2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Tom Stellard <thomas.stellard@amd.com>
25 * Michel Dänzer <michel.daenzer@amd.com>
26 * Christian König <christian.koenig@amd.com>
29 #include "gallivm/lp_bld_const.h"
30 #include "gallivm/lp_bld_gather.h"
31 #include "gallivm/lp_bld_intr.h"
32 #include "gallivm/lp_bld_logic.h"
33 #include "gallivm/lp_bld_arit.h"
34 #include "gallivm/lp_bld_flow.h"
35 #include "gallivm/lp_bld_misc.h"
36 #include "util/u_memory.h"
37 #include "util/u_string.h"
38 #include "tgsi/tgsi_build.h"
39 #include "tgsi/tgsi_util.h"
40 #include "tgsi/tgsi_dump.h"
42 #include "ac_binary.h"
43 #include "ac_llvm_util.h"
44 #include "si_shader_internal.h"
49 static const char *scratch_rsrc_dword0_symbol
=
50 "SCRATCH_RSRC_DWORD0";
52 static const char *scratch_rsrc_dword1_symbol
=
53 "SCRATCH_RSRC_DWORD1";
55 struct si_shader_output_values
57 LLVMValueRef values
[4];
58 unsigned semantic_name
;
59 unsigned semantic_index
;
60 ubyte vertex_stream
[4];
63 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
64 struct si_screen
*sscreen
,
65 struct si_shader
*shader
,
66 LLVMTargetMachineRef tm
);
68 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
69 struct lp_build_tgsi_context
*bld_base
,
70 struct lp_build_emit_data
*emit_data
);
72 static void si_dump_shader_key(unsigned shader
, struct si_shader_key
*key
,
75 static unsigned llvm_get_type_size(LLVMTypeRef type
);
77 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
78 union si_shader_part_key
*key
);
79 static void si_build_vs_epilog_function(struct si_shader_context
*ctx
,
80 union si_shader_part_key
*key
);
81 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
82 union si_shader_part_key
*key
);
83 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
84 union si_shader_part_key
*key
);
85 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
86 union si_shader_part_key
*key
);
88 /* Ideally pass the sample mask input to the PS epilog as v13, which
89 * is its usual location, so that the shader doesn't have to add v_mov.
91 #define PS_EPILOG_SAMPLEMASK_MIN_LOC 13
93 /* The VS location of the PrimitiveID input is the same in the epilog,
94 * so that the main shader part doesn't have to move it.
96 #define VS_EPILOG_PRIMID_LOC 2
100 LOCAL_ADDR_SPACE
= 3,
104 * Returns a unique index for a semantic name and index. The index must be
105 * less than 64, so that a 64-bit bitmask of used inputs or outputs can be
108 unsigned si_shader_io_get_unique_index(unsigned semantic_name
, unsigned index
)
110 switch (semantic_name
) {
111 case TGSI_SEMANTIC_POSITION
:
113 case TGSI_SEMANTIC_PSIZE
:
115 case TGSI_SEMANTIC_CLIPDIST
:
118 case TGSI_SEMANTIC_GENERIC
:
122 assert(!"invalid generic index");
125 /* patch indices are completely separate and thus start from 0 */
126 case TGSI_SEMANTIC_TESSOUTER
:
128 case TGSI_SEMANTIC_TESSINNER
:
130 case TGSI_SEMANTIC_PATCH
:
134 assert(!"invalid semantic name");
139 unsigned si_shader_io_get_unique_index2(unsigned name
, unsigned index
)
142 case TGSI_SEMANTIC_FOG
:
144 case TGSI_SEMANTIC_LAYER
:
146 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
148 case TGSI_SEMANTIC_PRIMID
:
150 case TGSI_SEMANTIC_COLOR
: /* these alias */
151 case TGSI_SEMANTIC_BCOLOR
:
153 case TGSI_SEMANTIC_TEXCOORD
:
156 assert(!"invalid semantic name");
162 * Get the value of a shader input parameter and extract a bitfield.
164 static LLVMValueRef
unpack_param(struct si_shader_context
*ctx
,
165 unsigned param
, unsigned rshift
,
168 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
169 LLVMValueRef value
= LLVMGetParam(ctx
->main_fn
,
172 if (LLVMGetTypeKind(LLVMTypeOf(value
)) == LLVMFloatTypeKind
)
173 value
= bitcast(&ctx
->bld_base
,
174 TGSI_TYPE_UNSIGNED
, value
);
177 value
= LLVMBuildLShr(gallivm
->builder
, value
,
178 LLVMConstInt(ctx
->i32
, rshift
, 0), "");
180 if (rshift
+ bitwidth
< 32) {
181 unsigned mask
= (1 << bitwidth
) - 1;
182 value
= LLVMBuildAnd(gallivm
->builder
, value
,
183 LLVMConstInt(ctx
->i32
, mask
, 0), "");
189 static LLVMValueRef
get_rel_patch_id(struct si_shader_context
*ctx
)
192 case PIPE_SHADER_TESS_CTRL
:
193 return unpack_param(ctx
, SI_PARAM_REL_IDS
, 0, 8);
195 case PIPE_SHADER_TESS_EVAL
:
196 return LLVMGetParam(ctx
->main_fn
,
197 ctx
->param_tes_rel_patch_id
);
205 /* Tessellation shaders pass outputs to the next shader using LDS.
207 * LS outputs = TCS inputs
208 * TCS outputs = TES inputs
211 * - TCS inputs for patch 0
212 * - TCS inputs for patch 1
213 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
215 * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
216 * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
217 * - TCS outputs for patch 1
218 * - Per-patch TCS outputs for patch 1
219 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
220 * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
223 * All three shaders VS(LS), TCS, TES share the same LDS space.
227 get_tcs_in_patch_stride(struct si_shader_context
*ctx
)
229 if (ctx
->type
== PIPE_SHADER_VERTEX
)
230 return unpack_param(ctx
, SI_PARAM_VS_STATE_BITS
, 8, 13);
231 else if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
232 return unpack_param(ctx
, SI_PARAM_TCS_IN_LAYOUT
, 8, 13);
240 get_tcs_out_patch_stride(struct si_shader_context
*ctx
)
242 return unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 0, 13);
246 get_tcs_out_patch0_offset(struct si_shader_context
*ctx
)
248 return lp_build_mul_imm(&ctx
->bld_base
.uint_bld
,
250 SI_PARAM_TCS_OUT_OFFSETS
,
256 get_tcs_out_patch0_patch_data_offset(struct si_shader_context
*ctx
)
258 return lp_build_mul_imm(&ctx
->bld_base
.uint_bld
,
260 SI_PARAM_TCS_OUT_OFFSETS
,
266 get_tcs_in_current_patch_offset(struct si_shader_context
*ctx
)
268 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
269 LLVMValueRef patch_stride
= get_tcs_in_patch_stride(ctx
);
270 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
272 return LLVMBuildMul(gallivm
->builder
, patch_stride
, rel_patch_id
, "");
276 get_tcs_out_current_patch_offset(struct si_shader_context
*ctx
)
278 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
279 LLVMValueRef patch0_offset
= get_tcs_out_patch0_offset(ctx
);
280 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
281 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
283 return LLVMBuildAdd(gallivm
->builder
, patch0_offset
,
284 LLVMBuildMul(gallivm
->builder
, patch_stride
,
290 get_tcs_out_current_patch_data_offset(struct si_shader_context
*ctx
)
292 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
293 LLVMValueRef patch0_patch_data_offset
=
294 get_tcs_out_patch0_patch_data_offset(ctx
);
295 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
296 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
298 return LLVMBuildAdd(gallivm
->builder
, patch0_patch_data_offset
,
299 LLVMBuildMul(gallivm
->builder
, patch_stride
,
304 static LLVMValueRef
get_instance_index_for_fetch(
305 struct si_shader_context
*ctx
,
306 unsigned param_start_instance
, unsigned divisor
)
308 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
310 LLVMValueRef result
= LLVMGetParam(ctx
->main_fn
,
311 ctx
->param_instance_id
);
313 /* The division must be done before START_INSTANCE is added. */
315 result
= LLVMBuildUDiv(gallivm
->builder
, result
,
316 LLVMConstInt(ctx
->i32
, divisor
, 0), "");
318 return LLVMBuildAdd(gallivm
->builder
, result
,
319 LLVMGetParam(ctx
->main_fn
, param_start_instance
), "");
322 /* Bitcast <4 x float> to <2 x double>, extract the component, and convert
324 static LLVMValueRef
extract_double_to_float(struct si_shader_context
*ctx
,
326 unsigned double_index
)
328 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
329 LLVMTypeRef f64
= LLVMDoubleTypeInContext(ctx
->gallivm
.context
);
330 LLVMValueRef dvec2
= LLVMBuildBitCast(builder
, vec4
,
331 LLVMVectorType(f64
, 2), "");
332 LLVMValueRef index
= LLVMConstInt(ctx
->i32
, double_index
, 0);
333 LLVMValueRef value
= LLVMBuildExtractElement(builder
, dvec2
, index
, "");
334 return LLVMBuildFPTrunc(builder
, value
, ctx
->f32
, "");
337 static void declare_input_vs(
338 struct si_shader_context
*ctx
,
339 unsigned input_index
,
340 const struct tgsi_full_declaration
*decl
,
343 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
347 unsigned num_fetches
;
348 unsigned fetch_stride
;
350 LLVMValueRef t_list_ptr
;
351 LLVMValueRef t_offset
;
353 LLVMValueRef vertex_index
;
354 LLVMValueRef input
[3];
356 /* Load the T list */
357 t_list_ptr
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_VERTEX_BUFFERS
);
359 t_offset
= LLVMConstInt(ctx
->i32
, input_index
, 0);
361 t_list
= ac_build_indexed_load_const(&ctx
->ac
, t_list_ptr
, t_offset
);
363 vertex_index
= LLVMGetParam(ctx
->main_fn
,
364 ctx
->param_vertex_index0
+
367 fix_fetch
= ctx
->shader
->key
.mono
.vs_fix_fetch
[input_index
];
369 /* Do multiple loads for special formats. */
371 case SI_FIX_FETCH_RGB_64_FLOAT
:
372 num_fetches
= 3; /* 3 2-dword loads */
375 case SI_FIX_FETCH_RGBA_64_FLOAT
:
376 num_fetches
= 2; /* 2 4-dword loads */
379 case SI_FIX_FETCH_RGB_8
:
380 case SI_FIX_FETCH_RGB_8_INT
:
384 case SI_FIX_FETCH_RGB_16
:
385 case SI_FIX_FETCH_RGB_16_INT
:
394 for (unsigned i
= 0; i
< num_fetches
; i
++) {
395 LLVMValueRef voffset
= LLVMConstInt(ctx
->i32
, fetch_stride
* i
, 0);
397 input
[i
] = ac_build_buffer_load_format(&ctx
->ac
, t_list
,
398 vertex_index
, voffset
,
402 /* Break up the vec4 into individual components */
403 for (chan
= 0; chan
< 4; chan
++) {
404 LLVMValueRef llvm_chan
= LLVMConstInt(ctx
->i32
, chan
, 0);
405 out
[chan
] = LLVMBuildExtractElement(gallivm
->builder
,
406 input
[0], llvm_chan
, "");
410 case SI_FIX_FETCH_A2_SNORM
:
411 case SI_FIX_FETCH_A2_SSCALED
:
412 case SI_FIX_FETCH_A2_SINT
: {
413 /* The hardware returns an unsigned value; convert it to a
416 LLVMValueRef tmp
= out
[3];
417 LLVMValueRef c30
= LLVMConstInt(ctx
->i32
, 30, 0);
419 /* First, recover the sign-extended signed integer value. */
420 if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
)
421 tmp
= LLVMBuildFPToUI(gallivm
->builder
, tmp
, ctx
->i32
, "");
423 tmp
= LLVMBuildBitCast(gallivm
->builder
, tmp
, ctx
->i32
, "");
425 /* For the integer-like cases, do a natural sign extension.
427 * For the SNORM case, the values are 0.0, 0.333, 0.666, 1.0
428 * and happen to contain 0, 1, 2, 3 as the two LSBs of the
431 tmp
= LLVMBuildShl(gallivm
->builder
, tmp
,
432 fix_fetch
== SI_FIX_FETCH_A2_SNORM
?
433 LLVMConstInt(ctx
->i32
, 7, 0) : c30
, "");
434 tmp
= LLVMBuildAShr(gallivm
->builder
, tmp
, c30
, "");
436 /* Convert back to the right type. */
437 if (fix_fetch
== SI_FIX_FETCH_A2_SNORM
) {
439 LLVMValueRef neg_one
= LLVMConstReal(ctx
->f32
, -1.0);
440 tmp
= LLVMBuildSIToFP(gallivm
->builder
, tmp
, ctx
->f32
, "");
441 clamp
= LLVMBuildFCmp(gallivm
->builder
, LLVMRealULT
, tmp
, neg_one
, "");
442 tmp
= LLVMBuildSelect(gallivm
->builder
, clamp
, neg_one
, tmp
, "");
443 } else if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
) {
444 tmp
= LLVMBuildSIToFP(gallivm
->builder
, tmp
, ctx
->f32
, "");
450 case SI_FIX_FETCH_RGBA_32_UNORM
:
451 case SI_FIX_FETCH_RGBX_32_UNORM
:
452 for (chan
= 0; chan
< 4; chan
++) {
453 out
[chan
] = LLVMBuildBitCast(gallivm
->builder
, out
[chan
],
455 out
[chan
] = LLVMBuildUIToFP(gallivm
->builder
,
456 out
[chan
], ctx
->f32
, "");
457 out
[chan
] = LLVMBuildFMul(gallivm
->builder
, out
[chan
],
458 LLVMConstReal(ctx
->f32
, 1.0 / UINT_MAX
), "");
460 /* RGBX UINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
461 if (fix_fetch
== SI_FIX_FETCH_RGBX_32_UNORM
)
462 out
[3] = LLVMConstReal(ctx
->f32
, 1);
464 case SI_FIX_FETCH_RGBA_32_SNORM
:
465 case SI_FIX_FETCH_RGBX_32_SNORM
:
466 case SI_FIX_FETCH_RGBA_32_FIXED
:
467 case SI_FIX_FETCH_RGBX_32_FIXED
: {
469 if (fix_fetch
>= SI_FIX_FETCH_RGBA_32_FIXED
)
470 scale
= 1.0 / 0x10000;
472 scale
= 1.0 / INT_MAX
;
474 for (chan
= 0; chan
< 4; chan
++) {
475 out
[chan
] = LLVMBuildBitCast(gallivm
->builder
, out
[chan
],
477 out
[chan
] = LLVMBuildSIToFP(gallivm
->builder
,
478 out
[chan
], ctx
->f32
, "");
479 out
[chan
] = LLVMBuildFMul(gallivm
->builder
, out
[chan
],
480 LLVMConstReal(ctx
->f32
, scale
), "");
482 /* RGBX SINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
483 if (fix_fetch
== SI_FIX_FETCH_RGBX_32_SNORM
||
484 fix_fetch
== SI_FIX_FETCH_RGBX_32_FIXED
)
485 out
[3] = LLVMConstReal(ctx
->f32
, 1);
488 case SI_FIX_FETCH_RGBA_32_USCALED
:
489 for (chan
= 0; chan
< 4; chan
++) {
490 out
[chan
] = LLVMBuildBitCast(gallivm
->builder
, out
[chan
],
492 out
[chan
] = LLVMBuildUIToFP(gallivm
->builder
,
493 out
[chan
], ctx
->f32
, "");
496 case SI_FIX_FETCH_RGBA_32_SSCALED
:
497 for (chan
= 0; chan
< 4; chan
++) {
498 out
[chan
] = LLVMBuildBitCast(gallivm
->builder
, out
[chan
],
500 out
[chan
] = LLVMBuildSIToFP(gallivm
->builder
,
501 out
[chan
], ctx
->f32
, "");
504 case SI_FIX_FETCH_RG_64_FLOAT
:
505 for (chan
= 0; chan
< 2; chan
++)
506 out
[chan
] = extract_double_to_float(ctx
, input
[0], chan
);
508 out
[2] = LLVMConstReal(ctx
->f32
, 0);
509 out
[3] = LLVMConstReal(ctx
->f32
, 1);
511 case SI_FIX_FETCH_RGB_64_FLOAT
:
512 for (chan
= 0; chan
< 3; chan
++)
513 out
[chan
] = extract_double_to_float(ctx
, input
[chan
], 0);
515 out
[3] = LLVMConstReal(ctx
->f32
, 1);
517 case SI_FIX_FETCH_RGBA_64_FLOAT
:
518 for (chan
= 0; chan
< 4; chan
++) {
519 out
[chan
] = extract_double_to_float(ctx
, input
[chan
/ 2],
523 case SI_FIX_FETCH_RGB_8
:
524 case SI_FIX_FETCH_RGB_8_INT
:
525 case SI_FIX_FETCH_RGB_16
:
526 case SI_FIX_FETCH_RGB_16_INT
:
527 for (chan
= 0; chan
< 3; chan
++) {
528 out
[chan
] = LLVMBuildExtractElement(gallivm
->builder
,
532 if (fix_fetch
== SI_FIX_FETCH_RGB_8
||
533 fix_fetch
== SI_FIX_FETCH_RGB_16
) {
534 out
[3] = LLVMConstReal(ctx
->f32
, 1);
536 out
[3] = LLVMBuildBitCast(gallivm
->builder
, ctx
->i32_1
,
543 static LLVMValueRef
get_primitive_id(struct lp_build_tgsi_context
*bld_base
,
546 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
552 case PIPE_SHADER_VERTEX
:
553 return LLVMGetParam(ctx
->main_fn
,
554 ctx
->param_vs_prim_id
);
555 case PIPE_SHADER_TESS_CTRL
:
556 return LLVMGetParam(ctx
->main_fn
,
558 case PIPE_SHADER_TESS_EVAL
:
559 return LLVMGetParam(ctx
->main_fn
,
560 ctx
->param_tes_patch_id
);
561 case PIPE_SHADER_GEOMETRY
:
562 return LLVMGetParam(ctx
->main_fn
,
563 SI_PARAM_PRIMITIVE_ID
);
571 * Return the value of tgsi_ind_register for indexing.
572 * This is the indirect index with the constant offset added to it.
574 static LLVMValueRef
get_indirect_index(struct si_shader_context
*ctx
,
575 const struct tgsi_ind_register
*ind
,
578 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
581 result
= ctx
->addrs
[ind
->Index
][ind
->Swizzle
];
582 result
= LLVMBuildLoad(gallivm
->builder
, result
, "");
583 result
= LLVMBuildAdd(gallivm
->builder
, result
,
584 LLVMConstInt(ctx
->i32
, rel_index
, 0), "");
589 * Like get_indirect_index, but restricts the return value to a (possibly
590 * undefined) value inside [0..num).
592 static LLVMValueRef
get_bounded_indirect_index(struct si_shader_context
*ctx
,
593 const struct tgsi_ind_register
*ind
,
594 int rel_index
, unsigned num
)
596 LLVMValueRef result
= get_indirect_index(ctx
, ind
, rel_index
);
598 /* LLVM 3.8: If indirect resource indexing is used:
602 if (HAVE_LLVM
== 0x0308)
603 return LLVMGetUndef(ctx
->i32
);
605 return si_llvm_bound_index(ctx
, result
, num
);
610 * Calculate a dword address given an input or output register and a stride.
612 static LLVMValueRef
get_dw_address(struct si_shader_context
*ctx
,
613 const struct tgsi_full_dst_register
*dst
,
614 const struct tgsi_full_src_register
*src
,
615 LLVMValueRef vertex_dw_stride
,
616 LLVMValueRef base_addr
)
618 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
619 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
620 ubyte
*name
, *index
, *array_first
;
622 struct tgsi_full_dst_register reg
;
624 /* Set the register description. The address computation is the same
625 * for sources and destinations. */
627 reg
.Register
.File
= src
->Register
.File
;
628 reg
.Register
.Index
= src
->Register
.Index
;
629 reg
.Register
.Indirect
= src
->Register
.Indirect
;
630 reg
.Register
.Dimension
= src
->Register
.Dimension
;
631 reg
.Indirect
= src
->Indirect
;
632 reg
.Dimension
= src
->Dimension
;
633 reg
.DimIndirect
= src
->DimIndirect
;
637 /* If the register is 2-dimensional (e.g. an array of vertices
638 * in a primitive), calculate the base address of the vertex. */
639 if (reg
.Register
.Dimension
) {
642 if (reg
.Dimension
.Indirect
)
643 index
= get_indirect_index(ctx
, ®
.DimIndirect
,
644 reg
.Dimension
.Index
);
646 index
= LLVMConstInt(ctx
->i32
, reg
.Dimension
.Index
, 0);
648 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
649 LLVMBuildMul(gallivm
->builder
, index
,
650 vertex_dw_stride
, ""), "");
653 /* Get information about the register. */
654 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
655 name
= info
->input_semantic_name
;
656 index
= info
->input_semantic_index
;
657 array_first
= info
->input_array_first
;
658 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
659 name
= info
->output_semantic_name
;
660 index
= info
->output_semantic_index
;
661 array_first
= info
->output_array_first
;
667 if (reg
.Register
.Indirect
) {
668 /* Add the relative address of the element. */
669 LLVMValueRef ind_index
;
671 if (reg
.Indirect
.ArrayID
)
672 first
= array_first
[reg
.Indirect
.ArrayID
];
674 first
= reg
.Register
.Index
;
676 ind_index
= get_indirect_index(ctx
, ®
.Indirect
,
677 reg
.Register
.Index
- first
);
679 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
680 LLVMBuildMul(gallivm
->builder
, ind_index
,
681 LLVMConstInt(ctx
->i32
, 4, 0), ""), "");
683 param
= si_shader_io_get_unique_index(name
[first
], index
[first
]);
685 param
= si_shader_io_get_unique_index(name
[reg
.Register
.Index
],
686 index
[reg
.Register
.Index
]);
689 /* Add the base address of the element. */
690 return LLVMBuildAdd(gallivm
->builder
, base_addr
,
691 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
694 /* The offchip buffer layout for TCS->TES is
696 * - attribute 0 of patch 0 vertex 0
697 * - attribute 0 of patch 0 vertex 1
698 * - attribute 0 of patch 0 vertex 2
700 * - attribute 0 of patch 1 vertex 0
701 * - attribute 0 of patch 1 vertex 1
703 * - attribute 1 of patch 0 vertex 0
704 * - attribute 1 of patch 0 vertex 1
706 * - per patch attribute 0 of patch 0
707 * - per patch attribute 0 of patch 1
710 * Note that every attribute has 4 components.
712 static LLVMValueRef
get_tcs_tes_buffer_address(struct si_shader_context
*ctx
,
713 LLVMValueRef rel_patch_id
,
714 LLVMValueRef vertex_index
,
715 LLVMValueRef param_index
)
717 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
718 LLVMValueRef base_addr
, vertices_per_patch
, num_patches
, total_vertices
;
719 LLVMValueRef param_stride
, constant16
;
721 vertices_per_patch
= unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 9, 6);
722 num_patches
= unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 0, 9);
723 total_vertices
= LLVMBuildMul(gallivm
->builder
, vertices_per_patch
,
726 constant16
= LLVMConstInt(ctx
->i32
, 16, 0);
728 base_addr
= LLVMBuildMul(gallivm
->builder
, rel_patch_id
,
729 vertices_per_patch
, "");
731 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
734 param_stride
= total_vertices
;
736 base_addr
= rel_patch_id
;
737 param_stride
= num_patches
;
740 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
741 LLVMBuildMul(gallivm
->builder
, param_index
,
742 param_stride
, ""), "");
744 base_addr
= LLVMBuildMul(gallivm
->builder
, base_addr
, constant16
, "");
747 LLVMValueRef patch_data_offset
=
748 unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 16, 16);
750 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
751 patch_data_offset
, "");
756 static LLVMValueRef
get_tcs_tes_buffer_address_from_reg(
757 struct si_shader_context
*ctx
,
758 const struct tgsi_full_dst_register
*dst
,
759 const struct tgsi_full_src_register
*src
)
761 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
762 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
763 ubyte
*name
, *index
, *array_first
;
764 struct tgsi_full_src_register reg
;
765 LLVMValueRef vertex_index
= NULL
;
766 LLVMValueRef param_index
= NULL
;
767 unsigned param_index_base
, param_base
;
769 reg
= src
? *src
: tgsi_full_src_register_from_dst(dst
);
771 if (reg
.Register
.Dimension
) {
773 if (reg
.Dimension
.Indirect
)
774 vertex_index
= get_indirect_index(ctx
, ®
.DimIndirect
,
775 reg
.Dimension
.Index
);
777 vertex_index
= LLVMConstInt(ctx
->i32
, reg
.Dimension
.Index
, 0);
780 /* Get information about the register. */
781 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
782 name
= info
->input_semantic_name
;
783 index
= info
->input_semantic_index
;
784 array_first
= info
->input_array_first
;
785 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
786 name
= info
->output_semantic_name
;
787 index
= info
->output_semantic_index
;
788 array_first
= info
->output_array_first
;
794 if (reg
.Register
.Indirect
) {
795 if (reg
.Indirect
.ArrayID
)
796 param_base
= array_first
[reg
.Indirect
.ArrayID
];
798 param_base
= reg
.Register
.Index
;
800 param_index
= get_indirect_index(ctx
, ®
.Indirect
,
801 reg
.Register
.Index
- param_base
);
804 param_base
= reg
.Register
.Index
;
805 param_index
= ctx
->i32_0
;
808 param_index_base
= si_shader_io_get_unique_index(name
[param_base
],
811 param_index
= LLVMBuildAdd(gallivm
->builder
, param_index
,
812 LLVMConstInt(ctx
->i32
, param_index_base
, 0),
815 return get_tcs_tes_buffer_address(ctx
, get_rel_patch_id(ctx
),
816 vertex_index
, param_index
);
819 static LLVMValueRef
buffer_load(struct lp_build_tgsi_context
*bld_base
,
820 enum tgsi_opcode_type type
, unsigned swizzle
,
821 LLVMValueRef buffer
, LLVMValueRef offset
,
822 LLVMValueRef base
, bool readonly_memory
)
824 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
825 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
826 LLVMValueRef value
, value2
;
827 LLVMTypeRef llvm_type
= tgsi2llvmtype(bld_base
, type
);
828 LLVMTypeRef vec_type
= LLVMVectorType(llvm_type
, 4);
831 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 4, NULL
, base
, offset
,
832 0, 1, 0, readonly_memory
);
834 return LLVMBuildBitCast(gallivm
->builder
, value
, vec_type
, "");
837 if (!tgsi_type_is_64bit(type
)) {
838 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 4, NULL
, base
, offset
,
839 0, 1, 0, readonly_memory
);
841 value
= LLVMBuildBitCast(gallivm
->builder
, value
, vec_type
, "");
842 return LLVMBuildExtractElement(gallivm
->builder
, value
,
843 LLVMConstInt(ctx
->i32
, swizzle
, 0), "");
846 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 1, NULL
, base
, offset
,
847 swizzle
* 4, 1, 0, readonly_memory
);
849 value2
= ac_build_buffer_load(&ctx
->ac
, buffer
, 1, NULL
, base
, offset
,
850 swizzle
* 4 + 4, 1, 0, readonly_memory
);
852 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
858 * \param type output value type
859 * \param swizzle offset (typically 0..3); it can be ~0, which loads a vec4
860 * \param dw_addr address in dwords
862 static LLVMValueRef
lds_load(struct lp_build_tgsi_context
*bld_base
,
863 enum tgsi_opcode_type type
, unsigned swizzle
,
864 LLVMValueRef dw_addr
)
866 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
867 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
871 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
873 for (unsigned chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++)
874 values
[chan
] = lds_load(bld_base
, type
, chan
, dw_addr
);
876 return lp_build_gather_values(gallivm
, values
,
880 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
881 LLVMConstInt(ctx
->i32
, swizzle
, 0));
883 value
= ac_build_indexed_load(&ctx
->ac
, ctx
->lds
, dw_addr
, false);
884 if (tgsi_type_is_64bit(type
)) {
886 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
888 value2
= ac_build_indexed_load(&ctx
->ac
, ctx
->lds
, dw_addr
, false);
889 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
892 return LLVMBuildBitCast(gallivm
->builder
, value
,
893 tgsi2llvmtype(bld_base
, type
), "");
899 * \param swizzle offset (typically 0..3)
900 * \param dw_addr address in dwords
901 * \param value value to store
903 static void lds_store(struct lp_build_tgsi_context
*bld_base
,
904 unsigned swizzle
, LLVMValueRef dw_addr
,
907 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
908 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
910 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
911 LLVMConstInt(ctx
->i32
, swizzle
, 0));
913 value
= LLVMBuildBitCast(gallivm
->builder
, value
, ctx
->i32
, "");
914 ac_build_indexed_store(&ctx
->ac
, ctx
->lds
,
918 static LLVMValueRef
fetch_input_tcs(
919 struct lp_build_tgsi_context
*bld_base
,
920 const struct tgsi_full_src_register
*reg
,
921 enum tgsi_opcode_type type
, unsigned swizzle
)
923 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
924 LLVMValueRef dw_addr
, stride
;
926 stride
= unpack_param(ctx
, SI_PARAM_TCS_IN_LAYOUT
, 24, 8);
927 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
928 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
930 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
933 static LLVMValueRef
fetch_output_tcs(
934 struct lp_build_tgsi_context
*bld_base
,
935 const struct tgsi_full_src_register
*reg
,
936 enum tgsi_opcode_type type
, unsigned swizzle
)
938 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
939 LLVMValueRef dw_addr
, stride
;
941 if (reg
->Register
.Dimension
) {
942 stride
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
943 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
944 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
946 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
947 dw_addr
= get_dw_address(ctx
, NULL
, reg
, NULL
, dw_addr
);
950 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
953 static LLVMValueRef
fetch_input_tes(
954 struct lp_build_tgsi_context
*bld_base
,
955 const struct tgsi_full_src_register
*reg
,
956 enum tgsi_opcode_type type
, unsigned swizzle
)
958 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
959 LLVMValueRef rw_buffers
, buffer
, base
, addr
;
961 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
962 SI_PARAM_RW_BUFFERS
);
963 buffer
= ac_build_indexed_load_const(&ctx
->ac
, rw_buffers
,
964 LLVMConstInt(ctx
->i32
, SI_HS_RING_TESS_OFFCHIP
, 0));
966 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
967 addr
= get_tcs_tes_buffer_address_from_reg(ctx
, NULL
, reg
);
969 return buffer_load(bld_base
, type
, swizzle
, buffer
, base
, addr
, true);
972 static void store_output_tcs(struct lp_build_tgsi_context
*bld_base
,
973 const struct tgsi_full_instruction
*inst
,
974 const struct tgsi_opcode_info
*info
,
977 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
978 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
979 const struct tgsi_full_dst_register
*reg
= &inst
->Dst
[0];
980 const struct tgsi_shader_info
*sh_info
= &ctx
->shader
->selector
->info
;
982 LLVMValueRef dw_addr
, stride
;
983 LLVMValueRef rw_buffers
, buffer
, base
, buf_addr
;
984 LLVMValueRef values
[4];
986 bool is_tess_factor
= false;
988 /* Only handle per-patch and per-vertex outputs here.
989 * Vectors will be lowered to scalars and this function will be called again.
991 if (reg
->Register
.File
!= TGSI_FILE_OUTPUT
||
992 (dst
[0] && LLVMGetTypeKind(LLVMTypeOf(dst
[0])) == LLVMVectorTypeKind
)) {
993 si_llvm_emit_store(bld_base
, inst
, info
, dst
);
997 if (reg
->Register
.Dimension
) {
998 stride
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
999 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1000 dw_addr
= get_dw_address(ctx
, reg
, NULL
, stride
, dw_addr
);
1001 skip_lds_store
= !sh_info
->reads_pervertex_outputs
;
1003 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1004 dw_addr
= get_dw_address(ctx
, reg
, NULL
, NULL
, dw_addr
);
1005 skip_lds_store
= !sh_info
->reads_perpatch_outputs
;
1007 if (!reg
->Register
.Indirect
) {
1008 int name
= sh_info
->output_semantic_name
[reg
->Register
.Index
];
1010 /* Always write tess factors into LDS for the TCS epilog. */
1011 if (name
== TGSI_SEMANTIC_TESSINNER
||
1012 name
== TGSI_SEMANTIC_TESSOUTER
) {
1013 skip_lds_store
= false;
1014 is_tess_factor
= true;
1019 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
1020 SI_PARAM_RW_BUFFERS
);
1021 buffer
= ac_build_indexed_load_const(&ctx
->ac
, rw_buffers
,
1022 LLVMConstInt(ctx
->i32
, SI_HS_RING_TESS_OFFCHIP
, 0));
1024 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
1025 buf_addr
= get_tcs_tes_buffer_address_from_reg(ctx
, reg
, NULL
);
1028 TGSI_FOR_EACH_DST0_ENABLED_CHANNEL(inst
, chan_index
) {
1029 LLVMValueRef value
= dst
[chan_index
];
1031 if (inst
->Instruction
.Saturate
)
1032 value
= ac_build_clamp(&ctx
->ac
, value
);
1034 /* Skip LDS stores if there is no LDS read of this output. */
1035 if (!skip_lds_store
)
1036 lds_store(bld_base
, chan_index
, dw_addr
, value
);
1038 value
= LLVMBuildBitCast(gallivm
->builder
, value
, ctx
->i32
, "");
1039 values
[chan_index
] = value
;
1041 if (inst
->Dst
[0].Register
.WriteMask
!= 0xF && !is_tess_factor
) {
1042 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 1,
1044 4 * chan_index
, 1, 0, true, false);
1048 if (inst
->Dst
[0].Register
.WriteMask
== 0xF && !is_tess_factor
) {
1049 LLVMValueRef value
= lp_build_gather_values(gallivm
,
1051 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, buf_addr
,
1052 base
, 0, 1, 0, true, false);
1056 static LLVMValueRef
fetch_input_gs(
1057 struct lp_build_tgsi_context
*bld_base
,
1058 const struct tgsi_full_src_register
*reg
,
1059 enum tgsi_opcode_type type
,
1062 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1063 struct si_shader
*shader
= ctx
->shader
;
1064 struct lp_build_context
*uint
= &ctx
->bld_base
.uint_bld
;
1065 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
1066 LLVMValueRef vtx_offset
, soffset
;
1067 unsigned vtx_offset_param
;
1068 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1069 unsigned semantic_name
= info
->input_semantic_name
[reg
->Register
.Index
];
1070 unsigned semantic_index
= info
->input_semantic_index
[reg
->Register
.Index
];
1074 if (swizzle
!= ~0 && semantic_name
== TGSI_SEMANTIC_PRIMID
)
1075 return get_primitive_id(bld_base
, swizzle
);
1077 if (!reg
->Register
.Dimension
)
1080 if (swizzle
== ~0) {
1081 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
1083 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1084 values
[chan
] = fetch_input_gs(bld_base
, reg
, type
, chan
);
1086 return lp_build_gather_values(gallivm
, values
,
1090 /* Get the vertex offset parameter */
1091 vtx_offset_param
= reg
->Dimension
.Index
;
1092 if (vtx_offset_param
< 2) {
1093 vtx_offset_param
+= SI_PARAM_VTX0_OFFSET
;
1095 assert(vtx_offset_param
< 6);
1096 vtx_offset_param
+= SI_PARAM_VTX2_OFFSET
- 2;
1098 vtx_offset
= lp_build_mul_imm(uint
,
1099 LLVMGetParam(ctx
->main_fn
,
1103 param
= si_shader_io_get_unique_index(semantic_name
, semantic_index
);
1104 soffset
= LLVMConstInt(ctx
->i32
, (param
* 4 + swizzle
) * 256, 0);
1106 value
= ac_build_buffer_load(&ctx
->ac
, ctx
->esgs_ring
, 1, ctx
->i32_0
,
1107 vtx_offset
, soffset
, 0, 1, 0, true);
1108 if (tgsi_type_is_64bit(type
)) {
1109 LLVMValueRef value2
;
1110 soffset
= LLVMConstInt(ctx
->i32
, (param
* 4 + swizzle
+ 1) * 256, 0);
1112 value2
= ac_build_buffer_load(&ctx
->ac
, ctx
->esgs_ring
, 1,
1113 ctx
->i32_0
, vtx_offset
, soffset
,
1115 return si_llvm_emit_fetch_64bit(bld_base
, type
,
1118 return LLVMBuildBitCast(gallivm
->builder
,
1120 tgsi2llvmtype(bld_base
, type
), "");
1123 static int lookup_interp_param_index(unsigned interpolate
, unsigned location
)
1125 switch (interpolate
) {
1126 case TGSI_INTERPOLATE_CONSTANT
:
1129 case TGSI_INTERPOLATE_LINEAR
:
1130 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1131 return SI_PARAM_LINEAR_SAMPLE
;
1132 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1133 return SI_PARAM_LINEAR_CENTROID
;
1135 return SI_PARAM_LINEAR_CENTER
;
1137 case TGSI_INTERPOLATE_COLOR
:
1138 case TGSI_INTERPOLATE_PERSPECTIVE
:
1139 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1140 return SI_PARAM_PERSP_SAMPLE
;
1141 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1142 return SI_PARAM_PERSP_CENTROID
;
1144 return SI_PARAM_PERSP_CENTER
;
1147 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
1153 * Interpolate a fragment shader input.
1155 * @param ctx context
1156 * @param input_index index of the input in hardware
1157 * @param semantic_name TGSI_SEMANTIC_*
1158 * @param semantic_index semantic index
1159 * @param num_interp_inputs number of all interpolated inputs (= BCOLOR offset)
1160 * @param colors_read_mask color components read (4 bits for each color, 8 bits in total)
1161 * @param interp_param interpolation weights (i,j)
1162 * @param prim_mask SI_PARAM_PRIM_MASK
1163 * @param face SI_PARAM_FRONT_FACE
1164 * @param result the return value (4 components)
1166 static void interp_fs_input(struct si_shader_context
*ctx
,
1167 unsigned input_index
,
1168 unsigned semantic_name
,
1169 unsigned semantic_index
,
1170 unsigned num_interp_inputs
,
1171 unsigned colors_read_mask
,
1172 LLVMValueRef interp_param
,
1173 LLVMValueRef prim_mask
,
1175 LLVMValueRef result
[4])
1177 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
1178 LLVMValueRef attr_number
;
1183 /* fs.constant returns the param from the middle vertex, so it's not
1184 * really useful for flat shading. It's meant to be used for custom
1185 * interpolation (but the intrinsic can't fetch from the other two
1188 * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
1189 * to do the right thing. The only reason we use fs.constant is that
1190 * fs.interp cannot be used on integers, because they can be equal
1193 * When interp is false we will use fs.constant or for newer llvm,
1194 * amdgcn.interp.mov.
1196 bool interp
= interp_param
!= NULL
;
1198 attr_number
= LLVMConstInt(ctx
->i32
, input_index
, 0);
1201 interp_param
= LLVMBuildBitCast(gallivm
->builder
, interp_param
,
1202 LLVMVectorType(ctx
->f32
, 2), "");
1204 i
= LLVMBuildExtractElement(gallivm
->builder
, interp_param
,
1206 j
= LLVMBuildExtractElement(gallivm
->builder
, interp_param
,
1210 if (semantic_name
== TGSI_SEMANTIC_COLOR
&&
1211 ctx
->shader
->key
.part
.ps
.prolog
.color_two_side
) {
1212 LLVMValueRef is_face_positive
;
1213 LLVMValueRef back_attr_number
;
1215 /* If BCOLOR0 is used, BCOLOR1 is at offset "num_inputs + 1",
1216 * otherwise it's at offset "num_inputs".
1218 unsigned back_attr_offset
= num_interp_inputs
;
1219 if (semantic_index
== 1 && colors_read_mask
& 0xf)
1220 back_attr_offset
+= 1;
1222 back_attr_number
= LLVMConstInt(ctx
->i32
, back_attr_offset
, 0);
1224 is_face_positive
= LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
1225 face
, ctx
->i32_0
, "");
1227 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1228 LLVMValueRef llvm_chan
= LLVMConstInt(ctx
->i32
, chan
, 0);
1229 LLVMValueRef front
, back
;
1232 front
= ac_build_fs_interp(&ctx
->ac
, llvm_chan
,
1233 attr_number
, prim_mask
,
1235 back
= ac_build_fs_interp(&ctx
->ac
, llvm_chan
,
1236 back_attr_number
, prim_mask
,
1239 front
= ac_build_fs_interp_mov(&ctx
->ac
,
1240 LLVMConstInt(ctx
->i32
, 2, 0), /* P0 */
1241 llvm_chan
, attr_number
, prim_mask
);
1242 back
= ac_build_fs_interp_mov(&ctx
->ac
,
1243 LLVMConstInt(ctx
->i32
, 2, 0), /* P0 */
1244 llvm_chan
, back_attr_number
, prim_mask
);
1247 result
[chan
] = LLVMBuildSelect(gallivm
->builder
,
1253 } else if (semantic_name
== TGSI_SEMANTIC_FOG
) {
1255 result
[0] = ac_build_fs_interp(&ctx
->ac
, ctx
->i32_0
,
1256 attr_number
, prim_mask
, i
, j
);
1258 result
[0] = ac_build_fs_interp_mov(&ctx
->ac
, ctx
->i32_0
,
1259 LLVMConstInt(ctx
->i32
, 2, 0), /* P0 */
1260 attr_number
, prim_mask
);
1263 result
[2] = LLVMConstReal(ctx
->f32
, 0.0f
);
1264 result
[3] = LLVMConstReal(ctx
->f32
, 1.0f
);
1266 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1267 LLVMValueRef llvm_chan
= LLVMConstInt(ctx
->i32
, chan
, 0);
1270 result
[chan
] = ac_build_fs_interp(&ctx
->ac
,
1271 llvm_chan
, attr_number
, prim_mask
, i
, j
);
1273 result
[chan
] = ac_build_fs_interp_mov(&ctx
->ac
,
1274 LLVMConstInt(ctx
->i32
, 2, 0), /* P0 */
1275 llvm_chan
, attr_number
, prim_mask
);
1281 static void declare_input_fs(
1282 struct si_shader_context
*ctx
,
1283 unsigned input_index
,
1284 const struct tgsi_full_declaration
*decl
,
1285 LLVMValueRef out
[4])
1287 struct lp_build_context
*base
= &ctx
->bld_base
.base
;
1288 struct si_shader
*shader
= ctx
->shader
;
1289 LLVMValueRef main_fn
= ctx
->main_fn
;
1290 LLVMValueRef interp_param
= NULL
;
1291 int interp_param_idx
;
1293 /* Get colors from input VGPRs (set by the prolog). */
1294 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
) {
1295 unsigned i
= decl
->Semantic
.Index
;
1296 unsigned colors_read
= shader
->selector
->info
.colors_read
;
1297 unsigned mask
= colors_read
>> (i
* 4);
1298 unsigned offset
= SI_PARAM_POS_FIXED_PT
+ 1 +
1299 (i
? util_bitcount(colors_read
& 0xf) : 0);
1301 out
[0] = mask
& 0x1 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1302 out
[1] = mask
& 0x2 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1303 out
[2] = mask
& 0x4 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1304 out
[3] = mask
& 0x8 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1308 interp_param_idx
= lookup_interp_param_index(decl
->Interp
.Interpolate
,
1309 decl
->Interp
.Location
);
1310 if (interp_param_idx
== -1)
1312 else if (interp_param_idx
) {
1313 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
1316 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
&&
1317 decl
->Interp
.Interpolate
== TGSI_INTERPOLATE_COLOR
&&
1318 ctx
->shader
->key
.part
.ps
.prolog
.flatshade_colors
)
1319 interp_param
= NULL
; /* load the constant color */
1321 interp_fs_input(ctx
, input_index
, decl
->Semantic
.Name
,
1322 decl
->Semantic
.Index
, shader
->selector
->info
.num_inputs
,
1323 shader
->selector
->info
.colors_read
, interp_param
,
1324 LLVMGetParam(main_fn
, SI_PARAM_PRIM_MASK
),
1325 LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
),
1329 static LLVMValueRef
get_sample_id(struct si_shader_context
*ctx
)
1331 return unpack_param(ctx
, SI_PARAM_ANCILLARY
, 8, 4);
1336 * Load a dword from a constant buffer.
1338 static LLVMValueRef
buffer_load_const(struct si_shader_context
*ctx
,
1339 LLVMValueRef resource
,
1340 LLVMValueRef offset
)
1342 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
1343 LLVMValueRef args
[2] = {resource
, offset
};
1345 return lp_build_intrinsic(builder
, "llvm.SI.load.const", ctx
->f32
, args
, 2,
1346 LP_FUNC_ATTR_READNONE
|
1347 LP_FUNC_ATTR_LEGACY
);
1350 static LLVMValueRef
load_sample_position(struct si_shader_context
*ctx
, LLVMValueRef sample_id
)
1352 struct lp_build_context
*uint_bld
= &ctx
->bld_base
.uint_bld
;
1353 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
1354 LLVMBuilderRef builder
= gallivm
->builder
;
1355 LLVMValueRef desc
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_RW_BUFFERS
);
1356 LLVMValueRef buf_index
= LLVMConstInt(ctx
->i32
, SI_PS_CONST_SAMPLE_POSITIONS
, 0);
1357 LLVMValueRef resource
= ac_build_indexed_load_const(&ctx
->ac
, desc
, buf_index
);
1359 /* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
1360 LLVMValueRef offset0
= lp_build_mul_imm(uint_bld
, sample_id
, 8);
1361 LLVMValueRef offset1
= LLVMBuildAdd(builder
, offset0
, LLVMConstInt(ctx
->i32
, 4, 0), "");
1363 LLVMValueRef pos
[4] = {
1364 buffer_load_const(ctx
, resource
, offset0
),
1365 buffer_load_const(ctx
, resource
, offset1
),
1366 LLVMConstReal(ctx
->f32
, 0),
1367 LLVMConstReal(ctx
->f32
, 0)
1370 return lp_build_gather_values(gallivm
, pos
, 4);
1373 static void declare_system_value(struct si_shader_context
*ctx
,
1375 const struct tgsi_full_declaration
*decl
)
1377 struct lp_build_context
*bld
= &ctx
->bld_base
.base
;
1378 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
1379 LLVMValueRef value
= 0;
1381 assert(index
< RADEON_LLVM_MAX_SYSTEM_VALUES
);
1383 switch (decl
->Semantic
.Name
) {
1384 case TGSI_SEMANTIC_INSTANCEID
:
1385 value
= LLVMGetParam(ctx
->main_fn
,
1386 ctx
->param_instance_id
);
1389 case TGSI_SEMANTIC_VERTEXID
:
1390 value
= LLVMBuildAdd(gallivm
->builder
,
1391 LLVMGetParam(ctx
->main_fn
,
1392 ctx
->param_vertex_id
),
1393 LLVMGetParam(ctx
->main_fn
,
1394 SI_PARAM_BASE_VERTEX
), "");
1397 case TGSI_SEMANTIC_VERTEXID_NOBASE
:
1398 /* Unused. Clarify the meaning in indexed vs. non-indexed
1399 * draws if this is ever used again. */
1403 case TGSI_SEMANTIC_BASEVERTEX
:
1405 /* For non-indexed draws, the base vertex set by the driver
1406 * (for direct draws) or the CP (for indirect draws) is the
1407 * first vertex ID, but GLSL expects 0 to be returned.
1409 LLVMValueRef vs_state
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_VS_STATE_BITS
);
1410 LLVMValueRef indexed
;
1412 indexed
= LLVMBuildLShr(gallivm
->builder
, vs_state
, ctx
->i32_1
, "");
1413 indexed
= LLVMBuildTrunc(gallivm
->builder
, indexed
, ctx
->i1
, "");
1415 value
= LLVMBuildSelect(gallivm
->builder
, indexed
,
1416 LLVMGetParam(ctx
->main_fn
, SI_PARAM_BASE_VERTEX
),
1421 case TGSI_SEMANTIC_BASEINSTANCE
:
1422 value
= LLVMGetParam(ctx
->main_fn
,
1423 SI_PARAM_START_INSTANCE
);
1426 case TGSI_SEMANTIC_DRAWID
:
1427 value
= LLVMGetParam(ctx
->main_fn
,
1431 case TGSI_SEMANTIC_INVOCATIONID
:
1432 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
1433 value
= unpack_param(ctx
, SI_PARAM_REL_IDS
, 8, 5);
1434 else if (ctx
->type
== PIPE_SHADER_GEOMETRY
)
1435 value
= LLVMGetParam(ctx
->main_fn
,
1436 SI_PARAM_GS_INSTANCE_ID
);
1438 assert(!"INVOCATIONID not implemented");
1441 case TGSI_SEMANTIC_POSITION
:
1443 LLVMValueRef pos
[4] = {
1444 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1445 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1446 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Z_FLOAT
),
1447 lp_build_emit_llvm_unary(&ctx
->bld_base
, TGSI_OPCODE_RCP
,
1448 LLVMGetParam(ctx
->main_fn
,
1449 SI_PARAM_POS_W_FLOAT
)),
1451 value
= lp_build_gather_values(gallivm
, pos
, 4);
1455 case TGSI_SEMANTIC_FACE
:
1456 value
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_FRONT_FACE
);
1459 case TGSI_SEMANTIC_SAMPLEID
:
1460 value
= get_sample_id(ctx
);
1463 case TGSI_SEMANTIC_SAMPLEPOS
: {
1464 LLVMValueRef pos
[4] = {
1465 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1466 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1467 LLVMConstReal(ctx
->f32
, 0),
1468 LLVMConstReal(ctx
->f32
, 0)
1470 pos
[0] = lp_build_emit_llvm_unary(&ctx
->bld_base
,
1471 TGSI_OPCODE_FRC
, pos
[0]);
1472 pos
[1] = lp_build_emit_llvm_unary(&ctx
->bld_base
,
1473 TGSI_OPCODE_FRC
, pos
[1]);
1474 value
= lp_build_gather_values(gallivm
, pos
, 4);
1478 case TGSI_SEMANTIC_SAMPLEMASK
:
1479 /* This can only occur with the OpenGL Core profile, which
1480 * doesn't support smoothing.
1482 value
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_SAMPLE_COVERAGE
);
1485 case TGSI_SEMANTIC_TESSCOORD
:
1487 LLVMValueRef coord
[4] = {
1488 LLVMGetParam(ctx
->main_fn
, ctx
->param_tes_u
),
1489 LLVMGetParam(ctx
->main_fn
, ctx
->param_tes_v
),
1494 /* For triangles, the vector should be (u, v, 1-u-v). */
1495 if (ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
] ==
1496 PIPE_PRIM_TRIANGLES
)
1497 coord
[2] = lp_build_sub(bld
, bld
->one
,
1498 lp_build_add(bld
, coord
[0], coord
[1]));
1500 value
= lp_build_gather_values(gallivm
, coord
, 4);
1504 case TGSI_SEMANTIC_VERTICESIN
:
1505 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
1506 value
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 26, 6);
1507 else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
)
1508 value
= unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 9, 7);
1510 assert(!"invalid shader stage for TGSI_SEMANTIC_VERTICESIN");
1513 case TGSI_SEMANTIC_TESSINNER
:
1514 case TGSI_SEMANTIC_TESSOUTER
:
1516 LLVMValueRef rw_buffers
, buffer
, base
, addr
;
1517 int param
= si_shader_io_get_unique_index(decl
->Semantic
.Name
, 0);
1519 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
1520 SI_PARAM_RW_BUFFERS
);
1521 buffer
= ac_build_indexed_load_const(&ctx
->ac
, rw_buffers
,
1522 LLVMConstInt(ctx
->i32
, SI_HS_RING_TESS_OFFCHIP
, 0));
1524 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
1525 addr
= get_tcs_tes_buffer_address(ctx
, get_rel_patch_id(ctx
), NULL
,
1526 LLVMConstInt(ctx
->i32
, param
, 0));
1528 value
= buffer_load(&ctx
->bld_base
, TGSI_TYPE_FLOAT
,
1529 ~0, buffer
, base
, addr
, true);
1534 case TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI
:
1535 case TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
:
1537 LLVMValueRef buf
, slot
, val
[4];
1540 slot
= LLVMConstInt(ctx
->i32
, SI_HS_CONST_DEFAULT_TESS_LEVELS
, 0);
1541 buf
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_RW_BUFFERS
);
1542 buf
= ac_build_indexed_load_const(&ctx
->ac
, buf
, slot
);
1543 offset
= decl
->Semantic
.Name
== TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
? 4 : 0;
1545 for (i
= 0; i
< 4; i
++)
1546 val
[i
] = buffer_load_const(ctx
, buf
,
1547 LLVMConstInt(ctx
->i32
, (offset
+ i
) * 4, 0));
1548 value
= lp_build_gather_values(gallivm
, val
, 4);
1552 case TGSI_SEMANTIC_PRIMID
:
1553 value
= get_primitive_id(&ctx
->bld_base
, 0);
1556 case TGSI_SEMANTIC_GRID_SIZE
:
1557 value
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_GRID_SIZE
);
1560 case TGSI_SEMANTIC_BLOCK_SIZE
:
1562 LLVMValueRef values
[3];
1564 unsigned *properties
= ctx
->shader
->selector
->info
.properties
;
1566 if (properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] != 0) {
1567 unsigned sizes
[3] = {
1568 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
],
1569 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
],
1570 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
]
1573 for (i
= 0; i
< 3; ++i
)
1574 values
[i
] = LLVMConstInt(ctx
->i32
, sizes
[i
], 0);
1576 value
= lp_build_gather_values(gallivm
, values
, 3);
1578 value
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_BLOCK_SIZE
);
1583 case TGSI_SEMANTIC_BLOCK_ID
:
1584 value
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_BLOCK_ID
);
1587 case TGSI_SEMANTIC_THREAD_ID
:
1588 value
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_THREAD_ID
);
1591 case TGSI_SEMANTIC_HELPER_INVOCATION
:
1592 if (HAVE_LLVM
>= 0x0309) {
1593 value
= lp_build_intrinsic(gallivm
->builder
,
1594 "llvm.amdgcn.ps.live",
1596 LP_FUNC_ATTR_READNONE
);
1597 value
= LLVMBuildNot(gallivm
->builder
, value
, "");
1598 value
= LLVMBuildSExt(gallivm
->builder
, value
, ctx
->i32
, "");
1600 assert(!"TGSI_SEMANTIC_HELPER_INVOCATION unsupported");
1605 case TGSI_SEMANTIC_SUBGROUP_SIZE
:
1606 value
= LLVMConstInt(ctx
->i32
, 64, 0);
1609 case TGSI_SEMANTIC_SUBGROUP_INVOCATION
:
1610 value
= ac_get_thread_id(&ctx
->ac
);
1613 case TGSI_SEMANTIC_SUBGROUP_EQ_MASK
:
1615 LLVMValueRef id
= ac_get_thread_id(&ctx
->ac
);
1616 id
= LLVMBuildZExt(gallivm
->builder
, id
, ctx
->i64
, "");
1617 value
= LLVMBuildShl(gallivm
->builder
, LLVMConstInt(ctx
->i64
, 1, 0), id
, "");
1618 value
= LLVMBuildBitCast(gallivm
->builder
, value
, ctx
->v2i32
, "");
1622 case TGSI_SEMANTIC_SUBGROUP_GE_MASK
:
1623 case TGSI_SEMANTIC_SUBGROUP_GT_MASK
:
1624 case TGSI_SEMANTIC_SUBGROUP_LE_MASK
:
1625 case TGSI_SEMANTIC_SUBGROUP_LT_MASK
:
1627 LLVMValueRef id
= ac_get_thread_id(&ctx
->ac
);
1628 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_GT_MASK
||
1629 decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LE_MASK
) {
1630 /* All bits set except LSB */
1631 value
= LLVMConstInt(ctx
->i64
, -2, 0);
1634 value
= LLVMConstInt(ctx
->i64
, -1, 0);
1636 id
= LLVMBuildZExt(gallivm
->builder
, id
, ctx
->i64
, "");
1637 value
= LLVMBuildShl(gallivm
->builder
, value
, id
, "");
1638 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LE_MASK
||
1639 decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LT_MASK
)
1640 value
= LLVMBuildNot(gallivm
->builder
, value
, "");
1641 value
= LLVMBuildBitCast(gallivm
->builder
, value
, ctx
->v2i32
, "");
1646 assert(!"unknown system value");
1650 ctx
->system_values
[index
] = value
;
1653 static void declare_compute_memory(struct si_shader_context
*ctx
,
1654 const struct tgsi_full_declaration
*decl
)
1656 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
1657 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
1659 LLVMTypeRef i8p
= LLVMPointerType(ctx
->i8
, LOCAL_ADDR_SPACE
);
1662 assert(decl
->Declaration
.MemType
== TGSI_MEMORY_TYPE_SHARED
);
1663 assert(decl
->Range
.First
== decl
->Range
.Last
);
1664 assert(!ctx
->shared_memory
);
1666 var
= LLVMAddGlobalInAddressSpace(gallivm
->module
,
1667 LLVMArrayType(ctx
->i8
, sel
->local_size
),
1670 LLVMSetAlignment(var
, 4);
1672 ctx
->shared_memory
= LLVMBuildBitCast(gallivm
->builder
, var
, i8p
, "");
1675 static LLVMValueRef
load_const_buffer_desc(struct si_shader_context
*ctx
, int i
)
1677 LLVMValueRef list_ptr
= LLVMGetParam(ctx
->main_fn
,
1678 SI_PARAM_CONST_BUFFERS
);
1680 return ac_build_indexed_load_const(&ctx
->ac
, list_ptr
,
1681 LLVMConstInt(ctx
->i32
, i
, 0));
1684 static LLVMValueRef
fetch_constant(
1685 struct lp_build_tgsi_context
*bld_base
,
1686 const struct tgsi_full_src_register
*reg
,
1687 enum tgsi_opcode_type type
,
1690 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1691 struct lp_build_context
*base
= &bld_base
->base
;
1692 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
1695 LLVMValueRef addr
, bufp
;
1696 LLVMValueRef result
;
1698 if (swizzle
== LP_CHAN_ALL
) {
1700 LLVMValueRef values
[4];
1701 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
1702 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
1704 return lp_build_gather_values(&ctx
->gallivm
, values
, 4);
1707 buf
= reg
->Register
.Dimension
? reg
->Dimension
.Index
: 0;
1708 idx
= reg
->Register
.Index
* 4 + swizzle
;
1710 if (reg
->Register
.Dimension
&& reg
->Dimension
.Indirect
) {
1711 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_CONST_BUFFERS
);
1713 index
= get_bounded_indirect_index(ctx
, ®
->DimIndirect
,
1714 reg
->Dimension
.Index
,
1715 SI_NUM_CONST_BUFFERS
);
1716 bufp
= ac_build_indexed_load_const(&ctx
->ac
, ptr
, index
);
1718 bufp
= load_const_buffer_desc(ctx
, buf
);
1720 if (reg
->Register
.Indirect
) {
1721 addr
= ctx
->addrs
[ireg
->Index
][ireg
->Swizzle
];
1722 addr
= LLVMBuildLoad(base
->gallivm
->builder
, addr
, "load addr reg");
1723 addr
= lp_build_mul_imm(&bld_base
->uint_bld
, addr
, 16);
1724 addr
= lp_build_add(&bld_base
->uint_bld
, addr
,
1725 LLVMConstInt(ctx
->i32
, idx
* 4, 0));
1727 addr
= LLVMConstInt(ctx
->i32
, idx
* 4, 0);
1730 result
= buffer_load_const(ctx
, bufp
, addr
);
1732 if (!tgsi_type_is_64bit(type
))
1733 result
= bitcast(bld_base
, type
, result
);
1735 LLVMValueRef addr2
, result2
;
1737 addr2
= lp_build_add(&bld_base
->uint_bld
, addr
,
1738 LLVMConstInt(ctx
->i32
, 4, 0));
1739 result2
= buffer_load_const(ctx
, bufp
, addr2
);
1741 result
= si_llvm_emit_fetch_64bit(bld_base
, type
,
1747 /* Upper 16 bits must be zero. */
1748 static LLVMValueRef
si_llvm_pack_two_int16(struct si_shader_context
*ctx
,
1749 LLVMValueRef val
[2])
1751 return LLVMBuildOr(ctx
->gallivm
.builder
, val
[0],
1752 LLVMBuildShl(ctx
->gallivm
.builder
, val
[1],
1753 LLVMConstInt(ctx
->i32
, 16, 0),
1757 /* Upper 16 bits are ignored and will be dropped. */
1758 static LLVMValueRef
si_llvm_pack_two_int32_as_int16(struct si_shader_context
*ctx
,
1759 LLVMValueRef val
[2])
1761 LLVMValueRef v
[2] = {
1762 LLVMBuildAnd(ctx
->gallivm
.builder
, val
[0],
1763 LLVMConstInt(ctx
->i32
, 0xffff, 0), ""),
1766 return si_llvm_pack_two_int16(ctx
, v
);
1769 /* Initialize arguments for the shader export intrinsic */
1770 static void si_llvm_init_export_args(struct lp_build_tgsi_context
*bld_base
,
1771 LLVMValueRef
*values
,
1773 struct ac_export_args
*args
)
1775 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1776 struct lp_build_context
*base
= &bld_base
->base
;
1777 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
1778 LLVMValueRef val
[4];
1779 unsigned spi_shader_col_format
= V_028714_SPI_SHADER_32_ABGR
;
1781 bool is_int8
, is_int10
;
1783 /* Default is 0xf. Adjusted below depending on the format. */
1784 args
->enabled_channels
= 0xf; /* writemask */
1786 /* Specify whether the EXEC mask represents the valid mask */
1787 args
->valid_mask
= 0;
1789 /* Specify whether this is the last export */
1792 /* Specify the target we are exporting */
1793 args
->target
= target
;
1795 if (ctx
->type
== PIPE_SHADER_FRAGMENT
) {
1796 const struct si_shader_key
*key
= &ctx
->shader
->key
;
1797 unsigned col_formats
= key
->part
.ps
.epilog
.spi_shader_col_format
;
1798 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
1800 assert(cbuf
>= 0 && cbuf
< 8);
1801 spi_shader_col_format
= (col_formats
>> (cbuf
* 4)) & 0xf;
1802 is_int8
= (key
->part
.ps
.epilog
.color_is_int8
>> cbuf
) & 0x1;
1803 is_int10
= (key
->part
.ps
.epilog
.color_is_int10
>> cbuf
) & 0x1;
1806 args
->compr
= false;
1807 args
->out
[0] = base
->undef
;
1808 args
->out
[1] = base
->undef
;
1809 args
->out
[2] = base
->undef
;
1810 args
->out
[3] = base
->undef
;
1812 switch (spi_shader_col_format
) {
1813 case V_028714_SPI_SHADER_ZERO
:
1814 args
->enabled_channels
= 0; /* writemask */
1815 args
->target
= V_008DFC_SQ_EXP_NULL
;
1818 case V_028714_SPI_SHADER_32_R
:
1819 args
->enabled_channels
= 1; /* writemask */
1820 args
->out
[0] = values
[0];
1823 case V_028714_SPI_SHADER_32_GR
:
1824 args
->enabled_channels
= 0x3; /* writemask */
1825 args
->out
[0] = values
[0];
1826 args
->out
[1] = values
[1];
1829 case V_028714_SPI_SHADER_32_AR
:
1830 args
->enabled_channels
= 0x9; /* writemask */
1831 args
->out
[0] = values
[0];
1832 args
->out
[3] = values
[3];
1835 case V_028714_SPI_SHADER_FP16_ABGR
:
1836 args
->compr
= 1; /* COMPR flag */
1838 for (chan
= 0; chan
< 2; chan
++) {
1839 LLVMValueRef pack_args
[2] = {
1841 values
[2 * chan
+ 1]
1843 LLVMValueRef packed
;
1845 packed
= ac_build_cvt_pkrtz_f16(&ctx
->ac
, pack_args
);
1847 LLVMBuildBitCast(ctx
->gallivm
.builder
,
1848 packed
, ctx
->f32
, "");
1852 case V_028714_SPI_SHADER_UNORM16_ABGR
:
1853 for (chan
= 0; chan
< 4; chan
++) {
1854 val
[chan
] = ac_build_clamp(&ctx
->ac
, values
[chan
]);
1855 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
1856 LLVMConstReal(ctx
->f32
, 65535), "");
1857 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
1858 LLVMConstReal(ctx
->f32
, 0.5), "");
1859 val
[chan
] = LLVMBuildFPToUI(builder
, val
[chan
],
1863 args
->compr
= 1; /* COMPR flag */
1864 args
->out
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1865 si_llvm_pack_two_int16(ctx
, val
));
1866 args
->out
[1] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1867 si_llvm_pack_two_int16(ctx
, val
+2));
1870 case V_028714_SPI_SHADER_SNORM16_ABGR
:
1871 for (chan
= 0; chan
< 4; chan
++) {
1872 /* Clamp between [-1, 1]. */
1873 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_MIN
,
1875 LLVMConstReal(ctx
->f32
, 1));
1876 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_MAX
,
1878 LLVMConstReal(ctx
->f32
, -1));
1879 /* Convert to a signed integer in [-32767, 32767]. */
1880 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
1881 LLVMConstReal(ctx
->f32
, 32767), "");
1882 /* If positive, add 0.5, else add -0.5. */
1883 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
1884 LLVMBuildSelect(builder
,
1885 LLVMBuildFCmp(builder
, LLVMRealOGE
,
1886 val
[chan
], base
->zero
, ""),
1887 LLVMConstReal(ctx
->f32
, 0.5),
1888 LLVMConstReal(ctx
->f32
, -0.5), ""), "");
1889 val
[chan
] = LLVMBuildFPToSI(builder
, val
[chan
], ctx
->i32
, "");
1892 args
->compr
= 1; /* COMPR flag */
1893 args
->out
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1894 si_llvm_pack_two_int32_as_int16(ctx
, val
));
1895 args
->out
[1] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1896 si_llvm_pack_two_int32_as_int16(ctx
, val
+2));
1899 case V_028714_SPI_SHADER_UINT16_ABGR
: {
1900 LLVMValueRef max_rgb
= LLVMConstInt(ctx
->i32
,
1901 is_int8
? 255 : is_int10
? 1023 : 65535, 0);
1902 LLVMValueRef max_alpha
=
1903 !is_int10
? max_rgb
: LLVMConstInt(ctx
->i32
, 3, 0);
1906 for (chan
= 0; chan
< 4; chan
++) {
1907 val
[chan
] = bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, values
[chan
]);
1908 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_UMIN
,
1910 chan
== 3 ? max_alpha
: max_rgb
);
1913 args
->compr
= 1; /* COMPR flag */
1914 args
->out
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1915 si_llvm_pack_two_int16(ctx
, val
));
1916 args
->out
[1] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1917 si_llvm_pack_two_int16(ctx
, val
+2));
1921 case V_028714_SPI_SHADER_SINT16_ABGR
: {
1922 LLVMValueRef max_rgb
= LLVMConstInt(ctx
->i32
,
1923 is_int8
? 127 : is_int10
? 511 : 32767, 0);
1924 LLVMValueRef min_rgb
= LLVMConstInt(ctx
->i32
,
1925 is_int8
? -128 : is_int10
? -512 : -32768, 0);
1926 LLVMValueRef max_alpha
=
1927 !is_int10
? max_rgb
: ctx
->i32_1
;
1928 LLVMValueRef min_alpha
=
1929 !is_int10
? min_rgb
: LLVMConstInt(ctx
->i32
, -2, 0);
1932 for (chan
= 0; chan
< 4; chan
++) {
1933 val
[chan
] = bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, values
[chan
]);
1934 val
[chan
] = lp_build_emit_llvm_binary(bld_base
,
1936 val
[chan
], chan
== 3 ? max_alpha
: max_rgb
);
1937 val
[chan
] = lp_build_emit_llvm_binary(bld_base
,
1939 val
[chan
], chan
== 3 ? min_alpha
: min_rgb
);
1942 args
->compr
= 1; /* COMPR flag */
1943 args
->out
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1944 si_llvm_pack_two_int32_as_int16(ctx
, val
));
1945 args
->out
[1] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1946 si_llvm_pack_two_int32_as_int16(ctx
, val
+2));
1950 case V_028714_SPI_SHADER_32_ABGR
:
1951 memcpy(&args
->out
[0], values
, sizeof(values
[0]) * 4);
1956 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
1959 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1961 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_NEVER
) {
1962 LLVMValueRef alpha_ref
= LLVMGetParam(ctx
->main_fn
,
1963 SI_PARAM_ALPHA_REF
);
1965 LLVMValueRef alpha_pass
=
1966 lp_build_cmp(&bld_base
->base
,
1967 ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
,
1970 lp_build_select(&bld_base
->base
,
1972 LLVMConstReal(ctx
->f32
, 1.0f
),
1973 LLVMConstReal(ctx
->f32
, -1.0f
));
1975 ac_build_kill(&ctx
->ac
, arg
);
1977 ac_build_kill(&ctx
->ac
, NULL
);
1981 static LLVMValueRef
si_scale_alpha_by_sample_mask(struct lp_build_tgsi_context
*bld_base
,
1983 unsigned samplemask_param
)
1985 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1986 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
1987 LLVMValueRef coverage
;
1989 /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
1990 coverage
= LLVMGetParam(ctx
->main_fn
,
1992 coverage
= bitcast(bld_base
, TGSI_TYPE_SIGNED
, coverage
);
1994 coverage
= lp_build_intrinsic(gallivm
->builder
, "llvm.ctpop.i32",
1996 &coverage
, 1, LP_FUNC_ATTR_READNONE
);
1998 coverage
= LLVMBuildUIToFP(gallivm
->builder
, coverage
,
2001 coverage
= LLVMBuildFMul(gallivm
->builder
, coverage
,
2002 LLVMConstReal(ctx
->f32
,
2003 1.0 / SI_NUM_SMOOTH_AA_SAMPLES
), "");
2005 return LLVMBuildFMul(gallivm
->builder
, alpha
, coverage
, "");
2008 static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context
*bld_base
,
2009 struct ac_export_args
*pos
, LLVMValueRef
*out_elts
)
2011 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2012 struct lp_build_context
*base
= &bld_base
->base
;
2015 unsigned const_chan
;
2016 LLVMValueRef base_elt
;
2017 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_RW_BUFFERS
);
2018 LLVMValueRef constbuf_index
= LLVMConstInt(ctx
->i32
,
2019 SI_VS_CONST_CLIP_PLANES
, 0);
2020 LLVMValueRef const_resource
= ac_build_indexed_load_const(&ctx
->ac
, ptr
, constbuf_index
);
2022 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
2023 struct ac_export_args
*args
= &pos
[2 + reg_index
];
2028 args
->out
[3] = LLVMConstReal(ctx
->f32
, 0.0f
);
2030 /* Compute dot products of position and user clip plane vectors */
2031 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
2032 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
2034 LLVMConstInt(ctx
->i32
, ((reg_index
* 4 + chan
) * 4 +
2035 const_chan
) * 4, 0);
2036 base_elt
= buffer_load_const(ctx
, const_resource
,
2039 lp_build_add(base
, args
->out
[chan
],
2040 lp_build_mul(base
, base_elt
,
2041 out_elts
[const_chan
]));
2045 args
->enabled_channels
= 0xf;
2046 args
->valid_mask
= 0;
2048 args
->target
= V_008DFC_SQ_EXP_POS
+ 2 + reg_index
;
2053 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
2057 if (so
->num_outputs
)
2058 fprintf(stderr
, "STREAMOUT\n");
2060 for (i
= 0; i
< so
->num_outputs
; i
++) {
2061 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
2062 so
->output
[i
].start_component
;
2063 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
2064 i
, so
->output
[i
].output_buffer
,
2065 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
2066 so
->output
[i
].register_index
,
2067 mask
& 1 ? "x" : "",
2068 mask
& 2 ? "y" : "",
2069 mask
& 4 ? "z" : "",
2070 mask
& 8 ? "w" : "");
2074 static void emit_streamout_output(struct si_shader_context
*ctx
,
2075 LLVMValueRef
const *so_buffers
,
2076 LLVMValueRef
const *so_write_offsets
,
2077 struct pipe_stream_output
*stream_out
,
2078 struct si_shader_output_values
*shader_out
)
2080 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2081 LLVMBuilderRef builder
= gallivm
->builder
;
2082 unsigned buf_idx
= stream_out
->output_buffer
;
2083 unsigned start
= stream_out
->start_component
;
2084 unsigned num_comps
= stream_out
->num_components
;
2085 LLVMValueRef out
[4];
2087 assert(num_comps
&& num_comps
<= 4);
2088 if (!num_comps
|| num_comps
> 4)
2091 /* Load the output as int. */
2092 for (int j
= 0; j
< num_comps
; j
++) {
2093 assert(stream_out
->stream
== shader_out
->vertex_stream
[start
+ j
]);
2095 out
[j
] = LLVMBuildBitCast(builder
,
2096 shader_out
->values
[start
+ j
],
2100 /* Pack the output. */
2101 LLVMValueRef vdata
= NULL
;
2103 switch (num_comps
) {
2104 case 1: /* as i32 */
2107 case 2: /* as v2i32 */
2108 case 3: /* as v4i32 (aligned to 4) */
2109 case 4: /* as v4i32 */
2110 vdata
= LLVMGetUndef(LLVMVectorType(ctx
->i32
, util_next_power_of_two(num_comps
)));
2111 for (int j
= 0; j
< num_comps
; j
++) {
2112 vdata
= LLVMBuildInsertElement(builder
, vdata
, out
[j
],
2113 LLVMConstInt(ctx
->i32
, j
, 0), "");
2118 ac_build_buffer_store_dword(&ctx
->ac
, so_buffers
[buf_idx
],
2120 so_write_offsets
[buf_idx
],
2122 stream_out
->dst_offset
* 4, 1, 1, true, false);
2126 * Write streamout data to buffers for vertex stream @p stream (different
2127 * vertex streams can occur for GS copy shaders).
2129 static void si_llvm_emit_streamout(struct si_shader_context
*ctx
,
2130 struct si_shader_output_values
*outputs
,
2131 unsigned noutput
, unsigned stream
)
2133 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2134 struct pipe_stream_output_info
*so
= &sel
->so
;
2135 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2136 LLVMBuilderRef builder
= gallivm
->builder
;
2138 struct lp_build_if_state if_ctx
;
2140 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
2141 LLVMValueRef so_vtx_count
=
2142 unpack_param(ctx
, ctx
->param_streamout_config
, 16, 7);
2144 LLVMValueRef tid
= ac_get_thread_id(&ctx
->ac
);
2146 /* can_emit = tid < so_vtx_count; */
2147 LLVMValueRef can_emit
=
2148 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
2150 /* Emit the streamout code conditionally. This actually avoids
2151 * out-of-bounds buffer access. The hw tells us via the SGPR
2152 * (so_vtx_count) which threads are allowed to emit streamout data. */
2153 lp_build_if(&if_ctx
, gallivm
, can_emit
);
2155 /* The buffer offset is computed as follows:
2156 * ByteOffset = streamout_offset[buffer_id]*4 +
2157 * (streamout_write_index + thread_id)*stride[buffer_id] +
2161 LLVMValueRef so_write_index
=
2162 LLVMGetParam(ctx
->main_fn
,
2163 ctx
->param_streamout_write_index
);
2165 /* Compute (streamout_write_index + thread_id). */
2166 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
2168 /* Load the descriptor and compute the write offset for each
2169 * enabled buffer. */
2170 LLVMValueRef so_write_offset
[4] = {};
2171 LLVMValueRef so_buffers
[4];
2172 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
2173 SI_PARAM_RW_BUFFERS
);
2175 for (i
= 0; i
< 4; i
++) {
2179 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
,
2180 SI_VS_STREAMOUT_BUF0
+ i
, 0);
2182 so_buffers
[i
] = ac_build_indexed_load_const(&ctx
->ac
, buf_ptr
, offset
);
2184 LLVMValueRef so_offset
= LLVMGetParam(ctx
->main_fn
,
2185 ctx
->param_streamout_offset
[i
]);
2186 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(ctx
->i32
, 4, 0), "");
2188 so_write_offset
[i
] = LLVMBuildMul(builder
, so_write_index
,
2189 LLVMConstInt(ctx
->i32
, so
->stride
[i
]*4, 0), "");
2190 so_write_offset
[i
] = LLVMBuildAdd(builder
, so_write_offset
[i
], so_offset
, "");
2193 /* Write streamout data. */
2194 for (i
= 0; i
< so
->num_outputs
; i
++) {
2195 unsigned reg
= so
->output
[i
].register_index
;
2200 if (stream
!= so
->output
[i
].stream
)
2203 emit_streamout_output(ctx
, so_buffers
, so_write_offset
,
2204 &so
->output
[i
], &outputs
[reg
]);
2207 lp_build_endif(&if_ctx
);
2211 /* Generate export instructions for hardware VS shader stage */
2212 static void si_llvm_export_vs(struct lp_build_tgsi_context
*bld_base
,
2213 struct si_shader_output_values
*outputs
,
2216 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2217 struct si_shader
*shader
= ctx
->shader
;
2218 struct lp_build_context
*base
= &bld_base
->base
;
2219 struct ac_export_args args
, pos_args
[4] = {};
2220 LLVMValueRef psize_value
= NULL
, edgeflag_value
= NULL
, layer_value
= NULL
, viewport_index_value
= NULL
;
2221 unsigned semantic_name
, semantic_index
;
2223 unsigned param_count
= 0;
2227 for (i
= 0; i
< noutput
; i
++) {
2228 semantic_name
= outputs
[i
].semantic_name
;
2229 semantic_index
= outputs
[i
].semantic_index
;
2230 bool export_param
= true;
2232 switch (semantic_name
) {
2233 case TGSI_SEMANTIC_POSITION
: /* ignore these */
2234 case TGSI_SEMANTIC_PSIZE
:
2235 case TGSI_SEMANTIC_CLIPVERTEX
:
2236 case TGSI_SEMANTIC_EDGEFLAG
:
2238 case TGSI_SEMANTIC_GENERIC
:
2239 case TGSI_SEMANTIC_CLIPDIST
:
2240 if (shader
->key
.opt
.hw_vs
.kill_outputs
&
2241 (1ull << si_shader_io_get_unique_index(semantic_name
, semantic_index
)))
2242 export_param
= false;
2245 if (shader
->key
.opt
.hw_vs
.kill_outputs2
&
2246 (1u << si_shader_io_get_unique_index2(semantic_name
, semantic_index
)))
2247 export_param
= false;
2251 if (outputs
[i
].vertex_stream
[0] != 0 &&
2252 outputs
[i
].vertex_stream
[1] != 0 &&
2253 outputs
[i
].vertex_stream
[2] != 0 &&
2254 outputs
[i
].vertex_stream
[3] != 0)
2255 export_param
= false;
2258 /* Select the correct target */
2259 switch(semantic_name
) {
2260 case TGSI_SEMANTIC_PSIZE
:
2261 psize_value
= outputs
[i
].values
[0];
2263 case TGSI_SEMANTIC_EDGEFLAG
:
2264 edgeflag_value
= outputs
[i
].values
[0];
2266 case TGSI_SEMANTIC_LAYER
:
2267 layer_value
= outputs
[i
].values
[0];
2268 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2269 goto handle_semantic
;
2270 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2271 viewport_index_value
= outputs
[i
].values
[0];
2272 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2273 goto handle_semantic
;
2274 case TGSI_SEMANTIC_POSITION
:
2275 target
= V_008DFC_SQ_EXP_POS
;
2277 case TGSI_SEMANTIC_CLIPDIST
:
2278 if (shader
->key
.opt
.hw_vs
.clip_disable
) {
2279 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2280 goto handle_semantic
;
2282 target
= V_008DFC_SQ_EXP_POS
+ 2 + semantic_index
;
2284 case TGSI_SEMANTIC_CLIPVERTEX
:
2285 if (shader
->key
.opt
.hw_vs
.clip_disable
)
2287 si_llvm_emit_clipvertex(bld_base
, pos_args
, outputs
[i
].values
);
2289 case TGSI_SEMANTIC_COLOR
:
2290 case TGSI_SEMANTIC_BCOLOR
:
2291 case TGSI_SEMANTIC_PRIMID
:
2292 case TGSI_SEMANTIC_FOG
:
2293 case TGSI_SEMANTIC_TEXCOORD
:
2294 case TGSI_SEMANTIC_GENERIC
:
2297 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
2298 assert(i
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
2299 shader
->info
.vs_output_param_offset
[i
] = param_count
;
2305 "Warning: SI unhandled vs output type:%d\n",
2309 si_llvm_init_export_args(bld_base
, outputs
[i
].values
, target
, &args
);
2311 if (target
>= V_008DFC_SQ_EXP_POS
&&
2312 target
<= (V_008DFC_SQ_EXP_POS
+ 3)) {
2313 memcpy(&pos_args
[target
- V_008DFC_SQ_EXP_POS
],
2314 &args
, sizeof(args
));
2316 ac_build_export(&ctx
->ac
, &args
);
2319 if (semantic_name
== TGSI_SEMANTIC_CLIPDIST
) {
2320 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2321 goto handle_semantic
;
2325 shader
->info
.nr_param_exports
= param_count
;
2327 /* We need to add the position output manually if it's missing. */
2328 if (!pos_args
[0].out
[0]) {
2329 pos_args
[0].enabled_channels
= 0xf; /* writemask */
2330 pos_args
[0].valid_mask
= 0; /* EXEC mask */
2331 pos_args
[0].done
= 0; /* last export? */
2332 pos_args
[0].target
= V_008DFC_SQ_EXP_POS
;
2333 pos_args
[0].compr
= 0; /* COMPR flag */
2334 pos_args
[0].out
[0] = base
->zero
; /* X */
2335 pos_args
[0].out
[1] = base
->zero
; /* Y */
2336 pos_args
[0].out
[2] = base
->zero
; /* Z */
2337 pos_args
[0].out
[3] = base
->one
; /* W */
2340 /* Write the misc vector (point size, edgeflag, layer, viewport). */
2341 if (shader
->selector
->info
.writes_psize
||
2342 shader
->selector
->info
.writes_edgeflag
||
2343 shader
->selector
->info
.writes_viewport_index
||
2344 shader
->selector
->info
.writes_layer
) {
2345 pos_args
[1].enabled_channels
= shader
->selector
->info
.writes_psize
|
2346 (shader
->selector
->info
.writes_edgeflag
<< 1) |
2347 (shader
->selector
->info
.writes_layer
<< 2) |
2348 (shader
->selector
->info
.writes_viewport_index
<< 3);
2349 pos_args
[1].valid_mask
= 0; /* EXEC mask */
2350 pos_args
[1].done
= 0; /* last export? */
2351 pos_args
[1].target
= V_008DFC_SQ_EXP_POS
+ 1;
2352 pos_args
[1].compr
= 0; /* COMPR flag */
2353 pos_args
[1].out
[0] = base
->zero
; /* X */
2354 pos_args
[1].out
[1] = base
->zero
; /* Y */
2355 pos_args
[1].out
[2] = base
->zero
; /* Z */
2356 pos_args
[1].out
[3] = base
->zero
; /* W */
2358 if (shader
->selector
->info
.writes_psize
)
2359 pos_args
[1].out
[0] = psize_value
;
2361 if (shader
->selector
->info
.writes_edgeflag
) {
2362 /* The output is a float, but the hw expects an integer
2363 * with the first bit containing the edge flag. */
2364 edgeflag_value
= LLVMBuildFPToUI(ctx
->gallivm
.builder
,
2367 edgeflag_value
= lp_build_min(&bld_base
->int_bld
,
2371 /* The LLVM intrinsic expects a float. */
2372 pos_args
[1].out
[1] = LLVMBuildBitCast(ctx
->gallivm
.builder
,
2377 if (shader
->selector
->info
.writes_layer
)
2378 pos_args
[1].out
[2] = layer_value
;
2380 if (shader
->selector
->info
.writes_viewport_index
)
2381 pos_args
[1].out
[3] = viewport_index_value
;
2384 for (i
= 0; i
< 4; i
++)
2385 if (pos_args
[i
].out
[0])
2386 shader
->info
.nr_pos_exports
++;
2389 for (i
= 0; i
< 4; i
++) {
2390 if (!pos_args
[i
].out
[0])
2393 /* Specify the target we are exporting */
2394 pos_args
[i
].target
= V_008DFC_SQ_EXP_POS
+ pos_idx
++;
2396 if (pos_idx
== shader
->info
.nr_pos_exports
)
2397 /* Specify that this is the last export */
2398 pos_args
[i
].done
= 1;
2400 ac_build_export(&ctx
->ac
, &pos_args
[i
]);
2405 * Forward all outputs from the vertex shader to the TES. This is only used
2406 * for the fixed function TCS.
2408 static void si_copy_tcs_inputs(struct lp_build_tgsi_context
*bld_base
)
2410 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2411 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2412 LLVMValueRef invocation_id
, rw_buffers
, buffer
, buffer_offset
;
2413 LLVMValueRef lds_vertex_stride
, lds_vertex_offset
, lds_base
;
2416 invocation_id
= unpack_param(ctx
, SI_PARAM_REL_IDS
, 8, 5);
2418 rw_buffers
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_RW_BUFFERS
);
2419 buffer
= ac_build_indexed_load_const(&ctx
->ac
, rw_buffers
,
2420 LLVMConstInt(ctx
->i32
, SI_HS_RING_TESS_OFFCHIP
, 0));
2422 buffer_offset
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
2424 lds_vertex_stride
= unpack_param(ctx
, SI_PARAM_TCS_IN_LAYOUT
, 24, 8);
2425 lds_vertex_offset
= LLVMBuildMul(gallivm
->builder
, invocation_id
,
2426 lds_vertex_stride
, "");
2427 lds_base
= get_tcs_in_current_patch_offset(ctx
);
2428 lds_base
= LLVMBuildAdd(gallivm
->builder
, lds_base
, lds_vertex_offset
, "");
2430 inputs
= ctx
->shader
->key
.mono
.ff_tcs_inputs_to_copy
;
2432 unsigned i
= u_bit_scan64(&inputs
);
2434 LLVMValueRef lds_ptr
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2435 LLVMConstInt(ctx
->i32
, 4 * i
, 0),
2438 LLVMValueRef buffer_addr
= get_tcs_tes_buffer_address(ctx
,
2439 get_rel_patch_id(ctx
),
2441 LLVMConstInt(ctx
->i32
, i
, 0));
2443 LLVMValueRef value
= lds_load(bld_base
, TGSI_TYPE_SIGNED
, ~0,
2446 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, buffer_addr
,
2447 buffer_offset
, 0, 1, 0, true, false);
2451 static void si_write_tess_factors(struct lp_build_tgsi_context
*bld_base
,
2452 LLVMValueRef rel_patch_id
,
2453 LLVMValueRef invocation_id
,
2454 LLVMValueRef tcs_out_current_patch_data_offset
)
2456 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2457 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2458 struct si_shader
*shader
= ctx
->shader
;
2459 unsigned tess_inner_index
, tess_outer_index
;
2460 LLVMValueRef lds_base
, lds_inner
, lds_outer
, byteoffset
, buffer
;
2461 LLVMValueRef out
[6], vec0
, vec1
, rw_buffers
, tf_base
, inner
[4], outer
[4];
2462 unsigned stride
, outer_comps
, inner_comps
, i
;
2463 struct lp_build_if_state if_ctx
, inner_if_ctx
;
2465 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
2467 /* Do this only for invocation 0, because the tess levels are per-patch,
2470 * This can't jump, because invocation 0 executes this. It should
2471 * at least mask out the loads and stores for other invocations.
2473 lp_build_if(&if_ctx
, gallivm
,
2474 LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
,
2475 invocation_id
, ctx
->i32_0
, ""));
2477 /* Determine the layout of one tess factor element in the buffer. */
2478 switch (shader
->key
.part
.tcs
.epilog
.prim_mode
) {
2479 case PIPE_PRIM_LINES
:
2480 stride
= 2; /* 2 dwords, 1 vec2 store */
2484 case PIPE_PRIM_TRIANGLES
:
2485 stride
= 4; /* 4 dwords, 1 vec4 store */
2489 case PIPE_PRIM_QUADS
:
2490 stride
= 6; /* 6 dwords, 2 stores (vec4 + vec2) */
2499 /* Load tess_inner and tess_outer from LDS.
2500 * Any invocation can write them, so we can't get them from a temporary.
2502 tess_inner_index
= si_shader_io_get_unique_index(TGSI_SEMANTIC_TESSINNER
, 0);
2503 tess_outer_index
= si_shader_io_get_unique_index(TGSI_SEMANTIC_TESSOUTER
, 0);
2505 lds_base
= tcs_out_current_patch_data_offset
;
2506 lds_inner
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2507 LLVMConstInt(ctx
->i32
,
2508 tess_inner_index
* 4, 0), "");
2509 lds_outer
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2510 LLVMConstInt(ctx
->i32
,
2511 tess_outer_index
* 4, 0), "");
2513 for (i
= 0; i
< 4; i
++) {
2514 inner
[i
] = LLVMGetUndef(ctx
->i32
);
2515 outer
[i
] = LLVMGetUndef(ctx
->i32
);
2518 if (shader
->key
.part
.tcs
.epilog
.prim_mode
== PIPE_PRIM_LINES
) {
2519 /* For isolines, the hardware expects tess factors in the
2520 * reverse order from what GLSL / TGSI specify.
2522 outer
[0] = out
[1] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, 0, lds_outer
);
2523 outer
[1] = out
[0] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, 1, lds_outer
);
2525 for (i
= 0; i
< outer_comps
; i
++) {
2527 lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_outer
);
2529 for (i
= 0; i
< inner_comps
; i
++) {
2530 inner
[i
] = out
[outer_comps
+i
] =
2531 lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_inner
);
2535 /* Convert the outputs to vectors for stores. */
2536 vec0
= lp_build_gather_values(gallivm
, out
, MIN2(stride
, 4));
2540 vec1
= lp_build_gather_values(gallivm
, out
+4, stride
- 4);
2542 /* Get the buffer. */
2543 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
2544 SI_PARAM_RW_BUFFERS
);
2545 buffer
= ac_build_indexed_load_const(&ctx
->ac
, rw_buffers
,
2546 LLVMConstInt(ctx
->i32
, SI_HS_RING_TESS_FACTOR
, 0));
2548 /* Get the offset. */
2549 tf_base
= LLVMGetParam(ctx
->main_fn
,
2550 SI_PARAM_TESS_FACTOR_OFFSET
);
2551 byteoffset
= LLVMBuildMul(gallivm
->builder
, rel_patch_id
,
2552 LLVMConstInt(ctx
->i32
, 4 * stride
, 0), "");
2554 lp_build_if(&inner_if_ctx
, gallivm
,
2555 LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
,
2556 rel_patch_id
, ctx
->i32_0
, ""));
2558 /* Store the dynamic HS control word. */
2559 ac_build_buffer_store_dword(&ctx
->ac
, buffer
,
2560 LLVMConstInt(ctx
->i32
, 0x80000000, 0),
2561 1, ctx
->i32_0
, tf_base
,
2562 0, 1, 0, true, false);
2564 lp_build_endif(&inner_if_ctx
);
2566 /* Store the tessellation factors. */
2567 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec0
,
2568 MIN2(stride
, 4), byteoffset
, tf_base
,
2569 4, 1, 0, true, false);
2571 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec1
,
2572 stride
- 4, byteoffset
, tf_base
,
2573 20, 1, 0, true, false);
2575 /* Store the tess factors into the offchip buffer if TES reads them. */
2576 if (shader
->key
.part
.tcs
.epilog
.tes_reads_tess_factors
) {
2577 LLVMValueRef buf
, base
, inner_vec
, outer_vec
, tf_outer_offset
;
2578 LLVMValueRef tf_inner_offset
;
2579 unsigned param_outer
, param_inner
;
2581 buf
= ac_build_indexed_load_const(&ctx
->ac
, rw_buffers
,
2582 LLVMConstInt(ctx
->i32
, SI_HS_RING_TESS_OFFCHIP
, 0));
2583 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
2585 param_outer
= si_shader_io_get_unique_index(
2586 TGSI_SEMANTIC_TESSOUTER
, 0);
2587 tf_outer_offset
= get_tcs_tes_buffer_address(ctx
, rel_patch_id
, NULL
,
2588 LLVMConstInt(ctx
->i32
, param_outer
, 0));
2590 outer_vec
= lp_build_gather_values(gallivm
, outer
,
2591 util_next_power_of_two(outer_comps
));
2593 ac_build_buffer_store_dword(&ctx
->ac
, buf
, outer_vec
,
2594 outer_comps
, tf_outer_offset
,
2595 base
, 0, 1, 0, true, false);
2597 param_inner
= si_shader_io_get_unique_index(
2598 TGSI_SEMANTIC_TESSINNER
, 0);
2599 tf_inner_offset
= get_tcs_tes_buffer_address(ctx
, rel_patch_id
, NULL
,
2600 LLVMConstInt(ctx
->i32
, param_inner
, 0));
2602 inner_vec
= inner_comps
== 1 ? inner
[0] :
2603 lp_build_gather_values(gallivm
, inner
, inner_comps
);
2604 ac_build_buffer_store_dword(&ctx
->ac
, buf
, inner_vec
,
2605 inner_comps
, tf_inner_offset
,
2606 base
, 0, 1, 0, true, false);
2610 lp_build_endif(&if_ctx
);
2613 /* This only writes the tessellation factor levels. */
2614 static void si_llvm_emit_tcs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2616 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2617 LLVMValueRef rel_patch_id
, invocation_id
, tf_lds_offset
;
2618 LLVMValueRef offchip_soffset
, offchip_layout
;
2620 si_copy_tcs_inputs(bld_base
);
2622 rel_patch_id
= get_rel_patch_id(ctx
);
2623 invocation_id
= unpack_param(ctx
, SI_PARAM_REL_IDS
, 8, 5);
2624 tf_lds_offset
= get_tcs_out_current_patch_data_offset(ctx
);
2626 /* Return epilog parameters from this function. */
2627 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
2628 LLVMValueRef ret
= ctx
->return_value
;
2629 LLVMValueRef rw_buffers
, rw0
, rw1
, tf_soffset
;
2632 /* RW_BUFFERS pointer */
2633 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
2634 SI_PARAM_RW_BUFFERS
);
2635 rw_buffers
= LLVMBuildPtrToInt(builder
, rw_buffers
, ctx
->i64
, "");
2636 rw_buffers
= LLVMBuildBitCast(builder
, rw_buffers
, ctx
->v2i32
, "");
2637 rw0
= LLVMBuildExtractElement(builder
, rw_buffers
,
2639 rw1
= LLVMBuildExtractElement(builder
, rw_buffers
,
2641 ret
= LLVMBuildInsertValue(builder
, ret
, rw0
, 0, "");
2642 ret
= LLVMBuildInsertValue(builder
, ret
, rw1
, 1, "");
2644 /* Tess offchip and factor buffer soffset are after user SGPRs. */
2645 offchip_layout
= LLVMGetParam(ctx
->main_fn
,
2646 SI_PARAM_TCS_OFFCHIP_LAYOUT
);
2647 offchip_soffset
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
2648 tf_soffset
= LLVMGetParam(ctx
->main_fn
,
2649 SI_PARAM_TESS_FACTOR_OFFSET
);
2650 ret
= LLVMBuildInsertValue(builder
, ret
, offchip_layout
,
2651 SI_SGPR_TCS_OFFCHIP_LAYOUT
, "");
2652 ret
= LLVMBuildInsertValue(builder
, ret
, offchip_soffset
,
2653 SI_TCS_NUM_USER_SGPR
, "");
2654 ret
= LLVMBuildInsertValue(builder
, ret
, tf_soffset
,
2655 SI_TCS_NUM_USER_SGPR
+ 1, "");
2658 rel_patch_id
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, rel_patch_id
);
2659 invocation_id
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, invocation_id
);
2660 tf_lds_offset
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, tf_lds_offset
);
2662 vgpr
= SI_TCS_NUM_USER_SGPR
+ 2;
2663 ret
= LLVMBuildInsertValue(builder
, ret
, rel_patch_id
, vgpr
++, "");
2664 ret
= LLVMBuildInsertValue(builder
, ret
, invocation_id
, vgpr
++, "");
2665 ret
= LLVMBuildInsertValue(builder
, ret
, tf_lds_offset
, vgpr
++, "");
2666 ctx
->return_value
= ret
;
2669 static void si_llvm_emit_ls_epilogue(struct lp_build_tgsi_context
*bld_base
)
2671 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2672 struct si_shader
*shader
= ctx
->shader
;
2673 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
2674 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2676 LLVMValueRef vertex_id
= LLVMGetParam(ctx
->main_fn
,
2677 ctx
->param_rel_auto_id
);
2678 LLVMValueRef vertex_dw_stride
=
2679 unpack_param(ctx
, SI_PARAM_VS_STATE_BITS
, 24, 8);
2680 LLVMValueRef base_dw_addr
= LLVMBuildMul(gallivm
->builder
, vertex_id
,
2681 vertex_dw_stride
, "");
2683 /* Write outputs to LDS. The next shader (TCS aka HS) will read
2684 * its inputs from it. */
2685 for (i
= 0; i
< info
->num_outputs
; i
++) {
2686 LLVMValueRef
*out_ptr
= ctx
->outputs
[i
];
2687 unsigned name
= info
->output_semantic_name
[i
];
2688 unsigned index
= info
->output_semantic_index
[i
];
2690 /* The ARB_shader_viewport_layer_array spec contains the
2693 * 2) What happens if gl_ViewportIndex or gl_Layer is
2694 * written in the vertex shader and a geometry shader is
2697 * RESOLVED: The value written by the last vertex processing
2698 * stage is used. If the last vertex processing stage
2699 * (vertex, tessellation evaluation or geometry) does not
2700 * statically assign to gl_ViewportIndex or gl_Layer, index
2701 * or layer zero is assumed.
2703 * So writes to those outputs in VS-as-LS are simply ignored.
2705 if (name
== TGSI_SEMANTIC_LAYER
||
2706 name
== TGSI_SEMANTIC_VIEWPORT_INDEX
)
2709 int param
= si_shader_io_get_unique_index(name
, index
);
2710 LLVMValueRef dw_addr
= LLVMBuildAdd(gallivm
->builder
, base_dw_addr
,
2711 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
2713 for (chan
= 0; chan
< 4; chan
++) {
2714 lds_store(bld_base
, chan
, dw_addr
,
2715 LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], ""));
2720 static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context
*bld_base
)
2722 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2723 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2724 struct si_shader
*es
= ctx
->shader
;
2725 struct tgsi_shader_info
*info
= &es
->selector
->info
;
2726 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
2727 ctx
->param_es2gs_offset
);
2731 for (i
= 0; i
< info
->num_outputs
; i
++) {
2732 LLVMValueRef
*out_ptr
= ctx
->outputs
[i
];
2735 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_VIEWPORT_INDEX
||
2736 info
->output_semantic_name
[i
] == TGSI_SEMANTIC_LAYER
)
2739 param_index
= si_shader_io_get_unique_index(info
->output_semantic_name
[i
],
2740 info
->output_semantic_index
[i
]);
2742 for (chan
= 0; chan
< 4; chan
++) {
2743 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
2744 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, ctx
->i32
, "");
2746 ac_build_buffer_store_dword(&ctx
->ac
,
2748 out_val
, 1, NULL
, soffset
,
2749 (4 * param_index
+ chan
) * 4,
2755 static void si_llvm_emit_gs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2757 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2759 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_NOP
| AC_SENDMSG_GS_DONE
,
2760 LLVMGetParam(ctx
->main_fn
, SI_PARAM_GS_WAVE_ID
));
2763 static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2765 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2766 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2767 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
2768 struct si_shader_output_values
*outputs
= NULL
;
2771 assert(!ctx
->shader
->is_gs_copy_shader
);
2773 outputs
= MALLOC((info
->num_outputs
+ 1) * sizeof(outputs
[0]));
2775 /* Vertex color clamping.
2777 * This uses a state constant loaded in a user data SGPR and
2778 * an IF statement is added that clamps all colors if the constant
2781 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
2782 struct lp_build_if_state if_ctx
;
2783 LLVMValueRef cond
= NULL
;
2784 LLVMValueRef addr
, val
;
2786 for (i
= 0; i
< info
->num_outputs
; i
++) {
2787 if (info
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
&&
2788 info
->output_semantic_name
[i
] != TGSI_SEMANTIC_BCOLOR
)
2791 /* We've found a color. */
2793 /* The state is in the first bit of the user SGPR. */
2794 cond
= LLVMGetParam(ctx
->main_fn
,
2795 SI_PARAM_VS_STATE_BITS
);
2796 cond
= LLVMBuildTrunc(gallivm
->builder
, cond
,
2798 lp_build_if(&if_ctx
, gallivm
, cond
);
2801 for (j
= 0; j
< 4; j
++) {
2802 addr
= ctx
->outputs
[i
][j
];
2803 val
= LLVMBuildLoad(gallivm
->builder
, addr
, "");
2804 val
= ac_build_clamp(&ctx
->ac
, val
);
2805 LLVMBuildStore(gallivm
->builder
, val
, addr
);
2810 lp_build_endif(&if_ctx
);
2813 for (i
= 0; i
< info
->num_outputs
; i
++) {
2814 outputs
[i
].semantic_name
= info
->output_semantic_name
[i
];
2815 outputs
[i
].semantic_index
= info
->output_semantic_index
[i
];
2817 for (j
= 0; j
< 4; j
++) {
2818 outputs
[i
].values
[j
] =
2819 LLVMBuildLoad(gallivm
->builder
,
2822 outputs
[i
].vertex_stream
[j
] =
2823 (info
->output_streams
[i
] >> (2 * j
)) & 3;
2828 /* Return the primitive ID from the LLVM function. */
2830 LLVMBuildInsertValue(gallivm
->builder
,
2832 bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2833 get_primitive_id(bld_base
, 0)),
2834 VS_EPILOG_PRIMID_LOC
, "");
2836 if (ctx
->shader
->selector
->so
.num_outputs
)
2837 si_llvm_emit_streamout(ctx
, outputs
, i
, 0);
2838 si_llvm_export_vs(bld_base
, outputs
, i
);
2842 struct si_ps_exports
{
2844 struct ac_export_args args
[10];
2847 unsigned si_get_spi_shader_z_format(bool writes_z
, bool writes_stencil
,
2848 bool writes_samplemask
)
2851 /* Z needs 32 bits. */
2852 if (writes_samplemask
)
2853 return V_028710_SPI_SHADER_32_ABGR
;
2854 else if (writes_stencil
)
2855 return V_028710_SPI_SHADER_32_GR
;
2857 return V_028710_SPI_SHADER_32_R
;
2858 } else if (writes_stencil
|| writes_samplemask
) {
2859 /* Both stencil and sample mask need only 16 bits. */
2860 return V_028710_SPI_SHADER_UINT16_ABGR
;
2862 return V_028710_SPI_SHADER_ZERO
;
2866 static void si_export_mrt_z(struct lp_build_tgsi_context
*bld_base
,
2867 LLVMValueRef depth
, LLVMValueRef stencil
,
2868 LLVMValueRef samplemask
, struct si_ps_exports
*exp
)
2870 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2871 struct lp_build_context
*base
= &bld_base
->base
;
2872 struct ac_export_args args
;
2874 unsigned format
= si_get_spi_shader_z_format(depth
!= NULL
,
2876 samplemask
!= NULL
);
2878 assert(depth
|| stencil
|| samplemask
);
2880 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
2881 args
.done
= 1; /* DONE bit */
2883 /* Specify the target we are exporting */
2884 args
.target
= V_008DFC_SQ_EXP_MRTZ
;
2886 args
.compr
= 0; /* COMP flag */
2887 args
.out
[0] = base
->undef
; /* R, depth */
2888 args
.out
[1] = base
->undef
; /* G, stencil test value[0:7], stencil op value[8:15] */
2889 args
.out
[2] = base
->undef
; /* B, sample mask */
2890 args
.out
[3] = base
->undef
; /* A, alpha to mask */
2892 if (format
== V_028710_SPI_SHADER_UINT16_ABGR
) {
2894 args
.compr
= 1; /* COMPR flag */
2897 /* Stencil should be in X[23:16]. */
2898 stencil
= bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, stencil
);
2899 stencil
= LLVMBuildShl(ctx
->gallivm
.builder
, stencil
,
2900 LLVMConstInt(ctx
->i32
, 16, 0), "");
2901 args
.out
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
, stencil
);
2905 /* SampleMask should be in Y[15:0]. */
2906 args
.out
[1] = samplemask
;
2911 args
.out
[0] = depth
;
2915 args
.out
[1] = stencil
;
2919 args
.out
[2] = samplemask
;
2924 /* SI (except OLAND and HAINAN) has a bug that it only looks
2925 * at the X writemask component. */
2926 if (ctx
->screen
->b
.chip_class
== SI
&&
2927 ctx
->screen
->b
.family
!= CHIP_OLAND
&&
2928 ctx
->screen
->b
.family
!= CHIP_HAINAN
)
2931 /* Specify which components to enable */
2932 args
.enabled_channels
= mask
;
2934 memcpy(&exp
->args
[exp
->num
++], &args
, sizeof(args
));
2937 static void si_export_mrt_color(struct lp_build_tgsi_context
*bld_base
,
2938 LLVMValueRef
*color
, unsigned index
,
2939 unsigned samplemask_param
,
2940 bool is_last
, struct si_ps_exports
*exp
)
2942 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2943 struct lp_build_context
*base
= &bld_base
->base
;
2947 if (ctx
->shader
->key
.part
.ps
.epilog
.clamp_color
)
2948 for (i
= 0; i
< 4; i
++)
2949 color
[i
] = ac_build_clamp(&ctx
->ac
, color
[i
]);
2952 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_to_one
)
2953 color
[3] = base
->one
;
2957 ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_ALWAYS
)
2958 si_alpha_test(bld_base
, color
[3]);
2960 /* Line & polygon smoothing */
2961 if (ctx
->shader
->key
.part
.ps
.epilog
.poly_line_smoothing
)
2962 color
[3] = si_scale_alpha_by_sample_mask(bld_base
, color
[3],
2965 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
2966 if (ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
> 0) {
2967 struct ac_export_args args
[8];
2970 /* Get the export arguments, also find out what the last one is. */
2971 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
2972 si_llvm_init_export_args(bld_base
, color
,
2973 V_008DFC_SQ_EXP_MRT
+ c
, &args
[c
]);
2974 if (args
[c
].enabled_channels
)
2978 /* Emit all exports. */
2979 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
2980 if (is_last
&& last
== c
) {
2981 args
[c
].valid_mask
= 1; /* whether the EXEC mask is valid */
2982 args
[c
].done
= 1; /* DONE bit */
2983 } else if (!args
[c
].enabled_channels
)
2984 continue; /* unnecessary NULL export */
2986 memcpy(&exp
->args
[exp
->num
++], &args
[c
], sizeof(args
[c
]));
2989 struct ac_export_args args
;
2992 si_llvm_init_export_args(bld_base
, color
, V_008DFC_SQ_EXP_MRT
+ index
,
2995 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
2996 args
.done
= 1; /* DONE bit */
2997 } else if (!args
.enabled_channels
)
2998 return; /* unnecessary NULL export */
3000 memcpy(&exp
->args
[exp
->num
++], &args
, sizeof(args
));
3004 static void si_emit_ps_exports(struct si_shader_context
*ctx
,
3005 struct si_ps_exports
*exp
)
3007 for (unsigned i
= 0; i
< exp
->num
; i
++)
3008 ac_build_export(&ctx
->ac
, &exp
->args
[i
]);
3011 static void si_export_null(struct lp_build_tgsi_context
*bld_base
)
3013 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3014 struct lp_build_context
*base
= &bld_base
->base
;
3015 struct ac_export_args args
;
3017 args
.enabled_channels
= 0x0; /* enabled channels */
3018 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
3019 args
.done
= 1; /* DONE bit */
3020 args
.target
= V_008DFC_SQ_EXP_NULL
;
3021 args
.compr
= 0; /* COMPR flag (0 = 32-bit export) */
3022 args
.out
[0] = base
->undef
; /* R */
3023 args
.out
[1] = base
->undef
; /* G */
3024 args
.out
[2] = base
->undef
; /* B */
3025 args
.out
[3] = base
->undef
; /* A */
3027 ac_build_export(&ctx
->ac
, &args
);
3031 * Return PS outputs in this order:
3033 * v[0:3] = color0.xyzw
3034 * v[4:7] = color1.xyzw
3039 * vN+3 = SampleMaskIn (used for OpenGL smoothing)
3041 * The alpha-ref SGPR is returned via its original location.
3043 static void si_llvm_return_fs_outputs(struct lp_build_tgsi_context
*bld_base
)
3045 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3046 struct si_shader
*shader
= ctx
->shader
;
3047 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3048 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
3049 unsigned i
, j
, first_vgpr
, vgpr
;
3051 LLVMValueRef color
[8][4] = {};
3052 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
3055 /* Read the output values. */
3056 for (i
= 0; i
< info
->num_outputs
; i
++) {
3057 unsigned semantic_name
= info
->output_semantic_name
[i
];
3058 unsigned semantic_index
= info
->output_semantic_index
[i
];
3060 switch (semantic_name
) {
3061 case TGSI_SEMANTIC_COLOR
:
3062 assert(semantic_index
< 8);
3063 for (j
= 0; j
< 4; j
++) {
3064 LLVMValueRef ptr
= ctx
->outputs
[i
][j
];
3065 LLVMValueRef result
= LLVMBuildLoad(builder
, ptr
, "");
3066 color
[semantic_index
][j
] = result
;
3069 case TGSI_SEMANTIC_POSITION
:
3070 depth
= LLVMBuildLoad(builder
,
3071 ctx
->outputs
[i
][2], "");
3073 case TGSI_SEMANTIC_STENCIL
:
3074 stencil
= LLVMBuildLoad(builder
,
3075 ctx
->outputs
[i
][1], "");
3077 case TGSI_SEMANTIC_SAMPLEMASK
:
3078 samplemask
= LLVMBuildLoad(builder
,
3079 ctx
->outputs
[i
][0], "");
3082 fprintf(stderr
, "Warning: SI unhandled fs output type:%d\n",
3087 /* Fill the return structure. */
3088 ret
= ctx
->return_value
;
3091 ret
= LLVMBuildInsertValue(builder
, ret
,
3092 bitcast(bld_base
, TGSI_TYPE_SIGNED
,
3093 LLVMGetParam(ctx
->main_fn
,
3094 SI_PARAM_ALPHA_REF
)),
3095 SI_SGPR_ALPHA_REF
, "");
3098 first_vgpr
= vgpr
= SI_SGPR_ALPHA_REF
+ 1;
3099 for (i
= 0; i
< ARRAY_SIZE(color
); i
++) {
3103 for (j
= 0; j
< 4; j
++)
3104 ret
= LLVMBuildInsertValue(builder
, ret
, color
[i
][j
], vgpr
++, "");
3107 ret
= LLVMBuildInsertValue(builder
, ret
, depth
, vgpr
++, "");
3109 ret
= LLVMBuildInsertValue(builder
, ret
, stencil
, vgpr
++, "");
3111 ret
= LLVMBuildInsertValue(builder
, ret
, samplemask
, vgpr
++, "");
3113 /* Add the input sample mask for smoothing at the end. */
3114 if (vgpr
< first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
)
3115 vgpr
= first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
;
3116 ret
= LLVMBuildInsertValue(builder
, ret
,
3117 LLVMGetParam(ctx
->main_fn
,
3118 SI_PARAM_SAMPLE_COVERAGE
), vgpr
++, "");
3120 ctx
->return_value
= ret
;
3124 * Given a v8i32 resource descriptor for a buffer, extract the size of the
3125 * buffer in number of elements and return it as an i32.
3127 static LLVMValueRef
get_buffer_size(
3128 struct lp_build_tgsi_context
*bld_base
,
3129 LLVMValueRef descriptor
)
3131 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3132 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3133 LLVMBuilderRef builder
= gallivm
->builder
;
3135 LLVMBuildExtractElement(builder
, descriptor
,
3136 LLVMConstInt(ctx
->i32
, 2, 0), "");
3138 if (ctx
->screen
->b
.chip_class
== VI
) {
3139 /* On VI, the descriptor contains the size in bytes,
3140 * but TXQ must return the size in elements.
3141 * The stride is always non-zero for resources using TXQ.
3143 LLVMValueRef stride
=
3144 LLVMBuildExtractElement(builder
, descriptor
,
3146 stride
= LLVMBuildLShr(builder
, stride
,
3147 LLVMConstInt(ctx
->i32
, 16, 0), "");
3148 stride
= LLVMBuildAnd(builder
, stride
,
3149 LLVMConstInt(ctx
->i32
, 0x3FFF, 0), "");
3151 size
= LLVMBuildUDiv(builder
, size
, stride
, "");
3157 static void build_tex_intrinsic(const struct lp_build_tgsi_action
*action
,
3158 struct lp_build_tgsi_context
*bld_base
,
3159 struct lp_build_emit_data
*emit_data
);
3161 /* Prevent optimizations (at least of memory accesses) across the current
3162 * point in the program by emitting empty inline assembly that is marked as
3163 * having side effects.
3165 * Optionally, a value can be passed through the inline assembly to prevent
3166 * LLVM from hoisting calls to ReadNone functions.
3168 static void emit_optimization_barrier(struct si_shader_context
*ctx
,
3169 LLVMValueRef
*pvgpr
)
3171 static int counter
= 0;
3173 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
3176 snprintf(code
, sizeof(code
), "; %d", p_atomic_inc_return(&counter
));
3179 LLVMTypeRef ftype
= LLVMFunctionType(ctx
->voidt
, NULL
, 0, false);
3180 LLVMValueRef inlineasm
= LLVMConstInlineAsm(ftype
, code
, "", true, false);
3181 LLVMBuildCall(builder
, inlineasm
, NULL
, 0, "");
3183 LLVMTypeRef ftype
= LLVMFunctionType(ctx
->i32
, &ctx
->i32
, 1, false);
3184 LLVMValueRef inlineasm
= LLVMConstInlineAsm(ftype
, code
, "=v,0", true, false);
3185 LLVMValueRef vgpr
= *pvgpr
;
3186 LLVMTypeRef vgpr_type
= LLVMTypeOf(vgpr
);
3187 unsigned vgpr_size
= llvm_get_type_size(vgpr_type
);
3190 assert(vgpr_size
% 4 == 0);
3192 vgpr
= LLVMBuildBitCast(builder
, vgpr
, LLVMVectorType(ctx
->i32
, vgpr_size
/ 4), "");
3193 vgpr0
= LLVMBuildExtractElement(builder
, vgpr
, ctx
->i32_0
, "");
3194 vgpr0
= LLVMBuildCall(builder
, inlineasm
, &vgpr0
, 1, "");
3195 vgpr
= LLVMBuildInsertElement(builder
, vgpr
, vgpr0
, ctx
->i32_0
, "");
3196 vgpr
= LLVMBuildBitCast(builder
, vgpr
, vgpr_type
, "");
3202 /* Combine these with & instead of |. */
3203 #define NOOP_WAITCNT 0xf7f
3204 #define LGKM_CNT 0x07f
3205 #define VM_CNT 0xf70
3207 static void emit_waitcnt(struct si_shader_context
*ctx
, unsigned simm16
)
3209 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3210 LLVMBuilderRef builder
= gallivm
->builder
;
3211 LLVMValueRef args
[1] = {
3212 LLVMConstInt(ctx
->i32
, simm16
, 0)
3214 lp_build_intrinsic(builder
, "llvm.amdgcn.s.waitcnt",
3215 ctx
->voidt
, args
, 1, 0);
3218 static void membar_emit(
3219 const struct lp_build_tgsi_action
*action
,
3220 struct lp_build_tgsi_context
*bld_base
,
3221 struct lp_build_emit_data
*emit_data
)
3223 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3224 LLVMValueRef src0
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, 0);
3225 unsigned flags
= LLVMConstIntGetZExtValue(src0
);
3226 unsigned waitcnt
= NOOP_WAITCNT
;
3228 if (flags
& TGSI_MEMBAR_THREAD_GROUP
)
3229 waitcnt
&= VM_CNT
& LGKM_CNT
;
3231 if (flags
& (TGSI_MEMBAR_ATOMIC_BUFFER
|
3232 TGSI_MEMBAR_SHADER_BUFFER
|
3233 TGSI_MEMBAR_SHADER_IMAGE
))
3236 if (flags
& TGSI_MEMBAR_SHARED
)
3237 waitcnt
&= LGKM_CNT
;
3239 if (waitcnt
!= NOOP_WAITCNT
)
3240 emit_waitcnt(ctx
, waitcnt
);
3243 static void clock_emit(
3244 const struct lp_build_tgsi_action
*action
,
3245 struct lp_build_tgsi_context
*bld_base
,
3246 struct lp_build_emit_data
*emit_data
)
3248 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3249 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3252 tmp
= lp_build_intrinsic(gallivm
->builder
, "llvm.readcyclecounter",
3253 ctx
->i64
, NULL
, 0, 0);
3254 tmp
= LLVMBuildBitCast(gallivm
->builder
, tmp
, ctx
->v2i32
, "");
3256 emit_data
->output
[0] =
3257 LLVMBuildExtractElement(gallivm
->builder
, tmp
, ctx
->i32_0
, "");
3258 emit_data
->output
[1] =
3259 LLVMBuildExtractElement(gallivm
->builder
, tmp
, ctx
->i32_1
, "");
3263 shader_buffer_fetch_rsrc(struct si_shader_context
*ctx
,
3264 const struct tgsi_full_src_register
*reg
)
3267 LLVMValueRef rsrc_ptr
= LLVMGetParam(ctx
->main_fn
,
3268 SI_PARAM_SHADER_BUFFERS
);
3270 if (!reg
->Register
.Indirect
)
3271 index
= LLVMConstInt(ctx
->i32
, reg
->Register
.Index
, 0);
3273 index
= get_bounded_indirect_index(ctx
, ®
->Indirect
,
3274 reg
->Register
.Index
,
3275 SI_NUM_SHADER_BUFFERS
);
3277 return ac_build_indexed_load_const(&ctx
->ac
, rsrc_ptr
, index
);
3280 static bool tgsi_is_array_sampler(unsigned target
)
3282 return target
== TGSI_TEXTURE_1D_ARRAY
||
3283 target
== TGSI_TEXTURE_SHADOW1D_ARRAY
||
3284 target
== TGSI_TEXTURE_2D_ARRAY
||
3285 target
== TGSI_TEXTURE_SHADOW2D_ARRAY
||
3286 target
== TGSI_TEXTURE_CUBE_ARRAY
||
3287 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
||
3288 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
;
3291 static bool tgsi_is_array_image(unsigned target
)
3293 return target
== TGSI_TEXTURE_3D
||
3294 target
== TGSI_TEXTURE_CUBE
||
3295 target
== TGSI_TEXTURE_1D_ARRAY
||
3296 target
== TGSI_TEXTURE_2D_ARRAY
||
3297 target
== TGSI_TEXTURE_CUBE_ARRAY
||
3298 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
;
3302 * Given a 256-bit resource descriptor, force the DCC enable bit to off.
3304 * At least on Tonga, executing image stores on images with DCC enabled and
3305 * non-trivial can eventually lead to lockups. This can occur when an
3306 * application binds an image as read-only but then uses a shader that writes
3307 * to it. The OpenGL spec allows almost arbitrarily bad behavior (including
3308 * program termination) in this case, but it doesn't cost much to be a bit
3309 * nicer: disabling DCC in the shader still leads to undefined results but
3310 * avoids the lockup.
3312 static LLVMValueRef
force_dcc_off(struct si_shader_context
*ctx
,
3315 if (ctx
->screen
->b
.chip_class
<= CIK
) {
3318 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
3319 LLVMValueRef i32_6
= LLVMConstInt(ctx
->i32
, 6, 0);
3320 LLVMValueRef i32_C
= LLVMConstInt(ctx
->i32
, C_008F28_COMPRESSION_EN
, 0);
3323 tmp
= LLVMBuildExtractElement(builder
, rsrc
, i32_6
, "");
3324 tmp
= LLVMBuildAnd(builder
, tmp
, i32_C
, "");
3325 return LLVMBuildInsertElement(builder
, rsrc
, tmp
, i32_6
, "");
3329 static LLVMTypeRef
const_array(LLVMTypeRef elem_type
, int num_elements
)
3331 return LLVMPointerType(LLVMArrayType(elem_type
, num_elements
),
3335 static LLVMValueRef
load_image_desc(struct si_shader_context
*ctx
,
3336 LLVMValueRef list
, LLVMValueRef index
,
3339 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
3341 if (target
== TGSI_TEXTURE_BUFFER
) {
3342 index
= LLVMBuildMul(builder
, index
,
3343 LLVMConstInt(ctx
->i32
, 2, 0), "");
3344 index
= LLVMBuildAdd(builder
, index
,
3346 list
= LLVMBuildPointerCast(builder
, list
,
3347 const_array(ctx
->v4i32
, 0), "");
3350 return ac_build_indexed_load_const(&ctx
->ac
, list
, index
);
3354 * Load the resource descriptor for \p image.
3358 struct lp_build_tgsi_context
*bld_base
,
3359 const struct tgsi_full_src_register
*image
,
3360 bool is_store
, unsigned target
,
3363 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3364 LLVMValueRef rsrc_ptr
= LLVMGetParam(ctx
->main_fn
,
3367 bool dcc_off
= is_store
;
3369 assert(image
->Register
.File
== TGSI_FILE_IMAGE
);
3371 if (!image
->Register
.Indirect
) {
3372 const struct tgsi_shader_info
*info
= bld_base
->info
;
3373 unsigned images_writemask
= info
->images_store
|
3374 info
->images_atomic
;
3376 index
= LLVMConstInt(ctx
->i32
, image
->Register
.Index
, 0);
3378 if (images_writemask
& (1 << image
->Register
.Index
))
3381 /* From the GL_ARB_shader_image_load_store extension spec:
3383 * If a shader performs an image load, store, or atomic
3384 * operation using an image variable declared as an array,
3385 * and if the index used to select an individual element is
3386 * negative or greater than or equal to the size of the
3387 * array, the results of the operation are undefined but may
3388 * not lead to termination.
3390 index
= get_bounded_indirect_index(ctx
, &image
->Indirect
,
3391 image
->Register
.Index
,
3395 *rsrc
= load_image_desc(ctx
, rsrc_ptr
, index
, target
);
3396 if (dcc_off
&& target
!= TGSI_TEXTURE_BUFFER
)
3397 *rsrc
= force_dcc_off(ctx
, *rsrc
);
3400 static LLVMValueRef
image_fetch_coords(
3401 struct lp_build_tgsi_context
*bld_base
,
3402 const struct tgsi_full_instruction
*inst
,
3403 unsigned src
, LLVMValueRef desc
)
3405 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3406 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3407 LLVMBuilderRef builder
= gallivm
->builder
;
3408 unsigned target
= inst
->Memory
.Texture
;
3409 unsigned num_coords
= tgsi_util_get_texture_coord_dim(target
);
3410 LLVMValueRef coords
[4];
3414 for (chan
= 0; chan
< num_coords
; ++chan
) {
3415 tmp
= lp_build_emit_fetch(bld_base
, inst
, src
, chan
);
3416 tmp
= LLVMBuildBitCast(builder
, tmp
, ctx
->i32
, "");
3420 if (ctx
->screen
->b
.chip_class
>= GFX9
) {
3421 /* 1D textures are allocated and used as 2D on GFX9. */
3422 if (target
== TGSI_TEXTURE_1D
) {
3423 coords
[1] = ctx
->i32_0
;
3425 } else if (target
== TGSI_TEXTURE_1D_ARRAY
) {
3426 coords
[2] = coords
[1];
3427 coords
[1] = ctx
->i32_0
;
3429 } else if (target
== TGSI_TEXTURE_2D
) {
3430 /* The hw can't bind a slice of a 3D image as a 2D
3431 * image, because it ignores BASE_ARRAY if the target
3432 * is 3D. The workaround is to read BASE_ARRAY and set
3433 * it as the 3rd address operand for all 2D images.
3435 LLVMValueRef first_layer
, const5
, mask
;
3437 const5
= LLVMConstInt(ctx
->i32
, 5, 0);
3438 mask
= LLVMConstInt(ctx
->i32
, S_008F24_BASE_ARRAY(~0), 0);
3439 first_layer
= LLVMBuildExtractElement(builder
, desc
, const5
, "");
3440 first_layer
= LLVMBuildAnd(builder
, first_layer
, mask
, "");
3442 coords
[2] = first_layer
;
3447 if (num_coords
== 1)
3450 if (num_coords
== 3) {
3451 /* LLVM has difficulties lowering 3-element vectors. */
3452 coords
[3] = bld_base
->uint_bld
.undef
;
3456 return lp_build_gather_values(gallivm
, coords
, num_coords
);
3460 * Append the extra mode bits that are used by image load and store.
3462 static void image_append_args(
3463 struct si_shader_context
*ctx
,
3464 struct lp_build_emit_data
* emit_data
,
3469 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3470 LLVMValueRef i1false
= LLVMConstInt(ctx
->i1
, 0, 0);
3471 LLVMValueRef i1true
= LLVMConstInt(ctx
->i1
, 1, 0);
3472 LLVMValueRef r128
= i1false
;
3473 LLVMValueRef da
= tgsi_is_array_image(target
) ? i1true
: i1false
;
3476 inst
->Memory
.Qualifier
& (TGSI_MEMORY_COHERENT
| TGSI_MEMORY_VOLATILE
) ?
3478 LLVMValueRef slc
= i1false
;
3479 LLVMValueRef lwe
= i1false
;
3481 if (atomic
|| (HAVE_LLVM
<= 0x0309)) {
3482 emit_data
->args
[emit_data
->arg_count
++] = r128
;
3483 emit_data
->args
[emit_data
->arg_count
++] = da
;
3485 emit_data
->args
[emit_data
->arg_count
++] = glc
;
3487 emit_data
->args
[emit_data
->arg_count
++] = slc
;
3491 /* HAVE_LLVM >= 0x0400 */
3492 emit_data
->args
[emit_data
->arg_count
++] = glc
;
3493 emit_data
->args
[emit_data
->arg_count
++] = slc
;
3494 emit_data
->args
[emit_data
->arg_count
++] = lwe
;
3495 emit_data
->args
[emit_data
->arg_count
++] = da
;
3499 * Append the resource and indexing arguments for buffer intrinsics.
3501 * \param rsrc the v4i32 buffer resource
3502 * \param index index into the buffer (stride-based)
3503 * \param offset byte offset into the buffer
3505 static void buffer_append_args(
3506 struct si_shader_context
*ctx
,
3507 struct lp_build_emit_data
*emit_data
,
3510 LLVMValueRef offset
,
3514 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3515 LLVMValueRef i1false
= LLVMConstInt(ctx
->i1
, 0, 0);
3516 LLVMValueRef i1true
= LLVMConstInt(ctx
->i1
, 1, 0);
3518 emit_data
->args
[emit_data
->arg_count
++] = rsrc
;
3519 emit_data
->args
[emit_data
->arg_count
++] = index
; /* vindex */
3520 emit_data
->args
[emit_data
->arg_count
++] = offset
; /* voffset */
3522 emit_data
->args
[emit_data
->arg_count
++] =
3524 inst
->Memory
.Qualifier
& (TGSI_MEMORY_COHERENT
| TGSI_MEMORY_VOLATILE
) ?
3525 i1true
: i1false
; /* glc */
3527 emit_data
->args
[emit_data
->arg_count
++] = i1false
; /* slc */
3530 static void load_fetch_args(
3531 struct lp_build_tgsi_context
* bld_base
,
3532 struct lp_build_emit_data
* emit_data
)
3534 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3535 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3536 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3537 unsigned target
= inst
->Memory
.Texture
;
3540 emit_data
->dst_type
= ctx
->v4f32
;
3542 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3543 LLVMBuilderRef builder
= gallivm
->builder
;
3544 LLVMValueRef offset
;
3547 rsrc
= shader_buffer_fetch_rsrc(ctx
, &inst
->Src
[0]);
3549 tmp
= lp_build_emit_fetch(bld_base
, inst
, 1, 0);
3550 offset
= LLVMBuildBitCast(builder
, tmp
, ctx
->i32
, "");
3552 buffer_append_args(ctx
, emit_data
, rsrc
, ctx
->i32_0
,
3553 offset
, false, false);
3554 } else if (inst
->Src
[0].Register
.File
== TGSI_FILE_IMAGE
) {
3555 LLVMValueRef coords
;
3557 image_fetch_rsrc(bld_base
, &inst
->Src
[0], false, target
, &rsrc
);
3558 coords
= image_fetch_coords(bld_base
, inst
, 1, rsrc
);
3560 if (target
== TGSI_TEXTURE_BUFFER
) {
3561 buffer_append_args(ctx
, emit_data
, rsrc
, coords
,
3562 ctx
->i32_0
, false, false);
3564 emit_data
->args
[0] = coords
;
3565 emit_data
->args
[1] = rsrc
;
3566 emit_data
->args
[2] = LLVMConstInt(ctx
->i32
, 15, 0); /* dmask */
3567 emit_data
->arg_count
= 3;
3569 image_append_args(ctx
, emit_data
, target
, false, false);
3574 static unsigned get_load_intr_attribs(bool readonly_memory
)
3576 /* READNONE means writes can't affect it, while READONLY means that
3577 * writes can affect it. */
3578 return readonly_memory
&& HAVE_LLVM
>= 0x0400 ?
3579 LP_FUNC_ATTR_READNONE
:
3580 LP_FUNC_ATTR_READONLY
;
3583 static unsigned get_store_intr_attribs(bool writeonly_memory
)
3585 return writeonly_memory
&& HAVE_LLVM
>= 0x0400 ?
3586 LP_FUNC_ATTR_INACCESSIBLE_MEM_ONLY
:
3587 LP_FUNC_ATTR_WRITEONLY
;
3590 static void load_emit_buffer(struct si_shader_context
*ctx
,
3591 struct lp_build_emit_data
*emit_data
,
3592 bool readonly_memory
)
3594 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3595 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3596 LLVMBuilderRef builder
= gallivm
->builder
;
3597 uint writemask
= inst
->Dst
[0].Register
.WriteMask
;
3598 uint count
= util_last_bit(writemask
);
3599 const char *intrinsic_name
;
3600 LLVMTypeRef dst_type
;
3604 intrinsic_name
= "llvm.amdgcn.buffer.load.f32";
3605 dst_type
= ctx
->f32
;
3608 intrinsic_name
= "llvm.amdgcn.buffer.load.v2f32";
3609 dst_type
= LLVMVectorType(ctx
->f32
, 2);
3612 intrinsic_name
= "llvm.amdgcn.buffer.load.v4f32";
3613 dst_type
= ctx
->v4f32
;
3617 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
3618 builder
, intrinsic_name
, dst_type
,
3619 emit_data
->args
, emit_data
->arg_count
,
3620 get_load_intr_attribs(readonly_memory
));
3623 static LLVMValueRef
get_memory_ptr(struct si_shader_context
*ctx
,
3624 const struct tgsi_full_instruction
*inst
,
3625 LLVMTypeRef type
, int arg
)
3627 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3628 LLVMBuilderRef builder
= gallivm
->builder
;
3629 LLVMValueRef offset
, ptr
;
3632 offset
= lp_build_emit_fetch(&ctx
->bld_base
, inst
, arg
, 0);
3633 offset
= LLVMBuildBitCast(builder
, offset
, ctx
->i32
, "");
3635 ptr
= ctx
->shared_memory
;
3636 ptr
= LLVMBuildGEP(builder
, ptr
, &offset
, 1, "");
3637 addr_space
= LLVMGetPointerAddressSpace(LLVMTypeOf(ptr
));
3638 ptr
= LLVMBuildBitCast(builder
, ptr
, LLVMPointerType(type
, addr_space
), "");
3643 static void load_emit_memory(
3644 struct si_shader_context
*ctx
,
3645 struct lp_build_emit_data
*emit_data
)
3647 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3648 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3649 LLVMBuilderRef builder
= gallivm
->builder
;
3650 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
3651 LLVMValueRef channels
[4], ptr
, derived_ptr
, index
;
3654 ptr
= get_memory_ptr(ctx
, inst
, ctx
->f32
, 1);
3656 for (chan
= 0; chan
< 4; ++chan
) {
3657 if (!(writemask
& (1 << chan
))) {
3658 channels
[chan
] = LLVMGetUndef(ctx
->f32
);
3662 index
= LLVMConstInt(ctx
->i32
, chan
, 0);
3663 derived_ptr
= LLVMBuildGEP(builder
, ptr
, &index
, 1, "");
3664 channels
[chan
] = LLVMBuildLoad(builder
, derived_ptr
, "");
3666 emit_data
->output
[emit_data
->chan
] = lp_build_gather_values(gallivm
, channels
, 4);
3670 * Return true if the memory accessed by a LOAD or STORE instruction is
3671 * read-only or write-only, respectively.
3673 * \param shader_buffers_reverse_access_mask
3674 * For LOAD, set this to (store | atomic) slot usage in the shader.
3675 * For STORE, set this to (load | atomic) slot usage in the shader.
3676 * \param images_reverse_access_mask Same as above, but for images.
3678 static bool is_oneway_access_only(const struct tgsi_full_instruction
*inst
,
3679 const struct tgsi_shader_info
*info
,
3680 unsigned shader_buffers_reverse_access_mask
,
3681 unsigned images_reverse_access_mask
)
3683 /* RESTRICT means NOALIAS.
3684 * If there are no writes, we can assume the accessed memory is read-only.
3685 * If there are no reads, we can assume the accessed memory is write-only.
3687 if (inst
->Memory
.Qualifier
& TGSI_MEMORY_RESTRICT
) {
3688 unsigned reverse_access_mask
;
3690 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3691 reverse_access_mask
= shader_buffers_reverse_access_mask
;
3692 } else if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
3693 reverse_access_mask
= info
->images_buffers
&
3694 images_reverse_access_mask
;
3696 reverse_access_mask
= ~info
->images_buffers
&
3697 images_reverse_access_mask
;
3700 if (inst
->Src
[0].Register
.Indirect
) {
3701 if (!reverse_access_mask
)
3704 if (!(reverse_access_mask
&
3705 (1u << inst
->Src
[0].Register
.Index
)))
3710 /* If there are no buffer writes (for both shader buffers & image
3711 * buffers), it implies that buffer memory is read-only.
3712 * If there are no buffer reads (for both shader buffers & image
3713 * buffers), it implies that buffer memory is write-only.
3715 * Same for the case when there are no writes/reads for non-buffer
3718 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
||
3719 (inst
->Src
[0].Register
.File
== TGSI_FILE_IMAGE
&&
3720 inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
)) {
3721 if (!shader_buffers_reverse_access_mask
&&
3722 !(info
->images_buffers
& images_reverse_access_mask
))
3725 if (!(~info
->images_buffers
& images_reverse_access_mask
))
3731 static void load_emit(
3732 const struct lp_build_tgsi_action
*action
,
3733 struct lp_build_tgsi_context
*bld_base
,
3734 struct lp_build_emit_data
*emit_data
)
3736 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3737 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3738 LLVMBuilderRef builder
= gallivm
->builder
;
3739 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3740 const struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
3741 char intrinsic_name
[64];
3742 bool readonly_memory
= false;
3744 if (inst
->Src
[0].Register
.File
== TGSI_FILE_MEMORY
) {
3745 load_emit_memory(ctx
, emit_data
);
3749 if (inst
->Memory
.Qualifier
& TGSI_MEMORY_VOLATILE
)
3750 emit_waitcnt(ctx
, VM_CNT
);
3752 readonly_memory
= !(inst
->Memory
.Qualifier
& TGSI_MEMORY_VOLATILE
) &&
3753 is_oneway_access_only(inst
, info
,
3754 info
->shader_buffers_store
|
3755 info
->shader_buffers_atomic
,
3756 info
->images_store
|
3757 info
->images_atomic
);
3759 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3760 load_emit_buffer(ctx
, emit_data
, readonly_memory
);
3764 if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
3765 emit_data
->output
[emit_data
->chan
] =
3767 builder
, "llvm.amdgcn.buffer.load.format.v4f32", emit_data
->dst_type
,
3768 emit_data
->args
, emit_data
->arg_count
,
3769 get_load_intr_attribs(readonly_memory
));
3771 ac_get_image_intr_name("llvm.amdgcn.image.load",
3772 emit_data
->dst_type
, /* vdata */
3773 LLVMTypeOf(emit_data
->args
[0]), /* coords */
3774 LLVMTypeOf(emit_data
->args
[1]), /* rsrc */
3775 intrinsic_name
, sizeof(intrinsic_name
));
3777 emit_data
->output
[emit_data
->chan
] =
3779 builder
, intrinsic_name
, emit_data
->dst_type
,
3780 emit_data
->args
, emit_data
->arg_count
,
3781 get_load_intr_attribs(readonly_memory
));
3785 static void store_fetch_args(
3786 struct lp_build_tgsi_context
* bld_base
,
3787 struct lp_build_emit_data
* emit_data
)
3789 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3790 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3791 LLVMBuilderRef builder
= gallivm
->builder
;
3792 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3793 struct tgsi_full_src_register memory
;
3794 LLVMValueRef chans
[4];
3799 emit_data
->dst_type
= LLVMVoidTypeInContext(gallivm
->context
);
3801 for (chan
= 0; chan
< 4; ++chan
) {
3802 chans
[chan
] = lp_build_emit_fetch(bld_base
, inst
, 1, chan
);
3804 data
= lp_build_gather_values(gallivm
, chans
, 4);
3806 emit_data
->args
[emit_data
->arg_count
++] = data
;
3808 memory
= tgsi_full_src_register_from_dst(&inst
->Dst
[0]);
3810 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3811 LLVMValueRef offset
;
3814 rsrc
= shader_buffer_fetch_rsrc(ctx
, &memory
);
3816 tmp
= lp_build_emit_fetch(bld_base
, inst
, 0, 0);
3817 offset
= LLVMBuildBitCast(builder
, tmp
, ctx
->i32
, "");
3819 buffer_append_args(ctx
, emit_data
, rsrc
, ctx
->i32_0
,
3820 offset
, false, false);
3821 } else if (inst
->Dst
[0].Register
.File
== TGSI_FILE_IMAGE
) {
3822 unsigned target
= inst
->Memory
.Texture
;
3823 LLVMValueRef coords
;
3825 /* 8bit/16bit TC L1 write corruption bug on SI.
3826 * All store opcodes not aligned to a dword are affected.
3828 * The only way to get unaligned stores in radeonsi is through
3831 bool force_glc
= ctx
->screen
->b
.chip_class
== SI
;
3833 image_fetch_rsrc(bld_base
, &memory
, true, target
, &rsrc
);
3834 coords
= image_fetch_coords(bld_base
, inst
, 0, rsrc
);
3836 if (target
== TGSI_TEXTURE_BUFFER
) {
3837 buffer_append_args(ctx
, emit_data
, rsrc
, coords
,
3838 ctx
->i32_0
, false, force_glc
);
3840 emit_data
->args
[1] = coords
;
3841 emit_data
->args
[2] = rsrc
;
3842 emit_data
->args
[3] = LLVMConstInt(ctx
->i32
, 15, 0); /* dmask */
3843 emit_data
->arg_count
= 4;
3845 image_append_args(ctx
, emit_data
, target
, false, force_glc
);
3850 static void store_emit_buffer(
3851 struct si_shader_context
*ctx
,
3852 struct lp_build_emit_data
*emit_data
,
3853 bool writeonly_memory
)
3855 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3856 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3857 LLVMBuilderRef builder
= gallivm
->builder
;
3858 LLVMValueRef base_data
= emit_data
->args
[0];
3859 LLVMValueRef base_offset
= emit_data
->args
[3];
3860 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
3864 const char *intrinsic_name
;
3866 LLVMValueRef offset
;
3869 u_bit_scan_consecutive_range(&writemask
, &start
, &count
);
3871 /* Due to an LLVM limitation, split 3-element writes
3872 * into a 2-element and a 1-element write. */
3874 writemask
|= 1 << (start
+ 2);
3880 intrinsic_name
= "llvm.amdgcn.buffer.store.v4f32";
3881 } else if (count
== 2) {
3882 LLVMTypeRef v2f32
= LLVMVectorType(ctx
->f32
, 2);
3884 tmp
= LLVMBuildExtractElement(
3886 LLVMConstInt(ctx
->i32
, start
, 0), "");
3887 data
= LLVMBuildInsertElement(
3888 builder
, LLVMGetUndef(v2f32
), tmp
,
3891 tmp
= LLVMBuildExtractElement(
3893 LLVMConstInt(ctx
->i32
, start
+ 1, 0), "");
3894 data
= LLVMBuildInsertElement(
3895 builder
, data
, tmp
, ctx
->i32_1
, "");
3897 intrinsic_name
= "llvm.amdgcn.buffer.store.v2f32";
3900 data
= LLVMBuildExtractElement(
3902 LLVMConstInt(ctx
->i32
, start
, 0), "");
3903 intrinsic_name
= "llvm.amdgcn.buffer.store.f32";
3906 offset
= base_offset
;
3908 offset
= LLVMBuildAdd(
3910 LLVMConstInt(ctx
->i32
, start
* 4, 0), "");
3913 emit_data
->args
[0] = data
;
3914 emit_data
->args
[3] = offset
;
3917 builder
, intrinsic_name
, emit_data
->dst_type
,
3918 emit_data
->args
, emit_data
->arg_count
,
3919 get_store_intr_attribs(writeonly_memory
));
3923 static void store_emit_memory(
3924 struct si_shader_context
*ctx
,
3925 struct lp_build_emit_data
*emit_data
)
3927 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3928 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3929 LLVMBuilderRef builder
= gallivm
->builder
;
3930 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
3931 LLVMValueRef ptr
, derived_ptr
, data
, index
;
3934 ptr
= get_memory_ptr(ctx
, inst
, ctx
->f32
, 0);
3936 for (chan
= 0; chan
< 4; ++chan
) {
3937 if (!(writemask
& (1 << chan
))) {
3940 data
= lp_build_emit_fetch(&ctx
->bld_base
, inst
, 1, chan
);
3941 index
= LLVMConstInt(ctx
->i32
, chan
, 0);
3942 derived_ptr
= LLVMBuildGEP(builder
, ptr
, &index
, 1, "");
3943 LLVMBuildStore(builder
, data
, derived_ptr
);
3947 static void store_emit(
3948 const struct lp_build_tgsi_action
*action
,
3949 struct lp_build_tgsi_context
*bld_base
,
3950 struct lp_build_emit_data
*emit_data
)
3952 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3953 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3954 LLVMBuilderRef builder
= gallivm
->builder
;
3955 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3956 const struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
3957 unsigned target
= inst
->Memory
.Texture
;
3958 char intrinsic_name
[64];
3959 bool writeonly_memory
= false;
3961 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_MEMORY
) {
3962 store_emit_memory(ctx
, emit_data
);
3966 if (inst
->Memory
.Qualifier
& TGSI_MEMORY_VOLATILE
)
3967 emit_waitcnt(ctx
, VM_CNT
);
3969 writeonly_memory
= is_oneway_access_only(inst
, info
,
3970 info
->shader_buffers_load
|
3971 info
->shader_buffers_atomic
,
3973 info
->images_atomic
);
3975 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3976 store_emit_buffer(ctx
, emit_data
, writeonly_memory
);
3980 if (target
== TGSI_TEXTURE_BUFFER
) {
3981 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
3982 builder
, "llvm.amdgcn.buffer.store.format.v4f32",
3983 emit_data
->dst_type
, emit_data
->args
,
3984 emit_data
->arg_count
,
3985 get_store_intr_attribs(writeonly_memory
));
3987 ac_get_image_intr_name("llvm.amdgcn.image.store",
3988 LLVMTypeOf(emit_data
->args
[0]), /* vdata */
3989 LLVMTypeOf(emit_data
->args
[1]), /* coords */
3990 LLVMTypeOf(emit_data
->args
[2]), /* rsrc */
3991 intrinsic_name
, sizeof(intrinsic_name
));
3993 emit_data
->output
[emit_data
->chan
] =
3995 builder
, intrinsic_name
, emit_data
->dst_type
,
3996 emit_data
->args
, emit_data
->arg_count
,
3997 get_store_intr_attribs(writeonly_memory
));
4001 static void atomic_fetch_args(
4002 struct lp_build_tgsi_context
* bld_base
,
4003 struct lp_build_emit_data
* emit_data
)
4005 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4006 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4007 LLVMBuilderRef builder
= gallivm
->builder
;
4008 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
4009 LLVMValueRef data1
, data2
;
4013 emit_data
->dst_type
= ctx
->f32
;
4015 tmp
= lp_build_emit_fetch(bld_base
, inst
, 2, 0);
4016 data1
= LLVMBuildBitCast(builder
, tmp
, ctx
->i32
, "");
4018 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
) {
4019 tmp
= lp_build_emit_fetch(bld_base
, inst
, 3, 0);
4020 data2
= LLVMBuildBitCast(builder
, tmp
, ctx
->i32
, "");
4023 /* llvm.amdgcn.image/buffer.atomic.cmpswap reflect the hardware order
4024 * of arguments, which is reversed relative to TGSI (and GLSL)
4026 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
)
4027 emit_data
->args
[emit_data
->arg_count
++] = data2
;
4028 emit_data
->args
[emit_data
->arg_count
++] = data1
;
4030 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
4031 LLVMValueRef offset
;
4033 rsrc
= shader_buffer_fetch_rsrc(ctx
, &inst
->Src
[0]);
4035 tmp
= lp_build_emit_fetch(bld_base
, inst
, 1, 0);
4036 offset
= LLVMBuildBitCast(builder
, tmp
, ctx
->i32
, "");
4038 buffer_append_args(ctx
, emit_data
, rsrc
, ctx
->i32_0
,
4039 offset
, true, false);
4040 } else if (inst
->Src
[0].Register
.File
== TGSI_FILE_IMAGE
) {
4041 unsigned target
= inst
->Memory
.Texture
;
4042 LLVMValueRef coords
;
4044 image_fetch_rsrc(bld_base
, &inst
->Src
[0], true, target
, &rsrc
);
4045 coords
= image_fetch_coords(bld_base
, inst
, 1, rsrc
);
4047 if (target
== TGSI_TEXTURE_BUFFER
) {
4048 buffer_append_args(ctx
, emit_data
, rsrc
, coords
,
4049 ctx
->i32_0
, true, false);
4051 emit_data
->args
[emit_data
->arg_count
++] = coords
;
4052 emit_data
->args
[emit_data
->arg_count
++] = rsrc
;
4054 image_append_args(ctx
, emit_data
, target
, true, false);
4059 static void atomic_emit_memory(struct si_shader_context
*ctx
,
4060 struct lp_build_emit_data
*emit_data
) {
4061 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4062 LLVMBuilderRef builder
= gallivm
->builder
;
4063 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
4064 LLVMValueRef ptr
, result
, arg
;
4066 ptr
= get_memory_ptr(ctx
, inst
, ctx
->i32
, 1);
4068 arg
= lp_build_emit_fetch(&ctx
->bld_base
, inst
, 2, 0);
4069 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i32
, "");
4071 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
) {
4072 LLVMValueRef new_data
;
4073 new_data
= lp_build_emit_fetch(&ctx
->bld_base
,
4076 new_data
= LLVMBuildBitCast(builder
, new_data
, ctx
->i32
, "");
4078 #if HAVE_LLVM >= 0x309
4079 result
= LLVMBuildAtomicCmpXchg(builder
, ptr
, arg
, new_data
,
4080 LLVMAtomicOrderingSequentiallyConsistent
,
4081 LLVMAtomicOrderingSequentiallyConsistent
,
4085 result
= LLVMBuildExtractValue(builder
, result
, 0, "");
4087 LLVMAtomicRMWBinOp op
;
4089 switch(inst
->Instruction
.Opcode
) {
4090 case TGSI_OPCODE_ATOMUADD
:
4091 op
= LLVMAtomicRMWBinOpAdd
;
4093 case TGSI_OPCODE_ATOMXCHG
:
4094 op
= LLVMAtomicRMWBinOpXchg
;
4096 case TGSI_OPCODE_ATOMAND
:
4097 op
= LLVMAtomicRMWBinOpAnd
;
4099 case TGSI_OPCODE_ATOMOR
:
4100 op
= LLVMAtomicRMWBinOpOr
;
4102 case TGSI_OPCODE_ATOMXOR
:
4103 op
= LLVMAtomicRMWBinOpXor
;
4105 case TGSI_OPCODE_ATOMUMIN
:
4106 op
= LLVMAtomicRMWBinOpUMin
;
4108 case TGSI_OPCODE_ATOMUMAX
:
4109 op
= LLVMAtomicRMWBinOpUMax
;
4111 case TGSI_OPCODE_ATOMIMIN
:
4112 op
= LLVMAtomicRMWBinOpMin
;
4114 case TGSI_OPCODE_ATOMIMAX
:
4115 op
= LLVMAtomicRMWBinOpMax
;
4118 unreachable("unknown atomic opcode");
4121 result
= LLVMBuildAtomicRMW(builder
, op
, ptr
, arg
,
4122 LLVMAtomicOrderingSequentiallyConsistent
,
4125 emit_data
->output
[emit_data
->chan
] = LLVMBuildBitCast(builder
, result
, emit_data
->dst_type
, "");
4128 static void atomic_emit(
4129 const struct lp_build_tgsi_action
*action
,
4130 struct lp_build_tgsi_context
*bld_base
,
4131 struct lp_build_emit_data
*emit_data
)
4133 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4134 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4135 LLVMBuilderRef builder
= gallivm
->builder
;
4136 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
4137 char intrinsic_name
[40];
4140 if (inst
->Src
[0].Register
.File
== TGSI_FILE_MEMORY
) {
4141 atomic_emit_memory(ctx
, emit_data
);
4145 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
||
4146 inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
4147 snprintf(intrinsic_name
, sizeof(intrinsic_name
),
4148 "llvm.amdgcn.buffer.atomic.%s", action
->intr_name
);
4150 LLVMValueRef coords
;
4151 char coords_type
[8];
4153 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
)
4154 coords
= emit_data
->args
[2];
4156 coords
= emit_data
->args
[1];
4158 ac_build_type_name_for_intr(LLVMTypeOf(coords
), coords_type
, sizeof(coords_type
));
4159 snprintf(intrinsic_name
, sizeof(intrinsic_name
),
4160 "llvm.amdgcn.image.atomic.%s.%s",
4161 action
->intr_name
, coords_type
);
4164 tmp
= lp_build_intrinsic(
4165 builder
, intrinsic_name
, ctx
->i32
,
4166 emit_data
->args
, emit_data
->arg_count
, 0);
4167 emit_data
->output
[emit_data
->chan
] =
4168 LLVMBuildBitCast(builder
, tmp
, ctx
->f32
, "");
4171 static void set_tex_fetch_args(struct si_shader_context
*ctx
,
4172 struct lp_build_emit_data
*emit_data
,
4174 LLVMValueRef res_ptr
, LLVMValueRef samp_ptr
,
4175 LLVMValueRef
*param
, unsigned count
,
4178 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4179 struct ac_image_args args
= {};
4181 /* Pad to power of two vector */
4182 while (count
< util_next_power_of_two(count
))
4183 param
[count
++] = LLVMGetUndef(ctx
->i32
);
4186 args
.addr
= lp_build_gather_values(gallivm
, param
, count
);
4188 args
.addr
= param
[0];
4190 args
.resource
= res_ptr
;
4191 args
.sampler
= samp_ptr
;
4193 args
.unorm
= target
== TGSI_TEXTURE_RECT
||
4194 target
== TGSI_TEXTURE_SHADOWRECT
;
4195 args
.da
= tgsi_is_array_sampler(target
);
4197 /* Ugly, but we seem to have no other choice right now. */
4198 STATIC_ASSERT(sizeof(args
) <= sizeof(emit_data
->args
));
4199 memcpy(emit_data
->args
, &args
, sizeof(args
));
4202 static LLVMValueRef
fix_resinfo(struct si_shader_context
*ctx
,
4203 unsigned target
, LLVMValueRef out
)
4205 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
4207 /* 1D textures are allocated and used as 2D on GFX9. */
4208 if (ctx
->screen
->b
.chip_class
>= GFX9
&&
4209 (target
== TGSI_TEXTURE_1D_ARRAY
||
4210 target
== TGSI_TEXTURE_SHADOW1D_ARRAY
)) {
4211 LLVMValueRef layers
=
4212 LLVMBuildExtractElement(builder
, out
,
4213 LLVMConstInt(ctx
->i32
, 2, 0), "");
4214 out
= LLVMBuildInsertElement(builder
, out
, layers
,
4218 /* Divide the number of layers by 6 to get the number of cubes. */
4219 if (target
== TGSI_TEXTURE_CUBE_ARRAY
||
4220 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
4221 LLVMValueRef imm2
= LLVMConstInt(ctx
->i32
, 2, 0);
4223 LLVMValueRef z
= LLVMBuildExtractElement(builder
, out
, imm2
, "");
4224 z
= LLVMBuildSDiv(builder
, z
, LLVMConstInt(ctx
->i32
, 6, 0), "");
4226 out
= LLVMBuildInsertElement(builder
, out
, z
, imm2
, "");
4231 static void resq_fetch_args(
4232 struct lp_build_tgsi_context
* bld_base
,
4233 struct lp_build_emit_data
* emit_data
)
4235 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4236 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4237 const struct tgsi_full_src_register
*reg
= &inst
->Src
[0];
4239 emit_data
->dst_type
= ctx
->v4i32
;
4241 if (reg
->Register
.File
== TGSI_FILE_BUFFER
) {
4242 emit_data
->args
[0] = shader_buffer_fetch_rsrc(ctx
, reg
);
4243 emit_data
->arg_count
= 1;
4244 } else if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
4245 image_fetch_rsrc(bld_base
, reg
, false, inst
->Memory
.Texture
,
4246 &emit_data
->args
[0]);
4247 emit_data
->arg_count
= 1;
4249 LLVMValueRef res_ptr
;
4250 unsigned image_target
;
4252 if (inst
->Memory
.Texture
== TGSI_TEXTURE_3D
)
4253 image_target
= TGSI_TEXTURE_2D_ARRAY
;
4255 image_target
= inst
->Memory
.Texture
;
4257 image_fetch_rsrc(bld_base
, reg
, false, inst
->Memory
.Texture
,
4259 set_tex_fetch_args(ctx
, emit_data
, image_target
,
4260 res_ptr
, NULL
, &ctx
->i32_0
, 1,
4265 static void resq_emit(
4266 const struct lp_build_tgsi_action
*action
,
4267 struct lp_build_tgsi_context
*bld_base
,
4268 struct lp_build_emit_data
*emit_data
)
4270 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4271 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4272 LLVMBuilderRef builder
= gallivm
->builder
;
4273 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4276 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
4277 out
= LLVMBuildExtractElement(builder
, emit_data
->args
[0],
4278 LLVMConstInt(ctx
->i32
, 2, 0), "");
4279 } else if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
4280 out
= get_buffer_size(bld_base
, emit_data
->args
[0]);
4282 struct ac_image_args args
;
4284 memcpy(&args
, emit_data
->args
, sizeof(args
)); /* ugly */
4285 args
.opcode
= ac_image_get_resinfo
;
4286 out
= ac_build_image_opcode(&ctx
->ac
, &args
);
4288 out
= fix_resinfo(ctx
, inst
->Memory
.Texture
, out
);
4291 emit_data
->output
[emit_data
->chan
] = out
;
4294 static const struct lp_build_tgsi_action tex_action
;
4304 * Load an image view, fmask view. or sampler state descriptor.
4306 static LLVMValueRef
load_sampler_desc(struct si_shader_context
*ctx
,
4307 LLVMValueRef list
, LLVMValueRef index
,
4308 enum desc_type type
)
4310 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4311 LLVMBuilderRef builder
= gallivm
->builder
;
4315 /* The image is at [0:7]. */
4316 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 2, 0), "");
4319 /* The buffer is in [4:7]. */
4320 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 4, 0), "");
4321 index
= LLVMBuildAdd(builder
, index
, ctx
->i32_1
, "");
4322 list
= LLVMBuildPointerCast(builder
, list
,
4323 const_array(ctx
->v4i32
, 0), "");
4326 /* The FMASK is at [8:15]. */
4327 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 2, 0), "");
4328 index
= LLVMBuildAdd(builder
, index
, ctx
->i32_1
, "");
4331 /* The sampler state is at [12:15]. */
4332 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 4, 0), "");
4333 index
= LLVMBuildAdd(builder
, index
, LLVMConstInt(ctx
->i32
, 3, 0), "");
4334 list
= LLVMBuildPointerCast(builder
, list
,
4335 const_array(ctx
->v4i32
, 0), "");
4339 return ac_build_indexed_load_const(&ctx
->ac
, list
, index
);
4342 /* Disable anisotropic filtering if BASE_LEVEL == LAST_LEVEL.
4345 * If BASE_LEVEL == LAST_LEVEL, the shader must disable anisotropic
4346 * filtering manually. The driver sets img7 to a mask clearing
4347 * MAX_ANISO_RATIO if BASE_LEVEL == LAST_LEVEL. The shader must do:
4348 * s_and_b32 samp0, samp0, img7
4351 * The ANISO_OVERRIDE sampler field enables this fix in TA.
4353 static LLVMValueRef
sici_fix_sampler_aniso(struct si_shader_context
*ctx
,
4354 LLVMValueRef res
, LLVMValueRef samp
)
4356 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
4357 LLVMValueRef img7
, samp0
;
4359 if (ctx
->screen
->b
.chip_class
>= VI
)
4362 img7
= LLVMBuildExtractElement(builder
, res
,
4363 LLVMConstInt(ctx
->i32
, 7, 0), "");
4364 samp0
= LLVMBuildExtractElement(builder
, samp
,
4366 samp0
= LLVMBuildAnd(builder
, samp0
, img7
, "");
4367 return LLVMBuildInsertElement(builder
, samp
, samp0
,
4371 static void tex_fetch_ptrs(
4372 struct lp_build_tgsi_context
*bld_base
,
4373 struct lp_build_emit_data
*emit_data
,
4374 LLVMValueRef
*res_ptr
, LLVMValueRef
*samp_ptr
, LLVMValueRef
*fmask_ptr
)
4376 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4377 LLVMValueRef list
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_SAMPLERS
);
4378 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4379 const struct tgsi_full_src_register
*reg
;
4380 unsigned target
= inst
->Texture
.Texture
;
4381 unsigned sampler_src
;
4384 sampler_src
= emit_data
->inst
->Instruction
.NumSrcRegs
- 1;
4385 reg
= &emit_data
->inst
->Src
[sampler_src
];
4387 if (reg
->Register
.Indirect
) {
4388 index
= get_bounded_indirect_index(ctx
,
4390 reg
->Register
.Index
,
4393 index
= LLVMConstInt(ctx
->i32
, reg
->Register
.Index
, 0);
4396 if (target
== TGSI_TEXTURE_BUFFER
)
4397 *res_ptr
= load_sampler_desc(ctx
, list
, index
, DESC_BUFFER
);
4399 *res_ptr
= load_sampler_desc(ctx
, list
, index
, DESC_IMAGE
);
4406 if (target
== TGSI_TEXTURE_2D_MSAA
||
4407 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
4409 *fmask_ptr
= load_sampler_desc(ctx
, list
, index
,
4411 } else if (target
!= TGSI_TEXTURE_BUFFER
) {
4413 *samp_ptr
= load_sampler_desc(ctx
, list
, index
,
4415 *samp_ptr
= sici_fix_sampler_aniso(ctx
, *res_ptr
, *samp_ptr
);
4420 static void txq_fetch_args(
4421 struct lp_build_tgsi_context
*bld_base
,
4422 struct lp_build_emit_data
*emit_data
)
4424 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4425 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4426 unsigned target
= inst
->Texture
.Texture
;
4427 LLVMValueRef res_ptr
;
4428 LLVMValueRef address
;
4430 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, NULL
, NULL
);
4432 if (target
== TGSI_TEXTURE_BUFFER
) {
4433 /* Read the size from the buffer descriptor directly. */
4434 emit_data
->args
[0] = get_buffer_size(bld_base
, res_ptr
);
4438 /* Textures - set the mip level. */
4439 address
= lp_build_emit_fetch(bld_base
, inst
, 0, TGSI_CHAN_X
);
4441 set_tex_fetch_args(ctx
, emit_data
, target
, res_ptr
,
4442 NULL
, &address
, 1, 0xf);
4445 static void txq_emit(const struct lp_build_tgsi_action
*action
,
4446 struct lp_build_tgsi_context
*bld_base
,
4447 struct lp_build_emit_data
*emit_data
)
4449 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4450 struct ac_image_args args
;
4451 unsigned target
= emit_data
->inst
->Texture
.Texture
;
4453 if (target
== TGSI_TEXTURE_BUFFER
) {
4454 /* Just return the buffer size. */
4455 emit_data
->output
[emit_data
->chan
] = emit_data
->args
[0];
4459 memcpy(&args
, emit_data
->args
, sizeof(args
)); /* ugly */
4461 args
.opcode
= ac_image_get_resinfo
;
4462 LLVMValueRef result
= ac_build_image_opcode(&ctx
->ac
, &args
);
4464 emit_data
->output
[emit_data
->chan
] = fix_resinfo(ctx
, target
, result
);
4467 static void tex_fetch_args(
4468 struct lp_build_tgsi_context
*bld_base
,
4469 struct lp_build_emit_data
*emit_data
)
4471 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4472 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4473 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4474 unsigned opcode
= inst
->Instruction
.Opcode
;
4475 unsigned target
= inst
->Texture
.Texture
;
4476 LLVMValueRef coords
[5], derivs
[6];
4477 LLVMValueRef address
[16];
4478 unsigned num_coords
= tgsi_util_get_texture_coord_dim(target
);
4479 int ref_pos
= tgsi_util_get_shadow_ref_src_index(target
);
4482 unsigned num_deriv_channels
= 0;
4483 bool has_offset
= inst
->Texture
.NumOffsets
> 0;
4484 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
4485 unsigned dmask
= 0xf;
4487 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
4489 if (target
== TGSI_TEXTURE_BUFFER
) {
4490 emit_data
->dst_type
= ctx
->v4f32
;
4491 emit_data
->args
[0] = LLVMBuildBitCast(gallivm
->builder
, res_ptr
,
4493 emit_data
->args
[1] = ctx
->i32_0
;
4494 emit_data
->args
[2] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_X
);
4495 emit_data
->arg_count
= 3;
4499 /* Fetch and project texture coordinates */
4500 coords
[3] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_W
);
4501 for (chan
= 0; chan
< 3; chan
++ ) {
4502 coords
[chan
] = lp_build_emit_fetch(bld_base
,
4505 if (opcode
== TGSI_OPCODE_TXP
)
4506 coords
[chan
] = lp_build_emit_llvm_binary(bld_base
,
4512 if (opcode
== TGSI_OPCODE_TXP
)
4513 coords
[3] = bld_base
->base
.one
;
4517 opcode
!= TGSI_OPCODE_TXF
&&
4518 opcode
!= TGSI_OPCODE_TXF_LZ
) {
4519 /* The offsets are six-bit signed integers packed like this:
4520 * X=[5:0], Y=[13:8], and Z=[21:16].
4522 LLVMValueRef offset
[3], pack
;
4524 assert(inst
->Texture
.NumOffsets
== 1);
4526 for (chan
= 0; chan
< 3; chan
++) {
4527 offset
[chan
] = lp_build_emit_fetch_texoffset(bld_base
,
4528 emit_data
->inst
, 0, chan
);
4529 offset
[chan
] = LLVMBuildAnd(gallivm
->builder
, offset
[chan
],
4530 LLVMConstInt(ctx
->i32
, 0x3f, 0), "");
4532 offset
[chan
] = LLVMBuildShl(gallivm
->builder
, offset
[chan
],
4533 LLVMConstInt(ctx
->i32
, chan
*8, 0), "");
4536 pack
= LLVMBuildOr(gallivm
->builder
, offset
[0], offset
[1], "");
4537 pack
= LLVMBuildOr(gallivm
->builder
, pack
, offset
[2], "");
4538 address
[count
++] = pack
;
4541 /* Pack LOD bias value */
4542 if (opcode
== TGSI_OPCODE_TXB
)
4543 address
[count
++] = coords
[3];
4544 if (opcode
== TGSI_OPCODE_TXB2
)
4545 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
4547 /* Pack depth comparison value */
4548 if (tgsi_is_shadow_target(target
) && opcode
!= TGSI_OPCODE_LODQ
) {
4551 if (target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
4552 z
= lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
4554 assert(ref_pos
>= 0);
4555 z
= coords
[ref_pos
];
4558 /* TC-compatible HTILE promotes Z16 and Z24 to Z32_FLOAT,
4559 * so the depth comparison value isn't clamped for Z16 and
4560 * Z24 anymore. Do it manually here.
4562 * It's unnecessary if the original texture format was
4563 * Z32_FLOAT, but we don't know that here.
4565 if (ctx
->screen
->b
.chip_class
== VI
)
4566 z
= ac_build_clamp(&ctx
->ac
, z
);
4568 address
[count
++] = z
;
4571 /* Pack user derivatives */
4572 if (opcode
== TGSI_OPCODE_TXD
) {
4573 int param
, num_src_deriv_channels
, num_dst_deriv_channels
;
4576 case TGSI_TEXTURE_3D
:
4577 num_src_deriv_channels
= 3;
4578 num_dst_deriv_channels
= 3;
4579 num_deriv_channels
= 3;
4581 case TGSI_TEXTURE_2D
:
4582 case TGSI_TEXTURE_SHADOW2D
:
4583 case TGSI_TEXTURE_RECT
:
4584 case TGSI_TEXTURE_SHADOWRECT
:
4585 case TGSI_TEXTURE_2D_ARRAY
:
4586 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
4587 num_src_deriv_channels
= 2;
4588 num_dst_deriv_channels
= 2;
4589 num_deriv_channels
= 2;
4591 case TGSI_TEXTURE_CUBE
:
4592 case TGSI_TEXTURE_SHADOWCUBE
:
4593 case TGSI_TEXTURE_CUBE_ARRAY
:
4594 case TGSI_TEXTURE_SHADOWCUBE_ARRAY
:
4595 /* Cube derivatives will be converted to 2D. */
4596 num_src_deriv_channels
= 3;
4597 num_dst_deriv_channels
= 3;
4598 num_deriv_channels
= 2;
4600 case TGSI_TEXTURE_1D
:
4601 case TGSI_TEXTURE_SHADOW1D
:
4602 case TGSI_TEXTURE_1D_ARRAY
:
4603 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
4604 num_src_deriv_channels
= 1;
4606 /* 1D textures are allocated and used as 2D on GFX9. */
4607 if (ctx
->screen
->b
.chip_class
>= GFX9
) {
4608 num_dst_deriv_channels
= 2;
4609 num_deriv_channels
= 2;
4611 num_dst_deriv_channels
= 1;
4612 num_deriv_channels
= 1;
4616 unreachable("invalid target");
4619 for (param
= 0; param
< 2; param
++) {
4620 for (chan
= 0; chan
< num_src_deriv_channels
; chan
++)
4621 derivs
[param
* num_dst_deriv_channels
+ chan
] =
4622 lp_build_emit_fetch(bld_base
, inst
, param
+1, chan
);
4624 /* Fill in the rest with zeros. */
4625 for (chan
= num_src_deriv_channels
;
4626 chan
< num_dst_deriv_channels
; chan
++)
4627 derivs
[param
* num_dst_deriv_channels
+ chan
] =
4628 bld_base
->base
.zero
;
4632 if (target
== TGSI_TEXTURE_CUBE
||
4633 target
== TGSI_TEXTURE_CUBE_ARRAY
||
4634 target
== TGSI_TEXTURE_SHADOWCUBE
||
4635 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)
4636 ac_prepare_cube_coords(&ctx
->ac
,
4637 opcode
== TGSI_OPCODE_TXD
,
4638 target
== TGSI_TEXTURE_CUBE_ARRAY
||
4639 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
,
4642 if (opcode
== TGSI_OPCODE_TXD
)
4643 for (int i
= 0; i
< num_deriv_channels
* 2; i
++)
4644 address
[count
++] = derivs
[i
];
4646 /* Pack texture coordinates */
4647 address
[count
++] = coords
[0];
4649 address
[count
++] = coords
[1];
4651 address
[count
++] = coords
[2];
4653 /* 1D textures are allocated and used as 2D on GFX9. */
4654 if (ctx
->screen
->b
.chip_class
>= GFX9
) {
4655 LLVMValueRef filler
;
4657 /* Use 0.5, so that we don't sample the border color. */
4658 if (opcode
== TGSI_OPCODE_TXF
)
4659 filler
= ctx
->i32_0
;
4661 filler
= LLVMConstReal(ctx
->f32
, 0.5);
4663 if (target
== TGSI_TEXTURE_1D
||
4664 target
== TGSI_TEXTURE_SHADOW1D
) {
4665 address
[count
++] = filler
;
4666 } else if (target
== TGSI_TEXTURE_1D_ARRAY
||
4667 target
== TGSI_TEXTURE_SHADOW1D_ARRAY
) {
4668 address
[count
] = address
[count
- 1];
4669 address
[count
- 1] = filler
;
4674 /* Pack LOD or sample index */
4675 if (opcode
== TGSI_OPCODE_TXL
|| opcode
== TGSI_OPCODE_TXF
)
4676 address
[count
++] = coords
[3];
4677 else if (opcode
== TGSI_OPCODE_TXL2
)
4678 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
4681 assert(!"Cannot handle more than 16 texture address parameters");
4685 for (chan
= 0; chan
< count
; chan
++ ) {
4686 address
[chan
] = LLVMBuildBitCast(gallivm
->builder
,
4687 address
[chan
], ctx
->i32
, "");
4690 /* Adjust the sample index according to FMASK.
4692 * For uncompressed MSAA surfaces, FMASK should return 0x76543210,
4693 * which is the identity mapping. Each nibble says which physical sample
4694 * should be fetched to get that sample.
4696 * For example, 0x11111100 means there are only 2 samples stored and
4697 * the second sample covers 3/4 of the pixel. When reading samples 0
4698 * and 1, return physical sample 0 (determined by the first two 0s
4699 * in FMASK), otherwise return physical sample 1.
4701 * The sample index should be adjusted as follows:
4702 * sample_index = (fmask >> (sample_index * 4)) & 0xF;
4704 if (target
== TGSI_TEXTURE_2D_MSAA
||
4705 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
4706 struct lp_build_emit_data txf_emit_data
= *emit_data
;
4707 LLVMValueRef txf_address
[4];
4708 /* We only need .xy for non-arrays, and .xyz for arrays. */
4709 unsigned txf_count
= target
== TGSI_TEXTURE_2D_MSAA
? 2 : 3;
4710 struct tgsi_full_instruction inst
= {};
4712 memcpy(txf_address
, address
, sizeof(txf_address
));
4714 /* Read FMASK using TXF_LZ. */
4715 inst
.Instruction
.Opcode
= TGSI_OPCODE_TXF_LZ
;
4716 inst
.Texture
.Texture
= target
;
4717 txf_emit_data
.inst
= &inst
;
4718 txf_emit_data
.chan
= 0;
4719 set_tex_fetch_args(ctx
, &txf_emit_data
,
4720 target
, fmask_ptr
, NULL
,
4721 txf_address
, txf_count
, 0xf);
4722 build_tex_intrinsic(&tex_action
, bld_base
, &txf_emit_data
);
4724 /* Initialize some constants. */
4725 LLVMValueRef four
= LLVMConstInt(ctx
->i32
, 4, 0);
4726 LLVMValueRef F
= LLVMConstInt(ctx
->i32
, 0xF, 0);
4728 /* Apply the formula. */
4729 LLVMValueRef fmask
=
4730 LLVMBuildExtractElement(gallivm
->builder
,
4731 txf_emit_data
.output
[0],
4734 unsigned sample_chan
= txf_count
; /* the sample index is last */
4736 LLVMValueRef sample_index4
=
4737 LLVMBuildMul(gallivm
->builder
, address
[sample_chan
], four
, "");
4739 LLVMValueRef shifted_fmask
=
4740 LLVMBuildLShr(gallivm
->builder
, fmask
, sample_index4
, "");
4742 LLVMValueRef final_sample
=
4743 LLVMBuildAnd(gallivm
->builder
, shifted_fmask
, F
, "");
4745 /* Don't rewrite the sample index if WORD1.DATA_FORMAT of the FMASK
4746 * resource descriptor is 0 (invalid),
4748 LLVMValueRef fmask_desc
=
4749 LLVMBuildBitCast(gallivm
->builder
, fmask_ptr
,
4752 LLVMValueRef fmask_word1
=
4753 LLVMBuildExtractElement(gallivm
->builder
, fmask_desc
,
4756 LLVMValueRef word1_is_nonzero
=
4757 LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
4758 fmask_word1
, ctx
->i32_0
, "");
4760 /* Replace the MSAA sample index. */
4761 address
[sample_chan
] =
4762 LLVMBuildSelect(gallivm
->builder
, word1_is_nonzero
,
4763 final_sample
, address
[sample_chan
], "");
4766 if (opcode
== TGSI_OPCODE_TXF
||
4767 opcode
== TGSI_OPCODE_TXF_LZ
) {
4768 /* add tex offsets */
4769 if (inst
->Texture
.NumOffsets
) {
4770 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
4771 const struct tgsi_texture_offset
*off
= inst
->TexOffsets
;
4773 assert(inst
->Texture
.NumOffsets
== 1);
4776 case TGSI_TEXTURE_3D
:
4777 address
[2] = lp_build_add(uint_bld
, address
[2],
4778 ctx
->imms
[off
->Index
* TGSI_NUM_CHANNELS
+ off
->SwizzleZ
]);
4780 case TGSI_TEXTURE_2D
:
4781 case TGSI_TEXTURE_SHADOW2D
:
4782 case TGSI_TEXTURE_RECT
:
4783 case TGSI_TEXTURE_SHADOWRECT
:
4784 case TGSI_TEXTURE_2D_ARRAY
:
4785 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
4787 lp_build_add(uint_bld
, address
[1],
4788 ctx
->imms
[off
->Index
* TGSI_NUM_CHANNELS
+ off
->SwizzleY
]);
4790 case TGSI_TEXTURE_1D
:
4791 case TGSI_TEXTURE_SHADOW1D
:
4792 case TGSI_TEXTURE_1D_ARRAY
:
4793 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
4795 lp_build_add(uint_bld
, address
[0],
4796 ctx
->imms
[off
->Index
* TGSI_NUM_CHANNELS
+ off
->SwizzleX
]);
4798 /* texture offsets do not apply to other texture targets */
4803 if (opcode
== TGSI_OPCODE_TG4
) {
4804 unsigned gather_comp
= 0;
4806 /* DMASK was repurposed for GATHER4. 4 components are always
4807 * returned and DMASK works like a swizzle - it selects
4808 * the component to fetch. The only valid DMASK values are
4809 * 1=red, 2=green, 4=blue, 8=alpha. (e.g. 1 returns
4810 * (red,red,red,red) etc.) The ISA document doesn't mention
4814 /* Get the component index from src1.x for Gather4. */
4815 if (!tgsi_is_shadow_target(target
)) {
4816 LLVMValueRef comp_imm
;
4817 struct tgsi_src_register src1
= inst
->Src
[1].Register
;
4819 assert(src1
.File
== TGSI_FILE_IMMEDIATE
);
4821 comp_imm
= ctx
->imms
[src1
.Index
* TGSI_NUM_CHANNELS
+ src1
.SwizzleX
];
4822 gather_comp
= LLVMConstIntGetZExtValue(comp_imm
);
4823 gather_comp
= CLAMP(gather_comp
, 0, 3);
4826 dmask
= 1 << gather_comp
;
4829 set_tex_fetch_args(ctx
, emit_data
, target
, res_ptr
,
4830 samp_ptr
, address
, count
, dmask
);
4833 /* Gather4 should follow the same rules as bilinear filtering, but the hardware
4834 * incorrectly forces nearest filtering if the texture format is integer.
4835 * The only effect it has on Gather4, which always returns 4 texels for
4836 * bilinear filtering, is that the final coordinates are off by 0.5 of
4839 * The workaround is to subtract 0.5 from the unnormalized coordinates,
4840 * or (0.5 / size) from the normalized coordinates.
4842 static void si_lower_gather4_integer(struct si_shader_context
*ctx
,
4843 struct ac_image_args
*args
,
4846 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
4847 LLVMValueRef coord
= args
->addr
;
4848 LLVMValueRef half_texel
[2];
4849 /* Texture coordinates start after:
4850 * {offset, bias, z-compare, derivatives}
4851 * Only the offset and z-compare can occur here.
4853 unsigned coord_vgpr_index
= (int)args
->offset
+ (int)args
->compare
;
4856 if (target
== TGSI_TEXTURE_RECT
||
4857 target
== TGSI_TEXTURE_SHADOWRECT
) {
4858 half_texel
[0] = half_texel
[1] = LLVMConstReal(ctx
->f32
, -0.5);
4860 struct tgsi_full_instruction txq_inst
= {};
4861 struct lp_build_emit_data txq_emit_data
= {};
4863 /* Query the texture size. */
4864 txq_inst
.Texture
.Texture
= target
;
4865 txq_emit_data
.inst
= &txq_inst
;
4866 txq_emit_data
.dst_type
= ctx
->v4i32
;
4867 set_tex_fetch_args(ctx
, &txq_emit_data
, target
,
4868 args
->resource
, NULL
, &ctx
->i32_0
,
4870 txq_emit(NULL
, &ctx
->bld_base
, &txq_emit_data
);
4872 /* Compute -0.5 / size. */
4873 for (c
= 0; c
< 2; c
++) {
4875 LLVMBuildExtractElement(builder
, txq_emit_data
.output
[0],
4876 LLVMConstInt(ctx
->i32
, c
, 0), "");
4877 half_texel
[c
] = LLVMBuildUIToFP(builder
, half_texel
[c
], ctx
->f32
, "");
4879 lp_build_emit_llvm_unary(&ctx
->bld_base
,
4880 TGSI_OPCODE_RCP
, half_texel
[c
]);
4881 half_texel
[c
] = LLVMBuildFMul(builder
, half_texel
[c
],
4882 LLVMConstReal(ctx
->f32
, -0.5), "");
4886 for (c
= 0; c
< 2; c
++) {
4888 LLVMValueRef index
= LLVMConstInt(ctx
->i32
, coord_vgpr_index
+ c
, 0);
4890 tmp
= LLVMBuildExtractElement(builder
, coord
, index
, "");
4891 tmp
= LLVMBuildBitCast(builder
, tmp
, ctx
->f32
, "");
4892 tmp
= LLVMBuildFAdd(builder
, tmp
, half_texel
[c
], "");
4893 tmp
= LLVMBuildBitCast(builder
, tmp
, ctx
->i32
, "");
4894 coord
= LLVMBuildInsertElement(builder
, coord
, tmp
, index
, "");
4900 static void build_tex_intrinsic(const struct lp_build_tgsi_action
*action
,
4901 struct lp_build_tgsi_context
*bld_base
,
4902 struct lp_build_emit_data
*emit_data
)
4904 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4905 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4906 struct ac_image_args args
;
4907 unsigned opcode
= inst
->Instruction
.Opcode
;
4908 unsigned target
= inst
->Texture
.Texture
;
4910 if (target
== TGSI_TEXTURE_BUFFER
) {
4911 emit_data
->output
[emit_data
->chan
] =
4912 ac_build_buffer_load_format(&ctx
->ac
,
4920 memcpy(&args
, emit_data
->args
, sizeof(args
)); /* ugly */
4922 args
.opcode
= ac_image_sample
;
4923 args
.compare
= tgsi_is_shadow_target(target
);
4924 args
.offset
= inst
->Texture
.NumOffsets
> 0;
4927 case TGSI_OPCODE_TXF
:
4928 case TGSI_OPCODE_TXF_LZ
:
4929 args
.opcode
= opcode
== TGSI_OPCODE_TXF_LZ
||
4930 target
== TGSI_TEXTURE_2D_MSAA
||
4931 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
?
4932 ac_image_load
: ac_image_load_mip
;
4933 args
.compare
= false;
4934 args
.offset
= false;
4936 case TGSI_OPCODE_LODQ
:
4937 args
.opcode
= ac_image_get_lod
;
4938 args
.compare
= false;
4939 args
.offset
= false;
4941 case TGSI_OPCODE_TEX
:
4942 case TGSI_OPCODE_TEX2
:
4943 case TGSI_OPCODE_TXP
:
4944 if (ctx
->type
!= PIPE_SHADER_FRAGMENT
)
4945 args
.level_zero
= true;
4947 case TGSI_OPCODE_TEX_LZ
:
4948 args
.level_zero
= true;
4950 case TGSI_OPCODE_TXB
:
4951 case TGSI_OPCODE_TXB2
:
4952 assert(ctx
->type
== PIPE_SHADER_FRAGMENT
);
4955 case TGSI_OPCODE_TXL
:
4956 case TGSI_OPCODE_TXL2
:
4959 case TGSI_OPCODE_TXD
:
4962 case TGSI_OPCODE_TG4
:
4963 args
.opcode
= ac_image_gather4
;
4964 args
.level_zero
= true;
4971 /* The hardware needs special lowering for Gather4 with integer formats. */
4972 if (ctx
->screen
->b
.chip_class
<= VI
&&
4973 opcode
== TGSI_OPCODE_TG4
) {
4974 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
4975 /* This will also work with non-constant indexing because of how
4976 * glsl_to_tgsi works and we intent to preserve that behavior.
4978 const unsigned src_idx
= 2;
4979 unsigned sampler
= inst
->Src
[src_idx
].Register
.Index
;
4981 assert(inst
->Src
[src_idx
].Register
.File
== TGSI_FILE_SAMPLER
);
4983 if (info
->sampler_type
[sampler
] == TGSI_RETURN_TYPE_SINT
||
4984 info
->sampler_type
[sampler
] == TGSI_RETURN_TYPE_UINT
)
4985 si_lower_gather4_integer(ctx
, &args
, target
);
4988 emit_data
->output
[emit_data
->chan
] =
4989 ac_build_image_opcode(&ctx
->ac
, &args
);
4992 static void si_llvm_emit_txqs(
4993 const struct lp_build_tgsi_action
*action
,
4994 struct lp_build_tgsi_context
*bld_base
,
4995 struct lp_build_emit_data
*emit_data
)
4997 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4998 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4999 LLVMBuilderRef builder
= gallivm
->builder
;
5000 LLVMValueRef res
, samples
;
5001 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
5003 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
5006 /* Read the samples from the descriptor directly. */
5007 res
= LLVMBuildBitCast(builder
, res_ptr
, ctx
->v8i32
, "");
5008 samples
= LLVMBuildExtractElement(
5010 LLVMConstInt(ctx
->i32
, 3, 0), "");
5011 samples
= LLVMBuildLShr(builder
, samples
,
5012 LLVMConstInt(ctx
->i32
, 16, 0), "");
5013 samples
= LLVMBuildAnd(builder
, samples
,
5014 LLVMConstInt(ctx
->i32
, 0xf, 0), "");
5015 samples
= LLVMBuildShl(builder
, ctx
->i32_1
,
5018 emit_data
->output
[emit_data
->chan
] = samples
;
5021 static void si_llvm_emit_ddxy(
5022 const struct lp_build_tgsi_action
*action
,
5023 struct lp_build_tgsi_context
*bld_base
,
5024 struct lp_build_emit_data
*emit_data
)
5026 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5027 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
5028 unsigned opcode
= emit_data
->info
->opcode
;
5033 if (opcode
== TGSI_OPCODE_DDX_FINE
)
5034 mask
= AC_TID_MASK_LEFT
;
5035 else if (opcode
== TGSI_OPCODE_DDY_FINE
)
5036 mask
= AC_TID_MASK_TOP
;
5038 mask
= AC_TID_MASK_TOP_LEFT
;
5040 /* for DDX we want to next X pixel, DDY next Y pixel. */
5041 idx
= (opcode
== TGSI_OPCODE_DDX
|| opcode
== TGSI_OPCODE_DDX_FINE
) ? 1 : 2;
5043 val
= LLVMBuildBitCast(gallivm
->builder
, emit_data
->args
[0], ctx
->i32
, "");
5044 val
= ac_build_ddxy(&ctx
->ac
, ctx
->screen
->has_ds_bpermute
,
5045 mask
, idx
, ctx
->lds
, val
);
5046 emit_data
->output
[emit_data
->chan
] = val
;
5050 * this takes an I,J coordinate pair,
5051 * and works out the X and Y derivatives.
5052 * it returns DDX(I), DDX(J), DDY(I), DDY(J).
5054 static LLVMValueRef
si_llvm_emit_ddxy_interp(
5055 struct lp_build_tgsi_context
*bld_base
,
5056 LLVMValueRef interp_ij
)
5058 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5059 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
5060 LLVMValueRef result
[4], a
;
5063 for (i
= 0; i
< 2; i
++) {
5064 a
= LLVMBuildExtractElement(gallivm
->builder
, interp_ij
,
5065 LLVMConstInt(ctx
->i32
, i
, 0), "");
5066 result
[i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDX
, a
);
5067 result
[2+i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDY
, a
);
5070 return lp_build_gather_values(gallivm
, result
, 4);
5073 static void interp_fetch_args(
5074 struct lp_build_tgsi_context
*bld_base
,
5075 struct lp_build_emit_data
*emit_data
)
5077 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5078 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
5079 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
5081 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
) {
5082 /* offset is in second src, first two channels */
5083 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
,
5086 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
,
5089 emit_data
->arg_count
= 2;
5090 } else if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
5091 LLVMValueRef sample_position
;
5092 LLVMValueRef sample_id
;
5093 LLVMValueRef halfval
= LLVMConstReal(ctx
->f32
, 0.5f
);
5095 /* fetch sample ID, then fetch its sample position,
5096 * and place into first two channels.
5098 sample_id
= lp_build_emit_fetch(bld_base
,
5099 emit_data
->inst
, 1, TGSI_CHAN_X
);
5100 sample_id
= LLVMBuildBitCast(gallivm
->builder
, sample_id
,
5102 sample_position
= load_sample_position(ctx
, sample_id
);
5104 emit_data
->args
[0] = LLVMBuildExtractElement(gallivm
->builder
,
5108 emit_data
->args
[0] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[0], halfval
, "");
5109 emit_data
->args
[1] = LLVMBuildExtractElement(gallivm
->builder
,
5112 emit_data
->args
[1] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[1], halfval
, "");
5113 emit_data
->arg_count
= 2;
5117 static void build_interp_intrinsic(const struct lp_build_tgsi_action
*action
,
5118 struct lp_build_tgsi_context
*bld_base
,
5119 struct lp_build_emit_data
*emit_data
)
5121 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5122 struct si_shader
*shader
= ctx
->shader
;
5123 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
5124 LLVMValueRef interp_param
;
5125 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
5126 int input_index
= inst
->Src
[0].Register
.Index
;
5129 LLVMValueRef attr_number
;
5130 LLVMValueRef params
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_PRIM_MASK
);
5131 int interp_param_idx
;
5132 unsigned interp
= shader
->selector
->info
.input_interpolate
[input_index
];
5135 assert(inst
->Src
[0].Register
.File
== TGSI_FILE_INPUT
);
5137 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
5138 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
)
5139 location
= TGSI_INTERPOLATE_LOC_CENTER
;
5141 location
= TGSI_INTERPOLATE_LOC_CENTROID
;
5143 interp_param_idx
= lookup_interp_param_index(interp
, location
);
5144 if (interp_param_idx
== -1)
5146 else if (interp_param_idx
)
5147 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
5149 interp_param
= NULL
;
5151 attr_number
= LLVMConstInt(ctx
->i32
, input_index
, 0);
5153 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
5154 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
5155 LLVMValueRef ij_out
[2];
5156 LLVMValueRef ddxy_out
= si_llvm_emit_ddxy_interp(bld_base
, interp_param
);
5159 * take the I then J parameters, and the DDX/Y for it, and
5160 * calculate the IJ inputs for the interpolator.
5161 * temp1 = ddx * offset/sample.x + I;
5162 * interp_param.I = ddy * offset/sample.y + temp1;
5163 * temp1 = ddx * offset/sample.x + J;
5164 * interp_param.J = ddy * offset/sample.y + temp1;
5166 for (i
= 0; i
< 2; i
++) {
5167 LLVMValueRef ix_ll
= LLVMConstInt(ctx
->i32
, i
, 0);
5168 LLVMValueRef iy_ll
= LLVMConstInt(ctx
->i32
, i
+ 2, 0);
5169 LLVMValueRef ddx_el
= LLVMBuildExtractElement(gallivm
->builder
,
5170 ddxy_out
, ix_ll
, "");
5171 LLVMValueRef ddy_el
= LLVMBuildExtractElement(gallivm
->builder
,
5172 ddxy_out
, iy_ll
, "");
5173 LLVMValueRef interp_el
= LLVMBuildExtractElement(gallivm
->builder
,
5174 interp_param
, ix_ll
, "");
5175 LLVMValueRef temp1
, temp2
;
5177 interp_el
= LLVMBuildBitCast(gallivm
->builder
, interp_el
,
5180 temp1
= LLVMBuildFMul(gallivm
->builder
, ddx_el
, emit_data
->args
[0], "");
5182 temp1
= LLVMBuildFAdd(gallivm
->builder
, temp1
, interp_el
, "");
5184 temp2
= LLVMBuildFMul(gallivm
->builder
, ddy_el
, emit_data
->args
[1], "");
5186 ij_out
[i
] = LLVMBuildFAdd(gallivm
->builder
, temp2
, temp1
, "");
5188 interp_param
= lp_build_gather_values(gallivm
, ij_out
, 2);
5191 for (chan
= 0; chan
< 4; chan
++) {
5192 LLVMValueRef llvm_chan
;
5195 schan
= tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], chan
);
5196 llvm_chan
= LLVMConstInt(ctx
->i32
, schan
, 0);
5199 interp_param
= LLVMBuildBitCast(gallivm
->builder
,
5200 interp_param
, LLVMVectorType(ctx
->f32
, 2), "");
5201 LLVMValueRef i
= LLVMBuildExtractElement(
5202 gallivm
->builder
, interp_param
, ctx
->i32_0
, "");
5203 LLVMValueRef j
= LLVMBuildExtractElement(
5204 gallivm
->builder
, interp_param
, ctx
->i32_1
, "");
5205 emit_data
->output
[chan
] = ac_build_fs_interp(&ctx
->ac
,
5206 llvm_chan
, attr_number
, params
,
5209 emit_data
->output
[chan
] = ac_build_fs_interp_mov(&ctx
->ac
,
5210 LLVMConstInt(ctx
->i32
, 2, 0), /* P0 */
5211 llvm_chan
, attr_number
, params
);
5216 static LLVMValueRef
si_emit_ballot(struct si_shader_context
*ctx
,
5219 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
5220 LLVMValueRef args
[3] = {
5223 LLVMConstInt(ctx
->i32
, LLVMIntNE
, 0)
5226 /* We currently have no other way to prevent LLVM from lifting the icmp
5227 * calls to a dominating basic block.
5229 emit_optimization_barrier(ctx
, &args
[0]);
5231 if (LLVMTypeOf(args
[0]) != ctx
->i32
)
5232 args
[0] = LLVMBuildBitCast(gallivm
->builder
, args
[0], ctx
->i32
, "");
5234 return lp_build_intrinsic(gallivm
->builder
,
5235 "llvm.amdgcn.icmp.i32",
5237 LP_FUNC_ATTR_NOUNWIND
|
5238 LP_FUNC_ATTR_READNONE
|
5239 LP_FUNC_ATTR_CONVERGENT
);
5242 static void vote_all_emit(
5243 const struct lp_build_tgsi_action
*action
,
5244 struct lp_build_tgsi_context
*bld_base
,
5245 struct lp_build_emit_data
*emit_data
)
5247 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5248 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
5249 LLVMValueRef active_set
, vote_set
;
5252 active_set
= si_emit_ballot(ctx
, ctx
->i32_1
);
5253 vote_set
= si_emit_ballot(ctx
, emit_data
->args
[0]);
5255 tmp
= LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
, vote_set
, active_set
, "");
5256 emit_data
->output
[emit_data
->chan
] =
5257 LLVMBuildSExt(gallivm
->builder
, tmp
, ctx
->i32
, "");
5260 static void vote_any_emit(
5261 const struct lp_build_tgsi_action
*action
,
5262 struct lp_build_tgsi_context
*bld_base
,
5263 struct lp_build_emit_data
*emit_data
)
5265 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5266 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
5267 LLVMValueRef vote_set
;
5270 vote_set
= si_emit_ballot(ctx
, emit_data
->args
[0]);
5272 tmp
= LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
5273 vote_set
, LLVMConstInt(ctx
->i64
, 0, 0), "");
5274 emit_data
->output
[emit_data
->chan
] =
5275 LLVMBuildSExt(gallivm
->builder
, tmp
, ctx
->i32
, "");
5278 static void vote_eq_emit(
5279 const struct lp_build_tgsi_action
*action
,
5280 struct lp_build_tgsi_context
*bld_base
,
5281 struct lp_build_emit_data
*emit_data
)
5283 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5284 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
5285 LLVMValueRef active_set
, vote_set
;
5286 LLVMValueRef all
, none
, tmp
;
5288 active_set
= si_emit_ballot(ctx
, ctx
->i32_1
);
5289 vote_set
= si_emit_ballot(ctx
, emit_data
->args
[0]);
5291 all
= LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
, vote_set
, active_set
, "");
5292 none
= LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
,
5293 vote_set
, LLVMConstInt(ctx
->i64
, 0, 0), "");
5294 tmp
= LLVMBuildOr(gallivm
->builder
, all
, none
, "");
5295 emit_data
->output
[emit_data
->chan
] =
5296 LLVMBuildSExt(gallivm
->builder
, tmp
, ctx
->i32
, "");
5299 static void ballot_emit(
5300 const struct lp_build_tgsi_action
*action
,
5301 struct lp_build_tgsi_context
*bld_base
,
5302 struct lp_build_emit_data
*emit_data
)
5304 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5305 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
5308 tmp
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_X
);
5309 tmp
= si_emit_ballot(ctx
, tmp
);
5310 tmp
= LLVMBuildBitCast(builder
, tmp
, ctx
->v2i32
, "");
5312 emit_data
->output
[0] = LLVMBuildExtractElement(builder
, tmp
, ctx
->i32_0
, "");
5313 emit_data
->output
[1] = LLVMBuildExtractElement(builder
, tmp
, ctx
->i32_1
, "");
5316 static void read_invoc_fetch_args(
5317 struct lp_build_tgsi_context
*bld_base
,
5318 struct lp_build_emit_data
*emit_data
)
5320 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
, emit_data
->inst
,
5321 0, emit_data
->src_chan
);
5323 /* Always read the source invocation (= lane) from the X channel. */
5324 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
, emit_data
->inst
,
5326 emit_data
->arg_count
= 2;
5329 static void read_lane_emit(
5330 const struct lp_build_tgsi_action
*action
,
5331 struct lp_build_tgsi_context
*bld_base
,
5332 struct lp_build_emit_data
*emit_data
)
5334 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5335 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
5337 /* We currently have no other way to prevent LLVM from lifting the icmp
5338 * calls to a dominating basic block.
5340 emit_optimization_barrier(ctx
, &emit_data
->args
[0]);
5342 for (unsigned i
= 0; i
< emit_data
->arg_count
; ++i
) {
5343 emit_data
->args
[i
] = LLVMBuildBitCast(builder
, emit_data
->args
[i
],
5347 emit_data
->output
[emit_data
->chan
] =
5348 ac_build_intrinsic(&ctx
->ac
, action
->intr_name
,
5349 ctx
->i32
, emit_data
->args
, emit_data
->arg_count
,
5350 AC_FUNC_ATTR_READNONE
|
5351 AC_FUNC_ATTR_CONVERGENT
);
5354 static unsigned si_llvm_get_stream(struct lp_build_tgsi_context
*bld_base
,
5355 struct lp_build_emit_data
*emit_data
)
5357 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5358 struct tgsi_src_register src0
= emit_data
->inst
->Src
[0].Register
;
5362 assert(src0
.File
== TGSI_FILE_IMMEDIATE
);
5364 imm
= ctx
->imms
[src0
.Index
* TGSI_NUM_CHANNELS
+ src0
.SwizzleX
];
5365 stream
= LLVMConstIntGetZExtValue(imm
) & 0x3;
5369 /* Emit one vertex from the geometry shader */
5370 static void si_llvm_emit_vertex(
5371 const struct lp_build_tgsi_action
*action
,
5372 struct lp_build_tgsi_context
*bld_base
,
5373 struct lp_build_emit_data
*emit_data
)
5375 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5376 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
5377 struct si_shader
*shader
= ctx
->shader
;
5378 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
5379 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
5380 struct lp_build_if_state if_state
;
5381 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
5382 SI_PARAM_GS2VS_OFFSET
);
5383 LLVMValueRef gs_next_vertex
;
5384 LLVMValueRef can_emit
, kill
;
5385 unsigned chan
, offset
;
5389 stream
= si_llvm_get_stream(bld_base
, emit_data
);
5391 /* Write vertex attribute values to GSVS ring */
5392 gs_next_vertex
= LLVMBuildLoad(gallivm
->builder
,
5393 ctx
->gs_next_vertex
[stream
],
5396 /* If this thread has already emitted the declared maximum number of
5397 * vertices, skip the write: excessive vertex emissions are not
5398 * supposed to have any effect.
5400 * If the shader has no writes to memory, kill it instead. This skips
5401 * further memory loads and may allow LLVM to skip to the end
5404 can_emit
= LLVMBuildICmp(gallivm
->builder
, LLVMIntULT
, gs_next_vertex
,
5405 LLVMConstInt(ctx
->i32
,
5406 shader
->selector
->gs_max_out_vertices
, 0), "");
5408 bool use_kill
= !info
->writes_memory
;
5410 kill
= lp_build_select(&bld_base
->base
, can_emit
,
5411 LLVMConstReal(ctx
->f32
, 1.0f
),
5412 LLVMConstReal(ctx
->f32
, -1.0f
));
5414 ac_build_kill(&ctx
->ac
, kill
);
5416 lp_build_if(&if_state
, gallivm
, can_emit
);
5420 for (i
= 0; i
< info
->num_outputs
; i
++) {
5421 LLVMValueRef
*out_ptr
= ctx
->outputs
[i
];
5423 for (chan
= 0; chan
< 4; chan
++) {
5424 if (!(info
->output_usagemask
[i
] & (1 << chan
)) ||
5425 ((info
->output_streams
[i
] >> (2 * chan
)) & 3) != stream
)
5428 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
5429 LLVMValueRef voffset
=
5430 LLVMConstInt(ctx
->i32
, offset
*
5431 shader
->selector
->gs_max_out_vertices
, 0);
5434 voffset
= lp_build_add(uint
, voffset
, gs_next_vertex
);
5435 voffset
= lp_build_mul_imm(uint
, voffset
, 4);
5437 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, ctx
->i32
, "");
5439 ac_build_buffer_store_dword(&ctx
->ac
,
5440 ctx
->gsvs_ring
[stream
],
5442 voffset
, soffset
, 0,
5447 gs_next_vertex
= lp_build_add(uint
, gs_next_vertex
,
5450 LLVMBuildStore(gallivm
->builder
, gs_next_vertex
, ctx
->gs_next_vertex
[stream
]);
5452 /* Signal vertex emission */
5453 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_EMIT
| AC_SENDMSG_GS
| (stream
<< 8),
5454 LLVMGetParam(ctx
->main_fn
, SI_PARAM_GS_WAVE_ID
));
5456 lp_build_endif(&if_state
);
5459 /* Cut one primitive from the geometry shader */
5460 static void si_llvm_emit_primitive(
5461 const struct lp_build_tgsi_action
*action
,
5462 struct lp_build_tgsi_context
*bld_base
,
5463 struct lp_build_emit_data
*emit_data
)
5465 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5468 /* Signal primitive cut */
5469 stream
= si_llvm_get_stream(bld_base
, emit_data
);
5470 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_CUT
| AC_SENDMSG_GS
| (stream
<< 8),
5471 LLVMGetParam(ctx
->main_fn
, SI_PARAM_GS_WAVE_ID
));
5474 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
5475 struct lp_build_tgsi_context
*bld_base
,
5476 struct lp_build_emit_data
*emit_data
)
5478 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5479 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
5481 /* SI only (thanks to a hw bug workaround):
5482 * The real barrier instruction isn’t needed, because an entire patch
5483 * always fits into a single wave.
5485 if (HAVE_LLVM
>= 0x0309 &&
5486 ctx
->screen
->b
.chip_class
== SI
&&
5487 ctx
->type
== PIPE_SHADER_TESS_CTRL
) {
5488 emit_waitcnt(ctx
, LGKM_CNT
& VM_CNT
);
5492 lp_build_intrinsic(gallivm
->builder
,
5493 HAVE_LLVM
>= 0x0309 ? "llvm.amdgcn.s.barrier"
5494 : "llvm.AMDGPU.barrier.local",
5495 ctx
->voidt
, NULL
, 0, LP_FUNC_ATTR_CONVERGENT
);
5498 static const struct lp_build_tgsi_action tex_action
= {
5499 .fetch_args
= tex_fetch_args
,
5500 .emit
= build_tex_intrinsic
,
5503 static const struct lp_build_tgsi_action interp_action
= {
5504 .fetch_args
= interp_fetch_args
,
5505 .emit
= build_interp_intrinsic
,
5508 static void si_create_function(struct si_shader_context
*ctx
,
5510 LLVMTypeRef
*returns
, unsigned num_returns
,
5511 LLVMTypeRef
*params
, unsigned num_params
,
5516 si_llvm_create_func(ctx
, name
, returns
, num_returns
,
5517 params
, num_params
);
5518 si_llvm_shader_type(ctx
->main_fn
, ctx
->type
);
5519 ctx
->return_value
= LLVMGetUndef(ctx
->return_type
);
5521 for (i
= 0; i
<= last_sgpr
; ++i
) {
5522 LLVMValueRef P
= LLVMGetParam(ctx
->main_fn
, i
);
5524 /* The combination of:
5528 * allows the optimization passes to move loads and reduces
5529 * SGPR spilling significantly.
5531 if (LLVMGetTypeKind(LLVMTypeOf(P
)) == LLVMPointerTypeKind
) {
5532 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_BYVAL
);
5533 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_NOALIAS
);
5534 ac_add_attr_dereferenceable(P
, UINT64_MAX
);
5536 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_INREG
);
5539 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5540 "no-signed-zeros-fp-math",
5543 if (ctx
->screen
->b
.debug_flags
& DBG_UNSAFE_MATH
) {
5544 /* These were copied from some LLVM test. */
5545 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5546 "less-precise-fpmad",
5548 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5551 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5554 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5560 static void declare_streamout_params(struct si_shader_context
*ctx
,
5561 struct pipe_stream_output_info
*so
,
5562 LLVMTypeRef
*params
, LLVMTypeRef i32
,
5563 unsigned *num_params
)
5567 /* Streamout SGPRs. */
5568 if (so
->num_outputs
) {
5569 if (ctx
->type
!= PIPE_SHADER_TESS_EVAL
)
5570 params
[ctx
->param_streamout_config
= (*num_params
)++] = i32
;
5572 ctx
->param_streamout_config
= *num_params
- 1;
5574 params
[ctx
->param_streamout_write_index
= (*num_params
)++] = i32
;
5576 /* A streamout buffer offset is loaded if the stride is non-zero. */
5577 for (i
= 0; i
< 4; i
++) {
5581 params
[ctx
->param_streamout_offset
[i
] = (*num_params
)++] = i32
;
5585 static unsigned llvm_get_type_size(LLVMTypeRef type
)
5587 LLVMTypeKind kind
= LLVMGetTypeKind(type
);
5590 case LLVMIntegerTypeKind
:
5591 return LLVMGetIntTypeWidth(type
) / 8;
5592 case LLVMFloatTypeKind
:
5594 case LLVMPointerTypeKind
:
5596 case LLVMVectorTypeKind
:
5597 return LLVMGetVectorSize(type
) *
5598 llvm_get_type_size(LLVMGetElementType(type
));
5599 case LLVMArrayTypeKind
:
5600 return LLVMGetArrayLength(type
) *
5601 llvm_get_type_size(LLVMGetElementType(type
));
5608 static void declare_tess_lds(struct si_shader_context
*ctx
)
5610 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
5612 unsigned lds_size
= ctx
->screen
->b
.chip_class
>= CIK
? 65536 : 32768;
5613 ctx
->lds
= LLVMBuildIntToPtr(gallivm
->builder
, ctx
->i32_0
,
5614 LLVMPointerType(LLVMArrayType(ctx
->i32
, lds_size
/ 4), LOCAL_ADDR_SPACE
),
5618 static unsigned si_get_max_workgroup_size(struct si_shader
*shader
)
5620 const unsigned *properties
= shader
->selector
->info
.properties
;
5621 unsigned max_work_group_size
=
5622 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] *
5623 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
] *
5624 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
];
5626 if (!max_work_group_size
) {
5627 /* This is a variable group size compute shader,
5628 * compile it for the maximum possible group size.
5630 max_work_group_size
= SI_MAX_VARIABLE_THREADS_PER_BLOCK
;
5632 return max_work_group_size
;
5635 static void create_function(struct si_shader_context
*ctx
)
5637 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
5638 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
5639 struct si_shader
*shader
= ctx
->shader
;
5640 LLVMTypeRef params
[SI_NUM_PARAMS
+ SI_MAX_ATTRIBS
], v3i32
;
5641 LLVMTypeRef returns
[16+32*4];
5642 unsigned i
, last_sgpr
, num_params
, num_return_sgprs
;
5643 unsigned num_returns
= 0;
5644 unsigned num_prolog_vgprs
= 0;
5646 v3i32
= LLVMVectorType(ctx
->i32
, 3);
5648 params
[SI_PARAM_RW_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_RW_BUFFERS
);
5649 params
[SI_PARAM_CONST_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_CONST_BUFFERS
);
5650 params
[SI_PARAM_SAMPLERS
] = const_array(ctx
->v8i32
, SI_NUM_SAMPLERS
);
5651 params
[SI_PARAM_IMAGES
] = const_array(ctx
->v8i32
, SI_NUM_IMAGES
);
5652 params
[SI_PARAM_SHADER_BUFFERS
] = const_array(ctx
->v4i32
, SI_NUM_SHADER_BUFFERS
);
5654 switch (ctx
->type
) {
5655 case PIPE_SHADER_VERTEX
:
5656 params
[SI_PARAM_VERTEX_BUFFERS
] = const_array(ctx
->v16i8
, SI_MAX_ATTRIBS
);
5657 params
[SI_PARAM_BASE_VERTEX
] = ctx
->i32
;
5658 params
[SI_PARAM_START_INSTANCE
] = ctx
->i32
;
5659 params
[SI_PARAM_DRAWID
] = ctx
->i32
;
5660 params
[SI_PARAM_VS_STATE_BITS
] = ctx
->i32
;
5661 num_params
= SI_PARAM_VS_STATE_BITS
+1;
5663 if (shader
->key
.as_es
) {
5664 params
[ctx
->param_es2gs_offset
= num_params
++] = ctx
->i32
;
5665 } else if (shader
->key
.as_ls
) {
5666 /* no extra parameters */
5668 if (shader
->is_gs_copy_shader
) {
5669 num_params
= SI_PARAM_RW_BUFFERS
+1;
5672 /* The locations of the other parameters are assigned dynamically. */
5673 declare_streamout_params(ctx
, &shader
->selector
->so
,
5674 params
, ctx
->i32
, &num_params
);
5677 last_sgpr
= num_params
-1;
5680 params
[ctx
->param_vertex_id
= num_params
++] = ctx
->i32
;
5681 params
[ctx
->param_rel_auto_id
= num_params
++] = ctx
->i32
;
5682 params
[ctx
->param_vs_prim_id
= num_params
++] = ctx
->i32
;
5683 params
[ctx
->param_instance_id
= num_params
++] = ctx
->i32
;
5685 if (!shader
->is_gs_copy_shader
) {
5686 /* Vertex load indices. */
5687 ctx
->param_vertex_index0
= num_params
;
5689 for (i
= 0; i
< shader
->selector
->info
.num_inputs
; i
++)
5690 params
[num_params
++] = ctx
->i32
;
5692 num_prolog_vgprs
+= shader
->selector
->info
.num_inputs
;
5694 /* PrimitiveID output. */
5695 if (!shader
->key
.as_es
&& !shader
->key
.as_ls
)
5696 for (i
= 0; i
<= VS_EPILOG_PRIMID_LOC
; i
++)
5697 returns
[num_returns
++] = ctx
->f32
;
5701 case PIPE_SHADER_TESS_CTRL
:
5702 params
[SI_PARAM_TCS_OFFCHIP_LAYOUT
] = ctx
->i32
;
5703 params
[SI_PARAM_TCS_OUT_OFFSETS
] = ctx
->i32
;
5704 params
[SI_PARAM_TCS_OUT_LAYOUT
] = ctx
->i32
;
5705 params
[SI_PARAM_TCS_IN_LAYOUT
] = ctx
->i32
;
5706 params
[ctx
->param_oc_lds
= SI_PARAM_TCS_OC_LDS
] = ctx
->i32
;
5707 params
[SI_PARAM_TESS_FACTOR_OFFSET
] = ctx
->i32
;
5708 last_sgpr
= SI_PARAM_TESS_FACTOR_OFFSET
;
5711 params
[SI_PARAM_PATCH_ID
] = ctx
->i32
;
5712 params
[SI_PARAM_REL_IDS
] = ctx
->i32
;
5713 num_params
= SI_PARAM_REL_IDS
+1;
5715 /* SI_PARAM_TCS_OC_LDS and PARAM_TESS_FACTOR_OFFSET are
5716 * placed after the user SGPRs.
5718 for (i
= 0; i
< SI_TCS_NUM_USER_SGPR
+ 2; i
++)
5719 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
5721 for (i
= 0; i
< 3; i
++)
5722 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
5725 case PIPE_SHADER_TESS_EVAL
:
5726 params
[SI_PARAM_TCS_OFFCHIP_LAYOUT
] = ctx
->i32
;
5727 num_params
= SI_PARAM_TCS_OFFCHIP_LAYOUT
+1;
5729 if (shader
->key
.as_es
) {
5730 params
[ctx
->param_oc_lds
= num_params
++] = ctx
->i32
;
5731 params
[num_params
++] = ctx
->i32
;
5732 params
[ctx
->param_es2gs_offset
= num_params
++] = ctx
->i32
;
5734 params
[num_params
++] = ctx
->i32
;
5735 declare_streamout_params(ctx
, &shader
->selector
->so
,
5736 params
, ctx
->i32
, &num_params
);
5737 params
[ctx
->param_oc_lds
= num_params
++] = ctx
->i32
;
5739 last_sgpr
= num_params
- 1;
5742 params
[ctx
->param_tes_u
= num_params
++] = ctx
->f32
;
5743 params
[ctx
->param_tes_v
= num_params
++] = ctx
->f32
;
5744 params
[ctx
->param_tes_rel_patch_id
= num_params
++] = ctx
->i32
;
5745 params
[ctx
->param_tes_patch_id
= num_params
++] = ctx
->i32
;
5747 /* PrimitiveID output. */
5748 if (!shader
->key
.as_es
)
5749 for (i
= 0; i
<= VS_EPILOG_PRIMID_LOC
; i
++)
5750 returns
[num_returns
++] = ctx
->f32
;
5753 case PIPE_SHADER_GEOMETRY
:
5754 params
[SI_PARAM_GS2VS_OFFSET
] = ctx
->i32
;
5755 params
[SI_PARAM_GS_WAVE_ID
] = ctx
->i32
;
5756 last_sgpr
= SI_PARAM_GS_WAVE_ID
;
5759 params
[SI_PARAM_VTX0_OFFSET
] = ctx
->i32
;
5760 params
[SI_PARAM_VTX1_OFFSET
] = ctx
->i32
;
5761 params
[SI_PARAM_PRIMITIVE_ID
] = ctx
->i32
;
5762 params
[SI_PARAM_VTX2_OFFSET
] = ctx
->i32
;
5763 params
[SI_PARAM_VTX3_OFFSET
] = ctx
->i32
;
5764 params
[SI_PARAM_VTX4_OFFSET
] = ctx
->i32
;
5765 params
[SI_PARAM_VTX5_OFFSET
] = ctx
->i32
;
5766 params
[SI_PARAM_GS_INSTANCE_ID
] = ctx
->i32
;
5767 num_params
= SI_PARAM_GS_INSTANCE_ID
+1;
5770 case PIPE_SHADER_FRAGMENT
:
5771 params
[SI_PARAM_ALPHA_REF
] = ctx
->f32
;
5772 params
[SI_PARAM_PRIM_MASK
] = ctx
->i32
;
5773 last_sgpr
= SI_PARAM_PRIM_MASK
;
5774 params
[SI_PARAM_PERSP_SAMPLE
] = ctx
->v2i32
;
5775 params
[SI_PARAM_PERSP_CENTER
] = ctx
->v2i32
;
5776 params
[SI_PARAM_PERSP_CENTROID
] = ctx
->v2i32
;
5777 params
[SI_PARAM_PERSP_PULL_MODEL
] = v3i32
;
5778 params
[SI_PARAM_LINEAR_SAMPLE
] = ctx
->v2i32
;
5779 params
[SI_PARAM_LINEAR_CENTER
] = ctx
->v2i32
;
5780 params
[SI_PARAM_LINEAR_CENTROID
] = ctx
->v2i32
;
5781 params
[SI_PARAM_LINE_STIPPLE_TEX
] = ctx
->f32
;
5782 params
[SI_PARAM_POS_X_FLOAT
] = ctx
->f32
;
5783 params
[SI_PARAM_POS_Y_FLOAT
] = ctx
->f32
;
5784 params
[SI_PARAM_POS_Z_FLOAT
] = ctx
->f32
;
5785 params
[SI_PARAM_POS_W_FLOAT
] = ctx
->f32
;
5786 params
[SI_PARAM_FRONT_FACE
] = ctx
->i32
;
5787 shader
->info
.face_vgpr_index
= 20;
5788 params
[SI_PARAM_ANCILLARY
] = ctx
->i32
;
5789 params
[SI_PARAM_SAMPLE_COVERAGE
] = ctx
->f32
;
5790 params
[SI_PARAM_POS_FIXED_PT
] = ctx
->i32
;
5791 num_params
= SI_PARAM_POS_FIXED_PT
+1;
5793 /* Color inputs from the prolog. */
5794 if (shader
->selector
->info
.colors_read
) {
5795 unsigned num_color_elements
=
5796 util_bitcount(shader
->selector
->info
.colors_read
);
5798 assert(num_params
+ num_color_elements
<= ARRAY_SIZE(params
));
5799 for (i
= 0; i
< num_color_elements
; i
++)
5800 params
[num_params
++] = ctx
->f32
;
5802 num_prolog_vgprs
+= num_color_elements
;
5805 /* Outputs for the epilog. */
5806 num_return_sgprs
= SI_SGPR_ALPHA_REF
+ 1;
5809 util_bitcount(shader
->selector
->info
.colors_written
) * 4 +
5810 shader
->selector
->info
.writes_z
+
5811 shader
->selector
->info
.writes_stencil
+
5812 shader
->selector
->info
.writes_samplemask
+
5813 1 /* SampleMaskIn */;
5815 num_returns
= MAX2(num_returns
,
5817 PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
5819 for (i
= 0; i
< num_return_sgprs
; i
++)
5820 returns
[i
] = ctx
->i32
;
5821 for (; i
< num_returns
; i
++)
5822 returns
[i
] = ctx
->f32
;
5825 case PIPE_SHADER_COMPUTE
:
5826 params
[SI_PARAM_GRID_SIZE
] = v3i32
;
5827 params
[SI_PARAM_BLOCK_SIZE
] = v3i32
;
5828 params
[SI_PARAM_BLOCK_ID
] = v3i32
;
5829 last_sgpr
= SI_PARAM_BLOCK_ID
;
5831 params
[SI_PARAM_THREAD_ID
] = v3i32
;
5832 num_params
= SI_PARAM_THREAD_ID
+ 1;
5835 assert(0 && "unimplemented shader");
5839 assert(num_params
<= ARRAY_SIZE(params
));
5841 si_create_function(ctx
, "main", returns
, num_returns
, params
,
5842 num_params
, last_sgpr
);
5844 /* Reserve register locations for VGPR inputs the PS prolog may need. */
5845 if (ctx
->type
== PIPE_SHADER_FRAGMENT
&&
5846 ctx
->separate_prolog
) {
5847 si_llvm_add_attribute(ctx
->main_fn
,
5848 "InitialPSInputAddr",
5849 S_0286D0_PERSP_SAMPLE_ENA(1) |
5850 S_0286D0_PERSP_CENTER_ENA(1) |
5851 S_0286D0_PERSP_CENTROID_ENA(1) |
5852 S_0286D0_LINEAR_SAMPLE_ENA(1) |
5853 S_0286D0_LINEAR_CENTER_ENA(1) |
5854 S_0286D0_LINEAR_CENTROID_ENA(1) |
5855 S_0286D0_FRONT_FACE_ENA(1) |
5856 S_0286D0_POS_FIXED_PT_ENA(1));
5857 } else if (ctx
->type
== PIPE_SHADER_COMPUTE
) {
5858 si_llvm_add_attribute(ctx
->main_fn
,
5859 "amdgpu-max-work-group-size",
5860 si_get_max_workgroup_size(shader
));
5863 shader
->info
.num_input_sgprs
= 0;
5864 shader
->info
.num_input_vgprs
= 0;
5866 for (i
= 0; i
<= last_sgpr
; ++i
)
5867 shader
->info
.num_input_sgprs
+= llvm_get_type_size(params
[i
]) / 4;
5869 for (; i
< num_params
; ++i
)
5870 shader
->info
.num_input_vgprs
+= llvm_get_type_size(params
[i
]) / 4;
5872 assert(shader
->info
.num_input_vgprs
>= num_prolog_vgprs
);
5873 shader
->info
.num_input_vgprs
-= num_prolog_vgprs
;
5875 if (!ctx
->screen
->has_ds_bpermute
&&
5877 (bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX
] > 0 ||
5878 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY
] > 0 ||
5879 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX_FINE
] > 0 ||
5880 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY_FINE
] > 0 ||
5881 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_OFFSET
] > 0 ||
5882 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_SAMPLE
] > 0))
5884 LLVMAddGlobalInAddressSpace(gallivm
->module
,
5885 LLVMArrayType(ctx
->i32
, 64),
5889 if ((ctx
->type
== PIPE_SHADER_VERTEX
&& shader
->key
.as_ls
) ||
5890 ctx
->type
== PIPE_SHADER_TESS_CTRL
)
5891 declare_tess_lds(ctx
);
5895 * Load ESGS and GSVS ring buffer resource descriptors and save the variables
5898 static void preload_ring_buffers(struct si_shader_context
*ctx
)
5900 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
5901 LLVMBuilderRef builder
= gallivm
->builder
;
5903 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
5904 SI_PARAM_RW_BUFFERS
);
5906 if ((ctx
->type
== PIPE_SHADER_VERTEX
&&
5907 ctx
->shader
->key
.as_es
) ||
5908 (ctx
->type
== PIPE_SHADER_TESS_EVAL
&&
5909 ctx
->shader
->key
.as_es
) ||
5910 ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5912 ctx
->type
== PIPE_SHADER_GEOMETRY
? SI_GS_RING_ESGS
5914 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, ring
, 0);
5917 ac_build_indexed_load_const(&ctx
->ac
, buf_ptr
, offset
);
5920 if (ctx
->shader
->is_gs_copy_shader
) {
5921 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, SI_RING_GSVS
, 0);
5924 ac_build_indexed_load_const(&ctx
->ac
, buf_ptr
, offset
);
5925 } else if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5926 const struct si_shader_selector
*sel
= ctx
->shader
->selector
;
5927 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, SI_RING_GSVS
, 0);
5928 LLVMValueRef base_ring
;
5930 base_ring
= ac_build_indexed_load_const(&ctx
->ac
, buf_ptr
, offset
);
5932 /* The conceptual layout of the GSVS ring is
5933 * v0c0 .. vLv0 v0c1 .. vLc1 ..
5934 * but the real memory layout is swizzled across
5936 * t0v0c0 .. t15v0c0 t0v1c0 .. t15v1c0 ... t15vLcL
5938 * Override the buffer descriptor accordingly.
5940 LLVMTypeRef v2i64
= LLVMVectorType(ctx
->i64
, 2);
5941 uint64_t stream_offset
= 0;
5943 for (unsigned stream
= 0; stream
< 4; ++stream
) {
5944 unsigned num_components
;
5946 unsigned num_records
;
5947 LLVMValueRef ring
, tmp
;
5949 num_components
= sel
->info
.num_stream_output_components
[stream
];
5950 if (!num_components
)
5953 stride
= 4 * num_components
* sel
->gs_max_out_vertices
;
5955 /* Limit on the stride field for <= CIK. */
5956 assert(stride
< (1 << 14));
5960 ring
= LLVMBuildBitCast(builder
, base_ring
, v2i64
, "");
5961 tmp
= LLVMBuildExtractElement(builder
, ring
, ctx
->i32_0
, "");
5962 tmp
= LLVMBuildAdd(builder
, tmp
,
5963 LLVMConstInt(ctx
->i64
,
5964 stream_offset
, 0), "");
5965 stream_offset
+= stride
* 64;
5967 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, ctx
->i32_0
, "");
5968 ring
= LLVMBuildBitCast(builder
, ring
, ctx
->v4i32
, "");
5969 tmp
= LLVMBuildExtractElement(builder
, ring
, ctx
->i32_1
, "");
5970 tmp
= LLVMBuildOr(builder
, tmp
,
5971 LLVMConstInt(ctx
->i32
,
5972 S_008F04_STRIDE(stride
) |
5973 S_008F04_SWIZZLE_ENABLE(1), 0), "");
5974 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, ctx
->i32_1
, "");
5975 ring
= LLVMBuildInsertElement(builder
, ring
,
5976 LLVMConstInt(ctx
->i32
, num_records
, 0),
5977 LLVMConstInt(ctx
->i32
, 2, 0), "");
5978 ring
= LLVMBuildInsertElement(builder
, ring
,
5979 LLVMConstInt(ctx
->i32
,
5980 S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
5981 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
5982 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
5983 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
5984 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
5985 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
) |
5986 S_008F0C_ELEMENT_SIZE(1) | /* element_size = 4 (bytes) */
5987 S_008F0C_INDEX_STRIDE(1) | /* index_stride = 16 (elements) */
5988 S_008F0C_ADD_TID_ENABLE(1),
5990 LLVMConstInt(ctx
->i32
, 3, 0), "");
5991 ring
= LLVMBuildBitCast(builder
, ring
, ctx
->v16i8
, "");
5993 ctx
->gsvs_ring
[stream
] = ring
;
5998 static void si_llvm_emit_polygon_stipple(struct si_shader_context
*ctx
,
5999 LLVMValueRef param_rw_buffers
,
6000 unsigned param_pos_fixed_pt
)
6002 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
6003 LLVMBuilderRef builder
= gallivm
->builder
;
6004 LLVMValueRef slot
, desc
, offset
, row
, bit
, address
[2];
6006 /* Use the fixed-point gl_FragCoord input.
6007 * Since the stipple pattern is 32x32 and it repeats, just get 5 bits
6008 * per coordinate to get the repeating effect.
6010 address
[0] = unpack_param(ctx
, param_pos_fixed_pt
, 0, 5);
6011 address
[1] = unpack_param(ctx
, param_pos_fixed_pt
, 16, 5);
6013 /* Load the buffer descriptor. */
6014 slot
= LLVMConstInt(ctx
->i32
, SI_PS_CONST_POLY_STIPPLE
, 0);
6015 desc
= ac_build_indexed_load_const(&ctx
->ac
, param_rw_buffers
, slot
);
6017 /* The stipple pattern is 32x32, each row has 32 bits. */
6018 offset
= LLVMBuildMul(builder
, address
[1],
6019 LLVMConstInt(ctx
->i32
, 4, 0), "");
6020 row
= buffer_load_const(ctx
, desc
, offset
);
6021 row
= LLVMBuildBitCast(builder
, row
, ctx
->i32
, "");
6022 bit
= LLVMBuildLShr(builder
, row
, address
[0], "");
6023 bit
= LLVMBuildTrunc(builder
, bit
, ctx
->i1
, "");
6025 /* The intrinsic kills the thread if arg < 0. */
6026 bit
= LLVMBuildSelect(builder
, bit
, LLVMConstReal(ctx
->f32
, 0),
6027 LLVMConstReal(ctx
->f32
, -1), "");
6028 ac_build_kill(&ctx
->ac
, bit
);
6031 void si_shader_binary_read_config(struct ac_shader_binary
*binary
,
6032 struct si_shader_config
*conf
,
6033 unsigned symbol_offset
)
6036 const unsigned char *config
=
6037 ac_shader_binary_config_start(binary
, symbol_offset
);
6038 bool really_needs_scratch
= false;
6040 /* LLVM adds SGPR spills to the scratch size.
6041 * Find out if we really need the scratch buffer.
6043 for (i
= 0; i
< binary
->reloc_count
; i
++) {
6044 const struct ac_shader_reloc
*reloc
= &binary
->relocs
[i
];
6046 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
) ||
6047 !strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
6048 really_needs_scratch
= true;
6053 /* XXX: We may be able to emit some of these values directly rather than
6054 * extracting fields to be emitted later.
6057 for (i
= 0; i
< binary
->config_size_per_symbol
; i
+= 8) {
6058 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(config
+ i
));
6059 unsigned value
= util_le32_to_cpu(*(uint32_t*)(config
+ i
+ 4));
6061 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
6062 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
6063 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
6064 case R_00B848_COMPUTE_PGM_RSRC1
:
6065 conf
->num_sgprs
= MAX2(conf
->num_sgprs
, (G_00B028_SGPRS(value
) + 1) * 8);
6066 conf
->num_vgprs
= MAX2(conf
->num_vgprs
, (G_00B028_VGPRS(value
) + 1) * 4);
6067 conf
->float_mode
= G_00B028_FLOAT_MODE(value
);
6068 conf
->rsrc1
= value
;
6070 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
6071 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B02C_EXTRA_LDS_SIZE(value
));
6073 case R_00B84C_COMPUTE_PGM_RSRC2
:
6074 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B84C_LDS_SIZE(value
));
6075 conf
->rsrc2
= value
;
6077 case R_0286CC_SPI_PS_INPUT_ENA
:
6078 conf
->spi_ps_input_ena
= value
;
6080 case R_0286D0_SPI_PS_INPUT_ADDR
:
6081 conf
->spi_ps_input_addr
= value
;
6083 case R_0286E8_SPI_TMPRING_SIZE
:
6084 case R_00B860_COMPUTE_TMPRING_SIZE
:
6085 /* WAVESIZE is in units of 256 dwords. */
6086 if (really_needs_scratch
)
6087 conf
->scratch_bytes_per_wave
=
6088 G_00B860_WAVESIZE(value
) * 256 * 4;
6090 case 0x4: /* SPILLED_SGPRS */
6091 conf
->spilled_sgprs
= value
;
6093 case 0x8: /* SPILLED_VGPRS */
6094 conf
->spilled_vgprs
= value
;
6098 static bool printed
;
6101 fprintf(stderr
, "Warning: LLVM emitted unknown "
6102 "config register: 0x%x\n", reg
);
6110 if (!conf
->spi_ps_input_addr
)
6111 conf
->spi_ps_input_addr
= conf
->spi_ps_input_ena
;
6114 void si_shader_apply_scratch_relocs(struct si_context
*sctx
,
6115 struct si_shader
*shader
,
6116 struct si_shader_config
*config
,
6117 uint64_t scratch_va
)
6120 uint32_t scratch_rsrc_dword0
= scratch_va
;
6121 uint32_t scratch_rsrc_dword1
=
6122 S_008F04_BASE_ADDRESS_HI(scratch_va
>> 32);
6124 /* Enable scratch coalescing if LLVM sets ELEMENT_SIZE & INDEX_STRIDE
6127 if (HAVE_LLVM
>= 0x0309)
6128 scratch_rsrc_dword1
|= S_008F04_SWIZZLE_ENABLE(1);
6130 scratch_rsrc_dword1
|=
6131 S_008F04_STRIDE(config
->scratch_bytes_per_wave
/ 64);
6133 for (i
= 0 ; i
< shader
->binary
.reloc_count
; i
++) {
6134 const struct ac_shader_reloc
*reloc
=
6135 &shader
->binary
.relocs
[i
];
6136 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
)) {
6137 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
6138 &scratch_rsrc_dword0
, 4);
6139 } else if (!strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
6140 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
6141 &scratch_rsrc_dword1
, 4);
6146 static unsigned si_get_shader_binary_size(struct si_shader
*shader
)
6148 unsigned size
= shader
->binary
.code_size
;
6151 size
+= shader
->prolog
->binary
.code_size
;
6153 size
+= shader
->epilog
->binary
.code_size
;
6157 int si_shader_binary_upload(struct si_screen
*sscreen
, struct si_shader
*shader
)
6159 const struct ac_shader_binary
*prolog
=
6160 shader
->prolog
? &shader
->prolog
->binary
: NULL
;
6161 const struct ac_shader_binary
*epilog
=
6162 shader
->epilog
? &shader
->epilog
->binary
: NULL
;
6163 const struct ac_shader_binary
*mainb
= &shader
->binary
;
6164 unsigned bo_size
= si_get_shader_binary_size(shader
) +
6165 (!epilog
? mainb
->rodata_size
: 0);
6168 assert(!prolog
|| !prolog
->rodata_size
);
6169 assert((!prolog
&& !epilog
) || !mainb
->rodata_size
);
6170 assert(!epilog
|| !epilog
->rodata_size
);
6172 /* GFX9 can fetch at most 128 bytes past the end of the shader.
6173 * Prevent VM faults.
6175 if (sscreen
->b
.chip_class
>= GFX9
)
6178 r600_resource_reference(&shader
->bo
, NULL
);
6179 shader
->bo
= (struct r600_resource
*)
6180 pipe_buffer_create(&sscreen
->b
.b
, 0,
6181 PIPE_USAGE_IMMUTABLE
,
6182 align(bo_size
, SI_CPDMA_ALIGNMENT
));
6187 ptr
= sscreen
->b
.ws
->buffer_map(shader
->bo
->buf
, NULL
,
6188 PIPE_TRANSFER_READ_WRITE
);
6191 util_memcpy_cpu_to_le32(ptr
, prolog
->code
, prolog
->code_size
);
6192 ptr
+= prolog
->code_size
;
6195 util_memcpy_cpu_to_le32(ptr
, mainb
->code
, mainb
->code_size
);
6196 ptr
+= mainb
->code_size
;
6199 util_memcpy_cpu_to_le32(ptr
, epilog
->code
, epilog
->code_size
);
6200 else if (mainb
->rodata_size
> 0)
6201 util_memcpy_cpu_to_le32(ptr
, mainb
->rodata
, mainb
->rodata_size
);
6203 sscreen
->b
.ws
->buffer_unmap(shader
->bo
->buf
);
6207 static void si_shader_dump_disassembly(const struct ac_shader_binary
*binary
,
6208 struct pipe_debug_callback
*debug
,
6209 const char *name
, FILE *file
)
6214 if (binary
->disasm_string
) {
6215 fprintf(file
, "Shader %s disassembly:\n", name
);
6216 fprintf(file
, "%s", binary
->disasm_string
);
6218 if (debug
&& debug
->debug_message
) {
6219 /* Very long debug messages are cut off, so send the
6220 * disassembly one line at a time. This causes more
6221 * overhead, but on the plus side it simplifies
6222 * parsing of resulting logs.
6224 pipe_debug_message(debug
, SHADER_INFO
,
6225 "Shader Disassembly Begin");
6227 line
= binary
->disasm_string
;
6229 p
= util_strchrnul(line
, '\n');
6233 pipe_debug_message(debug
, SHADER_INFO
,
6234 "%.*s", count
, line
);
6242 pipe_debug_message(debug
, SHADER_INFO
,
6243 "Shader Disassembly End");
6246 fprintf(file
, "Shader %s binary:\n", name
);
6247 for (i
= 0; i
< binary
->code_size
; i
+= 4) {
6248 fprintf(file
, "@0x%x: %02x%02x%02x%02x\n", i
,
6249 binary
->code
[i
+ 3], binary
->code
[i
+ 2],
6250 binary
->code
[i
+ 1], binary
->code
[i
]);
6255 static void si_shader_dump_stats(struct si_screen
*sscreen
,
6256 struct si_shader
*shader
,
6257 struct pipe_debug_callback
*debug
,
6260 bool check_debug_option
)
6262 struct si_shader_config
*conf
= &shader
->config
;
6263 unsigned num_inputs
= shader
->selector
? shader
->selector
->info
.num_inputs
: 0;
6264 unsigned code_size
= si_get_shader_binary_size(shader
);
6265 unsigned lds_increment
= sscreen
->b
.chip_class
>= CIK
? 512 : 256;
6266 unsigned lds_per_wave
= 0;
6267 unsigned max_simd_waves
= 10;
6269 /* Compute LDS usage for PS. */
6270 switch (processor
) {
6271 case PIPE_SHADER_FRAGMENT
:
6272 /* The minimum usage per wave is (num_inputs * 48). The maximum
6273 * usage is (num_inputs * 48 * 16).
6274 * We can get anything in between and it varies between waves.
6276 * The 48 bytes per input for a single primitive is equal to
6277 * 4 bytes/component * 4 components/input * 3 points.
6279 * Other stages don't know the size at compile time or don't
6280 * allocate LDS per wave, but instead they do it per thread group.
6282 lds_per_wave
= conf
->lds_size
* lds_increment
+
6283 align(num_inputs
* 48, lds_increment
);
6285 case PIPE_SHADER_COMPUTE
:
6286 if (shader
->selector
) {
6287 unsigned max_workgroup_size
=
6288 si_get_max_workgroup_size(shader
);
6289 lds_per_wave
= (conf
->lds_size
* lds_increment
) /
6290 DIV_ROUND_UP(max_workgroup_size
, 64);
6295 /* Compute the per-SIMD wave counts. */
6296 if (conf
->num_sgprs
) {
6297 if (sscreen
->b
.chip_class
>= VI
)
6298 max_simd_waves
= MIN2(max_simd_waves
, 800 / conf
->num_sgprs
);
6300 max_simd_waves
= MIN2(max_simd_waves
, 512 / conf
->num_sgprs
);
6303 if (conf
->num_vgprs
)
6304 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
6306 /* LDS is 64KB per CU (4 SIMDs), which is 16KB per SIMD (usage above
6307 * 16KB makes some SIMDs unoccupied). */
6309 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
6311 if (!check_debug_option
||
6312 r600_can_dump_shader(&sscreen
->b
, processor
)) {
6313 if (processor
== PIPE_SHADER_FRAGMENT
) {
6314 fprintf(file
, "*** SHADER CONFIG ***\n"
6315 "SPI_PS_INPUT_ADDR = 0x%04x\n"
6316 "SPI_PS_INPUT_ENA = 0x%04x\n",
6317 conf
->spi_ps_input_addr
, conf
->spi_ps_input_ena
);
6320 fprintf(file
, "*** SHADER STATS ***\n"
6323 "Spilled SGPRs: %d\n"
6324 "Spilled VGPRs: %d\n"
6325 "Private memory VGPRs: %d\n"
6326 "Code Size: %d bytes\n"
6328 "Scratch: %d bytes per wave\n"
6330 "********************\n\n\n",
6331 conf
->num_sgprs
, conf
->num_vgprs
,
6332 conf
->spilled_sgprs
, conf
->spilled_vgprs
,
6333 conf
->private_mem_vgprs
, code_size
,
6334 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
6338 pipe_debug_message(debug
, SHADER_INFO
,
6339 "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
6340 "LDS: %d Scratch: %d Max Waves: %d Spilled SGPRs: %d "
6341 "Spilled VGPRs: %d PrivMem VGPRs: %d",
6342 conf
->num_sgprs
, conf
->num_vgprs
, code_size
,
6343 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
6344 max_simd_waves
, conf
->spilled_sgprs
,
6345 conf
->spilled_vgprs
, conf
->private_mem_vgprs
);
6348 const char *si_get_shader_name(struct si_shader
*shader
, unsigned processor
)
6350 switch (processor
) {
6351 case PIPE_SHADER_VERTEX
:
6352 if (shader
->key
.as_es
)
6353 return "Vertex Shader as ES";
6354 else if (shader
->key
.as_ls
)
6355 return "Vertex Shader as LS";
6357 return "Vertex Shader as VS";
6358 case PIPE_SHADER_TESS_CTRL
:
6359 return "Tessellation Control Shader";
6360 case PIPE_SHADER_TESS_EVAL
:
6361 if (shader
->key
.as_es
)
6362 return "Tessellation Evaluation Shader as ES";
6364 return "Tessellation Evaluation Shader as VS";
6365 case PIPE_SHADER_GEOMETRY
:
6366 if (shader
->is_gs_copy_shader
)
6367 return "GS Copy Shader as VS";
6369 return "Geometry Shader";
6370 case PIPE_SHADER_FRAGMENT
:
6371 return "Pixel Shader";
6372 case PIPE_SHADER_COMPUTE
:
6373 return "Compute Shader";
6375 return "Unknown Shader";
6379 void si_shader_dump(struct si_screen
*sscreen
, struct si_shader
*shader
,
6380 struct pipe_debug_callback
*debug
, unsigned processor
,
6381 FILE *file
, bool check_debug_option
)
6383 if (!check_debug_option
||
6384 r600_can_dump_shader(&sscreen
->b
, processor
))
6385 si_dump_shader_key(processor
, &shader
->key
, file
);
6387 if (!check_debug_option
&& shader
->binary
.llvm_ir_string
) {
6388 fprintf(file
, "\n%s - main shader part - LLVM IR:\n\n",
6389 si_get_shader_name(shader
, processor
));
6390 fprintf(file
, "%s\n", shader
->binary
.llvm_ir_string
);
6393 if (!check_debug_option
||
6394 (r600_can_dump_shader(&sscreen
->b
, processor
) &&
6395 !(sscreen
->b
.debug_flags
& DBG_NO_ASM
))) {
6396 fprintf(file
, "\n%s:\n", si_get_shader_name(shader
, processor
));
6399 si_shader_dump_disassembly(&shader
->prolog
->binary
,
6400 debug
, "prolog", file
);
6402 si_shader_dump_disassembly(&shader
->binary
, debug
, "main", file
);
6405 si_shader_dump_disassembly(&shader
->epilog
->binary
,
6406 debug
, "epilog", file
);
6407 fprintf(file
, "\n");
6410 si_shader_dump_stats(sscreen
, shader
, debug
, processor
, file
,
6411 check_debug_option
);
6414 int si_compile_llvm(struct si_screen
*sscreen
,
6415 struct ac_shader_binary
*binary
,
6416 struct si_shader_config
*conf
,
6417 LLVMTargetMachineRef tm
,
6419 struct pipe_debug_callback
*debug
,
6424 unsigned count
= p_atomic_inc_return(&sscreen
->b
.num_compilations
);
6426 if (r600_can_dump_shader(&sscreen
->b
, processor
)) {
6427 fprintf(stderr
, "radeonsi: Compiling shader %d\n", count
);
6429 if (!(sscreen
->b
.debug_flags
& (DBG_NO_IR
| DBG_PREOPT_IR
))) {
6430 fprintf(stderr
, "%s LLVM IR:\n\n", name
);
6431 ac_dump_module(mod
);
6432 fprintf(stderr
, "\n");
6436 if (sscreen
->record_llvm_ir
) {
6437 char *ir
= LLVMPrintModuleToString(mod
);
6438 binary
->llvm_ir_string
= strdup(ir
);
6439 LLVMDisposeMessage(ir
);
6442 if (!si_replace_shader(count
, binary
)) {
6443 r
= si_llvm_compile(mod
, binary
, tm
, debug
);
6448 si_shader_binary_read_config(binary
, conf
, 0);
6450 /* Enable 64-bit and 16-bit denormals, because there is no performance
6453 * If denormals are enabled, all floating-point output modifiers are
6456 * Don't enable denormals for 32-bit floats, because:
6457 * - Floating-point output modifiers would be ignored by the hw.
6458 * - Some opcodes don't support denormals, such as v_mad_f32. We would
6459 * have to stop using those.
6460 * - SI & CI would be very slow.
6462 conf
->float_mode
|= V_00B028_FP_64_DENORMS
;
6464 FREE(binary
->config
);
6465 FREE(binary
->global_symbol_offsets
);
6466 binary
->config
= NULL
;
6467 binary
->global_symbol_offsets
= NULL
;
6469 /* Some shaders can't have rodata because their binaries can be
6472 if (binary
->rodata_size
&&
6473 (processor
== PIPE_SHADER_VERTEX
||
6474 processor
== PIPE_SHADER_TESS_CTRL
||
6475 processor
== PIPE_SHADER_TESS_EVAL
||
6476 processor
== PIPE_SHADER_FRAGMENT
)) {
6477 fprintf(stderr
, "radeonsi: The shader can't have rodata.");
6484 static void si_llvm_build_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
)
6486 if (LLVMGetTypeKind(LLVMTypeOf(ret
)) == LLVMVoidTypeKind
)
6487 LLVMBuildRetVoid(ctx
->gallivm
.builder
);
6489 LLVMBuildRet(ctx
->gallivm
.builder
, ret
);
6492 /* Generate code for the hardware VS shader stage to go with a geometry shader */
6494 si_generate_gs_copy_shader(struct si_screen
*sscreen
,
6495 LLVMTargetMachineRef tm
,
6496 struct si_shader_selector
*gs_selector
,
6497 struct pipe_debug_callback
*debug
)
6499 struct si_shader_context ctx
;
6500 struct si_shader
*shader
;
6501 struct gallivm_state
*gallivm
= &ctx
.gallivm
;
6502 LLVMBuilderRef builder
;
6503 struct lp_build_tgsi_context
*bld_base
= &ctx
.bld_base
;
6504 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
6505 struct si_shader_output_values
*outputs
;
6506 struct tgsi_shader_info
*gsinfo
= &gs_selector
->info
;
6509 outputs
= MALLOC(gsinfo
->num_outputs
* sizeof(outputs
[0]));
6514 shader
= CALLOC_STRUCT(si_shader
);
6521 shader
->selector
= gs_selector
;
6522 shader
->is_gs_copy_shader
= true;
6524 si_init_shader_ctx(&ctx
, sscreen
, shader
, tm
);
6525 ctx
.type
= PIPE_SHADER_VERTEX
;
6527 builder
= gallivm
->builder
;
6529 create_function(&ctx
);
6530 preload_ring_buffers(&ctx
);
6532 LLVMValueRef voffset
=
6533 lp_build_mul_imm(uint
, LLVMGetParam(ctx
.main_fn
,
6534 ctx
.param_vertex_id
), 4);
6536 /* Fetch the vertex stream ID.*/
6537 LLVMValueRef stream_id
;
6539 if (gs_selector
->so
.num_outputs
)
6540 stream_id
= unpack_param(&ctx
, ctx
.param_streamout_config
, 24, 2);
6542 stream_id
= ctx
.i32_0
;
6544 /* Fill in output information. */
6545 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
6546 outputs
[i
].semantic_name
= gsinfo
->output_semantic_name
[i
];
6547 outputs
[i
].semantic_index
= gsinfo
->output_semantic_index
[i
];
6549 for (int chan
= 0; chan
< 4; chan
++) {
6550 outputs
[i
].vertex_stream
[chan
] =
6551 (gsinfo
->output_streams
[i
] >> (2 * chan
)) & 3;
6555 LLVMBasicBlockRef end_bb
;
6556 LLVMValueRef switch_inst
;
6558 end_bb
= LLVMAppendBasicBlockInContext(gallivm
->context
, ctx
.main_fn
, "end");
6559 switch_inst
= LLVMBuildSwitch(builder
, stream_id
, end_bb
, 4);
6561 for (int stream
= 0; stream
< 4; stream
++) {
6562 LLVMBasicBlockRef bb
;
6565 if (!gsinfo
->num_stream_output_components
[stream
])
6568 if (stream
> 0 && !gs_selector
->so
.num_outputs
)
6571 bb
= LLVMInsertBasicBlockInContext(gallivm
->context
, end_bb
, "out");
6572 LLVMAddCase(switch_inst
, LLVMConstInt(ctx
.i32
, stream
, 0), bb
);
6573 LLVMPositionBuilderAtEnd(builder
, bb
);
6575 /* Fetch vertex data from GSVS ring */
6577 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
6578 for (unsigned chan
= 0; chan
< 4; chan
++) {
6579 if (!(gsinfo
->output_usagemask
[i
] & (1 << chan
)) ||
6580 outputs
[i
].vertex_stream
[chan
] != stream
) {
6581 outputs
[i
].values
[chan
] = ctx
.bld_base
.base
.undef
;
6585 LLVMValueRef soffset
= LLVMConstInt(ctx
.i32
,
6586 offset
* gs_selector
->gs_max_out_vertices
* 16 * 4, 0);
6589 outputs
[i
].values
[chan
] =
6590 ac_build_buffer_load(&ctx
.ac
,
6591 ctx
.gsvs_ring
[0], 1,
6593 soffset
, 0, 1, 1, true);
6597 /* Streamout and exports. */
6598 if (gs_selector
->so
.num_outputs
) {
6599 si_llvm_emit_streamout(&ctx
, outputs
,
6600 gsinfo
->num_outputs
,
6605 si_llvm_export_vs(bld_base
, outputs
, gsinfo
->num_outputs
);
6607 LLVMBuildBr(builder
, end_bb
);
6610 LLVMPositionBuilderAtEnd(builder
, end_bb
);
6612 LLVMBuildRetVoid(gallivm
->builder
);
6614 /* Dump LLVM IR before any optimization passes */
6615 if (sscreen
->b
.debug_flags
& DBG_PREOPT_IR
&&
6616 r600_can_dump_shader(&sscreen
->b
, PIPE_SHADER_GEOMETRY
))
6617 ac_dump_module(ctx
.gallivm
.module
);
6619 si_llvm_finalize_module(&ctx
,
6620 r600_extra_shader_checks(&sscreen
->b
, PIPE_SHADER_GEOMETRY
));
6622 r
= si_compile_llvm(sscreen
, &ctx
.shader
->binary
,
6623 &ctx
.shader
->config
, ctx
.tm
,
6625 debug
, PIPE_SHADER_GEOMETRY
,
6628 if (r600_can_dump_shader(&sscreen
->b
, PIPE_SHADER_GEOMETRY
))
6629 fprintf(stderr
, "GS Copy Shader:\n");
6630 si_shader_dump(sscreen
, ctx
.shader
, debug
,
6631 PIPE_SHADER_GEOMETRY
, stderr
, true);
6632 r
= si_shader_binary_upload(sscreen
, ctx
.shader
);
6635 si_llvm_dispose(&ctx
);
6646 static void si_dump_shader_key(unsigned shader
, struct si_shader_key
*key
,
6651 fprintf(f
, "SHADER KEY\n");
6654 case PIPE_SHADER_VERTEX
:
6655 fprintf(f
, " part.vs.prolog.instance_divisors = {");
6656 for (i
= 0; i
< ARRAY_SIZE(key
->part
.vs
.prolog
.instance_divisors
); i
++)
6657 fprintf(f
, !i
? "%u" : ", %u",
6658 key
->part
.vs
.prolog
.instance_divisors
[i
]);
6660 fprintf(f
, " part.vs.epilog.export_prim_id = %u\n", key
->part
.vs
.epilog
.export_prim_id
);
6661 fprintf(f
, " as_es = %u\n", key
->as_es
);
6662 fprintf(f
, " as_ls = %u\n", key
->as_ls
);
6664 fprintf(f
, " mono.vs_fix_fetch = {");
6665 for (i
= 0; i
< SI_MAX_ATTRIBS
; i
++)
6666 fprintf(f
, !i
? "%u" : ", %u", key
->mono
.vs_fix_fetch
[i
]);
6670 case PIPE_SHADER_TESS_CTRL
:
6671 fprintf(f
, " part.tcs.epilog.prim_mode = %u\n", key
->part
.tcs
.epilog
.prim_mode
);
6672 fprintf(f
, " mono.ff_tcs_inputs_to_copy = 0x%"PRIx64
"\n", key
->mono
.ff_tcs_inputs_to_copy
);
6675 case PIPE_SHADER_TESS_EVAL
:
6676 fprintf(f
, " part.tes.epilog.export_prim_id = %u\n", key
->part
.tes
.epilog
.export_prim_id
);
6677 fprintf(f
, " as_es = %u\n", key
->as_es
);
6680 case PIPE_SHADER_GEOMETRY
:
6681 fprintf(f
, " part.gs.prolog.tri_strip_adj_fix = %u\n", key
->part
.gs
.prolog
.tri_strip_adj_fix
);
6684 case PIPE_SHADER_COMPUTE
:
6687 case PIPE_SHADER_FRAGMENT
:
6688 fprintf(f
, " part.ps.prolog.color_two_side = %u\n", key
->part
.ps
.prolog
.color_two_side
);
6689 fprintf(f
, " part.ps.prolog.flatshade_colors = %u\n", key
->part
.ps
.prolog
.flatshade_colors
);
6690 fprintf(f
, " part.ps.prolog.poly_stipple = %u\n", key
->part
.ps
.prolog
.poly_stipple
);
6691 fprintf(f
, " part.ps.prolog.force_persp_sample_interp = %u\n", key
->part
.ps
.prolog
.force_persp_sample_interp
);
6692 fprintf(f
, " part.ps.prolog.force_linear_sample_interp = %u\n", key
->part
.ps
.prolog
.force_linear_sample_interp
);
6693 fprintf(f
, " part.ps.prolog.force_persp_center_interp = %u\n", key
->part
.ps
.prolog
.force_persp_center_interp
);
6694 fprintf(f
, " part.ps.prolog.force_linear_center_interp = %u\n", key
->part
.ps
.prolog
.force_linear_center_interp
);
6695 fprintf(f
, " part.ps.prolog.bc_optimize_for_persp = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_persp
);
6696 fprintf(f
, " part.ps.prolog.bc_optimize_for_linear = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_linear
);
6697 fprintf(f
, " part.ps.epilog.spi_shader_col_format = 0x%x\n", key
->part
.ps
.epilog
.spi_shader_col_format
);
6698 fprintf(f
, " part.ps.epilog.color_is_int8 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int8
);
6699 fprintf(f
, " part.ps.epilog.color_is_int10 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int10
);
6700 fprintf(f
, " part.ps.epilog.last_cbuf = %u\n", key
->part
.ps
.epilog
.last_cbuf
);
6701 fprintf(f
, " part.ps.epilog.alpha_func = %u\n", key
->part
.ps
.epilog
.alpha_func
);
6702 fprintf(f
, " part.ps.epilog.alpha_to_one = %u\n", key
->part
.ps
.epilog
.alpha_to_one
);
6703 fprintf(f
, " part.ps.epilog.poly_line_smoothing = %u\n", key
->part
.ps
.epilog
.poly_line_smoothing
);
6704 fprintf(f
, " part.ps.epilog.clamp_color = %u\n", key
->part
.ps
.epilog
.clamp_color
);
6711 if ((shader
== PIPE_SHADER_GEOMETRY
||
6712 shader
== PIPE_SHADER_TESS_EVAL
||
6713 shader
== PIPE_SHADER_VERTEX
) &&
6714 !key
->as_es
&& !key
->as_ls
) {
6715 fprintf(f
, " opt.hw_vs.kill_outputs = 0x%"PRIx64
"\n", key
->opt
.hw_vs
.kill_outputs
);
6716 fprintf(f
, " opt.hw_vs.kill_outputs2 = 0x%x\n", key
->opt
.hw_vs
.kill_outputs2
);
6717 fprintf(f
, " opt.hw_vs.clip_disable = %u\n", key
->opt
.hw_vs
.clip_disable
);
6721 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
6722 struct si_screen
*sscreen
,
6723 struct si_shader
*shader
,
6724 LLVMTargetMachineRef tm
)
6726 struct lp_build_tgsi_context
*bld_base
;
6727 struct lp_build_tgsi_action tmpl
= {};
6729 si_llvm_context_init(ctx
, sscreen
, shader
, tm
,
6730 (shader
&& shader
->selector
) ? &shader
->selector
->info
: NULL
,
6731 (shader
&& shader
->selector
) ? shader
->selector
->tokens
: NULL
);
6733 bld_base
= &ctx
->bld_base
;
6734 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
6736 bld_base
->op_actions
[TGSI_OPCODE_INTERP_CENTROID
] = interp_action
;
6737 bld_base
->op_actions
[TGSI_OPCODE_INTERP_SAMPLE
] = interp_action
;
6738 bld_base
->op_actions
[TGSI_OPCODE_INTERP_OFFSET
] = interp_action
;
6740 bld_base
->op_actions
[TGSI_OPCODE_TEX
] = tex_action
;
6741 bld_base
->op_actions
[TGSI_OPCODE_TEX_LZ
] = tex_action
;
6742 bld_base
->op_actions
[TGSI_OPCODE_TEX2
] = tex_action
;
6743 bld_base
->op_actions
[TGSI_OPCODE_TXB
] = tex_action
;
6744 bld_base
->op_actions
[TGSI_OPCODE_TXB2
] = tex_action
;
6745 bld_base
->op_actions
[TGSI_OPCODE_TXD
] = tex_action
;
6746 bld_base
->op_actions
[TGSI_OPCODE_TXF
] = tex_action
;
6747 bld_base
->op_actions
[TGSI_OPCODE_TXF_LZ
] = tex_action
;
6748 bld_base
->op_actions
[TGSI_OPCODE_TXL
] = tex_action
;
6749 bld_base
->op_actions
[TGSI_OPCODE_TXL2
] = tex_action
;
6750 bld_base
->op_actions
[TGSI_OPCODE_TXP
] = tex_action
;
6751 bld_base
->op_actions
[TGSI_OPCODE_TXQ
].fetch_args
= txq_fetch_args
;
6752 bld_base
->op_actions
[TGSI_OPCODE_TXQ
].emit
= txq_emit
;
6753 bld_base
->op_actions
[TGSI_OPCODE_TG4
] = tex_action
;
6754 bld_base
->op_actions
[TGSI_OPCODE_LODQ
] = tex_action
;
6755 bld_base
->op_actions
[TGSI_OPCODE_TXQS
].emit
= si_llvm_emit_txqs
;
6757 bld_base
->op_actions
[TGSI_OPCODE_LOAD
].fetch_args
= load_fetch_args
;
6758 bld_base
->op_actions
[TGSI_OPCODE_LOAD
].emit
= load_emit
;
6759 bld_base
->op_actions
[TGSI_OPCODE_STORE
].fetch_args
= store_fetch_args
;
6760 bld_base
->op_actions
[TGSI_OPCODE_STORE
].emit
= store_emit
;
6761 bld_base
->op_actions
[TGSI_OPCODE_RESQ
].fetch_args
= resq_fetch_args
;
6762 bld_base
->op_actions
[TGSI_OPCODE_RESQ
].emit
= resq_emit
;
6764 tmpl
.fetch_args
= atomic_fetch_args
;
6765 tmpl
.emit
= atomic_emit
;
6766 bld_base
->op_actions
[TGSI_OPCODE_ATOMUADD
] = tmpl
;
6767 bld_base
->op_actions
[TGSI_OPCODE_ATOMUADD
].intr_name
= "add";
6768 bld_base
->op_actions
[TGSI_OPCODE_ATOMXCHG
] = tmpl
;
6769 bld_base
->op_actions
[TGSI_OPCODE_ATOMXCHG
].intr_name
= "swap";
6770 bld_base
->op_actions
[TGSI_OPCODE_ATOMCAS
] = tmpl
;
6771 bld_base
->op_actions
[TGSI_OPCODE_ATOMCAS
].intr_name
= "cmpswap";
6772 bld_base
->op_actions
[TGSI_OPCODE_ATOMAND
] = tmpl
;
6773 bld_base
->op_actions
[TGSI_OPCODE_ATOMAND
].intr_name
= "and";
6774 bld_base
->op_actions
[TGSI_OPCODE_ATOMOR
] = tmpl
;
6775 bld_base
->op_actions
[TGSI_OPCODE_ATOMOR
].intr_name
= "or";
6776 bld_base
->op_actions
[TGSI_OPCODE_ATOMXOR
] = tmpl
;
6777 bld_base
->op_actions
[TGSI_OPCODE_ATOMXOR
].intr_name
= "xor";
6778 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMIN
] = tmpl
;
6779 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMIN
].intr_name
= "umin";
6780 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMAX
] = tmpl
;
6781 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMAX
].intr_name
= "umax";
6782 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMIN
] = tmpl
;
6783 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMIN
].intr_name
= "smin";
6784 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMAX
] = tmpl
;
6785 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMAX
].intr_name
= "smax";
6787 bld_base
->op_actions
[TGSI_OPCODE_MEMBAR
].emit
= membar_emit
;
6789 bld_base
->op_actions
[TGSI_OPCODE_CLOCK
].emit
= clock_emit
;
6791 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
6792 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
6793 bld_base
->op_actions
[TGSI_OPCODE_DDX_FINE
].emit
= si_llvm_emit_ddxy
;
6794 bld_base
->op_actions
[TGSI_OPCODE_DDY_FINE
].emit
= si_llvm_emit_ddxy
;
6796 bld_base
->op_actions
[TGSI_OPCODE_VOTE_ALL
].emit
= vote_all_emit
;
6797 bld_base
->op_actions
[TGSI_OPCODE_VOTE_ANY
].emit
= vote_any_emit
;
6798 bld_base
->op_actions
[TGSI_OPCODE_VOTE_EQ
].emit
= vote_eq_emit
;
6799 bld_base
->op_actions
[TGSI_OPCODE_BALLOT
].emit
= ballot_emit
;
6800 bld_base
->op_actions
[TGSI_OPCODE_READ_FIRST
].intr_name
= "llvm.amdgcn.readfirstlane";
6801 bld_base
->op_actions
[TGSI_OPCODE_READ_FIRST
].emit
= read_lane_emit
;
6802 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].intr_name
= "llvm.amdgcn.readlane";
6803 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].fetch_args
= read_invoc_fetch_args
;
6804 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].emit
= read_lane_emit
;
6806 bld_base
->op_actions
[TGSI_OPCODE_EMIT
].emit
= si_llvm_emit_vertex
;
6807 bld_base
->op_actions
[TGSI_OPCODE_ENDPRIM
].emit
= si_llvm_emit_primitive
;
6808 bld_base
->op_actions
[TGSI_OPCODE_BARRIER
].emit
= si_llvm_emit_barrier
;
6811 #define EXP_TARGET (HAVE_LLVM >= 0x0500 ? 0 : 3)
6812 #define EXP_OUT0 (HAVE_LLVM >= 0x0500 ? 2 : 5)
6814 /* Return true if the PARAM export has been eliminated. */
6815 static bool si_eliminate_const_output(struct si_shader_context
*ctx
,
6816 LLVMValueRef inst
, unsigned offset
)
6818 struct si_shader
*shader
= ctx
->shader
;
6819 unsigned num_outputs
= shader
->selector
->info
.num_outputs
;
6820 unsigned i
, default_val
; /* SPI_PS_INPUT_CNTL_i.DEFAULT_VAL */
6821 bool is_zero
[4] = {}, is_one
[4] = {};
6823 for (i
= 0; i
< 4; i
++) {
6824 LLVMBool loses_info
;
6825 LLVMValueRef p
= LLVMGetOperand(inst
, EXP_OUT0
+ i
);
6827 /* It's a constant expression. Undef outputs are eliminated too. */
6828 if (LLVMIsUndef(p
)) {
6831 } else if (LLVMIsAConstantFP(p
)) {
6832 double a
= LLVMConstRealGetDouble(p
, &loses_info
);
6839 return false; /* other constant */
6844 /* Only certain combinations of 0 and 1 can be eliminated. */
6845 if (is_zero
[0] && is_zero
[1] && is_zero
[2])
6846 default_val
= is_zero
[3] ? 0 : 1;
6847 else if (is_one
[0] && is_one
[1] && is_one
[2])
6848 default_val
= is_zero
[3] ? 2 : 3;
6852 /* The PARAM export can be represented as DEFAULT_VAL. Kill it. */
6853 LLVMInstructionEraseFromParent(inst
);
6855 /* Change OFFSET to DEFAULT_VAL. */
6856 for (i
= 0; i
< num_outputs
; i
++) {
6857 if (shader
->info
.vs_output_param_offset
[i
] == offset
) {
6858 shader
->info
.vs_output_param_offset
[i
] =
6859 EXP_PARAM_DEFAULT_VAL_0000
+ default_val
;
6866 struct si_vs_exports
{
6868 unsigned offset
[SI_MAX_VS_OUTPUTS
];
6869 LLVMValueRef inst
[SI_MAX_VS_OUTPUTS
];
6872 static void si_eliminate_const_vs_outputs(struct si_shader_context
*ctx
)
6874 struct si_shader
*shader
= ctx
->shader
;
6875 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6876 LLVMBasicBlockRef bb
;
6877 struct si_vs_exports exports
;
6878 bool removed_any
= false;
6882 if (ctx
->type
== PIPE_SHADER_FRAGMENT
||
6883 ctx
->type
== PIPE_SHADER_COMPUTE
||
6884 shader
->key
.as_es
||
6888 /* Process all LLVM instructions. */
6889 bb
= LLVMGetFirstBasicBlock(ctx
->main_fn
);
6891 LLVMValueRef inst
= LLVMGetFirstInstruction(bb
);
6894 LLVMValueRef cur
= inst
;
6895 inst
= LLVMGetNextInstruction(inst
);
6897 if (LLVMGetInstructionOpcode(cur
) != LLVMCall
)
6900 LLVMValueRef callee
= lp_get_called_value(cur
);
6902 if (!lp_is_function(callee
))
6905 const char *name
= LLVMGetValueName(callee
);
6906 unsigned num_args
= LLVMCountParams(callee
);
6908 /* Check if this is an export instruction. */
6909 if ((num_args
!= 9 && num_args
!= 8) ||
6910 (strcmp(name
, "llvm.SI.export") &&
6911 strcmp(name
, "llvm.amdgcn.exp.f32")))
6914 LLVMValueRef arg
= LLVMGetOperand(cur
, EXP_TARGET
);
6915 unsigned target
= LLVMConstIntGetZExtValue(arg
);
6917 if (target
< V_008DFC_SQ_EXP_PARAM
)
6920 target
-= V_008DFC_SQ_EXP_PARAM
;
6922 /* Eliminate constant value PARAM exports. */
6923 if (si_eliminate_const_output(ctx
, cur
, target
)) {
6926 exports
.offset
[exports
.num
] = target
;
6927 exports
.inst
[exports
.num
] = cur
;
6931 bb
= LLVMGetNextBasicBlock(bb
);
6934 /* Remove holes in export memory due to removed PARAM exports.
6935 * This is done by renumbering all PARAM exports.
6938 ubyte current_offset
[SI_MAX_VS_OUTPUTS
];
6939 unsigned new_count
= 0;
6942 /* Make a copy of the offsets. We need the old version while
6943 * we are modifying some of them. */
6944 assert(sizeof(current_offset
) ==
6945 sizeof(shader
->info
.vs_output_param_offset
));
6946 memcpy(current_offset
, shader
->info
.vs_output_param_offset
,
6947 sizeof(current_offset
));
6949 for (i
= 0; i
< exports
.num
; i
++) {
6950 unsigned offset
= exports
.offset
[i
];
6952 for (out
= 0; out
< info
->num_outputs
; out
++) {
6953 if (current_offset
[out
] != offset
)
6956 LLVMSetOperand(exports
.inst
[i
], EXP_TARGET
,
6957 LLVMConstInt(ctx
->i32
,
6958 V_008DFC_SQ_EXP_PARAM
+ new_count
, 0));
6959 shader
->info
.vs_output_param_offset
[out
] = new_count
;
6964 shader
->info
.nr_param_exports
= new_count
;
6968 static void si_count_scratch_private_memory(struct si_shader_context
*ctx
)
6970 ctx
->shader
->config
.private_mem_vgprs
= 0;
6972 /* Process all LLVM instructions. */
6973 LLVMBasicBlockRef bb
= LLVMGetFirstBasicBlock(ctx
->main_fn
);
6975 LLVMValueRef next
= LLVMGetFirstInstruction(bb
);
6978 LLVMValueRef inst
= next
;
6979 next
= LLVMGetNextInstruction(next
);
6981 if (LLVMGetInstructionOpcode(inst
) != LLVMAlloca
)
6984 LLVMTypeRef type
= LLVMGetElementType(LLVMTypeOf(inst
));
6985 /* No idea why LLVM aligns allocas to 4 elements. */
6986 unsigned alignment
= LLVMGetAlignment(inst
);
6987 unsigned dw_size
= align(llvm_get_type_size(type
) / 4, alignment
);
6988 ctx
->shader
->config
.private_mem_vgprs
+= dw_size
;
6990 bb
= LLVMGetNextBasicBlock(bb
);
6994 static bool si_compile_tgsi_main(struct si_shader_context
*ctx
,
6995 struct si_shader
*shader
)
6997 struct si_shader_selector
*sel
= shader
->selector
;
6998 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
7000 switch (ctx
->type
) {
7001 case PIPE_SHADER_VERTEX
:
7002 ctx
->load_input
= declare_input_vs
;
7003 if (shader
->key
.as_ls
)
7004 bld_base
->emit_epilogue
= si_llvm_emit_ls_epilogue
;
7005 else if (shader
->key
.as_es
)
7006 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
7008 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
7010 case PIPE_SHADER_TESS_CTRL
:
7011 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tcs
;
7012 bld_base
->emit_fetch_funcs
[TGSI_FILE_OUTPUT
] = fetch_output_tcs
;
7013 bld_base
->emit_store
= store_output_tcs
;
7014 bld_base
->emit_epilogue
= si_llvm_emit_tcs_epilogue
;
7016 case PIPE_SHADER_TESS_EVAL
:
7017 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tes
;
7018 if (shader
->key
.as_es
)
7019 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
7021 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
7023 case PIPE_SHADER_GEOMETRY
:
7024 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_gs
;
7025 bld_base
->emit_epilogue
= si_llvm_emit_gs_epilogue
;
7027 case PIPE_SHADER_FRAGMENT
:
7028 ctx
->load_input
= declare_input_fs
;
7029 bld_base
->emit_epilogue
= si_llvm_return_fs_outputs
;
7031 case PIPE_SHADER_COMPUTE
:
7032 ctx
->declare_memory_region
= declare_compute_memory
;
7035 assert(!"Unsupported shader type");
7039 create_function(ctx
);
7040 preload_ring_buffers(ctx
);
7042 if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
7044 for (i
= 0; i
< 4; i
++) {
7045 ctx
->gs_next_vertex
[i
] =
7046 lp_build_alloca(&ctx
->gallivm
,
7051 if (!lp_build_tgsi_llvm(bld_base
, sel
->tokens
)) {
7052 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
7056 si_llvm_build_ret(ctx
, ctx
->return_value
);
7061 * Compute the VS prolog key, which contains all the information needed to
7062 * build the VS prolog function, and set shader->info bits where needed.
7064 static void si_get_vs_prolog_key(struct si_shader
*shader
,
7065 union si_shader_part_key
*key
)
7067 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
7069 memset(key
, 0, sizeof(*key
));
7070 key
->vs_prolog
.states
= shader
->key
.part
.vs
.prolog
;
7071 key
->vs_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
7072 key
->vs_prolog
.last_input
= MAX2(1, info
->num_inputs
) - 1;
7074 /* Set the instanceID flag. */
7075 for (unsigned i
= 0; i
< info
->num_inputs
; i
++)
7076 if (key
->vs_prolog
.states
.instance_divisors
[i
])
7077 shader
->info
.uses_instanceid
= true;
7081 * Compute the VS epilog key, which contains all the information needed to
7082 * build the VS epilog function, and set the PrimitiveID output offset.
7084 static void si_get_vs_epilog_key(struct si_shader
*shader
,
7085 struct si_vs_epilog_bits
*states
,
7086 union si_shader_part_key
*key
)
7088 memset(key
, 0, sizeof(*key
));
7089 key
->vs_epilog
.states
= *states
;
7091 /* Set up the PrimitiveID output. */
7092 if (shader
->key
.part
.vs
.epilog
.export_prim_id
) {
7093 unsigned index
= shader
->selector
->info
.num_outputs
;
7094 unsigned offset
= shader
->info
.nr_param_exports
++;
7096 key
->vs_epilog
.prim_id_param_offset
= offset
;
7097 assert(index
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
7098 shader
->info
.vs_output_param_offset
[index
] = offset
;
7103 * Compute the PS prolog key, which contains all the information needed to
7104 * build the PS prolog function, and set related bits in shader->config.
7106 static void si_get_ps_prolog_key(struct si_shader
*shader
,
7107 union si_shader_part_key
*key
,
7108 bool separate_prolog
)
7110 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
7112 memset(key
, 0, sizeof(*key
));
7113 key
->ps_prolog
.states
= shader
->key
.part
.ps
.prolog
;
7114 key
->ps_prolog
.colors_read
= info
->colors_read
;
7115 key
->ps_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
7116 key
->ps_prolog
.num_input_vgprs
= shader
->info
.num_input_vgprs
;
7117 key
->ps_prolog
.wqm
= info
->uses_derivatives
&&
7118 (key
->ps_prolog
.colors_read
||
7119 key
->ps_prolog
.states
.force_persp_sample_interp
||
7120 key
->ps_prolog
.states
.force_linear_sample_interp
||
7121 key
->ps_prolog
.states
.force_persp_center_interp
||
7122 key
->ps_prolog
.states
.force_linear_center_interp
||
7123 key
->ps_prolog
.states
.bc_optimize_for_persp
||
7124 key
->ps_prolog
.states
.bc_optimize_for_linear
);
7126 if (info
->colors_read
) {
7127 unsigned *color
= shader
->selector
->color_attr_index
;
7129 if (shader
->key
.part
.ps
.prolog
.color_two_side
) {
7130 /* BCOLORs are stored after the last input. */
7131 key
->ps_prolog
.num_interp_inputs
= info
->num_inputs
;
7132 key
->ps_prolog
.face_vgpr_index
= shader
->info
.face_vgpr_index
;
7133 shader
->config
.spi_ps_input_ena
|= S_0286CC_FRONT_FACE_ENA(1);
7136 for (unsigned i
= 0; i
< 2; i
++) {
7137 unsigned interp
= info
->input_interpolate
[color
[i
]];
7138 unsigned location
= info
->input_interpolate_loc
[color
[i
]];
7140 if (!(info
->colors_read
& (0xf << i
*4)))
7143 key
->ps_prolog
.color_attr_index
[i
] = color
[i
];
7145 if (shader
->key
.part
.ps
.prolog
.flatshade_colors
&&
7146 interp
== TGSI_INTERPOLATE_COLOR
)
7147 interp
= TGSI_INTERPOLATE_CONSTANT
;
7150 case TGSI_INTERPOLATE_CONSTANT
:
7151 key
->ps_prolog
.color_interp_vgpr_index
[i
] = -1;
7153 case TGSI_INTERPOLATE_PERSPECTIVE
:
7154 case TGSI_INTERPOLATE_COLOR
:
7155 /* Force the interpolation location for colors here. */
7156 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
)
7157 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
7158 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
)
7159 location
= TGSI_INTERPOLATE_LOC_CENTER
;
7162 case TGSI_INTERPOLATE_LOC_SAMPLE
:
7163 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 0;
7164 shader
->config
.spi_ps_input_ena
|=
7165 S_0286CC_PERSP_SAMPLE_ENA(1);
7167 case TGSI_INTERPOLATE_LOC_CENTER
:
7168 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 2;
7169 shader
->config
.spi_ps_input_ena
|=
7170 S_0286CC_PERSP_CENTER_ENA(1);
7172 case TGSI_INTERPOLATE_LOC_CENTROID
:
7173 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 4;
7174 shader
->config
.spi_ps_input_ena
|=
7175 S_0286CC_PERSP_CENTROID_ENA(1);
7181 case TGSI_INTERPOLATE_LINEAR
:
7182 /* Force the interpolation location for colors here. */
7183 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
)
7184 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
7185 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
)
7186 location
= TGSI_INTERPOLATE_LOC_CENTER
;
7188 /* The VGPR assignment for non-monolithic shaders
7189 * works because InitialPSInputAddr is set on the
7190 * main shader and PERSP_PULL_MODEL is never used.
7193 case TGSI_INTERPOLATE_LOC_SAMPLE
:
7194 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
7195 separate_prolog
? 6 : 9;
7196 shader
->config
.spi_ps_input_ena
|=
7197 S_0286CC_LINEAR_SAMPLE_ENA(1);
7199 case TGSI_INTERPOLATE_LOC_CENTER
:
7200 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
7201 separate_prolog
? 8 : 11;
7202 shader
->config
.spi_ps_input_ena
|=
7203 S_0286CC_LINEAR_CENTER_ENA(1);
7205 case TGSI_INTERPOLATE_LOC_CENTROID
:
7206 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
7207 separate_prolog
? 10 : 13;
7208 shader
->config
.spi_ps_input_ena
|=
7209 S_0286CC_LINEAR_CENTROID_ENA(1);
7223 * Check whether a PS prolog is required based on the key.
7225 static bool si_need_ps_prolog(const union si_shader_part_key
*key
)
7227 return key
->ps_prolog
.colors_read
||
7228 key
->ps_prolog
.states
.force_persp_sample_interp
||
7229 key
->ps_prolog
.states
.force_linear_sample_interp
||
7230 key
->ps_prolog
.states
.force_persp_center_interp
||
7231 key
->ps_prolog
.states
.force_linear_center_interp
||
7232 key
->ps_prolog
.states
.bc_optimize_for_persp
||
7233 key
->ps_prolog
.states
.bc_optimize_for_linear
||
7234 key
->ps_prolog
.states
.poly_stipple
;
7238 * Compute the PS epilog key, which contains all the information needed to
7239 * build the PS epilog function.
7241 static void si_get_ps_epilog_key(struct si_shader
*shader
,
7242 union si_shader_part_key
*key
)
7244 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
7245 memset(key
, 0, sizeof(*key
));
7246 key
->ps_epilog
.colors_written
= info
->colors_written
;
7247 key
->ps_epilog
.writes_z
= info
->writes_z
;
7248 key
->ps_epilog
.writes_stencil
= info
->writes_stencil
;
7249 key
->ps_epilog
.writes_samplemask
= info
->writes_samplemask
;
7250 key
->ps_epilog
.states
= shader
->key
.part
.ps
.epilog
;
7254 * Build the GS prolog function. Rotate the input vertices for triangle strips
7257 static void si_build_gs_prolog_function(struct si_shader_context
*ctx
,
7258 union si_shader_part_key
*key
)
7260 const unsigned num_sgprs
= SI_GS_NUM_USER_SGPR
+ 2;
7261 const unsigned num_vgprs
= 8;
7262 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7263 LLVMBuilderRef builder
= gallivm
->builder
;
7264 LLVMTypeRef params
[32];
7265 LLVMTypeRef returns
[32];
7266 LLVMValueRef func
, ret
;
7268 for (unsigned i
= 0; i
< num_sgprs
; ++i
) {
7269 params
[i
] = ctx
->i32
;
7270 returns
[i
] = ctx
->i32
;
7273 for (unsigned i
= 0; i
< num_vgprs
; ++i
) {
7274 params
[num_sgprs
+ i
] = ctx
->i32
;
7275 returns
[num_sgprs
+ i
] = ctx
->f32
;
7278 /* Create the function. */
7279 si_create_function(ctx
, "gs_prolog", returns
, num_sgprs
+ num_vgprs
,
7280 params
, num_sgprs
+ num_vgprs
, num_sgprs
- 1);
7281 func
= ctx
->main_fn
;
7283 /* Copy inputs to outputs. This should be no-op, as the registers match,
7284 * but it will prevent the compiler from overwriting them unintentionally.
7286 ret
= ctx
->return_value
;
7287 for (unsigned i
= 0; i
< num_sgprs
; i
++) {
7288 LLVMValueRef p
= LLVMGetParam(func
, i
);
7289 ret
= LLVMBuildInsertValue(builder
, ret
, p
, i
, "");
7291 for (unsigned i
= 0; i
< num_vgprs
; i
++) {
7292 LLVMValueRef p
= LLVMGetParam(func
, num_sgprs
+ i
);
7293 p
= LLVMBuildBitCast(builder
, p
, ctx
->f32
, "");
7294 ret
= LLVMBuildInsertValue(builder
, ret
, p
, num_sgprs
+ i
, "");
7297 if (key
->gs_prolog
.states
.tri_strip_adj_fix
) {
7298 /* Remap the input vertices for every other primitive. */
7299 const unsigned vtx_params
[6] = {
7307 LLVMValueRef prim_id
, rotate
;
7309 prim_id
= LLVMGetParam(func
, num_sgprs
+ 2);
7310 rotate
= LLVMBuildTrunc(builder
, prim_id
, ctx
->i1
, "");
7312 for (unsigned i
= 0; i
< 6; ++i
) {
7313 LLVMValueRef base
, rotated
, actual
;
7314 base
= LLVMGetParam(func
, vtx_params
[i
]);
7315 rotated
= LLVMGetParam(func
, vtx_params
[(i
+ 4) % 6]);
7316 actual
= LLVMBuildSelect(builder
, rotate
, rotated
, base
, "");
7317 actual
= LLVMBuildBitCast(builder
, actual
, ctx
->f32
, "");
7318 ret
= LLVMBuildInsertValue(builder
, ret
, actual
, vtx_params
[i
], "");
7322 LLVMBuildRet(builder
, ret
);
7326 * Given a list of shader part functions, build a wrapper function that
7327 * runs them in sequence to form a monolithic shader.
7329 static void si_build_wrapper_function(struct si_shader_context
*ctx
,
7330 LLVMValueRef
*parts
,
7334 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7335 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
7336 /* PS epilog has one arg per color component */
7337 LLVMTypeRef param_types
[48];
7338 LLVMValueRef out
[48];
7339 LLVMTypeRef function_type
;
7340 unsigned num_params
;
7342 MAYBE_UNUSED
unsigned num_out_sgpr
; /* used in debug checks */
7343 unsigned num_sgprs
, num_vgprs
;
7344 unsigned last_sgpr_param
;
7347 for (unsigned i
= 0; i
< num_parts
; ++i
) {
7348 lp_add_function_attr(parts
[i
], -1, LP_FUNC_ATTR_ALWAYSINLINE
);
7349 LLVMSetLinkage(parts
[i
], LLVMPrivateLinkage
);
7352 /* The parameters of the wrapper function correspond to those of the
7353 * first part in terms of SGPRs and VGPRs, but we use the types of the
7354 * main part to get the right types. This is relevant for the
7355 * dereferenceable attribute on descriptor table pointers.
7360 function_type
= LLVMGetElementType(LLVMTypeOf(parts
[0]));
7361 num_params
= LLVMCountParamTypes(function_type
);
7363 for (unsigned i
= 0; i
< num_params
; ++i
) {
7364 LLVMValueRef param
= LLVMGetParam(parts
[0], i
);
7366 if (ac_is_sgpr_param(param
)) {
7367 assert(num_vgprs
== 0);
7368 num_sgprs
+= llvm_get_type_size(LLVMTypeOf(param
)) / 4;
7370 num_vgprs
+= llvm_get_type_size(LLVMTypeOf(param
)) / 4;
7373 assert(num_vgprs
+ num_sgprs
<= ARRAY_SIZE(param_types
));
7376 last_sgpr_param
= 0;
7378 while (gprs
< num_sgprs
+ num_vgprs
) {
7379 LLVMValueRef param
= LLVMGetParam(parts
[main_part
], num_params
);
7382 param_types
[num_params
] = LLVMTypeOf(param
);
7383 if (gprs
< num_sgprs
)
7384 last_sgpr_param
= num_params
;
7385 size
= llvm_get_type_size(param_types
[num_params
]) / 4;
7388 assert(ac_is_sgpr_param(param
) == (gprs
< num_sgprs
));
7389 assert(gprs
+ size
<= num_sgprs
+ num_vgprs
&&
7390 (gprs
>= num_sgprs
|| gprs
+ size
<= num_sgprs
));
7395 si_create_function(ctx
, "wrapper", NULL
, 0, param_types
, num_params
, last_sgpr_param
);
7397 /* Record the arguments of the function as if they were an output of
7403 for (unsigned i
= 0; i
< num_params
; ++i
) {
7404 LLVMValueRef param
= LLVMGetParam(ctx
->main_fn
, i
);
7405 LLVMTypeRef param_type
= LLVMTypeOf(param
);
7406 LLVMTypeRef out_type
= i
<= last_sgpr_param
? ctx
->i32
: ctx
->f32
;
7407 unsigned size
= llvm_get_type_size(param_type
) / 4;
7410 if (param_type
!= out_type
)
7411 param
= LLVMBuildBitCast(builder
, param
, out_type
, "");
7412 out
[num_out
++] = param
;
7414 LLVMTypeRef vector_type
= LLVMVectorType(out_type
, size
);
7416 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
7417 param
= LLVMBuildPtrToInt(builder
, param
, ctx
->i64
, "");
7418 param_type
= ctx
->i64
;
7421 if (param_type
!= vector_type
)
7422 param
= LLVMBuildBitCast(builder
, param
, vector_type
, "");
7424 for (unsigned j
= 0; j
< size
; ++j
)
7425 out
[num_out
++] = LLVMBuildExtractElement(
7426 builder
, param
, LLVMConstInt(ctx
->i32
, j
, 0), "");
7429 if (i
<= last_sgpr_param
)
7430 num_out_sgpr
= num_out
;
7433 /* Now chain the parts. */
7434 for (unsigned part
= 0; part
< num_parts
; ++part
) {
7435 LLVMValueRef in
[48];
7437 LLVMTypeRef ret_type
;
7438 unsigned out_idx
= 0;
7440 num_params
= LLVMCountParams(parts
[part
]);
7441 assert(num_params
<= ARRAY_SIZE(param_types
));
7443 /* Derive arguments for the next part from outputs of the
7446 for (unsigned param_idx
= 0; param_idx
< num_params
; ++param_idx
) {
7448 LLVMTypeRef param_type
;
7450 unsigned param_size
;
7451 LLVMValueRef arg
= NULL
;
7453 param
= LLVMGetParam(parts
[part
], param_idx
);
7454 param_type
= LLVMTypeOf(param
);
7455 param_size
= llvm_get_type_size(param_type
) / 4;
7456 is_sgpr
= ac_is_sgpr_param(param
);
7459 #if HAVE_LLVM < 0x0400
7460 LLVMRemoveAttribute(param
, LLVMByValAttribute
);
7462 unsigned kind_id
= LLVMGetEnumAttributeKindForName("byval", 5);
7463 LLVMRemoveEnumAttributeAtIndex(parts
[part
], param_idx
+ 1, kind_id
);
7465 lp_add_function_attr(parts
[part
], param_idx
+ 1, LP_FUNC_ATTR_INREG
);
7468 assert(out_idx
+ param_size
<= (is_sgpr
? num_out_sgpr
: num_out
));
7469 assert(is_sgpr
|| out_idx
>= num_out_sgpr
);
7471 if (param_size
== 1)
7474 arg
= lp_build_gather_values(gallivm
, &out
[out_idx
], param_size
);
7476 if (LLVMTypeOf(arg
) != param_type
) {
7477 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
7478 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i64
, "");
7479 arg
= LLVMBuildIntToPtr(builder
, arg
, param_type
, "");
7481 arg
= LLVMBuildBitCast(builder
, arg
, param_type
, "");
7485 in
[param_idx
] = arg
;
7486 out_idx
+= param_size
;
7489 ret
= LLVMBuildCall(builder
, parts
[part
], in
, num_params
, "");
7490 ret_type
= LLVMTypeOf(ret
);
7492 /* Extract the returned GPRs. */
7496 if (LLVMGetTypeKind(ret_type
) != LLVMVoidTypeKind
) {
7497 assert(LLVMGetTypeKind(ret_type
) == LLVMStructTypeKind
);
7499 unsigned ret_size
= LLVMCountStructElementTypes(ret_type
);
7501 for (unsigned i
= 0; i
< ret_size
; ++i
) {
7503 LLVMBuildExtractValue(builder
, ret
, i
, "");
7505 out
[num_out
++] = val
;
7507 if (LLVMTypeOf(val
) == ctx
->i32
) {
7508 assert(num_out_sgpr
+ 1 == num_out
);
7509 num_out_sgpr
= num_out
;
7515 LLVMBuildRetVoid(builder
);
7518 int si_compile_tgsi_shader(struct si_screen
*sscreen
,
7519 LLVMTargetMachineRef tm
,
7520 struct si_shader
*shader
,
7522 struct pipe_debug_callback
*debug
)
7524 struct si_shader_selector
*sel
= shader
->selector
;
7525 struct si_shader_context ctx
;
7528 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
7529 * conversion fails. */
7530 if (r600_can_dump_shader(&sscreen
->b
, sel
->info
.processor
) &&
7531 !(sscreen
->b
.debug_flags
& DBG_NO_TGSI
)) {
7532 tgsi_dump(sel
->tokens
, 0);
7533 si_dump_streamout(&sel
->so
);
7536 si_init_shader_ctx(&ctx
, sscreen
, shader
, tm
);
7537 ctx
.separate_prolog
= !is_monolithic
;
7539 memset(shader
->info
.vs_output_param_offset
, EXP_PARAM_UNDEFINED
,
7540 sizeof(shader
->info
.vs_output_param_offset
));
7542 shader
->info
.uses_instanceid
= sel
->info
.uses_instanceid
;
7544 ctx
.load_system_value
= declare_system_value
;
7546 if (!si_compile_tgsi_main(&ctx
, shader
)) {
7547 si_llvm_dispose(&ctx
);
7551 if (is_monolithic
&& ctx
.type
== PIPE_SHADER_VERTEX
) {
7552 LLVMValueRef parts
[3];
7556 need_prolog
= sel
->vs_needs_prolog
;
7557 need_epilog
= !shader
->key
.as_es
&& !shader
->key
.as_ls
;
7559 parts
[need_prolog
? 1 : 0] = ctx
.main_fn
;
7562 union si_shader_part_key prolog_key
;
7563 si_get_vs_prolog_key(shader
, &prolog_key
);
7564 si_build_vs_prolog_function(&ctx
, &prolog_key
);
7565 parts
[0] = ctx
.main_fn
;
7569 union si_shader_part_key epilog_key
;
7570 si_get_vs_epilog_key(shader
, &shader
->key
.part
.vs
.epilog
, &epilog_key
);
7571 si_build_vs_epilog_function(&ctx
, &epilog_key
);
7572 parts
[need_prolog
? 2 : 1] = ctx
.main_fn
;
7575 si_build_wrapper_function(&ctx
, parts
, 1 + need_prolog
+ need_epilog
,
7576 need_prolog
? 1 : 0);
7577 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_TESS_CTRL
) {
7578 LLVMValueRef parts
[2];
7579 union si_shader_part_key epilog_key
;
7581 parts
[0] = ctx
.main_fn
;
7583 memset(&epilog_key
, 0, sizeof(epilog_key
));
7584 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
7585 si_build_tcs_epilog_function(&ctx
, &epilog_key
);
7586 parts
[1] = ctx
.main_fn
;
7588 si_build_wrapper_function(&ctx
, parts
, 2, 0);
7589 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_TESS_EVAL
&&
7590 !shader
->key
.as_es
) {
7591 LLVMValueRef parts
[2];
7592 union si_shader_part_key epilog_key
;
7594 parts
[0] = ctx
.main_fn
;
7596 si_get_vs_epilog_key(shader
, &shader
->key
.part
.tes
.epilog
, &epilog_key
);
7597 si_build_vs_epilog_function(&ctx
, &epilog_key
);
7598 parts
[1] = ctx
.main_fn
;
7600 si_build_wrapper_function(&ctx
, parts
, 2, 0);
7601 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_GEOMETRY
) {
7602 LLVMValueRef parts
[2];
7603 union si_shader_part_key prolog_key
;
7605 parts
[1] = ctx
.main_fn
;
7607 memset(&prolog_key
, 0, sizeof(prolog_key
));
7608 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
7609 si_build_gs_prolog_function(&ctx
, &prolog_key
);
7610 parts
[0] = ctx
.main_fn
;
7612 si_build_wrapper_function(&ctx
, parts
, 2, 1);
7613 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_FRAGMENT
) {
7614 LLVMValueRef parts
[3];
7615 union si_shader_part_key prolog_key
;
7616 union si_shader_part_key epilog_key
;
7619 si_get_ps_prolog_key(shader
, &prolog_key
, false);
7620 need_prolog
= si_need_ps_prolog(&prolog_key
);
7622 parts
[need_prolog
? 1 : 0] = ctx
.main_fn
;
7625 si_build_ps_prolog_function(&ctx
, &prolog_key
);
7626 parts
[0] = ctx
.main_fn
;
7629 si_get_ps_epilog_key(shader
, &epilog_key
);
7630 si_build_ps_epilog_function(&ctx
, &epilog_key
);
7631 parts
[need_prolog
? 2 : 1] = ctx
.main_fn
;
7633 si_build_wrapper_function(&ctx
, parts
, need_prolog
? 3 : 2, need_prolog
? 1 : 0);
7636 /* Dump LLVM IR before any optimization passes */
7637 if (sscreen
->b
.debug_flags
& DBG_PREOPT_IR
&&
7638 r600_can_dump_shader(&sscreen
->b
, ctx
.type
))
7639 LLVMDumpModule(ctx
.gallivm
.module
);
7641 si_llvm_finalize_module(&ctx
,
7642 r600_extra_shader_checks(&sscreen
->b
, ctx
.type
));
7644 /* Post-optimization transformations and analysis. */
7645 si_eliminate_const_vs_outputs(&ctx
);
7647 if ((debug
&& debug
->debug_message
) ||
7648 r600_can_dump_shader(&sscreen
->b
, ctx
.type
))
7649 si_count_scratch_private_memory(&ctx
);
7651 /* Compile to bytecode. */
7652 r
= si_compile_llvm(sscreen
, &shader
->binary
, &shader
->config
, tm
,
7653 ctx
.gallivm
.module
, debug
, ctx
.type
, "TGSI shader");
7654 si_llvm_dispose(&ctx
);
7656 fprintf(stderr
, "LLVM failed to compile shader\n");
7660 /* Validate SGPR and VGPR usage for compute to detect compiler bugs.
7661 * LLVM 3.9svn has this bug.
7663 if (sel
->type
== PIPE_SHADER_COMPUTE
) {
7664 unsigned wave_size
= 64;
7665 unsigned max_vgprs
= 256;
7666 unsigned max_sgprs
= sscreen
->b
.chip_class
>= VI
? 800 : 512;
7667 unsigned max_sgprs_per_wave
= 128;
7668 unsigned max_block_threads
= si_get_max_workgroup_size(shader
);
7669 unsigned min_waves_per_cu
= DIV_ROUND_UP(max_block_threads
, wave_size
);
7670 unsigned min_waves_per_simd
= DIV_ROUND_UP(min_waves_per_cu
, 4);
7672 max_vgprs
= max_vgprs
/ min_waves_per_simd
;
7673 max_sgprs
= MIN2(max_sgprs
/ min_waves_per_simd
, max_sgprs_per_wave
);
7675 if (shader
->config
.num_sgprs
> max_sgprs
||
7676 shader
->config
.num_vgprs
> max_vgprs
) {
7677 fprintf(stderr
, "LLVM failed to compile a shader correctly: "
7678 "SGPR:VGPR usage is %u:%u, but the hw limit is %u:%u\n",
7679 shader
->config
.num_sgprs
, shader
->config
.num_vgprs
,
7680 max_sgprs
, max_vgprs
);
7682 /* Just terminate the process, because dependent
7683 * shaders can hang due to bad input data, but use
7684 * the env var to allow shader-db to work.
7686 if (!debug_get_bool_option("SI_PASS_BAD_SHADERS", false))
7691 /* Add the scratch offset to input SGPRs. */
7692 if (shader
->config
.scratch_bytes_per_wave
)
7693 shader
->info
.num_input_sgprs
+= 1; /* scratch byte offset */
7695 /* Calculate the number of fragment input VGPRs. */
7696 if (ctx
.type
== PIPE_SHADER_FRAGMENT
) {
7697 shader
->info
.num_input_vgprs
= 0;
7698 shader
->info
.face_vgpr_index
= -1;
7700 if (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
7701 shader
->info
.num_input_vgprs
+= 2;
7702 if (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
7703 shader
->info
.num_input_vgprs
+= 2;
7704 if (G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
7705 shader
->info
.num_input_vgprs
+= 2;
7706 if (G_0286CC_PERSP_PULL_MODEL_ENA(shader
->config
.spi_ps_input_addr
))
7707 shader
->info
.num_input_vgprs
+= 3;
7708 if (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
7709 shader
->info
.num_input_vgprs
+= 2;
7710 if (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
7711 shader
->info
.num_input_vgprs
+= 2;
7712 if (G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
7713 shader
->info
.num_input_vgprs
+= 2;
7714 if (G_0286CC_LINE_STIPPLE_TEX_ENA(shader
->config
.spi_ps_input_addr
))
7715 shader
->info
.num_input_vgprs
+= 1;
7716 if (G_0286CC_POS_X_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7717 shader
->info
.num_input_vgprs
+= 1;
7718 if (G_0286CC_POS_Y_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7719 shader
->info
.num_input_vgprs
+= 1;
7720 if (G_0286CC_POS_Z_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7721 shader
->info
.num_input_vgprs
+= 1;
7722 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7723 shader
->info
.num_input_vgprs
+= 1;
7724 if (G_0286CC_FRONT_FACE_ENA(shader
->config
.spi_ps_input_addr
)) {
7725 shader
->info
.face_vgpr_index
= shader
->info
.num_input_vgprs
;
7726 shader
->info
.num_input_vgprs
+= 1;
7728 if (G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
))
7729 shader
->info
.num_input_vgprs
+= 1;
7730 if (G_0286CC_SAMPLE_COVERAGE_ENA(shader
->config
.spi_ps_input_addr
))
7731 shader
->info
.num_input_vgprs
+= 1;
7732 if (G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
))
7733 shader
->info
.num_input_vgprs
+= 1;
7740 * Create, compile and return a shader part (prolog or epilog).
7742 * \param sscreen screen
7743 * \param list list of shader parts of the same category
7744 * \param type shader type
7745 * \param key shader part key
7746 * \param prolog whether the part being requested is a prolog
7747 * \param tm LLVM target machine
7748 * \param debug debug callback
7749 * \param build the callback responsible for building the main function
7750 * \return non-NULL on success
7752 static struct si_shader_part
*
7753 si_get_shader_part(struct si_screen
*sscreen
,
7754 struct si_shader_part
**list
,
7755 enum pipe_shader_type type
,
7757 union si_shader_part_key
*key
,
7758 LLVMTargetMachineRef tm
,
7759 struct pipe_debug_callback
*debug
,
7760 void (*build
)(struct si_shader_context
*,
7761 union si_shader_part_key
*),
7764 struct si_shader_part
*result
;
7766 mtx_lock(&sscreen
->shader_parts_mutex
);
7768 /* Find existing. */
7769 for (result
= *list
; result
; result
= result
->next
) {
7770 if (memcmp(&result
->key
, key
, sizeof(*key
)) == 0) {
7771 mtx_unlock(&sscreen
->shader_parts_mutex
);
7776 /* Compile a new one. */
7777 result
= CALLOC_STRUCT(si_shader_part
);
7780 struct si_shader shader
= {};
7781 struct si_shader_context ctx
;
7782 struct gallivm_state
*gallivm
= &ctx
.gallivm
;
7784 si_init_shader_ctx(&ctx
, sscreen
, &shader
, tm
);
7788 case PIPE_SHADER_VERTEX
:
7790 case PIPE_SHADER_TESS_CTRL
:
7792 shader
.key
.part
.tcs
.epilog
= key
->tcs_epilog
.states
;
7794 case PIPE_SHADER_GEOMETRY
:
7797 case PIPE_SHADER_FRAGMENT
:
7799 shader
.key
.part
.ps
.prolog
= key
->ps_prolog
.states
;
7801 shader
.key
.part
.ps
.epilog
= key
->ps_epilog
.states
;
7804 unreachable("bad shader part");
7810 si_llvm_finalize_module(&ctx
,
7811 r600_extra_shader_checks(&sscreen
->b
, PIPE_SHADER_FRAGMENT
));
7813 if (si_compile_llvm(sscreen
, &result
->binary
, &result
->config
, tm
,
7814 gallivm
->module
, debug
, ctx
.type
, name
)) {
7820 result
->next
= *list
;
7824 si_llvm_dispose(&ctx
);
7825 mtx_unlock(&sscreen
->shader_parts_mutex
);
7830 * Build the vertex shader prolog function.
7832 * The inputs are the same as VS (a lot of SGPRs and 4 VGPR system values).
7833 * All inputs are returned unmodified. The vertex load indices are
7834 * stored after them, which will be used by the API VS for fetching inputs.
7836 * For example, the expected outputs for instance_divisors[] = {0, 1, 2} are:
7841 * (VertexID + BaseVertex),
7842 * (InstanceID + StartInstance),
7843 * (InstanceID / 2 + StartInstance)
7845 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
7846 union si_shader_part_key
*key
)
7848 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7849 LLVMTypeRef
*params
, *returns
;
7850 LLVMValueRef ret
, func
;
7851 int last_sgpr
, num_params
, num_returns
, i
;
7853 ctx
->param_vertex_id
= key
->vs_prolog
.num_input_sgprs
;
7854 ctx
->param_instance_id
= key
->vs_prolog
.num_input_sgprs
+ 3;
7856 /* 4 preloaded VGPRs + vertex load indices as prolog outputs */
7857 params
= alloca((key
->vs_prolog
.num_input_sgprs
+ 4) *
7858 sizeof(LLVMTypeRef
));
7859 returns
= alloca((key
->vs_prolog
.num_input_sgprs
+ 4 +
7860 key
->vs_prolog
.last_input
+ 1) *
7861 sizeof(LLVMTypeRef
));
7865 /* Declare input and output SGPRs. */
7867 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
7868 params
[num_params
++] = ctx
->i32
;
7869 returns
[num_returns
++] = ctx
->i32
;
7871 last_sgpr
= num_params
- 1;
7873 /* 4 preloaded VGPRs (outputs must be floats) */
7874 for (i
= 0; i
< 4; i
++) {
7875 params
[num_params
++] = ctx
->i32
;
7876 returns
[num_returns
++] = ctx
->f32
;
7879 /* Vertex load indices. */
7880 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++)
7881 returns
[num_returns
++] = ctx
->f32
;
7883 /* Create the function. */
7884 si_create_function(ctx
, "vs_prolog", returns
, num_returns
, params
,
7885 num_params
, last_sgpr
);
7886 func
= ctx
->main_fn
;
7888 /* Copy inputs to outputs. This should be no-op, as the registers match,
7889 * but it will prevent the compiler from overwriting them unintentionally.
7891 ret
= ctx
->return_value
;
7892 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
7893 LLVMValueRef p
= LLVMGetParam(func
, i
);
7894 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
7896 for (i
= num_params
- 4; i
< num_params
; i
++) {
7897 LLVMValueRef p
= LLVMGetParam(func
, i
);
7898 p
= LLVMBuildBitCast(gallivm
->builder
, p
, ctx
->f32
, "");
7899 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
7902 /* Compute vertex load indices from instance divisors. */
7903 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++) {
7904 unsigned divisor
= key
->vs_prolog
.states
.instance_divisors
[i
];
7908 /* InstanceID / Divisor + StartInstance */
7909 index
= get_instance_index_for_fetch(ctx
,
7910 SI_SGPR_START_INSTANCE
,
7913 /* VertexID + BaseVertex */
7914 index
= LLVMBuildAdd(gallivm
->builder
,
7915 LLVMGetParam(func
, ctx
->param_vertex_id
),
7916 LLVMGetParam(func
, SI_SGPR_BASE_VERTEX
), "");
7919 index
= LLVMBuildBitCast(gallivm
->builder
, index
, ctx
->f32
, "");
7920 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, index
,
7924 si_llvm_build_ret(ctx
, ret
);
7928 * Build the vertex shader epilog function. This is also used by the tessellation
7929 * evaluation shader compiled as VS.
7931 * The input is PrimitiveID.
7933 * If PrimitiveID is required by the pixel shader, export it.
7934 * Otherwise, do nothing.
7936 static void si_build_vs_epilog_function(struct si_shader_context
*ctx
,
7937 union si_shader_part_key
*key
)
7939 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7940 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
7941 LLVMTypeRef params
[5];
7944 /* Declare input VGPRs. */
7945 num_params
= key
->vs_epilog
.states
.export_prim_id
?
7946 (VS_EPILOG_PRIMID_LOC
+ 1) : 0;
7947 assert(num_params
<= ARRAY_SIZE(params
));
7949 for (i
= 0; i
< num_params
; i
++)
7950 params
[i
] = ctx
->f32
;
7952 /* Create the function. */
7953 si_create_function(ctx
, "vs_epilog", NULL
, 0, params
, num_params
, -1);
7956 if (key
->vs_epilog
.states
.export_prim_id
) {
7957 struct lp_build_context
*base
= &bld_base
->base
;
7958 struct ac_export_args args
;
7960 args
.enabled_channels
= 0x1; /* enabled channels */
7961 args
.valid_mask
= 0; /* whether the EXEC mask is valid */
7962 args
.done
= 0; /* DONE bit */
7963 args
.target
= V_008DFC_SQ_EXP_PARAM
+
7964 key
->vs_epilog
.prim_id_param_offset
;
7965 args
.compr
= 0; /* COMPR flag (0 = 32-bit export) */
7966 args
.out
[0] = LLVMGetParam(ctx
->main_fn
,
7967 VS_EPILOG_PRIMID_LOC
); /* X */
7968 args
.out
[1] = base
->undef
; /* Y */
7969 args
.out
[2] = base
->undef
; /* Z */
7970 args
.out
[3] = base
->undef
; /* W */
7972 ac_build_export(&ctx
->ac
, &args
);
7975 LLVMBuildRetVoid(gallivm
->builder
);
7979 * Create & compile a vertex shader epilog. This a helper used by VS and TES.
7981 static bool si_get_vs_epilog(struct si_screen
*sscreen
,
7982 LLVMTargetMachineRef tm
,
7983 struct si_shader
*shader
,
7984 struct pipe_debug_callback
*debug
,
7985 struct si_vs_epilog_bits
*states
)
7987 union si_shader_part_key epilog_key
;
7989 si_get_vs_epilog_key(shader
, states
, &epilog_key
);
7991 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->vs_epilogs
,
7992 PIPE_SHADER_VERTEX
, true,
7993 &epilog_key
, tm
, debug
,
7994 si_build_vs_epilog_function
,
7995 "Vertex Shader Epilog");
7996 return shader
->epilog
!= NULL
;
8000 * Select and compile (or reuse) vertex shader parts (prolog & epilog).
8002 static bool si_shader_select_vs_parts(struct si_screen
*sscreen
,
8003 LLVMTargetMachineRef tm
,
8004 struct si_shader
*shader
,
8005 struct pipe_debug_callback
*debug
)
8007 if (shader
->selector
->vs_needs_prolog
) {
8008 union si_shader_part_key prolog_key
;
8010 /* Get the prolog. */
8011 si_get_vs_prolog_key(shader
, &prolog_key
);
8014 si_get_shader_part(sscreen
, &sscreen
->vs_prologs
,
8015 PIPE_SHADER_VERTEX
, true,
8016 &prolog_key
, tm
, debug
,
8017 si_build_vs_prolog_function
,
8018 "Vertex Shader Prolog");
8019 if (!shader
->prolog
)
8023 /* Get the epilog. */
8024 if (!shader
->key
.as_es
&& !shader
->key
.as_ls
&&
8025 !si_get_vs_epilog(sscreen
, tm
, shader
, debug
,
8026 &shader
->key
.part
.vs
.epilog
))
8033 * Select and compile (or reuse) TES parts (epilog).
8035 static bool si_shader_select_tes_parts(struct si_screen
*sscreen
,
8036 LLVMTargetMachineRef tm
,
8037 struct si_shader
*shader
,
8038 struct pipe_debug_callback
*debug
)
8040 if (shader
->key
.as_es
)
8043 /* TES compiled as VS. */
8044 return si_get_vs_epilog(sscreen
, tm
, shader
, debug
,
8045 &shader
->key
.part
.tes
.epilog
);
8049 * Compile the TCS epilog function. This writes tesselation factors to memory
8050 * based on the output primitive type of the tesselator (determined by TES).
8052 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
8053 union si_shader_part_key
*key
)
8055 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
8056 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
8057 LLVMTypeRef params
[16];
8059 int last_sgpr
, num_params
;
8061 /* Declare inputs. Only RW_BUFFERS and TESS_FACTOR_OFFSET are used. */
8062 params
[SI_PARAM_RW_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_RW_BUFFERS
);
8063 params
[SI_PARAM_CONST_BUFFERS
] = ctx
->i64
;
8064 params
[SI_PARAM_SAMPLERS
] = ctx
->i64
;
8065 params
[SI_PARAM_IMAGES
] = ctx
->i64
;
8066 params
[SI_PARAM_SHADER_BUFFERS
] = ctx
->i64
;
8067 params
[SI_PARAM_TCS_OFFCHIP_LAYOUT
] = ctx
->i32
;
8068 params
[SI_PARAM_TCS_OUT_OFFSETS
] = ctx
->i32
;
8069 params
[SI_PARAM_TCS_OUT_LAYOUT
] = ctx
->i32
;
8070 params
[SI_PARAM_TCS_IN_LAYOUT
] = ctx
->i32
;
8071 params
[ctx
->param_oc_lds
= SI_PARAM_TCS_OC_LDS
] = ctx
->i32
;
8072 params
[SI_PARAM_TESS_FACTOR_OFFSET
] = ctx
->i32
;
8073 last_sgpr
= SI_PARAM_TESS_FACTOR_OFFSET
;
8074 num_params
= last_sgpr
+ 1;
8076 params
[num_params
++] = ctx
->i32
; /* patch index within the wave (REL_PATCH_ID) */
8077 params
[num_params
++] = ctx
->i32
; /* invocation ID within the patch */
8078 params
[num_params
++] = ctx
->i32
; /* LDS offset where tess factors should be loaded from */
8080 /* Create the function. */
8081 si_create_function(ctx
, "tcs_epilog", NULL
, 0, params
, num_params
, last_sgpr
);
8082 declare_tess_lds(ctx
);
8083 func
= ctx
->main_fn
;
8085 si_write_tess_factors(bld_base
,
8086 LLVMGetParam(func
, last_sgpr
+ 1),
8087 LLVMGetParam(func
, last_sgpr
+ 2),
8088 LLVMGetParam(func
, last_sgpr
+ 3));
8090 LLVMBuildRetVoid(gallivm
->builder
);
8094 * Select and compile (or reuse) TCS parts (epilog).
8096 static bool si_shader_select_tcs_parts(struct si_screen
*sscreen
,
8097 LLVMTargetMachineRef tm
,
8098 struct si_shader
*shader
,
8099 struct pipe_debug_callback
*debug
)
8101 union si_shader_part_key epilog_key
;
8103 /* Get the epilog. */
8104 memset(&epilog_key
, 0, sizeof(epilog_key
));
8105 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
8107 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->tcs_epilogs
,
8108 PIPE_SHADER_TESS_CTRL
, false,
8109 &epilog_key
, tm
, debug
,
8110 si_build_tcs_epilog_function
,
8111 "Tessellation Control Shader Epilog");
8112 return shader
->epilog
!= NULL
;
8116 * Select and compile (or reuse) GS parts (prolog).
8118 static bool si_shader_select_gs_parts(struct si_screen
*sscreen
,
8119 LLVMTargetMachineRef tm
,
8120 struct si_shader
*shader
,
8121 struct pipe_debug_callback
*debug
)
8123 union si_shader_part_key prolog_key
;
8125 if (!shader
->key
.part
.gs
.prolog
.tri_strip_adj_fix
)
8128 memset(&prolog_key
, 0, sizeof(prolog_key
));
8129 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
8131 shader
->prolog
= si_get_shader_part(sscreen
, &sscreen
->gs_prologs
,
8132 PIPE_SHADER_GEOMETRY
, true,
8133 &prolog_key
, tm
, debug
,
8134 si_build_gs_prolog_function
,
8135 "Geometry Shader Prolog");
8136 return shader
->prolog
!= NULL
;
8140 * Build the pixel shader prolog function. This handles:
8141 * - two-side color selection and interpolation
8142 * - overriding interpolation parameters for the API PS
8143 * - polygon stippling
8145 * All preloaded SGPRs and VGPRs are passed through unmodified unless they are
8146 * overriden by other states. (e.g. per-sample interpolation)
8147 * Interpolated colors are stored after the preloaded VGPRs.
8149 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
8150 union si_shader_part_key
*key
)
8152 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
8153 LLVMTypeRef
*params
;
8154 LLVMValueRef ret
, func
;
8155 int last_sgpr
, num_params
, num_returns
, i
, num_color_channels
;
8157 assert(si_need_ps_prolog(key
));
8159 /* Number of inputs + 8 color elements. */
8160 params
= alloca((key
->ps_prolog
.num_input_sgprs
+
8161 key
->ps_prolog
.num_input_vgprs
+ 8) *
8162 sizeof(LLVMTypeRef
));
8164 /* Declare inputs. */
8166 for (i
= 0; i
< key
->ps_prolog
.num_input_sgprs
; i
++)
8167 params
[num_params
++] = ctx
->i32
;
8168 last_sgpr
= num_params
- 1;
8170 for (i
= 0; i
< key
->ps_prolog
.num_input_vgprs
; i
++)
8171 params
[num_params
++] = ctx
->f32
;
8173 /* Declare outputs (same as inputs + add colors if needed) */
8174 num_returns
= num_params
;
8175 num_color_channels
= util_bitcount(key
->ps_prolog
.colors_read
);
8176 for (i
= 0; i
< num_color_channels
; i
++)
8177 params
[num_returns
++] = ctx
->f32
;
8179 /* Create the function. */
8180 si_create_function(ctx
, "ps_prolog", params
, num_returns
, params
,
8181 num_params
, last_sgpr
);
8182 func
= ctx
->main_fn
;
8184 /* Copy inputs to outputs. This should be no-op, as the registers match,
8185 * but it will prevent the compiler from overwriting them unintentionally.
8187 ret
= ctx
->return_value
;
8188 for (i
= 0; i
< num_params
; i
++) {
8189 LLVMValueRef p
= LLVMGetParam(func
, i
);
8190 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
8193 /* Polygon stippling. */
8194 if (key
->ps_prolog
.states
.poly_stipple
) {
8195 /* POS_FIXED_PT is always last. */
8196 unsigned pos
= key
->ps_prolog
.num_input_sgprs
+
8197 key
->ps_prolog
.num_input_vgprs
- 1;
8198 LLVMValueRef ptr
[2], list
;
8200 /* Get the pointer to rw buffers. */
8201 ptr
[0] = LLVMGetParam(func
, SI_SGPR_RW_BUFFERS
);
8202 ptr
[1] = LLVMGetParam(func
, SI_SGPR_RW_BUFFERS_HI
);
8203 list
= lp_build_gather_values(gallivm
, ptr
, 2);
8204 list
= LLVMBuildBitCast(gallivm
->builder
, list
, ctx
->i64
, "");
8205 list
= LLVMBuildIntToPtr(gallivm
->builder
, list
,
8206 const_array(ctx
->v16i8
, SI_NUM_RW_BUFFERS
), "");
8208 si_llvm_emit_polygon_stipple(ctx
, list
, pos
);
8211 if (key
->ps_prolog
.states
.bc_optimize_for_persp
||
8212 key
->ps_prolog
.states
.bc_optimize_for_linear
) {
8213 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
8214 LLVMValueRef center
[2], centroid
[2], tmp
, bc_optimize
;
8216 /* The shader should do: if (PRIM_MASK[31]) CENTROID = CENTER;
8217 * The hw doesn't compute CENTROID if the whole wave only
8218 * contains fully-covered quads.
8220 * PRIM_MASK is after user SGPRs.
8222 bc_optimize
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
8223 bc_optimize
= LLVMBuildLShr(gallivm
->builder
, bc_optimize
,
8224 LLVMConstInt(ctx
->i32
, 31, 0), "");
8225 bc_optimize
= LLVMBuildTrunc(gallivm
->builder
, bc_optimize
,
8228 if (key
->ps_prolog
.states
.bc_optimize_for_persp
) {
8229 /* Read PERSP_CENTER. */
8230 for (i
= 0; i
< 2; i
++)
8231 center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
8232 /* Read PERSP_CENTROID. */
8233 for (i
= 0; i
< 2; i
++)
8234 centroid
[i
] = LLVMGetParam(func
, base
+ 4 + i
);
8235 /* Select PERSP_CENTROID. */
8236 for (i
= 0; i
< 2; i
++) {
8237 tmp
= LLVMBuildSelect(gallivm
->builder
, bc_optimize
,
8238 center
[i
], centroid
[i
], "");
8239 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8240 tmp
, base
+ 4 + i
, "");
8243 if (key
->ps_prolog
.states
.bc_optimize_for_linear
) {
8244 /* Read LINEAR_CENTER. */
8245 for (i
= 0; i
< 2; i
++)
8246 center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
8247 /* Read LINEAR_CENTROID. */
8248 for (i
= 0; i
< 2; i
++)
8249 centroid
[i
] = LLVMGetParam(func
, base
+ 10 + i
);
8250 /* Select LINEAR_CENTROID. */
8251 for (i
= 0; i
< 2; i
++) {
8252 tmp
= LLVMBuildSelect(gallivm
->builder
, bc_optimize
,
8253 center
[i
], centroid
[i
], "");
8254 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8255 tmp
, base
+ 10 + i
, "");
8260 /* Force per-sample interpolation. */
8261 if (key
->ps_prolog
.states
.force_persp_sample_interp
) {
8262 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
8263 LLVMValueRef persp_sample
[2];
8265 /* Read PERSP_SAMPLE. */
8266 for (i
= 0; i
< 2; i
++)
8267 persp_sample
[i
] = LLVMGetParam(func
, base
+ i
);
8268 /* Overwrite PERSP_CENTER. */
8269 for (i
= 0; i
< 2; i
++)
8270 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8271 persp_sample
[i
], base
+ 2 + i
, "");
8272 /* Overwrite PERSP_CENTROID. */
8273 for (i
= 0; i
< 2; i
++)
8274 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8275 persp_sample
[i
], base
+ 4 + i
, "");
8277 if (key
->ps_prolog
.states
.force_linear_sample_interp
) {
8278 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
8279 LLVMValueRef linear_sample
[2];
8281 /* Read LINEAR_SAMPLE. */
8282 for (i
= 0; i
< 2; i
++)
8283 linear_sample
[i
] = LLVMGetParam(func
, base
+ 6 + i
);
8284 /* Overwrite LINEAR_CENTER. */
8285 for (i
= 0; i
< 2; i
++)
8286 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8287 linear_sample
[i
], base
+ 8 + i
, "");
8288 /* Overwrite LINEAR_CENTROID. */
8289 for (i
= 0; i
< 2; i
++)
8290 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8291 linear_sample
[i
], base
+ 10 + i
, "");
8294 /* Force center interpolation. */
8295 if (key
->ps_prolog
.states
.force_persp_center_interp
) {
8296 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
8297 LLVMValueRef persp_center
[2];
8299 /* Read PERSP_CENTER. */
8300 for (i
= 0; i
< 2; i
++)
8301 persp_center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
8302 /* Overwrite PERSP_SAMPLE. */
8303 for (i
= 0; i
< 2; i
++)
8304 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8305 persp_center
[i
], base
+ i
, "");
8306 /* Overwrite PERSP_CENTROID. */
8307 for (i
= 0; i
< 2; i
++)
8308 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8309 persp_center
[i
], base
+ 4 + i
, "");
8311 if (key
->ps_prolog
.states
.force_linear_center_interp
) {
8312 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
8313 LLVMValueRef linear_center
[2];
8315 /* Read LINEAR_CENTER. */
8316 for (i
= 0; i
< 2; i
++)
8317 linear_center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
8318 /* Overwrite LINEAR_SAMPLE. */
8319 for (i
= 0; i
< 2; i
++)
8320 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8321 linear_center
[i
], base
+ 6 + i
, "");
8322 /* Overwrite LINEAR_CENTROID. */
8323 for (i
= 0; i
< 2; i
++)
8324 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8325 linear_center
[i
], base
+ 10 + i
, "");
8328 /* Interpolate colors. */
8329 for (i
= 0; i
< 2; i
++) {
8330 unsigned writemask
= (key
->ps_prolog
.colors_read
>> (i
* 4)) & 0xf;
8331 unsigned face_vgpr
= key
->ps_prolog
.num_input_sgprs
+
8332 key
->ps_prolog
.face_vgpr_index
;
8333 LLVMValueRef interp
[2], color
[4];
8334 LLVMValueRef interp_ij
= NULL
, prim_mask
= NULL
, face
= NULL
;
8339 /* If the interpolation qualifier is not CONSTANT (-1). */
8340 if (key
->ps_prolog
.color_interp_vgpr_index
[i
] != -1) {
8341 unsigned interp_vgpr
= key
->ps_prolog
.num_input_sgprs
+
8342 key
->ps_prolog
.color_interp_vgpr_index
[i
];
8344 /* Get the (i,j) updated by bc_optimize handling. */
8345 interp
[0] = LLVMBuildExtractValue(gallivm
->builder
, ret
,
8347 interp
[1] = LLVMBuildExtractValue(gallivm
->builder
, ret
,
8348 interp_vgpr
+ 1, "");
8349 interp_ij
= lp_build_gather_values(gallivm
, interp
, 2);
8352 /* Use the absolute location of the input. */
8353 prim_mask
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
8355 if (key
->ps_prolog
.states
.color_two_side
) {
8356 face
= LLVMGetParam(func
, face_vgpr
);
8357 face
= LLVMBuildBitCast(gallivm
->builder
, face
, ctx
->i32
, "");
8360 interp_fs_input(ctx
,
8361 key
->ps_prolog
.color_attr_index
[i
],
8362 TGSI_SEMANTIC_COLOR
, i
,
8363 key
->ps_prolog
.num_interp_inputs
,
8364 key
->ps_prolog
.colors_read
, interp_ij
,
8365 prim_mask
, face
, color
);
8368 unsigned chan
= u_bit_scan(&writemask
);
8369 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, color
[chan
],
8374 /* Tell LLVM to insert WQM instruction sequence when needed. */
8375 if (key
->ps_prolog
.wqm
) {
8376 LLVMAddTargetDependentFunctionAttr(func
,
8377 "amdgpu-ps-wqm-outputs", "");
8380 si_llvm_build_ret(ctx
, ret
);
8384 * Build the pixel shader epilog function. This handles everything that must be
8385 * emulated for pixel shader exports. (alpha-test, format conversions, etc)
8387 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
8388 union si_shader_part_key
*key
)
8390 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
8391 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
8392 LLVMTypeRef params
[16+8*4+3];
8393 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
8394 int last_sgpr
, num_params
, i
;
8395 struct si_ps_exports exp
= {};
8397 /* Declare input SGPRs. */
8398 params
[SI_PARAM_RW_BUFFERS
] = ctx
->i64
;
8399 params
[SI_PARAM_CONST_BUFFERS
] = ctx
->i64
;
8400 params
[SI_PARAM_SAMPLERS
] = ctx
->i64
;
8401 params
[SI_PARAM_IMAGES
] = ctx
->i64
;
8402 params
[SI_PARAM_SHADER_BUFFERS
] = ctx
->i64
;
8403 params
[SI_PARAM_ALPHA_REF
] = ctx
->f32
;
8404 last_sgpr
= SI_PARAM_ALPHA_REF
;
8406 /* Declare input VGPRs. */
8407 num_params
= (last_sgpr
+ 1) +
8408 util_bitcount(key
->ps_epilog
.colors_written
) * 4 +
8409 key
->ps_epilog
.writes_z
+
8410 key
->ps_epilog
.writes_stencil
+
8411 key
->ps_epilog
.writes_samplemask
;
8413 num_params
= MAX2(num_params
,
8414 last_sgpr
+ 1 + PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
8416 assert(num_params
<= ARRAY_SIZE(params
));
8418 for (i
= last_sgpr
+ 1; i
< num_params
; i
++)
8419 params
[i
] = ctx
->f32
;
8421 /* Create the function. */
8422 si_create_function(ctx
, "ps_epilog", NULL
, 0, params
, num_params
, last_sgpr
);
8423 /* Disable elimination of unused inputs. */
8424 si_llvm_add_attribute(ctx
->main_fn
,
8425 "InitialPSInputAddr", 0xffffff);
8427 /* Process colors. */
8428 unsigned vgpr
= last_sgpr
+ 1;
8429 unsigned colors_written
= key
->ps_epilog
.colors_written
;
8430 int last_color_export
= -1;
8432 /* Find the last color export. */
8433 if (!key
->ps_epilog
.writes_z
&&
8434 !key
->ps_epilog
.writes_stencil
&&
8435 !key
->ps_epilog
.writes_samplemask
) {
8436 unsigned spi_format
= key
->ps_epilog
.states
.spi_shader_col_format
;
8438 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
8439 if (colors_written
== 0x1 && key
->ps_epilog
.states
.last_cbuf
> 0) {
8440 /* Just set this if any of the colorbuffers are enabled. */
8442 ((1llu << (4 * (key
->ps_epilog
.states
.last_cbuf
+ 1))) - 1))
8443 last_color_export
= 0;
8445 for (i
= 0; i
< 8; i
++)
8446 if (colors_written
& (1 << i
) &&
8447 (spi_format
>> (i
* 4)) & 0xf)
8448 last_color_export
= i
;
8452 while (colors_written
) {
8453 LLVMValueRef color
[4];
8454 int mrt
= u_bit_scan(&colors_written
);
8456 for (i
= 0; i
< 4; i
++)
8457 color
[i
] = LLVMGetParam(ctx
->main_fn
, vgpr
++);
8459 si_export_mrt_color(bld_base
, color
, mrt
,
8461 mrt
== last_color_export
, &exp
);
8464 /* Process depth, stencil, samplemask. */
8465 if (key
->ps_epilog
.writes_z
)
8466 depth
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
8467 if (key
->ps_epilog
.writes_stencil
)
8468 stencil
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
8469 if (key
->ps_epilog
.writes_samplemask
)
8470 samplemask
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
8472 if (depth
|| stencil
|| samplemask
)
8473 si_export_mrt_z(bld_base
, depth
, stencil
, samplemask
, &exp
);
8474 else if (last_color_export
== -1)
8475 si_export_null(bld_base
);
8478 si_emit_ps_exports(ctx
, &exp
);
8481 LLVMBuildRetVoid(gallivm
->builder
);
8485 * Select and compile (or reuse) pixel shader parts (prolog & epilog).
8487 static bool si_shader_select_ps_parts(struct si_screen
*sscreen
,
8488 LLVMTargetMachineRef tm
,
8489 struct si_shader
*shader
,
8490 struct pipe_debug_callback
*debug
)
8492 union si_shader_part_key prolog_key
;
8493 union si_shader_part_key epilog_key
;
8495 /* Get the prolog. */
8496 si_get_ps_prolog_key(shader
, &prolog_key
, true);
8498 /* The prolog is a no-op if these aren't set. */
8499 if (si_need_ps_prolog(&prolog_key
)) {
8501 si_get_shader_part(sscreen
, &sscreen
->ps_prologs
,
8502 PIPE_SHADER_FRAGMENT
, true,
8503 &prolog_key
, tm
, debug
,
8504 si_build_ps_prolog_function
,
8505 "Fragment Shader Prolog");
8506 if (!shader
->prolog
)
8510 /* Get the epilog. */
8511 si_get_ps_epilog_key(shader
, &epilog_key
);
8514 si_get_shader_part(sscreen
, &sscreen
->ps_epilogs
,
8515 PIPE_SHADER_FRAGMENT
, false,
8516 &epilog_key
, tm
, debug
,
8517 si_build_ps_epilog_function
,
8518 "Fragment Shader Epilog");
8519 if (!shader
->epilog
)
8522 /* Enable POS_FIXED_PT if polygon stippling is enabled. */
8523 if (shader
->key
.part
.ps
.prolog
.poly_stipple
) {
8524 shader
->config
.spi_ps_input_ena
|= S_0286CC_POS_FIXED_PT_ENA(1);
8525 assert(G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
));
8528 /* Set up the enable bits for per-sample shading if needed. */
8529 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
&&
8530 (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
8531 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
8532 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTER_ENA
;
8533 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
8534 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_SAMPLE_ENA(1);
8536 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
&&
8537 (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
8538 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
8539 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTER_ENA
;
8540 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
8541 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_SAMPLE_ENA(1);
8543 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
&&
8544 (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
8545 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
8546 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_SAMPLE_ENA
;
8547 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
8548 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
8550 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
&&
8551 (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
8552 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
8553 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_SAMPLE_ENA
;
8554 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
8555 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
8558 /* POW_W_FLOAT requires that one of the perspective weights is enabled. */
8559 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_ena
) &&
8560 !(shader
->config
.spi_ps_input_ena
& 0xf)) {
8561 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
8562 assert(G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
8565 /* At least one pair of interpolation weights must be enabled. */
8566 if (!(shader
->config
.spi_ps_input_ena
& 0x7f)) {
8567 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
8568 assert(G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
8571 /* The sample mask input is always enabled, because the API shader always
8572 * passes it through to the epilog. Disable it here if it's unused.
8574 if (!shader
->key
.part
.ps
.epilog
.poly_line_smoothing
&&
8575 !shader
->selector
->info
.reads_samplemask
)
8576 shader
->config
.spi_ps_input_ena
&= C_0286CC_SAMPLE_COVERAGE_ENA
;
8581 void si_multiwave_lds_size_workaround(struct si_screen
*sscreen
,
8584 /* SPI barrier management bug:
8585 * Make sure we have at least 4k of LDS in use to avoid the bug.
8586 * It applies to workgroup sizes of more than one wavefront.
8588 if (sscreen
->b
.family
== CHIP_BONAIRE
||
8589 sscreen
->b
.family
== CHIP_KABINI
||
8590 sscreen
->b
.family
== CHIP_MULLINS
)
8591 *lds_size
= MAX2(*lds_size
, 8);
8594 static void si_fix_resource_usage(struct si_screen
*sscreen
,
8595 struct si_shader
*shader
)
8597 unsigned min_sgprs
= shader
->info
.num_input_sgprs
+ 2; /* VCC */
8599 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
, min_sgprs
);
8601 if (shader
->selector
->type
== PIPE_SHADER_COMPUTE
&&
8602 si_get_max_workgroup_size(shader
) > 64) {
8603 si_multiwave_lds_size_workaround(sscreen
,
8604 &shader
->config
.lds_size
);
8608 int si_shader_create(struct si_screen
*sscreen
, LLVMTargetMachineRef tm
,
8609 struct si_shader
*shader
,
8610 struct pipe_debug_callback
*debug
)
8612 struct si_shader_selector
*sel
= shader
->selector
;
8613 struct si_shader
*mainp
= *si_get_main_shader_part(sel
, &shader
->key
);
8616 /* LS, ES, VS are compiled on demand if the main part hasn't been
8617 * compiled for that stage.
8619 * Vertex shaders are compiled on demand when a vertex fetch
8620 * workaround must be applied.
8622 if (shader
->is_monolithic
) {
8623 /* Monolithic shader (compiled as a whole, has many variants,
8624 * may take a long time to compile).
8626 r
= si_compile_tgsi_shader(sscreen
, tm
, shader
, true, debug
);
8630 /* The shader consists of 2-3 parts:
8632 * - the middle part is the user shader, it has 1 variant only
8633 * and it was compiled during the creation of the shader
8635 * - the prolog part is inserted at the beginning
8636 * - the epilog part is inserted at the end
8638 * The prolog and epilog have many (but simple) variants.
8641 /* Copy the compiled TGSI shader data over. */
8642 shader
->is_binary_shared
= true;
8643 shader
->binary
= mainp
->binary
;
8644 shader
->config
= mainp
->config
;
8645 shader
->info
.num_input_sgprs
= mainp
->info
.num_input_sgprs
;
8646 shader
->info
.num_input_vgprs
= mainp
->info
.num_input_vgprs
;
8647 shader
->info
.face_vgpr_index
= mainp
->info
.face_vgpr_index
;
8648 memcpy(shader
->info
.vs_output_param_offset
,
8649 mainp
->info
.vs_output_param_offset
,
8650 sizeof(mainp
->info
.vs_output_param_offset
));
8651 shader
->info
.uses_instanceid
= mainp
->info
.uses_instanceid
;
8652 shader
->info
.nr_pos_exports
= mainp
->info
.nr_pos_exports
;
8653 shader
->info
.nr_param_exports
= mainp
->info
.nr_param_exports
;
8655 /* Select prologs and/or epilogs. */
8656 switch (sel
->type
) {
8657 case PIPE_SHADER_VERTEX
:
8658 if (!si_shader_select_vs_parts(sscreen
, tm
, shader
, debug
))
8661 case PIPE_SHADER_TESS_CTRL
:
8662 if (!si_shader_select_tcs_parts(sscreen
, tm
, shader
, debug
))
8665 case PIPE_SHADER_TESS_EVAL
:
8666 if (!si_shader_select_tes_parts(sscreen
, tm
, shader
, debug
))
8669 case PIPE_SHADER_GEOMETRY
:
8670 if (!si_shader_select_gs_parts(sscreen
, tm
, shader
, debug
))
8673 case PIPE_SHADER_FRAGMENT
:
8674 if (!si_shader_select_ps_parts(sscreen
, tm
, shader
, debug
))
8677 /* Make sure we have at least as many VGPRs as there
8678 * are allocated inputs.
8680 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8681 shader
->info
.num_input_vgprs
);
8685 /* Update SGPR and VGPR counts. */
8686 if (shader
->prolog
) {
8687 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8688 shader
->prolog
->config
.num_sgprs
);
8689 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8690 shader
->prolog
->config
.num_vgprs
);
8692 if (shader
->epilog
) {
8693 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8694 shader
->epilog
->config
.num_sgprs
);
8695 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8696 shader
->epilog
->config
.num_vgprs
);
8700 si_fix_resource_usage(sscreen
, shader
);
8701 si_shader_dump(sscreen
, shader
, debug
, sel
->info
.processor
,
8705 r
= si_shader_binary_upload(sscreen
, shader
);
8707 fprintf(stderr
, "LLVM failed to upload shader\n");
8714 void si_shader_destroy(struct si_shader
*shader
)
8716 if (shader
->scratch_bo
)
8717 r600_resource_reference(&shader
->scratch_bo
, NULL
);
8719 r600_resource_reference(&shader
->bo
, NULL
);
8721 if (!shader
->is_binary_shared
)
8722 radeon_shader_binary_clean(&shader
->binary
);
8724 free(shader
->shader_log
);