET
] = i32
;
3614 params
[SI_PARAM_GS_WAVE_ID
] = i32
;
3615 last_sgpr
= SI_PARAM_GS_WAVE_ID
;
3618 params
[SI_PARAM_VTX0_OFFSET
] = i32
;
3619 params
[SI_PARAM_VTX1_OFFSET
] = i32
;
3620 params
[SI_PARAM_PRIMITIVE_ID
] = i32
;
3621 params
[SI_PARAM_VTX2_OFFSET
] = i32
;
3622 params
[SI_PARAM_VTX3_OFFSET
] = i32
;
3623 params
[SI_PARAM_VTX4_OFFSET
] = i32
;
3624 params
[SI_PARAM_VTX5_OFFSET
] = i32
;
3625 params
[SI_PARAM_GS_INSTANCE_ID
] = i32
;
3626 num_params
= SI_PARAM_GS_INSTANCE_ID
+1;
3629 case TGSI_PROCESSOR_FRAGMENT
:
3630 params
[SI_PARAM_ALPHA_REF
] = f32
;
3631 params
[SI_PARAM_PS_STATE_BITS
] = i32
;
3632 params
[SI_PARAM_PRIM_MASK
] = i32
;
3633 last_sgpr
= SI_PARAM_PRIM_MASK
;
3634 params
[SI_PARAM_PERSP_SAMPLE
] = v2i32
;
3635 params
[SI_PARAM_PERSP_CENTER
] = v2i32
;
3636 params
[SI_PARAM_PERSP_CENTROID
] = v2i32
;
3637 params
[SI_PARAM_PERSP_PULL_MODEL
] = v3i32
;
3638 params
[SI_PARAM_LINEAR_SAMPLE
] = v2i32
;
3639 params
[SI_PARAM_LINEAR_CENTER
] = v2i32
;
3640 params
[SI_PARAM_LINEAR_CENTROID
] = v2i32
;
3641 params
[SI_PARAM_LINE_STIPPLE_TEX
] = f32
;
3642 params
[SI_PARAM_POS_X_FLOAT
] = f32
;
3643 params
[SI_PARAM_POS_Y_FLOAT
] = f32
;
3644 params
[SI_PARAM_POS_Z_FLOAT
] = f32
;
3645 params
[SI_PARAM_POS_W_FLOAT
] = f32
;
3646 params
[SI_PARAM_FRONT_FACE
] = i32
;
3647 params
[SI_PARAM_ANCILLARY
] = i32
;
3648 params
[SI_PARAM_SAMPLE_COVERAGE
] = f32
;
3649 params
[SI_PARAM_POS_FIXED_PT
] = f32
;
3650 num_params
= SI_PARAM_POS_FIXED_PT
+1;
3654 assert(0 && "unimplemented shader");
3658 assert(num_params
<= Elements(params
));
3659 radeon_llvm_create_func(&si_shader_ctx
->radeon_bld
, params
, num_params
);
3660 radeon_llvm_shader_type(si_shader_ctx
->radeon_bld
.main_fn
, si_shader_ctx
->type
);
3662 if (shader
->dx10_clamp_mode
)
3663 LLVMAddTargetDependentFunctionAttr(si_shader_ctx
->radeon_bld
.main_fn
,
3664 "enable-no-nans-fp-math", "true");
3666 for (i
= 0; i
<= last_sgpr
; ++i
) {
3667 LLVMValueRef P
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, i
);
3669 /* We tell llvm that array inputs are passed by value to allow Sinking pass
3670 * to move load. Inputs are constant so this is fine. */
3671 if (i
<= last_array_pointer
)
3672 LLVMAddAttribute(P
, LLVMByValAttribute
);
3674 LLVMAddAttribute(P
, LLVMInRegAttribute
);
3677 if (bld_base
->info
&&
3678 (bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX
] > 0 ||
3679 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY
] > 0 ||
3680 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX_FINE
] > 0 ||
3681 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY_FINE
] > 0 ||
3682 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_OFFSET
] > 0 ||
3683 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_SAMPLE
] > 0))
3684 si_shader_ctx
->lds
=
3685 LLVMAddGlobalInAddressSpace(gallivm
->module
,
3686 LLVMArrayType(i32
, 64),
3690 if ((si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
&& shader
->key
.vs
.as_ls
) ||
3691 si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_CTRL
||
3692 si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_EVAL
) {
3693 /* This is the upper bound, maximum is 32 inputs times 32 vertices */
3694 unsigned vertex_data_dw_size
= 32*32*4;
3695 unsigned patch_data_dw_size
= 32*4;
3696 /* The formula is: TCS inputs + TCS outputs + TCS patch outputs. */
3697 unsigned patch_dw_size
= vertex_data_dw_size
*2 + patch_data_dw_size
;
3698 unsigned lds_dwords
= patch_dw_size
;
3700 /* The actual size is computed outside of the shader to reduce
3701 * the number of shader variants. */
3702 si_shader_ctx
->lds
=
3703 LLVMAddGlobalInAddressSpace(gallivm
->module
,
3704 LLVMArrayType(i32
, lds_dwords
),
3710 static void preload_constants(struct si_shader_context
*si_shader_ctx
)
3712 struct lp_build_tgsi_context
* bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
3713 struct gallivm_state
* gallivm
= bld_base
->base
.gallivm
;
3714 const struct tgsi_shader_info
* info
= bld_base
->info
;
3716 LLVMValueRef ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST_BUFFERS
);
3718 for (buf
= 0; buf
< SI_NUM_CONST_BUFFERS
; buf
++) {
3719 unsigned i
, num_const
= info
->const_file_max
[buf
] + 1;
3724 /* Allocate space for the constant values */
3725 si_shader_ctx
->constants
[buf
] = CALLOC(num_const
* 4, sizeof(LLVMValueRef
));
3727 /* Load the resource descriptor */
3728 si_shader_ctx
->const_buffers
[buf
] =
3729 build_indexed_load_const(si_shader_ctx
, ptr
, lp_build_const_int32(gallivm
, buf
));
3731 /* Load the constants, we rely on the code sinking to do the rest */
3732 for (i
= 0; i
< num_const
* 4; ++i
) {
3733 si_shader_ctx
->constants
[buf
][i
] =
3734 buffer_load_const(gallivm
->builder
,
3735 si_shader_ctx
->const_buffers
[buf
],
3736 lp_build_const_int32(gallivm
, i
* 4),
3737 bld_base
->base
.elem_type
);
3742 static void preload_samplers(struct si_shader_context
*si_shader_ctx
)
3744 struct lp_build_tgsi_context
* bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
3745 struct gallivm_state
* gallivm
= bld_base
->base
.gallivm
;
3746 const struct tgsi_shader_info
* info
= bld_base
->info
;
3748 unsigned i
, num_samplers
= info
->file_max
[TGSI_FILE_SAMPLER
] + 1;
3750 LLVMValueRef res_ptr
, samp_ptr
;
3751 LLVMValueRef offset
;
3753 if (num_samplers
== 0)
3756 res_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_SAMPLER_VIEWS
);
3757 samp_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_SAMPLER_STATES
);
3759 /* Load the resources and samplers, we rely on the code sinking to do the rest */
3760 for (i
= 0; i
< num_samplers
; ++i
) {
3762 offset
= lp_build_const_int32(gallivm
, i
);
3763 si_shader_ctx
->sampler_views
[i
] = build_indexed_load_const(si_shader_ctx
, res_ptr
, offset
);
3766 offset
= lp_build_const_int32(gallivm
, i
);
3767 si_shader_ctx
->sampler_states
[i
] = build_indexed_load_const(si_shader_ctx
, samp_ptr
, offset
);
3769 /* FMASK resource */
3770 if (info
->is_msaa_sampler
[i
]) {
3771 offset
= lp_build_const_int32(gallivm
, SI_FMASK_TEX_OFFSET
+ i
);
3772 si_shader_ctx
->sampler_views
[SI_FMASK_TEX_OFFSET
+ i
] =
3773 build_indexed_load_const(si_shader_ctx
, res_ptr
, offset
);
3778 static void preload_streamout_buffers(struct si_shader_context
*si_shader_ctx
)
3780 struct lp_build_tgsi_context
* bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
3781 struct gallivm_state
* gallivm
= bld_base
->base
.gallivm
;
3784 /* Streamout can only be used if the shader is compiled as VS. */
3785 if (!si_shader_ctx
->shader
->selector
->so
.num_outputs
||
3786 (si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
&&
3787 (si_shader_ctx
->shader
->key
.vs
.as_es
||
3788 si_shader_ctx
->shader
->key
.vs
.as_ls
)) ||
3789 (si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_EVAL
&&
3790 si_shader_ctx
->shader
->key
.tes
.as_es
))
3793 LLVMValueRef buf_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
3794 SI_PARAM_RW_BUFFERS
);
3796 /* Load the resources, we rely on the code sinking to do the rest */
3797 for (i
= 0; i
< 4; ++i
) {
3798 if (si_shader_ctx
->shader
->selector
->so
.stride
[i
]) {
3799 LLVMValueRef offset
= lp_build_const_int32(gallivm
,
3800 SI_SO_BUF_OFFSET
+ i
);
3802 si_shader_ctx
->so_buffers
[i
] = build_indexed_load_const(si_shader_ctx
, buf_ptr
, offset
);
3808 * Load ESGS and GSVS ring buffer resource descriptors and save the variables
3811 static void preload_ring_buffers(struct si_shader_context
*si_shader_ctx
)
3813 struct gallivm_state
*gallivm
=
3814 si_shader_ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
3816 LLVMValueRef buf_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
3817 SI_PARAM_RW_BUFFERS
);
3819 if ((si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
&&
3820 si_shader_ctx
->shader
->key
.vs
.as_es
) ||
3821 (si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_EVAL
&&
3822 si_shader_ctx
->shader
->key
.tes
.as_es
) ||
3823 si_shader_ctx
->type
== TGSI_PROCESSOR_GEOMETRY
) {
3824 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_RING_ESGS
);
3826 si_shader_ctx
->esgs_ring
=
3827 build_indexed_load_const(si_shader_ctx
, buf_ptr
, offset
);
3830 if (si_shader_ctx
->shader
->is_gs_copy_shader
) {
3831 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_RING_GSVS
);
3833 si_shader_ctx
->gsvs_ring
[0] =
3834 build_indexed_load_const(si_shader_ctx
, buf_ptr
, offset
);
3836 if (si_shader_ctx
->type
== TGSI_PROCESSOR_GEOMETRY
) {
3838 for (i
= 0; i
< 4; i
++) {
3839 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_RING_GSVS
+ i
);
3841 si_shader_ctx
->gsvs_ring
[i
] =
3842 build_indexed_load_const(si_shader_ctx
, buf_ptr
, offset
);
3847 void si_shader_binary_read_config(struct radeon_shader_binary
*binary
,
3848 struct si_shader_config
*conf
,
3849 unsigned symbol_offset
)
3852 const unsigned char *config
=
3853 radeon_shader_binary_config_start(binary
, symbol_offset
);
3855 /* XXX: We may be able to emit some of these values directly rather than
3856 * extracting fields to be emitted later.
3859 for (i
= 0; i
< binary
->config_size_per_symbol
; i
+= 8) {
3860 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(config
+ i
));
3861 unsigned value
= util_le32_to_cpu(*(uint32_t*)(config
+ i
+ 4));
3863 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
3864 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
3865 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
3866 case R_00B848_COMPUTE_PGM_RSRC1
:
3867 conf
->num_sgprs
= MAX2(conf
->num_sgprs
, (G_00B028_SGPRS(value
) + 1) * 8);
3868 conf
->num_vgprs
= MAX2(conf
->num_vgprs
, (G_00B028_VGPRS(value
) + 1) * 4);
3869 conf
->float_mode
= G_00B028_FLOAT_MODE(value
);
3870 conf
->rsrc1
= value
;
3872 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
3873 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B02C_EXTRA_LDS_SIZE(value
));
3875 case R_00B84C_COMPUTE_PGM_RSRC2
:
3876 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B84C_LDS_SIZE(value
));
3877 conf
->rsrc2
= value
;
3879 case R_0286CC_SPI_PS_INPUT_ENA
:
3880 conf
->spi_ps_input_ena
= value
;
3882 case R_0286D0_SPI_PS_INPUT_ADDR
:
3883 /* Not used yet, but will be in the future */
3885 case R_0286E8_SPI_TMPRING_SIZE
:
3886 case R_00B860_COMPUTE_TMPRING_SIZE
:
3887 /* WAVESIZE is in units of 256 dwords. */
3888 conf
->scratch_bytes_per_wave
=
3889 G_00B860_WAVESIZE(value
) * 256 * 4 * 1;
3893 static bool printed
;
3896 fprintf(stderr
, "Warning: LLVM emitted unknown "
3897 "config register: 0x%x\n", reg
);
3906 void si_shader_apply_scratch_relocs(struct si_context
*sctx
,
3907 struct si_shader
*shader
,
3908 uint64_t scratch_va
)
3911 uint32_t scratch_rsrc_dword0
= scratch_va
;
3912 uint32_t scratch_rsrc_dword1
=
3913 S_008F04_BASE_ADDRESS_HI(scratch_va
>> 32)
3914 | S_008F04_STRIDE(shader
->config
.scratch_bytes_per_wave
/ 64);
3916 for (i
= 0 ; i
< shader
->binary
.reloc_count
; i
++) {
3917 const struct radeon_shader_reloc
*reloc
=
3918 &shader
->binary
.relocs
[i
];
3919 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
)) {
3920 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
3921 &scratch_rsrc_dword0
, 4);
3922 } else if (!strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
3923 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
3924 &scratch_rsrc_dword1
, 4);
3929 int si_shader_binary_upload(struct si_screen
*sscreen
, struct si_shader
*shader
)
3931 const struct radeon_shader_binary
*binary
= &shader
->binary
;
3932 unsigned code_size
= binary
->code_size
+ binary
->rodata_size
;
3935 r600_resource_reference(&shader
->bo
, NULL
);
3936 shader
->bo
= si_resource_create_custom(&sscreen
->b
.b
,
3937 PIPE_USAGE_IMMUTABLE
,
3942 ptr
= sscreen
->b
.ws
->buffer_map(shader
->bo
->buf
, NULL
,
3943 PIPE_TRANSFER_READ_WRITE
);
3944 util_memcpy_cpu_to_le32(ptr
, binary
->code
, binary
->code_size
);
3945 if (binary
->rodata_size
> 0) {
3946 ptr
+= binary
->code_size
;
3947 util_memcpy_cpu_to_le32(ptr
, binary
->rodata
,
3948 binary
->rodata_size
);
3951 sscreen
->b
.ws
->buffer_unmap(shader
->bo
->buf
);
3955 static void si_shader_dump_disassembly(const struct radeon_shader_binary
*binary
,
3956 struct pipe_debug_callback
*debug
)
3961 if (binary
->disasm_string
) {
3962 fprintf(stderr
, "\nShader Disassembly:\n\n");
3963 fprintf(stderr
, "%s\n", binary
->disasm_string
);
3965 if (debug
&& debug
->debug_message
) {
3966 /* Very long debug messages are cut off, so send the
3967 * disassembly one line at a time. This causes more
3968 * overhead, but on the plus side it simplifies
3969 * parsing of resulting logs.
3971 pipe_debug_message(debug
, SHADER_INFO
,
3972 "Shader Disassembly Begin");
3974 line
= binary
->disasm_string
;
3976 p
= strchrnul(line
, '\n');
3980 pipe_debug_message(debug
, SHADER_INFO
,
3981 "%.*s", count
, line
);
3989 pipe_debug_message(debug
, SHADER_INFO
,
3990 "Shader Disassembly End");
3993 fprintf(stderr
, "SI CODE:\n");
3994 for (i
= 0; i
< binary
->code_size
; i
+= 4) {
3995 fprintf(stderr
, "@0x%x: %02x%02x%02x%02x\n", i
,
3996 binary
->code
[i
+ 3], binary
->code
[i
+ 2],
3997 binary
->code
[i
+ 1], binary
->code
[i
]);
4002 static void si_shader_dump_stats(struct si_screen
*sscreen
,
4003 struct si_shader_config
*conf
,
4005 struct pipe_debug_callback
*debug
,
4008 if (r600_can_dump_shader(&sscreen
->b
, processor
)) {
4009 fprintf(stderr
, "*** SHADER STATS ***\n"
4010 "SGPRS: %d\nVGPRS: %d\nCode Size: %d bytes\nLDS: %d blocks\n"
4011 "Scratch: %d bytes per wave\n********************\n",
4012 conf
->num_sgprs
, conf
->num_vgprs
, code_size
,
4013 conf
->lds_size
, conf
->scratch_bytes_per_wave
);
4016 pipe_debug_message(debug
, SHADER_INFO
,
4017 "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d LDS: %d Scratch: %d",
4018 conf
->num_sgprs
, conf
->num_vgprs
, code_size
,
4019 conf
->lds_size
, conf
->scratch_bytes_per_wave
);
4022 void si_shader_dump(struct si_screen
*sscreen
, struct si_shader
*shader
,
4023 struct pipe_debug_callback
*debug
, unsigned processor
)
4025 if (r600_can_dump_shader(&sscreen
->b
, processor
))
4026 if (!(sscreen
->b
.debug_flags
& DBG_NO_ASM
))
4027 si_shader_dump_disassembly(&shader
->binary
, debug
);
4029 si_shader_dump_stats(sscreen
, &shader
->config
,
4030 shader
->binary
.code_size
, debug
, processor
);
4033 int si_compile_llvm(struct si_screen
*sscreen
,
4034 struct radeon_shader_binary
*binary
,
4035 struct si_shader_config
*conf
,
4036 LLVMTargetMachineRef tm
,
4038 struct pipe_debug_callback
*debug
,
4042 unsigned count
= p_atomic_inc_return(&sscreen
->b
.num_compilations
);
4044 if (r600_can_dump_shader(&sscreen
->b
, processor
)) {
4045 fprintf(stderr
, "radeonsi: Compiling shader %d\n", count
);
4047 if (!(sscreen
->b
.debug_flags
& DBG_NO_IR
))
4048 LLVMDumpModule(mod
);
4051 if (!si_replace_shader(count
, binary
)) {
4052 r
= radeon_llvm_compile(mod
, binary
,
4053 r600_get_llvm_processor_name(sscreen
->b
.family
), tm
,
4059 si_shader_binary_read_config(binary
, conf
, 0);
4061 FREE(binary
->config
);
4062 FREE(binary
->global_symbol_offsets
);
4063 binary
->config
= NULL
;
4064 binary
->global_symbol_offsets
= NULL
;
4068 /* Generate code for the hardware VS shader stage to go with a geometry shader */
4069 static int si_generate_gs_copy_shader(struct si_screen
*sscreen
,
4070 struct si_shader_context
*si_shader_ctx
,
4071 struct si_shader
*gs
, bool dump
,
4072 struct pipe_debug_callback
*debug
)
4074 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
4075 struct lp_build_tgsi_context
*bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
4076 struct lp_build_context
*base
= &bld_base
->base
;
4077 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
4078 struct si_shader
*shader
= si_shader_ctx
->shader
;
4079 struct si_shader_output_values
*outputs
;
4080 struct tgsi_shader_info
*gsinfo
= &gs
->selector
->info
;
4081 LLVMValueRef args
[9];
4084 outputs
= MALLOC(gsinfo
->num_outputs
* sizeof(outputs
[0]));
4086 si_shader_ctx
->type
= TGSI_PROCESSOR_VERTEX
;
4087 shader
->is_gs_copy_shader
= true;
4089 radeon_llvm_context_init(&si_shader_ctx
->radeon_bld
);
4091 create_meta_data(si_shader_ctx
);
4092 create_function(si_shader_ctx
);
4093 preload_streamout_buffers(si_shader_ctx
);
4094 preload_ring_buffers(si_shader_ctx
);
4096 args
[0] = si_shader_ctx
->gsvs_ring
[0];
4097 args
[1] = lp_build_mul_imm(uint
,
4098 LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
4099 si_shader_ctx
->param_vertex_id
),
4101 args
[3] = uint
->zero
;
4102 args
[4] = uint
->one
; /* OFFEN */
4103 args
[5] = uint
->zero
; /* IDXEN */
4104 args
[6] = uint
->one
; /* GLC */
4105 args
[7] = uint
->one
; /* SLC */
4106 args
[8] = uint
->zero
; /* TFE */
4108 /* Fetch vertex data from GSVS ring */
4109 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
4112 outputs
[i
].name
= gsinfo
->output_semantic_name
[i
];
4113 outputs
[i
].sid
= gsinfo
->output_semantic_index
[i
];
4115 for (chan
= 0; chan
< 4; chan
++) {
4116 args
[2] = lp_build_const_int32(gallivm
,
4118 gs
->selector
->gs_max_out_vertices
* 16 * 4);
4120 outputs
[i
].values
[chan
] =
4121 LLVMBuildBitCast(gallivm
->builder
,
4122 lp_build_intrinsic(gallivm
->builder
,
4123 "llvm.SI.buffer.load.dword.i32.i32",
4124 LLVMInt32TypeInContext(gallivm
->context
),
4126 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
),
4127 base
->elem_type
, "");
4131 si_llvm_export_vs(bld_base
, outputs
, gsinfo
->num_outputs
);
4133 radeon_llvm_finalize_module(&si_shader_ctx
->radeon_bld
);
4136 fprintf(stderr
, "Copy Vertex Shader for Geometry Shader:\n\n");
4138 r
= si_compile_llvm(sscreen
, &si_shader_ctx
->shader
->binary
,
4139 &si_shader_ctx
->shader
->config
, si_shader_ctx
->tm
,
4140 bld_base
->base
.gallivm
->module
,
4141 debug
, TGSI_PROCESSOR_GEOMETRY
);
4143 si_shader_dump(sscreen
, si_shader_ctx
->shader
, debug
,
4144 TGSI_PROCESSOR_GEOMETRY
);
4145 r
= si_shader_binary_upload(sscreen
, si_shader_ctx
->shader
);
4148 radeon_llvm_dispose(&si_shader_ctx
->radeon_bld
);
4154 void si_dump_shader_key(unsigned shader
, union si_shader_key
*key
, FILE *f
)
4158 fprintf(f
, "SHADER KEY\n");
4161 case PIPE_SHADER_VERTEX
:
4162 fprintf(f
, " instance_divisors = {");
4163 for (i
= 0; i
< Elements(key
->vs
.instance_divisors
); i
++)
4164 fprintf(f
, !i
? "%u" : ", %u",
4165 key
->vs
.instance_divisors
[i
]);
4167 fprintf(f
, " as_es = %u\n", key
->vs
.as_es
);
4168 fprintf(f
, " as_ls = %u\n", key
->vs
.as_ls
);
4169 fprintf(f
, " export_prim_id = %u\n", key
->vs
.export_prim_id
);
4172 case PIPE_SHADER_TESS_CTRL
:
4173 fprintf(f
, " prim_mode = %u\n", key
->tcs
.prim_mode
);
4176 case PIPE_SHADER_TESS_EVAL
:
4177 fprintf(f
, " as_es = %u\n", key
->tes
.as_es
);
4178 fprintf(f
, " export_prim_id = %u\n", key
->tes
.export_prim_id
);
4181 case PIPE_SHADER_GEOMETRY
:
4184 case PIPE_SHADER_FRAGMENT
:
4185 fprintf(f
, " spi_shader_col_format = 0x%x\n", key
->ps
.spi_shader_col_format
);
4186 fprintf(f
, " last_cbuf = %u\n", key
->ps
.last_cbuf
);
4187 fprintf(f
, " color_two_side = %u\n", key
->ps
.color_two_side
);
4188 fprintf(f
, " alpha_func = %u\n", key
->ps
.alpha_func
);
4189 fprintf(f
, " alpha_to_one = %u\n", key
->ps
.alpha_to_one
);
4190 fprintf(f
, " poly_stipple = %u\n", key
->ps
.poly_stipple
);
4191 fprintf(f
, " clamp_color = %u\n", key
->ps
.clamp_color
);
4199 int si_shader_create(struct si_screen
*sscreen
, LLVMTargetMachineRef tm
,
4200 struct si_shader
*shader
,
4201 struct pipe_debug_callback
*debug
)
4203 struct si_shader_selector
*sel
= shader
->selector
;
4204 struct tgsi_token
*tokens
= sel
->tokens
;
4205 struct si_shader_context si_shader_ctx
;
4206 struct lp_build_tgsi_context
* bld_base
;
4207 struct tgsi_shader_info stipple_shader_info
;
4210 bool poly_stipple
= sel
->type
== PIPE_SHADER_FRAGMENT
&&
4211 shader
->key
.ps
.poly_stipple
;
4212 bool dump
= r600_can_dump_shader(&sscreen
->b
, sel
->info
.processor
);
4215 tokens
= util_pstipple_create_fragment_shader(tokens
, NULL
,
4216 SI_POLY_STIPPLE_SAMPLER
,
4217 TGSI_FILE_SYSTEM_VALUE
);
4218 tgsi_scan_shader(tokens
, &stipple_shader_info
);
4221 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
4222 * conversion fails. */
4223 if (dump
&& !(sscreen
->b
.debug_flags
& DBG_NO_TGSI
)) {
4224 si_dump_shader_key(sel
->type
, &shader
->key
, stderr
);
4225 tgsi_dump(tokens
, 0);
4226 si_dump_streamout(&sel
->so
);
4229 assert(shader
->nparam
== 0);
4231 memset(&si_shader_ctx
, 0, sizeof(si_shader_ctx
));
4232 radeon_llvm_context_init(&si_shader_ctx
.radeon_bld
);
4233 bld_base
= &si_shader_ctx
.radeon_bld
.soa
.bld_base
;
4235 if (sel
->type
!= PIPE_SHADER_COMPUTE
)
4236 shader
->dx10_clamp_mode
= true;
4238 shader
->uses_instanceid
= sel
->info
.uses_instanceid
;
4239 bld_base
->info
= poly_stipple
? &stipple_shader_info
: &sel
->info
;
4240 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
4242 bld_base
->op_actions
[TGSI_OPCODE_INTERP_CENTROID
] = interp_action
;
4243 bld_base
->op_actions
[TGSI_OPCODE_INTERP_SAMPLE
] = interp_action
;
4244 bld_base
->op_actions
[TGSI_OPCODE_INTERP_OFFSET
] = interp_action
;
4246 bld_base
->op_actions
[TGSI_OPCODE_TEX
] = tex_action
;
4247 bld_base
->op_actions
[TGSI_OPCODE_TEX2
] = tex_action
;
4248 bld_base
->op_actions
[TGSI_OPCODE_TXB
] = tex_action
;
4249 bld_base
->op_actions
[TGSI_OPCODE_TXB2
] = tex_action
;
4250 bld_base
->op_actions
[TGSI_OPCODE_TXD
] = tex_action
;
4251 bld_base
->op_actions
[TGSI_OPCODE_TXF
] = tex_action
;
4252 bld_base
->op_actions
[TGSI_OPCODE_TXL
] = tex_action
;
4253 bld_base
->op_actions
[TGSI_OPCODE_TXL2
] = tex_action
;
4254 bld_base
->op_actions
[TGSI_OPCODE_TXP
] = tex_action
;
4255 bld_base
->op_actions
[TGSI_OPCODE_TXQ
] = tex_action
;
4256 bld_base
->op_actions
[TGSI_OPCODE_TG4
] = tex_action
;
4257 bld_base
->op_actions
[TGSI_OPCODE_LODQ
] = tex_action
;
4258 bld_base
->op_actions
[TGSI_OPCODE_TXQS
].emit
= si_llvm_emit_txqs
;
4260 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
4261 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
4262 bld_base
->op_actions
[TGSI_OPCODE_DDX_FINE
].emit
= si_llvm_emit_ddxy
;
4263 bld_base
->op_actions
[TGSI_OPCODE_DDY_FINE
].emit
= si_llvm_emit_ddxy
;
4265 bld_base
->op_actions
[TGSI_OPCODE_EMIT
].emit
= si_llvm_emit_vertex
;
4266 bld_base
->op_actions
[TGSI_OPCODE_ENDPRIM
].emit
= si_llvm_emit_primitive
;
4267 bld_base
->op_actions
[TGSI_OPCODE_BARRIER
].emit
= si_llvm_emit_barrier
;
4269 if (HAVE_LLVM
>= 0x0306) {
4270 bld_base
->op_actions
[TGSI_OPCODE_MAX
].emit
= build_tgsi_intrinsic_nomem
;
4271 bld_base
->op_actions
[TGSI_OPCODE_MAX
].intr_name
= "llvm.maxnum.f32";
4272 bld_base
->op_actions
[TGSI_OPCODE_MIN
].emit
= build_tgsi_intrinsic_nomem
;
4273 bld_base
->op_actions
[TGSI_OPCODE_MIN
].intr_name
= "llvm.minnum.f32";
4276 si_shader_ctx
.radeon_bld
.load_system_value
= declare_system_value
;
4277 si_shader_ctx
.shader
= shader
;
4278 si_shader_ctx
.type
= tgsi_get_processor_type(tokens
);
4279 si_shader_ctx
.screen
= sscreen
;
4280 si_shader_ctx
.tm
= tm
;
4282 switch (si_shader_ctx
.type
) {
4283 case TGSI_PROCESSOR_VERTEX
:
4284 si_shader_ctx
.radeon_bld
.load_input
= declare_input_vs
;
4285 if (shader
->key
.vs
.as_ls
)
4286 bld_base
->emit_epilogue
= si_llvm_emit_ls_epilogue
;
4287 else if (shader
->key
.vs
.as_es
)
4288 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
4290 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
4292 case TGSI_PROCESSOR_TESS_CTRL
:
4293 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tcs
;
4294 bld_base
->emit_fetch_funcs
[TGSI_FILE_OUTPUT
] = fetch_output_tcs
;
4295 bld_base
->emit_store
= store_output_tcs
;
4296 bld_base
->emit_epilogue
= si_llvm_emit_tcs_epilogue
;
4298 case TGSI_PROCESSOR_TESS_EVAL
:
4299 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tes
;
4300 if (shader
->key
.tes
.as_es
)
4301 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
4303 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
4305 case TGSI_PROCESSOR_GEOMETRY
:
4306 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_gs
;
4307 bld_base
->emit_epilogue
= si_llvm_emit_gs_epilogue
;
4309 case TGSI_PROCESSOR_FRAGMENT
:
4310 si_shader_ctx
.radeon_bld
.load_input
= declare_input_fs
;
4311 bld_base
->emit_epilogue
= si_llvm_emit_fs_epilogue
;
4314 assert(!"Unsupported shader type");
4318 create_meta_data(&si_shader_ctx
);
4319 create_function(&si_shader_ctx
);
4320 preload_constants(&si_shader_ctx
);
4321 preload_samplers(&si_shader_ctx
);
4322 preload_streamout_buffers(&si_shader_ctx
);
4323 preload_ring_buffers(&si_shader_ctx
);
4325 if (si_shader_ctx
.type
== TGSI_PROCESSOR_GEOMETRY
) {
4327 for (i
= 0; i
< 4; i
++) {
4328 si_shader_ctx
.gs_next_vertex
[i
] =
4329 lp_build_alloca(bld_base
->base
.gallivm
,
4330 bld_base
->uint_bld
.elem_type
, "");
4334 if (!lp_build_tgsi_llvm(bld_base
, tokens
)) {
4335 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
4339 radeon_llvm_finalize_module(&si_shader_ctx
.radeon_bld
);
4341 mod
= bld_base
->base
.gallivm
->module
;
4342 r
= si_compile_llvm(sscreen
, &shader
->binary
, &shader
->config
, tm
,
4343 mod
, debug
, si_shader_ctx
.type
);
4345 fprintf(stderr
, "LLVM failed to compile shader\n");
4349 si_shader_dump(sscreen
, shader
, debug
, si_shader_ctx
.type
);
4351 r
= si_shader_binary_upload(sscreen
, shader
);
4353 fprintf(stderr
, "LLVM failed to upload shader\n");
4357 radeon_llvm_dispose(&si_shader_ctx
.radeon_bld
);
4359 if (si_shader_ctx
.type
== TGSI_PROCESSOR_GEOMETRY
) {
4360 shader
->gs_copy_shader
= CALLOC_STRUCT(si_shader
);
4361 shader
->gs_copy_shader
->selector
= shader
->selector
;
4362 shader
->gs_copy_shader
->key
= shader
->key
;
4363 si_shader_ctx
.shader
= shader
->gs_copy_shader
;
4364 if ((r
= si_generate_gs_copy_shader(sscreen
, &si_shader_ctx
,
4365 shader
, dump
, debug
))) {
4366 free(shader
->gs_copy_shader
);
4367 shader
->gs_copy_shader
= NULL
;
4373 for (int i
= 0; i
< SI_NUM_CONST_BUFFERS
; i
++)
4374 FREE(si_shader_ctx
.constants
[i
]);
4376 tgsi_free_tokens(tokens
);
4380 void si_shader_destroy_binary(struct radeon_shader_binary
*binary
)
4383 FREE(binary
->rodata
);
4384 FREE(binary
->relocs
);
4385 FREE(binary
->disasm_string
);
4388 void si_shader_destroy(struct si_shader
*shader
)
4390 if (shader
->gs_copy_shader
) {
4391 si_shader_destroy(shader
->gs_copy_shader
);
4392 FREE(shader
->gs_copy_shader
);
4395 if (shader
->scratch_bo
)
4396 r600_resource_reference(&shader
->scratch_bo
, NULL
);
4398 r600_resource_reference(&shader
->bo
, NULL
);
4399 si_shader_destroy_binary(&shader
->binary
);