2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 #include "gallivm/lp_bld_const.h"
25 #include "gallivm/lp_bld_gather.h"
26 #include "gallivm/lp_bld_intr.h"
27 #include "gallivm/lp_bld_logic.h"
28 #include "gallivm/lp_bld_arit.h"
29 #include "gallivm/lp_bld_flow.h"
30 #include "gallivm/lp_bld_misc.h"
31 #include "util/u_memory.h"
32 #include "util/u_string.h"
33 #include "tgsi/tgsi_build.h"
34 #include "tgsi/tgsi_util.h"
35 #include "tgsi/tgsi_dump.h"
37 #include "ac_binary.h"
38 #include "ac_llvm_util.h"
39 #include "ac_exp_param.h"
40 #include "ac_shader_util.h"
41 #include "si_shader_internal.h"
45 #include "compiler/nir/nir.h"
47 static const char *scratch_rsrc_dword0_symbol
=
48 "SCRATCH_RSRC_DWORD0";
50 static const char *scratch_rsrc_dword1_symbol
=
51 "SCRATCH_RSRC_DWORD1";
53 struct si_shader_output_values
55 LLVMValueRef values
[4];
56 unsigned semantic_name
;
57 unsigned semantic_index
;
58 ubyte vertex_stream
[4];
62 * Used to collect types and other info about arguments of the LLVM function
63 * before the function is created.
65 struct si_function_info
{
66 LLVMTypeRef types
[100];
67 LLVMValueRef
*assign
[100];
68 unsigned num_sgpr_params
;
77 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
78 struct si_screen
*sscreen
,
79 LLVMTargetMachineRef tm
);
81 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
82 struct lp_build_tgsi_context
*bld_base
,
83 struct lp_build_emit_data
*emit_data
);
85 static void si_dump_shader_key(unsigned processor
, const struct si_shader
*shader
,
88 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
89 union si_shader_part_key
*key
);
90 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
91 union si_shader_part_key
*key
);
92 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
93 union si_shader_part_key
*key
);
94 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
95 union si_shader_part_key
*key
);
97 /* Ideally pass the sample mask input to the PS epilog as v14, which
98 * is its usual location, so that the shader doesn't have to add v_mov.
100 #define PS_EPILOG_SAMPLEMASK_MIN_LOC 14
103 CONST_ADDR_SPACE
= 2,
104 LOCAL_ADDR_SPACE
= 3,
107 static bool llvm_type_is_64bit(struct si_shader_context
*ctx
,
110 if (type
== ctx
->ac
.i64
|| type
== ctx
->ac
.f64
)
116 static bool is_merged_shader(struct si_shader
*shader
)
118 if (shader
->selector
->screen
->info
.chip_class
<= VI
)
121 return shader
->key
.as_ls
||
123 shader
->selector
->type
== PIPE_SHADER_TESS_CTRL
||
124 shader
->selector
->type
== PIPE_SHADER_GEOMETRY
;
127 static void si_init_function_info(struct si_function_info
*fninfo
)
129 fninfo
->num_params
= 0;
130 fninfo
->num_sgpr_params
= 0;
133 static unsigned add_arg_assign(struct si_function_info
*fninfo
,
134 enum si_arg_regfile regfile
, LLVMTypeRef type
,
135 LLVMValueRef
*assign
)
137 assert(regfile
!= ARG_SGPR
|| fninfo
->num_sgpr_params
== fninfo
->num_params
);
139 unsigned idx
= fninfo
->num_params
++;
140 assert(idx
< ARRAY_SIZE(fninfo
->types
));
142 if (regfile
== ARG_SGPR
)
143 fninfo
->num_sgpr_params
= fninfo
->num_params
;
145 fninfo
->types
[idx
] = type
;
146 fninfo
->assign
[idx
] = assign
;
150 static unsigned add_arg(struct si_function_info
*fninfo
,
151 enum si_arg_regfile regfile
, LLVMTypeRef type
)
153 return add_arg_assign(fninfo
, regfile
, type
, NULL
);
156 static void add_arg_assign_checked(struct si_function_info
*fninfo
,
157 enum si_arg_regfile regfile
, LLVMTypeRef type
,
158 LLVMValueRef
*assign
, unsigned idx
)
160 MAYBE_UNUSED
unsigned actual
= add_arg_assign(fninfo
, regfile
, type
, assign
);
161 assert(actual
== idx
);
164 static void add_arg_checked(struct si_function_info
*fninfo
,
165 enum si_arg_regfile regfile
, LLVMTypeRef type
,
168 add_arg_assign_checked(fninfo
, regfile
, type
, NULL
, idx
);
172 * Returns a unique index for a per-patch semantic name and index. The index
173 * must be less than 32, so that a 32-bit bitmask of used inputs or outputs
176 unsigned si_shader_io_get_unique_index_patch(unsigned semantic_name
, unsigned index
)
178 switch (semantic_name
) {
179 case TGSI_SEMANTIC_TESSOUTER
:
181 case TGSI_SEMANTIC_TESSINNER
:
183 case TGSI_SEMANTIC_PATCH
:
188 assert(!"invalid semantic name");
194 * Returns a unique index for a semantic name and index. The index must be
195 * less than 64, so that a 64-bit bitmask of used inputs or outputs can be
198 unsigned si_shader_io_get_unique_index(unsigned semantic_name
, unsigned index
)
200 switch (semantic_name
) {
201 case TGSI_SEMANTIC_POSITION
:
203 case TGSI_SEMANTIC_GENERIC
:
204 /* Since some shader stages use the the highest used IO index
205 * to determine the size to allocate for inputs/outputs
206 * (in LDS, tess and GS rings). GENERIC should be placed right
207 * after POSITION to make that size as small as possible.
209 if (index
< SI_MAX_IO_GENERIC
)
212 assert(!"invalid generic index");
214 case TGSI_SEMANTIC_PSIZE
:
215 return SI_MAX_IO_GENERIC
+ 1;
216 case TGSI_SEMANTIC_CLIPDIST
:
218 return SI_MAX_IO_GENERIC
+ 2 + index
;
219 case TGSI_SEMANTIC_FOG
:
220 return SI_MAX_IO_GENERIC
+ 4;
221 case TGSI_SEMANTIC_LAYER
:
222 return SI_MAX_IO_GENERIC
+ 5;
223 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
224 return SI_MAX_IO_GENERIC
+ 6;
225 case TGSI_SEMANTIC_PRIMID
:
226 return SI_MAX_IO_GENERIC
+ 7;
227 case TGSI_SEMANTIC_COLOR
: /* these alias */
228 case TGSI_SEMANTIC_BCOLOR
:
230 return SI_MAX_IO_GENERIC
+ 8 + index
;
231 case TGSI_SEMANTIC_TEXCOORD
:
233 assert(SI_MAX_IO_GENERIC
+ 10 + index
< 64);
234 return SI_MAX_IO_GENERIC
+ 10 + index
;
236 assert(!"invalid semantic name");
242 * Get the value of a shader input parameter and extract a bitfield.
244 static LLVMValueRef
unpack_llvm_param(struct si_shader_context
*ctx
,
245 LLVMValueRef value
, unsigned rshift
,
248 if (LLVMGetTypeKind(LLVMTypeOf(value
)) == LLVMFloatTypeKind
)
249 value
= ac_to_integer(&ctx
->ac
, value
);
252 value
= LLVMBuildLShr(ctx
->ac
.builder
, value
,
253 LLVMConstInt(ctx
->i32
, rshift
, 0), "");
255 if (rshift
+ bitwidth
< 32) {
256 unsigned mask
= (1 << bitwidth
) - 1;
257 value
= LLVMBuildAnd(ctx
->ac
.builder
, value
,
258 LLVMConstInt(ctx
->i32
, mask
, 0), "");
264 static LLVMValueRef
unpack_param(struct si_shader_context
*ctx
,
265 unsigned param
, unsigned rshift
,
268 LLVMValueRef value
= LLVMGetParam(ctx
->main_fn
, param
);
270 return unpack_llvm_param(ctx
, value
, rshift
, bitwidth
);
273 static LLVMValueRef
get_rel_patch_id(struct si_shader_context
*ctx
)
276 case PIPE_SHADER_TESS_CTRL
:
277 return unpack_llvm_param(ctx
, ctx
->abi
.tcs_rel_ids
, 0, 8);
279 case PIPE_SHADER_TESS_EVAL
:
280 return LLVMGetParam(ctx
->main_fn
,
281 ctx
->param_tes_rel_patch_id
);
289 /* Tessellation shaders pass outputs to the next shader using LDS.
291 * LS outputs = TCS inputs
292 * TCS outputs = TES inputs
295 * - TCS inputs for patch 0
296 * - TCS inputs for patch 1
297 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
299 * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
300 * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
301 * - TCS outputs for patch 1
302 * - Per-patch TCS outputs for patch 1
303 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
304 * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
307 * All three shaders VS(LS), TCS, TES share the same LDS space.
311 get_tcs_in_patch_stride(struct si_shader_context
*ctx
)
313 return unpack_param(ctx
, ctx
->param_vs_state_bits
, 8, 13);
316 static unsigned get_tcs_out_vertex_dw_stride_constant(struct si_shader_context
*ctx
)
318 assert(ctx
->type
== PIPE_SHADER_TESS_CTRL
);
320 if (ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
)
321 return util_last_bit64(ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
) * 4;
323 return util_last_bit64(ctx
->shader
->selector
->outputs_written
) * 4;
326 static LLVMValueRef
get_tcs_out_vertex_dw_stride(struct si_shader_context
*ctx
)
328 unsigned stride
= get_tcs_out_vertex_dw_stride_constant(ctx
);
330 return LLVMConstInt(ctx
->i32
, stride
, 0);
333 static LLVMValueRef
get_tcs_out_patch_stride(struct si_shader_context
*ctx
)
335 if (ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
)
336 return unpack_param(ctx
, ctx
->param_tcs_out_lds_layout
, 0, 13);
338 const struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
339 unsigned tcs_out_vertices
= info
->properties
[TGSI_PROPERTY_TCS_VERTICES_OUT
];
340 unsigned vertex_dw_stride
= get_tcs_out_vertex_dw_stride_constant(ctx
);
341 unsigned num_patch_outputs
= util_last_bit64(ctx
->shader
->selector
->patch_outputs_written
);
342 unsigned patch_dw_stride
= tcs_out_vertices
* vertex_dw_stride
+
343 num_patch_outputs
* 4;
344 return LLVMConstInt(ctx
->i32
, patch_dw_stride
, 0);
348 get_tcs_out_patch0_offset(struct si_shader_context
*ctx
)
350 return lp_build_mul_imm(&ctx
->bld_base
.uint_bld
,
352 ctx
->param_tcs_out_lds_offsets
,
358 get_tcs_out_patch0_patch_data_offset(struct si_shader_context
*ctx
)
360 return lp_build_mul_imm(&ctx
->bld_base
.uint_bld
,
362 ctx
->param_tcs_out_lds_offsets
,
368 get_tcs_in_current_patch_offset(struct si_shader_context
*ctx
)
370 LLVMValueRef patch_stride
= get_tcs_in_patch_stride(ctx
);
371 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
373 return LLVMBuildMul(ctx
->ac
.builder
, patch_stride
, rel_patch_id
, "");
377 get_tcs_out_current_patch_offset(struct si_shader_context
*ctx
)
379 LLVMValueRef patch0_offset
= get_tcs_out_patch0_offset(ctx
);
380 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
381 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
383 return LLVMBuildAdd(ctx
->ac
.builder
, patch0_offset
,
384 LLVMBuildMul(ctx
->ac
.builder
, patch_stride
,
390 get_tcs_out_current_patch_data_offset(struct si_shader_context
*ctx
)
392 LLVMValueRef patch0_patch_data_offset
=
393 get_tcs_out_patch0_patch_data_offset(ctx
);
394 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
395 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
397 return LLVMBuildAdd(ctx
->ac
.builder
, patch0_patch_data_offset
,
398 LLVMBuildMul(ctx
->ac
.builder
, patch_stride
,
403 static LLVMValueRef
get_num_tcs_out_vertices(struct si_shader_context
*ctx
)
405 unsigned tcs_out_vertices
=
406 ctx
->shader
->selector
?
407 ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TCS_VERTICES_OUT
] : 0;
409 /* If !tcs_out_vertices, it's either the fixed-func TCS or the TCS epilog. */
410 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
&& tcs_out_vertices
)
411 return LLVMConstInt(ctx
->i32
, tcs_out_vertices
, 0);
413 return unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 6, 6);
416 static LLVMValueRef
get_tcs_in_vertex_dw_stride(struct si_shader_context
*ctx
)
421 case PIPE_SHADER_VERTEX
:
422 stride
= util_last_bit64(ctx
->shader
->selector
->outputs_written
);
423 return LLVMConstInt(ctx
->i32
, stride
* 4, 0);
425 case PIPE_SHADER_TESS_CTRL
:
426 if (ctx
->screen
->info
.chip_class
>= GFX9
&&
427 ctx
->shader
->is_monolithic
) {
428 stride
= util_last_bit64(ctx
->shader
->key
.part
.tcs
.ls
->outputs_written
);
429 return LLVMConstInt(ctx
->i32
, stride
* 4, 0);
431 return unpack_param(ctx
, ctx
->param_vs_state_bits
, 24, 8);
439 static LLVMValueRef
get_instance_index_for_fetch(
440 struct si_shader_context
*ctx
,
441 unsigned param_start_instance
, LLVMValueRef divisor
)
443 LLVMValueRef result
= ctx
->abi
.instance_id
;
445 /* The division must be done before START_INSTANCE is added. */
446 if (divisor
!= ctx
->i32_1
)
447 result
= LLVMBuildUDiv(ctx
->ac
.builder
, result
, divisor
, "");
449 return LLVMBuildAdd(ctx
->ac
.builder
, result
,
450 LLVMGetParam(ctx
->main_fn
, param_start_instance
), "");
453 /* Bitcast <4 x float> to <2 x double>, extract the component, and convert
455 static LLVMValueRef
extract_double_to_float(struct si_shader_context
*ctx
,
457 unsigned double_index
)
459 LLVMBuilderRef builder
= ctx
->ac
.builder
;
460 LLVMTypeRef f64
= LLVMDoubleTypeInContext(ctx
->ac
.context
);
461 LLVMValueRef dvec2
= LLVMBuildBitCast(builder
, vec4
,
462 LLVMVectorType(f64
, 2), "");
463 LLVMValueRef index
= LLVMConstInt(ctx
->i32
, double_index
, 0);
464 LLVMValueRef value
= LLVMBuildExtractElement(builder
, dvec2
, index
, "");
465 return LLVMBuildFPTrunc(builder
, value
, ctx
->f32
, "");
468 static LLVMValueRef
unpack_sint16(struct si_shader_context
*ctx
,
469 LLVMValueRef i32
, unsigned index
)
474 return LLVMBuildAShr(ctx
->ac
.builder
, i32
,
475 LLVMConstInt(ctx
->i32
, 16, 0), "");
477 return LLVMBuildSExt(ctx
->ac
.builder
,
478 LLVMBuildTrunc(ctx
->ac
.builder
, i32
,
483 void si_llvm_load_input_vs(
484 struct si_shader_context
*ctx
,
485 unsigned input_index
,
488 unsigned vs_blit_property
=
489 ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_VS_BLIT_SGPRS
];
491 if (vs_blit_property
) {
492 LLVMValueRef vertex_id
= ctx
->abi
.vertex_id
;
493 LLVMValueRef sel_x1
= LLVMBuildICmp(ctx
->ac
.builder
,
494 LLVMIntULE
, vertex_id
,
496 /* Use LLVMIntNE, because we have 3 vertices and only
497 * the middle one should use y2.
499 LLVMValueRef sel_y1
= LLVMBuildICmp(ctx
->ac
.builder
,
500 LLVMIntNE
, vertex_id
,
503 if (input_index
== 0) {
505 LLVMValueRef x1y1
= LLVMGetParam(ctx
->main_fn
,
506 ctx
->param_vs_blit_inputs
);
507 LLVMValueRef x2y2
= LLVMGetParam(ctx
->main_fn
,
508 ctx
->param_vs_blit_inputs
+ 1);
510 LLVMValueRef x1
= unpack_sint16(ctx
, x1y1
, 0);
511 LLVMValueRef y1
= unpack_sint16(ctx
, x1y1
, 1);
512 LLVMValueRef x2
= unpack_sint16(ctx
, x2y2
, 0);
513 LLVMValueRef y2
= unpack_sint16(ctx
, x2y2
, 1);
515 LLVMValueRef x
= LLVMBuildSelect(ctx
->ac
.builder
, sel_x1
,
517 LLVMValueRef y
= LLVMBuildSelect(ctx
->ac
.builder
, sel_y1
,
520 out
[0] = LLVMBuildSIToFP(ctx
->ac
.builder
, x
, ctx
->f32
, "");
521 out
[1] = LLVMBuildSIToFP(ctx
->ac
.builder
, y
, ctx
->f32
, "");
522 out
[2] = LLVMGetParam(ctx
->main_fn
,
523 ctx
->param_vs_blit_inputs
+ 2);
524 out
[3] = ctx
->ac
.f32_1
;
528 /* Color or texture coordinates: */
529 assert(input_index
== 1);
531 if (vs_blit_property
== SI_VS_BLIT_SGPRS_POS_COLOR
) {
532 for (int i
= 0; i
< 4; i
++) {
533 out
[i
] = LLVMGetParam(ctx
->main_fn
,
534 ctx
->param_vs_blit_inputs
+ 3 + i
);
537 assert(vs_blit_property
== SI_VS_BLIT_SGPRS_POS_TEXCOORD
);
538 LLVMValueRef x1
= LLVMGetParam(ctx
->main_fn
,
539 ctx
->param_vs_blit_inputs
+ 3);
540 LLVMValueRef y1
= LLVMGetParam(ctx
->main_fn
,
541 ctx
->param_vs_blit_inputs
+ 4);
542 LLVMValueRef x2
= LLVMGetParam(ctx
->main_fn
,
543 ctx
->param_vs_blit_inputs
+ 5);
544 LLVMValueRef y2
= LLVMGetParam(ctx
->main_fn
,
545 ctx
->param_vs_blit_inputs
+ 6);
547 out
[0] = LLVMBuildSelect(ctx
->ac
.builder
, sel_x1
,
549 out
[1] = LLVMBuildSelect(ctx
->ac
.builder
, sel_y1
,
551 out
[2] = LLVMGetParam(ctx
->main_fn
,
552 ctx
->param_vs_blit_inputs
+ 7);
553 out
[3] = LLVMGetParam(ctx
->main_fn
,
554 ctx
->param_vs_blit_inputs
+ 8);
561 unsigned num_fetches
;
562 unsigned fetch_stride
;
564 LLVMValueRef t_list_ptr
;
565 LLVMValueRef t_offset
;
567 LLVMValueRef vertex_index
;
568 LLVMValueRef input
[3];
570 /* Load the T list */
571 t_list_ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_vertex_buffers
);
573 t_offset
= LLVMConstInt(ctx
->i32
, input_index
, 0);
575 t_list
= ac_build_load_to_sgpr(&ctx
->ac
, t_list_ptr
, t_offset
);
577 vertex_index
= LLVMGetParam(ctx
->main_fn
,
578 ctx
->param_vertex_index0
+
581 fix_fetch
= ctx
->shader
->key
.mono
.vs_fix_fetch
[input_index
];
583 /* Do multiple loads for special formats. */
585 case SI_FIX_FETCH_RGB_64_FLOAT
:
586 num_fetches
= 3; /* 3 2-dword loads */
589 case SI_FIX_FETCH_RGBA_64_FLOAT
:
590 num_fetches
= 2; /* 2 4-dword loads */
593 case SI_FIX_FETCH_RGB_8
:
594 case SI_FIX_FETCH_RGB_8_INT
:
598 case SI_FIX_FETCH_RGB_16
:
599 case SI_FIX_FETCH_RGB_16_INT
:
608 for (unsigned i
= 0; i
< num_fetches
; i
++) {
609 LLVMValueRef voffset
= LLVMConstInt(ctx
->i32
, fetch_stride
* i
, 0);
611 input
[i
] = ac_build_buffer_load_format(&ctx
->ac
, t_list
,
612 vertex_index
, voffset
,
616 /* Break up the vec4 into individual components */
617 for (chan
= 0; chan
< 4; chan
++) {
618 LLVMValueRef llvm_chan
= LLVMConstInt(ctx
->i32
, chan
, 0);
619 out
[chan
] = LLVMBuildExtractElement(ctx
->ac
.builder
,
620 input
[0], llvm_chan
, "");
624 case SI_FIX_FETCH_A2_SNORM
:
625 case SI_FIX_FETCH_A2_SSCALED
:
626 case SI_FIX_FETCH_A2_SINT
: {
627 /* The hardware returns an unsigned value; convert it to a
630 LLVMValueRef tmp
= out
[3];
631 LLVMValueRef c30
= LLVMConstInt(ctx
->i32
, 30, 0);
633 /* First, recover the sign-extended signed integer value. */
634 if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
)
635 tmp
= LLVMBuildFPToUI(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
637 tmp
= ac_to_integer(&ctx
->ac
, tmp
);
639 /* For the integer-like cases, do a natural sign extension.
641 * For the SNORM case, the values are 0.0, 0.333, 0.666, 1.0
642 * and happen to contain 0, 1, 2, 3 as the two LSBs of the
645 tmp
= LLVMBuildShl(ctx
->ac
.builder
, tmp
,
646 fix_fetch
== SI_FIX_FETCH_A2_SNORM
?
647 LLVMConstInt(ctx
->i32
, 7, 0) : c30
, "");
648 tmp
= LLVMBuildAShr(ctx
->ac
.builder
, tmp
, c30
, "");
650 /* Convert back to the right type. */
651 if (fix_fetch
== SI_FIX_FETCH_A2_SNORM
) {
653 LLVMValueRef neg_one
= LLVMConstReal(ctx
->f32
, -1.0);
654 tmp
= LLVMBuildSIToFP(ctx
->ac
.builder
, tmp
, ctx
->f32
, "");
655 clamp
= LLVMBuildFCmp(ctx
->ac
.builder
, LLVMRealULT
, tmp
, neg_one
, "");
656 tmp
= LLVMBuildSelect(ctx
->ac
.builder
, clamp
, neg_one
, tmp
, "");
657 } else if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
) {
658 tmp
= LLVMBuildSIToFP(ctx
->ac
.builder
, tmp
, ctx
->f32
, "");
664 case SI_FIX_FETCH_RGBA_32_UNORM
:
665 case SI_FIX_FETCH_RGBX_32_UNORM
:
666 for (chan
= 0; chan
< 4; chan
++) {
667 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
668 out
[chan
] = LLVMBuildUIToFP(ctx
->ac
.builder
,
669 out
[chan
], ctx
->f32
, "");
670 out
[chan
] = LLVMBuildFMul(ctx
->ac
.builder
, out
[chan
],
671 LLVMConstReal(ctx
->f32
, 1.0 / UINT_MAX
), "");
673 /* RGBX UINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
674 if (fix_fetch
== SI_FIX_FETCH_RGBX_32_UNORM
)
675 out
[3] = LLVMConstReal(ctx
->f32
, 1);
677 case SI_FIX_FETCH_RGBA_32_SNORM
:
678 case SI_FIX_FETCH_RGBX_32_SNORM
:
679 case SI_FIX_FETCH_RGBA_32_FIXED
:
680 case SI_FIX_FETCH_RGBX_32_FIXED
: {
682 if (fix_fetch
>= SI_FIX_FETCH_RGBA_32_FIXED
)
683 scale
= 1.0 / 0x10000;
685 scale
= 1.0 / INT_MAX
;
687 for (chan
= 0; chan
< 4; chan
++) {
688 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
689 out
[chan
] = LLVMBuildSIToFP(ctx
->ac
.builder
,
690 out
[chan
], ctx
->f32
, "");
691 out
[chan
] = LLVMBuildFMul(ctx
->ac
.builder
, out
[chan
],
692 LLVMConstReal(ctx
->f32
, scale
), "");
694 /* RGBX SINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
695 if (fix_fetch
== SI_FIX_FETCH_RGBX_32_SNORM
||
696 fix_fetch
== SI_FIX_FETCH_RGBX_32_FIXED
)
697 out
[3] = LLVMConstReal(ctx
->f32
, 1);
700 case SI_FIX_FETCH_RGBA_32_USCALED
:
701 for (chan
= 0; chan
< 4; chan
++) {
702 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
703 out
[chan
] = LLVMBuildUIToFP(ctx
->ac
.builder
,
704 out
[chan
], ctx
->f32
, "");
707 case SI_FIX_FETCH_RGBA_32_SSCALED
:
708 for (chan
= 0; chan
< 4; chan
++) {
709 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
710 out
[chan
] = LLVMBuildSIToFP(ctx
->ac
.builder
,
711 out
[chan
], ctx
->f32
, "");
714 case SI_FIX_FETCH_RG_64_FLOAT
:
715 for (chan
= 0; chan
< 2; chan
++)
716 out
[chan
] = extract_double_to_float(ctx
, input
[0], chan
);
718 out
[2] = LLVMConstReal(ctx
->f32
, 0);
719 out
[3] = LLVMConstReal(ctx
->f32
, 1);
721 case SI_FIX_FETCH_RGB_64_FLOAT
:
722 for (chan
= 0; chan
< 3; chan
++)
723 out
[chan
] = extract_double_to_float(ctx
, input
[chan
], 0);
725 out
[3] = LLVMConstReal(ctx
->f32
, 1);
727 case SI_FIX_FETCH_RGBA_64_FLOAT
:
728 for (chan
= 0; chan
< 4; chan
++) {
729 out
[chan
] = extract_double_to_float(ctx
, input
[chan
/ 2],
733 case SI_FIX_FETCH_RGB_8
:
734 case SI_FIX_FETCH_RGB_8_INT
:
735 case SI_FIX_FETCH_RGB_16
:
736 case SI_FIX_FETCH_RGB_16_INT
:
737 for (chan
= 0; chan
< 3; chan
++) {
738 out
[chan
] = LLVMBuildExtractElement(ctx
->ac
.builder
,
742 if (fix_fetch
== SI_FIX_FETCH_RGB_8
||
743 fix_fetch
== SI_FIX_FETCH_RGB_16
) {
744 out
[3] = LLVMConstReal(ctx
->f32
, 1);
746 out
[3] = ac_to_float(&ctx
->ac
, ctx
->i32_1
);
752 static void declare_input_vs(
753 struct si_shader_context
*ctx
,
754 unsigned input_index
,
755 const struct tgsi_full_declaration
*decl
,
758 si_llvm_load_input_vs(ctx
, input_index
, out
);
761 static LLVMValueRef
get_primitive_id(struct si_shader_context
*ctx
,
768 case PIPE_SHADER_VERTEX
:
769 return LLVMGetParam(ctx
->main_fn
,
770 ctx
->param_vs_prim_id
);
771 case PIPE_SHADER_TESS_CTRL
:
772 return ctx
->abi
.tcs_patch_id
;
773 case PIPE_SHADER_TESS_EVAL
:
774 return ctx
->abi
.tes_patch_id
;
775 case PIPE_SHADER_GEOMETRY
:
776 return ctx
->abi
.gs_prim_id
;
784 * Return the value of tgsi_ind_register for indexing.
785 * This is the indirect index with the constant offset added to it.
787 LLVMValueRef
si_get_indirect_index(struct si_shader_context
*ctx
,
788 const struct tgsi_ind_register
*ind
,
794 if (ind
->File
== TGSI_FILE_ADDRESS
) {
795 result
= ctx
->addrs
[ind
->Index
][ind
->Swizzle
];
796 result
= LLVMBuildLoad(ctx
->ac
.builder
, result
, "");
798 struct tgsi_full_src_register src
= {};
800 src
.Register
.File
= ind
->File
;
801 src
.Register
.Index
= ind
->Index
;
803 /* Set the second index to 0 for constants. */
804 if (ind
->File
== TGSI_FILE_CONSTANT
)
805 src
.Register
.Dimension
= 1;
807 result
= ctx
->bld_base
.emit_fetch_funcs
[ind
->File
](&ctx
->bld_base
, &src
,
810 result
= ac_to_integer(&ctx
->ac
, result
);
814 result
= LLVMBuildMul(ctx
->ac
.builder
, result
,
815 LLVMConstInt(ctx
->i32
, addr_mul
, 0), "");
816 result
= LLVMBuildAdd(ctx
->ac
.builder
, result
,
817 LLVMConstInt(ctx
->i32
, rel_index
, 0), "");
822 * Like si_get_indirect_index, but restricts the return value to a (possibly
823 * undefined) value inside [0..num).
825 LLVMValueRef
si_get_bounded_indirect_index(struct si_shader_context
*ctx
,
826 const struct tgsi_ind_register
*ind
,
827 int rel_index
, unsigned num
)
829 LLVMValueRef result
= si_get_indirect_index(ctx
, ind
, 1, rel_index
);
831 return si_llvm_bound_index(ctx
, result
, num
);
834 static LLVMValueRef
get_dw_address_from_generic_indices(struct si_shader_context
*ctx
,
835 LLVMValueRef vertex_dw_stride
,
836 LLVMValueRef base_addr
,
837 LLVMValueRef vertex_index
,
838 LLVMValueRef param_index
,
839 unsigned input_index
,
844 if (vertex_dw_stride
) {
845 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
846 LLVMBuildMul(ctx
->ac
.builder
, vertex_index
,
847 vertex_dw_stride
, ""), "");
851 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
852 LLVMBuildMul(ctx
->ac
.builder
, param_index
,
853 LLVMConstInt(ctx
->i32
, 4, 0), ""), "");
856 int param
= is_patch
?
857 si_shader_io_get_unique_index_patch(name
[input_index
],
858 index
[input_index
]) :
859 si_shader_io_get_unique_index(name
[input_index
],
862 /* Add the base address of the element. */
863 return LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
864 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
868 * Calculate a dword address given an input or output register and a stride.
870 static LLVMValueRef
get_dw_address(struct si_shader_context
*ctx
,
871 const struct tgsi_full_dst_register
*dst
,
872 const struct tgsi_full_src_register
*src
,
873 LLVMValueRef vertex_dw_stride
,
874 LLVMValueRef base_addr
)
876 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
877 ubyte
*name
, *index
, *array_first
;
879 struct tgsi_full_dst_register reg
;
880 LLVMValueRef vertex_index
= NULL
;
881 LLVMValueRef ind_index
= NULL
;
883 /* Set the register description. The address computation is the same
884 * for sources and destinations. */
886 reg
.Register
.File
= src
->Register
.File
;
887 reg
.Register
.Index
= src
->Register
.Index
;
888 reg
.Register
.Indirect
= src
->Register
.Indirect
;
889 reg
.Register
.Dimension
= src
->Register
.Dimension
;
890 reg
.Indirect
= src
->Indirect
;
891 reg
.Dimension
= src
->Dimension
;
892 reg
.DimIndirect
= src
->DimIndirect
;
896 /* If the register is 2-dimensional (e.g. an array of vertices
897 * in a primitive), calculate the base address of the vertex. */
898 if (reg
.Register
.Dimension
) {
899 if (reg
.Dimension
.Indirect
)
900 vertex_index
= si_get_indirect_index(ctx
, ®
.DimIndirect
,
901 1, reg
.Dimension
.Index
);
903 vertex_index
= LLVMConstInt(ctx
->i32
, reg
.Dimension
.Index
, 0);
906 /* Get information about the register. */
907 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
908 name
= info
->input_semantic_name
;
909 index
= info
->input_semantic_index
;
910 array_first
= info
->input_array_first
;
911 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
912 name
= info
->output_semantic_name
;
913 index
= info
->output_semantic_index
;
914 array_first
= info
->output_array_first
;
920 if (reg
.Register
.Indirect
) {
921 /* Add the relative address of the element. */
922 if (reg
.Indirect
.ArrayID
)
923 input_index
= array_first
[reg
.Indirect
.ArrayID
];
925 input_index
= reg
.Register
.Index
;
927 ind_index
= si_get_indirect_index(ctx
, ®
.Indirect
,
928 1, reg
.Register
.Index
- input_index
);
930 input_index
= reg
.Register
.Index
;
933 return get_dw_address_from_generic_indices(ctx
, vertex_dw_stride
,
934 base_addr
, vertex_index
,
935 ind_index
, input_index
,
937 !reg
.Register
.Dimension
);
940 /* The offchip buffer layout for TCS->TES is
942 * - attribute 0 of patch 0 vertex 0
943 * - attribute 0 of patch 0 vertex 1
944 * - attribute 0 of patch 0 vertex 2
946 * - attribute 0 of patch 1 vertex 0
947 * - attribute 0 of patch 1 vertex 1
949 * - attribute 1 of patch 0 vertex 0
950 * - attribute 1 of patch 0 vertex 1
952 * - per patch attribute 0 of patch 0
953 * - per patch attribute 0 of patch 1
956 * Note that every attribute has 4 components.
958 static LLVMValueRef
get_tcs_tes_buffer_address(struct si_shader_context
*ctx
,
959 LLVMValueRef rel_patch_id
,
960 LLVMValueRef vertex_index
,
961 LLVMValueRef param_index
)
963 LLVMValueRef base_addr
, vertices_per_patch
, num_patches
, total_vertices
;
964 LLVMValueRef param_stride
, constant16
;
966 vertices_per_patch
= get_num_tcs_out_vertices(ctx
);
967 num_patches
= unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 0, 6);
968 total_vertices
= LLVMBuildMul(ctx
->ac
.builder
, vertices_per_patch
,
971 constant16
= LLVMConstInt(ctx
->i32
, 16, 0);
973 base_addr
= LLVMBuildMul(ctx
->ac
.builder
, rel_patch_id
,
974 vertices_per_patch
, "");
976 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
979 param_stride
= total_vertices
;
981 base_addr
= rel_patch_id
;
982 param_stride
= num_patches
;
985 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
986 LLVMBuildMul(ctx
->ac
.builder
, param_index
,
987 param_stride
, ""), "");
989 base_addr
= LLVMBuildMul(ctx
->ac
.builder
, base_addr
, constant16
, "");
992 LLVMValueRef patch_data_offset
=
993 unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 12, 20);
995 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
996 patch_data_offset
, "");
1001 /* This is a generic helper that can be shared by the NIR and TGSI backends */
1002 static LLVMValueRef
get_tcs_tes_buffer_address_from_generic_indices(
1003 struct si_shader_context
*ctx
,
1004 LLVMValueRef vertex_index
,
1005 LLVMValueRef param_index
,
1006 unsigned param_base
,
1011 unsigned param_index_base
;
1013 param_index_base
= is_patch
?
1014 si_shader_io_get_unique_index_patch(name
[param_base
], index
[param_base
]) :
1015 si_shader_io_get_unique_index(name
[param_base
], index
[param_base
]);
1018 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, param_index
,
1019 LLVMConstInt(ctx
->i32
, param_index_base
, 0),
1022 param_index
= LLVMConstInt(ctx
->i32
, param_index_base
, 0);
1025 return get_tcs_tes_buffer_address(ctx
, get_rel_patch_id(ctx
),
1026 vertex_index
, param_index
);
1029 static LLVMValueRef
get_tcs_tes_buffer_address_from_reg(
1030 struct si_shader_context
*ctx
,
1031 const struct tgsi_full_dst_register
*dst
,
1032 const struct tgsi_full_src_register
*src
)
1034 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1035 ubyte
*name
, *index
, *array_first
;
1036 struct tgsi_full_src_register reg
;
1037 LLVMValueRef vertex_index
= NULL
;
1038 LLVMValueRef param_index
= NULL
;
1039 unsigned param_base
;
1041 reg
= src
? *src
: tgsi_full_src_register_from_dst(dst
);
1043 if (reg
.Register
.Dimension
) {
1045 if (reg
.Dimension
.Indirect
)
1046 vertex_index
= si_get_indirect_index(ctx
, ®
.DimIndirect
,
1047 1, reg
.Dimension
.Index
);
1049 vertex_index
= LLVMConstInt(ctx
->i32
, reg
.Dimension
.Index
, 0);
1052 /* Get information about the register. */
1053 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
1054 name
= info
->input_semantic_name
;
1055 index
= info
->input_semantic_index
;
1056 array_first
= info
->input_array_first
;
1057 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
1058 name
= info
->output_semantic_name
;
1059 index
= info
->output_semantic_index
;
1060 array_first
= info
->output_array_first
;
1066 if (reg
.Register
.Indirect
) {
1067 if (reg
.Indirect
.ArrayID
)
1068 param_base
= array_first
[reg
.Indirect
.ArrayID
];
1070 param_base
= reg
.Register
.Index
;
1072 param_index
= si_get_indirect_index(ctx
, ®
.Indirect
,
1073 1, reg
.Register
.Index
- param_base
);
1076 param_base
= reg
.Register
.Index
;
1079 return get_tcs_tes_buffer_address_from_generic_indices(ctx
, vertex_index
,
1080 param_index
, param_base
,
1081 name
, index
, !reg
.Register
.Dimension
);
1084 static LLVMValueRef
buffer_load(struct lp_build_tgsi_context
*bld_base
,
1085 LLVMTypeRef type
, unsigned swizzle
,
1086 LLVMValueRef buffer
, LLVMValueRef offset
,
1087 LLVMValueRef base
, bool can_speculate
)
1089 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1090 LLVMValueRef value
, value2
;
1091 LLVMTypeRef vec_type
= LLVMVectorType(type
, 4);
1093 if (swizzle
== ~0) {
1094 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 4, NULL
, base
, offset
,
1095 0, 1, 0, can_speculate
, false);
1097 return LLVMBuildBitCast(ctx
->ac
.builder
, value
, vec_type
, "");
1100 if (!llvm_type_is_64bit(ctx
, type
)) {
1101 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 4, NULL
, base
, offset
,
1102 0, 1, 0, can_speculate
, false);
1104 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, vec_type
, "");
1105 return LLVMBuildExtractElement(ctx
->ac
.builder
, value
,
1106 LLVMConstInt(ctx
->i32
, swizzle
, 0), "");
1109 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 1, NULL
, base
, offset
,
1110 swizzle
* 4, 1, 0, can_speculate
, false);
1112 value2
= ac_build_buffer_load(&ctx
->ac
, buffer
, 1, NULL
, base
, offset
,
1113 swizzle
* 4 + 4, 1, 0, can_speculate
, false);
1115 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
1121 * \param type output value type
1122 * \param swizzle offset (typically 0..3); it can be ~0, which loads a vec4
1123 * \param dw_addr address in dwords
1125 static LLVMValueRef
lds_load(struct lp_build_tgsi_context
*bld_base
,
1126 LLVMTypeRef type
, unsigned swizzle
,
1127 LLVMValueRef dw_addr
)
1129 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1132 if (swizzle
== ~0) {
1133 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
1135 for (unsigned chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++)
1136 values
[chan
] = lds_load(bld_base
, type
, chan
, dw_addr
);
1138 return lp_build_gather_values(&ctx
->gallivm
, values
,
1142 /* Split 64-bit loads. */
1143 if (llvm_type_is_64bit(ctx
, type
)) {
1144 LLVMValueRef lo
, hi
;
1146 lo
= lds_load(bld_base
, ctx
->i32
, swizzle
, dw_addr
);
1147 hi
= lds_load(bld_base
, ctx
->i32
, swizzle
+ 1, dw_addr
);
1148 return si_llvm_emit_fetch_64bit(bld_base
, type
, lo
, hi
);
1151 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
1152 LLVMConstInt(ctx
->i32
, swizzle
, 0));
1154 value
= ac_lds_load(&ctx
->ac
, dw_addr
);
1156 return LLVMBuildBitCast(ctx
->ac
.builder
, value
, type
, "");
1162 * \param swizzle offset (typically 0..3)
1163 * \param dw_addr address in dwords
1164 * \param value value to store
1166 static void lds_store(struct si_shader_context
*ctx
,
1167 unsigned dw_offset_imm
, LLVMValueRef dw_addr
,
1170 dw_addr
= lp_build_add(&ctx
->bld_base
.uint_bld
, dw_addr
,
1171 LLVMConstInt(ctx
->i32
, dw_offset_imm
, 0));
1173 ac_lds_store(&ctx
->ac
, dw_addr
, value
);
1176 static LLVMValueRef
desc_from_addr_base64k(struct si_shader_context
*ctx
,
1179 LLVMBuilderRef builder
= ctx
->ac
.builder
;
1181 LLVMValueRef addr
= LLVMGetParam(ctx
->main_fn
, param
);
1182 addr
= LLVMBuildZExt(builder
, addr
, ctx
->i64
, "");
1183 addr
= LLVMBuildShl(builder
, addr
, LLVMConstInt(ctx
->i64
, 16, 0), "");
1185 uint64_t desc2
= 0xffffffff;
1186 uint64_t desc3
= S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
1187 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
1188 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
1189 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
1190 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
1191 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
);
1192 LLVMValueRef hi
= LLVMConstInt(ctx
->i64
, desc2
| (desc3
<< 32), 0);
1194 LLVMValueRef desc
= LLVMGetUndef(LLVMVectorType(ctx
->i64
, 2));
1195 desc
= LLVMBuildInsertElement(builder
, desc
, addr
, ctx
->i32_0
, "");
1196 desc
= LLVMBuildInsertElement(builder
, desc
, hi
, ctx
->i32_1
, "");
1197 return LLVMBuildBitCast(builder
, desc
, ctx
->v4i32
, "");
1200 static LLVMValueRef
fetch_input_tcs(
1201 struct lp_build_tgsi_context
*bld_base
,
1202 const struct tgsi_full_src_register
*reg
,
1203 enum tgsi_opcode_type type
, unsigned swizzle
)
1205 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1206 LLVMValueRef dw_addr
, stride
;
1208 stride
= get_tcs_in_vertex_dw_stride(ctx
);
1209 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
1210 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1212 return lds_load(bld_base
, tgsi2llvmtype(bld_base
, type
), swizzle
, dw_addr
);
1215 static LLVMValueRef
si_nir_load_input_tcs(struct ac_shader_abi
*abi
,
1216 LLVMValueRef vertex_index
,
1217 LLVMValueRef param_index
,
1218 unsigned const_index
,
1220 unsigned driver_location
,
1222 unsigned num_components
,
1226 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1227 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1228 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
1229 LLVMValueRef dw_addr
, stride
;
1231 driver_location
= driver_location
/ 4;
1233 stride
= get_tcs_in_vertex_dw_stride(ctx
);
1234 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
1237 /* Add the constant index to the indirect index */
1238 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, param_index
,
1239 LLVMConstInt(ctx
->i32
, const_index
, 0), "");
1241 param_index
= LLVMConstInt(ctx
->i32
, const_index
, 0);
1244 dw_addr
= get_dw_address_from_generic_indices(ctx
, stride
, dw_addr
,
1245 vertex_index
, param_index
,
1247 info
->input_semantic_name
,
1248 info
->input_semantic_index
,
1251 LLVMValueRef value
[4];
1252 for (unsigned i
= 0; i
< num_components
+ component
; i
++) {
1253 value
[i
] = lds_load(bld_base
, ctx
->i32
, i
, dw_addr
);
1256 return ac_build_varying_gather_values(&ctx
->ac
, value
, num_components
, component
);
1259 static LLVMValueRef
fetch_output_tcs(
1260 struct lp_build_tgsi_context
*bld_base
,
1261 const struct tgsi_full_src_register
*reg
,
1262 enum tgsi_opcode_type type
, unsigned swizzle
)
1264 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1265 LLVMValueRef dw_addr
, stride
;
1267 if (reg
->Register
.Dimension
) {
1268 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1269 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1270 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1272 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1273 dw_addr
= get_dw_address(ctx
, NULL
, reg
, NULL
, dw_addr
);
1276 return lds_load(bld_base
, tgsi2llvmtype(bld_base
, type
), swizzle
, dw_addr
);
1279 static LLVMValueRef
fetch_input_tes(
1280 struct lp_build_tgsi_context
*bld_base
,
1281 const struct tgsi_full_src_register
*reg
,
1282 enum tgsi_opcode_type type
, unsigned swizzle
)
1284 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1285 LLVMValueRef buffer
, base
, addr
;
1287 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
1289 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1290 addr
= get_tcs_tes_buffer_address_from_reg(ctx
, NULL
, reg
);
1292 return buffer_load(bld_base
, tgsi2llvmtype(bld_base
, type
), swizzle
,
1293 buffer
, base
, addr
, true);
1296 LLVMValueRef
si_nir_load_input_tes(struct ac_shader_abi
*abi
,
1297 LLVMValueRef vertex_index
,
1298 LLVMValueRef param_index
,
1299 unsigned const_index
,
1301 unsigned driver_location
,
1303 unsigned num_components
,
1307 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1308 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1309 LLVMValueRef buffer
, base
, addr
;
1311 driver_location
= driver_location
/ 4;
1313 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
1315 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1318 /* Add the constant index to the indirect index */
1319 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, param_index
,
1320 LLVMConstInt(ctx
->i32
, const_index
, 0), "");
1322 param_index
= LLVMConstInt(ctx
->i32
, const_index
, 0);
1325 addr
= get_tcs_tes_buffer_address_from_generic_indices(ctx
, vertex_index
,
1326 param_index
, driver_location
,
1327 info
->input_semantic_name
,
1328 info
->input_semantic_index
,
1331 /* TODO: This will generate rather ordinary llvm code, although it
1332 * should be easy for the optimiser to fix up. In future we might want
1333 * to refactor buffer_load(), but for now this maximises code sharing
1334 * between the NIR and TGSI backends.
1336 LLVMValueRef value
[4];
1337 for (unsigned i
= component
; i
< num_components
+ component
; i
++) {
1338 value
[i
] = buffer_load(&ctx
->bld_base
, ctx
->i32
, i
, buffer
, base
, addr
, true);
1341 return ac_build_varying_gather_values(&ctx
->ac
, value
, num_components
, component
);
1344 static void store_output_tcs(struct lp_build_tgsi_context
*bld_base
,
1345 const struct tgsi_full_instruction
*inst
,
1346 const struct tgsi_opcode_info
*info
,
1348 LLVMValueRef dst
[4])
1350 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1351 const struct tgsi_full_dst_register
*reg
= &inst
->Dst
[index
];
1352 const struct tgsi_shader_info
*sh_info
= &ctx
->shader
->selector
->info
;
1353 unsigned chan_index
;
1354 LLVMValueRef dw_addr
, stride
;
1355 LLVMValueRef buffer
, base
, buf_addr
;
1356 LLVMValueRef values
[4];
1357 bool skip_lds_store
;
1358 bool is_tess_factor
= false, is_tess_inner
= false;
1360 /* Only handle per-patch and per-vertex outputs here.
1361 * Vectors will be lowered to scalars and this function will be called again.
1363 if (reg
->Register
.File
!= TGSI_FILE_OUTPUT
||
1364 (dst
[0] && LLVMGetTypeKind(LLVMTypeOf(dst
[0])) == LLVMVectorTypeKind
)) {
1365 si_llvm_emit_store(bld_base
, inst
, info
, index
, dst
);
1369 if (reg
->Register
.Dimension
) {
1370 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1371 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1372 dw_addr
= get_dw_address(ctx
, reg
, NULL
, stride
, dw_addr
);
1373 skip_lds_store
= !sh_info
->reads_pervertex_outputs
;
1375 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1376 dw_addr
= get_dw_address(ctx
, reg
, NULL
, NULL
, dw_addr
);
1377 skip_lds_store
= !sh_info
->reads_perpatch_outputs
;
1379 if (!reg
->Register
.Indirect
) {
1380 int name
= sh_info
->output_semantic_name
[reg
->Register
.Index
];
1382 /* Always write tess factors into LDS for the TCS epilog. */
1383 if (name
== TGSI_SEMANTIC_TESSINNER
||
1384 name
== TGSI_SEMANTIC_TESSOUTER
) {
1385 /* The epilog doesn't read LDS if invocation 0 defines tess factors. */
1386 skip_lds_store
= !sh_info
->reads_tessfactor_outputs
&&
1387 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
;
1388 is_tess_factor
= true;
1389 is_tess_inner
= name
== TGSI_SEMANTIC_TESSINNER
;
1394 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
1396 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1397 buf_addr
= get_tcs_tes_buffer_address_from_reg(ctx
, reg
, NULL
);
1399 uint32_t writemask
= reg
->Register
.WriteMask
;
1401 chan_index
= u_bit_scan(&writemask
);
1402 LLVMValueRef value
= dst
[chan_index
];
1404 if (inst
->Instruction
.Saturate
)
1405 value
= ac_build_clamp(&ctx
->ac
, value
);
1407 /* Skip LDS stores if there is no LDS read of this output. */
1408 if (!skip_lds_store
)
1409 lds_store(ctx
, chan_index
, dw_addr
, value
);
1411 value
= ac_to_integer(&ctx
->ac
, value
);
1412 values
[chan_index
] = value
;
1414 if (reg
->Register
.WriteMask
!= 0xF && !is_tess_factor
) {
1415 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 1,
1417 4 * chan_index
, 1, 0, true, false);
1420 /* Write tess factors into VGPRs for the epilog. */
1421 if (is_tess_factor
&&
1422 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
1423 if (!is_tess_inner
) {
1424 LLVMBuildStore(ctx
->ac
.builder
, value
, /* outer */
1425 ctx
->invoc0_tess_factors
[chan_index
]);
1426 } else if (chan_index
< 2) {
1427 LLVMBuildStore(ctx
->ac
.builder
, value
, /* inner */
1428 ctx
->invoc0_tess_factors
[4 + chan_index
]);
1433 if (reg
->Register
.WriteMask
== 0xF && !is_tess_factor
) {
1434 LLVMValueRef value
= lp_build_gather_values(&ctx
->gallivm
,
1436 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, buf_addr
,
1437 base
, 0, 1, 0, true, false);
1441 static void si_nir_store_output_tcs(struct ac_shader_abi
*abi
,
1442 LLVMValueRef vertex_index
,
1443 LLVMValueRef param_index
,
1444 unsigned const_index
,
1446 unsigned driver_location
,
1453 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1454 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1455 LLVMValueRef dw_addr
, stride
;
1456 LLVMValueRef buffer
, base
, addr
;
1457 LLVMValueRef values
[4];
1458 bool skip_lds_store
;
1459 bool is_tess_factor
= false, is_tess_inner
= false;
1461 driver_location
= driver_location
/ 4;
1464 /* Add the constant index to the indirect index */
1465 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, param_index
,
1466 LLVMConstInt(ctx
->i32
, const_index
, 0), "");
1468 if (const_index
!= 0)
1469 param_index
= LLVMConstInt(ctx
->i32
, const_index
, 0);
1473 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1474 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1475 dw_addr
= get_dw_address_from_generic_indices(ctx
, stride
, dw_addr
,
1476 vertex_index
, param_index
,
1478 info
->output_semantic_name
,
1479 info
->output_semantic_index
,
1482 skip_lds_store
= !info
->reads_pervertex_outputs
;
1484 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1485 dw_addr
= get_dw_address_from_generic_indices(ctx
, NULL
, dw_addr
,
1486 vertex_index
, param_index
,
1488 info
->output_semantic_name
,
1489 info
->output_semantic_index
,
1492 skip_lds_store
= !info
->reads_perpatch_outputs
;
1495 int name
= info
->output_semantic_name
[driver_location
];
1497 /* Always write tess factors into LDS for the TCS epilog. */
1498 if (name
== TGSI_SEMANTIC_TESSINNER
||
1499 name
== TGSI_SEMANTIC_TESSOUTER
) {
1500 /* The epilog doesn't read LDS if invocation 0 defines tess factors. */
1501 skip_lds_store
= !info
->reads_tessfactor_outputs
&&
1502 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
;
1503 is_tess_factor
= true;
1504 is_tess_inner
= name
== TGSI_SEMANTIC_TESSINNER
;
1509 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
1511 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1513 addr
= get_tcs_tes_buffer_address_from_generic_indices(ctx
, vertex_index
,
1514 param_index
, driver_location
,
1515 info
->output_semantic_name
,
1516 info
->output_semantic_index
,
1519 for (unsigned chan
= 0; chan
< 4; chan
++) {
1520 if (!(writemask
& (1 << chan
)))
1522 LLVMValueRef value
= ac_llvm_extract_elem(&ctx
->ac
, src
, chan
- component
);
1524 /* Skip LDS stores if there is no LDS read of this output. */
1525 if (!skip_lds_store
)
1526 ac_lds_store(&ctx
->ac
, dw_addr
, value
);
1528 value
= ac_to_integer(&ctx
->ac
, value
);
1529 values
[chan
] = value
;
1531 if (writemask
!= 0xF && !is_tess_factor
) {
1532 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 1,
1534 4 * chan
, 1, 0, true, false);
1537 /* Write tess factors into VGPRs for the epilog. */
1538 if (is_tess_factor
&&
1539 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
1540 if (!is_tess_inner
) {
1541 LLVMBuildStore(ctx
->ac
.builder
, value
, /* outer */
1542 ctx
->invoc0_tess_factors
[chan
]);
1543 } else if (chan
< 2) {
1544 LLVMBuildStore(ctx
->ac
.builder
, value
, /* inner */
1545 ctx
->invoc0_tess_factors
[4 + chan
]);
1550 if (writemask
== 0xF && !is_tess_factor
) {
1551 LLVMValueRef value
= lp_build_gather_values(&ctx
->gallivm
,
1553 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, addr
,
1554 base
, 0, 1, 0, true, false);
1558 LLVMValueRef
si_llvm_load_input_gs(struct ac_shader_abi
*abi
,
1559 unsigned input_index
,
1560 unsigned vtx_offset_param
,
1564 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1565 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
1566 struct si_shader
*shader
= ctx
->shader
;
1567 struct lp_build_context
*uint
= &ctx
->bld_base
.uint_bld
;
1568 LLVMValueRef vtx_offset
, soffset
;
1569 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1570 unsigned semantic_name
= info
->input_semantic_name
[input_index
];
1571 unsigned semantic_index
= info
->input_semantic_index
[input_index
];
1575 param
= si_shader_io_get_unique_index(semantic_name
, semantic_index
);
1577 /* GFX9 has the ESGS ring in LDS. */
1578 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
1579 unsigned index
= vtx_offset_param
;
1581 switch (index
/ 2) {
1583 vtx_offset
= unpack_param(ctx
, ctx
->param_gs_vtx01_offset
,
1584 index
% 2 ? 16 : 0, 16);
1587 vtx_offset
= unpack_param(ctx
, ctx
->param_gs_vtx23_offset
,
1588 index
% 2 ? 16 : 0, 16);
1591 vtx_offset
= unpack_param(ctx
, ctx
->param_gs_vtx45_offset
,
1592 index
% 2 ? 16 : 0, 16);
1599 vtx_offset
= LLVMBuildAdd(ctx
->ac
.builder
, vtx_offset
,
1600 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
1601 return lds_load(bld_base
, type
, swizzle
, vtx_offset
);
1604 /* GFX6: input load from the ESGS ring in memory. */
1605 if (swizzle
== ~0) {
1606 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
1608 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1609 values
[chan
] = si_llvm_load_input_gs(abi
, input_index
, vtx_offset_param
,
1612 return lp_build_gather_values(&ctx
->gallivm
, values
,
1616 /* Get the vertex offset parameter on GFX6. */
1617 LLVMValueRef gs_vtx_offset
= ctx
->gs_vtx_offset
[vtx_offset_param
];
1619 vtx_offset
= lp_build_mul_imm(uint
, gs_vtx_offset
, 4);
1621 soffset
= LLVMConstInt(ctx
->i32
, (param
* 4 + swizzle
) * 256, 0);
1623 value
= ac_build_buffer_load(&ctx
->ac
, ctx
->esgs_ring
, 1, ctx
->i32_0
,
1624 vtx_offset
, soffset
, 0, 1, 0, true, false);
1625 if (llvm_type_is_64bit(ctx
, type
)) {
1626 LLVMValueRef value2
;
1627 soffset
= LLVMConstInt(ctx
->i32
, (param
* 4 + swizzle
+ 1) * 256, 0);
1629 value2
= ac_build_buffer_load(&ctx
->ac
, ctx
->esgs_ring
, 1,
1630 ctx
->i32_0
, vtx_offset
, soffset
,
1631 0, 1, 0, true, false);
1632 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
1634 return LLVMBuildBitCast(ctx
->ac
.builder
, value
, type
, "");
1637 static LLVMValueRef
fetch_input_gs(
1638 struct lp_build_tgsi_context
*bld_base
,
1639 const struct tgsi_full_src_register
*reg
,
1640 enum tgsi_opcode_type type
,
1643 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1644 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1646 unsigned semantic_name
= info
->input_semantic_name
[reg
->Register
.Index
];
1647 if (swizzle
!= ~0 && semantic_name
== TGSI_SEMANTIC_PRIMID
)
1648 return get_primitive_id(ctx
, swizzle
);
1650 if (!reg
->Register
.Dimension
)
1653 return si_llvm_load_input_gs(&ctx
->abi
, reg
->Register
.Index
,
1654 reg
->Dimension
.Index
,
1655 tgsi2llvmtype(bld_base
, type
),
1659 static int lookup_interp_param_index(unsigned interpolate
, unsigned location
)
1661 switch (interpolate
) {
1662 case TGSI_INTERPOLATE_CONSTANT
:
1665 case TGSI_INTERPOLATE_LINEAR
:
1666 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1667 return SI_PARAM_LINEAR_SAMPLE
;
1668 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1669 return SI_PARAM_LINEAR_CENTROID
;
1671 return SI_PARAM_LINEAR_CENTER
;
1673 case TGSI_INTERPOLATE_COLOR
:
1674 case TGSI_INTERPOLATE_PERSPECTIVE
:
1675 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1676 return SI_PARAM_PERSP_SAMPLE
;
1677 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1678 return SI_PARAM_PERSP_CENTROID
;
1680 return SI_PARAM_PERSP_CENTER
;
1683 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
1688 static LLVMValueRef
si_build_fs_interp(struct si_shader_context
*ctx
,
1689 unsigned attr_index
, unsigned chan
,
1690 LLVMValueRef prim_mask
,
1691 LLVMValueRef i
, LLVMValueRef j
)
1694 return ac_build_fs_interp(&ctx
->ac
,
1695 LLVMConstInt(ctx
->i32
, chan
, 0),
1696 LLVMConstInt(ctx
->i32
, attr_index
, 0),
1699 return ac_build_fs_interp_mov(&ctx
->ac
,
1700 LLVMConstInt(ctx
->i32
, 2, 0), /* P0 */
1701 LLVMConstInt(ctx
->i32
, chan
, 0),
1702 LLVMConstInt(ctx
->i32
, attr_index
, 0),
1707 * Interpolate a fragment shader input.
1709 * @param ctx context
1710 * @param input_index index of the input in hardware
1711 * @param semantic_name TGSI_SEMANTIC_*
1712 * @param semantic_index semantic index
1713 * @param num_interp_inputs number of all interpolated inputs (= BCOLOR offset)
1714 * @param colors_read_mask color components read (4 bits for each color, 8 bits in total)
1715 * @param interp_param interpolation weights (i,j)
1716 * @param prim_mask SI_PARAM_PRIM_MASK
1717 * @param face SI_PARAM_FRONT_FACE
1718 * @param result the return value (4 components)
1720 static void interp_fs_input(struct si_shader_context
*ctx
,
1721 unsigned input_index
,
1722 unsigned semantic_name
,
1723 unsigned semantic_index
,
1724 unsigned num_interp_inputs
,
1725 unsigned colors_read_mask
,
1726 LLVMValueRef interp_param
,
1727 LLVMValueRef prim_mask
,
1729 LLVMValueRef result
[4])
1731 LLVMValueRef i
= NULL
, j
= NULL
;
1734 /* fs.constant returns the param from the middle vertex, so it's not
1735 * really useful for flat shading. It's meant to be used for custom
1736 * interpolation (but the intrinsic can't fetch from the other two
1739 * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
1740 * to do the right thing. The only reason we use fs.constant is that
1741 * fs.interp cannot be used on integers, because they can be equal
1744 * When interp is false we will use fs.constant or for newer llvm,
1745 * amdgcn.interp.mov.
1747 bool interp
= interp_param
!= NULL
;
1750 interp_param
= LLVMBuildBitCast(ctx
->ac
.builder
, interp_param
,
1751 LLVMVectorType(ctx
->f32
, 2), "");
1753 i
= LLVMBuildExtractElement(ctx
->ac
.builder
, interp_param
,
1755 j
= LLVMBuildExtractElement(ctx
->ac
.builder
, interp_param
,
1759 if (semantic_name
== TGSI_SEMANTIC_COLOR
&&
1760 ctx
->shader
->key
.part
.ps
.prolog
.color_two_side
) {
1761 LLVMValueRef is_face_positive
;
1763 /* If BCOLOR0 is used, BCOLOR1 is at offset "num_inputs + 1",
1764 * otherwise it's at offset "num_inputs".
1766 unsigned back_attr_offset
= num_interp_inputs
;
1767 if (semantic_index
== 1 && colors_read_mask
& 0xf)
1768 back_attr_offset
+= 1;
1770 is_face_positive
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntNE
,
1771 face
, ctx
->i32_0
, "");
1773 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1774 LLVMValueRef front
, back
;
1776 front
= si_build_fs_interp(ctx
,
1779 back
= si_build_fs_interp(ctx
,
1780 back_attr_offset
, chan
,
1783 result
[chan
] = LLVMBuildSelect(ctx
->ac
.builder
,
1789 } else if (semantic_name
== TGSI_SEMANTIC_FOG
) {
1790 result
[0] = si_build_fs_interp(ctx
, input_index
,
1791 0, prim_mask
, i
, j
);
1793 result
[2] = LLVMConstReal(ctx
->f32
, 0.0f
);
1794 result
[3] = LLVMConstReal(ctx
->f32
, 1.0f
);
1796 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1797 result
[chan
] = si_build_fs_interp(ctx
,
1804 void si_llvm_load_input_fs(
1805 struct si_shader_context
*ctx
,
1806 unsigned input_index
,
1807 LLVMValueRef out
[4])
1809 struct lp_build_context
*base
= &ctx
->bld_base
.base
;
1810 struct si_shader
*shader
= ctx
->shader
;
1811 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1812 LLVMValueRef main_fn
= ctx
->main_fn
;
1813 LLVMValueRef interp_param
= NULL
;
1814 int interp_param_idx
;
1815 enum tgsi_semantic semantic_name
= info
->input_semantic_name
[input_index
];
1816 unsigned semantic_index
= info
->input_semantic_index
[input_index
];
1817 enum tgsi_interpolate_mode interp_mode
= info
->input_interpolate
[input_index
];
1818 enum tgsi_interpolate_loc interp_loc
= info
->input_interpolate_loc
[input_index
];
1820 /* Get colors from input VGPRs (set by the prolog). */
1821 if (semantic_name
== TGSI_SEMANTIC_COLOR
) {
1822 unsigned colors_read
= shader
->selector
->info
.colors_read
;
1823 unsigned mask
= colors_read
>> (semantic_index
* 4);
1824 unsigned offset
= SI_PARAM_POS_FIXED_PT
+ 1 +
1825 (semantic_index
? util_bitcount(colors_read
& 0xf) : 0);
1827 out
[0] = mask
& 0x1 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1828 out
[1] = mask
& 0x2 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1829 out
[2] = mask
& 0x4 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1830 out
[3] = mask
& 0x8 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1834 interp_param_idx
= lookup_interp_param_index(interp_mode
, interp_loc
);
1835 if (interp_param_idx
== -1)
1837 else if (interp_param_idx
) {
1838 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
1841 interp_fs_input(ctx
, input_index
, semantic_name
,
1842 semantic_index
, 0, /* this param is unused */
1843 shader
->selector
->info
.colors_read
, interp_param
,
1844 LLVMGetParam(main_fn
, SI_PARAM_PRIM_MASK
),
1845 LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
),
1849 static void declare_input_fs(
1850 struct si_shader_context
*ctx
,
1851 unsigned input_index
,
1852 const struct tgsi_full_declaration
*decl
,
1853 LLVMValueRef out
[4])
1855 si_llvm_load_input_fs(ctx
, input_index
, out
);
1858 static LLVMValueRef
get_sample_id(struct si_shader_context
*ctx
)
1860 return unpack_param(ctx
, SI_PARAM_ANCILLARY
, 8, 4);
1865 * Load a dword from a constant buffer.
1867 static LLVMValueRef
buffer_load_const(struct si_shader_context
*ctx
,
1868 LLVMValueRef resource
,
1869 LLVMValueRef offset
)
1871 return ac_build_buffer_load(&ctx
->ac
, resource
, 1, NULL
, offset
, NULL
,
1872 0, 0, 0, true, true);
1875 static LLVMValueRef
load_sample_position(struct si_shader_context
*ctx
, LLVMValueRef sample_id
)
1877 struct lp_build_context
*uint_bld
= &ctx
->bld_base
.uint_bld
;
1878 LLVMValueRef desc
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
1879 LLVMValueRef buf_index
= LLVMConstInt(ctx
->i32
, SI_PS_CONST_SAMPLE_POSITIONS
, 0);
1880 LLVMValueRef resource
= ac_build_load_to_sgpr(&ctx
->ac
, desc
, buf_index
);
1882 /* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
1883 LLVMValueRef offset0
= lp_build_mul_imm(uint_bld
, sample_id
, 8);
1884 LLVMValueRef offset1
= LLVMBuildAdd(ctx
->ac
.builder
, offset0
, LLVMConstInt(ctx
->i32
, 4, 0), "");
1886 LLVMValueRef pos
[4] = {
1887 buffer_load_const(ctx
, resource
, offset0
),
1888 buffer_load_const(ctx
, resource
, offset1
),
1889 LLVMConstReal(ctx
->f32
, 0),
1890 LLVMConstReal(ctx
->f32
, 0)
1893 return lp_build_gather_values(&ctx
->gallivm
, pos
, 4);
1896 static LLVMValueRef
si_load_tess_coord(struct ac_shader_abi
*abi
,
1898 unsigned num_components
)
1900 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1901 struct lp_build_context
*bld
= &ctx
->bld_base
.base
;
1903 LLVMValueRef coord
[4] = {
1904 LLVMGetParam(ctx
->main_fn
, ctx
->param_tes_u
),
1905 LLVMGetParam(ctx
->main_fn
, ctx
->param_tes_v
),
1910 /* For triangles, the vector should be (u, v, 1-u-v). */
1911 if (ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
] ==
1912 PIPE_PRIM_TRIANGLES
)
1913 coord
[2] = lp_build_sub(bld
, ctx
->ac
.f32_1
,
1914 lp_build_add(bld
, coord
[0], coord
[1]));
1916 return lp_build_gather_values(&ctx
->gallivm
, coord
, 4);
1919 static LLVMValueRef
load_tess_level(struct si_shader_context
*ctx
,
1920 unsigned semantic_name
)
1922 LLVMValueRef buffer
, base
, addr
;
1924 int param
= si_shader_io_get_unique_index_patch(semantic_name
, 0);
1926 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
1928 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1929 addr
= get_tcs_tes_buffer_address(ctx
, get_rel_patch_id(ctx
), NULL
,
1930 LLVMConstInt(ctx
->i32
, param
, 0));
1932 return buffer_load(&ctx
->bld_base
, ctx
->f32
,
1933 ~0, buffer
, base
, addr
, true);
1937 static LLVMValueRef
si_load_tess_level(struct ac_shader_abi
*abi
,
1938 unsigned varying_id
)
1940 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1941 unsigned semantic_name
;
1943 switch (varying_id
) {
1944 case VARYING_SLOT_TESS_LEVEL_INNER
:
1945 semantic_name
= TGSI_SEMANTIC_TESSINNER
;
1947 case VARYING_SLOT_TESS_LEVEL_OUTER
:
1948 semantic_name
= TGSI_SEMANTIC_TESSOUTER
;
1951 unreachable("unknown tess level");
1954 return load_tess_level(ctx
, semantic_name
);
1958 static LLVMValueRef
si_load_patch_vertices_in(struct ac_shader_abi
*abi
)
1960 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1961 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
1962 return unpack_param(ctx
, ctx
->param_tcs_out_lds_layout
, 26, 6);
1963 else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
)
1964 return get_num_tcs_out_vertices(ctx
);
1966 unreachable("invalid shader stage for TGSI_SEMANTIC_VERTICESIN");
1969 void si_load_system_value(struct si_shader_context
*ctx
,
1971 const struct tgsi_full_declaration
*decl
)
1973 LLVMValueRef value
= 0;
1975 assert(index
< RADEON_LLVM_MAX_SYSTEM_VALUES
);
1977 switch (decl
->Semantic
.Name
) {
1978 case TGSI_SEMANTIC_INSTANCEID
:
1979 value
= ctx
->abi
.instance_id
;
1982 case TGSI_SEMANTIC_VERTEXID
:
1983 value
= LLVMBuildAdd(ctx
->ac
.builder
,
1985 ctx
->abi
.base_vertex
, "");
1988 case TGSI_SEMANTIC_VERTEXID_NOBASE
:
1989 /* Unused. Clarify the meaning in indexed vs. non-indexed
1990 * draws if this is ever used again. */
1994 case TGSI_SEMANTIC_BASEVERTEX
:
1996 /* For non-indexed draws, the base vertex set by the driver
1997 * (for direct draws) or the CP (for indirect draws) is the
1998 * first vertex ID, but GLSL expects 0 to be returned.
2000 LLVMValueRef vs_state
= LLVMGetParam(ctx
->main_fn
, ctx
->param_vs_state_bits
);
2001 LLVMValueRef indexed
;
2003 indexed
= LLVMBuildLShr(ctx
->ac
.builder
, vs_state
, ctx
->i32_1
, "");
2004 indexed
= LLVMBuildTrunc(ctx
->ac
.builder
, indexed
, ctx
->i1
, "");
2006 value
= LLVMBuildSelect(ctx
->ac
.builder
, indexed
,
2007 ctx
->abi
.base_vertex
, ctx
->i32_0
, "");
2011 case TGSI_SEMANTIC_BASEINSTANCE
:
2012 value
= ctx
->abi
.start_instance
;
2015 case TGSI_SEMANTIC_DRAWID
:
2016 value
= ctx
->abi
.draw_id
;
2019 case TGSI_SEMANTIC_INVOCATIONID
:
2020 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
2021 value
= unpack_llvm_param(ctx
, ctx
->abi
.tcs_rel_ids
, 8, 5);
2022 else if (ctx
->type
== PIPE_SHADER_GEOMETRY
)
2023 value
= ctx
->abi
.gs_invocation_id
;
2025 assert(!"INVOCATIONID not implemented");
2028 case TGSI_SEMANTIC_POSITION
:
2030 LLVMValueRef pos
[4] = {
2031 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_X_FLOAT
),
2032 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
2033 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Z_FLOAT
),
2034 lp_build_emit_llvm_unary(&ctx
->bld_base
, TGSI_OPCODE_RCP
,
2035 LLVMGetParam(ctx
->main_fn
,
2036 SI_PARAM_POS_W_FLOAT
)),
2038 value
= lp_build_gather_values(&ctx
->gallivm
, pos
, 4);
2042 case TGSI_SEMANTIC_FACE
:
2043 value
= ctx
->abi
.front_face
;
2046 case TGSI_SEMANTIC_SAMPLEID
:
2047 value
= get_sample_id(ctx
);
2050 case TGSI_SEMANTIC_SAMPLEPOS
: {
2051 LLVMValueRef pos
[4] = {
2052 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_X_FLOAT
),
2053 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
2054 LLVMConstReal(ctx
->f32
, 0),
2055 LLVMConstReal(ctx
->f32
, 0)
2057 pos
[0] = lp_build_emit_llvm_unary(&ctx
->bld_base
,
2058 TGSI_OPCODE_FRC
, pos
[0]);
2059 pos
[1] = lp_build_emit_llvm_unary(&ctx
->bld_base
,
2060 TGSI_OPCODE_FRC
, pos
[1]);
2061 value
= lp_build_gather_values(&ctx
->gallivm
, pos
, 4);
2065 case TGSI_SEMANTIC_SAMPLEMASK
:
2066 /* This can only occur with the OpenGL Core profile, which
2067 * doesn't support smoothing.
2069 value
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_SAMPLE_COVERAGE
);
2072 case TGSI_SEMANTIC_TESSCOORD
:
2073 value
= si_load_tess_coord(&ctx
->abi
, NULL
, 4);
2076 case TGSI_SEMANTIC_VERTICESIN
:
2077 value
= si_load_patch_vertices_in(&ctx
->abi
);
2080 case TGSI_SEMANTIC_TESSINNER
:
2081 case TGSI_SEMANTIC_TESSOUTER
:
2082 value
= load_tess_level(ctx
, decl
->Semantic
.Name
);
2085 case TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI
:
2086 case TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
:
2088 LLVMValueRef buf
, slot
, val
[4];
2091 slot
= LLVMConstInt(ctx
->i32
, SI_HS_CONST_DEFAULT_TESS_LEVELS
, 0);
2092 buf
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
2093 buf
= ac_build_load_to_sgpr(&ctx
->ac
, buf
, slot
);
2094 offset
= decl
->Semantic
.Name
== TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
? 4 : 0;
2096 for (i
= 0; i
< 4; i
++)
2097 val
[i
] = buffer_load_const(ctx
, buf
,
2098 LLVMConstInt(ctx
->i32
, (offset
+ i
) * 4, 0));
2099 value
= lp_build_gather_values(&ctx
->gallivm
, val
, 4);
2103 case TGSI_SEMANTIC_PRIMID
:
2104 value
= get_primitive_id(ctx
, 0);
2107 case TGSI_SEMANTIC_GRID_SIZE
:
2108 value
= LLVMGetParam(ctx
->main_fn
, ctx
->param_grid_size
);
2111 case TGSI_SEMANTIC_BLOCK_SIZE
:
2113 LLVMValueRef values
[3];
2115 unsigned *properties
= ctx
->shader
->selector
->info
.properties
;
2117 if (properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] != 0) {
2118 unsigned sizes
[3] = {
2119 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
],
2120 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
],
2121 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
]
2124 for (i
= 0; i
< 3; ++i
)
2125 values
[i
] = LLVMConstInt(ctx
->i32
, sizes
[i
], 0);
2127 value
= lp_build_gather_values(&ctx
->gallivm
, values
, 3);
2129 value
= LLVMGetParam(ctx
->main_fn
, ctx
->param_block_size
);
2134 case TGSI_SEMANTIC_BLOCK_ID
:
2136 LLVMValueRef values
[3];
2138 for (int i
= 0; i
< 3; i
++) {
2139 values
[i
] = ctx
->i32_0
;
2140 if (ctx
->param_block_id
[i
] >= 0) {
2141 values
[i
] = LLVMGetParam(ctx
->main_fn
,
2142 ctx
->param_block_id
[i
]);
2145 value
= lp_build_gather_values(&ctx
->gallivm
, values
, 3);
2149 case TGSI_SEMANTIC_THREAD_ID
:
2150 value
= LLVMGetParam(ctx
->main_fn
, ctx
->param_thread_id
);
2153 case TGSI_SEMANTIC_HELPER_INVOCATION
:
2154 value
= lp_build_intrinsic(ctx
->ac
.builder
,
2155 "llvm.amdgcn.ps.live",
2157 LP_FUNC_ATTR_READNONE
);
2158 value
= LLVMBuildNot(ctx
->ac
.builder
, value
, "");
2159 value
= LLVMBuildSExt(ctx
->ac
.builder
, value
, ctx
->i32
, "");
2162 case TGSI_SEMANTIC_SUBGROUP_SIZE
:
2163 value
= LLVMConstInt(ctx
->i32
, 64, 0);
2166 case TGSI_SEMANTIC_SUBGROUP_INVOCATION
:
2167 value
= ac_get_thread_id(&ctx
->ac
);
2170 case TGSI_SEMANTIC_SUBGROUP_EQ_MASK
:
2172 LLVMValueRef id
= ac_get_thread_id(&ctx
->ac
);
2173 id
= LLVMBuildZExt(ctx
->ac
.builder
, id
, ctx
->i64
, "");
2174 value
= LLVMBuildShl(ctx
->ac
.builder
, LLVMConstInt(ctx
->i64
, 1, 0), id
, "");
2175 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, ctx
->v2i32
, "");
2179 case TGSI_SEMANTIC_SUBGROUP_GE_MASK
:
2180 case TGSI_SEMANTIC_SUBGROUP_GT_MASK
:
2181 case TGSI_SEMANTIC_SUBGROUP_LE_MASK
:
2182 case TGSI_SEMANTIC_SUBGROUP_LT_MASK
:
2184 LLVMValueRef id
= ac_get_thread_id(&ctx
->ac
);
2185 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_GT_MASK
||
2186 decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LE_MASK
) {
2187 /* All bits set except LSB */
2188 value
= LLVMConstInt(ctx
->i64
, -2, 0);
2191 value
= LLVMConstInt(ctx
->i64
, -1, 0);
2193 id
= LLVMBuildZExt(ctx
->ac
.builder
, id
, ctx
->i64
, "");
2194 value
= LLVMBuildShl(ctx
->ac
.builder
, value
, id
, "");
2195 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LE_MASK
||
2196 decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LT_MASK
)
2197 value
= LLVMBuildNot(ctx
->ac
.builder
, value
, "");
2198 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, ctx
->v2i32
, "");
2203 assert(!"unknown system value");
2207 ctx
->system_values
[index
] = value
;
2210 void si_declare_compute_memory(struct si_shader_context
*ctx
,
2211 const struct tgsi_full_declaration
*decl
)
2213 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2215 LLVMTypeRef i8p
= LLVMPointerType(ctx
->i8
, LOCAL_ADDR_SPACE
);
2218 assert(decl
->Declaration
.MemType
== TGSI_MEMORY_TYPE_SHARED
);
2219 assert(decl
->Range
.First
== decl
->Range
.Last
);
2220 assert(!ctx
->ac
.lds
);
2222 var
= LLVMAddGlobalInAddressSpace(ctx
->ac
.module
,
2223 LLVMArrayType(ctx
->i8
, sel
->local_size
),
2226 LLVMSetAlignment(var
, 4);
2228 ctx
->ac
.lds
= LLVMBuildBitCast(ctx
->ac
.builder
, var
, i8p
, "");
2231 static LLVMValueRef
load_const_buffer_desc(struct si_shader_context
*ctx
, int i
)
2233 LLVMValueRef list_ptr
= LLVMGetParam(ctx
->main_fn
,
2234 ctx
->param_const_and_shader_buffers
);
2236 return ac_build_load_to_sgpr(&ctx
->ac
, list_ptr
,
2237 LLVMConstInt(ctx
->i32
, si_get_constbuf_slot(i
), 0));
2240 static LLVMValueRef
load_ubo(struct ac_shader_abi
*abi
, LLVMValueRef index
)
2242 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
2243 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
2245 index
= si_llvm_bound_index(ctx
, index
, ctx
->num_const_buffers
);
2246 index
= LLVMBuildAdd(ctx
->ac
.builder
, index
,
2247 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
, 0), "");
2249 return ac_build_load_to_sgpr(&ctx
->ac
, ptr
, index
);
2253 load_ssbo(struct ac_shader_abi
*abi
, LLVMValueRef index
, bool write
)
2255 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
2256 LLVMValueRef rsrc_ptr
= LLVMGetParam(ctx
->main_fn
,
2257 ctx
->param_const_and_shader_buffers
);
2259 index
= si_llvm_bound_index(ctx
, index
, ctx
->num_shader_buffers
);
2260 index
= LLVMBuildSub(ctx
->ac
.builder
,
2261 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
- 1, 0),
2264 return ac_build_load_to_sgpr(&ctx
->ac
, rsrc_ptr
, index
);
2267 static LLVMValueRef
fetch_constant(
2268 struct lp_build_tgsi_context
*bld_base
,
2269 const struct tgsi_full_src_register
*reg
,
2270 enum tgsi_opcode_type type
,
2273 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2274 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2275 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
2278 LLVMValueRef addr
, bufp
;
2280 if (swizzle
== LP_CHAN_ALL
) {
2282 LLVMValueRef values
[4];
2283 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
2284 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
2286 return lp_build_gather_values(&ctx
->gallivm
, values
, 4);
2289 /* Split 64-bit loads. */
2290 if (tgsi_type_is_64bit(type
)) {
2291 LLVMValueRef lo
, hi
;
2293 lo
= fetch_constant(bld_base
, reg
, TGSI_TYPE_UNSIGNED
, swizzle
);
2294 hi
= fetch_constant(bld_base
, reg
, TGSI_TYPE_UNSIGNED
, swizzle
+ 1);
2295 return si_llvm_emit_fetch_64bit(bld_base
, tgsi2llvmtype(bld_base
, type
),
2299 idx
= reg
->Register
.Index
* 4 + swizzle
;
2300 if (reg
->Register
.Indirect
) {
2301 addr
= si_get_indirect_index(ctx
, ireg
, 16, idx
* 4);
2303 addr
= LLVMConstInt(ctx
->i32
, idx
* 4, 0);
2306 /* Fast path when user data SGPRs point to constant buffer 0 directly. */
2307 if (sel
->info
.const_buffers_declared
== 1 &&
2308 sel
->info
.shader_buffers_declared
== 0) {
2310 LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
2312 /* This enables use of s_load_dword and flat_load_dword for const buffer 0
2313 * loads, and up to x4 load opcode merging. However, it leads to horrible
2314 * code reducing SIMD wave occupancy from 8 to 2 in many cases.
2316 * Using s_buffer_load_dword (x1) seems to be the best option right now.
2318 * LLVM 5.0 on SI doesn't insert a required s_nop between SALU setting
2319 * a descriptor and s_buffer_load_dword using it, so we can't expand
2320 * the pointer into a full descriptor like below. We have to use
2321 * s_load_dword instead. The only case when LLVM 5.0 would select
2322 * s_buffer_load_dword (that we have to prevent) is when we use use
2323 * a literal offset where we don't need bounds checking.
2325 if (ctx
->screen
->info
.chip_class
== SI
&&
2326 HAVE_LLVM
< 0x0600 &&
2327 !reg
->Register
.Indirect
) {
2328 addr
= LLVMBuildLShr(ctx
->ac
.builder
, addr
, LLVMConstInt(ctx
->i32
, 2, 0), "");
2329 LLVMValueRef result
= ac_build_load_invariant(&ctx
->ac
, ptr
, addr
);
2330 return bitcast(bld_base
, type
, result
);
2333 /* Do the bounds checking with a descriptor, because
2334 * doing computation and manual bounds checking of 64-bit
2335 * addresses generates horrible VALU code with very high
2336 * VGPR usage and very low SIMD occupancy.
2338 ptr
= LLVMBuildPtrToInt(ctx
->ac
.builder
, ptr
, ctx
->i64
, "");
2339 ptr
= LLVMBuildBitCast(ctx
->ac
.builder
, ptr
, ctx
->v2i32
, "");
2341 LLVMValueRef desc_elems
[] = {
2342 LLVMBuildExtractElement(ctx
->ac
.builder
, ptr
, ctx
->i32_0
, ""),
2343 LLVMBuildExtractElement(ctx
->ac
.builder
, ptr
, ctx
->i32_1
, ""),
2344 LLVMConstInt(ctx
->i32
, (sel
->info
.const_file_max
[0] + 1) * 16, 0),
2345 LLVMConstInt(ctx
->i32
,
2346 S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
2347 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
2348 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
2349 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
2350 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
2351 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
), 0)
2353 LLVMValueRef desc
= ac_build_gather_values(&ctx
->ac
, desc_elems
, 4);
2354 LLVMValueRef result
= buffer_load_const(ctx
, desc
, addr
);
2355 return bitcast(bld_base
, type
, result
);
2358 assert(reg
->Register
.Dimension
);
2359 buf
= reg
->Dimension
.Index
;
2361 if (reg
->Dimension
.Indirect
) {
2362 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
2364 index
= si_get_bounded_indirect_index(ctx
, ®
->DimIndirect
,
2365 reg
->Dimension
.Index
,
2366 ctx
->num_const_buffers
);
2367 index
= LLVMBuildAdd(ctx
->ac
.builder
, index
,
2368 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
, 0), "");
2369 bufp
= ac_build_load_to_sgpr(&ctx
->ac
, ptr
, index
);
2371 bufp
= load_const_buffer_desc(ctx
, buf
);
2373 return bitcast(bld_base
, type
, buffer_load_const(ctx
, bufp
, addr
));
2376 /* Upper 16 bits must be zero. */
2377 static LLVMValueRef
si_llvm_pack_two_int16(struct si_shader_context
*ctx
,
2378 LLVMValueRef val
[2])
2380 return LLVMBuildOr(ctx
->ac
.builder
, val
[0],
2381 LLVMBuildShl(ctx
->ac
.builder
, val
[1],
2382 LLVMConstInt(ctx
->i32
, 16, 0),
2386 /* Upper 16 bits are ignored and will be dropped. */
2387 static LLVMValueRef
si_llvm_pack_two_int32_as_int16(struct si_shader_context
*ctx
,
2388 LLVMValueRef val
[2])
2390 LLVMValueRef v
[2] = {
2391 LLVMBuildAnd(ctx
->ac
.builder
, val
[0],
2392 LLVMConstInt(ctx
->i32
, 0xffff, 0), ""),
2395 return si_llvm_pack_two_int16(ctx
, v
);
2398 /* Initialize arguments for the shader export intrinsic */
2399 static void si_llvm_init_export_args(struct si_shader_context
*ctx
,
2400 LLVMValueRef
*values
,
2402 struct ac_export_args
*args
)
2404 LLVMValueRef f32undef
= LLVMGetUndef(ctx
->ac
.f32
);
2405 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2406 LLVMValueRef val
[4];
2407 unsigned spi_shader_col_format
= V_028714_SPI_SHADER_32_ABGR
;
2409 bool is_int8
, is_int10
;
2411 /* Default is 0xf. Adjusted below depending on the format. */
2412 args
->enabled_channels
= 0xf; /* writemask */
2414 /* Specify whether the EXEC mask represents the valid mask */
2415 args
->valid_mask
= 0;
2417 /* Specify whether this is the last export */
2420 /* Specify the target we are exporting */
2421 args
->target
= target
;
2423 if (ctx
->type
== PIPE_SHADER_FRAGMENT
) {
2424 const struct si_shader_key
*key
= &ctx
->shader
->key
;
2425 unsigned col_formats
= key
->part
.ps
.epilog
.spi_shader_col_format
;
2426 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
2428 assert(cbuf
>= 0 && cbuf
< 8);
2429 spi_shader_col_format
= (col_formats
>> (cbuf
* 4)) & 0xf;
2430 is_int8
= (key
->part
.ps
.epilog
.color_is_int8
>> cbuf
) & 0x1;
2431 is_int10
= (key
->part
.ps
.epilog
.color_is_int10
>> cbuf
) & 0x1;
2434 args
->compr
= false;
2435 args
->out
[0] = f32undef
;
2436 args
->out
[1] = f32undef
;
2437 args
->out
[2] = f32undef
;
2438 args
->out
[3] = f32undef
;
2440 switch (spi_shader_col_format
) {
2441 case V_028714_SPI_SHADER_ZERO
:
2442 args
->enabled_channels
= 0; /* writemask */
2443 args
->target
= V_008DFC_SQ_EXP_NULL
;
2446 case V_028714_SPI_SHADER_32_R
:
2447 args
->enabled_channels
= 1; /* writemask */
2448 args
->out
[0] = values
[0];
2451 case V_028714_SPI_SHADER_32_GR
:
2452 args
->enabled_channels
= 0x3; /* writemask */
2453 args
->out
[0] = values
[0];
2454 args
->out
[1] = values
[1];
2457 case V_028714_SPI_SHADER_32_AR
:
2458 args
->enabled_channels
= 0x9; /* writemask */
2459 args
->out
[0] = values
[0];
2460 args
->out
[3] = values
[3];
2463 case V_028714_SPI_SHADER_FP16_ABGR
:
2464 args
->compr
= 1; /* COMPR flag */
2466 for (chan
= 0; chan
< 2; chan
++) {
2467 LLVMValueRef pack_args
[2] = {
2469 values
[2 * chan
+ 1]
2471 LLVMValueRef packed
;
2473 packed
= ac_build_cvt_pkrtz_f16(&ctx
->ac
, pack_args
);
2474 args
->out
[chan
] = ac_to_float(&ctx
->ac
, packed
);
2478 case V_028714_SPI_SHADER_UNORM16_ABGR
:
2479 for (chan
= 0; chan
< 4; chan
++) {
2480 val
[chan
] = ac_build_clamp(&ctx
->ac
, values
[chan
]);
2481 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
2482 LLVMConstReal(ctx
->f32
, 65535), "");
2483 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
2484 LLVMConstReal(ctx
->f32
, 0.5), "");
2485 val
[chan
] = LLVMBuildFPToUI(builder
, val
[chan
],
2489 args
->compr
= 1; /* COMPR flag */
2490 args
->out
[0] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int16(ctx
, val
));
2491 args
->out
[1] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int16(ctx
, val
+2));
2494 case V_028714_SPI_SHADER_SNORM16_ABGR
:
2495 for (chan
= 0; chan
< 4; chan
++) {
2496 /* Clamp between [-1, 1]. */
2497 val
[chan
] = lp_build_emit_llvm_binary(&ctx
->bld_base
, TGSI_OPCODE_MIN
,
2499 LLVMConstReal(ctx
->f32
, 1));
2500 val
[chan
] = lp_build_emit_llvm_binary(&ctx
->bld_base
, TGSI_OPCODE_MAX
,
2502 LLVMConstReal(ctx
->f32
, -1));
2503 /* Convert to a signed integer in [-32767, 32767]. */
2504 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
2505 LLVMConstReal(ctx
->f32
, 32767), "");
2506 /* If positive, add 0.5, else add -0.5. */
2507 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
2508 LLVMBuildSelect(builder
,
2509 LLVMBuildFCmp(builder
, LLVMRealOGE
,
2510 val
[chan
], ctx
->ac
.f32_0
, ""),
2511 LLVMConstReal(ctx
->f32
, 0.5),
2512 LLVMConstReal(ctx
->f32
, -0.5), ""), "");
2513 val
[chan
] = LLVMBuildFPToSI(builder
, val
[chan
], ctx
->i32
, "");
2516 args
->compr
= 1; /* COMPR flag */
2517 args
->out
[0] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int32_as_int16(ctx
, val
));
2518 args
->out
[1] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int32_as_int16(ctx
, val
+2));
2521 case V_028714_SPI_SHADER_UINT16_ABGR
: {
2522 LLVMValueRef max_rgb
= LLVMConstInt(ctx
->i32
,
2523 is_int8
? 255 : is_int10
? 1023 : 65535, 0);
2524 LLVMValueRef max_alpha
=
2525 !is_int10
? max_rgb
: LLVMConstInt(ctx
->i32
, 3, 0);
2528 for (chan
= 0; chan
< 4; chan
++) {
2529 val
[chan
] = ac_to_integer(&ctx
->ac
, values
[chan
]);
2530 val
[chan
] = lp_build_emit_llvm_binary(&ctx
->bld_base
, TGSI_OPCODE_UMIN
,
2532 chan
== 3 ? max_alpha
: max_rgb
);
2535 args
->compr
= 1; /* COMPR flag */
2536 args
->out
[0] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int16(ctx
, val
));
2537 args
->out
[1] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int16(ctx
, val
+2));
2541 case V_028714_SPI_SHADER_SINT16_ABGR
: {
2542 LLVMValueRef max_rgb
= LLVMConstInt(ctx
->i32
,
2543 is_int8
? 127 : is_int10
? 511 : 32767, 0);
2544 LLVMValueRef min_rgb
= LLVMConstInt(ctx
->i32
,
2545 is_int8
? -128 : is_int10
? -512 : -32768, 0);
2546 LLVMValueRef max_alpha
=
2547 !is_int10
? max_rgb
: ctx
->i32_1
;
2548 LLVMValueRef min_alpha
=
2549 !is_int10
? min_rgb
: LLVMConstInt(ctx
->i32
, -2, 0);
2552 for (chan
= 0; chan
< 4; chan
++) {
2553 val
[chan
] = ac_to_integer(&ctx
->ac
, values
[chan
]);
2554 val
[chan
] = lp_build_emit_llvm_binary(&ctx
->bld_base
,
2556 val
[chan
], chan
== 3 ? max_alpha
: max_rgb
);
2557 val
[chan
] = lp_build_emit_llvm_binary(&ctx
->bld_base
,
2559 val
[chan
], chan
== 3 ? min_alpha
: min_rgb
);
2562 args
->compr
= 1; /* COMPR flag */
2563 args
->out
[0] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int32_as_int16(ctx
, val
));
2564 args
->out
[1] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int32_as_int16(ctx
, val
+2));
2568 case V_028714_SPI_SHADER_32_ABGR
:
2569 memcpy(&args
->out
[0], values
, sizeof(values
[0]) * 4);
2574 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
2577 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2579 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_NEVER
) {
2580 static LLVMRealPredicate cond_map
[PIPE_FUNC_ALWAYS
+ 1] = {
2581 [PIPE_FUNC_LESS
] = LLVMRealOLT
,
2582 [PIPE_FUNC_EQUAL
] = LLVMRealOEQ
,
2583 [PIPE_FUNC_LEQUAL
] = LLVMRealOLE
,
2584 [PIPE_FUNC_GREATER
] = LLVMRealOGT
,
2585 [PIPE_FUNC_NOTEQUAL
] = LLVMRealONE
,
2586 [PIPE_FUNC_GEQUAL
] = LLVMRealOGE
,
2588 LLVMRealPredicate cond
= cond_map
[ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
];
2591 LLVMValueRef alpha_ref
= LLVMGetParam(ctx
->main_fn
,
2592 SI_PARAM_ALPHA_REF
);
2593 LLVMValueRef alpha_pass
=
2594 LLVMBuildFCmp(ctx
->ac
.builder
, cond
, alpha
, alpha_ref
, "");
2595 ac_build_kill_if_false(&ctx
->ac
, alpha_pass
);
2597 ac_build_kill_if_false(&ctx
->ac
, LLVMConstInt(ctx
->i1
, 0, 0));
2601 static LLVMValueRef
si_scale_alpha_by_sample_mask(struct lp_build_tgsi_context
*bld_base
,
2603 unsigned samplemask_param
)
2605 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2606 LLVMValueRef coverage
;
2608 /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
2609 coverage
= LLVMGetParam(ctx
->main_fn
,
2611 coverage
= ac_to_integer(&ctx
->ac
, coverage
);
2613 coverage
= lp_build_intrinsic(ctx
->ac
.builder
, "llvm.ctpop.i32",
2615 &coverage
, 1, LP_FUNC_ATTR_READNONE
);
2617 coverage
= LLVMBuildUIToFP(ctx
->ac
.builder
, coverage
,
2620 coverage
= LLVMBuildFMul(ctx
->ac
.builder
, coverage
,
2621 LLVMConstReal(ctx
->f32
,
2622 1.0 / SI_NUM_SMOOTH_AA_SAMPLES
), "");
2624 return LLVMBuildFMul(ctx
->ac
.builder
, alpha
, coverage
, "");
2627 static void si_llvm_emit_clipvertex(struct si_shader_context
*ctx
,
2628 struct ac_export_args
*pos
, LLVMValueRef
*out_elts
)
2632 unsigned const_chan
;
2633 LLVMValueRef base_elt
;
2634 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
2635 LLVMValueRef constbuf_index
= LLVMConstInt(ctx
->i32
,
2636 SI_VS_CONST_CLIP_PLANES
, 0);
2637 LLVMValueRef const_resource
= ac_build_load_to_sgpr(&ctx
->ac
, ptr
, constbuf_index
);
2639 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
2640 struct ac_export_args
*args
= &pos
[2 + reg_index
];
2645 args
->out
[3] = LLVMConstReal(ctx
->f32
, 0.0f
);
2647 /* Compute dot products of position and user clip plane vectors */
2648 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
2649 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
2651 LLVMConstInt(ctx
->i32
, ((reg_index
* 4 + chan
) * 4 +
2652 const_chan
) * 4, 0);
2653 base_elt
= buffer_load_const(ctx
, const_resource
,
2656 lp_build_add(&ctx
->bld_base
.base
, args
->out
[chan
],
2657 lp_build_mul(&ctx
->bld_base
.base
, base_elt
,
2658 out_elts
[const_chan
]));
2662 args
->enabled_channels
= 0xf;
2663 args
->valid_mask
= 0;
2665 args
->target
= V_008DFC_SQ_EXP_POS
+ 2 + reg_index
;
2670 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
2674 if (so
->num_outputs
)
2675 fprintf(stderr
, "STREAMOUT\n");
2677 for (i
= 0; i
< so
->num_outputs
; i
++) {
2678 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
2679 so
->output
[i
].start_component
;
2680 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
2681 i
, so
->output
[i
].output_buffer
,
2682 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
2683 so
->output
[i
].register_index
,
2684 mask
& 1 ? "x" : "",
2685 mask
& 2 ? "y" : "",
2686 mask
& 4 ? "z" : "",
2687 mask
& 8 ? "w" : "");
2691 static void emit_streamout_output(struct si_shader_context
*ctx
,
2692 LLVMValueRef
const *so_buffers
,
2693 LLVMValueRef
const *so_write_offsets
,
2694 struct pipe_stream_output
*stream_out
,
2695 struct si_shader_output_values
*shader_out
)
2697 unsigned buf_idx
= stream_out
->output_buffer
;
2698 unsigned start
= stream_out
->start_component
;
2699 unsigned num_comps
= stream_out
->num_components
;
2700 LLVMValueRef out
[4];
2702 assert(num_comps
&& num_comps
<= 4);
2703 if (!num_comps
|| num_comps
> 4)
2706 /* Load the output as int. */
2707 for (int j
= 0; j
< num_comps
; j
++) {
2708 assert(stream_out
->stream
== shader_out
->vertex_stream
[start
+ j
]);
2710 out
[j
] = ac_to_integer(&ctx
->ac
, shader_out
->values
[start
+ j
]);
2713 /* Pack the output. */
2714 LLVMValueRef vdata
= NULL
;
2716 switch (num_comps
) {
2717 case 1: /* as i32 */
2720 case 2: /* as v2i32 */
2721 case 3: /* as v4i32 (aligned to 4) */
2722 case 4: /* as v4i32 */
2723 vdata
= LLVMGetUndef(LLVMVectorType(ctx
->i32
, util_next_power_of_two(num_comps
)));
2724 for (int j
= 0; j
< num_comps
; j
++) {
2725 vdata
= LLVMBuildInsertElement(ctx
->ac
.builder
, vdata
, out
[j
],
2726 LLVMConstInt(ctx
->i32
, j
, 0), "");
2731 ac_build_buffer_store_dword(&ctx
->ac
, so_buffers
[buf_idx
],
2733 so_write_offsets
[buf_idx
],
2735 stream_out
->dst_offset
* 4, 1, 1, true, false);
2739 * Write streamout data to buffers for vertex stream @p stream (different
2740 * vertex streams can occur for GS copy shaders).
2742 static void si_llvm_emit_streamout(struct si_shader_context
*ctx
,
2743 struct si_shader_output_values
*outputs
,
2744 unsigned noutput
, unsigned stream
)
2746 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2747 struct pipe_stream_output_info
*so
= &sel
->so
;
2748 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2750 struct lp_build_if_state if_ctx
;
2752 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
2753 LLVMValueRef so_vtx_count
=
2754 unpack_param(ctx
, ctx
->param_streamout_config
, 16, 7);
2756 LLVMValueRef tid
= ac_get_thread_id(&ctx
->ac
);
2758 /* can_emit = tid < so_vtx_count; */
2759 LLVMValueRef can_emit
=
2760 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
2762 /* Emit the streamout code conditionally. This actually avoids
2763 * out-of-bounds buffer access. The hw tells us via the SGPR
2764 * (so_vtx_count) which threads are allowed to emit streamout data. */
2765 lp_build_if(&if_ctx
, &ctx
->gallivm
, can_emit
);
2767 /* The buffer offset is computed as follows:
2768 * ByteOffset = streamout_offset[buffer_id]*4 +
2769 * (streamout_write_index + thread_id)*stride[buffer_id] +
2773 LLVMValueRef so_write_index
=
2774 LLVMGetParam(ctx
->main_fn
,
2775 ctx
->param_streamout_write_index
);
2777 /* Compute (streamout_write_index + thread_id). */
2778 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
2780 /* Load the descriptor and compute the write offset for each
2781 * enabled buffer. */
2782 LLVMValueRef so_write_offset
[4] = {};
2783 LLVMValueRef so_buffers
[4];
2784 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
2785 ctx
->param_rw_buffers
);
2787 for (i
= 0; i
< 4; i
++) {
2791 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
,
2792 SI_VS_STREAMOUT_BUF0
+ i
, 0);
2794 so_buffers
[i
] = ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
2796 LLVMValueRef so_offset
= LLVMGetParam(ctx
->main_fn
,
2797 ctx
->param_streamout_offset
[i
]);
2798 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(ctx
->i32
, 4, 0), "");
2800 so_write_offset
[i
] = LLVMBuildMul(builder
, so_write_index
,
2801 LLVMConstInt(ctx
->i32
, so
->stride
[i
]*4, 0), "");
2802 so_write_offset
[i
] = LLVMBuildAdd(builder
, so_write_offset
[i
], so_offset
, "");
2805 /* Write streamout data. */
2806 for (i
= 0; i
< so
->num_outputs
; i
++) {
2807 unsigned reg
= so
->output
[i
].register_index
;
2812 if (stream
!= so
->output
[i
].stream
)
2815 emit_streamout_output(ctx
, so_buffers
, so_write_offset
,
2816 &so
->output
[i
], &outputs
[reg
]);
2819 lp_build_endif(&if_ctx
);
2822 static void si_export_param(struct si_shader_context
*ctx
, unsigned index
,
2823 LLVMValueRef
*values
)
2825 struct ac_export_args args
;
2827 si_llvm_init_export_args(ctx
, values
,
2828 V_008DFC_SQ_EXP_PARAM
+ index
, &args
);
2829 ac_build_export(&ctx
->ac
, &args
);
2832 static void si_build_param_exports(struct si_shader_context
*ctx
,
2833 struct si_shader_output_values
*outputs
,
2836 struct si_shader
*shader
= ctx
->shader
;
2837 unsigned param_count
= 0;
2839 for (unsigned i
= 0; i
< noutput
; i
++) {
2840 unsigned semantic_name
= outputs
[i
].semantic_name
;
2841 unsigned semantic_index
= outputs
[i
].semantic_index
;
2843 if (outputs
[i
].vertex_stream
[0] != 0 &&
2844 outputs
[i
].vertex_stream
[1] != 0 &&
2845 outputs
[i
].vertex_stream
[2] != 0 &&
2846 outputs
[i
].vertex_stream
[3] != 0)
2849 switch (semantic_name
) {
2850 case TGSI_SEMANTIC_LAYER
:
2851 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2852 case TGSI_SEMANTIC_CLIPDIST
:
2853 case TGSI_SEMANTIC_COLOR
:
2854 case TGSI_SEMANTIC_BCOLOR
:
2855 case TGSI_SEMANTIC_PRIMID
:
2856 case TGSI_SEMANTIC_FOG
:
2857 case TGSI_SEMANTIC_TEXCOORD
:
2858 case TGSI_SEMANTIC_GENERIC
:
2864 if ((semantic_name
!= TGSI_SEMANTIC_GENERIC
||
2865 semantic_index
< SI_MAX_IO_GENERIC
) &&
2866 shader
->key
.opt
.kill_outputs
&
2867 (1ull << si_shader_io_get_unique_index(semantic_name
, semantic_index
)))
2870 si_export_param(ctx
, param_count
, outputs
[i
].values
);
2872 assert(i
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
2873 shader
->info
.vs_output_param_offset
[i
] = param_count
++;
2876 shader
->info
.nr_param_exports
= param_count
;
2879 /* Generate export instructions for hardware VS shader stage */
2880 static void si_llvm_export_vs(struct si_shader_context
*ctx
,
2881 struct si_shader_output_values
*outputs
,
2884 struct si_shader
*shader
= ctx
->shader
;
2885 struct ac_export_args pos_args
[4] = {};
2886 LLVMValueRef psize_value
= NULL
, edgeflag_value
= NULL
, layer_value
= NULL
, viewport_index_value
= NULL
;
2890 /* Build position exports. */
2891 for (i
= 0; i
< noutput
; i
++) {
2892 switch (outputs
[i
].semantic_name
) {
2893 case TGSI_SEMANTIC_POSITION
:
2894 si_llvm_init_export_args(ctx
, outputs
[i
].values
,
2895 V_008DFC_SQ_EXP_POS
, &pos_args
[0]);
2897 case TGSI_SEMANTIC_PSIZE
:
2898 psize_value
= outputs
[i
].values
[0];
2900 case TGSI_SEMANTIC_LAYER
:
2901 layer_value
= outputs
[i
].values
[0];
2903 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2904 viewport_index_value
= outputs
[i
].values
[0];
2906 case TGSI_SEMANTIC_EDGEFLAG
:
2907 edgeflag_value
= outputs
[i
].values
[0];
2909 case TGSI_SEMANTIC_CLIPDIST
:
2910 if (!shader
->key
.opt
.clip_disable
) {
2911 unsigned index
= 2 + outputs
[i
].semantic_index
;
2912 si_llvm_init_export_args(ctx
, outputs
[i
].values
,
2913 V_008DFC_SQ_EXP_POS
+ index
,
2917 case TGSI_SEMANTIC_CLIPVERTEX
:
2918 if (!shader
->key
.opt
.clip_disable
) {
2919 si_llvm_emit_clipvertex(ctx
, pos_args
,
2926 /* We need to add the position output manually if it's missing. */
2927 if (!pos_args
[0].out
[0]) {
2928 pos_args
[0].enabled_channels
= 0xf; /* writemask */
2929 pos_args
[0].valid_mask
= 0; /* EXEC mask */
2930 pos_args
[0].done
= 0; /* last export? */
2931 pos_args
[0].target
= V_008DFC_SQ_EXP_POS
;
2932 pos_args
[0].compr
= 0; /* COMPR flag */
2933 pos_args
[0].out
[0] = ctx
->ac
.f32_0
; /* X */
2934 pos_args
[0].out
[1] = ctx
->ac
.f32_0
; /* Y */
2935 pos_args
[0].out
[2] = ctx
->ac
.f32_0
; /* Z */
2936 pos_args
[0].out
[3] = ctx
->ac
.f32_1
; /* W */
2939 /* Write the misc vector (point size, edgeflag, layer, viewport). */
2940 if (shader
->selector
->info
.writes_psize
||
2941 shader
->selector
->info
.writes_edgeflag
||
2942 shader
->selector
->info
.writes_viewport_index
||
2943 shader
->selector
->info
.writes_layer
) {
2944 pos_args
[1].enabled_channels
= shader
->selector
->info
.writes_psize
|
2945 (shader
->selector
->info
.writes_edgeflag
<< 1) |
2946 (shader
->selector
->info
.writes_layer
<< 2);
2948 pos_args
[1].valid_mask
= 0; /* EXEC mask */
2949 pos_args
[1].done
= 0; /* last export? */
2950 pos_args
[1].target
= V_008DFC_SQ_EXP_POS
+ 1;
2951 pos_args
[1].compr
= 0; /* COMPR flag */
2952 pos_args
[1].out
[0] = ctx
->ac
.f32_0
; /* X */
2953 pos_args
[1].out
[1] = ctx
->ac
.f32_0
; /* Y */
2954 pos_args
[1].out
[2] = ctx
->ac
.f32_0
; /* Z */
2955 pos_args
[1].out
[3] = ctx
->ac
.f32_0
; /* W */
2957 if (shader
->selector
->info
.writes_psize
)
2958 pos_args
[1].out
[0] = psize_value
;
2960 if (shader
->selector
->info
.writes_edgeflag
) {
2961 /* The output is a float, but the hw expects an integer
2962 * with the first bit containing the edge flag. */
2963 edgeflag_value
= LLVMBuildFPToUI(ctx
->ac
.builder
,
2966 edgeflag_value
= ac_build_umin(&ctx
->ac
,
2970 /* The LLVM intrinsic expects a float. */
2971 pos_args
[1].out
[1] = ac_to_float(&ctx
->ac
, edgeflag_value
);
2974 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
2975 /* GFX9 has the layer in out.z[10:0] and the viewport
2976 * index in out.z[19:16].
2978 if (shader
->selector
->info
.writes_layer
)
2979 pos_args
[1].out
[2] = layer_value
;
2981 if (shader
->selector
->info
.writes_viewport_index
) {
2982 LLVMValueRef v
= viewport_index_value
;
2984 v
= ac_to_integer(&ctx
->ac
, v
);
2985 v
= LLVMBuildShl(ctx
->ac
.builder
, v
,
2986 LLVMConstInt(ctx
->i32
, 16, 0), "");
2987 v
= LLVMBuildOr(ctx
->ac
.builder
, v
,
2988 ac_to_integer(&ctx
->ac
, pos_args
[1].out
[2]), "");
2989 pos_args
[1].out
[2] = ac_to_float(&ctx
->ac
, v
);
2990 pos_args
[1].enabled_channels
|= 1 << 2;
2993 if (shader
->selector
->info
.writes_layer
)
2994 pos_args
[1].out
[2] = layer_value
;
2996 if (shader
->selector
->info
.writes_viewport_index
) {
2997 pos_args
[1].out
[3] = viewport_index_value
;
2998 pos_args
[1].enabled_channels
|= 1 << 3;
3003 for (i
= 0; i
< 4; i
++)
3004 if (pos_args
[i
].out
[0])
3005 shader
->info
.nr_pos_exports
++;
3008 for (i
= 0; i
< 4; i
++) {
3009 if (!pos_args
[i
].out
[0])
3012 /* Specify the target we are exporting */
3013 pos_args
[i
].target
= V_008DFC_SQ_EXP_POS
+ pos_idx
++;
3015 if (pos_idx
== shader
->info
.nr_pos_exports
)
3016 /* Specify that this is the last export */
3017 pos_args
[i
].done
= 1;
3019 ac_build_export(&ctx
->ac
, &pos_args
[i
]);
3022 /* Build parameter exports. */
3023 si_build_param_exports(ctx
, outputs
, noutput
);
3027 * Forward all outputs from the vertex shader to the TES. This is only used
3028 * for the fixed function TCS.
3030 static void si_copy_tcs_inputs(struct lp_build_tgsi_context
*bld_base
)
3032 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3033 LLVMValueRef invocation_id
, buffer
, buffer_offset
;
3034 LLVMValueRef lds_vertex_stride
, lds_vertex_offset
, lds_base
;
3037 invocation_id
= unpack_llvm_param(ctx
, ctx
->abi
.tcs_rel_ids
, 8, 5);
3038 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
3039 buffer_offset
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
3041 lds_vertex_stride
= get_tcs_in_vertex_dw_stride(ctx
);
3042 lds_vertex_offset
= LLVMBuildMul(ctx
->ac
.builder
, invocation_id
,
3043 lds_vertex_stride
, "");
3044 lds_base
= get_tcs_in_current_patch_offset(ctx
);
3045 lds_base
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
, lds_vertex_offset
, "");
3047 inputs
= ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
;
3049 unsigned i
= u_bit_scan64(&inputs
);
3051 LLVMValueRef lds_ptr
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
3052 LLVMConstInt(ctx
->i32
, 4 * i
, 0),
3055 LLVMValueRef buffer_addr
= get_tcs_tes_buffer_address(ctx
,
3056 get_rel_patch_id(ctx
),
3058 LLVMConstInt(ctx
->i32
, i
, 0));
3060 LLVMValueRef value
= lds_load(bld_base
, ctx
->ac
.i32
, ~0,
3063 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, buffer_addr
,
3064 buffer_offset
, 0, 1, 0, true, false);
3068 static void si_write_tess_factors(struct lp_build_tgsi_context
*bld_base
,
3069 LLVMValueRef rel_patch_id
,
3070 LLVMValueRef invocation_id
,
3071 LLVMValueRef tcs_out_current_patch_data_offset
,
3072 LLVMValueRef invoc0_tf_outer
[4],
3073 LLVMValueRef invoc0_tf_inner
[2])
3075 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3076 struct si_shader
*shader
= ctx
->shader
;
3077 unsigned tess_inner_index
, tess_outer_index
;
3078 LLVMValueRef lds_base
, lds_inner
, lds_outer
, byteoffset
, buffer
;
3079 LLVMValueRef out
[6], vec0
, vec1
, tf_base
, inner
[4], outer
[4];
3080 unsigned stride
, outer_comps
, inner_comps
, i
, offset
;
3081 struct lp_build_if_state if_ctx
, inner_if_ctx
;
3083 /* Add a barrier before loading tess factors from LDS. */
3084 if (!shader
->key
.part
.tcs
.epilog
.invoc0_tess_factors_are_def
)
3085 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
3087 /* Do this only for invocation 0, because the tess levels are per-patch,
3090 * This can't jump, because invocation 0 executes this. It should
3091 * at least mask out the loads and stores for other invocations.
3093 lp_build_if(&if_ctx
, &ctx
->gallivm
,
3094 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntEQ
,
3095 invocation_id
, ctx
->i32_0
, ""));
3097 /* Determine the layout of one tess factor element in the buffer. */
3098 switch (shader
->key
.part
.tcs
.epilog
.prim_mode
) {
3099 case PIPE_PRIM_LINES
:
3100 stride
= 2; /* 2 dwords, 1 vec2 store */
3104 case PIPE_PRIM_TRIANGLES
:
3105 stride
= 4; /* 4 dwords, 1 vec4 store */
3109 case PIPE_PRIM_QUADS
:
3110 stride
= 6; /* 6 dwords, 2 stores (vec4 + vec2) */
3119 for (i
= 0; i
< 4; i
++) {
3120 inner
[i
] = LLVMGetUndef(ctx
->i32
);
3121 outer
[i
] = LLVMGetUndef(ctx
->i32
);
3124 if (shader
->key
.part
.tcs
.epilog
.invoc0_tess_factors_are_def
) {
3125 /* Tess factors are in VGPRs. */
3126 for (i
= 0; i
< outer_comps
; i
++)
3127 outer
[i
] = out
[i
] = invoc0_tf_outer
[i
];
3128 for (i
= 0; i
< inner_comps
; i
++)
3129 inner
[i
] = out
[outer_comps
+i
] = invoc0_tf_inner
[i
];
3131 /* Load tess_inner and tess_outer from LDS.
3132 * Any invocation can write them, so we can't get them from a temporary.
3134 tess_inner_index
= si_shader_io_get_unique_index_patch(TGSI_SEMANTIC_TESSINNER
, 0);
3135 tess_outer_index
= si_shader_io_get_unique_index_patch(TGSI_SEMANTIC_TESSOUTER
, 0);
3137 lds_base
= tcs_out_current_patch_data_offset
;
3138 lds_inner
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
3139 LLVMConstInt(ctx
->i32
,
3140 tess_inner_index
* 4, 0), "");
3141 lds_outer
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
3142 LLVMConstInt(ctx
->i32
,
3143 tess_outer_index
* 4, 0), "");
3145 for (i
= 0; i
< outer_comps
; i
++) {
3147 lds_load(bld_base
, ctx
->ac
.i32
, i
, lds_outer
);
3149 for (i
= 0; i
< inner_comps
; i
++) {
3150 inner
[i
] = out
[outer_comps
+i
] =
3151 lds_load(bld_base
, ctx
->ac
.i32
, i
, lds_inner
);
3155 if (shader
->key
.part
.tcs
.epilog
.prim_mode
== PIPE_PRIM_LINES
) {
3156 /* For isolines, the hardware expects tess factors in the
3157 * reverse order from what GLSL / TGSI specify.
3159 LLVMValueRef tmp
= out
[0];
3164 /* Convert the outputs to vectors for stores. */
3165 vec0
= lp_build_gather_values(&ctx
->gallivm
, out
, MIN2(stride
, 4));
3169 vec1
= lp_build_gather_values(&ctx
->gallivm
, out
+4, stride
- 4);
3171 /* Get the buffer. */
3172 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_factor_addr_base64k
);
3174 /* Get the offset. */
3175 tf_base
= LLVMGetParam(ctx
->main_fn
,
3176 ctx
->param_tcs_factor_offset
);
3177 byteoffset
= LLVMBuildMul(ctx
->ac
.builder
, rel_patch_id
,
3178 LLVMConstInt(ctx
->i32
, 4 * stride
, 0), "");
3180 lp_build_if(&inner_if_ctx
, &ctx
->gallivm
,
3181 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntEQ
,
3182 rel_patch_id
, ctx
->i32_0
, ""));
3184 /* Store the dynamic HS control word. */
3186 if (ctx
->screen
->info
.chip_class
<= VI
) {
3187 ac_build_buffer_store_dword(&ctx
->ac
, buffer
,
3188 LLVMConstInt(ctx
->i32
, 0x80000000, 0),
3189 1, ctx
->i32_0
, tf_base
,
3190 offset
, 1, 0, true, false);
3194 lp_build_endif(&inner_if_ctx
);
3196 /* Store the tessellation factors. */
3197 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec0
,
3198 MIN2(stride
, 4), byteoffset
, tf_base
,
3199 offset
, 1, 0, true, false);
3202 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec1
,
3203 stride
- 4, byteoffset
, tf_base
,
3204 offset
, 1, 0, true, false);
3206 /* Store the tess factors into the offchip buffer if TES reads them. */
3207 if (shader
->key
.part
.tcs
.epilog
.tes_reads_tess_factors
) {
3208 LLVMValueRef buf
, base
, inner_vec
, outer_vec
, tf_outer_offset
;
3209 LLVMValueRef tf_inner_offset
;
3210 unsigned param_outer
, param_inner
;
3212 buf
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
3213 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
3215 param_outer
= si_shader_io_get_unique_index_patch(
3216 TGSI_SEMANTIC_TESSOUTER
, 0);
3217 tf_outer_offset
= get_tcs_tes_buffer_address(ctx
, rel_patch_id
, NULL
,
3218 LLVMConstInt(ctx
->i32
, param_outer
, 0));
3220 outer_vec
= lp_build_gather_values(&ctx
->gallivm
, outer
,
3221 util_next_power_of_two(outer_comps
));
3223 ac_build_buffer_store_dword(&ctx
->ac
, buf
, outer_vec
,
3224 outer_comps
, tf_outer_offset
,
3225 base
, 0, 1, 0, true, false);
3227 param_inner
= si_shader_io_get_unique_index_patch(
3228 TGSI_SEMANTIC_TESSINNER
, 0);
3229 tf_inner_offset
= get_tcs_tes_buffer_address(ctx
, rel_patch_id
, NULL
,
3230 LLVMConstInt(ctx
->i32
, param_inner
, 0));
3232 inner_vec
= inner_comps
== 1 ? inner
[0] :
3233 lp_build_gather_values(&ctx
->gallivm
, inner
, inner_comps
);
3234 ac_build_buffer_store_dword(&ctx
->ac
, buf
, inner_vec
,
3235 inner_comps
, tf_inner_offset
,
3236 base
, 0, 1, 0, true, false);
3240 lp_build_endif(&if_ctx
);
3244 si_insert_input_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
,
3245 unsigned param
, unsigned return_index
)
3247 return LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
3248 LLVMGetParam(ctx
->main_fn
, param
),
3253 si_insert_input_ret_float(struct si_shader_context
*ctx
, LLVMValueRef ret
,
3254 unsigned param
, unsigned return_index
)
3256 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3257 LLVMValueRef p
= LLVMGetParam(ctx
->main_fn
, param
);
3259 return LLVMBuildInsertValue(builder
, ret
,
3260 ac_to_float(&ctx
->ac
, p
),
3265 si_insert_input_ptr_as_2xi32(struct si_shader_context
*ctx
, LLVMValueRef ret
,
3266 unsigned param
, unsigned return_index
)
3268 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3269 LLVMValueRef ptr
, lo
, hi
;
3271 ptr
= LLVMGetParam(ctx
->main_fn
, param
);
3272 ptr
= LLVMBuildPtrToInt(builder
, ptr
, ctx
->i64
, "");
3273 ptr
= LLVMBuildBitCast(builder
, ptr
, ctx
->v2i32
, "");
3274 lo
= LLVMBuildExtractElement(builder
, ptr
, ctx
->i32_0
, "");
3275 hi
= LLVMBuildExtractElement(builder
, ptr
, ctx
->i32_1
, "");
3276 ret
= LLVMBuildInsertValue(builder
, ret
, lo
, return_index
, "");
3277 return LLVMBuildInsertValue(builder
, ret
, hi
, return_index
+ 1, "");
3280 /* This only writes the tessellation factor levels. */
3281 static void si_llvm_emit_tcs_epilogue(struct ac_shader_abi
*abi
,
3282 unsigned max_outputs
,
3283 LLVMValueRef
*addrs
)
3285 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3286 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
3287 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3288 LLVMValueRef rel_patch_id
, invocation_id
, tf_lds_offset
;
3290 si_copy_tcs_inputs(bld_base
);
3292 rel_patch_id
= get_rel_patch_id(ctx
);
3293 invocation_id
= unpack_llvm_param(ctx
, ctx
->abi
.tcs_rel_ids
, 8, 5);
3294 tf_lds_offset
= get_tcs_out_current_patch_data_offset(ctx
);
3296 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
3297 LLVMBasicBlockRef blocks
[2] = {
3298 LLVMGetInsertBlock(builder
),
3299 ctx
->merged_wrap_if_state
.entry_block
3301 LLVMValueRef values
[2];
3303 lp_build_endif(&ctx
->merged_wrap_if_state
);
3305 values
[0] = rel_patch_id
;
3306 values
[1] = LLVMGetUndef(ctx
->i32
);
3307 rel_patch_id
= ac_build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
3309 values
[0] = tf_lds_offset
;
3310 values
[1] = LLVMGetUndef(ctx
->i32
);
3311 tf_lds_offset
= ac_build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
3313 values
[0] = invocation_id
;
3314 values
[1] = ctx
->i32_1
; /* cause the epilog to skip threads */
3315 invocation_id
= ac_build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
3318 /* Return epilog parameters from this function. */
3319 LLVMValueRef ret
= ctx
->return_value
;
3322 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
3323 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
3324 8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT
);
3325 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_addr_base64k
,
3326 8 + GFX9_SGPR_TCS_OFFCHIP_ADDR_BASE64K
);
3327 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_addr_base64k
,
3328 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
);
3329 /* Tess offchip and tess factor offsets are at the beginning. */
3330 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
, 2);
3331 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
, 4);
3332 vgpr
= 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
+ 1;
3334 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
3335 GFX6_SGPR_TCS_OFFCHIP_LAYOUT
);
3336 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_addr_base64k
,
3337 GFX6_SGPR_TCS_OFFCHIP_ADDR_BASE64K
);
3338 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_addr_base64k
,
3339 GFX6_SGPR_TCS_FACTOR_ADDR_BASE64K
);
3340 /* Tess offchip and tess factor offsets are after user SGPRs. */
3341 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
,
3342 GFX6_TCS_NUM_USER_SGPR
);
3343 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
,
3344 GFX6_TCS_NUM_USER_SGPR
+ 1);
3345 vgpr
= GFX6_TCS_NUM_USER_SGPR
+ 2;
3349 rel_patch_id
= ac_to_float(&ctx
->ac
, rel_patch_id
);
3350 invocation_id
= ac_to_float(&ctx
->ac
, invocation_id
);
3351 tf_lds_offset
= ac_to_float(&ctx
->ac
, tf_lds_offset
);
3353 /* Leave a hole corresponding to the two input VGPRs. This ensures that
3354 * the invocation_id output does not alias the tcs_rel_ids input,
3355 * which saves a V_MOV on gfx9.
3359 ret
= LLVMBuildInsertValue(builder
, ret
, rel_patch_id
, vgpr
++, "");
3360 ret
= LLVMBuildInsertValue(builder
, ret
, invocation_id
, vgpr
++, "");
3362 if (ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
3363 vgpr
++; /* skip the tess factor LDS offset */
3364 for (unsigned i
= 0; i
< 6; i
++) {
3365 LLVMValueRef value
=
3366 LLVMBuildLoad(builder
, ctx
->invoc0_tess_factors
[i
], "");
3367 value
= ac_to_float(&ctx
->ac
, value
);
3368 ret
= LLVMBuildInsertValue(builder
, ret
, value
, vgpr
++, "");
3371 ret
= LLVMBuildInsertValue(builder
, ret
, tf_lds_offset
, vgpr
++, "");
3373 ctx
->return_value
= ret
;
3376 /* Pass TCS inputs from LS to TCS on GFX9. */
3377 static void si_set_ls_return_value_for_tcs(struct si_shader_context
*ctx
)
3379 LLVMValueRef ret
= ctx
->return_value
;
3381 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
, 2);
3382 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_wave_info
, 3);
3383 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
, 4);
3384 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_scratch_offset
, 5);
3386 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, ctx
->param_rw_buffers
,
3387 8 + SI_SGPR_RW_BUFFERS
);
3388 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
,
3389 ctx
->param_bindless_samplers_and_images
,
3390 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES
);
3392 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_vs_state_bits
,
3393 8 + SI_SGPR_VS_STATE_BITS
);
3394 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
3395 8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT
);
3396 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_offsets
,
3397 8 + GFX9_SGPR_TCS_OUT_OFFSETS
);
3398 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_layout
,
3399 8 + GFX9_SGPR_TCS_OUT_LAYOUT
);
3400 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_addr_base64k
,
3401 8 + GFX9_SGPR_TCS_OFFCHIP_ADDR_BASE64K
);
3402 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_addr_base64k
,
3403 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
);
3405 unsigned desc_param
= ctx
->param_tcs_factor_addr_base64k
+ 2;
3406 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
,
3407 8 + GFX9_SGPR_TCS_CONST_AND_SHADER_BUFFERS
);
3408 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
+ 1,
3409 8 + GFX9_SGPR_TCS_SAMPLERS_AND_IMAGES
);
3411 unsigned vgpr
= 8 + GFX9_TCS_NUM_USER_SGPR
;
3412 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
3413 ac_to_float(&ctx
->ac
, ctx
->abi
.tcs_patch_id
),
3415 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
3416 ac_to_float(&ctx
->ac
, ctx
->abi
.tcs_rel_ids
),
3418 ctx
->return_value
= ret
;
3421 /* Pass GS inputs from ES to GS on GFX9. */
3422 static void si_set_es_return_value_for_gs(struct si_shader_context
*ctx
)
3424 LLVMValueRef ret
= ctx
->return_value
;
3426 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_gs2vs_offset
, 2);
3427 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_wave_info
, 3);
3428 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_scratch_offset
, 5);
3430 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, ctx
->param_rw_buffers
,
3431 8 + SI_SGPR_RW_BUFFERS
);
3432 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
,
3433 ctx
->param_bindless_samplers_and_images
,
3434 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES
);
3436 unsigned desc_param
= ctx
->param_vs_state_bits
+ 1;
3437 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
,
3438 8 + GFX9_SGPR_GS_CONST_AND_SHADER_BUFFERS
);
3439 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
+ 1,
3440 8 + GFX9_SGPR_GS_SAMPLERS_AND_IMAGES
);
3442 unsigned vgpr
= 8 + GFX9_GS_NUM_USER_SGPR
;
3443 for (unsigned i
= 0; i
< 5; i
++) {
3444 unsigned param
= ctx
->param_gs_vtx01_offset
+ i
;
3445 ret
= si_insert_input_ret_float(ctx
, ret
, param
, vgpr
++);
3447 ctx
->return_value
= ret
;
3450 static void si_llvm_emit_ls_epilogue(struct ac_shader_abi
*abi
,
3451 unsigned max_outputs
,
3452 LLVMValueRef
*addrs
)
3454 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3455 struct si_shader
*shader
= ctx
->shader
;
3456 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3458 LLVMValueRef vertex_id
= LLVMGetParam(ctx
->main_fn
,
3459 ctx
->param_rel_auto_id
);
3460 LLVMValueRef vertex_dw_stride
= get_tcs_in_vertex_dw_stride(ctx
);
3461 LLVMValueRef base_dw_addr
= LLVMBuildMul(ctx
->ac
.builder
, vertex_id
,
3462 vertex_dw_stride
, "");
3464 /* Write outputs to LDS. The next shader (TCS aka HS) will read
3465 * its inputs from it. */
3466 for (i
= 0; i
< info
->num_outputs
; i
++) {
3467 unsigned name
= info
->output_semantic_name
[i
];
3468 unsigned index
= info
->output_semantic_index
[i
];
3470 /* The ARB_shader_viewport_layer_array spec contains the
3473 * 2) What happens if gl_ViewportIndex or gl_Layer is
3474 * written in the vertex shader and a geometry shader is
3477 * RESOLVED: The value written by the last vertex processing
3478 * stage is used. If the last vertex processing stage
3479 * (vertex, tessellation evaluation or geometry) does not
3480 * statically assign to gl_ViewportIndex or gl_Layer, index
3481 * or layer zero is assumed.
3483 * So writes to those outputs in VS-as-LS are simply ignored.
3485 if (name
== TGSI_SEMANTIC_LAYER
||
3486 name
== TGSI_SEMANTIC_VIEWPORT_INDEX
)
3489 int param
= si_shader_io_get_unique_index(name
, index
);
3490 LLVMValueRef dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_dw_addr
,
3491 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
3493 for (chan
= 0; chan
< 4; chan
++) {
3494 if (!(info
->output_usagemask
[i
] & (1 << chan
)))
3497 lds_store(ctx
, chan
, dw_addr
,
3498 LLVMBuildLoad(ctx
->ac
.builder
, addrs
[4 * i
+ chan
], ""));
3502 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3503 si_set_ls_return_value_for_tcs(ctx
);
3506 static void si_llvm_emit_es_epilogue(struct ac_shader_abi
*abi
,
3507 unsigned max_outputs
,
3508 LLVMValueRef
*addrs
)
3510 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3511 struct si_shader
*es
= ctx
->shader
;
3512 struct tgsi_shader_info
*info
= &es
->selector
->info
;
3513 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
3514 ctx
->param_es2gs_offset
);
3515 LLVMValueRef lds_base
= NULL
;
3519 if (ctx
->screen
->info
.chip_class
>= GFX9
&& info
->num_outputs
) {
3520 unsigned itemsize_dw
= es
->selector
->esgs_itemsize
/ 4;
3521 LLVMValueRef vertex_idx
= ac_get_thread_id(&ctx
->ac
);
3522 LLVMValueRef wave_idx
= unpack_param(ctx
, ctx
->param_merged_wave_info
, 24, 4);
3523 vertex_idx
= LLVMBuildOr(ctx
->ac
.builder
, vertex_idx
,
3524 LLVMBuildMul(ctx
->ac
.builder
, wave_idx
,
3525 LLVMConstInt(ctx
->i32
, 64, false), ""), "");
3526 lds_base
= LLVMBuildMul(ctx
->ac
.builder
, vertex_idx
,
3527 LLVMConstInt(ctx
->i32
, itemsize_dw
, 0), "");
3530 for (i
= 0; i
< info
->num_outputs
; i
++) {
3533 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_VIEWPORT_INDEX
||
3534 info
->output_semantic_name
[i
] == TGSI_SEMANTIC_LAYER
)
3537 param
= si_shader_io_get_unique_index(info
->output_semantic_name
[i
],
3538 info
->output_semantic_index
[i
]);
3540 for (chan
= 0; chan
< 4; chan
++) {
3541 LLVMValueRef out_val
= LLVMBuildLoad(ctx
->ac
.builder
, addrs
[4 * i
+ chan
], "");
3542 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
3544 /* GFX9 has the ESGS ring in LDS. */
3545 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
3546 lds_store(ctx
, param
* 4 + chan
, lds_base
, out_val
);
3550 ac_build_buffer_store_dword(&ctx
->ac
,
3552 out_val
, 1, NULL
, soffset
,
3553 (4 * param
+ chan
) * 4,
3558 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3559 si_set_es_return_value_for_gs(ctx
);
3562 static LLVMValueRef
si_get_gs_wave_id(struct si_shader_context
*ctx
)
3564 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3565 return unpack_param(ctx
, ctx
->param_merged_wave_info
, 16, 8);
3567 return LLVMGetParam(ctx
->main_fn
, ctx
->param_gs_wave_id
);
3570 static void emit_gs_epilogue(struct si_shader_context
*ctx
)
3572 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_NOP
| AC_SENDMSG_GS_DONE
,
3573 si_get_gs_wave_id(ctx
));
3575 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3576 lp_build_endif(&ctx
->merged_wrap_if_state
);
3579 static void si_llvm_emit_gs_epilogue(struct ac_shader_abi
*abi
,
3580 unsigned max_outputs
,
3581 LLVMValueRef
*addrs
)
3583 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3584 struct tgsi_shader_info UNUSED
*info
= &ctx
->shader
->selector
->info
;
3586 assert(info
->num_outputs
<= max_outputs
);
3588 emit_gs_epilogue(ctx
);
3591 static void si_tgsi_emit_gs_epilogue(struct lp_build_tgsi_context
*bld_base
)
3593 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3594 emit_gs_epilogue(ctx
);
3597 static void si_llvm_emit_vs_epilogue(struct ac_shader_abi
*abi
,
3598 unsigned max_outputs
,
3599 LLVMValueRef
*addrs
)
3601 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3602 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
3603 struct si_shader_output_values
*outputs
= NULL
;
3606 assert(!ctx
->shader
->is_gs_copy_shader
);
3607 assert(info
->num_outputs
<= max_outputs
);
3609 outputs
= MALLOC((info
->num_outputs
+ 1) * sizeof(outputs
[0]));
3611 /* Vertex color clamping.
3613 * This uses a state constant loaded in a user data SGPR and
3614 * an IF statement is added that clamps all colors if the constant
3617 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
3618 struct lp_build_if_state if_ctx
;
3619 LLVMValueRef cond
= NULL
;
3620 LLVMValueRef addr
, val
;
3622 for (i
= 0; i
< info
->num_outputs
; i
++) {
3623 if (info
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
&&
3624 info
->output_semantic_name
[i
] != TGSI_SEMANTIC_BCOLOR
)
3627 /* We've found a color. */
3629 /* The state is in the first bit of the user SGPR. */
3630 cond
= LLVMGetParam(ctx
->main_fn
,
3631 ctx
->param_vs_state_bits
);
3632 cond
= LLVMBuildTrunc(ctx
->ac
.builder
, cond
,
3634 lp_build_if(&if_ctx
, &ctx
->gallivm
, cond
);
3637 for (j
= 0; j
< 4; j
++) {
3638 addr
= addrs
[4 * i
+ j
];
3639 val
= LLVMBuildLoad(ctx
->ac
.builder
, addr
, "");
3640 val
= ac_build_clamp(&ctx
->ac
, val
);
3641 LLVMBuildStore(ctx
->ac
.builder
, val
, addr
);
3646 lp_build_endif(&if_ctx
);
3649 for (i
= 0; i
< info
->num_outputs
; i
++) {
3650 outputs
[i
].semantic_name
= info
->output_semantic_name
[i
];
3651 outputs
[i
].semantic_index
= info
->output_semantic_index
[i
];
3653 for (j
= 0; j
< 4; j
++) {
3654 outputs
[i
].values
[j
] =
3655 LLVMBuildLoad(ctx
->ac
.builder
,
3658 outputs
[i
].vertex_stream
[j
] =
3659 (info
->output_streams
[i
] >> (2 * j
)) & 3;
3663 if (ctx
->shader
->selector
->so
.num_outputs
)
3664 si_llvm_emit_streamout(ctx
, outputs
, i
, 0);
3666 /* Export PrimitiveID. */
3667 if (ctx
->shader
->key
.mono
.u
.vs_export_prim_id
) {
3668 outputs
[i
].semantic_name
= TGSI_SEMANTIC_PRIMID
;
3669 outputs
[i
].semantic_index
= 0;
3670 outputs
[i
].values
[0] = ac_to_float(&ctx
->ac
, get_primitive_id(ctx
, 0));
3671 for (j
= 1; j
< 4; j
++)
3672 outputs
[i
].values
[j
] = LLVMConstReal(ctx
->f32
, 0);
3674 memset(outputs
[i
].vertex_stream
, 0,
3675 sizeof(outputs
[i
].vertex_stream
));
3679 si_llvm_export_vs(ctx
, outputs
, i
);
3683 static void si_tgsi_emit_epilogue(struct lp_build_tgsi_context
*bld_base
)
3685 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3687 ctx
->abi
.emit_outputs(&ctx
->abi
, RADEON_LLVM_MAX_OUTPUTS
,
3688 &ctx
->outputs
[0][0]);
3691 struct si_ps_exports
{
3693 struct ac_export_args args
[10];
3696 static void si_export_mrt_z(struct lp_build_tgsi_context
*bld_base
,
3697 LLVMValueRef depth
, LLVMValueRef stencil
,
3698 LLVMValueRef samplemask
, struct si_ps_exports
*exp
)
3700 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3701 struct ac_export_args args
;
3703 ac_export_mrt_z(&ctx
->ac
, depth
, stencil
, samplemask
, &args
);
3705 memcpy(&exp
->args
[exp
->num
++], &args
, sizeof(args
));
3708 static void si_export_mrt_color(struct lp_build_tgsi_context
*bld_base
,
3709 LLVMValueRef
*color
, unsigned index
,
3710 unsigned samplemask_param
,
3711 bool is_last
, struct si_ps_exports
*exp
)
3713 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3717 if (ctx
->shader
->key
.part
.ps
.epilog
.clamp_color
)
3718 for (i
= 0; i
< 4; i
++)
3719 color
[i
] = ac_build_clamp(&ctx
->ac
, color
[i
]);
3722 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_to_one
)
3723 color
[3] = ctx
->ac
.f32_1
;
3727 ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_ALWAYS
)
3728 si_alpha_test(bld_base
, color
[3]);
3730 /* Line & polygon smoothing */
3731 if (ctx
->shader
->key
.part
.ps
.epilog
.poly_line_smoothing
)
3732 color
[3] = si_scale_alpha_by_sample_mask(bld_base
, color
[3],
3735 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
3736 if (ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
> 0) {
3737 struct ac_export_args args
[8];
3740 /* Get the export arguments, also find out what the last one is. */
3741 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
3742 si_llvm_init_export_args(ctx
, color
,
3743 V_008DFC_SQ_EXP_MRT
+ c
, &args
[c
]);
3744 if (args
[c
].enabled_channels
)
3748 /* Emit all exports. */
3749 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
3750 if (is_last
&& last
== c
) {
3751 args
[c
].valid_mask
= 1; /* whether the EXEC mask is valid */
3752 args
[c
].done
= 1; /* DONE bit */
3753 } else if (!args
[c
].enabled_channels
)
3754 continue; /* unnecessary NULL export */
3756 memcpy(&exp
->args
[exp
->num
++], &args
[c
], sizeof(args
[c
]));
3759 struct ac_export_args args
;
3762 si_llvm_init_export_args(ctx
, color
, V_008DFC_SQ_EXP_MRT
+ index
,
3765 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
3766 args
.done
= 1; /* DONE bit */
3767 } else if (!args
.enabled_channels
)
3768 return; /* unnecessary NULL export */
3770 memcpy(&exp
->args
[exp
->num
++], &args
, sizeof(args
));
3774 static void si_emit_ps_exports(struct si_shader_context
*ctx
,
3775 struct si_ps_exports
*exp
)
3777 for (unsigned i
= 0; i
< exp
->num
; i
++)
3778 ac_build_export(&ctx
->ac
, &exp
->args
[i
]);
3781 static void si_export_null(struct lp_build_tgsi_context
*bld_base
)
3783 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3784 struct lp_build_context
*base
= &bld_base
->base
;
3785 struct ac_export_args args
;
3787 args
.enabled_channels
= 0x0; /* enabled channels */
3788 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
3789 args
.done
= 1; /* DONE bit */
3790 args
.target
= V_008DFC_SQ_EXP_NULL
;
3791 args
.compr
= 0; /* COMPR flag (0 = 32-bit export) */
3792 args
.out
[0] = base
->undef
; /* R */
3793 args
.out
[1] = base
->undef
; /* G */
3794 args
.out
[2] = base
->undef
; /* B */
3795 args
.out
[3] = base
->undef
; /* A */
3797 ac_build_export(&ctx
->ac
, &args
);
3801 * Return PS outputs in this order:
3803 * v[0:3] = color0.xyzw
3804 * v[4:7] = color1.xyzw
3809 * vN+3 = SampleMaskIn (used for OpenGL smoothing)
3811 * The alpha-ref SGPR is returned via its original location.
3813 static void si_llvm_return_fs_outputs(struct ac_shader_abi
*abi
,
3814 unsigned max_outputs
,
3815 LLVMValueRef
*addrs
)
3817 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3818 struct si_shader
*shader
= ctx
->shader
;
3819 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3820 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3821 unsigned i
, j
, first_vgpr
, vgpr
;
3823 LLVMValueRef color
[8][4] = {};
3824 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
3827 if (ctx
->postponed_kill
)
3828 ac_build_kill_if_false(&ctx
->ac
, LLVMBuildLoad(builder
, ctx
->postponed_kill
, ""));
3830 /* Read the output values. */
3831 for (i
= 0; i
< info
->num_outputs
; i
++) {
3832 unsigned semantic_name
= info
->output_semantic_name
[i
];
3833 unsigned semantic_index
= info
->output_semantic_index
[i
];
3835 switch (semantic_name
) {
3836 case TGSI_SEMANTIC_COLOR
:
3837 assert(semantic_index
< 8);
3838 for (j
= 0; j
< 4; j
++) {
3839 LLVMValueRef ptr
= addrs
[4 * i
+ j
];
3840 LLVMValueRef result
= LLVMBuildLoad(builder
, ptr
, "");
3841 color
[semantic_index
][j
] = result
;
3844 case TGSI_SEMANTIC_POSITION
:
3845 depth
= LLVMBuildLoad(builder
,
3846 addrs
[4 * i
+ 2], "");
3848 case TGSI_SEMANTIC_STENCIL
:
3849 stencil
= LLVMBuildLoad(builder
,
3850 addrs
[4 * i
+ 1], "");
3852 case TGSI_SEMANTIC_SAMPLEMASK
:
3853 samplemask
= LLVMBuildLoad(builder
,
3854 addrs
[4 * i
+ 0], "");
3857 fprintf(stderr
, "Warning: SI unhandled fs output type:%d\n",
3862 /* Fill the return structure. */
3863 ret
= ctx
->return_value
;
3866 ret
= LLVMBuildInsertValue(builder
, ret
,
3867 ac_to_integer(&ctx
->ac
,
3868 LLVMGetParam(ctx
->main_fn
,
3869 SI_PARAM_ALPHA_REF
)),
3870 SI_SGPR_ALPHA_REF
, "");
3873 first_vgpr
= vgpr
= SI_SGPR_ALPHA_REF
+ 1;
3874 for (i
= 0; i
< ARRAY_SIZE(color
); i
++) {
3878 for (j
= 0; j
< 4; j
++)
3879 ret
= LLVMBuildInsertValue(builder
, ret
, color
[i
][j
], vgpr
++, "");
3882 ret
= LLVMBuildInsertValue(builder
, ret
, depth
, vgpr
++, "");
3884 ret
= LLVMBuildInsertValue(builder
, ret
, stencil
, vgpr
++, "");
3886 ret
= LLVMBuildInsertValue(builder
, ret
, samplemask
, vgpr
++, "");
3888 /* Add the input sample mask for smoothing at the end. */
3889 if (vgpr
< first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
)
3890 vgpr
= first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
;
3891 ret
= LLVMBuildInsertValue(builder
, ret
,
3892 LLVMGetParam(ctx
->main_fn
,
3893 SI_PARAM_SAMPLE_COVERAGE
), vgpr
++, "");
3895 ctx
->return_value
= ret
;
3898 static void membar_emit(
3899 const struct lp_build_tgsi_action
*action
,
3900 struct lp_build_tgsi_context
*bld_base
,
3901 struct lp_build_emit_data
*emit_data
)
3903 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3904 LLVMValueRef src0
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, 0);
3905 unsigned flags
= LLVMConstIntGetZExtValue(src0
);
3906 unsigned waitcnt
= NOOP_WAITCNT
;
3908 if (flags
& TGSI_MEMBAR_THREAD_GROUP
)
3909 waitcnt
&= VM_CNT
& LGKM_CNT
;
3911 if (flags
& (TGSI_MEMBAR_ATOMIC_BUFFER
|
3912 TGSI_MEMBAR_SHADER_BUFFER
|
3913 TGSI_MEMBAR_SHADER_IMAGE
))
3916 if (flags
& TGSI_MEMBAR_SHARED
)
3917 waitcnt
&= LGKM_CNT
;
3919 if (waitcnt
!= NOOP_WAITCNT
)
3920 ac_build_waitcnt(&ctx
->ac
, waitcnt
);
3923 static void clock_emit(
3924 const struct lp_build_tgsi_action
*action
,
3925 struct lp_build_tgsi_context
*bld_base
,
3926 struct lp_build_emit_data
*emit_data
)
3928 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3931 tmp
= lp_build_intrinsic(ctx
->ac
.builder
, "llvm.readcyclecounter",
3932 ctx
->i64
, NULL
, 0, 0);
3933 tmp
= LLVMBuildBitCast(ctx
->ac
.builder
, tmp
, ctx
->v2i32
, "");
3935 emit_data
->output
[0] =
3936 LLVMBuildExtractElement(ctx
->ac
.builder
, tmp
, ctx
->i32_0
, "");
3937 emit_data
->output
[1] =
3938 LLVMBuildExtractElement(ctx
->ac
.builder
, tmp
, ctx
->i32_1
, "");
3941 LLVMTypeRef
si_const_array(LLVMTypeRef elem_type
, int num_elements
)
3943 return LLVMPointerType(LLVMArrayType(elem_type
, num_elements
),
3947 static void si_llvm_emit_ddxy(
3948 const struct lp_build_tgsi_action
*action
,
3949 struct lp_build_tgsi_context
*bld_base
,
3950 struct lp_build_emit_data
*emit_data
)
3952 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3953 unsigned opcode
= emit_data
->info
->opcode
;
3958 if (opcode
== TGSI_OPCODE_DDX_FINE
)
3959 mask
= AC_TID_MASK_LEFT
;
3960 else if (opcode
== TGSI_OPCODE_DDY_FINE
)
3961 mask
= AC_TID_MASK_TOP
;
3963 mask
= AC_TID_MASK_TOP_LEFT
;
3965 /* for DDX we want to next X pixel, DDY next Y pixel. */
3966 idx
= (opcode
== TGSI_OPCODE_DDX
|| opcode
== TGSI_OPCODE_DDX_FINE
) ? 1 : 2;
3968 val
= ac_to_integer(&ctx
->ac
, emit_data
->args
[0]);
3969 val
= ac_build_ddxy(&ctx
->ac
, mask
, idx
, val
);
3970 emit_data
->output
[emit_data
->chan
] = val
;
3974 * this takes an I,J coordinate pair,
3975 * and works out the X and Y derivatives.
3976 * it returns DDX(I), DDX(J), DDY(I), DDY(J).
3978 static LLVMValueRef
si_llvm_emit_ddxy_interp(
3979 struct lp_build_tgsi_context
*bld_base
,
3980 LLVMValueRef interp_ij
)
3982 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3983 LLVMValueRef result
[4], a
;
3986 for (i
= 0; i
< 2; i
++) {
3987 a
= LLVMBuildExtractElement(ctx
->ac
.builder
, interp_ij
,
3988 LLVMConstInt(ctx
->i32
, i
, 0), "");
3989 result
[i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDX
, a
);
3990 result
[2+i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDY
, a
);
3993 return lp_build_gather_values(&ctx
->gallivm
, result
, 4);
3996 static void interp_fetch_args(
3997 struct lp_build_tgsi_context
*bld_base
,
3998 struct lp_build_emit_data
*emit_data
)
4000 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4001 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4003 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
) {
4004 /* offset is in second src, first two channels */
4005 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
,
4008 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
,
4011 emit_data
->arg_count
= 2;
4012 } else if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
4013 LLVMValueRef sample_position
;
4014 LLVMValueRef sample_id
;
4015 LLVMValueRef halfval
= LLVMConstReal(ctx
->f32
, 0.5f
);
4017 /* fetch sample ID, then fetch its sample position,
4018 * and place into first two channels.
4020 sample_id
= lp_build_emit_fetch(bld_base
,
4021 emit_data
->inst
, 1, TGSI_CHAN_X
);
4022 sample_id
= ac_to_integer(&ctx
->ac
, sample_id
);
4024 /* Section 8.13.2 (Interpolation Functions) of the OpenGL Shading
4025 * Language 4.50 spec says about interpolateAtSample:
4027 * "Returns the value of the input interpolant variable at
4028 * the location of sample number sample. If multisample
4029 * buffers are not available, the input variable will be
4030 * evaluated at the center of the pixel. If sample sample
4031 * does not exist, the position used to interpolate the
4032 * input variable is undefined."
4034 * This means that sample_id values outside of the valid are
4035 * in fact valid input, and the usual mechanism for loading the
4036 * sample position doesn't work.
4038 if (ctx
->shader
->key
.mono
.u
.ps
.interpolate_at_sample_force_center
) {
4039 LLVMValueRef center
[4] = {
4040 LLVMConstReal(ctx
->f32
, 0.5),
4041 LLVMConstReal(ctx
->f32
, 0.5),
4046 sample_position
= lp_build_gather_values(&ctx
->gallivm
, center
, 4);
4048 sample_position
= load_sample_position(ctx
, sample_id
);
4051 emit_data
->args
[0] = LLVMBuildExtractElement(ctx
->ac
.builder
,
4055 emit_data
->args
[0] = LLVMBuildFSub(ctx
->ac
.builder
, emit_data
->args
[0], halfval
, "");
4056 emit_data
->args
[1] = LLVMBuildExtractElement(ctx
->ac
.builder
,
4059 emit_data
->args
[1] = LLVMBuildFSub(ctx
->ac
.builder
, emit_data
->args
[1], halfval
, "");
4060 emit_data
->arg_count
= 2;
4064 static void build_interp_intrinsic(const struct lp_build_tgsi_action
*action
,
4065 struct lp_build_tgsi_context
*bld_base
,
4066 struct lp_build_emit_data
*emit_data
)
4068 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4069 struct si_shader
*shader
= ctx
->shader
;
4070 const struct tgsi_shader_info
*info
= &shader
->selector
->info
;
4071 LLVMValueRef interp_param
;
4072 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4073 const struct tgsi_full_src_register
*input
= &inst
->Src
[0];
4074 int input_base
, input_array_size
;
4077 LLVMValueRef prim_mask
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_PRIM_MASK
);
4078 LLVMValueRef array_idx
;
4079 int interp_param_idx
;
4083 assert(input
->Register
.File
== TGSI_FILE_INPUT
);
4085 if (input
->Register
.Indirect
) {
4086 unsigned array_id
= input
->Indirect
.ArrayID
;
4089 input_base
= info
->input_array_first
[array_id
];
4090 input_array_size
= info
->input_array_last
[array_id
] - input_base
+ 1;
4092 input_base
= inst
->Src
[0].Register
.Index
;
4093 input_array_size
= info
->num_inputs
- input_base
;
4096 array_idx
= si_get_indirect_index(ctx
, &input
->Indirect
,
4097 1, input
->Register
.Index
- input_base
);
4099 input_base
= inst
->Src
[0].Register
.Index
;
4100 input_array_size
= 1;
4101 array_idx
= ctx
->i32_0
;
4104 interp
= shader
->selector
->info
.input_interpolate
[input_base
];
4106 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
4107 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
)
4108 location
= TGSI_INTERPOLATE_LOC_CENTER
;
4110 location
= TGSI_INTERPOLATE_LOC_CENTROID
;
4112 interp_param_idx
= lookup_interp_param_index(interp
, location
);
4113 if (interp_param_idx
== -1)
4115 else if (interp_param_idx
)
4116 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
4118 interp_param
= NULL
;
4120 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
4121 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
4122 LLVMValueRef ij_out
[2];
4123 LLVMValueRef ddxy_out
= si_llvm_emit_ddxy_interp(bld_base
, interp_param
);
4126 * take the I then J parameters, and the DDX/Y for it, and
4127 * calculate the IJ inputs for the interpolator.
4128 * temp1 = ddx * offset/sample.x + I;
4129 * interp_param.I = ddy * offset/sample.y + temp1;
4130 * temp1 = ddx * offset/sample.x + J;
4131 * interp_param.J = ddy * offset/sample.y + temp1;
4133 for (i
= 0; i
< 2; i
++) {
4134 LLVMValueRef ix_ll
= LLVMConstInt(ctx
->i32
, i
, 0);
4135 LLVMValueRef iy_ll
= LLVMConstInt(ctx
->i32
, i
+ 2, 0);
4136 LLVMValueRef ddx_el
= LLVMBuildExtractElement(ctx
->ac
.builder
,
4137 ddxy_out
, ix_ll
, "");
4138 LLVMValueRef ddy_el
= LLVMBuildExtractElement(ctx
->ac
.builder
,
4139 ddxy_out
, iy_ll
, "");
4140 LLVMValueRef interp_el
= LLVMBuildExtractElement(ctx
->ac
.builder
,
4141 interp_param
, ix_ll
, "");
4142 LLVMValueRef temp1
, temp2
;
4144 interp_el
= ac_to_float(&ctx
->ac
, interp_el
);
4146 temp1
= LLVMBuildFMul(ctx
->ac
.builder
, ddx_el
, emit_data
->args
[0], "");
4148 temp1
= LLVMBuildFAdd(ctx
->ac
.builder
, temp1
, interp_el
, "");
4150 temp2
= LLVMBuildFMul(ctx
->ac
.builder
, ddy_el
, emit_data
->args
[1], "");
4152 ij_out
[i
] = LLVMBuildFAdd(ctx
->ac
.builder
, temp2
, temp1
, "");
4154 interp_param
= lp_build_gather_values(&ctx
->gallivm
, ij_out
, 2);
4158 interp_param
= ac_to_float(&ctx
->ac
, interp_param
);
4160 for (chan
= 0; chan
< 4; chan
++) {
4161 LLVMValueRef gather
= LLVMGetUndef(LLVMVectorType(ctx
->f32
, input_array_size
));
4162 unsigned schan
= tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], chan
);
4164 for (unsigned idx
= 0; idx
< input_array_size
; ++idx
) {
4165 LLVMValueRef v
, i
= NULL
, j
= NULL
;
4168 i
= LLVMBuildExtractElement(
4169 ctx
->ac
.builder
, interp_param
, ctx
->i32_0
, "");
4170 j
= LLVMBuildExtractElement(
4171 ctx
->ac
.builder
, interp_param
, ctx
->i32_1
, "");
4173 v
= si_build_fs_interp(ctx
, input_base
+ idx
, schan
,
4176 gather
= LLVMBuildInsertElement(ctx
->ac
.builder
,
4177 gather
, v
, LLVMConstInt(ctx
->i32
, idx
, false), "");
4180 emit_data
->output
[chan
] = LLVMBuildExtractElement(
4181 ctx
->ac
.builder
, gather
, array_idx
, "");
4185 static void vote_all_emit(
4186 const struct lp_build_tgsi_action
*action
,
4187 struct lp_build_tgsi_context
*bld_base
,
4188 struct lp_build_emit_data
*emit_data
)
4190 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4192 LLVMValueRef tmp
= ac_build_vote_all(&ctx
->ac
, emit_data
->args
[0]);
4193 emit_data
->output
[emit_data
->chan
] =
4194 LLVMBuildSExt(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
4197 static void vote_any_emit(
4198 const struct lp_build_tgsi_action
*action
,
4199 struct lp_build_tgsi_context
*bld_base
,
4200 struct lp_build_emit_data
*emit_data
)
4202 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4204 LLVMValueRef tmp
= ac_build_vote_any(&ctx
->ac
, emit_data
->args
[0]);
4205 emit_data
->output
[emit_data
->chan
] =
4206 LLVMBuildSExt(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
4209 static void vote_eq_emit(
4210 const struct lp_build_tgsi_action
*action
,
4211 struct lp_build_tgsi_context
*bld_base
,
4212 struct lp_build_emit_data
*emit_data
)
4214 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4216 LLVMValueRef tmp
= ac_build_vote_eq(&ctx
->ac
, emit_data
->args
[0]);
4217 emit_data
->output
[emit_data
->chan
] =
4218 LLVMBuildSExt(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
4221 static void ballot_emit(
4222 const struct lp_build_tgsi_action
*action
,
4223 struct lp_build_tgsi_context
*bld_base
,
4224 struct lp_build_emit_data
*emit_data
)
4226 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4227 LLVMBuilderRef builder
= ctx
->ac
.builder
;
4230 tmp
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_X
);
4231 tmp
= ac_build_ballot(&ctx
->ac
, tmp
);
4232 tmp
= LLVMBuildBitCast(builder
, tmp
, ctx
->v2i32
, "");
4234 emit_data
->output
[0] = LLVMBuildExtractElement(builder
, tmp
, ctx
->i32_0
, "");
4235 emit_data
->output
[1] = LLVMBuildExtractElement(builder
, tmp
, ctx
->i32_1
, "");
4238 static void read_invoc_fetch_args(
4239 struct lp_build_tgsi_context
*bld_base
,
4240 struct lp_build_emit_data
*emit_data
)
4242 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
, emit_data
->inst
,
4243 0, emit_data
->src_chan
);
4245 /* Always read the source invocation (= lane) from the X channel. */
4246 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
, emit_data
->inst
,
4248 emit_data
->arg_count
= 2;
4251 static void read_lane_emit(
4252 const struct lp_build_tgsi_action
*action
,
4253 struct lp_build_tgsi_context
*bld_base
,
4254 struct lp_build_emit_data
*emit_data
)
4256 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4258 /* We currently have no other way to prevent LLVM from lifting the icmp
4259 * calls to a dominating basic block.
4261 ac_build_optimization_barrier(&ctx
->ac
, &emit_data
->args
[0]);
4263 for (unsigned i
= 0; i
< emit_data
->arg_count
; ++i
)
4264 emit_data
->args
[i
] = ac_to_integer(&ctx
->ac
, emit_data
->args
[i
]);
4266 emit_data
->output
[emit_data
->chan
] =
4267 ac_build_intrinsic(&ctx
->ac
, action
->intr_name
,
4268 ctx
->i32
, emit_data
->args
, emit_data
->arg_count
,
4269 AC_FUNC_ATTR_READNONE
|
4270 AC_FUNC_ATTR_CONVERGENT
);
4273 static unsigned si_llvm_get_stream(struct lp_build_tgsi_context
*bld_base
,
4274 struct lp_build_emit_data
*emit_data
)
4276 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4277 struct tgsi_src_register src0
= emit_data
->inst
->Src
[0].Register
;
4281 assert(src0
.File
== TGSI_FILE_IMMEDIATE
);
4283 imm
= ctx
->imms
[src0
.Index
* TGSI_NUM_CHANNELS
+ src0
.SwizzleX
];
4284 stream
= LLVMConstIntGetZExtValue(imm
) & 0x3;
4288 /* Emit one vertex from the geometry shader */
4289 static void si_llvm_emit_vertex(struct ac_shader_abi
*abi
,
4291 LLVMValueRef
*addrs
)
4293 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
4294 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
4295 struct lp_build_context
*uint
= &ctx
->bld_base
.uint_bld
;
4296 struct si_shader
*shader
= ctx
->shader
;
4297 struct lp_build_if_state if_state
;
4298 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
4299 ctx
->param_gs2vs_offset
);
4300 LLVMValueRef gs_next_vertex
;
4301 LLVMValueRef can_emit
;
4302 unsigned chan
, offset
;
4305 /* Write vertex attribute values to GSVS ring */
4306 gs_next_vertex
= LLVMBuildLoad(ctx
->ac
.builder
,
4307 ctx
->gs_next_vertex
[stream
],
4310 /* If this thread has already emitted the declared maximum number of
4311 * vertices, skip the write: excessive vertex emissions are not
4312 * supposed to have any effect.
4314 * If the shader has no writes to memory, kill it instead. This skips
4315 * further memory loads and may allow LLVM to skip to the end
4318 can_emit
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntULT
, gs_next_vertex
,
4319 LLVMConstInt(ctx
->i32
,
4320 shader
->selector
->gs_max_out_vertices
, 0), "");
4322 bool use_kill
= !info
->writes_memory
;
4324 ac_build_kill_if_false(&ctx
->ac
, can_emit
);
4326 lp_build_if(&if_state
, &ctx
->gallivm
, can_emit
);
4330 for (i
= 0; i
< info
->num_outputs
; i
++) {
4331 for (chan
= 0; chan
< 4; chan
++) {
4332 if (!(info
->output_usagemask
[i
] & (1 << chan
)) ||
4333 ((info
->output_streams
[i
] >> (2 * chan
)) & 3) != stream
)
4336 LLVMValueRef out_val
= LLVMBuildLoad(ctx
->ac
.builder
, addrs
[4 * i
+ chan
], "");
4337 LLVMValueRef voffset
=
4338 LLVMConstInt(ctx
->i32
, offset
*
4339 shader
->selector
->gs_max_out_vertices
, 0);
4342 voffset
= lp_build_add(uint
, voffset
, gs_next_vertex
);
4343 voffset
= lp_build_mul_imm(uint
, voffset
, 4);
4345 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
4347 ac_build_buffer_store_dword(&ctx
->ac
,
4348 ctx
->gsvs_ring
[stream
],
4350 voffset
, soffset
, 0,
4355 gs_next_vertex
= lp_build_add(uint
, gs_next_vertex
,
4358 LLVMBuildStore(ctx
->ac
.builder
, gs_next_vertex
, ctx
->gs_next_vertex
[stream
]);
4360 /* Signal vertex emission */
4361 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_EMIT
| AC_SENDMSG_GS
| (stream
<< 8),
4362 si_get_gs_wave_id(ctx
));
4364 lp_build_endif(&if_state
);
4367 /* Emit one vertex from the geometry shader */
4368 static void si_tgsi_emit_vertex(
4369 const struct lp_build_tgsi_action
*action
,
4370 struct lp_build_tgsi_context
*bld_base
,
4371 struct lp_build_emit_data
*emit_data
)
4373 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4374 unsigned stream
= si_llvm_get_stream(bld_base
, emit_data
);
4376 si_llvm_emit_vertex(&ctx
->abi
, stream
, ctx
->outputs
[0]);
4379 /* Cut one primitive from the geometry shader */
4380 static void si_llvm_emit_primitive(
4381 const struct lp_build_tgsi_action
*action
,
4382 struct lp_build_tgsi_context
*bld_base
,
4383 struct lp_build_emit_data
*emit_data
)
4385 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4388 /* Signal primitive cut */
4389 stream
= si_llvm_get_stream(bld_base
, emit_data
);
4390 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_CUT
| AC_SENDMSG_GS
| (stream
<< 8),
4391 si_get_gs_wave_id(ctx
));
4394 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
4395 struct lp_build_tgsi_context
*bld_base
,
4396 struct lp_build_emit_data
*emit_data
)
4398 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4400 /* SI only (thanks to a hw bug workaround):
4401 * The real barrier instruction isn’t needed, because an entire patch
4402 * always fits into a single wave.
4404 if (ctx
->screen
->info
.chip_class
== SI
&&
4405 ctx
->type
== PIPE_SHADER_TESS_CTRL
) {
4406 ac_build_waitcnt(&ctx
->ac
, LGKM_CNT
& VM_CNT
);
4410 lp_build_intrinsic(ctx
->ac
.builder
,
4411 "llvm.amdgcn.s.barrier",
4412 ctx
->voidt
, NULL
, 0, LP_FUNC_ATTR_CONVERGENT
);
4415 static const struct lp_build_tgsi_action interp_action
= {
4416 .fetch_args
= interp_fetch_args
,
4417 .emit
= build_interp_intrinsic
,
4420 static void si_create_function(struct si_shader_context
*ctx
,
4422 LLVMTypeRef
*returns
, unsigned num_returns
,
4423 struct si_function_info
*fninfo
,
4424 unsigned max_workgroup_size
)
4428 si_llvm_create_func(ctx
, name
, returns
, num_returns
,
4429 fninfo
->types
, fninfo
->num_params
);
4430 ctx
->return_value
= LLVMGetUndef(ctx
->return_type
);
4432 for (i
= 0; i
< fninfo
->num_sgpr_params
; ++i
) {
4433 LLVMValueRef P
= LLVMGetParam(ctx
->main_fn
, i
);
4435 /* The combination of:
4439 * allows the optimization passes to move loads and reduces
4440 * SGPR spilling significantly.
4442 if (LLVMGetTypeKind(LLVMTypeOf(P
)) == LLVMPointerTypeKind
) {
4443 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_BYVAL
);
4444 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_NOALIAS
);
4445 ac_add_attr_dereferenceable(P
, UINT64_MAX
);
4447 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_INREG
);
4450 for (i
= 0; i
< fninfo
->num_params
; ++i
) {
4451 if (fninfo
->assign
[i
])
4452 *fninfo
->assign
[i
] = LLVMGetParam(ctx
->main_fn
, i
);
4455 if (max_workgroup_size
) {
4456 si_llvm_add_attribute(ctx
->main_fn
, "amdgpu-max-work-group-size",
4457 max_workgroup_size
);
4459 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4460 "no-signed-zeros-fp-math",
4463 if (ctx
->screen
->debug_flags
& DBG(UNSAFE_MATH
)) {
4464 /* These were copied from some LLVM test. */
4465 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4466 "less-precise-fpmad",
4468 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4471 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4474 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4480 static void declare_streamout_params(struct si_shader_context
*ctx
,
4481 struct pipe_stream_output_info
*so
,
4482 struct si_function_info
*fninfo
)
4486 /* Streamout SGPRs. */
4487 if (so
->num_outputs
) {
4488 if (ctx
->type
!= PIPE_SHADER_TESS_EVAL
)
4489 ctx
->param_streamout_config
= add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4491 ctx
->param_streamout_config
= fninfo
->num_params
- 1;
4493 ctx
->param_streamout_write_index
= add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4495 /* A streamout buffer offset is loaded if the stride is non-zero. */
4496 for (i
= 0; i
< 4; i
++) {
4500 ctx
->param_streamout_offset
[i
] = add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4504 static unsigned si_get_max_workgroup_size(const struct si_shader
*shader
)
4506 switch (shader
->selector
->type
) {
4507 case PIPE_SHADER_TESS_CTRL
:
4508 /* Return this so that LLVM doesn't remove s_barrier
4509 * instructions on chips where we use s_barrier. */
4510 return shader
->selector
->screen
->info
.chip_class
>= CIK
? 128 : 64;
4512 case PIPE_SHADER_GEOMETRY
:
4513 return shader
->selector
->screen
->info
.chip_class
>= GFX9
? 128 : 64;
4515 case PIPE_SHADER_COMPUTE
:
4516 break; /* see below */
4522 const unsigned *properties
= shader
->selector
->info
.properties
;
4523 unsigned max_work_group_size
=
4524 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] *
4525 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
] *
4526 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
];
4528 if (!max_work_group_size
) {
4529 /* This is a variable group size compute shader,
4530 * compile it for the maximum possible group size.
4532 max_work_group_size
= SI_MAX_VARIABLE_THREADS_PER_BLOCK
;
4534 return max_work_group_size
;
4537 static void declare_per_stage_desc_pointers(struct si_shader_context
*ctx
,
4538 struct si_function_info
*fninfo
,
4541 LLVMTypeRef const_shader_buf_type
;
4543 if (ctx
->shader
->selector
->info
.const_buffers_declared
== 1 &&
4544 ctx
->shader
->selector
->info
.shader_buffers_declared
== 0)
4545 const_shader_buf_type
= ctx
->f32
;
4547 const_shader_buf_type
= ctx
->v4i32
;
4549 unsigned const_and_shader_buffers
=
4550 add_arg(fninfo
, ARG_SGPR
,
4551 si_const_array(const_shader_buf_type
, 0));
4553 unsigned samplers_and_images
=
4554 add_arg(fninfo
, ARG_SGPR
,
4555 si_const_array(ctx
->v8i32
,
4556 SI_NUM_IMAGES
+ SI_NUM_SAMPLERS
* 2));
4558 if (assign_params
) {
4559 ctx
->param_const_and_shader_buffers
= const_and_shader_buffers
;
4560 ctx
->param_samplers_and_images
= samplers_and_images
;
4564 static void declare_global_desc_pointers(struct si_shader_context
*ctx
,
4565 struct si_function_info
*fninfo
)
4567 ctx
->param_rw_buffers
= add_arg(fninfo
, ARG_SGPR
,
4568 si_const_array(ctx
->v4i32
, SI_NUM_RW_BUFFERS
));
4569 ctx
->param_bindless_samplers_and_images
= add_arg(fninfo
, ARG_SGPR
,
4570 si_const_array(ctx
->v8i32
, 0));
4573 static void declare_vs_specific_input_sgprs(struct si_shader_context
*ctx
,
4574 struct si_function_info
*fninfo
)
4576 ctx
->param_vertex_buffers
= add_arg(fninfo
, ARG_SGPR
,
4577 si_const_array(ctx
->v4i32
, SI_NUM_VERTEX_BUFFERS
));
4578 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.base_vertex
);
4579 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.start_instance
);
4580 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.draw_id
);
4581 ctx
->param_vs_state_bits
= add_arg(fninfo
, ARG_SGPR
, ctx
->i32
);
4584 static void declare_vs_input_vgprs(struct si_shader_context
*ctx
,
4585 struct si_function_info
*fninfo
,
4586 unsigned *num_prolog_vgprs
)
4588 struct si_shader
*shader
= ctx
->shader
;
4590 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.vertex_id
);
4591 if (shader
->key
.as_ls
) {
4592 ctx
->param_rel_auto_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4593 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.instance_id
);
4595 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.instance_id
);
4596 ctx
->param_vs_prim_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4598 add_arg(fninfo
, ARG_VGPR
, ctx
->i32
); /* unused */
4600 if (!shader
->is_gs_copy_shader
) {
4601 /* Vertex load indices. */
4602 ctx
->param_vertex_index0
= fninfo
->num_params
;
4603 for (unsigned i
= 0; i
< shader
->selector
->info
.num_inputs
; i
++)
4604 add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4605 *num_prolog_vgprs
+= shader
->selector
->info
.num_inputs
;
4609 static void declare_tes_input_vgprs(struct si_shader_context
*ctx
,
4610 struct si_function_info
*fninfo
)
4612 ctx
->param_tes_u
= add_arg(fninfo
, ARG_VGPR
, ctx
->f32
);
4613 ctx
->param_tes_v
= add_arg(fninfo
, ARG_VGPR
, ctx
->f32
);
4614 ctx
->param_tes_rel_patch_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4615 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.tes_patch_id
);
4619 /* Convenient merged shader definitions. */
4620 SI_SHADER_MERGED_VERTEX_TESSCTRL
= PIPE_SHADER_TYPES
,
4621 SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
,
4624 static void create_function(struct si_shader_context
*ctx
)
4626 struct si_shader
*shader
= ctx
->shader
;
4627 struct si_function_info fninfo
;
4628 LLVMTypeRef returns
[16+32*4];
4629 unsigned i
, num_return_sgprs
;
4630 unsigned num_returns
= 0;
4631 unsigned num_prolog_vgprs
= 0;
4632 unsigned type
= ctx
->type
;
4633 unsigned vs_blit_property
=
4634 shader
->selector
->info
.properties
[TGSI_PROPERTY_VS_BLIT_SGPRS
];
4636 si_init_function_info(&fninfo
);
4638 /* Set MERGED shaders. */
4639 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
4640 if (shader
->key
.as_ls
|| type
== PIPE_SHADER_TESS_CTRL
)
4641 type
= SI_SHADER_MERGED_VERTEX_TESSCTRL
; /* LS or HS */
4642 else if (shader
->key
.as_es
|| type
== PIPE_SHADER_GEOMETRY
)
4643 type
= SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
;
4646 LLVMTypeRef v3i32
= LLVMVectorType(ctx
->i32
, 3);
4649 case PIPE_SHADER_VERTEX
:
4650 declare_global_desc_pointers(ctx
, &fninfo
);
4652 if (vs_blit_property
) {
4653 ctx
->param_vs_blit_inputs
= fninfo
.num_params
;
4654 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* i16 x1, y1 */
4655 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* i16 x2, y2 */
4656 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* depth */
4658 if (vs_blit_property
== SI_VS_BLIT_SGPRS_POS_COLOR
) {
4659 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color0 */
4660 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color1 */
4661 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color2 */
4662 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color3 */
4663 } else if (vs_blit_property
== SI_VS_BLIT_SGPRS_POS_TEXCOORD
) {
4664 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.x1 */
4665 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.y1 */
4666 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.x2 */
4667 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.y2 */
4668 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.z */
4669 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.w */
4673 declare_vs_input_vgprs(ctx
, &fninfo
, &num_prolog_vgprs
);
4677 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4678 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4680 if (shader
->key
.as_es
) {
4681 ctx
->param_es2gs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4682 } else if (shader
->key
.as_ls
) {
4683 /* no extra parameters */
4685 if (shader
->is_gs_copy_shader
) {
4686 fninfo
.num_params
= ctx
->param_rw_buffers
+ 1;
4687 fninfo
.num_sgpr_params
= fninfo
.num_params
;
4690 /* The locations of the other parameters are assigned dynamically. */
4691 declare_streamout_params(ctx
, &shader
->selector
->so
,
4696 declare_vs_input_vgprs(ctx
, &fninfo
, &num_prolog_vgprs
);
4699 case PIPE_SHADER_TESS_CTRL
: /* SI-CI-VI */
4700 declare_global_desc_pointers(ctx
, &fninfo
);
4701 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4702 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4703 ctx
->param_tcs_out_lds_offsets
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4704 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4705 ctx
->param_vs_state_bits
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4706 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4707 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4708 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4709 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4712 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.tcs_patch_id
);
4713 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.tcs_rel_ids
);
4715 /* param_tcs_offchip_offset and param_tcs_factor_offset are
4716 * placed after the user SGPRs.
4718 for (i
= 0; i
< GFX6_TCS_NUM_USER_SGPR
+ 2; i
++)
4719 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4720 for (i
= 0; i
< 11; i
++)
4721 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4724 case SI_SHADER_MERGED_VERTEX_TESSCTRL
:
4725 /* Merged stages have 8 system SGPRs at the beginning. */
4726 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* SPI_SHADER_USER_DATA_ADDR_LO_HS */
4727 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* SPI_SHADER_USER_DATA_ADDR_HI_HS */
4728 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4729 ctx
->param_merged_wave_info
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4730 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4731 ctx
->param_merged_scratch_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4732 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4733 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4735 declare_global_desc_pointers(ctx
, &fninfo
);
4736 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4737 ctx
->type
== PIPE_SHADER_VERTEX
);
4738 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4740 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4741 ctx
->param_tcs_out_lds_offsets
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4742 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4743 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4744 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4745 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4747 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4748 ctx
->type
== PIPE_SHADER_TESS_CTRL
);
4750 /* VGPRs (first TCS, then VS) */
4751 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.tcs_patch_id
);
4752 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.tcs_rel_ids
);
4754 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4755 declare_vs_input_vgprs(ctx
, &fninfo
,
4758 /* LS return values are inputs to the TCS main shader part. */
4759 for (i
= 0; i
< 8 + GFX9_TCS_NUM_USER_SGPR
; i
++)
4760 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4761 for (i
= 0; i
< 2; i
++)
4762 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4764 /* TCS return values are inputs to the TCS epilog.
4766 * param_tcs_offchip_offset, param_tcs_factor_offset,
4767 * param_tcs_offchip_layout, and param_rw_buffers
4768 * should be passed to the epilog.
4770 for (i
= 0; i
<= 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
; i
++)
4771 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4772 for (i
= 0; i
< 11; i
++)
4773 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4777 case SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
:
4778 /* Merged stages have 8 system SGPRs at the beginning. */
4779 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_USER_DATA_ADDR_LO_GS) */
4780 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_USER_DATA_ADDR_HI_GS) */
4781 ctx
->param_gs2vs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4782 ctx
->param_merged_wave_info
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4783 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4784 ctx
->param_merged_scratch_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4785 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_PGM_LO/HI_GS << 8) */
4786 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_PGM_LO/HI_GS >> 24) */
4788 declare_global_desc_pointers(ctx
, &fninfo
);
4789 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4790 (ctx
->type
== PIPE_SHADER_VERTEX
||
4791 ctx
->type
== PIPE_SHADER_TESS_EVAL
));
4792 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4793 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4795 /* TESS_EVAL (and also GEOMETRY):
4796 * Declare as many input SGPRs as the VS has. */
4797 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4798 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4799 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4800 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4801 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4802 ctx
->param_vs_state_bits
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4805 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4806 ctx
->type
== PIPE_SHADER_GEOMETRY
);
4808 /* VGPRs (first GS, then VS/TES) */
4809 ctx
->param_gs_vtx01_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4810 ctx
->param_gs_vtx23_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4811 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_prim_id
);
4812 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_invocation_id
);
4813 ctx
->param_gs_vtx45_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4815 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4816 declare_vs_input_vgprs(ctx
, &fninfo
,
4818 } else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
) {
4819 declare_tes_input_vgprs(ctx
, &fninfo
);
4822 if (ctx
->type
== PIPE_SHADER_VERTEX
||
4823 ctx
->type
== PIPE_SHADER_TESS_EVAL
) {
4824 /* ES return values are inputs to GS. */
4825 for (i
= 0; i
< 8 + GFX9_GS_NUM_USER_SGPR
; i
++)
4826 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4827 for (i
= 0; i
< 5; i
++)
4828 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4832 case PIPE_SHADER_TESS_EVAL
:
4833 declare_global_desc_pointers(ctx
, &fninfo
);
4834 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4835 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4836 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4838 if (shader
->key
.as_es
) {
4839 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4840 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4841 ctx
->param_es2gs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4843 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4844 declare_streamout_params(ctx
, &shader
->selector
->so
,
4846 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4850 declare_tes_input_vgprs(ctx
, &fninfo
);
4853 case PIPE_SHADER_GEOMETRY
:
4854 declare_global_desc_pointers(ctx
, &fninfo
);
4855 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4856 ctx
->param_gs2vs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4857 ctx
->param_gs_wave_id
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4860 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[0]);
4861 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[1]);
4862 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_prim_id
);
4863 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[2]);
4864 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[3]);
4865 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[4]);
4866 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[5]);
4867 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_invocation_id
);
4870 case PIPE_SHADER_FRAGMENT
:
4871 declare_global_desc_pointers(ctx
, &fninfo
);
4872 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4873 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->f32
, SI_PARAM_ALPHA_REF
);
4874 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->i32
, SI_PARAM_PRIM_MASK
);
4876 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_SAMPLE
);
4877 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_CENTER
);
4878 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_CENTROID
);
4879 add_arg_checked(&fninfo
, ARG_VGPR
, v3i32
, SI_PARAM_PERSP_PULL_MODEL
);
4880 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_SAMPLE
);
4881 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_CENTER
);
4882 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_CENTROID
);
4883 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->f32
, SI_PARAM_LINE_STIPPLE_TEX
);
4884 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4885 &ctx
->abi
.frag_pos
[0], SI_PARAM_POS_X_FLOAT
);
4886 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4887 &ctx
->abi
.frag_pos
[1], SI_PARAM_POS_Y_FLOAT
);
4888 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4889 &ctx
->abi
.frag_pos
[2], SI_PARAM_POS_Z_FLOAT
);
4890 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4891 &ctx
->abi
.frag_pos
[3], SI_PARAM_POS_W_FLOAT
);
4892 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->i32
,
4893 &ctx
->abi
.front_face
, SI_PARAM_FRONT_FACE
);
4894 shader
->info
.face_vgpr_index
= 20;
4895 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->i32
,
4896 &ctx
->abi
.ancillary
, SI_PARAM_ANCILLARY
);
4897 shader
->info
.ancillary_vgpr_index
= 21;
4898 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4899 &ctx
->abi
.sample_coverage
, SI_PARAM_SAMPLE_COVERAGE
);
4900 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->i32
, SI_PARAM_POS_FIXED_PT
);
4902 /* Color inputs from the prolog. */
4903 if (shader
->selector
->info
.colors_read
) {
4904 unsigned num_color_elements
=
4905 util_bitcount(shader
->selector
->info
.colors_read
);
4907 assert(fninfo
.num_params
+ num_color_elements
<= ARRAY_SIZE(fninfo
.types
));
4908 for (i
= 0; i
< num_color_elements
; i
++)
4909 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
4911 num_prolog_vgprs
+= num_color_elements
;
4914 /* Outputs for the epilog. */
4915 num_return_sgprs
= SI_SGPR_ALPHA_REF
+ 1;
4918 util_bitcount(shader
->selector
->info
.colors_written
) * 4 +
4919 shader
->selector
->info
.writes_z
+
4920 shader
->selector
->info
.writes_stencil
+
4921 shader
->selector
->info
.writes_samplemask
+
4922 1 /* SampleMaskIn */;
4924 num_returns
= MAX2(num_returns
,
4926 PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
4928 for (i
= 0; i
< num_return_sgprs
; i
++)
4929 returns
[i
] = ctx
->i32
;
4930 for (; i
< num_returns
; i
++)
4931 returns
[i
] = ctx
->f32
;
4934 case PIPE_SHADER_COMPUTE
:
4935 declare_global_desc_pointers(ctx
, &fninfo
);
4936 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4937 if (shader
->selector
->info
.uses_grid_size
)
4938 ctx
->param_grid_size
= add_arg(&fninfo
, ARG_SGPR
, v3i32
);
4939 if (shader
->selector
->info
.uses_block_size
)
4940 ctx
->param_block_size
= add_arg(&fninfo
, ARG_SGPR
, v3i32
);
4942 for (i
= 0; i
< 3; i
++) {
4943 ctx
->param_block_id
[i
] = -1;
4944 if (shader
->selector
->info
.uses_block_id
[i
])
4945 ctx
->param_block_id
[i
] = add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4948 ctx
->param_thread_id
= add_arg(&fninfo
, ARG_VGPR
, v3i32
);
4951 assert(0 && "unimplemented shader");
4955 si_create_function(ctx
, "main", returns
, num_returns
, &fninfo
,
4956 si_get_max_workgroup_size(shader
));
4958 /* Reserve register locations for VGPR inputs the PS prolog may need. */
4959 if (ctx
->type
== PIPE_SHADER_FRAGMENT
&&
4960 ctx
->separate_prolog
) {
4961 si_llvm_add_attribute(ctx
->main_fn
,
4962 "InitialPSInputAddr",
4963 S_0286D0_PERSP_SAMPLE_ENA(1) |
4964 S_0286D0_PERSP_CENTER_ENA(1) |
4965 S_0286D0_PERSP_CENTROID_ENA(1) |
4966 S_0286D0_LINEAR_SAMPLE_ENA(1) |
4967 S_0286D0_LINEAR_CENTER_ENA(1) |
4968 S_0286D0_LINEAR_CENTROID_ENA(1) |
4969 S_0286D0_FRONT_FACE_ENA(1) |
4970 S_0286D0_ANCILLARY_ENA(1) |
4971 S_0286D0_POS_FIXED_PT_ENA(1));
4974 shader
->info
.num_input_sgprs
= 0;
4975 shader
->info
.num_input_vgprs
= 0;
4977 for (i
= 0; i
< fninfo
.num_sgpr_params
; ++i
)
4978 shader
->info
.num_input_sgprs
+= ac_get_type_size(fninfo
.types
[i
]) / 4;
4980 for (; i
< fninfo
.num_params
; ++i
)
4981 shader
->info
.num_input_vgprs
+= ac_get_type_size(fninfo
.types
[i
]) / 4;
4983 assert(shader
->info
.num_input_vgprs
>= num_prolog_vgprs
);
4984 shader
->info
.num_input_vgprs
-= num_prolog_vgprs
;
4986 if (shader
->key
.as_ls
||
4987 ctx
->type
== PIPE_SHADER_TESS_CTRL
||
4988 /* GFX9 has the ESGS ring buffer in LDS. */
4989 type
== SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
)
4990 ac_declare_lds_as_pointer(&ctx
->ac
);
4994 * Load ESGS and GSVS ring buffer resource descriptors and save the variables
4997 static void preload_ring_buffers(struct si_shader_context
*ctx
)
4999 LLVMBuilderRef builder
= ctx
->ac
.builder
;
5001 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
5002 ctx
->param_rw_buffers
);
5004 if (ctx
->screen
->info
.chip_class
<= VI
&&
5005 (ctx
->shader
->key
.as_es
|| ctx
->type
== PIPE_SHADER_GEOMETRY
)) {
5007 ctx
->type
== PIPE_SHADER_GEOMETRY
? SI_GS_RING_ESGS
5009 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, ring
, 0);
5012 ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
5015 if (ctx
->shader
->is_gs_copy_shader
) {
5016 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, SI_RING_GSVS
, 0);
5019 ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
5020 } else if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5021 const struct si_shader_selector
*sel
= ctx
->shader
->selector
;
5022 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, SI_RING_GSVS
, 0);
5023 LLVMValueRef base_ring
;
5025 base_ring
= ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
5027 /* The conceptual layout of the GSVS ring is
5028 * v0c0 .. vLv0 v0c1 .. vLc1 ..
5029 * but the real memory layout is swizzled across
5031 * t0v0c0 .. t15v0c0 t0v1c0 .. t15v1c0 ... t15vLcL
5033 * Override the buffer descriptor accordingly.
5035 LLVMTypeRef v2i64
= LLVMVectorType(ctx
->i64
, 2);
5036 uint64_t stream_offset
= 0;
5038 for (unsigned stream
= 0; stream
< 4; ++stream
) {
5039 unsigned num_components
;
5041 unsigned num_records
;
5042 LLVMValueRef ring
, tmp
;
5044 num_components
= sel
->info
.num_stream_output_components
[stream
];
5045 if (!num_components
)
5048 stride
= 4 * num_components
* sel
->gs_max_out_vertices
;
5050 /* Limit on the stride field for <= CIK. */
5051 assert(stride
< (1 << 14));
5055 ring
= LLVMBuildBitCast(builder
, base_ring
, v2i64
, "");
5056 tmp
= LLVMBuildExtractElement(builder
, ring
, ctx
->i32_0
, "");
5057 tmp
= LLVMBuildAdd(builder
, tmp
,
5058 LLVMConstInt(ctx
->i64
,
5059 stream_offset
, 0), "");
5060 stream_offset
+= stride
* 64;
5062 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, ctx
->i32_0
, "");
5063 ring
= LLVMBuildBitCast(builder
, ring
, ctx
->v4i32
, "");
5064 tmp
= LLVMBuildExtractElement(builder
, ring
, ctx
->i32_1
, "");
5065 tmp
= LLVMBuildOr(builder
, tmp
,
5066 LLVMConstInt(ctx
->i32
,
5067 S_008F04_STRIDE(stride
) |
5068 S_008F04_SWIZZLE_ENABLE(1), 0), "");
5069 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, ctx
->i32_1
, "");
5070 ring
= LLVMBuildInsertElement(builder
, ring
,
5071 LLVMConstInt(ctx
->i32
, num_records
, 0),
5072 LLVMConstInt(ctx
->i32
, 2, 0), "");
5073 ring
= LLVMBuildInsertElement(builder
, ring
,
5074 LLVMConstInt(ctx
->i32
,
5075 S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
5076 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
5077 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
5078 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
5079 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
5080 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
) |
5081 S_008F0C_ELEMENT_SIZE(1) | /* element_size = 4 (bytes) */
5082 S_008F0C_INDEX_STRIDE(1) | /* index_stride = 16 (elements) */
5083 S_008F0C_ADD_TID_ENABLE(1),
5085 LLVMConstInt(ctx
->i32
, 3, 0), "");
5087 ctx
->gsvs_ring
[stream
] = ring
;
5092 static void si_llvm_emit_polygon_stipple(struct si_shader_context
*ctx
,
5093 LLVMValueRef param_rw_buffers
,
5094 unsigned param_pos_fixed_pt
)
5096 LLVMBuilderRef builder
= ctx
->ac
.builder
;
5097 LLVMValueRef slot
, desc
, offset
, row
, bit
, address
[2];
5099 /* Use the fixed-point gl_FragCoord input.
5100 * Since the stipple pattern is 32x32 and it repeats, just get 5 bits
5101 * per coordinate to get the repeating effect.
5103 address
[0] = unpack_param(ctx
, param_pos_fixed_pt
, 0, 5);
5104 address
[1] = unpack_param(ctx
, param_pos_fixed_pt
, 16, 5);
5106 /* Load the buffer descriptor. */
5107 slot
= LLVMConstInt(ctx
->i32
, SI_PS_CONST_POLY_STIPPLE
, 0);
5108 desc
= ac_build_load_to_sgpr(&ctx
->ac
, param_rw_buffers
, slot
);
5110 /* The stipple pattern is 32x32, each row has 32 bits. */
5111 offset
= LLVMBuildMul(builder
, address
[1],
5112 LLVMConstInt(ctx
->i32
, 4, 0), "");
5113 row
= buffer_load_const(ctx
, desc
, offset
);
5114 row
= ac_to_integer(&ctx
->ac
, row
);
5115 bit
= LLVMBuildLShr(builder
, row
, address
[0], "");
5116 bit
= LLVMBuildTrunc(builder
, bit
, ctx
->i1
, "");
5117 ac_build_kill_if_false(&ctx
->ac
, bit
);
5120 void si_shader_binary_read_config(struct ac_shader_binary
*binary
,
5121 struct si_shader_config
*conf
,
5122 unsigned symbol_offset
)
5125 const unsigned char *config
=
5126 ac_shader_binary_config_start(binary
, symbol_offset
);
5127 bool really_needs_scratch
= false;
5129 /* LLVM adds SGPR spills to the scratch size.
5130 * Find out if we really need the scratch buffer.
5132 for (i
= 0; i
< binary
->reloc_count
; i
++) {
5133 const struct ac_shader_reloc
*reloc
= &binary
->relocs
[i
];
5135 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
) ||
5136 !strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
5137 really_needs_scratch
= true;
5142 /* XXX: We may be able to emit some of these values directly rather than
5143 * extracting fields to be emitted later.
5146 for (i
= 0; i
< binary
->config_size_per_symbol
; i
+= 8) {
5147 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(config
+ i
));
5148 unsigned value
= util_le32_to_cpu(*(uint32_t*)(config
+ i
+ 4));
5150 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
5151 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
5152 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
5153 case R_00B428_SPI_SHADER_PGM_RSRC1_HS
:
5154 case R_00B848_COMPUTE_PGM_RSRC1
:
5155 conf
->num_sgprs
= MAX2(conf
->num_sgprs
, (G_00B028_SGPRS(value
) + 1) * 8);
5156 conf
->num_vgprs
= MAX2(conf
->num_vgprs
, (G_00B028_VGPRS(value
) + 1) * 4);
5157 conf
->float_mode
= G_00B028_FLOAT_MODE(value
);
5158 conf
->rsrc1
= value
;
5160 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
5161 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B02C_EXTRA_LDS_SIZE(value
));
5163 case R_00B84C_COMPUTE_PGM_RSRC2
:
5164 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B84C_LDS_SIZE(value
));
5165 conf
->rsrc2
= value
;
5167 case R_0286CC_SPI_PS_INPUT_ENA
:
5168 conf
->spi_ps_input_ena
= value
;
5170 case R_0286D0_SPI_PS_INPUT_ADDR
:
5171 conf
->spi_ps_input_addr
= value
;
5173 case R_0286E8_SPI_TMPRING_SIZE
:
5174 case R_00B860_COMPUTE_TMPRING_SIZE
:
5175 /* WAVESIZE is in units of 256 dwords. */
5176 if (really_needs_scratch
)
5177 conf
->scratch_bytes_per_wave
=
5178 G_00B860_WAVESIZE(value
) * 256 * 4;
5180 case 0x4: /* SPILLED_SGPRS */
5181 conf
->spilled_sgprs
= value
;
5183 case 0x8: /* SPILLED_VGPRS */
5184 conf
->spilled_vgprs
= value
;
5188 static bool printed
;
5191 fprintf(stderr
, "Warning: LLVM emitted unknown "
5192 "config register: 0x%x\n", reg
);
5200 if (!conf
->spi_ps_input_addr
)
5201 conf
->spi_ps_input_addr
= conf
->spi_ps_input_ena
;
5204 void si_shader_apply_scratch_relocs(struct si_shader
*shader
,
5205 uint64_t scratch_va
)
5208 uint32_t scratch_rsrc_dword0
= scratch_va
;
5209 uint32_t scratch_rsrc_dword1
=
5210 S_008F04_BASE_ADDRESS_HI(scratch_va
>> 32);
5212 /* Enable scratch coalescing. */
5213 scratch_rsrc_dword1
|= S_008F04_SWIZZLE_ENABLE(1);
5215 for (i
= 0 ; i
< shader
->binary
.reloc_count
; i
++) {
5216 const struct ac_shader_reloc
*reloc
=
5217 &shader
->binary
.relocs
[i
];
5218 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
)) {
5219 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
5220 &scratch_rsrc_dword0
, 4);
5221 } else if (!strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
5222 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
5223 &scratch_rsrc_dword1
, 4);
5228 static unsigned si_get_shader_binary_size(const struct si_shader
*shader
)
5230 unsigned size
= shader
->binary
.code_size
;
5233 size
+= shader
->prolog
->binary
.code_size
;
5234 if (shader
->previous_stage
)
5235 size
+= shader
->previous_stage
->binary
.code_size
;
5236 if (shader
->prolog2
)
5237 size
+= shader
->prolog2
->binary
.code_size
;
5239 size
+= shader
->epilog
->binary
.code_size
;
5243 int si_shader_binary_upload(struct si_screen
*sscreen
, struct si_shader
*shader
)
5245 const struct ac_shader_binary
*prolog
=
5246 shader
->prolog
? &shader
->prolog
->binary
: NULL
;
5247 const struct ac_shader_binary
*previous_stage
=
5248 shader
->previous_stage
? &shader
->previous_stage
->binary
: NULL
;
5249 const struct ac_shader_binary
*prolog2
=
5250 shader
->prolog2
? &shader
->prolog2
->binary
: NULL
;
5251 const struct ac_shader_binary
*epilog
=
5252 shader
->epilog
? &shader
->epilog
->binary
: NULL
;
5253 const struct ac_shader_binary
*mainb
= &shader
->binary
;
5254 unsigned bo_size
= si_get_shader_binary_size(shader
) +
5255 (!epilog
? mainb
->rodata_size
: 0);
5258 assert(!prolog
|| !prolog
->rodata_size
);
5259 assert(!previous_stage
|| !previous_stage
->rodata_size
);
5260 assert(!prolog2
|| !prolog2
->rodata_size
);
5261 assert((!prolog
&& !previous_stage
&& !prolog2
&& !epilog
) ||
5262 !mainb
->rodata_size
);
5263 assert(!epilog
|| !epilog
->rodata_size
);
5265 r600_resource_reference(&shader
->bo
, NULL
);
5266 shader
->bo
= (struct r600_resource
*)
5267 si_aligned_buffer_create(&sscreen
->b
,
5268 sscreen
->cpdma_prefetch_writes_memory
?
5269 0 : R600_RESOURCE_FLAG_READ_ONLY
,
5270 PIPE_USAGE_IMMUTABLE
,
5271 align(bo_size
, SI_CPDMA_ALIGNMENT
),
5277 ptr
= sscreen
->ws
->buffer_map(shader
->bo
->buf
, NULL
,
5278 PIPE_TRANSFER_READ_WRITE
|
5279 PIPE_TRANSFER_UNSYNCHRONIZED
);
5281 /* Don't use util_memcpy_cpu_to_le32. LLVM binaries are
5282 * endian-independent. */
5284 memcpy(ptr
, prolog
->code
, prolog
->code_size
);
5285 ptr
+= prolog
->code_size
;
5287 if (previous_stage
) {
5288 memcpy(ptr
, previous_stage
->code
, previous_stage
->code_size
);
5289 ptr
+= previous_stage
->code_size
;
5292 memcpy(ptr
, prolog2
->code
, prolog2
->code_size
);
5293 ptr
+= prolog2
->code_size
;
5296 memcpy(ptr
, mainb
->code
, mainb
->code_size
);
5297 ptr
+= mainb
->code_size
;
5300 memcpy(ptr
, epilog
->code
, epilog
->code_size
);
5301 else if (mainb
->rodata_size
> 0)
5302 memcpy(ptr
, mainb
->rodata
, mainb
->rodata_size
);
5304 sscreen
->ws
->buffer_unmap(shader
->bo
->buf
);
5308 static void si_shader_dump_disassembly(const struct ac_shader_binary
*binary
,
5309 struct pipe_debug_callback
*debug
,
5310 const char *name
, FILE *file
)
5315 if (binary
->disasm_string
) {
5316 fprintf(file
, "Shader %s disassembly:\n", name
);
5317 fprintf(file
, "%s", binary
->disasm_string
);
5319 if (debug
&& debug
->debug_message
) {
5320 /* Very long debug messages are cut off, so send the
5321 * disassembly one line at a time. This causes more
5322 * overhead, but on the plus side it simplifies
5323 * parsing of resulting logs.
5325 pipe_debug_message(debug
, SHADER_INFO
,
5326 "Shader Disassembly Begin");
5328 line
= binary
->disasm_string
;
5330 p
= util_strchrnul(line
, '\n');
5334 pipe_debug_message(debug
, SHADER_INFO
,
5335 "%.*s", count
, line
);
5343 pipe_debug_message(debug
, SHADER_INFO
,
5344 "Shader Disassembly End");
5347 fprintf(file
, "Shader %s binary:\n", name
);
5348 for (i
= 0; i
< binary
->code_size
; i
+= 4) {
5349 fprintf(file
, "@0x%x: %02x%02x%02x%02x\n", i
,
5350 binary
->code
[i
+ 3], binary
->code
[i
+ 2],
5351 binary
->code
[i
+ 1], binary
->code
[i
]);
5356 static void si_shader_dump_stats(struct si_screen
*sscreen
,
5357 const struct si_shader
*shader
,
5358 struct pipe_debug_callback
*debug
,
5361 bool check_debug_option
)
5363 const struct si_shader_config
*conf
= &shader
->config
;
5364 unsigned num_inputs
= shader
->selector
? shader
->selector
->info
.num_inputs
: 0;
5365 unsigned code_size
= si_get_shader_binary_size(shader
);
5366 unsigned lds_increment
= sscreen
->info
.chip_class
>= CIK
? 512 : 256;
5367 unsigned lds_per_wave
= 0;
5368 unsigned max_simd_waves
;
5370 switch (sscreen
->info
.family
) {
5371 /* These always have 8 waves: */
5372 case CHIP_POLARIS10
:
5373 case CHIP_POLARIS11
:
5374 case CHIP_POLARIS12
:
5378 max_simd_waves
= 10;
5381 /* Compute LDS usage for PS. */
5382 switch (processor
) {
5383 case PIPE_SHADER_FRAGMENT
:
5384 /* The minimum usage per wave is (num_inputs * 48). The maximum
5385 * usage is (num_inputs * 48 * 16).
5386 * We can get anything in between and it varies between waves.
5388 * The 48 bytes per input for a single primitive is equal to
5389 * 4 bytes/component * 4 components/input * 3 points.
5391 * Other stages don't know the size at compile time or don't
5392 * allocate LDS per wave, but instead they do it per thread group.
5394 lds_per_wave
= conf
->lds_size
* lds_increment
+
5395 align(num_inputs
* 48, lds_increment
);
5397 case PIPE_SHADER_COMPUTE
:
5398 if (shader
->selector
) {
5399 unsigned max_workgroup_size
=
5400 si_get_max_workgroup_size(shader
);
5401 lds_per_wave
= (conf
->lds_size
* lds_increment
) /
5402 DIV_ROUND_UP(max_workgroup_size
, 64);
5407 /* Compute the per-SIMD wave counts. */
5408 if (conf
->num_sgprs
) {
5409 if (sscreen
->info
.chip_class
>= VI
)
5410 max_simd_waves
= MIN2(max_simd_waves
, 800 / conf
->num_sgprs
);
5412 max_simd_waves
= MIN2(max_simd_waves
, 512 / conf
->num_sgprs
);
5415 if (conf
->num_vgprs
)
5416 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
5418 /* LDS is 64KB per CU (4 SIMDs), which is 16KB per SIMD (usage above
5419 * 16KB makes some SIMDs unoccupied). */
5421 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
5423 if (!check_debug_option
||
5424 si_can_dump_shader(sscreen
, processor
)) {
5425 if (processor
== PIPE_SHADER_FRAGMENT
) {
5426 fprintf(file
, "*** SHADER CONFIG ***\n"
5427 "SPI_PS_INPUT_ADDR = 0x%04x\n"
5428 "SPI_PS_INPUT_ENA = 0x%04x\n",
5429 conf
->spi_ps_input_addr
, conf
->spi_ps_input_ena
);
5432 fprintf(file
, "*** SHADER STATS ***\n"
5435 "Spilled SGPRs: %d\n"
5436 "Spilled VGPRs: %d\n"
5437 "Private memory VGPRs: %d\n"
5438 "Code Size: %d bytes\n"
5440 "Scratch: %d bytes per wave\n"
5442 "********************\n\n\n",
5443 conf
->num_sgprs
, conf
->num_vgprs
,
5444 conf
->spilled_sgprs
, conf
->spilled_vgprs
,
5445 conf
->private_mem_vgprs
, code_size
,
5446 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
5450 pipe_debug_message(debug
, SHADER_INFO
,
5451 "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
5452 "LDS: %d Scratch: %d Max Waves: %d Spilled SGPRs: %d "
5453 "Spilled VGPRs: %d PrivMem VGPRs: %d",
5454 conf
->num_sgprs
, conf
->num_vgprs
, code_size
,
5455 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
5456 max_simd_waves
, conf
->spilled_sgprs
,
5457 conf
->spilled_vgprs
, conf
->private_mem_vgprs
);
5460 const char *si_get_shader_name(const struct si_shader
*shader
, unsigned processor
)
5462 switch (processor
) {
5463 case PIPE_SHADER_VERTEX
:
5464 if (shader
->key
.as_es
)
5465 return "Vertex Shader as ES";
5466 else if (shader
->key
.as_ls
)
5467 return "Vertex Shader as LS";
5469 return "Vertex Shader as VS";
5470 case PIPE_SHADER_TESS_CTRL
:
5471 return "Tessellation Control Shader";
5472 case PIPE_SHADER_TESS_EVAL
:
5473 if (shader
->key
.as_es
)
5474 return "Tessellation Evaluation Shader as ES";
5476 return "Tessellation Evaluation Shader as VS";
5477 case PIPE_SHADER_GEOMETRY
:
5478 if (shader
->is_gs_copy_shader
)
5479 return "GS Copy Shader as VS";
5481 return "Geometry Shader";
5482 case PIPE_SHADER_FRAGMENT
:
5483 return "Pixel Shader";
5484 case PIPE_SHADER_COMPUTE
:
5485 return "Compute Shader";
5487 return "Unknown Shader";
5491 void si_shader_dump(struct si_screen
*sscreen
, const struct si_shader
*shader
,
5492 struct pipe_debug_callback
*debug
, unsigned processor
,
5493 FILE *file
, bool check_debug_option
)
5495 if (!check_debug_option
||
5496 si_can_dump_shader(sscreen
, processor
))
5497 si_dump_shader_key(processor
, shader
, file
);
5499 if (!check_debug_option
&& shader
->binary
.llvm_ir_string
) {
5500 if (shader
->previous_stage
&&
5501 shader
->previous_stage
->binary
.llvm_ir_string
) {
5502 fprintf(file
, "\n%s - previous stage - LLVM IR:\n\n",
5503 si_get_shader_name(shader
, processor
));
5504 fprintf(file
, "%s\n", shader
->previous_stage
->binary
.llvm_ir_string
);
5507 fprintf(file
, "\n%s - main shader part - LLVM IR:\n\n",
5508 si_get_shader_name(shader
, processor
));
5509 fprintf(file
, "%s\n", shader
->binary
.llvm_ir_string
);
5512 if (!check_debug_option
||
5513 (si_can_dump_shader(sscreen
, processor
) &&
5514 !(sscreen
->debug_flags
& DBG(NO_ASM
)))) {
5515 fprintf(file
, "\n%s:\n", si_get_shader_name(shader
, processor
));
5518 si_shader_dump_disassembly(&shader
->prolog
->binary
,
5519 debug
, "prolog", file
);
5520 if (shader
->previous_stage
)
5521 si_shader_dump_disassembly(&shader
->previous_stage
->binary
,
5522 debug
, "previous stage", file
);
5523 if (shader
->prolog2
)
5524 si_shader_dump_disassembly(&shader
->prolog2
->binary
,
5525 debug
, "prolog2", file
);
5527 si_shader_dump_disassembly(&shader
->binary
, debug
, "main", file
);
5530 si_shader_dump_disassembly(&shader
->epilog
->binary
,
5531 debug
, "epilog", file
);
5532 fprintf(file
, "\n");
5535 si_shader_dump_stats(sscreen
, shader
, debug
, processor
, file
,
5536 check_debug_option
);
5539 static int si_compile_llvm(struct si_screen
*sscreen
,
5540 struct ac_shader_binary
*binary
,
5541 struct si_shader_config
*conf
,
5542 LLVMTargetMachineRef tm
,
5544 struct pipe_debug_callback
*debug
,
5549 unsigned count
= p_atomic_inc_return(&sscreen
->num_compilations
);
5551 if (si_can_dump_shader(sscreen
, processor
)) {
5552 fprintf(stderr
, "radeonsi: Compiling shader %d\n", count
);
5554 if (!(sscreen
->debug_flags
& (DBG(NO_IR
) | DBG(PREOPT_IR
)))) {
5555 fprintf(stderr
, "%s LLVM IR:\n\n", name
);
5556 ac_dump_module(mod
);
5557 fprintf(stderr
, "\n");
5561 if (sscreen
->record_llvm_ir
) {
5562 char *ir
= LLVMPrintModuleToString(mod
);
5563 binary
->llvm_ir_string
= strdup(ir
);
5564 LLVMDisposeMessage(ir
);
5567 if (!si_replace_shader(count
, binary
)) {
5568 r
= si_llvm_compile(mod
, binary
, tm
, debug
);
5573 si_shader_binary_read_config(binary
, conf
, 0);
5575 /* Enable 64-bit and 16-bit denormals, because there is no performance
5578 * If denormals are enabled, all floating-point output modifiers are
5581 * Don't enable denormals for 32-bit floats, because:
5582 * - Floating-point output modifiers would be ignored by the hw.
5583 * - Some opcodes don't support denormals, such as v_mad_f32. We would
5584 * have to stop using those.
5585 * - SI & CI would be very slow.
5587 conf
->float_mode
|= V_00B028_FP_64_DENORMS
;
5589 FREE(binary
->config
);
5590 FREE(binary
->global_symbol_offsets
);
5591 binary
->config
= NULL
;
5592 binary
->global_symbol_offsets
= NULL
;
5594 /* Some shaders can't have rodata because their binaries can be
5597 if (binary
->rodata_size
&&
5598 (processor
== PIPE_SHADER_VERTEX
||
5599 processor
== PIPE_SHADER_TESS_CTRL
||
5600 processor
== PIPE_SHADER_TESS_EVAL
||
5601 processor
== PIPE_SHADER_FRAGMENT
)) {
5602 fprintf(stderr
, "radeonsi: The shader can't have rodata.");
5609 static void si_llvm_build_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
)
5611 if (LLVMGetTypeKind(LLVMTypeOf(ret
)) == LLVMVoidTypeKind
)
5612 LLVMBuildRetVoid(ctx
->ac
.builder
);
5614 LLVMBuildRet(ctx
->ac
.builder
, ret
);
5617 /* Generate code for the hardware VS shader stage to go with a geometry shader */
5619 si_generate_gs_copy_shader(struct si_screen
*sscreen
,
5620 LLVMTargetMachineRef tm
,
5621 struct si_shader_selector
*gs_selector
,
5622 struct pipe_debug_callback
*debug
)
5624 struct si_shader_context ctx
;
5625 struct si_shader
*shader
;
5626 LLVMBuilderRef builder
;
5627 struct lp_build_tgsi_context
*bld_base
= &ctx
.bld_base
;
5628 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
5629 struct si_shader_output_values
*outputs
;
5630 struct tgsi_shader_info
*gsinfo
= &gs_selector
->info
;
5633 outputs
= MALLOC(gsinfo
->num_outputs
* sizeof(outputs
[0]));
5638 shader
= CALLOC_STRUCT(si_shader
);
5644 /* We can leave the fence as permanently signaled because the GS copy
5645 * shader only becomes visible globally after it has been compiled. */
5646 util_queue_fence_init(&shader
->ready
);
5648 shader
->selector
= gs_selector
;
5649 shader
->is_gs_copy_shader
= true;
5651 si_init_shader_ctx(&ctx
, sscreen
, tm
);
5652 ctx
.shader
= shader
;
5653 ctx
.type
= PIPE_SHADER_VERTEX
;
5655 builder
= ctx
.ac
.builder
;
5657 create_function(&ctx
);
5658 preload_ring_buffers(&ctx
);
5660 LLVMValueRef voffset
=
5661 lp_build_mul_imm(uint
, ctx
.abi
.vertex_id
, 4);
5663 /* Fetch the vertex stream ID.*/
5664 LLVMValueRef stream_id
;
5666 if (gs_selector
->so
.num_outputs
)
5667 stream_id
= unpack_param(&ctx
, ctx
.param_streamout_config
, 24, 2);
5669 stream_id
= ctx
.i32_0
;
5671 /* Fill in output information. */
5672 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
5673 outputs
[i
].semantic_name
= gsinfo
->output_semantic_name
[i
];
5674 outputs
[i
].semantic_index
= gsinfo
->output_semantic_index
[i
];
5676 for (int chan
= 0; chan
< 4; chan
++) {
5677 outputs
[i
].vertex_stream
[chan
] =
5678 (gsinfo
->output_streams
[i
] >> (2 * chan
)) & 3;
5682 LLVMBasicBlockRef end_bb
;
5683 LLVMValueRef switch_inst
;
5685 end_bb
= LLVMAppendBasicBlockInContext(ctx
.ac
.context
, ctx
.main_fn
, "end");
5686 switch_inst
= LLVMBuildSwitch(builder
, stream_id
, end_bb
, 4);
5688 for (int stream
= 0; stream
< 4; stream
++) {
5689 LLVMBasicBlockRef bb
;
5692 if (!gsinfo
->num_stream_output_components
[stream
])
5695 if (stream
> 0 && !gs_selector
->so
.num_outputs
)
5698 bb
= LLVMInsertBasicBlockInContext(ctx
.ac
.context
, end_bb
, "out");
5699 LLVMAddCase(switch_inst
, LLVMConstInt(ctx
.i32
, stream
, 0), bb
);
5700 LLVMPositionBuilderAtEnd(builder
, bb
);
5702 /* Fetch vertex data from GSVS ring */
5704 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
5705 for (unsigned chan
= 0; chan
< 4; chan
++) {
5706 if (!(gsinfo
->output_usagemask
[i
] & (1 << chan
)) ||
5707 outputs
[i
].vertex_stream
[chan
] != stream
) {
5708 outputs
[i
].values
[chan
] = ctx
.bld_base
.base
.undef
;
5712 LLVMValueRef soffset
= LLVMConstInt(ctx
.i32
,
5713 offset
* gs_selector
->gs_max_out_vertices
* 16 * 4, 0);
5716 outputs
[i
].values
[chan
] =
5717 ac_build_buffer_load(&ctx
.ac
,
5718 ctx
.gsvs_ring
[0], 1,
5725 /* Streamout and exports. */
5726 if (gs_selector
->so
.num_outputs
) {
5727 si_llvm_emit_streamout(&ctx
, outputs
,
5728 gsinfo
->num_outputs
,
5733 si_llvm_export_vs(&ctx
, outputs
, gsinfo
->num_outputs
);
5735 LLVMBuildBr(builder
, end_bb
);
5738 LLVMPositionBuilderAtEnd(builder
, end_bb
);
5740 LLVMBuildRetVoid(ctx
.ac
.builder
);
5742 ctx
.type
= PIPE_SHADER_GEOMETRY
; /* override for shader dumping */
5743 si_llvm_optimize_module(&ctx
);
5745 r
= si_compile_llvm(sscreen
, &ctx
.shader
->binary
,
5746 &ctx
.shader
->config
, ctx
.tm
,
5748 debug
, PIPE_SHADER_GEOMETRY
,
5751 if (si_can_dump_shader(sscreen
, PIPE_SHADER_GEOMETRY
))
5752 fprintf(stderr
, "GS Copy Shader:\n");
5753 si_shader_dump(sscreen
, ctx
.shader
, debug
,
5754 PIPE_SHADER_GEOMETRY
, stderr
, true);
5755 r
= si_shader_binary_upload(sscreen
, ctx
.shader
);
5758 si_llvm_dispose(&ctx
);
5769 static void si_dump_shader_key_vs(const struct si_shader_key
*key
,
5770 const struct si_vs_prolog_bits
*prolog
,
5771 const char *prefix
, FILE *f
)
5773 fprintf(f
, " %s.instance_divisor_is_one = %u\n",
5774 prefix
, prolog
->instance_divisor_is_one
);
5775 fprintf(f
, " %s.instance_divisor_is_fetched = %u\n",
5776 prefix
, prolog
->instance_divisor_is_fetched
);
5777 fprintf(f
, " %s.ls_vgpr_fix = %u\n",
5778 prefix
, prolog
->ls_vgpr_fix
);
5780 fprintf(f
, " mono.vs.fix_fetch = {");
5781 for (int i
= 0; i
< SI_MAX_ATTRIBS
; i
++)
5782 fprintf(f
, !i
? "%u" : ", %u", key
->mono
.vs_fix_fetch
[i
]);
5786 static void si_dump_shader_key(unsigned processor
, const struct si_shader
*shader
,
5789 const struct si_shader_key
*key
= &shader
->key
;
5791 fprintf(f
, "SHADER KEY\n");
5793 switch (processor
) {
5794 case PIPE_SHADER_VERTEX
:
5795 si_dump_shader_key_vs(key
, &key
->part
.vs
.prolog
,
5796 "part.vs.prolog", f
);
5797 fprintf(f
, " as_es = %u\n", key
->as_es
);
5798 fprintf(f
, " as_ls = %u\n", key
->as_ls
);
5799 fprintf(f
, " mono.u.vs_export_prim_id = %u\n",
5800 key
->mono
.u
.vs_export_prim_id
);
5803 case PIPE_SHADER_TESS_CTRL
:
5804 if (shader
->selector
->screen
->info
.chip_class
>= GFX9
) {
5805 si_dump_shader_key_vs(key
, &key
->part
.tcs
.ls_prolog
,
5806 "part.tcs.ls_prolog", f
);
5808 fprintf(f
, " part.tcs.epilog.prim_mode = %u\n", key
->part
.tcs
.epilog
.prim_mode
);
5809 fprintf(f
, " mono.u.ff_tcs_inputs_to_copy = 0x%"PRIx64
"\n", key
->mono
.u
.ff_tcs_inputs_to_copy
);
5812 case PIPE_SHADER_TESS_EVAL
:
5813 fprintf(f
, " as_es = %u\n", key
->as_es
);
5814 fprintf(f
, " mono.u.vs_export_prim_id = %u\n",
5815 key
->mono
.u
.vs_export_prim_id
);
5818 case PIPE_SHADER_GEOMETRY
:
5819 if (shader
->is_gs_copy_shader
)
5822 if (shader
->selector
->screen
->info
.chip_class
>= GFX9
&&
5823 key
->part
.gs
.es
->type
== PIPE_SHADER_VERTEX
) {
5824 si_dump_shader_key_vs(key
, &key
->part
.gs
.vs_prolog
,
5825 "part.gs.vs_prolog", f
);
5827 fprintf(f
, " part.gs.prolog.tri_strip_adj_fix = %u\n", key
->part
.gs
.prolog
.tri_strip_adj_fix
);
5830 case PIPE_SHADER_COMPUTE
:
5833 case PIPE_SHADER_FRAGMENT
:
5834 fprintf(f
, " part.ps.prolog.color_two_side = %u\n", key
->part
.ps
.prolog
.color_two_side
);
5835 fprintf(f
, " part.ps.prolog.flatshade_colors = %u\n", key
->part
.ps
.prolog
.flatshade_colors
);
5836 fprintf(f
, " part.ps.prolog.poly_stipple = %u\n", key
->part
.ps
.prolog
.poly_stipple
);
5837 fprintf(f
, " part.ps.prolog.force_persp_sample_interp = %u\n", key
->part
.ps
.prolog
.force_persp_sample_interp
);
5838 fprintf(f
, " part.ps.prolog.force_linear_sample_interp = %u\n", key
->part
.ps
.prolog
.force_linear_sample_interp
);
5839 fprintf(f
, " part.ps.prolog.force_persp_center_interp = %u\n", key
->part
.ps
.prolog
.force_persp_center_interp
);
5840 fprintf(f
, " part.ps.prolog.force_linear_center_interp = %u\n", key
->part
.ps
.prolog
.force_linear_center_interp
);
5841 fprintf(f
, " part.ps.prolog.bc_optimize_for_persp = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_persp
);
5842 fprintf(f
, " part.ps.prolog.bc_optimize_for_linear = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_linear
);
5843 fprintf(f
, " part.ps.epilog.spi_shader_col_format = 0x%x\n", key
->part
.ps
.epilog
.spi_shader_col_format
);
5844 fprintf(f
, " part.ps.epilog.color_is_int8 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int8
);
5845 fprintf(f
, " part.ps.epilog.color_is_int10 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int10
);
5846 fprintf(f
, " part.ps.epilog.last_cbuf = %u\n", key
->part
.ps
.epilog
.last_cbuf
);
5847 fprintf(f
, " part.ps.epilog.alpha_func = %u\n", key
->part
.ps
.epilog
.alpha_func
);
5848 fprintf(f
, " part.ps.epilog.alpha_to_one = %u\n", key
->part
.ps
.epilog
.alpha_to_one
);
5849 fprintf(f
, " part.ps.epilog.poly_line_smoothing = %u\n", key
->part
.ps
.epilog
.poly_line_smoothing
);
5850 fprintf(f
, " part.ps.epilog.clamp_color = %u\n", key
->part
.ps
.epilog
.clamp_color
);
5857 if ((processor
== PIPE_SHADER_GEOMETRY
||
5858 processor
== PIPE_SHADER_TESS_EVAL
||
5859 processor
== PIPE_SHADER_VERTEX
) &&
5860 !key
->as_es
&& !key
->as_ls
) {
5861 fprintf(f
, " opt.kill_outputs = 0x%"PRIx64
"\n", key
->opt
.kill_outputs
);
5862 fprintf(f
, " opt.clip_disable = %u\n", key
->opt
.clip_disable
);
5866 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
5867 struct si_screen
*sscreen
,
5868 LLVMTargetMachineRef tm
)
5870 struct lp_build_tgsi_context
*bld_base
;
5872 si_llvm_context_init(ctx
, sscreen
, tm
);
5874 bld_base
= &ctx
->bld_base
;
5875 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
5877 bld_base
->op_actions
[TGSI_OPCODE_INTERP_CENTROID
] = interp_action
;
5878 bld_base
->op_actions
[TGSI_OPCODE_INTERP_SAMPLE
] = interp_action
;
5879 bld_base
->op_actions
[TGSI_OPCODE_INTERP_OFFSET
] = interp_action
;
5881 bld_base
->op_actions
[TGSI_OPCODE_MEMBAR
].emit
= membar_emit
;
5883 bld_base
->op_actions
[TGSI_OPCODE_CLOCK
].emit
= clock_emit
;
5885 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
5886 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
5887 bld_base
->op_actions
[TGSI_OPCODE_DDX_FINE
].emit
= si_llvm_emit_ddxy
;
5888 bld_base
->op_actions
[TGSI_OPCODE_DDY_FINE
].emit
= si_llvm_emit_ddxy
;
5890 bld_base
->op_actions
[TGSI_OPCODE_VOTE_ALL
].emit
= vote_all_emit
;
5891 bld_base
->op_actions
[TGSI_OPCODE_VOTE_ANY
].emit
= vote_any_emit
;
5892 bld_base
->op_actions
[TGSI_OPCODE_VOTE_EQ
].emit
= vote_eq_emit
;
5893 bld_base
->op_actions
[TGSI_OPCODE_BALLOT
].emit
= ballot_emit
;
5894 bld_base
->op_actions
[TGSI_OPCODE_READ_FIRST
].intr_name
= "llvm.amdgcn.readfirstlane";
5895 bld_base
->op_actions
[TGSI_OPCODE_READ_FIRST
].emit
= read_lane_emit
;
5896 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].intr_name
= "llvm.amdgcn.readlane";
5897 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].fetch_args
= read_invoc_fetch_args
;
5898 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].emit
= read_lane_emit
;
5900 bld_base
->op_actions
[TGSI_OPCODE_EMIT
].emit
= si_tgsi_emit_vertex
;
5901 bld_base
->op_actions
[TGSI_OPCODE_ENDPRIM
].emit
= si_llvm_emit_primitive
;
5902 bld_base
->op_actions
[TGSI_OPCODE_BARRIER
].emit
= si_llvm_emit_barrier
;
5905 static void si_optimize_vs_outputs(struct si_shader_context
*ctx
)
5907 struct si_shader
*shader
= ctx
->shader
;
5908 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
5910 if ((ctx
->type
!= PIPE_SHADER_VERTEX
&&
5911 ctx
->type
!= PIPE_SHADER_TESS_EVAL
) ||
5912 shader
->key
.as_ls
||
5916 ac_optimize_vs_outputs(&ctx
->ac
,
5918 shader
->info
.vs_output_param_offset
,
5920 &shader
->info
.nr_param_exports
);
5923 static void si_count_scratch_private_memory(struct si_shader_context
*ctx
)
5925 ctx
->shader
->config
.private_mem_vgprs
= 0;
5927 /* Process all LLVM instructions. */
5928 LLVMBasicBlockRef bb
= LLVMGetFirstBasicBlock(ctx
->main_fn
);
5930 LLVMValueRef next
= LLVMGetFirstInstruction(bb
);
5933 LLVMValueRef inst
= next
;
5934 next
= LLVMGetNextInstruction(next
);
5936 if (LLVMGetInstructionOpcode(inst
) != LLVMAlloca
)
5939 LLVMTypeRef type
= LLVMGetElementType(LLVMTypeOf(inst
));
5940 /* No idea why LLVM aligns allocas to 4 elements. */
5941 unsigned alignment
= LLVMGetAlignment(inst
);
5942 unsigned dw_size
= align(ac_get_type_size(type
) / 4, alignment
);
5943 ctx
->shader
->config
.private_mem_vgprs
+= dw_size
;
5945 bb
= LLVMGetNextBasicBlock(bb
);
5949 static void si_init_exec_from_input(struct si_shader_context
*ctx
,
5950 unsigned param
, unsigned bitoffset
)
5952 LLVMValueRef args
[] = {
5953 LLVMGetParam(ctx
->main_fn
, param
),
5954 LLVMConstInt(ctx
->i32
, bitoffset
, 0),
5956 lp_build_intrinsic(ctx
->ac
.builder
,
5957 "llvm.amdgcn.init.exec.from.input",
5958 ctx
->voidt
, args
, 2, LP_FUNC_ATTR_CONVERGENT
);
5961 static bool si_vs_needs_prolog(const struct si_shader_selector
*sel
,
5962 const struct si_vs_prolog_bits
*key
)
5964 /* VGPR initialization fixup for Vega10 and Raven is always done in the
5966 return sel
->vs_needs_prolog
|| key
->ls_vgpr_fix
;
5969 static bool si_compile_tgsi_main(struct si_shader_context
*ctx
,
5972 struct si_shader
*shader
= ctx
->shader
;
5973 struct si_shader_selector
*sel
= shader
->selector
;
5974 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
5976 // TODO clean all this up!
5977 switch (ctx
->type
) {
5978 case PIPE_SHADER_VERTEX
:
5979 ctx
->load_input
= declare_input_vs
;
5980 if (shader
->key
.as_ls
)
5981 ctx
->abi
.emit_outputs
= si_llvm_emit_ls_epilogue
;
5982 else if (shader
->key
.as_es
)
5983 ctx
->abi
.emit_outputs
= si_llvm_emit_es_epilogue
;
5985 ctx
->abi
.emit_outputs
= si_llvm_emit_vs_epilogue
;
5986 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
5988 case PIPE_SHADER_TESS_CTRL
:
5989 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tcs
;
5990 ctx
->abi
.load_tess_inputs
= si_nir_load_input_tcs
;
5991 bld_base
->emit_fetch_funcs
[TGSI_FILE_OUTPUT
] = fetch_output_tcs
;
5992 bld_base
->emit_store
= store_output_tcs
;
5993 ctx
->abi
.store_tcs_outputs
= si_nir_store_output_tcs
;
5994 ctx
->abi
.emit_outputs
= si_llvm_emit_tcs_epilogue
;
5995 ctx
->abi
.load_patch_vertices_in
= si_load_patch_vertices_in
;
5996 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
5998 case PIPE_SHADER_TESS_EVAL
:
5999 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tes
;
6000 ctx
->abi
.load_tess_inputs
= si_nir_load_input_tes
;
6001 ctx
->abi
.load_tess_coord
= si_load_tess_coord
;
6002 ctx
->abi
.load_tess_level
= si_load_tess_level
;
6003 ctx
->abi
.load_patch_vertices_in
= si_load_patch_vertices_in
;
6004 if (shader
->key
.as_es
)
6005 ctx
->abi
.emit_outputs
= si_llvm_emit_es_epilogue
;
6007 ctx
->abi
.emit_outputs
= si_llvm_emit_vs_epilogue
;
6008 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
6010 case PIPE_SHADER_GEOMETRY
:
6011 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_gs
;
6012 ctx
->abi
.load_inputs
= si_nir_load_input_gs
;
6013 ctx
->abi
.emit_vertex
= si_llvm_emit_vertex
;
6014 ctx
->abi
.emit_outputs
= si_llvm_emit_gs_epilogue
;
6015 bld_base
->emit_epilogue
= si_tgsi_emit_gs_epilogue
;
6017 case PIPE_SHADER_FRAGMENT
:
6018 ctx
->load_input
= declare_input_fs
;
6019 ctx
->abi
.emit_outputs
= si_llvm_return_fs_outputs
;
6020 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
6022 case PIPE_SHADER_COMPUTE
:
6025 assert(!"Unsupported shader type");
6029 ctx
->abi
.load_ubo
= load_ubo
;
6030 ctx
->abi
.load_ssbo
= load_ssbo
;
6032 create_function(ctx
);
6033 preload_ring_buffers(ctx
);
6035 /* For GFX9 merged shaders:
6036 * - Set EXEC for the first shader. If the prolog is present, set
6037 * EXEC there instead.
6038 * - Add a barrier before the second shader.
6039 * - In the second shader, reset EXEC to ~0 and wrap the main part in
6040 * an if-statement. This is required for correctness in geometry
6041 * shaders, to ensure that empty GS waves do not send GS_EMIT and
6044 * For monolithic merged shaders, the first shader is wrapped in an
6045 * if-block together with its prolog in si_build_wrapper_function.
6047 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6048 if (!is_monolithic
&&
6049 sel
->info
.num_instructions
> 1 && /* not empty shader */
6050 (shader
->key
.as_es
|| shader
->key
.as_ls
) &&
6051 (ctx
->type
== PIPE_SHADER_TESS_EVAL
||
6052 (ctx
->type
== PIPE_SHADER_VERTEX
&&
6053 !si_vs_needs_prolog(sel
, &shader
->key
.part
.vs
.prolog
)))) {
6054 si_init_exec_from_input(ctx
,
6055 ctx
->param_merged_wave_info
, 0);
6056 } else if (ctx
->type
== PIPE_SHADER_TESS_CTRL
||
6057 ctx
->type
== PIPE_SHADER_GEOMETRY
) {
6059 ac_init_exec_full_mask(&ctx
->ac
);
6061 /* The barrier must execute for all shaders in a
6064 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
6066 LLVMValueRef num_threads
= unpack_param(ctx
, ctx
->param_merged_wave_info
, 8, 8);
6068 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntULT
,
6069 ac_get_thread_id(&ctx
->ac
), num_threads
, "");
6070 lp_build_if(&ctx
->merged_wrap_if_state
, &ctx
->gallivm
, ena
);
6074 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
&&
6075 sel
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
6076 for (unsigned i
= 0; i
< 6; i
++) {
6077 ctx
->invoc0_tess_factors
[i
] =
6078 lp_build_alloca_undef(&ctx
->gallivm
, ctx
->i32
, "");
6082 if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
6084 for (i
= 0; i
< 4; i
++) {
6085 ctx
->gs_next_vertex
[i
] =
6086 lp_build_alloca(&ctx
->gallivm
,
6091 if (sel
->force_correct_derivs_after_kill
) {
6092 ctx
->postponed_kill
= lp_build_alloca_undef(&ctx
->gallivm
, ctx
->i1
, "");
6093 /* true = don't kill. */
6094 LLVMBuildStore(ctx
->ac
.builder
, LLVMConstInt(ctx
->i1
, 1, 0),
6095 ctx
->postponed_kill
);
6099 if (!lp_build_tgsi_llvm(bld_base
, sel
->tokens
)) {
6100 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
6104 if (!si_nir_build_llvm(ctx
, sel
->nir
)) {
6105 fprintf(stderr
, "Failed to translate shader from NIR to LLVM\n");
6110 si_llvm_build_ret(ctx
, ctx
->return_value
);
6115 * Compute the VS prolog key, which contains all the information needed to
6116 * build the VS prolog function, and set shader->info bits where needed.
6118 * \param info Shader info of the vertex shader.
6119 * \param num_input_sgprs Number of input SGPRs for the vertex shader.
6120 * \param prolog_key Key of the VS prolog
6121 * \param shader_out The vertex shader, or the next shader if merging LS+HS or ES+GS.
6122 * \param key Output shader part key.
6124 static void si_get_vs_prolog_key(const struct tgsi_shader_info
*info
,
6125 unsigned num_input_sgprs
,
6126 const struct si_vs_prolog_bits
*prolog_key
,
6127 struct si_shader
*shader_out
,
6128 union si_shader_part_key
*key
)
6130 memset(key
, 0, sizeof(*key
));
6131 key
->vs_prolog
.states
= *prolog_key
;
6132 key
->vs_prolog
.num_input_sgprs
= num_input_sgprs
;
6133 key
->vs_prolog
.last_input
= MAX2(1, info
->num_inputs
) - 1;
6134 key
->vs_prolog
.as_ls
= shader_out
->key
.as_ls
;
6135 key
->vs_prolog
.as_es
= shader_out
->key
.as_es
;
6137 if (shader_out
->selector
->type
== PIPE_SHADER_TESS_CTRL
) {
6138 key
->vs_prolog
.as_ls
= 1;
6139 key
->vs_prolog
.num_merged_next_stage_vgprs
= 2;
6140 } else if (shader_out
->selector
->type
== PIPE_SHADER_GEOMETRY
) {
6141 key
->vs_prolog
.as_es
= 1;
6142 key
->vs_prolog
.num_merged_next_stage_vgprs
= 5;
6145 /* Enable loading the InstanceID VGPR. */
6146 uint16_t input_mask
= u_bit_consecutive(0, info
->num_inputs
);
6148 if ((key
->vs_prolog
.states
.instance_divisor_is_one
|
6149 key
->vs_prolog
.states
.instance_divisor_is_fetched
) & input_mask
)
6150 shader_out
->info
.uses_instanceid
= true;
6154 * Compute the PS prolog key, which contains all the information needed to
6155 * build the PS prolog function, and set related bits in shader->config.
6157 static void si_get_ps_prolog_key(struct si_shader
*shader
,
6158 union si_shader_part_key
*key
,
6159 bool separate_prolog
)
6161 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6163 memset(key
, 0, sizeof(*key
));
6164 key
->ps_prolog
.states
= shader
->key
.part
.ps
.prolog
;
6165 key
->ps_prolog
.colors_read
= info
->colors_read
;
6166 key
->ps_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
6167 key
->ps_prolog
.num_input_vgprs
= shader
->info
.num_input_vgprs
;
6168 key
->ps_prolog
.wqm
= info
->uses_derivatives
&&
6169 (key
->ps_prolog
.colors_read
||
6170 key
->ps_prolog
.states
.force_persp_sample_interp
||
6171 key
->ps_prolog
.states
.force_linear_sample_interp
||
6172 key
->ps_prolog
.states
.force_persp_center_interp
||
6173 key
->ps_prolog
.states
.force_linear_center_interp
||
6174 key
->ps_prolog
.states
.bc_optimize_for_persp
||
6175 key
->ps_prolog
.states
.bc_optimize_for_linear
);
6176 key
->ps_prolog
.ancillary_vgpr_index
= shader
->info
.ancillary_vgpr_index
;
6178 if (info
->colors_read
) {
6179 unsigned *color
= shader
->selector
->color_attr_index
;
6181 if (shader
->key
.part
.ps
.prolog
.color_two_side
) {
6182 /* BCOLORs are stored after the last input. */
6183 key
->ps_prolog
.num_interp_inputs
= info
->num_inputs
;
6184 key
->ps_prolog
.face_vgpr_index
= shader
->info
.face_vgpr_index
;
6185 shader
->config
.spi_ps_input_ena
|= S_0286CC_FRONT_FACE_ENA(1);
6188 for (unsigned i
= 0; i
< 2; i
++) {
6189 unsigned interp
= info
->input_interpolate
[color
[i
]];
6190 unsigned location
= info
->input_interpolate_loc
[color
[i
]];
6192 if (!(info
->colors_read
& (0xf << i
*4)))
6195 key
->ps_prolog
.color_attr_index
[i
] = color
[i
];
6197 if (shader
->key
.part
.ps
.prolog
.flatshade_colors
&&
6198 interp
== TGSI_INTERPOLATE_COLOR
)
6199 interp
= TGSI_INTERPOLATE_CONSTANT
;
6202 case TGSI_INTERPOLATE_CONSTANT
:
6203 key
->ps_prolog
.color_interp_vgpr_index
[i
] = -1;
6205 case TGSI_INTERPOLATE_PERSPECTIVE
:
6206 case TGSI_INTERPOLATE_COLOR
:
6207 /* Force the interpolation location for colors here. */
6208 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
)
6209 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
6210 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
)
6211 location
= TGSI_INTERPOLATE_LOC_CENTER
;
6214 case TGSI_INTERPOLATE_LOC_SAMPLE
:
6215 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 0;
6216 shader
->config
.spi_ps_input_ena
|=
6217 S_0286CC_PERSP_SAMPLE_ENA(1);
6219 case TGSI_INTERPOLATE_LOC_CENTER
:
6220 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 2;
6221 shader
->config
.spi_ps_input_ena
|=
6222 S_0286CC_PERSP_CENTER_ENA(1);
6224 case TGSI_INTERPOLATE_LOC_CENTROID
:
6225 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 4;
6226 shader
->config
.spi_ps_input_ena
|=
6227 S_0286CC_PERSP_CENTROID_ENA(1);
6233 case TGSI_INTERPOLATE_LINEAR
:
6234 /* Force the interpolation location for colors here. */
6235 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
)
6236 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
6237 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
)
6238 location
= TGSI_INTERPOLATE_LOC_CENTER
;
6240 /* The VGPR assignment for non-monolithic shaders
6241 * works because InitialPSInputAddr is set on the
6242 * main shader and PERSP_PULL_MODEL is never used.
6245 case TGSI_INTERPOLATE_LOC_SAMPLE
:
6246 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6247 separate_prolog
? 6 : 9;
6248 shader
->config
.spi_ps_input_ena
|=
6249 S_0286CC_LINEAR_SAMPLE_ENA(1);
6251 case TGSI_INTERPOLATE_LOC_CENTER
:
6252 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6253 separate_prolog
? 8 : 11;
6254 shader
->config
.spi_ps_input_ena
|=
6255 S_0286CC_LINEAR_CENTER_ENA(1);
6257 case TGSI_INTERPOLATE_LOC_CENTROID
:
6258 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6259 separate_prolog
? 10 : 13;
6260 shader
->config
.spi_ps_input_ena
|=
6261 S_0286CC_LINEAR_CENTROID_ENA(1);
6275 * Check whether a PS prolog is required based on the key.
6277 static bool si_need_ps_prolog(const union si_shader_part_key
*key
)
6279 return key
->ps_prolog
.colors_read
||
6280 key
->ps_prolog
.states
.force_persp_sample_interp
||
6281 key
->ps_prolog
.states
.force_linear_sample_interp
||
6282 key
->ps_prolog
.states
.force_persp_center_interp
||
6283 key
->ps_prolog
.states
.force_linear_center_interp
||
6284 key
->ps_prolog
.states
.bc_optimize_for_persp
||
6285 key
->ps_prolog
.states
.bc_optimize_for_linear
||
6286 key
->ps_prolog
.states
.poly_stipple
||
6287 key
->ps_prolog
.states
.samplemask_log_ps_iter
;
6291 * Compute the PS epilog key, which contains all the information needed to
6292 * build the PS epilog function.
6294 static void si_get_ps_epilog_key(struct si_shader
*shader
,
6295 union si_shader_part_key
*key
)
6297 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6298 memset(key
, 0, sizeof(*key
));
6299 key
->ps_epilog
.colors_written
= info
->colors_written
;
6300 key
->ps_epilog
.writes_z
= info
->writes_z
;
6301 key
->ps_epilog
.writes_stencil
= info
->writes_stencil
;
6302 key
->ps_epilog
.writes_samplemask
= info
->writes_samplemask
;
6303 key
->ps_epilog
.states
= shader
->key
.part
.ps
.epilog
;
6307 * Build the GS prolog function. Rotate the input vertices for triangle strips
6310 static void si_build_gs_prolog_function(struct si_shader_context
*ctx
,
6311 union si_shader_part_key
*key
)
6313 unsigned num_sgprs
, num_vgprs
;
6314 struct si_function_info fninfo
;
6315 LLVMBuilderRef builder
= ctx
->ac
.builder
;
6316 LLVMTypeRef returns
[48];
6317 LLVMValueRef func
, ret
;
6319 si_init_function_info(&fninfo
);
6321 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6322 num_sgprs
= 8 + GFX9_GS_NUM_USER_SGPR
;
6323 num_vgprs
= 5; /* ES inputs are not needed by GS */
6325 num_sgprs
= GFX6_GS_NUM_USER_SGPR
+ 2;
6329 for (unsigned i
= 0; i
< num_sgprs
; ++i
) {
6330 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6331 returns
[i
] = ctx
->i32
;
6334 for (unsigned i
= 0; i
< num_vgprs
; ++i
) {
6335 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
6336 returns
[num_sgprs
+ i
] = ctx
->f32
;
6339 /* Create the function. */
6340 si_create_function(ctx
, "gs_prolog", returns
, num_sgprs
+ num_vgprs
,
6342 func
= ctx
->main_fn
;
6344 /* Set the full EXEC mask for the prolog, because we are only fiddling
6345 * with registers here. The main shader part will set the correct EXEC
6348 if (ctx
->screen
->info
.chip_class
>= GFX9
&& !key
->gs_prolog
.is_monolithic
)
6349 ac_init_exec_full_mask(&ctx
->ac
);
6351 /* Copy inputs to outputs. This should be no-op, as the registers match,
6352 * but it will prevent the compiler from overwriting them unintentionally.
6354 ret
= ctx
->return_value
;
6355 for (unsigned i
= 0; i
< num_sgprs
; i
++) {
6356 LLVMValueRef p
= LLVMGetParam(func
, i
);
6357 ret
= LLVMBuildInsertValue(builder
, ret
, p
, i
, "");
6359 for (unsigned i
= 0; i
< num_vgprs
; i
++) {
6360 LLVMValueRef p
= LLVMGetParam(func
, num_sgprs
+ i
);
6361 p
= ac_to_float(&ctx
->ac
, p
);
6362 ret
= LLVMBuildInsertValue(builder
, ret
, p
, num_sgprs
+ i
, "");
6365 if (key
->gs_prolog
.states
.tri_strip_adj_fix
) {
6366 /* Remap the input vertices for every other primitive. */
6367 const unsigned gfx6_vtx_params
[6] = {
6375 const unsigned gfx9_vtx_params
[3] = {
6380 LLVMValueRef vtx_in
[6], vtx_out
[6];
6381 LLVMValueRef prim_id
, rotate
;
6383 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6384 for (unsigned i
= 0; i
< 3; i
++) {
6385 vtx_in
[i
*2] = unpack_param(ctx
, gfx9_vtx_params
[i
], 0, 16);
6386 vtx_in
[i
*2+1] = unpack_param(ctx
, gfx9_vtx_params
[i
], 16, 16);
6389 for (unsigned i
= 0; i
< 6; i
++)
6390 vtx_in
[i
] = LLVMGetParam(func
, gfx6_vtx_params
[i
]);
6393 prim_id
= LLVMGetParam(func
, num_sgprs
+ 2);
6394 rotate
= LLVMBuildTrunc(builder
, prim_id
, ctx
->i1
, "");
6396 for (unsigned i
= 0; i
< 6; ++i
) {
6397 LLVMValueRef base
, rotated
;
6399 rotated
= vtx_in
[(i
+ 4) % 6];
6400 vtx_out
[i
] = LLVMBuildSelect(builder
, rotate
, rotated
, base
, "");
6403 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6404 for (unsigned i
= 0; i
< 3; i
++) {
6405 LLVMValueRef hi
, out
;
6407 hi
= LLVMBuildShl(builder
, vtx_out
[i
*2+1],
6408 LLVMConstInt(ctx
->i32
, 16, 0), "");
6409 out
= LLVMBuildOr(builder
, vtx_out
[i
*2], hi
, "");
6410 out
= ac_to_float(&ctx
->ac
, out
);
6411 ret
= LLVMBuildInsertValue(builder
, ret
, out
,
6412 gfx9_vtx_params
[i
], "");
6415 for (unsigned i
= 0; i
< 6; i
++) {
6418 out
= ac_to_float(&ctx
->ac
, vtx_out
[i
]);
6419 ret
= LLVMBuildInsertValue(builder
, ret
, out
,
6420 gfx6_vtx_params
[i
], "");
6425 LLVMBuildRet(builder
, ret
);
6429 * Given a list of shader part functions, build a wrapper function that
6430 * runs them in sequence to form a monolithic shader.
6432 static void si_build_wrapper_function(struct si_shader_context
*ctx
,
6433 LLVMValueRef
*parts
,
6436 unsigned next_shader_first_part
)
6438 LLVMBuilderRef builder
= ctx
->ac
.builder
;
6439 /* PS epilog has one arg per color component; gfx9 merged shader
6440 * prologs need to forward 32 user SGPRs.
6442 struct si_function_info fninfo
;
6443 LLVMValueRef initial
[64], out
[64];
6444 LLVMTypeRef function_type
;
6445 unsigned num_first_params
;
6446 unsigned num_out
, initial_num_out
;
6447 MAYBE_UNUSED
unsigned num_out_sgpr
; /* used in debug checks */
6448 MAYBE_UNUSED
unsigned initial_num_out_sgpr
; /* used in debug checks */
6449 unsigned num_sgprs
, num_vgprs
;
6451 struct lp_build_if_state if_state
;
6453 si_init_function_info(&fninfo
);
6455 for (unsigned i
= 0; i
< num_parts
; ++i
) {
6456 lp_add_function_attr(parts
[i
], -1, LP_FUNC_ATTR_ALWAYSINLINE
);
6457 LLVMSetLinkage(parts
[i
], LLVMPrivateLinkage
);
6460 /* The parameters of the wrapper function correspond to those of the
6461 * first part in terms of SGPRs and VGPRs, but we use the types of the
6462 * main part to get the right types. This is relevant for the
6463 * dereferenceable attribute on descriptor table pointers.
6468 function_type
= LLVMGetElementType(LLVMTypeOf(parts
[0]));
6469 num_first_params
= LLVMCountParamTypes(function_type
);
6471 for (unsigned i
= 0; i
< num_first_params
; ++i
) {
6472 LLVMValueRef param
= LLVMGetParam(parts
[0], i
);
6474 if (ac_is_sgpr_param(param
)) {
6475 assert(num_vgprs
== 0);
6476 num_sgprs
+= ac_get_type_size(LLVMTypeOf(param
)) / 4;
6478 num_vgprs
+= ac_get_type_size(LLVMTypeOf(param
)) / 4;
6483 while (gprs
< num_sgprs
+ num_vgprs
) {
6484 LLVMValueRef param
= LLVMGetParam(parts
[main_part
], fninfo
.num_params
);
6485 LLVMTypeRef type
= LLVMTypeOf(param
);
6486 unsigned size
= ac_get_type_size(type
) / 4;
6488 add_arg(&fninfo
, gprs
< num_sgprs
? ARG_SGPR
: ARG_VGPR
, type
);
6490 assert(ac_is_sgpr_param(param
) == (gprs
< num_sgprs
));
6491 assert(gprs
+ size
<= num_sgprs
+ num_vgprs
&&
6492 (gprs
>= num_sgprs
|| gprs
+ size
<= num_sgprs
));
6497 si_create_function(ctx
, "wrapper", NULL
, 0, &fninfo
,
6498 si_get_max_workgroup_size(ctx
->shader
));
6500 if (is_merged_shader(ctx
->shader
))
6501 ac_init_exec_full_mask(&ctx
->ac
);
6503 /* Record the arguments of the function as if they were an output of
6509 for (unsigned i
= 0; i
< fninfo
.num_params
; ++i
) {
6510 LLVMValueRef param
= LLVMGetParam(ctx
->main_fn
, i
);
6511 LLVMTypeRef param_type
= LLVMTypeOf(param
);
6512 LLVMTypeRef out_type
= i
< fninfo
.num_sgpr_params
? ctx
->i32
: ctx
->f32
;
6513 unsigned size
= ac_get_type_size(param_type
) / 4;
6516 if (param_type
!= out_type
)
6517 param
= LLVMBuildBitCast(builder
, param
, out_type
, "");
6518 out
[num_out
++] = param
;
6520 LLVMTypeRef vector_type
= LLVMVectorType(out_type
, size
);
6522 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
6523 param
= LLVMBuildPtrToInt(builder
, param
, ctx
->i64
, "");
6524 param_type
= ctx
->i64
;
6527 if (param_type
!= vector_type
)
6528 param
= LLVMBuildBitCast(builder
, param
, vector_type
, "");
6530 for (unsigned j
= 0; j
< size
; ++j
)
6531 out
[num_out
++] = LLVMBuildExtractElement(
6532 builder
, param
, LLVMConstInt(ctx
->i32
, j
, 0), "");
6535 if (i
< fninfo
.num_sgpr_params
)
6536 num_out_sgpr
= num_out
;
6539 memcpy(initial
, out
, sizeof(out
));
6540 initial_num_out
= num_out
;
6541 initial_num_out_sgpr
= num_out_sgpr
;
6543 /* Now chain the parts. */
6544 for (unsigned part
= 0; part
< num_parts
; ++part
) {
6545 LLVMValueRef in
[48];
6547 LLVMTypeRef ret_type
;
6548 unsigned out_idx
= 0;
6549 unsigned num_params
= LLVMCountParams(parts
[part
]);
6551 /* Merged shaders are executed conditionally depending
6552 * on the number of enabled threads passed in the input SGPRs. */
6553 if (is_merged_shader(ctx
->shader
) && part
== 0) {
6554 LLVMValueRef ena
, count
= initial
[3];
6556 count
= LLVMBuildAnd(builder
, count
,
6557 LLVMConstInt(ctx
->i32
, 0x7f, 0), "");
6558 ena
= LLVMBuildICmp(builder
, LLVMIntULT
,
6559 ac_get_thread_id(&ctx
->ac
), count
, "");
6560 lp_build_if(&if_state
, &ctx
->gallivm
, ena
);
6563 /* Derive arguments for the next part from outputs of the
6566 for (unsigned param_idx
= 0; param_idx
< num_params
; ++param_idx
) {
6568 LLVMTypeRef param_type
;
6570 unsigned param_size
;
6571 LLVMValueRef arg
= NULL
;
6573 param
= LLVMGetParam(parts
[part
], param_idx
);
6574 param_type
= LLVMTypeOf(param
);
6575 param_size
= ac_get_type_size(param_type
) / 4;
6576 is_sgpr
= ac_is_sgpr_param(param
);
6579 #if HAVE_LLVM < 0x0400
6580 LLVMRemoveAttribute(param
, LLVMByValAttribute
);
6582 unsigned kind_id
= LLVMGetEnumAttributeKindForName("byval", 5);
6583 LLVMRemoveEnumAttributeAtIndex(parts
[part
], param_idx
+ 1, kind_id
);
6585 lp_add_function_attr(parts
[part
], param_idx
+ 1, LP_FUNC_ATTR_INREG
);
6588 assert(out_idx
+ param_size
<= (is_sgpr
? num_out_sgpr
: num_out
));
6589 assert(is_sgpr
|| out_idx
>= num_out_sgpr
);
6591 if (param_size
== 1)
6594 arg
= lp_build_gather_values(&ctx
->gallivm
, &out
[out_idx
], param_size
);
6596 if (LLVMTypeOf(arg
) != param_type
) {
6597 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
6598 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i64
, "");
6599 arg
= LLVMBuildIntToPtr(builder
, arg
, param_type
, "");
6601 arg
= LLVMBuildBitCast(builder
, arg
, param_type
, "");
6605 in
[param_idx
] = arg
;
6606 out_idx
+= param_size
;
6609 ret
= LLVMBuildCall(builder
, parts
[part
], in
, num_params
, "");
6611 if (is_merged_shader(ctx
->shader
) &&
6612 part
+ 1 == next_shader_first_part
) {
6613 lp_build_endif(&if_state
);
6615 /* The second half of the merged shader should use
6616 * the inputs from the toplevel (wrapper) function,
6617 * not the return value from the last call.
6619 * That's because the last call was executed condi-
6620 * tionally, so we can't consume it in the main
6623 memcpy(out
, initial
, sizeof(initial
));
6624 num_out
= initial_num_out
;
6625 num_out_sgpr
= initial_num_out_sgpr
;
6629 /* Extract the returned GPRs. */
6630 ret_type
= LLVMTypeOf(ret
);
6634 if (LLVMGetTypeKind(ret_type
) != LLVMVoidTypeKind
) {
6635 assert(LLVMGetTypeKind(ret_type
) == LLVMStructTypeKind
);
6637 unsigned ret_size
= LLVMCountStructElementTypes(ret_type
);
6639 for (unsigned i
= 0; i
< ret_size
; ++i
) {
6641 LLVMBuildExtractValue(builder
, ret
, i
, "");
6643 assert(num_out
< ARRAY_SIZE(out
));
6644 out
[num_out
++] = val
;
6646 if (LLVMTypeOf(val
) == ctx
->i32
) {
6647 assert(num_out_sgpr
+ 1 == num_out
);
6648 num_out_sgpr
= num_out
;
6654 LLVMBuildRetVoid(builder
);
6657 int si_compile_tgsi_shader(struct si_screen
*sscreen
,
6658 LLVMTargetMachineRef tm
,
6659 struct si_shader
*shader
,
6661 struct pipe_debug_callback
*debug
)
6663 struct si_shader_selector
*sel
= shader
->selector
;
6664 struct si_shader_context ctx
;
6667 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
6668 * conversion fails. */
6669 if (si_can_dump_shader(sscreen
, sel
->info
.processor
) &&
6670 !(sscreen
->debug_flags
& DBG(NO_TGSI
))) {
6672 tgsi_dump(sel
->tokens
, 0);
6674 nir_print_shader(sel
->nir
, stderr
);
6675 si_dump_streamout(&sel
->so
);
6678 si_init_shader_ctx(&ctx
, sscreen
, tm
);
6679 si_llvm_context_set_tgsi(&ctx
, shader
);
6680 ctx
.separate_prolog
= !is_monolithic
;
6682 memset(shader
->info
.vs_output_param_offset
, AC_EXP_PARAM_UNDEFINED
,
6683 sizeof(shader
->info
.vs_output_param_offset
));
6685 shader
->info
.uses_instanceid
= sel
->info
.uses_instanceid
;
6687 if (!si_compile_tgsi_main(&ctx
, is_monolithic
)) {
6688 si_llvm_dispose(&ctx
);
6692 if (is_monolithic
&& ctx
.type
== PIPE_SHADER_VERTEX
) {
6693 LLVMValueRef parts
[2];
6694 bool need_prolog
= sel
->vs_needs_prolog
;
6696 parts
[1] = ctx
.main_fn
;
6699 union si_shader_part_key prolog_key
;
6700 si_get_vs_prolog_key(&sel
->info
,
6701 shader
->info
.num_input_sgprs
,
6702 &shader
->key
.part
.vs
.prolog
,
6703 shader
, &prolog_key
);
6704 si_build_vs_prolog_function(&ctx
, &prolog_key
);
6705 parts
[0] = ctx
.main_fn
;
6708 si_build_wrapper_function(&ctx
, parts
+ !need_prolog
,
6709 1 + need_prolog
, need_prolog
, 0);
6710 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_TESS_CTRL
) {
6711 if (sscreen
->info
.chip_class
>= GFX9
) {
6712 struct si_shader_selector
*ls
= shader
->key
.part
.tcs
.ls
;
6713 LLVMValueRef parts
[4];
6714 bool vs_needs_prolog
=
6715 si_vs_needs_prolog(ls
, &shader
->key
.part
.tcs
.ls_prolog
);
6718 parts
[2] = ctx
.main_fn
;
6721 union si_shader_part_key tcs_epilog_key
;
6722 memset(&tcs_epilog_key
, 0, sizeof(tcs_epilog_key
));
6723 tcs_epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
6724 si_build_tcs_epilog_function(&ctx
, &tcs_epilog_key
);
6725 parts
[3] = ctx
.main_fn
;
6728 if (vs_needs_prolog
) {
6729 union si_shader_part_key vs_prolog_key
;
6730 si_get_vs_prolog_key(&ls
->info
,
6731 shader
->info
.num_input_sgprs
,
6732 &shader
->key
.part
.tcs
.ls_prolog
,
6733 shader
, &vs_prolog_key
);
6734 vs_prolog_key
.vs_prolog
.is_monolithic
= true;
6735 si_build_vs_prolog_function(&ctx
, &vs_prolog_key
);
6736 parts
[0] = ctx
.main_fn
;
6739 /* VS as LS main part */
6740 struct si_shader shader_ls
= {};
6741 shader_ls
.selector
= ls
;
6742 shader_ls
.key
.as_ls
= 1;
6743 shader_ls
.key
.mono
= shader
->key
.mono
;
6744 shader_ls
.key
.opt
= shader
->key
.opt
;
6745 si_llvm_context_set_tgsi(&ctx
, &shader_ls
);
6747 if (!si_compile_tgsi_main(&ctx
, true)) {
6748 si_llvm_dispose(&ctx
);
6751 shader
->info
.uses_instanceid
|= ls
->info
.uses_instanceid
;
6752 parts
[1] = ctx
.main_fn
;
6754 /* Reset the shader context. */
6755 ctx
.shader
= shader
;
6756 ctx
.type
= PIPE_SHADER_TESS_CTRL
;
6758 si_build_wrapper_function(&ctx
,
6759 parts
+ !vs_needs_prolog
,
6760 4 - !vs_needs_prolog
, 0,
6761 vs_needs_prolog
? 2 : 1);
6763 LLVMValueRef parts
[2];
6764 union si_shader_part_key epilog_key
;
6766 parts
[0] = ctx
.main_fn
;
6768 memset(&epilog_key
, 0, sizeof(epilog_key
));
6769 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
6770 si_build_tcs_epilog_function(&ctx
, &epilog_key
);
6771 parts
[1] = ctx
.main_fn
;
6773 si_build_wrapper_function(&ctx
, parts
, 2, 0, 0);
6775 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_GEOMETRY
) {
6776 if (ctx
.screen
->info
.chip_class
>= GFX9
) {
6777 struct si_shader_selector
*es
= shader
->key
.part
.gs
.es
;
6778 LLVMValueRef es_prolog
= NULL
;
6779 LLVMValueRef es_main
= NULL
;
6780 LLVMValueRef gs_prolog
= NULL
;
6781 LLVMValueRef gs_main
= ctx
.main_fn
;
6784 union si_shader_part_key gs_prolog_key
;
6785 memset(&gs_prolog_key
, 0, sizeof(gs_prolog_key
));
6786 gs_prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
6787 gs_prolog_key
.gs_prolog
.is_monolithic
= true;
6788 si_build_gs_prolog_function(&ctx
, &gs_prolog_key
);
6789 gs_prolog
= ctx
.main_fn
;
6792 if (es
->vs_needs_prolog
) {
6793 union si_shader_part_key vs_prolog_key
;
6794 si_get_vs_prolog_key(&es
->info
,
6795 shader
->info
.num_input_sgprs
,
6796 &shader
->key
.part
.gs
.vs_prolog
,
6797 shader
, &vs_prolog_key
);
6798 vs_prolog_key
.vs_prolog
.is_monolithic
= true;
6799 si_build_vs_prolog_function(&ctx
, &vs_prolog_key
);
6800 es_prolog
= ctx
.main_fn
;
6804 struct si_shader shader_es
= {};
6805 shader_es
.selector
= es
;
6806 shader_es
.key
.as_es
= 1;
6807 shader_es
.key
.mono
= shader
->key
.mono
;
6808 shader_es
.key
.opt
= shader
->key
.opt
;
6809 si_llvm_context_set_tgsi(&ctx
, &shader_es
);
6811 if (!si_compile_tgsi_main(&ctx
, true)) {
6812 si_llvm_dispose(&ctx
);
6815 shader
->info
.uses_instanceid
|= es
->info
.uses_instanceid
;
6816 es_main
= ctx
.main_fn
;
6818 /* Reset the shader context. */
6819 ctx
.shader
= shader
;
6820 ctx
.type
= PIPE_SHADER_GEOMETRY
;
6822 /* Prepare the array of shader parts. */
6823 LLVMValueRef parts
[4];
6824 unsigned num_parts
= 0, main_part
, next_first_part
;
6827 parts
[num_parts
++] = es_prolog
;
6829 parts
[main_part
= num_parts
++] = es_main
;
6830 parts
[next_first_part
= num_parts
++] = gs_prolog
;
6831 parts
[num_parts
++] = gs_main
;
6833 si_build_wrapper_function(&ctx
, parts
, num_parts
,
6834 main_part
, next_first_part
);
6836 LLVMValueRef parts
[2];
6837 union si_shader_part_key prolog_key
;
6839 parts
[1] = ctx
.main_fn
;
6841 memset(&prolog_key
, 0, sizeof(prolog_key
));
6842 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
6843 si_build_gs_prolog_function(&ctx
, &prolog_key
);
6844 parts
[0] = ctx
.main_fn
;
6846 si_build_wrapper_function(&ctx
, parts
, 2, 1, 0);
6848 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_FRAGMENT
) {
6849 LLVMValueRef parts
[3];
6850 union si_shader_part_key prolog_key
;
6851 union si_shader_part_key epilog_key
;
6854 si_get_ps_prolog_key(shader
, &prolog_key
, false);
6855 need_prolog
= si_need_ps_prolog(&prolog_key
);
6857 parts
[need_prolog
? 1 : 0] = ctx
.main_fn
;
6860 si_build_ps_prolog_function(&ctx
, &prolog_key
);
6861 parts
[0] = ctx
.main_fn
;
6864 si_get_ps_epilog_key(shader
, &epilog_key
);
6865 si_build_ps_epilog_function(&ctx
, &epilog_key
);
6866 parts
[need_prolog
? 2 : 1] = ctx
.main_fn
;
6868 si_build_wrapper_function(&ctx
, parts
, need_prolog
? 3 : 2,
6869 need_prolog
? 1 : 0, 0);
6872 si_llvm_optimize_module(&ctx
);
6874 /* Post-optimization transformations and analysis. */
6875 si_optimize_vs_outputs(&ctx
);
6877 if ((debug
&& debug
->debug_message
) ||
6878 si_can_dump_shader(sscreen
, ctx
.type
))
6879 si_count_scratch_private_memory(&ctx
);
6881 /* Compile to bytecode. */
6882 r
= si_compile_llvm(sscreen
, &shader
->binary
, &shader
->config
, tm
,
6883 ctx
.gallivm
.module
, debug
, ctx
.type
, "TGSI shader");
6884 si_llvm_dispose(&ctx
);
6886 fprintf(stderr
, "LLVM failed to compile shader\n");
6890 /* Validate SGPR and VGPR usage for compute to detect compiler bugs.
6891 * LLVM 3.9svn has this bug.
6893 if (sel
->type
== PIPE_SHADER_COMPUTE
) {
6894 unsigned wave_size
= 64;
6895 unsigned max_vgprs
= 256;
6896 unsigned max_sgprs
= sscreen
->info
.chip_class
>= VI
? 800 : 512;
6897 unsigned max_sgprs_per_wave
= 128;
6898 unsigned max_block_threads
= si_get_max_workgroup_size(shader
);
6899 unsigned min_waves_per_cu
= DIV_ROUND_UP(max_block_threads
, wave_size
);
6900 unsigned min_waves_per_simd
= DIV_ROUND_UP(min_waves_per_cu
, 4);
6902 max_vgprs
= max_vgprs
/ min_waves_per_simd
;
6903 max_sgprs
= MIN2(max_sgprs
/ min_waves_per_simd
, max_sgprs_per_wave
);
6905 if (shader
->config
.num_sgprs
> max_sgprs
||
6906 shader
->config
.num_vgprs
> max_vgprs
) {
6907 fprintf(stderr
, "LLVM failed to compile a shader correctly: "
6908 "SGPR:VGPR usage is %u:%u, but the hw limit is %u:%u\n",
6909 shader
->config
.num_sgprs
, shader
->config
.num_vgprs
,
6910 max_sgprs
, max_vgprs
);
6912 /* Just terminate the process, because dependent
6913 * shaders can hang due to bad input data, but use
6914 * the env var to allow shader-db to work.
6916 if (!debug_get_bool_option("SI_PASS_BAD_SHADERS", false))
6921 /* Add the scratch offset to input SGPRs. */
6922 if (shader
->config
.scratch_bytes_per_wave
&& !is_merged_shader(shader
))
6923 shader
->info
.num_input_sgprs
+= 1; /* scratch byte offset */
6925 /* Calculate the number of fragment input VGPRs. */
6926 if (ctx
.type
== PIPE_SHADER_FRAGMENT
) {
6927 shader
->info
.num_input_vgprs
= 0;
6928 shader
->info
.face_vgpr_index
= -1;
6929 shader
->info
.ancillary_vgpr_index
= -1;
6931 if (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
6932 shader
->info
.num_input_vgprs
+= 2;
6933 if (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
6934 shader
->info
.num_input_vgprs
+= 2;
6935 if (G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
6936 shader
->info
.num_input_vgprs
+= 2;
6937 if (G_0286CC_PERSP_PULL_MODEL_ENA(shader
->config
.spi_ps_input_addr
))
6938 shader
->info
.num_input_vgprs
+= 3;
6939 if (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
6940 shader
->info
.num_input_vgprs
+= 2;
6941 if (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
6942 shader
->info
.num_input_vgprs
+= 2;
6943 if (G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
6944 shader
->info
.num_input_vgprs
+= 2;
6945 if (G_0286CC_LINE_STIPPLE_TEX_ENA(shader
->config
.spi_ps_input_addr
))
6946 shader
->info
.num_input_vgprs
+= 1;
6947 if (G_0286CC_POS_X_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6948 shader
->info
.num_input_vgprs
+= 1;
6949 if (G_0286CC_POS_Y_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6950 shader
->info
.num_input_vgprs
+= 1;
6951 if (G_0286CC_POS_Z_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6952 shader
->info
.num_input_vgprs
+= 1;
6953 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6954 shader
->info
.num_input_vgprs
+= 1;
6955 if (G_0286CC_FRONT_FACE_ENA(shader
->config
.spi_ps_input_addr
)) {
6956 shader
->info
.face_vgpr_index
= shader
->info
.num_input_vgprs
;
6957 shader
->info
.num_input_vgprs
+= 1;
6959 if (G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
)) {
6960 shader
->info
.ancillary_vgpr_index
= shader
->info
.num_input_vgprs
;
6961 shader
->info
.num_input_vgprs
+= 1;
6963 if (G_0286CC_SAMPLE_COVERAGE_ENA(shader
->config
.spi_ps_input_addr
))
6964 shader
->info
.num_input_vgprs
+= 1;
6965 if (G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
))
6966 shader
->info
.num_input_vgprs
+= 1;
6973 * Create, compile and return a shader part (prolog or epilog).
6975 * \param sscreen screen
6976 * \param list list of shader parts of the same category
6977 * \param type shader type
6978 * \param key shader part key
6979 * \param prolog whether the part being requested is a prolog
6980 * \param tm LLVM target machine
6981 * \param debug debug callback
6982 * \param build the callback responsible for building the main function
6983 * \return non-NULL on success
6985 static struct si_shader_part
*
6986 si_get_shader_part(struct si_screen
*sscreen
,
6987 struct si_shader_part
**list
,
6988 enum pipe_shader_type type
,
6990 union si_shader_part_key
*key
,
6991 LLVMTargetMachineRef tm
,
6992 struct pipe_debug_callback
*debug
,
6993 void (*build
)(struct si_shader_context
*,
6994 union si_shader_part_key
*),
6997 struct si_shader_part
*result
;
6999 mtx_lock(&sscreen
->shader_parts_mutex
);
7001 /* Find existing. */
7002 for (result
= *list
; result
; result
= result
->next
) {
7003 if (memcmp(&result
->key
, key
, sizeof(*key
)) == 0) {
7004 mtx_unlock(&sscreen
->shader_parts_mutex
);
7009 /* Compile a new one. */
7010 result
= CALLOC_STRUCT(si_shader_part
);
7013 struct si_shader shader
= {};
7014 struct si_shader_context ctx
;
7016 si_init_shader_ctx(&ctx
, sscreen
, tm
);
7017 ctx
.shader
= &shader
;
7021 case PIPE_SHADER_VERTEX
:
7022 shader
.key
.as_ls
= key
->vs_prolog
.as_ls
;
7023 shader
.key
.as_es
= key
->vs_prolog
.as_es
;
7025 case PIPE_SHADER_TESS_CTRL
:
7027 shader
.key
.part
.tcs
.epilog
= key
->tcs_epilog
.states
;
7029 case PIPE_SHADER_GEOMETRY
:
7032 case PIPE_SHADER_FRAGMENT
:
7034 shader
.key
.part
.ps
.prolog
= key
->ps_prolog
.states
;
7036 shader
.key
.part
.ps
.epilog
= key
->ps_epilog
.states
;
7039 unreachable("bad shader part");
7045 si_llvm_optimize_module(&ctx
);
7047 if (si_compile_llvm(sscreen
, &result
->binary
, &result
->config
, tm
,
7048 ctx
.ac
.module
, debug
, ctx
.type
, name
)) {
7054 result
->next
= *list
;
7058 si_llvm_dispose(&ctx
);
7059 mtx_unlock(&sscreen
->shader_parts_mutex
);
7063 static LLVMValueRef
si_prolog_get_rw_buffers(struct si_shader_context
*ctx
)
7065 LLVMValueRef ptr
[2], list
;
7066 bool is_merged_shader
=
7067 ctx
->screen
->info
.chip_class
>= GFX9
&&
7068 (ctx
->type
== PIPE_SHADER_TESS_CTRL
||
7069 ctx
->type
== PIPE_SHADER_GEOMETRY
||
7070 ctx
->shader
->key
.as_ls
|| ctx
->shader
->key
.as_es
);
7072 /* Get the pointer to rw buffers. */
7073 ptr
[0] = LLVMGetParam(ctx
->main_fn
, (is_merged_shader
? 8 : 0) + SI_SGPR_RW_BUFFERS
);
7074 ptr
[1] = LLVMGetParam(ctx
->main_fn
, (is_merged_shader
? 8 : 0) + SI_SGPR_RW_BUFFERS_HI
);
7075 list
= lp_build_gather_values(&ctx
->gallivm
, ptr
, 2);
7076 list
= LLVMBuildBitCast(ctx
->ac
.builder
, list
, ctx
->i64
, "");
7077 list
= LLVMBuildIntToPtr(ctx
->ac
.builder
, list
,
7078 si_const_array(ctx
->v4i32
, SI_NUM_RW_BUFFERS
), "");
7083 * Build the vertex shader prolog function.
7085 * The inputs are the same as VS (a lot of SGPRs and 4 VGPR system values).
7086 * All inputs are returned unmodified. The vertex load indices are
7087 * stored after them, which will be used by the API VS for fetching inputs.
7089 * For example, the expected outputs for instance_divisors[] = {0, 1, 2} are:
7094 * (VertexID + BaseVertex),
7095 * (InstanceID + StartInstance),
7096 * (InstanceID / 2 + StartInstance)
7098 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
7099 union si_shader_part_key
*key
)
7101 struct si_function_info fninfo
;
7102 LLVMTypeRef
*returns
;
7103 LLVMValueRef ret
, func
;
7105 unsigned first_vs_vgpr
= key
->vs_prolog
.num_merged_next_stage_vgprs
;
7106 unsigned num_input_vgprs
= key
->vs_prolog
.num_merged_next_stage_vgprs
+ 4;
7107 LLVMValueRef input_vgprs
[9];
7108 unsigned num_all_input_regs
= key
->vs_prolog
.num_input_sgprs
+
7110 unsigned user_sgpr_base
= key
->vs_prolog
.num_merged_next_stage_vgprs
? 8 : 0;
7112 si_init_function_info(&fninfo
);
7114 /* 4 preloaded VGPRs + vertex load indices as prolog outputs */
7115 returns
= alloca((num_all_input_regs
+ key
->vs_prolog
.last_input
+ 1) *
7116 sizeof(LLVMTypeRef
));
7119 /* Declare input and output SGPRs. */
7120 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
7121 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7122 returns
[num_returns
++] = ctx
->i32
;
7125 /* Preloaded VGPRs (outputs must be floats) */
7126 for (i
= 0; i
< num_input_vgprs
; i
++) {
7127 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &input_vgprs
[i
]);
7128 returns
[num_returns
++] = ctx
->f32
;
7131 /* Vertex load indices. */
7132 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++)
7133 returns
[num_returns
++] = ctx
->f32
;
7135 /* Create the function. */
7136 si_create_function(ctx
, "vs_prolog", returns
, num_returns
, &fninfo
, 0);
7137 func
= ctx
->main_fn
;
7139 if (key
->vs_prolog
.num_merged_next_stage_vgprs
) {
7140 if (!key
->vs_prolog
.is_monolithic
)
7141 si_init_exec_from_input(ctx
, 3, 0);
7143 if (key
->vs_prolog
.as_ls
&&
7144 ctx
->screen
->has_ls_vgpr_init_bug
) {
7145 /* If there are no HS threads, SPI loads the LS VGPRs
7146 * starting at VGPR 0. Shift them back to where they
7149 LLVMValueRef has_hs_threads
=
7150 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntNE
,
7151 unpack_param(ctx
, 3, 8, 8),
7154 for (i
= 4; i
> 0; --i
) {
7155 input_vgprs
[i
+ 1] =
7156 LLVMBuildSelect(ctx
->ac
.builder
, has_hs_threads
,
7158 input_vgprs
[i
- 1], "");
7163 ctx
->abi
.vertex_id
= input_vgprs
[first_vs_vgpr
];
7164 ctx
->abi
.instance_id
= input_vgprs
[first_vs_vgpr
+ (key
->vs_prolog
.as_ls
? 2 : 1)];
7166 /* Copy inputs to outputs. This should be no-op, as the registers match,
7167 * but it will prevent the compiler from overwriting them unintentionally.
7169 ret
= ctx
->return_value
;
7170 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
7171 LLVMValueRef p
= LLVMGetParam(func
, i
);
7172 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, p
, i
, "");
7174 for (i
= 0; i
< num_input_vgprs
; i
++) {
7175 LLVMValueRef p
= input_vgprs
[i
];
7176 p
= ac_to_float(&ctx
->ac
, p
);
7177 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, p
,
7178 key
->vs_prolog
.num_input_sgprs
+ i
, "");
7181 /* Compute vertex load indices from instance divisors. */
7182 LLVMValueRef instance_divisor_constbuf
= NULL
;
7184 if (key
->vs_prolog
.states
.instance_divisor_is_fetched
) {
7185 LLVMValueRef list
= si_prolog_get_rw_buffers(ctx
);
7186 LLVMValueRef buf_index
=
7187 LLVMConstInt(ctx
->i32
, SI_VS_CONST_INSTANCE_DIVISORS
, 0);
7188 instance_divisor_constbuf
=
7189 ac_build_load_to_sgpr(&ctx
->ac
, list
, buf_index
);
7192 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++) {
7193 bool divisor_is_one
=
7194 key
->vs_prolog
.states
.instance_divisor_is_one
& (1u << i
);
7195 bool divisor_is_fetched
=
7196 key
->vs_prolog
.states
.instance_divisor_is_fetched
& (1u << i
);
7199 if (divisor_is_one
|| divisor_is_fetched
) {
7200 LLVMValueRef divisor
= ctx
->i32_1
;
7202 if (divisor_is_fetched
) {
7203 divisor
= buffer_load_const(ctx
, instance_divisor_constbuf
,
7204 LLVMConstInt(ctx
->i32
, i
* 4, 0));
7205 divisor
= ac_to_integer(&ctx
->ac
, divisor
);
7208 /* InstanceID / Divisor + StartInstance */
7209 index
= get_instance_index_for_fetch(ctx
,
7211 SI_SGPR_START_INSTANCE
,
7214 /* VertexID + BaseVertex */
7215 index
= LLVMBuildAdd(ctx
->ac
.builder
,
7217 LLVMGetParam(func
, user_sgpr_base
+
7218 SI_SGPR_BASE_VERTEX
), "");
7221 index
= ac_to_float(&ctx
->ac
, index
);
7222 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, index
,
7223 fninfo
.num_params
+ i
, "");
7226 si_llvm_build_ret(ctx
, ret
);
7229 static bool si_get_vs_prolog(struct si_screen
*sscreen
,
7230 LLVMTargetMachineRef tm
,
7231 struct si_shader
*shader
,
7232 struct pipe_debug_callback
*debug
,
7233 struct si_shader
*main_part
,
7234 const struct si_vs_prolog_bits
*key
)
7236 struct si_shader_selector
*vs
= main_part
->selector
;
7238 if (!si_vs_needs_prolog(vs
, key
))
7241 /* Get the prolog. */
7242 union si_shader_part_key prolog_key
;
7243 si_get_vs_prolog_key(&vs
->info
, main_part
->info
.num_input_sgprs
,
7244 key
, shader
, &prolog_key
);
7247 si_get_shader_part(sscreen
, &sscreen
->vs_prologs
,
7248 PIPE_SHADER_VERTEX
, true, &prolog_key
, tm
,
7249 debug
, si_build_vs_prolog_function
,
7250 "Vertex Shader Prolog");
7251 return shader
->prolog
!= NULL
;
7255 * Select and compile (or reuse) vertex shader parts (prolog & epilog).
7257 static bool si_shader_select_vs_parts(struct si_screen
*sscreen
,
7258 LLVMTargetMachineRef tm
,
7259 struct si_shader
*shader
,
7260 struct pipe_debug_callback
*debug
)
7262 return si_get_vs_prolog(sscreen
, tm
, shader
, debug
, shader
,
7263 &shader
->key
.part
.vs
.prolog
);
7267 * Compile the TCS epilog function. This writes tesselation factors to memory
7268 * based on the output primitive type of the tesselator (determined by TES).
7270 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
7271 union si_shader_part_key
*key
)
7273 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
7274 struct si_function_info fninfo
;
7277 si_init_function_info(&fninfo
);
7279 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
7280 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7281 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7282 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* wave info */
7283 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7284 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7285 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7286 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7287 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7288 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7289 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7290 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7291 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7292 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7293 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7294 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7295 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7296 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7297 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7298 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7299 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7300 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7302 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7303 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7304 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7305 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7306 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7307 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7308 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7309 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7310 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7311 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7312 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7313 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7316 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* VGPR gap */
7317 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* VGPR gap */
7318 unsigned tess_factors_idx
=
7319 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* patch index within the wave (REL_PATCH_ID) */
7320 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* invocation ID within the patch */
7321 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* LDS offset where tess factors should be loaded from */
7323 for (unsigned i
= 0; i
< 6; i
++)
7324 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* tess factors */
7326 /* Create the function. */
7327 si_create_function(ctx
, "tcs_epilog", NULL
, 0, &fninfo
,
7328 ctx
->screen
->info
.chip_class
>= CIK
? 128 : 64);
7329 ac_declare_lds_as_pointer(&ctx
->ac
);
7330 func
= ctx
->main_fn
;
7332 LLVMValueRef invoc0_tess_factors
[6];
7333 for (unsigned i
= 0; i
< 6; i
++)
7334 invoc0_tess_factors
[i
] = LLVMGetParam(func
, tess_factors_idx
+ 3 + i
);
7336 si_write_tess_factors(bld_base
,
7337 LLVMGetParam(func
, tess_factors_idx
),
7338 LLVMGetParam(func
, tess_factors_idx
+ 1),
7339 LLVMGetParam(func
, tess_factors_idx
+ 2),
7340 invoc0_tess_factors
, invoc0_tess_factors
+ 4);
7342 LLVMBuildRetVoid(ctx
->ac
.builder
);
7346 * Select and compile (or reuse) TCS parts (epilog).
7348 static bool si_shader_select_tcs_parts(struct si_screen
*sscreen
,
7349 LLVMTargetMachineRef tm
,
7350 struct si_shader
*shader
,
7351 struct pipe_debug_callback
*debug
)
7353 if (sscreen
->info
.chip_class
>= GFX9
) {
7354 struct si_shader
*ls_main_part
=
7355 shader
->key
.part
.tcs
.ls
->main_shader_part_ls
;
7357 if (!si_get_vs_prolog(sscreen
, tm
, shader
, debug
, ls_main_part
,
7358 &shader
->key
.part
.tcs
.ls_prolog
))
7361 shader
->previous_stage
= ls_main_part
;
7364 /* Get the epilog. */
7365 union si_shader_part_key epilog_key
;
7366 memset(&epilog_key
, 0, sizeof(epilog_key
));
7367 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
7369 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->tcs_epilogs
,
7370 PIPE_SHADER_TESS_CTRL
, false,
7371 &epilog_key
, tm
, debug
,
7372 si_build_tcs_epilog_function
,
7373 "Tessellation Control Shader Epilog");
7374 return shader
->epilog
!= NULL
;
7378 * Select and compile (or reuse) GS parts (prolog).
7380 static bool si_shader_select_gs_parts(struct si_screen
*sscreen
,
7381 LLVMTargetMachineRef tm
,
7382 struct si_shader
*shader
,
7383 struct pipe_debug_callback
*debug
)
7385 if (sscreen
->info
.chip_class
>= GFX9
) {
7386 struct si_shader
*es_main_part
=
7387 shader
->key
.part
.gs
.es
->main_shader_part_es
;
7389 if (shader
->key
.part
.gs
.es
->type
== PIPE_SHADER_VERTEX
&&
7390 !si_get_vs_prolog(sscreen
, tm
, shader
, debug
, es_main_part
,
7391 &shader
->key
.part
.gs
.vs_prolog
))
7394 shader
->previous_stage
= es_main_part
;
7397 if (!shader
->key
.part
.gs
.prolog
.tri_strip_adj_fix
)
7400 union si_shader_part_key prolog_key
;
7401 memset(&prolog_key
, 0, sizeof(prolog_key
));
7402 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
7404 shader
->prolog2
= si_get_shader_part(sscreen
, &sscreen
->gs_prologs
,
7405 PIPE_SHADER_GEOMETRY
, true,
7406 &prolog_key
, tm
, debug
,
7407 si_build_gs_prolog_function
,
7408 "Geometry Shader Prolog");
7409 return shader
->prolog2
!= NULL
;
7413 * Build the pixel shader prolog function. This handles:
7414 * - two-side color selection and interpolation
7415 * - overriding interpolation parameters for the API PS
7416 * - polygon stippling
7418 * All preloaded SGPRs and VGPRs are passed through unmodified unless they are
7419 * overriden by other states. (e.g. per-sample interpolation)
7420 * Interpolated colors are stored after the preloaded VGPRs.
7422 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
7423 union si_shader_part_key
*key
)
7425 struct si_function_info fninfo
;
7426 LLVMValueRef ret
, func
;
7427 int num_returns
, i
, num_color_channels
;
7429 assert(si_need_ps_prolog(key
));
7431 si_init_function_info(&fninfo
);
7433 /* Declare inputs. */
7434 for (i
= 0; i
< key
->ps_prolog
.num_input_sgprs
; i
++)
7435 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7437 for (i
= 0; i
< key
->ps_prolog
.num_input_vgprs
; i
++)
7438 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
7440 /* Declare outputs (same as inputs + add colors if needed) */
7441 num_returns
= fninfo
.num_params
;
7442 num_color_channels
= util_bitcount(key
->ps_prolog
.colors_read
);
7443 for (i
= 0; i
< num_color_channels
; i
++)
7444 fninfo
.types
[num_returns
++] = ctx
->f32
;
7446 /* Create the function. */
7447 si_create_function(ctx
, "ps_prolog", fninfo
.types
, num_returns
,
7449 func
= ctx
->main_fn
;
7451 /* Copy inputs to outputs. This should be no-op, as the registers match,
7452 * but it will prevent the compiler from overwriting them unintentionally.
7454 ret
= ctx
->return_value
;
7455 for (i
= 0; i
< fninfo
.num_params
; i
++) {
7456 LLVMValueRef p
= LLVMGetParam(func
, i
);
7457 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, p
, i
, "");
7460 /* Polygon stippling. */
7461 if (key
->ps_prolog
.states
.poly_stipple
) {
7462 /* POS_FIXED_PT is always last. */
7463 unsigned pos
= key
->ps_prolog
.num_input_sgprs
+
7464 key
->ps_prolog
.num_input_vgprs
- 1;
7465 LLVMValueRef list
= si_prolog_get_rw_buffers(ctx
);
7467 si_llvm_emit_polygon_stipple(ctx
, list
, pos
);
7470 if (key
->ps_prolog
.states
.bc_optimize_for_persp
||
7471 key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7472 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7473 LLVMValueRef center
[2], centroid
[2], tmp
, bc_optimize
;
7475 /* The shader should do: if (PRIM_MASK[31]) CENTROID = CENTER;
7476 * The hw doesn't compute CENTROID if the whole wave only
7477 * contains fully-covered quads.
7479 * PRIM_MASK is after user SGPRs.
7481 bc_optimize
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
7482 bc_optimize
= LLVMBuildLShr(ctx
->ac
.builder
, bc_optimize
,
7483 LLVMConstInt(ctx
->i32
, 31, 0), "");
7484 bc_optimize
= LLVMBuildTrunc(ctx
->ac
.builder
, bc_optimize
,
7487 if (key
->ps_prolog
.states
.bc_optimize_for_persp
) {
7488 /* Read PERSP_CENTER. */
7489 for (i
= 0; i
< 2; i
++)
7490 center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7491 /* Read PERSP_CENTROID. */
7492 for (i
= 0; i
< 2; i
++)
7493 centroid
[i
] = LLVMGetParam(func
, base
+ 4 + i
);
7494 /* Select PERSP_CENTROID. */
7495 for (i
= 0; i
< 2; i
++) {
7496 tmp
= LLVMBuildSelect(ctx
->ac
.builder
, bc_optimize
,
7497 center
[i
], centroid
[i
], "");
7498 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7499 tmp
, base
+ 4 + i
, "");
7502 if (key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7503 /* Read LINEAR_CENTER. */
7504 for (i
= 0; i
< 2; i
++)
7505 center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7506 /* Read LINEAR_CENTROID. */
7507 for (i
= 0; i
< 2; i
++)
7508 centroid
[i
] = LLVMGetParam(func
, base
+ 10 + i
);
7509 /* Select LINEAR_CENTROID. */
7510 for (i
= 0; i
< 2; i
++) {
7511 tmp
= LLVMBuildSelect(ctx
->ac
.builder
, bc_optimize
,
7512 center
[i
], centroid
[i
], "");
7513 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7514 tmp
, base
+ 10 + i
, "");
7519 /* Force per-sample interpolation. */
7520 if (key
->ps_prolog
.states
.force_persp_sample_interp
) {
7521 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7522 LLVMValueRef persp_sample
[2];
7524 /* Read PERSP_SAMPLE. */
7525 for (i
= 0; i
< 2; i
++)
7526 persp_sample
[i
] = LLVMGetParam(func
, base
+ i
);
7527 /* Overwrite PERSP_CENTER. */
7528 for (i
= 0; i
< 2; i
++)
7529 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7530 persp_sample
[i
], base
+ 2 + i
, "");
7531 /* Overwrite PERSP_CENTROID. */
7532 for (i
= 0; i
< 2; i
++)
7533 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7534 persp_sample
[i
], base
+ 4 + i
, "");
7536 if (key
->ps_prolog
.states
.force_linear_sample_interp
) {
7537 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7538 LLVMValueRef linear_sample
[2];
7540 /* Read LINEAR_SAMPLE. */
7541 for (i
= 0; i
< 2; i
++)
7542 linear_sample
[i
] = LLVMGetParam(func
, base
+ 6 + i
);
7543 /* Overwrite LINEAR_CENTER. */
7544 for (i
= 0; i
< 2; i
++)
7545 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7546 linear_sample
[i
], base
+ 8 + i
, "");
7547 /* Overwrite LINEAR_CENTROID. */
7548 for (i
= 0; i
< 2; i
++)
7549 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7550 linear_sample
[i
], base
+ 10 + i
, "");
7553 /* Force center interpolation. */
7554 if (key
->ps_prolog
.states
.force_persp_center_interp
) {
7555 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7556 LLVMValueRef persp_center
[2];
7558 /* Read PERSP_CENTER. */
7559 for (i
= 0; i
< 2; i
++)
7560 persp_center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7561 /* Overwrite PERSP_SAMPLE. */
7562 for (i
= 0; i
< 2; i
++)
7563 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7564 persp_center
[i
], base
+ i
, "");
7565 /* Overwrite PERSP_CENTROID. */
7566 for (i
= 0; i
< 2; i
++)
7567 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7568 persp_center
[i
], base
+ 4 + i
, "");
7570 if (key
->ps_prolog
.states
.force_linear_center_interp
) {
7571 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7572 LLVMValueRef linear_center
[2];
7574 /* Read LINEAR_CENTER. */
7575 for (i
= 0; i
< 2; i
++)
7576 linear_center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7577 /* Overwrite LINEAR_SAMPLE. */
7578 for (i
= 0; i
< 2; i
++)
7579 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7580 linear_center
[i
], base
+ 6 + i
, "");
7581 /* Overwrite LINEAR_CENTROID. */
7582 for (i
= 0; i
< 2; i
++)
7583 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7584 linear_center
[i
], base
+ 10 + i
, "");
7587 /* Interpolate colors. */
7588 unsigned color_out_idx
= 0;
7589 for (i
= 0; i
< 2; i
++) {
7590 unsigned writemask
= (key
->ps_prolog
.colors_read
>> (i
* 4)) & 0xf;
7591 unsigned face_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7592 key
->ps_prolog
.face_vgpr_index
;
7593 LLVMValueRef interp
[2], color
[4];
7594 LLVMValueRef interp_ij
= NULL
, prim_mask
= NULL
, face
= NULL
;
7599 /* If the interpolation qualifier is not CONSTANT (-1). */
7600 if (key
->ps_prolog
.color_interp_vgpr_index
[i
] != -1) {
7601 unsigned interp_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7602 key
->ps_prolog
.color_interp_vgpr_index
[i
];
7604 /* Get the (i,j) updated by bc_optimize handling. */
7605 interp
[0] = LLVMBuildExtractValue(ctx
->ac
.builder
, ret
,
7607 interp
[1] = LLVMBuildExtractValue(ctx
->ac
.builder
, ret
,
7608 interp_vgpr
+ 1, "");
7609 interp_ij
= lp_build_gather_values(&ctx
->gallivm
, interp
, 2);
7612 /* Use the absolute location of the input. */
7613 prim_mask
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
7615 if (key
->ps_prolog
.states
.color_two_side
) {
7616 face
= LLVMGetParam(func
, face_vgpr
);
7617 face
= ac_to_integer(&ctx
->ac
, face
);
7620 interp_fs_input(ctx
,
7621 key
->ps_prolog
.color_attr_index
[i
],
7622 TGSI_SEMANTIC_COLOR
, i
,
7623 key
->ps_prolog
.num_interp_inputs
,
7624 key
->ps_prolog
.colors_read
, interp_ij
,
7625 prim_mask
, face
, color
);
7628 unsigned chan
= u_bit_scan(&writemask
);
7629 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, color
[chan
],
7630 fninfo
.num_params
+ color_out_idx
++, "");
7634 /* Section 15.2.2 (Shader Inputs) of the OpenGL 4.5 (Core Profile) spec
7637 * "When per-sample shading is active due to the use of a fragment
7638 * input qualified by sample or due to the use of the gl_SampleID
7639 * or gl_SamplePosition variables, only the bit for the current
7640 * sample is set in gl_SampleMaskIn. When state specifies multiple
7641 * fragment shader invocations for a given fragment, the sample
7642 * mask for any single fragment shader invocation may specify a
7643 * subset of the covered samples for the fragment. In this case,
7644 * the bit corresponding to each covered sample will be set in
7645 * exactly one fragment shader invocation."
7647 * The samplemask loaded by hardware is always the coverage of the
7648 * entire pixel/fragment, so mask bits out based on the sample ID.
7650 if (key
->ps_prolog
.states
.samplemask_log_ps_iter
) {
7651 /* The bit pattern matches that used by fixed function fragment
7653 static const uint16_t ps_iter_masks
[] = {
7654 0xffff, /* not used */
7660 assert(key
->ps_prolog
.states
.samplemask_log_ps_iter
< ARRAY_SIZE(ps_iter_masks
));
7662 uint32_t ps_iter_mask
= ps_iter_masks
[key
->ps_prolog
.states
.samplemask_log_ps_iter
];
7663 unsigned ancillary_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7664 key
->ps_prolog
.ancillary_vgpr_index
;
7665 LLVMValueRef sampleid
= unpack_param(ctx
, ancillary_vgpr
, 8, 4);
7666 LLVMValueRef samplemask
= LLVMGetParam(func
, ancillary_vgpr
+ 1);
7668 samplemask
= ac_to_integer(&ctx
->ac
, samplemask
);
7669 samplemask
= LLVMBuildAnd(
7672 LLVMBuildShl(ctx
->ac
.builder
,
7673 LLVMConstInt(ctx
->i32
, ps_iter_mask
, false),
7676 samplemask
= ac_to_float(&ctx
->ac
, samplemask
);
7678 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, samplemask
,
7679 ancillary_vgpr
+ 1, "");
7682 /* Tell LLVM to insert WQM instruction sequence when needed. */
7683 if (key
->ps_prolog
.wqm
) {
7684 LLVMAddTargetDependentFunctionAttr(func
,
7685 "amdgpu-ps-wqm-outputs", "");
7688 si_llvm_build_ret(ctx
, ret
);
7692 * Build the pixel shader epilog function. This handles everything that must be
7693 * emulated for pixel shader exports. (alpha-test, format conversions, etc)
7695 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
7696 union si_shader_part_key
*key
)
7698 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
7699 struct si_function_info fninfo
;
7700 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
7702 struct si_ps_exports exp
= {};
7704 si_init_function_info(&fninfo
);
7706 /* Declare input SGPRs. */
7707 ctx
->param_rw_buffers
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7708 ctx
->param_bindless_samplers_and_images
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7709 ctx
->param_const_and_shader_buffers
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7710 ctx
->param_samplers_and_images
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7711 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->f32
, SI_PARAM_ALPHA_REF
);
7713 /* Declare input VGPRs. */
7714 unsigned required_num_params
=
7715 fninfo
.num_sgpr_params
+
7716 util_bitcount(key
->ps_epilog
.colors_written
) * 4 +
7717 key
->ps_epilog
.writes_z
+
7718 key
->ps_epilog
.writes_stencil
+
7719 key
->ps_epilog
.writes_samplemask
;
7721 required_num_params
= MAX2(required_num_params
,
7722 fninfo
.num_sgpr_params
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
7724 while (fninfo
.num_params
< required_num_params
)
7725 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
7727 /* Create the function. */
7728 si_create_function(ctx
, "ps_epilog", NULL
, 0, &fninfo
, 0);
7729 /* Disable elimination of unused inputs. */
7730 si_llvm_add_attribute(ctx
->main_fn
,
7731 "InitialPSInputAddr", 0xffffff);
7733 /* Process colors. */
7734 unsigned vgpr
= fninfo
.num_sgpr_params
;
7735 unsigned colors_written
= key
->ps_epilog
.colors_written
;
7736 int last_color_export
= -1;
7738 /* Find the last color export. */
7739 if (!key
->ps_epilog
.writes_z
&&
7740 !key
->ps_epilog
.writes_stencil
&&
7741 !key
->ps_epilog
.writes_samplemask
) {
7742 unsigned spi_format
= key
->ps_epilog
.states
.spi_shader_col_format
;
7744 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
7745 if (colors_written
== 0x1 && key
->ps_epilog
.states
.last_cbuf
> 0) {
7746 /* Just set this if any of the colorbuffers are enabled. */
7748 ((1ull << (4 * (key
->ps_epilog
.states
.last_cbuf
+ 1))) - 1))
7749 last_color_export
= 0;
7751 for (i
= 0; i
< 8; i
++)
7752 if (colors_written
& (1 << i
) &&
7753 (spi_format
>> (i
* 4)) & 0xf)
7754 last_color_export
= i
;
7758 while (colors_written
) {
7759 LLVMValueRef color
[4];
7760 int mrt
= u_bit_scan(&colors_written
);
7762 for (i
= 0; i
< 4; i
++)
7763 color
[i
] = LLVMGetParam(ctx
->main_fn
, vgpr
++);
7765 si_export_mrt_color(bld_base
, color
, mrt
,
7766 fninfo
.num_params
- 1,
7767 mrt
== last_color_export
, &exp
);
7770 /* Process depth, stencil, samplemask. */
7771 if (key
->ps_epilog
.writes_z
)
7772 depth
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7773 if (key
->ps_epilog
.writes_stencil
)
7774 stencil
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7775 if (key
->ps_epilog
.writes_samplemask
)
7776 samplemask
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7778 if (depth
|| stencil
|| samplemask
)
7779 si_export_mrt_z(bld_base
, depth
, stencil
, samplemask
, &exp
);
7780 else if (last_color_export
== -1)
7781 si_export_null(bld_base
);
7784 si_emit_ps_exports(ctx
, &exp
);
7787 LLVMBuildRetVoid(ctx
->ac
.builder
);
7791 * Select and compile (or reuse) pixel shader parts (prolog & epilog).
7793 static bool si_shader_select_ps_parts(struct si_screen
*sscreen
,
7794 LLVMTargetMachineRef tm
,
7795 struct si_shader
*shader
,
7796 struct pipe_debug_callback
*debug
)
7798 union si_shader_part_key prolog_key
;
7799 union si_shader_part_key epilog_key
;
7801 /* Get the prolog. */
7802 si_get_ps_prolog_key(shader
, &prolog_key
, true);
7804 /* The prolog is a no-op if these aren't set. */
7805 if (si_need_ps_prolog(&prolog_key
)) {
7807 si_get_shader_part(sscreen
, &sscreen
->ps_prologs
,
7808 PIPE_SHADER_FRAGMENT
, true,
7809 &prolog_key
, tm
, debug
,
7810 si_build_ps_prolog_function
,
7811 "Fragment Shader Prolog");
7812 if (!shader
->prolog
)
7816 /* Get the epilog. */
7817 si_get_ps_epilog_key(shader
, &epilog_key
);
7820 si_get_shader_part(sscreen
, &sscreen
->ps_epilogs
,
7821 PIPE_SHADER_FRAGMENT
, false,
7822 &epilog_key
, tm
, debug
,
7823 si_build_ps_epilog_function
,
7824 "Fragment Shader Epilog");
7825 if (!shader
->epilog
)
7828 /* Enable POS_FIXED_PT if polygon stippling is enabled. */
7829 if (shader
->key
.part
.ps
.prolog
.poly_stipple
) {
7830 shader
->config
.spi_ps_input_ena
|= S_0286CC_POS_FIXED_PT_ENA(1);
7831 assert(G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
));
7834 /* Set up the enable bits for per-sample shading if needed. */
7835 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
&&
7836 (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
7837 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7838 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTER_ENA
;
7839 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
7840 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_SAMPLE_ENA(1);
7842 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
&&
7843 (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
7844 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7845 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTER_ENA
;
7846 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
7847 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_SAMPLE_ENA(1);
7849 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
&&
7850 (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
7851 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7852 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_SAMPLE_ENA
;
7853 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
7854 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
7856 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
&&
7857 (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
7858 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7859 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_SAMPLE_ENA
;
7860 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
7861 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
7864 /* POW_W_FLOAT requires that one of the perspective weights is enabled. */
7865 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_ena
) &&
7866 !(shader
->config
.spi_ps_input_ena
& 0xf)) {
7867 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
7868 assert(G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
7871 /* At least one pair of interpolation weights must be enabled. */
7872 if (!(shader
->config
.spi_ps_input_ena
& 0x7f)) {
7873 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
7874 assert(G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
7877 /* Samplemask fixup requires the sample ID. */
7878 if (shader
->key
.part
.ps
.prolog
.samplemask_log_ps_iter
) {
7879 shader
->config
.spi_ps_input_ena
|= S_0286CC_ANCILLARY_ENA(1);
7880 assert(G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
));
7883 /* The sample mask input is always enabled, because the API shader always
7884 * passes it through to the epilog. Disable it here if it's unused.
7886 if (!shader
->key
.part
.ps
.epilog
.poly_line_smoothing
&&
7887 !shader
->selector
->info
.reads_samplemask
)
7888 shader
->config
.spi_ps_input_ena
&= C_0286CC_SAMPLE_COVERAGE_ENA
;
7893 void si_multiwave_lds_size_workaround(struct si_screen
*sscreen
,
7896 /* SPI barrier management bug:
7897 * Make sure we have at least 4k of LDS in use to avoid the bug.
7898 * It applies to workgroup sizes of more than one wavefront.
7900 if (sscreen
->info
.family
== CHIP_BONAIRE
||
7901 sscreen
->info
.family
== CHIP_KABINI
||
7902 sscreen
->info
.family
== CHIP_MULLINS
)
7903 *lds_size
= MAX2(*lds_size
, 8);
7906 static void si_fix_resource_usage(struct si_screen
*sscreen
,
7907 struct si_shader
*shader
)
7909 unsigned min_sgprs
= shader
->info
.num_input_sgprs
+ 2; /* VCC */
7911 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
, min_sgprs
);
7913 if (shader
->selector
->type
== PIPE_SHADER_COMPUTE
&&
7914 si_get_max_workgroup_size(shader
) > 64) {
7915 si_multiwave_lds_size_workaround(sscreen
,
7916 &shader
->config
.lds_size
);
7920 int si_shader_create(struct si_screen
*sscreen
, LLVMTargetMachineRef tm
,
7921 struct si_shader
*shader
,
7922 struct pipe_debug_callback
*debug
)
7924 struct si_shader_selector
*sel
= shader
->selector
;
7925 struct si_shader
*mainp
= *si_get_main_shader_part(sel
, &shader
->key
);
7928 /* LS, ES, VS are compiled on demand if the main part hasn't been
7929 * compiled for that stage.
7931 * Vertex shaders are compiled on demand when a vertex fetch
7932 * workaround must be applied.
7934 if (shader
->is_monolithic
) {
7935 /* Monolithic shader (compiled as a whole, has many variants,
7936 * may take a long time to compile).
7938 r
= si_compile_tgsi_shader(sscreen
, tm
, shader
, true, debug
);
7942 /* The shader consists of several parts:
7944 * - the middle part is the user shader, it has 1 variant only
7945 * and it was compiled during the creation of the shader
7947 * - the prolog part is inserted at the beginning
7948 * - the epilog part is inserted at the end
7950 * The prolog and epilog have many (but simple) variants.
7952 * Starting with gfx9, geometry and tessellation control
7953 * shaders also contain the prolog and user shader parts of
7954 * the previous shader stage.
7960 /* Copy the compiled TGSI shader data over. */
7961 shader
->is_binary_shared
= true;
7962 shader
->binary
= mainp
->binary
;
7963 shader
->config
= mainp
->config
;
7964 shader
->info
.num_input_sgprs
= mainp
->info
.num_input_sgprs
;
7965 shader
->info
.num_input_vgprs
= mainp
->info
.num_input_vgprs
;
7966 shader
->info
.face_vgpr_index
= mainp
->info
.face_vgpr_index
;
7967 shader
->info
.ancillary_vgpr_index
= mainp
->info
.ancillary_vgpr_index
;
7968 memcpy(shader
->info
.vs_output_param_offset
,
7969 mainp
->info
.vs_output_param_offset
,
7970 sizeof(mainp
->info
.vs_output_param_offset
));
7971 shader
->info
.uses_instanceid
= mainp
->info
.uses_instanceid
;
7972 shader
->info
.nr_pos_exports
= mainp
->info
.nr_pos_exports
;
7973 shader
->info
.nr_param_exports
= mainp
->info
.nr_param_exports
;
7975 /* Select prologs and/or epilogs. */
7976 switch (sel
->type
) {
7977 case PIPE_SHADER_VERTEX
:
7978 if (!si_shader_select_vs_parts(sscreen
, tm
, shader
, debug
))
7981 case PIPE_SHADER_TESS_CTRL
:
7982 if (!si_shader_select_tcs_parts(sscreen
, tm
, shader
, debug
))
7985 case PIPE_SHADER_TESS_EVAL
:
7987 case PIPE_SHADER_GEOMETRY
:
7988 if (!si_shader_select_gs_parts(sscreen
, tm
, shader
, debug
))
7991 case PIPE_SHADER_FRAGMENT
:
7992 if (!si_shader_select_ps_parts(sscreen
, tm
, shader
, debug
))
7995 /* Make sure we have at least as many VGPRs as there
7996 * are allocated inputs.
7998 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7999 shader
->info
.num_input_vgprs
);
8003 /* Update SGPR and VGPR counts. */
8004 if (shader
->prolog
) {
8005 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8006 shader
->prolog
->config
.num_sgprs
);
8007 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8008 shader
->prolog
->config
.num_vgprs
);
8010 if (shader
->previous_stage
) {
8011 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8012 shader
->previous_stage
->config
.num_sgprs
);
8013 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8014 shader
->previous_stage
->config
.num_vgprs
);
8015 shader
->config
.spilled_sgprs
=
8016 MAX2(shader
->config
.spilled_sgprs
,
8017 shader
->previous_stage
->config
.spilled_sgprs
);
8018 shader
->config
.spilled_vgprs
=
8019 MAX2(shader
->config
.spilled_vgprs
,
8020 shader
->previous_stage
->config
.spilled_vgprs
);
8021 shader
->config
.private_mem_vgprs
=
8022 MAX2(shader
->config
.private_mem_vgprs
,
8023 shader
->previous_stage
->config
.private_mem_vgprs
);
8024 shader
->config
.scratch_bytes_per_wave
=
8025 MAX2(shader
->config
.scratch_bytes_per_wave
,
8026 shader
->previous_stage
->config
.scratch_bytes_per_wave
);
8027 shader
->info
.uses_instanceid
|=
8028 shader
->previous_stage
->info
.uses_instanceid
;
8030 if (shader
->prolog2
) {
8031 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8032 shader
->prolog2
->config
.num_sgprs
);
8033 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8034 shader
->prolog2
->config
.num_vgprs
);
8036 if (shader
->epilog
) {
8037 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8038 shader
->epilog
->config
.num_sgprs
);
8039 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8040 shader
->epilog
->config
.num_vgprs
);
8044 si_fix_resource_usage(sscreen
, shader
);
8045 si_shader_dump(sscreen
, shader
, debug
, sel
->info
.processor
,
8049 r
= si_shader_binary_upload(sscreen
, shader
);
8051 fprintf(stderr
, "LLVM failed to upload shader\n");
8058 void si_shader_destroy(struct si_shader
*shader
)
8060 if (shader
->scratch_bo
)
8061 r600_resource_reference(&shader
->scratch_bo
, NULL
);
8063 r600_resource_reference(&shader
->bo
, NULL
);
8065 if (!shader
->is_binary_shared
)
8066 ac_shader_binary_clean(&shader
->binary
);
8068 free(shader
->shader_log
);