2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 #include "gallivm/lp_bld_const.h"
25 #include "gallivm/lp_bld_gather.h"
26 #include "gallivm/lp_bld_intr.h"
27 #include "gallivm/lp_bld_logic.h"
28 #include "gallivm/lp_bld_arit.h"
29 #include "gallivm/lp_bld_flow.h"
30 #include "gallivm/lp_bld_misc.h"
31 #include "util/u_memory.h"
32 #include "util/u_string.h"
33 #include "tgsi/tgsi_build.h"
34 #include "tgsi/tgsi_util.h"
35 #include "tgsi/tgsi_dump.h"
37 #include "ac_binary.h"
38 #include "ac_llvm_util.h"
39 #include "ac_exp_param.h"
40 #include "ac_shader_util.h"
41 #include "si_shader_internal.h"
45 #include "compiler/nir/nir.h"
47 static const char *scratch_rsrc_dword0_symbol
=
48 "SCRATCH_RSRC_DWORD0";
50 static const char *scratch_rsrc_dword1_symbol
=
51 "SCRATCH_RSRC_DWORD1";
53 struct si_shader_output_values
55 LLVMValueRef values
[4];
56 unsigned semantic_name
;
57 unsigned semantic_index
;
58 ubyte vertex_stream
[4];
62 * Used to collect types and other info about arguments of the LLVM function
63 * before the function is created.
65 struct si_function_info
{
66 LLVMTypeRef types
[100];
67 LLVMValueRef
*assign
[100];
68 unsigned num_sgpr_params
;
77 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
78 struct si_screen
*sscreen
,
79 LLVMTargetMachineRef tm
);
81 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
82 struct lp_build_tgsi_context
*bld_base
,
83 struct lp_build_emit_data
*emit_data
);
85 static void si_dump_shader_key(unsigned processor
, const struct si_shader
*shader
,
88 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
89 union si_shader_part_key
*key
);
90 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
91 union si_shader_part_key
*key
);
92 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
93 union si_shader_part_key
*key
);
94 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
95 union si_shader_part_key
*key
);
97 /* Ideally pass the sample mask input to the PS epilog as v14, which
98 * is its usual location, so that the shader doesn't have to add v_mov.
100 #define PS_EPILOG_SAMPLEMASK_MIN_LOC 14
102 static bool llvm_type_is_64bit(struct si_shader_context
*ctx
,
105 if (type
== ctx
->ac
.i64
|| type
== ctx
->ac
.f64
)
111 static bool is_merged_shader(struct si_shader
*shader
)
113 if (shader
->selector
->screen
->info
.chip_class
<= VI
)
116 return shader
->key
.as_ls
||
118 shader
->selector
->type
== PIPE_SHADER_TESS_CTRL
||
119 shader
->selector
->type
== PIPE_SHADER_GEOMETRY
;
122 static void si_init_function_info(struct si_function_info
*fninfo
)
124 fninfo
->num_params
= 0;
125 fninfo
->num_sgpr_params
= 0;
128 static unsigned add_arg_assign(struct si_function_info
*fninfo
,
129 enum si_arg_regfile regfile
, LLVMTypeRef type
,
130 LLVMValueRef
*assign
)
132 assert(regfile
!= ARG_SGPR
|| fninfo
->num_sgpr_params
== fninfo
->num_params
);
134 unsigned idx
= fninfo
->num_params
++;
135 assert(idx
< ARRAY_SIZE(fninfo
->types
));
137 if (regfile
== ARG_SGPR
)
138 fninfo
->num_sgpr_params
= fninfo
->num_params
;
140 fninfo
->types
[idx
] = type
;
141 fninfo
->assign
[idx
] = assign
;
145 static unsigned add_arg(struct si_function_info
*fninfo
,
146 enum si_arg_regfile regfile
, LLVMTypeRef type
)
148 return add_arg_assign(fninfo
, regfile
, type
, NULL
);
151 static void add_arg_assign_checked(struct si_function_info
*fninfo
,
152 enum si_arg_regfile regfile
, LLVMTypeRef type
,
153 LLVMValueRef
*assign
, unsigned idx
)
155 MAYBE_UNUSED
unsigned actual
= add_arg_assign(fninfo
, regfile
, type
, assign
);
156 assert(actual
== idx
);
159 static void add_arg_checked(struct si_function_info
*fninfo
,
160 enum si_arg_regfile regfile
, LLVMTypeRef type
,
163 add_arg_assign_checked(fninfo
, regfile
, type
, NULL
, idx
);
167 * Returns a unique index for a per-patch semantic name and index. The index
168 * must be less than 32, so that a 32-bit bitmask of used inputs or outputs
171 unsigned si_shader_io_get_unique_index_patch(unsigned semantic_name
, unsigned index
)
173 switch (semantic_name
) {
174 case TGSI_SEMANTIC_TESSOUTER
:
176 case TGSI_SEMANTIC_TESSINNER
:
178 case TGSI_SEMANTIC_PATCH
:
183 assert(!"invalid semantic name");
189 * Returns a unique index for a semantic name and index. The index must be
190 * less than 64, so that a 64-bit bitmask of used inputs or outputs can be
193 unsigned si_shader_io_get_unique_index(unsigned semantic_name
, unsigned index
)
195 switch (semantic_name
) {
196 case TGSI_SEMANTIC_POSITION
:
198 case TGSI_SEMANTIC_GENERIC
:
199 /* Since some shader stages use the the highest used IO index
200 * to determine the size to allocate for inputs/outputs
201 * (in LDS, tess and GS rings). GENERIC should be placed right
202 * after POSITION to make that size as small as possible.
204 if (index
< SI_MAX_IO_GENERIC
)
207 assert(!"invalid generic index");
209 case TGSI_SEMANTIC_PSIZE
:
210 return SI_MAX_IO_GENERIC
+ 1;
211 case TGSI_SEMANTIC_CLIPDIST
:
213 return SI_MAX_IO_GENERIC
+ 2 + index
;
214 case TGSI_SEMANTIC_FOG
:
215 return SI_MAX_IO_GENERIC
+ 4;
216 case TGSI_SEMANTIC_LAYER
:
217 return SI_MAX_IO_GENERIC
+ 5;
218 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
219 return SI_MAX_IO_GENERIC
+ 6;
220 case TGSI_SEMANTIC_PRIMID
:
221 return SI_MAX_IO_GENERIC
+ 7;
222 case TGSI_SEMANTIC_COLOR
: /* these alias */
223 case TGSI_SEMANTIC_BCOLOR
:
225 return SI_MAX_IO_GENERIC
+ 8 + index
;
226 case TGSI_SEMANTIC_TEXCOORD
:
228 assert(SI_MAX_IO_GENERIC
+ 10 + index
< 64);
229 return SI_MAX_IO_GENERIC
+ 10 + index
;
231 assert(!"invalid semantic name");
237 * Get the value of a shader input parameter and extract a bitfield.
239 static LLVMValueRef
unpack_llvm_param(struct si_shader_context
*ctx
,
240 LLVMValueRef value
, unsigned rshift
,
243 if (LLVMGetTypeKind(LLVMTypeOf(value
)) == LLVMFloatTypeKind
)
244 value
= ac_to_integer(&ctx
->ac
, value
);
247 value
= LLVMBuildLShr(ctx
->ac
.builder
, value
,
248 LLVMConstInt(ctx
->i32
, rshift
, 0), "");
250 if (rshift
+ bitwidth
< 32) {
251 unsigned mask
= (1 << bitwidth
) - 1;
252 value
= LLVMBuildAnd(ctx
->ac
.builder
, value
,
253 LLVMConstInt(ctx
->i32
, mask
, 0), "");
259 static LLVMValueRef
unpack_param(struct si_shader_context
*ctx
,
260 unsigned param
, unsigned rshift
,
263 LLVMValueRef value
= LLVMGetParam(ctx
->main_fn
, param
);
265 return unpack_llvm_param(ctx
, value
, rshift
, bitwidth
);
268 static LLVMValueRef
get_rel_patch_id(struct si_shader_context
*ctx
)
271 case PIPE_SHADER_TESS_CTRL
:
272 return unpack_llvm_param(ctx
, ctx
->abi
.tcs_rel_ids
, 0, 8);
274 case PIPE_SHADER_TESS_EVAL
:
275 return LLVMGetParam(ctx
->main_fn
,
276 ctx
->param_tes_rel_patch_id
);
284 /* Tessellation shaders pass outputs to the next shader using LDS.
286 * LS outputs = TCS inputs
287 * TCS outputs = TES inputs
290 * - TCS inputs for patch 0
291 * - TCS inputs for patch 1
292 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
294 * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
295 * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
296 * - TCS outputs for patch 1
297 * - Per-patch TCS outputs for patch 1
298 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
299 * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
302 * All three shaders VS(LS), TCS, TES share the same LDS space.
306 get_tcs_in_patch_stride(struct si_shader_context
*ctx
)
308 return unpack_param(ctx
, ctx
->param_vs_state_bits
, 8, 13);
311 static unsigned get_tcs_out_vertex_dw_stride_constant(struct si_shader_context
*ctx
)
313 assert(ctx
->type
== PIPE_SHADER_TESS_CTRL
);
315 if (ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
)
316 return util_last_bit64(ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
) * 4;
318 return util_last_bit64(ctx
->shader
->selector
->outputs_written
) * 4;
321 static LLVMValueRef
get_tcs_out_vertex_dw_stride(struct si_shader_context
*ctx
)
323 unsigned stride
= get_tcs_out_vertex_dw_stride_constant(ctx
);
325 return LLVMConstInt(ctx
->i32
, stride
, 0);
328 static LLVMValueRef
get_tcs_out_patch_stride(struct si_shader_context
*ctx
)
330 if (ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
)
331 return unpack_param(ctx
, ctx
->param_tcs_out_lds_layout
, 0, 13);
333 const struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
334 unsigned tcs_out_vertices
= info
->properties
[TGSI_PROPERTY_TCS_VERTICES_OUT
];
335 unsigned vertex_dw_stride
= get_tcs_out_vertex_dw_stride_constant(ctx
);
336 unsigned num_patch_outputs
= util_last_bit64(ctx
->shader
->selector
->patch_outputs_written
);
337 unsigned patch_dw_stride
= tcs_out_vertices
* vertex_dw_stride
+
338 num_patch_outputs
* 4;
339 return LLVMConstInt(ctx
->i32
, patch_dw_stride
, 0);
343 get_tcs_out_patch0_offset(struct si_shader_context
*ctx
)
345 return lp_build_mul_imm(&ctx
->bld_base
.uint_bld
,
347 ctx
->param_tcs_out_lds_offsets
,
353 get_tcs_out_patch0_patch_data_offset(struct si_shader_context
*ctx
)
355 return lp_build_mul_imm(&ctx
->bld_base
.uint_bld
,
357 ctx
->param_tcs_out_lds_offsets
,
363 get_tcs_in_current_patch_offset(struct si_shader_context
*ctx
)
365 LLVMValueRef patch_stride
= get_tcs_in_patch_stride(ctx
);
366 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
368 return LLVMBuildMul(ctx
->ac
.builder
, patch_stride
, rel_patch_id
, "");
372 get_tcs_out_current_patch_offset(struct si_shader_context
*ctx
)
374 LLVMValueRef patch0_offset
= get_tcs_out_patch0_offset(ctx
);
375 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
376 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
378 return LLVMBuildAdd(ctx
->ac
.builder
, patch0_offset
,
379 LLVMBuildMul(ctx
->ac
.builder
, patch_stride
,
385 get_tcs_out_current_patch_data_offset(struct si_shader_context
*ctx
)
387 LLVMValueRef patch0_patch_data_offset
=
388 get_tcs_out_patch0_patch_data_offset(ctx
);
389 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
390 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
392 return LLVMBuildAdd(ctx
->ac
.builder
, patch0_patch_data_offset
,
393 LLVMBuildMul(ctx
->ac
.builder
, patch_stride
,
398 static LLVMValueRef
get_num_tcs_out_vertices(struct si_shader_context
*ctx
)
400 unsigned tcs_out_vertices
=
401 ctx
->shader
->selector
?
402 ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TCS_VERTICES_OUT
] : 0;
404 /* If !tcs_out_vertices, it's either the fixed-func TCS or the TCS epilog. */
405 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
&& tcs_out_vertices
)
406 return LLVMConstInt(ctx
->i32
, tcs_out_vertices
, 0);
408 return unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 6, 6);
411 static LLVMValueRef
get_tcs_in_vertex_dw_stride(struct si_shader_context
*ctx
)
416 case PIPE_SHADER_VERTEX
:
417 stride
= util_last_bit64(ctx
->shader
->selector
->outputs_written
);
418 return LLVMConstInt(ctx
->i32
, stride
* 4, 0);
420 case PIPE_SHADER_TESS_CTRL
:
421 if (ctx
->screen
->info
.chip_class
>= GFX9
&&
422 ctx
->shader
->is_monolithic
) {
423 stride
= util_last_bit64(ctx
->shader
->key
.part
.tcs
.ls
->outputs_written
);
424 return LLVMConstInt(ctx
->i32
, stride
* 4, 0);
426 return unpack_param(ctx
, ctx
->param_vs_state_bits
, 24, 8);
434 static LLVMValueRef
get_instance_index_for_fetch(
435 struct si_shader_context
*ctx
,
436 unsigned param_start_instance
, LLVMValueRef divisor
)
438 LLVMValueRef result
= ctx
->abi
.instance_id
;
440 /* The division must be done before START_INSTANCE is added. */
441 if (divisor
!= ctx
->i32_1
)
442 result
= LLVMBuildUDiv(ctx
->ac
.builder
, result
, divisor
, "");
444 return LLVMBuildAdd(ctx
->ac
.builder
, result
,
445 LLVMGetParam(ctx
->main_fn
, param_start_instance
), "");
448 /* Bitcast <4 x float> to <2 x double>, extract the component, and convert
450 static LLVMValueRef
extract_double_to_float(struct si_shader_context
*ctx
,
452 unsigned double_index
)
454 LLVMBuilderRef builder
= ctx
->ac
.builder
;
455 LLVMTypeRef f64
= LLVMDoubleTypeInContext(ctx
->ac
.context
);
456 LLVMValueRef dvec2
= LLVMBuildBitCast(builder
, vec4
,
457 LLVMVectorType(f64
, 2), "");
458 LLVMValueRef index
= LLVMConstInt(ctx
->i32
, double_index
, 0);
459 LLVMValueRef value
= LLVMBuildExtractElement(builder
, dvec2
, index
, "");
460 return LLVMBuildFPTrunc(builder
, value
, ctx
->f32
, "");
463 static LLVMValueRef
unpack_sint16(struct si_shader_context
*ctx
,
464 LLVMValueRef i32
, unsigned index
)
469 return LLVMBuildAShr(ctx
->ac
.builder
, i32
,
470 LLVMConstInt(ctx
->i32
, 16, 0), "");
472 return LLVMBuildSExt(ctx
->ac
.builder
,
473 LLVMBuildTrunc(ctx
->ac
.builder
, i32
,
478 void si_llvm_load_input_vs(
479 struct si_shader_context
*ctx
,
480 unsigned input_index
,
483 const struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
484 unsigned vs_blit_property
= info
->properties
[TGSI_PROPERTY_VS_BLIT_SGPRS
];
486 if (vs_blit_property
) {
487 LLVMValueRef vertex_id
= ctx
->abi
.vertex_id
;
488 LLVMValueRef sel_x1
= LLVMBuildICmp(ctx
->ac
.builder
,
489 LLVMIntULE
, vertex_id
,
491 /* Use LLVMIntNE, because we have 3 vertices and only
492 * the middle one should use y2.
494 LLVMValueRef sel_y1
= LLVMBuildICmp(ctx
->ac
.builder
,
495 LLVMIntNE
, vertex_id
,
498 if (input_index
== 0) {
500 LLVMValueRef x1y1
= LLVMGetParam(ctx
->main_fn
,
501 ctx
->param_vs_blit_inputs
);
502 LLVMValueRef x2y2
= LLVMGetParam(ctx
->main_fn
,
503 ctx
->param_vs_blit_inputs
+ 1);
505 LLVMValueRef x1
= unpack_sint16(ctx
, x1y1
, 0);
506 LLVMValueRef y1
= unpack_sint16(ctx
, x1y1
, 1);
507 LLVMValueRef x2
= unpack_sint16(ctx
, x2y2
, 0);
508 LLVMValueRef y2
= unpack_sint16(ctx
, x2y2
, 1);
510 LLVMValueRef x
= LLVMBuildSelect(ctx
->ac
.builder
, sel_x1
,
512 LLVMValueRef y
= LLVMBuildSelect(ctx
->ac
.builder
, sel_y1
,
515 out
[0] = LLVMBuildSIToFP(ctx
->ac
.builder
, x
, ctx
->f32
, "");
516 out
[1] = LLVMBuildSIToFP(ctx
->ac
.builder
, y
, ctx
->f32
, "");
517 out
[2] = LLVMGetParam(ctx
->main_fn
,
518 ctx
->param_vs_blit_inputs
+ 2);
519 out
[3] = ctx
->ac
.f32_1
;
523 /* Color or texture coordinates: */
524 assert(input_index
== 1);
526 if (vs_blit_property
== SI_VS_BLIT_SGPRS_POS_COLOR
) {
527 for (int i
= 0; i
< 4; i
++) {
528 out
[i
] = LLVMGetParam(ctx
->main_fn
,
529 ctx
->param_vs_blit_inputs
+ 3 + i
);
532 assert(vs_blit_property
== SI_VS_BLIT_SGPRS_POS_TEXCOORD
);
533 LLVMValueRef x1
= LLVMGetParam(ctx
->main_fn
,
534 ctx
->param_vs_blit_inputs
+ 3);
535 LLVMValueRef y1
= LLVMGetParam(ctx
->main_fn
,
536 ctx
->param_vs_blit_inputs
+ 4);
537 LLVMValueRef x2
= LLVMGetParam(ctx
->main_fn
,
538 ctx
->param_vs_blit_inputs
+ 5);
539 LLVMValueRef y2
= LLVMGetParam(ctx
->main_fn
,
540 ctx
->param_vs_blit_inputs
+ 6);
542 out
[0] = LLVMBuildSelect(ctx
->ac
.builder
, sel_x1
,
544 out
[1] = LLVMBuildSelect(ctx
->ac
.builder
, sel_y1
,
546 out
[2] = LLVMGetParam(ctx
->main_fn
,
547 ctx
->param_vs_blit_inputs
+ 7);
548 out
[3] = LLVMGetParam(ctx
->main_fn
,
549 ctx
->param_vs_blit_inputs
+ 8);
556 unsigned num_fetches
;
557 unsigned fetch_stride
;
558 unsigned num_channels
;
560 LLVMValueRef t_list_ptr
;
561 LLVMValueRef t_offset
;
563 LLVMValueRef vertex_index
;
564 LLVMValueRef input
[3];
566 /* Load the T list */
567 t_list_ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_vertex_buffers
);
569 t_offset
= LLVMConstInt(ctx
->i32
, input_index
, 0);
571 t_list
= ac_build_load_to_sgpr(&ctx
->ac
, t_list_ptr
, t_offset
);
573 vertex_index
= LLVMGetParam(ctx
->main_fn
,
574 ctx
->param_vertex_index0
+
577 fix_fetch
= ctx
->shader
->key
.mono
.vs_fix_fetch
[input_index
];
579 /* Do multiple loads for special formats. */
581 case SI_FIX_FETCH_RGB_64_FLOAT
:
582 num_fetches
= 3; /* 3 2-dword loads */
586 case SI_FIX_FETCH_RGBA_64_FLOAT
:
587 num_fetches
= 2; /* 2 4-dword loads */
591 case SI_FIX_FETCH_RGB_8
:
592 case SI_FIX_FETCH_RGB_8_INT
:
597 case SI_FIX_FETCH_RGB_16
:
598 case SI_FIX_FETCH_RGB_16_INT
:
606 num_channels
= util_last_bit(info
->input_usage_mask
[input_index
]);
609 for (unsigned i
= 0; i
< num_fetches
; i
++) {
610 LLVMValueRef voffset
= LLVMConstInt(ctx
->i32
, fetch_stride
* i
, 0);
612 input
[i
] = ac_build_buffer_load_format(&ctx
->ac
, t_list
,
613 vertex_index
, voffset
,
614 num_channels
, false, true);
615 input
[i
] = ac_build_expand_to_vec4(&ctx
->ac
, input
[i
], num_channels
);
618 /* Break up the vec4 into individual components */
619 for (chan
= 0; chan
< 4; chan
++) {
620 LLVMValueRef llvm_chan
= LLVMConstInt(ctx
->i32
, chan
, 0);
621 out
[chan
] = LLVMBuildExtractElement(ctx
->ac
.builder
,
622 input
[0], llvm_chan
, "");
626 case SI_FIX_FETCH_A2_SNORM
:
627 case SI_FIX_FETCH_A2_SSCALED
:
628 case SI_FIX_FETCH_A2_SINT
: {
629 /* The hardware returns an unsigned value; convert it to a
632 LLVMValueRef tmp
= out
[3];
633 LLVMValueRef c30
= LLVMConstInt(ctx
->i32
, 30, 0);
635 /* First, recover the sign-extended signed integer value. */
636 if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
)
637 tmp
= LLVMBuildFPToUI(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
639 tmp
= ac_to_integer(&ctx
->ac
, tmp
);
641 /* For the integer-like cases, do a natural sign extension.
643 * For the SNORM case, the values are 0.0, 0.333, 0.666, 1.0
644 * and happen to contain 0, 1, 2, 3 as the two LSBs of the
647 tmp
= LLVMBuildShl(ctx
->ac
.builder
, tmp
,
648 fix_fetch
== SI_FIX_FETCH_A2_SNORM
?
649 LLVMConstInt(ctx
->i32
, 7, 0) : c30
, "");
650 tmp
= LLVMBuildAShr(ctx
->ac
.builder
, tmp
, c30
, "");
652 /* Convert back to the right type. */
653 if (fix_fetch
== SI_FIX_FETCH_A2_SNORM
) {
655 LLVMValueRef neg_one
= LLVMConstReal(ctx
->f32
, -1.0);
656 tmp
= LLVMBuildSIToFP(ctx
->ac
.builder
, tmp
, ctx
->f32
, "");
657 clamp
= LLVMBuildFCmp(ctx
->ac
.builder
, LLVMRealULT
, tmp
, neg_one
, "");
658 tmp
= LLVMBuildSelect(ctx
->ac
.builder
, clamp
, neg_one
, tmp
, "");
659 } else if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
) {
660 tmp
= LLVMBuildSIToFP(ctx
->ac
.builder
, tmp
, ctx
->f32
, "");
666 case SI_FIX_FETCH_RGBA_32_UNORM
:
667 case SI_FIX_FETCH_RGBX_32_UNORM
:
668 for (chan
= 0; chan
< 4; chan
++) {
669 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
670 out
[chan
] = LLVMBuildUIToFP(ctx
->ac
.builder
,
671 out
[chan
], ctx
->f32
, "");
672 out
[chan
] = LLVMBuildFMul(ctx
->ac
.builder
, out
[chan
],
673 LLVMConstReal(ctx
->f32
, 1.0 / UINT_MAX
), "");
675 /* RGBX UINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
676 if (fix_fetch
== SI_FIX_FETCH_RGBX_32_UNORM
)
677 out
[3] = LLVMConstReal(ctx
->f32
, 1);
679 case SI_FIX_FETCH_RGBA_32_SNORM
:
680 case SI_FIX_FETCH_RGBX_32_SNORM
:
681 case SI_FIX_FETCH_RGBA_32_FIXED
:
682 case SI_FIX_FETCH_RGBX_32_FIXED
: {
684 if (fix_fetch
>= SI_FIX_FETCH_RGBA_32_FIXED
)
685 scale
= 1.0 / 0x10000;
687 scale
= 1.0 / INT_MAX
;
689 for (chan
= 0; chan
< 4; chan
++) {
690 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
691 out
[chan
] = LLVMBuildSIToFP(ctx
->ac
.builder
,
692 out
[chan
], ctx
->f32
, "");
693 out
[chan
] = LLVMBuildFMul(ctx
->ac
.builder
, out
[chan
],
694 LLVMConstReal(ctx
->f32
, scale
), "");
696 /* RGBX SINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
697 if (fix_fetch
== SI_FIX_FETCH_RGBX_32_SNORM
||
698 fix_fetch
== SI_FIX_FETCH_RGBX_32_FIXED
)
699 out
[3] = LLVMConstReal(ctx
->f32
, 1);
702 case SI_FIX_FETCH_RGBA_32_USCALED
:
703 for (chan
= 0; chan
< 4; chan
++) {
704 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
705 out
[chan
] = LLVMBuildUIToFP(ctx
->ac
.builder
,
706 out
[chan
], ctx
->f32
, "");
709 case SI_FIX_FETCH_RGBA_32_SSCALED
:
710 for (chan
= 0; chan
< 4; chan
++) {
711 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
712 out
[chan
] = LLVMBuildSIToFP(ctx
->ac
.builder
,
713 out
[chan
], ctx
->f32
, "");
716 case SI_FIX_FETCH_RG_64_FLOAT
:
717 for (chan
= 0; chan
< 2; chan
++)
718 out
[chan
] = extract_double_to_float(ctx
, input
[0], chan
);
720 out
[2] = LLVMConstReal(ctx
->f32
, 0);
721 out
[3] = LLVMConstReal(ctx
->f32
, 1);
723 case SI_FIX_FETCH_RGB_64_FLOAT
:
724 for (chan
= 0; chan
< 3; chan
++)
725 out
[chan
] = extract_double_to_float(ctx
, input
[chan
], 0);
727 out
[3] = LLVMConstReal(ctx
->f32
, 1);
729 case SI_FIX_FETCH_RGBA_64_FLOAT
:
730 for (chan
= 0; chan
< 4; chan
++) {
731 out
[chan
] = extract_double_to_float(ctx
, input
[chan
/ 2],
735 case SI_FIX_FETCH_RGB_8
:
736 case SI_FIX_FETCH_RGB_8_INT
:
737 case SI_FIX_FETCH_RGB_16
:
738 case SI_FIX_FETCH_RGB_16_INT
:
739 for (chan
= 0; chan
< 3; chan
++) {
740 out
[chan
] = LLVMBuildExtractElement(ctx
->ac
.builder
,
744 if (fix_fetch
== SI_FIX_FETCH_RGB_8
||
745 fix_fetch
== SI_FIX_FETCH_RGB_16
) {
746 out
[3] = LLVMConstReal(ctx
->f32
, 1);
748 out
[3] = ac_to_float(&ctx
->ac
, ctx
->i32_1
);
754 static void declare_input_vs(
755 struct si_shader_context
*ctx
,
756 unsigned input_index
,
757 const struct tgsi_full_declaration
*decl
,
760 si_llvm_load_input_vs(ctx
, input_index
, out
);
763 static LLVMValueRef
get_primitive_id(struct si_shader_context
*ctx
,
770 case PIPE_SHADER_VERTEX
:
771 return LLVMGetParam(ctx
->main_fn
,
772 ctx
->param_vs_prim_id
);
773 case PIPE_SHADER_TESS_CTRL
:
774 return ctx
->abi
.tcs_patch_id
;
775 case PIPE_SHADER_TESS_EVAL
:
776 return ctx
->abi
.tes_patch_id
;
777 case PIPE_SHADER_GEOMETRY
:
778 return ctx
->abi
.gs_prim_id
;
786 * Return the value of tgsi_ind_register for indexing.
787 * This is the indirect index with the constant offset added to it.
789 LLVMValueRef
si_get_indirect_index(struct si_shader_context
*ctx
,
790 const struct tgsi_ind_register
*ind
,
796 if (ind
->File
== TGSI_FILE_ADDRESS
) {
797 result
= ctx
->addrs
[ind
->Index
][ind
->Swizzle
];
798 result
= LLVMBuildLoad(ctx
->ac
.builder
, result
, "");
800 struct tgsi_full_src_register src
= {};
802 src
.Register
.File
= ind
->File
;
803 src
.Register
.Index
= ind
->Index
;
805 /* Set the second index to 0 for constants. */
806 if (ind
->File
== TGSI_FILE_CONSTANT
)
807 src
.Register
.Dimension
= 1;
809 result
= ctx
->bld_base
.emit_fetch_funcs
[ind
->File
](&ctx
->bld_base
, &src
,
812 result
= ac_to_integer(&ctx
->ac
, result
);
816 result
= LLVMBuildMul(ctx
->ac
.builder
, result
,
817 LLVMConstInt(ctx
->i32
, addr_mul
, 0), "");
818 result
= LLVMBuildAdd(ctx
->ac
.builder
, result
,
819 LLVMConstInt(ctx
->i32
, rel_index
, 0), "");
824 * Like si_get_indirect_index, but restricts the return value to a (possibly
825 * undefined) value inside [0..num).
827 LLVMValueRef
si_get_bounded_indirect_index(struct si_shader_context
*ctx
,
828 const struct tgsi_ind_register
*ind
,
829 int rel_index
, unsigned num
)
831 LLVMValueRef result
= si_get_indirect_index(ctx
, ind
, 1, rel_index
);
833 return si_llvm_bound_index(ctx
, result
, num
);
836 static LLVMValueRef
get_dw_address_from_generic_indices(struct si_shader_context
*ctx
,
837 LLVMValueRef vertex_dw_stride
,
838 LLVMValueRef base_addr
,
839 LLVMValueRef vertex_index
,
840 LLVMValueRef param_index
,
841 unsigned input_index
,
846 if (vertex_dw_stride
) {
847 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
848 LLVMBuildMul(ctx
->ac
.builder
, vertex_index
,
849 vertex_dw_stride
, ""), "");
853 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
854 LLVMBuildMul(ctx
->ac
.builder
, param_index
,
855 LLVMConstInt(ctx
->i32
, 4, 0), ""), "");
858 int param
= is_patch
?
859 si_shader_io_get_unique_index_patch(name
[input_index
],
860 index
[input_index
]) :
861 si_shader_io_get_unique_index(name
[input_index
],
864 /* Add the base address of the element. */
865 return LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
866 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
870 * Calculate a dword address given an input or output register and a stride.
872 static LLVMValueRef
get_dw_address(struct si_shader_context
*ctx
,
873 const struct tgsi_full_dst_register
*dst
,
874 const struct tgsi_full_src_register
*src
,
875 LLVMValueRef vertex_dw_stride
,
876 LLVMValueRef base_addr
)
878 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
879 ubyte
*name
, *index
, *array_first
;
881 struct tgsi_full_dst_register reg
;
882 LLVMValueRef vertex_index
= NULL
;
883 LLVMValueRef ind_index
= NULL
;
885 /* Set the register description. The address computation is the same
886 * for sources and destinations. */
888 reg
.Register
.File
= src
->Register
.File
;
889 reg
.Register
.Index
= src
->Register
.Index
;
890 reg
.Register
.Indirect
= src
->Register
.Indirect
;
891 reg
.Register
.Dimension
= src
->Register
.Dimension
;
892 reg
.Indirect
= src
->Indirect
;
893 reg
.Dimension
= src
->Dimension
;
894 reg
.DimIndirect
= src
->DimIndirect
;
898 /* If the register is 2-dimensional (e.g. an array of vertices
899 * in a primitive), calculate the base address of the vertex. */
900 if (reg
.Register
.Dimension
) {
901 if (reg
.Dimension
.Indirect
)
902 vertex_index
= si_get_indirect_index(ctx
, ®
.DimIndirect
,
903 1, reg
.Dimension
.Index
);
905 vertex_index
= LLVMConstInt(ctx
->i32
, reg
.Dimension
.Index
, 0);
908 /* Get information about the register. */
909 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
910 name
= info
->input_semantic_name
;
911 index
= info
->input_semantic_index
;
912 array_first
= info
->input_array_first
;
913 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
914 name
= info
->output_semantic_name
;
915 index
= info
->output_semantic_index
;
916 array_first
= info
->output_array_first
;
922 if (reg
.Register
.Indirect
) {
923 /* Add the relative address of the element. */
924 if (reg
.Indirect
.ArrayID
)
925 input_index
= array_first
[reg
.Indirect
.ArrayID
];
927 input_index
= reg
.Register
.Index
;
929 ind_index
= si_get_indirect_index(ctx
, ®
.Indirect
,
930 1, reg
.Register
.Index
- input_index
);
932 input_index
= reg
.Register
.Index
;
935 return get_dw_address_from_generic_indices(ctx
, vertex_dw_stride
,
936 base_addr
, vertex_index
,
937 ind_index
, input_index
,
939 !reg
.Register
.Dimension
);
942 /* The offchip buffer layout for TCS->TES is
944 * - attribute 0 of patch 0 vertex 0
945 * - attribute 0 of patch 0 vertex 1
946 * - attribute 0 of patch 0 vertex 2
948 * - attribute 0 of patch 1 vertex 0
949 * - attribute 0 of patch 1 vertex 1
951 * - attribute 1 of patch 0 vertex 0
952 * - attribute 1 of patch 0 vertex 1
954 * - per patch attribute 0 of patch 0
955 * - per patch attribute 0 of patch 1
958 * Note that every attribute has 4 components.
960 static LLVMValueRef
get_tcs_tes_buffer_address(struct si_shader_context
*ctx
,
961 LLVMValueRef rel_patch_id
,
962 LLVMValueRef vertex_index
,
963 LLVMValueRef param_index
)
965 LLVMValueRef base_addr
, vertices_per_patch
, num_patches
, total_vertices
;
966 LLVMValueRef param_stride
, constant16
;
968 vertices_per_patch
= get_num_tcs_out_vertices(ctx
);
969 num_patches
= unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 0, 6);
970 total_vertices
= LLVMBuildMul(ctx
->ac
.builder
, vertices_per_patch
,
973 constant16
= LLVMConstInt(ctx
->i32
, 16, 0);
975 base_addr
= LLVMBuildMul(ctx
->ac
.builder
, rel_patch_id
,
976 vertices_per_patch
, "");
978 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
981 param_stride
= total_vertices
;
983 base_addr
= rel_patch_id
;
984 param_stride
= num_patches
;
987 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
988 LLVMBuildMul(ctx
->ac
.builder
, param_index
,
989 param_stride
, ""), "");
991 base_addr
= LLVMBuildMul(ctx
->ac
.builder
, base_addr
, constant16
, "");
994 LLVMValueRef patch_data_offset
=
995 unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 12, 20);
997 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
998 patch_data_offset
, "");
1003 /* This is a generic helper that can be shared by the NIR and TGSI backends */
1004 static LLVMValueRef
get_tcs_tes_buffer_address_from_generic_indices(
1005 struct si_shader_context
*ctx
,
1006 LLVMValueRef vertex_index
,
1007 LLVMValueRef param_index
,
1008 unsigned param_base
,
1013 unsigned param_index_base
;
1015 param_index_base
= is_patch
?
1016 si_shader_io_get_unique_index_patch(name
[param_base
], index
[param_base
]) :
1017 si_shader_io_get_unique_index(name
[param_base
], index
[param_base
]);
1020 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, param_index
,
1021 LLVMConstInt(ctx
->i32
, param_index_base
, 0),
1024 param_index
= LLVMConstInt(ctx
->i32
, param_index_base
, 0);
1027 return get_tcs_tes_buffer_address(ctx
, get_rel_patch_id(ctx
),
1028 vertex_index
, param_index
);
1031 static LLVMValueRef
get_tcs_tes_buffer_address_from_reg(
1032 struct si_shader_context
*ctx
,
1033 const struct tgsi_full_dst_register
*dst
,
1034 const struct tgsi_full_src_register
*src
)
1036 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1037 ubyte
*name
, *index
, *array_first
;
1038 struct tgsi_full_src_register reg
;
1039 LLVMValueRef vertex_index
= NULL
;
1040 LLVMValueRef param_index
= NULL
;
1041 unsigned param_base
;
1043 reg
= src
? *src
: tgsi_full_src_register_from_dst(dst
);
1045 if (reg
.Register
.Dimension
) {
1047 if (reg
.Dimension
.Indirect
)
1048 vertex_index
= si_get_indirect_index(ctx
, ®
.DimIndirect
,
1049 1, reg
.Dimension
.Index
);
1051 vertex_index
= LLVMConstInt(ctx
->i32
, reg
.Dimension
.Index
, 0);
1054 /* Get information about the register. */
1055 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
1056 name
= info
->input_semantic_name
;
1057 index
= info
->input_semantic_index
;
1058 array_first
= info
->input_array_first
;
1059 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
1060 name
= info
->output_semantic_name
;
1061 index
= info
->output_semantic_index
;
1062 array_first
= info
->output_array_first
;
1068 if (reg
.Register
.Indirect
) {
1069 if (reg
.Indirect
.ArrayID
)
1070 param_base
= array_first
[reg
.Indirect
.ArrayID
];
1072 param_base
= reg
.Register
.Index
;
1074 param_index
= si_get_indirect_index(ctx
, ®
.Indirect
,
1075 1, reg
.Register
.Index
- param_base
);
1078 param_base
= reg
.Register
.Index
;
1081 return get_tcs_tes_buffer_address_from_generic_indices(ctx
, vertex_index
,
1082 param_index
, param_base
,
1083 name
, index
, !reg
.Register
.Dimension
);
1086 static LLVMValueRef
buffer_load(struct lp_build_tgsi_context
*bld_base
,
1087 LLVMTypeRef type
, unsigned swizzle
,
1088 LLVMValueRef buffer
, LLVMValueRef offset
,
1089 LLVMValueRef base
, bool can_speculate
)
1091 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1092 LLVMValueRef value
, value2
;
1093 LLVMTypeRef vec_type
= LLVMVectorType(type
, 4);
1095 if (swizzle
== ~0) {
1096 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 4, NULL
, base
, offset
,
1097 0, 1, 0, can_speculate
, false);
1099 return LLVMBuildBitCast(ctx
->ac
.builder
, value
, vec_type
, "");
1102 if (!llvm_type_is_64bit(ctx
, type
)) {
1103 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 4, NULL
, base
, offset
,
1104 0, 1, 0, can_speculate
, false);
1106 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, vec_type
, "");
1107 return LLVMBuildExtractElement(ctx
->ac
.builder
, value
,
1108 LLVMConstInt(ctx
->i32
, swizzle
, 0), "");
1111 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 1, NULL
, base
, offset
,
1112 swizzle
* 4, 1, 0, can_speculate
, false);
1114 value2
= ac_build_buffer_load(&ctx
->ac
, buffer
, 1, NULL
, base
, offset
,
1115 swizzle
* 4 + 4, 1, 0, can_speculate
, false);
1117 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
1123 * \param type output value type
1124 * \param swizzle offset (typically 0..3); it can be ~0, which loads a vec4
1125 * \param dw_addr address in dwords
1127 static LLVMValueRef
lds_load(struct lp_build_tgsi_context
*bld_base
,
1128 LLVMTypeRef type
, unsigned swizzle
,
1129 LLVMValueRef dw_addr
)
1131 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1134 if (swizzle
== ~0) {
1135 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
1137 for (unsigned chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++)
1138 values
[chan
] = lds_load(bld_base
, type
, chan
, dw_addr
);
1140 return lp_build_gather_values(&ctx
->gallivm
, values
,
1144 /* Split 64-bit loads. */
1145 if (llvm_type_is_64bit(ctx
, type
)) {
1146 LLVMValueRef lo
, hi
;
1148 lo
= lds_load(bld_base
, ctx
->i32
, swizzle
, dw_addr
);
1149 hi
= lds_load(bld_base
, ctx
->i32
, swizzle
+ 1, dw_addr
);
1150 return si_llvm_emit_fetch_64bit(bld_base
, type
, lo
, hi
);
1153 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
1154 LLVMConstInt(ctx
->i32
, swizzle
, 0));
1156 value
= ac_lds_load(&ctx
->ac
, dw_addr
);
1158 return LLVMBuildBitCast(ctx
->ac
.builder
, value
, type
, "");
1164 * \param swizzle offset (typically 0..3)
1165 * \param dw_addr address in dwords
1166 * \param value value to store
1168 static void lds_store(struct si_shader_context
*ctx
,
1169 unsigned dw_offset_imm
, LLVMValueRef dw_addr
,
1172 dw_addr
= lp_build_add(&ctx
->bld_base
.uint_bld
, dw_addr
,
1173 LLVMConstInt(ctx
->i32
, dw_offset_imm
, 0));
1175 ac_lds_store(&ctx
->ac
, dw_addr
, value
);
1180 TESS_OFFCHIP_RING_TCS
,
1181 TESS_OFFCHIP_RING_TES
,
1184 static LLVMValueRef
get_tess_ring_descriptor(struct si_shader_context
*ctx
,
1185 enum si_tess_ring ring
)
1187 LLVMBuilderRef builder
= ctx
->ac
.builder
;
1188 unsigned param
= ring
== TESS_OFFCHIP_RING_TES
? ctx
->param_tes_offchip_addr
:
1189 ctx
->param_tcs_out_lds_layout
;
1190 LLVMValueRef addr
= LLVMGetParam(ctx
->main_fn
, param
);
1192 /* TCS only receives high 13 bits of the address. */
1193 if (ring
== TESS_OFFCHIP_RING_TCS
|| ring
== TCS_FACTOR_RING
) {
1194 addr
= LLVMBuildAnd(builder
, addr
,
1195 LLVMConstInt(ctx
->i32
, 0xfff80000, 0), "");
1198 if (ring
== TCS_FACTOR_RING
) {
1199 unsigned tf_offset
= ctx
->screen
->tess_offchip_ring_size
;
1200 addr
= LLVMBuildAdd(builder
, addr
,
1201 LLVMConstInt(ctx
->i32
, tf_offset
, 0), "");
1204 LLVMValueRef desc
[4];
1206 desc
[1] = LLVMConstInt(ctx
->i32
,
1207 S_008F04_BASE_ADDRESS_HI(ctx
->screen
->info
.address32_hi
), 0);
1208 desc
[2] = LLVMConstInt(ctx
->i32
, 0xffffffff, 0);
1209 desc
[3] = LLVMConstInt(ctx
->i32
,
1210 S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
1211 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
1212 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
1213 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
1214 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
1215 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
), 0);
1217 return ac_build_gather_values(&ctx
->ac
, desc
, 4);
1220 static LLVMValueRef
fetch_input_tcs(
1221 struct lp_build_tgsi_context
*bld_base
,
1222 const struct tgsi_full_src_register
*reg
,
1223 enum tgsi_opcode_type type
, unsigned swizzle
)
1225 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1226 LLVMValueRef dw_addr
, stride
;
1228 stride
= get_tcs_in_vertex_dw_stride(ctx
);
1229 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
1230 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1232 return lds_load(bld_base
, tgsi2llvmtype(bld_base
, type
), swizzle
, dw_addr
);
1235 static LLVMValueRef
si_nir_load_tcs_varyings(struct ac_shader_abi
*abi
,
1237 LLVMValueRef vertex_index
,
1238 LLVMValueRef param_index
,
1239 unsigned const_index
,
1241 unsigned driver_location
,
1243 unsigned num_components
,
1248 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1249 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1250 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
1251 LLVMValueRef dw_addr
, stride
;
1253 driver_location
= driver_location
/ 4;
1256 stride
= get_tcs_in_vertex_dw_stride(ctx
);
1257 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
1261 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1263 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1264 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1269 /* Add the constant index to the indirect index */
1270 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, param_index
,
1271 LLVMConstInt(ctx
->i32
, const_index
, 0), "");
1273 param_index
= LLVMConstInt(ctx
->i32
, const_index
, 0);
1279 names
= info
->input_semantic_name
;
1280 indices
= info
->input_semantic_index
;
1282 names
= info
->output_semantic_name
;
1283 indices
= info
->output_semantic_index
;
1286 dw_addr
= get_dw_address_from_generic_indices(ctx
, stride
, dw_addr
,
1287 vertex_index
, param_index
,
1292 LLVMValueRef value
[4];
1293 for (unsigned i
= 0; i
< num_components
+ component
; i
++) {
1294 unsigned offset
= i
;
1295 if (llvm_type_is_64bit(ctx
, type
))
1298 value
[i
] = lds_load(bld_base
, type
, offset
, dw_addr
);
1301 return ac_build_varying_gather_values(&ctx
->ac
, value
, num_components
, component
);
1304 static LLVMValueRef
fetch_output_tcs(
1305 struct lp_build_tgsi_context
*bld_base
,
1306 const struct tgsi_full_src_register
*reg
,
1307 enum tgsi_opcode_type type
, unsigned swizzle
)
1309 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1310 LLVMValueRef dw_addr
, stride
;
1312 if (reg
->Register
.Dimension
) {
1313 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1314 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1315 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1317 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1318 dw_addr
= get_dw_address(ctx
, NULL
, reg
, NULL
, dw_addr
);
1321 return lds_load(bld_base
, tgsi2llvmtype(bld_base
, type
), swizzle
, dw_addr
);
1324 static LLVMValueRef
fetch_input_tes(
1325 struct lp_build_tgsi_context
*bld_base
,
1326 const struct tgsi_full_src_register
*reg
,
1327 enum tgsi_opcode_type type
, unsigned swizzle
)
1329 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1330 LLVMValueRef base
, addr
;
1332 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1333 addr
= get_tcs_tes_buffer_address_from_reg(ctx
, NULL
, reg
);
1335 return buffer_load(bld_base
, tgsi2llvmtype(bld_base
, type
), swizzle
,
1336 ctx
->tess_offchip_ring
, base
, addr
, true);
1339 LLVMValueRef
si_nir_load_input_tes(struct ac_shader_abi
*abi
,
1341 LLVMValueRef vertex_index
,
1342 LLVMValueRef param_index
,
1343 unsigned const_index
,
1345 unsigned driver_location
,
1347 unsigned num_components
,
1352 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1353 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1354 LLVMValueRef base
, addr
;
1356 driver_location
= driver_location
/ 4;
1358 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1361 /* Add the constant index to the indirect index */
1362 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, param_index
,
1363 LLVMConstInt(ctx
->i32
, const_index
, 0), "");
1365 param_index
= LLVMConstInt(ctx
->i32
, const_index
, 0);
1368 addr
= get_tcs_tes_buffer_address_from_generic_indices(ctx
, vertex_index
,
1369 param_index
, driver_location
,
1370 info
->input_semantic_name
,
1371 info
->input_semantic_index
,
1374 /* TODO: This will generate rather ordinary llvm code, although it
1375 * should be easy for the optimiser to fix up. In future we might want
1376 * to refactor buffer_load(), but for now this maximises code sharing
1377 * between the NIR and TGSI backends.
1379 LLVMValueRef value
[4];
1380 for (unsigned i
= component
; i
< num_components
+ component
; i
++) {
1381 unsigned offset
= i
;
1382 if (llvm_type_is_64bit(ctx
, type
))
1385 value
[i
] = buffer_load(&ctx
->bld_base
, type
, offset
,
1386 ctx
->tess_offchip_ring
, base
, addr
, true);
1389 return ac_build_varying_gather_values(&ctx
->ac
, value
, num_components
, component
);
1392 static void store_output_tcs(struct lp_build_tgsi_context
*bld_base
,
1393 const struct tgsi_full_instruction
*inst
,
1394 const struct tgsi_opcode_info
*info
,
1396 LLVMValueRef dst
[4])
1398 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1399 const struct tgsi_full_dst_register
*reg
= &inst
->Dst
[index
];
1400 const struct tgsi_shader_info
*sh_info
= &ctx
->shader
->selector
->info
;
1401 unsigned chan_index
;
1402 LLVMValueRef dw_addr
, stride
;
1403 LLVMValueRef buffer
, base
, buf_addr
;
1404 LLVMValueRef values
[4];
1405 bool skip_lds_store
;
1406 bool is_tess_factor
= false, is_tess_inner
= false;
1408 /* Only handle per-patch and per-vertex outputs here.
1409 * Vectors will be lowered to scalars and this function will be called again.
1411 if (reg
->Register
.File
!= TGSI_FILE_OUTPUT
||
1412 (dst
[0] && LLVMGetTypeKind(LLVMTypeOf(dst
[0])) == LLVMVectorTypeKind
)) {
1413 si_llvm_emit_store(bld_base
, inst
, info
, index
, dst
);
1417 if (reg
->Register
.Dimension
) {
1418 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1419 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1420 dw_addr
= get_dw_address(ctx
, reg
, NULL
, stride
, dw_addr
);
1421 skip_lds_store
= !sh_info
->reads_pervertex_outputs
;
1423 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1424 dw_addr
= get_dw_address(ctx
, reg
, NULL
, NULL
, dw_addr
);
1425 skip_lds_store
= !sh_info
->reads_perpatch_outputs
;
1427 if (!reg
->Register
.Indirect
) {
1428 int name
= sh_info
->output_semantic_name
[reg
->Register
.Index
];
1430 /* Always write tess factors into LDS for the TCS epilog. */
1431 if (name
== TGSI_SEMANTIC_TESSINNER
||
1432 name
== TGSI_SEMANTIC_TESSOUTER
) {
1433 /* The epilog doesn't read LDS if invocation 0 defines tess factors. */
1434 skip_lds_store
= !sh_info
->reads_tessfactor_outputs
&&
1435 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
;
1436 is_tess_factor
= true;
1437 is_tess_inner
= name
== TGSI_SEMANTIC_TESSINNER
;
1442 buffer
= get_tess_ring_descriptor(ctx
, TESS_OFFCHIP_RING_TCS
);
1444 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1445 buf_addr
= get_tcs_tes_buffer_address_from_reg(ctx
, reg
, NULL
);
1447 uint32_t writemask
= reg
->Register
.WriteMask
;
1449 chan_index
= u_bit_scan(&writemask
);
1450 LLVMValueRef value
= dst
[chan_index
];
1452 if (inst
->Instruction
.Saturate
)
1453 value
= ac_build_clamp(&ctx
->ac
, value
);
1455 /* Skip LDS stores if there is no LDS read of this output. */
1456 if (!skip_lds_store
)
1457 lds_store(ctx
, chan_index
, dw_addr
, value
);
1459 value
= ac_to_integer(&ctx
->ac
, value
);
1460 values
[chan_index
] = value
;
1462 if (reg
->Register
.WriteMask
!= 0xF && !is_tess_factor
) {
1463 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 1,
1465 4 * chan_index
, 1, 0, true, false);
1468 /* Write tess factors into VGPRs for the epilog. */
1469 if (is_tess_factor
&&
1470 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
1471 if (!is_tess_inner
) {
1472 LLVMBuildStore(ctx
->ac
.builder
, value
, /* outer */
1473 ctx
->invoc0_tess_factors
[chan_index
]);
1474 } else if (chan_index
< 2) {
1475 LLVMBuildStore(ctx
->ac
.builder
, value
, /* inner */
1476 ctx
->invoc0_tess_factors
[4 + chan_index
]);
1481 if (reg
->Register
.WriteMask
== 0xF && !is_tess_factor
) {
1482 LLVMValueRef value
= lp_build_gather_values(&ctx
->gallivm
,
1484 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, buf_addr
,
1485 base
, 0, 1, 0, true, false);
1489 static void si_nir_store_output_tcs(struct ac_shader_abi
*abi
,
1490 LLVMValueRef vertex_index
,
1491 LLVMValueRef param_index
,
1492 unsigned const_index
,
1494 unsigned driver_location
,
1501 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1502 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1503 LLVMValueRef dw_addr
, stride
;
1504 LLVMValueRef buffer
, base
, addr
;
1505 LLVMValueRef values
[4];
1506 bool skip_lds_store
;
1507 bool is_tess_factor
= false, is_tess_inner
= false;
1509 driver_location
= driver_location
/ 4;
1512 /* Add the constant index to the indirect index */
1513 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, param_index
,
1514 LLVMConstInt(ctx
->i32
, const_index
, 0), "");
1516 if (const_index
!= 0)
1517 param_index
= LLVMConstInt(ctx
->i32
, const_index
, 0);
1521 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1522 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1523 dw_addr
= get_dw_address_from_generic_indices(ctx
, stride
, dw_addr
,
1524 vertex_index
, param_index
,
1526 info
->output_semantic_name
,
1527 info
->output_semantic_index
,
1530 skip_lds_store
= !info
->reads_pervertex_outputs
;
1532 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1533 dw_addr
= get_dw_address_from_generic_indices(ctx
, NULL
, dw_addr
,
1534 vertex_index
, param_index
,
1536 info
->output_semantic_name
,
1537 info
->output_semantic_index
,
1540 skip_lds_store
= !info
->reads_perpatch_outputs
;
1543 int name
= info
->output_semantic_name
[driver_location
];
1545 /* Always write tess factors into LDS for the TCS epilog. */
1546 if (name
== TGSI_SEMANTIC_TESSINNER
||
1547 name
== TGSI_SEMANTIC_TESSOUTER
) {
1548 /* The epilog doesn't read LDS if invocation 0 defines tess factors. */
1549 skip_lds_store
= !info
->reads_tessfactor_outputs
&&
1550 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
;
1551 is_tess_factor
= true;
1552 is_tess_inner
= name
== TGSI_SEMANTIC_TESSINNER
;
1557 buffer
= get_tess_ring_descriptor(ctx
, TESS_OFFCHIP_RING_TCS
);
1559 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1561 addr
= get_tcs_tes_buffer_address_from_generic_indices(ctx
, vertex_index
,
1562 param_index
, driver_location
,
1563 info
->output_semantic_name
,
1564 info
->output_semantic_index
,
1567 for (unsigned chan
= 0; chan
< 4; chan
++) {
1568 if (!(writemask
& (1 << chan
)))
1570 LLVMValueRef value
= ac_llvm_extract_elem(&ctx
->ac
, src
, chan
- component
);
1572 /* Skip LDS stores if there is no LDS read of this output. */
1573 if (!skip_lds_store
)
1574 lds_store(ctx
, chan
, dw_addr
, value
);
1576 value
= ac_to_integer(&ctx
->ac
, value
);
1577 values
[chan
] = value
;
1579 if (writemask
!= 0xF && !is_tess_factor
) {
1580 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 1,
1582 4 * chan
, 1, 0, true, false);
1585 /* Write tess factors into VGPRs for the epilog. */
1586 if (is_tess_factor
&&
1587 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
1588 if (!is_tess_inner
) {
1589 LLVMBuildStore(ctx
->ac
.builder
, value
, /* outer */
1590 ctx
->invoc0_tess_factors
[chan
]);
1591 } else if (chan
< 2) {
1592 LLVMBuildStore(ctx
->ac
.builder
, value
, /* inner */
1593 ctx
->invoc0_tess_factors
[4 + chan
]);
1598 if (writemask
== 0xF && !is_tess_factor
) {
1599 LLVMValueRef value
= lp_build_gather_values(&ctx
->gallivm
,
1601 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, addr
,
1602 base
, 0, 1, 0, true, false);
1606 LLVMValueRef
si_llvm_load_input_gs(struct ac_shader_abi
*abi
,
1607 unsigned input_index
,
1608 unsigned vtx_offset_param
,
1612 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1613 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
1614 struct si_shader
*shader
= ctx
->shader
;
1615 struct lp_build_context
*uint
= &ctx
->bld_base
.uint_bld
;
1616 LLVMValueRef vtx_offset
, soffset
;
1617 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1618 unsigned semantic_name
= info
->input_semantic_name
[input_index
];
1619 unsigned semantic_index
= info
->input_semantic_index
[input_index
];
1623 param
= si_shader_io_get_unique_index(semantic_name
, semantic_index
);
1625 /* GFX9 has the ESGS ring in LDS. */
1626 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
1627 unsigned index
= vtx_offset_param
;
1629 switch (index
/ 2) {
1631 vtx_offset
= unpack_param(ctx
, ctx
->param_gs_vtx01_offset
,
1632 index
% 2 ? 16 : 0, 16);
1635 vtx_offset
= unpack_param(ctx
, ctx
->param_gs_vtx23_offset
,
1636 index
% 2 ? 16 : 0, 16);
1639 vtx_offset
= unpack_param(ctx
, ctx
->param_gs_vtx45_offset
,
1640 index
% 2 ? 16 : 0, 16);
1647 vtx_offset
= LLVMBuildAdd(ctx
->ac
.builder
, vtx_offset
,
1648 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
1649 return lds_load(bld_base
, type
, swizzle
, vtx_offset
);
1652 /* GFX6: input load from the ESGS ring in memory. */
1653 if (swizzle
== ~0) {
1654 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
1656 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1657 values
[chan
] = si_llvm_load_input_gs(abi
, input_index
, vtx_offset_param
,
1660 return lp_build_gather_values(&ctx
->gallivm
, values
,
1664 /* Get the vertex offset parameter on GFX6. */
1665 LLVMValueRef gs_vtx_offset
= ctx
->gs_vtx_offset
[vtx_offset_param
];
1667 vtx_offset
= lp_build_mul_imm(uint
, gs_vtx_offset
, 4);
1669 soffset
= LLVMConstInt(ctx
->i32
, (param
* 4 + swizzle
) * 256, 0);
1671 value
= ac_build_buffer_load(&ctx
->ac
, ctx
->esgs_ring
, 1, ctx
->i32_0
,
1672 vtx_offset
, soffset
, 0, 1, 0, true, false);
1673 if (llvm_type_is_64bit(ctx
, type
)) {
1674 LLVMValueRef value2
;
1675 soffset
= LLVMConstInt(ctx
->i32
, (param
* 4 + swizzle
+ 1) * 256, 0);
1677 value2
= ac_build_buffer_load(&ctx
->ac
, ctx
->esgs_ring
, 1,
1678 ctx
->i32_0
, vtx_offset
, soffset
,
1679 0, 1, 0, true, false);
1680 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
1682 return LLVMBuildBitCast(ctx
->ac
.builder
, value
, type
, "");
1685 static LLVMValueRef
fetch_input_gs(
1686 struct lp_build_tgsi_context
*bld_base
,
1687 const struct tgsi_full_src_register
*reg
,
1688 enum tgsi_opcode_type type
,
1691 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1692 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1694 unsigned semantic_name
= info
->input_semantic_name
[reg
->Register
.Index
];
1695 if (swizzle
!= ~0 && semantic_name
== TGSI_SEMANTIC_PRIMID
)
1696 return get_primitive_id(ctx
, swizzle
);
1698 if (!reg
->Register
.Dimension
)
1701 return si_llvm_load_input_gs(&ctx
->abi
, reg
->Register
.Index
,
1702 reg
->Dimension
.Index
,
1703 tgsi2llvmtype(bld_base
, type
),
1707 static int lookup_interp_param_index(unsigned interpolate
, unsigned location
)
1709 switch (interpolate
) {
1710 case TGSI_INTERPOLATE_CONSTANT
:
1713 case TGSI_INTERPOLATE_LINEAR
:
1714 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1715 return SI_PARAM_LINEAR_SAMPLE
;
1716 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1717 return SI_PARAM_LINEAR_CENTROID
;
1719 return SI_PARAM_LINEAR_CENTER
;
1721 case TGSI_INTERPOLATE_COLOR
:
1722 case TGSI_INTERPOLATE_PERSPECTIVE
:
1723 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1724 return SI_PARAM_PERSP_SAMPLE
;
1725 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1726 return SI_PARAM_PERSP_CENTROID
;
1728 return SI_PARAM_PERSP_CENTER
;
1731 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
1736 static LLVMValueRef
si_build_fs_interp(struct si_shader_context
*ctx
,
1737 unsigned attr_index
, unsigned chan
,
1738 LLVMValueRef prim_mask
,
1739 LLVMValueRef i
, LLVMValueRef j
)
1742 return ac_build_fs_interp(&ctx
->ac
,
1743 LLVMConstInt(ctx
->i32
, chan
, 0),
1744 LLVMConstInt(ctx
->i32
, attr_index
, 0),
1747 return ac_build_fs_interp_mov(&ctx
->ac
,
1748 LLVMConstInt(ctx
->i32
, 2, 0), /* P0 */
1749 LLVMConstInt(ctx
->i32
, chan
, 0),
1750 LLVMConstInt(ctx
->i32
, attr_index
, 0),
1755 * Interpolate a fragment shader input.
1757 * @param ctx context
1758 * @param input_index index of the input in hardware
1759 * @param semantic_name TGSI_SEMANTIC_*
1760 * @param semantic_index semantic index
1761 * @param num_interp_inputs number of all interpolated inputs (= BCOLOR offset)
1762 * @param colors_read_mask color components read (4 bits for each color, 8 bits in total)
1763 * @param interp_param interpolation weights (i,j)
1764 * @param prim_mask SI_PARAM_PRIM_MASK
1765 * @param face SI_PARAM_FRONT_FACE
1766 * @param result the return value (4 components)
1768 static void interp_fs_input(struct si_shader_context
*ctx
,
1769 unsigned input_index
,
1770 unsigned semantic_name
,
1771 unsigned semantic_index
,
1772 unsigned num_interp_inputs
,
1773 unsigned colors_read_mask
,
1774 LLVMValueRef interp_param
,
1775 LLVMValueRef prim_mask
,
1777 LLVMValueRef result
[4])
1779 LLVMValueRef i
= NULL
, j
= NULL
;
1782 /* fs.constant returns the param from the middle vertex, so it's not
1783 * really useful for flat shading. It's meant to be used for custom
1784 * interpolation (but the intrinsic can't fetch from the other two
1787 * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
1788 * to do the right thing. The only reason we use fs.constant is that
1789 * fs.interp cannot be used on integers, because they can be equal
1792 * When interp is false we will use fs.constant or for newer llvm,
1793 * amdgcn.interp.mov.
1795 bool interp
= interp_param
!= NULL
;
1798 interp_param
= LLVMBuildBitCast(ctx
->ac
.builder
, interp_param
,
1799 LLVMVectorType(ctx
->f32
, 2), "");
1801 i
= LLVMBuildExtractElement(ctx
->ac
.builder
, interp_param
,
1803 j
= LLVMBuildExtractElement(ctx
->ac
.builder
, interp_param
,
1807 if (semantic_name
== TGSI_SEMANTIC_COLOR
&&
1808 ctx
->shader
->key
.part
.ps
.prolog
.color_two_side
) {
1809 LLVMValueRef is_face_positive
;
1811 /* If BCOLOR0 is used, BCOLOR1 is at offset "num_inputs + 1",
1812 * otherwise it's at offset "num_inputs".
1814 unsigned back_attr_offset
= num_interp_inputs
;
1815 if (semantic_index
== 1 && colors_read_mask
& 0xf)
1816 back_attr_offset
+= 1;
1818 is_face_positive
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntNE
,
1819 face
, ctx
->i32_0
, "");
1821 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1822 LLVMValueRef front
, back
;
1824 front
= si_build_fs_interp(ctx
,
1827 back
= si_build_fs_interp(ctx
,
1828 back_attr_offset
, chan
,
1831 result
[chan
] = LLVMBuildSelect(ctx
->ac
.builder
,
1837 } else if (semantic_name
== TGSI_SEMANTIC_FOG
) {
1838 result
[0] = si_build_fs_interp(ctx
, input_index
,
1839 0, prim_mask
, i
, j
);
1841 result
[2] = LLVMConstReal(ctx
->f32
, 0.0f
);
1842 result
[3] = LLVMConstReal(ctx
->f32
, 1.0f
);
1844 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1845 result
[chan
] = si_build_fs_interp(ctx
,
1852 void si_llvm_load_input_fs(
1853 struct si_shader_context
*ctx
,
1854 unsigned input_index
,
1855 LLVMValueRef out
[4])
1857 struct lp_build_context
*base
= &ctx
->bld_base
.base
;
1858 struct si_shader
*shader
= ctx
->shader
;
1859 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1860 LLVMValueRef main_fn
= ctx
->main_fn
;
1861 LLVMValueRef interp_param
= NULL
;
1862 int interp_param_idx
;
1863 enum tgsi_semantic semantic_name
= info
->input_semantic_name
[input_index
];
1864 unsigned semantic_index
= info
->input_semantic_index
[input_index
];
1865 enum tgsi_interpolate_mode interp_mode
= info
->input_interpolate
[input_index
];
1866 enum tgsi_interpolate_loc interp_loc
= info
->input_interpolate_loc
[input_index
];
1868 /* Get colors from input VGPRs (set by the prolog). */
1869 if (semantic_name
== TGSI_SEMANTIC_COLOR
) {
1870 unsigned colors_read
= shader
->selector
->info
.colors_read
;
1871 unsigned mask
= colors_read
>> (semantic_index
* 4);
1872 unsigned offset
= SI_PARAM_POS_FIXED_PT
+ 1 +
1873 (semantic_index
? util_bitcount(colors_read
& 0xf) : 0);
1875 out
[0] = mask
& 0x1 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1876 out
[1] = mask
& 0x2 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1877 out
[2] = mask
& 0x4 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1878 out
[3] = mask
& 0x8 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1882 interp_param_idx
= lookup_interp_param_index(interp_mode
, interp_loc
);
1883 if (interp_param_idx
== -1)
1885 else if (interp_param_idx
) {
1886 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
1889 interp_fs_input(ctx
, input_index
, semantic_name
,
1890 semantic_index
, 0, /* this param is unused */
1891 shader
->selector
->info
.colors_read
, interp_param
,
1893 LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
),
1897 static void declare_input_fs(
1898 struct si_shader_context
*ctx
,
1899 unsigned input_index
,
1900 const struct tgsi_full_declaration
*decl
,
1901 LLVMValueRef out
[4])
1903 si_llvm_load_input_fs(ctx
, input_index
, out
);
1906 static LLVMValueRef
get_sample_id(struct si_shader_context
*ctx
)
1908 return unpack_param(ctx
, SI_PARAM_ANCILLARY
, 8, 4);
1911 static LLVMValueRef
get_block_size(struct ac_shader_abi
*abi
)
1913 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1915 LLVMValueRef values
[3];
1916 LLVMValueRef result
;
1918 unsigned *properties
= ctx
->shader
->selector
->info
.properties
;
1920 if (properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] != 0) {
1921 unsigned sizes
[3] = {
1922 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
],
1923 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
],
1924 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
]
1927 for (i
= 0; i
< 3; ++i
)
1928 values
[i
] = LLVMConstInt(ctx
->i32
, sizes
[i
], 0);
1930 result
= lp_build_gather_values(&ctx
->gallivm
, values
, 3);
1932 result
= LLVMGetParam(ctx
->main_fn
, ctx
->param_block_size
);
1939 * Load a dword from a constant buffer.
1941 static LLVMValueRef
buffer_load_const(struct si_shader_context
*ctx
,
1942 LLVMValueRef resource
,
1943 LLVMValueRef offset
)
1945 return ac_build_buffer_load(&ctx
->ac
, resource
, 1, NULL
, offset
, NULL
,
1946 0, 0, 0, true, true);
1949 static LLVMValueRef
load_sample_position(struct ac_shader_abi
*abi
, LLVMValueRef sample_id
)
1951 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1952 struct lp_build_context
*uint_bld
= &ctx
->bld_base
.uint_bld
;
1953 LLVMValueRef desc
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
1954 LLVMValueRef buf_index
= LLVMConstInt(ctx
->i32
, SI_PS_CONST_SAMPLE_POSITIONS
, 0);
1955 LLVMValueRef resource
= ac_build_load_to_sgpr(&ctx
->ac
, desc
, buf_index
);
1957 /* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
1958 LLVMValueRef offset0
= lp_build_mul_imm(uint_bld
, sample_id
, 8);
1959 LLVMValueRef offset1
= LLVMBuildAdd(ctx
->ac
.builder
, offset0
, LLVMConstInt(ctx
->i32
, 4, 0), "");
1961 LLVMValueRef pos
[4] = {
1962 buffer_load_const(ctx
, resource
, offset0
),
1963 buffer_load_const(ctx
, resource
, offset1
),
1964 LLVMConstReal(ctx
->f32
, 0),
1965 LLVMConstReal(ctx
->f32
, 0)
1968 return lp_build_gather_values(&ctx
->gallivm
, pos
, 4);
1971 static LLVMValueRef
load_sample_mask_in(struct ac_shader_abi
*abi
)
1973 return abi
->sample_coverage
;
1976 static LLVMValueRef
si_load_tess_coord(struct ac_shader_abi
*abi
)
1978 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1979 struct lp_build_context
*bld
= &ctx
->bld_base
.base
;
1981 LLVMValueRef coord
[4] = {
1982 LLVMGetParam(ctx
->main_fn
, ctx
->param_tes_u
),
1983 LLVMGetParam(ctx
->main_fn
, ctx
->param_tes_v
),
1988 /* For triangles, the vector should be (u, v, 1-u-v). */
1989 if (ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
] ==
1990 PIPE_PRIM_TRIANGLES
)
1991 coord
[2] = lp_build_sub(bld
, ctx
->ac
.f32_1
,
1992 lp_build_add(bld
, coord
[0], coord
[1]));
1994 return lp_build_gather_values(&ctx
->gallivm
, coord
, 4);
1997 static LLVMValueRef
load_tess_level(struct si_shader_context
*ctx
,
1998 unsigned semantic_name
)
2000 LLVMValueRef base
, addr
;
2002 int param
= si_shader_io_get_unique_index_patch(semantic_name
, 0);
2004 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
2005 addr
= get_tcs_tes_buffer_address(ctx
, get_rel_patch_id(ctx
), NULL
,
2006 LLVMConstInt(ctx
->i32
, param
, 0));
2008 return buffer_load(&ctx
->bld_base
, ctx
->f32
,
2009 ~0, ctx
->tess_offchip_ring
, base
, addr
, true);
2013 static LLVMValueRef
si_load_tess_level(struct ac_shader_abi
*abi
,
2014 unsigned varying_id
)
2016 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
2017 unsigned semantic_name
;
2019 switch (varying_id
) {
2020 case VARYING_SLOT_TESS_LEVEL_INNER
:
2021 semantic_name
= TGSI_SEMANTIC_TESSINNER
;
2023 case VARYING_SLOT_TESS_LEVEL_OUTER
:
2024 semantic_name
= TGSI_SEMANTIC_TESSOUTER
;
2027 unreachable("unknown tess level");
2030 return load_tess_level(ctx
, semantic_name
);
2034 static LLVMValueRef
si_load_patch_vertices_in(struct ac_shader_abi
*abi
)
2036 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
2037 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
2038 return unpack_param(ctx
, ctx
->param_tcs_out_lds_layout
, 13, 6);
2039 else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
)
2040 return get_num_tcs_out_vertices(ctx
);
2042 unreachable("invalid shader stage for TGSI_SEMANTIC_VERTICESIN");
2045 void si_load_system_value(struct si_shader_context
*ctx
,
2047 const struct tgsi_full_declaration
*decl
)
2049 LLVMValueRef value
= 0;
2051 assert(index
< RADEON_LLVM_MAX_SYSTEM_VALUES
);
2053 switch (decl
->Semantic
.Name
) {
2054 case TGSI_SEMANTIC_INSTANCEID
:
2055 value
= ctx
->abi
.instance_id
;
2058 case TGSI_SEMANTIC_VERTEXID
:
2059 value
= LLVMBuildAdd(ctx
->ac
.builder
,
2061 ctx
->abi
.base_vertex
, "");
2064 case TGSI_SEMANTIC_VERTEXID_NOBASE
:
2065 /* Unused. Clarify the meaning in indexed vs. non-indexed
2066 * draws if this is ever used again. */
2070 case TGSI_SEMANTIC_BASEVERTEX
:
2072 /* For non-indexed draws, the base vertex set by the driver
2073 * (for direct draws) or the CP (for indirect draws) is the
2074 * first vertex ID, but GLSL expects 0 to be returned.
2076 LLVMValueRef vs_state
= LLVMGetParam(ctx
->main_fn
, ctx
->param_vs_state_bits
);
2077 LLVMValueRef indexed
;
2079 indexed
= LLVMBuildLShr(ctx
->ac
.builder
, vs_state
, ctx
->i32_1
, "");
2080 indexed
= LLVMBuildTrunc(ctx
->ac
.builder
, indexed
, ctx
->i1
, "");
2082 value
= LLVMBuildSelect(ctx
->ac
.builder
, indexed
,
2083 ctx
->abi
.base_vertex
, ctx
->i32_0
, "");
2087 case TGSI_SEMANTIC_BASEINSTANCE
:
2088 value
= ctx
->abi
.start_instance
;
2091 case TGSI_SEMANTIC_DRAWID
:
2092 value
= ctx
->abi
.draw_id
;
2095 case TGSI_SEMANTIC_INVOCATIONID
:
2096 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
2097 value
= unpack_llvm_param(ctx
, ctx
->abi
.tcs_rel_ids
, 8, 5);
2098 else if (ctx
->type
== PIPE_SHADER_GEOMETRY
)
2099 value
= ctx
->abi
.gs_invocation_id
;
2101 assert(!"INVOCATIONID not implemented");
2104 case TGSI_SEMANTIC_POSITION
:
2106 LLVMValueRef pos
[4] = {
2107 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_X_FLOAT
),
2108 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
2109 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Z_FLOAT
),
2110 lp_build_emit_llvm_unary(&ctx
->bld_base
, TGSI_OPCODE_RCP
,
2111 LLVMGetParam(ctx
->main_fn
,
2112 SI_PARAM_POS_W_FLOAT
)),
2114 value
= lp_build_gather_values(&ctx
->gallivm
, pos
, 4);
2118 case TGSI_SEMANTIC_FACE
:
2119 value
= ctx
->abi
.front_face
;
2122 case TGSI_SEMANTIC_SAMPLEID
:
2123 value
= get_sample_id(ctx
);
2126 case TGSI_SEMANTIC_SAMPLEPOS
: {
2127 LLVMValueRef pos
[4] = {
2128 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_X_FLOAT
),
2129 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
2130 LLVMConstReal(ctx
->f32
, 0),
2131 LLVMConstReal(ctx
->f32
, 0)
2133 pos
[0] = lp_build_emit_llvm_unary(&ctx
->bld_base
,
2134 TGSI_OPCODE_FRC
, pos
[0]);
2135 pos
[1] = lp_build_emit_llvm_unary(&ctx
->bld_base
,
2136 TGSI_OPCODE_FRC
, pos
[1]);
2137 value
= lp_build_gather_values(&ctx
->gallivm
, pos
, 4);
2141 case TGSI_SEMANTIC_SAMPLEMASK
:
2142 /* This can only occur with the OpenGL Core profile, which
2143 * doesn't support smoothing.
2145 value
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_SAMPLE_COVERAGE
);
2148 case TGSI_SEMANTIC_TESSCOORD
:
2149 value
= si_load_tess_coord(&ctx
->abi
);
2152 case TGSI_SEMANTIC_VERTICESIN
:
2153 value
= si_load_patch_vertices_in(&ctx
->abi
);
2156 case TGSI_SEMANTIC_TESSINNER
:
2157 case TGSI_SEMANTIC_TESSOUTER
:
2158 value
= load_tess_level(ctx
, decl
->Semantic
.Name
);
2161 case TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI
:
2162 case TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
:
2164 LLVMValueRef buf
, slot
, val
[4];
2167 slot
= LLVMConstInt(ctx
->i32
, SI_HS_CONST_DEFAULT_TESS_LEVELS
, 0);
2168 buf
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
2169 buf
= ac_build_load_to_sgpr(&ctx
->ac
, buf
, slot
);
2170 offset
= decl
->Semantic
.Name
== TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
? 4 : 0;
2172 for (i
= 0; i
< 4; i
++)
2173 val
[i
] = buffer_load_const(ctx
, buf
,
2174 LLVMConstInt(ctx
->i32
, (offset
+ i
) * 4, 0));
2175 value
= lp_build_gather_values(&ctx
->gallivm
, val
, 4);
2179 case TGSI_SEMANTIC_PRIMID
:
2180 value
= get_primitive_id(ctx
, 0);
2183 case TGSI_SEMANTIC_GRID_SIZE
:
2184 value
= ctx
->abi
.num_work_groups
;
2187 case TGSI_SEMANTIC_BLOCK_SIZE
:
2188 value
= get_block_size(&ctx
->abi
);
2191 case TGSI_SEMANTIC_BLOCK_ID
:
2193 LLVMValueRef values
[3];
2195 for (int i
= 0; i
< 3; i
++) {
2196 values
[i
] = ctx
->i32_0
;
2197 if (ctx
->abi
.workgroup_ids
[i
]) {
2198 values
[i
] = ctx
->abi
.workgroup_ids
[i
];
2201 value
= lp_build_gather_values(&ctx
->gallivm
, values
, 3);
2205 case TGSI_SEMANTIC_THREAD_ID
:
2206 value
= ctx
->abi
.local_invocation_ids
;
2209 case TGSI_SEMANTIC_HELPER_INVOCATION
:
2210 value
= lp_build_intrinsic(ctx
->ac
.builder
,
2211 "llvm.amdgcn.ps.live",
2213 LP_FUNC_ATTR_READNONE
);
2214 value
= LLVMBuildNot(ctx
->ac
.builder
, value
, "");
2215 value
= LLVMBuildSExt(ctx
->ac
.builder
, value
, ctx
->i32
, "");
2218 case TGSI_SEMANTIC_SUBGROUP_SIZE
:
2219 value
= LLVMConstInt(ctx
->i32
, 64, 0);
2222 case TGSI_SEMANTIC_SUBGROUP_INVOCATION
:
2223 value
= ac_get_thread_id(&ctx
->ac
);
2226 case TGSI_SEMANTIC_SUBGROUP_EQ_MASK
:
2228 LLVMValueRef id
= ac_get_thread_id(&ctx
->ac
);
2229 id
= LLVMBuildZExt(ctx
->ac
.builder
, id
, ctx
->i64
, "");
2230 value
= LLVMBuildShl(ctx
->ac
.builder
, LLVMConstInt(ctx
->i64
, 1, 0), id
, "");
2231 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, ctx
->v2i32
, "");
2235 case TGSI_SEMANTIC_SUBGROUP_GE_MASK
:
2236 case TGSI_SEMANTIC_SUBGROUP_GT_MASK
:
2237 case TGSI_SEMANTIC_SUBGROUP_LE_MASK
:
2238 case TGSI_SEMANTIC_SUBGROUP_LT_MASK
:
2240 LLVMValueRef id
= ac_get_thread_id(&ctx
->ac
);
2241 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_GT_MASK
||
2242 decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LE_MASK
) {
2243 /* All bits set except LSB */
2244 value
= LLVMConstInt(ctx
->i64
, -2, 0);
2247 value
= LLVMConstInt(ctx
->i64
, -1, 0);
2249 id
= LLVMBuildZExt(ctx
->ac
.builder
, id
, ctx
->i64
, "");
2250 value
= LLVMBuildShl(ctx
->ac
.builder
, value
, id
, "");
2251 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LE_MASK
||
2252 decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LT_MASK
)
2253 value
= LLVMBuildNot(ctx
->ac
.builder
, value
, "");
2254 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, ctx
->v2i32
, "");
2259 assert(!"unknown system value");
2263 ctx
->system_values
[index
] = value
;
2266 void si_declare_compute_memory(struct si_shader_context
*ctx
)
2268 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2270 LLVMTypeRef i8p
= LLVMPointerType(ctx
->i8
, AC_LOCAL_ADDR_SPACE
);
2273 assert(!ctx
->ac
.lds
);
2275 var
= LLVMAddGlobalInAddressSpace(ctx
->ac
.module
,
2276 LLVMArrayType(ctx
->i8
, sel
->local_size
),
2278 AC_LOCAL_ADDR_SPACE
);
2279 LLVMSetAlignment(var
, 4);
2281 ctx
->ac
.lds
= LLVMBuildBitCast(ctx
->ac
.builder
, var
, i8p
, "");
2284 void si_tgsi_declare_compute_memory(struct si_shader_context
*ctx
,
2285 const struct tgsi_full_declaration
*decl
)
2287 assert(decl
->Declaration
.MemType
== TGSI_MEMORY_TYPE_SHARED
);
2288 assert(decl
->Range
.First
== decl
->Range
.Last
);
2290 si_declare_compute_memory(ctx
);
2293 static LLVMValueRef
load_const_buffer_desc(struct si_shader_context
*ctx
, int i
)
2295 LLVMValueRef list_ptr
= LLVMGetParam(ctx
->main_fn
,
2296 ctx
->param_const_and_shader_buffers
);
2298 return ac_build_load_to_sgpr(&ctx
->ac
, list_ptr
,
2299 LLVMConstInt(ctx
->i32
, si_get_constbuf_slot(i
), 0));
2302 static LLVMValueRef
load_ubo(struct ac_shader_abi
*abi
, LLVMValueRef index
)
2304 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
2305 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
2307 index
= si_llvm_bound_index(ctx
, index
, ctx
->num_const_buffers
);
2308 index
= LLVMBuildAdd(ctx
->ac
.builder
, index
,
2309 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
, 0), "");
2311 return ac_build_load_to_sgpr(&ctx
->ac
, ptr
, index
);
2315 load_ssbo(struct ac_shader_abi
*abi
, LLVMValueRef index
, bool write
)
2317 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
2318 LLVMValueRef rsrc_ptr
= LLVMGetParam(ctx
->main_fn
,
2319 ctx
->param_const_and_shader_buffers
);
2321 index
= si_llvm_bound_index(ctx
, index
, ctx
->num_shader_buffers
);
2322 index
= LLVMBuildSub(ctx
->ac
.builder
,
2323 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
- 1, 0),
2326 return ac_build_load_to_sgpr(&ctx
->ac
, rsrc_ptr
, index
);
2329 static LLVMValueRef
fetch_constant(
2330 struct lp_build_tgsi_context
*bld_base
,
2331 const struct tgsi_full_src_register
*reg
,
2332 enum tgsi_opcode_type type
,
2335 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2336 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2337 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
2340 LLVMValueRef addr
, bufp
;
2342 if (swizzle
== LP_CHAN_ALL
) {
2344 LLVMValueRef values
[4];
2345 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
2346 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
2348 return lp_build_gather_values(&ctx
->gallivm
, values
, 4);
2351 /* Split 64-bit loads. */
2352 if (tgsi_type_is_64bit(type
)) {
2353 LLVMValueRef lo
, hi
;
2355 lo
= fetch_constant(bld_base
, reg
, TGSI_TYPE_UNSIGNED
, swizzle
);
2356 hi
= fetch_constant(bld_base
, reg
, TGSI_TYPE_UNSIGNED
, swizzle
+ 1);
2357 return si_llvm_emit_fetch_64bit(bld_base
, tgsi2llvmtype(bld_base
, type
),
2361 idx
= reg
->Register
.Index
* 4 + swizzle
;
2362 if (reg
->Register
.Indirect
) {
2363 addr
= si_get_indirect_index(ctx
, ireg
, 16, idx
* 4);
2365 addr
= LLVMConstInt(ctx
->i32
, idx
* 4, 0);
2368 /* Fast path when user data SGPRs point to constant buffer 0 directly. */
2369 if (sel
->info
.const_buffers_declared
== 1 &&
2370 sel
->info
.shader_buffers_declared
== 0) {
2372 LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
2374 /* This enables use of s_load_dword and flat_load_dword for const buffer 0
2375 * loads, and up to x4 load opcode merging. However, it leads to horrible
2376 * code reducing SIMD wave occupancy from 8 to 2 in many cases.
2378 * Using s_buffer_load_dword (x1) seems to be the best option right now.
2380 * LLVM 5.0 on SI doesn't insert a required s_nop between SALU setting
2381 * a descriptor and s_buffer_load_dword using it, so we can't expand
2382 * the pointer into a full descriptor like below. We have to use
2383 * s_load_dword instead. The only case when LLVM 5.0 would select
2384 * s_buffer_load_dword (that we have to prevent) is when we use use
2385 * a literal offset where we don't need bounds checking.
2387 if (ctx
->screen
->info
.chip_class
== SI
&&
2388 HAVE_LLVM
< 0x0600 &&
2389 !reg
->Register
.Indirect
) {
2390 addr
= LLVMBuildLShr(ctx
->ac
.builder
, addr
, LLVMConstInt(ctx
->i32
, 2, 0), "");
2391 LLVMValueRef result
= ac_build_load_invariant(&ctx
->ac
, ptr
, addr
);
2392 return bitcast(bld_base
, type
, result
);
2395 /* Do the bounds checking with a descriptor, because
2396 * doing computation and manual bounds checking of 64-bit
2397 * addresses generates horrible VALU code with very high
2398 * VGPR usage and very low SIMD occupancy.
2400 ptr
= LLVMBuildPtrToInt(ctx
->ac
.builder
, ptr
, ctx
->i64
, "");
2401 ptr
= LLVMBuildBitCast(ctx
->ac
.builder
, ptr
, ctx
->v2i32
, "");
2403 LLVMValueRef desc_elems
[] = {
2404 LLVMBuildExtractElement(ctx
->ac
.builder
, ptr
, ctx
->i32_0
, ""),
2405 LLVMBuildExtractElement(ctx
->ac
.builder
, ptr
, ctx
->i32_1
, ""),
2406 LLVMConstInt(ctx
->i32
, (sel
->info
.const_file_max
[0] + 1) * 16, 0),
2407 LLVMConstInt(ctx
->i32
,
2408 S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
2409 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
2410 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
2411 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
2412 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
2413 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
), 0)
2415 LLVMValueRef desc
= ac_build_gather_values(&ctx
->ac
, desc_elems
, 4);
2416 LLVMValueRef result
= buffer_load_const(ctx
, desc
, addr
);
2417 return bitcast(bld_base
, type
, result
);
2420 assert(reg
->Register
.Dimension
);
2421 buf
= reg
->Dimension
.Index
;
2423 if (reg
->Dimension
.Indirect
) {
2424 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
2426 index
= si_get_bounded_indirect_index(ctx
, ®
->DimIndirect
,
2427 reg
->Dimension
.Index
,
2428 ctx
->num_const_buffers
);
2429 index
= LLVMBuildAdd(ctx
->ac
.builder
, index
,
2430 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
, 0), "");
2431 bufp
= ac_build_load_to_sgpr(&ctx
->ac
, ptr
, index
);
2433 bufp
= load_const_buffer_desc(ctx
, buf
);
2435 return bitcast(bld_base
, type
, buffer_load_const(ctx
, bufp
, addr
));
2438 /* Initialize arguments for the shader export intrinsic */
2439 static void si_llvm_init_export_args(struct si_shader_context
*ctx
,
2440 LLVMValueRef
*values
,
2442 struct ac_export_args
*args
)
2444 LLVMValueRef f32undef
= LLVMGetUndef(ctx
->ac
.f32
);
2445 unsigned spi_shader_col_format
= V_028714_SPI_SHADER_32_ABGR
;
2447 bool is_int8
, is_int10
;
2449 /* Default is 0xf. Adjusted below depending on the format. */
2450 args
->enabled_channels
= 0xf; /* writemask */
2452 /* Specify whether the EXEC mask represents the valid mask */
2453 args
->valid_mask
= 0;
2455 /* Specify whether this is the last export */
2458 /* Specify the target we are exporting */
2459 args
->target
= target
;
2461 if (ctx
->type
== PIPE_SHADER_FRAGMENT
) {
2462 const struct si_shader_key
*key
= &ctx
->shader
->key
;
2463 unsigned col_formats
= key
->part
.ps
.epilog
.spi_shader_col_format
;
2464 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
2466 assert(cbuf
>= 0 && cbuf
< 8);
2467 spi_shader_col_format
= (col_formats
>> (cbuf
* 4)) & 0xf;
2468 is_int8
= (key
->part
.ps
.epilog
.color_is_int8
>> cbuf
) & 0x1;
2469 is_int10
= (key
->part
.ps
.epilog
.color_is_int10
>> cbuf
) & 0x1;
2472 args
->compr
= false;
2473 args
->out
[0] = f32undef
;
2474 args
->out
[1] = f32undef
;
2475 args
->out
[2] = f32undef
;
2476 args
->out
[3] = f32undef
;
2478 LLVMValueRef (*packf
)(struct ac_llvm_context
*ctx
, LLVMValueRef args
[2]) = NULL
;
2479 LLVMValueRef (*packi
)(struct ac_llvm_context
*ctx
, LLVMValueRef args
[2],
2480 unsigned bits
, bool hi
) = NULL
;
2482 switch (spi_shader_col_format
) {
2483 case V_028714_SPI_SHADER_ZERO
:
2484 args
->enabled_channels
= 0; /* writemask */
2485 args
->target
= V_008DFC_SQ_EXP_NULL
;
2488 case V_028714_SPI_SHADER_32_R
:
2489 args
->enabled_channels
= 1; /* writemask */
2490 args
->out
[0] = values
[0];
2493 case V_028714_SPI_SHADER_32_GR
:
2494 args
->enabled_channels
= 0x3; /* writemask */
2495 args
->out
[0] = values
[0];
2496 args
->out
[1] = values
[1];
2499 case V_028714_SPI_SHADER_32_AR
:
2500 args
->enabled_channels
= 0x9; /* writemask */
2501 args
->out
[0] = values
[0];
2502 args
->out
[3] = values
[3];
2505 case V_028714_SPI_SHADER_FP16_ABGR
:
2506 packf
= ac_build_cvt_pkrtz_f16
;
2509 case V_028714_SPI_SHADER_UNORM16_ABGR
:
2510 packf
= ac_build_cvt_pknorm_u16
;
2513 case V_028714_SPI_SHADER_SNORM16_ABGR
:
2514 packf
= ac_build_cvt_pknorm_i16
;
2517 case V_028714_SPI_SHADER_UINT16_ABGR
:
2518 packi
= ac_build_cvt_pk_u16
;
2521 case V_028714_SPI_SHADER_SINT16_ABGR
:
2522 packi
= ac_build_cvt_pk_i16
;
2525 case V_028714_SPI_SHADER_32_ABGR
:
2526 memcpy(&args
->out
[0], values
, sizeof(values
[0]) * 4);
2530 /* Pack f16 or norm_i16/u16. */
2532 for (chan
= 0; chan
< 2; chan
++) {
2533 LLVMValueRef pack_args
[2] = {
2535 values
[2 * chan
+ 1]
2537 LLVMValueRef packed
;
2539 packed
= packf(&ctx
->ac
, pack_args
);
2540 args
->out
[chan
] = ac_to_float(&ctx
->ac
, packed
);
2542 args
->compr
= 1; /* COMPR flag */
2546 for (chan
= 0; chan
< 2; chan
++) {
2547 LLVMValueRef pack_args
[2] = {
2548 ac_to_integer(&ctx
->ac
, values
[2 * chan
]),
2549 ac_to_integer(&ctx
->ac
, values
[2 * chan
+ 1])
2551 LLVMValueRef packed
;
2553 packed
= packi(&ctx
->ac
, pack_args
,
2554 is_int8
? 8 : is_int10
? 10 : 16,
2556 args
->out
[chan
] = ac_to_float(&ctx
->ac
, packed
);
2558 args
->compr
= 1; /* COMPR flag */
2562 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
2565 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2567 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_NEVER
) {
2568 static LLVMRealPredicate cond_map
[PIPE_FUNC_ALWAYS
+ 1] = {
2569 [PIPE_FUNC_LESS
] = LLVMRealOLT
,
2570 [PIPE_FUNC_EQUAL
] = LLVMRealOEQ
,
2571 [PIPE_FUNC_LEQUAL
] = LLVMRealOLE
,
2572 [PIPE_FUNC_GREATER
] = LLVMRealOGT
,
2573 [PIPE_FUNC_NOTEQUAL
] = LLVMRealONE
,
2574 [PIPE_FUNC_GEQUAL
] = LLVMRealOGE
,
2576 LLVMRealPredicate cond
= cond_map
[ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
];
2579 LLVMValueRef alpha_ref
= LLVMGetParam(ctx
->main_fn
,
2580 SI_PARAM_ALPHA_REF
);
2581 LLVMValueRef alpha_pass
=
2582 LLVMBuildFCmp(ctx
->ac
.builder
, cond
, alpha
, alpha_ref
, "");
2583 ac_build_kill_if_false(&ctx
->ac
, alpha_pass
);
2585 ac_build_kill_if_false(&ctx
->ac
, LLVMConstInt(ctx
->i1
, 0, 0));
2589 static LLVMValueRef
si_scale_alpha_by_sample_mask(struct lp_build_tgsi_context
*bld_base
,
2591 unsigned samplemask_param
)
2593 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2594 LLVMValueRef coverage
;
2596 /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
2597 coverage
= LLVMGetParam(ctx
->main_fn
,
2599 coverage
= ac_to_integer(&ctx
->ac
, coverage
);
2601 coverage
= lp_build_intrinsic(ctx
->ac
.builder
, "llvm.ctpop.i32",
2603 &coverage
, 1, LP_FUNC_ATTR_READNONE
);
2605 coverage
= LLVMBuildUIToFP(ctx
->ac
.builder
, coverage
,
2608 coverage
= LLVMBuildFMul(ctx
->ac
.builder
, coverage
,
2609 LLVMConstReal(ctx
->f32
,
2610 1.0 / SI_NUM_SMOOTH_AA_SAMPLES
), "");
2612 return LLVMBuildFMul(ctx
->ac
.builder
, alpha
, coverage
, "");
2615 static void si_llvm_emit_clipvertex(struct si_shader_context
*ctx
,
2616 struct ac_export_args
*pos
, LLVMValueRef
*out_elts
)
2620 unsigned const_chan
;
2621 LLVMValueRef base_elt
;
2622 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
2623 LLVMValueRef constbuf_index
= LLVMConstInt(ctx
->i32
,
2624 SI_VS_CONST_CLIP_PLANES
, 0);
2625 LLVMValueRef const_resource
= ac_build_load_to_sgpr(&ctx
->ac
, ptr
, constbuf_index
);
2627 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
2628 struct ac_export_args
*args
= &pos
[2 + reg_index
];
2633 args
->out
[3] = LLVMConstReal(ctx
->f32
, 0.0f
);
2635 /* Compute dot products of position and user clip plane vectors */
2636 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
2637 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
2639 LLVMConstInt(ctx
->i32
, ((reg_index
* 4 + chan
) * 4 +
2640 const_chan
) * 4, 0);
2641 base_elt
= buffer_load_const(ctx
, const_resource
,
2644 lp_build_add(&ctx
->bld_base
.base
, args
->out
[chan
],
2645 lp_build_mul(&ctx
->bld_base
.base
, base_elt
,
2646 out_elts
[const_chan
]));
2650 args
->enabled_channels
= 0xf;
2651 args
->valid_mask
= 0;
2653 args
->target
= V_008DFC_SQ_EXP_POS
+ 2 + reg_index
;
2658 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
2662 if (so
->num_outputs
)
2663 fprintf(stderr
, "STREAMOUT\n");
2665 for (i
= 0; i
< so
->num_outputs
; i
++) {
2666 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
2667 so
->output
[i
].start_component
;
2668 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
2669 i
, so
->output
[i
].output_buffer
,
2670 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
2671 so
->output
[i
].register_index
,
2672 mask
& 1 ? "x" : "",
2673 mask
& 2 ? "y" : "",
2674 mask
& 4 ? "z" : "",
2675 mask
& 8 ? "w" : "");
2679 static void emit_streamout_output(struct si_shader_context
*ctx
,
2680 LLVMValueRef
const *so_buffers
,
2681 LLVMValueRef
const *so_write_offsets
,
2682 struct pipe_stream_output
*stream_out
,
2683 struct si_shader_output_values
*shader_out
)
2685 unsigned buf_idx
= stream_out
->output_buffer
;
2686 unsigned start
= stream_out
->start_component
;
2687 unsigned num_comps
= stream_out
->num_components
;
2688 LLVMValueRef out
[4];
2690 assert(num_comps
&& num_comps
<= 4);
2691 if (!num_comps
|| num_comps
> 4)
2694 /* Load the output as int. */
2695 for (int j
= 0; j
< num_comps
; j
++) {
2696 assert(stream_out
->stream
== shader_out
->vertex_stream
[start
+ j
]);
2698 out
[j
] = ac_to_integer(&ctx
->ac
, shader_out
->values
[start
+ j
]);
2701 /* Pack the output. */
2702 LLVMValueRef vdata
= NULL
;
2704 switch (num_comps
) {
2705 case 1: /* as i32 */
2708 case 2: /* as v2i32 */
2709 case 3: /* as v4i32 (aligned to 4) */
2710 case 4: /* as v4i32 */
2711 vdata
= LLVMGetUndef(LLVMVectorType(ctx
->i32
, util_next_power_of_two(num_comps
)));
2712 for (int j
= 0; j
< num_comps
; j
++) {
2713 vdata
= LLVMBuildInsertElement(ctx
->ac
.builder
, vdata
, out
[j
],
2714 LLVMConstInt(ctx
->i32
, j
, 0), "");
2719 ac_build_buffer_store_dword(&ctx
->ac
, so_buffers
[buf_idx
],
2721 so_write_offsets
[buf_idx
],
2723 stream_out
->dst_offset
* 4, 1, 1, true, false);
2727 * Write streamout data to buffers for vertex stream @p stream (different
2728 * vertex streams can occur for GS copy shaders).
2730 static void si_llvm_emit_streamout(struct si_shader_context
*ctx
,
2731 struct si_shader_output_values
*outputs
,
2732 unsigned noutput
, unsigned stream
)
2734 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2735 struct pipe_stream_output_info
*so
= &sel
->so
;
2736 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2738 struct lp_build_if_state if_ctx
;
2740 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
2741 LLVMValueRef so_vtx_count
=
2742 unpack_param(ctx
, ctx
->param_streamout_config
, 16, 7);
2744 LLVMValueRef tid
= ac_get_thread_id(&ctx
->ac
);
2746 /* can_emit = tid < so_vtx_count; */
2747 LLVMValueRef can_emit
=
2748 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
2750 /* Emit the streamout code conditionally. This actually avoids
2751 * out-of-bounds buffer access. The hw tells us via the SGPR
2752 * (so_vtx_count) which threads are allowed to emit streamout data. */
2753 lp_build_if(&if_ctx
, &ctx
->gallivm
, can_emit
);
2755 /* The buffer offset is computed as follows:
2756 * ByteOffset = streamout_offset[buffer_id]*4 +
2757 * (streamout_write_index + thread_id)*stride[buffer_id] +
2761 LLVMValueRef so_write_index
=
2762 LLVMGetParam(ctx
->main_fn
,
2763 ctx
->param_streamout_write_index
);
2765 /* Compute (streamout_write_index + thread_id). */
2766 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
2768 /* Load the descriptor and compute the write offset for each
2769 * enabled buffer. */
2770 LLVMValueRef so_write_offset
[4] = {};
2771 LLVMValueRef so_buffers
[4];
2772 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
2773 ctx
->param_rw_buffers
);
2775 for (i
= 0; i
< 4; i
++) {
2779 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
,
2780 SI_VS_STREAMOUT_BUF0
+ i
, 0);
2782 so_buffers
[i
] = ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
2784 LLVMValueRef so_offset
= LLVMGetParam(ctx
->main_fn
,
2785 ctx
->param_streamout_offset
[i
]);
2786 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(ctx
->i32
, 4, 0), "");
2788 so_write_offset
[i
] = LLVMBuildMul(builder
, so_write_index
,
2789 LLVMConstInt(ctx
->i32
, so
->stride
[i
]*4, 0), "");
2790 so_write_offset
[i
] = LLVMBuildAdd(builder
, so_write_offset
[i
], so_offset
, "");
2793 /* Write streamout data. */
2794 for (i
= 0; i
< so
->num_outputs
; i
++) {
2795 unsigned reg
= so
->output
[i
].register_index
;
2800 if (stream
!= so
->output
[i
].stream
)
2803 emit_streamout_output(ctx
, so_buffers
, so_write_offset
,
2804 &so
->output
[i
], &outputs
[reg
]);
2807 lp_build_endif(&if_ctx
);
2810 static void si_export_param(struct si_shader_context
*ctx
, unsigned index
,
2811 LLVMValueRef
*values
)
2813 struct ac_export_args args
;
2815 si_llvm_init_export_args(ctx
, values
,
2816 V_008DFC_SQ_EXP_PARAM
+ index
, &args
);
2817 ac_build_export(&ctx
->ac
, &args
);
2820 static void si_build_param_exports(struct si_shader_context
*ctx
,
2821 struct si_shader_output_values
*outputs
,
2824 struct si_shader
*shader
= ctx
->shader
;
2825 unsigned param_count
= 0;
2827 for (unsigned i
= 0; i
< noutput
; i
++) {
2828 unsigned semantic_name
= outputs
[i
].semantic_name
;
2829 unsigned semantic_index
= outputs
[i
].semantic_index
;
2831 if (outputs
[i
].vertex_stream
[0] != 0 &&
2832 outputs
[i
].vertex_stream
[1] != 0 &&
2833 outputs
[i
].vertex_stream
[2] != 0 &&
2834 outputs
[i
].vertex_stream
[3] != 0)
2837 switch (semantic_name
) {
2838 case TGSI_SEMANTIC_LAYER
:
2839 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2840 case TGSI_SEMANTIC_CLIPDIST
:
2841 case TGSI_SEMANTIC_COLOR
:
2842 case TGSI_SEMANTIC_BCOLOR
:
2843 case TGSI_SEMANTIC_PRIMID
:
2844 case TGSI_SEMANTIC_FOG
:
2845 case TGSI_SEMANTIC_TEXCOORD
:
2846 case TGSI_SEMANTIC_GENERIC
:
2852 if ((semantic_name
!= TGSI_SEMANTIC_GENERIC
||
2853 semantic_index
< SI_MAX_IO_GENERIC
) &&
2854 shader
->key
.opt
.kill_outputs
&
2855 (1ull << si_shader_io_get_unique_index(semantic_name
, semantic_index
)))
2858 si_export_param(ctx
, param_count
, outputs
[i
].values
);
2860 assert(i
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
2861 shader
->info
.vs_output_param_offset
[i
] = param_count
++;
2864 shader
->info
.nr_param_exports
= param_count
;
2867 /* Generate export instructions for hardware VS shader stage */
2868 static void si_llvm_export_vs(struct si_shader_context
*ctx
,
2869 struct si_shader_output_values
*outputs
,
2872 struct si_shader
*shader
= ctx
->shader
;
2873 struct ac_export_args pos_args
[4] = {};
2874 LLVMValueRef psize_value
= NULL
, edgeflag_value
= NULL
, layer_value
= NULL
, viewport_index_value
= NULL
;
2878 /* Build position exports. */
2879 for (i
= 0; i
< noutput
; i
++) {
2880 switch (outputs
[i
].semantic_name
) {
2881 case TGSI_SEMANTIC_POSITION
:
2882 si_llvm_init_export_args(ctx
, outputs
[i
].values
,
2883 V_008DFC_SQ_EXP_POS
, &pos_args
[0]);
2885 case TGSI_SEMANTIC_PSIZE
:
2886 psize_value
= outputs
[i
].values
[0];
2888 case TGSI_SEMANTIC_LAYER
:
2889 layer_value
= outputs
[i
].values
[0];
2891 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2892 viewport_index_value
= outputs
[i
].values
[0];
2894 case TGSI_SEMANTIC_EDGEFLAG
:
2895 edgeflag_value
= outputs
[i
].values
[0];
2897 case TGSI_SEMANTIC_CLIPDIST
:
2898 if (!shader
->key
.opt
.clip_disable
) {
2899 unsigned index
= 2 + outputs
[i
].semantic_index
;
2900 si_llvm_init_export_args(ctx
, outputs
[i
].values
,
2901 V_008DFC_SQ_EXP_POS
+ index
,
2905 case TGSI_SEMANTIC_CLIPVERTEX
:
2906 if (!shader
->key
.opt
.clip_disable
) {
2907 si_llvm_emit_clipvertex(ctx
, pos_args
,
2914 /* We need to add the position output manually if it's missing. */
2915 if (!pos_args
[0].out
[0]) {
2916 pos_args
[0].enabled_channels
= 0xf; /* writemask */
2917 pos_args
[0].valid_mask
= 0; /* EXEC mask */
2918 pos_args
[0].done
= 0; /* last export? */
2919 pos_args
[0].target
= V_008DFC_SQ_EXP_POS
;
2920 pos_args
[0].compr
= 0; /* COMPR flag */
2921 pos_args
[0].out
[0] = ctx
->ac
.f32_0
; /* X */
2922 pos_args
[0].out
[1] = ctx
->ac
.f32_0
; /* Y */
2923 pos_args
[0].out
[2] = ctx
->ac
.f32_0
; /* Z */
2924 pos_args
[0].out
[3] = ctx
->ac
.f32_1
; /* W */
2927 /* Write the misc vector (point size, edgeflag, layer, viewport). */
2928 if (shader
->selector
->info
.writes_psize
||
2929 shader
->selector
->info
.writes_edgeflag
||
2930 shader
->selector
->info
.writes_viewport_index
||
2931 shader
->selector
->info
.writes_layer
) {
2932 pos_args
[1].enabled_channels
= shader
->selector
->info
.writes_psize
|
2933 (shader
->selector
->info
.writes_edgeflag
<< 1) |
2934 (shader
->selector
->info
.writes_layer
<< 2);
2936 pos_args
[1].valid_mask
= 0; /* EXEC mask */
2937 pos_args
[1].done
= 0; /* last export? */
2938 pos_args
[1].target
= V_008DFC_SQ_EXP_POS
+ 1;
2939 pos_args
[1].compr
= 0; /* COMPR flag */
2940 pos_args
[1].out
[0] = ctx
->ac
.f32_0
; /* X */
2941 pos_args
[1].out
[1] = ctx
->ac
.f32_0
; /* Y */
2942 pos_args
[1].out
[2] = ctx
->ac
.f32_0
; /* Z */
2943 pos_args
[1].out
[3] = ctx
->ac
.f32_0
; /* W */
2945 if (shader
->selector
->info
.writes_psize
)
2946 pos_args
[1].out
[0] = psize_value
;
2948 if (shader
->selector
->info
.writes_edgeflag
) {
2949 /* The output is a float, but the hw expects an integer
2950 * with the first bit containing the edge flag. */
2951 edgeflag_value
= LLVMBuildFPToUI(ctx
->ac
.builder
,
2954 edgeflag_value
= ac_build_umin(&ctx
->ac
,
2958 /* The LLVM intrinsic expects a float. */
2959 pos_args
[1].out
[1] = ac_to_float(&ctx
->ac
, edgeflag_value
);
2962 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
2963 /* GFX9 has the layer in out.z[10:0] and the viewport
2964 * index in out.z[19:16].
2966 if (shader
->selector
->info
.writes_layer
)
2967 pos_args
[1].out
[2] = layer_value
;
2969 if (shader
->selector
->info
.writes_viewport_index
) {
2970 LLVMValueRef v
= viewport_index_value
;
2972 v
= ac_to_integer(&ctx
->ac
, v
);
2973 v
= LLVMBuildShl(ctx
->ac
.builder
, v
,
2974 LLVMConstInt(ctx
->i32
, 16, 0), "");
2975 v
= LLVMBuildOr(ctx
->ac
.builder
, v
,
2976 ac_to_integer(&ctx
->ac
, pos_args
[1].out
[2]), "");
2977 pos_args
[1].out
[2] = ac_to_float(&ctx
->ac
, v
);
2978 pos_args
[1].enabled_channels
|= 1 << 2;
2981 if (shader
->selector
->info
.writes_layer
)
2982 pos_args
[1].out
[2] = layer_value
;
2984 if (shader
->selector
->info
.writes_viewport_index
) {
2985 pos_args
[1].out
[3] = viewport_index_value
;
2986 pos_args
[1].enabled_channels
|= 1 << 3;
2991 for (i
= 0; i
< 4; i
++)
2992 if (pos_args
[i
].out
[0])
2993 shader
->info
.nr_pos_exports
++;
2996 for (i
= 0; i
< 4; i
++) {
2997 if (!pos_args
[i
].out
[0])
3000 /* Specify the target we are exporting */
3001 pos_args
[i
].target
= V_008DFC_SQ_EXP_POS
+ pos_idx
++;
3003 if (pos_idx
== shader
->info
.nr_pos_exports
)
3004 /* Specify that this is the last export */
3005 pos_args
[i
].done
= 1;
3007 ac_build_export(&ctx
->ac
, &pos_args
[i
]);
3010 /* Build parameter exports. */
3011 si_build_param_exports(ctx
, outputs
, noutput
);
3015 * Forward all outputs from the vertex shader to the TES. This is only used
3016 * for the fixed function TCS.
3018 static void si_copy_tcs_inputs(struct lp_build_tgsi_context
*bld_base
)
3020 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3021 LLVMValueRef invocation_id
, buffer
, buffer_offset
;
3022 LLVMValueRef lds_vertex_stride
, lds_vertex_offset
, lds_base
;
3025 invocation_id
= unpack_llvm_param(ctx
, ctx
->abi
.tcs_rel_ids
, 8, 5);
3026 buffer
= get_tess_ring_descriptor(ctx
, TESS_OFFCHIP_RING_TCS
);
3027 buffer_offset
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
3029 lds_vertex_stride
= get_tcs_in_vertex_dw_stride(ctx
);
3030 lds_vertex_offset
= LLVMBuildMul(ctx
->ac
.builder
, invocation_id
,
3031 lds_vertex_stride
, "");
3032 lds_base
= get_tcs_in_current_patch_offset(ctx
);
3033 lds_base
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
, lds_vertex_offset
, "");
3035 inputs
= ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
;
3037 unsigned i
= u_bit_scan64(&inputs
);
3039 LLVMValueRef lds_ptr
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
3040 LLVMConstInt(ctx
->i32
, 4 * i
, 0),
3043 LLVMValueRef buffer_addr
= get_tcs_tes_buffer_address(ctx
,
3044 get_rel_patch_id(ctx
),
3046 LLVMConstInt(ctx
->i32
, i
, 0));
3048 LLVMValueRef value
= lds_load(bld_base
, ctx
->ac
.i32
, ~0,
3051 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, buffer_addr
,
3052 buffer_offset
, 0, 1, 0, true, false);
3056 static void si_write_tess_factors(struct lp_build_tgsi_context
*bld_base
,
3057 LLVMValueRef rel_patch_id
,
3058 LLVMValueRef invocation_id
,
3059 LLVMValueRef tcs_out_current_patch_data_offset
,
3060 LLVMValueRef invoc0_tf_outer
[4],
3061 LLVMValueRef invoc0_tf_inner
[2])
3063 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3064 struct si_shader
*shader
= ctx
->shader
;
3065 unsigned tess_inner_index
, tess_outer_index
;
3066 LLVMValueRef lds_base
, lds_inner
, lds_outer
, byteoffset
, buffer
;
3067 LLVMValueRef out
[6], vec0
, vec1
, tf_base
, inner
[4], outer
[4];
3068 unsigned stride
, outer_comps
, inner_comps
, i
, offset
;
3069 struct lp_build_if_state if_ctx
, inner_if_ctx
;
3071 /* Add a barrier before loading tess factors from LDS. */
3072 if (!shader
->key
.part
.tcs
.epilog
.invoc0_tess_factors_are_def
)
3073 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
3075 /* Do this only for invocation 0, because the tess levels are per-patch,
3078 * This can't jump, because invocation 0 executes this. It should
3079 * at least mask out the loads and stores for other invocations.
3081 lp_build_if(&if_ctx
, &ctx
->gallivm
,
3082 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntEQ
,
3083 invocation_id
, ctx
->i32_0
, ""));
3085 /* Determine the layout of one tess factor element in the buffer. */
3086 switch (shader
->key
.part
.tcs
.epilog
.prim_mode
) {
3087 case PIPE_PRIM_LINES
:
3088 stride
= 2; /* 2 dwords, 1 vec2 store */
3092 case PIPE_PRIM_TRIANGLES
:
3093 stride
= 4; /* 4 dwords, 1 vec4 store */
3097 case PIPE_PRIM_QUADS
:
3098 stride
= 6; /* 6 dwords, 2 stores (vec4 + vec2) */
3107 for (i
= 0; i
< 4; i
++) {
3108 inner
[i
] = LLVMGetUndef(ctx
->i32
);
3109 outer
[i
] = LLVMGetUndef(ctx
->i32
);
3112 if (shader
->key
.part
.tcs
.epilog
.invoc0_tess_factors_are_def
) {
3113 /* Tess factors are in VGPRs. */
3114 for (i
= 0; i
< outer_comps
; i
++)
3115 outer
[i
] = out
[i
] = invoc0_tf_outer
[i
];
3116 for (i
= 0; i
< inner_comps
; i
++)
3117 inner
[i
] = out
[outer_comps
+i
] = invoc0_tf_inner
[i
];
3119 /* Load tess_inner and tess_outer from LDS.
3120 * Any invocation can write them, so we can't get them from a temporary.
3122 tess_inner_index
= si_shader_io_get_unique_index_patch(TGSI_SEMANTIC_TESSINNER
, 0);
3123 tess_outer_index
= si_shader_io_get_unique_index_patch(TGSI_SEMANTIC_TESSOUTER
, 0);
3125 lds_base
= tcs_out_current_patch_data_offset
;
3126 lds_inner
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
3127 LLVMConstInt(ctx
->i32
,
3128 tess_inner_index
* 4, 0), "");
3129 lds_outer
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
3130 LLVMConstInt(ctx
->i32
,
3131 tess_outer_index
* 4, 0), "");
3133 for (i
= 0; i
< outer_comps
; i
++) {
3135 lds_load(bld_base
, ctx
->ac
.i32
, i
, lds_outer
);
3137 for (i
= 0; i
< inner_comps
; i
++) {
3138 inner
[i
] = out
[outer_comps
+i
] =
3139 lds_load(bld_base
, ctx
->ac
.i32
, i
, lds_inner
);
3143 if (shader
->key
.part
.tcs
.epilog
.prim_mode
== PIPE_PRIM_LINES
) {
3144 /* For isolines, the hardware expects tess factors in the
3145 * reverse order from what GLSL / TGSI specify.
3147 LLVMValueRef tmp
= out
[0];
3152 /* Convert the outputs to vectors for stores. */
3153 vec0
= lp_build_gather_values(&ctx
->gallivm
, out
, MIN2(stride
, 4));
3157 vec1
= lp_build_gather_values(&ctx
->gallivm
, out
+4, stride
- 4);
3159 /* Get the buffer. */
3160 buffer
= get_tess_ring_descriptor(ctx
, TCS_FACTOR_RING
);
3162 /* Get the offset. */
3163 tf_base
= LLVMGetParam(ctx
->main_fn
,
3164 ctx
->param_tcs_factor_offset
);
3165 byteoffset
= LLVMBuildMul(ctx
->ac
.builder
, rel_patch_id
,
3166 LLVMConstInt(ctx
->i32
, 4 * stride
, 0), "");
3168 lp_build_if(&inner_if_ctx
, &ctx
->gallivm
,
3169 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntEQ
,
3170 rel_patch_id
, ctx
->i32_0
, ""));
3172 /* Store the dynamic HS control word. */
3174 if (ctx
->screen
->info
.chip_class
<= VI
) {
3175 ac_build_buffer_store_dword(&ctx
->ac
, buffer
,
3176 LLVMConstInt(ctx
->i32
, 0x80000000, 0),
3177 1, ctx
->i32_0
, tf_base
,
3178 offset
, 1, 0, true, false);
3182 lp_build_endif(&inner_if_ctx
);
3184 /* Store the tessellation factors. */
3185 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec0
,
3186 MIN2(stride
, 4), byteoffset
, tf_base
,
3187 offset
, 1, 0, true, false);
3190 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec1
,
3191 stride
- 4, byteoffset
, tf_base
,
3192 offset
, 1, 0, true, false);
3194 /* Store the tess factors into the offchip buffer if TES reads them. */
3195 if (shader
->key
.part
.tcs
.epilog
.tes_reads_tess_factors
) {
3196 LLVMValueRef buf
, base
, inner_vec
, outer_vec
, tf_outer_offset
;
3197 LLVMValueRef tf_inner_offset
;
3198 unsigned param_outer
, param_inner
;
3200 buf
= get_tess_ring_descriptor(ctx
, TESS_OFFCHIP_RING_TCS
);
3201 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
3203 param_outer
= si_shader_io_get_unique_index_patch(
3204 TGSI_SEMANTIC_TESSOUTER
, 0);
3205 tf_outer_offset
= get_tcs_tes_buffer_address(ctx
, rel_patch_id
, NULL
,
3206 LLVMConstInt(ctx
->i32
, param_outer
, 0));
3208 outer_vec
= lp_build_gather_values(&ctx
->gallivm
, outer
,
3209 util_next_power_of_two(outer_comps
));
3211 ac_build_buffer_store_dword(&ctx
->ac
, buf
, outer_vec
,
3212 outer_comps
, tf_outer_offset
,
3213 base
, 0, 1, 0, true, false);
3215 param_inner
= si_shader_io_get_unique_index_patch(
3216 TGSI_SEMANTIC_TESSINNER
, 0);
3217 tf_inner_offset
= get_tcs_tes_buffer_address(ctx
, rel_patch_id
, NULL
,
3218 LLVMConstInt(ctx
->i32
, param_inner
, 0));
3220 inner_vec
= inner_comps
== 1 ? inner
[0] :
3221 lp_build_gather_values(&ctx
->gallivm
, inner
, inner_comps
);
3222 ac_build_buffer_store_dword(&ctx
->ac
, buf
, inner_vec
,
3223 inner_comps
, tf_inner_offset
,
3224 base
, 0, 1, 0, true, false);
3228 lp_build_endif(&if_ctx
);
3232 si_insert_input_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
,
3233 unsigned param
, unsigned return_index
)
3235 return LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
3236 LLVMGetParam(ctx
->main_fn
, param
),
3241 si_insert_input_ret_float(struct si_shader_context
*ctx
, LLVMValueRef ret
,
3242 unsigned param
, unsigned return_index
)
3244 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3245 LLVMValueRef p
= LLVMGetParam(ctx
->main_fn
, param
);
3247 return LLVMBuildInsertValue(builder
, ret
,
3248 ac_to_float(&ctx
->ac
, p
),
3253 si_insert_input_ptr(struct si_shader_context
*ctx
, LLVMValueRef ret
,
3254 unsigned param
, unsigned return_index
)
3256 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3257 LLVMValueRef ptr
, lo
, hi
;
3259 if (HAVE_32BIT_POINTERS
) {
3260 ptr
= LLVMGetParam(ctx
->main_fn
, param
);
3261 ptr
= LLVMBuildPtrToInt(builder
, ptr
, ctx
->i32
, "");
3262 return LLVMBuildInsertValue(builder
, ret
, ptr
, return_index
, "");
3265 ptr
= LLVMGetParam(ctx
->main_fn
, param
);
3266 ptr
= LLVMBuildPtrToInt(builder
, ptr
, ctx
->i64
, "");
3267 ptr
= LLVMBuildBitCast(builder
, ptr
, ctx
->v2i32
, "");
3268 lo
= LLVMBuildExtractElement(builder
, ptr
, ctx
->i32_0
, "");
3269 hi
= LLVMBuildExtractElement(builder
, ptr
, ctx
->i32_1
, "");
3270 ret
= LLVMBuildInsertValue(builder
, ret
, lo
, return_index
, "");
3271 return LLVMBuildInsertValue(builder
, ret
, hi
, return_index
+ 1, "");
3274 /* This only writes the tessellation factor levels. */
3275 static void si_llvm_emit_tcs_epilogue(struct ac_shader_abi
*abi
,
3276 unsigned max_outputs
,
3277 LLVMValueRef
*addrs
)
3279 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3280 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
3281 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3282 LLVMValueRef rel_patch_id
, invocation_id
, tf_lds_offset
;
3284 si_copy_tcs_inputs(bld_base
);
3286 rel_patch_id
= get_rel_patch_id(ctx
);
3287 invocation_id
= unpack_llvm_param(ctx
, ctx
->abi
.tcs_rel_ids
, 8, 5);
3288 tf_lds_offset
= get_tcs_out_current_patch_data_offset(ctx
);
3290 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
3291 LLVMBasicBlockRef blocks
[2] = {
3292 LLVMGetInsertBlock(builder
),
3293 ctx
->merged_wrap_if_state
.entry_block
3295 LLVMValueRef values
[2];
3297 lp_build_endif(&ctx
->merged_wrap_if_state
);
3299 values
[0] = rel_patch_id
;
3300 values
[1] = LLVMGetUndef(ctx
->i32
);
3301 rel_patch_id
= ac_build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
3303 values
[0] = tf_lds_offset
;
3304 values
[1] = LLVMGetUndef(ctx
->i32
);
3305 tf_lds_offset
= ac_build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
3307 values
[0] = invocation_id
;
3308 values
[1] = ctx
->i32_1
; /* cause the epilog to skip threads */
3309 invocation_id
= ac_build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
3312 /* Return epilog parameters from this function. */
3313 LLVMValueRef ret
= ctx
->return_value
;
3316 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
3317 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
3318 8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT
);
3319 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_layout
,
3320 8 + GFX9_SGPR_TCS_OUT_LAYOUT
);
3321 /* Tess offchip and tess factor offsets are at the beginning. */
3322 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
, 2);
3323 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
, 4);
3324 vgpr
= 8 + GFX9_SGPR_TCS_OUT_LAYOUT
+ 1;
3326 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
3327 GFX6_SGPR_TCS_OFFCHIP_LAYOUT
);
3328 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_layout
,
3329 GFX6_SGPR_TCS_OUT_LAYOUT
);
3330 /* Tess offchip and tess factor offsets are after user SGPRs. */
3331 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
,
3332 GFX6_TCS_NUM_USER_SGPR
);
3333 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
,
3334 GFX6_TCS_NUM_USER_SGPR
+ 1);
3335 vgpr
= GFX6_TCS_NUM_USER_SGPR
+ 2;
3339 rel_patch_id
= ac_to_float(&ctx
->ac
, rel_patch_id
);
3340 invocation_id
= ac_to_float(&ctx
->ac
, invocation_id
);
3341 tf_lds_offset
= ac_to_float(&ctx
->ac
, tf_lds_offset
);
3343 /* Leave a hole corresponding to the two input VGPRs. This ensures that
3344 * the invocation_id output does not alias the tcs_rel_ids input,
3345 * which saves a V_MOV on gfx9.
3349 ret
= LLVMBuildInsertValue(builder
, ret
, rel_patch_id
, vgpr
++, "");
3350 ret
= LLVMBuildInsertValue(builder
, ret
, invocation_id
, vgpr
++, "");
3352 if (ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
3353 vgpr
++; /* skip the tess factor LDS offset */
3354 for (unsigned i
= 0; i
< 6; i
++) {
3355 LLVMValueRef value
=
3356 LLVMBuildLoad(builder
, ctx
->invoc0_tess_factors
[i
], "");
3357 value
= ac_to_float(&ctx
->ac
, value
);
3358 ret
= LLVMBuildInsertValue(builder
, ret
, value
, vgpr
++, "");
3361 ret
= LLVMBuildInsertValue(builder
, ret
, tf_lds_offset
, vgpr
++, "");
3363 ctx
->return_value
= ret
;
3366 /* Pass TCS inputs from LS to TCS on GFX9. */
3367 static void si_set_ls_return_value_for_tcs(struct si_shader_context
*ctx
)
3369 LLVMValueRef ret
= ctx
->return_value
;
3371 ret
= si_insert_input_ptr(ctx
, ret
, 0, 0);
3372 if (HAVE_32BIT_POINTERS
)
3373 ret
= si_insert_input_ptr(ctx
, ret
, 1, 1);
3374 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
, 2);
3375 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_wave_info
, 3);
3376 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
, 4);
3377 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_scratch_offset
, 5);
3379 ret
= si_insert_input_ptr(ctx
, ret
, ctx
->param_rw_buffers
,
3380 8 + SI_SGPR_RW_BUFFERS
);
3381 ret
= si_insert_input_ptr(ctx
, ret
,
3382 ctx
->param_bindless_samplers_and_images
,
3383 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES
);
3385 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_vs_state_bits
,
3386 8 + SI_SGPR_VS_STATE_BITS
);
3388 #if !HAVE_32BIT_POINTERS
3389 ret
= si_insert_input_ptr(ctx
, ret
, ctx
->param_vs_state_bits
+ 1,
3390 8 + GFX9_SGPR_2ND_SAMPLERS_AND_IMAGES
);
3393 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
3394 8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT
);
3395 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_offsets
,
3396 8 + GFX9_SGPR_TCS_OUT_OFFSETS
);
3397 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_layout
,
3398 8 + GFX9_SGPR_TCS_OUT_LAYOUT
);
3400 unsigned vgpr
= 8 + GFX9_TCS_NUM_USER_SGPR
;
3401 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
3402 ac_to_float(&ctx
->ac
, ctx
->abi
.tcs_patch_id
),
3404 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
3405 ac_to_float(&ctx
->ac
, ctx
->abi
.tcs_rel_ids
),
3407 ctx
->return_value
= ret
;
3410 /* Pass GS inputs from ES to GS on GFX9. */
3411 static void si_set_es_return_value_for_gs(struct si_shader_context
*ctx
)
3413 LLVMValueRef ret
= ctx
->return_value
;
3415 ret
= si_insert_input_ptr(ctx
, ret
, 0, 0);
3416 if (HAVE_32BIT_POINTERS
)
3417 ret
= si_insert_input_ptr(ctx
, ret
, 1, 1);
3418 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_gs2vs_offset
, 2);
3419 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_wave_info
, 3);
3420 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_scratch_offset
, 5);
3422 ret
= si_insert_input_ptr(ctx
, ret
, ctx
->param_rw_buffers
,
3423 8 + SI_SGPR_RW_BUFFERS
);
3424 ret
= si_insert_input_ptr(ctx
, ret
,
3425 ctx
->param_bindless_samplers_and_images
,
3426 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES
);
3428 #if !HAVE_32BIT_POINTERS
3429 ret
= si_insert_input_ptr(ctx
, ret
, ctx
->param_vs_state_bits
+ 1,
3430 8 + GFX9_SGPR_2ND_SAMPLERS_AND_IMAGES
);
3433 unsigned vgpr
= 8 + GFX9_GS_NUM_USER_SGPR
;
3434 for (unsigned i
= 0; i
< 5; i
++) {
3435 unsigned param
= ctx
->param_gs_vtx01_offset
+ i
;
3436 ret
= si_insert_input_ret_float(ctx
, ret
, param
, vgpr
++);
3438 ctx
->return_value
= ret
;
3441 static void si_llvm_emit_ls_epilogue(struct ac_shader_abi
*abi
,
3442 unsigned max_outputs
,
3443 LLVMValueRef
*addrs
)
3445 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3446 struct si_shader
*shader
= ctx
->shader
;
3447 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3449 LLVMValueRef vertex_id
= LLVMGetParam(ctx
->main_fn
,
3450 ctx
->param_rel_auto_id
);
3451 LLVMValueRef vertex_dw_stride
= get_tcs_in_vertex_dw_stride(ctx
);
3452 LLVMValueRef base_dw_addr
= LLVMBuildMul(ctx
->ac
.builder
, vertex_id
,
3453 vertex_dw_stride
, "");
3455 /* Write outputs to LDS. The next shader (TCS aka HS) will read
3456 * its inputs from it. */
3457 for (i
= 0; i
< info
->num_outputs
; i
++) {
3458 unsigned name
= info
->output_semantic_name
[i
];
3459 unsigned index
= info
->output_semantic_index
[i
];
3461 /* The ARB_shader_viewport_layer_array spec contains the
3464 * 2) What happens if gl_ViewportIndex or gl_Layer is
3465 * written in the vertex shader and a geometry shader is
3468 * RESOLVED: The value written by the last vertex processing
3469 * stage is used. If the last vertex processing stage
3470 * (vertex, tessellation evaluation or geometry) does not
3471 * statically assign to gl_ViewportIndex or gl_Layer, index
3472 * or layer zero is assumed.
3474 * So writes to those outputs in VS-as-LS are simply ignored.
3476 if (name
== TGSI_SEMANTIC_LAYER
||
3477 name
== TGSI_SEMANTIC_VIEWPORT_INDEX
)
3480 int param
= si_shader_io_get_unique_index(name
, index
);
3481 LLVMValueRef dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_dw_addr
,
3482 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
3484 for (chan
= 0; chan
< 4; chan
++) {
3485 if (!(info
->output_usagemask
[i
] & (1 << chan
)))
3488 lds_store(ctx
, chan
, dw_addr
,
3489 LLVMBuildLoad(ctx
->ac
.builder
, addrs
[4 * i
+ chan
], ""));
3493 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3494 si_set_ls_return_value_for_tcs(ctx
);
3497 static void si_llvm_emit_es_epilogue(struct ac_shader_abi
*abi
,
3498 unsigned max_outputs
,
3499 LLVMValueRef
*addrs
)
3501 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3502 struct si_shader
*es
= ctx
->shader
;
3503 struct tgsi_shader_info
*info
= &es
->selector
->info
;
3504 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
3505 ctx
->param_es2gs_offset
);
3506 LLVMValueRef lds_base
= NULL
;
3510 if (ctx
->screen
->info
.chip_class
>= GFX9
&& info
->num_outputs
) {
3511 unsigned itemsize_dw
= es
->selector
->esgs_itemsize
/ 4;
3512 LLVMValueRef vertex_idx
= ac_get_thread_id(&ctx
->ac
);
3513 LLVMValueRef wave_idx
= unpack_param(ctx
, ctx
->param_merged_wave_info
, 24, 4);
3514 vertex_idx
= LLVMBuildOr(ctx
->ac
.builder
, vertex_idx
,
3515 LLVMBuildMul(ctx
->ac
.builder
, wave_idx
,
3516 LLVMConstInt(ctx
->i32
, 64, false), ""), "");
3517 lds_base
= LLVMBuildMul(ctx
->ac
.builder
, vertex_idx
,
3518 LLVMConstInt(ctx
->i32
, itemsize_dw
, 0), "");
3521 for (i
= 0; i
< info
->num_outputs
; i
++) {
3524 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_VIEWPORT_INDEX
||
3525 info
->output_semantic_name
[i
] == TGSI_SEMANTIC_LAYER
)
3528 param
= si_shader_io_get_unique_index(info
->output_semantic_name
[i
],
3529 info
->output_semantic_index
[i
]);
3531 for (chan
= 0; chan
< 4; chan
++) {
3532 LLVMValueRef out_val
= LLVMBuildLoad(ctx
->ac
.builder
, addrs
[4 * i
+ chan
], "");
3533 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
3535 /* GFX9 has the ESGS ring in LDS. */
3536 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
3537 lds_store(ctx
, param
* 4 + chan
, lds_base
, out_val
);
3541 ac_build_buffer_store_dword(&ctx
->ac
,
3543 out_val
, 1, NULL
, soffset
,
3544 (4 * param
+ chan
) * 4,
3549 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3550 si_set_es_return_value_for_gs(ctx
);
3553 static LLVMValueRef
si_get_gs_wave_id(struct si_shader_context
*ctx
)
3555 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3556 return unpack_param(ctx
, ctx
->param_merged_wave_info
, 16, 8);
3558 return LLVMGetParam(ctx
->main_fn
, ctx
->param_gs_wave_id
);
3561 static void emit_gs_epilogue(struct si_shader_context
*ctx
)
3563 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_NOP
| AC_SENDMSG_GS_DONE
,
3564 si_get_gs_wave_id(ctx
));
3566 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3567 lp_build_endif(&ctx
->merged_wrap_if_state
);
3570 static void si_llvm_emit_gs_epilogue(struct ac_shader_abi
*abi
,
3571 unsigned max_outputs
,
3572 LLVMValueRef
*addrs
)
3574 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3575 struct tgsi_shader_info UNUSED
*info
= &ctx
->shader
->selector
->info
;
3577 assert(info
->num_outputs
<= max_outputs
);
3579 emit_gs_epilogue(ctx
);
3582 static void si_tgsi_emit_gs_epilogue(struct lp_build_tgsi_context
*bld_base
)
3584 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3585 emit_gs_epilogue(ctx
);
3588 static void si_llvm_emit_vs_epilogue(struct ac_shader_abi
*abi
,
3589 unsigned max_outputs
,
3590 LLVMValueRef
*addrs
)
3592 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3593 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
3594 struct si_shader_output_values
*outputs
= NULL
;
3597 assert(!ctx
->shader
->is_gs_copy_shader
);
3598 assert(info
->num_outputs
<= max_outputs
);
3600 outputs
= MALLOC((info
->num_outputs
+ 1) * sizeof(outputs
[0]));
3602 /* Vertex color clamping.
3604 * This uses a state constant loaded in a user data SGPR and
3605 * an IF statement is added that clamps all colors if the constant
3608 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
3609 struct lp_build_if_state if_ctx
;
3610 LLVMValueRef cond
= NULL
;
3611 LLVMValueRef addr
, val
;
3613 for (i
= 0; i
< info
->num_outputs
; i
++) {
3614 if (info
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
&&
3615 info
->output_semantic_name
[i
] != TGSI_SEMANTIC_BCOLOR
)
3618 /* We've found a color. */
3620 /* The state is in the first bit of the user SGPR. */
3621 cond
= LLVMGetParam(ctx
->main_fn
,
3622 ctx
->param_vs_state_bits
);
3623 cond
= LLVMBuildTrunc(ctx
->ac
.builder
, cond
,
3625 lp_build_if(&if_ctx
, &ctx
->gallivm
, cond
);
3628 for (j
= 0; j
< 4; j
++) {
3629 addr
= addrs
[4 * i
+ j
];
3630 val
= LLVMBuildLoad(ctx
->ac
.builder
, addr
, "");
3631 val
= ac_build_clamp(&ctx
->ac
, val
);
3632 LLVMBuildStore(ctx
->ac
.builder
, val
, addr
);
3637 lp_build_endif(&if_ctx
);
3640 for (i
= 0; i
< info
->num_outputs
; i
++) {
3641 outputs
[i
].semantic_name
= info
->output_semantic_name
[i
];
3642 outputs
[i
].semantic_index
= info
->output_semantic_index
[i
];
3644 for (j
= 0; j
< 4; j
++) {
3645 outputs
[i
].values
[j
] =
3646 LLVMBuildLoad(ctx
->ac
.builder
,
3649 outputs
[i
].vertex_stream
[j
] =
3650 (info
->output_streams
[i
] >> (2 * j
)) & 3;
3654 if (ctx
->shader
->selector
->so
.num_outputs
)
3655 si_llvm_emit_streamout(ctx
, outputs
, i
, 0);
3657 /* Export PrimitiveID. */
3658 if (ctx
->shader
->key
.mono
.u
.vs_export_prim_id
) {
3659 outputs
[i
].semantic_name
= TGSI_SEMANTIC_PRIMID
;
3660 outputs
[i
].semantic_index
= 0;
3661 outputs
[i
].values
[0] = ac_to_float(&ctx
->ac
, get_primitive_id(ctx
, 0));
3662 for (j
= 1; j
< 4; j
++)
3663 outputs
[i
].values
[j
] = LLVMConstReal(ctx
->f32
, 0);
3665 memset(outputs
[i
].vertex_stream
, 0,
3666 sizeof(outputs
[i
].vertex_stream
));
3670 si_llvm_export_vs(ctx
, outputs
, i
);
3674 static void si_tgsi_emit_epilogue(struct lp_build_tgsi_context
*bld_base
)
3676 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3678 ctx
->abi
.emit_outputs(&ctx
->abi
, RADEON_LLVM_MAX_OUTPUTS
,
3679 &ctx
->outputs
[0][0]);
3682 struct si_ps_exports
{
3684 struct ac_export_args args
[10];
3687 static void si_export_mrt_z(struct lp_build_tgsi_context
*bld_base
,
3688 LLVMValueRef depth
, LLVMValueRef stencil
,
3689 LLVMValueRef samplemask
, struct si_ps_exports
*exp
)
3691 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3692 struct ac_export_args args
;
3694 ac_export_mrt_z(&ctx
->ac
, depth
, stencil
, samplemask
, &args
);
3696 memcpy(&exp
->args
[exp
->num
++], &args
, sizeof(args
));
3699 static void si_export_mrt_color(struct lp_build_tgsi_context
*bld_base
,
3700 LLVMValueRef
*color
, unsigned index
,
3701 unsigned samplemask_param
,
3702 bool is_last
, struct si_ps_exports
*exp
)
3704 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3708 if (ctx
->shader
->key
.part
.ps
.epilog
.clamp_color
)
3709 for (i
= 0; i
< 4; i
++)
3710 color
[i
] = ac_build_clamp(&ctx
->ac
, color
[i
]);
3713 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_to_one
)
3714 color
[3] = ctx
->ac
.f32_1
;
3718 ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_ALWAYS
)
3719 si_alpha_test(bld_base
, color
[3]);
3721 /* Line & polygon smoothing */
3722 if (ctx
->shader
->key
.part
.ps
.epilog
.poly_line_smoothing
)
3723 color
[3] = si_scale_alpha_by_sample_mask(bld_base
, color
[3],
3726 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
3727 if (ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
> 0) {
3728 struct ac_export_args args
[8];
3731 /* Get the export arguments, also find out what the last one is. */
3732 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
3733 si_llvm_init_export_args(ctx
, color
,
3734 V_008DFC_SQ_EXP_MRT
+ c
, &args
[c
]);
3735 if (args
[c
].enabled_channels
)
3739 /* Emit all exports. */
3740 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
3741 if (is_last
&& last
== c
) {
3742 args
[c
].valid_mask
= 1; /* whether the EXEC mask is valid */
3743 args
[c
].done
= 1; /* DONE bit */
3744 } else if (!args
[c
].enabled_channels
)
3745 continue; /* unnecessary NULL export */
3747 memcpy(&exp
->args
[exp
->num
++], &args
[c
], sizeof(args
[c
]));
3750 struct ac_export_args args
;
3753 si_llvm_init_export_args(ctx
, color
, V_008DFC_SQ_EXP_MRT
+ index
,
3756 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
3757 args
.done
= 1; /* DONE bit */
3758 } else if (!args
.enabled_channels
)
3759 return; /* unnecessary NULL export */
3761 memcpy(&exp
->args
[exp
->num
++], &args
, sizeof(args
));
3765 static void si_emit_ps_exports(struct si_shader_context
*ctx
,
3766 struct si_ps_exports
*exp
)
3768 for (unsigned i
= 0; i
< exp
->num
; i
++)
3769 ac_build_export(&ctx
->ac
, &exp
->args
[i
]);
3773 * Return PS outputs in this order:
3775 * v[0:3] = color0.xyzw
3776 * v[4:7] = color1.xyzw
3781 * vN+3 = SampleMaskIn (used for OpenGL smoothing)
3783 * The alpha-ref SGPR is returned via its original location.
3785 static void si_llvm_return_fs_outputs(struct ac_shader_abi
*abi
,
3786 unsigned max_outputs
,
3787 LLVMValueRef
*addrs
)
3789 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3790 struct si_shader
*shader
= ctx
->shader
;
3791 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3792 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3793 unsigned i
, j
, first_vgpr
, vgpr
;
3795 LLVMValueRef color
[8][4] = {};
3796 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
3799 if (ctx
->postponed_kill
)
3800 ac_build_kill_if_false(&ctx
->ac
, LLVMBuildLoad(builder
, ctx
->postponed_kill
, ""));
3802 /* Read the output values. */
3803 for (i
= 0; i
< info
->num_outputs
; i
++) {
3804 unsigned semantic_name
= info
->output_semantic_name
[i
];
3805 unsigned semantic_index
= info
->output_semantic_index
[i
];
3807 switch (semantic_name
) {
3808 case TGSI_SEMANTIC_COLOR
:
3809 assert(semantic_index
< 8);
3810 for (j
= 0; j
< 4; j
++) {
3811 LLVMValueRef ptr
= addrs
[4 * i
+ j
];
3812 LLVMValueRef result
= LLVMBuildLoad(builder
, ptr
, "");
3813 color
[semantic_index
][j
] = result
;
3816 case TGSI_SEMANTIC_POSITION
:
3817 depth
= LLVMBuildLoad(builder
,
3818 addrs
[4 * i
+ 2], "");
3820 case TGSI_SEMANTIC_STENCIL
:
3821 stencil
= LLVMBuildLoad(builder
,
3822 addrs
[4 * i
+ 1], "");
3824 case TGSI_SEMANTIC_SAMPLEMASK
:
3825 samplemask
= LLVMBuildLoad(builder
,
3826 addrs
[4 * i
+ 0], "");
3829 fprintf(stderr
, "Warning: SI unhandled fs output type:%d\n",
3834 /* Fill the return structure. */
3835 ret
= ctx
->return_value
;
3838 ret
= LLVMBuildInsertValue(builder
, ret
,
3839 ac_to_integer(&ctx
->ac
,
3840 LLVMGetParam(ctx
->main_fn
,
3841 SI_PARAM_ALPHA_REF
)),
3842 SI_SGPR_ALPHA_REF
, "");
3845 first_vgpr
= vgpr
= SI_SGPR_ALPHA_REF
+ 1;
3846 for (i
= 0; i
< ARRAY_SIZE(color
); i
++) {
3850 for (j
= 0; j
< 4; j
++)
3851 ret
= LLVMBuildInsertValue(builder
, ret
, color
[i
][j
], vgpr
++, "");
3854 ret
= LLVMBuildInsertValue(builder
, ret
, depth
, vgpr
++, "");
3856 ret
= LLVMBuildInsertValue(builder
, ret
, stencil
, vgpr
++, "");
3858 ret
= LLVMBuildInsertValue(builder
, ret
, samplemask
, vgpr
++, "");
3860 /* Add the input sample mask for smoothing at the end. */
3861 if (vgpr
< first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
)
3862 vgpr
= first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
;
3863 ret
= LLVMBuildInsertValue(builder
, ret
,
3864 LLVMGetParam(ctx
->main_fn
,
3865 SI_PARAM_SAMPLE_COVERAGE
), vgpr
++, "");
3867 ctx
->return_value
= ret
;
3870 static void membar_emit(
3871 const struct lp_build_tgsi_action
*action
,
3872 struct lp_build_tgsi_context
*bld_base
,
3873 struct lp_build_emit_data
*emit_data
)
3875 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3876 LLVMValueRef src0
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, 0);
3877 unsigned flags
= LLVMConstIntGetZExtValue(src0
);
3878 unsigned waitcnt
= NOOP_WAITCNT
;
3880 if (flags
& TGSI_MEMBAR_THREAD_GROUP
)
3881 waitcnt
&= VM_CNT
& LGKM_CNT
;
3883 if (flags
& (TGSI_MEMBAR_ATOMIC_BUFFER
|
3884 TGSI_MEMBAR_SHADER_BUFFER
|
3885 TGSI_MEMBAR_SHADER_IMAGE
))
3888 if (flags
& TGSI_MEMBAR_SHARED
)
3889 waitcnt
&= LGKM_CNT
;
3891 if (waitcnt
!= NOOP_WAITCNT
)
3892 ac_build_waitcnt(&ctx
->ac
, waitcnt
);
3895 static void clock_emit(
3896 const struct lp_build_tgsi_action
*action
,
3897 struct lp_build_tgsi_context
*bld_base
,
3898 struct lp_build_emit_data
*emit_data
)
3900 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3901 LLVMValueRef tmp
= ac_build_shader_clock(&ctx
->ac
);
3903 emit_data
->output
[0] =
3904 LLVMBuildExtractElement(ctx
->ac
.builder
, tmp
, ctx
->i32_0
, "");
3905 emit_data
->output
[1] =
3906 LLVMBuildExtractElement(ctx
->ac
.builder
, tmp
, ctx
->i32_1
, "");
3909 static void si_llvm_emit_ddxy(
3910 const struct lp_build_tgsi_action
*action
,
3911 struct lp_build_tgsi_context
*bld_base
,
3912 struct lp_build_emit_data
*emit_data
)
3914 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3915 unsigned opcode
= emit_data
->info
->opcode
;
3920 if (opcode
== TGSI_OPCODE_DDX_FINE
)
3921 mask
= AC_TID_MASK_LEFT
;
3922 else if (opcode
== TGSI_OPCODE_DDY_FINE
)
3923 mask
= AC_TID_MASK_TOP
;
3925 mask
= AC_TID_MASK_TOP_LEFT
;
3927 /* for DDX we want to next X pixel, DDY next Y pixel. */
3928 idx
= (opcode
== TGSI_OPCODE_DDX
|| opcode
== TGSI_OPCODE_DDX_FINE
) ? 1 : 2;
3930 val
= ac_to_integer(&ctx
->ac
, emit_data
->args
[0]);
3931 val
= ac_build_ddxy(&ctx
->ac
, mask
, idx
, val
);
3932 emit_data
->output
[emit_data
->chan
] = val
;
3936 * this takes an I,J coordinate pair,
3937 * and works out the X and Y derivatives.
3938 * it returns DDX(I), DDX(J), DDY(I), DDY(J).
3940 static LLVMValueRef
si_llvm_emit_ddxy_interp(
3941 struct lp_build_tgsi_context
*bld_base
,
3942 LLVMValueRef interp_ij
)
3944 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3945 LLVMValueRef result
[4], a
;
3948 for (i
= 0; i
< 2; i
++) {
3949 a
= LLVMBuildExtractElement(ctx
->ac
.builder
, interp_ij
,
3950 LLVMConstInt(ctx
->i32
, i
, 0), "");
3951 result
[i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDX
, a
);
3952 result
[2+i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDY
, a
);
3955 return lp_build_gather_values(&ctx
->gallivm
, result
, 4);
3958 static void interp_fetch_args(
3959 struct lp_build_tgsi_context
*bld_base
,
3960 struct lp_build_emit_data
*emit_data
)
3962 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3963 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3965 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
) {
3966 /* offset is in second src, first two channels */
3967 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
,
3970 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
,
3973 emit_data
->arg_count
= 2;
3974 } else if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
3975 LLVMValueRef sample_position
;
3976 LLVMValueRef sample_id
;
3977 LLVMValueRef halfval
= LLVMConstReal(ctx
->f32
, 0.5f
);
3979 /* fetch sample ID, then fetch its sample position,
3980 * and place into first two channels.
3982 sample_id
= lp_build_emit_fetch(bld_base
,
3983 emit_data
->inst
, 1, TGSI_CHAN_X
);
3984 sample_id
= ac_to_integer(&ctx
->ac
, sample_id
);
3986 /* Section 8.13.2 (Interpolation Functions) of the OpenGL Shading
3987 * Language 4.50 spec says about interpolateAtSample:
3989 * "Returns the value of the input interpolant variable at
3990 * the location of sample number sample. If multisample
3991 * buffers are not available, the input variable will be
3992 * evaluated at the center of the pixel. If sample sample
3993 * does not exist, the position used to interpolate the
3994 * input variable is undefined."
3996 * This means that sample_id values outside of the valid are
3997 * in fact valid input, and the usual mechanism for loading the
3998 * sample position doesn't work.
4000 if (ctx
->shader
->key
.mono
.u
.ps
.interpolate_at_sample_force_center
) {
4001 LLVMValueRef center
[4] = {
4002 LLVMConstReal(ctx
->f32
, 0.5),
4003 LLVMConstReal(ctx
->f32
, 0.5),
4008 sample_position
= lp_build_gather_values(&ctx
->gallivm
, center
, 4);
4010 sample_position
= load_sample_position(&ctx
->abi
, sample_id
);
4013 emit_data
->args
[0] = LLVMBuildExtractElement(ctx
->ac
.builder
,
4017 emit_data
->args
[0] = LLVMBuildFSub(ctx
->ac
.builder
, emit_data
->args
[0], halfval
, "");
4018 emit_data
->args
[1] = LLVMBuildExtractElement(ctx
->ac
.builder
,
4021 emit_data
->args
[1] = LLVMBuildFSub(ctx
->ac
.builder
, emit_data
->args
[1], halfval
, "");
4022 emit_data
->arg_count
= 2;
4026 static void build_interp_intrinsic(const struct lp_build_tgsi_action
*action
,
4027 struct lp_build_tgsi_context
*bld_base
,
4028 struct lp_build_emit_data
*emit_data
)
4030 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4031 struct si_shader
*shader
= ctx
->shader
;
4032 const struct tgsi_shader_info
*info
= &shader
->selector
->info
;
4033 LLVMValueRef interp_param
;
4034 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4035 const struct tgsi_full_src_register
*input
= &inst
->Src
[0];
4036 int input_base
, input_array_size
;
4039 LLVMValueRef prim_mask
= ctx
->abi
.prim_mask
;
4040 LLVMValueRef array_idx
;
4041 int interp_param_idx
;
4045 assert(input
->Register
.File
== TGSI_FILE_INPUT
);
4047 if (input
->Register
.Indirect
) {
4048 unsigned array_id
= input
->Indirect
.ArrayID
;
4051 input_base
= info
->input_array_first
[array_id
];
4052 input_array_size
= info
->input_array_last
[array_id
] - input_base
+ 1;
4054 input_base
= inst
->Src
[0].Register
.Index
;
4055 input_array_size
= info
->num_inputs
- input_base
;
4058 array_idx
= si_get_indirect_index(ctx
, &input
->Indirect
,
4059 1, input
->Register
.Index
- input_base
);
4061 input_base
= inst
->Src
[0].Register
.Index
;
4062 input_array_size
= 1;
4063 array_idx
= ctx
->i32_0
;
4066 interp
= shader
->selector
->info
.input_interpolate
[input_base
];
4068 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
4069 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
)
4070 location
= TGSI_INTERPOLATE_LOC_CENTER
;
4072 location
= TGSI_INTERPOLATE_LOC_CENTROID
;
4074 interp_param_idx
= lookup_interp_param_index(interp
, location
);
4075 if (interp_param_idx
== -1)
4077 else if (interp_param_idx
)
4078 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
4080 interp_param
= NULL
;
4082 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
4083 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
4084 LLVMValueRef ij_out
[2];
4085 LLVMValueRef ddxy_out
= si_llvm_emit_ddxy_interp(bld_base
, interp_param
);
4088 * take the I then J parameters, and the DDX/Y for it, and
4089 * calculate the IJ inputs for the interpolator.
4090 * temp1 = ddx * offset/sample.x + I;
4091 * interp_param.I = ddy * offset/sample.y + temp1;
4092 * temp1 = ddx * offset/sample.x + J;
4093 * interp_param.J = ddy * offset/sample.y + temp1;
4095 for (i
= 0; i
< 2; i
++) {
4096 LLVMValueRef ix_ll
= LLVMConstInt(ctx
->i32
, i
, 0);
4097 LLVMValueRef iy_ll
= LLVMConstInt(ctx
->i32
, i
+ 2, 0);
4098 LLVMValueRef ddx_el
= LLVMBuildExtractElement(ctx
->ac
.builder
,
4099 ddxy_out
, ix_ll
, "");
4100 LLVMValueRef ddy_el
= LLVMBuildExtractElement(ctx
->ac
.builder
,
4101 ddxy_out
, iy_ll
, "");
4102 LLVMValueRef interp_el
= LLVMBuildExtractElement(ctx
->ac
.builder
,
4103 interp_param
, ix_ll
, "");
4104 LLVMValueRef temp1
, temp2
;
4106 interp_el
= ac_to_float(&ctx
->ac
, interp_el
);
4108 temp1
= LLVMBuildFMul(ctx
->ac
.builder
, ddx_el
, emit_data
->args
[0], "");
4110 temp1
= LLVMBuildFAdd(ctx
->ac
.builder
, temp1
, interp_el
, "");
4112 temp2
= LLVMBuildFMul(ctx
->ac
.builder
, ddy_el
, emit_data
->args
[1], "");
4114 ij_out
[i
] = LLVMBuildFAdd(ctx
->ac
.builder
, temp2
, temp1
, "");
4116 interp_param
= lp_build_gather_values(&ctx
->gallivm
, ij_out
, 2);
4120 interp_param
= ac_to_float(&ctx
->ac
, interp_param
);
4122 for (chan
= 0; chan
< 4; chan
++) {
4123 LLVMValueRef gather
= LLVMGetUndef(LLVMVectorType(ctx
->f32
, input_array_size
));
4124 unsigned schan
= tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], chan
);
4126 for (unsigned idx
= 0; idx
< input_array_size
; ++idx
) {
4127 LLVMValueRef v
, i
= NULL
, j
= NULL
;
4130 i
= LLVMBuildExtractElement(
4131 ctx
->ac
.builder
, interp_param
, ctx
->i32_0
, "");
4132 j
= LLVMBuildExtractElement(
4133 ctx
->ac
.builder
, interp_param
, ctx
->i32_1
, "");
4135 v
= si_build_fs_interp(ctx
, input_base
+ idx
, schan
,
4138 gather
= LLVMBuildInsertElement(ctx
->ac
.builder
,
4139 gather
, v
, LLVMConstInt(ctx
->i32
, idx
, false), "");
4142 emit_data
->output
[chan
] = LLVMBuildExtractElement(
4143 ctx
->ac
.builder
, gather
, array_idx
, "");
4147 static void vote_all_emit(
4148 const struct lp_build_tgsi_action
*action
,
4149 struct lp_build_tgsi_context
*bld_base
,
4150 struct lp_build_emit_data
*emit_data
)
4152 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4154 LLVMValueRef tmp
= ac_build_vote_all(&ctx
->ac
, emit_data
->args
[0]);
4155 emit_data
->output
[emit_data
->chan
] =
4156 LLVMBuildSExt(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
4159 static void vote_any_emit(
4160 const struct lp_build_tgsi_action
*action
,
4161 struct lp_build_tgsi_context
*bld_base
,
4162 struct lp_build_emit_data
*emit_data
)
4164 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4166 LLVMValueRef tmp
= ac_build_vote_any(&ctx
->ac
, emit_data
->args
[0]);
4167 emit_data
->output
[emit_data
->chan
] =
4168 LLVMBuildSExt(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
4171 static void vote_eq_emit(
4172 const struct lp_build_tgsi_action
*action
,
4173 struct lp_build_tgsi_context
*bld_base
,
4174 struct lp_build_emit_data
*emit_data
)
4176 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4178 LLVMValueRef tmp
= ac_build_vote_eq(&ctx
->ac
, emit_data
->args
[0]);
4179 emit_data
->output
[emit_data
->chan
] =
4180 LLVMBuildSExt(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
4183 static void ballot_emit(
4184 const struct lp_build_tgsi_action
*action
,
4185 struct lp_build_tgsi_context
*bld_base
,
4186 struct lp_build_emit_data
*emit_data
)
4188 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4189 LLVMBuilderRef builder
= ctx
->ac
.builder
;
4192 tmp
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_X
);
4193 tmp
= ac_build_ballot(&ctx
->ac
, tmp
);
4194 tmp
= LLVMBuildBitCast(builder
, tmp
, ctx
->v2i32
, "");
4196 emit_data
->output
[0] = LLVMBuildExtractElement(builder
, tmp
, ctx
->i32_0
, "");
4197 emit_data
->output
[1] = LLVMBuildExtractElement(builder
, tmp
, ctx
->i32_1
, "");
4200 static void read_invoc_fetch_args(
4201 struct lp_build_tgsi_context
*bld_base
,
4202 struct lp_build_emit_data
*emit_data
)
4204 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
, emit_data
->inst
,
4205 0, emit_data
->src_chan
);
4207 /* Always read the source invocation (= lane) from the X channel. */
4208 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
, emit_data
->inst
,
4210 emit_data
->arg_count
= 2;
4213 static void read_lane_emit(
4214 const struct lp_build_tgsi_action
*action
,
4215 struct lp_build_tgsi_context
*bld_base
,
4216 struct lp_build_emit_data
*emit_data
)
4218 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4220 /* We currently have no other way to prevent LLVM from lifting the icmp
4221 * calls to a dominating basic block.
4223 ac_build_optimization_barrier(&ctx
->ac
, &emit_data
->args
[0]);
4225 for (unsigned i
= 0; i
< emit_data
->arg_count
; ++i
)
4226 emit_data
->args
[i
] = ac_to_integer(&ctx
->ac
, emit_data
->args
[i
]);
4228 emit_data
->output
[emit_data
->chan
] =
4229 ac_build_intrinsic(&ctx
->ac
, action
->intr_name
,
4230 ctx
->i32
, emit_data
->args
, emit_data
->arg_count
,
4231 AC_FUNC_ATTR_READNONE
|
4232 AC_FUNC_ATTR_CONVERGENT
);
4235 static unsigned si_llvm_get_stream(struct lp_build_tgsi_context
*bld_base
,
4236 struct lp_build_emit_data
*emit_data
)
4238 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4239 struct tgsi_src_register src0
= emit_data
->inst
->Src
[0].Register
;
4243 assert(src0
.File
== TGSI_FILE_IMMEDIATE
);
4245 imm
= ctx
->imms
[src0
.Index
* TGSI_NUM_CHANNELS
+ src0
.SwizzleX
];
4246 stream
= LLVMConstIntGetZExtValue(imm
) & 0x3;
4250 /* Emit one vertex from the geometry shader */
4251 static void si_llvm_emit_vertex(struct ac_shader_abi
*abi
,
4253 LLVMValueRef
*addrs
)
4255 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
4256 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
4257 struct lp_build_context
*uint
= &ctx
->bld_base
.uint_bld
;
4258 struct si_shader
*shader
= ctx
->shader
;
4259 struct lp_build_if_state if_state
;
4260 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
4261 ctx
->param_gs2vs_offset
);
4262 LLVMValueRef gs_next_vertex
;
4263 LLVMValueRef can_emit
;
4264 unsigned chan
, offset
;
4267 /* Write vertex attribute values to GSVS ring */
4268 gs_next_vertex
= LLVMBuildLoad(ctx
->ac
.builder
,
4269 ctx
->gs_next_vertex
[stream
],
4272 /* If this thread has already emitted the declared maximum number of
4273 * vertices, skip the write: excessive vertex emissions are not
4274 * supposed to have any effect.
4276 * If the shader has no writes to memory, kill it instead. This skips
4277 * further memory loads and may allow LLVM to skip to the end
4280 can_emit
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntULT
, gs_next_vertex
,
4281 LLVMConstInt(ctx
->i32
,
4282 shader
->selector
->gs_max_out_vertices
, 0), "");
4284 bool use_kill
= !info
->writes_memory
;
4286 ac_build_kill_if_false(&ctx
->ac
, can_emit
);
4288 lp_build_if(&if_state
, &ctx
->gallivm
, can_emit
);
4292 for (i
= 0; i
< info
->num_outputs
; i
++) {
4293 for (chan
= 0; chan
< 4; chan
++) {
4294 if (!(info
->output_usagemask
[i
] & (1 << chan
)) ||
4295 ((info
->output_streams
[i
] >> (2 * chan
)) & 3) != stream
)
4298 LLVMValueRef out_val
= LLVMBuildLoad(ctx
->ac
.builder
, addrs
[4 * i
+ chan
], "");
4299 LLVMValueRef voffset
=
4300 LLVMConstInt(ctx
->i32
, offset
*
4301 shader
->selector
->gs_max_out_vertices
, 0);
4304 voffset
= lp_build_add(uint
, voffset
, gs_next_vertex
);
4305 voffset
= lp_build_mul_imm(uint
, voffset
, 4);
4307 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
4309 ac_build_buffer_store_dword(&ctx
->ac
,
4310 ctx
->gsvs_ring
[stream
],
4312 voffset
, soffset
, 0,
4317 gs_next_vertex
= lp_build_add(uint
, gs_next_vertex
,
4320 LLVMBuildStore(ctx
->ac
.builder
, gs_next_vertex
, ctx
->gs_next_vertex
[stream
]);
4322 /* Signal vertex emission */
4323 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_EMIT
| AC_SENDMSG_GS
| (stream
<< 8),
4324 si_get_gs_wave_id(ctx
));
4326 lp_build_endif(&if_state
);
4329 /* Emit one vertex from the geometry shader */
4330 static void si_tgsi_emit_vertex(
4331 const struct lp_build_tgsi_action
*action
,
4332 struct lp_build_tgsi_context
*bld_base
,
4333 struct lp_build_emit_data
*emit_data
)
4335 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4336 unsigned stream
= si_llvm_get_stream(bld_base
, emit_data
);
4338 si_llvm_emit_vertex(&ctx
->abi
, stream
, ctx
->outputs
[0]);
4341 /* Cut one primitive from the geometry shader */
4342 static void si_llvm_emit_primitive(struct ac_shader_abi
*abi
,
4345 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
4347 /* Signal primitive cut */
4348 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_CUT
| AC_SENDMSG_GS
| (stream
<< 8),
4349 si_get_gs_wave_id(ctx
));
4352 /* Cut one primitive from the geometry shader */
4353 static void si_tgsi_emit_primitive(
4354 const struct lp_build_tgsi_action
*action
,
4355 struct lp_build_tgsi_context
*bld_base
,
4356 struct lp_build_emit_data
*emit_data
)
4358 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4360 si_llvm_emit_primitive(&ctx
->abi
, si_llvm_get_stream(bld_base
, emit_data
));
4363 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
4364 struct lp_build_tgsi_context
*bld_base
,
4365 struct lp_build_emit_data
*emit_data
)
4367 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4369 /* SI only (thanks to a hw bug workaround):
4370 * The real barrier instruction isn’t needed, because an entire patch
4371 * always fits into a single wave.
4373 if (ctx
->screen
->info
.chip_class
== SI
&&
4374 ctx
->type
== PIPE_SHADER_TESS_CTRL
) {
4375 ac_build_waitcnt(&ctx
->ac
, LGKM_CNT
& VM_CNT
);
4379 lp_build_intrinsic(ctx
->ac
.builder
,
4380 "llvm.amdgcn.s.barrier",
4381 ctx
->voidt
, NULL
, 0, LP_FUNC_ATTR_CONVERGENT
);
4384 static const struct lp_build_tgsi_action interp_action
= {
4385 .fetch_args
= interp_fetch_args
,
4386 .emit
= build_interp_intrinsic
,
4389 static void si_create_function(struct si_shader_context
*ctx
,
4391 LLVMTypeRef
*returns
, unsigned num_returns
,
4392 struct si_function_info
*fninfo
,
4393 unsigned max_workgroup_size
)
4397 si_llvm_create_func(ctx
, name
, returns
, num_returns
,
4398 fninfo
->types
, fninfo
->num_params
);
4399 ctx
->return_value
= LLVMGetUndef(ctx
->return_type
);
4401 for (i
= 0; i
< fninfo
->num_sgpr_params
; ++i
) {
4402 LLVMValueRef P
= LLVMGetParam(ctx
->main_fn
, i
);
4404 /* The combination of:
4408 * allows the optimization passes to move loads and reduces
4409 * SGPR spilling significantly.
4411 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_INREG
);
4413 if (LLVMGetTypeKind(LLVMTypeOf(P
)) == LLVMPointerTypeKind
) {
4414 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_NOALIAS
);
4415 ac_add_attr_dereferenceable(P
, UINT64_MAX
);
4419 for (i
= 0; i
< fninfo
->num_params
; ++i
) {
4420 if (fninfo
->assign
[i
])
4421 *fninfo
->assign
[i
] = LLVMGetParam(ctx
->main_fn
, i
);
4424 si_llvm_add_attribute(ctx
->main_fn
, "amdgpu-32bit-address-high-bits",
4425 ctx
->screen
->info
.address32_hi
);
4427 if (max_workgroup_size
) {
4428 si_llvm_add_attribute(ctx
->main_fn
, "amdgpu-max-work-group-size",
4429 max_workgroup_size
);
4431 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4432 "no-signed-zeros-fp-math",
4435 if (ctx
->screen
->debug_flags
& DBG(UNSAFE_MATH
)) {
4436 /* These were copied from some LLVM test. */
4437 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4438 "less-precise-fpmad",
4440 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4443 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4446 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4452 static void declare_streamout_params(struct si_shader_context
*ctx
,
4453 struct pipe_stream_output_info
*so
,
4454 struct si_function_info
*fninfo
)
4458 /* Streamout SGPRs. */
4459 if (so
->num_outputs
) {
4460 if (ctx
->type
!= PIPE_SHADER_TESS_EVAL
)
4461 ctx
->param_streamout_config
= add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4463 ctx
->param_streamout_config
= fninfo
->num_params
- 1;
4465 ctx
->param_streamout_write_index
= add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4467 /* A streamout buffer offset is loaded if the stride is non-zero. */
4468 for (i
= 0; i
< 4; i
++) {
4472 ctx
->param_streamout_offset
[i
] = add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4476 static unsigned si_get_max_workgroup_size(const struct si_shader
*shader
)
4478 switch (shader
->selector
->type
) {
4479 case PIPE_SHADER_TESS_CTRL
:
4480 /* Return this so that LLVM doesn't remove s_barrier
4481 * instructions on chips where we use s_barrier. */
4482 return shader
->selector
->screen
->info
.chip_class
>= CIK
? 128 : 64;
4484 case PIPE_SHADER_GEOMETRY
:
4485 return shader
->selector
->screen
->info
.chip_class
>= GFX9
? 128 : 64;
4487 case PIPE_SHADER_COMPUTE
:
4488 break; /* see below */
4494 const unsigned *properties
= shader
->selector
->info
.properties
;
4495 unsigned max_work_group_size
=
4496 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] *
4497 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
] *
4498 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
];
4500 if (!max_work_group_size
) {
4501 /* This is a variable group size compute shader,
4502 * compile it for the maximum possible group size.
4504 max_work_group_size
= SI_MAX_VARIABLE_THREADS_PER_BLOCK
;
4506 return max_work_group_size
;
4509 static void declare_const_and_shader_buffers(struct si_shader_context
*ctx
,
4510 struct si_function_info
*fninfo
,
4513 LLVMTypeRef const_shader_buf_type
;
4515 if (ctx
->shader
->selector
->info
.const_buffers_declared
== 1 &&
4516 ctx
->shader
->selector
->info
.shader_buffers_declared
== 0)
4517 const_shader_buf_type
= ctx
->f32
;
4519 const_shader_buf_type
= ctx
->v4i32
;
4521 unsigned const_and_shader_buffers
=
4522 add_arg(fninfo
, ARG_SGPR
,
4523 ac_array_in_const32_addr_space(const_shader_buf_type
));
4526 ctx
->param_const_and_shader_buffers
= const_and_shader_buffers
;
4529 static void declare_samplers_and_images(struct si_shader_context
*ctx
,
4530 struct si_function_info
*fninfo
,
4533 unsigned samplers_and_images
=
4534 add_arg(fninfo
, ARG_SGPR
,
4535 ac_array_in_const32_addr_space(ctx
->v8i32
));
4538 ctx
->param_samplers_and_images
= samplers_and_images
;
4541 static void declare_per_stage_desc_pointers(struct si_shader_context
*ctx
,
4542 struct si_function_info
*fninfo
,
4545 declare_const_and_shader_buffers(ctx
, fninfo
, assign_params
);
4546 declare_samplers_and_images(ctx
, fninfo
, assign_params
);
4549 static void declare_global_desc_pointers(struct si_shader_context
*ctx
,
4550 struct si_function_info
*fninfo
)
4552 ctx
->param_rw_buffers
= add_arg(fninfo
, ARG_SGPR
,
4553 ac_array_in_const32_addr_space(ctx
->v4i32
));
4554 ctx
->param_bindless_samplers_and_images
= add_arg(fninfo
, ARG_SGPR
,
4555 ac_array_in_const32_addr_space(ctx
->v8i32
));
4558 static void declare_vs_specific_input_sgprs(struct si_shader_context
*ctx
,
4559 struct si_function_info
*fninfo
)
4561 ctx
->param_vertex_buffers
= add_arg(fninfo
, ARG_SGPR
,
4562 ac_array_in_const32_addr_space(ctx
->v4i32
));
4563 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.base_vertex
);
4564 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.start_instance
);
4565 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.draw_id
);
4566 ctx
->param_vs_state_bits
= add_arg(fninfo
, ARG_SGPR
, ctx
->i32
);
4569 static void declare_vs_input_vgprs(struct si_shader_context
*ctx
,
4570 struct si_function_info
*fninfo
,
4571 unsigned *num_prolog_vgprs
)
4573 struct si_shader
*shader
= ctx
->shader
;
4575 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.vertex_id
);
4576 if (shader
->key
.as_ls
) {
4577 ctx
->param_rel_auto_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4578 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.instance_id
);
4580 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.instance_id
);
4581 ctx
->param_vs_prim_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4583 add_arg(fninfo
, ARG_VGPR
, ctx
->i32
); /* unused */
4585 if (!shader
->is_gs_copy_shader
) {
4586 /* Vertex load indices. */
4587 ctx
->param_vertex_index0
= fninfo
->num_params
;
4588 for (unsigned i
= 0; i
< shader
->selector
->info
.num_inputs
; i
++)
4589 add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4590 *num_prolog_vgprs
+= shader
->selector
->info
.num_inputs
;
4594 static void declare_tes_input_vgprs(struct si_shader_context
*ctx
,
4595 struct si_function_info
*fninfo
)
4597 ctx
->param_tes_u
= add_arg(fninfo
, ARG_VGPR
, ctx
->f32
);
4598 ctx
->param_tes_v
= add_arg(fninfo
, ARG_VGPR
, ctx
->f32
);
4599 ctx
->param_tes_rel_patch_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4600 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.tes_patch_id
);
4604 /* Convenient merged shader definitions. */
4605 SI_SHADER_MERGED_VERTEX_TESSCTRL
= PIPE_SHADER_TYPES
,
4606 SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
,
4609 static void create_function(struct si_shader_context
*ctx
)
4611 struct si_shader
*shader
= ctx
->shader
;
4612 struct si_function_info fninfo
;
4613 LLVMTypeRef returns
[16+32*4];
4614 unsigned i
, num_return_sgprs
;
4615 unsigned num_returns
= 0;
4616 unsigned num_prolog_vgprs
= 0;
4617 unsigned type
= ctx
->type
;
4618 unsigned vs_blit_property
=
4619 shader
->selector
->info
.properties
[TGSI_PROPERTY_VS_BLIT_SGPRS
];
4621 si_init_function_info(&fninfo
);
4623 /* Set MERGED shaders. */
4624 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
4625 if (shader
->key
.as_ls
|| type
== PIPE_SHADER_TESS_CTRL
)
4626 type
= SI_SHADER_MERGED_VERTEX_TESSCTRL
; /* LS or HS */
4627 else if (shader
->key
.as_es
|| type
== PIPE_SHADER_GEOMETRY
)
4628 type
= SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
;
4631 LLVMTypeRef v3i32
= LLVMVectorType(ctx
->i32
, 3);
4634 case PIPE_SHADER_VERTEX
:
4635 declare_global_desc_pointers(ctx
, &fninfo
);
4637 if (vs_blit_property
) {
4638 ctx
->param_vs_blit_inputs
= fninfo
.num_params
;
4639 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* i16 x1, y1 */
4640 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* i16 x2, y2 */
4641 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* depth */
4643 if (vs_blit_property
== SI_VS_BLIT_SGPRS_POS_COLOR
) {
4644 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color0 */
4645 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color1 */
4646 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color2 */
4647 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color3 */
4648 } else if (vs_blit_property
== SI_VS_BLIT_SGPRS_POS_TEXCOORD
) {
4649 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.x1 */
4650 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.y1 */
4651 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.x2 */
4652 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.y2 */
4653 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.z */
4654 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.w */
4658 declare_vs_input_vgprs(ctx
, &fninfo
, &num_prolog_vgprs
);
4662 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4663 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4665 if (shader
->key
.as_es
) {
4666 ctx
->param_es2gs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4667 } else if (shader
->key
.as_ls
) {
4668 /* no extra parameters */
4670 if (shader
->is_gs_copy_shader
) {
4671 fninfo
.num_params
= ctx
->param_rw_buffers
+ 1;
4672 fninfo
.num_sgpr_params
= fninfo
.num_params
;
4675 /* The locations of the other parameters are assigned dynamically. */
4676 declare_streamout_params(ctx
, &shader
->selector
->so
,
4681 declare_vs_input_vgprs(ctx
, &fninfo
, &num_prolog_vgprs
);
4684 case PIPE_SHADER_TESS_CTRL
: /* SI-CI-VI */
4685 declare_global_desc_pointers(ctx
, &fninfo
);
4686 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4687 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4688 ctx
->param_tcs_out_lds_offsets
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4689 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4690 ctx
->param_vs_state_bits
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4691 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4692 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4695 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.tcs_patch_id
);
4696 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.tcs_rel_ids
);
4698 /* param_tcs_offchip_offset and param_tcs_factor_offset are
4699 * placed after the user SGPRs.
4701 for (i
= 0; i
< GFX6_TCS_NUM_USER_SGPR
+ 2; i
++)
4702 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4703 for (i
= 0; i
< 11; i
++)
4704 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4707 case SI_SHADER_MERGED_VERTEX_TESSCTRL
:
4708 /* Merged stages have 8 system SGPRs at the beginning. */
4709 /* SPI_SHADER_USER_DATA_ADDR_LO/HI_HS */
4710 if (HAVE_32BIT_POINTERS
) {
4711 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4712 ctx
->type
== PIPE_SHADER_TESS_CTRL
);
4714 declare_const_and_shader_buffers(ctx
, &fninfo
,
4715 ctx
->type
== PIPE_SHADER_TESS_CTRL
);
4717 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4718 ctx
->param_merged_wave_info
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4719 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4720 ctx
->param_merged_scratch_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4721 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4722 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4724 declare_global_desc_pointers(ctx
, &fninfo
);
4725 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4726 ctx
->type
== PIPE_SHADER_VERTEX
);
4727 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4729 if (!HAVE_32BIT_POINTERS
) {
4730 declare_samplers_and_images(ctx
, &fninfo
,
4731 ctx
->type
== PIPE_SHADER_TESS_CTRL
);
4733 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4734 ctx
->param_tcs_out_lds_offsets
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4735 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4737 /* VGPRs (first TCS, then VS) */
4738 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.tcs_patch_id
);
4739 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.tcs_rel_ids
);
4741 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4742 declare_vs_input_vgprs(ctx
, &fninfo
,
4745 /* LS return values are inputs to the TCS main shader part. */
4746 for (i
= 0; i
< 8 + GFX9_TCS_NUM_USER_SGPR
; i
++)
4747 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4748 for (i
= 0; i
< 2; i
++)
4749 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4751 /* TCS return values are inputs to the TCS epilog.
4753 * param_tcs_offchip_offset, param_tcs_factor_offset,
4754 * param_tcs_offchip_layout, and param_rw_buffers
4755 * should be passed to the epilog.
4757 for (i
= 0; i
<= 8 + GFX9_SGPR_TCS_OUT_LAYOUT
; i
++)
4758 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4759 for (i
= 0; i
< 11; i
++)
4760 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4764 case SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
:
4765 /* Merged stages have 8 system SGPRs at the beginning. */
4766 /* SPI_SHADER_USER_DATA_ADDR_LO/HI_GS */
4767 if (HAVE_32BIT_POINTERS
) {
4768 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4769 ctx
->type
== PIPE_SHADER_GEOMETRY
);
4771 declare_const_and_shader_buffers(ctx
, &fninfo
,
4772 ctx
->type
== PIPE_SHADER_GEOMETRY
);
4774 ctx
->param_gs2vs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4775 ctx
->param_merged_wave_info
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4776 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4777 ctx
->param_merged_scratch_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4778 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_PGM_LO/HI_GS << 8) */
4779 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_PGM_LO/HI_GS >> 24) */
4781 declare_global_desc_pointers(ctx
, &fninfo
);
4782 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4783 (ctx
->type
== PIPE_SHADER_VERTEX
||
4784 ctx
->type
== PIPE_SHADER_TESS_EVAL
));
4785 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4786 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4788 /* TESS_EVAL (and also GEOMETRY):
4789 * Declare as many input SGPRs as the VS has. */
4790 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4791 ctx
->param_tes_offchip_addr
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4792 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4793 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4794 if (!HAVE_32BIT_POINTERS
)
4795 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4796 ctx
->param_vs_state_bits
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4799 if (!HAVE_32BIT_POINTERS
) {
4800 declare_samplers_and_images(ctx
, &fninfo
,
4801 ctx
->type
== PIPE_SHADER_GEOMETRY
);
4804 /* VGPRs (first GS, then VS/TES) */
4805 ctx
->param_gs_vtx01_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4806 ctx
->param_gs_vtx23_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4807 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_prim_id
);
4808 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_invocation_id
);
4809 ctx
->param_gs_vtx45_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4811 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4812 declare_vs_input_vgprs(ctx
, &fninfo
,
4814 } else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
) {
4815 declare_tes_input_vgprs(ctx
, &fninfo
);
4818 if (ctx
->type
== PIPE_SHADER_VERTEX
||
4819 ctx
->type
== PIPE_SHADER_TESS_EVAL
) {
4820 /* ES return values are inputs to GS. */
4821 for (i
= 0; i
< 8 + GFX9_GS_NUM_USER_SGPR
; i
++)
4822 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4823 for (i
= 0; i
< 5; i
++)
4824 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4828 case PIPE_SHADER_TESS_EVAL
:
4829 declare_global_desc_pointers(ctx
, &fninfo
);
4830 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4831 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4832 ctx
->param_tes_offchip_addr
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4834 if (shader
->key
.as_es
) {
4835 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4836 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4837 ctx
->param_es2gs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4839 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4840 declare_streamout_params(ctx
, &shader
->selector
->so
,
4842 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4846 declare_tes_input_vgprs(ctx
, &fninfo
);
4849 case PIPE_SHADER_GEOMETRY
:
4850 declare_global_desc_pointers(ctx
, &fninfo
);
4851 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4852 ctx
->param_gs2vs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4853 ctx
->param_gs_wave_id
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4856 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[0]);
4857 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[1]);
4858 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_prim_id
);
4859 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[2]);
4860 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[3]);
4861 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[4]);
4862 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[5]);
4863 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_invocation_id
);
4866 case PIPE_SHADER_FRAGMENT
:
4867 declare_global_desc_pointers(ctx
, &fninfo
);
4868 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4869 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->f32
, SI_PARAM_ALPHA_REF
);
4870 add_arg_assign_checked(&fninfo
, ARG_SGPR
, ctx
->i32
,
4871 &ctx
->abi
.prim_mask
, SI_PARAM_PRIM_MASK
);
4873 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_SAMPLE
);
4874 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_CENTER
);
4875 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_CENTROID
);
4876 add_arg_checked(&fninfo
, ARG_VGPR
, v3i32
, SI_PARAM_PERSP_PULL_MODEL
);
4877 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_SAMPLE
);
4878 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_CENTER
);
4879 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_CENTROID
);
4880 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->f32
, SI_PARAM_LINE_STIPPLE_TEX
);
4881 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4882 &ctx
->abi
.frag_pos
[0], SI_PARAM_POS_X_FLOAT
);
4883 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4884 &ctx
->abi
.frag_pos
[1], SI_PARAM_POS_Y_FLOAT
);
4885 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4886 &ctx
->abi
.frag_pos
[2], SI_PARAM_POS_Z_FLOAT
);
4887 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4888 &ctx
->abi
.frag_pos
[3], SI_PARAM_POS_W_FLOAT
);
4889 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->i32
,
4890 &ctx
->abi
.front_face
, SI_PARAM_FRONT_FACE
);
4891 shader
->info
.face_vgpr_index
= 20;
4892 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->i32
,
4893 &ctx
->abi
.ancillary
, SI_PARAM_ANCILLARY
);
4894 shader
->info
.ancillary_vgpr_index
= 21;
4895 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4896 &ctx
->abi
.sample_coverage
, SI_PARAM_SAMPLE_COVERAGE
);
4897 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->i32
, SI_PARAM_POS_FIXED_PT
);
4899 /* Color inputs from the prolog. */
4900 if (shader
->selector
->info
.colors_read
) {
4901 unsigned num_color_elements
=
4902 util_bitcount(shader
->selector
->info
.colors_read
);
4904 assert(fninfo
.num_params
+ num_color_elements
<= ARRAY_SIZE(fninfo
.types
));
4905 for (i
= 0; i
< num_color_elements
; i
++)
4906 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
4908 num_prolog_vgprs
+= num_color_elements
;
4911 /* Outputs for the epilog. */
4912 num_return_sgprs
= SI_SGPR_ALPHA_REF
+ 1;
4915 util_bitcount(shader
->selector
->info
.colors_written
) * 4 +
4916 shader
->selector
->info
.writes_z
+
4917 shader
->selector
->info
.writes_stencil
+
4918 shader
->selector
->info
.writes_samplemask
+
4919 1 /* SampleMaskIn */;
4921 num_returns
= MAX2(num_returns
,
4923 PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
4925 for (i
= 0; i
< num_return_sgprs
; i
++)
4926 returns
[i
] = ctx
->i32
;
4927 for (; i
< num_returns
; i
++)
4928 returns
[i
] = ctx
->f32
;
4931 case PIPE_SHADER_COMPUTE
:
4932 declare_global_desc_pointers(ctx
, &fninfo
);
4933 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4934 if (shader
->selector
->info
.uses_grid_size
)
4935 add_arg_assign(&fninfo
, ARG_SGPR
, v3i32
, &ctx
->abi
.num_work_groups
);
4936 if (shader
->selector
->info
.uses_block_size
)
4937 ctx
->param_block_size
= add_arg(&fninfo
, ARG_SGPR
, v3i32
);
4939 for (i
= 0; i
< 3; i
++) {
4940 ctx
->abi
.workgroup_ids
[i
] = NULL
;
4941 if (shader
->selector
->info
.uses_block_id
[i
])
4942 add_arg_assign(&fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.workgroup_ids
[i
]);
4945 add_arg_assign(&fninfo
, ARG_VGPR
, v3i32
, &ctx
->abi
.local_invocation_ids
);
4948 assert(0 && "unimplemented shader");
4952 si_create_function(ctx
, "main", returns
, num_returns
, &fninfo
,
4953 si_get_max_workgroup_size(shader
));
4955 /* Reserve register locations for VGPR inputs the PS prolog may need. */
4956 if (ctx
->type
== PIPE_SHADER_FRAGMENT
&&
4957 ctx
->separate_prolog
) {
4958 si_llvm_add_attribute(ctx
->main_fn
,
4959 "InitialPSInputAddr",
4960 S_0286D0_PERSP_SAMPLE_ENA(1) |
4961 S_0286D0_PERSP_CENTER_ENA(1) |
4962 S_0286D0_PERSP_CENTROID_ENA(1) |
4963 S_0286D0_LINEAR_SAMPLE_ENA(1) |
4964 S_0286D0_LINEAR_CENTER_ENA(1) |
4965 S_0286D0_LINEAR_CENTROID_ENA(1) |
4966 S_0286D0_FRONT_FACE_ENA(1) |
4967 S_0286D0_ANCILLARY_ENA(1) |
4968 S_0286D0_POS_FIXED_PT_ENA(1));
4971 shader
->info
.num_input_sgprs
= 0;
4972 shader
->info
.num_input_vgprs
= 0;
4974 for (i
= 0; i
< fninfo
.num_sgpr_params
; ++i
)
4975 shader
->info
.num_input_sgprs
+= ac_get_type_size(fninfo
.types
[i
]) / 4;
4977 for (; i
< fninfo
.num_params
; ++i
)
4978 shader
->info
.num_input_vgprs
+= ac_get_type_size(fninfo
.types
[i
]) / 4;
4980 assert(shader
->info
.num_input_vgprs
>= num_prolog_vgprs
);
4981 shader
->info
.num_input_vgprs
-= num_prolog_vgprs
;
4983 if (shader
->key
.as_ls
||
4984 ctx
->type
== PIPE_SHADER_TESS_CTRL
||
4985 /* GFX9 has the ESGS ring buffer in LDS. */
4986 type
== SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
)
4987 ac_declare_lds_as_pointer(&ctx
->ac
);
4991 * Load ESGS and GSVS ring buffer resource descriptors and save the variables
4994 static void preload_ring_buffers(struct si_shader_context
*ctx
)
4996 LLVMBuilderRef builder
= ctx
->ac
.builder
;
4998 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
4999 ctx
->param_rw_buffers
);
5001 if (ctx
->screen
->info
.chip_class
<= VI
&&
5002 (ctx
->shader
->key
.as_es
|| ctx
->type
== PIPE_SHADER_GEOMETRY
)) {
5004 ctx
->type
== PIPE_SHADER_GEOMETRY
? SI_GS_RING_ESGS
5006 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, ring
, 0);
5009 ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
5012 if (ctx
->shader
->is_gs_copy_shader
) {
5013 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, SI_RING_GSVS
, 0);
5016 ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
5017 } else if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5018 const struct si_shader_selector
*sel
= ctx
->shader
->selector
;
5019 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, SI_RING_GSVS
, 0);
5020 LLVMValueRef base_ring
;
5022 base_ring
= ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
5024 /* The conceptual layout of the GSVS ring is
5025 * v0c0 .. vLv0 v0c1 .. vLc1 ..
5026 * but the real memory layout is swizzled across
5028 * t0v0c0 .. t15v0c0 t0v1c0 .. t15v1c0 ... t15vLcL
5030 * Override the buffer descriptor accordingly.
5032 LLVMTypeRef v2i64
= LLVMVectorType(ctx
->i64
, 2);
5033 uint64_t stream_offset
= 0;
5035 for (unsigned stream
= 0; stream
< 4; ++stream
) {
5036 unsigned num_components
;
5038 unsigned num_records
;
5039 LLVMValueRef ring
, tmp
;
5041 num_components
= sel
->info
.num_stream_output_components
[stream
];
5042 if (!num_components
)
5045 stride
= 4 * num_components
* sel
->gs_max_out_vertices
;
5047 /* Limit on the stride field for <= CIK. */
5048 assert(stride
< (1 << 14));
5052 ring
= LLVMBuildBitCast(builder
, base_ring
, v2i64
, "");
5053 tmp
= LLVMBuildExtractElement(builder
, ring
, ctx
->i32_0
, "");
5054 tmp
= LLVMBuildAdd(builder
, tmp
,
5055 LLVMConstInt(ctx
->i64
,
5056 stream_offset
, 0), "");
5057 stream_offset
+= stride
* 64;
5059 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, ctx
->i32_0
, "");
5060 ring
= LLVMBuildBitCast(builder
, ring
, ctx
->v4i32
, "");
5061 tmp
= LLVMBuildExtractElement(builder
, ring
, ctx
->i32_1
, "");
5062 tmp
= LLVMBuildOr(builder
, tmp
,
5063 LLVMConstInt(ctx
->i32
,
5064 S_008F04_STRIDE(stride
) |
5065 S_008F04_SWIZZLE_ENABLE(1), 0), "");
5066 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, ctx
->i32_1
, "");
5067 ring
= LLVMBuildInsertElement(builder
, ring
,
5068 LLVMConstInt(ctx
->i32
, num_records
, 0),
5069 LLVMConstInt(ctx
->i32
, 2, 0), "");
5070 ring
= LLVMBuildInsertElement(builder
, ring
,
5071 LLVMConstInt(ctx
->i32
,
5072 S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
5073 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
5074 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
5075 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
5076 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
5077 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
) |
5078 S_008F0C_ELEMENT_SIZE(1) | /* element_size = 4 (bytes) */
5079 S_008F0C_INDEX_STRIDE(1) | /* index_stride = 16 (elements) */
5080 S_008F0C_ADD_TID_ENABLE(1),
5082 LLVMConstInt(ctx
->i32
, 3, 0), "");
5084 ctx
->gsvs_ring
[stream
] = ring
;
5086 } else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
) {
5087 ctx
->tess_offchip_ring
= get_tess_ring_descriptor(ctx
, TESS_OFFCHIP_RING_TES
);
5091 static void si_llvm_emit_polygon_stipple(struct si_shader_context
*ctx
,
5092 LLVMValueRef param_rw_buffers
,
5093 unsigned param_pos_fixed_pt
)
5095 LLVMBuilderRef builder
= ctx
->ac
.builder
;
5096 LLVMValueRef slot
, desc
, offset
, row
, bit
, address
[2];
5098 /* Use the fixed-point gl_FragCoord input.
5099 * Since the stipple pattern is 32x32 and it repeats, just get 5 bits
5100 * per coordinate to get the repeating effect.
5102 address
[0] = unpack_param(ctx
, param_pos_fixed_pt
, 0, 5);
5103 address
[1] = unpack_param(ctx
, param_pos_fixed_pt
, 16, 5);
5105 /* Load the buffer descriptor. */
5106 slot
= LLVMConstInt(ctx
->i32
, SI_PS_CONST_POLY_STIPPLE
, 0);
5107 desc
= ac_build_load_to_sgpr(&ctx
->ac
, param_rw_buffers
, slot
);
5109 /* The stipple pattern is 32x32, each row has 32 bits. */
5110 offset
= LLVMBuildMul(builder
, address
[1],
5111 LLVMConstInt(ctx
->i32
, 4, 0), "");
5112 row
= buffer_load_const(ctx
, desc
, offset
);
5113 row
= ac_to_integer(&ctx
->ac
, row
);
5114 bit
= LLVMBuildLShr(builder
, row
, address
[0], "");
5115 bit
= LLVMBuildTrunc(builder
, bit
, ctx
->i1
, "");
5116 ac_build_kill_if_false(&ctx
->ac
, bit
);
5119 void si_shader_binary_read_config(struct ac_shader_binary
*binary
,
5120 struct si_shader_config
*conf
,
5121 unsigned symbol_offset
)
5124 const unsigned char *config
=
5125 ac_shader_binary_config_start(binary
, symbol_offset
);
5126 bool really_needs_scratch
= false;
5128 /* LLVM adds SGPR spills to the scratch size.
5129 * Find out if we really need the scratch buffer.
5131 for (i
= 0; i
< binary
->reloc_count
; i
++) {
5132 const struct ac_shader_reloc
*reloc
= &binary
->relocs
[i
];
5134 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
) ||
5135 !strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
5136 really_needs_scratch
= true;
5141 /* XXX: We may be able to emit some of these values directly rather than
5142 * extracting fields to be emitted later.
5145 for (i
= 0; i
< binary
->config_size_per_symbol
; i
+= 8) {
5146 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(config
+ i
));
5147 unsigned value
= util_le32_to_cpu(*(uint32_t*)(config
+ i
+ 4));
5149 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
5150 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
5151 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
5152 case R_00B428_SPI_SHADER_PGM_RSRC1_HS
:
5153 case R_00B848_COMPUTE_PGM_RSRC1
:
5154 conf
->num_sgprs
= MAX2(conf
->num_sgprs
, (G_00B028_SGPRS(value
) + 1) * 8);
5155 conf
->num_vgprs
= MAX2(conf
->num_vgprs
, (G_00B028_VGPRS(value
) + 1) * 4);
5156 conf
->float_mode
= G_00B028_FLOAT_MODE(value
);
5157 conf
->rsrc1
= value
;
5159 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
5160 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B02C_EXTRA_LDS_SIZE(value
));
5162 case R_00B84C_COMPUTE_PGM_RSRC2
:
5163 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B84C_LDS_SIZE(value
));
5164 conf
->rsrc2
= value
;
5166 case R_0286CC_SPI_PS_INPUT_ENA
:
5167 conf
->spi_ps_input_ena
= value
;
5169 case R_0286D0_SPI_PS_INPUT_ADDR
:
5170 conf
->spi_ps_input_addr
= value
;
5172 case R_0286E8_SPI_TMPRING_SIZE
:
5173 case R_00B860_COMPUTE_TMPRING_SIZE
:
5174 /* WAVESIZE is in units of 256 dwords. */
5175 if (really_needs_scratch
)
5176 conf
->scratch_bytes_per_wave
=
5177 G_00B860_WAVESIZE(value
) * 256 * 4;
5179 case 0x4: /* SPILLED_SGPRS */
5180 conf
->spilled_sgprs
= value
;
5182 case 0x8: /* SPILLED_VGPRS */
5183 conf
->spilled_vgprs
= value
;
5187 static bool printed
;
5190 fprintf(stderr
, "Warning: LLVM emitted unknown "
5191 "config register: 0x%x\n", reg
);
5199 if (!conf
->spi_ps_input_addr
)
5200 conf
->spi_ps_input_addr
= conf
->spi_ps_input_ena
;
5203 void si_shader_apply_scratch_relocs(struct si_shader
*shader
,
5204 uint64_t scratch_va
)
5207 uint32_t scratch_rsrc_dword0
= scratch_va
;
5208 uint32_t scratch_rsrc_dword1
=
5209 S_008F04_BASE_ADDRESS_HI(scratch_va
>> 32);
5211 /* Enable scratch coalescing. */
5212 scratch_rsrc_dword1
|= S_008F04_SWIZZLE_ENABLE(1);
5214 for (i
= 0 ; i
< shader
->binary
.reloc_count
; i
++) {
5215 const struct ac_shader_reloc
*reloc
=
5216 &shader
->binary
.relocs
[i
];
5217 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
)) {
5218 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
5219 &scratch_rsrc_dword0
, 4);
5220 } else if (!strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
5221 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
5222 &scratch_rsrc_dword1
, 4);
5227 static unsigned si_get_shader_binary_size(const struct si_shader
*shader
)
5229 unsigned size
= shader
->binary
.code_size
;
5232 size
+= shader
->prolog
->binary
.code_size
;
5233 if (shader
->previous_stage
)
5234 size
+= shader
->previous_stage
->binary
.code_size
;
5235 if (shader
->prolog2
)
5236 size
+= shader
->prolog2
->binary
.code_size
;
5238 size
+= shader
->epilog
->binary
.code_size
;
5242 int si_shader_binary_upload(struct si_screen
*sscreen
, struct si_shader
*shader
)
5244 const struct ac_shader_binary
*prolog
=
5245 shader
->prolog
? &shader
->prolog
->binary
: NULL
;
5246 const struct ac_shader_binary
*previous_stage
=
5247 shader
->previous_stage
? &shader
->previous_stage
->binary
: NULL
;
5248 const struct ac_shader_binary
*prolog2
=
5249 shader
->prolog2
? &shader
->prolog2
->binary
: NULL
;
5250 const struct ac_shader_binary
*epilog
=
5251 shader
->epilog
? &shader
->epilog
->binary
: NULL
;
5252 const struct ac_shader_binary
*mainb
= &shader
->binary
;
5253 unsigned bo_size
= si_get_shader_binary_size(shader
) +
5254 (!epilog
? mainb
->rodata_size
: 0);
5257 assert(!prolog
|| !prolog
->rodata_size
);
5258 assert(!previous_stage
|| !previous_stage
->rodata_size
);
5259 assert(!prolog2
|| !prolog2
->rodata_size
);
5260 assert((!prolog
&& !previous_stage
&& !prolog2
&& !epilog
) ||
5261 !mainb
->rodata_size
);
5262 assert(!epilog
|| !epilog
->rodata_size
);
5264 r600_resource_reference(&shader
->bo
, NULL
);
5265 shader
->bo
= (struct r600_resource
*)
5266 si_aligned_buffer_create(&sscreen
->b
,
5267 sscreen
->cpdma_prefetch_writes_memory
?
5268 0 : R600_RESOURCE_FLAG_READ_ONLY
,
5269 PIPE_USAGE_IMMUTABLE
,
5270 align(bo_size
, SI_CPDMA_ALIGNMENT
),
5276 ptr
= sscreen
->ws
->buffer_map(shader
->bo
->buf
, NULL
,
5277 PIPE_TRANSFER_READ_WRITE
|
5278 PIPE_TRANSFER_UNSYNCHRONIZED
);
5280 /* Don't use util_memcpy_cpu_to_le32. LLVM binaries are
5281 * endian-independent. */
5283 memcpy(ptr
, prolog
->code
, prolog
->code_size
);
5284 ptr
+= prolog
->code_size
;
5286 if (previous_stage
) {
5287 memcpy(ptr
, previous_stage
->code
, previous_stage
->code_size
);
5288 ptr
+= previous_stage
->code_size
;
5291 memcpy(ptr
, prolog2
->code
, prolog2
->code_size
);
5292 ptr
+= prolog2
->code_size
;
5295 memcpy(ptr
, mainb
->code
, mainb
->code_size
);
5296 ptr
+= mainb
->code_size
;
5299 memcpy(ptr
, epilog
->code
, epilog
->code_size
);
5300 else if (mainb
->rodata_size
> 0)
5301 memcpy(ptr
, mainb
->rodata
, mainb
->rodata_size
);
5303 sscreen
->ws
->buffer_unmap(shader
->bo
->buf
);
5307 static void si_shader_dump_disassembly(const struct ac_shader_binary
*binary
,
5308 struct pipe_debug_callback
*debug
,
5309 const char *name
, FILE *file
)
5314 if (binary
->disasm_string
) {
5315 fprintf(file
, "Shader %s disassembly:\n", name
);
5316 fprintf(file
, "%s", binary
->disasm_string
);
5318 if (debug
&& debug
->debug_message
) {
5319 /* Very long debug messages are cut off, so send the
5320 * disassembly one line at a time. This causes more
5321 * overhead, but on the plus side it simplifies
5322 * parsing of resulting logs.
5324 pipe_debug_message(debug
, SHADER_INFO
,
5325 "Shader Disassembly Begin");
5327 line
= binary
->disasm_string
;
5329 p
= util_strchrnul(line
, '\n');
5333 pipe_debug_message(debug
, SHADER_INFO
,
5334 "%.*s", count
, line
);
5342 pipe_debug_message(debug
, SHADER_INFO
,
5343 "Shader Disassembly End");
5346 fprintf(file
, "Shader %s binary:\n", name
);
5347 for (i
= 0; i
< binary
->code_size
; i
+= 4) {
5348 fprintf(file
, "@0x%x: %02x%02x%02x%02x\n", i
,
5349 binary
->code
[i
+ 3], binary
->code
[i
+ 2],
5350 binary
->code
[i
+ 1], binary
->code
[i
]);
5355 static void si_calculate_max_simd_waves(struct si_shader
*shader
)
5357 struct si_screen
*sscreen
= shader
->selector
->screen
;
5358 struct si_shader_config
*conf
= &shader
->config
;
5359 unsigned num_inputs
= shader
->selector
->info
.num_inputs
;
5360 unsigned lds_increment
= sscreen
->info
.chip_class
>= CIK
? 512 : 256;
5361 unsigned lds_per_wave
= 0;
5362 unsigned max_simd_waves
;
5364 switch (sscreen
->info
.family
) {
5365 /* These always have 8 waves: */
5366 case CHIP_POLARIS10
:
5367 case CHIP_POLARIS11
:
5368 case CHIP_POLARIS12
:
5372 max_simd_waves
= 10;
5375 /* Compute LDS usage for PS. */
5376 switch (shader
->selector
->type
) {
5377 case PIPE_SHADER_FRAGMENT
:
5378 /* The minimum usage per wave is (num_inputs * 48). The maximum
5379 * usage is (num_inputs * 48 * 16).
5380 * We can get anything in between and it varies between waves.
5382 * The 48 bytes per input for a single primitive is equal to
5383 * 4 bytes/component * 4 components/input * 3 points.
5385 * Other stages don't know the size at compile time or don't
5386 * allocate LDS per wave, but instead they do it per thread group.
5388 lds_per_wave
= conf
->lds_size
* lds_increment
+
5389 align(num_inputs
* 48, lds_increment
);
5391 case PIPE_SHADER_COMPUTE
:
5392 if (shader
->selector
) {
5393 unsigned max_workgroup_size
=
5394 si_get_max_workgroup_size(shader
);
5395 lds_per_wave
= (conf
->lds_size
* lds_increment
) /
5396 DIV_ROUND_UP(max_workgroup_size
, 64);
5401 /* Compute the per-SIMD wave counts. */
5402 if (conf
->num_sgprs
) {
5403 if (sscreen
->info
.chip_class
>= VI
)
5404 max_simd_waves
= MIN2(max_simd_waves
, 800 / conf
->num_sgprs
);
5406 max_simd_waves
= MIN2(max_simd_waves
, 512 / conf
->num_sgprs
);
5409 if (conf
->num_vgprs
)
5410 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
5412 /* LDS is 64KB per CU (4 SIMDs), which is 16KB per SIMD (usage above
5413 * 16KB makes some SIMDs unoccupied). */
5415 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
5417 conf
->max_simd_waves
= max_simd_waves
;
5420 void si_shader_dump_stats_for_shader_db(const struct si_shader
*shader
,
5421 struct pipe_debug_callback
*debug
)
5423 const struct si_shader_config
*conf
= &shader
->config
;
5425 pipe_debug_message(debug
, SHADER_INFO
,
5426 "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
5427 "LDS: %d Scratch: %d Max Waves: %d Spilled SGPRs: %d "
5428 "Spilled VGPRs: %d PrivMem VGPRs: %d",
5429 conf
->num_sgprs
, conf
->num_vgprs
,
5430 si_get_shader_binary_size(shader
),
5431 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
5432 conf
->max_simd_waves
, conf
->spilled_sgprs
,
5433 conf
->spilled_vgprs
, conf
->private_mem_vgprs
);
5436 static void si_shader_dump_stats(struct si_screen
*sscreen
,
5437 const struct si_shader
*shader
,
5440 bool check_debug_option
)
5442 const struct si_shader_config
*conf
= &shader
->config
;
5444 if (!check_debug_option
||
5445 si_can_dump_shader(sscreen
, processor
)) {
5446 if (processor
== PIPE_SHADER_FRAGMENT
) {
5447 fprintf(file
, "*** SHADER CONFIG ***\n"
5448 "SPI_PS_INPUT_ADDR = 0x%04x\n"
5449 "SPI_PS_INPUT_ENA = 0x%04x\n",
5450 conf
->spi_ps_input_addr
, conf
->spi_ps_input_ena
);
5453 fprintf(file
, "*** SHADER STATS ***\n"
5456 "Spilled SGPRs: %d\n"
5457 "Spilled VGPRs: %d\n"
5458 "Private memory VGPRs: %d\n"
5459 "Code Size: %d bytes\n"
5461 "Scratch: %d bytes per wave\n"
5463 "********************\n\n\n",
5464 conf
->num_sgprs
, conf
->num_vgprs
,
5465 conf
->spilled_sgprs
, conf
->spilled_vgprs
,
5466 conf
->private_mem_vgprs
,
5467 si_get_shader_binary_size(shader
),
5468 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
5469 conf
->max_simd_waves
);
5473 const char *si_get_shader_name(const struct si_shader
*shader
, unsigned processor
)
5475 switch (processor
) {
5476 case PIPE_SHADER_VERTEX
:
5477 if (shader
->key
.as_es
)
5478 return "Vertex Shader as ES";
5479 else if (shader
->key
.as_ls
)
5480 return "Vertex Shader as LS";
5482 return "Vertex Shader as VS";
5483 case PIPE_SHADER_TESS_CTRL
:
5484 return "Tessellation Control Shader";
5485 case PIPE_SHADER_TESS_EVAL
:
5486 if (shader
->key
.as_es
)
5487 return "Tessellation Evaluation Shader as ES";
5489 return "Tessellation Evaluation Shader as VS";
5490 case PIPE_SHADER_GEOMETRY
:
5491 if (shader
->is_gs_copy_shader
)
5492 return "GS Copy Shader as VS";
5494 return "Geometry Shader";
5495 case PIPE_SHADER_FRAGMENT
:
5496 return "Pixel Shader";
5497 case PIPE_SHADER_COMPUTE
:
5498 return "Compute Shader";
5500 return "Unknown Shader";
5504 void si_shader_dump(struct si_screen
*sscreen
, const struct si_shader
*shader
,
5505 struct pipe_debug_callback
*debug
, unsigned processor
,
5506 FILE *file
, bool check_debug_option
)
5508 if (!check_debug_option
||
5509 si_can_dump_shader(sscreen
, processor
))
5510 si_dump_shader_key(processor
, shader
, file
);
5512 if (!check_debug_option
&& shader
->binary
.llvm_ir_string
) {
5513 if (shader
->previous_stage
&&
5514 shader
->previous_stage
->binary
.llvm_ir_string
) {
5515 fprintf(file
, "\n%s - previous stage - LLVM IR:\n\n",
5516 si_get_shader_name(shader
, processor
));
5517 fprintf(file
, "%s\n", shader
->previous_stage
->binary
.llvm_ir_string
);
5520 fprintf(file
, "\n%s - main shader part - LLVM IR:\n\n",
5521 si_get_shader_name(shader
, processor
));
5522 fprintf(file
, "%s\n", shader
->binary
.llvm_ir_string
);
5525 if (!check_debug_option
||
5526 (si_can_dump_shader(sscreen
, processor
) &&
5527 !(sscreen
->debug_flags
& DBG(NO_ASM
)))) {
5528 fprintf(file
, "\n%s:\n", si_get_shader_name(shader
, processor
));
5531 si_shader_dump_disassembly(&shader
->prolog
->binary
,
5532 debug
, "prolog", file
);
5533 if (shader
->previous_stage
)
5534 si_shader_dump_disassembly(&shader
->previous_stage
->binary
,
5535 debug
, "previous stage", file
);
5536 if (shader
->prolog2
)
5537 si_shader_dump_disassembly(&shader
->prolog2
->binary
,
5538 debug
, "prolog2", file
);
5540 si_shader_dump_disassembly(&shader
->binary
, debug
, "main", file
);
5543 si_shader_dump_disassembly(&shader
->epilog
->binary
,
5544 debug
, "epilog", file
);
5545 fprintf(file
, "\n");
5548 si_shader_dump_stats(sscreen
, shader
, processor
, file
,
5549 check_debug_option
);
5552 static int si_compile_llvm(struct si_screen
*sscreen
,
5553 struct ac_shader_binary
*binary
,
5554 struct si_shader_config
*conf
,
5555 LLVMTargetMachineRef tm
,
5557 struct pipe_debug_callback
*debug
,
5562 unsigned count
= p_atomic_inc_return(&sscreen
->num_compilations
);
5564 if (si_can_dump_shader(sscreen
, processor
)) {
5565 fprintf(stderr
, "radeonsi: Compiling shader %d\n", count
);
5567 if (!(sscreen
->debug_flags
& (DBG(NO_IR
) | DBG(PREOPT_IR
)))) {
5568 fprintf(stderr
, "%s LLVM IR:\n\n", name
);
5569 ac_dump_module(mod
);
5570 fprintf(stderr
, "\n");
5574 if (sscreen
->record_llvm_ir
) {
5575 char *ir
= LLVMPrintModuleToString(mod
);
5576 binary
->llvm_ir_string
= strdup(ir
);
5577 LLVMDisposeMessage(ir
);
5580 if (!si_replace_shader(count
, binary
)) {
5581 r
= si_llvm_compile(mod
, binary
, tm
, debug
);
5586 si_shader_binary_read_config(binary
, conf
, 0);
5588 /* Enable 64-bit and 16-bit denormals, because there is no performance
5591 * If denormals are enabled, all floating-point output modifiers are
5594 * Don't enable denormals for 32-bit floats, because:
5595 * - Floating-point output modifiers would be ignored by the hw.
5596 * - Some opcodes don't support denormals, such as v_mad_f32. We would
5597 * have to stop using those.
5598 * - SI & CI would be very slow.
5600 conf
->float_mode
|= V_00B028_FP_64_DENORMS
;
5602 FREE(binary
->config
);
5603 FREE(binary
->global_symbol_offsets
);
5604 binary
->config
= NULL
;
5605 binary
->global_symbol_offsets
= NULL
;
5607 /* Some shaders can't have rodata because their binaries can be
5610 if (binary
->rodata_size
&&
5611 (processor
== PIPE_SHADER_VERTEX
||
5612 processor
== PIPE_SHADER_TESS_CTRL
||
5613 processor
== PIPE_SHADER_TESS_EVAL
||
5614 processor
== PIPE_SHADER_FRAGMENT
)) {
5615 fprintf(stderr
, "radeonsi: The shader can't have rodata.");
5622 static void si_llvm_build_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
)
5624 if (LLVMGetTypeKind(LLVMTypeOf(ret
)) == LLVMVoidTypeKind
)
5625 LLVMBuildRetVoid(ctx
->ac
.builder
);
5627 LLVMBuildRet(ctx
->ac
.builder
, ret
);
5630 /* Generate code for the hardware VS shader stage to go with a geometry shader */
5632 si_generate_gs_copy_shader(struct si_screen
*sscreen
,
5633 LLVMTargetMachineRef tm
,
5634 struct si_shader_selector
*gs_selector
,
5635 struct pipe_debug_callback
*debug
)
5637 struct si_shader_context ctx
;
5638 struct si_shader
*shader
;
5639 LLVMBuilderRef builder
;
5640 struct lp_build_tgsi_context
*bld_base
= &ctx
.bld_base
;
5641 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
5642 struct si_shader_output_values
*outputs
;
5643 struct tgsi_shader_info
*gsinfo
= &gs_selector
->info
;
5646 outputs
= MALLOC(gsinfo
->num_outputs
* sizeof(outputs
[0]));
5651 shader
= CALLOC_STRUCT(si_shader
);
5657 /* We can leave the fence as permanently signaled because the GS copy
5658 * shader only becomes visible globally after it has been compiled. */
5659 util_queue_fence_init(&shader
->ready
);
5661 shader
->selector
= gs_selector
;
5662 shader
->is_gs_copy_shader
= true;
5664 si_init_shader_ctx(&ctx
, sscreen
, tm
);
5665 ctx
.shader
= shader
;
5666 ctx
.type
= PIPE_SHADER_VERTEX
;
5668 builder
= ctx
.ac
.builder
;
5670 create_function(&ctx
);
5671 preload_ring_buffers(&ctx
);
5673 LLVMValueRef voffset
=
5674 lp_build_mul_imm(uint
, ctx
.abi
.vertex_id
, 4);
5676 /* Fetch the vertex stream ID.*/
5677 LLVMValueRef stream_id
;
5679 if (gs_selector
->so
.num_outputs
)
5680 stream_id
= unpack_param(&ctx
, ctx
.param_streamout_config
, 24, 2);
5682 stream_id
= ctx
.i32_0
;
5684 /* Fill in output information. */
5685 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
5686 outputs
[i
].semantic_name
= gsinfo
->output_semantic_name
[i
];
5687 outputs
[i
].semantic_index
= gsinfo
->output_semantic_index
[i
];
5689 for (int chan
= 0; chan
< 4; chan
++) {
5690 outputs
[i
].vertex_stream
[chan
] =
5691 (gsinfo
->output_streams
[i
] >> (2 * chan
)) & 3;
5695 LLVMBasicBlockRef end_bb
;
5696 LLVMValueRef switch_inst
;
5698 end_bb
= LLVMAppendBasicBlockInContext(ctx
.ac
.context
, ctx
.main_fn
, "end");
5699 switch_inst
= LLVMBuildSwitch(builder
, stream_id
, end_bb
, 4);
5701 for (int stream
= 0; stream
< 4; stream
++) {
5702 LLVMBasicBlockRef bb
;
5705 if (!gsinfo
->num_stream_output_components
[stream
])
5708 if (stream
> 0 && !gs_selector
->so
.num_outputs
)
5711 bb
= LLVMInsertBasicBlockInContext(ctx
.ac
.context
, end_bb
, "out");
5712 LLVMAddCase(switch_inst
, LLVMConstInt(ctx
.i32
, stream
, 0), bb
);
5713 LLVMPositionBuilderAtEnd(builder
, bb
);
5715 /* Fetch vertex data from GSVS ring */
5717 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
5718 for (unsigned chan
= 0; chan
< 4; chan
++) {
5719 if (!(gsinfo
->output_usagemask
[i
] & (1 << chan
)) ||
5720 outputs
[i
].vertex_stream
[chan
] != stream
) {
5721 outputs
[i
].values
[chan
] = ctx
.bld_base
.base
.undef
;
5725 LLVMValueRef soffset
= LLVMConstInt(ctx
.i32
,
5726 offset
* gs_selector
->gs_max_out_vertices
* 16 * 4, 0);
5729 outputs
[i
].values
[chan
] =
5730 ac_build_buffer_load(&ctx
.ac
,
5731 ctx
.gsvs_ring
[0], 1,
5738 /* Streamout and exports. */
5739 if (gs_selector
->so
.num_outputs
) {
5740 si_llvm_emit_streamout(&ctx
, outputs
,
5741 gsinfo
->num_outputs
,
5746 si_llvm_export_vs(&ctx
, outputs
, gsinfo
->num_outputs
);
5748 LLVMBuildBr(builder
, end_bb
);
5751 LLVMPositionBuilderAtEnd(builder
, end_bb
);
5753 LLVMBuildRetVoid(ctx
.ac
.builder
);
5755 ctx
.type
= PIPE_SHADER_GEOMETRY
; /* override for shader dumping */
5756 si_llvm_optimize_module(&ctx
);
5758 r
= si_compile_llvm(sscreen
, &ctx
.shader
->binary
,
5759 &ctx
.shader
->config
, ctx
.tm
,
5761 debug
, PIPE_SHADER_GEOMETRY
,
5764 if (si_can_dump_shader(sscreen
, PIPE_SHADER_GEOMETRY
))
5765 fprintf(stderr
, "GS Copy Shader:\n");
5766 si_shader_dump(sscreen
, ctx
.shader
, debug
,
5767 PIPE_SHADER_GEOMETRY
, stderr
, true);
5768 r
= si_shader_binary_upload(sscreen
, ctx
.shader
);
5771 si_llvm_dispose(&ctx
);
5782 static void si_dump_shader_key_vs(const struct si_shader_key
*key
,
5783 const struct si_vs_prolog_bits
*prolog
,
5784 const char *prefix
, FILE *f
)
5786 fprintf(f
, " %s.instance_divisor_is_one = %u\n",
5787 prefix
, prolog
->instance_divisor_is_one
);
5788 fprintf(f
, " %s.instance_divisor_is_fetched = %u\n",
5789 prefix
, prolog
->instance_divisor_is_fetched
);
5790 fprintf(f
, " %s.ls_vgpr_fix = %u\n",
5791 prefix
, prolog
->ls_vgpr_fix
);
5793 fprintf(f
, " mono.vs.fix_fetch = {");
5794 for (int i
= 0; i
< SI_MAX_ATTRIBS
; i
++)
5795 fprintf(f
, !i
? "%u" : ", %u", key
->mono
.vs_fix_fetch
[i
]);
5799 static void si_dump_shader_key(unsigned processor
, const struct si_shader
*shader
,
5802 const struct si_shader_key
*key
= &shader
->key
;
5804 fprintf(f
, "SHADER KEY\n");
5806 switch (processor
) {
5807 case PIPE_SHADER_VERTEX
:
5808 si_dump_shader_key_vs(key
, &key
->part
.vs
.prolog
,
5809 "part.vs.prolog", f
);
5810 fprintf(f
, " as_es = %u\n", key
->as_es
);
5811 fprintf(f
, " as_ls = %u\n", key
->as_ls
);
5812 fprintf(f
, " mono.u.vs_export_prim_id = %u\n",
5813 key
->mono
.u
.vs_export_prim_id
);
5816 case PIPE_SHADER_TESS_CTRL
:
5817 if (shader
->selector
->screen
->info
.chip_class
>= GFX9
) {
5818 si_dump_shader_key_vs(key
, &key
->part
.tcs
.ls_prolog
,
5819 "part.tcs.ls_prolog", f
);
5821 fprintf(f
, " part.tcs.epilog.prim_mode = %u\n", key
->part
.tcs
.epilog
.prim_mode
);
5822 fprintf(f
, " mono.u.ff_tcs_inputs_to_copy = 0x%"PRIx64
"\n", key
->mono
.u
.ff_tcs_inputs_to_copy
);
5825 case PIPE_SHADER_TESS_EVAL
:
5826 fprintf(f
, " as_es = %u\n", key
->as_es
);
5827 fprintf(f
, " mono.u.vs_export_prim_id = %u\n",
5828 key
->mono
.u
.vs_export_prim_id
);
5831 case PIPE_SHADER_GEOMETRY
:
5832 if (shader
->is_gs_copy_shader
)
5835 if (shader
->selector
->screen
->info
.chip_class
>= GFX9
&&
5836 key
->part
.gs
.es
->type
== PIPE_SHADER_VERTEX
) {
5837 si_dump_shader_key_vs(key
, &key
->part
.gs
.vs_prolog
,
5838 "part.gs.vs_prolog", f
);
5840 fprintf(f
, " part.gs.prolog.tri_strip_adj_fix = %u\n", key
->part
.gs
.prolog
.tri_strip_adj_fix
);
5843 case PIPE_SHADER_COMPUTE
:
5846 case PIPE_SHADER_FRAGMENT
:
5847 fprintf(f
, " part.ps.prolog.color_two_side = %u\n", key
->part
.ps
.prolog
.color_two_side
);
5848 fprintf(f
, " part.ps.prolog.flatshade_colors = %u\n", key
->part
.ps
.prolog
.flatshade_colors
);
5849 fprintf(f
, " part.ps.prolog.poly_stipple = %u\n", key
->part
.ps
.prolog
.poly_stipple
);
5850 fprintf(f
, " part.ps.prolog.force_persp_sample_interp = %u\n", key
->part
.ps
.prolog
.force_persp_sample_interp
);
5851 fprintf(f
, " part.ps.prolog.force_linear_sample_interp = %u\n", key
->part
.ps
.prolog
.force_linear_sample_interp
);
5852 fprintf(f
, " part.ps.prolog.force_persp_center_interp = %u\n", key
->part
.ps
.prolog
.force_persp_center_interp
);
5853 fprintf(f
, " part.ps.prolog.force_linear_center_interp = %u\n", key
->part
.ps
.prolog
.force_linear_center_interp
);
5854 fprintf(f
, " part.ps.prolog.bc_optimize_for_persp = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_persp
);
5855 fprintf(f
, " part.ps.prolog.bc_optimize_for_linear = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_linear
);
5856 fprintf(f
, " part.ps.epilog.spi_shader_col_format = 0x%x\n", key
->part
.ps
.epilog
.spi_shader_col_format
);
5857 fprintf(f
, " part.ps.epilog.color_is_int8 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int8
);
5858 fprintf(f
, " part.ps.epilog.color_is_int10 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int10
);
5859 fprintf(f
, " part.ps.epilog.last_cbuf = %u\n", key
->part
.ps
.epilog
.last_cbuf
);
5860 fprintf(f
, " part.ps.epilog.alpha_func = %u\n", key
->part
.ps
.epilog
.alpha_func
);
5861 fprintf(f
, " part.ps.epilog.alpha_to_one = %u\n", key
->part
.ps
.epilog
.alpha_to_one
);
5862 fprintf(f
, " part.ps.epilog.poly_line_smoothing = %u\n", key
->part
.ps
.epilog
.poly_line_smoothing
);
5863 fprintf(f
, " part.ps.epilog.clamp_color = %u\n", key
->part
.ps
.epilog
.clamp_color
);
5870 if ((processor
== PIPE_SHADER_GEOMETRY
||
5871 processor
== PIPE_SHADER_TESS_EVAL
||
5872 processor
== PIPE_SHADER_VERTEX
) &&
5873 !key
->as_es
&& !key
->as_ls
) {
5874 fprintf(f
, " opt.kill_outputs = 0x%"PRIx64
"\n", key
->opt
.kill_outputs
);
5875 fprintf(f
, " opt.clip_disable = %u\n", key
->opt
.clip_disable
);
5879 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
5880 struct si_screen
*sscreen
,
5881 LLVMTargetMachineRef tm
)
5883 struct lp_build_tgsi_context
*bld_base
;
5885 si_llvm_context_init(ctx
, sscreen
, tm
);
5887 bld_base
= &ctx
->bld_base
;
5888 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
5890 bld_base
->op_actions
[TGSI_OPCODE_INTERP_CENTROID
] = interp_action
;
5891 bld_base
->op_actions
[TGSI_OPCODE_INTERP_SAMPLE
] = interp_action
;
5892 bld_base
->op_actions
[TGSI_OPCODE_INTERP_OFFSET
] = interp_action
;
5894 bld_base
->op_actions
[TGSI_OPCODE_MEMBAR
].emit
= membar_emit
;
5896 bld_base
->op_actions
[TGSI_OPCODE_CLOCK
].emit
= clock_emit
;
5898 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
5899 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
5900 bld_base
->op_actions
[TGSI_OPCODE_DDX_FINE
].emit
= si_llvm_emit_ddxy
;
5901 bld_base
->op_actions
[TGSI_OPCODE_DDY_FINE
].emit
= si_llvm_emit_ddxy
;
5903 bld_base
->op_actions
[TGSI_OPCODE_VOTE_ALL
].emit
= vote_all_emit
;
5904 bld_base
->op_actions
[TGSI_OPCODE_VOTE_ANY
].emit
= vote_any_emit
;
5905 bld_base
->op_actions
[TGSI_OPCODE_VOTE_EQ
].emit
= vote_eq_emit
;
5906 bld_base
->op_actions
[TGSI_OPCODE_BALLOT
].emit
= ballot_emit
;
5907 bld_base
->op_actions
[TGSI_OPCODE_READ_FIRST
].intr_name
= "llvm.amdgcn.readfirstlane";
5908 bld_base
->op_actions
[TGSI_OPCODE_READ_FIRST
].emit
= read_lane_emit
;
5909 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].intr_name
= "llvm.amdgcn.readlane";
5910 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].fetch_args
= read_invoc_fetch_args
;
5911 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].emit
= read_lane_emit
;
5913 bld_base
->op_actions
[TGSI_OPCODE_EMIT
].emit
= si_tgsi_emit_vertex
;
5914 bld_base
->op_actions
[TGSI_OPCODE_ENDPRIM
].emit
= si_tgsi_emit_primitive
;
5915 bld_base
->op_actions
[TGSI_OPCODE_BARRIER
].emit
= si_llvm_emit_barrier
;
5918 static void si_optimize_vs_outputs(struct si_shader_context
*ctx
)
5920 struct si_shader
*shader
= ctx
->shader
;
5921 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
5923 if ((ctx
->type
!= PIPE_SHADER_VERTEX
&&
5924 ctx
->type
!= PIPE_SHADER_TESS_EVAL
) ||
5925 shader
->key
.as_ls
||
5929 ac_optimize_vs_outputs(&ctx
->ac
,
5931 shader
->info
.vs_output_param_offset
,
5933 &shader
->info
.nr_param_exports
);
5936 static void si_count_scratch_private_memory(struct si_shader_context
*ctx
)
5938 ctx
->shader
->config
.private_mem_vgprs
= 0;
5940 /* Process all LLVM instructions. */
5941 LLVMBasicBlockRef bb
= LLVMGetFirstBasicBlock(ctx
->main_fn
);
5943 LLVMValueRef next
= LLVMGetFirstInstruction(bb
);
5946 LLVMValueRef inst
= next
;
5947 next
= LLVMGetNextInstruction(next
);
5949 if (LLVMGetInstructionOpcode(inst
) != LLVMAlloca
)
5952 LLVMTypeRef type
= LLVMGetElementType(LLVMTypeOf(inst
));
5953 /* No idea why LLVM aligns allocas to 4 elements. */
5954 unsigned alignment
= LLVMGetAlignment(inst
);
5955 unsigned dw_size
= align(ac_get_type_size(type
) / 4, alignment
);
5956 ctx
->shader
->config
.private_mem_vgprs
+= dw_size
;
5958 bb
= LLVMGetNextBasicBlock(bb
);
5962 static void si_init_exec_from_input(struct si_shader_context
*ctx
,
5963 unsigned param
, unsigned bitoffset
)
5965 LLVMValueRef args
[] = {
5966 LLVMGetParam(ctx
->main_fn
, param
),
5967 LLVMConstInt(ctx
->i32
, bitoffset
, 0),
5969 lp_build_intrinsic(ctx
->ac
.builder
,
5970 "llvm.amdgcn.init.exec.from.input",
5971 ctx
->voidt
, args
, 2, LP_FUNC_ATTR_CONVERGENT
);
5974 static bool si_vs_needs_prolog(const struct si_shader_selector
*sel
,
5975 const struct si_vs_prolog_bits
*key
)
5977 /* VGPR initialization fixup for Vega10 and Raven is always done in the
5979 return sel
->vs_needs_prolog
|| key
->ls_vgpr_fix
;
5982 static bool si_compile_tgsi_main(struct si_shader_context
*ctx
,
5985 struct si_shader
*shader
= ctx
->shader
;
5986 struct si_shader_selector
*sel
= shader
->selector
;
5987 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
5989 // TODO clean all this up!
5990 switch (ctx
->type
) {
5991 case PIPE_SHADER_VERTEX
:
5992 ctx
->load_input
= declare_input_vs
;
5993 if (shader
->key
.as_ls
)
5994 ctx
->abi
.emit_outputs
= si_llvm_emit_ls_epilogue
;
5995 else if (shader
->key
.as_es
)
5996 ctx
->abi
.emit_outputs
= si_llvm_emit_es_epilogue
;
5998 ctx
->abi
.emit_outputs
= si_llvm_emit_vs_epilogue
;
5999 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
6001 case PIPE_SHADER_TESS_CTRL
:
6002 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tcs
;
6003 ctx
->abi
.load_tess_varyings
= si_nir_load_tcs_varyings
;
6004 bld_base
->emit_fetch_funcs
[TGSI_FILE_OUTPUT
] = fetch_output_tcs
;
6005 bld_base
->emit_store
= store_output_tcs
;
6006 ctx
->abi
.store_tcs_outputs
= si_nir_store_output_tcs
;
6007 ctx
->abi
.emit_outputs
= si_llvm_emit_tcs_epilogue
;
6008 ctx
->abi
.load_patch_vertices_in
= si_load_patch_vertices_in
;
6009 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
6011 case PIPE_SHADER_TESS_EVAL
:
6012 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tes
;
6013 ctx
->abi
.load_tess_varyings
= si_nir_load_input_tes
;
6014 ctx
->abi
.load_tess_coord
= si_load_tess_coord
;
6015 ctx
->abi
.load_tess_level
= si_load_tess_level
;
6016 ctx
->abi
.load_patch_vertices_in
= si_load_patch_vertices_in
;
6017 if (shader
->key
.as_es
)
6018 ctx
->abi
.emit_outputs
= si_llvm_emit_es_epilogue
;
6020 ctx
->abi
.emit_outputs
= si_llvm_emit_vs_epilogue
;
6021 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
6023 case PIPE_SHADER_GEOMETRY
:
6024 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_gs
;
6025 ctx
->abi
.load_inputs
= si_nir_load_input_gs
;
6026 ctx
->abi
.emit_vertex
= si_llvm_emit_vertex
;
6027 ctx
->abi
.emit_primitive
= si_llvm_emit_primitive
;
6028 ctx
->abi
.emit_outputs
= si_llvm_emit_gs_epilogue
;
6029 bld_base
->emit_epilogue
= si_tgsi_emit_gs_epilogue
;
6031 case PIPE_SHADER_FRAGMENT
:
6032 ctx
->load_input
= declare_input_fs
;
6033 ctx
->abi
.emit_outputs
= si_llvm_return_fs_outputs
;
6034 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
6035 ctx
->abi
.lookup_interp_param
= si_nir_lookup_interp_param
;
6036 ctx
->abi
.load_sample_position
= load_sample_position
;
6037 ctx
->abi
.load_sample_mask_in
= load_sample_mask_in
;
6039 case PIPE_SHADER_COMPUTE
:
6040 ctx
->abi
.load_local_group_size
= get_block_size
;
6043 assert(!"Unsupported shader type");
6047 ctx
->abi
.load_ubo
= load_ubo
;
6048 ctx
->abi
.load_ssbo
= load_ssbo
;
6050 create_function(ctx
);
6051 preload_ring_buffers(ctx
);
6053 /* For GFX9 merged shaders:
6054 * - Set EXEC for the first shader. If the prolog is present, set
6055 * EXEC there instead.
6056 * - Add a barrier before the second shader.
6057 * - In the second shader, reset EXEC to ~0 and wrap the main part in
6058 * an if-statement. This is required for correctness in geometry
6059 * shaders, to ensure that empty GS waves do not send GS_EMIT and
6062 * For monolithic merged shaders, the first shader is wrapped in an
6063 * if-block together with its prolog in si_build_wrapper_function.
6065 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6066 if (!is_monolithic
&&
6067 sel
->info
.num_instructions
> 1 && /* not empty shader */
6068 (shader
->key
.as_es
|| shader
->key
.as_ls
) &&
6069 (ctx
->type
== PIPE_SHADER_TESS_EVAL
||
6070 (ctx
->type
== PIPE_SHADER_VERTEX
&&
6071 !si_vs_needs_prolog(sel
, &shader
->key
.part
.vs
.prolog
)))) {
6072 si_init_exec_from_input(ctx
,
6073 ctx
->param_merged_wave_info
, 0);
6074 } else if (ctx
->type
== PIPE_SHADER_TESS_CTRL
||
6075 ctx
->type
== PIPE_SHADER_GEOMETRY
) {
6077 ac_init_exec_full_mask(&ctx
->ac
);
6079 /* The barrier must execute for all shaders in a
6082 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
6084 LLVMValueRef num_threads
= unpack_param(ctx
, ctx
->param_merged_wave_info
, 8, 8);
6086 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntULT
,
6087 ac_get_thread_id(&ctx
->ac
), num_threads
, "");
6088 lp_build_if(&ctx
->merged_wrap_if_state
, &ctx
->gallivm
, ena
);
6092 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
&&
6093 sel
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
6094 for (unsigned i
= 0; i
< 6; i
++) {
6095 ctx
->invoc0_tess_factors
[i
] =
6096 lp_build_alloca_undef(&ctx
->gallivm
, ctx
->i32
, "");
6100 if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
6102 for (i
= 0; i
< 4; i
++) {
6103 ctx
->gs_next_vertex
[i
] =
6104 lp_build_alloca(&ctx
->gallivm
,
6109 if (sel
->force_correct_derivs_after_kill
) {
6110 ctx
->postponed_kill
= lp_build_alloca_undef(&ctx
->gallivm
, ctx
->i1
, "");
6111 /* true = don't kill. */
6112 LLVMBuildStore(ctx
->ac
.builder
, LLVMConstInt(ctx
->i1
, 1, 0),
6113 ctx
->postponed_kill
);
6117 if (!lp_build_tgsi_llvm(bld_base
, sel
->tokens
)) {
6118 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
6122 if (!si_nir_build_llvm(ctx
, sel
->nir
)) {
6123 fprintf(stderr
, "Failed to translate shader from NIR to LLVM\n");
6128 si_llvm_build_ret(ctx
, ctx
->return_value
);
6133 * Compute the VS prolog key, which contains all the information needed to
6134 * build the VS prolog function, and set shader->info bits where needed.
6136 * \param info Shader info of the vertex shader.
6137 * \param num_input_sgprs Number of input SGPRs for the vertex shader.
6138 * \param prolog_key Key of the VS prolog
6139 * \param shader_out The vertex shader, or the next shader if merging LS+HS or ES+GS.
6140 * \param key Output shader part key.
6142 static void si_get_vs_prolog_key(const struct tgsi_shader_info
*info
,
6143 unsigned num_input_sgprs
,
6144 const struct si_vs_prolog_bits
*prolog_key
,
6145 struct si_shader
*shader_out
,
6146 union si_shader_part_key
*key
)
6148 memset(key
, 0, sizeof(*key
));
6149 key
->vs_prolog
.states
= *prolog_key
;
6150 key
->vs_prolog
.num_input_sgprs
= num_input_sgprs
;
6151 key
->vs_prolog
.last_input
= MAX2(1, info
->num_inputs
) - 1;
6152 key
->vs_prolog
.as_ls
= shader_out
->key
.as_ls
;
6153 key
->vs_prolog
.as_es
= shader_out
->key
.as_es
;
6155 if (shader_out
->selector
->type
== PIPE_SHADER_TESS_CTRL
) {
6156 key
->vs_prolog
.as_ls
= 1;
6157 key
->vs_prolog
.num_merged_next_stage_vgprs
= 2;
6158 } else if (shader_out
->selector
->type
== PIPE_SHADER_GEOMETRY
) {
6159 key
->vs_prolog
.as_es
= 1;
6160 key
->vs_prolog
.num_merged_next_stage_vgprs
= 5;
6163 /* Enable loading the InstanceID VGPR. */
6164 uint16_t input_mask
= u_bit_consecutive(0, info
->num_inputs
);
6166 if ((key
->vs_prolog
.states
.instance_divisor_is_one
|
6167 key
->vs_prolog
.states
.instance_divisor_is_fetched
) & input_mask
)
6168 shader_out
->info
.uses_instanceid
= true;
6172 * Compute the PS prolog key, which contains all the information needed to
6173 * build the PS prolog function, and set related bits in shader->config.
6175 static void si_get_ps_prolog_key(struct si_shader
*shader
,
6176 union si_shader_part_key
*key
,
6177 bool separate_prolog
)
6179 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6181 memset(key
, 0, sizeof(*key
));
6182 key
->ps_prolog
.states
= shader
->key
.part
.ps
.prolog
;
6183 key
->ps_prolog
.colors_read
= info
->colors_read
;
6184 key
->ps_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
6185 key
->ps_prolog
.num_input_vgprs
= shader
->info
.num_input_vgprs
;
6186 key
->ps_prolog
.wqm
= info
->uses_derivatives
&&
6187 (key
->ps_prolog
.colors_read
||
6188 key
->ps_prolog
.states
.force_persp_sample_interp
||
6189 key
->ps_prolog
.states
.force_linear_sample_interp
||
6190 key
->ps_prolog
.states
.force_persp_center_interp
||
6191 key
->ps_prolog
.states
.force_linear_center_interp
||
6192 key
->ps_prolog
.states
.bc_optimize_for_persp
||
6193 key
->ps_prolog
.states
.bc_optimize_for_linear
);
6194 key
->ps_prolog
.ancillary_vgpr_index
= shader
->info
.ancillary_vgpr_index
;
6196 if (info
->colors_read
) {
6197 unsigned *color
= shader
->selector
->color_attr_index
;
6199 if (shader
->key
.part
.ps
.prolog
.color_two_side
) {
6200 /* BCOLORs are stored after the last input. */
6201 key
->ps_prolog
.num_interp_inputs
= info
->num_inputs
;
6202 key
->ps_prolog
.face_vgpr_index
= shader
->info
.face_vgpr_index
;
6203 shader
->config
.spi_ps_input_ena
|= S_0286CC_FRONT_FACE_ENA(1);
6206 for (unsigned i
= 0; i
< 2; i
++) {
6207 unsigned interp
= info
->input_interpolate
[color
[i
]];
6208 unsigned location
= info
->input_interpolate_loc
[color
[i
]];
6210 if (!(info
->colors_read
& (0xf << i
*4)))
6213 key
->ps_prolog
.color_attr_index
[i
] = color
[i
];
6215 if (shader
->key
.part
.ps
.prolog
.flatshade_colors
&&
6216 interp
== TGSI_INTERPOLATE_COLOR
)
6217 interp
= TGSI_INTERPOLATE_CONSTANT
;
6220 case TGSI_INTERPOLATE_CONSTANT
:
6221 key
->ps_prolog
.color_interp_vgpr_index
[i
] = -1;
6223 case TGSI_INTERPOLATE_PERSPECTIVE
:
6224 case TGSI_INTERPOLATE_COLOR
:
6225 /* Force the interpolation location for colors here. */
6226 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
)
6227 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
6228 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
)
6229 location
= TGSI_INTERPOLATE_LOC_CENTER
;
6232 case TGSI_INTERPOLATE_LOC_SAMPLE
:
6233 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 0;
6234 shader
->config
.spi_ps_input_ena
|=
6235 S_0286CC_PERSP_SAMPLE_ENA(1);
6237 case TGSI_INTERPOLATE_LOC_CENTER
:
6238 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 2;
6239 shader
->config
.spi_ps_input_ena
|=
6240 S_0286CC_PERSP_CENTER_ENA(1);
6242 case TGSI_INTERPOLATE_LOC_CENTROID
:
6243 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 4;
6244 shader
->config
.spi_ps_input_ena
|=
6245 S_0286CC_PERSP_CENTROID_ENA(1);
6251 case TGSI_INTERPOLATE_LINEAR
:
6252 /* Force the interpolation location for colors here. */
6253 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
)
6254 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
6255 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
)
6256 location
= TGSI_INTERPOLATE_LOC_CENTER
;
6258 /* The VGPR assignment for non-monolithic shaders
6259 * works because InitialPSInputAddr is set on the
6260 * main shader and PERSP_PULL_MODEL is never used.
6263 case TGSI_INTERPOLATE_LOC_SAMPLE
:
6264 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6265 separate_prolog
? 6 : 9;
6266 shader
->config
.spi_ps_input_ena
|=
6267 S_0286CC_LINEAR_SAMPLE_ENA(1);
6269 case TGSI_INTERPOLATE_LOC_CENTER
:
6270 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6271 separate_prolog
? 8 : 11;
6272 shader
->config
.spi_ps_input_ena
|=
6273 S_0286CC_LINEAR_CENTER_ENA(1);
6275 case TGSI_INTERPOLATE_LOC_CENTROID
:
6276 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6277 separate_prolog
? 10 : 13;
6278 shader
->config
.spi_ps_input_ena
|=
6279 S_0286CC_LINEAR_CENTROID_ENA(1);
6293 * Check whether a PS prolog is required based on the key.
6295 static bool si_need_ps_prolog(const union si_shader_part_key
*key
)
6297 return key
->ps_prolog
.colors_read
||
6298 key
->ps_prolog
.states
.force_persp_sample_interp
||
6299 key
->ps_prolog
.states
.force_linear_sample_interp
||
6300 key
->ps_prolog
.states
.force_persp_center_interp
||
6301 key
->ps_prolog
.states
.force_linear_center_interp
||
6302 key
->ps_prolog
.states
.bc_optimize_for_persp
||
6303 key
->ps_prolog
.states
.bc_optimize_for_linear
||
6304 key
->ps_prolog
.states
.poly_stipple
||
6305 key
->ps_prolog
.states
.samplemask_log_ps_iter
;
6309 * Compute the PS epilog key, which contains all the information needed to
6310 * build the PS epilog function.
6312 static void si_get_ps_epilog_key(struct si_shader
*shader
,
6313 union si_shader_part_key
*key
)
6315 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6316 memset(key
, 0, sizeof(*key
));
6317 key
->ps_epilog
.colors_written
= info
->colors_written
;
6318 key
->ps_epilog
.writes_z
= info
->writes_z
;
6319 key
->ps_epilog
.writes_stencil
= info
->writes_stencil
;
6320 key
->ps_epilog
.writes_samplemask
= info
->writes_samplemask
;
6321 key
->ps_epilog
.states
= shader
->key
.part
.ps
.epilog
;
6325 * Build the GS prolog function. Rotate the input vertices for triangle strips
6328 static void si_build_gs_prolog_function(struct si_shader_context
*ctx
,
6329 union si_shader_part_key
*key
)
6331 unsigned num_sgprs
, num_vgprs
;
6332 struct si_function_info fninfo
;
6333 LLVMBuilderRef builder
= ctx
->ac
.builder
;
6334 LLVMTypeRef returns
[48];
6335 LLVMValueRef func
, ret
;
6337 si_init_function_info(&fninfo
);
6339 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6340 num_sgprs
= 8 + GFX9_GS_NUM_USER_SGPR
;
6341 num_vgprs
= 5; /* ES inputs are not needed by GS */
6343 num_sgprs
= GFX6_GS_NUM_USER_SGPR
+ 2;
6347 for (unsigned i
= 0; i
< num_sgprs
; ++i
) {
6348 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6349 returns
[i
] = ctx
->i32
;
6352 for (unsigned i
= 0; i
< num_vgprs
; ++i
) {
6353 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
6354 returns
[num_sgprs
+ i
] = ctx
->f32
;
6357 /* Create the function. */
6358 si_create_function(ctx
, "gs_prolog", returns
, num_sgprs
+ num_vgprs
,
6360 func
= ctx
->main_fn
;
6362 /* Set the full EXEC mask for the prolog, because we are only fiddling
6363 * with registers here. The main shader part will set the correct EXEC
6366 if (ctx
->screen
->info
.chip_class
>= GFX9
&& !key
->gs_prolog
.is_monolithic
)
6367 ac_init_exec_full_mask(&ctx
->ac
);
6369 /* Copy inputs to outputs. This should be no-op, as the registers match,
6370 * but it will prevent the compiler from overwriting them unintentionally.
6372 ret
= ctx
->return_value
;
6373 for (unsigned i
= 0; i
< num_sgprs
; i
++) {
6374 LLVMValueRef p
= LLVMGetParam(func
, i
);
6375 ret
= LLVMBuildInsertValue(builder
, ret
, p
, i
, "");
6377 for (unsigned i
= 0; i
< num_vgprs
; i
++) {
6378 LLVMValueRef p
= LLVMGetParam(func
, num_sgprs
+ i
);
6379 p
= ac_to_float(&ctx
->ac
, p
);
6380 ret
= LLVMBuildInsertValue(builder
, ret
, p
, num_sgprs
+ i
, "");
6383 if (key
->gs_prolog
.states
.tri_strip_adj_fix
) {
6384 /* Remap the input vertices for every other primitive. */
6385 const unsigned gfx6_vtx_params
[6] = {
6393 const unsigned gfx9_vtx_params
[3] = {
6398 LLVMValueRef vtx_in
[6], vtx_out
[6];
6399 LLVMValueRef prim_id
, rotate
;
6401 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6402 for (unsigned i
= 0; i
< 3; i
++) {
6403 vtx_in
[i
*2] = unpack_param(ctx
, gfx9_vtx_params
[i
], 0, 16);
6404 vtx_in
[i
*2+1] = unpack_param(ctx
, gfx9_vtx_params
[i
], 16, 16);
6407 for (unsigned i
= 0; i
< 6; i
++)
6408 vtx_in
[i
] = LLVMGetParam(func
, gfx6_vtx_params
[i
]);
6411 prim_id
= LLVMGetParam(func
, num_sgprs
+ 2);
6412 rotate
= LLVMBuildTrunc(builder
, prim_id
, ctx
->i1
, "");
6414 for (unsigned i
= 0; i
< 6; ++i
) {
6415 LLVMValueRef base
, rotated
;
6417 rotated
= vtx_in
[(i
+ 4) % 6];
6418 vtx_out
[i
] = LLVMBuildSelect(builder
, rotate
, rotated
, base
, "");
6421 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6422 for (unsigned i
= 0; i
< 3; i
++) {
6423 LLVMValueRef hi
, out
;
6425 hi
= LLVMBuildShl(builder
, vtx_out
[i
*2+1],
6426 LLVMConstInt(ctx
->i32
, 16, 0), "");
6427 out
= LLVMBuildOr(builder
, vtx_out
[i
*2], hi
, "");
6428 out
= ac_to_float(&ctx
->ac
, out
);
6429 ret
= LLVMBuildInsertValue(builder
, ret
, out
,
6430 gfx9_vtx_params
[i
], "");
6433 for (unsigned i
= 0; i
< 6; i
++) {
6436 out
= ac_to_float(&ctx
->ac
, vtx_out
[i
]);
6437 ret
= LLVMBuildInsertValue(builder
, ret
, out
,
6438 gfx6_vtx_params
[i
], "");
6443 LLVMBuildRet(builder
, ret
);
6447 * Given a list of shader part functions, build a wrapper function that
6448 * runs them in sequence to form a monolithic shader.
6450 static void si_build_wrapper_function(struct si_shader_context
*ctx
,
6451 LLVMValueRef
*parts
,
6454 unsigned next_shader_first_part
)
6456 LLVMBuilderRef builder
= ctx
->ac
.builder
;
6457 /* PS epilog has one arg per color component; gfx9 merged shader
6458 * prologs need to forward 32 user SGPRs.
6460 struct si_function_info fninfo
;
6461 LLVMValueRef initial
[64], out
[64];
6462 LLVMTypeRef function_type
;
6463 unsigned num_first_params
;
6464 unsigned num_out
, initial_num_out
;
6465 MAYBE_UNUSED
unsigned num_out_sgpr
; /* used in debug checks */
6466 MAYBE_UNUSED
unsigned initial_num_out_sgpr
; /* used in debug checks */
6467 unsigned num_sgprs
, num_vgprs
;
6469 struct lp_build_if_state if_state
;
6471 si_init_function_info(&fninfo
);
6473 for (unsigned i
= 0; i
< num_parts
; ++i
) {
6474 lp_add_function_attr(parts
[i
], -1, LP_FUNC_ATTR_ALWAYSINLINE
);
6475 LLVMSetLinkage(parts
[i
], LLVMPrivateLinkage
);
6478 /* The parameters of the wrapper function correspond to those of the
6479 * first part in terms of SGPRs and VGPRs, but we use the types of the
6480 * main part to get the right types. This is relevant for the
6481 * dereferenceable attribute on descriptor table pointers.
6486 function_type
= LLVMGetElementType(LLVMTypeOf(parts
[0]));
6487 num_first_params
= LLVMCountParamTypes(function_type
);
6489 for (unsigned i
= 0; i
< num_first_params
; ++i
) {
6490 LLVMValueRef param
= LLVMGetParam(parts
[0], i
);
6492 if (ac_is_sgpr_param(param
)) {
6493 assert(num_vgprs
== 0);
6494 num_sgprs
+= ac_get_type_size(LLVMTypeOf(param
)) / 4;
6496 num_vgprs
+= ac_get_type_size(LLVMTypeOf(param
)) / 4;
6501 while (gprs
< num_sgprs
+ num_vgprs
) {
6502 LLVMValueRef param
= LLVMGetParam(parts
[main_part
], fninfo
.num_params
);
6503 LLVMTypeRef type
= LLVMTypeOf(param
);
6504 unsigned size
= ac_get_type_size(type
) / 4;
6506 add_arg(&fninfo
, gprs
< num_sgprs
? ARG_SGPR
: ARG_VGPR
, type
);
6508 assert(ac_is_sgpr_param(param
) == (gprs
< num_sgprs
));
6509 assert(gprs
+ size
<= num_sgprs
+ num_vgprs
&&
6510 (gprs
>= num_sgprs
|| gprs
+ size
<= num_sgprs
));
6515 si_create_function(ctx
, "wrapper", NULL
, 0, &fninfo
,
6516 si_get_max_workgroup_size(ctx
->shader
));
6518 if (is_merged_shader(ctx
->shader
))
6519 ac_init_exec_full_mask(&ctx
->ac
);
6521 /* Record the arguments of the function as if they were an output of
6527 for (unsigned i
= 0; i
< fninfo
.num_params
; ++i
) {
6528 LLVMValueRef param
= LLVMGetParam(ctx
->main_fn
, i
);
6529 LLVMTypeRef param_type
= LLVMTypeOf(param
);
6530 LLVMTypeRef out_type
= i
< fninfo
.num_sgpr_params
? ctx
->i32
: ctx
->f32
;
6531 unsigned size
= ac_get_type_size(param_type
) / 4;
6534 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
6535 param
= LLVMBuildPtrToInt(builder
, param
, ctx
->i32
, "");
6536 param_type
= ctx
->i32
;
6539 if (param_type
!= out_type
)
6540 param
= LLVMBuildBitCast(builder
, param
, out_type
, "");
6541 out
[num_out
++] = param
;
6543 LLVMTypeRef vector_type
= LLVMVectorType(out_type
, size
);
6545 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
6546 param
= LLVMBuildPtrToInt(builder
, param
, ctx
->i64
, "");
6547 param_type
= ctx
->i64
;
6550 if (param_type
!= vector_type
)
6551 param
= LLVMBuildBitCast(builder
, param
, vector_type
, "");
6553 for (unsigned j
= 0; j
< size
; ++j
)
6554 out
[num_out
++] = LLVMBuildExtractElement(
6555 builder
, param
, LLVMConstInt(ctx
->i32
, j
, 0), "");
6558 if (i
< fninfo
.num_sgpr_params
)
6559 num_out_sgpr
= num_out
;
6562 memcpy(initial
, out
, sizeof(out
));
6563 initial_num_out
= num_out
;
6564 initial_num_out_sgpr
= num_out_sgpr
;
6566 /* Now chain the parts. */
6567 for (unsigned part
= 0; part
< num_parts
; ++part
) {
6568 LLVMValueRef in
[48];
6570 LLVMTypeRef ret_type
;
6571 unsigned out_idx
= 0;
6572 unsigned num_params
= LLVMCountParams(parts
[part
]);
6574 /* Merged shaders are executed conditionally depending
6575 * on the number of enabled threads passed in the input SGPRs. */
6576 if (is_merged_shader(ctx
->shader
) && part
== 0) {
6577 LLVMValueRef ena
, count
= initial
[3];
6579 count
= LLVMBuildAnd(builder
, count
,
6580 LLVMConstInt(ctx
->i32
, 0x7f, 0), "");
6581 ena
= LLVMBuildICmp(builder
, LLVMIntULT
,
6582 ac_get_thread_id(&ctx
->ac
), count
, "");
6583 lp_build_if(&if_state
, &ctx
->gallivm
, ena
);
6586 /* Derive arguments for the next part from outputs of the
6589 for (unsigned param_idx
= 0; param_idx
< num_params
; ++param_idx
) {
6591 LLVMTypeRef param_type
;
6593 unsigned param_size
;
6594 LLVMValueRef arg
= NULL
;
6596 param
= LLVMGetParam(parts
[part
], param_idx
);
6597 param_type
= LLVMTypeOf(param
);
6598 param_size
= ac_get_type_size(param_type
) / 4;
6599 is_sgpr
= ac_is_sgpr_param(param
);
6602 lp_add_function_attr(parts
[part
], param_idx
+ 1, LP_FUNC_ATTR_INREG
);
6603 else if (out_idx
< num_out_sgpr
) {
6604 /* Skip returned SGPRs the current part doesn't
6605 * declare on the input. */
6606 out_idx
= num_out_sgpr
;
6609 assert(out_idx
+ param_size
<= (is_sgpr
? num_out_sgpr
: num_out
));
6611 if (param_size
== 1)
6614 arg
= lp_build_gather_values(&ctx
->gallivm
, &out
[out_idx
], param_size
);
6616 if (LLVMTypeOf(arg
) != param_type
) {
6617 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
6618 if (LLVMGetPointerAddressSpace(param_type
) ==
6619 AC_CONST_32BIT_ADDR_SPACE
) {
6620 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i32
, "");
6621 arg
= LLVMBuildIntToPtr(builder
, arg
, param_type
, "");
6623 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i64
, "");
6624 arg
= LLVMBuildIntToPtr(builder
, arg
, param_type
, "");
6627 arg
= LLVMBuildBitCast(builder
, arg
, param_type
, "");
6631 in
[param_idx
] = arg
;
6632 out_idx
+= param_size
;
6635 ret
= LLVMBuildCall(builder
, parts
[part
], in
, num_params
, "");
6637 if (is_merged_shader(ctx
->shader
) &&
6638 part
+ 1 == next_shader_first_part
) {
6639 lp_build_endif(&if_state
);
6641 /* The second half of the merged shader should use
6642 * the inputs from the toplevel (wrapper) function,
6643 * not the return value from the last call.
6645 * That's because the last call was executed condi-
6646 * tionally, so we can't consume it in the main
6649 memcpy(out
, initial
, sizeof(initial
));
6650 num_out
= initial_num_out
;
6651 num_out_sgpr
= initial_num_out_sgpr
;
6655 /* Extract the returned GPRs. */
6656 ret_type
= LLVMTypeOf(ret
);
6660 if (LLVMGetTypeKind(ret_type
) != LLVMVoidTypeKind
) {
6661 assert(LLVMGetTypeKind(ret_type
) == LLVMStructTypeKind
);
6663 unsigned ret_size
= LLVMCountStructElementTypes(ret_type
);
6665 for (unsigned i
= 0; i
< ret_size
; ++i
) {
6667 LLVMBuildExtractValue(builder
, ret
, i
, "");
6669 assert(num_out
< ARRAY_SIZE(out
));
6670 out
[num_out
++] = val
;
6672 if (LLVMTypeOf(val
) == ctx
->i32
) {
6673 assert(num_out_sgpr
+ 1 == num_out
);
6674 num_out_sgpr
= num_out
;
6680 LLVMBuildRetVoid(builder
);
6683 int si_compile_tgsi_shader(struct si_screen
*sscreen
,
6684 LLVMTargetMachineRef tm
,
6685 struct si_shader
*shader
,
6687 struct pipe_debug_callback
*debug
)
6689 struct si_shader_selector
*sel
= shader
->selector
;
6690 struct si_shader_context ctx
;
6693 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
6694 * conversion fails. */
6695 if (si_can_dump_shader(sscreen
, sel
->info
.processor
) &&
6696 !(sscreen
->debug_flags
& DBG(NO_TGSI
))) {
6698 tgsi_dump(sel
->tokens
, 0);
6700 nir_print_shader(sel
->nir
, stderr
);
6701 si_dump_streamout(&sel
->so
);
6704 si_init_shader_ctx(&ctx
, sscreen
, tm
);
6705 si_llvm_context_set_tgsi(&ctx
, shader
);
6706 ctx
.separate_prolog
= !is_monolithic
;
6708 memset(shader
->info
.vs_output_param_offset
, AC_EXP_PARAM_UNDEFINED
,
6709 sizeof(shader
->info
.vs_output_param_offset
));
6711 shader
->info
.uses_instanceid
= sel
->info
.uses_instanceid
;
6713 if (!si_compile_tgsi_main(&ctx
, is_monolithic
)) {
6714 si_llvm_dispose(&ctx
);
6718 if (is_monolithic
&& ctx
.type
== PIPE_SHADER_VERTEX
) {
6719 LLVMValueRef parts
[2];
6720 bool need_prolog
= sel
->vs_needs_prolog
;
6722 parts
[1] = ctx
.main_fn
;
6725 union si_shader_part_key prolog_key
;
6726 si_get_vs_prolog_key(&sel
->info
,
6727 shader
->info
.num_input_sgprs
,
6728 &shader
->key
.part
.vs
.prolog
,
6729 shader
, &prolog_key
);
6730 si_build_vs_prolog_function(&ctx
, &prolog_key
);
6731 parts
[0] = ctx
.main_fn
;
6734 si_build_wrapper_function(&ctx
, parts
+ !need_prolog
,
6735 1 + need_prolog
, need_prolog
, 0);
6736 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_TESS_CTRL
) {
6737 if (sscreen
->info
.chip_class
>= GFX9
) {
6738 struct si_shader_selector
*ls
= shader
->key
.part
.tcs
.ls
;
6739 LLVMValueRef parts
[4];
6740 bool vs_needs_prolog
=
6741 si_vs_needs_prolog(ls
, &shader
->key
.part
.tcs
.ls_prolog
);
6744 parts
[2] = ctx
.main_fn
;
6747 union si_shader_part_key tcs_epilog_key
;
6748 memset(&tcs_epilog_key
, 0, sizeof(tcs_epilog_key
));
6749 tcs_epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
6750 si_build_tcs_epilog_function(&ctx
, &tcs_epilog_key
);
6751 parts
[3] = ctx
.main_fn
;
6753 /* VS as LS main part */
6754 struct si_shader shader_ls
= {};
6755 shader_ls
.selector
= ls
;
6756 shader_ls
.key
.as_ls
= 1;
6757 shader_ls
.key
.mono
= shader
->key
.mono
;
6758 shader_ls
.key
.opt
= shader
->key
.opt
;
6759 si_llvm_context_set_tgsi(&ctx
, &shader_ls
);
6761 if (!si_compile_tgsi_main(&ctx
, true)) {
6762 si_llvm_dispose(&ctx
);
6765 shader
->info
.uses_instanceid
|= ls
->info
.uses_instanceid
;
6766 parts
[1] = ctx
.main_fn
;
6769 if (vs_needs_prolog
) {
6770 union si_shader_part_key vs_prolog_key
;
6771 si_get_vs_prolog_key(&ls
->info
,
6772 shader_ls
.info
.num_input_sgprs
,
6773 &shader
->key
.part
.tcs
.ls_prolog
,
6774 shader
, &vs_prolog_key
);
6775 vs_prolog_key
.vs_prolog
.is_monolithic
= true;
6776 si_build_vs_prolog_function(&ctx
, &vs_prolog_key
);
6777 parts
[0] = ctx
.main_fn
;
6780 /* Reset the shader context. */
6781 ctx
.shader
= shader
;
6782 ctx
.type
= PIPE_SHADER_TESS_CTRL
;
6784 si_build_wrapper_function(&ctx
,
6785 parts
+ !vs_needs_prolog
,
6786 4 - !vs_needs_prolog
, 0,
6787 vs_needs_prolog
? 2 : 1);
6789 LLVMValueRef parts
[2];
6790 union si_shader_part_key epilog_key
;
6792 parts
[0] = ctx
.main_fn
;
6794 memset(&epilog_key
, 0, sizeof(epilog_key
));
6795 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
6796 si_build_tcs_epilog_function(&ctx
, &epilog_key
);
6797 parts
[1] = ctx
.main_fn
;
6799 si_build_wrapper_function(&ctx
, parts
, 2, 0, 0);
6801 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_GEOMETRY
) {
6802 if (ctx
.screen
->info
.chip_class
>= GFX9
) {
6803 struct si_shader_selector
*es
= shader
->key
.part
.gs
.es
;
6804 LLVMValueRef es_prolog
= NULL
;
6805 LLVMValueRef es_main
= NULL
;
6806 LLVMValueRef gs_prolog
= NULL
;
6807 LLVMValueRef gs_main
= ctx
.main_fn
;
6810 union si_shader_part_key gs_prolog_key
;
6811 memset(&gs_prolog_key
, 0, sizeof(gs_prolog_key
));
6812 gs_prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
6813 gs_prolog_key
.gs_prolog
.is_monolithic
= true;
6814 si_build_gs_prolog_function(&ctx
, &gs_prolog_key
);
6815 gs_prolog
= ctx
.main_fn
;
6818 struct si_shader shader_es
= {};
6819 shader_es
.selector
= es
;
6820 shader_es
.key
.as_es
= 1;
6821 shader_es
.key
.mono
= shader
->key
.mono
;
6822 shader_es
.key
.opt
= shader
->key
.opt
;
6823 si_llvm_context_set_tgsi(&ctx
, &shader_es
);
6825 if (!si_compile_tgsi_main(&ctx
, true)) {
6826 si_llvm_dispose(&ctx
);
6829 shader
->info
.uses_instanceid
|= es
->info
.uses_instanceid
;
6830 es_main
= ctx
.main_fn
;
6833 if (es
->vs_needs_prolog
) {
6834 union si_shader_part_key vs_prolog_key
;
6835 si_get_vs_prolog_key(&es
->info
,
6836 shader_es
.info
.num_input_sgprs
,
6837 &shader
->key
.part
.gs
.vs_prolog
,
6838 shader
, &vs_prolog_key
);
6839 vs_prolog_key
.vs_prolog
.is_monolithic
= true;
6840 si_build_vs_prolog_function(&ctx
, &vs_prolog_key
);
6841 es_prolog
= ctx
.main_fn
;
6844 /* Reset the shader context. */
6845 ctx
.shader
= shader
;
6846 ctx
.type
= PIPE_SHADER_GEOMETRY
;
6848 /* Prepare the array of shader parts. */
6849 LLVMValueRef parts
[4];
6850 unsigned num_parts
= 0, main_part
, next_first_part
;
6853 parts
[num_parts
++] = es_prolog
;
6855 parts
[main_part
= num_parts
++] = es_main
;
6856 parts
[next_first_part
= num_parts
++] = gs_prolog
;
6857 parts
[num_parts
++] = gs_main
;
6859 si_build_wrapper_function(&ctx
, parts
, num_parts
,
6860 main_part
, next_first_part
);
6862 LLVMValueRef parts
[2];
6863 union si_shader_part_key prolog_key
;
6865 parts
[1] = ctx
.main_fn
;
6867 memset(&prolog_key
, 0, sizeof(prolog_key
));
6868 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
6869 si_build_gs_prolog_function(&ctx
, &prolog_key
);
6870 parts
[0] = ctx
.main_fn
;
6872 si_build_wrapper_function(&ctx
, parts
, 2, 1, 0);
6874 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_FRAGMENT
) {
6875 LLVMValueRef parts
[3];
6876 union si_shader_part_key prolog_key
;
6877 union si_shader_part_key epilog_key
;
6880 si_get_ps_prolog_key(shader
, &prolog_key
, false);
6881 need_prolog
= si_need_ps_prolog(&prolog_key
);
6883 parts
[need_prolog
? 1 : 0] = ctx
.main_fn
;
6886 si_build_ps_prolog_function(&ctx
, &prolog_key
);
6887 parts
[0] = ctx
.main_fn
;
6890 si_get_ps_epilog_key(shader
, &epilog_key
);
6891 si_build_ps_epilog_function(&ctx
, &epilog_key
);
6892 parts
[need_prolog
? 2 : 1] = ctx
.main_fn
;
6894 si_build_wrapper_function(&ctx
, parts
, need_prolog
? 3 : 2,
6895 need_prolog
? 1 : 0, 0);
6898 si_llvm_optimize_module(&ctx
);
6900 /* Post-optimization transformations and analysis. */
6901 si_optimize_vs_outputs(&ctx
);
6903 if ((debug
&& debug
->debug_message
) ||
6904 si_can_dump_shader(sscreen
, ctx
.type
))
6905 si_count_scratch_private_memory(&ctx
);
6907 /* Compile to bytecode. */
6908 r
= si_compile_llvm(sscreen
, &shader
->binary
, &shader
->config
, tm
,
6909 ctx
.gallivm
.module
, debug
, ctx
.type
, "TGSI shader");
6910 si_llvm_dispose(&ctx
);
6912 fprintf(stderr
, "LLVM failed to compile shader\n");
6916 /* Validate SGPR and VGPR usage for compute to detect compiler bugs.
6917 * LLVM 3.9svn has this bug.
6919 if (sel
->type
== PIPE_SHADER_COMPUTE
) {
6920 unsigned wave_size
= 64;
6921 unsigned max_vgprs
= 256;
6922 unsigned max_sgprs
= sscreen
->info
.chip_class
>= VI
? 800 : 512;
6923 unsigned max_sgprs_per_wave
= 128;
6924 unsigned max_block_threads
= si_get_max_workgroup_size(shader
);
6925 unsigned min_waves_per_cu
= DIV_ROUND_UP(max_block_threads
, wave_size
);
6926 unsigned min_waves_per_simd
= DIV_ROUND_UP(min_waves_per_cu
, 4);
6928 max_vgprs
= max_vgprs
/ min_waves_per_simd
;
6929 max_sgprs
= MIN2(max_sgprs
/ min_waves_per_simd
, max_sgprs_per_wave
);
6931 if (shader
->config
.num_sgprs
> max_sgprs
||
6932 shader
->config
.num_vgprs
> max_vgprs
) {
6933 fprintf(stderr
, "LLVM failed to compile a shader correctly: "
6934 "SGPR:VGPR usage is %u:%u, but the hw limit is %u:%u\n",
6935 shader
->config
.num_sgprs
, shader
->config
.num_vgprs
,
6936 max_sgprs
, max_vgprs
);
6938 /* Just terminate the process, because dependent
6939 * shaders can hang due to bad input data, but use
6940 * the env var to allow shader-db to work.
6942 if (!debug_get_bool_option("SI_PASS_BAD_SHADERS", false))
6947 /* Add the scratch offset to input SGPRs. */
6948 if (shader
->config
.scratch_bytes_per_wave
&& !is_merged_shader(shader
))
6949 shader
->info
.num_input_sgprs
+= 1; /* scratch byte offset */
6951 /* Calculate the number of fragment input VGPRs. */
6952 if (ctx
.type
== PIPE_SHADER_FRAGMENT
) {
6953 shader
->info
.num_input_vgprs
= 0;
6954 shader
->info
.face_vgpr_index
= -1;
6955 shader
->info
.ancillary_vgpr_index
= -1;
6957 if (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
6958 shader
->info
.num_input_vgprs
+= 2;
6959 if (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
6960 shader
->info
.num_input_vgprs
+= 2;
6961 if (G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
6962 shader
->info
.num_input_vgprs
+= 2;
6963 if (G_0286CC_PERSP_PULL_MODEL_ENA(shader
->config
.spi_ps_input_addr
))
6964 shader
->info
.num_input_vgprs
+= 3;
6965 if (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
6966 shader
->info
.num_input_vgprs
+= 2;
6967 if (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
6968 shader
->info
.num_input_vgprs
+= 2;
6969 if (G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
6970 shader
->info
.num_input_vgprs
+= 2;
6971 if (G_0286CC_LINE_STIPPLE_TEX_ENA(shader
->config
.spi_ps_input_addr
))
6972 shader
->info
.num_input_vgprs
+= 1;
6973 if (G_0286CC_POS_X_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6974 shader
->info
.num_input_vgprs
+= 1;
6975 if (G_0286CC_POS_Y_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6976 shader
->info
.num_input_vgprs
+= 1;
6977 if (G_0286CC_POS_Z_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6978 shader
->info
.num_input_vgprs
+= 1;
6979 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6980 shader
->info
.num_input_vgprs
+= 1;
6981 if (G_0286CC_FRONT_FACE_ENA(shader
->config
.spi_ps_input_addr
)) {
6982 shader
->info
.face_vgpr_index
= shader
->info
.num_input_vgprs
;
6983 shader
->info
.num_input_vgprs
+= 1;
6985 if (G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
)) {
6986 shader
->info
.ancillary_vgpr_index
= shader
->info
.num_input_vgprs
;
6987 shader
->info
.num_input_vgprs
+= 1;
6989 if (G_0286CC_SAMPLE_COVERAGE_ENA(shader
->config
.spi_ps_input_addr
))
6990 shader
->info
.num_input_vgprs
+= 1;
6991 if (G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
))
6992 shader
->info
.num_input_vgprs
+= 1;
6995 si_calculate_max_simd_waves(shader
);
6996 si_shader_dump_stats_for_shader_db(shader
, debug
);
7001 * Create, compile and return a shader part (prolog or epilog).
7003 * \param sscreen screen
7004 * \param list list of shader parts of the same category
7005 * \param type shader type
7006 * \param key shader part key
7007 * \param prolog whether the part being requested is a prolog
7008 * \param tm LLVM target machine
7009 * \param debug debug callback
7010 * \param build the callback responsible for building the main function
7011 * \return non-NULL on success
7013 static struct si_shader_part
*
7014 si_get_shader_part(struct si_screen
*sscreen
,
7015 struct si_shader_part
**list
,
7016 enum pipe_shader_type type
,
7018 union si_shader_part_key
*key
,
7019 LLVMTargetMachineRef tm
,
7020 struct pipe_debug_callback
*debug
,
7021 void (*build
)(struct si_shader_context
*,
7022 union si_shader_part_key
*),
7025 struct si_shader_part
*result
;
7027 mtx_lock(&sscreen
->shader_parts_mutex
);
7029 /* Find existing. */
7030 for (result
= *list
; result
; result
= result
->next
) {
7031 if (memcmp(&result
->key
, key
, sizeof(*key
)) == 0) {
7032 mtx_unlock(&sscreen
->shader_parts_mutex
);
7037 /* Compile a new one. */
7038 result
= CALLOC_STRUCT(si_shader_part
);
7041 struct si_shader shader
= {};
7042 struct si_shader_context ctx
;
7044 si_init_shader_ctx(&ctx
, sscreen
, tm
);
7045 ctx
.shader
= &shader
;
7049 case PIPE_SHADER_VERTEX
:
7050 shader
.key
.as_ls
= key
->vs_prolog
.as_ls
;
7051 shader
.key
.as_es
= key
->vs_prolog
.as_es
;
7053 case PIPE_SHADER_TESS_CTRL
:
7055 shader
.key
.part
.tcs
.epilog
= key
->tcs_epilog
.states
;
7057 case PIPE_SHADER_GEOMETRY
:
7060 case PIPE_SHADER_FRAGMENT
:
7062 shader
.key
.part
.ps
.prolog
= key
->ps_prolog
.states
;
7064 shader
.key
.part
.ps
.epilog
= key
->ps_epilog
.states
;
7067 unreachable("bad shader part");
7073 si_llvm_optimize_module(&ctx
);
7075 if (si_compile_llvm(sscreen
, &result
->binary
, &result
->config
, tm
,
7076 ctx
.ac
.module
, debug
, ctx
.type
, name
)) {
7082 result
->next
= *list
;
7086 si_llvm_dispose(&ctx
);
7087 mtx_unlock(&sscreen
->shader_parts_mutex
);
7091 static LLVMValueRef
si_prolog_get_rw_buffers(struct si_shader_context
*ctx
)
7093 LLVMValueRef ptr
[2], list
;
7094 bool is_merged_shader
=
7095 ctx
->screen
->info
.chip_class
>= GFX9
&&
7096 (ctx
->type
== PIPE_SHADER_TESS_CTRL
||
7097 ctx
->type
== PIPE_SHADER_GEOMETRY
||
7098 ctx
->shader
->key
.as_ls
|| ctx
->shader
->key
.as_es
);
7100 if (HAVE_32BIT_POINTERS
) {
7101 ptr
[0] = LLVMGetParam(ctx
->main_fn
, (is_merged_shader
? 8 : 0) + SI_SGPR_RW_BUFFERS
);
7102 list
= LLVMBuildIntToPtr(ctx
->ac
.builder
, ptr
[0],
7103 ac_array_in_const32_addr_space(ctx
->v4i32
), "");
7107 /* Get the pointer to rw buffers. */
7108 ptr
[0] = LLVMGetParam(ctx
->main_fn
, (is_merged_shader
? 8 : 0) + SI_SGPR_RW_BUFFERS
);
7109 ptr
[1] = LLVMGetParam(ctx
->main_fn
, (is_merged_shader
? 8 : 0) + SI_SGPR_RW_BUFFERS
+ 1);
7110 list
= lp_build_gather_values(&ctx
->gallivm
, ptr
, 2);
7111 list
= LLVMBuildBitCast(ctx
->ac
.builder
, list
, ctx
->i64
, "");
7112 list
= LLVMBuildIntToPtr(ctx
->ac
.builder
, list
,
7113 ac_array_in_const_addr_space(ctx
->v4i32
), "");
7118 * Build the vertex shader prolog function.
7120 * The inputs are the same as VS (a lot of SGPRs and 4 VGPR system values).
7121 * All inputs are returned unmodified. The vertex load indices are
7122 * stored after them, which will be used by the API VS for fetching inputs.
7124 * For example, the expected outputs for instance_divisors[] = {0, 1, 2} are:
7129 * (VertexID + BaseVertex),
7130 * (InstanceID + StartInstance),
7131 * (InstanceID / 2 + StartInstance)
7133 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
7134 union si_shader_part_key
*key
)
7136 struct si_function_info fninfo
;
7137 LLVMTypeRef
*returns
;
7138 LLVMValueRef ret
, func
;
7140 unsigned first_vs_vgpr
= key
->vs_prolog
.num_merged_next_stage_vgprs
;
7141 unsigned num_input_vgprs
= key
->vs_prolog
.num_merged_next_stage_vgprs
+ 4;
7142 LLVMValueRef input_vgprs
[9];
7143 unsigned num_all_input_regs
= key
->vs_prolog
.num_input_sgprs
+
7145 unsigned user_sgpr_base
= key
->vs_prolog
.num_merged_next_stage_vgprs
? 8 : 0;
7147 si_init_function_info(&fninfo
);
7149 /* 4 preloaded VGPRs + vertex load indices as prolog outputs */
7150 returns
= alloca((num_all_input_regs
+ key
->vs_prolog
.last_input
+ 1) *
7151 sizeof(LLVMTypeRef
));
7154 /* Declare input and output SGPRs. */
7155 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
7156 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7157 returns
[num_returns
++] = ctx
->i32
;
7160 /* Preloaded VGPRs (outputs must be floats) */
7161 for (i
= 0; i
< num_input_vgprs
; i
++) {
7162 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &input_vgprs
[i
]);
7163 returns
[num_returns
++] = ctx
->f32
;
7166 /* Vertex load indices. */
7167 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++)
7168 returns
[num_returns
++] = ctx
->f32
;
7170 /* Create the function. */
7171 si_create_function(ctx
, "vs_prolog", returns
, num_returns
, &fninfo
, 0);
7172 func
= ctx
->main_fn
;
7174 if (key
->vs_prolog
.num_merged_next_stage_vgprs
) {
7175 if (!key
->vs_prolog
.is_monolithic
)
7176 si_init_exec_from_input(ctx
, 3, 0);
7178 if (key
->vs_prolog
.as_ls
&&
7179 ctx
->screen
->has_ls_vgpr_init_bug
) {
7180 /* If there are no HS threads, SPI loads the LS VGPRs
7181 * starting at VGPR 0. Shift them back to where they
7184 LLVMValueRef has_hs_threads
=
7185 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntNE
,
7186 unpack_param(ctx
, 3, 8, 8),
7189 for (i
= 4; i
> 0; --i
) {
7190 input_vgprs
[i
+ 1] =
7191 LLVMBuildSelect(ctx
->ac
.builder
, has_hs_threads
,
7193 input_vgprs
[i
- 1], "");
7198 ctx
->abi
.vertex_id
= input_vgprs
[first_vs_vgpr
];
7199 ctx
->abi
.instance_id
= input_vgprs
[first_vs_vgpr
+ (key
->vs_prolog
.as_ls
? 2 : 1)];
7201 /* Copy inputs to outputs. This should be no-op, as the registers match,
7202 * but it will prevent the compiler from overwriting them unintentionally.
7204 ret
= ctx
->return_value
;
7205 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
7206 LLVMValueRef p
= LLVMGetParam(func
, i
);
7207 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, p
, i
, "");
7209 for (i
= 0; i
< num_input_vgprs
; i
++) {
7210 LLVMValueRef p
= input_vgprs
[i
];
7211 p
= ac_to_float(&ctx
->ac
, p
);
7212 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, p
,
7213 key
->vs_prolog
.num_input_sgprs
+ i
, "");
7216 /* Compute vertex load indices from instance divisors. */
7217 LLVMValueRef instance_divisor_constbuf
= NULL
;
7219 if (key
->vs_prolog
.states
.instance_divisor_is_fetched
) {
7220 LLVMValueRef list
= si_prolog_get_rw_buffers(ctx
);
7221 LLVMValueRef buf_index
=
7222 LLVMConstInt(ctx
->i32
, SI_VS_CONST_INSTANCE_DIVISORS
, 0);
7223 instance_divisor_constbuf
=
7224 ac_build_load_to_sgpr(&ctx
->ac
, list
, buf_index
);
7227 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++) {
7228 bool divisor_is_one
=
7229 key
->vs_prolog
.states
.instance_divisor_is_one
& (1u << i
);
7230 bool divisor_is_fetched
=
7231 key
->vs_prolog
.states
.instance_divisor_is_fetched
& (1u << i
);
7234 if (divisor_is_one
|| divisor_is_fetched
) {
7235 LLVMValueRef divisor
= ctx
->i32_1
;
7237 if (divisor_is_fetched
) {
7238 divisor
= buffer_load_const(ctx
, instance_divisor_constbuf
,
7239 LLVMConstInt(ctx
->i32
, i
* 4, 0));
7240 divisor
= ac_to_integer(&ctx
->ac
, divisor
);
7243 /* InstanceID / Divisor + StartInstance */
7244 index
= get_instance_index_for_fetch(ctx
,
7246 SI_SGPR_START_INSTANCE
,
7249 /* VertexID + BaseVertex */
7250 index
= LLVMBuildAdd(ctx
->ac
.builder
,
7252 LLVMGetParam(func
, user_sgpr_base
+
7253 SI_SGPR_BASE_VERTEX
), "");
7256 index
= ac_to_float(&ctx
->ac
, index
);
7257 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, index
,
7258 fninfo
.num_params
+ i
, "");
7261 si_llvm_build_ret(ctx
, ret
);
7264 static bool si_get_vs_prolog(struct si_screen
*sscreen
,
7265 LLVMTargetMachineRef tm
,
7266 struct si_shader
*shader
,
7267 struct pipe_debug_callback
*debug
,
7268 struct si_shader
*main_part
,
7269 const struct si_vs_prolog_bits
*key
)
7271 struct si_shader_selector
*vs
= main_part
->selector
;
7273 if (!si_vs_needs_prolog(vs
, key
))
7276 /* Get the prolog. */
7277 union si_shader_part_key prolog_key
;
7278 si_get_vs_prolog_key(&vs
->info
, main_part
->info
.num_input_sgprs
,
7279 key
, shader
, &prolog_key
);
7282 si_get_shader_part(sscreen
, &sscreen
->vs_prologs
,
7283 PIPE_SHADER_VERTEX
, true, &prolog_key
, tm
,
7284 debug
, si_build_vs_prolog_function
,
7285 "Vertex Shader Prolog");
7286 return shader
->prolog
!= NULL
;
7290 * Select and compile (or reuse) vertex shader parts (prolog & epilog).
7292 static bool si_shader_select_vs_parts(struct si_screen
*sscreen
,
7293 LLVMTargetMachineRef tm
,
7294 struct si_shader
*shader
,
7295 struct pipe_debug_callback
*debug
)
7297 return si_get_vs_prolog(sscreen
, tm
, shader
, debug
, shader
,
7298 &shader
->key
.part
.vs
.prolog
);
7302 * Compile the TCS epilog function. This writes tesselation factors to memory
7303 * based on the output primitive type of the tesselator (determined by TES).
7305 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
7306 union si_shader_part_key
*key
)
7308 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
7309 struct si_function_info fninfo
;
7312 si_init_function_info(&fninfo
);
7314 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
7315 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7316 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7317 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7318 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* wave info */
7319 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7320 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7321 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7322 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7323 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7324 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7325 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7326 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7327 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7328 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7329 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7330 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7331 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7332 if (!HAVE_32BIT_POINTERS
)
7333 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7334 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7335 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7336 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7338 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7339 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7340 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7341 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7342 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7343 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7344 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7345 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7346 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7347 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7350 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* VGPR gap */
7351 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* VGPR gap */
7352 unsigned tess_factors_idx
=
7353 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* patch index within the wave (REL_PATCH_ID) */
7354 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* invocation ID within the patch */
7355 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* LDS offset where tess factors should be loaded from */
7357 for (unsigned i
= 0; i
< 6; i
++)
7358 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* tess factors */
7360 /* Create the function. */
7361 si_create_function(ctx
, "tcs_epilog", NULL
, 0, &fninfo
,
7362 ctx
->screen
->info
.chip_class
>= CIK
? 128 : 64);
7363 ac_declare_lds_as_pointer(&ctx
->ac
);
7364 func
= ctx
->main_fn
;
7366 LLVMValueRef invoc0_tess_factors
[6];
7367 for (unsigned i
= 0; i
< 6; i
++)
7368 invoc0_tess_factors
[i
] = LLVMGetParam(func
, tess_factors_idx
+ 3 + i
);
7370 si_write_tess_factors(bld_base
,
7371 LLVMGetParam(func
, tess_factors_idx
),
7372 LLVMGetParam(func
, tess_factors_idx
+ 1),
7373 LLVMGetParam(func
, tess_factors_idx
+ 2),
7374 invoc0_tess_factors
, invoc0_tess_factors
+ 4);
7376 LLVMBuildRetVoid(ctx
->ac
.builder
);
7380 * Select and compile (or reuse) TCS parts (epilog).
7382 static bool si_shader_select_tcs_parts(struct si_screen
*sscreen
,
7383 LLVMTargetMachineRef tm
,
7384 struct si_shader
*shader
,
7385 struct pipe_debug_callback
*debug
)
7387 if (sscreen
->info
.chip_class
>= GFX9
) {
7388 struct si_shader
*ls_main_part
=
7389 shader
->key
.part
.tcs
.ls
->main_shader_part_ls
;
7391 if (!si_get_vs_prolog(sscreen
, tm
, shader
, debug
, ls_main_part
,
7392 &shader
->key
.part
.tcs
.ls_prolog
))
7395 shader
->previous_stage
= ls_main_part
;
7398 /* Get the epilog. */
7399 union si_shader_part_key epilog_key
;
7400 memset(&epilog_key
, 0, sizeof(epilog_key
));
7401 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
7403 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->tcs_epilogs
,
7404 PIPE_SHADER_TESS_CTRL
, false,
7405 &epilog_key
, tm
, debug
,
7406 si_build_tcs_epilog_function
,
7407 "Tessellation Control Shader Epilog");
7408 return shader
->epilog
!= NULL
;
7412 * Select and compile (or reuse) GS parts (prolog).
7414 static bool si_shader_select_gs_parts(struct si_screen
*sscreen
,
7415 LLVMTargetMachineRef tm
,
7416 struct si_shader
*shader
,
7417 struct pipe_debug_callback
*debug
)
7419 if (sscreen
->info
.chip_class
>= GFX9
) {
7420 struct si_shader
*es_main_part
=
7421 shader
->key
.part
.gs
.es
->main_shader_part_es
;
7423 if (shader
->key
.part
.gs
.es
->type
== PIPE_SHADER_VERTEX
&&
7424 !si_get_vs_prolog(sscreen
, tm
, shader
, debug
, es_main_part
,
7425 &shader
->key
.part
.gs
.vs_prolog
))
7428 shader
->previous_stage
= es_main_part
;
7431 if (!shader
->key
.part
.gs
.prolog
.tri_strip_adj_fix
)
7434 union si_shader_part_key prolog_key
;
7435 memset(&prolog_key
, 0, sizeof(prolog_key
));
7436 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
7438 shader
->prolog2
= si_get_shader_part(sscreen
, &sscreen
->gs_prologs
,
7439 PIPE_SHADER_GEOMETRY
, true,
7440 &prolog_key
, tm
, debug
,
7441 si_build_gs_prolog_function
,
7442 "Geometry Shader Prolog");
7443 return shader
->prolog2
!= NULL
;
7447 * Build the pixel shader prolog function. This handles:
7448 * - two-side color selection and interpolation
7449 * - overriding interpolation parameters for the API PS
7450 * - polygon stippling
7452 * All preloaded SGPRs and VGPRs are passed through unmodified unless they are
7453 * overriden by other states. (e.g. per-sample interpolation)
7454 * Interpolated colors are stored after the preloaded VGPRs.
7456 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
7457 union si_shader_part_key
*key
)
7459 struct si_function_info fninfo
;
7460 LLVMValueRef ret
, func
;
7461 int num_returns
, i
, num_color_channels
;
7463 assert(si_need_ps_prolog(key
));
7465 si_init_function_info(&fninfo
);
7467 /* Declare inputs. */
7468 for (i
= 0; i
< key
->ps_prolog
.num_input_sgprs
; i
++)
7469 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7471 for (i
= 0; i
< key
->ps_prolog
.num_input_vgprs
; i
++)
7472 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
7474 /* Declare outputs (same as inputs + add colors if needed) */
7475 num_returns
= fninfo
.num_params
;
7476 num_color_channels
= util_bitcount(key
->ps_prolog
.colors_read
);
7477 for (i
= 0; i
< num_color_channels
; i
++)
7478 fninfo
.types
[num_returns
++] = ctx
->f32
;
7480 /* Create the function. */
7481 si_create_function(ctx
, "ps_prolog", fninfo
.types
, num_returns
,
7483 func
= ctx
->main_fn
;
7485 /* Copy inputs to outputs. This should be no-op, as the registers match,
7486 * but it will prevent the compiler from overwriting them unintentionally.
7488 ret
= ctx
->return_value
;
7489 for (i
= 0; i
< fninfo
.num_params
; i
++) {
7490 LLVMValueRef p
= LLVMGetParam(func
, i
);
7491 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, p
, i
, "");
7494 /* Polygon stippling. */
7495 if (key
->ps_prolog
.states
.poly_stipple
) {
7496 /* POS_FIXED_PT is always last. */
7497 unsigned pos
= key
->ps_prolog
.num_input_sgprs
+
7498 key
->ps_prolog
.num_input_vgprs
- 1;
7499 LLVMValueRef list
= si_prolog_get_rw_buffers(ctx
);
7501 si_llvm_emit_polygon_stipple(ctx
, list
, pos
);
7504 if (key
->ps_prolog
.states
.bc_optimize_for_persp
||
7505 key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7506 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7507 LLVMValueRef center
[2], centroid
[2], tmp
, bc_optimize
;
7509 /* The shader should do: if (PRIM_MASK[31]) CENTROID = CENTER;
7510 * The hw doesn't compute CENTROID if the whole wave only
7511 * contains fully-covered quads.
7513 * PRIM_MASK is after user SGPRs.
7515 bc_optimize
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
7516 bc_optimize
= LLVMBuildLShr(ctx
->ac
.builder
, bc_optimize
,
7517 LLVMConstInt(ctx
->i32
, 31, 0), "");
7518 bc_optimize
= LLVMBuildTrunc(ctx
->ac
.builder
, bc_optimize
,
7521 if (key
->ps_prolog
.states
.bc_optimize_for_persp
) {
7522 /* Read PERSP_CENTER. */
7523 for (i
= 0; i
< 2; i
++)
7524 center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7525 /* Read PERSP_CENTROID. */
7526 for (i
= 0; i
< 2; i
++)
7527 centroid
[i
] = LLVMGetParam(func
, base
+ 4 + i
);
7528 /* Select PERSP_CENTROID. */
7529 for (i
= 0; i
< 2; i
++) {
7530 tmp
= LLVMBuildSelect(ctx
->ac
.builder
, bc_optimize
,
7531 center
[i
], centroid
[i
], "");
7532 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7533 tmp
, base
+ 4 + i
, "");
7536 if (key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7537 /* Read LINEAR_CENTER. */
7538 for (i
= 0; i
< 2; i
++)
7539 center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7540 /* Read LINEAR_CENTROID. */
7541 for (i
= 0; i
< 2; i
++)
7542 centroid
[i
] = LLVMGetParam(func
, base
+ 10 + i
);
7543 /* Select LINEAR_CENTROID. */
7544 for (i
= 0; i
< 2; i
++) {
7545 tmp
= LLVMBuildSelect(ctx
->ac
.builder
, bc_optimize
,
7546 center
[i
], centroid
[i
], "");
7547 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7548 tmp
, base
+ 10 + i
, "");
7553 /* Force per-sample interpolation. */
7554 if (key
->ps_prolog
.states
.force_persp_sample_interp
) {
7555 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7556 LLVMValueRef persp_sample
[2];
7558 /* Read PERSP_SAMPLE. */
7559 for (i
= 0; i
< 2; i
++)
7560 persp_sample
[i
] = LLVMGetParam(func
, base
+ i
);
7561 /* Overwrite PERSP_CENTER. */
7562 for (i
= 0; i
< 2; i
++)
7563 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7564 persp_sample
[i
], base
+ 2 + i
, "");
7565 /* Overwrite PERSP_CENTROID. */
7566 for (i
= 0; i
< 2; i
++)
7567 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7568 persp_sample
[i
], base
+ 4 + i
, "");
7570 if (key
->ps_prolog
.states
.force_linear_sample_interp
) {
7571 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7572 LLVMValueRef linear_sample
[2];
7574 /* Read LINEAR_SAMPLE. */
7575 for (i
= 0; i
< 2; i
++)
7576 linear_sample
[i
] = LLVMGetParam(func
, base
+ 6 + i
);
7577 /* Overwrite LINEAR_CENTER. */
7578 for (i
= 0; i
< 2; i
++)
7579 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7580 linear_sample
[i
], base
+ 8 + i
, "");
7581 /* Overwrite LINEAR_CENTROID. */
7582 for (i
= 0; i
< 2; i
++)
7583 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7584 linear_sample
[i
], base
+ 10 + i
, "");
7587 /* Force center interpolation. */
7588 if (key
->ps_prolog
.states
.force_persp_center_interp
) {
7589 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7590 LLVMValueRef persp_center
[2];
7592 /* Read PERSP_CENTER. */
7593 for (i
= 0; i
< 2; i
++)
7594 persp_center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7595 /* Overwrite PERSP_SAMPLE. */
7596 for (i
= 0; i
< 2; i
++)
7597 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7598 persp_center
[i
], base
+ i
, "");
7599 /* Overwrite PERSP_CENTROID. */
7600 for (i
= 0; i
< 2; i
++)
7601 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7602 persp_center
[i
], base
+ 4 + i
, "");
7604 if (key
->ps_prolog
.states
.force_linear_center_interp
) {
7605 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7606 LLVMValueRef linear_center
[2];
7608 /* Read LINEAR_CENTER. */
7609 for (i
= 0; i
< 2; i
++)
7610 linear_center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7611 /* Overwrite LINEAR_SAMPLE. */
7612 for (i
= 0; i
< 2; i
++)
7613 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7614 linear_center
[i
], base
+ 6 + i
, "");
7615 /* Overwrite LINEAR_CENTROID. */
7616 for (i
= 0; i
< 2; i
++)
7617 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7618 linear_center
[i
], base
+ 10 + i
, "");
7621 /* Interpolate colors. */
7622 unsigned color_out_idx
= 0;
7623 for (i
= 0; i
< 2; i
++) {
7624 unsigned writemask
= (key
->ps_prolog
.colors_read
>> (i
* 4)) & 0xf;
7625 unsigned face_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7626 key
->ps_prolog
.face_vgpr_index
;
7627 LLVMValueRef interp
[2], color
[4];
7628 LLVMValueRef interp_ij
= NULL
, prim_mask
= NULL
, face
= NULL
;
7633 /* If the interpolation qualifier is not CONSTANT (-1). */
7634 if (key
->ps_prolog
.color_interp_vgpr_index
[i
] != -1) {
7635 unsigned interp_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7636 key
->ps_prolog
.color_interp_vgpr_index
[i
];
7638 /* Get the (i,j) updated by bc_optimize handling. */
7639 interp
[0] = LLVMBuildExtractValue(ctx
->ac
.builder
, ret
,
7641 interp
[1] = LLVMBuildExtractValue(ctx
->ac
.builder
, ret
,
7642 interp_vgpr
+ 1, "");
7643 interp_ij
= lp_build_gather_values(&ctx
->gallivm
, interp
, 2);
7646 /* Use the absolute location of the input. */
7647 prim_mask
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
7649 if (key
->ps_prolog
.states
.color_two_side
) {
7650 face
= LLVMGetParam(func
, face_vgpr
);
7651 face
= ac_to_integer(&ctx
->ac
, face
);
7654 interp_fs_input(ctx
,
7655 key
->ps_prolog
.color_attr_index
[i
],
7656 TGSI_SEMANTIC_COLOR
, i
,
7657 key
->ps_prolog
.num_interp_inputs
,
7658 key
->ps_prolog
.colors_read
, interp_ij
,
7659 prim_mask
, face
, color
);
7662 unsigned chan
= u_bit_scan(&writemask
);
7663 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, color
[chan
],
7664 fninfo
.num_params
+ color_out_idx
++, "");
7668 /* Section 15.2.2 (Shader Inputs) of the OpenGL 4.5 (Core Profile) spec
7671 * "When per-sample shading is active due to the use of a fragment
7672 * input qualified by sample or due to the use of the gl_SampleID
7673 * or gl_SamplePosition variables, only the bit for the current
7674 * sample is set in gl_SampleMaskIn. When state specifies multiple
7675 * fragment shader invocations for a given fragment, the sample
7676 * mask for any single fragment shader invocation may specify a
7677 * subset of the covered samples for the fragment. In this case,
7678 * the bit corresponding to each covered sample will be set in
7679 * exactly one fragment shader invocation."
7681 * The samplemask loaded by hardware is always the coverage of the
7682 * entire pixel/fragment, so mask bits out based on the sample ID.
7684 if (key
->ps_prolog
.states
.samplemask_log_ps_iter
) {
7685 /* The bit pattern matches that used by fixed function fragment
7687 static const uint16_t ps_iter_masks
[] = {
7688 0xffff, /* not used */
7694 assert(key
->ps_prolog
.states
.samplemask_log_ps_iter
< ARRAY_SIZE(ps_iter_masks
));
7696 uint32_t ps_iter_mask
= ps_iter_masks
[key
->ps_prolog
.states
.samplemask_log_ps_iter
];
7697 unsigned ancillary_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7698 key
->ps_prolog
.ancillary_vgpr_index
;
7699 LLVMValueRef sampleid
= unpack_param(ctx
, ancillary_vgpr
, 8, 4);
7700 LLVMValueRef samplemask
= LLVMGetParam(func
, ancillary_vgpr
+ 1);
7702 samplemask
= ac_to_integer(&ctx
->ac
, samplemask
);
7703 samplemask
= LLVMBuildAnd(
7706 LLVMBuildShl(ctx
->ac
.builder
,
7707 LLVMConstInt(ctx
->i32
, ps_iter_mask
, false),
7710 samplemask
= ac_to_float(&ctx
->ac
, samplemask
);
7712 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, samplemask
,
7713 ancillary_vgpr
+ 1, "");
7716 /* Tell LLVM to insert WQM instruction sequence when needed. */
7717 if (key
->ps_prolog
.wqm
) {
7718 LLVMAddTargetDependentFunctionAttr(func
,
7719 "amdgpu-ps-wqm-outputs", "");
7722 si_llvm_build_ret(ctx
, ret
);
7726 * Build the pixel shader epilog function. This handles everything that must be
7727 * emulated for pixel shader exports. (alpha-test, format conversions, etc)
7729 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
7730 union si_shader_part_key
*key
)
7732 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
7733 struct si_function_info fninfo
;
7734 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
7736 struct si_ps_exports exp
= {};
7738 si_init_function_info(&fninfo
);
7740 /* Declare input SGPRs. */
7741 ctx
->param_rw_buffers
= add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7742 ctx
->param_bindless_samplers_and_images
= add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7743 ctx
->param_const_and_shader_buffers
= add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7744 ctx
->param_samplers_and_images
= add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7745 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->f32
, SI_PARAM_ALPHA_REF
);
7747 /* Declare input VGPRs. */
7748 unsigned required_num_params
=
7749 fninfo
.num_sgpr_params
+
7750 util_bitcount(key
->ps_epilog
.colors_written
) * 4 +
7751 key
->ps_epilog
.writes_z
+
7752 key
->ps_epilog
.writes_stencil
+
7753 key
->ps_epilog
.writes_samplemask
;
7755 required_num_params
= MAX2(required_num_params
,
7756 fninfo
.num_sgpr_params
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
7758 while (fninfo
.num_params
< required_num_params
)
7759 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
7761 /* Create the function. */
7762 si_create_function(ctx
, "ps_epilog", NULL
, 0, &fninfo
, 0);
7763 /* Disable elimination of unused inputs. */
7764 si_llvm_add_attribute(ctx
->main_fn
,
7765 "InitialPSInputAddr", 0xffffff);
7767 /* Process colors. */
7768 unsigned vgpr
= fninfo
.num_sgpr_params
;
7769 unsigned colors_written
= key
->ps_epilog
.colors_written
;
7770 int last_color_export
= -1;
7772 /* Find the last color export. */
7773 if (!key
->ps_epilog
.writes_z
&&
7774 !key
->ps_epilog
.writes_stencil
&&
7775 !key
->ps_epilog
.writes_samplemask
) {
7776 unsigned spi_format
= key
->ps_epilog
.states
.spi_shader_col_format
;
7778 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
7779 if (colors_written
== 0x1 && key
->ps_epilog
.states
.last_cbuf
> 0) {
7780 /* Just set this if any of the colorbuffers are enabled. */
7782 ((1ull << (4 * (key
->ps_epilog
.states
.last_cbuf
+ 1))) - 1))
7783 last_color_export
= 0;
7785 for (i
= 0; i
< 8; i
++)
7786 if (colors_written
& (1 << i
) &&
7787 (spi_format
>> (i
* 4)) & 0xf)
7788 last_color_export
= i
;
7792 while (colors_written
) {
7793 LLVMValueRef color
[4];
7794 int mrt
= u_bit_scan(&colors_written
);
7796 for (i
= 0; i
< 4; i
++)
7797 color
[i
] = LLVMGetParam(ctx
->main_fn
, vgpr
++);
7799 si_export_mrt_color(bld_base
, color
, mrt
,
7800 fninfo
.num_params
- 1,
7801 mrt
== last_color_export
, &exp
);
7804 /* Process depth, stencil, samplemask. */
7805 if (key
->ps_epilog
.writes_z
)
7806 depth
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7807 if (key
->ps_epilog
.writes_stencil
)
7808 stencil
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7809 if (key
->ps_epilog
.writes_samplemask
)
7810 samplemask
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7812 if (depth
|| stencil
|| samplemask
)
7813 si_export_mrt_z(bld_base
, depth
, stencil
, samplemask
, &exp
);
7814 else if (last_color_export
== -1)
7815 ac_build_export_null(&ctx
->ac
);
7818 si_emit_ps_exports(ctx
, &exp
);
7821 LLVMBuildRetVoid(ctx
->ac
.builder
);
7825 * Select and compile (or reuse) pixel shader parts (prolog & epilog).
7827 static bool si_shader_select_ps_parts(struct si_screen
*sscreen
,
7828 LLVMTargetMachineRef tm
,
7829 struct si_shader
*shader
,
7830 struct pipe_debug_callback
*debug
)
7832 union si_shader_part_key prolog_key
;
7833 union si_shader_part_key epilog_key
;
7835 /* Get the prolog. */
7836 si_get_ps_prolog_key(shader
, &prolog_key
, true);
7838 /* The prolog is a no-op if these aren't set. */
7839 if (si_need_ps_prolog(&prolog_key
)) {
7841 si_get_shader_part(sscreen
, &sscreen
->ps_prologs
,
7842 PIPE_SHADER_FRAGMENT
, true,
7843 &prolog_key
, tm
, debug
,
7844 si_build_ps_prolog_function
,
7845 "Fragment Shader Prolog");
7846 if (!shader
->prolog
)
7850 /* Get the epilog. */
7851 si_get_ps_epilog_key(shader
, &epilog_key
);
7854 si_get_shader_part(sscreen
, &sscreen
->ps_epilogs
,
7855 PIPE_SHADER_FRAGMENT
, false,
7856 &epilog_key
, tm
, debug
,
7857 si_build_ps_epilog_function
,
7858 "Fragment Shader Epilog");
7859 if (!shader
->epilog
)
7862 /* Enable POS_FIXED_PT if polygon stippling is enabled. */
7863 if (shader
->key
.part
.ps
.prolog
.poly_stipple
) {
7864 shader
->config
.spi_ps_input_ena
|= S_0286CC_POS_FIXED_PT_ENA(1);
7865 assert(G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
));
7868 /* Set up the enable bits for per-sample shading if needed. */
7869 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
&&
7870 (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
7871 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7872 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTER_ENA
;
7873 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
7874 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_SAMPLE_ENA(1);
7876 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
&&
7877 (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
7878 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7879 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTER_ENA
;
7880 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
7881 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_SAMPLE_ENA(1);
7883 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
&&
7884 (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
7885 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7886 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_SAMPLE_ENA
;
7887 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
7888 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
7890 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
&&
7891 (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
7892 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7893 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_SAMPLE_ENA
;
7894 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
7895 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
7898 /* POW_W_FLOAT requires that one of the perspective weights is enabled. */
7899 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_ena
) &&
7900 !(shader
->config
.spi_ps_input_ena
& 0xf)) {
7901 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
7902 assert(G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
7905 /* At least one pair of interpolation weights must be enabled. */
7906 if (!(shader
->config
.spi_ps_input_ena
& 0x7f)) {
7907 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
7908 assert(G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
7911 /* Samplemask fixup requires the sample ID. */
7912 if (shader
->key
.part
.ps
.prolog
.samplemask_log_ps_iter
) {
7913 shader
->config
.spi_ps_input_ena
|= S_0286CC_ANCILLARY_ENA(1);
7914 assert(G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
));
7917 /* The sample mask input is always enabled, because the API shader always
7918 * passes it through to the epilog. Disable it here if it's unused.
7920 if (!shader
->key
.part
.ps
.epilog
.poly_line_smoothing
&&
7921 !shader
->selector
->info
.reads_samplemask
)
7922 shader
->config
.spi_ps_input_ena
&= C_0286CC_SAMPLE_COVERAGE_ENA
;
7927 void si_multiwave_lds_size_workaround(struct si_screen
*sscreen
,
7930 /* SPI barrier management bug:
7931 * Make sure we have at least 4k of LDS in use to avoid the bug.
7932 * It applies to workgroup sizes of more than one wavefront.
7934 if (sscreen
->info
.family
== CHIP_BONAIRE
||
7935 sscreen
->info
.family
== CHIP_KABINI
||
7936 sscreen
->info
.family
== CHIP_MULLINS
)
7937 *lds_size
= MAX2(*lds_size
, 8);
7940 static void si_fix_resource_usage(struct si_screen
*sscreen
,
7941 struct si_shader
*shader
)
7943 unsigned min_sgprs
= shader
->info
.num_input_sgprs
+ 2; /* VCC */
7945 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
, min_sgprs
);
7947 if (shader
->selector
->type
== PIPE_SHADER_COMPUTE
&&
7948 si_get_max_workgroup_size(shader
) > 64) {
7949 si_multiwave_lds_size_workaround(sscreen
,
7950 &shader
->config
.lds_size
);
7954 int si_shader_create(struct si_screen
*sscreen
, LLVMTargetMachineRef tm
,
7955 struct si_shader
*shader
,
7956 struct pipe_debug_callback
*debug
)
7958 struct si_shader_selector
*sel
= shader
->selector
;
7959 struct si_shader
*mainp
= *si_get_main_shader_part(sel
, &shader
->key
);
7962 /* LS, ES, VS are compiled on demand if the main part hasn't been
7963 * compiled for that stage.
7965 * Vertex shaders are compiled on demand when a vertex fetch
7966 * workaround must be applied.
7968 if (shader
->is_monolithic
) {
7969 /* Monolithic shader (compiled as a whole, has many variants,
7970 * may take a long time to compile).
7972 r
= si_compile_tgsi_shader(sscreen
, tm
, shader
, true, debug
);
7976 /* The shader consists of several parts:
7978 * - the middle part is the user shader, it has 1 variant only
7979 * and it was compiled during the creation of the shader
7981 * - the prolog part is inserted at the beginning
7982 * - the epilog part is inserted at the end
7984 * The prolog and epilog have many (but simple) variants.
7986 * Starting with gfx9, geometry and tessellation control
7987 * shaders also contain the prolog and user shader parts of
7988 * the previous shader stage.
7994 /* Copy the compiled TGSI shader data over. */
7995 shader
->is_binary_shared
= true;
7996 shader
->binary
= mainp
->binary
;
7997 shader
->config
= mainp
->config
;
7998 shader
->info
.num_input_sgprs
= mainp
->info
.num_input_sgprs
;
7999 shader
->info
.num_input_vgprs
= mainp
->info
.num_input_vgprs
;
8000 shader
->info
.face_vgpr_index
= mainp
->info
.face_vgpr_index
;
8001 shader
->info
.ancillary_vgpr_index
= mainp
->info
.ancillary_vgpr_index
;
8002 memcpy(shader
->info
.vs_output_param_offset
,
8003 mainp
->info
.vs_output_param_offset
,
8004 sizeof(mainp
->info
.vs_output_param_offset
));
8005 shader
->info
.uses_instanceid
= mainp
->info
.uses_instanceid
;
8006 shader
->info
.nr_pos_exports
= mainp
->info
.nr_pos_exports
;
8007 shader
->info
.nr_param_exports
= mainp
->info
.nr_param_exports
;
8009 /* Select prologs and/or epilogs. */
8010 switch (sel
->type
) {
8011 case PIPE_SHADER_VERTEX
:
8012 if (!si_shader_select_vs_parts(sscreen
, tm
, shader
, debug
))
8015 case PIPE_SHADER_TESS_CTRL
:
8016 if (!si_shader_select_tcs_parts(sscreen
, tm
, shader
, debug
))
8019 case PIPE_SHADER_TESS_EVAL
:
8021 case PIPE_SHADER_GEOMETRY
:
8022 if (!si_shader_select_gs_parts(sscreen
, tm
, shader
, debug
))
8025 case PIPE_SHADER_FRAGMENT
:
8026 if (!si_shader_select_ps_parts(sscreen
, tm
, shader
, debug
))
8029 /* Make sure we have at least as many VGPRs as there
8030 * are allocated inputs.
8032 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8033 shader
->info
.num_input_vgprs
);
8037 /* Update SGPR and VGPR counts. */
8038 if (shader
->prolog
) {
8039 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8040 shader
->prolog
->config
.num_sgprs
);
8041 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8042 shader
->prolog
->config
.num_vgprs
);
8044 if (shader
->previous_stage
) {
8045 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8046 shader
->previous_stage
->config
.num_sgprs
);
8047 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8048 shader
->previous_stage
->config
.num_vgprs
);
8049 shader
->config
.spilled_sgprs
=
8050 MAX2(shader
->config
.spilled_sgprs
,
8051 shader
->previous_stage
->config
.spilled_sgprs
);
8052 shader
->config
.spilled_vgprs
=
8053 MAX2(shader
->config
.spilled_vgprs
,
8054 shader
->previous_stage
->config
.spilled_vgprs
);
8055 shader
->config
.private_mem_vgprs
=
8056 MAX2(shader
->config
.private_mem_vgprs
,
8057 shader
->previous_stage
->config
.private_mem_vgprs
);
8058 shader
->config
.scratch_bytes_per_wave
=
8059 MAX2(shader
->config
.scratch_bytes_per_wave
,
8060 shader
->previous_stage
->config
.scratch_bytes_per_wave
);
8061 shader
->info
.uses_instanceid
|=
8062 shader
->previous_stage
->info
.uses_instanceid
;
8064 if (shader
->prolog2
) {
8065 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8066 shader
->prolog2
->config
.num_sgprs
);
8067 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8068 shader
->prolog2
->config
.num_vgprs
);
8070 if (shader
->epilog
) {
8071 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8072 shader
->epilog
->config
.num_sgprs
);
8073 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8074 shader
->epilog
->config
.num_vgprs
);
8076 si_calculate_max_simd_waves(shader
);
8079 si_fix_resource_usage(sscreen
, shader
);
8080 si_shader_dump(sscreen
, shader
, debug
, sel
->info
.processor
,
8084 r
= si_shader_binary_upload(sscreen
, shader
);
8086 fprintf(stderr
, "LLVM failed to upload shader\n");
8093 void si_shader_destroy(struct si_shader
*shader
)
8095 if (shader
->scratch_bo
)
8096 r600_resource_reference(&shader
->scratch_bo
, NULL
);
8098 r600_resource_reference(&shader
->bo
, NULL
);
8100 if (!shader
->is_binary_shared
)
8101 ac_shader_binary_clean(&shader
->binary
);
8103 free(shader
->shader_log
);