2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Tom Stellard <thomas.stellard@amd.com>
25 * Michel Dänzer <michel.daenzer@amd.com>
26 * Christian König <christian.koenig@amd.com>
29 #include "gallivm/lp_bld_const.h"
30 #include "gallivm/lp_bld_gather.h"
31 #include "gallivm/lp_bld_intr.h"
32 #include "gallivm/lp_bld_logic.h"
33 #include "gallivm/lp_bld_arit.h"
34 #include "gallivm/lp_bld_flow.h"
35 #include "gallivm/lp_bld_misc.h"
36 #include "radeon/radeon_elf_util.h"
37 #include "util/u_memory.h"
38 #include "util/u_string.h"
39 #include "tgsi/tgsi_build.h"
40 #include "tgsi/tgsi_util.h"
41 #include "tgsi/tgsi_dump.h"
43 #include "ac_llvm_util.h"
44 #include "si_shader_internal.h"
49 static const char *scratch_rsrc_dword0_symbol
=
50 "SCRATCH_RSRC_DWORD0";
52 static const char *scratch_rsrc_dword1_symbol
=
53 "SCRATCH_RSRC_DWORD1";
55 struct si_shader_output_values
57 LLVMValueRef values
[4];
58 unsigned semantic_name
;
59 unsigned semantic_index
;
60 ubyte vertex_stream
[4];
63 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
64 struct si_screen
*sscreen
,
65 struct si_shader
*shader
,
66 LLVMTargetMachineRef tm
);
68 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
69 struct lp_build_tgsi_context
*bld_base
,
70 struct lp_build_emit_data
*emit_data
);
72 static void si_dump_shader_key(unsigned shader
, struct si_shader_key
*key
,
75 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
76 union si_shader_part_key
*key
);
77 static void si_build_vs_epilog_function(struct si_shader_context
*ctx
,
78 union si_shader_part_key
*key
);
79 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
80 union si_shader_part_key
*key
);
81 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
82 union si_shader_part_key
*key
);
83 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
84 union si_shader_part_key
*key
);
86 /* Ideally pass the sample mask input to the PS epilog as v13, which
87 * is its usual location, so that the shader doesn't have to add v_mov.
89 #define PS_EPILOG_SAMPLEMASK_MIN_LOC 13
91 /* The VS location of the PrimitiveID input is the same in the epilog,
92 * so that the main shader part doesn't have to move it.
94 #define VS_EPILOG_PRIMID_LOC 2
102 #define SENDMSG_GS_DONE 3
104 #define SENDMSG_GS_OP_NOP (0 << 4)
105 #define SENDMSG_GS_OP_CUT (1 << 4)
106 #define SENDMSG_GS_OP_EMIT (2 << 4)
107 #define SENDMSG_GS_OP_EMIT_CUT (3 << 4)
110 * Returns a unique index for a semantic name and index. The index must be
111 * less than 64, so that a 64-bit bitmask of used inputs or outputs can be
114 unsigned si_shader_io_get_unique_index(unsigned semantic_name
, unsigned index
)
116 switch (semantic_name
) {
117 case TGSI_SEMANTIC_POSITION
:
119 case TGSI_SEMANTIC_PSIZE
:
121 case TGSI_SEMANTIC_CLIPDIST
:
124 case TGSI_SEMANTIC_GENERIC
:
128 assert(!"invalid generic index");
131 /* patch indices are completely separate and thus start from 0 */
132 case TGSI_SEMANTIC_TESSOUTER
:
134 case TGSI_SEMANTIC_TESSINNER
:
136 case TGSI_SEMANTIC_PATCH
:
140 assert(!"invalid semantic name");
145 unsigned si_shader_io_get_unique_index2(unsigned name
, unsigned index
)
148 case TGSI_SEMANTIC_FOG
:
150 case TGSI_SEMANTIC_LAYER
:
152 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
154 case TGSI_SEMANTIC_PRIMID
:
156 case TGSI_SEMANTIC_COLOR
: /* these alias */
157 case TGSI_SEMANTIC_BCOLOR
:
159 case TGSI_SEMANTIC_TEXCOORD
:
162 assert(!"invalid semantic name");
168 * Get the value of a shader input parameter and extract a bitfield.
170 static LLVMValueRef
unpack_param(struct si_shader_context
*ctx
,
171 unsigned param
, unsigned rshift
,
174 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
175 LLVMValueRef value
= LLVMGetParam(ctx
->main_fn
,
178 if (LLVMGetTypeKind(LLVMTypeOf(value
)) == LLVMFloatTypeKind
)
179 value
= bitcast(&ctx
->soa
.bld_base
,
180 TGSI_TYPE_UNSIGNED
, value
);
183 value
= LLVMBuildLShr(gallivm
->builder
, value
,
184 lp_build_const_int32(gallivm
, rshift
), "");
186 if (rshift
+ bitwidth
< 32) {
187 unsigned mask
= (1 << bitwidth
) - 1;
188 value
= LLVMBuildAnd(gallivm
->builder
, value
,
189 lp_build_const_int32(gallivm
, mask
), "");
195 static LLVMValueRef
get_rel_patch_id(struct si_shader_context
*ctx
)
198 case PIPE_SHADER_TESS_CTRL
:
199 return unpack_param(ctx
, SI_PARAM_REL_IDS
, 0, 8);
201 case PIPE_SHADER_TESS_EVAL
:
202 return LLVMGetParam(ctx
->main_fn
,
203 ctx
->param_tes_rel_patch_id
);
211 /* Tessellation shaders pass outputs to the next shader using LDS.
213 * LS outputs = TCS inputs
214 * TCS outputs = TES inputs
217 * - TCS inputs for patch 0
218 * - TCS inputs for patch 1
219 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
221 * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
222 * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
223 * - TCS outputs for patch 1
224 * - Per-patch TCS outputs for patch 1
225 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
226 * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
229 * All three shaders VS(LS), TCS, TES share the same LDS space.
233 get_tcs_in_patch_stride(struct si_shader_context
*ctx
)
235 if (ctx
->type
== PIPE_SHADER_VERTEX
)
236 return unpack_param(ctx
, SI_PARAM_LS_OUT_LAYOUT
, 0, 13);
237 else if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
238 return unpack_param(ctx
, SI_PARAM_TCS_IN_LAYOUT
, 0, 13);
246 get_tcs_out_patch_stride(struct si_shader_context
*ctx
)
248 return unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 0, 13);
252 get_tcs_out_patch0_offset(struct si_shader_context
*ctx
)
254 return lp_build_mul_imm(&ctx
->soa
.bld_base
.uint_bld
,
256 SI_PARAM_TCS_OUT_OFFSETS
,
262 get_tcs_out_patch0_patch_data_offset(struct si_shader_context
*ctx
)
264 return lp_build_mul_imm(&ctx
->soa
.bld_base
.uint_bld
,
266 SI_PARAM_TCS_OUT_OFFSETS
,
272 get_tcs_in_current_patch_offset(struct si_shader_context
*ctx
)
274 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
275 LLVMValueRef patch_stride
= get_tcs_in_patch_stride(ctx
);
276 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
278 return LLVMBuildMul(gallivm
->builder
, patch_stride
, rel_patch_id
, "");
282 get_tcs_out_current_patch_offset(struct si_shader_context
*ctx
)
284 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
285 LLVMValueRef patch0_offset
= get_tcs_out_patch0_offset(ctx
);
286 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
287 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
289 return LLVMBuildAdd(gallivm
->builder
, patch0_offset
,
290 LLVMBuildMul(gallivm
->builder
, patch_stride
,
296 get_tcs_out_current_patch_data_offset(struct si_shader_context
*ctx
)
298 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
299 LLVMValueRef patch0_patch_data_offset
=
300 get_tcs_out_patch0_patch_data_offset(ctx
);
301 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
302 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
304 return LLVMBuildAdd(gallivm
->builder
, patch0_patch_data_offset
,
305 LLVMBuildMul(gallivm
->builder
, patch_stride
,
310 static LLVMValueRef
build_gep0(struct si_shader_context
*ctx
,
311 LLVMValueRef base_ptr
, LLVMValueRef index
)
313 LLVMValueRef indices
[2] = {
314 LLVMConstInt(ctx
->i32
, 0, 0),
317 return LLVMBuildGEP(ctx
->gallivm
.builder
, base_ptr
,
321 static void build_indexed_store(struct si_shader_context
*ctx
,
322 LLVMValueRef base_ptr
, LLVMValueRef index
,
325 struct lp_build_tgsi_context
*bld_base
= &ctx
->soa
.bld_base
;
326 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
328 LLVMBuildStore(gallivm
->builder
, value
,
329 build_gep0(ctx
, base_ptr
, index
));
333 * Build an LLVM bytecode indexed load using LLVMBuildGEP + LLVMBuildLoad.
334 * It's equivalent to doing a load from &base_ptr[index].
336 * \param base_ptr Where the array starts.
337 * \param index The element index into the array.
338 * \param uniform Whether the base_ptr and index can be assumed to be
339 * dynamically uniform
341 static LLVMValueRef
build_indexed_load(struct si_shader_context
*ctx
,
342 LLVMValueRef base_ptr
, LLVMValueRef index
,
345 struct lp_build_tgsi_context
*bld_base
= &ctx
->soa
.bld_base
;
346 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
347 LLVMValueRef pointer
;
349 pointer
= build_gep0(ctx
, base_ptr
, index
);
351 LLVMSetMetadata(pointer
, ctx
->uniform_md_kind
, ctx
->empty_md
);
352 return LLVMBuildLoad(gallivm
->builder
, pointer
, "");
356 * Do a load from &base_ptr[index], but also add a flag that it's loading
357 * a constant from a dynamically uniform index.
359 static LLVMValueRef
build_indexed_load_const(
360 struct si_shader_context
*ctx
,
361 LLVMValueRef base_ptr
, LLVMValueRef index
)
363 LLVMValueRef result
= build_indexed_load(ctx
, base_ptr
, index
, true);
364 LLVMSetMetadata(result
, ctx
->invariant_load_md_kind
, ctx
->empty_md
);
368 static LLVMValueRef
get_instance_index_for_fetch(
369 struct si_shader_context
*radeon_bld
,
370 unsigned param_start_instance
, unsigned divisor
)
372 struct si_shader_context
*ctx
=
373 si_shader_context(&radeon_bld
->soa
.bld_base
);
374 struct gallivm_state
*gallivm
= radeon_bld
->soa
.bld_base
.base
.gallivm
;
376 LLVMValueRef result
= LLVMGetParam(radeon_bld
->main_fn
,
377 ctx
->param_instance_id
);
379 /* The division must be done before START_INSTANCE is added. */
381 result
= LLVMBuildUDiv(gallivm
->builder
, result
,
382 lp_build_const_int32(gallivm
, divisor
), "");
384 return LLVMBuildAdd(gallivm
->builder
, result
,
385 LLVMGetParam(radeon_bld
->main_fn
, param_start_instance
), "");
388 static void declare_input_vs(
389 struct si_shader_context
*ctx
,
390 unsigned input_index
,
391 const struct tgsi_full_declaration
*decl
,
394 struct lp_build_context
*base
= &ctx
->soa
.bld_base
.base
;
395 struct gallivm_state
*gallivm
= base
->gallivm
;
400 LLVMValueRef t_list_ptr
;
401 LLVMValueRef t_offset
;
403 LLVMValueRef attribute_offset
;
404 LLVMValueRef buffer_index
;
405 LLVMValueRef args
[3];
408 /* Load the T list */
409 t_list_ptr
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_VERTEX_BUFFERS
);
411 t_offset
= lp_build_const_int32(gallivm
, input_index
);
413 t_list
= build_indexed_load_const(ctx
, t_list_ptr
, t_offset
);
415 /* Build the attribute offset */
416 attribute_offset
= lp_build_const_int32(gallivm
, 0);
418 buffer_index
= LLVMGetParam(ctx
->main_fn
,
419 ctx
->param_vertex_index0
+
423 args
[1] = attribute_offset
;
424 args
[2] = buffer_index
;
425 input
= lp_build_intrinsic(gallivm
->builder
,
426 "llvm.SI.vs.load.input", ctx
->v4f32
, args
, 3,
427 LP_FUNC_ATTR_READNONE
);
429 /* Break up the vec4 into individual components */
430 for (chan
= 0; chan
< 4; chan
++) {
431 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
432 out
[chan
] = LLVMBuildExtractElement(gallivm
->builder
,
433 input
, llvm_chan
, "");
436 fix_fetch
= (ctx
->shader
->key
.mono
.vs
.fix_fetch
>> (2 * input_index
)) & 3;
438 /* The hardware returns an unsigned value; convert it to a
441 LLVMValueRef tmp
= out
[3];
442 LLVMValueRef c30
= LLVMConstInt(ctx
->i32
, 30, 0);
444 /* First, recover the sign-extended signed integer value. */
445 if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
)
446 tmp
= LLVMBuildFPToUI(gallivm
->builder
, tmp
, ctx
->i32
, "");
448 tmp
= LLVMBuildBitCast(gallivm
->builder
, tmp
, ctx
->i32
, "");
450 /* For the integer-like cases, do a natural sign extension.
452 * For the SNORM case, the values are 0.0, 0.333, 0.666, 1.0
453 * and happen to contain 0, 1, 2, 3 as the two LSBs of the
456 tmp
= LLVMBuildShl(gallivm
->builder
, tmp
,
457 fix_fetch
== SI_FIX_FETCH_A2_SNORM
?
458 LLVMConstInt(ctx
->i32
, 7, 0) : c30
, "");
459 tmp
= LLVMBuildAShr(gallivm
->builder
, tmp
, c30
, "");
461 /* Convert back to the right type. */
462 if (fix_fetch
== SI_FIX_FETCH_A2_SNORM
) {
464 LLVMValueRef neg_one
= LLVMConstReal(ctx
->f32
, -1.0);
465 tmp
= LLVMBuildSIToFP(gallivm
->builder
, tmp
, ctx
->f32
, "");
466 clamp
= LLVMBuildFCmp(gallivm
->builder
, LLVMRealULT
, tmp
, neg_one
, "");
467 tmp
= LLVMBuildSelect(gallivm
->builder
, clamp
, neg_one
, tmp
, "");
468 } else if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
) {
469 tmp
= LLVMBuildSIToFP(gallivm
->builder
, tmp
, ctx
->f32
, "");
476 static LLVMValueRef
get_primitive_id(struct lp_build_tgsi_context
*bld_base
,
479 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
482 return bld_base
->uint_bld
.zero
;
485 case PIPE_SHADER_VERTEX
:
486 return LLVMGetParam(ctx
->main_fn
,
487 ctx
->param_vs_prim_id
);
488 case PIPE_SHADER_TESS_CTRL
:
489 return LLVMGetParam(ctx
->main_fn
,
491 case PIPE_SHADER_TESS_EVAL
:
492 return LLVMGetParam(ctx
->main_fn
,
493 ctx
->param_tes_patch_id
);
494 case PIPE_SHADER_GEOMETRY
:
495 return LLVMGetParam(ctx
->main_fn
,
496 SI_PARAM_PRIMITIVE_ID
);
499 return bld_base
->uint_bld
.zero
;
504 * Return the value of tgsi_ind_register for indexing.
505 * This is the indirect index with the constant offset added to it.
507 static LLVMValueRef
get_indirect_index(struct si_shader_context
*ctx
,
508 const struct tgsi_ind_register
*ind
,
511 struct gallivm_state
*gallivm
= ctx
->soa
.bld_base
.base
.gallivm
;
514 result
= ctx
->soa
.addr
[ind
->Index
][ind
->Swizzle
];
515 result
= LLVMBuildLoad(gallivm
->builder
, result
, "");
516 result
= LLVMBuildAdd(gallivm
->builder
, result
,
517 lp_build_const_int32(gallivm
, rel_index
), "");
522 * Like get_indirect_index, but restricts the return value to a (possibly
523 * undefined) value inside [0..num).
525 static LLVMValueRef
get_bounded_indirect_index(struct si_shader_context
*ctx
,
526 const struct tgsi_ind_register
*ind
,
527 int rel_index
, unsigned num
)
529 LLVMValueRef result
= get_indirect_index(ctx
, ind
, rel_index
);
531 /* LLVM 3.8: If indirect resource indexing is used:
535 if (HAVE_LLVM
<= 0x0308)
536 return LLVMGetUndef(ctx
->i32
);
538 return si_llvm_bound_index(ctx
, result
, num
);
543 * Calculate a dword address given an input or output register and a stride.
545 static LLVMValueRef
get_dw_address(struct si_shader_context
*ctx
,
546 const struct tgsi_full_dst_register
*dst
,
547 const struct tgsi_full_src_register
*src
,
548 LLVMValueRef vertex_dw_stride
,
549 LLVMValueRef base_addr
)
551 struct gallivm_state
*gallivm
= ctx
->soa
.bld_base
.base
.gallivm
;
552 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
553 ubyte
*name
, *index
, *array_first
;
555 struct tgsi_full_dst_register reg
;
557 /* Set the register description. The address computation is the same
558 * for sources and destinations. */
560 reg
.Register
.File
= src
->Register
.File
;
561 reg
.Register
.Index
= src
->Register
.Index
;
562 reg
.Register
.Indirect
= src
->Register
.Indirect
;
563 reg
.Register
.Dimension
= src
->Register
.Dimension
;
564 reg
.Indirect
= src
->Indirect
;
565 reg
.Dimension
= src
->Dimension
;
566 reg
.DimIndirect
= src
->DimIndirect
;
570 /* If the register is 2-dimensional (e.g. an array of vertices
571 * in a primitive), calculate the base address of the vertex. */
572 if (reg
.Register
.Dimension
) {
575 if (reg
.Dimension
.Indirect
)
576 index
= get_indirect_index(ctx
, ®
.DimIndirect
,
577 reg
.Dimension
.Index
);
579 index
= lp_build_const_int32(gallivm
, reg
.Dimension
.Index
);
581 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
582 LLVMBuildMul(gallivm
->builder
, index
,
583 vertex_dw_stride
, ""), "");
586 /* Get information about the register. */
587 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
588 name
= info
->input_semantic_name
;
589 index
= info
->input_semantic_index
;
590 array_first
= info
->input_array_first
;
591 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
592 name
= info
->output_semantic_name
;
593 index
= info
->output_semantic_index
;
594 array_first
= info
->output_array_first
;
600 if (reg
.Register
.Indirect
) {
601 /* Add the relative address of the element. */
602 LLVMValueRef ind_index
;
604 if (reg
.Indirect
.ArrayID
)
605 first
= array_first
[reg
.Indirect
.ArrayID
];
607 first
= reg
.Register
.Index
;
609 ind_index
= get_indirect_index(ctx
, ®
.Indirect
,
610 reg
.Register
.Index
- first
);
612 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
613 LLVMBuildMul(gallivm
->builder
, ind_index
,
614 lp_build_const_int32(gallivm
, 4), ""), "");
616 param
= si_shader_io_get_unique_index(name
[first
], index
[first
]);
618 param
= si_shader_io_get_unique_index(name
[reg
.Register
.Index
],
619 index
[reg
.Register
.Index
]);
622 /* Add the base address of the element. */
623 return LLVMBuildAdd(gallivm
->builder
, base_addr
,
624 lp_build_const_int32(gallivm
, param
* 4), "");
627 /* The offchip buffer layout for TCS->TES is
629 * - attribute 0 of patch 0 vertex 0
630 * - attribute 0 of patch 0 vertex 1
631 * - attribute 0 of patch 0 vertex 2
633 * - attribute 0 of patch 1 vertex 0
634 * - attribute 0 of patch 1 vertex 1
636 * - attribute 1 of patch 0 vertex 0
637 * - attribute 1 of patch 0 vertex 1
639 * - per patch attribute 0 of patch 0
640 * - per patch attribute 0 of patch 1
643 * Note that every attribute has 4 components.
645 static LLVMValueRef
get_tcs_tes_buffer_address(struct si_shader_context
*ctx
,
646 LLVMValueRef vertex_index
,
647 LLVMValueRef param_index
)
649 struct gallivm_state
*gallivm
= ctx
->soa
.bld_base
.base
.gallivm
;
650 LLVMValueRef base_addr
, vertices_per_patch
, num_patches
, total_vertices
;
651 LLVMValueRef param_stride
, constant16
;
653 vertices_per_patch
= unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 9, 6);
654 num_patches
= unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 0, 9);
655 total_vertices
= LLVMBuildMul(gallivm
->builder
, vertices_per_patch
,
658 constant16
= lp_build_const_int32(gallivm
, 16);
660 base_addr
= LLVMBuildMul(gallivm
->builder
, get_rel_patch_id(ctx
),
661 vertices_per_patch
, "");
663 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
666 param_stride
= total_vertices
;
668 base_addr
= get_rel_patch_id(ctx
);
669 param_stride
= num_patches
;
672 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
673 LLVMBuildMul(gallivm
->builder
, param_index
,
674 param_stride
, ""), "");
676 base_addr
= LLVMBuildMul(gallivm
->builder
, base_addr
, constant16
, "");
679 LLVMValueRef patch_data_offset
=
680 unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 16, 16);
682 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
683 patch_data_offset
, "");
688 static LLVMValueRef
get_tcs_tes_buffer_address_from_reg(
689 struct si_shader_context
*ctx
,
690 const struct tgsi_full_dst_register
*dst
,
691 const struct tgsi_full_src_register
*src
)
693 struct gallivm_state
*gallivm
= ctx
->soa
.bld_base
.base
.gallivm
;
694 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
695 ubyte
*name
, *index
, *array_first
;
696 struct tgsi_full_src_register reg
;
697 LLVMValueRef vertex_index
= NULL
;
698 LLVMValueRef param_index
= NULL
;
699 unsigned param_index_base
, param_base
;
701 reg
= src
? *src
: tgsi_full_src_register_from_dst(dst
);
703 if (reg
.Register
.Dimension
) {
705 if (reg
.Dimension
.Indirect
)
706 vertex_index
= get_indirect_index(ctx
, ®
.DimIndirect
,
707 reg
.Dimension
.Index
);
709 vertex_index
= lp_build_const_int32(gallivm
,
710 reg
.Dimension
.Index
);
713 /* Get information about the register. */
714 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
715 name
= info
->input_semantic_name
;
716 index
= info
->input_semantic_index
;
717 array_first
= info
->input_array_first
;
718 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
719 name
= info
->output_semantic_name
;
720 index
= info
->output_semantic_index
;
721 array_first
= info
->output_array_first
;
727 if (reg
.Register
.Indirect
) {
728 if (reg
.Indirect
.ArrayID
)
729 param_base
= array_first
[reg
.Indirect
.ArrayID
];
731 param_base
= reg
.Register
.Index
;
733 param_index
= get_indirect_index(ctx
, ®
.Indirect
,
734 reg
.Register
.Index
- param_base
);
737 param_base
= reg
.Register
.Index
;
738 param_index
= lp_build_const_int32(gallivm
, 0);
741 param_index_base
= si_shader_io_get_unique_index(name
[param_base
],
744 param_index
= LLVMBuildAdd(gallivm
->builder
, param_index
,
745 lp_build_const_int32(gallivm
, param_index_base
),
748 return get_tcs_tes_buffer_address(ctx
, vertex_index
, param_index
);
751 /* TBUFFER_STORE_FORMAT_{X,XY,XYZ,XYZW} <- the suffix is selected by num_channels=1..4.
752 * The type of vdata must be one of i32 (num_channels=1), v2i32 (num_channels=2),
753 * or v4i32 (num_channels=3,4). */
754 static void build_tbuffer_store(struct si_shader_context
*ctx
,
757 unsigned num_channels
,
759 LLVMValueRef soffset
,
760 unsigned inst_offset
,
769 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
770 LLVMValueRef args
[] = {
773 LLVMConstInt(ctx
->i32
, num_channels
, 0),
776 LLVMConstInt(ctx
->i32
, inst_offset
, 0),
777 LLVMConstInt(ctx
->i32
, dfmt
, 0),
778 LLVMConstInt(ctx
->i32
, nfmt
, 0),
779 LLVMConstInt(ctx
->i32
, offen
, 0),
780 LLVMConstInt(ctx
->i32
, idxen
, 0),
781 LLVMConstInt(ctx
->i32
, glc
, 0),
782 LLVMConstInt(ctx
->i32
, slc
, 0),
783 LLVMConstInt(ctx
->i32
, tfe
, 0)
786 /* The instruction offset field has 12 bits */
787 assert(offen
|| inst_offset
< (1 << 12));
789 /* The intrinsic is overloaded, we need to add a type suffix for overloading to work. */
790 unsigned func
= CLAMP(num_channels
, 1, 3) - 1;
791 const char *types
[] = {"i32", "v2i32", "v4i32"};
793 snprintf(name
, sizeof(name
), "llvm.SI.tbuffer.store.%s", types
[func
]);
795 lp_build_intrinsic(gallivm
->builder
, name
, ctx
->voidt
,
796 args
, ARRAY_SIZE(args
), 0);
799 static void build_tbuffer_store_dwords(struct si_shader_context
*ctx
,
802 unsigned num_channels
,
804 LLVMValueRef soffset
,
805 unsigned inst_offset
)
807 static unsigned dfmt
[] = {
808 V_008F0C_BUF_DATA_FORMAT_32
,
809 V_008F0C_BUF_DATA_FORMAT_32_32
,
810 V_008F0C_BUF_DATA_FORMAT_32_32_32
,
811 V_008F0C_BUF_DATA_FORMAT_32_32_32_32
813 assert(num_channels
>= 1 && num_channels
<= 4);
815 build_tbuffer_store(ctx
, rsrc
, vdata
, num_channels
, vaddr
, soffset
,
816 inst_offset
, dfmt
[num_channels
-1],
817 V_008F0C_BUF_NUM_FORMAT_UINT
, 1, 0, 1, 1, 0);
820 static LLVMValueRef
build_buffer_load(struct si_shader_context
*ctx
,
824 LLVMValueRef voffset
,
825 LLVMValueRef soffset
,
826 unsigned inst_offset
,
830 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
831 unsigned func
= CLAMP(num_channels
, 1, 3) - 1;
833 if (HAVE_LLVM
>= 0x309) {
834 LLVMValueRef args
[] = {
835 LLVMBuildBitCast(gallivm
->builder
, rsrc
, ctx
->v4i32
, ""),
836 vindex
? vindex
: LLVMConstInt(ctx
->i32
, 0, 0),
837 LLVMConstInt(ctx
->i32
, inst_offset
, 0),
838 LLVMConstInt(ctx
->i1
, glc
, 0),
839 LLVMConstInt(ctx
->i1
, slc
, 0)
842 LLVMTypeRef types
[] = {ctx
->f32
, LLVMVectorType(ctx
->f32
, 2),
844 const char *type_names
[] = {"f32", "v2f32", "v4f32"};
848 args
[2] = LLVMBuildAdd(gallivm
->builder
, args
[2], voffset
,
853 args
[2] = LLVMBuildAdd(gallivm
->builder
, args
[2], soffset
,
857 snprintf(name
, sizeof(name
), "llvm.amdgcn.buffer.load.%s",
860 return lp_build_intrinsic(gallivm
->builder
, name
, types
[func
], args
,
861 ARRAY_SIZE(args
), LP_FUNC_ATTR_READONLY
);
863 LLVMValueRef args
[] = {
864 LLVMBuildBitCast(gallivm
->builder
, rsrc
, ctx
->v16i8
, ""),
865 voffset
? voffset
: vindex
,
867 LLVMConstInt(ctx
->i32
, inst_offset
, 0),
868 LLVMConstInt(ctx
->i32
, voffset
? 1 : 0, 0), // offen
869 LLVMConstInt(ctx
->i32
, vindex
? 1 : 0, 0), //idxen
870 LLVMConstInt(ctx
->i32
, glc
, 0),
871 LLVMConstInt(ctx
->i32
, slc
, 0),
872 LLVMConstInt(ctx
->i32
, 0, 0), // TFE
875 LLVMTypeRef types
[] = {ctx
->i32
, LLVMVectorType(ctx
->i32
, 2),
877 const char *type_names
[] = {"i32", "v2i32", "v4i32"};
878 const char *arg_type
= "i32";
881 if (voffset
&& vindex
) {
882 LLVMValueRef vaddr
[] = {vindex
, voffset
};
885 args
[1] = lp_build_gather_values(gallivm
, vaddr
, 2);
888 snprintf(name
, sizeof(name
), "llvm.SI.buffer.load.dword.%s.%s",
889 type_names
[func
], arg_type
);
891 return lp_build_intrinsic(gallivm
->builder
, name
, types
[func
], args
,
892 ARRAY_SIZE(args
), LP_FUNC_ATTR_READONLY
);
896 static LLVMValueRef
buffer_load(struct lp_build_tgsi_context
*bld_base
,
897 enum tgsi_opcode_type type
, unsigned swizzle
,
898 LLVMValueRef buffer
, LLVMValueRef offset
,
901 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
902 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
903 LLVMValueRef value
, value2
;
904 LLVMTypeRef llvm_type
= tgsi2llvmtype(bld_base
, type
);
905 LLVMTypeRef vec_type
= LLVMVectorType(llvm_type
, 4);
908 value
= build_buffer_load(ctx
, buffer
, 4, NULL
, base
, offset
,
911 return LLVMBuildBitCast(gallivm
->builder
, value
, vec_type
, "");
914 if (!tgsi_type_is_64bit(type
)) {
915 value
= build_buffer_load(ctx
, buffer
, 4, NULL
, base
, offset
,
918 value
= LLVMBuildBitCast(gallivm
->builder
, value
, vec_type
, "");
919 return LLVMBuildExtractElement(gallivm
->builder
, value
,
920 lp_build_const_int32(gallivm
, swizzle
), "");
923 value
= build_buffer_load(ctx
, buffer
, 1, NULL
, base
, offset
,
926 value2
= build_buffer_load(ctx
, buffer
, 1, NULL
, base
, offset
,
927 swizzle
* 4 + 4, 1, 0);
929 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
935 * \param type output value type
936 * \param swizzle offset (typically 0..3); it can be ~0, which loads a vec4
937 * \param dw_addr address in dwords
939 static LLVMValueRef
lds_load(struct lp_build_tgsi_context
*bld_base
,
940 enum tgsi_opcode_type type
, unsigned swizzle
,
941 LLVMValueRef dw_addr
)
943 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
944 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
948 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
950 for (unsigned chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++)
951 values
[chan
] = lds_load(bld_base
, type
, chan
, dw_addr
);
953 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
957 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
958 lp_build_const_int32(gallivm
, swizzle
));
960 value
= build_indexed_load(ctx
, ctx
->lds
, dw_addr
, false);
961 if (tgsi_type_is_64bit(type
)) {
963 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
964 lp_build_const_int32(gallivm
, 1));
965 value2
= build_indexed_load(ctx
, ctx
->lds
, dw_addr
, false);
966 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
969 return LLVMBuildBitCast(gallivm
->builder
, value
,
970 tgsi2llvmtype(bld_base
, type
), "");
976 * \param swizzle offset (typically 0..3)
977 * \param dw_addr address in dwords
978 * \param value value to store
980 static void lds_store(struct lp_build_tgsi_context
*bld_base
,
981 unsigned swizzle
, LLVMValueRef dw_addr
,
984 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
985 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
987 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
988 lp_build_const_int32(gallivm
, swizzle
));
990 value
= LLVMBuildBitCast(gallivm
->builder
, value
, ctx
->i32
, "");
991 build_indexed_store(ctx
, ctx
->lds
,
995 static LLVMValueRef
fetch_input_tcs(
996 struct lp_build_tgsi_context
*bld_base
,
997 const struct tgsi_full_src_register
*reg
,
998 enum tgsi_opcode_type type
, unsigned swizzle
)
1000 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1001 LLVMValueRef dw_addr
, stride
;
1003 stride
= unpack_param(ctx
, SI_PARAM_TCS_IN_LAYOUT
, 13, 8);
1004 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
1005 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1007 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
1010 static LLVMValueRef
fetch_output_tcs(
1011 struct lp_build_tgsi_context
*bld_base
,
1012 const struct tgsi_full_src_register
*reg
,
1013 enum tgsi_opcode_type type
, unsigned swizzle
)
1015 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1016 LLVMValueRef dw_addr
, stride
;
1018 if (reg
->Register
.Dimension
) {
1019 stride
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
1020 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1021 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1023 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1024 dw_addr
= get_dw_address(ctx
, NULL
, reg
, NULL
, dw_addr
);
1027 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
1030 static LLVMValueRef
fetch_input_tes(
1031 struct lp_build_tgsi_context
*bld_base
,
1032 const struct tgsi_full_src_register
*reg
,
1033 enum tgsi_opcode_type type
, unsigned swizzle
)
1035 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1036 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1037 LLVMValueRef rw_buffers
, buffer
, base
, addr
;
1039 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
1040 SI_PARAM_RW_BUFFERS
);
1041 buffer
= build_indexed_load_const(ctx
, rw_buffers
,
1042 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_OFFCHIP
));
1044 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
1045 addr
= get_tcs_tes_buffer_address_from_reg(ctx
, NULL
, reg
);
1047 return buffer_load(bld_base
, type
, swizzle
, buffer
, base
, addr
);
1050 static void store_output_tcs(struct lp_build_tgsi_context
*bld_base
,
1051 const struct tgsi_full_instruction
*inst
,
1052 const struct tgsi_opcode_info
*info
,
1053 LLVMValueRef dst
[4])
1055 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1056 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1057 const struct tgsi_full_dst_register
*reg
= &inst
->Dst
[0];
1058 unsigned chan_index
;
1059 LLVMValueRef dw_addr
, stride
;
1060 LLVMValueRef rw_buffers
, buffer
, base
, buf_addr
;
1061 LLVMValueRef values
[4];
1063 /* Only handle per-patch and per-vertex outputs here.
1064 * Vectors will be lowered to scalars and this function will be called again.
1066 if (reg
->Register
.File
!= TGSI_FILE_OUTPUT
||
1067 (dst
[0] && LLVMGetTypeKind(LLVMTypeOf(dst
[0])) == LLVMVectorTypeKind
)) {
1068 si_llvm_emit_store(bld_base
, inst
, info
, dst
);
1072 if (reg
->Register
.Dimension
) {
1073 stride
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
1074 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1075 dw_addr
= get_dw_address(ctx
, reg
, NULL
, stride
, dw_addr
);
1077 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1078 dw_addr
= get_dw_address(ctx
, reg
, NULL
, NULL
, dw_addr
);
1081 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
1082 SI_PARAM_RW_BUFFERS
);
1083 buffer
= build_indexed_load_const(ctx
, rw_buffers
,
1084 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_OFFCHIP
));
1086 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
1087 buf_addr
= get_tcs_tes_buffer_address_from_reg(ctx
, reg
, NULL
);
1090 TGSI_FOR_EACH_DST0_ENABLED_CHANNEL(inst
, chan_index
) {
1091 LLVMValueRef value
= dst
[chan_index
];
1093 if (inst
->Instruction
.Saturate
)
1094 value
= si_llvm_saturate(bld_base
, value
);
1096 lds_store(bld_base
, chan_index
, dw_addr
, value
);
1098 value
= LLVMBuildBitCast(gallivm
->builder
, value
, ctx
->i32
, "");
1099 values
[chan_index
] = value
;
1101 if (inst
->Dst
[0].Register
.WriteMask
!= 0xF) {
1102 build_tbuffer_store_dwords(ctx
, buffer
, value
, 1,
1108 if (inst
->Dst
[0].Register
.WriteMask
== 0xF) {
1109 LLVMValueRef value
= lp_build_gather_values(bld_base
->base
.gallivm
,
1111 build_tbuffer_store_dwords(ctx
, buffer
, value
, 4, buf_addr
,
1116 static LLVMValueRef
fetch_input_gs(
1117 struct lp_build_tgsi_context
*bld_base
,
1118 const struct tgsi_full_src_register
*reg
,
1119 enum tgsi_opcode_type type
,
1122 struct lp_build_context
*base
= &bld_base
->base
;
1123 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1124 struct si_shader
*shader
= ctx
->shader
;
1125 struct lp_build_context
*uint
= &ctx
->soa
.bld_base
.uint_bld
;
1126 struct gallivm_state
*gallivm
= base
->gallivm
;
1127 LLVMValueRef vtx_offset
;
1128 LLVMValueRef args
[9];
1129 unsigned vtx_offset_param
;
1130 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1131 unsigned semantic_name
= info
->input_semantic_name
[reg
->Register
.Index
];
1132 unsigned semantic_index
= info
->input_semantic_index
[reg
->Register
.Index
];
1136 if (swizzle
!= ~0 && semantic_name
== TGSI_SEMANTIC_PRIMID
)
1137 return get_primitive_id(bld_base
, swizzle
);
1139 if (!reg
->Register
.Dimension
)
1142 if (swizzle
== ~0) {
1143 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
1145 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1146 values
[chan
] = fetch_input_gs(bld_base
, reg
, type
, chan
);
1148 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
1152 /* Get the vertex offset parameter */
1153 vtx_offset_param
= reg
->Dimension
.Index
;
1154 if (vtx_offset_param
< 2) {
1155 vtx_offset_param
+= SI_PARAM_VTX0_OFFSET
;
1157 assert(vtx_offset_param
< 6);
1158 vtx_offset_param
+= SI_PARAM_VTX2_OFFSET
- 2;
1160 vtx_offset
= lp_build_mul_imm(uint
,
1161 LLVMGetParam(ctx
->main_fn
,
1165 param
= si_shader_io_get_unique_index(semantic_name
, semantic_index
);
1166 args
[0] = ctx
->esgs_ring
;
1167 args
[1] = vtx_offset
;
1168 args
[2] = lp_build_const_int32(gallivm
, (param
* 4 + swizzle
) * 256);
1169 args
[3] = uint
->zero
;
1170 args
[4] = uint
->one
; /* OFFEN */
1171 args
[5] = uint
->zero
; /* IDXEN */
1172 args
[6] = uint
->one
; /* GLC */
1173 args
[7] = uint
->zero
; /* SLC */
1174 args
[8] = uint
->zero
; /* TFE */
1176 value
= lp_build_intrinsic(gallivm
->builder
,
1177 "llvm.SI.buffer.load.dword.i32.i32",
1179 LP_FUNC_ATTR_READONLY
);
1180 if (tgsi_type_is_64bit(type
)) {
1181 LLVMValueRef value2
;
1182 args
[2] = lp_build_const_int32(gallivm
, (param
* 4 + swizzle
+ 1) * 256);
1183 value2
= lp_build_intrinsic(gallivm
->builder
,
1184 "llvm.SI.buffer.load.dword.i32.i32",
1186 LP_FUNC_ATTR_READONLY
);
1187 return si_llvm_emit_fetch_64bit(bld_base
, type
,
1190 return LLVMBuildBitCast(gallivm
->builder
,
1192 tgsi2llvmtype(bld_base
, type
), "");
1195 static int lookup_interp_param_index(unsigned interpolate
, unsigned location
)
1197 switch (interpolate
) {
1198 case TGSI_INTERPOLATE_CONSTANT
:
1201 case TGSI_INTERPOLATE_LINEAR
:
1202 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1203 return SI_PARAM_LINEAR_SAMPLE
;
1204 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1205 return SI_PARAM_LINEAR_CENTROID
;
1207 return SI_PARAM_LINEAR_CENTER
;
1209 case TGSI_INTERPOLATE_COLOR
:
1210 case TGSI_INTERPOLATE_PERSPECTIVE
:
1211 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1212 return SI_PARAM_PERSP_SAMPLE
;
1213 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1214 return SI_PARAM_PERSP_CENTROID
;
1216 return SI_PARAM_PERSP_CENTER
;
1219 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
1224 static LLVMValueRef
build_fs_interp(
1225 struct lp_build_tgsi_context
*bld_base
,
1226 LLVMValueRef llvm_chan
,
1227 LLVMValueRef attr_number
,
1228 LLVMValueRef params
,
1232 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1233 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1234 LLVMValueRef args
[5];
1236 if (HAVE_LLVM
< 0x0400) {
1238 ij
[0] = LLVMBuildBitCast(gallivm
->builder
, i
, ctx
->i32
, "");
1239 ij
[1] = LLVMBuildBitCast(gallivm
->builder
, j
, ctx
->i32
, "");
1241 args
[0] = llvm_chan
;
1242 args
[1] = attr_number
;
1244 args
[3] = lp_build_gather_values(gallivm
, ij
, 2);
1245 return lp_build_intrinsic(gallivm
->builder
, "llvm.SI.fs.interp",
1247 LP_FUNC_ATTR_READNONE
);
1251 args
[1] = llvm_chan
;
1252 args
[2] = attr_number
;
1255 p1
= lp_build_intrinsic(gallivm
->builder
, "llvm.amdgcn.interp.p1",
1256 ctx
->f32
, args
, 4, LP_FUNC_ATTR_READNONE
);
1260 args
[2] = llvm_chan
;
1261 args
[3] = attr_number
;
1264 return lp_build_intrinsic(gallivm
->builder
, "llvm.amdgcn.interp.p2",
1265 ctx
->f32
, args
, 5, LP_FUNC_ATTR_READNONE
);
1268 static LLVMValueRef
build_fs_interp_mov(
1269 struct lp_build_tgsi_context
*bld_base
,
1270 LLVMValueRef parameter
,
1271 LLVMValueRef llvm_chan
,
1272 LLVMValueRef attr_number
,
1273 LLVMValueRef params
) {
1275 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1276 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1277 LLVMValueRef args
[4];
1278 if (HAVE_LLVM
< 0x0400) {
1279 args
[0] = llvm_chan
;
1280 args
[1] = attr_number
;
1283 return lp_build_intrinsic(gallivm
->builder
,
1284 "llvm.SI.fs.constant",
1286 LP_FUNC_ATTR_READNONE
);
1289 args
[0] = parameter
;
1290 args
[1] = llvm_chan
;
1291 args
[2] = attr_number
;
1294 return lp_build_intrinsic(gallivm
->builder
, "llvm.amdgcn.interp.mov",
1295 ctx
->f32
, args
, 4, LP_FUNC_ATTR_READNONE
);
1299 * Interpolate a fragment shader input.
1301 * @param ctx context
1302 * @param input_index index of the input in hardware
1303 * @param semantic_name TGSI_SEMANTIC_*
1304 * @param semantic_index semantic index
1305 * @param num_interp_inputs number of all interpolated inputs (= BCOLOR offset)
1306 * @param colors_read_mask color components read (4 bits for each color, 8 bits in total)
1307 * @param interp_param interpolation weights (i,j)
1308 * @param prim_mask SI_PARAM_PRIM_MASK
1309 * @param face SI_PARAM_FRONT_FACE
1310 * @param result the return value (4 components)
1312 static void interp_fs_input(struct si_shader_context
*ctx
,
1313 unsigned input_index
,
1314 unsigned semantic_name
,
1315 unsigned semantic_index
,
1316 unsigned num_interp_inputs
,
1317 unsigned colors_read_mask
,
1318 LLVMValueRef interp_param
,
1319 LLVMValueRef prim_mask
,
1321 LLVMValueRef result
[4])
1323 struct lp_build_tgsi_context
*bld_base
= &ctx
->soa
.bld_base
;
1324 struct lp_build_context
*base
= &bld_base
->base
;
1325 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
1326 struct gallivm_state
*gallivm
= base
->gallivm
;
1327 LLVMValueRef attr_number
;
1332 /* fs.constant returns the param from the middle vertex, so it's not
1333 * really useful for flat shading. It's meant to be used for custom
1334 * interpolation (but the intrinsic can't fetch from the other two
1337 * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
1338 * to do the right thing. The only reason we use fs.constant is that
1339 * fs.interp cannot be used on integers, because they can be equal
1342 * When interp is false we will use fs.constant or for newer llvm,
1343 * amdgcn.interp.mov.
1345 bool interp
= interp_param
!= NULL
;
1347 attr_number
= lp_build_const_int32(gallivm
, input_index
);
1350 interp_param
= LLVMBuildBitCast(gallivm
->builder
, interp_param
,
1351 LLVMVectorType(ctx
->f32
, 2), "");
1353 i
= LLVMBuildExtractElement(gallivm
->builder
, interp_param
,
1355 j
= LLVMBuildExtractElement(gallivm
->builder
, interp_param
,
1359 if (semantic_name
== TGSI_SEMANTIC_COLOR
&&
1360 ctx
->shader
->key
.part
.ps
.prolog
.color_two_side
) {
1361 LLVMValueRef is_face_positive
;
1362 LLVMValueRef back_attr_number
;
1364 /* If BCOLOR0 is used, BCOLOR1 is at offset "num_inputs + 1",
1365 * otherwise it's at offset "num_inputs".
1367 unsigned back_attr_offset
= num_interp_inputs
;
1368 if (semantic_index
== 1 && colors_read_mask
& 0xf)
1369 back_attr_offset
+= 1;
1371 back_attr_number
= lp_build_const_int32(gallivm
, back_attr_offset
);
1373 is_face_positive
= LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
1374 face
, uint
->zero
, "");
1376 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1377 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
1378 LLVMValueRef front
, back
;
1381 front
= build_fs_interp(bld_base
, llvm_chan
,
1382 attr_number
, prim_mask
,
1384 back
= build_fs_interp(bld_base
, llvm_chan
,
1385 back_attr_number
, prim_mask
,
1388 front
= build_fs_interp_mov(bld_base
,
1389 lp_build_const_int32(gallivm
, 2), /* P0 */
1390 llvm_chan
, attr_number
, prim_mask
);
1391 back
= build_fs_interp_mov(bld_base
,
1392 lp_build_const_int32(gallivm
, 2), /* P0 */
1393 llvm_chan
, back_attr_number
, prim_mask
);
1396 result
[chan
] = LLVMBuildSelect(gallivm
->builder
,
1402 } else if (semantic_name
== TGSI_SEMANTIC_FOG
) {
1404 result
[0] = build_fs_interp(bld_base
, uint
->zero
,
1405 attr_number
, prim_mask
, i
, j
);
1407 result
[0] = build_fs_interp_mov(bld_base
, uint
->zero
,
1408 lp_build_const_int32(gallivm
, 2), /* P0 */
1409 attr_number
, prim_mask
);
1412 result
[2] = lp_build_const_float(gallivm
, 0.0f
);
1413 result
[3] = lp_build_const_float(gallivm
, 1.0f
);
1415 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1416 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
1419 result
[chan
] = build_fs_interp(bld_base
,
1420 llvm_chan
, attr_number
, prim_mask
, i
, j
);
1422 result
[chan
] = build_fs_interp_mov(bld_base
,
1423 lp_build_const_int32(gallivm
, 2), /* P0 */
1424 llvm_chan
, attr_number
, prim_mask
);
1430 static void declare_input_fs(
1431 struct si_shader_context
*radeon_bld
,
1432 unsigned input_index
,
1433 const struct tgsi_full_declaration
*decl
,
1434 LLVMValueRef out
[4])
1436 struct lp_build_context
*base
= &radeon_bld
->soa
.bld_base
.base
;
1437 struct si_shader_context
*ctx
=
1438 si_shader_context(&radeon_bld
->soa
.bld_base
);
1439 struct si_shader
*shader
= ctx
->shader
;
1440 LLVMValueRef main_fn
= radeon_bld
->main_fn
;
1441 LLVMValueRef interp_param
= NULL
;
1442 int interp_param_idx
;
1444 /* Get colors from input VGPRs (set by the prolog). */
1445 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
) {
1446 unsigned i
= decl
->Semantic
.Index
;
1447 unsigned colors_read
= shader
->selector
->info
.colors_read
;
1448 unsigned mask
= colors_read
>> (i
* 4);
1449 unsigned offset
= SI_PARAM_POS_FIXED_PT
+ 1 +
1450 (i
? util_bitcount(colors_read
& 0xf) : 0);
1452 out
[0] = mask
& 0x1 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1453 out
[1] = mask
& 0x2 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1454 out
[2] = mask
& 0x4 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1455 out
[3] = mask
& 0x8 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1459 interp_param_idx
= lookup_interp_param_index(decl
->Interp
.Interpolate
,
1460 decl
->Interp
.Location
);
1461 if (interp_param_idx
== -1)
1463 else if (interp_param_idx
) {
1464 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
1467 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
&&
1468 decl
->Interp
.Interpolate
== TGSI_INTERPOLATE_COLOR
&&
1469 ctx
->shader
->key
.part
.ps
.prolog
.flatshade_colors
)
1470 interp_param
= NULL
; /* load the constant color */
1472 interp_fs_input(ctx
, input_index
, decl
->Semantic
.Name
,
1473 decl
->Semantic
.Index
, shader
->selector
->info
.num_inputs
,
1474 shader
->selector
->info
.colors_read
, interp_param
,
1475 LLVMGetParam(main_fn
, SI_PARAM_PRIM_MASK
),
1476 LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
),
1480 static LLVMValueRef
get_sample_id(struct si_shader_context
*radeon_bld
)
1482 return unpack_param(si_shader_context(&radeon_bld
->soa
.bld_base
),
1483 SI_PARAM_ANCILLARY
, 8, 4);
1487 * Set range metadata on an instruction. This can only be used on load and
1488 * call instructions. If you know an instruction can only produce the values
1489 * 0, 1, 2, you would do set_range_metadata(value, 0, 3);
1490 * \p lo is the minimum value inclusive.
1491 * \p hi is the maximum value exclusive.
1493 static void set_range_metadata(struct si_shader_context
*ctx
,
1494 LLVMValueRef value
, unsigned lo
, unsigned hi
)
1496 LLVMValueRef range_md
, md_args
[2];
1497 LLVMTypeRef type
= LLVMTypeOf(value
);
1498 LLVMContextRef context
= LLVMGetTypeContext(type
);
1500 md_args
[0] = LLVMConstInt(type
, lo
, false);
1501 md_args
[1] = LLVMConstInt(type
, hi
, false);
1502 range_md
= LLVMMDNodeInContext(context
, md_args
, 2);
1503 LLVMSetMetadata(value
, ctx
->range_md_kind
, range_md
);
1506 static LLVMValueRef
get_thread_id(struct si_shader_context
*ctx
)
1508 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
1511 if (HAVE_LLVM
< 0x0308) {
1512 tid
= lp_build_intrinsic(gallivm
->builder
, "llvm.SI.tid",
1513 ctx
->i32
, NULL
, 0, LP_FUNC_ATTR_READNONE
);
1515 LLVMValueRef tid_args
[2];
1516 tid_args
[0] = lp_build_const_int32(gallivm
, 0xffffffff);
1517 tid_args
[1] = lp_build_const_int32(gallivm
, 0);
1518 tid_args
[1] = lp_build_intrinsic(gallivm
->builder
,
1519 "llvm.amdgcn.mbcnt.lo", ctx
->i32
,
1520 tid_args
, 2, LP_FUNC_ATTR_READNONE
);
1522 tid
= lp_build_intrinsic(gallivm
->builder
,
1523 "llvm.amdgcn.mbcnt.hi", ctx
->i32
,
1524 tid_args
, 2, LP_FUNC_ATTR_READNONE
);
1526 set_range_metadata(ctx
, tid
, 0, 64);
1531 * Load a dword from a constant buffer.
1533 static LLVMValueRef
buffer_load_const(struct si_shader_context
*ctx
,
1534 LLVMValueRef resource
,
1535 LLVMValueRef offset
)
1537 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
1538 LLVMValueRef args
[2] = {resource
, offset
};
1540 return lp_build_intrinsic(builder
, "llvm.SI.load.const", ctx
->f32
, args
, 2,
1541 LP_FUNC_ATTR_READNONE
);
1544 static LLVMValueRef
load_sample_position(struct si_shader_context
*radeon_bld
, LLVMValueRef sample_id
)
1546 struct si_shader_context
*ctx
=
1547 si_shader_context(&radeon_bld
->soa
.bld_base
);
1548 struct lp_build_context
*uint_bld
= &radeon_bld
->soa
.bld_base
.uint_bld
;
1549 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1550 LLVMBuilderRef builder
= gallivm
->builder
;
1551 LLVMValueRef desc
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_RW_BUFFERS
);
1552 LLVMValueRef buf_index
= lp_build_const_int32(gallivm
, SI_PS_CONST_SAMPLE_POSITIONS
);
1553 LLVMValueRef resource
= build_indexed_load_const(ctx
, desc
, buf_index
);
1555 /* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
1556 LLVMValueRef offset0
= lp_build_mul_imm(uint_bld
, sample_id
, 8);
1557 LLVMValueRef offset1
= LLVMBuildAdd(builder
, offset0
, lp_build_const_int32(gallivm
, 4), "");
1559 LLVMValueRef pos
[4] = {
1560 buffer_load_const(ctx
, resource
, offset0
),
1561 buffer_load_const(ctx
, resource
, offset1
),
1562 lp_build_const_float(gallivm
, 0),
1563 lp_build_const_float(gallivm
, 0)
1566 return lp_build_gather_values(gallivm
, pos
, 4);
1569 static void declare_system_value(
1570 struct si_shader_context
*radeon_bld
,
1572 const struct tgsi_full_declaration
*decl
)
1574 struct si_shader_context
*ctx
=
1575 si_shader_context(&radeon_bld
->soa
.bld_base
);
1576 struct lp_build_context
*bld
= &radeon_bld
->soa
.bld_base
.base
;
1577 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1578 LLVMValueRef value
= 0;
1580 switch (decl
->Semantic
.Name
) {
1581 case TGSI_SEMANTIC_INSTANCEID
:
1582 value
= LLVMGetParam(radeon_bld
->main_fn
,
1583 ctx
->param_instance_id
);
1586 case TGSI_SEMANTIC_VERTEXID
:
1587 value
= LLVMBuildAdd(gallivm
->builder
,
1588 LLVMGetParam(radeon_bld
->main_fn
,
1589 ctx
->param_vertex_id
),
1590 LLVMGetParam(radeon_bld
->main_fn
,
1591 SI_PARAM_BASE_VERTEX
), "");
1594 case TGSI_SEMANTIC_VERTEXID_NOBASE
:
1595 value
= LLVMGetParam(radeon_bld
->main_fn
,
1596 ctx
->param_vertex_id
);
1599 case TGSI_SEMANTIC_BASEVERTEX
:
1600 value
= LLVMGetParam(radeon_bld
->main_fn
,
1601 SI_PARAM_BASE_VERTEX
);
1604 case TGSI_SEMANTIC_BASEINSTANCE
:
1605 value
= LLVMGetParam(radeon_bld
->main_fn
,
1606 SI_PARAM_START_INSTANCE
);
1609 case TGSI_SEMANTIC_DRAWID
:
1610 value
= LLVMGetParam(radeon_bld
->main_fn
,
1614 case TGSI_SEMANTIC_INVOCATIONID
:
1615 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
1616 value
= unpack_param(ctx
, SI_PARAM_REL_IDS
, 8, 5);
1617 else if (ctx
->type
== PIPE_SHADER_GEOMETRY
)
1618 value
= LLVMGetParam(radeon_bld
->main_fn
,
1619 SI_PARAM_GS_INSTANCE_ID
);
1621 assert(!"INVOCATIONID not implemented");
1624 case TGSI_SEMANTIC_POSITION
:
1626 LLVMValueRef pos
[4] = {
1627 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1628 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1629 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Z_FLOAT
),
1630 lp_build_emit_llvm_unary(&radeon_bld
->soa
.bld_base
, TGSI_OPCODE_RCP
,
1631 LLVMGetParam(radeon_bld
->main_fn
,
1632 SI_PARAM_POS_W_FLOAT
)),
1634 value
= lp_build_gather_values(gallivm
, pos
, 4);
1638 case TGSI_SEMANTIC_FACE
:
1639 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_FRONT_FACE
);
1642 case TGSI_SEMANTIC_SAMPLEID
:
1643 value
= get_sample_id(radeon_bld
);
1646 case TGSI_SEMANTIC_SAMPLEPOS
: {
1647 LLVMValueRef pos
[4] = {
1648 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1649 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1650 lp_build_const_float(gallivm
, 0),
1651 lp_build_const_float(gallivm
, 0)
1653 pos
[0] = lp_build_emit_llvm_unary(&radeon_bld
->soa
.bld_base
,
1654 TGSI_OPCODE_FRC
, pos
[0]);
1655 pos
[1] = lp_build_emit_llvm_unary(&radeon_bld
->soa
.bld_base
,
1656 TGSI_OPCODE_FRC
, pos
[1]);
1657 value
= lp_build_gather_values(gallivm
, pos
, 4);
1661 case TGSI_SEMANTIC_SAMPLEMASK
:
1662 /* This can only occur with the OpenGL Core profile, which
1663 * doesn't support smoothing.
1665 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_SAMPLE_COVERAGE
);
1668 case TGSI_SEMANTIC_TESSCOORD
:
1670 LLVMValueRef coord
[4] = {
1671 LLVMGetParam(radeon_bld
->main_fn
, ctx
->param_tes_u
),
1672 LLVMGetParam(radeon_bld
->main_fn
, ctx
->param_tes_v
),
1677 /* For triangles, the vector should be (u, v, 1-u-v). */
1678 if (ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
] ==
1679 PIPE_PRIM_TRIANGLES
)
1680 coord
[2] = lp_build_sub(bld
, bld
->one
,
1681 lp_build_add(bld
, coord
[0], coord
[1]));
1683 value
= lp_build_gather_values(gallivm
, coord
, 4);
1687 case TGSI_SEMANTIC_VERTICESIN
:
1688 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
1689 value
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 26, 6);
1690 else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
)
1691 value
= unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 9, 7);
1693 assert(!"invalid shader stage for TGSI_SEMANTIC_VERTICESIN");
1696 case TGSI_SEMANTIC_TESSINNER
:
1697 case TGSI_SEMANTIC_TESSOUTER
:
1699 LLVMValueRef rw_buffers
, buffer
, base
, addr
;
1700 int param
= si_shader_io_get_unique_index(decl
->Semantic
.Name
, 0);
1702 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
1703 SI_PARAM_RW_BUFFERS
);
1704 buffer
= build_indexed_load_const(ctx
, rw_buffers
,
1705 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_OFFCHIP
));
1707 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
1708 addr
= get_tcs_tes_buffer_address(ctx
, NULL
,
1709 lp_build_const_int32(gallivm
, param
));
1711 value
= buffer_load(&radeon_bld
->soa
.bld_base
, TGSI_TYPE_FLOAT
,
1712 ~0, buffer
, base
, addr
);
1717 case TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI
:
1718 case TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
:
1720 LLVMValueRef buf
, slot
, val
[4];
1723 slot
= lp_build_const_int32(gallivm
, SI_HS_CONST_DEFAULT_TESS_LEVELS
);
1724 buf
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_RW_BUFFERS
);
1725 buf
= build_indexed_load_const(ctx
, buf
, slot
);
1726 offset
= decl
->Semantic
.Name
== TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
? 4 : 0;
1728 for (i
= 0; i
< 4; i
++)
1729 val
[i
] = buffer_load_const(ctx
, buf
,
1730 lp_build_const_int32(gallivm
, (offset
+ i
) * 4));
1731 value
= lp_build_gather_values(gallivm
, val
, 4);
1735 case TGSI_SEMANTIC_PRIMID
:
1736 value
= get_primitive_id(&radeon_bld
->soa
.bld_base
, 0);
1739 case TGSI_SEMANTIC_GRID_SIZE
:
1740 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_GRID_SIZE
);
1743 case TGSI_SEMANTIC_BLOCK_SIZE
:
1745 LLVMValueRef values
[3];
1747 unsigned *properties
= ctx
->shader
->selector
->info
.properties
;
1749 if (properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] != 0) {
1750 unsigned sizes
[3] = {
1751 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
],
1752 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
],
1753 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
]
1756 for (i
= 0; i
< 3; ++i
)
1757 values
[i
] = lp_build_const_int32(gallivm
, sizes
[i
]);
1759 value
= lp_build_gather_values(gallivm
, values
, 3);
1761 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_BLOCK_SIZE
);
1766 case TGSI_SEMANTIC_BLOCK_ID
:
1767 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_BLOCK_ID
);
1770 case TGSI_SEMANTIC_THREAD_ID
:
1771 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_THREAD_ID
);
1774 #if HAVE_LLVM >= 0x0309
1775 case TGSI_SEMANTIC_HELPER_INVOCATION
:
1776 value
= lp_build_intrinsic(gallivm
->builder
,
1777 "llvm.amdgcn.ps.live",
1779 LP_FUNC_ATTR_READNONE
);
1780 value
= LLVMBuildNot(gallivm
->builder
, value
, "");
1781 value
= LLVMBuildSExt(gallivm
->builder
, value
, ctx
->i32
, "");
1786 assert(!"unknown system value");
1790 radeon_bld
->system_values
[index
] = value
;
1793 static void declare_compute_memory(struct si_shader_context
*radeon_bld
,
1794 const struct tgsi_full_declaration
*decl
)
1796 struct si_shader_context
*ctx
=
1797 si_shader_context(&radeon_bld
->soa
.bld_base
);
1798 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
1799 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1801 LLVMTypeRef i8p
= LLVMPointerType(ctx
->i8
, LOCAL_ADDR_SPACE
);
1804 assert(decl
->Declaration
.MemType
== TGSI_MEMORY_TYPE_SHARED
);
1805 assert(decl
->Range
.First
== decl
->Range
.Last
);
1806 assert(!ctx
->shared_memory
);
1808 var
= LLVMAddGlobalInAddressSpace(gallivm
->module
,
1809 LLVMArrayType(ctx
->i8
, sel
->local_size
),
1812 LLVMSetAlignment(var
, 4);
1814 ctx
->shared_memory
= LLVMBuildBitCast(gallivm
->builder
, var
, i8p
, "");
1817 static LLVMValueRef
load_const_buffer_desc(struct si_shader_context
*ctx
, int i
)
1819 LLVMValueRef list_ptr
= LLVMGetParam(ctx
->main_fn
,
1820 SI_PARAM_CONST_BUFFERS
);
1822 return build_indexed_load_const(ctx
, list_ptr
,
1823 LLVMConstInt(ctx
->i32
, i
, 0));
1826 static LLVMValueRef
fetch_constant(
1827 struct lp_build_tgsi_context
*bld_base
,
1828 const struct tgsi_full_src_register
*reg
,
1829 enum tgsi_opcode_type type
,
1832 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1833 struct lp_build_context
*base
= &bld_base
->base
;
1834 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
1837 LLVMValueRef addr
, bufp
;
1838 LLVMValueRef result
;
1840 if (swizzle
== LP_CHAN_ALL
) {
1842 LLVMValueRef values
[4];
1843 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
1844 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
1846 return lp_build_gather_values(bld_base
->base
.gallivm
, values
, 4);
1849 buf
= reg
->Register
.Dimension
? reg
->Dimension
.Index
: 0;
1850 idx
= reg
->Register
.Index
* 4 + swizzle
;
1852 if (reg
->Register
.Dimension
&& reg
->Dimension
.Indirect
) {
1853 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_CONST_BUFFERS
);
1855 index
= get_bounded_indirect_index(ctx
, ®
->DimIndirect
,
1856 reg
->Dimension
.Index
,
1857 SI_NUM_CONST_BUFFERS
);
1858 bufp
= build_indexed_load_const(ctx
, ptr
, index
);
1860 bufp
= load_const_buffer_desc(ctx
, buf
);
1862 if (reg
->Register
.Indirect
) {
1863 addr
= ctx
->soa
.addr
[ireg
->Index
][ireg
->Swizzle
];
1864 addr
= LLVMBuildLoad(base
->gallivm
->builder
, addr
, "load addr reg");
1865 addr
= lp_build_mul_imm(&bld_base
->uint_bld
, addr
, 16);
1866 addr
= lp_build_add(&bld_base
->uint_bld
, addr
,
1867 lp_build_const_int32(base
->gallivm
, idx
* 4));
1869 addr
= LLVMConstInt(ctx
->i32
, idx
* 4, 0);
1872 result
= buffer_load_const(ctx
, bufp
, addr
);
1874 if (!tgsi_type_is_64bit(type
))
1875 result
= bitcast(bld_base
, type
, result
);
1877 LLVMValueRef addr2
, result2
;
1879 addr2
= lp_build_add(&bld_base
->uint_bld
, addr
,
1880 LLVMConstInt(ctx
->i32
, 4, 0));
1881 result2
= buffer_load_const(ctx
, bufp
, addr2
);
1883 result
= si_llvm_emit_fetch_64bit(bld_base
, type
,
1889 /* Upper 16 bits must be zero. */
1890 static LLVMValueRef
si_llvm_pack_two_int16(struct gallivm_state
*gallivm
,
1891 LLVMValueRef val
[2])
1893 return LLVMBuildOr(gallivm
->builder
, val
[0],
1894 LLVMBuildShl(gallivm
->builder
, val
[1],
1895 lp_build_const_int32(gallivm
, 16),
1899 /* Upper 16 bits are ignored and will be dropped. */
1900 static LLVMValueRef
si_llvm_pack_two_int32_as_int16(struct gallivm_state
*gallivm
,
1901 LLVMValueRef val
[2])
1903 LLVMValueRef v
[2] = {
1904 LLVMBuildAnd(gallivm
->builder
, val
[0],
1905 lp_build_const_int32(gallivm
, 0xffff), ""),
1908 return si_llvm_pack_two_int16(gallivm
, v
);
1911 /* Initialize arguments for the shader export intrinsic */
1912 static void si_llvm_init_export_args(struct lp_build_tgsi_context
*bld_base
,
1913 LLVMValueRef
*values
,
1917 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1918 struct lp_build_context
*uint
=
1919 &ctx
->soa
.bld_base
.uint_bld
;
1920 struct lp_build_context
*base
= &bld_base
->base
;
1921 struct gallivm_state
*gallivm
= base
->gallivm
;
1922 LLVMBuilderRef builder
= base
->gallivm
->builder
;
1923 LLVMValueRef val
[4];
1924 unsigned spi_shader_col_format
= V_028714_SPI_SHADER_32_ABGR
;
1928 /* Default is 0xf. Adjusted below depending on the format. */
1929 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf); /* writemask */
1931 /* Specify whether the EXEC mask represents the valid mask */
1932 args
[1] = uint
->zero
;
1934 /* Specify whether this is the last export */
1935 args
[2] = uint
->zero
;
1937 /* Specify the target we are exporting */
1938 args
[3] = lp_build_const_int32(base
->gallivm
, target
);
1940 if (ctx
->type
== PIPE_SHADER_FRAGMENT
) {
1941 const struct si_shader_key
*key
= &ctx
->shader
->key
;
1942 unsigned col_formats
= key
->part
.ps
.epilog
.spi_shader_col_format
;
1943 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
1945 assert(cbuf
>= 0 && cbuf
< 8);
1946 spi_shader_col_format
= (col_formats
>> (cbuf
* 4)) & 0xf;
1947 is_int8
= (key
->part
.ps
.epilog
.color_is_int8
>> cbuf
) & 0x1;
1950 args
[4] = uint
->zero
; /* COMPR flag */
1951 args
[5] = base
->undef
;
1952 args
[6] = base
->undef
;
1953 args
[7] = base
->undef
;
1954 args
[8] = base
->undef
;
1956 switch (spi_shader_col_format
) {
1957 case V_028714_SPI_SHADER_ZERO
:
1958 args
[0] = uint
->zero
; /* writemask */
1959 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_NULL
);
1962 case V_028714_SPI_SHADER_32_R
:
1963 args
[0] = uint
->one
; /* writemask */
1964 args
[5] = values
[0];
1967 case V_028714_SPI_SHADER_32_GR
:
1968 args
[0] = lp_build_const_int32(base
->gallivm
, 0x3); /* writemask */
1969 args
[5] = values
[0];
1970 args
[6] = values
[1];
1973 case V_028714_SPI_SHADER_32_AR
:
1974 args
[0] = lp_build_const_int32(base
->gallivm
, 0x9); /* writemask */
1975 args
[5] = values
[0];
1976 args
[8] = values
[3];
1979 case V_028714_SPI_SHADER_FP16_ABGR
:
1980 args
[4] = uint
->one
; /* COMPR flag */
1982 for (chan
= 0; chan
< 2; chan
++) {
1983 LLVMValueRef pack_args
[2] = {
1985 values
[2 * chan
+ 1]
1987 LLVMValueRef packed
;
1989 packed
= lp_build_intrinsic(base
->gallivm
->builder
,
1991 ctx
->i32
, pack_args
, 2,
1992 LP_FUNC_ATTR_READNONE
);
1994 LLVMBuildBitCast(base
->gallivm
->builder
,
1995 packed
, ctx
->f32
, "");
1999 case V_028714_SPI_SHADER_UNORM16_ABGR
:
2000 for (chan
= 0; chan
< 4; chan
++) {
2001 val
[chan
] = si_llvm_saturate(bld_base
, values
[chan
]);
2002 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
2003 lp_build_const_float(gallivm
, 65535), "");
2004 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
2005 lp_build_const_float(gallivm
, 0.5), "");
2006 val
[chan
] = LLVMBuildFPToUI(builder
, val
[chan
],
2010 args
[4] = uint
->one
; /* COMPR flag */
2011 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2012 si_llvm_pack_two_int16(gallivm
, val
));
2013 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2014 si_llvm_pack_two_int16(gallivm
, val
+2));
2017 case V_028714_SPI_SHADER_SNORM16_ABGR
:
2018 for (chan
= 0; chan
< 4; chan
++) {
2019 /* Clamp between [-1, 1]. */
2020 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_MIN
,
2022 lp_build_const_float(gallivm
, 1));
2023 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_MAX
,
2025 lp_build_const_float(gallivm
, -1));
2026 /* Convert to a signed integer in [-32767, 32767]. */
2027 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
2028 lp_build_const_float(gallivm
, 32767), "");
2029 /* If positive, add 0.5, else add -0.5. */
2030 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
2031 LLVMBuildSelect(builder
,
2032 LLVMBuildFCmp(builder
, LLVMRealOGE
,
2033 val
[chan
], base
->zero
, ""),
2034 lp_build_const_float(gallivm
, 0.5),
2035 lp_build_const_float(gallivm
, -0.5), ""), "");
2036 val
[chan
] = LLVMBuildFPToSI(builder
, val
[chan
], ctx
->i32
, "");
2039 args
[4] = uint
->one
; /* COMPR flag */
2040 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2041 si_llvm_pack_two_int32_as_int16(gallivm
, val
));
2042 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2043 si_llvm_pack_two_int32_as_int16(gallivm
, val
+2));
2046 case V_028714_SPI_SHADER_UINT16_ABGR
: {
2047 LLVMValueRef max
= lp_build_const_int32(gallivm
, is_int8
?
2050 for (chan
= 0; chan
< 4; chan
++) {
2051 val
[chan
] = bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, values
[chan
]);
2052 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_UMIN
,
2056 args
[4] = uint
->one
; /* COMPR flag */
2057 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2058 si_llvm_pack_two_int16(gallivm
, val
));
2059 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2060 si_llvm_pack_two_int16(gallivm
, val
+2));
2064 case V_028714_SPI_SHADER_SINT16_ABGR
: {
2065 LLVMValueRef max
= lp_build_const_int32(gallivm
, is_int8
?
2067 LLVMValueRef min
= lp_build_const_int32(gallivm
, is_int8
?
2070 for (chan
= 0; chan
< 4; chan
++) {
2071 val
[chan
] = bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, values
[chan
]);
2072 val
[chan
] = lp_build_emit_llvm_binary(bld_base
,
2075 val
[chan
] = lp_build_emit_llvm_binary(bld_base
,
2080 args
[4] = uint
->one
; /* COMPR flag */
2081 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2082 si_llvm_pack_two_int32_as_int16(gallivm
, val
));
2083 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2084 si_llvm_pack_two_int32_as_int16(gallivm
, val
+2));
2088 case V_028714_SPI_SHADER_32_ABGR
:
2089 memcpy(&args
[5], values
, sizeof(values
[0]) * 4);
2094 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
2097 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2098 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2100 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_NEVER
) {
2101 LLVMValueRef alpha_ref
= LLVMGetParam(ctx
->main_fn
,
2102 SI_PARAM_ALPHA_REF
);
2104 LLVMValueRef alpha_pass
=
2105 lp_build_cmp(&bld_base
->base
,
2106 ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
,
2109 lp_build_select(&bld_base
->base
,
2111 lp_build_const_float(gallivm
, 1.0f
),
2112 lp_build_const_float(gallivm
, -1.0f
));
2114 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kill",
2115 ctx
->voidt
, &arg
, 1, 0);
2117 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kilp",
2118 ctx
->voidt
, NULL
, 0, 0);
2122 static LLVMValueRef
si_scale_alpha_by_sample_mask(struct lp_build_tgsi_context
*bld_base
,
2124 unsigned samplemask_param
)
2126 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2127 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2128 LLVMValueRef coverage
;
2130 /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
2131 coverage
= LLVMGetParam(ctx
->main_fn
,
2133 coverage
= bitcast(bld_base
, TGSI_TYPE_SIGNED
, coverage
);
2135 coverage
= lp_build_intrinsic(gallivm
->builder
, "llvm.ctpop.i32",
2137 &coverage
, 1, LP_FUNC_ATTR_READNONE
);
2139 coverage
= LLVMBuildUIToFP(gallivm
->builder
, coverage
,
2142 coverage
= LLVMBuildFMul(gallivm
->builder
, coverage
,
2143 lp_build_const_float(gallivm
,
2144 1.0 / SI_NUM_SMOOTH_AA_SAMPLES
), "");
2146 return LLVMBuildFMul(gallivm
->builder
, alpha
, coverage
, "");
2149 static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context
*bld_base
,
2150 LLVMValueRef (*pos
)[9], LLVMValueRef
*out_elts
)
2152 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2153 struct lp_build_context
*base
= &bld_base
->base
;
2154 struct lp_build_context
*uint
= &ctx
->soa
.bld_base
.uint_bld
;
2157 unsigned const_chan
;
2158 LLVMValueRef base_elt
;
2159 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_RW_BUFFERS
);
2160 LLVMValueRef constbuf_index
= lp_build_const_int32(base
->gallivm
,
2161 SI_VS_CONST_CLIP_PLANES
);
2162 LLVMValueRef const_resource
= build_indexed_load_const(ctx
, ptr
, constbuf_index
);
2164 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
2165 LLVMValueRef
*args
= pos
[2 + reg_index
];
2170 args
[8] = lp_build_const_float(base
->gallivm
, 0.0f
);
2172 /* Compute dot products of position and user clip plane vectors */
2173 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
2174 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
2175 args
[1] = lp_build_const_int32(base
->gallivm
,
2176 ((reg_index
* 4 + chan
) * 4 +
2178 base_elt
= buffer_load_const(ctx
, const_resource
,
2181 lp_build_add(base
, args
[5 + chan
],
2182 lp_build_mul(base
, base_elt
,
2183 out_elts
[const_chan
]));
2187 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf);
2188 args
[1] = uint
->zero
;
2189 args
[2] = uint
->zero
;
2190 args
[3] = lp_build_const_int32(base
->gallivm
,
2191 V_008DFC_SQ_EXP_POS
+ 2 + reg_index
);
2192 args
[4] = uint
->zero
;
2196 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
2200 if (so
->num_outputs
)
2201 fprintf(stderr
, "STREAMOUT\n");
2203 for (i
= 0; i
< so
->num_outputs
; i
++) {
2204 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
2205 so
->output
[i
].start_component
;
2206 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
2207 i
, so
->output
[i
].output_buffer
,
2208 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
2209 so
->output
[i
].register_index
,
2210 mask
& 1 ? "x" : "",
2211 mask
& 2 ? "y" : "",
2212 mask
& 4 ? "z" : "",
2213 mask
& 8 ? "w" : "");
2217 static void emit_streamout_output(struct si_shader_context
*ctx
,
2218 LLVMValueRef
const *so_buffers
,
2219 LLVMValueRef
const *so_write_offsets
,
2220 struct pipe_stream_output
*stream_out
,
2221 struct si_shader_output_values
*shader_out
)
2223 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2224 LLVMBuilderRef builder
= gallivm
->builder
;
2225 unsigned buf_idx
= stream_out
->output_buffer
;
2226 unsigned start
= stream_out
->start_component
;
2227 unsigned num_comps
= stream_out
->num_components
;
2228 LLVMValueRef out
[4];
2230 assert(num_comps
&& num_comps
<= 4);
2231 if (!num_comps
|| num_comps
> 4)
2234 /* Load the output as int. */
2235 for (int j
= 0; j
< num_comps
; j
++) {
2236 out
[j
] = LLVMBuildBitCast(builder
,
2237 shader_out
->values
[start
+ j
],
2241 /* Pack the output. */
2242 LLVMValueRef vdata
= NULL
;
2244 switch (num_comps
) {
2245 case 1: /* as i32 */
2248 case 2: /* as v2i32 */
2249 case 3: /* as v4i32 (aligned to 4) */
2250 case 4: /* as v4i32 */
2251 vdata
= LLVMGetUndef(LLVMVectorType(ctx
->i32
, util_next_power_of_two(num_comps
)));
2252 for (int j
= 0; j
< num_comps
; j
++) {
2253 vdata
= LLVMBuildInsertElement(builder
, vdata
, out
[j
],
2254 LLVMConstInt(ctx
->i32
, j
, 0), "");
2259 build_tbuffer_store_dwords(ctx
, so_buffers
[buf_idx
],
2261 so_write_offsets
[buf_idx
],
2262 LLVMConstInt(ctx
->i32
, 0, 0),
2263 stream_out
->dst_offset
* 4);
2266 /* On SI, the vertex shader is responsible for writing streamout data
2268 static void si_llvm_emit_streamout(struct si_shader_context
*ctx
,
2269 struct si_shader_output_values
*outputs
,
2272 struct pipe_stream_output_info
*so
= &ctx
->shader
->selector
->so
;
2273 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2274 LLVMBuilderRef builder
= gallivm
->builder
;
2276 struct lp_build_if_state if_ctx
;
2277 LLVMValueRef so_buffers
[4];
2278 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
2279 SI_PARAM_RW_BUFFERS
);
2281 /* Load the descriptors. */
2282 for (i
= 0; i
< 4; ++i
) {
2283 if (ctx
->shader
->selector
->so
.stride
[i
]) {
2284 LLVMValueRef offset
= lp_build_const_int32(gallivm
,
2285 SI_VS_STREAMOUT_BUF0
+ i
);
2287 so_buffers
[i
] = build_indexed_load_const(ctx
, buf_ptr
, offset
);
2291 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
2292 LLVMValueRef so_vtx_count
=
2293 unpack_param(ctx
, ctx
->param_streamout_config
, 16, 7);
2295 LLVMValueRef tid
= get_thread_id(ctx
);
2297 /* can_emit = tid < so_vtx_count; */
2298 LLVMValueRef can_emit
=
2299 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
2301 LLVMValueRef stream_id
=
2302 unpack_param(ctx
, ctx
->param_streamout_config
, 24, 2);
2304 /* Emit the streamout code conditionally. This actually avoids
2305 * out-of-bounds buffer access. The hw tells us via the SGPR
2306 * (so_vtx_count) which threads are allowed to emit streamout data. */
2307 lp_build_if(&if_ctx
, gallivm
, can_emit
);
2309 /* The buffer offset is computed as follows:
2310 * ByteOffset = streamout_offset[buffer_id]*4 +
2311 * (streamout_write_index + thread_id)*stride[buffer_id] +
2315 LLVMValueRef so_write_index
=
2316 LLVMGetParam(ctx
->main_fn
,
2317 ctx
->param_streamout_write_index
);
2319 /* Compute (streamout_write_index + thread_id). */
2320 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
2322 /* Compute the write offset for each enabled buffer. */
2323 LLVMValueRef so_write_offset
[4] = {};
2324 for (i
= 0; i
< 4; i
++) {
2328 LLVMValueRef so_offset
= LLVMGetParam(ctx
->main_fn
,
2329 ctx
->param_streamout_offset
[i
]);
2330 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(ctx
->i32
, 4, 0), "");
2332 so_write_offset
[i
] = LLVMBuildMul(builder
, so_write_index
,
2333 LLVMConstInt(ctx
->i32
, so
->stride
[i
]*4, 0), "");
2334 so_write_offset
[i
] = LLVMBuildAdd(builder
, so_write_offset
[i
], so_offset
, "");
2337 /* Write streamout data. */
2338 for (i
= 0; i
< so
->num_outputs
; i
++) {
2339 unsigned reg
= so
->output
[i
].register_index
;
2340 unsigned stream
= so
->output
[i
].stream
;
2341 struct lp_build_if_state if_ctx_stream
;
2346 LLVMValueRef can_emit_stream
=
2347 LLVMBuildICmp(builder
, LLVMIntEQ
,
2349 lp_build_const_int32(gallivm
, stream
), "");
2351 lp_build_if(&if_ctx_stream
, gallivm
, can_emit_stream
);
2352 emit_streamout_output(ctx
, so_buffers
, so_write_offset
,
2353 &so
->output
[i
], &outputs
[reg
]);
2354 lp_build_endif(&if_ctx_stream
);
2357 lp_build_endif(&if_ctx
);
2361 /* Generate export instructions for hardware VS shader stage */
2362 static void si_llvm_export_vs(struct lp_build_tgsi_context
*bld_base
,
2363 struct si_shader_output_values
*outputs
,
2366 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2367 struct si_shader
*shader
= ctx
->shader
;
2368 struct lp_build_context
*base
= &bld_base
->base
;
2369 struct lp_build_context
*uint
=
2370 &ctx
->soa
.bld_base
.uint_bld
;
2371 LLVMValueRef args
[9];
2372 LLVMValueRef pos_args
[4][9] = { { 0 } };
2373 LLVMValueRef psize_value
= NULL
, edgeflag_value
= NULL
, layer_value
= NULL
, viewport_index_value
= NULL
;
2374 unsigned semantic_name
, semantic_index
;
2376 unsigned param_count
= 0;
2380 for (i
= 0; i
< noutput
; i
++) {
2381 semantic_name
= outputs
[i
].semantic_name
;
2382 semantic_index
= outputs
[i
].semantic_index
;
2383 bool export_param
= true;
2385 switch (semantic_name
) {
2386 case TGSI_SEMANTIC_POSITION
: /* ignore these */
2387 case TGSI_SEMANTIC_PSIZE
:
2388 case TGSI_SEMANTIC_CLIPVERTEX
:
2389 case TGSI_SEMANTIC_EDGEFLAG
:
2391 case TGSI_SEMANTIC_GENERIC
:
2392 case TGSI_SEMANTIC_CLIPDIST
:
2393 if (shader
->key
.opt
.hw_vs
.kill_outputs
&
2394 (1ull << si_shader_io_get_unique_index(semantic_name
, semantic_index
)))
2395 export_param
= false;
2398 if (shader
->key
.opt
.hw_vs
.kill_outputs2
&
2399 (1u << si_shader_io_get_unique_index2(semantic_name
, semantic_index
)))
2400 export_param
= false;
2405 /* Select the correct target */
2406 switch(semantic_name
) {
2407 case TGSI_SEMANTIC_PSIZE
:
2408 psize_value
= outputs
[i
].values
[0];
2410 case TGSI_SEMANTIC_EDGEFLAG
:
2411 edgeflag_value
= outputs
[i
].values
[0];
2413 case TGSI_SEMANTIC_LAYER
:
2414 layer_value
= outputs
[i
].values
[0];
2415 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2416 goto handle_semantic
;
2417 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2418 viewport_index_value
= outputs
[i
].values
[0];
2419 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2420 goto handle_semantic
;
2421 case TGSI_SEMANTIC_POSITION
:
2422 target
= V_008DFC_SQ_EXP_POS
;
2424 case TGSI_SEMANTIC_COLOR
:
2425 case TGSI_SEMANTIC_BCOLOR
:
2428 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
2429 assert(i
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
2430 shader
->info
.vs_output_param_offset
[i
] = param_count
;
2433 case TGSI_SEMANTIC_CLIPDIST
:
2434 if (shader
->key
.opt
.hw_vs
.clip_disable
) {
2435 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2436 goto handle_semantic
;
2438 target
= V_008DFC_SQ_EXP_POS
+ 2 + semantic_index
;
2440 case TGSI_SEMANTIC_CLIPVERTEX
:
2441 if (shader
->key
.opt
.hw_vs
.clip_disable
)
2443 si_llvm_emit_clipvertex(bld_base
, pos_args
, outputs
[i
].values
);
2445 case TGSI_SEMANTIC_PRIMID
:
2446 case TGSI_SEMANTIC_FOG
:
2447 case TGSI_SEMANTIC_TEXCOORD
:
2448 case TGSI_SEMANTIC_GENERIC
:
2451 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
2452 assert(i
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
2453 shader
->info
.vs_output_param_offset
[i
] = param_count
;
2459 "Warning: SI unhandled vs output type:%d\n",
2463 si_llvm_init_export_args(bld_base
, outputs
[i
].values
, target
, args
);
2465 if (target
>= V_008DFC_SQ_EXP_POS
&&
2466 target
<= (V_008DFC_SQ_EXP_POS
+ 3)) {
2467 memcpy(pos_args
[target
- V_008DFC_SQ_EXP_POS
],
2468 args
, sizeof(args
));
2470 lp_build_intrinsic(base
->gallivm
->builder
,
2471 "llvm.SI.export", ctx
->voidt
,
2475 if (semantic_name
== TGSI_SEMANTIC_CLIPDIST
) {
2476 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2477 goto handle_semantic
;
2481 shader
->info
.nr_param_exports
= param_count
;
2483 /* We need to add the position output manually if it's missing. */
2484 if (!pos_args
[0][0]) {
2485 pos_args
[0][0] = lp_build_const_int32(base
->gallivm
, 0xf); /* writemask */
2486 pos_args
[0][1] = uint
->zero
; /* EXEC mask */
2487 pos_args
[0][2] = uint
->zero
; /* last export? */
2488 pos_args
[0][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
);
2489 pos_args
[0][4] = uint
->zero
; /* COMPR flag */
2490 pos_args
[0][5] = base
->zero
; /* X */
2491 pos_args
[0][6] = base
->zero
; /* Y */
2492 pos_args
[0][7] = base
->zero
; /* Z */
2493 pos_args
[0][8] = base
->one
; /* W */
2496 /* Write the misc vector (point size, edgeflag, layer, viewport). */
2497 if (shader
->selector
->info
.writes_psize
||
2498 shader
->selector
->info
.writes_edgeflag
||
2499 shader
->selector
->info
.writes_viewport_index
||
2500 shader
->selector
->info
.writes_layer
) {
2501 pos_args
[1][0] = lp_build_const_int32(base
->gallivm
, /* writemask */
2502 shader
->selector
->info
.writes_psize
|
2503 (shader
->selector
->info
.writes_edgeflag
<< 1) |
2504 (shader
->selector
->info
.writes_layer
<< 2) |
2505 (shader
->selector
->info
.writes_viewport_index
<< 3));
2506 pos_args
[1][1] = uint
->zero
; /* EXEC mask */
2507 pos_args
[1][2] = uint
->zero
; /* last export? */
2508 pos_args
[1][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ 1);
2509 pos_args
[1][4] = uint
->zero
; /* COMPR flag */
2510 pos_args
[1][5] = base
->zero
; /* X */
2511 pos_args
[1][6] = base
->zero
; /* Y */
2512 pos_args
[1][7] = base
->zero
; /* Z */
2513 pos_args
[1][8] = base
->zero
; /* W */
2515 if (shader
->selector
->info
.writes_psize
)
2516 pos_args
[1][5] = psize_value
;
2518 if (shader
->selector
->info
.writes_edgeflag
) {
2519 /* The output is a float, but the hw expects an integer
2520 * with the first bit containing the edge flag. */
2521 edgeflag_value
= LLVMBuildFPToUI(base
->gallivm
->builder
,
2524 edgeflag_value
= lp_build_min(&bld_base
->int_bld
,
2526 bld_base
->int_bld
.one
);
2528 /* The LLVM intrinsic expects a float. */
2529 pos_args
[1][6] = LLVMBuildBitCast(base
->gallivm
->builder
,
2534 if (shader
->selector
->info
.writes_layer
)
2535 pos_args
[1][7] = layer_value
;
2537 if (shader
->selector
->info
.writes_viewport_index
)
2538 pos_args
[1][8] = viewport_index_value
;
2541 for (i
= 0; i
< 4; i
++)
2543 shader
->info
.nr_pos_exports
++;
2546 for (i
= 0; i
< 4; i
++) {
2547 if (!pos_args
[i
][0])
2550 /* Specify the target we are exporting */
2551 pos_args
[i
][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ pos_idx
++);
2553 if (pos_idx
== shader
->info
.nr_pos_exports
)
2554 /* Specify that this is the last export */
2555 pos_args
[i
][2] = uint
->one
;
2557 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2558 ctx
->voidt
, pos_args
[i
], 9, 0);
2563 * Forward all outputs from the vertex shader to the TES. This is only used
2564 * for the fixed function TCS.
2566 static void si_copy_tcs_inputs(struct lp_build_tgsi_context
*bld_base
)
2568 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2569 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2570 LLVMValueRef invocation_id
, rw_buffers
, buffer
, buffer_offset
;
2571 LLVMValueRef lds_vertex_stride
, lds_vertex_offset
, lds_base
;
2574 invocation_id
= unpack_param(ctx
, SI_PARAM_REL_IDS
, 8, 5);
2576 rw_buffers
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_RW_BUFFERS
);
2577 buffer
= build_indexed_load_const(ctx
, rw_buffers
,
2578 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_OFFCHIP
));
2580 buffer_offset
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
2582 lds_vertex_stride
= unpack_param(ctx
, SI_PARAM_TCS_IN_LAYOUT
, 13, 8);
2583 lds_vertex_offset
= LLVMBuildMul(gallivm
->builder
, invocation_id
,
2584 lds_vertex_stride
, "");
2585 lds_base
= get_tcs_in_current_patch_offset(ctx
);
2586 lds_base
= LLVMBuildAdd(gallivm
->builder
, lds_base
, lds_vertex_offset
, "");
2588 inputs
= ctx
->shader
->key
.mono
.tcs
.inputs_to_copy
;
2590 unsigned i
= u_bit_scan64(&inputs
);
2592 LLVMValueRef lds_ptr
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2593 lp_build_const_int32(gallivm
, 4 * i
),
2596 LLVMValueRef buffer_addr
= get_tcs_tes_buffer_address(ctx
,
2598 lp_build_const_int32(gallivm
, i
));
2600 LLVMValueRef value
= lds_load(bld_base
, TGSI_TYPE_SIGNED
, ~0,
2603 build_tbuffer_store_dwords(ctx
, buffer
, value
, 4, buffer_addr
,
2608 static void si_write_tess_factors(struct lp_build_tgsi_context
*bld_base
,
2609 LLVMValueRef rel_patch_id
,
2610 LLVMValueRef invocation_id
,
2611 LLVMValueRef tcs_out_current_patch_data_offset
)
2613 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2614 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2615 struct si_shader
*shader
= ctx
->shader
;
2616 unsigned tess_inner_index
, tess_outer_index
;
2617 LLVMValueRef lds_base
, lds_inner
, lds_outer
, byteoffset
, buffer
;
2618 LLVMValueRef out
[6], vec0
, vec1
, rw_buffers
, tf_base
;
2619 unsigned stride
, outer_comps
, inner_comps
, i
;
2620 struct lp_build_if_state if_ctx
, inner_if_ctx
;
2622 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
2624 /* Do this only for invocation 0, because the tess levels are per-patch,
2627 * This can't jump, because invocation 0 executes this. It should
2628 * at least mask out the loads and stores for other invocations.
2630 lp_build_if(&if_ctx
, gallivm
,
2631 LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
,
2632 invocation_id
, bld_base
->uint_bld
.zero
, ""));
2634 /* Determine the layout of one tess factor element in the buffer. */
2635 switch (shader
->key
.part
.tcs
.epilog
.prim_mode
) {
2636 case PIPE_PRIM_LINES
:
2637 stride
= 2; /* 2 dwords, 1 vec2 store */
2641 case PIPE_PRIM_TRIANGLES
:
2642 stride
= 4; /* 4 dwords, 1 vec4 store */
2646 case PIPE_PRIM_QUADS
:
2647 stride
= 6; /* 6 dwords, 2 stores (vec4 + vec2) */
2656 /* Load tess_inner and tess_outer from LDS.
2657 * Any invocation can write them, so we can't get them from a temporary.
2659 tess_inner_index
= si_shader_io_get_unique_index(TGSI_SEMANTIC_TESSINNER
, 0);
2660 tess_outer_index
= si_shader_io_get_unique_index(TGSI_SEMANTIC_TESSOUTER
, 0);
2662 lds_base
= tcs_out_current_patch_data_offset
;
2663 lds_inner
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2664 lp_build_const_int32(gallivm
,
2665 tess_inner_index
* 4), "");
2666 lds_outer
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2667 lp_build_const_int32(gallivm
,
2668 tess_outer_index
* 4), "");
2670 if (shader
->key
.part
.tcs
.epilog
.prim_mode
== PIPE_PRIM_LINES
) {
2671 /* For isolines, the hardware expects tess factors in the
2672 * reverse order from what GLSL / TGSI specify.
2674 out
[0] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, 1, lds_outer
);
2675 out
[1] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, 0, lds_outer
);
2677 for (i
= 0; i
< outer_comps
; i
++)
2678 out
[i
] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_outer
);
2679 for (i
= 0; i
< inner_comps
; i
++)
2680 out
[outer_comps
+i
] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_inner
);
2683 /* Convert the outputs to vectors for stores. */
2684 vec0
= lp_build_gather_values(gallivm
, out
, MIN2(stride
, 4));
2688 vec1
= lp_build_gather_values(gallivm
, out
+4, stride
- 4);
2690 /* Get the buffer. */
2691 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
2692 SI_PARAM_RW_BUFFERS
);
2693 buffer
= build_indexed_load_const(ctx
, rw_buffers
,
2694 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_FACTOR
));
2696 /* Get the offset. */
2697 tf_base
= LLVMGetParam(ctx
->main_fn
,
2698 SI_PARAM_TESS_FACTOR_OFFSET
);
2699 byteoffset
= LLVMBuildMul(gallivm
->builder
, rel_patch_id
,
2700 lp_build_const_int32(gallivm
, 4 * stride
), "");
2702 lp_build_if(&inner_if_ctx
, gallivm
,
2703 LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
,
2704 rel_patch_id
, bld_base
->uint_bld
.zero
, ""));
2706 /* Store the dynamic HS control word. */
2707 build_tbuffer_store_dwords(ctx
, buffer
,
2708 lp_build_const_int32(gallivm
, 0x80000000),
2709 1, lp_build_const_int32(gallivm
, 0), tf_base
, 0);
2711 lp_build_endif(&inner_if_ctx
);
2713 /* Store the tessellation factors. */
2714 build_tbuffer_store_dwords(ctx
, buffer
, vec0
,
2715 MIN2(stride
, 4), byteoffset
, tf_base
, 4);
2717 build_tbuffer_store_dwords(ctx
, buffer
, vec1
,
2718 stride
- 4, byteoffset
, tf_base
, 20);
2719 lp_build_endif(&if_ctx
);
2722 /* This only writes the tessellation factor levels. */
2723 static void si_llvm_emit_tcs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2725 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2726 LLVMValueRef rel_patch_id
, invocation_id
, tf_lds_offset
;
2728 si_copy_tcs_inputs(bld_base
);
2730 rel_patch_id
= get_rel_patch_id(ctx
);
2731 invocation_id
= unpack_param(ctx
, SI_PARAM_REL_IDS
, 8, 5);
2732 tf_lds_offset
= get_tcs_out_current_patch_data_offset(ctx
);
2734 /* Return epilog parameters from this function. */
2735 LLVMBuilderRef builder
= bld_base
->base
.gallivm
->builder
;
2736 LLVMValueRef ret
= ctx
->return_value
;
2737 LLVMValueRef rw_buffers
, rw0
, rw1
, tf_soffset
;
2740 /* RW_BUFFERS pointer */
2741 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
2742 SI_PARAM_RW_BUFFERS
);
2743 rw_buffers
= LLVMBuildPtrToInt(builder
, rw_buffers
, ctx
->i64
, "");
2744 rw_buffers
= LLVMBuildBitCast(builder
, rw_buffers
, ctx
->v2i32
, "");
2745 rw0
= LLVMBuildExtractElement(builder
, rw_buffers
,
2746 bld_base
->uint_bld
.zero
, "");
2747 rw1
= LLVMBuildExtractElement(builder
, rw_buffers
,
2748 bld_base
->uint_bld
.one
, "");
2749 ret
= LLVMBuildInsertValue(builder
, ret
, rw0
, 0, "");
2750 ret
= LLVMBuildInsertValue(builder
, ret
, rw1
, 1, "");
2752 /* Tess factor buffer soffset is after user SGPRs. */
2753 tf_soffset
= LLVMGetParam(ctx
->main_fn
,
2754 SI_PARAM_TESS_FACTOR_OFFSET
);
2755 ret
= LLVMBuildInsertValue(builder
, ret
, tf_soffset
,
2756 SI_TCS_NUM_USER_SGPR
+ 1, "");
2759 rel_patch_id
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, rel_patch_id
);
2760 invocation_id
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, invocation_id
);
2761 tf_lds_offset
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, tf_lds_offset
);
2763 vgpr
= SI_TCS_NUM_USER_SGPR
+ 2;
2764 ret
= LLVMBuildInsertValue(builder
, ret
, rel_patch_id
, vgpr
++, "");
2765 ret
= LLVMBuildInsertValue(builder
, ret
, invocation_id
, vgpr
++, "");
2766 ret
= LLVMBuildInsertValue(builder
, ret
, tf_lds_offset
, vgpr
++, "");
2767 ctx
->return_value
= ret
;
2770 static void si_llvm_emit_ls_epilogue(struct lp_build_tgsi_context
*bld_base
)
2772 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2773 struct si_shader
*shader
= ctx
->shader
;
2774 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
2775 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2777 LLVMValueRef vertex_id
= LLVMGetParam(ctx
->main_fn
,
2778 ctx
->param_rel_auto_id
);
2779 LLVMValueRef vertex_dw_stride
=
2780 unpack_param(ctx
, SI_PARAM_LS_OUT_LAYOUT
, 13, 8);
2781 LLVMValueRef base_dw_addr
= LLVMBuildMul(gallivm
->builder
, vertex_id
,
2782 vertex_dw_stride
, "");
2784 /* Write outputs to LDS. The next shader (TCS aka HS) will read
2785 * its inputs from it. */
2786 for (i
= 0; i
< info
->num_outputs
; i
++) {
2787 LLVMValueRef
*out_ptr
= ctx
->soa
.outputs
[i
];
2788 unsigned name
= info
->output_semantic_name
[i
];
2789 unsigned index
= info
->output_semantic_index
[i
];
2790 int param
= si_shader_io_get_unique_index(name
, index
);
2791 LLVMValueRef dw_addr
= LLVMBuildAdd(gallivm
->builder
, base_dw_addr
,
2792 lp_build_const_int32(gallivm
, param
* 4), "");
2794 for (chan
= 0; chan
< 4; chan
++) {
2795 lds_store(bld_base
, chan
, dw_addr
,
2796 LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], ""));
2801 static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context
*bld_base
)
2803 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2804 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2805 struct si_shader
*es
= ctx
->shader
;
2806 struct tgsi_shader_info
*info
= &es
->selector
->info
;
2807 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
2808 ctx
->param_es2gs_offset
);
2812 for (i
= 0; i
< info
->num_outputs
; i
++) {
2813 LLVMValueRef
*out_ptr
=
2814 ctx
->soa
.outputs
[i
];
2817 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_VIEWPORT_INDEX
||
2818 info
->output_semantic_name
[i
] == TGSI_SEMANTIC_LAYER
)
2821 param_index
= si_shader_io_get_unique_index(info
->output_semantic_name
[i
],
2822 info
->output_semantic_index
[i
]);
2824 for (chan
= 0; chan
< 4; chan
++) {
2825 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
2826 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, ctx
->i32
, "");
2828 build_tbuffer_store(ctx
,
2831 LLVMGetUndef(ctx
->i32
), soffset
,
2832 (4 * param_index
+ chan
) * 4,
2833 V_008F0C_BUF_DATA_FORMAT_32
,
2834 V_008F0C_BUF_NUM_FORMAT_UINT
,
2840 static void si_llvm_emit_gs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2842 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2843 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2844 LLVMValueRef args
[2];
2846 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_NOP
| SENDMSG_GS_DONE
);
2847 args
[1] = LLVMGetParam(ctx
->main_fn
, SI_PARAM_GS_WAVE_ID
);
2848 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
2849 ctx
->voidt
, args
, 2, 0);
2852 static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2854 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2855 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2856 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
2857 struct si_shader_output_values
*outputs
= NULL
;
2860 assert(!ctx
->shader
->is_gs_copy_shader
);
2862 outputs
= MALLOC((info
->num_outputs
+ 1) * sizeof(outputs
[0]));
2864 /* Vertex color clamping.
2866 * This uses a state constant loaded in a user data SGPR and
2867 * an IF statement is added that clamps all colors if the constant
2870 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
2871 struct lp_build_if_state if_ctx
;
2872 LLVMValueRef cond
= NULL
;
2873 LLVMValueRef addr
, val
;
2875 for (i
= 0; i
< info
->num_outputs
; i
++) {
2876 if (info
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
&&
2877 info
->output_semantic_name
[i
] != TGSI_SEMANTIC_BCOLOR
)
2880 /* We've found a color. */
2882 /* The state is in the first bit of the user SGPR. */
2883 cond
= LLVMGetParam(ctx
->main_fn
,
2884 SI_PARAM_VS_STATE_BITS
);
2885 cond
= LLVMBuildTrunc(gallivm
->builder
, cond
,
2887 lp_build_if(&if_ctx
, gallivm
, cond
);
2890 for (j
= 0; j
< 4; j
++) {
2891 addr
= ctx
->soa
.outputs
[i
][j
];
2892 val
= LLVMBuildLoad(gallivm
->builder
, addr
, "");
2893 val
= si_llvm_saturate(bld_base
, val
);
2894 LLVMBuildStore(gallivm
->builder
, val
, addr
);
2899 lp_build_endif(&if_ctx
);
2902 for (i
= 0; i
< info
->num_outputs
; i
++) {
2903 outputs
[i
].semantic_name
= info
->output_semantic_name
[i
];
2904 outputs
[i
].semantic_index
= info
->output_semantic_index
[i
];
2906 for (j
= 0; j
< 4; j
++) {
2907 outputs
[i
].values
[j
] =
2908 LLVMBuildLoad(gallivm
->builder
,
2909 ctx
->soa
.outputs
[i
][j
],
2911 outputs
[i
].vertex_stream
[j
] =
2912 (info
->output_streams
[i
] >> (2 * j
)) & 3;
2917 /* Return the primitive ID from the LLVM function. */
2919 LLVMBuildInsertValue(gallivm
->builder
,
2921 bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2922 get_primitive_id(bld_base
, 0)),
2923 VS_EPILOG_PRIMID_LOC
, "");
2925 if (ctx
->shader
->selector
->so
.num_outputs
)
2926 si_llvm_emit_streamout(ctx
, outputs
, i
);
2927 si_llvm_export_vs(bld_base
, outputs
, i
);
2931 struct si_ps_exports
{
2933 LLVMValueRef args
[10][9];
2936 unsigned si_get_spi_shader_z_format(bool writes_z
, bool writes_stencil
,
2937 bool writes_samplemask
)
2940 /* Z needs 32 bits. */
2941 if (writes_samplemask
)
2942 return V_028710_SPI_SHADER_32_ABGR
;
2943 else if (writes_stencil
)
2944 return V_028710_SPI_SHADER_32_GR
;
2946 return V_028710_SPI_SHADER_32_R
;
2947 } else if (writes_stencil
|| writes_samplemask
) {
2948 /* Both stencil and sample mask need only 16 bits. */
2949 return V_028710_SPI_SHADER_UINT16_ABGR
;
2951 return V_028710_SPI_SHADER_ZERO
;
2955 static void si_export_mrt_z(struct lp_build_tgsi_context
*bld_base
,
2956 LLVMValueRef depth
, LLVMValueRef stencil
,
2957 LLVMValueRef samplemask
, struct si_ps_exports
*exp
)
2959 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2960 struct lp_build_context
*base
= &bld_base
->base
;
2961 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
2962 LLVMValueRef args
[9];
2964 unsigned format
= si_get_spi_shader_z_format(depth
!= NULL
,
2966 samplemask
!= NULL
);
2968 assert(depth
|| stencil
|| samplemask
);
2970 args
[1] = uint
->one
; /* whether the EXEC mask is valid */
2971 args
[2] = uint
->one
; /* DONE bit */
2973 /* Specify the target we are exporting */
2974 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_MRTZ
);
2976 args
[4] = uint
->zero
; /* COMP flag */
2977 args
[5] = base
->undef
; /* R, depth */
2978 args
[6] = base
->undef
; /* G, stencil test value[0:7], stencil op value[8:15] */
2979 args
[7] = base
->undef
; /* B, sample mask */
2980 args
[8] = base
->undef
; /* A, alpha to mask */
2982 if (format
== V_028710_SPI_SHADER_UINT16_ABGR
) {
2984 args
[4] = uint
->one
; /* COMPR flag */
2987 /* Stencil should be in X[23:16]. */
2988 stencil
= bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, stencil
);
2989 stencil
= LLVMBuildShl(base
->gallivm
->builder
, stencil
,
2990 LLVMConstInt(ctx
->i32
, 16, 0), "");
2991 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
, stencil
);
2995 /* SampleMask should be in Y[15:0]. */
2996 args
[6] = samplemask
;
3009 args
[7] = samplemask
;
3014 /* SI (except OLAND and HAINAN) has a bug that it only looks
3015 * at the X writemask component. */
3016 if (ctx
->screen
->b
.chip_class
== SI
&&
3017 ctx
->screen
->b
.family
!= CHIP_OLAND
&&
3018 ctx
->screen
->b
.family
!= CHIP_HAINAN
)
3021 /* Specify which components to enable */
3022 args
[0] = lp_build_const_int32(base
->gallivm
, mask
);
3024 memcpy(exp
->args
[exp
->num
++], args
, sizeof(args
));
3027 static void si_export_mrt_color(struct lp_build_tgsi_context
*bld_base
,
3028 LLVMValueRef
*color
, unsigned index
,
3029 unsigned samplemask_param
,
3030 bool is_last
, struct si_ps_exports
*exp
)
3032 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3033 struct lp_build_context
*base
= &bld_base
->base
;
3037 if (ctx
->shader
->key
.part
.ps
.epilog
.clamp_color
)
3038 for (i
= 0; i
< 4; i
++)
3039 color
[i
] = si_llvm_saturate(bld_base
, color
[i
]);
3042 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_to_one
)
3043 color
[3] = base
->one
;
3047 ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_ALWAYS
)
3048 si_alpha_test(bld_base
, color
[3]);
3050 /* Line & polygon smoothing */
3051 if (ctx
->shader
->key
.part
.ps
.epilog
.poly_line_smoothing
)
3052 color
[3] = si_scale_alpha_by_sample_mask(bld_base
, color
[3],
3055 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
3056 if (ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
> 0) {
3057 LLVMValueRef args
[8][9];
3060 /* Get the export arguments, also find out what the last one is. */
3061 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
3062 si_llvm_init_export_args(bld_base
, color
,
3063 V_008DFC_SQ_EXP_MRT
+ c
, args
[c
]);
3064 if (args
[c
][0] != bld_base
->uint_bld
.zero
)
3068 /* Emit all exports. */
3069 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
3070 if (is_last
&& last
== c
) {
3071 args
[c
][1] = bld_base
->uint_bld
.one
; /* whether the EXEC mask is valid */
3072 args
[c
][2] = bld_base
->uint_bld
.one
; /* DONE bit */
3073 } else if (args
[c
][0] == bld_base
->uint_bld
.zero
)
3074 continue; /* unnecessary NULL export */
3076 memcpy(exp
->args
[exp
->num
++], args
[c
], sizeof(args
[c
]));
3079 LLVMValueRef args
[9];
3082 si_llvm_init_export_args(bld_base
, color
, V_008DFC_SQ_EXP_MRT
+ index
,
3085 args
[1] = bld_base
->uint_bld
.one
; /* whether the EXEC mask is valid */
3086 args
[2] = bld_base
->uint_bld
.one
; /* DONE bit */
3087 } else if (args
[0] == bld_base
->uint_bld
.zero
)
3088 return; /* unnecessary NULL export */
3090 memcpy(exp
->args
[exp
->num
++], args
, sizeof(args
));
3094 static void si_emit_ps_exports(struct si_shader_context
*ctx
,
3095 struct si_ps_exports
*exp
)
3097 for (unsigned i
= 0; i
< exp
->num
; i
++)
3098 lp_build_intrinsic(ctx
->gallivm
.builder
,
3099 "llvm.SI.export", ctx
->voidt
,
3100 exp
->args
[i
], 9, 0);
3103 static void si_export_null(struct lp_build_tgsi_context
*bld_base
)
3105 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3106 struct lp_build_context
*base
= &bld_base
->base
;
3107 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
3108 LLVMValueRef args
[9];
3110 args
[0] = lp_build_const_int32(base
->gallivm
, 0x0); /* enabled channels */
3111 args
[1] = uint
->one
; /* whether the EXEC mask is valid */
3112 args
[2] = uint
->one
; /* DONE bit */
3113 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_NULL
);
3114 args
[4] = uint
->zero
; /* COMPR flag (0 = 32-bit export) */
3115 args
[5] = base
->undef
; /* R */
3116 args
[6] = base
->undef
; /* G */
3117 args
[7] = base
->undef
; /* B */
3118 args
[8] = base
->undef
; /* A */
3120 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
3121 ctx
->voidt
, args
, 9, 0);
3125 * Return PS outputs in this order:
3127 * v[0:3] = color0.xyzw
3128 * v[4:7] = color1.xyzw
3133 * vN+3 = SampleMaskIn (used for OpenGL smoothing)
3135 * The alpha-ref SGPR is returned via its original location.
3137 static void si_llvm_return_fs_outputs(struct lp_build_tgsi_context
*bld_base
)
3139 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3140 struct si_shader
*shader
= ctx
->shader
;
3141 struct lp_build_context
*base
= &bld_base
->base
;
3142 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3143 LLVMBuilderRef builder
= base
->gallivm
->builder
;
3144 unsigned i
, j
, first_vgpr
, vgpr
;
3146 LLVMValueRef color
[8][4] = {};
3147 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
3150 /* Read the output values. */
3151 for (i
= 0; i
< info
->num_outputs
; i
++) {
3152 unsigned semantic_name
= info
->output_semantic_name
[i
];
3153 unsigned semantic_index
= info
->output_semantic_index
[i
];
3155 switch (semantic_name
) {
3156 case TGSI_SEMANTIC_COLOR
:
3157 assert(semantic_index
< 8);
3158 for (j
= 0; j
< 4; j
++) {
3159 LLVMValueRef ptr
= ctx
->soa
.outputs
[i
][j
];
3160 LLVMValueRef result
= LLVMBuildLoad(builder
, ptr
, "");
3161 color
[semantic_index
][j
] = result
;
3164 case TGSI_SEMANTIC_POSITION
:
3165 depth
= LLVMBuildLoad(builder
,
3166 ctx
->soa
.outputs
[i
][2], "");
3168 case TGSI_SEMANTIC_STENCIL
:
3169 stencil
= LLVMBuildLoad(builder
,
3170 ctx
->soa
.outputs
[i
][1], "");
3172 case TGSI_SEMANTIC_SAMPLEMASK
:
3173 samplemask
= LLVMBuildLoad(builder
,
3174 ctx
->soa
.outputs
[i
][0], "");
3177 fprintf(stderr
, "Warning: SI unhandled fs output type:%d\n",
3182 /* Fill the return structure. */
3183 ret
= ctx
->return_value
;
3186 ret
= LLVMBuildInsertValue(builder
, ret
,
3187 bitcast(bld_base
, TGSI_TYPE_SIGNED
,
3188 LLVMGetParam(ctx
->main_fn
,
3189 SI_PARAM_ALPHA_REF
)),
3190 SI_SGPR_ALPHA_REF
, "");
3193 first_vgpr
= vgpr
= SI_SGPR_ALPHA_REF
+ 1;
3194 for (i
= 0; i
< ARRAY_SIZE(color
); i
++) {
3198 for (j
= 0; j
< 4; j
++)
3199 ret
= LLVMBuildInsertValue(builder
, ret
, color
[i
][j
], vgpr
++, "");
3202 ret
= LLVMBuildInsertValue(builder
, ret
, depth
, vgpr
++, "");
3204 ret
= LLVMBuildInsertValue(builder
, ret
, stencil
, vgpr
++, "");
3206 ret
= LLVMBuildInsertValue(builder
, ret
, samplemask
, vgpr
++, "");
3208 /* Add the input sample mask for smoothing at the end. */
3209 if (vgpr
< first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
)
3210 vgpr
= first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
;
3211 ret
= LLVMBuildInsertValue(builder
, ret
,
3212 LLVMGetParam(ctx
->main_fn
,
3213 SI_PARAM_SAMPLE_COVERAGE
), vgpr
++, "");
3215 ctx
->return_value
= ret
;
3219 * Given a v8i32 resource descriptor for a buffer, extract the size of the
3220 * buffer in number of elements and return it as an i32.
3222 static LLVMValueRef
get_buffer_size(
3223 struct lp_build_tgsi_context
*bld_base
,
3224 LLVMValueRef descriptor
)
3226 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3227 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3228 LLVMBuilderRef builder
= gallivm
->builder
;
3230 LLVMBuildExtractElement(builder
, descriptor
,
3231 lp_build_const_int32(gallivm
, 2), "");
3233 if (ctx
->screen
->b
.chip_class
>= VI
) {
3234 /* On VI, the descriptor contains the size in bytes,
3235 * but TXQ must return the size in elements.
3236 * The stride is always non-zero for resources using TXQ.
3238 LLVMValueRef stride
=
3239 LLVMBuildExtractElement(builder
, descriptor
,
3240 lp_build_const_int32(gallivm
, 1), "");
3241 stride
= LLVMBuildLShr(builder
, stride
,
3242 lp_build_const_int32(gallivm
, 16), "");
3243 stride
= LLVMBuildAnd(builder
, stride
,
3244 lp_build_const_int32(gallivm
, 0x3FFF), "");
3246 size
= LLVMBuildUDiv(builder
, size
, stride
, "");
3253 * Given the i32 or vNi32 \p type, generate the textual name (e.g. for use with
3256 static void build_type_name_for_intr(
3258 char *buf
, unsigned bufsize
)
3260 LLVMTypeRef elem_type
= type
;
3262 assert(bufsize
>= 8);
3264 if (LLVMGetTypeKind(type
) == LLVMVectorTypeKind
) {
3265 int ret
= snprintf(buf
, bufsize
, "v%u",
3266 LLVMGetVectorSize(type
));
3268 char *type_name
= LLVMPrintTypeToString(type
);
3269 fprintf(stderr
, "Error building type name for: %s\n",
3273 elem_type
= LLVMGetElementType(type
);
3277 switch (LLVMGetTypeKind(elem_type
)) {
3279 case LLVMIntegerTypeKind
:
3280 snprintf(buf
, bufsize
, "i%d", LLVMGetIntTypeWidth(elem_type
));
3282 case LLVMFloatTypeKind
:
3283 snprintf(buf
, bufsize
, "f32");
3285 case LLVMDoubleTypeKind
:
3286 snprintf(buf
, bufsize
, "f64");
3291 static void build_tex_intrinsic(const struct lp_build_tgsi_action
*action
,
3292 struct lp_build_tgsi_context
*bld_base
,
3293 struct lp_build_emit_data
*emit_data
);
3295 /* Prevent optimizations (at least of memory accesses) across the current
3296 * point in the program by emitting empty inline assembly that is marked as
3297 * having side effects.
3299 #if 0 /* unused currently */
3300 static void emit_optimization_barrier(struct si_shader_context
*ctx
)
3302 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
3303 LLVMTypeRef ftype
= LLVMFunctionType(ctx
->voidt
, NULL
, 0, false);
3304 LLVMValueRef inlineasm
= LLVMConstInlineAsm(ftype
, "", "", true, false);
3305 LLVMBuildCall(builder
, inlineasm
, NULL
, 0, "");
3309 /* Combine these with & instead of |. */
3310 #define NOOP_WAITCNT 0xf7f
3311 #define LGKM_CNT 0x07f
3312 #define VM_CNT 0xf70
3314 static void emit_waitcnt(struct si_shader_context
*ctx
, unsigned simm16
)
3316 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3317 LLVMBuilderRef builder
= gallivm
->builder
;
3318 LLVMValueRef args
[1] = {
3319 lp_build_const_int32(gallivm
, simm16
)
3321 lp_build_intrinsic(builder
, "llvm.amdgcn.s.waitcnt",
3322 ctx
->voidt
, args
, 1, 0);
3325 static void membar_emit(
3326 const struct lp_build_tgsi_action
*action
,
3327 struct lp_build_tgsi_context
*bld_base
,
3328 struct lp_build_emit_data
*emit_data
)
3330 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3331 LLVMValueRef src0
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, 0);
3332 unsigned flags
= LLVMConstIntGetZExtValue(src0
);
3333 unsigned waitcnt
= NOOP_WAITCNT
;
3335 if (flags
& TGSI_MEMBAR_THREAD_GROUP
)
3336 waitcnt
&= VM_CNT
& LGKM_CNT
;
3338 if (flags
& (TGSI_MEMBAR_ATOMIC_BUFFER
|
3339 TGSI_MEMBAR_SHADER_BUFFER
|
3340 TGSI_MEMBAR_SHADER_IMAGE
))
3343 if (flags
& TGSI_MEMBAR_SHARED
)
3344 waitcnt
&= LGKM_CNT
;
3346 if (waitcnt
!= NOOP_WAITCNT
)
3347 emit_waitcnt(ctx
, waitcnt
);
3351 shader_buffer_fetch_rsrc(struct si_shader_context
*ctx
,
3352 const struct tgsi_full_src_register
*reg
)
3355 LLVMValueRef rsrc_ptr
= LLVMGetParam(ctx
->main_fn
,
3356 SI_PARAM_SHADER_BUFFERS
);
3358 if (!reg
->Register
.Indirect
)
3359 index
= LLVMConstInt(ctx
->i32
, reg
->Register
.Index
, 0);
3361 index
= get_bounded_indirect_index(ctx
, ®
->Indirect
,
3362 reg
->Register
.Index
,
3363 SI_NUM_SHADER_BUFFERS
);
3365 return build_indexed_load_const(ctx
, rsrc_ptr
, index
);
3368 static bool tgsi_is_array_sampler(unsigned target
)
3370 return target
== TGSI_TEXTURE_1D_ARRAY
||
3371 target
== TGSI_TEXTURE_SHADOW1D_ARRAY
||
3372 target
== TGSI_TEXTURE_2D_ARRAY
||
3373 target
== TGSI_TEXTURE_SHADOW2D_ARRAY
||
3374 target
== TGSI_TEXTURE_CUBE_ARRAY
||
3375 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
||
3376 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
;
3379 static bool tgsi_is_array_image(unsigned target
)
3381 return target
== TGSI_TEXTURE_3D
||
3382 target
== TGSI_TEXTURE_CUBE
||
3383 target
== TGSI_TEXTURE_1D_ARRAY
||
3384 target
== TGSI_TEXTURE_2D_ARRAY
||
3385 target
== TGSI_TEXTURE_CUBE_ARRAY
||
3386 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
;
3390 * Given a 256-bit resource descriptor, force the DCC enable bit to off.
3392 * At least on Tonga, executing image stores on images with DCC enabled and
3393 * non-trivial can eventually lead to lockups. This can occur when an
3394 * application binds an image as read-only but then uses a shader that writes
3395 * to it. The OpenGL spec allows almost arbitrarily bad behavior (including
3396 * program termination) in this case, but it doesn't cost much to be a bit
3397 * nicer: disabling DCC in the shader still leads to undefined results but
3398 * avoids the lockup.
3400 static LLVMValueRef
force_dcc_off(struct si_shader_context
*ctx
,
3403 if (ctx
->screen
->b
.chip_class
<= CIK
) {
3406 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
3407 LLVMValueRef i32_6
= LLVMConstInt(ctx
->i32
, 6, 0);
3408 LLVMValueRef i32_C
= LLVMConstInt(ctx
->i32
, C_008F28_COMPRESSION_EN
, 0);
3411 tmp
= LLVMBuildExtractElement(builder
, rsrc
, i32_6
, "");
3412 tmp
= LLVMBuildAnd(builder
, tmp
, i32_C
, "");
3413 return LLVMBuildInsertElement(builder
, rsrc
, tmp
, i32_6
, "");
3417 static LLVMTypeRef
const_array(LLVMTypeRef elem_type
, int num_elements
)
3419 return LLVMPointerType(LLVMArrayType(elem_type
, num_elements
),
3424 * Load the resource descriptor for \p image.
3428 struct lp_build_tgsi_context
*bld_base
,
3429 const struct tgsi_full_src_register
*image
,
3430 bool is_store
, unsigned target
,
3433 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3434 LLVMValueRef rsrc_ptr
= LLVMGetParam(ctx
->main_fn
,
3436 LLVMValueRef index
, tmp
;
3437 bool dcc_off
= target
!= TGSI_TEXTURE_BUFFER
&& is_store
;
3439 assert(image
->Register
.File
== TGSI_FILE_IMAGE
);
3441 if (!image
->Register
.Indirect
) {
3442 const struct tgsi_shader_info
*info
= bld_base
->info
;
3444 index
= LLVMConstInt(ctx
->i32
, image
->Register
.Index
, 0);
3446 if (info
->images_writemask
& (1 << image
->Register
.Index
) &&
3447 target
!= TGSI_TEXTURE_BUFFER
)
3450 /* From the GL_ARB_shader_image_load_store extension spec:
3452 * If a shader performs an image load, store, or atomic
3453 * operation using an image variable declared as an array,
3454 * and if the index used to select an individual element is
3455 * negative or greater than or equal to the size of the
3456 * array, the results of the operation are undefined but may
3457 * not lead to termination.
3459 index
= get_bounded_indirect_index(ctx
, &image
->Indirect
,
3460 image
->Register
.Index
,
3464 if (target
== TGSI_TEXTURE_BUFFER
) {
3465 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
3467 rsrc_ptr
= LLVMBuildPointerCast(builder
, rsrc_ptr
,
3468 const_array(ctx
->v4i32
, 0), "");
3469 index
= LLVMBuildMul(builder
, index
,
3470 LLVMConstInt(ctx
->i32
, 2, 0), "");
3471 index
= LLVMBuildAdd(builder
, index
,
3472 LLVMConstInt(ctx
->i32
, 1, 0), "");
3473 *rsrc
= build_indexed_load_const(ctx
, rsrc_ptr
, index
);
3477 tmp
= build_indexed_load_const(ctx
, rsrc_ptr
, index
);
3479 tmp
= force_dcc_off(ctx
, tmp
);
3483 static LLVMValueRef
image_fetch_coords(
3484 struct lp_build_tgsi_context
*bld_base
,
3485 const struct tgsi_full_instruction
*inst
,
3488 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3489 LLVMBuilderRef builder
= gallivm
->builder
;
3490 unsigned target
= inst
->Memory
.Texture
;
3491 unsigned num_coords
= tgsi_util_get_texture_coord_dim(target
);
3492 LLVMValueRef coords
[4];
3496 for (chan
= 0; chan
< num_coords
; ++chan
) {
3497 tmp
= lp_build_emit_fetch(bld_base
, inst
, src
, chan
);
3498 tmp
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3502 if (num_coords
== 1)
3505 if (num_coords
== 3) {
3506 /* LLVM has difficulties lowering 3-element vectors. */
3507 coords
[3] = bld_base
->uint_bld
.undef
;
3511 return lp_build_gather_values(gallivm
, coords
, num_coords
);
3515 * Append the extra mode bits that are used by image load and store.
3517 static void image_append_args(
3518 struct si_shader_context
*ctx
,
3519 struct lp_build_emit_data
* emit_data
,
3524 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3525 LLVMValueRef i1false
= LLVMConstInt(ctx
->i1
, 0, 0);
3526 LLVMValueRef i1true
= LLVMConstInt(ctx
->i1
, 1, 0);
3527 LLVMValueRef r128
= i1false
;
3528 LLVMValueRef da
= tgsi_is_array_image(target
) ? i1true
: i1false
;
3531 inst
->Memory
.Qualifier
& (TGSI_MEMORY_COHERENT
| TGSI_MEMORY_VOLATILE
) ?
3533 LLVMValueRef slc
= i1false
;
3534 LLVMValueRef lwe
= i1false
;
3536 if (atomic
|| (HAVE_LLVM
<= 0x0309)) {
3537 emit_data
->args
[emit_data
->arg_count
++] = r128
;
3538 emit_data
->args
[emit_data
->arg_count
++] = da
;
3540 emit_data
->args
[emit_data
->arg_count
++] = glc
;
3542 emit_data
->args
[emit_data
->arg_count
++] = slc
;
3546 /* HAVE_LLVM >= 0x0400 */
3547 emit_data
->args
[emit_data
->arg_count
++] = glc
;
3548 emit_data
->args
[emit_data
->arg_count
++] = slc
;
3549 emit_data
->args
[emit_data
->arg_count
++] = lwe
;
3550 emit_data
->args
[emit_data
->arg_count
++] = da
;
3554 * Append the resource and indexing arguments for buffer intrinsics.
3556 * \param rsrc the v4i32 buffer resource
3557 * \param index index into the buffer (stride-based)
3558 * \param offset byte offset into the buffer
3560 static void buffer_append_args(
3561 struct si_shader_context
*ctx
,
3562 struct lp_build_emit_data
*emit_data
,
3565 LLVMValueRef offset
,
3569 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3570 LLVMValueRef i1false
= LLVMConstInt(ctx
->i1
, 0, 0);
3571 LLVMValueRef i1true
= LLVMConstInt(ctx
->i1
, 1, 0);
3573 emit_data
->args
[emit_data
->arg_count
++] = rsrc
;
3574 emit_data
->args
[emit_data
->arg_count
++] = index
; /* vindex */
3575 emit_data
->args
[emit_data
->arg_count
++] = offset
; /* voffset */
3577 emit_data
->args
[emit_data
->arg_count
++] =
3579 inst
->Memory
.Qualifier
& (TGSI_MEMORY_COHERENT
| TGSI_MEMORY_VOLATILE
) ?
3580 i1true
: i1false
; /* glc */
3582 emit_data
->args
[emit_data
->arg_count
++] = i1false
; /* slc */
3585 static void load_fetch_args(
3586 struct lp_build_tgsi_context
* bld_base
,
3587 struct lp_build_emit_data
* emit_data
)
3589 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3590 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3591 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3592 unsigned target
= inst
->Memory
.Texture
;
3595 emit_data
->dst_type
= LLVMVectorType(bld_base
->base
.elem_type
, 4);
3597 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3598 LLVMBuilderRef builder
= gallivm
->builder
;
3599 LLVMValueRef offset
;
3602 rsrc
= shader_buffer_fetch_rsrc(ctx
, &inst
->Src
[0]);
3604 tmp
= lp_build_emit_fetch(bld_base
, inst
, 1, 0);
3605 offset
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3607 buffer_append_args(ctx
, emit_data
, rsrc
, bld_base
->uint_bld
.zero
,
3608 offset
, false, false);
3609 } else if (inst
->Src
[0].Register
.File
== TGSI_FILE_IMAGE
) {
3610 LLVMValueRef coords
;
3612 image_fetch_rsrc(bld_base
, &inst
->Src
[0], false, target
, &rsrc
);
3613 coords
= image_fetch_coords(bld_base
, inst
, 1);
3615 if (target
== TGSI_TEXTURE_BUFFER
) {
3616 buffer_append_args(ctx
, emit_data
, rsrc
, coords
,
3617 bld_base
->uint_bld
.zero
, false, false);
3619 emit_data
->args
[0] = coords
;
3620 emit_data
->args
[1] = rsrc
;
3621 emit_data
->args
[2] = lp_build_const_int32(gallivm
, 15); /* dmask */
3622 emit_data
->arg_count
= 3;
3624 image_append_args(ctx
, emit_data
, target
, false, false);
3629 static void load_emit_buffer(struct si_shader_context
*ctx
,
3630 struct lp_build_emit_data
*emit_data
)
3632 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3633 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3634 LLVMBuilderRef builder
= gallivm
->builder
;
3635 uint writemask
= inst
->Dst
[0].Register
.WriteMask
;
3636 uint count
= util_last_bit(writemask
);
3637 const char *intrinsic_name
;
3638 LLVMTypeRef dst_type
;
3642 intrinsic_name
= "llvm.amdgcn.buffer.load.f32";
3643 dst_type
= ctx
->f32
;
3646 intrinsic_name
= "llvm.amdgcn.buffer.load.v2f32";
3647 dst_type
= LLVMVectorType(ctx
->f32
, 2);
3650 intrinsic_name
= "llvm.amdgcn.buffer.load.v4f32";
3651 dst_type
= ctx
->v4f32
;
3655 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
3656 builder
, intrinsic_name
, dst_type
,
3657 emit_data
->args
, emit_data
->arg_count
,
3658 LP_FUNC_ATTR_READONLY
);
3661 static LLVMValueRef
get_memory_ptr(struct si_shader_context
*ctx
,
3662 const struct tgsi_full_instruction
*inst
,
3663 LLVMTypeRef type
, int arg
)
3665 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3666 LLVMBuilderRef builder
= gallivm
->builder
;
3667 LLVMValueRef offset
, ptr
;
3670 offset
= lp_build_emit_fetch(&ctx
->soa
.bld_base
, inst
, arg
, 0);
3671 offset
= LLVMBuildBitCast(builder
, offset
, ctx
->i32
, "");
3673 ptr
= ctx
->shared_memory
;
3674 ptr
= LLVMBuildGEP(builder
, ptr
, &offset
, 1, "");
3675 addr_space
= LLVMGetPointerAddressSpace(LLVMTypeOf(ptr
));
3676 ptr
= LLVMBuildBitCast(builder
, ptr
, LLVMPointerType(type
, addr_space
), "");
3681 static void load_emit_memory(
3682 struct si_shader_context
*ctx
,
3683 struct lp_build_emit_data
*emit_data
)
3685 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3686 struct lp_build_context
*base
= &ctx
->soa
.bld_base
.base
;
3687 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3688 LLVMBuilderRef builder
= gallivm
->builder
;
3689 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
3690 LLVMValueRef channels
[4], ptr
, derived_ptr
, index
;
3693 ptr
= get_memory_ptr(ctx
, inst
, base
->elem_type
, 1);
3695 for (chan
= 0; chan
< 4; ++chan
) {
3696 if (!(writemask
& (1 << chan
))) {
3697 channels
[chan
] = LLVMGetUndef(base
->elem_type
);
3701 index
= lp_build_const_int32(gallivm
, chan
);
3702 derived_ptr
= LLVMBuildGEP(builder
, ptr
, &index
, 1, "");
3703 channels
[chan
] = LLVMBuildLoad(builder
, derived_ptr
, "");
3705 emit_data
->output
[emit_data
->chan
] = lp_build_gather_values(gallivm
, channels
, 4);
3708 static void get_image_intr_name(const char *base_name
,
3709 LLVMTypeRef data_type
,
3710 LLVMTypeRef coords_type
,
3711 LLVMTypeRef rsrc_type
,
3712 char *out_name
, unsigned out_len
)
3714 char coords_type_name
[8];
3716 build_type_name_for_intr(coords_type
, coords_type_name
,
3717 sizeof(coords_type_name
));
3719 if (HAVE_LLVM
<= 0x0309) {
3720 snprintf(out_name
, out_len
, "%s.%s", base_name
, coords_type_name
);
3722 char data_type_name
[8];
3723 char rsrc_type_name
[8];
3725 build_type_name_for_intr(data_type
, data_type_name
,
3726 sizeof(data_type_name
));
3727 build_type_name_for_intr(rsrc_type
, rsrc_type_name
,
3728 sizeof(rsrc_type_name
));
3729 snprintf(out_name
, out_len
, "%s.%s.%s.%s", base_name
,
3730 data_type_name
, coords_type_name
, rsrc_type_name
);
3734 static void load_emit(
3735 const struct lp_build_tgsi_action
*action
,
3736 struct lp_build_tgsi_context
*bld_base
,
3737 struct lp_build_emit_data
*emit_data
)
3739 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3740 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3741 LLVMBuilderRef builder
= gallivm
->builder
;
3742 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3743 char intrinsic_name
[64];
3745 if (inst
->Src
[0].Register
.File
== TGSI_FILE_MEMORY
) {
3746 load_emit_memory(ctx
, emit_data
);
3750 if (inst
->Memory
.Qualifier
& TGSI_MEMORY_VOLATILE
)
3751 emit_waitcnt(ctx
, VM_CNT
);
3753 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3754 load_emit_buffer(ctx
, emit_data
);
3758 if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
3759 emit_data
->output
[emit_data
->chan
] =
3761 builder
, "llvm.amdgcn.buffer.load.format.v4f32", emit_data
->dst_type
,
3762 emit_data
->args
, emit_data
->arg_count
,
3763 LP_FUNC_ATTR_READONLY
);
3765 get_image_intr_name("llvm.amdgcn.image.load",
3766 emit_data
->dst_type
, /* vdata */
3767 LLVMTypeOf(emit_data
->args
[0]), /* coords */
3768 LLVMTypeOf(emit_data
->args
[1]), /* rsrc */
3769 intrinsic_name
, sizeof(intrinsic_name
));
3771 emit_data
->output
[emit_data
->chan
] =
3773 builder
, intrinsic_name
, emit_data
->dst_type
,
3774 emit_data
->args
, emit_data
->arg_count
,
3775 LP_FUNC_ATTR_READONLY
);
3779 static void store_fetch_args(
3780 struct lp_build_tgsi_context
* bld_base
,
3781 struct lp_build_emit_data
* emit_data
)
3783 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3784 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3785 LLVMBuilderRef builder
= gallivm
->builder
;
3786 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3787 struct tgsi_full_src_register memory
;
3788 LLVMValueRef chans
[4];
3793 emit_data
->dst_type
= LLVMVoidTypeInContext(gallivm
->context
);
3795 for (chan
= 0; chan
< 4; ++chan
) {
3796 chans
[chan
] = lp_build_emit_fetch(bld_base
, inst
, 1, chan
);
3798 data
= lp_build_gather_values(gallivm
, chans
, 4);
3800 emit_data
->args
[emit_data
->arg_count
++] = data
;
3802 memory
= tgsi_full_src_register_from_dst(&inst
->Dst
[0]);
3804 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3805 LLVMValueRef offset
;
3808 rsrc
= shader_buffer_fetch_rsrc(ctx
, &memory
);
3810 tmp
= lp_build_emit_fetch(bld_base
, inst
, 0, 0);
3811 offset
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3813 buffer_append_args(ctx
, emit_data
, rsrc
, bld_base
->uint_bld
.zero
,
3814 offset
, false, false);
3815 } else if (inst
->Dst
[0].Register
.File
== TGSI_FILE_IMAGE
) {
3816 unsigned target
= inst
->Memory
.Texture
;
3817 LLVMValueRef coords
;
3819 /* 8bit/16bit TC L1 write corruption bug on SI.
3820 * All store opcodes not aligned to a dword are affected.
3822 * The only way to get unaligned stores in radeonsi is through
3825 bool force_glc
= ctx
->screen
->b
.chip_class
== SI
;
3827 coords
= image_fetch_coords(bld_base
, inst
, 0);
3829 if (target
== TGSI_TEXTURE_BUFFER
) {
3830 image_fetch_rsrc(bld_base
, &memory
, true, target
, &rsrc
);
3831 buffer_append_args(ctx
, emit_data
, rsrc
, coords
,
3832 bld_base
->uint_bld
.zero
, false, force_glc
);
3834 emit_data
->args
[1] = coords
;
3835 image_fetch_rsrc(bld_base
, &memory
, true, target
,
3836 &emit_data
->args
[2]);
3837 emit_data
->args
[3] = lp_build_const_int32(gallivm
, 15); /* dmask */
3838 emit_data
->arg_count
= 4;
3840 image_append_args(ctx
, emit_data
, target
, false, force_glc
);
3845 static void store_emit_buffer(
3846 struct si_shader_context
*ctx
,
3847 struct lp_build_emit_data
*emit_data
)
3849 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3850 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3851 LLVMBuilderRef builder
= gallivm
->builder
;
3852 struct lp_build_context
*uint_bld
= &ctx
->soa
.bld_base
.uint_bld
;
3853 LLVMValueRef base_data
= emit_data
->args
[0];
3854 LLVMValueRef base_offset
= emit_data
->args
[3];
3855 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
3859 const char *intrinsic_name
;
3861 LLVMValueRef offset
;
3864 u_bit_scan_consecutive_range(&writemask
, &start
, &count
);
3866 /* Due to an LLVM limitation, split 3-element writes
3867 * into a 2-element and a 1-element write. */
3869 writemask
|= 1 << (start
+ 2);
3875 intrinsic_name
= "llvm.amdgcn.buffer.store.v4f32";
3876 } else if (count
== 2) {
3877 LLVMTypeRef v2f32
= LLVMVectorType(ctx
->f32
, 2);
3879 tmp
= LLVMBuildExtractElement(
3881 lp_build_const_int32(gallivm
, start
), "");
3882 data
= LLVMBuildInsertElement(
3883 builder
, LLVMGetUndef(v2f32
), tmp
,
3884 uint_bld
->zero
, "");
3886 tmp
= LLVMBuildExtractElement(
3888 lp_build_const_int32(gallivm
, start
+ 1), "");
3889 data
= LLVMBuildInsertElement(
3890 builder
, data
, tmp
, uint_bld
->one
, "");
3892 intrinsic_name
= "llvm.amdgcn.buffer.store.v2f32";
3895 data
= LLVMBuildExtractElement(
3897 lp_build_const_int32(gallivm
, start
), "");
3898 intrinsic_name
= "llvm.amdgcn.buffer.store.f32";
3901 offset
= base_offset
;
3903 offset
= LLVMBuildAdd(
3905 lp_build_const_int32(gallivm
, start
* 4), "");
3908 emit_data
->args
[0] = data
;
3909 emit_data
->args
[3] = offset
;
3912 builder
, intrinsic_name
, emit_data
->dst_type
,
3913 emit_data
->args
, emit_data
->arg_count
, 0);
3917 static void store_emit_memory(
3918 struct si_shader_context
*ctx
,
3919 struct lp_build_emit_data
*emit_data
)
3921 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3922 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3923 struct lp_build_context
*base
= &ctx
->soa
.bld_base
.base
;
3924 LLVMBuilderRef builder
= gallivm
->builder
;
3925 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
3926 LLVMValueRef ptr
, derived_ptr
, data
, index
;
3929 ptr
= get_memory_ptr(ctx
, inst
, base
->elem_type
, 0);
3931 for (chan
= 0; chan
< 4; ++chan
) {
3932 if (!(writemask
& (1 << chan
))) {
3935 data
= lp_build_emit_fetch(&ctx
->soa
.bld_base
, inst
, 1, chan
);
3936 index
= lp_build_const_int32(gallivm
, chan
);
3937 derived_ptr
= LLVMBuildGEP(builder
, ptr
, &index
, 1, "");
3938 LLVMBuildStore(builder
, data
, derived_ptr
);
3942 static void store_emit(
3943 const struct lp_build_tgsi_action
*action
,
3944 struct lp_build_tgsi_context
*bld_base
,
3945 struct lp_build_emit_data
*emit_data
)
3947 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3948 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3949 LLVMBuilderRef builder
= gallivm
->builder
;
3950 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3951 unsigned target
= inst
->Memory
.Texture
;
3952 char intrinsic_name
[64];
3954 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_MEMORY
) {
3955 store_emit_memory(ctx
, emit_data
);
3959 if (inst
->Memory
.Qualifier
& TGSI_MEMORY_VOLATILE
)
3960 emit_waitcnt(ctx
, VM_CNT
);
3962 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3963 store_emit_buffer(ctx
, emit_data
);
3967 if (target
== TGSI_TEXTURE_BUFFER
) {
3968 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
3969 builder
, "llvm.amdgcn.buffer.store.format.v4f32",
3970 emit_data
->dst_type
, emit_data
->args
,
3971 emit_data
->arg_count
, 0);
3973 get_image_intr_name("llvm.amdgcn.image.store",
3974 LLVMTypeOf(emit_data
->args
[0]), /* vdata */
3975 LLVMTypeOf(emit_data
->args
[1]), /* coords */
3976 LLVMTypeOf(emit_data
->args
[2]), /* rsrc */
3977 intrinsic_name
, sizeof(intrinsic_name
));
3979 emit_data
->output
[emit_data
->chan
] =
3981 builder
, intrinsic_name
, emit_data
->dst_type
,
3982 emit_data
->args
, emit_data
->arg_count
, 0);
3986 static void atomic_fetch_args(
3987 struct lp_build_tgsi_context
* bld_base
,
3988 struct lp_build_emit_data
* emit_data
)
3990 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3991 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3992 LLVMBuilderRef builder
= gallivm
->builder
;
3993 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3994 LLVMValueRef data1
, data2
;
3998 emit_data
->dst_type
= bld_base
->base
.elem_type
;
4000 tmp
= lp_build_emit_fetch(bld_base
, inst
, 2, 0);
4001 data1
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
4003 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
) {
4004 tmp
= lp_build_emit_fetch(bld_base
, inst
, 3, 0);
4005 data2
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
4008 /* llvm.amdgcn.image/buffer.atomic.cmpswap reflect the hardware order
4009 * of arguments, which is reversed relative to TGSI (and GLSL)
4011 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
)
4012 emit_data
->args
[emit_data
->arg_count
++] = data2
;
4013 emit_data
->args
[emit_data
->arg_count
++] = data1
;
4015 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
4016 LLVMValueRef offset
;
4018 rsrc
= shader_buffer_fetch_rsrc(ctx
, &inst
->Src
[0]);
4020 tmp
= lp_build_emit_fetch(bld_base
, inst
, 1, 0);
4021 offset
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
4023 buffer_append_args(ctx
, emit_data
, rsrc
, bld_base
->uint_bld
.zero
,
4024 offset
, true, false);
4025 } else if (inst
->Src
[0].Register
.File
== TGSI_FILE_IMAGE
) {
4026 unsigned target
= inst
->Memory
.Texture
;
4027 LLVMValueRef coords
;
4029 image_fetch_rsrc(bld_base
, &inst
->Src
[0], true, target
, &rsrc
);
4030 coords
= image_fetch_coords(bld_base
, inst
, 1);
4032 if (target
== TGSI_TEXTURE_BUFFER
) {
4033 buffer_append_args(ctx
, emit_data
, rsrc
, coords
,
4034 bld_base
->uint_bld
.zero
, true, false);
4036 emit_data
->args
[emit_data
->arg_count
++] = coords
;
4037 emit_data
->args
[emit_data
->arg_count
++] = rsrc
;
4039 image_append_args(ctx
, emit_data
, target
, true, false);
4044 static void atomic_emit_memory(struct si_shader_context
*ctx
,
4045 struct lp_build_emit_data
*emit_data
) {
4046 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4047 LLVMBuilderRef builder
= gallivm
->builder
;
4048 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
4049 LLVMValueRef ptr
, result
, arg
;
4051 ptr
= get_memory_ptr(ctx
, inst
, ctx
->i32
, 1);
4053 arg
= lp_build_emit_fetch(&ctx
->soa
.bld_base
, inst
, 2, 0);
4054 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i32
, "");
4056 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
) {
4057 LLVMValueRef new_data
;
4058 new_data
= lp_build_emit_fetch(&ctx
->soa
.bld_base
,
4061 new_data
= LLVMBuildBitCast(builder
, new_data
, ctx
->i32
, "");
4063 #if HAVE_LLVM >= 0x309
4064 result
= LLVMBuildAtomicCmpXchg(builder
, ptr
, arg
, new_data
,
4065 LLVMAtomicOrderingSequentiallyConsistent
,
4066 LLVMAtomicOrderingSequentiallyConsistent
,
4070 result
= LLVMBuildExtractValue(builder
, result
, 0, "");
4072 LLVMAtomicRMWBinOp op
;
4074 switch(inst
->Instruction
.Opcode
) {
4075 case TGSI_OPCODE_ATOMUADD
:
4076 op
= LLVMAtomicRMWBinOpAdd
;
4078 case TGSI_OPCODE_ATOMXCHG
:
4079 op
= LLVMAtomicRMWBinOpXchg
;
4081 case TGSI_OPCODE_ATOMAND
:
4082 op
= LLVMAtomicRMWBinOpAnd
;
4084 case TGSI_OPCODE_ATOMOR
:
4085 op
= LLVMAtomicRMWBinOpOr
;
4087 case TGSI_OPCODE_ATOMXOR
:
4088 op
= LLVMAtomicRMWBinOpXor
;
4090 case TGSI_OPCODE_ATOMUMIN
:
4091 op
= LLVMAtomicRMWBinOpUMin
;
4093 case TGSI_OPCODE_ATOMUMAX
:
4094 op
= LLVMAtomicRMWBinOpUMax
;
4096 case TGSI_OPCODE_ATOMIMIN
:
4097 op
= LLVMAtomicRMWBinOpMin
;
4099 case TGSI_OPCODE_ATOMIMAX
:
4100 op
= LLVMAtomicRMWBinOpMax
;
4103 unreachable("unknown atomic opcode");
4106 result
= LLVMBuildAtomicRMW(builder
, op
, ptr
, arg
,
4107 LLVMAtomicOrderingSequentiallyConsistent
,
4110 emit_data
->output
[emit_data
->chan
] = LLVMBuildBitCast(builder
, result
, emit_data
->dst_type
, "");
4113 static void atomic_emit(
4114 const struct lp_build_tgsi_action
*action
,
4115 struct lp_build_tgsi_context
*bld_base
,
4116 struct lp_build_emit_data
*emit_data
)
4118 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4119 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4120 LLVMBuilderRef builder
= gallivm
->builder
;
4121 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
4122 char intrinsic_name
[40];
4125 if (inst
->Src
[0].Register
.File
== TGSI_FILE_MEMORY
) {
4126 atomic_emit_memory(ctx
, emit_data
);
4130 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
||
4131 inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
4132 snprintf(intrinsic_name
, sizeof(intrinsic_name
),
4133 "llvm.amdgcn.buffer.atomic.%s", action
->intr_name
);
4135 LLVMValueRef coords
;
4136 char coords_type
[8];
4138 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
)
4139 coords
= emit_data
->args
[2];
4141 coords
= emit_data
->args
[1];
4143 build_type_name_for_intr(LLVMTypeOf(coords
), coords_type
, sizeof(coords_type
));
4144 snprintf(intrinsic_name
, sizeof(intrinsic_name
),
4145 "llvm.amdgcn.image.atomic.%s.%s",
4146 action
->intr_name
, coords_type
);
4149 tmp
= lp_build_intrinsic(
4150 builder
, intrinsic_name
, bld_base
->uint_bld
.elem_type
,
4151 emit_data
->args
, emit_data
->arg_count
, 0);
4152 emit_data
->output
[emit_data
->chan
] =
4153 LLVMBuildBitCast(builder
, tmp
, bld_base
->base
.elem_type
, "");
4156 static void resq_fetch_args(
4157 struct lp_build_tgsi_context
* bld_base
,
4158 struct lp_build_emit_data
* emit_data
)
4160 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4161 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4162 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4163 const struct tgsi_full_src_register
*reg
= &inst
->Src
[0];
4165 emit_data
->dst_type
= ctx
->v4i32
;
4167 if (reg
->Register
.File
== TGSI_FILE_BUFFER
) {
4168 emit_data
->args
[0] = shader_buffer_fetch_rsrc(ctx
, reg
);
4169 emit_data
->arg_count
= 1;
4170 } else if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
4171 image_fetch_rsrc(bld_base
, reg
, false, inst
->Memory
.Texture
,
4172 &emit_data
->args
[0]);
4173 emit_data
->arg_count
= 1;
4175 emit_data
->args
[0] = bld_base
->uint_bld
.zero
; /* mip level */
4176 image_fetch_rsrc(bld_base
, reg
, false, inst
->Memory
.Texture
,
4177 &emit_data
->args
[1]);
4178 emit_data
->args
[2] = lp_build_const_int32(gallivm
, 15); /* dmask */
4179 emit_data
->args
[3] = bld_base
->uint_bld
.zero
; /* unorm */
4180 emit_data
->args
[4] = bld_base
->uint_bld
.zero
; /* r128 */
4181 emit_data
->args
[5] = tgsi_is_array_image(inst
->Memory
.Texture
) ?
4182 bld_base
->uint_bld
.one
: bld_base
->uint_bld
.zero
; /* da */
4183 emit_data
->args
[6] = bld_base
->uint_bld
.zero
; /* glc */
4184 emit_data
->args
[7] = bld_base
->uint_bld
.zero
; /* slc */
4185 emit_data
->args
[8] = bld_base
->uint_bld
.zero
; /* tfe */
4186 emit_data
->args
[9] = bld_base
->uint_bld
.zero
; /* lwe */
4187 emit_data
->arg_count
= 10;
4191 static void resq_emit(
4192 const struct lp_build_tgsi_action
*action
,
4193 struct lp_build_tgsi_context
*bld_base
,
4194 struct lp_build_emit_data
*emit_data
)
4196 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4197 LLVMBuilderRef builder
= gallivm
->builder
;
4198 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4201 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
4202 out
= LLVMBuildExtractElement(builder
, emit_data
->args
[0],
4203 lp_build_const_int32(gallivm
, 2), "");
4204 } else if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
4205 out
= get_buffer_size(bld_base
, emit_data
->args
[0]);
4207 out
= lp_build_intrinsic(
4208 builder
, "llvm.SI.getresinfo.i32", emit_data
->dst_type
,
4209 emit_data
->args
, emit_data
->arg_count
,
4210 LP_FUNC_ATTR_READNONE
);
4212 /* Divide the number of layers by 6 to get the number of cubes. */
4213 if (inst
->Memory
.Texture
== TGSI_TEXTURE_CUBE_ARRAY
) {
4214 LLVMValueRef imm2
= lp_build_const_int32(gallivm
, 2);
4215 LLVMValueRef imm6
= lp_build_const_int32(gallivm
, 6);
4217 LLVMValueRef z
= LLVMBuildExtractElement(builder
, out
, imm2
, "");
4218 z
= LLVMBuildSDiv(builder
, z
, imm6
, "");
4219 out
= LLVMBuildInsertElement(builder
, out
, z
, imm2
, "");
4223 emit_data
->output
[emit_data
->chan
] = out
;
4226 static void set_tex_fetch_args(struct si_shader_context
*ctx
,
4227 struct lp_build_emit_data
*emit_data
,
4228 unsigned opcode
, unsigned target
,
4229 LLVMValueRef res_ptr
, LLVMValueRef samp_ptr
,
4230 LLVMValueRef
*param
, unsigned count
,
4233 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4235 unsigned is_rect
= target
== TGSI_TEXTURE_RECT
;
4237 /* Pad to power of two vector */
4238 while (count
< util_next_power_of_two(count
))
4239 param
[count
++] = LLVMGetUndef(ctx
->i32
);
4241 /* Texture coordinates. */
4243 emit_data
->args
[0] = lp_build_gather_values(gallivm
, param
, count
);
4245 emit_data
->args
[0] = param
[0];
4248 emit_data
->args
[1] = res_ptr
;
4251 if (opcode
== TGSI_OPCODE_TXF
|| opcode
== TGSI_OPCODE_TXQ
)
4252 emit_data
->dst_type
= ctx
->v4i32
;
4254 emit_data
->dst_type
= ctx
->v4f32
;
4256 emit_data
->args
[num_args
++] = samp_ptr
;
4259 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, dmask
);
4260 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, is_rect
); /* unorm */
4261 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* r128 */
4262 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
,
4263 tgsi_is_array_sampler(target
)); /* da */
4264 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* glc */
4265 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* slc */
4266 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* tfe */
4267 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* lwe */
4269 emit_data
->arg_count
= num_args
;
4272 static const struct lp_build_tgsi_action tex_action
;
4282 * Load an image view, fmask view. or sampler state descriptor.
4284 static LLVMValueRef
load_sampler_desc_custom(struct si_shader_context
*ctx
,
4285 LLVMValueRef list
, LLVMValueRef index
,
4286 enum desc_type type
)
4288 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4289 LLVMBuilderRef builder
= gallivm
->builder
;
4293 /* The image is at [0:7]. */
4294 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 2, 0), "");
4297 /* The buffer is in [4:7]. */
4298 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 4, 0), "");
4299 index
= LLVMBuildAdd(builder
, index
, LLVMConstInt(ctx
->i32
, 1, 0), "");
4300 list
= LLVMBuildPointerCast(builder
, list
,
4301 const_array(ctx
->v4i32
, 0), "");
4304 /* The FMASK is at [8:15]. */
4305 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 2, 0), "");
4306 index
= LLVMBuildAdd(builder
, index
, LLVMConstInt(ctx
->i32
, 1, 0), "");
4309 /* The sampler state is at [12:15]. */
4310 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 4, 0), "");
4311 index
= LLVMBuildAdd(builder
, index
, LLVMConstInt(ctx
->i32
, 3, 0), "");
4312 list
= LLVMBuildPointerCast(builder
, list
,
4313 const_array(ctx
->v4i32
, 0), "");
4317 return build_indexed_load_const(ctx
, list
, index
);
4320 static LLVMValueRef
load_sampler_desc(struct si_shader_context
*ctx
,
4321 LLVMValueRef index
, enum desc_type type
)
4323 LLVMValueRef list
= LLVMGetParam(ctx
->main_fn
,
4326 return load_sampler_desc_custom(ctx
, list
, index
, type
);
4329 /* Disable anisotropic filtering if BASE_LEVEL == LAST_LEVEL.
4332 * If BASE_LEVEL == LAST_LEVEL, the shader must disable anisotropic
4333 * filtering manually. The driver sets img7 to a mask clearing
4334 * MAX_ANISO_RATIO if BASE_LEVEL == LAST_LEVEL. The shader must do:
4335 * s_and_b32 samp0, samp0, img7
4338 * The ANISO_OVERRIDE sampler field enables this fix in TA.
4340 static LLVMValueRef
sici_fix_sampler_aniso(struct si_shader_context
*ctx
,
4341 LLVMValueRef res
, LLVMValueRef samp
)
4343 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
4344 LLVMValueRef img7
, samp0
;
4346 if (ctx
->screen
->b
.chip_class
>= VI
)
4349 img7
= LLVMBuildExtractElement(builder
, res
,
4350 LLVMConstInt(ctx
->i32
, 7, 0), "");
4351 samp0
= LLVMBuildExtractElement(builder
, samp
,
4352 LLVMConstInt(ctx
->i32
, 0, 0), "");
4353 samp0
= LLVMBuildAnd(builder
, samp0
, img7
, "");
4354 return LLVMBuildInsertElement(builder
, samp
, samp0
,
4355 LLVMConstInt(ctx
->i32
, 0, 0), "");
4358 static void tex_fetch_ptrs(
4359 struct lp_build_tgsi_context
*bld_base
,
4360 struct lp_build_emit_data
*emit_data
,
4361 LLVMValueRef
*res_ptr
, LLVMValueRef
*samp_ptr
, LLVMValueRef
*fmask_ptr
)
4363 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4364 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4365 unsigned target
= inst
->Texture
.Texture
;
4366 unsigned sampler_src
;
4367 unsigned sampler_index
;
4370 sampler_src
= emit_data
->inst
->Instruction
.NumSrcRegs
- 1;
4371 sampler_index
= emit_data
->inst
->Src
[sampler_src
].Register
.Index
;
4373 if (emit_data
->inst
->Src
[sampler_src
].Register
.Indirect
) {
4374 const struct tgsi_full_src_register
*reg
= &emit_data
->inst
->Src
[sampler_src
];
4376 index
= get_bounded_indirect_index(ctx
,
4378 reg
->Register
.Index
,
4381 index
= LLVMConstInt(ctx
->i32
, sampler_index
, 0);
4384 if (target
== TGSI_TEXTURE_BUFFER
)
4385 *res_ptr
= load_sampler_desc(ctx
, index
, DESC_BUFFER
);
4387 *res_ptr
= load_sampler_desc(ctx
, index
, DESC_IMAGE
);
4394 if (target
== TGSI_TEXTURE_2D_MSAA
||
4395 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
4397 *fmask_ptr
= load_sampler_desc(ctx
, index
, DESC_FMASK
);
4398 } else if (target
!= TGSI_TEXTURE_BUFFER
) {
4400 *samp_ptr
= load_sampler_desc(ctx
, index
, DESC_SAMPLER
);
4401 *samp_ptr
= sici_fix_sampler_aniso(ctx
, *res_ptr
, *samp_ptr
);
4406 static void txq_fetch_args(
4407 struct lp_build_tgsi_context
*bld_base
,
4408 struct lp_build_emit_data
*emit_data
)
4410 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4411 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4412 unsigned target
= inst
->Texture
.Texture
;
4413 LLVMValueRef res_ptr
;
4414 LLVMValueRef address
;
4416 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, NULL
, NULL
);
4418 if (target
== TGSI_TEXTURE_BUFFER
) {
4419 /* Read the size from the buffer descriptor directly. */
4420 emit_data
->args
[0] = get_buffer_size(bld_base
, res_ptr
);
4424 /* Textures - set the mip level. */
4425 address
= lp_build_emit_fetch(bld_base
, inst
, 0, TGSI_CHAN_X
);
4427 set_tex_fetch_args(ctx
, emit_data
, TGSI_OPCODE_TXQ
, target
, res_ptr
,
4428 NULL
, &address
, 1, 0xf);
4431 static void txq_emit(const struct lp_build_tgsi_action
*action
,
4432 struct lp_build_tgsi_context
*bld_base
,
4433 struct lp_build_emit_data
*emit_data
)
4435 struct lp_build_context
*base
= &bld_base
->base
;
4436 unsigned target
= emit_data
->inst
->Texture
.Texture
;
4438 if (target
== TGSI_TEXTURE_BUFFER
) {
4439 /* Just return the buffer size. */
4440 emit_data
->output
[emit_data
->chan
] = emit_data
->args
[0];
4444 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
4445 base
->gallivm
->builder
, "llvm.SI.getresinfo.i32",
4446 emit_data
->dst_type
, emit_data
->args
, emit_data
->arg_count
,
4447 LP_FUNC_ATTR_READNONE
);
4449 /* Divide the number of layers by 6 to get the number of cubes. */
4450 if (target
== TGSI_TEXTURE_CUBE_ARRAY
||
4451 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
4452 LLVMBuilderRef builder
= bld_base
->base
.gallivm
->builder
;
4453 LLVMValueRef two
= lp_build_const_int32(bld_base
->base
.gallivm
, 2);
4454 LLVMValueRef six
= lp_build_const_int32(bld_base
->base
.gallivm
, 6);
4456 LLVMValueRef v4
= emit_data
->output
[emit_data
->chan
];
4457 LLVMValueRef z
= LLVMBuildExtractElement(builder
, v4
, two
, "");
4458 z
= LLVMBuildSDiv(builder
, z
, six
, "");
4460 emit_data
->output
[emit_data
->chan
] =
4461 LLVMBuildInsertElement(builder
, v4
, z
, two
, "");
4465 static void tex_fetch_args(
4466 struct lp_build_tgsi_context
*bld_base
,
4467 struct lp_build_emit_data
*emit_data
)
4469 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4470 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4471 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4472 unsigned opcode
= inst
->Instruction
.Opcode
;
4473 unsigned target
= inst
->Texture
.Texture
;
4474 LLVMValueRef coords
[5], derivs
[6];
4475 LLVMValueRef address
[16];
4476 unsigned num_coords
= tgsi_util_get_texture_coord_dim(target
);
4477 int ref_pos
= tgsi_util_get_shadow_ref_src_index(target
);
4480 unsigned num_deriv_channels
= 0;
4481 bool has_offset
= inst
->Texture
.NumOffsets
> 0;
4482 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
4483 unsigned dmask
= 0xf;
4485 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
4487 if (target
== TGSI_TEXTURE_BUFFER
) {
4488 emit_data
->dst_type
= ctx
->v4f32
;
4489 emit_data
->args
[0] = LLVMBuildBitCast(gallivm
->builder
, res_ptr
,
4491 emit_data
->args
[1] = bld_base
->uint_bld
.zero
;
4492 emit_data
->args
[2] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_X
);
4493 emit_data
->arg_count
= 3;
4497 /* Fetch and project texture coordinates */
4498 coords
[3] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_W
);
4499 for (chan
= 0; chan
< 3; chan
++ ) {
4500 coords
[chan
] = lp_build_emit_fetch(bld_base
,
4503 if (opcode
== TGSI_OPCODE_TXP
)
4504 coords
[chan
] = lp_build_emit_llvm_binary(bld_base
,
4510 if (opcode
== TGSI_OPCODE_TXP
)
4511 coords
[3] = bld_base
->base
.one
;
4514 if (has_offset
&& opcode
!= TGSI_OPCODE_TXF
) {
4515 /* The offsets are six-bit signed integers packed like this:
4516 * X=[5:0], Y=[13:8], and Z=[21:16].
4518 LLVMValueRef offset
[3], pack
;
4520 assert(inst
->Texture
.NumOffsets
== 1);
4522 for (chan
= 0; chan
< 3; chan
++) {
4523 offset
[chan
] = lp_build_emit_fetch_texoffset(bld_base
,
4524 emit_data
->inst
, 0, chan
);
4525 offset
[chan
] = LLVMBuildAnd(gallivm
->builder
, offset
[chan
],
4526 lp_build_const_int32(gallivm
, 0x3f), "");
4528 offset
[chan
] = LLVMBuildShl(gallivm
->builder
, offset
[chan
],
4529 lp_build_const_int32(gallivm
, chan
*8), "");
4532 pack
= LLVMBuildOr(gallivm
->builder
, offset
[0], offset
[1], "");
4533 pack
= LLVMBuildOr(gallivm
->builder
, pack
, offset
[2], "");
4534 address
[count
++] = pack
;
4537 /* Pack LOD bias value */
4538 if (opcode
== TGSI_OPCODE_TXB
)
4539 address
[count
++] = coords
[3];
4540 if (opcode
== TGSI_OPCODE_TXB2
)
4541 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
4543 /* Pack depth comparison value */
4544 if (tgsi_is_shadow_target(target
) && opcode
!= TGSI_OPCODE_LODQ
) {
4547 if (target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
4548 z
= lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
4550 assert(ref_pos
>= 0);
4551 z
= coords
[ref_pos
];
4554 /* TC-compatible HTILE promotes Z16 and Z24 to Z32_FLOAT,
4555 * so the depth comparison value isn't clamped for Z16 and
4556 * Z24 anymore. Do it manually here.
4558 * It's unnecessary if the original texture format was
4559 * Z32_FLOAT, but we don't know that here.
4561 if (ctx
->screen
->b
.chip_class
== VI
)
4562 z
= si_llvm_saturate(bld_base
, z
);
4564 address
[count
++] = z
;
4567 /* Pack user derivatives */
4568 if (opcode
== TGSI_OPCODE_TXD
) {
4569 int param
, num_src_deriv_channels
;
4572 case TGSI_TEXTURE_3D
:
4573 num_src_deriv_channels
= 3;
4574 num_deriv_channels
= 3;
4576 case TGSI_TEXTURE_2D
:
4577 case TGSI_TEXTURE_SHADOW2D
:
4578 case TGSI_TEXTURE_RECT
:
4579 case TGSI_TEXTURE_SHADOWRECT
:
4580 case TGSI_TEXTURE_2D_ARRAY
:
4581 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
4582 num_src_deriv_channels
= 2;
4583 num_deriv_channels
= 2;
4585 case TGSI_TEXTURE_CUBE
:
4586 case TGSI_TEXTURE_SHADOWCUBE
:
4587 case TGSI_TEXTURE_CUBE_ARRAY
:
4588 case TGSI_TEXTURE_SHADOWCUBE_ARRAY
:
4589 /* Cube derivatives will be converted to 2D. */
4590 num_src_deriv_channels
= 3;
4591 num_deriv_channels
= 2;
4593 case TGSI_TEXTURE_1D
:
4594 case TGSI_TEXTURE_SHADOW1D
:
4595 case TGSI_TEXTURE_1D_ARRAY
:
4596 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
4597 num_src_deriv_channels
= 1;
4598 num_deriv_channels
= 1;
4601 unreachable("invalid target");
4604 for (param
= 0; param
< 2; param
++)
4605 for (chan
= 0; chan
< num_src_deriv_channels
; chan
++)
4606 derivs
[param
* num_src_deriv_channels
+ chan
] =
4607 lp_build_emit_fetch(bld_base
, inst
, param
+1, chan
);
4610 if (target
== TGSI_TEXTURE_CUBE
||
4611 target
== TGSI_TEXTURE_CUBE_ARRAY
||
4612 target
== TGSI_TEXTURE_SHADOWCUBE
||
4613 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)
4614 si_prepare_cube_coords(bld_base
, emit_data
, coords
, derivs
);
4616 if (opcode
== TGSI_OPCODE_TXD
)
4617 for (int i
= 0; i
< num_deriv_channels
* 2; i
++)
4618 address
[count
++] = derivs
[i
];
4620 /* Pack texture coordinates */
4621 address
[count
++] = coords
[0];
4623 address
[count
++] = coords
[1];
4625 address
[count
++] = coords
[2];
4627 /* Pack LOD or sample index */
4628 if (opcode
== TGSI_OPCODE_TXL
|| opcode
== TGSI_OPCODE_TXF
)
4629 address
[count
++] = coords
[3];
4630 else if (opcode
== TGSI_OPCODE_TXL2
)
4631 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
4634 assert(!"Cannot handle more than 16 texture address parameters");
4638 for (chan
= 0; chan
< count
; chan
++ ) {
4639 address
[chan
] = LLVMBuildBitCast(gallivm
->builder
,
4640 address
[chan
], ctx
->i32
, "");
4643 /* Adjust the sample index according to FMASK.
4645 * For uncompressed MSAA surfaces, FMASK should return 0x76543210,
4646 * which is the identity mapping. Each nibble says which physical sample
4647 * should be fetched to get that sample.
4649 * For example, 0x11111100 means there are only 2 samples stored and
4650 * the second sample covers 3/4 of the pixel. When reading samples 0
4651 * and 1, return physical sample 0 (determined by the first two 0s
4652 * in FMASK), otherwise return physical sample 1.
4654 * The sample index should be adjusted as follows:
4655 * sample_index = (fmask >> (sample_index * 4)) & 0xF;
4657 if (target
== TGSI_TEXTURE_2D_MSAA
||
4658 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
4659 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
4660 struct lp_build_emit_data txf_emit_data
= *emit_data
;
4661 LLVMValueRef txf_address
[4];
4662 unsigned txf_count
= count
;
4663 struct tgsi_full_instruction inst
= {};
4665 memcpy(txf_address
, address
, sizeof(txf_address
));
4667 if (target
== TGSI_TEXTURE_2D_MSAA
) {
4668 txf_address
[2] = bld_base
->uint_bld
.zero
;
4670 txf_address
[3] = bld_base
->uint_bld
.zero
;
4672 /* Read FMASK using TXF. */
4673 inst
.Instruction
.Opcode
= TGSI_OPCODE_TXF
;
4674 inst
.Texture
.Texture
= target
;
4675 txf_emit_data
.inst
= &inst
;
4676 txf_emit_data
.chan
= 0;
4677 set_tex_fetch_args(ctx
, &txf_emit_data
, TGSI_OPCODE_TXF
,
4678 target
, fmask_ptr
, NULL
,
4679 txf_address
, txf_count
, 0xf);
4680 build_tex_intrinsic(&tex_action
, bld_base
, &txf_emit_data
);
4682 /* Initialize some constants. */
4683 LLVMValueRef four
= LLVMConstInt(ctx
->i32
, 4, 0);
4684 LLVMValueRef F
= LLVMConstInt(ctx
->i32
, 0xF, 0);
4686 /* Apply the formula. */
4687 LLVMValueRef fmask
=
4688 LLVMBuildExtractElement(gallivm
->builder
,
4689 txf_emit_data
.output
[0],
4690 uint_bld
->zero
, "");
4692 unsigned sample_chan
= target
== TGSI_TEXTURE_2D_MSAA
? 2 : 3;
4694 LLVMValueRef sample_index4
=
4695 LLVMBuildMul(gallivm
->builder
, address
[sample_chan
], four
, "");
4697 LLVMValueRef shifted_fmask
=
4698 LLVMBuildLShr(gallivm
->builder
, fmask
, sample_index4
, "");
4700 LLVMValueRef final_sample
=
4701 LLVMBuildAnd(gallivm
->builder
, shifted_fmask
, F
, "");
4703 /* Don't rewrite the sample index if WORD1.DATA_FORMAT of the FMASK
4704 * resource descriptor is 0 (invalid),
4706 LLVMValueRef fmask_desc
=
4707 LLVMBuildBitCast(gallivm
->builder
, fmask_ptr
,
4710 LLVMValueRef fmask_word1
=
4711 LLVMBuildExtractElement(gallivm
->builder
, fmask_desc
,
4714 LLVMValueRef word1_is_nonzero
=
4715 LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
4716 fmask_word1
, uint_bld
->zero
, "");
4718 /* Replace the MSAA sample index. */
4719 address
[sample_chan
] =
4720 LLVMBuildSelect(gallivm
->builder
, word1_is_nonzero
,
4721 final_sample
, address
[sample_chan
], "");
4724 if (opcode
== TGSI_OPCODE_TXF
) {
4725 /* add tex offsets */
4726 if (inst
->Texture
.NumOffsets
) {
4727 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
4728 struct lp_build_tgsi_soa_context
*bld
= lp_soa_context(bld_base
);
4729 const struct tgsi_texture_offset
*off
= inst
->TexOffsets
;
4731 assert(inst
->Texture
.NumOffsets
== 1);
4734 case TGSI_TEXTURE_3D
:
4735 address
[2] = lp_build_add(uint_bld
, address
[2],
4736 bld
->immediates
[off
->Index
][off
->SwizzleZ
]);
4738 case TGSI_TEXTURE_2D
:
4739 case TGSI_TEXTURE_SHADOW2D
:
4740 case TGSI_TEXTURE_RECT
:
4741 case TGSI_TEXTURE_SHADOWRECT
:
4742 case TGSI_TEXTURE_2D_ARRAY
:
4743 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
4745 lp_build_add(uint_bld
, address
[1],
4746 bld
->immediates
[off
->Index
][off
->SwizzleY
]);
4748 case TGSI_TEXTURE_1D
:
4749 case TGSI_TEXTURE_SHADOW1D
:
4750 case TGSI_TEXTURE_1D_ARRAY
:
4751 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
4753 lp_build_add(uint_bld
, address
[0],
4754 bld
->immediates
[off
->Index
][off
->SwizzleX
]);
4756 /* texture offsets do not apply to other texture targets */
4761 if (opcode
== TGSI_OPCODE_TG4
) {
4762 unsigned gather_comp
= 0;
4764 /* DMASK was repurposed for GATHER4. 4 components are always
4765 * returned and DMASK works like a swizzle - it selects
4766 * the component to fetch. The only valid DMASK values are
4767 * 1=red, 2=green, 4=blue, 8=alpha. (e.g. 1 returns
4768 * (red,red,red,red) etc.) The ISA document doesn't mention
4772 /* Get the component index from src1.x for Gather4. */
4773 if (!tgsi_is_shadow_target(target
)) {
4774 LLVMValueRef (*imms
)[4] = lp_soa_context(bld_base
)->immediates
;
4775 LLVMValueRef comp_imm
;
4776 struct tgsi_src_register src1
= inst
->Src
[1].Register
;
4778 assert(src1
.File
== TGSI_FILE_IMMEDIATE
);
4780 comp_imm
= imms
[src1
.Index
][src1
.SwizzleX
];
4781 gather_comp
= LLVMConstIntGetZExtValue(comp_imm
);
4782 gather_comp
= CLAMP(gather_comp
, 0, 3);
4785 dmask
= 1 << gather_comp
;
4788 set_tex_fetch_args(ctx
, emit_data
, opcode
, target
, res_ptr
,
4789 samp_ptr
, address
, count
, dmask
);
4792 /* Gather4 should follow the same rules as bilinear filtering, but the hardware
4793 * incorrectly forces nearest filtering if the texture format is integer.
4794 * The only effect it has on Gather4, which always returns 4 texels for
4795 * bilinear filtering, is that the final coordinates are off by 0.5 of
4798 * The workaround is to subtract 0.5 from the unnormalized coordinates,
4799 * or (0.5 / size) from the normalized coordinates.
4801 static void si_lower_gather4_integer(struct si_shader_context
*ctx
,
4802 struct lp_build_emit_data
*emit_data
,
4803 const char *intr_name
,
4804 unsigned coord_vgpr_index
)
4806 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
4807 LLVMValueRef coord
= emit_data
->args
[0];
4808 LLVMValueRef half_texel
[2];
4811 if (emit_data
->inst
->Texture
.Texture
== TGSI_TEXTURE_RECT
||
4812 emit_data
->inst
->Texture
.Texture
== TGSI_TEXTURE_SHADOWRECT
) {
4813 half_texel
[0] = half_texel
[1] = LLVMConstReal(ctx
->f32
, -0.5);
4815 struct tgsi_full_instruction txq_inst
= {};
4816 struct lp_build_emit_data txq_emit_data
= {};
4818 /* Query the texture size. */
4819 txq_inst
.Texture
.Texture
= emit_data
->inst
->Texture
.Texture
;
4820 txq_emit_data
.inst
= &txq_inst
;
4821 txq_emit_data
.dst_type
= ctx
->v4i32
;
4822 set_tex_fetch_args(ctx
, &txq_emit_data
, TGSI_OPCODE_TXQ
,
4823 txq_inst
.Texture
.Texture
,
4824 emit_data
->args
[1], NULL
,
4825 &ctx
->soa
.bld_base
.uint_bld
.zero
,
4827 txq_emit(NULL
, &ctx
->soa
.bld_base
, &txq_emit_data
);
4829 /* Compute -0.5 / size. */
4830 for (c
= 0; c
< 2; c
++) {
4832 LLVMBuildExtractElement(builder
, txq_emit_data
.output
[0],
4833 LLVMConstInt(ctx
->i32
, c
, 0), "");
4834 half_texel
[c
] = LLVMBuildUIToFP(builder
, half_texel
[c
], ctx
->f32
, "");
4836 lp_build_emit_llvm_unary(&ctx
->soa
.bld_base
,
4837 TGSI_OPCODE_RCP
, half_texel
[c
]);
4838 half_texel
[c
] = LLVMBuildFMul(builder
, half_texel
[c
],
4839 LLVMConstReal(ctx
->f32
, -0.5), "");
4843 for (c
= 0; c
< 2; c
++) {
4845 LLVMValueRef index
= LLVMConstInt(ctx
->i32
, coord_vgpr_index
+ c
, 0);
4847 tmp
= LLVMBuildExtractElement(builder
, coord
, index
, "");
4848 tmp
= LLVMBuildBitCast(builder
, tmp
, ctx
->f32
, "");
4849 tmp
= LLVMBuildFAdd(builder
, tmp
, half_texel
[c
], "");
4850 tmp
= LLVMBuildBitCast(builder
, tmp
, ctx
->i32
, "");
4851 coord
= LLVMBuildInsertElement(builder
, coord
, tmp
, index
, "");
4854 emit_data
->args
[0] = coord
;
4855 emit_data
->output
[emit_data
->chan
] =
4856 lp_build_intrinsic(builder
, intr_name
, emit_data
->dst_type
,
4857 emit_data
->args
, emit_data
->arg_count
,
4858 LP_FUNC_ATTR_READNONE
);
4861 static void build_tex_intrinsic(const struct lp_build_tgsi_action
*action
,
4862 struct lp_build_tgsi_context
*bld_base
,
4863 struct lp_build_emit_data
*emit_data
)
4865 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4866 struct lp_build_context
*base
= &bld_base
->base
;
4867 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4868 unsigned opcode
= inst
->Instruction
.Opcode
;
4869 unsigned target
= inst
->Texture
.Texture
;
4870 char intr_name
[127];
4871 bool has_offset
= inst
->Texture
.NumOffsets
> 0;
4872 bool is_shadow
= tgsi_is_shadow_target(target
);
4874 const char *name
= "llvm.SI.image.sample";
4875 const char *infix
= "";
4877 if (target
== TGSI_TEXTURE_BUFFER
) {
4878 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
4879 base
->gallivm
->builder
,
4880 "llvm.SI.vs.load.input", emit_data
->dst_type
,
4881 emit_data
->args
, emit_data
->arg_count
,
4882 LP_FUNC_ATTR_READNONE
);
4887 case TGSI_OPCODE_TXF
:
4888 name
= target
== TGSI_TEXTURE_2D_MSAA
||
4889 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
?
4890 "llvm.SI.image.load" :
4891 "llvm.SI.image.load.mip";
4895 case TGSI_OPCODE_LODQ
:
4896 name
= "llvm.SI.getlod";
4900 case TGSI_OPCODE_TEX
:
4901 case TGSI_OPCODE_TEX2
:
4902 case TGSI_OPCODE_TXP
:
4903 if (ctx
->type
!= PIPE_SHADER_FRAGMENT
)
4906 case TGSI_OPCODE_TXB
:
4907 case TGSI_OPCODE_TXB2
:
4908 assert(ctx
->type
== PIPE_SHADER_FRAGMENT
);
4911 case TGSI_OPCODE_TXL
:
4912 case TGSI_OPCODE_TXL2
:
4915 case TGSI_OPCODE_TXD
:
4918 case TGSI_OPCODE_TG4
:
4919 name
= "llvm.SI.gather4";
4927 /* Add the type and suffixes .c, .o if needed. */
4928 build_type_name_for_intr(LLVMTypeOf(emit_data
->args
[0]), type
, sizeof(type
));
4929 sprintf(intr_name
, "%s%s%s%s.%s",
4930 name
, is_shadow
? ".c" : "", infix
,
4931 has_offset
? ".o" : "", type
);
4933 /* The hardware needs special lowering for Gather4 with integer formats. */
4934 if (opcode
== TGSI_OPCODE_TG4
) {
4935 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
4936 /* This will also work with non-constant indexing because of how
4937 * glsl_to_tgsi works and we intent to preserve that behavior.
4939 const unsigned src_idx
= 2;
4940 unsigned sampler
= inst
->Src
[src_idx
].Register
.Index
;
4942 assert(inst
->Src
[src_idx
].Register
.File
== TGSI_FILE_SAMPLER
);
4944 if (info
->sampler_type
[sampler
] == TGSI_RETURN_TYPE_SINT
||
4945 info
->sampler_type
[sampler
] == TGSI_RETURN_TYPE_UINT
) {
4946 /* Texture coordinates start after:
4947 * {offset, bias, z-compare, derivatives}
4948 * Only the offset and z-compare can occur here.
4950 si_lower_gather4_integer(ctx
, emit_data
, intr_name
,
4951 (int)has_offset
+ (int)is_shadow
);
4956 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
4957 base
->gallivm
->builder
, intr_name
, emit_data
->dst_type
,
4958 emit_data
->args
, emit_data
->arg_count
,
4959 LP_FUNC_ATTR_READNONE
);
4962 static void si_llvm_emit_txqs(
4963 const struct lp_build_tgsi_action
*action
,
4964 struct lp_build_tgsi_context
*bld_base
,
4965 struct lp_build_emit_data
*emit_data
)
4967 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4968 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4969 LLVMBuilderRef builder
= gallivm
->builder
;
4970 LLVMValueRef res
, samples
;
4971 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
4973 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
4976 /* Read the samples from the descriptor directly. */
4977 res
= LLVMBuildBitCast(builder
, res_ptr
, ctx
->v8i32
, "");
4978 samples
= LLVMBuildExtractElement(
4980 lp_build_const_int32(gallivm
, 3), "");
4981 samples
= LLVMBuildLShr(builder
, samples
,
4982 lp_build_const_int32(gallivm
, 16), "");
4983 samples
= LLVMBuildAnd(builder
, samples
,
4984 lp_build_const_int32(gallivm
, 0xf), "");
4985 samples
= LLVMBuildShl(builder
, lp_build_const_int32(gallivm
, 1),
4988 emit_data
->output
[emit_data
->chan
] = samples
;
4992 * SI implements derivatives using the local data store (LDS)
4993 * All writes to the LDS happen in all executing threads at
4994 * the same time. TID is the Thread ID for the current
4995 * thread and is a value between 0 and 63, representing
4996 * the thread's position in the wavefront.
4998 * For the pixel shader threads are grouped into quads of four pixels.
4999 * The TIDs of the pixels of a quad are:
5007 * So, masking the TID with 0xfffffffc yields the TID of the top left pixel
5008 * of the quad, masking with 0xfffffffd yields the TID of the top pixel of
5009 * the current pixel's column, and masking with 0xfffffffe yields the TID
5010 * of the left pixel of the current pixel's row.
5012 * Adding 1 yields the TID of the pixel to the right of the left pixel, and
5013 * adding 2 yields the TID of the pixel below the top pixel.
5015 /* masks for thread ID. */
5016 #define TID_MASK_TOP_LEFT 0xfffffffc
5017 #define TID_MASK_TOP 0xfffffffd
5018 #define TID_MASK_LEFT 0xfffffffe
5020 static void si_llvm_emit_ddxy(
5021 const struct lp_build_tgsi_action
*action
,
5022 struct lp_build_tgsi_context
*bld_base
,
5023 struct lp_build_emit_data
*emit_data
)
5025 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5026 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5027 unsigned opcode
= emit_data
->info
->opcode
;
5028 LLVMValueRef thread_id
, tl
, trbl
, tl_tid
, trbl_tid
, val
, args
[2];
5032 thread_id
= get_thread_id(ctx
);
5034 if (opcode
== TGSI_OPCODE_DDX_FINE
)
5035 mask
= TID_MASK_LEFT
;
5036 else if (opcode
== TGSI_OPCODE_DDY_FINE
)
5037 mask
= TID_MASK_TOP
;
5039 mask
= TID_MASK_TOP_LEFT
;
5041 tl_tid
= LLVMBuildAnd(gallivm
->builder
, thread_id
,
5042 lp_build_const_int32(gallivm
, mask
), "");
5044 /* for DDX we want to next X pixel, DDY next Y pixel. */
5045 idx
= (opcode
== TGSI_OPCODE_DDX
|| opcode
== TGSI_OPCODE_DDX_FINE
) ? 1 : 2;
5046 trbl_tid
= LLVMBuildAdd(gallivm
->builder
, tl_tid
,
5047 lp_build_const_int32(gallivm
, idx
), "");
5049 val
= LLVMBuildBitCast(gallivm
->builder
, emit_data
->args
[0], ctx
->i32
, "");
5051 if (ctx
->screen
->has_ds_bpermute
) {
5052 args
[0] = LLVMBuildMul(gallivm
->builder
, tl_tid
,
5053 lp_build_const_int32(gallivm
, 4), "");
5055 tl
= lp_build_intrinsic(gallivm
->builder
,
5056 "llvm.amdgcn.ds.bpermute", ctx
->i32
,
5057 args
, 2, LP_FUNC_ATTR_READNONE
);
5059 args
[0] = LLVMBuildMul(gallivm
->builder
, trbl_tid
,
5060 lp_build_const_int32(gallivm
, 4), "");
5061 trbl
= lp_build_intrinsic(gallivm
->builder
,
5062 "llvm.amdgcn.ds.bpermute", ctx
->i32
,
5063 args
, 2, LP_FUNC_ATTR_READNONE
);
5065 LLVMValueRef store_ptr
, load_ptr0
, load_ptr1
;
5067 store_ptr
= build_gep0(ctx
, ctx
->lds
, thread_id
);
5068 load_ptr0
= build_gep0(ctx
, ctx
->lds
, tl_tid
);
5069 load_ptr1
= build_gep0(ctx
, ctx
->lds
, trbl_tid
);
5071 LLVMBuildStore(gallivm
->builder
, val
, store_ptr
);
5072 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr0
, "");
5073 trbl
= LLVMBuildLoad(gallivm
->builder
, load_ptr1
, "");
5076 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, ctx
->f32
, "");
5077 trbl
= LLVMBuildBitCast(gallivm
->builder
, trbl
, ctx
->f32
, "");
5079 emit_data
->output
[emit_data
->chan
] =
5080 LLVMBuildFSub(gallivm
->builder
, trbl
, tl
, "");
5084 * this takes an I,J coordinate pair,
5085 * and works out the X and Y derivatives.
5086 * it returns DDX(I), DDX(J), DDY(I), DDY(J).
5088 static LLVMValueRef
si_llvm_emit_ddxy_interp(
5089 struct lp_build_tgsi_context
*bld_base
,
5090 LLVMValueRef interp_ij
)
5092 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5093 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5094 LLVMValueRef result
[4], a
;
5097 for (i
= 0; i
< 2; i
++) {
5098 a
= LLVMBuildExtractElement(gallivm
->builder
, interp_ij
,
5099 LLVMConstInt(ctx
->i32
, i
, 0), "");
5100 result
[i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDX
, a
);
5101 result
[2+i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDY
, a
);
5104 return lp_build_gather_values(gallivm
, result
, 4);
5107 static void interp_fetch_args(
5108 struct lp_build_tgsi_context
*bld_base
,
5109 struct lp_build_emit_data
*emit_data
)
5111 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5112 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5113 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
5115 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
) {
5116 /* offset is in second src, first two channels */
5117 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
,
5120 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
,
5123 emit_data
->arg_count
= 2;
5124 } else if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
5125 LLVMValueRef sample_position
;
5126 LLVMValueRef sample_id
;
5127 LLVMValueRef halfval
= lp_build_const_float(gallivm
, 0.5f
);
5129 /* fetch sample ID, then fetch its sample position,
5130 * and place into first two channels.
5132 sample_id
= lp_build_emit_fetch(bld_base
,
5133 emit_data
->inst
, 1, TGSI_CHAN_X
);
5134 sample_id
= LLVMBuildBitCast(gallivm
->builder
, sample_id
,
5136 sample_position
= load_sample_position(ctx
, sample_id
);
5138 emit_data
->args
[0] = LLVMBuildExtractElement(gallivm
->builder
,
5140 lp_build_const_int32(gallivm
, 0), "");
5142 emit_data
->args
[0] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[0], halfval
, "");
5143 emit_data
->args
[1] = LLVMBuildExtractElement(gallivm
->builder
,
5145 lp_build_const_int32(gallivm
, 1), "");
5146 emit_data
->args
[1] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[1], halfval
, "");
5147 emit_data
->arg_count
= 2;
5151 static void build_interp_intrinsic(const struct lp_build_tgsi_action
*action
,
5152 struct lp_build_tgsi_context
*bld_base
,
5153 struct lp_build_emit_data
*emit_data
)
5155 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5156 struct si_shader
*shader
= ctx
->shader
;
5157 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5158 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
5159 LLVMValueRef interp_param
;
5160 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
5161 int input_index
= inst
->Src
[0].Register
.Index
;
5164 LLVMValueRef attr_number
;
5165 LLVMValueRef params
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_PRIM_MASK
);
5166 int interp_param_idx
;
5167 unsigned interp
= shader
->selector
->info
.input_interpolate
[input_index
];
5170 assert(inst
->Src
[0].Register
.File
== TGSI_FILE_INPUT
);
5172 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
5173 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
)
5174 location
= TGSI_INTERPOLATE_LOC_CENTER
;
5176 location
= TGSI_INTERPOLATE_LOC_CENTROID
;
5178 interp_param_idx
= lookup_interp_param_index(interp
, location
);
5179 if (interp_param_idx
== -1)
5181 else if (interp_param_idx
)
5182 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
5184 interp_param
= NULL
;
5186 attr_number
= lp_build_const_int32(gallivm
, input_index
);
5188 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
5189 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
5190 LLVMValueRef ij_out
[2];
5191 LLVMValueRef ddxy_out
= si_llvm_emit_ddxy_interp(bld_base
, interp_param
);
5194 * take the I then J parameters, and the DDX/Y for it, and
5195 * calculate the IJ inputs for the interpolator.
5196 * temp1 = ddx * offset/sample.x + I;
5197 * interp_param.I = ddy * offset/sample.y + temp1;
5198 * temp1 = ddx * offset/sample.x + J;
5199 * interp_param.J = ddy * offset/sample.y + temp1;
5201 for (i
= 0; i
< 2; i
++) {
5202 LLVMValueRef ix_ll
= lp_build_const_int32(gallivm
, i
);
5203 LLVMValueRef iy_ll
= lp_build_const_int32(gallivm
, i
+ 2);
5204 LLVMValueRef ddx_el
= LLVMBuildExtractElement(gallivm
->builder
,
5205 ddxy_out
, ix_ll
, "");
5206 LLVMValueRef ddy_el
= LLVMBuildExtractElement(gallivm
->builder
,
5207 ddxy_out
, iy_ll
, "");
5208 LLVMValueRef interp_el
= LLVMBuildExtractElement(gallivm
->builder
,
5209 interp_param
, ix_ll
, "");
5210 LLVMValueRef temp1
, temp2
;
5212 interp_el
= LLVMBuildBitCast(gallivm
->builder
, interp_el
,
5215 temp1
= LLVMBuildFMul(gallivm
->builder
, ddx_el
, emit_data
->args
[0], "");
5217 temp1
= LLVMBuildFAdd(gallivm
->builder
, temp1
, interp_el
, "");
5219 temp2
= LLVMBuildFMul(gallivm
->builder
, ddy_el
, emit_data
->args
[1], "");
5221 ij_out
[i
] = LLVMBuildFAdd(gallivm
->builder
, temp2
, temp1
, "");
5223 interp_param
= lp_build_gather_values(bld_base
->base
.gallivm
, ij_out
, 2);
5226 for (chan
= 0; chan
< 4; chan
++) {
5227 LLVMValueRef llvm_chan
;
5230 schan
= tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], chan
);
5231 llvm_chan
= lp_build_const_int32(gallivm
, schan
);
5234 interp_param
= LLVMBuildBitCast(gallivm
->builder
,
5235 interp_param
, LLVMVectorType(ctx
->f32
, 2), "");
5236 LLVMValueRef i
= LLVMBuildExtractElement(
5237 gallivm
->builder
, interp_param
, uint
->zero
, "");
5238 LLVMValueRef j
= LLVMBuildExtractElement(
5239 gallivm
->builder
, interp_param
, uint
->one
, "");
5240 emit_data
->output
[chan
] = build_fs_interp(bld_base
,
5241 llvm_chan
, attr_number
, params
,
5244 emit_data
->output
[chan
] = build_fs_interp_mov(bld_base
,
5245 lp_build_const_int32(gallivm
, 2), /* P0 */
5246 llvm_chan
, attr_number
, params
);
5251 static unsigned si_llvm_get_stream(struct lp_build_tgsi_context
*bld_base
,
5252 struct lp_build_emit_data
*emit_data
)
5254 LLVMValueRef (*imms
)[4] = lp_soa_context(bld_base
)->immediates
;
5255 struct tgsi_src_register src0
= emit_data
->inst
->Src
[0].Register
;
5258 assert(src0
.File
== TGSI_FILE_IMMEDIATE
);
5260 stream
= LLVMConstIntGetZExtValue(imms
[src0
.Index
][src0
.SwizzleX
]) & 0x3;
5264 /* Emit one vertex from the geometry shader */
5265 static void si_llvm_emit_vertex(
5266 const struct lp_build_tgsi_action
*action
,
5267 struct lp_build_tgsi_context
*bld_base
,
5268 struct lp_build_emit_data
*emit_data
)
5270 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5271 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
5272 struct si_shader
*shader
= ctx
->shader
;
5273 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
5274 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5275 struct lp_build_if_state if_state
;
5276 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
5277 SI_PARAM_GS2VS_OFFSET
);
5278 LLVMValueRef gs_next_vertex
;
5279 LLVMValueRef can_emit
, kill
;
5280 LLVMValueRef args
[2];
5285 stream
= si_llvm_get_stream(bld_base
, emit_data
);
5287 /* Write vertex attribute values to GSVS ring */
5288 gs_next_vertex
= LLVMBuildLoad(gallivm
->builder
,
5289 ctx
->gs_next_vertex
[stream
],
5292 /* If this thread has already emitted the declared maximum number of
5293 * vertices, skip the write: excessive vertex emissions are not
5294 * supposed to have any effect.
5296 * If the shader has no writes to memory, kill it instead. This skips
5297 * further memory loads and may allow LLVM to skip to the end
5300 can_emit
= LLVMBuildICmp(gallivm
->builder
, LLVMIntULT
, gs_next_vertex
,
5301 lp_build_const_int32(gallivm
,
5302 shader
->selector
->gs_max_out_vertices
), "");
5304 bool use_kill
= !info
->writes_memory
;
5306 kill
= lp_build_select(&bld_base
->base
, can_emit
,
5307 lp_build_const_float(gallivm
, 1.0f
),
5308 lp_build_const_float(gallivm
, -1.0f
));
5310 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kill",
5311 ctx
->voidt
, &kill
, 1, 0);
5313 lp_build_if(&if_state
, gallivm
, can_emit
);
5316 for (i
= 0; i
< info
->num_outputs
; i
++) {
5317 LLVMValueRef
*out_ptr
=
5318 ctx
->soa
.outputs
[i
];
5320 for (chan
= 0; chan
< 4; chan
++) {
5321 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
5322 LLVMValueRef voffset
=
5323 lp_build_const_int32(gallivm
, (i
* 4 + chan
) *
5324 shader
->selector
->gs_max_out_vertices
);
5326 voffset
= lp_build_add(uint
, voffset
, gs_next_vertex
);
5327 voffset
= lp_build_mul_imm(uint
, voffset
, 4);
5329 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, ctx
->i32
, "");
5331 build_tbuffer_store(ctx
,
5332 ctx
->gsvs_ring
[stream
],
5334 voffset
, soffset
, 0,
5335 V_008F0C_BUF_DATA_FORMAT_32
,
5336 V_008F0C_BUF_NUM_FORMAT_UINT
,
5341 gs_next_vertex
= lp_build_add(uint
, gs_next_vertex
,
5342 lp_build_const_int32(gallivm
, 1));
5344 LLVMBuildStore(gallivm
->builder
, gs_next_vertex
, ctx
->gs_next_vertex
[stream
]);
5346 /* Signal vertex emission */
5347 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_EMIT
| SENDMSG_GS
| (stream
<< 8));
5348 args
[1] = LLVMGetParam(ctx
->main_fn
, SI_PARAM_GS_WAVE_ID
);
5349 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
5350 ctx
->voidt
, args
, 2, 0);
5353 lp_build_endif(&if_state
);
5356 /* Cut one primitive from the geometry shader */
5357 static void si_llvm_emit_primitive(
5358 const struct lp_build_tgsi_action
*action
,
5359 struct lp_build_tgsi_context
*bld_base
,
5360 struct lp_build_emit_data
*emit_data
)
5362 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5363 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5364 LLVMValueRef args
[2];
5367 /* Signal primitive cut */
5368 stream
= si_llvm_get_stream(bld_base
, emit_data
);
5369 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_CUT
| SENDMSG_GS
| (stream
<< 8));
5370 args
[1] = LLVMGetParam(ctx
->main_fn
, SI_PARAM_GS_WAVE_ID
);
5371 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
5372 ctx
->voidt
, args
, 2, 0);
5375 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
5376 struct lp_build_tgsi_context
*bld_base
,
5377 struct lp_build_emit_data
*emit_data
)
5379 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5380 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5382 /* The real barrier instruction isn’t needed, because an entire patch
5383 * always fits into a single wave.
5385 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
) {
5386 emit_waitcnt(ctx
, LGKM_CNT
& VM_CNT
);
5390 lp_build_intrinsic(gallivm
->builder
,
5391 HAVE_LLVM
>= 0x0309 ? "llvm.amdgcn.s.barrier"
5392 : "llvm.AMDGPU.barrier.local",
5393 ctx
->voidt
, NULL
, 0, 0);
5396 static const struct lp_build_tgsi_action tex_action
= {
5397 .fetch_args
= tex_fetch_args
,
5398 .emit
= build_tex_intrinsic
,
5401 static const struct lp_build_tgsi_action interp_action
= {
5402 .fetch_args
= interp_fetch_args
,
5403 .emit
= build_interp_intrinsic
,
5406 static void si_create_function(struct si_shader_context
*ctx
,
5408 LLVMTypeRef
*returns
, unsigned num_returns
,
5409 LLVMTypeRef
*params
, unsigned num_params
,
5414 si_llvm_create_func(ctx
, name
, returns
, num_returns
,
5415 params
, num_params
);
5416 si_llvm_shader_type(ctx
->main_fn
, ctx
->type
);
5417 ctx
->return_value
= LLVMGetUndef(ctx
->return_type
);
5419 for (i
= 0; i
<= last_sgpr
; ++i
) {
5420 LLVMValueRef P
= LLVMGetParam(ctx
->main_fn
, i
);
5422 /* The combination of:
5426 * allows the optimization passes to move loads and reduces
5427 * SGPR spilling significantly.
5429 if (LLVMGetTypeKind(LLVMTypeOf(P
)) == LLVMPointerTypeKind
) {
5430 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_BYVAL
);
5431 lp_add_attr_dereferenceable(P
, UINT64_MAX
);
5433 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_INREG
);
5436 if (ctx
->screen
->b
.debug_flags
& DBG_UNSAFE_MATH
) {
5437 /* These were copied from some LLVM test. */
5438 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5439 "less-precise-fpmad",
5441 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5444 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5447 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5453 static void create_meta_data(struct si_shader_context
*ctx
)
5455 struct gallivm_state
*gallivm
= ctx
->soa
.bld_base
.base
.gallivm
;
5457 ctx
->invariant_load_md_kind
= LLVMGetMDKindIDInContext(gallivm
->context
,
5458 "invariant.load", 14);
5459 ctx
->range_md_kind
= LLVMGetMDKindIDInContext(gallivm
->context
,
5461 ctx
->uniform_md_kind
= LLVMGetMDKindIDInContext(gallivm
->context
,
5462 "amdgpu.uniform", 14);
5464 ctx
->empty_md
= LLVMMDNodeInContext(gallivm
->context
, NULL
, 0);
5467 static void declare_streamout_params(struct si_shader_context
*ctx
,
5468 struct pipe_stream_output_info
*so
,
5469 LLVMTypeRef
*params
, LLVMTypeRef i32
,
5470 unsigned *num_params
)
5474 /* Streamout SGPRs. */
5475 if (so
->num_outputs
) {
5476 if (ctx
->type
!= PIPE_SHADER_TESS_EVAL
)
5477 params
[ctx
->param_streamout_config
= (*num_params
)++] = i32
;
5479 ctx
->param_streamout_config
= ctx
->param_tess_offchip
;
5481 params
[ctx
->param_streamout_write_index
= (*num_params
)++] = i32
;
5483 /* A streamout buffer offset is loaded if the stride is non-zero. */
5484 for (i
= 0; i
< 4; i
++) {
5488 params
[ctx
->param_streamout_offset
[i
] = (*num_params
)++] = i32
;
5492 static unsigned llvm_get_type_size(LLVMTypeRef type
)
5494 LLVMTypeKind kind
= LLVMGetTypeKind(type
);
5497 case LLVMIntegerTypeKind
:
5498 return LLVMGetIntTypeWidth(type
) / 8;
5499 case LLVMFloatTypeKind
:
5501 case LLVMPointerTypeKind
:
5503 case LLVMVectorTypeKind
:
5504 return LLVMGetVectorSize(type
) *
5505 llvm_get_type_size(LLVMGetElementType(type
));
5506 case LLVMArrayTypeKind
:
5507 return LLVMGetArrayLength(type
) *
5508 llvm_get_type_size(LLVMGetElementType(type
));
5515 static void declare_tess_lds(struct si_shader_context
*ctx
)
5517 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
5518 struct lp_build_tgsi_context
*bld_base
= &ctx
->soa
.bld_base
;
5519 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
5521 unsigned lds_size
= ctx
->screen
->b
.chip_class
>= CIK
? 65536 : 32768;
5522 ctx
->lds
= LLVMBuildIntToPtr(gallivm
->builder
, uint
->zero
,
5523 LLVMPointerType(LLVMArrayType(ctx
->i32
, lds_size
/ 4), LOCAL_ADDR_SPACE
),
5527 static unsigned si_get_max_workgroup_size(struct si_shader
*shader
)
5529 const unsigned *properties
= shader
->selector
->info
.properties
;
5530 unsigned max_work_group_size
=
5531 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] *
5532 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
] *
5533 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
];
5535 if (!max_work_group_size
) {
5536 /* This is a variable group size compute shader,
5537 * compile it for the maximum possible group size.
5539 max_work_group_size
= SI_MAX_VARIABLE_THREADS_PER_BLOCK
;
5541 return max_work_group_size
;
5544 static void create_function(struct si_shader_context
*ctx
)
5546 struct lp_build_tgsi_context
*bld_base
= &ctx
->soa
.bld_base
;
5547 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5548 struct si_shader
*shader
= ctx
->shader
;
5549 LLVMTypeRef params
[SI_NUM_PARAMS
+ SI_NUM_VERTEX_BUFFERS
], v3i32
;
5550 LLVMTypeRef returns
[16+32*4];
5551 unsigned i
, last_sgpr
, num_params
, num_return_sgprs
;
5552 unsigned num_returns
= 0;
5553 unsigned num_prolog_vgprs
= 0;
5555 v3i32
= LLVMVectorType(ctx
->i32
, 3);
5557 params
[SI_PARAM_RW_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_RW_BUFFERS
);
5558 params
[SI_PARAM_CONST_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_CONST_BUFFERS
);
5559 params
[SI_PARAM_SAMPLERS
] = const_array(ctx
->v8i32
, SI_NUM_SAMPLERS
);
5560 params
[SI_PARAM_IMAGES
] = const_array(ctx
->v8i32
, SI_NUM_IMAGES
);
5561 params
[SI_PARAM_SHADER_BUFFERS
] = const_array(ctx
->v4i32
, SI_NUM_SHADER_BUFFERS
);
5563 switch (ctx
->type
) {
5564 case PIPE_SHADER_VERTEX
:
5565 params
[SI_PARAM_VERTEX_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_VERTEX_BUFFERS
);
5566 params
[SI_PARAM_BASE_VERTEX
] = ctx
->i32
;
5567 params
[SI_PARAM_START_INSTANCE
] = ctx
->i32
;
5568 params
[SI_PARAM_DRAWID
] = ctx
->i32
;
5569 num_params
= SI_PARAM_DRAWID
+1;
5571 if (shader
->key
.as_es
) {
5572 params
[ctx
->param_es2gs_offset
= num_params
++] = ctx
->i32
;
5573 } else if (shader
->key
.as_ls
) {
5574 params
[SI_PARAM_LS_OUT_LAYOUT
] = ctx
->i32
;
5575 num_params
= SI_PARAM_LS_OUT_LAYOUT
+1;
5577 if (shader
->is_gs_copy_shader
) {
5578 num_params
= SI_PARAM_RW_BUFFERS
+1;
5580 params
[SI_PARAM_VS_STATE_BITS
] = ctx
->i32
;
5581 num_params
= SI_PARAM_VS_STATE_BITS
+1;
5584 /* The locations of the other parameters are assigned dynamically. */
5585 declare_streamout_params(ctx
, &shader
->selector
->so
,
5586 params
, ctx
->i32
, &num_params
);
5589 last_sgpr
= num_params
-1;
5592 params
[ctx
->param_vertex_id
= num_params
++] = ctx
->i32
;
5593 params
[ctx
->param_rel_auto_id
= num_params
++] = ctx
->i32
;
5594 params
[ctx
->param_vs_prim_id
= num_params
++] = ctx
->i32
;
5595 params
[ctx
->param_instance_id
= num_params
++] = ctx
->i32
;
5597 if (!shader
->is_gs_copy_shader
) {
5598 /* Vertex load indices. */
5599 ctx
->param_vertex_index0
= num_params
;
5601 for (i
= 0; i
< shader
->selector
->info
.num_inputs
; i
++)
5602 params
[num_params
++] = ctx
->i32
;
5604 num_prolog_vgprs
+= shader
->selector
->info
.num_inputs
;
5606 /* PrimitiveID output. */
5607 if (!shader
->key
.as_es
&& !shader
->key
.as_ls
)
5608 for (i
= 0; i
<= VS_EPILOG_PRIMID_LOC
; i
++)
5609 returns
[num_returns
++] = ctx
->f32
;
5613 case PIPE_SHADER_TESS_CTRL
:
5614 params
[SI_PARAM_TCS_OFFCHIP_LAYOUT
] = ctx
->i32
;
5615 params
[SI_PARAM_TCS_OUT_OFFSETS
] = ctx
->i32
;
5616 params
[SI_PARAM_TCS_OUT_LAYOUT
] = ctx
->i32
;
5617 params
[SI_PARAM_TCS_IN_LAYOUT
] = ctx
->i32
;
5618 params
[ctx
->param_oc_lds
= SI_PARAM_TCS_OC_LDS
] = ctx
->i32
;
5619 params
[SI_PARAM_TESS_FACTOR_OFFSET
] = ctx
->i32
;
5620 last_sgpr
= SI_PARAM_TESS_FACTOR_OFFSET
;
5623 params
[SI_PARAM_PATCH_ID
] = ctx
->i32
;
5624 params
[SI_PARAM_REL_IDS
] = ctx
->i32
;
5625 num_params
= SI_PARAM_REL_IDS
+1;
5627 /* SI_PARAM_TCS_OC_LDS and PARAM_TESS_FACTOR_OFFSET are
5628 * placed after the user SGPRs.
5630 for (i
= 0; i
< SI_TCS_NUM_USER_SGPR
+ 2; i
++)
5631 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
5633 for (i
= 0; i
< 3; i
++)
5634 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
5637 case PIPE_SHADER_TESS_EVAL
:
5638 params
[SI_PARAM_TCS_OFFCHIP_LAYOUT
] = ctx
->i32
;
5639 num_params
= SI_PARAM_TCS_OFFCHIP_LAYOUT
+1;
5641 if (shader
->key
.as_es
) {
5642 params
[ctx
->param_oc_lds
= num_params
++] = ctx
->i32
;
5643 params
[ctx
->param_tess_offchip
= num_params
++] = ctx
->i32
;
5644 params
[ctx
->param_es2gs_offset
= num_params
++] = ctx
->i32
;
5646 params
[ctx
->param_tess_offchip
= num_params
++] = ctx
->i32
;
5647 declare_streamout_params(ctx
, &shader
->selector
->so
,
5648 params
, ctx
->i32
, &num_params
);
5649 params
[ctx
->param_oc_lds
= num_params
++] = ctx
->i32
;
5651 last_sgpr
= num_params
- 1;
5654 params
[ctx
->param_tes_u
= num_params
++] = ctx
->f32
;
5655 params
[ctx
->param_tes_v
= num_params
++] = ctx
->f32
;
5656 params
[ctx
->param_tes_rel_patch_id
= num_params
++] = ctx
->i32
;
5657 params
[ctx
->param_tes_patch_id
= num_params
++] = ctx
->i32
;
5659 /* PrimitiveID output. */
5660 if (!shader
->key
.as_es
)
5661 for (i
= 0; i
<= VS_EPILOG_PRIMID_LOC
; i
++)
5662 returns
[num_returns
++] = ctx
->f32
;
5665 case PIPE_SHADER_GEOMETRY
:
5666 params
[SI_PARAM_GS2VS_OFFSET
] = ctx
->i32
;
5667 params
[SI_PARAM_GS_WAVE_ID
] = ctx
->i32
;
5668 last_sgpr
= SI_PARAM_GS_WAVE_ID
;
5671 params
[SI_PARAM_VTX0_OFFSET
] = ctx
->i32
;
5672 params
[SI_PARAM_VTX1_OFFSET
] = ctx
->i32
;
5673 params
[SI_PARAM_PRIMITIVE_ID
] = ctx
->i32
;
5674 params
[SI_PARAM_VTX2_OFFSET
] = ctx
->i32
;
5675 params
[SI_PARAM_VTX3_OFFSET
] = ctx
->i32
;
5676 params
[SI_PARAM_VTX4_OFFSET
] = ctx
->i32
;
5677 params
[SI_PARAM_VTX5_OFFSET
] = ctx
->i32
;
5678 params
[SI_PARAM_GS_INSTANCE_ID
] = ctx
->i32
;
5679 num_params
= SI_PARAM_GS_INSTANCE_ID
+1;
5682 case PIPE_SHADER_FRAGMENT
:
5683 params
[SI_PARAM_ALPHA_REF
] = ctx
->f32
;
5684 params
[SI_PARAM_PRIM_MASK
] = ctx
->i32
;
5685 last_sgpr
= SI_PARAM_PRIM_MASK
;
5686 params
[SI_PARAM_PERSP_SAMPLE
] = ctx
->v2i32
;
5687 params
[SI_PARAM_PERSP_CENTER
] = ctx
->v2i32
;
5688 params
[SI_PARAM_PERSP_CENTROID
] = ctx
->v2i32
;
5689 params
[SI_PARAM_PERSP_PULL_MODEL
] = v3i32
;
5690 params
[SI_PARAM_LINEAR_SAMPLE
] = ctx
->v2i32
;
5691 params
[SI_PARAM_LINEAR_CENTER
] = ctx
->v2i32
;
5692 params
[SI_PARAM_LINEAR_CENTROID
] = ctx
->v2i32
;
5693 params
[SI_PARAM_LINE_STIPPLE_TEX
] = ctx
->f32
;
5694 params
[SI_PARAM_POS_X_FLOAT
] = ctx
->f32
;
5695 params
[SI_PARAM_POS_Y_FLOAT
] = ctx
->f32
;
5696 params
[SI_PARAM_POS_Z_FLOAT
] = ctx
->f32
;
5697 params
[SI_PARAM_POS_W_FLOAT
] = ctx
->f32
;
5698 params
[SI_PARAM_FRONT_FACE
] = ctx
->i32
;
5699 shader
->info
.face_vgpr_index
= 20;
5700 params
[SI_PARAM_ANCILLARY
] = ctx
->i32
;
5701 params
[SI_PARAM_SAMPLE_COVERAGE
] = ctx
->f32
;
5702 params
[SI_PARAM_POS_FIXED_PT
] = ctx
->i32
;
5703 num_params
= SI_PARAM_POS_FIXED_PT
+1;
5705 /* Color inputs from the prolog. */
5706 if (shader
->selector
->info
.colors_read
) {
5707 unsigned num_color_elements
=
5708 util_bitcount(shader
->selector
->info
.colors_read
);
5710 assert(num_params
+ num_color_elements
<= ARRAY_SIZE(params
));
5711 for (i
= 0; i
< num_color_elements
; i
++)
5712 params
[num_params
++] = ctx
->f32
;
5714 num_prolog_vgprs
+= num_color_elements
;
5717 /* Outputs for the epilog. */
5718 num_return_sgprs
= SI_SGPR_ALPHA_REF
+ 1;
5721 util_bitcount(shader
->selector
->info
.colors_written
) * 4 +
5722 shader
->selector
->info
.writes_z
+
5723 shader
->selector
->info
.writes_stencil
+
5724 shader
->selector
->info
.writes_samplemask
+
5725 1 /* SampleMaskIn */;
5727 num_returns
= MAX2(num_returns
,
5729 PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
5731 for (i
= 0; i
< num_return_sgprs
; i
++)
5732 returns
[i
] = ctx
->i32
;
5733 for (; i
< num_returns
; i
++)
5734 returns
[i
] = ctx
->f32
;
5737 case PIPE_SHADER_COMPUTE
:
5738 params
[SI_PARAM_GRID_SIZE
] = v3i32
;
5739 params
[SI_PARAM_BLOCK_SIZE
] = v3i32
;
5740 params
[SI_PARAM_BLOCK_ID
] = v3i32
;
5741 last_sgpr
= SI_PARAM_BLOCK_ID
;
5743 params
[SI_PARAM_THREAD_ID
] = v3i32
;
5744 num_params
= SI_PARAM_THREAD_ID
+ 1;
5747 assert(0 && "unimplemented shader");
5751 assert(num_params
<= ARRAY_SIZE(params
));
5753 si_create_function(ctx
, "main", returns
, num_returns
, params
,
5754 num_params
, last_sgpr
);
5756 /* Reserve register locations for VGPR inputs the PS prolog may need. */
5757 if (ctx
->type
== PIPE_SHADER_FRAGMENT
&&
5758 ctx
->separate_prolog
) {
5759 si_llvm_add_attribute(ctx
->main_fn
,
5760 "InitialPSInputAddr",
5761 S_0286D0_PERSP_SAMPLE_ENA(1) |
5762 S_0286D0_PERSP_CENTER_ENA(1) |
5763 S_0286D0_PERSP_CENTROID_ENA(1) |
5764 S_0286D0_LINEAR_SAMPLE_ENA(1) |
5765 S_0286D0_LINEAR_CENTER_ENA(1) |
5766 S_0286D0_LINEAR_CENTROID_ENA(1) |
5767 S_0286D0_FRONT_FACE_ENA(1) |
5768 S_0286D0_POS_FIXED_PT_ENA(1));
5769 } else if (ctx
->type
== PIPE_SHADER_COMPUTE
) {
5770 si_llvm_add_attribute(ctx
->main_fn
,
5771 "amdgpu-max-work-group-size",
5772 si_get_max_workgroup_size(shader
));
5775 shader
->info
.num_input_sgprs
= 0;
5776 shader
->info
.num_input_vgprs
= 0;
5778 for (i
= 0; i
<= last_sgpr
; ++i
)
5779 shader
->info
.num_input_sgprs
+= llvm_get_type_size(params
[i
]) / 4;
5781 for (; i
< num_params
; ++i
)
5782 shader
->info
.num_input_vgprs
+= llvm_get_type_size(params
[i
]) / 4;
5784 assert(shader
->info
.num_input_vgprs
>= num_prolog_vgprs
);
5785 shader
->info
.num_input_vgprs
-= num_prolog_vgprs
;
5787 if (!ctx
->screen
->has_ds_bpermute
&&
5789 (bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX
] > 0 ||
5790 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY
] > 0 ||
5791 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX_FINE
] > 0 ||
5792 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY_FINE
] > 0 ||
5793 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_OFFSET
] > 0 ||
5794 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_SAMPLE
] > 0))
5796 LLVMAddGlobalInAddressSpace(gallivm
->module
,
5797 LLVMArrayType(ctx
->i32
, 64),
5801 if ((ctx
->type
== PIPE_SHADER_VERTEX
&& shader
->key
.as_ls
) ||
5802 ctx
->type
== PIPE_SHADER_TESS_CTRL
||
5803 ctx
->type
== PIPE_SHADER_TESS_EVAL
)
5804 declare_tess_lds(ctx
);
5808 * Load ESGS and GSVS ring buffer resource descriptors and save the variables
5811 static void preload_ring_buffers(struct si_shader_context
*ctx
)
5813 struct gallivm_state
*gallivm
=
5814 ctx
->soa
.bld_base
.base
.gallivm
;
5816 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
5817 SI_PARAM_RW_BUFFERS
);
5819 if ((ctx
->type
== PIPE_SHADER_VERTEX
&&
5820 ctx
->shader
->key
.as_es
) ||
5821 (ctx
->type
== PIPE_SHADER_TESS_EVAL
&&
5822 ctx
->shader
->key
.as_es
) ||
5823 ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5825 ctx
->type
== PIPE_SHADER_GEOMETRY
? SI_GS_RING_ESGS
5827 LLVMValueRef offset
= lp_build_const_int32(gallivm
, ring
);
5830 build_indexed_load_const(ctx
, buf_ptr
, offset
);
5833 if (ctx
->shader
->is_gs_copy_shader
) {
5834 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_VS_RING_GSVS
);
5837 build_indexed_load_const(ctx
, buf_ptr
, offset
);
5839 if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5841 for (i
= 0; i
< 4; i
++) {
5842 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_GS_RING_GSVS0
+ i
);
5845 build_indexed_load_const(ctx
, buf_ptr
, offset
);
5850 static void si_llvm_emit_polygon_stipple(struct si_shader_context
*ctx
,
5851 LLVMValueRef param_rw_buffers
,
5852 unsigned param_pos_fixed_pt
)
5854 struct lp_build_tgsi_context
*bld_base
=
5856 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5857 LLVMBuilderRef builder
= gallivm
->builder
;
5858 LLVMValueRef slot
, desc
, offset
, row
, bit
, address
[2];
5860 /* Use the fixed-point gl_FragCoord input.
5861 * Since the stipple pattern is 32x32 and it repeats, just get 5 bits
5862 * per coordinate to get the repeating effect.
5864 address
[0] = unpack_param(ctx
, param_pos_fixed_pt
, 0, 5);
5865 address
[1] = unpack_param(ctx
, param_pos_fixed_pt
, 16, 5);
5867 /* Load the buffer descriptor. */
5868 slot
= lp_build_const_int32(gallivm
, SI_PS_CONST_POLY_STIPPLE
);
5869 desc
= build_indexed_load_const(ctx
, param_rw_buffers
, slot
);
5871 /* The stipple pattern is 32x32, each row has 32 bits. */
5872 offset
= LLVMBuildMul(builder
, address
[1],
5873 LLVMConstInt(ctx
->i32
, 4, 0), "");
5874 row
= buffer_load_const(ctx
, desc
, offset
);
5875 row
= LLVMBuildBitCast(builder
, row
, ctx
->i32
, "");
5876 bit
= LLVMBuildLShr(builder
, row
, address
[0], "");
5877 bit
= LLVMBuildTrunc(builder
, bit
, ctx
->i1
, "");
5879 /* The intrinsic kills the thread if arg < 0. */
5880 bit
= LLVMBuildSelect(builder
, bit
, LLVMConstReal(ctx
->f32
, 0),
5881 LLVMConstReal(ctx
->f32
, -1), "");
5882 lp_build_intrinsic(builder
, "llvm.AMDGPU.kill", ctx
->voidt
, &bit
, 1, 0);
5885 void si_shader_binary_read_config(struct radeon_shader_binary
*binary
,
5886 struct si_shader_config
*conf
,
5887 unsigned symbol_offset
)
5890 const unsigned char *config
=
5891 radeon_shader_binary_config_start(binary
, symbol_offset
);
5892 bool really_needs_scratch
= false;
5894 /* LLVM adds SGPR spills to the scratch size.
5895 * Find out if we really need the scratch buffer.
5897 for (i
= 0; i
< binary
->reloc_count
; i
++) {
5898 const struct radeon_shader_reloc
*reloc
= &binary
->relocs
[i
];
5900 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
) ||
5901 !strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
5902 really_needs_scratch
= true;
5907 /* XXX: We may be able to emit some of these values directly rather than
5908 * extracting fields to be emitted later.
5911 for (i
= 0; i
< binary
->config_size_per_symbol
; i
+= 8) {
5912 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(config
+ i
));
5913 unsigned value
= util_le32_to_cpu(*(uint32_t*)(config
+ i
+ 4));
5915 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
5916 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
5917 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
5918 case R_00B848_COMPUTE_PGM_RSRC1
:
5919 conf
->num_sgprs
= MAX2(conf
->num_sgprs
, (G_00B028_SGPRS(value
) + 1) * 8);
5920 conf
->num_vgprs
= MAX2(conf
->num_vgprs
, (G_00B028_VGPRS(value
) + 1) * 4);
5921 conf
->float_mode
= G_00B028_FLOAT_MODE(value
);
5922 conf
->rsrc1
= value
;
5924 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
5925 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B02C_EXTRA_LDS_SIZE(value
));
5927 case R_00B84C_COMPUTE_PGM_RSRC2
:
5928 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B84C_LDS_SIZE(value
));
5929 conf
->rsrc2
= value
;
5931 case R_0286CC_SPI_PS_INPUT_ENA
:
5932 conf
->spi_ps_input_ena
= value
;
5934 case R_0286D0_SPI_PS_INPUT_ADDR
:
5935 conf
->spi_ps_input_addr
= value
;
5937 case R_0286E8_SPI_TMPRING_SIZE
:
5938 case R_00B860_COMPUTE_TMPRING_SIZE
:
5939 /* WAVESIZE is in units of 256 dwords. */
5940 if (really_needs_scratch
)
5941 conf
->scratch_bytes_per_wave
=
5942 G_00B860_WAVESIZE(value
) * 256 * 4;
5944 case 0x4: /* SPILLED_SGPRS */
5945 conf
->spilled_sgprs
= value
;
5947 case 0x8: /* SPILLED_VGPRS */
5948 conf
->spilled_vgprs
= value
;
5952 static bool printed
;
5955 fprintf(stderr
, "Warning: LLVM emitted unknown "
5956 "config register: 0x%x\n", reg
);
5964 if (!conf
->spi_ps_input_addr
)
5965 conf
->spi_ps_input_addr
= conf
->spi_ps_input_ena
;
5968 void si_shader_apply_scratch_relocs(struct si_context
*sctx
,
5969 struct si_shader
*shader
,
5970 struct si_shader_config
*config
,
5971 uint64_t scratch_va
)
5974 uint32_t scratch_rsrc_dword0
= scratch_va
;
5975 uint32_t scratch_rsrc_dword1
=
5976 S_008F04_BASE_ADDRESS_HI(scratch_va
>> 32);
5978 /* Enable scratch coalescing if LLVM sets ELEMENT_SIZE & INDEX_STRIDE
5981 if (HAVE_LLVM
>= 0x0309)
5982 scratch_rsrc_dword1
|= S_008F04_SWIZZLE_ENABLE(1);
5984 scratch_rsrc_dword1
|=
5985 S_008F04_STRIDE(config
->scratch_bytes_per_wave
/ 64);
5987 for (i
= 0 ; i
< shader
->binary
.reloc_count
; i
++) {
5988 const struct radeon_shader_reloc
*reloc
=
5989 &shader
->binary
.relocs
[i
];
5990 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
)) {
5991 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
5992 &scratch_rsrc_dword0
, 4);
5993 } else if (!strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
5994 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
5995 &scratch_rsrc_dword1
, 4);
6000 static unsigned si_get_shader_binary_size(struct si_shader
*shader
)
6002 unsigned size
= shader
->binary
.code_size
;
6005 size
+= shader
->prolog
->binary
.code_size
;
6007 size
+= shader
->epilog
->binary
.code_size
;
6011 int si_shader_binary_upload(struct si_screen
*sscreen
, struct si_shader
*shader
)
6013 const struct radeon_shader_binary
*prolog
=
6014 shader
->prolog
? &shader
->prolog
->binary
: NULL
;
6015 const struct radeon_shader_binary
*epilog
=
6016 shader
->epilog
? &shader
->epilog
->binary
: NULL
;
6017 const struct radeon_shader_binary
*mainb
= &shader
->binary
;
6018 unsigned bo_size
= si_get_shader_binary_size(shader
) +
6019 (!epilog
? mainb
->rodata_size
: 0);
6022 assert(!prolog
|| !prolog
->rodata_size
);
6023 assert((!prolog
&& !epilog
) || !mainb
->rodata_size
);
6024 assert(!epilog
|| !epilog
->rodata_size
);
6026 r600_resource_reference(&shader
->bo
, NULL
);
6027 shader
->bo
= (struct r600_resource
*)
6028 pipe_buffer_create(&sscreen
->b
.b
, 0,
6029 PIPE_USAGE_IMMUTABLE
, bo_size
);
6034 ptr
= sscreen
->b
.ws
->buffer_map(shader
->bo
->buf
, NULL
,
6035 PIPE_TRANSFER_READ_WRITE
);
6038 util_memcpy_cpu_to_le32(ptr
, prolog
->code
, prolog
->code_size
);
6039 ptr
+= prolog
->code_size
;
6042 util_memcpy_cpu_to_le32(ptr
, mainb
->code
, mainb
->code_size
);
6043 ptr
+= mainb
->code_size
;
6046 util_memcpy_cpu_to_le32(ptr
, epilog
->code
, epilog
->code_size
);
6047 else if (mainb
->rodata_size
> 0)
6048 util_memcpy_cpu_to_le32(ptr
, mainb
->rodata
, mainb
->rodata_size
);
6050 sscreen
->b
.ws
->buffer_unmap(shader
->bo
->buf
);
6054 static void si_shader_dump_disassembly(const struct radeon_shader_binary
*binary
,
6055 struct pipe_debug_callback
*debug
,
6056 const char *name
, FILE *file
)
6061 if (binary
->disasm_string
) {
6062 fprintf(file
, "Shader %s disassembly:\n", name
);
6063 fprintf(file
, "%s", binary
->disasm_string
);
6065 if (debug
&& debug
->debug_message
) {
6066 /* Very long debug messages are cut off, so send the
6067 * disassembly one line at a time. This causes more
6068 * overhead, but on the plus side it simplifies
6069 * parsing of resulting logs.
6071 pipe_debug_message(debug
, SHADER_INFO
,
6072 "Shader Disassembly Begin");
6074 line
= binary
->disasm_string
;
6076 p
= util_strchrnul(line
, '\n');
6080 pipe_debug_message(debug
, SHADER_INFO
,
6081 "%.*s", count
, line
);
6089 pipe_debug_message(debug
, SHADER_INFO
,
6090 "Shader Disassembly End");
6093 fprintf(file
, "Shader %s binary:\n", name
);
6094 for (i
= 0; i
< binary
->code_size
; i
+= 4) {
6095 fprintf(file
, "@0x%x: %02x%02x%02x%02x\n", i
,
6096 binary
->code
[i
+ 3], binary
->code
[i
+ 2],
6097 binary
->code
[i
+ 1], binary
->code
[i
]);
6102 static void si_shader_dump_stats(struct si_screen
*sscreen
,
6103 struct si_shader
*shader
,
6104 struct pipe_debug_callback
*debug
,
6108 struct si_shader_config
*conf
= &shader
->config
;
6109 unsigned num_inputs
= shader
->selector
? shader
->selector
->info
.num_inputs
: 0;
6110 unsigned code_size
= si_get_shader_binary_size(shader
);
6111 unsigned lds_increment
= sscreen
->b
.chip_class
>= CIK
? 512 : 256;
6112 unsigned lds_per_wave
= 0;
6113 unsigned max_simd_waves
= 10;
6115 /* Compute LDS usage for PS. */
6116 switch (processor
) {
6117 case PIPE_SHADER_FRAGMENT
:
6118 /* The minimum usage per wave is (num_inputs * 48). The maximum
6119 * usage is (num_inputs * 48 * 16).
6120 * We can get anything in between and it varies between waves.
6122 * The 48 bytes per input for a single primitive is equal to
6123 * 4 bytes/component * 4 components/input * 3 points.
6125 * Other stages don't know the size at compile time or don't
6126 * allocate LDS per wave, but instead they do it per thread group.
6128 lds_per_wave
= conf
->lds_size
* lds_increment
+
6129 align(num_inputs
* 48, lds_increment
);
6131 case PIPE_SHADER_COMPUTE
:
6132 if (shader
->selector
) {
6133 unsigned max_workgroup_size
=
6134 si_get_max_workgroup_size(shader
);
6135 lds_per_wave
= (conf
->lds_size
* lds_increment
) /
6136 DIV_ROUND_UP(max_workgroup_size
, 64);
6141 /* Compute the per-SIMD wave counts. */
6142 if (conf
->num_sgprs
) {
6143 if (sscreen
->b
.chip_class
>= VI
)
6144 max_simd_waves
= MIN2(max_simd_waves
, 800 / conf
->num_sgprs
);
6146 max_simd_waves
= MIN2(max_simd_waves
, 512 / conf
->num_sgprs
);
6149 if (conf
->num_vgprs
)
6150 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
6152 /* LDS is 64KB per CU (4 SIMDs), which is 16KB per SIMD (usage above
6153 * 16KB makes some SIMDs unoccupied). */
6155 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
6157 if (file
!= stderr
||
6158 r600_can_dump_shader(&sscreen
->b
, processor
)) {
6159 if (processor
== PIPE_SHADER_FRAGMENT
) {
6160 fprintf(file
, "*** SHADER CONFIG ***\n"
6161 "SPI_PS_INPUT_ADDR = 0x%04x\n"
6162 "SPI_PS_INPUT_ENA = 0x%04x\n",
6163 conf
->spi_ps_input_addr
, conf
->spi_ps_input_ena
);
6166 fprintf(file
, "*** SHADER STATS ***\n"
6169 "Spilled SGPRs: %d\n"
6170 "Spilled VGPRs: %d\n"
6171 "Private memory VGPRs: %d\n"
6172 "Code Size: %d bytes\n"
6174 "Scratch: %d bytes per wave\n"
6176 "********************\n\n\n",
6177 conf
->num_sgprs
, conf
->num_vgprs
,
6178 conf
->spilled_sgprs
, conf
->spilled_vgprs
,
6179 conf
->private_mem_vgprs
, code_size
,
6180 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
6184 pipe_debug_message(debug
, SHADER_INFO
,
6185 "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
6186 "LDS: %d Scratch: %d Max Waves: %d Spilled SGPRs: %d "
6187 "Spilled VGPRs: %d PrivMem VGPRs: %d",
6188 conf
->num_sgprs
, conf
->num_vgprs
, code_size
,
6189 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
6190 max_simd_waves
, conf
->spilled_sgprs
,
6191 conf
->spilled_vgprs
, conf
->private_mem_vgprs
);
6194 static const char *si_get_shader_name(struct si_shader
*shader
,
6197 switch (processor
) {
6198 case PIPE_SHADER_VERTEX
:
6199 if (shader
->key
.as_es
)
6200 return "Vertex Shader as ES";
6201 else if (shader
->key
.as_ls
)
6202 return "Vertex Shader as LS";
6204 return "Vertex Shader as VS";
6205 case PIPE_SHADER_TESS_CTRL
:
6206 return "Tessellation Control Shader";
6207 case PIPE_SHADER_TESS_EVAL
:
6208 if (shader
->key
.as_es
)
6209 return "Tessellation Evaluation Shader as ES";
6211 return "Tessellation Evaluation Shader as VS";
6212 case PIPE_SHADER_GEOMETRY
:
6213 if (shader
->is_gs_copy_shader
)
6214 return "GS Copy Shader as VS";
6216 return "Geometry Shader";
6217 case PIPE_SHADER_FRAGMENT
:
6218 return "Pixel Shader";
6219 case PIPE_SHADER_COMPUTE
:
6220 return "Compute Shader";
6222 return "Unknown Shader";
6226 void si_shader_dump(struct si_screen
*sscreen
, struct si_shader
*shader
,
6227 struct pipe_debug_callback
*debug
, unsigned processor
,
6230 if (file
!= stderr
||
6231 r600_can_dump_shader(&sscreen
->b
, processor
))
6232 si_dump_shader_key(processor
, &shader
->key
, file
);
6234 if (file
!= stderr
&& shader
->binary
.llvm_ir_string
) {
6235 fprintf(file
, "\n%s - main shader part - LLVM IR:\n\n",
6236 si_get_shader_name(shader
, processor
));
6237 fprintf(file
, "%s\n", shader
->binary
.llvm_ir_string
);
6240 if (file
!= stderr
||
6241 (r600_can_dump_shader(&sscreen
->b
, processor
) &&
6242 !(sscreen
->b
.debug_flags
& DBG_NO_ASM
))) {
6243 fprintf(file
, "\n%s:\n", si_get_shader_name(shader
, processor
));
6246 si_shader_dump_disassembly(&shader
->prolog
->binary
,
6247 debug
, "prolog", file
);
6249 si_shader_dump_disassembly(&shader
->binary
, debug
, "main", file
);
6252 si_shader_dump_disassembly(&shader
->epilog
->binary
,
6253 debug
, "epilog", file
);
6254 fprintf(file
, "\n");
6257 si_shader_dump_stats(sscreen
, shader
, debug
, processor
, file
);
6260 int si_compile_llvm(struct si_screen
*sscreen
,
6261 struct radeon_shader_binary
*binary
,
6262 struct si_shader_config
*conf
,
6263 LLVMTargetMachineRef tm
,
6265 struct pipe_debug_callback
*debug
,
6270 unsigned count
= p_atomic_inc_return(&sscreen
->b
.num_compilations
);
6272 if (r600_can_dump_shader(&sscreen
->b
, processor
)) {
6273 fprintf(stderr
, "radeonsi: Compiling shader %d\n", count
);
6275 if (!(sscreen
->b
.debug_flags
& (DBG_NO_IR
| DBG_PREOPT_IR
))) {
6276 fprintf(stderr
, "%s LLVM IR:\n\n", name
);
6277 LLVMDumpModule(mod
);
6278 fprintf(stderr
, "\n");
6282 if (sscreen
->record_llvm_ir
) {
6283 char *ir
= LLVMPrintModuleToString(mod
);
6284 binary
->llvm_ir_string
= strdup(ir
);
6285 LLVMDisposeMessage(ir
);
6288 if (!si_replace_shader(count
, binary
)) {
6289 r
= si_llvm_compile(mod
, binary
, tm
, debug
);
6294 si_shader_binary_read_config(binary
, conf
, 0);
6296 /* Enable 64-bit and 16-bit denormals, because there is no performance
6299 * If denormals are enabled, all floating-point output modifiers are
6302 * Don't enable denormals for 32-bit floats, because:
6303 * - Floating-point output modifiers would be ignored by the hw.
6304 * - Some opcodes don't support denormals, such as v_mad_f32. We would
6305 * have to stop using those.
6306 * - SI & CI would be very slow.
6308 conf
->float_mode
|= V_00B028_FP_64_DENORMS
;
6310 FREE(binary
->config
);
6311 FREE(binary
->global_symbol_offsets
);
6312 binary
->config
= NULL
;
6313 binary
->global_symbol_offsets
= NULL
;
6315 /* Some shaders can't have rodata because their binaries can be
6318 if (binary
->rodata_size
&&
6319 (processor
== PIPE_SHADER_VERTEX
||
6320 processor
== PIPE_SHADER_TESS_CTRL
||
6321 processor
== PIPE_SHADER_TESS_EVAL
||
6322 processor
== PIPE_SHADER_FRAGMENT
)) {
6323 fprintf(stderr
, "radeonsi: The shader can't have rodata.");
6330 static void si_llvm_build_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
)
6332 if (LLVMGetTypeKind(LLVMTypeOf(ret
)) == LLVMVoidTypeKind
)
6333 LLVMBuildRetVoid(ctx
->gallivm
.builder
);
6335 LLVMBuildRet(ctx
->gallivm
.builder
, ret
);
6338 /* Generate code for the hardware VS shader stage to go with a geometry shader */
6340 si_generate_gs_copy_shader(struct si_screen
*sscreen
,
6341 LLVMTargetMachineRef tm
,
6342 struct si_shader_selector
*gs_selector
,
6343 struct pipe_debug_callback
*debug
)
6345 struct si_shader_context ctx
;
6346 struct si_shader
*shader
;
6347 struct gallivm_state
*gallivm
= &ctx
.gallivm
;
6348 struct lp_build_tgsi_context
*bld_base
= &ctx
.soa
.bld_base
;
6349 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
6350 struct si_shader_output_values
*outputs
;
6351 struct tgsi_shader_info
*gsinfo
= &gs_selector
->info
;
6352 LLVMValueRef args
[9];
6355 outputs
= MALLOC(gsinfo
->num_outputs
* sizeof(outputs
[0]));
6360 shader
= CALLOC_STRUCT(si_shader
);
6367 shader
->selector
= gs_selector
;
6368 shader
->is_gs_copy_shader
= true;
6370 si_init_shader_ctx(&ctx
, sscreen
, shader
, tm
);
6371 ctx
.type
= PIPE_SHADER_VERTEX
;
6373 create_meta_data(&ctx
);
6374 create_function(&ctx
);
6375 preload_ring_buffers(&ctx
);
6377 args
[0] = ctx
.gsvs_ring
[0];
6378 args
[1] = lp_build_mul_imm(uint
,
6379 LLVMGetParam(ctx
.main_fn
,
6380 ctx
.param_vertex_id
),
6382 args
[3] = uint
->zero
;
6383 args
[4] = uint
->one
; /* OFFEN */
6384 args
[5] = uint
->zero
; /* IDXEN */
6385 args
[6] = uint
->one
; /* GLC */
6386 args
[7] = uint
->one
; /* SLC */
6387 args
[8] = uint
->zero
; /* TFE */
6389 /* Fetch vertex data from GSVS ring */
6390 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
6393 outputs
[i
].semantic_name
= gsinfo
->output_semantic_name
[i
];
6394 outputs
[i
].semantic_index
= gsinfo
->output_semantic_index
[i
];
6396 for (chan
= 0; chan
< 4; chan
++) {
6397 outputs
[i
].vertex_stream
[chan
] =
6398 (gsinfo
->output_streams
[i
] >> (2 * chan
)) & 3;
6400 args
[2] = lp_build_const_int32(gallivm
,
6402 gs_selector
->gs_max_out_vertices
* 16 * 4);
6404 outputs
[i
].values
[chan
] =
6405 LLVMBuildBitCast(gallivm
->builder
,
6406 lp_build_intrinsic(gallivm
->builder
,
6407 "llvm.SI.buffer.load.dword.i32.i32",
6409 LP_FUNC_ATTR_READONLY
),
6414 if (gs_selector
->so
.num_outputs
)
6415 si_llvm_emit_streamout(&ctx
, outputs
, gsinfo
->num_outputs
);
6416 si_llvm_export_vs(bld_base
, outputs
, gsinfo
->num_outputs
);
6418 LLVMBuildRetVoid(gallivm
->builder
);
6420 /* Dump LLVM IR before any optimization passes */
6421 if (sscreen
->b
.debug_flags
& DBG_PREOPT_IR
&&
6422 r600_can_dump_shader(&sscreen
->b
, PIPE_SHADER_GEOMETRY
))
6423 LLVMDumpModule(bld_base
->base
.gallivm
->module
);
6425 si_llvm_finalize_module(&ctx
,
6426 r600_extra_shader_checks(&sscreen
->b
, PIPE_SHADER_GEOMETRY
));
6428 r
= si_compile_llvm(sscreen
, &ctx
.shader
->binary
,
6429 &ctx
.shader
->config
, ctx
.tm
,
6430 bld_base
->base
.gallivm
->module
,
6431 debug
, PIPE_SHADER_GEOMETRY
,
6434 if (r600_can_dump_shader(&sscreen
->b
, PIPE_SHADER_GEOMETRY
))
6435 fprintf(stderr
, "GS Copy Shader:\n");
6436 si_shader_dump(sscreen
, ctx
.shader
, debug
,
6437 PIPE_SHADER_GEOMETRY
, stderr
);
6438 r
= si_shader_binary_upload(sscreen
, ctx
.shader
);
6441 si_llvm_dispose(&ctx
);
6452 static void si_dump_shader_key(unsigned shader
, struct si_shader_key
*key
,
6457 fprintf(f
, "SHADER KEY\n");
6460 case PIPE_SHADER_VERTEX
:
6461 fprintf(f
, " part.vs.prolog.instance_divisors = {");
6462 for (i
= 0; i
< ARRAY_SIZE(key
->part
.vs
.prolog
.instance_divisors
); i
++)
6463 fprintf(f
, !i
? "%u" : ", %u",
6464 key
->part
.vs
.prolog
.instance_divisors
[i
]);
6466 fprintf(f
, " part.vs.epilog.export_prim_id = %u\n", key
->part
.vs
.epilog
.export_prim_id
);
6467 fprintf(f
, " as_es = %u\n", key
->as_es
);
6468 fprintf(f
, " as_ls = %u\n", key
->as_ls
);
6469 fprintf(f
, " mono.vs.fix_fetch = 0x%x\n", key
->mono
.vs
.fix_fetch
);
6472 case PIPE_SHADER_TESS_CTRL
:
6473 fprintf(f
, " part.tcs.epilog.prim_mode = %u\n", key
->part
.tcs
.epilog
.prim_mode
);
6474 fprintf(f
, " mono.tcs.inputs_to_copy = 0x%"PRIx64
"\n", key
->mono
.tcs
.inputs_to_copy
);
6477 case PIPE_SHADER_TESS_EVAL
:
6478 fprintf(f
, " part.tes.epilog.export_prim_id = %u\n", key
->part
.tes
.epilog
.export_prim_id
);
6479 fprintf(f
, " as_es = %u\n", key
->as_es
);
6482 case PIPE_SHADER_GEOMETRY
:
6483 fprintf(f
, " part.gs.prolog.tri_strip_adj_fix = %u\n", key
->part
.gs
.prolog
.tri_strip_adj_fix
);
6486 case PIPE_SHADER_COMPUTE
:
6489 case PIPE_SHADER_FRAGMENT
:
6490 fprintf(f
, " part.ps.prolog.color_two_side = %u\n", key
->part
.ps
.prolog
.color_two_side
);
6491 fprintf(f
, " part.ps.prolog.flatshade_colors = %u\n", key
->part
.ps
.prolog
.flatshade_colors
);
6492 fprintf(f
, " part.ps.prolog.poly_stipple = %u\n", key
->part
.ps
.prolog
.poly_stipple
);
6493 fprintf(f
, " part.ps.prolog.force_persp_sample_interp = %u\n", key
->part
.ps
.prolog
.force_persp_sample_interp
);
6494 fprintf(f
, " part.ps.prolog.force_linear_sample_interp = %u\n", key
->part
.ps
.prolog
.force_linear_sample_interp
);
6495 fprintf(f
, " part.ps.prolog.force_persp_center_interp = %u\n", key
->part
.ps
.prolog
.force_persp_center_interp
);
6496 fprintf(f
, " part.ps.prolog.force_linear_center_interp = %u\n", key
->part
.ps
.prolog
.force_linear_center_interp
);
6497 fprintf(f
, " part.ps.prolog.bc_optimize_for_persp = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_persp
);
6498 fprintf(f
, " part.ps.prolog.bc_optimize_for_linear = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_linear
);
6499 fprintf(f
, " part.ps.epilog.spi_shader_col_format = 0x%x\n", key
->part
.ps
.epilog
.spi_shader_col_format
);
6500 fprintf(f
, " part.ps.epilog.color_is_int8 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int8
);
6501 fprintf(f
, " part.ps.epilog.last_cbuf = %u\n", key
->part
.ps
.epilog
.last_cbuf
);
6502 fprintf(f
, " part.ps.epilog.alpha_func = %u\n", key
->part
.ps
.epilog
.alpha_func
);
6503 fprintf(f
, " part.ps.epilog.alpha_to_one = %u\n", key
->part
.ps
.epilog
.alpha_to_one
);
6504 fprintf(f
, " part.ps.epilog.poly_line_smoothing = %u\n", key
->part
.ps
.epilog
.poly_line_smoothing
);
6505 fprintf(f
, " part.ps.epilog.clamp_color = %u\n", key
->part
.ps
.epilog
.clamp_color
);
6512 if ((shader
== PIPE_SHADER_GEOMETRY
||
6513 shader
== PIPE_SHADER_TESS_EVAL
||
6514 shader
== PIPE_SHADER_VERTEX
) &&
6515 !key
->as_es
&& !key
->as_ls
) {
6516 fprintf(f
, " opt.hw_vs.kill_outputs = 0x%"PRIx64
"\n", key
->opt
.hw_vs
.kill_outputs
);
6517 fprintf(f
, " opt.hw_vs.kill_outputs2 = 0x%x\n", key
->opt
.hw_vs
.kill_outputs2
);
6518 fprintf(f
, " opt.hw_vs.clip_disable = %u\n", key
->opt
.hw_vs
.clip_disable
);
6522 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
6523 struct si_screen
*sscreen
,
6524 struct si_shader
*shader
,
6525 LLVMTargetMachineRef tm
)
6527 struct lp_build_tgsi_context
*bld_base
;
6528 struct lp_build_tgsi_action tmpl
= {};
6530 si_llvm_context_init(ctx
, sscreen
, shader
, tm
,
6531 (shader
&& shader
->selector
) ? &shader
->selector
->info
: NULL
,
6532 (shader
&& shader
->selector
) ? shader
->selector
->tokens
: NULL
);
6534 bld_base
= &ctx
->soa
.bld_base
;
6535 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
6537 bld_base
->op_actions
[TGSI_OPCODE_INTERP_CENTROID
] = interp_action
;
6538 bld_base
->op_actions
[TGSI_OPCODE_INTERP_SAMPLE
] = interp_action
;
6539 bld_base
->op_actions
[TGSI_OPCODE_INTERP_OFFSET
] = interp_action
;
6541 bld_base
->op_actions
[TGSI_OPCODE_TEX
] = tex_action
;
6542 bld_base
->op_actions
[TGSI_OPCODE_TEX2
] = tex_action
;
6543 bld_base
->op_actions
[TGSI_OPCODE_TXB
] = tex_action
;
6544 bld_base
->op_actions
[TGSI_OPCODE_TXB2
] = tex_action
;
6545 bld_base
->op_actions
[TGSI_OPCODE_TXD
] = tex_action
;
6546 bld_base
->op_actions
[TGSI_OPCODE_TXF
] = tex_action
;
6547 bld_base
->op_actions
[TGSI_OPCODE_TXL
] = tex_action
;
6548 bld_base
->op_actions
[TGSI_OPCODE_TXL2
] = tex_action
;
6549 bld_base
->op_actions
[TGSI_OPCODE_TXP
] = tex_action
;
6550 bld_base
->op_actions
[TGSI_OPCODE_TXQ
].fetch_args
= txq_fetch_args
;
6551 bld_base
->op_actions
[TGSI_OPCODE_TXQ
].emit
= txq_emit
;
6552 bld_base
->op_actions
[TGSI_OPCODE_TG4
] = tex_action
;
6553 bld_base
->op_actions
[TGSI_OPCODE_LODQ
] = tex_action
;
6554 bld_base
->op_actions
[TGSI_OPCODE_TXQS
].emit
= si_llvm_emit_txqs
;
6556 bld_base
->op_actions
[TGSI_OPCODE_LOAD
].fetch_args
= load_fetch_args
;
6557 bld_base
->op_actions
[TGSI_OPCODE_LOAD
].emit
= load_emit
;
6558 bld_base
->op_actions
[TGSI_OPCODE_STORE
].fetch_args
= store_fetch_args
;
6559 bld_base
->op_actions
[TGSI_OPCODE_STORE
].emit
= store_emit
;
6560 bld_base
->op_actions
[TGSI_OPCODE_RESQ
].fetch_args
= resq_fetch_args
;
6561 bld_base
->op_actions
[TGSI_OPCODE_RESQ
].emit
= resq_emit
;
6563 tmpl
.fetch_args
= atomic_fetch_args
;
6564 tmpl
.emit
= atomic_emit
;
6565 bld_base
->op_actions
[TGSI_OPCODE_ATOMUADD
] = tmpl
;
6566 bld_base
->op_actions
[TGSI_OPCODE_ATOMUADD
].intr_name
= "add";
6567 bld_base
->op_actions
[TGSI_OPCODE_ATOMXCHG
] = tmpl
;
6568 bld_base
->op_actions
[TGSI_OPCODE_ATOMXCHG
].intr_name
= "swap";
6569 bld_base
->op_actions
[TGSI_OPCODE_ATOMCAS
] = tmpl
;
6570 bld_base
->op_actions
[TGSI_OPCODE_ATOMCAS
].intr_name
= "cmpswap";
6571 bld_base
->op_actions
[TGSI_OPCODE_ATOMAND
] = tmpl
;
6572 bld_base
->op_actions
[TGSI_OPCODE_ATOMAND
].intr_name
= "and";
6573 bld_base
->op_actions
[TGSI_OPCODE_ATOMOR
] = tmpl
;
6574 bld_base
->op_actions
[TGSI_OPCODE_ATOMOR
].intr_name
= "or";
6575 bld_base
->op_actions
[TGSI_OPCODE_ATOMXOR
] = tmpl
;
6576 bld_base
->op_actions
[TGSI_OPCODE_ATOMXOR
].intr_name
= "xor";
6577 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMIN
] = tmpl
;
6578 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMIN
].intr_name
= "umin";
6579 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMAX
] = tmpl
;
6580 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMAX
].intr_name
= "umax";
6581 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMIN
] = tmpl
;
6582 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMIN
].intr_name
= "smin";
6583 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMAX
] = tmpl
;
6584 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMAX
].intr_name
= "smax";
6586 bld_base
->op_actions
[TGSI_OPCODE_MEMBAR
].emit
= membar_emit
;
6588 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
6589 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
6590 bld_base
->op_actions
[TGSI_OPCODE_DDX_FINE
].emit
= si_llvm_emit_ddxy
;
6591 bld_base
->op_actions
[TGSI_OPCODE_DDY_FINE
].emit
= si_llvm_emit_ddxy
;
6593 bld_base
->op_actions
[TGSI_OPCODE_EMIT
].emit
= si_llvm_emit_vertex
;
6594 bld_base
->op_actions
[TGSI_OPCODE_ENDPRIM
].emit
= si_llvm_emit_primitive
;
6595 bld_base
->op_actions
[TGSI_OPCODE_BARRIER
].emit
= si_llvm_emit_barrier
;
6598 /* Return true if the PARAM export has been eliminated. */
6599 static bool si_eliminate_const_output(struct si_shader_context
*ctx
,
6600 LLVMValueRef inst
, unsigned offset
)
6602 struct si_shader
*shader
= ctx
->shader
;
6603 unsigned num_outputs
= shader
->selector
->info
.num_outputs
;
6604 unsigned i
, default_val
; /* SPI_PS_INPUT_CNTL_i.DEFAULT_VAL */
6605 bool is_zero
[4] = {}, is_one
[4] = {};
6607 for (i
= 0; i
< 4; i
++) {
6608 LLVMBool loses_info
;
6609 LLVMValueRef p
= LLVMGetOperand(inst
, 5 + i
);
6611 /* It's a constant expression. Undef outputs are eliminated too. */
6612 if (LLVMIsUndef(p
)) {
6615 } else if (LLVMIsAConstantFP(p
)) {
6616 double a
= LLVMConstRealGetDouble(p
, &loses_info
);
6623 return false; /* other constant */
6628 /* Only certain combinations of 0 and 1 can be eliminated. */
6629 if (is_zero
[0] && is_zero
[1] && is_zero
[2])
6630 default_val
= is_zero
[3] ? 0 : 1;
6631 else if (is_one
[0] && is_one
[1] && is_one
[2])
6632 default_val
= is_zero
[3] ? 2 : 3;
6636 /* The PARAM export can be represented as DEFAULT_VAL. Kill it. */
6637 LLVMInstructionEraseFromParent(inst
);
6639 /* Change OFFSET to DEFAULT_VAL. */
6640 for (i
= 0; i
< num_outputs
; i
++) {
6641 if (shader
->info
.vs_output_param_offset
[i
] == offset
) {
6642 shader
->info
.vs_output_param_offset
[i
] =
6643 EXP_PARAM_DEFAULT_VAL_0000
+ default_val
;
6650 struct si_vs_exports
{
6652 unsigned offset
[SI_MAX_VS_OUTPUTS
];
6653 LLVMValueRef inst
[SI_MAX_VS_OUTPUTS
];
6656 static void si_eliminate_const_vs_outputs(struct si_shader_context
*ctx
)
6658 struct si_shader
*shader
= ctx
->shader
;
6659 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6660 LLVMBasicBlockRef bb
;
6661 struct si_vs_exports exports
;
6662 bool removed_any
= false;
6666 if (ctx
->type
== PIPE_SHADER_FRAGMENT
||
6667 ctx
->type
== PIPE_SHADER_COMPUTE
||
6668 shader
->key
.as_es
||
6672 /* Process all LLVM instructions. */
6673 bb
= LLVMGetFirstBasicBlock(ctx
->main_fn
);
6675 LLVMValueRef inst
= LLVMGetFirstInstruction(bb
);
6678 LLVMValueRef cur
= inst
;
6679 inst
= LLVMGetNextInstruction(inst
);
6681 if (LLVMGetInstructionOpcode(cur
) != LLVMCall
)
6684 LLVMValueRef callee
= lp_get_called_value(cur
);
6686 if (!lp_is_function(callee
))
6689 const char *name
= LLVMGetValueName(callee
);
6690 unsigned num_args
= LLVMCountParams(callee
);
6692 /* Check if this is an export instruction. */
6693 if (num_args
!= 9 || strcmp(name
, "llvm.SI.export"))
6696 LLVMValueRef arg
= LLVMGetOperand(cur
, 3);
6697 unsigned target
= LLVMConstIntGetZExtValue(arg
);
6699 if (target
< V_008DFC_SQ_EXP_PARAM
)
6702 target
-= V_008DFC_SQ_EXP_PARAM
;
6704 /* Eliminate constant value PARAM exports. */
6705 if (si_eliminate_const_output(ctx
, cur
, target
)) {
6708 exports
.offset
[exports
.num
] = target
;
6709 exports
.inst
[exports
.num
] = cur
;
6713 bb
= LLVMGetNextBasicBlock(bb
);
6716 /* Remove holes in export memory due to removed PARAM exports.
6717 * This is done by renumbering all PARAM exports.
6720 ubyte current_offset
[SI_MAX_VS_OUTPUTS
];
6721 unsigned new_count
= 0;
6724 /* Make a copy of the offsets. We need the old version while
6725 * we are modifying some of them. */
6726 assert(sizeof(current_offset
) ==
6727 sizeof(shader
->info
.vs_output_param_offset
));
6728 memcpy(current_offset
, shader
->info
.vs_output_param_offset
,
6729 sizeof(current_offset
));
6731 for (i
= 0; i
< exports
.num
; i
++) {
6732 unsigned offset
= exports
.offset
[i
];
6734 for (out
= 0; out
< info
->num_outputs
; out
++) {
6735 if (current_offset
[out
] != offset
)
6738 LLVMSetOperand(exports
.inst
[i
], 3,
6739 LLVMConstInt(ctx
->i32
,
6740 V_008DFC_SQ_EXP_PARAM
+ new_count
, 0));
6741 shader
->info
.vs_output_param_offset
[out
] = new_count
;
6746 shader
->info
.nr_param_exports
= new_count
;
6750 static void si_count_scratch_private_memory(struct si_shader_context
*ctx
)
6752 ctx
->shader
->config
.private_mem_vgprs
= 0;
6754 /* Process all LLVM instructions. */
6755 LLVMBasicBlockRef bb
= LLVMGetFirstBasicBlock(ctx
->main_fn
);
6757 LLVMValueRef next
= LLVMGetFirstInstruction(bb
);
6760 LLVMValueRef inst
= next
;
6761 next
= LLVMGetNextInstruction(next
);
6763 if (LLVMGetInstructionOpcode(inst
) != LLVMAlloca
)
6766 LLVMTypeRef type
= LLVMGetElementType(LLVMTypeOf(inst
));
6767 /* No idea why LLVM aligns allocas to 4 elements. */
6768 unsigned alignment
= LLVMGetAlignment(inst
);
6769 unsigned dw_size
= align(llvm_get_type_size(type
) / 4, alignment
);
6770 ctx
->shader
->config
.private_mem_vgprs
+= dw_size
;
6772 bb
= LLVMGetNextBasicBlock(bb
);
6776 static bool si_compile_tgsi_main(struct si_shader_context
*ctx
,
6777 struct si_shader
*shader
)
6779 struct si_shader_selector
*sel
= shader
->selector
;
6780 struct lp_build_tgsi_context
*bld_base
= &ctx
->soa
.bld_base
;
6782 switch (ctx
->type
) {
6783 case PIPE_SHADER_VERTEX
:
6784 ctx
->load_input
= declare_input_vs
;
6785 if (shader
->key
.as_ls
)
6786 bld_base
->emit_epilogue
= si_llvm_emit_ls_epilogue
;
6787 else if (shader
->key
.as_es
)
6788 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
6790 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
6792 case PIPE_SHADER_TESS_CTRL
:
6793 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tcs
;
6794 bld_base
->emit_fetch_funcs
[TGSI_FILE_OUTPUT
] = fetch_output_tcs
;
6795 bld_base
->emit_store
= store_output_tcs
;
6796 bld_base
->emit_epilogue
= si_llvm_emit_tcs_epilogue
;
6798 case PIPE_SHADER_TESS_EVAL
:
6799 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tes
;
6800 if (shader
->key
.as_es
)
6801 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
6803 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
6805 case PIPE_SHADER_GEOMETRY
:
6806 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_gs
;
6807 bld_base
->emit_epilogue
= si_llvm_emit_gs_epilogue
;
6809 case PIPE_SHADER_FRAGMENT
:
6810 ctx
->load_input
= declare_input_fs
;
6811 bld_base
->emit_epilogue
= si_llvm_return_fs_outputs
;
6813 case PIPE_SHADER_COMPUTE
:
6814 ctx
->declare_memory_region
= declare_compute_memory
;
6817 assert(!"Unsupported shader type");
6821 create_meta_data(ctx
);
6822 create_function(ctx
);
6823 preload_ring_buffers(ctx
);
6825 if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
6827 for (i
= 0; i
< 4; i
++) {
6828 ctx
->gs_next_vertex
[i
] =
6829 lp_build_alloca(bld_base
->base
.gallivm
,
6834 if (!lp_build_tgsi_llvm(bld_base
, sel
->tokens
)) {
6835 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
6839 si_llvm_build_ret(ctx
, ctx
->return_value
);
6844 * Compute the VS prolog key, which contains all the information needed to
6845 * build the VS prolog function, and set shader->info bits where needed.
6847 static void si_get_vs_prolog_key(struct si_shader
*shader
,
6848 union si_shader_part_key
*key
)
6850 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6852 memset(key
, 0, sizeof(*key
));
6853 key
->vs_prolog
.states
= shader
->key
.part
.vs
.prolog
;
6854 key
->vs_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
6855 key
->vs_prolog
.last_input
= MAX2(1, info
->num_inputs
) - 1;
6857 /* Set the instanceID flag. */
6858 for (unsigned i
= 0; i
< info
->num_inputs
; i
++)
6859 if (key
->vs_prolog
.states
.instance_divisors
[i
])
6860 shader
->info
.uses_instanceid
= true;
6864 * Compute the VS epilog key, which contains all the information needed to
6865 * build the VS epilog function, and set the PrimitiveID output offset.
6867 static void si_get_vs_epilog_key(struct si_shader
*shader
,
6868 struct si_vs_epilog_bits
*states
,
6869 union si_shader_part_key
*key
)
6871 memset(key
, 0, sizeof(*key
));
6872 key
->vs_epilog
.states
= *states
;
6874 /* Set up the PrimitiveID output. */
6875 if (shader
->key
.part
.vs
.epilog
.export_prim_id
) {
6876 unsigned index
= shader
->selector
->info
.num_outputs
;
6877 unsigned offset
= shader
->info
.nr_param_exports
++;
6879 key
->vs_epilog
.prim_id_param_offset
= offset
;
6880 assert(index
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
6881 shader
->info
.vs_output_param_offset
[index
] = offset
;
6886 * Compute the PS prolog key, which contains all the information needed to
6887 * build the PS prolog function, and set related bits in shader->config.
6889 static void si_get_ps_prolog_key(struct si_shader
*shader
,
6890 union si_shader_part_key
*key
,
6891 bool separate_prolog
)
6893 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6895 memset(key
, 0, sizeof(*key
));
6896 key
->ps_prolog
.states
= shader
->key
.part
.ps
.prolog
;
6897 key
->ps_prolog
.colors_read
= info
->colors_read
;
6898 key
->ps_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
6899 key
->ps_prolog
.num_input_vgprs
= shader
->info
.num_input_vgprs
;
6900 key
->ps_prolog
.wqm
= info
->uses_derivatives
&&
6901 (key
->ps_prolog
.colors_read
||
6902 key
->ps_prolog
.states
.force_persp_sample_interp
||
6903 key
->ps_prolog
.states
.force_linear_sample_interp
||
6904 key
->ps_prolog
.states
.force_persp_center_interp
||
6905 key
->ps_prolog
.states
.force_linear_center_interp
||
6906 key
->ps_prolog
.states
.bc_optimize_for_persp
||
6907 key
->ps_prolog
.states
.bc_optimize_for_linear
);
6909 if (info
->colors_read
) {
6910 unsigned *color
= shader
->selector
->color_attr_index
;
6912 if (shader
->key
.part
.ps
.prolog
.color_two_side
) {
6913 /* BCOLORs are stored after the last input. */
6914 key
->ps_prolog
.num_interp_inputs
= info
->num_inputs
;
6915 key
->ps_prolog
.face_vgpr_index
= shader
->info
.face_vgpr_index
;
6916 shader
->config
.spi_ps_input_ena
|= S_0286CC_FRONT_FACE_ENA(1);
6919 for (unsigned i
= 0; i
< 2; i
++) {
6920 unsigned interp
= info
->input_interpolate
[color
[i
]];
6921 unsigned location
= info
->input_interpolate_loc
[color
[i
]];
6923 if (!(info
->colors_read
& (0xf << i
*4)))
6926 key
->ps_prolog
.color_attr_index
[i
] = color
[i
];
6928 if (shader
->key
.part
.ps
.prolog
.flatshade_colors
&&
6929 interp
== TGSI_INTERPOLATE_COLOR
)
6930 interp
= TGSI_INTERPOLATE_CONSTANT
;
6933 case TGSI_INTERPOLATE_CONSTANT
:
6934 key
->ps_prolog
.color_interp_vgpr_index
[i
] = -1;
6936 case TGSI_INTERPOLATE_PERSPECTIVE
:
6937 case TGSI_INTERPOLATE_COLOR
:
6938 /* Force the interpolation location for colors here. */
6939 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
)
6940 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
6941 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
)
6942 location
= TGSI_INTERPOLATE_LOC_CENTER
;
6945 case TGSI_INTERPOLATE_LOC_SAMPLE
:
6946 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 0;
6947 shader
->config
.spi_ps_input_ena
|=
6948 S_0286CC_PERSP_SAMPLE_ENA(1);
6950 case TGSI_INTERPOLATE_LOC_CENTER
:
6951 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 2;
6952 shader
->config
.spi_ps_input_ena
|=
6953 S_0286CC_PERSP_CENTER_ENA(1);
6955 case TGSI_INTERPOLATE_LOC_CENTROID
:
6956 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 4;
6957 shader
->config
.spi_ps_input_ena
|=
6958 S_0286CC_PERSP_CENTROID_ENA(1);
6964 case TGSI_INTERPOLATE_LINEAR
:
6965 /* Force the interpolation location for colors here. */
6966 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
)
6967 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
6968 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
)
6969 location
= TGSI_INTERPOLATE_LOC_CENTER
;
6971 /* The VGPR assignment for non-monolithic shaders
6972 * works because InitialPSInputAddr is set on the
6973 * main shader and PERSP_PULL_MODEL is never used.
6976 case TGSI_INTERPOLATE_LOC_SAMPLE
:
6977 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6978 separate_prolog
? 6 : 9;
6979 shader
->config
.spi_ps_input_ena
|=
6980 S_0286CC_LINEAR_SAMPLE_ENA(1);
6982 case TGSI_INTERPOLATE_LOC_CENTER
:
6983 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6984 separate_prolog
? 8 : 11;
6985 shader
->config
.spi_ps_input_ena
|=
6986 S_0286CC_LINEAR_CENTER_ENA(1);
6988 case TGSI_INTERPOLATE_LOC_CENTROID
:
6989 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6990 separate_prolog
? 10 : 13;
6991 shader
->config
.spi_ps_input_ena
|=
6992 S_0286CC_LINEAR_CENTROID_ENA(1);
7006 * Check whether a PS prolog is required based on the key.
7008 static bool si_need_ps_prolog(const union si_shader_part_key
*key
)
7010 return key
->ps_prolog
.colors_read
||
7011 key
->ps_prolog
.states
.force_persp_sample_interp
||
7012 key
->ps_prolog
.states
.force_linear_sample_interp
||
7013 key
->ps_prolog
.states
.force_persp_center_interp
||
7014 key
->ps_prolog
.states
.force_linear_center_interp
||
7015 key
->ps_prolog
.states
.bc_optimize_for_persp
||
7016 key
->ps_prolog
.states
.bc_optimize_for_linear
||
7017 key
->ps_prolog
.states
.poly_stipple
;
7021 * Compute the PS epilog key, which contains all the information needed to
7022 * build the PS epilog function.
7024 static void si_get_ps_epilog_key(struct si_shader
*shader
,
7025 union si_shader_part_key
*key
)
7027 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
7028 memset(key
, 0, sizeof(*key
));
7029 key
->ps_epilog
.colors_written
= info
->colors_written
;
7030 key
->ps_epilog
.writes_z
= info
->writes_z
;
7031 key
->ps_epilog
.writes_stencil
= info
->writes_stencil
;
7032 key
->ps_epilog
.writes_samplemask
= info
->writes_samplemask
;
7033 key
->ps_epilog
.states
= shader
->key
.part
.ps
.epilog
;
7037 * Build the GS prolog function. Rotate the input vertices for triangle strips
7040 static void si_build_gs_prolog_function(struct si_shader_context
*ctx
,
7041 union si_shader_part_key
*key
)
7043 const unsigned num_sgprs
= SI_GS_NUM_USER_SGPR
+ 2;
7044 const unsigned num_vgprs
= 8;
7045 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7046 LLVMBuilderRef builder
= gallivm
->builder
;
7047 LLVMTypeRef params
[32];
7048 LLVMTypeRef returns
[32];
7049 LLVMValueRef func
, ret
;
7051 for (unsigned i
= 0; i
< num_sgprs
; ++i
) {
7052 params
[i
] = ctx
->i32
;
7053 returns
[i
] = ctx
->i32
;
7056 for (unsigned i
= 0; i
< num_vgprs
; ++i
) {
7057 params
[num_sgprs
+ i
] = ctx
->i32
;
7058 returns
[num_sgprs
+ i
] = ctx
->f32
;
7061 /* Create the function. */
7062 si_create_function(ctx
, "gs_prolog", returns
, num_sgprs
+ num_vgprs
,
7063 params
, num_sgprs
+ num_vgprs
, num_sgprs
- 1);
7064 func
= ctx
->main_fn
;
7066 /* Copy inputs to outputs. This should be no-op, as the registers match,
7067 * but it will prevent the compiler from overwriting them unintentionally.
7069 ret
= ctx
->return_value
;
7070 for (unsigned i
= 0; i
< num_sgprs
; i
++) {
7071 LLVMValueRef p
= LLVMGetParam(func
, i
);
7072 ret
= LLVMBuildInsertValue(builder
, ret
, p
, i
, "");
7074 for (unsigned i
= 0; i
< num_vgprs
; i
++) {
7075 LLVMValueRef p
= LLVMGetParam(func
, num_sgprs
+ i
);
7076 p
= LLVMBuildBitCast(builder
, p
, ctx
->f32
, "");
7077 ret
= LLVMBuildInsertValue(builder
, ret
, p
, num_sgprs
+ i
, "");
7080 if (key
->gs_prolog
.states
.tri_strip_adj_fix
) {
7081 /* Remap the input vertices for every other primitive. */
7082 const unsigned vtx_params
[6] = {
7090 LLVMValueRef prim_id
, rotate
;
7092 prim_id
= LLVMGetParam(func
, num_sgprs
+ 2);
7093 rotate
= LLVMBuildTrunc(builder
, prim_id
, ctx
->i1
, "");
7095 for (unsigned i
= 0; i
< 6; ++i
) {
7096 LLVMValueRef base
, rotated
, actual
;
7097 base
= LLVMGetParam(func
, vtx_params
[i
]);
7098 rotated
= LLVMGetParam(func
, vtx_params
[(i
+ 4) % 6]);
7099 actual
= LLVMBuildSelect(builder
, rotate
, rotated
, base
, "");
7100 actual
= LLVMBuildBitCast(builder
, actual
, ctx
->f32
, "");
7101 ret
= LLVMBuildInsertValue(builder
, ret
, actual
, vtx_params
[i
], "");
7105 LLVMBuildRet(builder
, ret
);
7109 * Given a list of shader part functions, build a wrapper function that
7110 * runs them in sequence to form a monolithic shader.
7112 static void si_build_wrapper_function(struct si_shader_context
*ctx
,
7113 LLVMValueRef
*parts
,
7117 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7118 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
7119 /* PS epilog has one arg per color component */
7120 LLVMTypeRef param_types
[48];
7121 LLVMValueRef out
[48];
7122 LLVMTypeRef function_type
;
7123 unsigned num_params
;
7125 MAYBE_UNUSED
unsigned num_out_sgpr
; /* used in debug checks */
7126 unsigned num_sgprs
, num_vgprs
;
7127 unsigned last_sgpr_param
;
7130 for (unsigned i
= 0; i
< num_parts
; ++i
) {
7131 lp_add_function_attr(parts
[i
], -1, LP_FUNC_ATTR_ALWAYSINLINE
);
7132 LLVMSetLinkage(parts
[i
], LLVMPrivateLinkage
);
7135 /* The parameters of the wrapper function correspond to those of the
7136 * first part in terms of SGPRs and VGPRs, but we use the types of the
7137 * main part to get the right types. This is relevant for the
7138 * dereferenceable attribute on descriptor table pointers.
7143 function_type
= LLVMGetElementType(LLVMTypeOf(parts
[0]));
7144 num_params
= LLVMCountParamTypes(function_type
);
7146 for (unsigned i
= 0; i
< num_params
; ++i
) {
7147 LLVMValueRef param
= LLVMGetParam(parts
[0], i
);
7149 if (ac_is_sgpr_param(param
)) {
7150 assert(num_vgprs
== 0);
7151 num_sgprs
+= llvm_get_type_size(LLVMTypeOf(param
)) / 4;
7153 num_vgprs
+= llvm_get_type_size(LLVMTypeOf(param
)) / 4;
7156 assert(num_vgprs
+ num_sgprs
<= ARRAY_SIZE(param_types
));
7159 last_sgpr_param
= 0;
7161 while (gprs
< num_sgprs
+ num_vgprs
) {
7162 LLVMValueRef param
= LLVMGetParam(parts
[main_part
], num_params
);
7165 param_types
[num_params
] = LLVMTypeOf(param
);
7166 if (gprs
< num_sgprs
)
7167 last_sgpr_param
= num_params
;
7168 size
= llvm_get_type_size(param_types
[num_params
]) / 4;
7171 assert(ac_is_sgpr_param(param
) == (gprs
< num_sgprs
));
7172 assert(gprs
+ size
<= num_sgprs
+ num_vgprs
&&
7173 (gprs
>= num_sgprs
|| gprs
+ size
<= num_sgprs
));
7178 si_create_function(ctx
, "wrapper", NULL
, 0, param_types
, num_params
, last_sgpr_param
);
7180 /* Record the arguments of the function as if they were an output of
7186 for (unsigned i
= 0; i
< num_params
; ++i
) {
7187 LLVMValueRef param
= LLVMGetParam(ctx
->main_fn
, i
);
7188 LLVMTypeRef param_type
= LLVMTypeOf(param
);
7189 LLVMTypeRef out_type
= i
<= last_sgpr_param
? ctx
->i32
: ctx
->f32
;
7190 unsigned size
= llvm_get_type_size(param_type
) / 4;
7193 if (param_type
!= out_type
)
7194 param
= LLVMBuildBitCast(builder
, param
, out_type
, "");
7195 out
[num_out
++] = param
;
7197 LLVMTypeRef vector_type
= LLVMVectorType(out_type
, size
);
7199 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
7200 param
= LLVMBuildPtrToInt(builder
, param
, ctx
->i64
, "");
7201 param_type
= ctx
->i64
;
7204 if (param_type
!= vector_type
)
7205 param
= LLVMBuildBitCast(builder
, param
, vector_type
, "");
7207 for (unsigned j
= 0; j
< size
; ++j
)
7208 out
[num_out
++] = LLVMBuildExtractElement(
7209 builder
, param
, LLVMConstInt(ctx
->i32
, j
, 0), "");
7212 if (i
<= last_sgpr_param
)
7213 num_out_sgpr
= num_out
;
7216 /* Now chain the parts. */
7217 for (unsigned part
= 0; part
< num_parts
; ++part
) {
7218 LLVMValueRef in
[48];
7220 LLVMTypeRef ret_type
;
7221 unsigned out_idx
= 0;
7223 num_params
= LLVMCountParams(parts
[part
]);
7224 assert(num_params
<= ARRAY_SIZE(param_types
));
7226 /* Derive arguments for the next part from outputs of the
7229 for (unsigned param_idx
= 0; param_idx
< num_params
; ++param_idx
) {
7231 LLVMTypeRef param_type
;
7233 unsigned param_size
;
7234 LLVMValueRef arg
= NULL
;
7236 param
= LLVMGetParam(parts
[part
], param_idx
);
7237 param_type
= LLVMTypeOf(param
);
7238 param_size
= llvm_get_type_size(param_type
) / 4;
7239 is_sgpr
= ac_is_sgpr_param(param
);
7242 #if HAVE_LLVM < 0x0400
7243 LLVMRemoveAttribute(param
, LLVMByValAttribute
);
7245 unsigned kind_id
= LLVMGetEnumAttributeKindForName("byval", 5);
7246 LLVMRemoveEnumAttributeAtIndex(parts
[part
], param_idx
+ 1, kind_id
);
7248 lp_add_function_attr(parts
[part
], param_idx
+ 1, LP_FUNC_ATTR_INREG
);
7251 assert(out_idx
+ param_size
<= (is_sgpr
? num_out_sgpr
: num_out
));
7252 assert(is_sgpr
|| out_idx
>= num_out_sgpr
);
7254 if (param_size
== 1)
7257 arg
= lp_build_gather_values(gallivm
, &out
[out_idx
], param_size
);
7259 if (LLVMTypeOf(arg
) != param_type
) {
7260 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
7261 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i64
, "");
7262 arg
= LLVMBuildIntToPtr(builder
, arg
, param_type
, "");
7264 arg
= LLVMBuildBitCast(builder
, arg
, param_type
, "");
7268 in
[param_idx
] = arg
;
7269 out_idx
+= param_size
;
7272 ret
= LLVMBuildCall(builder
, parts
[part
], in
, num_params
, "");
7273 ret_type
= LLVMTypeOf(ret
);
7275 /* Extract the returned GPRs. */
7279 if (LLVMGetTypeKind(ret_type
) != LLVMVoidTypeKind
) {
7280 assert(LLVMGetTypeKind(ret_type
) == LLVMStructTypeKind
);
7282 unsigned ret_size
= LLVMCountStructElementTypes(ret_type
);
7284 for (unsigned i
= 0; i
< ret_size
; ++i
) {
7286 LLVMBuildExtractValue(builder
, ret
, i
, "");
7288 out
[num_out
++] = val
;
7290 if (LLVMTypeOf(val
) == ctx
->i32
) {
7291 assert(num_out_sgpr
+ 1 == num_out
);
7292 num_out_sgpr
= num_out
;
7298 LLVMBuildRetVoid(builder
);
7301 int si_compile_tgsi_shader(struct si_screen
*sscreen
,
7302 LLVMTargetMachineRef tm
,
7303 struct si_shader
*shader
,
7305 struct pipe_debug_callback
*debug
)
7307 struct si_shader_selector
*sel
= shader
->selector
;
7308 struct si_shader_context ctx
;
7309 struct lp_build_tgsi_context
*bld_base
;
7313 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
7314 * conversion fails. */
7315 if (r600_can_dump_shader(&sscreen
->b
, sel
->info
.processor
) &&
7316 !(sscreen
->b
.debug_flags
& DBG_NO_TGSI
)) {
7317 tgsi_dump(sel
->tokens
, 0);
7318 si_dump_streamout(&sel
->so
);
7321 si_init_shader_ctx(&ctx
, sscreen
, shader
, tm
);
7322 ctx
.separate_prolog
= !is_monolithic
;
7324 memset(shader
->info
.vs_output_param_offset
, EXP_PARAM_UNDEFINED
,
7325 sizeof(shader
->info
.vs_output_param_offset
));
7327 shader
->info
.uses_instanceid
= sel
->info
.uses_instanceid
;
7329 bld_base
= &ctx
.soa
.bld_base
;
7330 ctx
.load_system_value
= declare_system_value
;
7332 if (!si_compile_tgsi_main(&ctx
, shader
)) {
7333 si_llvm_dispose(&ctx
);
7337 if (is_monolithic
&& ctx
.type
== PIPE_SHADER_VERTEX
) {
7338 LLVMValueRef parts
[3];
7342 need_prolog
= sel
->info
.num_inputs
;
7343 need_epilog
= !shader
->key
.as_es
&& !shader
->key
.as_ls
;
7345 parts
[need_prolog
? 1 : 0] = ctx
.main_fn
;
7348 union si_shader_part_key prolog_key
;
7349 si_get_vs_prolog_key(shader
, &prolog_key
);
7350 si_build_vs_prolog_function(&ctx
, &prolog_key
);
7351 parts
[0] = ctx
.main_fn
;
7355 union si_shader_part_key epilog_key
;
7356 si_get_vs_epilog_key(shader
, &shader
->key
.part
.vs
.epilog
, &epilog_key
);
7357 si_build_vs_epilog_function(&ctx
, &epilog_key
);
7358 parts
[need_prolog
? 2 : 1] = ctx
.main_fn
;
7361 si_build_wrapper_function(&ctx
, parts
, 1 + need_prolog
+ need_epilog
,
7362 need_prolog
? 1 : 0);
7363 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_TESS_CTRL
) {
7364 LLVMValueRef parts
[2];
7365 union si_shader_part_key epilog_key
;
7367 parts
[0] = ctx
.main_fn
;
7369 memset(&epilog_key
, 0, sizeof(epilog_key
));
7370 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
7371 si_build_tcs_epilog_function(&ctx
, &epilog_key
);
7372 parts
[1] = ctx
.main_fn
;
7374 si_build_wrapper_function(&ctx
, parts
, 2, 0);
7375 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_TESS_EVAL
&&
7376 !shader
->key
.as_es
) {
7377 LLVMValueRef parts
[2];
7378 union si_shader_part_key epilog_key
;
7380 parts
[0] = ctx
.main_fn
;
7382 si_get_vs_epilog_key(shader
, &shader
->key
.part
.tes
.epilog
, &epilog_key
);
7383 si_build_vs_epilog_function(&ctx
, &epilog_key
);
7384 parts
[1] = ctx
.main_fn
;
7386 si_build_wrapper_function(&ctx
, parts
, 2, 0);
7387 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_GEOMETRY
) {
7388 LLVMValueRef parts
[2];
7389 union si_shader_part_key prolog_key
;
7391 parts
[1] = ctx
.main_fn
;
7393 memset(&prolog_key
, 0, sizeof(prolog_key
));
7394 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
7395 si_build_gs_prolog_function(&ctx
, &prolog_key
);
7396 parts
[0] = ctx
.main_fn
;
7398 si_build_wrapper_function(&ctx
, parts
, 2, 1);
7399 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_FRAGMENT
) {
7400 LLVMValueRef parts
[3];
7401 union si_shader_part_key prolog_key
;
7402 union si_shader_part_key epilog_key
;
7405 si_get_ps_prolog_key(shader
, &prolog_key
, false);
7406 need_prolog
= si_need_ps_prolog(&prolog_key
);
7408 parts
[need_prolog
? 1 : 0] = ctx
.main_fn
;
7411 si_build_ps_prolog_function(&ctx
, &prolog_key
);
7412 parts
[0] = ctx
.main_fn
;
7415 si_get_ps_epilog_key(shader
, &epilog_key
);
7416 si_build_ps_epilog_function(&ctx
, &epilog_key
);
7417 parts
[need_prolog
? 2 : 1] = ctx
.main_fn
;
7419 si_build_wrapper_function(&ctx
, parts
, need_prolog
? 3 : 2, need_prolog
? 1 : 0);
7422 mod
= bld_base
->base
.gallivm
->module
;
7424 /* Dump LLVM IR before any optimization passes */
7425 if (sscreen
->b
.debug_flags
& DBG_PREOPT_IR
&&
7426 r600_can_dump_shader(&sscreen
->b
, ctx
.type
))
7427 LLVMDumpModule(mod
);
7429 si_llvm_finalize_module(&ctx
,
7430 r600_extra_shader_checks(&sscreen
->b
, ctx
.type
));
7432 /* Post-optimization transformations and analysis. */
7433 si_eliminate_const_vs_outputs(&ctx
);
7435 if ((debug
&& debug
->debug_message
) ||
7436 r600_can_dump_shader(&sscreen
->b
, ctx
.type
))
7437 si_count_scratch_private_memory(&ctx
);
7439 /* Compile to bytecode. */
7440 r
= si_compile_llvm(sscreen
, &shader
->binary
, &shader
->config
, tm
,
7441 mod
, debug
, ctx
.type
, "TGSI shader");
7442 si_llvm_dispose(&ctx
);
7444 fprintf(stderr
, "LLVM failed to compile shader\n");
7448 /* Validate SGPR and VGPR usage for compute to detect compiler bugs.
7449 * LLVM 3.9svn has this bug.
7451 if (sel
->type
== PIPE_SHADER_COMPUTE
) {
7452 unsigned wave_size
= 64;
7453 unsigned max_vgprs
= 256;
7454 unsigned max_sgprs
= sscreen
->b
.chip_class
>= VI
? 800 : 512;
7455 unsigned max_sgprs_per_wave
= 128;
7456 unsigned max_block_threads
= si_get_max_workgroup_size(shader
);
7457 unsigned min_waves_per_cu
= DIV_ROUND_UP(max_block_threads
, wave_size
);
7458 unsigned min_waves_per_simd
= DIV_ROUND_UP(min_waves_per_cu
, 4);
7460 max_vgprs
= max_vgprs
/ min_waves_per_simd
;
7461 max_sgprs
= MIN2(max_sgprs
/ min_waves_per_simd
, max_sgprs_per_wave
);
7463 if (shader
->config
.num_sgprs
> max_sgprs
||
7464 shader
->config
.num_vgprs
> max_vgprs
) {
7465 fprintf(stderr
, "LLVM failed to compile a shader correctly: "
7466 "SGPR:VGPR usage is %u:%u, but the hw limit is %u:%u\n",
7467 shader
->config
.num_sgprs
, shader
->config
.num_vgprs
,
7468 max_sgprs
, max_vgprs
);
7470 /* Just terminate the process, because dependent
7471 * shaders can hang due to bad input data, but use
7472 * the env var to allow shader-db to work.
7474 if (!debug_get_bool_option("SI_PASS_BAD_SHADERS", false))
7479 /* Add the scratch offset to input SGPRs. */
7480 if (shader
->config
.scratch_bytes_per_wave
)
7481 shader
->info
.num_input_sgprs
+= 1; /* scratch byte offset */
7483 /* Calculate the number of fragment input VGPRs. */
7484 if (ctx
.type
== PIPE_SHADER_FRAGMENT
) {
7485 shader
->info
.num_input_vgprs
= 0;
7486 shader
->info
.face_vgpr_index
= -1;
7488 if (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
7489 shader
->info
.num_input_vgprs
+= 2;
7490 if (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
7491 shader
->info
.num_input_vgprs
+= 2;
7492 if (G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
7493 shader
->info
.num_input_vgprs
+= 2;
7494 if (G_0286CC_PERSP_PULL_MODEL_ENA(shader
->config
.spi_ps_input_addr
))
7495 shader
->info
.num_input_vgprs
+= 3;
7496 if (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
7497 shader
->info
.num_input_vgprs
+= 2;
7498 if (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
7499 shader
->info
.num_input_vgprs
+= 2;
7500 if (G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
7501 shader
->info
.num_input_vgprs
+= 2;
7502 if (G_0286CC_LINE_STIPPLE_TEX_ENA(shader
->config
.spi_ps_input_addr
))
7503 shader
->info
.num_input_vgprs
+= 1;
7504 if (G_0286CC_POS_X_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7505 shader
->info
.num_input_vgprs
+= 1;
7506 if (G_0286CC_POS_Y_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7507 shader
->info
.num_input_vgprs
+= 1;
7508 if (G_0286CC_POS_Z_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7509 shader
->info
.num_input_vgprs
+= 1;
7510 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7511 shader
->info
.num_input_vgprs
+= 1;
7512 if (G_0286CC_FRONT_FACE_ENA(shader
->config
.spi_ps_input_addr
)) {
7513 shader
->info
.face_vgpr_index
= shader
->info
.num_input_vgprs
;
7514 shader
->info
.num_input_vgprs
+= 1;
7516 if (G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
))
7517 shader
->info
.num_input_vgprs
+= 1;
7518 if (G_0286CC_SAMPLE_COVERAGE_ENA(shader
->config
.spi_ps_input_addr
))
7519 shader
->info
.num_input_vgprs
+= 1;
7520 if (G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
))
7521 shader
->info
.num_input_vgprs
+= 1;
7528 * Create, compile and return a shader part (prolog or epilog).
7530 * \param sscreen screen
7531 * \param list list of shader parts of the same category
7532 * \param type shader type
7533 * \param key shader part key
7534 * \param prolog whether the part being requested is a prolog
7535 * \param tm LLVM target machine
7536 * \param debug debug callback
7537 * \param build the callback responsible for building the main function
7538 * \return non-NULL on success
7540 static struct si_shader_part
*
7541 si_get_shader_part(struct si_screen
*sscreen
,
7542 struct si_shader_part
**list
,
7543 enum pipe_shader_type type
,
7545 union si_shader_part_key
*key
,
7546 LLVMTargetMachineRef tm
,
7547 struct pipe_debug_callback
*debug
,
7548 void (*build
)(struct si_shader_context
*,
7549 union si_shader_part_key
*),
7552 struct si_shader_part
*result
;
7554 pipe_mutex_lock(sscreen
->shader_parts_mutex
);
7556 /* Find existing. */
7557 for (result
= *list
; result
; result
= result
->next
) {
7558 if (memcmp(&result
->key
, key
, sizeof(*key
)) == 0) {
7559 pipe_mutex_unlock(sscreen
->shader_parts_mutex
);
7564 /* Compile a new one. */
7565 result
= CALLOC_STRUCT(si_shader_part
);
7568 struct si_shader shader
= {};
7569 struct si_shader_context ctx
;
7570 struct gallivm_state
*gallivm
= &ctx
.gallivm
;
7572 si_init_shader_ctx(&ctx
, sscreen
, &shader
, tm
);
7576 case PIPE_SHADER_VERTEX
:
7578 case PIPE_SHADER_TESS_CTRL
:
7580 shader
.key
.part
.tcs
.epilog
= key
->tcs_epilog
.states
;
7582 case PIPE_SHADER_GEOMETRY
:
7585 case PIPE_SHADER_FRAGMENT
:
7587 shader
.key
.part
.ps
.prolog
= key
->ps_prolog
.states
;
7589 shader
.key
.part
.ps
.epilog
= key
->ps_epilog
.states
;
7592 unreachable("bad shader part");
7598 si_llvm_finalize_module(&ctx
,
7599 r600_extra_shader_checks(&sscreen
->b
, PIPE_SHADER_FRAGMENT
));
7601 if (si_compile_llvm(sscreen
, &result
->binary
, &result
->config
, tm
,
7602 gallivm
->module
, debug
, ctx
.type
, name
)) {
7608 result
->next
= *list
;
7612 si_llvm_dispose(&ctx
);
7613 pipe_mutex_unlock(sscreen
->shader_parts_mutex
);
7618 * Build the vertex shader prolog function.
7620 * The inputs are the same as VS (a lot of SGPRs and 4 VGPR system values).
7621 * All inputs are returned unmodified. The vertex load indices are
7622 * stored after them, which will be used by the API VS for fetching inputs.
7624 * For example, the expected outputs for instance_divisors[] = {0, 1, 2} are:
7629 * (VertexID + BaseVertex),
7630 * (InstanceID + StartInstance),
7631 * (InstanceID / 2 + StartInstance)
7633 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
7634 union si_shader_part_key
*key
)
7636 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7637 LLVMTypeRef
*params
, *returns
;
7638 LLVMValueRef ret
, func
;
7639 int last_sgpr
, num_params
, num_returns
, i
;
7641 ctx
->param_vertex_id
= key
->vs_prolog
.num_input_sgprs
;
7642 ctx
->param_instance_id
= key
->vs_prolog
.num_input_sgprs
+ 3;
7644 /* 4 preloaded VGPRs + vertex load indices as prolog outputs */
7645 params
= alloca((key
->vs_prolog
.num_input_sgprs
+ 4) *
7646 sizeof(LLVMTypeRef
));
7647 returns
= alloca((key
->vs_prolog
.num_input_sgprs
+ 4 +
7648 key
->vs_prolog
.last_input
+ 1) *
7649 sizeof(LLVMTypeRef
));
7653 /* Declare input and output SGPRs. */
7655 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
7656 params
[num_params
++] = ctx
->i32
;
7657 returns
[num_returns
++] = ctx
->i32
;
7659 last_sgpr
= num_params
- 1;
7661 /* 4 preloaded VGPRs (outputs must be floats) */
7662 for (i
= 0; i
< 4; i
++) {
7663 params
[num_params
++] = ctx
->i32
;
7664 returns
[num_returns
++] = ctx
->f32
;
7667 /* Vertex load indices. */
7668 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++)
7669 returns
[num_returns
++] = ctx
->f32
;
7671 /* Create the function. */
7672 si_create_function(ctx
, "vs_prolog", returns
, num_returns
, params
,
7673 num_params
, last_sgpr
);
7674 func
= ctx
->main_fn
;
7676 /* Copy inputs to outputs. This should be no-op, as the registers match,
7677 * but it will prevent the compiler from overwriting them unintentionally.
7679 ret
= ctx
->return_value
;
7680 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
7681 LLVMValueRef p
= LLVMGetParam(func
, i
);
7682 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
7684 for (i
= num_params
- 4; i
< num_params
; i
++) {
7685 LLVMValueRef p
= LLVMGetParam(func
, i
);
7686 p
= LLVMBuildBitCast(gallivm
->builder
, p
, ctx
->f32
, "");
7687 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
7690 /* Compute vertex load indices from instance divisors. */
7691 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++) {
7692 unsigned divisor
= key
->vs_prolog
.states
.instance_divisors
[i
];
7696 /* InstanceID / Divisor + StartInstance */
7697 index
= get_instance_index_for_fetch(ctx
,
7698 SI_SGPR_START_INSTANCE
,
7701 /* VertexID + BaseVertex */
7702 index
= LLVMBuildAdd(gallivm
->builder
,
7703 LLVMGetParam(func
, ctx
->param_vertex_id
),
7704 LLVMGetParam(func
, SI_SGPR_BASE_VERTEX
), "");
7707 index
= LLVMBuildBitCast(gallivm
->builder
, index
, ctx
->f32
, "");
7708 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, index
,
7712 si_llvm_build_ret(ctx
, ret
);
7716 * Build the vertex shader epilog function. This is also used by the tessellation
7717 * evaluation shader compiled as VS.
7719 * The input is PrimitiveID.
7721 * If PrimitiveID is required by the pixel shader, export it.
7722 * Otherwise, do nothing.
7724 static void si_build_vs_epilog_function(struct si_shader_context
*ctx
,
7725 union si_shader_part_key
*key
)
7727 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7728 struct lp_build_tgsi_context
*bld_base
= &ctx
->soa
.bld_base
;
7729 LLVMTypeRef params
[5];
7732 /* Declare input VGPRs. */
7733 num_params
= key
->vs_epilog
.states
.export_prim_id
?
7734 (VS_EPILOG_PRIMID_LOC
+ 1) : 0;
7735 assert(num_params
<= ARRAY_SIZE(params
));
7737 for (i
= 0; i
< num_params
; i
++)
7738 params
[i
] = ctx
->f32
;
7740 /* Create the function. */
7741 si_create_function(ctx
, "vs_epilog", NULL
, 0, params
, num_params
, -1);
7744 if (key
->vs_epilog
.states
.export_prim_id
) {
7745 struct lp_build_context
*base
= &bld_base
->base
;
7746 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
7747 LLVMValueRef args
[9];
7749 args
[0] = lp_build_const_int32(base
->gallivm
, 0x0); /* enabled channels */
7750 args
[1] = uint
->zero
; /* whether the EXEC mask is valid */
7751 args
[2] = uint
->zero
; /* DONE bit */
7752 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_PARAM
+
7753 key
->vs_epilog
.prim_id_param_offset
);
7754 args
[4] = uint
->zero
; /* COMPR flag (0 = 32-bit export) */
7755 args
[5] = LLVMGetParam(ctx
->main_fn
,
7756 VS_EPILOG_PRIMID_LOC
); /* X */
7757 args
[6] = base
->undef
; /* Y */
7758 args
[7] = base
->undef
; /* Z */
7759 args
[8] = base
->undef
; /* W */
7761 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
7762 LLVMVoidTypeInContext(base
->gallivm
->context
),
7766 LLVMBuildRetVoid(gallivm
->builder
);
7770 * Create & compile a vertex shader epilog. This a helper used by VS and TES.
7772 static bool si_get_vs_epilog(struct si_screen
*sscreen
,
7773 LLVMTargetMachineRef tm
,
7774 struct si_shader
*shader
,
7775 struct pipe_debug_callback
*debug
,
7776 struct si_vs_epilog_bits
*states
)
7778 union si_shader_part_key epilog_key
;
7780 si_get_vs_epilog_key(shader
, states
, &epilog_key
);
7782 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->vs_epilogs
,
7783 PIPE_SHADER_VERTEX
, true,
7784 &epilog_key
, tm
, debug
,
7785 si_build_vs_epilog_function
,
7786 "Vertex Shader Epilog");
7787 return shader
->epilog
!= NULL
;
7791 * Select and compile (or reuse) vertex shader parts (prolog & epilog).
7793 static bool si_shader_select_vs_parts(struct si_screen
*sscreen
,
7794 LLVMTargetMachineRef tm
,
7795 struct si_shader
*shader
,
7796 struct pipe_debug_callback
*debug
)
7798 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
7799 union si_shader_part_key prolog_key
;
7801 /* Get the prolog. */
7802 si_get_vs_prolog_key(shader
, &prolog_key
);
7804 /* The prolog is a no-op if there are no inputs. */
7805 if (info
->num_inputs
) {
7807 si_get_shader_part(sscreen
, &sscreen
->vs_prologs
,
7808 PIPE_SHADER_VERTEX
, true,
7809 &prolog_key
, tm
, debug
,
7810 si_build_vs_prolog_function
,
7811 "Vertex Shader Prolog");
7812 if (!shader
->prolog
)
7816 /* Get the epilog. */
7817 if (!shader
->key
.as_es
&& !shader
->key
.as_ls
&&
7818 !si_get_vs_epilog(sscreen
, tm
, shader
, debug
,
7819 &shader
->key
.part
.vs
.epilog
))
7826 * Select and compile (or reuse) TES parts (epilog).
7828 static bool si_shader_select_tes_parts(struct si_screen
*sscreen
,
7829 LLVMTargetMachineRef tm
,
7830 struct si_shader
*shader
,
7831 struct pipe_debug_callback
*debug
)
7833 if (shader
->key
.as_es
)
7836 /* TES compiled as VS. */
7837 return si_get_vs_epilog(sscreen
, tm
, shader
, debug
,
7838 &shader
->key
.part
.tes
.epilog
);
7842 * Compile the TCS epilog function. This writes tesselation factors to memory
7843 * based on the output primitive type of the tesselator (determined by TES).
7845 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
7846 union si_shader_part_key
*key
)
7848 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7849 struct lp_build_tgsi_context
*bld_base
= &ctx
->soa
.bld_base
;
7850 LLVMTypeRef params
[16];
7852 int last_sgpr
, num_params
;
7854 /* Declare inputs. Only RW_BUFFERS and TESS_FACTOR_OFFSET are used. */
7855 params
[SI_PARAM_RW_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_RW_BUFFERS
);
7856 params
[SI_PARAM_CONST_BUFFERS
] = ctx
->i64
;
7857 params
[SI_PARAM_SAMPLERS
] = ctx
->i64
;
7858 params
[SI_PARAM_IMAGES
] = ctx
->i64
;
7859 params
[SI_PARAM_SHADER_BUFFERS
] = ctx
->i64
;
7860 params
[SI_PARAM_TCS_OFFCHIP_LAYOUT
] = ctx
->i32
;
7861 params
[SI_PARAM_TCS_OUT_OFFSETS
] = ctx
->i32
;
7862 params
[SI_PARAM_TCS_OUT_LAYOUT
] = ctx
->i32
;
7863 params
[SI_PARAM_TCS_IN_LAYOUT
] = ctx
->i32
;
7864 params
[ctx
->param_oc_lds
= SI_PARAM_TCS_OC_LDS
] = ctx
->i32
;
7865 params
[SI_PARAM_TESS_FACTOR_OFFSET
] = ctx
->i32
;
7866 last_sgpr
= SI_PARAM_TESS_FACTOR_OFFSET
;
7867 num_params
= last_sgpr
+ 1;
7869 params
[num_params
++] = ctx
->i32
; /* patch index within the wave (REL_PATCH_ID) */
7870 params
[num_params
++] = ctx
->i32
; /* invocation ID within the patch */
7871 params
[num_params
++] = ctx
->i32
; /* LDS offset where tess factors should be loaded from */
7873 /* Create the function. */
7874 si_create_function(ctx
, "tcs_epilog", NULL
, 0, params
, num_params
, last_sgpr
);
7875 declare_tess_lds(ctx
);
7876 func
= ctx
->main_fn
;
7878 si_write_tess_factors(bld_base
,
7879 LLVMGetParam(func
, last_sgpr
+ 1),
7880 LLVMGetParam(func
, last_sgpr
+ 2),
7881 LLVMGetParam(func
, last_sgpr
+ 3));
7883 LLVMBuildRetVoid(gallivm
->builder
);
7887 * Select and compile (or reuse) TCS parts (epilog).
7889 static bool si_shader_select_tcs_parts(struct si_screen
*sscreen
,
7890 LLVMTargetMachineRef tm
,
7891 struct si_shader
*shader
,
7892 struct pipe_debug_callback
*debug
)
7894 union si_shader_part_key epilog_key
;
7896 /* Get the epilog. */
7897 memset(&epilog_key
, 0, sizeof(epilog_key
));
7898 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
7900 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->tcs_epilogs
,
7901 PIPE_SHADER_TESS_CTRL
, false,
7902 &epilog_key
, tm
, debug
,
7903 si_build_tcs_epilog_function
,
7904 "Tessellation Control Shader Epilog");
7905 return shader
->epilog
!= NULL
;
7909 * Select and compile (or reuse) GS parts (prolog).
7911 static bool si_shader_select_gs_parts(struct si_screen
*sscreen
,
7912 LLVMTargetMachineRef tm
,
7913 struct si_shader
*shader
,
7914 struct pipe_debug_callback
*debug
)
7916 union si_shader_part_key prolog_key
;
7918 if (!shader
->key
.part
.gs
.prolog
.tri_strip_adj_fix
)
7921 memset(&prolog_key
, 0, sizeof(prolog_key
));
7922 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
7924 shader
->prolog
= si_get_shader_part(sscreen
, &sscreen
->gs_prologs
,
7925 PIPE_SHADER_GEOMETRY
, true,
7926 &prolog_key
, tm
, debug
,
7927 si_build_gs_prolog_function
,
7928 "Geometry Shader Prolog");
7929 return shader
->prolog
!= NULL
;
7933 * Build the pixel shader prolog function. This handles:
7934 * - two-side color selection and interpolation
7935 * - overriding interpolation parameters for the API PS
7936 * - polygon stippling
7938 * All preloaded SGPRs and VGPRs are passed through unmodified unless they are
7939 * overriden by other states. (e.g. per-sample interpolation)
7940 * Interpolated colors are stored after the preloaded VGPRs.
7942 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
7943 union si_shader_part_key
*key
)
7945 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7946 LLVMTypeRef
*params
;
7947 LLVMValueRef ret
, func
;
7948 int last_sgpr
, num_params
, num_returns
, i
, num_color_channels
;
7950 assert(si_need_ps_prolog(key
));
7952 /* Number of inputs + 8 color elements. */
7953 params
= alloca((key
->ps_prolog
.num_input_sgprs
+
7954 key
->ps_prolog
.num_input_vgprs
+ 8) *
7955 sizeof(LLVMTypeRef
));
7957 /* Declare inputs. */
7959 for (i
= 0; i
< key
->ps_prolog
.num_input_sgprs
; i
++)
7960 params
[num_params
++] = ctx
->i32
;
7961 last_sgpr
= num_params
- 1;
7963 for (i
= 0; i
< key
->ps_prolog
.num_input_vgprs
; i
++)
7964 params
[num_params
++] = ctx
->f32
;
7966 /* Declare outputs (same as inputs + add colors if needed) */
7967 num_returns
= num_params
;
7968 num_color_channels
= util_bitcount(key
->ps_prolog
.colors_read
);
7969 for (i
= 0; i
< num_color_channels
; i
++)
7970 params
[num_returns
++] = ctx
->f32
;
7972 /* Create the function. */
7973 si_create_function(ctx
, "ps_prolog", params
, num_returns
, params
,
7974 num_params
, last_sgpr
);
7975 func
= ctx
->main_fn
;
7977 /* Copy inputs to outputs. This should be no-op, as the registers match,
7978 * but it will prevent the compiler from overwriting them unintentionally.
7980 ret
= ctx
->return_value
;
7981 for (i
= 0; i
< num_params
; i
++) {
7982 LLVMValueRef p
= LLVMGetParam(func
, i
);
7983 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
7986 /* Polygon stippling. */
7987 if (key
->ps_prolog
.states
.poly_stipple
) {
7988 /* POS_FIXED_PT is always last. */
7989 unsigned pos
= key
->ps_prolog
.num_input_sgprs
+
7990 key
->ps_prolog
.num_input_vgprs
- 1;
7991 LLVMValueRef ptr
[2], list
;
7993 /* Get the pointer to rw buffers. */
7994 ptr
[0] = LLVMGetParam(func
, SI_SGPR_RW_BUFFERS
);
7995 ptr
[1] = LLVMGetParam(func
, SI_SGPR_RW_BUFFERS_HI
);
7996 list
= lp_build_gather_values(gallivm
, ptr
, 2);
7997 list
= LLVMBuildBitCast(gallivm
->builder
, list
, ctx
->i64
, "");
7998 list
= LLVMBuildIntToPtr(gallivm
->builder
, list
,
7999 const_array(ctx
->v16i8
, SI_NUM_RW_BUFFERS
), "");
8001 si_llvm_emit_polygon_stipple(ctx
, list
, pos
);
8004 if (key
->ps_prolog
.states
.bc_optimize_for_persp
||
8005 key
->ps_prolog
.states
.bc_optimize_for_linear
) {
8006 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
8007 LLVMValueRef center
[2], centroid
[2], tmp
, bc_optimize
;
8009 /* The shader should do: if (PRIM_MASK[31]) CENTROID = CENTER;
8010 * The hw doesn't compute CENTROID if the whole wave only
8011 * contains fully-covered quads.
8013 * PRIM_MASK is after user SGPRs.
8015 bc_optimize
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
8016 bc_optimize
= LLVMBuildLShr(gallivm
->builder
, bc_optimize
,
8017 LLVMConstInt(ctx
->i32
, 31, 0), "");
8018 bc_optimize
= LLVMBuildTrunc(gallivm
->builder
, bc_optimize
,
8021 if (key
->ps_prolog
.states
.bc_optimize_for_persp
) {
8022 /* Read PERSP_CENTER. */
8023 for (i
= 0; i
< 2; i
++)
8024 center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
8025 /* Read PERSP_CENTROID. */
8026 for (i
= 0; i
< 2; i
++)
8027 centroid
[i
] = LLVMGetParam(func
, base
+ 4 + i
);
8028 /* Select PERSP_CENTROID. */
8029 for (i
= 0; i
< 2; i
++) {
8030 tmp
= LLVMBuildSelect(gallivm
->builder
, bc_optimize
,
8031 center
[i
], centroid
[i
], "");
8032 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8033 tmp
, base
+ 4 + i
, "");
8036 if (key
->ps_prolog
.states
.bc_optimize_for_linear
) {
8037 /* Read LINEAR_CENTER. */
8038 for (i
= 0; i
< 2; i
++)
8039 center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
8040 /* Read LINEAR_CENTROID. */
8041 for (i
= 0; i
< 2; i
++)
8042 centroid
[i
] = LLVMGetParam(func
, base
+ 10 + i
);
8043 /* Select LINEAR_CENTROID. */
8044 for (i
= 0; i
< 2; i
++) {
8045 tmp
= LLVMBuildSelect(gallivm
->builder
, bc_optimize
,
8046 center
[i
], centroid
[i
], "");
8047 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8048 tmp
, base
+ 10 + i
, "");
8053 /* Force per-sample interpolation. */
8054 if (key
->ps_prolog
.states
.force_persp_sample_interp
) {
8055 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
8056 LLVMValueRef persp_sample
[2];
8058 /* Read PERSP_SAMPLE. */
8059 for (i
= 0; i
< 2; i
++)
8060 persp_sample
[i
] = LLVMGetParam(func
, base
+ i
);
8061 /* Overwrite PERSP_CENTER. */
8062 for (i
= 0; i
< 2; i
++)
8063 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8064 persp_sample
[i
], base
+ 2 + i
, "");
8065 /* Overwrite PERSP_CENTROID. */
8066 for (i
= 0; i
< 2; i
++)
8067 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8068 persp_sample
[i
], base
+ 4 + i
, "");
8070 if (key
->ps_prolog
.states
.force_linear_sample_interp
) {
8071 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
8072 LLVMValueRef linear_sample
[2];
8074 /* Read LINEAR_SAMPLE. */
8075 for (i
= 0; i
< 2; i
++)
8076 linear_sample
[i
] = LLVMGetParam(func
, base
+ 6 + i
);
8077 /* Overwrite LINEAR_CENTER. */
8078 for (i
= 0; i
< 2; i
++)
8079 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8080 linear_sample
[i
], base
+ 8 + i
, "");
8081 /* Overwrite LINEAR_CENTROID. */
8082 for (i
= 0; i
< 2; i
++)
8083 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8084 linear_sample
[i
], base
+ 10 + i
, "");
8087 /* Force center interpolation. */
8088 if (key
->ps_prolog
.states
.force_persp_center_interp
) {
8089 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
8090 LLVMValueRef persp_center
[2];
8092 /* Read PERSP_CENTER. */
8093 for (i
= 0; i
< 2; i
++)
8094 persp_center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
8095 /* Overwrite PERSP_SAMPLE. */
8096 for (i
= 0; i
< 2; i
++)
8097 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8098 persp_center
[i
], base
+ i
, "");
8099 /* Overwrite PERSP_CENTROID. */
8100 for (i
= 0; i
< 2; i
++)
8101 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8102 persp_center
[i
], base
+ 4 + i
, "");
8104 if (key
->ps_prolog
.states
.force_linear_center_interp
) {
8105 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
8106 LLVMValueRef linear_center
[2];
8108 /* Read LINEAR_CENTER. */
8109 for (i
= 0; i
< 2; i
++)
8110 linear_center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
8111 /* Overwrite LINEAR_SAMPLE. */
8112 for (i
= 0; i
< 2; i
++)
8113 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8114 linear_center
[i
], base
+ 6 + i
, "");
8115 /* Overwrite LINEAR_CENTROID. */
8116 for (i
= 0; i
< 2; i
++)
8117 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8118 linear_center
[i
], base
+ 10 + i
, "");
8121 /* Interpolate colors. */
8122 for (i
= 0; i
< 2; i
++) {
8123 unsigned writemask
= (key
->ps_prolog
.colors_read
>> (i
* 4)) & 0xf;
8124 unsigned face_vgpr
= key
->ps_prolog
.num_input_sgprs
+
8125 key
->ps_prolog
.face_vgpr_index
;
8126 LLVMValueRef interp
[2], color
[4];
8127 LLVMValueRef interp_ij
= NULL
, prim_mask
= NULL
, face
= NULL
;
8132 /* If the interpolation qualifier is not CONSTANT (-1). */
8133 if (key
->ps_prolog
.color_interp_vgpr_index
[i
] != -1) {
8134 unsigned interp_vgpr
= key
->ps_prolog
.num_input_sgprs
+
8135 key
->ps_prolog
.color_interp_vgpr_index
[i
];
8137 /* Get the (i,j) updated by bc_optimize handling. */
8138 interp
[0] = LLVMBuildExtractValue(gallivm
->builder
, ret
,
8140 interp
[1] = LLVMBuildExtractValue(gallivm
->builder
, ret
,
8141 interp_vgpr
+ 1, "");
8142 interp_ij
= lp_build_gather_values(gallivm
, interp
, 2);
8145 /* Use the absolute location of the input. */
8146 prim_mask
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
8148 if (key
->ps_prolog
.states
.color_two_side
) {
8149 face
= LLVMGetParam(func
, face_vgpr
);
8150 face
= LLVMBuildBitCast(gallivm
->builder
, face
, ctx
->i32
, "");
8153 interp_fs_input(ctx
,
8154 key
->ps_prolog
.color_attr_index
[i
],
8155 TGSI_SEMANTIC_COLOR
, i
,
8156 key
->ps_prolog
.num_interp_inputs
,
8157 key
->ps_prolog
.colors_read
, interp_ij
,
8158 prim_mask
, face
, color
);
8161 unsigned chan
= u_bit_scan(&writemask
);
8162 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, color
[chan
],
8167 /* Tell LLVM to insert WQM instruction sequence when needed. */
8168 if (key
->ps_prolog
.wqm
) {
8169 LLVMAddTargetDependentFunctionAttr(func
,
8170 "amdgpu-ps-wqm-outputs", "");
8173 si_llvm_build_ret(ctx
, ret
);
8177 * Build the pixel shader epilog function. This handles everything that must be
8178 * emulated for pixel shader exports. (alpha-test, format conversions, etc)
8180 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
8181 union si_shader_part_key
*key
)
8183 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
8184 struct lp_build_tgsi_context
*bld_base
= &ctx
->soa
.bld_base
;
8185 LLVMTypeRef params
[16+8*4+3];
8186 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
8187 int last_sgpr
, num_params
, i
;
8188 struct si_ps_exports exp
= {};
8190 /* Declare input SGPRs. */
8191 params
[SI_PARAM_RW_BUFFERS
] = ctx
->i64
;
8192 params
[SI_PARAM_CONST_BUFFERS
] = ctx
->i64
;
8193 params
[SI_PARAM_SAMPLERS
] = ctx
->i64
;
8194 params
[SI_PARAM_IMAGES
] = ctx
->i64
;
8195 params
[SI_PARAM_SHADER_BUFFERS
] = ctx
->i64
;
8196 params
[SI_PARAM_ALPHA_REF
] = ctx
->f32
;
8197 last_sgpr
= SI_PARAM_ALPHA_REF
;
8199 /* Declare input VGPRs. */
8200 num_params
= (last_sgpr
+ 1) +
8201 util_bitcount(key
->ps_epilog
.colors_written
) * 4 +
8202 key
->ps_epilog
.writes_z
+
8203 key
->ps_epilog
.writes_stencil
+
8204 key
->ps_epilog
.writes_samplemask
;
8206 num_params
= MAX2(num_params
,
8207 last_sgpr
+ 1 + PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
8209 assert(num_params
<= ARRAY_SIZE(params
));
8211 for (i
= last_sgpr
+ 1; i
< num_params
; i
++)
8212 params
[i
] = ctx
->f32
;
8214 /* Create the function. */
8215 si_create_function(ctx
, "ps_epilog", NULL
, 0, params
, num_params
, last_sgpr
);
8216 /* Disable elimination of unused inputs. */
8217 si_llvm_add_attribute(ctx
->main_fn
,
8218 "InitialPSInputAddr", 0xffffff);
8220 /* Process colors. */
8221 unsigned vgpr
= last_sgpr
+ 1;
8222 unsigned colors_written
= key
->ps_epilog
.colors_written
;
8223 int last_color_export
= -1;
8225 /* Find the last color export. */
8226 if (!key
->ps_epilog
.writes_z
&&
8227 !key
->ps_epilog
.writes_stencil
&&
8228 !key
->ps_epilog
.writes_samplemask
) {
8229 unsigned spi_format
= key
->ps_epilog
.states
.spi_shader_col_format
;
8231 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
8232 if (colors_written
== 0x1 && key
->ps_epilog
.states
.last_cbuf
> 0) {
8233 /* Just set this if any of the colorbuffers are enabled. */
8235 ((1llu << (4 * (key
->ps_epilog
.states
.last_cbuf
+ 1))) - 1))
8236 last_color_export
= 0;
8238 for (i
= 0; i
< 8; i
++)
8239 if (colors_written
& (1 << i
) &&
8240 (spi_format
>> (i
* 4)) & 0xf)
8241 last_color_export
= i
;
8245 while (colors_written
) {
8246 LLVMValueRef color
[4];
8247 int mrt
= u_bit_scan(&colors_written
);
8249 for (i
= 0; i
< 4; i
++)
8250 color
[i
] = LLVMGetParam(ctx
->main_fn
, vgpr
++);
8252 si_export_mrt_color(bld_base
, color
, mrt
,
8254 mrt
== last_color_export
, &exp
);
8257 /* Process depth, stencil, samplemask. */
8258 if (key
->ps_epilog
.writes_z
)
8259 depth
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
8260 if (key
->ps_epilog
.writes_stencil
)
8261 stencil
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
8262 if (key
->ps_epilog
.writes_samplemask
)
8263 samplemask
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
8265 if (depth
|| stencil
|| samplemask
)
8266 si_export_mrt_z(bld_base
, depth
, stencil
, samplemask
, &exp
);
8267 else if (last_color_export
== -1)
8268 si_export_null(bld_base
);
8271 si_emit_ps_exports(ctx
, &exp
);
8274 LLVMBuildRetVoid(gallivm
->builder
);
8278 * Select and compile (or reuse) pixel shader parts (prolog & epilog).
8280 static bool si_shader_select_ps_parts(struct si_screen
*sscreen
,
8281 LLVMTargetMachineRef tm
,
8282 struct si_shader
*shader
,
8283 struct pipe_debug_callback
*debug
)
8285 union si_shader_part_key prolog_key
;
8286 union si_shader_part_key epilog_key
;
8288 /* Get the prolog. */
8289 si_get_ps_prolog_key(shader
, &prolog_key
, true);
8291 /* The prolog is a no-op if these aren't set. */
8292 if (si_need_ps_prolog(&prolog_key
)) {
8294 si_get_shader_part(sscreen
, &sscreen
->ps_prologs
,
8295 PIPE_SHADER_FRAGMENT
, true,
8296 &prolog_key
, tm
, debug
,
8297 si_build_ps_prolog_function
,
8298 "Fragment Shader Prolog");
8299 if (!shader
->prolog
)
8303 /* Get the epilog. */
8304 si_get_ps_epilog_key(shader
, &epilog_key
);
8307 si_get_shader_part(sscreen
, &sscreen
->ps_epilogs
,
8308 PIPE_SHADER_FRAGMENT
, false,
8309 &epilog_key
, tm
, debug
,
8310 si_build_ps_epilog_function
,
8311 "Fragment Shader Epilog");
8312 if (!shader
->epilog
)
8315 /* Enable POS_FIXED_PT if polygon stippling is enabled. */
8316 if (shader
->key
.part
.ps
.prolog
.poly_stipple
) {
8317 shader
->config
.spi_ps_input_ena
|= S_0286CC_POS_FIXED_PT_ENA(1);
8318 assert(G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
));
8321 /* Set up the enable bits for per-sample shading if needed. */
8322 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
&&
8323 (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
8324 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
8325 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTER_ENA
;
8326 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
8327 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_SAMPLE_ENA(1);
8329 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
&&
8330 (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
8331 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
8332 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTER_ENA
;
8333 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
8334 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_SAMPLE_ENA(1);
8336 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
&&
8337 (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
8338 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
8339 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_SAMPLE_ENA
;
8340 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
8341 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
8343 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
&&
8344 (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
8345 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
8346 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_SAMPLE_ENA
;
8347 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
8348 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
8351 /* POW_W_FLOAT requires that one of the perspective weights is enabled. */
8352 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_ena
) &&
8353 !(shader
->config
.spi_ps_input_ena
& 0xf)) {
8354 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
8355 assert(G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
8358 /* At least one pair of interpolation weights must be enabled. */
8359 if (!(shader
->config
.spi_ps_input_ena
& 0x7f)) {
8360 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
8361 assert(G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
8364 /* The sample mask input is always enabled, because the API shader always
8365 * passes it through to the epilog. Disable it here if it's unused.
8367 if (!shader
->key
.part
.ps
.epilog
.poly_line_smoothing
&&
8368 !shader
->selector
->info
.reads_samplemask
)
8369 shader
->config
.spi_ps_input_ena
&= C_0286CC_SAMPLE_COVERAGE_ENA
;
8374 void si_multiwave_lds_size_workaround(struct si_screen
*sscreen
,
8377 /* SPI barrier management bug:
8378 * Make sure we have at least 4k of LDS in use to avoid the bug.
8379 * It applies to workgroup sizes of more than one wavefront.
8381 if (sscreen
->b
.family
== CHIP_BONAIRE
||
8382 sscreen
->b
.family
== CHIP_KABINI
||
8383 sscreen
->b
.family
== CHIP_MULLINS
)
8384 *lds_size
= MAX2(*lds_size
, 8);
8387 static void si_fix_resource_usage(struct si_screen
*sscreen
,
8388 struct si_shader
*shader
)
8390 unsigned min_sgprs
= shader
->info
.num_input_sgprs
+ 2; /* VCC */
8392 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
, min_sgprs
);
8394 if (shader
->selector
->type
== PIPE_SHADER_COMPUTE
&&
8395 si_get_max_workgroup_size(shader
) > 64) {
8396 si_multiwave_lds_size_workaround(sscreen
,
8397 &shader
->config
.lds_size
);
8401 int si_shader_create(struct si_screen
*sscreen
, LLVMTargetMachineRef tm
,
8402 struct si_shader
*shader
,
8403 struct pipe_debug_callback
*debug
)
8405 struct si_shader_selector
*sel
= shader
->selector
;
8406 struct si_shader
*mainp
= sel
->main_shader_part
;
8409 /* LS, ES, VS are compiled on demand if the main part hasn't been
8410 * compiled for that stage.
8412 * Vertex shaders are compiled on demand when a vertex fetch
8413 * workaround must be applied.
8415 if (shader
->is_monolithic
) {
8416 /* Monolithic shader (compiled as a whole, has many variants,
8417 * may take a long time to compile).
8419 r
= si_compile_tgsi_shader(sscreen
, tm
, shader
, true, debug
);
8423 /* The shader consists of 2-3 parts:
8425 * - the middle part is the user shader, it has 1 variant only
8426 * and it was compiled during the creation of the shader
8428 * - the prolog part is inserted at the beginning
8429 * - the epilog part is inserted at the end
8431 * The prolog and epilog have many (but simple) variants.
8434 /* Copy the compiled TGSI shader data over. */
8435 shader
->is_binary_shared
= true;
8436 shader
->binary
= mainp
->binary
;
8437 shader
->config
= mainp
->config
;
8438 shader
->info
.num_input_sgprs
= mainp
->info
.num_input_sgprs
;
8439 shader
->info
.num_input_vgprs
= mainp
->info
.num_input_vgprs
;
8440 shader
->info
.face_vgpr_index
= mainp
->info
.face_vgpr_index
;
8441 memcpy(shader
->info
.vs_output_param_offset
,
8442 mainp
->info
.vs_output_param_offset
,
8443 sizeof(mainp
->info
.vs_output_param_offset
));
8444 shader
->info
.uses_instanceid
= mainp
->info
.uses_instanceid
;
8445 shader
->info
.nr_pos_exports
= mainp
->info
.nr_pos_exports
;
8446 shader
->info
.nr_param_exports
= mainp
->info
.nr_param_exports
;
8448 /* Select prologs and/or epilogs. */
8449 switch (sel
->type
) {
8450 case PIPE_SHADER_VERTEX
:
8451 if (!si_shader_select_vs_parts(sscreen
, tm
, shader
, debug
))
8454 case PIPE_SHADER_TESS_CTRL
:
8455 if (!si_shader_select_tcs_parts(sscreen
, tm
, shader
, debug
))
8458 case PIPE_SHADER_TESS_EVAL
:
8459 if (!si_shader_select_tes_parts(sscreen
, tm
, shader
, debug
))
8462 case PIPE_SHADER_GEOMETRY
:
8463 if (!si_shader_select_gs_parts(sscreen
, tm
, shader
, debug
))
8466 case PIPE_SHADER_FRAGMENT
:
8467 if (!si_shader_select_ps_parts(sscreen
, tm
, shader
, debug
))
8470 /* Make sure we have at least as many VGPRs as there
8471 * are allocated inputs.
8473 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8474 shader
->info
.num_input_vgprs
);
8478 /* Update SGPR and VGPR counts. */
8479 if (shader
->prolog
) {
8480 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8481 shader
->prolog
->config
.num_sgprs
);
8482 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8483 shader
->prolog
->config
.num_vgprs
);
8485 if (shader
->epilog
) {
8486 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8487 shader
->epilog
->config
.num_sgprs
);
8488 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8489 shader
->epilog
->config
.num_vgprs
);
8493 si_fix_resource_usage(sscreen
, shader
);
8494 si_shader_dump(sscreen
, shader
, debug
, sel
->info
.processor
,
8498 r
= si_shader_binary_upload(sscreen
, shader
);
8500 fprintf(stderr
, "LLVM failed to upload shader\n");
8507 void si_shader_destroy(struct si_shader
*shader
)
8509 if (shader
->scratch_bo
)
8510 r600_resource_reference(&shader
->scratch_bo
, NULL
);
8512 r600_resource_reference(&shader
->bo
, NULL
);
8514 if (!shader
->is_binary_shared
)
8515 radeon_shader_binary_clean(&shader
->binary
);
8517 free(shader
->shader_log
);